#tools for mechanic
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mechinsights · 2 months ago
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Top 10 Essential Mechanical Tools for Every Workshop
In the realm of mechanical work, the right tools can make all the difference in efficiency and productivity. Whether you’re a seasoned mechanic or an enthusiastic DIYer, having the proper equipment at your disposal is vital. Below are the top 10 mechanical tools that every workshop should feature:
1. Wrenches
Wrenches are a cornerstone of any mechanical toolkit. Available in a variety of styles—including open-end, box-end, and adjustable—these tools are designed for loosening and tightening nuts and bolts. Their versatility makes them indispensable for a wide array of tasks, from assembling furniture to servicing vehicles.
2. Screwdrivers
Screwdrivers are fundamental tools that no workshop can be without. They come in numerous types, such as flathead and Phillips, allowing you to drive screws into different materials effortlessly. A well-stocked screwdriver set with varying sizes ensures that you can handle any project that comes your way.
3. Pliers
Pliers offer remarkable versatility for gripping, twisting, bending, and cutting. With styles ranging from needle-nose pliers for intricate tasks to slip-joint pliers for greater grip, they are vital for various mechanical jobs. Having multiple types of pliers readily available can streamline your work process.
4. Socket Set
A comprehensive socket set is crucial for anyone working on machinery or vehicles. Sockets provide enhanced torque and grip compared to traditional wrenches, making it easier to tackle stubborn fasteners. A quality set typically includes various socket sizes, extensions, and a ratchet, allowing you to complete jobs efficiently.
5. Torque Wrench
A torque wrench is a precision tool used to apply a specific torque to fasteners, ensuring they are tightened to the manufacturer’s specifications. This is especially important in automotive applications, where incorrect torque can lead to serious mechanical failures. Using a torque wrench enhances safety and reliability in your work.
6. Hammer
Hammers, while simple, are essential for many mechanical tasks. They come in various forms, including claw hammers for driving nails and ball-peen hammers for metalwork. A reliable hammer is necessary for shaping materials, breaking apart components, or driving fasteners.
7. Measuring Tools
Precision is key in any mechanical project, and accurate measurements are vital. Essential measuring tools like tape measures, calipers, and squares ensure that your cuts and assemblies are precise. Investing in high-quality measuring tools can significantly reduce errors and material waste.
8. Cutting Tools
Cutting tools, such as saws and snips, are indispensable in any workshop. They enable you to cut through various materials—whether wood, metal, or plastic—effectively. A dependable hacksaw or metal cutting saw is crucial for achieving clean, precise cuts in your projects.
9. Drill
A power drill is an incredibly versatile tool, used for both drilling holes and driving screws. Cordless drills provide the convenience of portability, while corded versions offer consistent power for more demanding tasks. A good-quality drill can drastically enhance your efficiency and the variety of projects you can undertake.
10. Workbench
While it may not be classified as a tool, a sturdy workbench is the heart of any workshop. It provides a reliable surface for conducting projects and can be outfitted with vises and clamps for additional support. A well-organized workbench improves both safety and efficiency, helping you stay focused on your tasks.
In our post about the Top Mechanical Tools for Turning Over Soil, you'll discover which tools can help make your work more efficient. Read the full article for helpful tips and recommendations!
In our post about the Top Mechanical Tools for Kids, you'll find the best tools to spark creativity and learning in young minds. Read the full article for fun recommendations and insights!
In our post on the Top 13 Types of Mechanical Tools: Names and Uses, you'll discover essential tools for every mechanical enthusiast. Read the full article for detailed insights and practical applications!
Conclusion
Equipping your workshop with the right mechanical tools is crucial for anyone engaged in hands-on work. The tools listed above form the backbone of a practical and effective toolkit, empowering you to tackle a wide range of projects with confidence. Whether you are a professional mechanic or a dedicated DIY enthusiast, investing in these top 10 mechanical tools will significantly enhance your ability to work efficiently and accurately.
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juniemunie · 7 months ago
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[Abandoned by the Lightners, his heart became cracked with hatred.]
Hitting a lil' too close to home?
#junie art post#ink sans#error sans#utmv#errorink#implied. but yea not the focus#this has been turning around in my mind for quite some time. im glad to finish it lmao idk if my ramblings make sense even.#so like listen. do you ever think about how similar the function of the utmv is to the dark worlds in deltarune.#in a meta narrative to fandom sense? idk the word#we are making exaggerated expanded worlds of the ordinary tools and entertainment of the real world and make it into something more#isnt that very very interesting?#and we explore every sort of possibility in that creation. both good and bad#and when all is said and done. every possibility found and the entertainment and secrets has all run out#we put it away. abandon and leave it behind#what is left? what happens to the world and characters we have created? can it sustain without us?#what of the ones left in the dark?#idk if yall saw me a few months ago but i reblogged comyet's old post of ink begging us not to leave him alone and to keep creating#yea that never left me#and seeing exactly THAT SCENARIO in deltarune made my brain iTCH#imagine an ink in King's position.... wait isnt that just underverse#mmmmmmm. darkner ink.....#also error is here too. not just for errorink or that i can't separate these two to save my life#but error is also one of the few people to be able to GET IT?? he can hear the creators too. ink cant#but hes pretty much programmed himself to avoid having a mental break down to this via reboot memory loss.#and ink has his own internal coping mechanism (hooray for short term memory loss)#these two idiots will do anything but confront truths lmfao#ahhh my favorite idiots. never change#mmmmm#deltarune
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sauleline2 · 8 months ago
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hi the mechanisms fandom have this gif i made while ignoring a problem.
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sanasanakun · 23 days ago
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People try too hard to make Curly an active participant in Jimmy's abuse. Isn't the whole point that he's passive in everything Jimmy does? Abuse occurs because he actively doesn't do anything? Not to call someone out or be mean, but I saw a post saying Anya's ID being in Curly's locker at the beginning shows that he intended to prevent Anya from filing an HR report and I disagree. I get where that interpretation is coming from, but I think it's a little uncharitable. I don't like being too kind to Curly because he's like...a morally mid dude at best lol But if we're going by the HR report interpretation, I would say it's more likely he requested Anya's ID in order to file an HR report on her behalf. After all, the only way to contact Pony (that we see) is in the cockpit, he's the Captain, and Pony Express sucks bad so I wouldn't put it past them to only allow the Captain to use the communication device thing. As we see before, Curly is the only one able to use tools around the ship that you would think other employees could use (ex. Swansea should be able to use the axe if he's the repair guy. Idk why they'd need an ax but that falls under manual labor which Swansea is designated for as the mechanic/fixer dude. But it has to go through Curly). I never got the vibe that Curly moved to actively protect Jimmy. He just lets things happen without say a word; Jimmy walks all over him, and by extension, the whole crew. I get why people would think that because he gives the whole "Hey Jimmy, we can get through this together, bud" spiel right before the crash. This part interests me a lot because there's so many ways to interpret Curly's intentions there. My interpretation is that Curly is on autopilot mode. The responses seem so stilted in comparison to Jimmy's. Like it's the kind of thing Curly's said before again and again and again when Jimmy's gotten in trouble. However, as others previously pointed out, I don't think Curly ever dealt with Jimmy doing something this irredeemable. He doesn't know how to respond, so he just goes for the default "You've gotten through tough situations before. Work through it one step at a time." Like the response is lame af lol I think he was in shock; he was scared (and just so I can say it one more time: he's super lame).
Anyway, this is way longer than I intended and I've said things a billion people have already stated. But uhhh tldr the whole point of Curly's character is he's passive; he never acts. He just watches. Making him an active participant in the abuse by taking actions to cover for Jimmy (like preventing Anya from filing an HR report) defeats the purpose of his character. He's a bystander.
#and I'm defining active as in like consciously taking actions to help Jimmy cover his tracks and stuff like that#because I know being passive can be seen as the same thing as actively participating in the abuse (which i agree with)#I just mean I don't think he's actually intending to help Jimmy by doing anything for him like taking Anya's ID away with nefarious purpose#I just didn't get that vibe#again I just thought he sucked lol like he just does nothing#so idk I just don't vibe when people make him too into helping Jimmy if that makes sense? I think it destroys the grayness of his character#they will never make me have a strong opinion of you Curly#but he is fine as hell ok lol I am not immune to buff blonde man#also like I hope this doesn't come off as mean to the person I'm referencing with the ID take if they see it#I just was thinking about their interpretation and was like ehhh i don't know if i agree and wanted to respond on my lil side account ;p#mouthwashing#curly mouthwashing#captain curly#anya mouthwashing#jimmy mouthwashing#ok and I could see people saying he actively covers for him by doing the psych eval for him and being like uhhhh good enough lmao#but to me that's him trying to placate any issues between crewmembers on his ship esp. when it comes to Jimmy#which just falls under the bystander thing because he'll do the bare minimum to keep things peaceful#but when it comes to doing anything he's just like whelp idk what I can do and just stands there#he's so cool#ok also I realize they need the ax for the foam I just forgot about that lmao#i was a little tipsy when I wrote this plz forgive hahaha I just meant like an ax isn’t like normally in a mechanic’s tool kit lmao#adding a link to the Twitter post I mention so people can refer back to it if they’d like
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doctorsiren · 5 months ago
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thinking about ???%…but…but with adult mob :(
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scoobydoodean · 1 year ago
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1.01 Pilot
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teyrnacousland · 13 days ago
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Thinking about post game Illario again and the mental state he must be in. He's literally lost everything.
Things will never be the same between him and Lucanis. Even if they do get better someday, they can never be the same.
He is never going to be First Talon now. He's actually gone down the ladder, which I don't think he even considered as a possibility, since he figured it was a success or death kind of deal. The man who loves being admired and adored now has to face a future full of disdain and hatred.
He has to watch Lucanis become First Talon. Something he wanted (needed). And worse, something he knows Lucanis doesn't want. He has to watch Lucanis continue to be suffocated under Caterina's grasp and the weight of her expectations until it kills him. He's back to having to watch and wait for Lucanis to die. He was able to justify killing Lucanis in part to prevent this exact fate and now he has even less power to stop it than he did before.
Where do you even go from there?
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dailyadventureprompts · 2 years ago
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Drafting the Adventure: Dungeons Without Walls
I love the idea of dungeons, but there was a significant portion of my life as a DM where they didn’t feature in my games. While Pathfinder and 5e provided a great framework for character building and tactical skirmishes that I could build story on top of, neither was really great when it came time to detour into a  dungeon. My players tended to get confused when we headed out to plunder the local ruin or cave system, spending a lot more time figuring out where they were and what they should be doing than actually doing anything. 
The problem as it turned out was limited information.  I had a picture of the dungeon in my head/notes but I couldn’t telepathically infer that to the party, and the back and forth questions where they tried to orient themselves within my mental labyrinth ate up a lot of session time prevented us from attaining that snappy pace that every table needs to keep the players invested.
Recently though I had an epiphany about overhauling exploration in d&d, and wrote up a whole post detailing how you could build and run wilderness adventures the same way you could a heist or a murder mystery. Because I was already writing a series about dungeon design it didn’t take long for me to realize that this exploration overhaul was 100% applicable, and could solve a lot of the delay and confusion my players usually faced on their next trip underground.  Spoilers: it worked amazingly.
 The key to this overhaul was giving my players enough information to see the dungeon as a sort of abstract checklist, and then giving them the power to investigate and check things off that list in whatever order they wished, when they enter a new level of the dungeon they get a new checklist to fill out which still keeps that sense of exploration. Folk love checking things off lists, and I as a dungeonmaster love it when players engage with the content I’ve spent so much energy creating even if it’s only poking their head in the door to realize they want to run away as fast as possible. Likewise, designing the dungeon this way let me tackle much larger concepts without having to sweat the details of filling up every little room as I would have to in map-centric design.
To summarize my exploration mechanic as It applies to dungeons:
During Design: After you’ve got the dungeons’ major concept, you divide it into unique “zones” (essentially what might be levels in a regular dungeon) with an interconnected theme, mechanic, or threat.
Each zone has a number of points of interest, which can be anything from trails to follow, odd sights they might investigate, to full complexes of rooms that you’ve mapped out. You don’t need to map out the points of interest otherwise, they sort of float abstractly within the zone 
When players enter a zone, they become aware of its name and general descriptor, as well as how many total points of interest are in that zone. They also become aware of some points of interest immediately to serve as landmarks and give them a direction for their exploration, but most remain undiscovered until they venture off the path and start checking out their surroundings. Hidden among these points of interest are the doors that lead to zones deeper within the dungeon, encouraging the party to explore in order to progress.
During Play: When the players enter the dungeon, one player is appointed as the surveyor, who’s job it is to keep track of the zones, fill out that checklist, and check things off when the DM tells them that they’ve fully explored a point of interest.
Rather than needing to be aware of the exact room layout, the party just need to know what zone they’re in and what options are available to them, Because this information is delivered in the form of a checklist with empty spaces, the party know exactly how much of the dungeon they’ve explored, what’s left to explore, and when they’ve cleared out an area.
Lets take the image above as inspiration. Say the party is trying to make it up to the tower, you can easily see a progression of zones and maybe imagine a few to go alongside them:
Ruins & Foothills: The first area, filled with the remnants of an ancient civilization. Picked over by looters and now a home to all sorts of wildlife,
Mountainside: The obvious next goal, but locked off behind a challenging climb, Filled with hazards that threaten to knock the party back down to the foothills if they’re not careful
Caverns: Secret area accessible only if the party explore a cave on the mountainside, or make a beeline towards the old aqueduct landmark in the foothills, realizing it might be easier than the climb. 
Spire Foundations: The door connecting to the foothills is guarded by a complex puzzle and arcane ward, but the party might be able to sneak in through the caves where erosion has caused a breakthrough into the cellars.
Spire Peak: High among the clouds, the party’s prize is somewhere here.  Access to the upper sections of the tower are guarded by a territorial sphinx under arcane compulsion, though the party might just be able to skip that fight if they figure out the riddle to make the portal mirrors work in the foundations.
Trying to design all this by pencilling it in on a gridmap would take weeks, to say nothing of the headache it’d cause you trying to make things fit together and fill up empty space with content. Designing it first as a sequence of zones and then filling those out with interesting fights, puzzles, and encounters is the work of an afternoon or two. Likewise, its easy on your players: five zones with six to ten points of interest is far easier to tackle when you can make a checklist and see how much progress you’ve made, despite the fact that the area they’re exploring is quite vast. 
I hope you find this as useful as I have, and if you need a more concrete example of how it might work, don’t worry, I’ll have one of those for you in the coming days.
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d20-ritz-stimzz · 1 year ago
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" Your kindness was extremely bizarre, and therefore matters to me more than anything I can say. "
🔩 🔩 🔩 × 🔩 🔧 🔩 × 🔩 🔩 🔩
The Junkmother !
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thecatinthepurplepants · 17 days ago
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just scrolling looking at what the crunchyroll algorithm would spit out at me tonight when I came across this category and uh
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... the best huh? Aaare you sure???
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Are you really, really sure about that crunchyroll???
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stimboardboy · 10 months ago
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mechanical keyboard fidget toy
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katyspersonal · 2 months ago
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If you were curious, this song basically sums up everything of why I find Radagon sympathetic (timeline being sometime after the Twins were born)
(Attaching Youtube one with the lyrics just in case)
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This is a beautiful song! And no, I agree with your vision that Radagon was not unfeeling nor "divorce selfie" meme when he left Rennala and his children! It is really funny to do all the divorce jokes and exaggerate how much of a bitch he can be for the comedic effect, I love this kind of cruel humour! xD
But in the end, Rennala did charm him enough to opt out for marriage and erasing his war crimes in Liurnia from the collective memory, instead of conquering the continent and erasing Carians instead, right? 🤔 He most likely can and did love her and his children, but he is bound with the problems of divinity as much as Marika if not more, right? Marika is just the latest carrier of Elden Ring, so, Greater Will's vision and Golden Order is just her iteration of it, when previously it were Ancient Dragons!
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^^^ @izunias-meme-hole I am bringing your ask to answer here too because I went on this topic's territory here! :p
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But Radagon didn't make the Golden Order "manifest" like this, he is Golden Order! His Japanese title is literally 黄金律, ラダゴン ((the) Golden Order, Radagon). His existence is a combination of the divinity and power Marika was given, where Two Fingers were guiding her and her own biases, principles and other things that give Golden Order its "current imperfection"! Let alone the fact that Marika is the dominant alter!
They were both dealing with "caged divinity"! But whereas Marika had the courage to kill herself (or get as close to it as possible, leaving it to Hewg and whoever he helps to maybe find the way to finish this), Radagon clearly liked living more :p And it is hard to blame him because whereas long long time ago Marika was just a traumatised Shaman woman that wished to make a better world where what happened to her village could not happen again, Radagon never existed as such! The divinity and this "better world" is all there was to him!
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^^^ All three Mending Runes we get change the Golden Order, and it is no wonder that he is fighting us! At the first glance you'd think it makes no sense; why, if we just want to fix it? Something he himself wanted to do?
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But like.. this is the point. :p He is like this because Golden Order is like this. It is not that he is protecting his power and the right to keep oppressing this or that kind of folks like any real world corrupt authority would! He goes beyond, a blend of a 'person' and of a 'concept', and is protecting his existence! Of course he doesn't want to be mended by someone except himself, because then it won't be HIM anymore! It is not that Those Who Live in Death should be condemned or anything- he probably doesn't even have an idea they exist since they appeared after Shattering! It is that Golden Order exists because Death was sealed, and he would get theseus-ship'd if that (or anything else) was changed! As if a law of nature was given the sentence and self-comprehension! I mean it: you won't wish on your worst enemy to be in Marika's OR in his situation!
Greater Will would be content with any Order, it simply created life but wants it to have a coherent form as opposed to primordial chaos!
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And it seems like it abandoned everyone over Elden Ring being shattered! I pictured it as Marika shattering the "phone" between the world and itself, but it could've also been a gradual process! Like it seeing that no matter what the new Order doesn't rise from the ruins, nor the former one gets fixed. Maybe it just said "well THIS attempt at creating life with actual rules was a failure, I'll go try again, bye you weeaboo shits" fsdhfdsh The theory about us being an experiment, and a failed one at that that was abandoned by god/gods/aliens/whatever lingers somewhere amongst humanity, and here you can see it manifest.
Nonetheless 1) you'd expect the Two Fingers, its grandchild, to still remember its wishes and wish the same thing and 2) Greater Will possibly was still there long before the Shattering to do this:
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I fucking love the "Sorry Rennala, I found someone better than you: myself" jokes and use them at any given chance fhhds But I am just saying, on the serious note, I do not actually think this IS what happened :p. If anything, Marika would be the one to want to hold the Golden Order as close to herself as possible, so it would be kept pure and in contact with the Greater Will like herself! I am considering the idea that she saw something similar to Goldmask's insight, except instead of drastically removing the 'person' from equation (at the time!) she wanted it to be "closer to the stars" for the lack of better term! Back then, maybe it looked like that way, it would never go corrupt, never fail her. After all, regrets and decision to destroy it only came after Godwyn was killed!
And in both cases, it was someone else who wanted Radagon to leave, and nothing really suggests that he was happy or indifferent doing so! He remade the sword Rennala gifted to him to symbolise the change, but nothing says which emotions were behind that process! It could've been any of them, and all interpretations are fair! He had duty to manifest the way things worked even more so than Marika, who at least GOT to live a normal human life long ago, but it doesn't mean he didn't care about how much pain he caused to Rennala in following that duty! On the other hand, bitter irony is that Radagon actually got to live a normal life - with Rennala and the kids! And just like Marika, he experienced leaving it behind to do "bigger" things. It is sad that the cruelty of caged divinity repeated even in her other self! 🤔
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I've side-tracked in validating a more sympathetic reading of him (I just have a dark, immature humour that sometimes poisons my perception of the character on the first glance XD)! There is sadness about him. His one REAL sin is lacking the same courage Marika had, to die so the new, better era begins, but even then this "choice" is made for him when Elden Beast takes his motionless body as its weapon! The territorial aggressions, as well as principles of the Golden Order, are "fault" of Marika's personality as a 'god no better than humans' (which is FAIR), Two Fingers that gave her ideas via broken telephone, and maybe Greater Will in some capacity! "The roots were rotten", so Radagon could also only be rotten!
+ I also think that Radagon came into existence because Marika got cursed during the War with the Giants ( x )! Think of one breaking in two as "defence mechanism", because losing the God itself could not be afforded, however cursing the Order of this God was "fair game"! Marika is a tool of Greater Will to make the order, any order, so the tool could not be ruined yet the tool's creation (the Order) could! So, what if now it is only 90% perfect? Remnants of it are Ulcerated Tree Spirits breathing fire, despite being just malformed Minor Erdtrees! I have a theory that the same happened with Trina, as Miquella came into contact with Frenzied Flame but losing an Empyrean could not be afforded! That comes from the fact this sleep power is conceptual opposite of FF, as well as Torrent having burnt marks, his summon ring already having its part 'drained', him fearing the Abyssal Woods and Miquella being shown to ride in him the Shadow Realm before! It is a long one but you can see where I am going with this!
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lemongogo · 3 months ago
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why do i love the conflict more than anything else . the misery . the incompatibility that spreads like oil slick . wanting so desperately for resolution that never comes . hmmm
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#its the allure of like . mismatch btwn right person / wrong time . maybe in personal development and such#or wrong person / right time and trying 2 make it work but the circumstances are set 2 separate you#i think the guilt ford harbors over his relationship w fidds is good and i think hes had a lot of reflection . 30 yrs at least#but i dont rly care for like a . HELPP SRY IM LIKE talking to myself#i dont rly care ‘if’ they got back tgether in the end#fanon wise or whagever obviouslyy . no avrually emma-may kicking fidds out over the xmas thing its over HELPPPP#i feel like i always hve to clarify bc then theres that one guy whos like ‘smth smth you cant read . ooc loser .’idgaf . not gaffing today#i think mcguckets decision to forgive him is rly sweet And i do like the recognition of .. the whole incident being a misstep on both their#parts ykwim ? like ford was an ass for sureee but also mcgucket + memory gun was his own autonomous detriment#but#no i cant read the other tags i was writing i forgot where i was at#anyways im so obsessed w like . this being such an imperfect event with imperfect equals#ford theory and fidds the mechanics . which brw im also obsessed w how That is revered in canon .#but yeah like imperfect event imperfect people who shared an incredible connecfion in my freaking mind#that was ultimately squandered to fords pride and fidds reticence#ugh like i love the rise and fall i love the strenght of their connection generally corroding over time#its just such a cool motivator for both themselves and like its a history they share together and post weirdmageddon get to finally think a#knowing now what they didnt have the tools to recognize then#idk.^__^ they r so crazy to me . playing w them like dolls in my head#fiddleford mcgucket#stanford pines#gravity falls#every time i think ab this wrt every challeneged dynamic i think ab mars in the discord#talking ab x and y charas epic divorce arc#and im not even saying this to discredit Good relationships in media#bc those have a wealth of fun and interesting concepts or dynamics to dive into#its just something ab like . poetry of anger bro . and how love and hate can feel so similar and be borne from the same place#how one can transform into the other and back again due to . idk whatevee the hell theyve got going on^#prev post got me wishing we had more meat to the fallout#or that it was extended in content or scope . i want 2 see how they dealt with losing the other and then
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juney-blues · 5 months ago
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is the game mechanic bad, or are you just refusing to meet the game on its level and engage with the problems it gives you
(this is about weapon/item durability)
oh you don't like having to constantly find/make new weapons? cry me a river. the game doesn't want you to rely on any one item too much so learn to treat them as disposable and you'll have more fun. no i don't care if you "wish you could get attached" to all the cool weapons you find, you're not *meant* to. meet the game where it is at, please.
this complaint is so stupid to me it's like if people complained about first person shooters having ammo counts because they were used to vertical shooters or whatever
''oh you have to stop shooting every so often because you're out of ammo and need to reload? that's stupid i just want to shoot all the time" yeah idiot, learning to play around not being able to shoot constantly forever, and having gaps where you're vulnerable, is a system the game intends for you to play around to create interesting situations where you have to think about how to use the tools you're given.
crazy how that works huh, crazy how we all understand that.
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more memo pad doodles
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noiseemaster · 1 month ago
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meet my son his name is maunder he has br-HOLY SHIT DID ANYONE ELSE JUST SEE THAT?
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