#this is kind of my experience when playing the game haha
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superstar supremacy
#doodle#comic#Luigi#bowser#bowuigi#toadette#this is kind of my experience when playing the game haha#everyone loves the buddy tiles#and I was begging to have bowser as my buddy#got him and everyone hated me cause it was the height of my bowuigi obsession#also she did not land on any buddy tile#and I got 2 more lol
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did my loveless ace self really just sink three hours of my life into a fucking dating sim?
#yes and i will do it again because i will SCORE all the POINTS and WIN at LOVE#ok good at least you can still tell im ace haha#listen i watched ddadds polarize this entire hellsite when it was a thing but i didnt have money at the time#so i saw it was 15 bucks of my adult technical degree money and decided to experience it for myself#to add to my aceness im just messaging all the dads methodically in the order they are displayed and got about halfway through#so far ive gotten S on every date except mat and that B is going to haunt my sleep#im an achiever when i play video games can you tell#the 'one chance at everything' vibe is kind of exciting in the moment sometimes and i get invested#and whats good about playing this game in adulthood is i can feel personally attacked by every old man bad knee joke#in a way i just wouldn't have in 2016 or whatever#i just love how pastel my ps4 menu is... my taste in books/movies/music is sgt sprinkes pinkie pie and my taste in games is canon pinkie pi#rhythm games and... apparently... this#ddadds#so the family of my increasingly less cryptic posts is all together
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Hey… Do you know the song sung by the voice actor from the pilot Hazbin Hotel? Called Thank you and goodnight. Weirdly this song reminds me of Mystic Messenger, despite being a new fan and having been into this game until this year 2024 I already felt a connection, seeing old posts about this game from an old fan somehow makes me tear up. Despite I'm a fan of 2024, I somehow feel nostalgic about this game despite never actually experience it before
i don't actually, i've never seen hazbin :0 i just looked up the lyrics tho and i see what you mean!
absolutely no shame being a "new" fan, actually i'm really happy to hear new people are finding the game in 2024 !! i first downloaded it in 2016 and only recently redownloaded it last year for the nostalgia actually :') it's silly but this game and others by the same devs actually mean a lot to me lol
#txt#asks#thanks for the ask! im guessing you came from the v fanart haha i dont post much about the game here#my partner and i actually got back into it at about the same time so we re experienced the routes together#+ also experienced some for the first time cuz the v and ray routes werent in the game when i stopped playing!#im currently trying to 100% the album in the game actually 😵💫 it is a TASK#its crazy how much these characters mean to me even after such a long time. almost a decade since i first played it haha#wow fuck#HDKDJLS um#oh the company behind mysme made a dating sim called dandelion wishes which is worth checking out#if you like mysme .. i cant actually vouch for the content because i havent played it since probably 2016#SO IF ITS BAD OR HAD SOMETBING BAD IN IT I DONT KNOW SORRY <- disclaimer#its a very different kind of game kinda more conventional dating sim.formula#tbh part of what had me coming back to mysme is i think its really unique for a game like this#back before we were together my partner and i used to play some sillier dating sims together but ive never seen#anything like it!#so. well anyway im rambling now shsjdhfk#the game is dear to me because i tie it to a lot of really positive experiences with old fandom and with my friends#cuz a lot of us played it back in the day :')
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Hi 👁👅👁! So other than crk I also play other games like hsr and stuff like that so can I please get self aware hcs where the cookies hear us gushing on and on about characters from other games?
Fellow HSR player? Me too haha, fun fact actually. My main blog/account is actually a HSR based one, themed after my fav character from the game as well. A sundae for anyone who can figure it out/j
Shadow Milk Huh!? His ears perk up and he's quick to try and listen in, it's not that he's jealous, he already knows he's your favourite in this game but you play other games? Who is it, he's curious. Is it someone like him? Or a character with a different personality.
Hmm, Gallagher? After hearing you talk about him more, he's become more interested. Tarot card symbolism, he's a fictional character...within a game? And he's invited other characters to all tie in together to save a place? Now he wants to meet this Gallagher, he doubts they'd really see eye to eye but meeting someone who played a part in a bigger plan? That'll be interesting.
Though with how much you talk about him, he doubts a meeting will matter, he's getting all the information he needs from your voice. A much better way to learn about someone in his opinion (he's bias)
Pure Vanilla He's interested to hear about this other game you play, listening intently as you rant about it, well more specifically a character. He'd love to meet this character that has also peaked your interest.
What's his name? Luocha? Oh he seems like a nice ma-...what do you mean he has a God in his coffin? Well...he isn't gonna judge you at all for characters you like but he did not expect that bit of information to be true. He's a bit more intrigued by the game though, he wants to know of the other characters you seem to favour.
Hearing you talk on and on about your favourite characters makes him want to listen, he already knows most in his "game" and if he doesn't. He can easily meet them. But hearing about other games and their characters? How interesting...
Black Sapphire It takes him a moment before realising you're talking about a different game rather than theirs. He doesn't exactly mind though, now he can take what you say and talk about said character too as if they're a cookie as well. He's not technically lying, the character is real...just...not in their world.
Besides, who wouldn't want to know about a "cookie" trying to recreate a, what was it? Emanator? Ruan Mei is her name right? Her story seems fascinating and perfect to tell all cookie kind, he's sure it'll get some cookies scared and others excited and he's gonna love to see the two of them argue.
He'd listen to you talk about whichever character peaks your interest any day, he won't get jealous that quickly. Besides, he's probably heard you rant about him to your friends before anyways. As long as he still knows he's one of your favourites. It's all good.
Fire Spirit What's that? Gotta speak up, oh a new game? He wants to know all about. If it's peaked his beloved "God" interest to the point of you gushing about it. It must be amazing. And he's interested in hearing about the characters as well.
Oh that Kafka girl seems quite interesting. A woman who can't feel fear? He'd love to test how far that lack of fear goes, you said she wanted to experience it right? He'd love to show of his flames and see how much of it she can handle. Besides, he's sure you'd love to have 2 of your favourites on the same screen. You probably talk about him when you're playing that other game anyways.
He'll love to hear you talk about more characters, especially ones that seem like they'd enjoy the heat! Haha, he may not be able to meet them. Perhaps they're not self-aware like himself but oh does he want too.
Frost Queen she doesn't care at first. Not that she doesn't enjoy hearing your rambles but she doesn't exactly have any feelings towards who you talk about and the game you're now talking about. What matters to her is that you still play "her" game and favour her.
She can't help but listen to you speak of various characters backstory though, especially when it seems like the characters past has put you in distraught. Jingliu being one of them. She'll admit, her backstory is quite interesting, and she's strong. While she hasn't seen how she fights, your description shall be enough for now. She's especially interested in the Mara struck bit of her.
While, unlike most of the others, she wouldn't be actively listening to your rants, certain characters can and will make her ears perk up as she'll quickly come and see what the news is about.
#✦ Zeros Self-Aware AU#Shadow Milk x Reader#Shadow Milk x You#Pure Vanilla x Reader#Pure Vanilla x You#Black Sapphire x Reader#Black Sapphire x You#Fire Spirit x Reader#Fire Spirit x You#cookie run kingdom#crk#crk x you#cookie run kingdom x reader#crk x reader#cookie run kingdom x you
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Octavinelle w a Southern!Reader? A lot of the pet names and the common phrases are pretty affectionate and soft, so I think seeing the more composed bunch get exposed to such a sweet reader would be cute!
Before we begin, two notes: 1) I will also be playing with the creature traits of the Octo Trio as I see fit. 2) I personally call the three "Corelians" because they're from the Coral Sea. I am from the South so hopefully I answer this to your liking, haha. Sweet is a loaded term to me. Sweet is both the first taste of wispy cotton candy dissolving on your tongue and the sugar-coated demise of 'Oh my god, this is so good! I should really stop. Ah, fuck it. I'll deal with it later,' knowing you're going to complain about the miserable overload in an hour. If you have any kind of serving/retail/waitressing experience (especially in the south), you'll also know that 'sweet' is kill them with kindness and scream in the walk-in when you can't kill them for real. As for the Octo Trio? Have some random blurbs :)
Two of Azul's three hearts are sent cartwheeling and quivering when you so much as look at him! He doesn't know what to do with you! You're...you're so nice! In truth, he doesn't get you because he can't seen an ulterior motive or an end game. Part of the reason he can't understand you is because there IS NO END GAME. How does that work? He doesn't understand it. The only thing he understands is that your many ludicrous pet names make him writhe and wiggle and question the efficacy of that damnable lander potion! Surely they wouldn't cheap out on quality and compromise the future of a bright, young entrepreneur, right? He can mock them all he wants, his face smushed into his hand, but it doesn't stop his cheeks from reddening. You made him disgustingly warm inside and he has to use short words before the ink starts to pool in his mouth (the tweels noticed that and take great joy in it). "Yes, they're all so terrible. Terrible enough to make you rant," Jade muses as they settle into a brief respite with tea before opening the Mostro Lounge for the afternoon. "Frequently." "More like say 'em in the mirror as a pep-talk," Floyd boots the door open with a mocking laugh, gold eye shining as he flops down on the couch. He effortlessly catches the spill, much like he'll flip an omelet without looking, and keeps his eyes trained on Azul like the prey he is. Azul felt the heat rise in his cheeks and his chest. His feet untangled themselves subconsciously as his reduced limb-brains tried to figure out which one was close enough to bop Floyd. Jade leaned forward and pressed the cup handle against his palm to quash the punching instinct and remind the limb it was full. He snorted, adjusting his glasses with his free hand. "Isn't that right, sugar dumplin'?" Floyd flashed a toothy smile at him as Jade stuck an empty pen in his mouth to stop him from drooling ink into his tea. Floyd knew that one was his favorite.
---
The Corelian-Land Exchange Program prepared him for a lot of unique human experiences but didn't prepare Floyd for you. But that's to be expected because there is no chapter on 'dimensional strangers' in the curriculum. He's constantly having to remind himself of things like less resistance on land so the fights are in his favor. Or that he's not as fluid when he turns and those pinky thingies hurt like a BITCH and he doesn't see why he can't just cut it off because it HOOKS ON EVERY FUCKING THING. He also has to remind himself that hunting instincts are rude here. You don't stalk people, you meet them. But you're just so nice and bob along! It almost seems wrong not to keep an eye on you, what with how small you are. That's what he tells himself, anyways. He doesn't know quite how to describe it but your sweet words are funny with their little dips and drawls. They call him like something shiny and give him this burst of energy that makes him want to fling his long limbs out and twirl like a whirlpool. You can tell when he needs encouragement and aren't afraid to clamp up and be cold when he doesn't deserve any coddling. You call yourself a southerner and he's not quite sure what you mean because you have no home here and no one knows what direction your home is in. You and the apple-toting Guppy are a lot alike but Floyd doesn't get the same kind of feelings out of following him or plopping an arm down on his head. Matter of fact, the last time he plopped an arm down on Guppy's head, Guppy put him between some tree roots with a fancy shoulder toss Beta Fish taught 'im.
But when he does it to you? It's always different--just like him. Some days it's linking your elbows together and joking that he's stuck with you now. Other days you just wrap an arm around his middle and hug him for a few seconds where his cold-blood self squirms in the warm casing being incubated by you. On the rare and very amusing occasion that you aren't in the mood when his arm touches your head, you give him a warning smile before nipping at him. It doesn't hurt, honestly. Hardly enough to feel through fabric. Nothing at all to a Corelian predator. Cute for trying, though. He doesn't dare tell you that his blood can make humans sick.
Floyd just leans down and grins at you, ignoring the bit of fabric in your teeth, and whispers 'My turn,' just enough to show you all his glistening, pointy teeth. You always let go and he always bites air, but his legs are damn near knotting themselves together in glee at the thought of you letting him mark you for real. You scurry down the hall as Jade weaves himself between the students, following the scent of his many emotions. Landers had a theory about twins being connected; that's one of the first things he learned about them. Jade didn't see the whole scene but seems to know enough.
"Morays are opportunistic cowards at best, my dear brother. Don't feel bad." Jade gives him a closed-lip and a closed-eyed smile. And just like that, like when they were elvers, he and his brother are tangled and biting.
----
Jade knows it's a baser instinct to keep an eye on someone not like him. Not only from a safety standpoint but in the vein of him being the perceived threat to your...benign. He can't help but laugh and see you as soft when you're trying to hide your ragged gasps for breath as he turns to observe your footing on the incline. He was more comfortable in his lander form now and thought this would be an easier trail for you to navigate, coming from a foreign land and all.
Perhaps he was wrong.
But still, to see you struggle and flush, to see your hair come undone just a touch as you begin to glisten is quite a sight. It reminds him all over again that you're human like these landers on Sage's Island but you're not one of these landers, exactly.
You're the only one of your kind. The rarest of rare specimen.
You push up the incline, fixing your hair as you breeze past, and excitedly point to a patch of greens Ruggie told you about before. They are edible and coming home with you! You know how to prepare them!
Something ugly and gnashing wells up in Jade. Makes him want to suck the little Savanaclaw mongrel up in his pharyngeal jaws but he doesn't have them in this form.
Mmm, but he's thinking about the wrong jaws, isn't he? A bit rude to be thinking about his. It's best to put nutrition in yours. Yes, yes, that's very good. Jade's smile almost twitches as his back spasms where one of his more active fins would be. "Greens are a bit of an insult compared to the bounty of the Mostro," he lets you slide down the incline with barely a pull as he grinds his walking stick into said patch of greens. "Though no less important. Come, I'll even make you tea." "But what about the hike? It's only been, like, thirty minutes!" Most of that was waiting on you to traverse the terrain, but still! Jade didn't even have a single mushroom to show for it! Jade prides himself on his composure and quick wit. Here lately he's been applauding himself for holding onto all of it--any of it--around you. You have no magic but seem to do something akin to his signature spell. "There's more moisture in the air," he grips his walking stick and surprises even himself with the smooth stumble of his words, "there's rain coming. I can smell it." That did sound plausible to your lander self. He could see you contemplating it. Was it really going to rain? Who knew. The weather on Sage's Island was as unique as it's occupants. Your relent is reluctant but Jade pays that no mind as he stamps down an errant root and taps your foot politely away from it. "What a gentleman!" you tease, kind needling almost costing you a face full of green leaf from a bent tree. He chuckles as you bat the leaves from your face in a fit of self-preservation.
The flailing really is quite adorable.
You huff at his laugh and stomp almost petulantly after him to the flat and familiar of Sage's Island, the impressive point of the college a mere smear in the distance. After a near twenty minute walk, you change generously in Mostro Lounge's bathrooms (as in: Floyd annoys Azul enough to keep him unaware) and clean up enough to meet dress code, cramming your hiking things under the table. Floyd catches you, you both know. He knows the deal. What you don't know is that he waits for you to bat your eyes at him like you'll inevitably do and he revels in it. Mostly because his mushroom-huffing brother doesn't know what to do when you do that, but he thinks your eyes are pretty too. Jade coughs into his hand.
When that doesn't get the desired result, he gently turns you into your side of the booth and seats himself. There's a bristling only known between brothers and those who have a territorial bone in them. Floyd smirks and checks his brother's fingers for signs of webbing or claws. "What're ya havin'?" Jade lets you order first, of course. He orders next, not even bothering to grab a menu Floyd didn't offer. "And for drinks?" "That's supposed to be first, brother dear." Jade smiles. "Actually, appetizers first." he snorts. "I'll be making her some tea, actually." Jade excuses himself and walks in-step with his brother to the kitchen. "Makin' time for tea but no time for truth, heh?" Floyd's eyes are suddenly sharp and Jade growls. Jade realizes this is an unsafe situation as there are many knives around them. He's just as keen with a pot if it's all the same. The thought crosses his mind. "Gonna feed her before ya confess? Seems I'm not the only one who does things out of order, huh?" "I am providing." Jade hisses, opening his mouth wide.
"Best remember to provide some dish pit time because you owe me." Floyd taunts. "I covered your tail and got your little lander love a table!" In that moment, Floyd doesn't know why he turned his back. It felt good, maybe? Felt right for the moment? All he knew is that one hand full of menus didn't do anything against a hefty grab to the back of his neck as he was almost shoved into the hot water part of said dish pit. "How much time would you like?" Jade mused, bracing one arm against the other as he leaned his weight into his brother.
"Ah shut up and go make your leaf juice!" Floyd tries to nip him as he wriggles beneath his brother, only one set of shoes fit for the kitchen. Satisfied, Jade relents. It may cost him somewhere down the line but in this moment he's happy. Happy and put together and providing. Just for you.
#twisted wonderland x reader#twst x reader#jade leech x reader#jade x reader#floyd x reader#floyd leech x reader#azul x reader#azul ashengrotto x reader
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Trailbreaker runs a DnD campaign for the group home and everyone plays a goddamn warforged and uses their transformer name. Trailbreaker and Soundwave decide they can make the whole situation less scary by telling the younger boys to pretend to be their OCs. It works a little but also you've got Three 14 year olds arguing over whether Trailbreaker's name should be Trailbreaker or Trailcutter because he's the DM and didn't technically have a character to "play"
Ravage is obviously their ~mystic guide~ whom they must safetly ferry across dangerous waters.
(Soundwave and Trailbreaker are keeping these kids calm and together by the skin of their goddamn teeth. Shockwave showing up and being interesting enough to distract the younger kids and also kind enough to protect all of them is a gift from God)
I have the distinct image in my head of Trailbreaker and Soundwave under one wing of Shockwave watching with pure exhaustion and relief as the rest of the kids FINALLY go to sleep under the other wing. Because it's been a Rough Few Days. Trailbreaker just bursting into tears while Soundwave hides his face in Ravages damp fluff.
DAMN You remember that post about the black kitten found in a box with even smaller kittens?? That goes like “Imagine you're so small and cold and scared but there's smaller ones that are smaller and colder and more scared.”
This is them.
Soundwave and Trailbreaker would fucking collapse in relief when they realise that the weird fish man they found is not only wants to help but also knows his way around all those fucked up sea monsters that were hunting them. Because. Haha. I feel like if merfolks can go on the ground then at least some of the sea monsters should also be able to do that.
Also it would be really fitting if the kids were calling each other those made-up-for-a-game names. A bunch of 13year olds would literally do that. Even without the apocalypse haha
Bonus points if Soundwave is really suspicious of Shockwave at first because “the fish guy probably just thinks it’s fun to play with little humans.” And also because they all have very fucked up past experience with adults and their number one rule of survival is basically “trust no one but each other”.

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I can't stop having Jade thoughts so I'm gonna throw them at you.
I know people have talked about PTM yuu playing into Jade's dirty thoughts to get a rise out of him, but I really just... I can stop thinking of Yuu just giving Jade sudden and subtle compliments. Like they hear his thoughts and there's an insecurity he doesn't talk about and Yuu makes a comment to try to make him feel better. Or Yuu doesn't even have to be subtle in compliments. Maybe Jade did something different with his outfit or maybe is trying a new perfume to hopefully get Yuu's attention and Yuu didn't notice it but they overheard Jade's thoughts so they comment on it and Jade gets so happy.
Or Jade has thoughts of how he's trying to act cool or handsome but Yuu calls him cute or pretty instead. Like he wasn't expecting to hear that and now he's a blushy and having to hide away to get his act back together.
Also a kinds related but also not really thought. If Yuu ever comments how they can tell Jade's fake smiles vs his real ones how would Jade react? Luke his fake smile doesn't show teeth but his real one does or something. And if Yuu said they likes his real smile more or comments that his real smile is cute then what? Would he die?
Aaaaaa you can always send me Jade thoughts I love my darling Jade!!!
Would you all be surprised to hear that it's actually the sweeter things that make him fall further in love with Yuu and not just the more risque scenarios (tho he does love those too).
Jade as a character is always performing a certain way, not necessarily to please others but to get what he wants out of them. We can see it in other's perceptions in the game, his classmates know that Jade is just as unhinged as his brother and manipulative as Azul, but others don't. Trey thinks Jade is like him, trying to just placate situations and being a pushover to his housewarden and brother, when Riddle points out that it's very much not the case. Vil gets unsettled when Jade is able to perfectly perform every single task he's given, no matter how impossible. Even when his perfect image as a soft-spoken, polite man is shattered once others find out just how mean and condescending he is, there is still a general notion that he's capable, intimidating, and almost a miracle maker. In fact, he revels in how unsettled he makes others, finding it funny.
But he doesn't want Yuu to see him like that, he doesn't want them to be put off by him. But the reality is that they've already have been looking at that way, and it's been a whole year for them to develop their own notions of Jade as a person.
It's a deep insecurity he has regarding them, a fear that Yuu will never see past that image. Maybe it's why he has such vivid daydreams, ones skipping right over that roadblock and immediately turning into one where he's already won their heart, rather than fighting for it. He's a bit of a coward, he hates to admit it, the fear of not being capable for once stumping his development.
Of course, Yuu knows this, and as much as they don't want to admit it, they've grown fond of Jade the longer they hear his thoughts. He is so firm in performing a certain way, it's nice to hear how open he really wants to be with them. (It's also the fact that it's only with them he wants to be open with that makes them a bit pleased, even if they don't want to admit it.)
But it's a bit hard to do outwardly experience that when Jade is so firm on being be person he thinks they want, and the Seven know hat they won't make the first move, so they try what they can to pull him out.
"It's so rare to see you smile like that, I kinda wish you'd do it more."
"I like your hair when it's pushed back, makes you give off a different vibe...huh? What kind? Aaah, nothing important..."
"Come on, I see the gears turning in your head, you have a joke? Tell it, I don't mind!"
"I remember this! Epel's grandma really went all out with your clothes. Haha, you look kinda cute with that hat..."
It helps, Jade becomes less concerned about being a certain way around Yuu, but does become more preoccupied with trying to get them to say more things about him.
He's hoping, with how sweet their words are, that a slip of the tongue might bring out a confession. Yuu is hoping for the same. I suppose it's a matter of who will utter those three little words first.
#mochi asks#twst#twisted wonderland#jade leech#twisted wonderland x reader#twst x reader#jade leech x reader#ptm
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Tips and FAQ for Asks
Hello beautiful humans, I want to do my best to get to everyone's asks so here are a few things you can do to help make that happen! (if you're looking for the cast stream master list, skip to the bottom)
Please don't spam the same question repeatedly. I will get to you eventually, I promise! But when you submit the exact same thing multiple times, it just slows me down. I've got one single brain cell, please have mercy.
No spoiler requests. I cannot tell you anything about future episodes, when they will come out, what will happen to certain characters, how the story ends etc. We're limited on what we can say in general until more episodes release. The entire cast has signed NDAs (non disclosure agreement) preventing us from revealing anything, but more than that, we wouldn't want to ruin your experience of watching and engaging with the show organically! Trust me, just enjoy the ride, it's better that way.
Don't take anything too seriously. Please keep in mind most of these answers will just be for fun. My thoughts and opinions on the character, both for silly things like favorite dessert and more serious things like character analysis, are not hard and fast canon. Same goes for any of the actors. We can speculate about our characters, we know and understand them well, but when in doubt, assume its allllllllllllll non-canonical haha
Read through previous asks. This will help prevent asking things I've already answered. I'm going to be tagging (i swear I'll do it fr) my answers with #amanda asks and #tadc asks so you can find them more easily. If you do ask a question I've already answered IT'S OK DON'T PANIC I won't be upset haha
Even though I'll be tagging my answers so you can easily find them, here are a few frequently asked questions just to get them out of the way. If you decide to ask me something I've already answered, or something that goes against the guidelines above, I'll probably skip it, you silly geese.
Q: I've seen people use several different pronouns for you, what are your preferred pronouns? A: They/them and I prefer masc leaning terms generally! I'm queer, NB and very open about my identity. But people will sometimes use she/her because they don't know. I will never get upset with someone for not knowing- it's ok. But now that you've read this, you know! So you can go forth educated. You're welcome to correct anyone who doesn't know, but please be kind to each other. We've all been the person who didn't know before.
Q: What do you think of X ship? A: I love and support all the ships! Ships are part of a healthy fandom, keep creating content that makes you feel seen and that YOU want to see, that's the foundation of creativity. And if anyone disagrees with you, remind them that a lot of classics are just fanfiction about the gods at the time. It's always been here.
Q: What is your favorite ship? A: Bunnydoll and Buttonblossom, because the dynamics are so much fun.
Q: Do you like X AU? A: Yes. It doesn't matter what it is, yes. I love the AUs and if it's a new one, you better include a link so I can find it. I want all of them, thank you so muuuuuuuuch~
Q: Have you seen or played X game/show/movie/meme etc.? A: Always happy to chat about other media! But if you wanna ask about something specific, please include a link or explanation because lets be just so very honest, half the time my brain is off in adhd land so there's a good chance I'll have no idea what you're talking about at first.
Q: Have you watched Raggedy Ann & Andy: A Musical Adventure? A: Not yet! But due to VERY POPULAR REQUEST I will be putting together a watch stream to watch it live with yall. Once that's happened, I'll put the link here.
Q: Have you seen Queen's second game and will you be playing it? A: Yes, we've all seen the trailer and we're very excited! We will be playing it as a full cast, just like last time, as soon as the game is finished. For now, please go enjoy the demo and support the team! Once it's out and we're ready to stream it, I'll post the link here.
Q: Can you come to X convention? A: I will come to any convention that yall want to see me at!
BUT
In order for that to happen, you have to request me directly with the convention. Most will have either a request form on their site or a specific email for requests. Just write in that you would like to see me at their event, and then they will get in touch with my agent to book me!
Q: Can I request a song for you to sing? A: Of course! I promise yall I'll do my best to put out more songs this year. If there's a cover you want me to consider doing, or an artist/composer you'd like to hear me work with, let me know!
Outside of that, if you just want a little clip, you can drop requests in the asks and if I know the song I might record a bit. This is COMPLETELY dependent on time, especially if I'm busy. Please understand ❤️
You can also make requests during stream signings, which is easier to accommodate in the moment. Just put the request in the order notes, and I'll sing a little bit for you while I sign IF I know the song. So choose wisely.
Q: I want to be a voice actor! How do I get started? A: The best advice I can give on this subject is to
Join the Voice Acting Club Discord
It is one of the best resources available for anyone interested in getting started. Tons of articles and information on equipment, treating your space, what demos are and how to know when you're ready for one, tips on auditioning, workshops and classes, Q&As with industry professionals, plus casting calls.
Q: Can I write an ask just to show you cool stuff or tell you you're awesome? A: Of course you can! You can also tag me in stuff, that's ok too. I appreciate all the love and support yall have shown for me, Ragatha and the show in general. Yall are truly incredible. ❤️
Q: Do you have a PO Box so we can send you stuff? A: I'm setting it up THIS WEEK. I will post it here when it's ready.
Q: Where can I find X stream that the cast did? A: Moving forward, I will keep a master list of our group streams in order of date aired, to the best of my ability. If I miss one, let me know and I'll get it on here!
Saberspark TADC Cast Interview
Streamily Signing #1 (Amanda, Michael, Alex, Marissa)
Streamily Signing #2 (Amanda and Michael)
Streamily Signing #3 (Amanda and Sean)
Streamily Signing #4 (Amanda, Sean, Alex, Michael, Marissa, Vera, Hamish)
TADC Fan Game Stream: Game 1
Streamily Signing #5 (Amanda, Alex, Ashley, Sean, Michael, Marissa, Vera, Hamish, Wiz)
Fast Food Simulator Charity Stream (Amanda, Lizzie, Marissa, Michael, Ashley)
Marissa's Streamily Signing CRASHED by Amanda, Alex, Michael, Max (RU Caine/Jax), Julian (DE Jax), Adam (NL Jax), and Philip (NL Chad/Max)
#amanda asks#tadc asks#tadc cast stream master list#tadc cast stream#tadc cast#tadc#ragatha#amazing digital circus#the amazing digital circus#q and a#faq#voice actor#voice over#voice acting
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✦ I'M NOT YOURS
✦ one shot ,, yoichi isagi x f!reader.
✦ content:: you— a corporate worker— suffer being head over heels for isagi yoichi— a pro soccer player.
for @shrii-kk, angst/hurt/no comfort, 603 words
additional: reader FUMBLES big time, author's first time writing angst w no happy ending, author does NOT have experience in romance, no beta we die like my motivation
You didn't know how.
You just fell in love.
Isagi Yoichi is a very likeable person. So how could you not fall for him? He's kind, friendly, everything sweet. You witnessed it firsthand, knowing him since all the way back when both of you were children. You've been in each other's lives longer than you haven't, it's a type of friendship a lot of people want.
But that friendship is killing you. Being just friends is killing you.
You try and fail to get rid of these consuming feelings, knowing you can't have him. It'd be selfish of you, weighing him down when he's set on achieving his dreams. Would he, a professional soccer player, spare his time for a relationship with a forgettable nobody like you? He could do so much better.
How selfish of you, wishing he'd be yours.
You distanced yourself— to not fall harder than you already have— you know you can't have him. First, you stopped contacting him as often, and then you tried not to cling to him, tried not to hang onto his every word like it was your lifeline. It was difficult to let go, especially when he was your reason to keep going, your reason to live. But you had to do it. You can't keep being a burden. The weight of a relationship could hold him back.
Hours turned to days of no contact, to the point that you found your last conversation to be weeks ago. You could tell he was concerned. Each digital letter spelled it out. Alas, you brushed it off, saying you were busy. With his hectic schedule and you purposefully avoiding him, that connection that was tightly bound started to drift apart.
You ignored the heavy mix of feelings consuming you like wildfire. You needed to let him go.
The quest to distance yourself was successful.
It's been months, and you've convinced yourself that you got over him. You haven't interacted in a long while, so you shouldn't feel anything towards him, right?
So then why did your chest tighten at seeing those dark locks once again?
Isagi looked as surprised as you. After seasons of no contact, he was finally able to see you again— in an airport, walking across each other— the both of you were about to board on your flights to somewhere, a different location from the other. He called your name, it left nostalgic taste on his tongue.
You stared in silence. All the things you wanted to say, and all the things you shouldn't were stuck in your throat. So you settled for a simple nod of acknowledgement, forcing out a casual reply, one that held no trace of all the brewing emotions threatening to overflow within you. “How are you?” you asked, attempting to prompt a conversation for who knows what. Maybe you were desperate for some semblance of interaction, you hated that you missed him. You weren't supposed to.
He looks away, eyes flickering to somewhere else. “Haha, I'm doing fine. I got tournaments to win, games to play, planes to catch…” Isagi trails off, awkwardly fiddling with his hand. There, you spotted a glimpse of it— a golden jewelry adorning his ring finger— it caught the artificial lights of the bulbs above, and your gaze lingered onto it for a second longer than you'd like, the image burning into your mind.
It appears that the articles of him dating some big-shot star weren't just rumors. Hell, they were even engaged.
He's slipped through your fingers, and you let him go.
You weren't his. He wasn't yours.
(a/n):: mb for this writing slop ruejwhiw
taglist (ask to be added):: @tired-xyra-urstruly @fishii-writes @rini-rushed @rinitoshiplzdateme
@luzmilun @motchilyn
© fumiscripts 2024. don't steal, repost, translate or modify my works without my permission.
#✦ written in ink.#blue lock#bllk#blue lock x reader#bllk x reader#bllk x you#blue lock isagi yoichi#yoichi isagi x reader#yoichi isagi#isagi x reader#isagi yoichi#bllk isagi#blue lock isagi#isagi x you#isagi angst#blue lock angst#isagi fanfiction#blue lock fanfic#blue lock x female reader#bllk x female reader#female reader#bllk angst#angst#angst no comfort#hurt/no comfort#blue lock imagines#blue lock oneshots#oneshot#writers on tumblr#✦ featuring: yoichi isagi
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do you mean twilight princess, in which she held a sword exactly once in a flashback and pretty much immediately dropped it in surrender? or wind waker, where she forgets how to use a sword the second she turns into princess zelda until literally the final battle 🤔? and i genuinely can't think of whatever other time you're referring to that she apparently uses a sword. spirit tracks? ok i'll give you that one, i guess, because phantom zelda is pretty badass, but other than that.........??
"ummm actually it's a good thing that zelda plays differently from link, because link has the triforce of courage so of course he fights and uses swords! meanwhile zelda has the triforce of wisdom, so obviously she's going to find more clever ways to solve her problems teehee ;)" hey did you guys know you can still be excited for the game while also acknowledging it's pretty fucking shitty of nintendo to act like zelda is incapable of picking up a sword in a mainline game.
#i'm sorry if this response seems condescending or rude but this is just a very flimsy argument.#like....you know what i meant. nintendo acts like she's incapable of fighting outside a very scant few circumstances & use the#“well she wouldn't solve her problems like that” or “but if she's the main character what would link be doing haha” as an excuse.#also before anybody tries to use it as a gotcha yes i know she does get to use the bow of light in a few games as well#(in all 3 games mentioned funnily enough). which is cool! i think the bow of light is awesome and an iconic weapon of hers#(and yes i think of it as *her* weapon. which is why i'm so fond of the idea of a bow and arrow being her main weapon of choice in the same#way a sword is link's). but those times are few and far between and it's always only to play a supporting role to link.#which obviously works from a gameplay standpoint since in those cases we're playing as link and thus would literally have nothing to do if#she DID do all the fighting. but the fact she still doesn't get to fight in a game she's literally headlining????#idk it's just not a great look to me. combat has ALWAYS been a very core part of the loz series from the very beginning & on one hand yeah#think it's cool they're trying to branch out & experiment with different gameplay styles. but idk it just leaves a bitter taste in my mouth#(especially because i can already tell the whole ~just throw shit at enemies~ thing is going to get very annoying very fast for me lmao)#...HOWEVER. i do also acknowledge that overall we actually know very little about the game so far. only what we saw in the reveal trailer.#so obviously i'll withhold final judgement until i play for myself. i'm just a little wary is all.#honestly i guess what i really take issue with is the loz fans acting like the decision to focus less on combat is somehow more#“in-character.” as if every iteration of zelda doesn't have her own distinct personality anyway? it would literally be so easy for them to#write a zelda who's eager to fight (even if only because it's to save link) while still keeping close to her core characteristic traits.#like. come on.#sigh. but anyway. sorry for the rant but it's just so upsetting that so many loz fans#(and this isn't aimed at the person in the screenshot. just in general) seem perfectly ok with the perpetual mistreatment of zelda#especially when they use the same tired arguments to justify it. i'm so over it but i'm also not going to discuss it further#as this literally took me 6 hours to write and i'm sick to death of having to think about this because honestly all of my thoughts#are far more nuanced than i care to convey in the tags of a tumblr post anyway.#...actually i'm kind of tempted to write a whole essay about this now. if nothing else it might help me sort out my thoughts a bit better.#lmk if any of you (assuming anybody's even made it this far lmfao) would be interested in seeing that ?#but yeah ok seriously i'll stop talking ...for now 😈#replies#send tweet
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OKAY SO I have a lot of swirling thoughts and factors on this, and also a head cold, but here's my best shot.
If you make someone you’re attracted to, you get to look at them all the time. We all deserve such a gift.
Several layers of distance! I can explore weird, rough, and vulnerable subjects without people assuming they’re meant to represent me. They're a safe buffer for when I don't want to talk about myself or what I want. Plus, I much prefer thinking about their problems. They’re like a little hotel room I get to trash and leave someone else with the bill!
When I see a girl I think is cool, I want to be like her. When I make cool girls I have to be careful because I might make her a cooler girl than me. She might bite my style! Or worse, I'd have to bite hers. Boys are for writing, girls are for dressup games, haha.
I like to keep fiction and reality separate. The project of myself is separate from the project of forcing everyone to look at my little pet-baby-dolls, and I see no reason to mix the two types of expression.
In that vein, I really don't like playing as myself! I made "me" in BG3 once, and while I loved making my character and looking at her makes me all gender-euphoric, I hated asking myself "what would I do". That's not a fun fantasy! (Also most video game girl clothes suck, as we know.)
Internalized misogyny of some kind— for a long time, women in art or ads would register to me more as mannequins, tokens, or even voids. The bland, surface-level femininity being sold was like white noise, nothing to do with me. (A stark contrast to the real women in my life, some of whom I’ve always admired and wanted to be like. All of my distaste for girlhood came from the marketing and being assigned products!) I think I got the idea that if she was designed by somebody, then she wasn’t going to reflect what I wanted. Granted, I feel this way about a lot of stuff. But when people talk about misogyny in fandom, I feel like I know exactly what they mean.
Being a dude sucks in an interesting way, haha. They slot much easier into the “I genuinely thought this would go well for me” or fall-from-grace narrative. I also like subverting expectations, so it's fun to give them unexpected sensitivity or emotional cleverness. And frankly, it's just less loaded to do violence to them.
When I’m fascinated by someone, I try to get really, really in their head. I’m talking “getting a weird rush from imagining them filling out forms” levels of granularity. With dudes, there’s a lot more to explore because their experiences are stereotypically different from mine— I like to joke that it’s like teratophilia. (Nevermind the uh, sharp teeth and etc they all seem to get.)
At this point I’m just spoiled. Every time I draw a dude, it’s halfway to drawing two dudes making out.
#that's a lot my bad. but yeah it's complicated#and very very individual! almost like there's a whole world inside each person or something
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Super happy to hear you enjoyed KH2 so much!
Since you’re doing 358/2 days off cam, do you know how you’re going to do Birth By Sleep?
No pressure to of course! I’m just a curious critter
i am pretty positive i will not be streaming or recording any of the interstitial games between KH2 and KH3, just playing them all on my own time at my own pace. i'm honestly not even sure i'm gonna cover KH3 either, it's a bit up in the air for me rn. obviously in a perfect world i'd love to do all the Important Ones and really create a nice full catalogue of KH playthroughs, and of course the plan back in KH1 days was to cover the main trilogy at minimum, but KH2 was stuck in limbo for such a long time and after spending literal years w the commitment to doing that one game hanging over my head and keeping me from just playing it at any point earlier im not sure i wanna do that to myself with future entries. my experience w these games is one that i have become very attached to and tbh it's kind of been agonizing having to wait sometimes multiple weeks in between play sessions haha. i'd love to just be able to close the book on what is often considered the best entry, and so far my personal favorite by far that will be extremely tough to beat, and let it be that.
genuinely my opinion on doing a KH3 let's play when we get to that point changes By The Day so i think a lot of it is just gonna come down to how long it takes for me to get there, how much time i personally have, how free my co-commentators are, and how much i enjoyed playing the other games on my own as opposed to recording them. if literally any one of these aspects is way out of whack then i'll probably just decide to take it on by myself.
i'm hoping since it's gonna take a while for the rest of the KH2 episodes to come out that i'll have a more final decision in mind by that point that i can announce and work the KH2 finale edit around accordingly.
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Some snippets from DA dev Luke Barrett on the unofficial BioWare forum, cut for length:
DA:I -
User: "I am still convinced that Bioware cut the healing spells and went with barriers instead because of the Multiplayer." Luke Barrett: I can't speak to any other games directly but I can give a bit of historic context for DAI. The game was initially a more dungeon/linear delving - see how far you can get - experience and there was no barrier of any kind. As a side note: healing has always been a hot topic in design because as soon as you include it there are many other conceits you now need take into consideration for the gameplay - one of which I will call 'the Anders problem'. Anyway, as DAI got the date moved and shifted more into the pseudo-openworld the concept of attrition (see how far you can get before having to return to camp) became less relevant and we needed to help the Players have more moment-to-moment agency around their survival. Unfortunately for various reasons (one of which is the sad reality of designing a game with a shifting timeline) the healing couldn't be re-added so we ended up with more of a mitigation strategy in the barrier system. It went through a lot of iterations but eventually landed on what it shipped with which I would call... acceptable (but just barely). Now, I will concede that a part of the reason it didn't return after that shift was an aversion to holy trinity gameplay specifically for MP but it wasn't the core reason. As a side story, trying to balance the game (as that was my job on DAI - and yes, it could be much better haha) we had to all but force Players to take barrier. It is intentionally the first skill in the first tree for the Mage and all the autolevel (I also handled that) is designed to get it right away." [source]
User: "Merry Christmas Luke! Sooo what was the hardest class you had to balance? [DA:I]" Luke Barrett: "I feel like anyone who was around for the post-launch content will already know the answer to this as it was the bane of my existence when I got put exclusively on MP after launch but the Knight-Enchanter barrier absorbing was a pain. Stuff like that is very challenging to feel good without being broken as they are relative to damage so scaling is fairly open-ended. Too little and the casual players won't get use out of it, too much and the character builders will be wildly OP. We actually had a 'no nerfing' guideline for the SP side so it was a hard battle to fix that silly thing 🙃." [source]
"As a fun fact, I did all the logic for autolevel on DAI and the guideline I was given was literally "make functional builds, but don't make something optimal that you'd play"." [source]
DA:TV -
User: "If you can, say thanks to the people making the no die option possible." Luke Barrett: "Done! My team handles this stuff so I let them know 😊" [source]
"Comically, I designed the majority of the items and skills and I am still finding it fun making awesome builds (been almost entirely doing playthroughs lately" [source]
"Was really important to the team that everyone could play the way that felt best to them." [source]
"Each specialization has a focus around a few specific mechanics, some of which are the weapons or damage types but you can go off script and make it work for sure (this was intentional in the designs)." [source]
"I designed all the skills and so they're each enjoyable to me to some extent. I have been playing through the game over and over the last couple months for balance purposes so I've played them all fairly extensively." [source]
User: "Necrotic sounds like it could be either Spirit or Nature." User: "For Rogue, it replace "poison". For Mage, it replace spirit (Spirit bomb). For Warrior, it's more spirit (especially Reaper), but some skills could work as poison too. So basically they merged spirit and nature." Luke Barrett: "Thats pretty close to spot on. They were actually heavily iterated on throughout development - I can't (at least currently) go into specifics as to why though." [source]
"the target for the progression vision is that you can make a viable build out of almost** any aspect of the gameplay." [source]
"As for timelines, We started DA4 in October of 2015 roughly. The entire team was moved to MEA for about 3-4 months to help it ship and I also spent all of 3 weeks helping out on Anthem. But otherwise I've been on some incarnation of DA4 for about 9 years now - pretty ready for it to release 😅." [source]
"yes, years of working on the same thing can cause some burnout but I've played through the full game probably about 8 times in the last few months and it's still fun (though some of the specific levels that haven't changed in a long time I've done 50+ times easily and I could do without ever seeing them again 😂)." [source]
User: "I do kind of feel that at this point the DA team has put so much work into creating and improving their tools and learning the ins and outs of Frostbite [...] But who knows what the devs in the trenches really feel" Luke Barrett: "I will say it does some things very well and some things poorly, relative to other engines. Personally I really enjoy Frostbite but I've been using it since 2012. In an ideal world, many engines would be viable and developers would make games suited to the strengths of a specific engine." [source]
User: "Since this game is much more stat heavy than prior titles, specifically when it comes to skills and gear, there's likely a need for some balance changes to be made post-launch. Does the game being playable completely offline hinder the data capture side for your team (in terms of analytics), or is this a non-factor?" Luke Barrett: "Generally speaking, most people leave data analytics on so we get more than enough data coming in. Additionally, I'll personally be watching several channels for things that are underperforming (relatively speaking) and not have to nerf anything. The rpg side is vast though and I'm sure people will find OP combinations/synergies that might need 'adjustments' but as long as it's fun and not an "I win" button that trivializes combat I'm pretty cool with it." [source]
Luke Barrett: "I can safely say there are many builds for each class that will feel very powerful if you're not on the highest difficulty 😉. What I'm really excited for is when the guides comes out that show people the fastest way to get some of the uniques that unlock 'special' gameplay 😊. Let's just say I love the feeling of rushing to Patches in DS1 and kicking him off the bridge for the Crescent Axe (iykyk)." [source] User: "Speaking of guides. Will there be a guidebook like there was for DAI? " Luke Barrett: "Not that I'm aware of but I'm happy to help feed info to somewhere like fextralife or the dragon age wiki after a week or so to help with those pursuits. Have to leave some time for exploration and discovery before the optimizers streamline the experience 😉" [source]
"Effectively, at least until the game launches (and likely a week or so after), you won't get anything interesting out of any of the devs save Mike Gamble or John Epler. Longer term I hope to be very active, at least for build mechanics and all the combat/rpg nuts and bolts conversations." [source]
"I started "da4" in October 2015 and so after 9 years of effort (minus 3 months on Andromeda) I'm quite excited for tomorrow and the launch week. I don't know if I'd say nervous, I feel pretty confident in the product, but definitely that eager kid before Christmas feeling 😊" [source]
"As the person who did all the balance, I will say that if you are comprehending how to make a cohesive build and understand the combat mechanics, you should play on Underdog. One of the downsides to having a lot of power growth vectors is the difference between people who engage vs those that don't becomes a chasm quite quickly. If you start blowing enemies up rapidly, turn up the difficulty (or play on nightmare where that will not be the case) - basically if it ever feels super easy or like enemies are health sponges you're probably on the wrong setting for your skill level. The custom difficulty settings are there to make the gameplay enjoyable (for whatever that means to you)." [source]
"As a tip from me, the balance is subtly tipped in the players favor until the last fight of the 3rd combat mission. Be warned if it's feeling too easy you may want to wait until after that to decide." [source]
[on DA MP] Luke Barrett: "It was actually pretty fun but very much not what most people wanted us to make (including internally). Also we had, let's say, limited staff who had a passion and background in MP so it was definitely the right call to go SP only. Now, it would have been nice had we just started that way but so it goes sometimes." [source] User: "You still play it yourself from time to time (DA MP), or have you left it be?" Luke Barrett: "After playing variations of DA4 for so many years (9!!!) it's hard to go back to anything with DAI controls/gameplay speed. Even the initial Joplin prototypes I was doing were much more snappy/twitchy - for everything good about DAI the combat was definitely in the middle of two different styles." [source]
[on aiming bows] "we actually used to have separate buttons for ADS and ranged attack but it was wildly overloading the controller. These RPG games need controllers with at least 2 more buttons (fingers crossed for the next gen)" [source]
User: "After the last few games, I'm really surprised by the current skill... tree?" Luke Barrett: "I call it a skill graph - aside from the beginning where you have 3 choices the entirety of it is 2 choice splits and it'll essentially make a build for you. Just go a little at a time and aim for whatever specialization seems most fun to you 😄" [source]
"Loot is not random so theoretically guides with drop locations should appear pretty soon." [source]
"Yep, Spellblade is the only spec that directly impacts fire damage but you can get benefits from most of them and still go fire. As for the specs, yes it would have been nice to support all of them but just wasn't in scope unfortunately. Mage has Mourn-Watch, Shadow Dragons, and Antivan Crows specializations - only the Rogue has a Veiljumper one. Deathcaller left side you can go beam based and use a Fire weapon. Evoker you'd likely need to do a hybrid ice/fire build." [source]
User: "Bit of a side question, but for those who intend to make more characters, is BioWare considering upping the amount of playable character slots you can have (currently at 3)? Or is there a hardware restriction here given the game is offline playable?" Luke Barrett: "Don't quote me as I don't handle the technical side of this but my understanding is we have to allocate a specific amount of HD space on the consoles so we basically have to pick a limit, relative to our save file sizes, and then divide that by number of careers. I'll inquire if this is something we can increase with an optional download or something but I suspect consoles are stuck that way, unfortunately." [source]
[on Patch 1] "It's been awhile since I actually did the content for this patch so I'd have to check but I have a pretty anti-nerf policy for SP games. I know I fixed up a couple enemies that weren't as hard as they were supposed to be and definitely boosted a bunch of synergistic things though. I'll take a look tomorrow but for those that don't know, the turnaround time on these things is about a month of it's not an emergency due to certification process with consoles. Longer term my goal is to keep an eye in telemetry of any underused abilities and items (or enemies with too many kills under their belt) and audit them just to double check if they need a boost or if people just haven't figured them out yet 😉." [source]
"The equippable items are all predetermined with a minor exception*. Some items are class specific (all the weapons, a small amount of armors and accessories, 2 runes) so when you play a different class you'll see your classes 'version' of that item. Things that are random (from a table/pool) are valuables. Exception: Near the very end of the game we do a few checks on what equipment you haven't acquired. A bunch of those final drops, and inventory on the final merchant, simply find stuff you don't have and give it to you. That's basically the only major RNG we have with loot. If you notice even 99% of the skills and item mods employ an effect after a condition is met X times rather than a more traditional 'proc chance'." [source]
[on modding] "Once this starts to pick up, feel free to PM me if anyone needs help 'finding' assets or has questions about how one might mod something. We don't officially support mods buuuuut we don't have any kind of anti-modding stance either" [source]
"To give the high level gist of the resource economy: - each class starts off with minimal ability usage, this is intentional to force people to learn the other combat mechanics as they're a necessary skill and it's easy to lean on a crutch like ability spam and kiting - abilities are designed to feel powerful on use, thus they all have a decent cost and can't be spammed* - weapon attacks generate your resource - in the bottom right of the center skills area is a node to make each class's resource easier to manage - halfway down all starting segments (N, SW, SE) there is always a node that boosts generation - there are +max nodes on all sides of the skill graph for each class, this is particularly important for the Mage as they start each fight at max - each class can build into being ability focused but starts intentionally rounded - loastly, the first ability is always a resource spender and 1 or 2 of the next available ones will be cooldown gated. It is recommended to have at least one cooldown based ability slotted" [source]
"So loosely the rogue momentum works like this: - each ability costs 50 momentum - hitting enemies generates ~2 momentum per hit (base), you get extra for bow weakpoints - when you are directly hit, you lose 15% of your current momentum, this means the more you hold the more you will lose (this loss has a small cooldown so you don't lose a whole bar when you get hit rapidly) - momentum carries forward between combats (compared to warrior rage which decays when out of combat) If youre having issues, make sure you get that skill in the middle section that reduces momentum loss when hit. As a helpful tip, the Quicken buff generates small amounts of momentum each second so it's a good way to get more if you're having issues." [source]
"I highly recommend using the belt that grants Quicken early game until you can generate momentum faster yourself. And yes, the time dilation affects everything in the world except the Player so all your buffs and things still tick at normal speed" [source]
User: "If I knock an enemy off an edge, if they were supposed to drop something will it appear on the edge, or is it lost for good?" Luke Barrett: "It should appear on the ledge. I will say the 'real' loot from enemy drops are all hand placed. The actual random stuff is just valuables and materials." [source]
" The way it actually works is very complicated with a lot of necessary exceptions but loosely - each ability has a base damage and ones that hit multiple times have an offset multiplier. - That value is multiplied by the sum of all your stat bonuses, conditional bonuses, resist and layer modifiers. - We then subtract enemy defense and multiply by 1-resist (with penetration being calculated here). - this new damage then gets multiplied by 1+crit+weakpointpoint (so those bonuses always feel meaty) and then multiplied by a random number between .95 and 1.05 just to give a little range to the floaties (basically just a presentation thing) - we then multiply again for buffs and debuffs so they, again, always feel meaningful - lastly, we take all added damage and add it flat on top" [source]
"Specific enhancements make enemies immune to the matching affliction. For example, Fire Enchanted enemies are immune to burning. Juggernaut enemies are immune to being staggered but otherwise it should work in everything." [source]
#dragon age: the veilguard#dragon age the veilguard spoilers#dragon age: dreadwolf#dragon age 4#the dread wolf rises#da4#dragon age#bioware#video games#long post#longpost#mass effect#mass effect: andromeda#anthem
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leaving a lil rant here :]
I love Tim and his ships sm. Me personally, I only really ship TimKon. Those two are perfect for eachother and have so much clear queer coding that it’s crazy, and they have dialogue that’s just. gay shaped.
I also get TimBart, I don’t ship it romantically but I get why people do!! Tim and Bart are close as well, and the balance they get between ‘depressed tired wet cat’ and ‘living breathing embodiment of adhd’ is great.
I also get TimBartKon, they’re a trio. They are always a trio, so many people like to bring up how TimKon has so much coding and one of the big examples they use is when Tim tried to clone Kon. You know who else he tried to clone? Bart.
The only Tim ship I don’t get is TimBern, or any ship involving those two. When Bernard first appears, he’s Tim’s bully. He actively makes fun of tim and puts him down and then that character is forgotten about until Tim comes out as bi, then they just rework his character and go “haha guys this is his boyfriend not bully ygs are crazy” and just forget about all the bad stuff Bernard did? Reworking a character is great and all but, it just feels a bit weird and out of place for me. There’s always going to be that certain toxicity for TimBern, at least for me.
homie... bully??? im flabbergasted- im speechless- im jason todd (dead)
okay, im gonna start off by saying you have all the right to not ship them, and im not here to defend timbern as a ship. im here to defend BERNARD DOWD.
first thing bernard does is give tim advice about teachers, and he clearly says they're gonna be good friends.


if bernard was a bully, tim wouldn't hang around him so much. besides, i hate it when people place tim as a helpless little boy who would get bullied. he has put himself in situations where he looks weak on purpose to keep his identity safe, but he's not a victim at all. tim is a social butterfly because he's really good at masking and reading people.
not to mention, both bernard and darla push tim a lot because they're trying to get him to open up and be closer to them, but he keeps pushing them away. tim is a professional liar.


and when tim has to quit robin and start hanging out with normal people, he invites bernard over.
and bernard is acting relatively normal, and he wants to play video games and talk about how hot tim's stepmom is.


bernard is a normal teenager who has no idea one of his friends is the hero he's so obsessed with. he even shows concern for robin dying and makes up an entire conspiracy theory about batman havin a robin orphanage. you can tell he's afraid of robin being gone for real because at this point they haven't seen robin in months bc tim retired.
i dont know what about all of these interactions gave you the vibe that he's a bully because all i see is a normal teenager teasing his friends and being jealous tim gets more bitches.
im not saying that bernard was never mean or weird around tim, but he definitely wasn't actively bullying tim.
bernard is obnoxious and cocky, yes. but thats just because they wrote him as a real person. he's the school's chameleon, maybe even a little bit of a loser, too. he knows everyone but keeps a safe distance so that he doesn't get pushed into a box. im not sure if, at this point, he was already in a cult or being indoctrinated, but when we see his parents and the dowd home in tim drake: robin that just doesn't look right.
also homie talk about "forgetting all the bad things bernard did" (which in my opinion is none but okay lets follow that logic) everyone forget about all the bad things batman did to tim, he was not a kind and loving mentor, he was cruel to both tim and steph. we forget that batman was kind of an asshole to damien in the beginning. all those things are forgotten for the sake of the batfam.
in conclusion: we're just so used to the idea that superheroes can only ever form strong friendship bonds by having near death experiences together that we forget that the secret identifies exist and that the people who know them by their legal name also means a lot to them. after all, these people are the reason why they're heroes.
#bernard dowd#timbern#tim drake#i could make a 2 hours long video essay on bernard dowd and how deep his character actually goes#but yall are not ready for that#ask#cosmic inbox
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I appreciate how you write Astarion so, SO much. I feel like way too many fic writers infantilize him to a point where I honestly start wondering if I'm the one who misinterpreted him so badly.
I'd love to know more about what you think of his character and his arc. Personally I saw him and immediately went "oh god this guy is gonna be the irritating tumblr sexyman of the year🙄" and it took me until Araj basically to warm up to him. What were your initial thoughts and did they change much while playing the game?
OH thank you so much!!! That's a shame if it's the case, and a little surprising to me, to be honest! While he's definitely written be an aloof jerk a lot of the time, I always found him to be surprisingly mature and introspective whenever he's not dishing out witty remarks. He comes off to me as the kind of person who learned to benefit from seeming dumber than he actually is, overall.
HAHA I had a VERY similar experience, not just towards Astarion but all the characters, really (I really disliked Shadowheart at the beginning, too). I had only seen pictures of him and pretty much expected a vapid character that was being carried to stardom because of a talented VA - and because people go nuts for anne rice style vampires lol.
While I was definitely enjoying his voice lines from the start (Again kudos to Neil) I definitely wasn't expecting much else. He piqued my interest after so devastatingly turning my character down at the tiefling party without me even having inquired, and that's when I, the gamer, was like "well, alright, I GOTTA fuck this guy now" (this is also where DU drow's personality began to come out as you can probably guess)
Obviously, if you have two neurons to rub together you can gather pretty quickly that he's not trying to woo you because you're so interesting and wonderful, so I started getting curious! With that dynamic being so different from what you usually expect of romances in these types of games, plus the charming way in which he is written, I started being won over.
I think what really did it was how gradually his attitude changed when responding to new, mostly trivial dialogue options and doing his greetings as you earned his trust, and ESPECIALLY with how he responds to your tav when you express any kind of fear or insecurity during his romance - which was with a lot of sincerity and confidence in his resolve to support you, and in you as a person, a complete 180 from his usual front - Which, again, makes me all the more surprised to hear that he's often painted with such an immature brush.
And obviously he has a DEEPLY ugly side to him (if you've read ANE, hopefully it's clear that I know this, and that I like to explore it just as much as anything else lmao) but it's very interesting to me how it seem to always come in the form of outbursts, rather than a constant evil-streak, usually followed by a glimpse of self-awareness. It feels very much in line with someone who's actually making a great deal of effort to manage their RAMPANT emotions and going through a lot of internal conflict in the process.
GAH. Yeah if you can't tell by this friggin' thesis I just wrote, I love the way they wrote this character a lot and I was definitely proven PROFOUNDLY wrong in my first impression of him - which, if that's not irony at it's finest I don't know what is.
And as an aside! I also very much appreciate that he's a "queer" coded character who's effeminate (in the Old Homo kind of way, but I digress) and flamboyant, but taken Dead Fucking Seriously. With as much progress as we've made in LGBT rep in media, I still often feel like gay men will only get that kind of treatment for as long as they "Aren't That Gay" (I know Astarion doesn't have a set sexuality - But lets not mince words: stereotypes exist, and he fits into most of them) and as a thin-wristed gay guy who's a little too found of linen shirts, I can honestly say that experiencing a character like that helped me with my own confidence.
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I have just learned about the rewrite since I've rechecked your tumblr, I didn't even know about you doing that. I know you listed changes in that post, but would it be possible to know how much will be changed, overall? I love this game so much so changes make me nervous haha! BTW, I made an extensive review both on Steam and the topic CoG forums a while ago, if you're interested in checking them out! Good luck! I love your work!
Hi Konoi!
I'm sorry for answering this (and all other asks) so late.
I read your steam review, thank you so much for taking the time to write it! It definitely reminded me about some things regarding narrative structure and to consider how to best balance character moments/bonding and overall pacing.
This is very premature to say since there's not a whole lot of content out yet, let alone the whole rewrite, but if any of you change your opinion of the final product once you've read it - whether that's negative or positive - I'd really appreciate an updated review!
I'm going to explain some key changes in this post. There are no big spoilers, but if you DON'T want to go into things with any prior knowledge about the game, please don't read the rest of this post!
My thought process
I began the old rewrite because of my personal dissatifaction with the story. I didn't have a clear picture of what exactly I wanted; I just knew I wanted it to be different. But the new, current rewrite is being created because of ideas that have developed in my mind regarding the setting and overall story. I'd say that the "shadow world" is a bit more dangerous, uncertain and that the threats that hide there are not immediately easy to determine, if that makes any sense at all. The original has you going from point A to point B and have everything explained to you, which leaves the MC with little to do and decreased agency. One of my aims is to let you explore the world in more dynamic ways than through exposition dumps and also giving you more choices and include more branching due to those choices, both big and small.
I was pondering what it might be like to enter a world like this and I think it would be a strange mixture of terror, surrealism, loneliness + a need to either depend on whoever you can, even if you don't trust them. Or alternatively, pretend like you depend on others while only really depending on yourself. That's not to say that TSS is a horror game now haha, I don't even know how to write horror 😔but my hope is that it feels like a more personal and intriguing experience rather than purely an "isekai" kind of story.
The MC
I didn't get far with the old rewrite, but I focused more on fleshing out the MC's hometown and M's background. While the new rewrite has a bit more added to chapter 1, I've kept some things that I previously tried to present more thoroughly purposefully vague for a reason this time around.
The MC is somewhat different, too. One thing I'm dissatisfied with in the original is the lack of an established past for the MC. There was your job and your father's accident, but not much more than that. And yes, there were hints at something more, but you didn't really get to delve deeply into that during book 1.
In this version of the rewrite, I think the MC is a bit more jaded. You can absolutely play an optimistic and happy kind of MC, but there are pieces of their past that have affected them and are currently affecting them to a lesser or greater degree depending on how you play. Ex. The death of their father is going to play a larger part throughout the story and will be depicted as something that haunts the MC rather than just being something that happened when they were little. The changes that have happened as they grew up - losing most of their old friends and ties as well as being curtly left by their closest friend/ex - has also affected them. The MC has some lingering abandonment issues there but it's up to you how the MC has developed because of them. There is a point in chapter 1 where it's mentioned that they currently find it difficult to grow close to people, but I'm going to update that section and offer different options that determines whether you keep an optimistic outlook or not soon.
The supporting cast/main cast
The relationships and characters are still at the center of the story. I want to make the bonds with them feel more organic and less "choose flirt, friendship, or rivalry" every time you interact with them.
In the original, the MC is thrown into this world together with M, and the group is (iirc) being very vague and generally unhelpful. I included romantic and friendship-raising scenes before you even knew anything about them, which is something I'm changing this time around (you still have romantic options during your first meeting with A and G, but they are not full romance scenes as such and only included because it fits the characters in question).
There's no longer a need to spend time with just 1 character and pick 1 right option. Instead, I want to include a lot of opportunities for you to get to know them, grow closer if you want to and keep your distance if you don't. I'm still in the process of developing this more, but all in all I want to include different branches for the relationships that aren't necessarily always as clearcut as friend/lover/rival, at least in the beginning when you don't know them well. Once the MC and the characters know each other better, I think more established roles like that will show more.
And about the romance, for those of you interested: I hadn't written much in the way of romance back when I wrote the original TSS. I actually think TSS is the first romance-related story I wrote at all. It was very much an exercise in writing in a lot of ways. Now that I have more experience I feel more confident in writing different kinds of romances, and there's going to be more romance-related content in the remake for those who choose that route. Those who aren't into romance have the option to get more platonic scenes, though!
In the original I interrupted scenes and threw in stuff that would delay certain revelations just for the sake of delaying, and the pacing, plot and characterization imo suffered as a result. The remake shows a group that is very much fractured, just like in the original (maybe more so now). They obviously know more than the MC does, but they all have different levels of knowledge and personal motivations that even others in the group don't know about. A and R obviously know each other from before, as do Q and A. But other than that it's very much a group that works together out of perceived necessity and their own motivations. Most of them don't trust one another either. They are also quicker to offer certain information and explain the situation to the MC since THEY also find themselves in a situation they didn't really predict due to unforeseen changes in their plans.
Basically they are a bit out of their depth at end of chapter 1 and chapter 2, and so they're on a bit more even ground with the MC in certain ways.
The Shadowman/Shadowlady is introduced a bit differently in chapter 2, and the main cast's backstories - and to some smaller extent, personalities - have been reworked/updated/changed.
The plot
Though I won't go into what happens in later chapters for obvious reasons, the narrative/plot is presented a bit differently. For example: in the original you met the group, had a 1 on 1 talk with one of the characters where you could raise friendship, romance or rivalry, then it was announced that you have to leave the house because it's no longer safe and the rest of the story takes place in the hideout and A and R's old home. But now that feels like a waste of an interesting story, because so much of the MC's past and so many secrets exist IN your old childhood home. That's why most of book 1 will take place inside the house itself.
It may sound less exciting, but it's not your typical house - while you need to stay in it for now, you'll soon realize that it sort of has a life of its own and can lead to places it shouldn't. I think it makes for a more intimate and personal experience as it allows you to explore more of your own character while giving you the option of growing closer to the other characters as well.
This got super long, but I hope all of that makes sense? If you (or anyone) has any questions regarding any of the info I've given just let me know <3
#the shadow society#tss#carawenfiction#interactive fiction#cog#choice of games#hosted games#remake#if
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