#this game is fun to make designs out of
Explore tagged Tumblr posts
bastardlybonkers · 9 months ago
Text
Tumblr media Tumblr media
feetman
2K notes · View notes
deerspherestudios · 2 months ago
Text
If anyone's wondering how the new VN for the Monstrous Desires jam is going,,
Tumblr media
732 notes · View notes
linterteatime · 4 months ago
Text
Tumblr media Tumblr media
Some hyper light drifter and utdr doodles...and also the other little guys that snuck in
932 notes · View notes
journey-to-the-attic · 2 years ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media
one thing about ik is that she will always reach out
5K notes · View notes
caycanteven · 10 months ago
Text
Tumblr media
shakes rapidly
...c'mere pap lovers, I brought you food~! /j
(I will make headcannons for the Papy's soon I promise)
Big love to the creators of Swapfell and Fellswap 🫶
1K notes · View notes
simcardiac-arrested · 3 months ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media
im in the archives like tape recorder
221 notes · View notes
zondearts · 1 month ago
Text
Tumblr media Tumblr media Tumblr media
more clothing (featuring Mafuyu and Haruka)
152 notes · View notes
bacchuschucklefuck · 4 months ago
Text
Tumblr media
and! barbarian!fig! its her
#fantasy high#dimension 20#figueroth faeth#fh class quangle#if u look at the junior year design and think tifa lockhart: yeag#I already thought the cleric!gorgug junior year design kinda is very aerith so. lol#but! I do feel like these designs maybe portray the clearest arc out of all of them so far. I like that#some of it came from a bit of necessity which is really fun that mirrors the actual play format thats cool#(necessity being freshman year riz is pretty much a huge block of red flannel lmao. kinda stole figs canon color coding for a bit)#(and he's got the owlbear jacket from taping the games in sophomore year... so I cant give fig the big red blocking until#junior year lmao. coincidentally this forced me to be a bit more dynamic with her concept which is great)#her second pair of shoes very sonic tho. I kinda enjoy that lol#tbh I really love that canon gorgug is like in a pair of chucks 24/7 that is SO funny for a barbarian I hope to keep the energy going#with class swap fig I think a barbarian who wears like collector sneakers is awesome. the foot support is so important to their work#the general idea of a hyperfem girlypop barbarian still ticks for me tbh. idk enough abt the zeitgeist to know if thats passé now or not#but doing Fashion on ur job of bodily tearing ur opponent apart with the least flourish possible is just a hit for me#her knee brace is from like an injury back in her cheer days that she got by overexercising in hope of being good enough that#the team couldn't let her go. the team then used that same injury as a pretext to let her go#I think abt her arc tbh... fig's thing in canon junior year abt the point of her rebelling. I feel like a lot of it can also apply to rage#both knocking things over and holding onto things don't like. make anything new. destruction without at least a glimpse of a vision#of the after is ultimately a cynical defeatist point of view... strategic barbarianism for fig babeyy#yay! once again its time for me to Fucking Sleep. but hopefully I can hammer out a proper ref for riz and gorgug both in the#following week inbetween doing my job. its that time of da year lads (<- fully seasonal worker)
234 notes · View notes
a-h-li · 8 months ago
Text
Introducing: the DND Hazbin AU!!!
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Sue me some of these classes and races are homebrewed…
Background: for board game night, the subject of DND comes up and Vaggie reveals that she was kind of a nerd while she was alive. She’s a bit self conscious about it but?? Charlie has heard her talk about it before and has wanted to play for ages but they haven’t had a group of people to play with. In a way it’s genius because. Dnd is basically an ultimate team bonding exercise; there’s a lot of empathy and problem solving involved…Vaggie is convinced to give a crash course on the rules, prints out a couple of character sheets, and the rest of the hotel (as per first character creations usually go) basically create themselves as their characters 💀.
Campaign summary: the world is set in a high fantasy adjacent of hell, where Charlie is dead broke and has 0 means raising money for a hotel to redeem the sinners of this realm. With the rest of her party, they set off from avernus (the top ring of the nine hells of Baator ) to Nessus (the deepest ring), where Lucifer has isolated himself within a securely guarded fortress. She intends to ask him to get an audience with heaven to plead her cause.
Team Comp: So the tank for this team is definitely Vaggie, with Charlie and Husk as the support + healers, nifty as a front line damage dealer, Pentious, Alastor, and Angel as long distance damage dealers. To balance out this team maybe Charlie multiclasses to a barbarian down the line??
188 notes · View notes
scudden · 1 year ago
Text
Tumblr media
Jon Snow :) Wanted to make a portrait with him with a medieval manuscript style border!!
418 notes · View notes
bonetrousledbones · 11 months ago
Text
so when are we gonna start appreciating undertale AUs for fueling a metric fuck ton of the creativity and longevity of the fandom because if i see one more person calling them the cringiest part of the last 8 years i might lose it
302 notes · View notes
front-facing-pokemon · 5 months ago
Text
Tumblr media
#fuecoco#i gotta say i didn't really care for this thing at first. it was one of my least favorite starters right next to grookey when it was first#revealed. and normally i'm a big fan of fire starters. but this guy didn't do it for me#and this design still doesn't‚ but i do appreciate skeledirge. it's very cool‚ i love the fire hat and the día de los muertos design#it really feels like tpc have been going all out on making pokémon that Fit The Region since gen 8#which is pretty cool. i like it. and i definitely think paldea has some very fun vibes. but i dunno if i'd say it's one of my favorite#regions pokémon-wise or layout-wise. it was their first shot at open world‚ and i think it shows#the older regions with more limitations definitely shone more because they worked better in those limitations#paldea just feels like a big open empty sandbox at times. which is fun to explore‚ but doesn't feel too civilized compared to something#like… unova. where there's a city on every fuckin route corner and they're all so full of life and personality#like i could not remember any of the paldea town themes for the life of me. i can remember their names for the most part#but that's basically just because the facilities that get used a lot are spread out between them. for example: i remember medali#specifically because it's where i go to change a pokémon's tera type. i remember mesagoza because it's the main hub city#i remember levincia because of the posters. i remember montenevera because i think the hyper training guy is there#but not because like. i remember driftveil because YAAAAAAAAAAAAA#y'know. even galar had a better region design than paldea#that's not to say i think paldea is BAD. like i'm not a scarlet/violet hater like every other pokémon “fan” on the internet#i've put like 200+ hours into that fuckin game. i still LIKE it. but my heart still holds a soft spot for kalos and the like
116 notes · View notes
sysig · 1 year ago
Photo
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Ellen McLain’s commentary from my trivia playthrough
#She's so cute <3#WPP#Portal#Ellen McLain#If you haven't played through the audio commentary I would Absolutely recommend it it is So fun#I clicked out of curiosity - kind of just expecting like a movie's audio commentary y'know? Like a video that highlighted specific scenes#No it's just the whole game again but with trivia pop-ups! I love that!!#It reminded me so much of like trivia track or the pop up fun facts from special editions of movies I would watch as a kid#But you can play through them!! You have to click on them and they spin! I love that!!!#I always love hearing the design and development process - fascinating how the playtesters reacted to this new game!#We take it for granted now but yeah I imagine it would've been very confusing at the time#And I was like ''Well it was such a small team and Ms. McLain was such a large part of it - surely she'll have a few bubbles?''#She does lol - as soon as I got to her first one (it was a slow burn! They buried the lead with her lol I'm already invested!) I had to go#I saved-quit the game out of sheer excitement and giddiness lol I had to sleep on it before I was ready to come back#It is so cool to hear her natural voice ah <3 And the kinds of direction she was given! Other bubbles also talk about her vocal direction :)#Very cool! I wonder what TTS they used for reference :0#But to hear her real laugh without the audio processing over and and she still sounds like GLaDOS! I mean of course she does but just jfdksl#That's /her/ laugh! They share a laugh! It's a very similar laugh!!#Not to mention her talking about wanting to play and just fdskalfd they clearly did such a good job with her performance and ahhh#It's too cute it's all too cute sharing a room with GLaDOS while her voice actor talks about making a cake to share with her friends stopppp#I am so enamoured <3#I also took a bunch of screenshots of GLaDOS still shit-talking while she was being destroyed lol#Actually beat the ending in one try this time :P I ran out of time the last time pfft#But now I've beaten it twice in as many days :D Although I did start it the first time several days ago - but I beat it again quickly!#Has me all the more itching to replay 2 ♪#WPVG
380 notes · View notes
gingermaple · 11 months ago
Note
If you're still up for the fanon swap, could I ask for a blazeborn Grian?
Tumblr media
hermitcraft's resident pesky blaze believes arson is the answer to every question, even the ones that haven't been asked yet.
155 notes · View notes
alongtidesoflight · 22 days ago
Text
so here's my honest thoughts on dragon age: the veilguard, after ~40 hours of playing. i finished the main quest after having finished all companion quests and major faction quests. just to clear up what content i saw, i played as an elven transmasc rook who is a member of the lords of fortune. he romanced lucanis (although after finishing the game i'm now leaning towards taash). i don't know what's happening in playthroughs that have a different race, gender identity, romance or faction going on.
full spoilers ahead, i mean it. don't read further if you want to avoid them. i don't want complaining about it in my asks.
oh and also, if you're worried because of a few negative reviews online i can comfort you by saying don't give a fuck about a certain big name youtuber who is very much tied to bethesda franchises giving this a negative review. i'll explain why.
i'm starting off with the things i liked
the game looks really pretty. i was worried it wouldn't feel like thedas anymore (with them trying to "focus on northern thedas only" i thought they'd make a clear cut in environmental design. they do and they don't. it's complicated. i'll elaborate on it when talking about the negative stuff). anyway it does. minrathous feels like kirkwall. treviso enchanted me like the winter palace did. the hossberg wetlands reminded me of the hinterlands and a couple other inquisition maps. arlathan looked like... arlathan. the crossroads were different, but familiar. overall i like the way it looks and feels. it's thedas, with a twist. it's a good one, and gives everything a solid but unique feel.
combat is top tier. if you're a hardcore dragon age player you WILL miss the tactical aspect of it for a bit, but i promise you, once you're used to the way the combat works, you will be lapping that shit up. and once you get to ability combos you'll mourn the control you used to have over your companions in battle a bit less
the MAIN quest and its story. i expected worse, way worse. and for a while the game even had me tricked (harr harr you'll get it in a second) it is Really That Much Worse. but holy shit was it good. i walked away satisfied ngl.
your choices have SOLID weight. there's consequences, good AND bad. i got minrathous blighted, ruled over by venatori, and the leader of the shadow dragons ultimately died because of my decisions. i made those at the beginning and throughout the game. he died at the end. DAVRIN died because i didn't expect what i was saying to have that much weight. i thought i was in the clear. he had hero status. well turns out, your choices can still get your companions killed even if you do everything right. i fucking love him. he shouldn't have made that sacrifice just because i told him to do everything it takes once.
the inquisitor, morrigan and dorian being there, surprisingly. there's also negatives to this though, see below.
speaking of companions dying and the inquisitor playing a bigger role: the final quest feels like me2's suicide mission. i was blown away by it and the fact that i got to see the results of all my efforts playing out in front of me.
bioware are NOT trying to redeem solas. they love him as a character yes, but i wasn't forced to see any good in him. he betrays you. he fucked my rook over twice. he fucked him over right back, for good this time (the veil wasn't torn down, i anchored it by binding him to it, he's doomed to uphold it). but solas really lives up to his name as the trickster elven god. rip to all the people who grew really attached to him over the years.
varric died. if you like him that's probably as hard reading it as it was watching it. varric died and the game lies about it until the very end. when the realisation hits, it hurts. but in the very best way.
the amount of care they put into gender expression and trans identities this time around. (i'll add onto this with negative points as well too).
rook feels very much ingrained in the world of thedas. he doesn't ask questions that expose the player to lore through dialogue as if he's stepped foot into thedas for the first time. those conversations feel very solid and good. i hope other faction players got as much joy out of this as i did.
and the things i didn't like and boy there's a lot unfortunately
the music. let's just get that out of the way holy shit. it doesn't feel like it belongs in this universe. it gets so incredibly sci-fi-y at times you'd think it's taken straight from mass effect andromeda. there's not a single song unique to veilguard that i really enjoyed. it broke my immersion, real bad. hearing a busker play the tavern songs from inquisition on a lute right after i killed some venatori with wobbly bass songs playing in the background is just odd. weird tonal shift. don't like it. it's made for people who like flashy light-weight cinema.
tevinter nights is required reading. the podcasts are required listening exercises. the game is so fast paced, especially at the start, that there's no time to introduce you to characters and how much weight their names carry in-game. i would not have known who half these people are if i hadn't skimmed over tevinter nights. i'd care even less about them than i already did. there is no time to get properly attached to them. people will act as if you're talking to a legend personified and you'll be thinking man goddamn which chapter of tevinter night were they in again and what did they do???
there's a weird mismatch with the animations. you'll have beautifully fluid ones, like emmrich casting spells. and then you'll have rook's face animating in the most unnatural manner that's sorta reminiscent of mass effect andromeda's "my face is tired" addison, when their emotions SHOULD be landing with the player rn instead.
i'm not vibing with the art style. sometimes it works. most of the time it doesn't. at points i felt like i was watching tangled.
that also brings me to some of the dialogue. same issue. i am watching frozen. i am watching tangled. someone on the writer's team really likes the adorkable trope. bellara is its victim.
for all the talk about identity, bioware sure doesn't like theirs. the grey warden armor got a redesign again and it just makes them look like a generic army. i hate it lol
in general, i don't like the armor design. the wardrobe/appearances system is fine, but it's just not helping if all the armors are just... kinda bland or downight bad looking? and don't get me started on the lords of fortune armor. that is orientalism personified.
the world states should have been carried over, full stop. i know they said they didn't because they want to separate what happens in the north from what happens in the south, which... i could have lived with that. but the inquisitor sends you letters that keep you up to date on... the south of thedas. you learn that there's a blight again, that people are standing strong but it's difficult, denerim's fallen, the rulers are taking care of it, orlais is fighting and they're successful for a while, etc etc. what's good bioware. i thought we don't care about the south this time around. why are you feeding me so much boring generic information. if you're not gonna show any of it and just write letters, then carrying the world state over should not have been an issue. i have a game dev background. those few lines of code would not have broken your budget or pushed your engine's limits. fuck right off.
this gripe of mine carries over to all the cameos. as a lord of fortune you have to deal with isabela a lot. it's fun. i missed her. you get to go drinking with her and taash and bellara! also my hawke romanced her. she's not mentioned once. they had the opportunity to put a sentence or two about her in there with not a lot of effort, trust me.
when varric dies, all she has is a single line about it. for gold, for fortune, for varric. she only says it if you interact with her on your way to the final push. that's not mandatory.
morrigan is there. kieran isn't. the old god soul that mythal and then solas absorbed? who cares at this point, the gods are dead now and solas is locked away for eternity. i suppose? why is morrigan there. she feels unneeded. i wish they'd just left her down south, at least that way i wouldn't have had to witness her god awful redesign.
dorian at least feels as if he belongs in this story. the shadow dragons are a crucial part to protecting minrathous. he's also weirdly underutilised. isabela and morrigan had more lines than him in my playthrough.
on the topic of romance: bro that was underwhelming. no, genuinely. you know when romance picked up a bit? after the point of no return. i heard maybe two lines of companion banter about it before that. maybe i missed something which i honestly doubt, but romance did not play much of a role in lucanis's storyline. i saved his grandmother as he wished me to (and if you read tevinter nights you know she was rather abusive and their relationship not the healthiest) and told him to focus on his family. a reunified family my rook wasn't even introduced to as a partner at the end of all that.
really, do not buy this game if you're only in it for the romances. others might be better, lucanis's basically gave me nothing. except for an outing (the second coffee date i had with him, it was getting repetitive) all of it played out once i committed to the final quest. the sex scene was a fade to black. annoyingly right after davrin died. if you're looking for well paced and good spice, pick up something else. the sweet talk and the final goodbye were nice though.
for all the good the ever-presence of gender identity does, it is brought up in such a disruptive manner too. it doesn't even play out naturally if you CHOOSE the lines that are meant to be said. hearing the words trans and non-binary in this setting doesn't feel right, and i'm saying this as a trans guy. i think it could have been handled more gracefully. the amount of times my rook went "i'm a MAN" as if he's about to start drumming on his chest and roaring any second now got super nerve-grating. "i'm so glad you're into me... the me who is trans. remember?" just. tell me one trans person who'd talk like that to a person they've grown close with and are trying to romance. this game doesn't handle sexuality well, so all this hey my body might not look like the way you're expecting it to look talk amounts to nothing anyway. i feel about this the way i feel about krem: this is partial exposition to trans experiences... packaged up for cis consumption. the ONLY exception to that is interacting with taash. holy shit was all of that heartwarming and bro did it feel good and natural to talk to them about theirs and rook's gender.
rivain and nevarra are new locations added by veilguard. they're also incredibly underwhelming, small and constricted maps. rivain is a coastline with a few ruins. the hall of valor is a partial ruin nestled into a cave on a beach, with a fighting pit. isabela is there in her skimpy outfit commentating your pit fights. that's it. i'm sorry if you were looking for a bustling pirate cove or whatever. you're not gonna get it. the nevarran crypts btw are a long ass dungeon crawl. that's it.
speaking of maps. i thought people were being dramatic when they said you're gonna be fighting the same enemies on them again and again. i thought they were figure of speeching it. they're not. you WILL fight the same amount of enemies. in the same spot. every time you reload the map. best to stay on a map and clear out the enemies and do as much questing on that map as you can before leaving, because you WILL have to do it all over again once you return.
the three choices i made for my inquisitor didn't matter lol she didn't have to face solas and therefore couldn't stop him at any cost as she had sworn (maybe because my rook tricked solas into binding himself to the veil, there was also an option to fight him. would she have stepped in? who knows). blackwall wasn't mentioned. and either her using a small amount of her forces in the final fight was the reason the civilians of minrathous fared so well..... or it just didn't matter. ultimately i think she had very little impact on anything
#datv#datv spoilers#dragon age: the veilguard#oh wow i hit a limit typing this#anyway to tie this up a bit: the good and bad to the environmental design being that well-known architecture like minrathous and dwarven#ruins look fire and remind me a lot of the previous games#but newly added locations are very... generic... very bland#i was very excited for rivain. i thought we'd get to see ships. not a bunch of ruins and a fighting pit and that's it#and why did i say to ignore a certain guy's review? bro because he was complaining about taash being ace and that taking up their screentim#and them being too up in your face about their identity. he did all this while she/her'ing them constantly#but my man they're trans. nb. not ace.#y'all need to be careful about bad reviews. they're coming from people who are upset about gender identity being handled as a topic in this#game. meanwhile they have no clue what they're even talking about. i don't think matty knows the difference between ace and trans#and neither do the hundreds of people who are one star rating this game currently#i liked this game. it's not top tier. it's not something i'll sink hours and hours and hours of my life into#it has tonal issues and it's moving away from what made dragon age stand out for me#but i do think that it's a genuinely fun play and people who are very invested in dragon age will squeeze joy out of it wherever they can#i had a hard time warming up to the new characters (taash and lucanis being the exception because they have an older bioware air about them#but solas's and varric's story (and don't get me wrong that's what veilguard is about) is GOOD. that is how bioware used to be.#and i wish they'd given us that energy all over the game. that direness. that grit. serious and mature writing.#that consistency is lacking#and whether you're gonna enjoy this game or not is entirely dependant on what you came here for and how well the game delivers on it#i think their weakest points are ironically the thing they advertised the most: the new companions and their writing#you won't find nuanced and good enemies here (i already reblogged something about this. you can go scroll around a bit and catch up on that#really the only thing that had me super invested and emotional was the main quest.#so make of that what you will. ultimately i was more frustrated with the game than i got enjoyment out of it. i was close to just put it#aside for now... until i went to minrathous to end ghila'nain's and elgar'nan's ritual. that all blew me away. still on a high off of it.#anyway yeah that review got cut short by the character limit maybe i'll add more to it tomorrow but rn... i am heading to bed#thanks for coming to my ted talk. also i'm sorry. zevran REALLY isn't in this.#dragon age
31 notes · View notes
m0thwinged · 6 months ago
Text
Tumblr media
fanart for @legacyofthedamneddsaf because oooohmygod that au's art and their designs are GORGEOUS I had to draw them!!
84 notes · View notes