Oath of the Courier
A paladin subclass for 5e
Liberty. Reason. Justice. Civility. Edification. Perfection.
MAIL.
Tenets of the Courier
The Tenets of the Courier embody a paladin's commitment to delivering the mail with utmost integrity and professionalism.
Handle with Care: Treat anything entrusted to you as preciously as you would your own possessions.
Discrete Delivery: When others confide in you, do not betray their trust. Let none but the intended recipient pry upon what you carry.
Swift Postage: Do your best to fulfill your promises as promptly as possible. Punctuality is a virtue.
To the Letter: Strive to fulfill your oaths exactly as you pledged them. Your word is your promise.
Oath Spells
You gain oath spells at the paladin levels listed.
3rd Level: Expeditious Retreat, Illusory Script
5th Level: Animal Messenger, Arcane Lock
9th Level: Sending, Tongues
13th Level: Legally Distinct Secret Chest, Freedom of Movement
17th Level: Dream, Teleportation Circle
Channel Divinity
When you choose this Oath at 3rd-level, you gain the following two Channel Divinity options:
Postage Stamp: As an action, you mark an object with a magical postage stamp. When creating this stamp, you choose a creature you or an adjacent ally are familiar with to be the object's recipient. This stamp persists for a number of hours equal to twice your paladin level, until the stamped object is delivered to its chosen recipient, or it is dismissed as a bonus action. While holding the stamped object, you can spend an action to magically detect what direction its recipient is in, and approximately how far away they are from you. If the recipient does not want to be located by you, it can make a Wisdom Saving Throw to elude this detection. If you are relying on an ally's familiarity, they get Advantage on this save. If they succeed, they are immune to this effect for 24 hours. You may only have one magical stamp at a time. If you place another, the previous one is immediately dismissed.
This Side Up: As an action, you can use your Channel Divinity to ward a creature or object against toppling. One creature or object within 10 feet becomes immune to the Prone condition. If the target is an object, it must be light enough for you to carry. If the target is an object, it gains Resistance to bludgeoning, force, and thunder damage. If the warded creature or object falls, it may ignore the first 10' of the fall when determining fall damage. These effects last for a number of minutes equal to your Charisma score, minimum 3.
Aura of Determination
Neither rain nor sleet nor hail will stop your delivery of the mail. Starting at 7th level, you emit an Aura of Determination. You and allies within 10' cannot have their speed reduced to less than their base speed when walking, crawling, jumping, or flying. This includes anything that would halve movement, such as Difficult Terrain or Exhaustion; or impose any other fraction-based penalty to speed. You cannot grant any of these effects while you are unconscious.
At 18th level, the range of this aura increases to 30 feet.
Return to Sender
Starting at 15th level, if you are targeted by a spell that targets only you, you may use your Reaction to instead have the spell target its caster. Use the original caster's Spell Save DC, Spell Attack Bonus, and Spellcasting Ability where applicable. If the spell required a Spell Attack Roll, re-roll the attack versus the caster. Once you use this ability, you must finish a short or long rest before you can use it again.
Pen Pal
At 20th level, you can assume the form of a celestial courier. Using your action, you undergo a transformation that grants you the following benefits for 1 hour:
Wings sprout from your back and grant you a flying speed of 60 feet.
Allies who begin their turn within 30' of you gain a 10' bonus to their speed that turn.
Add your Charisma bonus to your Initiative Rolls.
Once you use this feature, you can't use it again until you finish a long rest.
Go forth, swift and trustworthy courier! You are the glue that holds society together!
3K notes
·
View notes
Sometimes I get the feeling that people in this fandom don’t understand the meaning of an oath.
The Asoiaf world may be fantasy, but it is still based on real-life medieval setting.
In European medieval times, the values of the Church were held in high regard, and a person’s word actually meant something. When someone made a promise/an oath, especially a noble, it was expected of that person to honor it. Failure to do so resulted in dire consequences.
It’s not like it is now in modern 21st century, when everyone makes promises they end up breaking eventually and it’s like *shrug* “oh well, too bad” and no consequences follow.
So, when the Lords of the Realm swore oaths to uphold the ascension of Rhaenyra Targaryen on the Iron Throne, they were not at all “stale” or “meaningless”, as Otto Hightower tries to argue (that’s modern mentality and kind of poor writing on the part of the showrunners). It’s a pledge made in the name of a House.
And just because some of the Lords who swore those oaths died, that doesn’t mean that those oaths died with them (as the Lannisters, who have no honor whatsoever, try to argue). The oaths were made on behalf of Houses, not individuals, and therefore, the Houses as a whole were expected to respect them.
The reason Rhaenyra Targaryen had most of the Realm on her side is because the majority of Westerosi Houses understand the meaning of an oath. They also acknowledge that with the absence of an actual succession law, Rhaenyra Targaryen is the rightful Queen of the Seven Kingdoms.
212 notes
·
View notes
iulia post iulia post
Like the stars chase the sun, over the glowing hill i will conquer -
Meet iulia, one of my dnd characters, formerly an Oath of Conquest paladin. Like Leondras, the founding mother of her former order, she decided to break her oath and raise her sword towards the very institution that instructed her.
She's my character in @royalsea-art's grand scheme of things
First image is how she started on the campaign. Recently turned 19, fresh in a different city, trying to be lawful and impose peace (yes, she was a cop, bear with me)
Second image is from the customary masquerade session.
Aaaand then the incident* happened *we got bamboozled (she trusted her order and an old friend against the party's advice and all she got was treason)
I did not choose the song so do not perceive me, Iulia's song is Queen of peace by florence + the machine but they made me use ed sheeran against my will
So! Long story short, she sacrified so the rest of the party could escape, dying in the process. This is the moment when i think she definitely broke her oath and cut ties with her order.
Eeeexcept she did not die, and was saved from the fire and rubble by Nirilde (the eyepatch one) (gay behaviour enemies to lovers shit if you ask me) (i may have some homoerotic swordfighting sketches) a member of the cult the party has been fighting against from the beggining. (the party members still think she died)
She was held hostage for some time but in the end managed to escape and partially recover from her burns. she looks like this right now:
She now marches for The Sun, ready to defend the people she loves from the same people that managed to corrupt Leondras' legacy, the same ones she fought all those years ago.
Sunlight brings warmth, but it can also start a fire.
The night she died, iulia was a spark.
2K notes
·
View notes