#the lost tomb cast
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Hóu MíngHào 候明昊 & Chéng Yì 成毅
PíngXié flashback from 2019 ♡
I wanna rewatch TLT2 but my to-watch list is endless and ever growing...
#hou minghao#cheng yi#wu xie#zhang qiling#pingxie#the lost tomb 2#dmbj#dmbj cast#the lost tomb cast#baby cuties!!!#my n°2 xiâoGe and my n°3 xiâoSanYé
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ChàngChàng and his Táng dynasty inspired outfit with embroidered cranes.
🖌Commission
#liu chang#liu chang mufasa#the lost tomb cast#dmbj cast#cdrama#adjacent#fanart#chibi#lyselkatzcreations#That livestream was a disaster and I was heartbroken to see ChangChang cry and leave like that.#I hope that shitty so called fan gets banned and get themself a life instead of bullying people online.#I can get delusional but I never understand how people can be so mean
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Qin Hao as Gong Biao in The Long Season | 漫长的季节 (2023)
#the long season#cdramaedit#asiandramanet#cdramasource#chineseartistsinc#dailyasiandramas#漫长的季节#qin hao#filmtvcentral#cinemapix#cinematv#userthing#usercrime#usercreate#smallscreensource#dmbj cast#the lost tomb cast#cdrama#userkunedits
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@gaywatch he is so pretty 😍
#cheng yi#actor#cdrama#deep lurk#mysterious lotus casebook#chinese actor#lost tomb#south wind knows#dmbj cast#dmbj#love and redemption#immortal samsara#cross dressing
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that was so cute! \(ಥ▿ಥ)/
ok I finally warmed up to this wu xie ( •ิ◡•ิ)
#dmbj#tibetan sea flower#adventure behind the bronze door#dmbj cast#the lost tomb#wu xie#wang pangzi#盗墓笔记#藏海花
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Ah, dmbj parallels.
#the situationship is back#stand by for the queue#dmbj cast#cheng yi#the lost tomb 2#zhang buxun#迷局破之深潜#zhang tianyang#deep lurk#why are they so intense#my gifs#mlc cast#except since war of Faith tianyang is forever detective hair gel#yun hongshen#yun hongqi
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New clip for Zhu Jie's and Zhang Boyu's movie The Lost Tomb Under Yellow River
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I was tagged by @baiyubai on Twitter, but I don't tend to post this kind of stuff there, so I thought I'd do it here. ^_^
2023!
Post your
wallpaper (home screen/lockscreen)
last song
7th photo
And behind a cut we go...
Lock screen (BTS of Zhu Yilong from TLTR), home screen (Paris Remillard and Steel Burkhardt as Claude and Berger from the Hair tour in 2011), and last song (My Own Worst Enemy by Lit... I really just dated myself, didn't I? XD):
And my 7th photo:
The nicest looking tamagoyaki I've made in a WHILE. Tasted damned good too. 😊
Bonus: the little container it's in is from this Thermos lunchbox...
From this commercial. ^_^
Tagging: @enechelon @canary3d-obsessed @elenothar @fan-man-huaisang @flange5 @kholran @mejomonster @dirtyinfluences @thecoffeetragedy @fixaidea @besanii @buriedbybooks @thearchivist-theprime @tirrasae @adorablecrab ...and I think that's enough to be getting on with for now? XD
And, as always, tagging whoever sees this and wants to do it. If you don't see your name but you want to play? Please do!
#eirenical.photos#lockscreen meme#ask meme answers#baiyubai#thermos#zhu yilong#paris remillard#steel burkhardt#the lost tomb reboot cast#behind the scenes#hair broadway
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What is a King to a God, and what is a God to a non-believer?
DEMO ☥ PINTEREST
This game is geared for mature audiences and as such is strictly 18+.
Ancient shackles bind you to the mortal realm, a soul severed from a home lost to the sands of time. A curse on you, a blessing for those who take command; Who wouldn't like to own a God?
You're the highly revered deity of fortune. Or you were, five thousand and eighty-two years ago. Now you're nothing but a glorified plaything to one of the most powerful families in the world. Every demand you must fulfill, no matter how vile or self-serving. The illusion of choice is all but shattered, there's nothing you can do to change it.
Or is there?
It takes a simple thing for something to shift. A fragment from the past, an ageless, flickering hum of power that unfurls the hands of fate and unearths buried sparks of hope. No one would've thought that an ancient sherd would hold the first hint to your freedom, a warm, familiar sensation of your soul locked in a tomb somewhere where no mortal has stepped in well over five thousand years.
Let's hope the decay doesn't take you before you find your way back home.
☥ FEATURES ☥
Two separate sides to customization; The one mortals perceive, and your true form. Choose names, appearances, gender, pronouns, sexuality, romantic orientation, and more.
Shape the personality that starts to re-emerge after being dulled for the better part of history. Reconnect with yourself, and get in touch with memories and feelings you lost so long ago.
Experience a character-driven story full of twists and turns that eventually determine how each of the three endings play out.
Romance one (or two) potential love interests from a cast of characters; A shunned archaeologist, a primordial God, the reincarnation of a priestess, or the mysterious man you can't quite place. Or don't, it's up to you.
And last but not least: Don't let the decay reach your heart. Every change of fortune has consequences, and mindfulness is encouraged. This game does have bad endings.
☥ CAST OF CHARACTERS ☥
Zain/Zaina Tharset ∆ M or F, 28
"You're my birthright, and I'd sooner have you dead than let you make a fool out of me."
Z is your charge. Loud, obnoxious, and entitled; They don't care about your feelings or protests. Every desire that leaves them only serves them alone, and it's on brand for most of the charges you've had before. In simple terms, Z is not a good person, and the more time you serve under them, the less you believe they have any redeeming qualities.
Like everyone in the family, Z has warm brown skin with golden undertones, and eyes in light shades of brown. Their hair is naturally curly and shaved on the sides, leaving a strip of hair on the top and back, like a fashionable mohawk. Zaina's hair reaches the middle of her shoulder blades, while Zain's stops at the nape of his neck.
Being bound to them is painful, but you have no choice. Trying to retrieve your soul will be an ordeal, and it might not be worth the agony.
Rami Tharset ∆ M, 28, RO
"Just because the world has forgotten you, forgotten them, doesn't mean I will."
Rami is the twin brother of your current charge. Kind and humble, it's difficult to imagine him a part of the Tharset family on count of how different he is from that pit of vipers. He keeps to himself, usually holed away in a library or study where he digs into the history of, well, you. Or the ancient world you came from. This has caused the rest of the archeological community to shun him, the name of your old empire nothing more than a myth and a glorified fairy tale.
Rami shares his family's warm brown skin tone, and the black curly hair that's usually a messy mop that sits on top of his head, unstyled and naturally chaotic. It reaches just the stop of his ears, and is shaved in the back. Light brown eyes that are quite blurry without his glasses, but the gold-tinted pilot-framed lenses fit him nicely.
He's one of the few friendly faces you face in the Tharset circle, and you curse your misfortune that you couldn't have him as a charge instead.
Maluset ∆ M, N/A, RO
"For all I am, all I have controlled, still I could not keep you safe. Forgive me, old friend."
The God of the Night, and everything that you have left of an age and life long forgotten. While the rest of your pantheon faded one by one, he remained. You've always known Maluset as a calm presence, a steadfast and unperturbed God that never let himself be shaken, by mortals or his siblings.
While Mal prefers manifesting as his animal motif - a jackal made of black marble and eyes like consolidated galaxies - he does have a human form too. If he must appear mortal, his skin takes the color of what the mortals of your time had; bronzed, medium brown with a golden undertone. His hair would be jet black and curly, medium length, and he likes it naturally tousled by the winds. If necessary, he'll let his eyes appear dark brown in color, but he prefers the starlit skies in them instead.
He's been a constant in your life, at least until he disappeared three centuries ago. You know he's still out there since the realm where you take shelter is his, and it hasn't yet disappeared.
Rory Ewing ∆ F, 23, RO
"I can't remember, but your face, it stirs something in my heart. Why? Who was I to you?"
Rory is a new acquaintance to you, but there's something very familiar about her. She might just be a student now, her curiosity bringing her close to you, but you can feel an old connection whenever she's close by. Her voice reminds you of prayers long ago, even if her modern vernacular is closer to 'damn, that shit's the bomb' than hymns sung in your praise. Then again, reincarnation has a way of changing people.
It doesn't, however, change appearances. Back in your day, Rory's vessel was a traveler from the north; Her skin was light beige, rosy in its undertones. Her hair was thick and a subdued red, woven into an intricate braid that hung over her shoulder, reaching her midriff. Her eyes were also uncommon to you; pale green, vibrant but ghostly.
She doesn't remember you, and maybe that's for the best. Her new self is a stark contrast to who she was, and you don't think she'd enjoy the idea of donning priestess garb over the punk-rockish getup she wears now.
Taz Arian ∆ M, 34, RO
"Funny, isn't it? How some people seem familiar, even when they shouldn't be."
Taz is... Someone. He appears out of nowhere to join your journey, his knowledge of old ruins and tombs handy but somewhat worrying when he shouldn't even be able to see you. There's a strange thrum of power coming from him whenever he speaks, and you swear you've met him before, but where? It might be easier to find out if he didn't deflect and flirt his way out of things, but it does help with mortals that can't see you.
His appearance is nothing extraordinary; Dark brown hair that's held up in a bun, and you could assume it reaches his shoulders when loose, the loose curls pulling it a tad shorter. His eyes are light in color, almost golden in the right light, glinting with mischief. His skin is weathered, and golden bronze in color, with an intricate tattoo of an eagle spanning across his chest. He also sports a short beard, which gives him a rogueish look.
There is something about him that tugs at your memories, but you can't catch that thread of remembrance for long enough to recall him. Still, he doesn't seem to mind and resorts to teasing you instead.
#fortune forsaken if#interactive fiction#if wip#choicescript#intro post#man i still suck at tagging huh#anyway hi#if demo#if game#dashingdon#kinda but not quite
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scars: "ᴛʜᴇʏ ꜱᴀʏ ɪᴛ'ꜱ ᴡʜᴇʀᴇ ʏᴏᴜ ᴡᴇʀᴇ ᴋɪʟʟᴇᴅ ɪɴ ʏᴏᴜʀ ᴘᴀꜱᴛ ʟɪꜰᴇ"
Sukuna x deceased reader. pt 1.
Sukuna whose flames are unleashed solely on special occasions. One day, when Yuji wonders aloud why he has two, he tells the brat to "shut up and get yourself your first technique before asking for seconds." Yuji winces, shutting up nevertheless.
Sukuna who quietens next to the bonfire on New Years. The open conflagration bursts and wanes. He peers at the sparkling flames, dancing before Yuji's worn out sneakers. He wills the boy to let him switch places- one minute, just as he had promised when Sukuna restored his heart. Now the Devil will restore his own.
Sukuna who appears, silent, next to a mossy pillar in the middle of a redwood forest; a trick of Cursed Technique, long lost. He only has a minute: prepare the incense, plant the prayers, spare one longing gaze at your statue. He clenches his teeth as he hears Yuji banging on inside his mind, but it's the one chance he has of being with you, alone.
Sukuna who had always been concentrated compared to the other Special Grade sorcerers, capable of miraculous devotion. Suffice to say, he likes it best when there aren't passerby's, mistaking zeal for shortcoming.
He sinks to the ground, bowing his head, pressing his palms together, before wisps of flame start drifting from between them, touching every candle and incense to life. Wisteria scents float over him.
In this forgotten corner of the world, all who remember you are the monks who tend this shrine, and the strongest of them all.
When Yuji wakes up, on the stone floor of the Fujiwara Clan's tombs, sputtering at the cold. Shocked, later on, by the violent burn in the middle of his chest he had never seen before.
"Curious..." Gojo murmurs, inspecting the wound. "Yuji, you're growing more and more like him."
This used to be his scar.
Sukuna who doesn't come out for days when Gojo informs Yuji about the Fujiwara Clan's destruction. What was he doing at the shrine? Why did he kill them all, the children, the soldiers, the wives?
Everyone assumes Sukuna's just tired of Yuji's moral clamouring. No one suspects he is drowning in the shadows of his domain, his head collapsed back onto the animal skulls, exhales spilling out in long drawn out phrases, in the nightmare he created.
Sukuna who used to hate fire because it quashed the dark, until he saw you manoeuvre flames and arrows as though they were a second skin. He was the Disgraced One, but you- you were kind.
Sukuna who was killed by you, when he killed your clan. He was promised your technique when he said he would protect you. He made a vow. He had to keep it.
So, when it came time, he had simply let you press your burning hand upon his chest and feel him recline in agony. He knew it would be the last time you touch him. He wanted to feel it burn.
"Sukuna, you told me you would try to get better. You told me you didn't care how the others saw you, about us- how could you lie to me?"
He never wanted to lie to you, of all souls. If it makes you feel better, he still thinks of you when he uses your flames, only on special occasions. Your strength, your grace, and the look you wore as you killed him, they all come wobbling, like moth to a flame. Like a lowly cast-away boy on his way, in rage, to destruction.
Sukuna who thinks to himself, "you have given your technique to me, but what if I had asked for your soul with mine forever?", looking for your voice in the flames.
It only cracks and cackles.
It is Yuji who first notices you on the street.
"Hey! Hey!"
You turn around. A boy with pink hair is jogging towards you. He waves.
"Oh. Hi, do I know you?"
"Don't think so. You just look really alike to someone I saw a while ago at a shrine."
You can't pinpoint what but the slit on his face... you can't tear your eyes from it. You shake your head. What is wrong with you today?
"I don't go to shrines," you say. Your fingers itch to reach out to graze his cheek. "... that's a cool scar you've got there. Both sides of your face. They say scars are where you were killed"
"Oh I've got many scars," he mutters sheepishly. "A big one on my chest, s'kinda lame though, 'cause I don't remember how I got it."
You laugh. "Me too." You drag your T-shirt neckline down just an inch, pointing at it with your thumb. "I was born with mine."
A scar.
A burn.
A flaming arrow.
Right above your heart.
#ryomen sukuna#sukuna#sukuna x reader#sukuna angst#heian era#jjk#jujutsu kaisen#jjk x reader#sukuna x you#sukuna jjk#jujutsu kaisen x reader#yuji itadori
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All That is Dark Within Me | Chapter One
Pairing: Azriel x Hewn!city reader
Word Count: 3.9k
Summary: In the wake of rising tensions between the two warring factions of the Night Court, Keir and the High Lord come to terms through a marriage alliance between two high ranking members of their respective courts.
Tags: Forced proximity, political marriage, Night Court lore, abuse (not from Az or IC), discussions of sex work (reader somewhat ignorant to begin with), criticism and discussions of misogyny, sexism, and general abuse in all its forms., eventual smut, corruption kink, d/s dynamics etc.
Hello! I am back trying to write. This isn't my best work but its a good starting point! Please let me know what you think. This chapter and readers powers are heavily inspired by Poppy from From Blood and Ash.
I was born on a night like this, I think.
Storm-streaked my father had once called me.
If only he could see me now; standing at the foothills of the mountain, wind-beaten and with the acrid taste of seafret on my chapped lips. When I was a girl my father told me that I came into the world the way the Old Gods had. Born from the merciless green depths of the sea.
To be cruel and beautiful, and fearless.
Now fear is all I know.
The streets of the great mountain city are plagued by a summer storm and, at the fatal peal of thunder I cast my eyes skyward. A terrible dread coils in the pit of my stomach. The visions come with the storm; fleeting images of an unforgiving tempest as it ravages all in its wake. Of scorched earth and a fire that burns torrid and angry until ash reigns over the world. The dark figure of a man, who whispers my name like a prayer.
The God of plagues and prophecy. He comes to me in those moments when my body is untethered from this plane. Lost somewhere, in the depths of the ether, shrouded in his shadows and a seraphic blue light.
Heat swells beneath the skin’s surface and the murky grey-blue depths of the Sidra turn violent. Pearlescent seafoam coils and contorts violently and for a moment I think of an old story my Grandsire had told me once. Of Scylla, a human Princess from the continent. She had been monstrous. All gnarled talons and twisting tendrils as she rose from her watery tomb to lay waste to the men who had hurt her. Thrashing and writhing as the waves crest over the port.
The crack of forked white lightning against the darkening horizon breaks my reverie and Scylla wails a harrowing cry nestling into my side with a bruising force. I smooth a hand flat on her muzzle. Her lustrous dark mane feels soft under my tender touch and Scylla exhales a hot breath that rises like steam in the wet heat of the Summer storm.
“Calm, Scylla.” I whisper tenderly to the mare I had taken to mount. My forehead rests against Scylla and for a moment I feel our hearts beat in tandem. My lips graze the hair above the horse’s brow and I welcome the earthy fetor as it fills my senses.
“Calm.” I reaffirm, patting the mount affectionately.
“Take her to the stable and see to it that she is fed.” My voice wavers with another rumble of thunder. When I was a girl my Grandsire had told me to count the moments between the cacophony of thunder and the flash of white lightning to work out how many leagues away it might be. At this moment I know that I am standing in the eye of the storm.
I watch as Scylla’s silhouette disappears into the darkness of the lower city.
“My Lady, we must hurry, the storm will be upon us soon.” Leith interjects as a jarring flash of white illuminates the sky.
“It already is, Ser.” I observe, looking to the sky once more as I step into the small carriage sent to retrieve me from my visit to the modiste in the heart of Hewn City. Leith agrees as the heavens open and I hear his chuckle and the wrap of his knuckles against the body of the carriage.
Leith is the son of a minor Lord of Night, and he and I are bound together by solemn oaths. Oaths he had made to my father, all those years ago, to protect me and the power that I possess. I might have married him if not for the vows he made. Or my own vows of obedience to my Protector.
Cloistered in the stifling darkness, I observe the city in flashes of cruel light and sound that permeate the suffocating seclusion of the wheelhouse, as it moves through the cobbled streets. I remove the lavender veil that typically obscures my features and fold it into the pocket of the plain, gray cloak I had stolen from one of the wraiths.
The narrow streets of Hewn City are rife with transgression as night descends over the court.
I hear the echo of it in the lurid shouts of merchants, and the vulgar songs of sailors coming home from the docks at the mouth of the Sidra. I listen to them all; as they beg, barter and brawl in the filthy streets. The fetor of decay lingers in the air like festering fruit flesh in the feverish heat of the carriage and throngs of beggar children chase the wheelhouse as it rolls through the putrid pools of waste upon the wet, cobbled stone. Though, I only catch fleeting glimpses of them each time the cruel, seraphic light cuts through the blanket of the dark.
As we pass through the Streets of Silk, I hear the bawdy rhymes of the painted whores as they call out into the night like a siren song; all sultry-eyed and dressed in lace that billows in the wretched breeze like the tendrils of a monstrous chimera. Fated to lure wayward sailors to their watery tombs.
“Stop the carriage!” I command and the wheelhouse comes to a slow stop.
It is then that panels of the carriage yawn open to reveal a tavern. I step out into the dark, the skirts of my stolen garment sodden with the dark water that collects on the paved roads.
“Is everything alright, My Lady?” Leith asks, his hand resting on the hilt of his dagger as he scans the desolate streets for signs of danger.
“What is this place?”
Leith swallows thickly and averts his eyes when he speaks to me, “It is-- it is a pleasure hall, My Lady.”
I consider it for a moment and something like excitement pricks along the base of my spine.
“Do you think we could go in” I bat my lashes prettily at him and I know by the tension in his broad shoulders that he will say yes.
“No -- absolutely not.”He retorts and I curl a fist around the dark cape that drapes over his frame, “The Lord Protector wanted you back hours ago.”
‘Please,” The furrow of my brown deepens and Leiths hand covers my own gently, “One hour, that’s all I ask.”
Leith broods for a few aching moments, only the sound of the rain as it pours from the heavens like a raging tempest until finally he relents.
“One hour -- ONE!” He demands, gesturing the number one with his pointer finger which he turns on me.
“Or I will come looking for you.
The building stands as one of the last unsanctioned pleasure halls in the city; its weary slate facade is cut from the same dark stone as the mountain that oppresses the city and the neglected roof tiles gleam in the pallid silver faelights like moonlight on the murky-green depths of the Sidra.
This place is a den of iniquity, and the pulsing heart of Hewn City.
Above the door, I observe the pillory that bears the establishment's name. The Jade Pearl, painted in varying gaudy shades of green and gold.
“I mean it!” Leith calls again in warning and I nod in return, “and stay out of trouble.”
As I cross the threshold of the tavern the smell of honeyed ale and pomegranates wafts through the stilted air. A heady aroma of festering fruit and wine, undercut with the ferrous scent of arousal.
The pleasure hall on the outer banks of the mountain city is alive with sordid activity. The whores in their fine silks twirl and dance in merry rings like water nymphs, and the serving girls fill up the cups of patrons with a sly smile. The high-arching melody of lyres cuts through the cacophony of carnal sounds; officious laughter, vulgar curses and the honeyed words, whispered into the skin of wind-beaten sailors and fat merchants.
I traverse the narrow corridors that run like veins into the heart of the tavern. It's dark antechamber is bathed in shadow and dying fireglow that casts the word in a pallid light. The emerald bar curves around the hall in the shape of a crescent moon and the tables dapple the room like stars.
“Come Mistress, let me help you.” A beautiful wraith insists, tugging and the long sleeves of my stolen robes until I am left in the thin lavender shift I had worn this morning. She’s a slender looking creature, with pale blue eyes that look almost silver in the dying light of the hearth. Her long, white hair is braided over her shoulder like the tendril of some mythical siren.
Dangerous and inviting.
“A drink and a warm meal perhaps,” She purrs, her voice low and sultry as she looks at me with those pale eyes. She’s dressed in the gauzy, silk robes of a whore. The garment flows like water over the curve of her hip and with a deep slit in its middle that exposes the graceful swell of her breasts beneath. And through her guise of beauty and seduction, I see the chains that bind her.
As I am bound. To this court. To the mountain that we call home.
“A drink would be nice,” I acquiesce, sliding a gold coin across the polished surface of the bar.
“If it’s not too much trouble.”
“It is no trouble at all, mistress- but this far too much coin.” The wraith begins to untether the cracked leather coin purse from her hip. She begins to exchange the gold for smaller coins of silver and bronze, counting them in her open palm.
“Keep it -- I’ve no use for it anyway.” I command, nodding towards the coin in her hand. The wraith shakes her head and tries to protest but a call from the brutish looking owner draws the girl's attention away.
She voices her gratitude again before leaving me to my pitcher of ale. I look up from my spot, across the painted emerald surface of the bar, to the games table.
A voice, thick with mirth and malice, beckons my attention.
“There are rumors amongst the legion that the High Lord will return to Court by the moon's turn.”
Three men are seated around an emerald game table. Crimson cards and dice litter the surface of the table and in its center a collection of coins. The male at the head of the table is dressed in his court robes; a dark overcoat with silver embroidery along the collars and cuffs. The others are dressed in black tunics and pants. It is only through the tendrils of dark that shroud them in shadow that I know who they are.
These men are members of The Night Court’s legion of Darkbringers; and servants of the High Lord’s Steward.
The larger of the three, unsheathes his dagger and places it atop the pile of coins in lieu of money.
A reminder of their lethal potential.
A vein of dark power that speaks to a coming vision plagues me in those spaces between the seconds. Untethered and adrift in the ether I allow my fragile mind to wander. I see a lake from which the dead rise like a devastating tempest. I see a King atop a dias, and a throne of splintered bone. And, through the blanket of the dark, I see the gleam of Illyrian Steel and age worn bone.
And then, that tenuous connection to the Otherworld is severed.
“The commander says that tensions in the lower city are rising.” The deep timbre of the Darkbringer rouses me from thought again.
“I heard that Keir plans to broker an alliance with the Death Lord, if only to free himself of Rhysand’s leash.”
“--bring him and that bitch of his to heel.” The youngest of the three smiles malevolently.
“Enough of that -- We’re in the presence of a Lady.” The leader implies dangerously.
Three heads incline in my direction at once.
The cold, amethyst hilt of a dagger kisses the tender flesh of my thigh beneath the many lawyers of dark fabric that shroud me and I am reminded of my own lethal potential. The dagger had been passed from my grandsire some years ago. Made and forged from the ancient power that dwells beneath the mountain that we call home. The dagger itself had been set in a hilt of dark wood, trimmed with silver and precious gems; amethyst, sapphire and onyx. Its blade was fashioned of Illyrian steel and honed to a fatal sharpness.
There are no Ladies allowed in this part of the city.
Anxiety roils in the pit of my stomach. As he approaches, I pull the hood of the austere, grey cloak to veil my face in shadows. The pale eyes of the Darkbringer meet mine through the din and his smile curls around the sharpness of his teeth.
A predator snarling as its prey.
“What a pretty little bird, she is.” He taunts as he approaches, his manner imposing and vindictive as he takes my chin between his fingers.
“I am no Lady, Ser.” I swallow thickly. It is true, of course. I am no Lady of the Night Court.
My family hailed from The Dusk Court. Before its fall, my father had fled our home and sought refuge in Night, on account of it being his own mother’s native court. The Old High Lord had given us a home here, though I was only a babe then. When he died I had been taken to ward by the High Lord’s Steward.
My own father died not long after. A fever took him, or so I am told.
“Then perhaps you might regale my friends and I with the tale of how a pretty thing like you ends up here.” The Darkbringer replies, sliding a coin across the table. His gaze drops to the rings that adorn my hands; fine rings of onyx and amethyst, mined from the wretched bowels of the mountain that I have come to call home. The mark of my good breeding.
“I assure you Ser, I am no whore either.” I know then that if I am discovered I will suffer for it. The kind of suffering that only exists in the rotting depths of Hewn City’s prisons.
“No, I see that now.” Devilment darkens his pale gaze and the cut of amethyst shines in his dark eyes, he releases me from his bruising grip with a dark laugh.
“Curious little thing.” One of the men whispers.
“This is a terrible place for a gentle creature like you, Lady” He whispers, his pointed finger ghosts the cut of onyx on my hand, “luckily for you I am feeling merciful.”
“I am not as gentle as I look, Ser.” The three Darkbringers laugh before waving me off with a final scrutinizing look.
“Now fly back to your cage, little bird.”
Traversing the narrow aisle of the tavern I find myself adrift amongst the dancing tide of patrons. A throng of women, clad in gauzy robes and underthings, twirl in merry rings like a flock of dancing water nymphs; their garments twisting and contorting like columns of technicolor seafoam.The cruel laughter from the dance floor pulls me deeper into the wretched heart of the pleasure house. Lurid whistles and a series of vulgar gestures rouse my attention. A female; dressed in spider silk and lace coils around a portly merchant at the games table. She slips into his lap with a serpentine grace. I watch as the merchant’s weathered hand traces the line of her throat to the swell of her breasts. Smacking his hand away, the woman laughs, it is a beautiful, false thing that glitters in the pallid light.
“Well, girl I hope you fuck better than you play cards.” The merchant complains, laying down his deck of crimson cards. The female curls a painted hand around the cuffs of his tunic and whispers into his ear and the merchant's mouth curves into a lurid smile. One thick hand draws down her stomach, the other brushes the flesh of her thigh, slipping under the folds of her robe between her legs to get to her --
Oh.
I avert my eyes at the scene as a blush kisses its way along my neck and chest at the intimacy of it.
The merchant rises from his seat at the table, taking the female slender hand in his. The whispered words they exchange are too low for me to hear but her answering smile is enough to know it was something wicked. The female rises leads the merchant towards the sleeping chambers beyond the emerald curtains.
I watch as the merchant's shadowy figure is swallowed by the darkness as the curtain is drawn. My attention lingers far after they are gone, leaving only the smell of salt and jasmine in their wake.
I think about what it must be like. To be desired. To be touched with that kind of reverence.
I am overcome with a strange, prophetic awareness.; dreams of shadowed light and a bleeding star, scarred hands that track the constellations as they reign over the black tapestry of the sky.
The high-arching symphony of strings and lyres blossoms in the feverish heat of the tavern. The soft melody of the lyres seems to echo off of the high, domed ceiling, as the heavy beat of a drum joins the cacophony of sound. It’s a hypnotizing, deeply sensual beat, that is unlike anything I have ever heard. Primal and carnal.
I find myself adrift in the sway of the dancing sea. Slowly, I make my way along the length of the bar, reaching out to touch the gauzy jade curtains, parting them slowly --
“I don’t think you want to go in there, Mistress.” The lilting voice of the wraith warns.
“Why not?” I ask curiously, lowering my hand from the curtain.
The wraith laughs prettily, her cerulean eyes glinting in the dying light of the fire.
“Some don’t appreciate an audience, Sweet girl.”
“An audience?” I ask.
Through the darkness of the antechamber, I see the silhouettes of the whores and their patrons, writhing and undulating with the beat of the drum. Their bodies twisting and contorting like columns of seafoam. The beat of the drum is punctuated by panting breaths and lilting moans, and the vulgar sound of men as they find their pleasure.
“Oh.”
The wraith laughs again, her painted lips curl into a wicked smile.
“Is it your first time here, Pyhtia?” The wraith leans in, the rich tenor of her voice lowering to a conspiratorial whisper. Fear coils in my stomach and my grip on the emerald surface of the bar tightens.
“What is it that you are accusing me of?” I try to emulate her melodious laughter and my eyes narrow in faux concern.
“You needn't lie to me, Pythia. Your secrets are safe with me.” Her words resound in my head and realization dawns. She’s daemati. It has been so long since I have been in the presence of another that I forgot about maintaining my own mental shields.
“That type of secret is not safe with anyone.”
“What could I gain from exposing it to anyone? I wish you no ill will.” She returns.
“You’d earn the Lord Protector's favor, of that I am certain --.”
The wraith's face twists into a grimace and her sapphire stare hardens to a cold, wicked thing. “I have no need for that viper’s favour.”
The venom laced in her voice speaks to the malice she holds for this place, its patrons and the cruel light of Hewn City. Many within the court resent the way in which we live, clinging to the slivers of power we are allowed, cowering in the darkness of the mountain.
Things are changing as of late, war looms ever closer and whispers of dissent from the continent bring about unrest in the people. Many turn to the High Lord and his Lady for liberation from the dying vestiges and brutal traditions of this court. For many years I myself have lived in servitude and isolation, serving Keir, The Lord Protector and Steward of the ancient mountain city.
As his coveted oracle; a conduit for his own power.
A cruel wind cuts through the heat of the pleasure hall as the doors open to announce an influx of new patrons. Three men, dressed in court robes enter through the archway, each shaded in shadows and dark wisps of power. My heart hammers thunderously in my chest as the men enter the heart of the establishment.
“A flagon of wine and some dice, Arik.” The Darkbringer announces to the man behind the bar. My face pales from where I stand. These men are my personal guard; and though kind, they are truly formidable and unwaveringly loyal to my keeper.
It was Ares who stole back my dagger from the archives when it was taken from me. It was Eros who brought me black dahlia flowers on my birthday last year. And it was Valyrion who told me the histories of the court my father had once been heir to.
These men, these good men, are sworn to a monster, and they must do monstrous things to survive here.
As we all must.
I veil my face with the hood of my stolen cloak, tucking my hair into the collar so that it is concealed from view, and my face obscured almost entirely. I glance back towards the entrance.
Leith will be waiting for me outside and my hour is almost up.
If he comes looking for me and the guard see him…
I take another tentative look across the room and observe the men crowded around the game table with women hanging off them, like a swarm of beautiful and merciless harpies.
“That one’s usual girl looks like you --” The wraith whispers to me, casting her own gaze to Ares who stands alone near the fire.
“She’s busy with her favorite client upstairs. Perhaps you might retrieve her and make your escape.” Slowly, I turn to the wraith who takes my hand gently and leads me along the length of the bar and to the foot of the stairs.
“You will find Aelle on the second floor -- take sanctuary there. I’ll come for you when your friends are occupied.”
I hold her hand fondly and press a gold coin into her palm.
“Thank you.” She presses a chaste kiss to my cheek and ushers me up the stairs. As I descend the steps of the pleasure hall, I slip a hand between the folds of my cloak, fingers ghosting the hilt of the dagger strapped to my thigh.
The upper levels of the house are painted a deep emerald color and the flickering fae lights saturate the long, narrow corridors in onyx wisps of shadow. The room at the end of the corridor is stepped in near darkness, veins of indigo and navy that obscure everything in blue-darkness. The mantle is hung with half-burned candles and a garland of foxglove and jasmine. The furniture looks as though it has been carved from the black wood of ash trees and the armchairs in front of the dying hearth are embroidered with dark floral motifs and silver threads.
I draw in a sharp breath and the scent of pine and night-blooming jasmine shrouds me in its icy kiss.
A flash of seraphic light illuminates the room and a deep voice, shaded in nightshade calls out from the blue-darkness.
“I’ve been waiting for you.”
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Zeng ShùnXi 曾舜晞
Wb update 2021.08.23
Someone mentioned this photoshoot so I feel obligated to bring back wet XiâoSanYé.
#zeng shunxi#chinese actors#cdrama#mysterious lotus casebook#romance on the farm#ultimate note#dmbj cast#the lost tomb cast#the legend of rosy clouds#a lonely hero's journey#heroes#syxssyx#hi venus#time flies and you are here#the journey across the night#rebirth for you#wet wu xie#my n°2 Wú Xié
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A little painter!ChàngChàng
Inspired by the lovely livestream* that ignited my crush on the actor/singer after I fell for his character in The Lost Tomb.
*A fan thanked him for being a good role model and influence for her to become a better person. Boy was so emotional that he had to go offscreen for 5 solid minutes and Wá'êr had to intervene and take over. Then Wá'êr brought his 哥哥 a pair of eyeglasses to help him hide his puffy eyes a little bit 😭❤❤❤ (it was also the day I started paying attention to Wá'êr dìdi)
...☕?/Commission
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In your professional opinion: what would be some Cybertronian Superstitions? Like do the miners hit the entrance of mines after someone dies inside it to help free their sparks from their tomb? Do people not say Unicron’s name after dark for fear it’ll summon him? Is there a name(s) that you can’t say inside the Iacon Hall Of Records or else you’ll be cursed with bad luck????
Please feel free to go hog wild with this.
Oh boy I LOVE the idea of that sort of thing. Honestly, I can see all sorts of little superstitions existing due to mythos and history.
Miners make it a point to never leave their tools unattended. They take them everywhere. To recharge, to fuel, even to get repairs. As for why they do this? There is a certain belief that the tools carry a bit of the luck and wisdom of those who held them previously. And since most tools are handed down from one fallen miner to the next, miners treat their tools with reverence. Many have carried the same pick, and each has left their mark. It cannot be disregarded.
Additionally, miners refuse to enter a deep tunnel system without whistling down it first. The habit has been long since made null and void by tunneling improvements, but there are stories of miners getting lost in the dark, before they adapted to it. Many died before their optics were augmented to the low light conditions. Great swaths of miners still believe that the wandering sparks of those lost in the dark linger there, scared and alone. Whistling down the tunnel before entering gives the lost spirits of the dead something to cling to, a guide to the afterlife in a sense.
Gladiators have a particular set of beliefs revolving entirely around the concept of honor. They know that their work is bloody and often cruel, and so they have developed a strange set of beliefs. Every gladiator, before combat, will take a stick or something equally useless, and snap it in half. They will give half of their broken instrument to a trusted comrade and march off to fight. If they return alive, the two pieces are to be put back together and promptly crushed into powder to be cast out upon whichever mech or beast died so that the gladiator could live. A sign of respect. However, if the gladiator were to die, their comrade is obliged to gather up the fallen's half of the instrument and have them run through their funeral rites with the joined object. This is done out of a belief that the dead must be honored, lest they linger in the living realm to haunt those who killed them (in the case of the gladiator surviving) or to stay with the other piece of their spark (in the event the gladiator dies).
Gladiators also have a firm belief that going into battle without paint will inevitably lead to bad luck coming upon them. They take meticulous care of their accenting paint, tracing swirls and jagged lines with delicate touches meant for those of higher castes. Some believe the marks distract enemies. Others say that the marks ward off attacks, letting otherwise lethal combat situations turn in their favor. No one really knows what they do. It is just something that must be done. Failure to go into battle without paint has led to more than a few gladiators meeting their end. Seeing such things has left the rest preferring to not take chances. Megatron himself went into battle without paint one time, and he quickly learned never to do that again when he returned with a brand new scar on his shoulder.
Amongst dock workers, there are various superstitions revolving around cargo in particular. It's bad luck to look at someone's cargo if it has a written letter attached. It doesn't matter what is in the box, it is considered a stain on one's spark to witness the usually rather sappy interactions between those who bother with sending hardcomms. Additionally, dock workers have long since grown to fear any box that comes in solid black. There was exactly one incident where a black box appeared amidst the cargo and disappeared without a trace, taking several other cargo pieces with it. Since then, any black boxes are either thrown right off the truck with a collective agreement that the loss will be signed off as an accident, or said boxes are loaded up with one unfortunate spark to transfer alone. Black boxes being delivered by one mech are often found missing, the driver and the box itself having vanished without a trace. Black boxes are terrifying, and not one dock worker is willing to risk it.
It is also notoriously bad luck among dock workers to deny the youngling with golden optics a ride. They will appear anywhere and at any time without rhyme or reason. When they appear, they never say a word, instead coming up to dock workers and pointing toward whatever transport they are loading up. Dock workers have long since learned to quietly nod and promptly ignore the youngling as they load up alongside the cargo. Interacting with the youngling results in the worker in question befalling some unfortunate end. Ignoring the youngling entirely leads to a similar situation. This superstition began long ago, and many younglings have abused it relentlessly since no one knows what the mysterious youngling from the myth actually looks like aside from their optics.
Low caste mecha as a whole have a strange superstition revolving around the concept of truth. They are notorious for keeping information to themselves, but low caste mecha never ever outwardly or blatantly lie. They are very careful to leave even the smallest grain of truth in their words. Why? Because telling lies brings the whispers of Liege Maximo. What are the whispers? No one is exactly sure. It is an evil omen, one that has led the low castes to develop odd honesty. They don't want to risk Liege's touch, not when he was stated to have been torn apart during the first age for his manipulations.
Low level soldiers hold the belief that giving away their names to one another is bad luck. Since they can all die at any given moment, they find it easier to remain nameless around one another. To them, remaining without a name in the optics of those around them ensures that survivors of battle can move on without fear. Giving a name means binding oneself to another. Their sparks might linger if they are attached, and that could lead to pain for both themselves and their comrades. So to get around this, soldiers don't do the name thing. Instead, every soldier refers to each other through characteristics or words of endearment. "Yellow" for a mech with yellow plating. "Comrade" or "Brother" for a mech they have served with frequently. Anything except a name. It would be cruel to bind the dead to living and the living to the dead.
Soldiers also have a belief that leaving a corpse to rot is incredibly bad luck. It doesn't matter whose corpse it is. It can't be left out. If nothing is salvageable, the spark chamber must be removed and taken to be given proper funeral rites. Not a spark wants to risk and angry spirit lingering because the body was not tended to properly. This belief extends to the point where soldiers will actively tear out their own spark chambers if they know they are going to die (or request others to do it for them). They don't want to linger and haunt those around them, so its best that the core of their frame is guaranteed proper rites.
Flyers of all kinds simply refuse to fly when Luna 1 and 2 are fully aligned. There are a thousand stories telling tales of fliers crashing, being killed, hit by rogue shots, and everything else. They won't risk it, and instead of flying, flyers will instead actively hide from the moons on such occasions. Usually unwilling to be locked in tight spaces, such cycles are the exception. To be seen by the moons is to be hunted. They won't risk it. Additionally, flyers have one particular stretch of Cybertronian landscape they all avoid like the plague. Mecha have been known to go in and never come back out, or if they do return, they are changed. They don't want to mess with that place, not for anything.
Flyers also hold the firm belief that one must keep their optics in perfect condition. They run tests all the time to ensure that their optics function without issue. Some even go so far as to get goggles or visors built into their frames just to protect them. Most chalk this up to a simple desire to not go blind. But flyers think differently. They won't get their optics replaced even if its an option. Why? Because they hold the belief that they carry the optics of a mech who didn't get to soar. Every flyer who has ever lived has had the optics of a grounder who will never get to grace the skies. For flyers, they see their optics as something sacred. They fly not just for themselves, but also for whoever their counterpart is, living or dead. They honor another through their sight, and so they must maintain their vision at all costs. Some call the phenomenon something akin to soulmates. The flyers state that it is the price they pay for their gift of flight.
(Note: Starscream and many of his people do not subscribe to the above thought process. Thundercracker is the only notable exception. Most chalk this up to his love of romance novels.)
Enforcers have many little quirks depending on city, but one they all share is the universal habit of naming their weapon of choice. It is a strange not quite religious belief for them. Whatever the thought process actual is, Enforcers rely heavily on their weapons, and as such, they must appease the weapon itself. They have to bond to it, make it an extension of themselves so that they can move it just as easily as a limb. They go about this through naming, and once named, they never get rid of the weapon in question. Even if its outdated, old, or broken. The weapon stays. If it is obliterated or lost, the Enforcer is obliged to get a copy of their prior weapon for the sake of their continued success. For this reason, most Enforcers fight with inbuilt weapons until they settle on something, and then they buy several copies just in case.
Enforcers will also never actively say "goodbye" to one another. Doing so would imply that there is a possibility of not coming back from the next patrol. So Enforcers simply don't use such language. "Good luck" or "Get those slaggers" are common supplements. Surprisingly, Enforcers only dodge around "goodbye" while on duty. They will casually wave off companions when not on the clock without a care in the world. However, if an Enforcer really does not like someone while on the clock, they will say "goodbye" as their polite version of a middle finger.
It is not exactly a rule, but Archivist as a whole simply do not refer to the Primes by name most of the time. There is a belief that uttering their designations aloud will bring their gaze upon whoever spoke. That can either be good or bad depending on the context, but since Primus's chosen can never really be predicted, most Archivists won't risk it. Instead, if they must say a Prime's name, they will tap a nearby surface a few times to supposedly draw attention away from themselves and hopefully keep the Prime in question from seeing them. It makes no sense, but even Orion Pax kept to the habit. Although some, like Orion, usually worked around this by coming up with slightly different pronunciations of the designations of Primes to hopefully avert their gazes.
Archivists also refuse to read anything relating to relics after a certain time. There is a longstanding belief that doing so can drive a mech mad. Hidden knowledge comes at Primus's chosen joor. Sometimes Archivists will reach grand discoveries at this specific time after delving into records of relics. But more often than not, Archivists have been noted having mental breakdowns, crying, losing their minds, or otherwise going haywire. Medical professionals chalk it up to exhaustion and mania. The Archivists believe it is a warning. They refuse to read about relics during Primus's joor. Obviously, there are some thing between the veil they are not meant to know.
Medics won't come within a ten mile radius of the smelting pits where most of the dead are dealt with. They believe it is a bad omen to linger in places of death, and that the wrath of the deceased can stick to their frames, making other patients lose their lives. This has led medics to make it a habit to remove dead mecha from hospitals as fast as physically possible, handing them off to medical students to carry to the pits. Medical students hardly ever do anything of note with the patients, so the professionals don't feel bad dumping all the potential bad luck on them. The only medics who actively hang around smelting pits are morticians and mecha focused on autopsies. They think lingering around the dead will help them understand the dead. That way, they can better diagnose just what killed a mech. Such medics are usually avoided by the rest who work with the living.
Medics have very sensitive servos. There is a longstanding belief that if a medic is to retire or happens to die, he or she must give up their servos to a younger medic in training. This is to pass on skill, at least in theory. It is also a sign that a medic in training is skilled and worthy of note. To take the servos of an old medic is to take on their legacy. Similarly to the miners, medics take honoring those who came before them very seriously. They will go above and beyond to keep their servos in perfect condition so that whoever comes after them can have the vital sensors that come with a medic's servos. Ratchet is one of the few mecha to not have inherited his servos from anyone. He has also never signed up to have anyone get them after he dies. Most take this to mean he never will die. And considering how long Ratchet has lived, a good chunk of the population firmly believe that Ratchet is eternal.
#transformers#maccadam#cybertronian worldbuilding#cybertronian culture#pre war cybertron#transformers headcanon#orion pax#megatron#starscream#ratchet
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@gaywatch I'm living for this two 👀
#cheng yi#actor#cdrama#deep lurk#chinese actor#lost tomb#dmbj#Zhang Tian Yang#bromance?#mysterious lotus casebook#south wind knows#the lost tomb#love and redemption#dmbj cast#immortal samsara#bromance
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(„• ֊ •„)♡ 🕶️ 🌸
gays (⚆ᴗ⚆) ... I mean guys! (ಠ_ಠ)
stop fucking ( •ิ▿•ิ) ... I mean fighting!! ( •ิ Θ •ิ)
#🕶️ 🌸#mystery of the abyss#重启之深渊疑冢#heihua#黑花#ji xiaobing#季肖冰#ji chen#季晨#hei yanjing#hei xiazi#xie yuchen#xiao hua#the lost tomb#dmbj#dmbj cast#盗墓笔记#grave robbers' chronicles
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