#the crux of the story is the gaming
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I wanna talk about You Boys Play Games Very Well because it is the funniest story I’ll ever read in my life.
First things first: Ling Meng. MengMeng. The best boy. He’s just like me fr his head is full of only video games and food. He also puffs out his cheeks like a pufferfish when upset and that’s just too relatable. Anyway, he’s also super tiny but calls himself Lemon Daddy, and I can’t explain to you how funny it is when he does a face reveal and everyone is so upset and thinks he’s underage-
And Shan Zhu! (His brother’s name is Shan Zha and I know it’s written in characters not English, but in English it’s equivalent to naming one kid Charles and the other Charlie, it cracks me up and the author definitly knew this, okay, they knew-) Shan Zha played one game when Lemon Daddy told him to take things more seriously and he went “…he’s got a point” and became one of the top players. Because someone on a game told him to take things more seriously.
I have a lot to say on Shan Zhu, okay, he is the funniest love interest of all times. First of all, his nicknames include Mango, Mang God (God Mango), Mangosteen, and Apple. He’s called Mango because his name Mangosteen got mispronounced. He started a small account, Apple, because Ling Meng thought Mang God was going to the same school as him and started a tournament to see, and Shan Zhu joined because he wanted the second place prize.
WHAT - you ask - WAS THE SECOND PLACE PRIZE? I’m so glad you brought it up! Ling Meng told everyone it was his nudes, but it was actually a picture of him in the bath from when he was a baby, but yes, Shan Zhu joined a tournament under a newly made account name just so he could deliberately throw the match at the last second and win Ling Meng’s naked photo (which is especially funny because he’s called a walking calculator; he does wildly impressive math all in his head in a couple of seconds and so he deliberately did the math to make his missiles miss, his talent level is off the charts). WHY - you ask - did he do ANY OF THIS? Because he got told by Lemon Daddy to take thing more seriously, then the second time they met, Lemon told him “You boys play games very well” and honestly, who wouldn’t be smitten?
(Also, they made a bet and he did manage to get Ling Meng to try and buy condoms at the school store, so- Look, just read the novel, it makes sense, definitely, just read it-)
But Shan Zha (the most obvious man who has ever existed) and Ling Meng (the most oblivious man who has ever existed) are not the best characters, that honour goes to Xiang Jiao, or Banana, or Guava. Guava is the absolute best character of all time, because he has the biggest crush on Ling Meng yet does absolutely nothing about it. The multiple scenes where he just asks Mango and Apple (which are the same person) if he wants to go pro are very funny, because Shan Zha responds with a no every time, but Guava keeps asking.
Guava has a shit ton of money and uses it almost exclusively to send it to Ling Meng. My favourite part is when someone asks him his hobbies and his coach mentions that he’s been watching a streamer lately (Ling Meng) and Guava says it’s an entertainment streamer (he isn’t really) and says he watches because it’s funny and the coach says “He’s never laughed once.”
Also, Guava asking Ling Meng for his autograph is just hilarious.
Also also, the sex scenes are entirely fruit and rollercoaster metaphors. I don’t know why. But I like it a lot.
So yeah, 10/10, recommend, read You Boys Play Games Very Well, it’s all worth it for Guava being the biggest Lemon fan, and Shan Zhu being the biggest Ling Meng trumpet blower and defender. (Ling Meng is good at everything. Promise, he definitely is, would the extremely biased and smitten Shan Zhu lie to me??) And the chat is pretty funny too. Very good, very funny, so funny, like honestly I laugh so hard every time I read it.
#cnovel#you boys play games very well#ling meng#shan zhu#xiang jiao#the inane ramblings of a madman#long post#novel#listen i realize i didn’t bring it up#but this entire story is interspersed#with incredibly detailed sections#of gaming footage#the crux of the story is the gaming#i probably should have mentioned that#but oh well#better late than never#please read so i can talk to someone about please
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im a little worried with mouthwashing becoming blorbo game that people are going to brush over the horrific misogyny in anya and jimmy's relationship. that anya was worried (and rightfully so given what happened) that jimmy would literally kill her. just worried they'll brush past that bc problematic man fun
#it made me kinda sad when that part of the story was revealed because the crux of the thing is misogyny now#and how jimmy (is that his name--( was actively that while curly was passively#i dont think it made the game any less good or anything misogyny just depresses me lol#look at what could've been avoided had they provided contraceptives smh#thats another thing too it was SO easy to avoid#contraceptives! not being a misogynist!#if only!!#that also isn't a criticism of the game because i get why it happened like it did its just frustrating#maybe frustrating especially because it reflects the irrationality of real life
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What if "Beware the man that came from another world" was a typo and Toby meant to write "Men" instead of "Men"??/j
eeeh, i really don't think so. first of all, it's a near direct callback to the other, gaster related quote, secondly, like i said, there's no reason to "beware of" papyrus. it's one of the first things the game/sans tells us about him. he tries to be dangerous, but he really isn't
#that's kind of his point in the story. papyrus is the moral crux of the game. there's no way to get killed by him.#there's no way to kill him accidentally (killing him is ALWAYS a betray kill)#and his fight is entirely skippable. there's NOTHING that justify killing papyrus morally. only your own perverted sentimentality.#only your hunger for more. more game more story more undertale. whatever the cost#undertale#papyrus#entry log#he's kinda like the second half of sans' judge in that sense. the foot of the moral compass in the game#answered asks
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Hm... i do wish it was normalized to talk about how yes you can have an interesting meaningful story involving characters with ocd coded or intrusive thoughts towards younger characters and it can be an important character trait that doesnt define them or one that is indicative of a set of values etc but you as a fan need to simultaneously be aware of the context of the story. Why do you think i lament being forsaken to like gacha games stories. The choices are made with intent to sell and appeal to an audience that will pay. I just think it's important to keep it mind that, and it pains me to see people who express concern at intentionality being labeled "freaks cuz they thought of that in the first place" i promise you theyre not the freaks for being concerned. So while i do think HE is definitely trying to appeal to new younger audiences with modern teen characters and the use of tiktok, it is important to keep history, audience, and possible further interests in mind too. Well from the bottom of my heart i hope none of the new characters ever get cards like that one hyena aira 4* but it is always good to stay cautious. I dont understand how ppl parrot being "critical of the media we consume" but then not being ok with talking about such fanservice that is undeniably there. Yet i understand reluctancy to admit you're not the target audience, and the willingness to just ignore anything you dont like... i might've been guilty of it myself at points.
#delete later#topic makes *me* uncomfortable but i feel like conversations about it are never really conversations its someone expressing concern-#and someone else jumping in with some caps lock “you need better media comprehension skills if u think x is a shotacon”#well. isnt context awareness of the game's position also part of media comprehension...#yes in universe i can explain x y z things i can very much do so#doesnt mean a certain audience wont project themselves or gain gratification from it as it is#i have been more and more aprehensive of engaging in fandom activities. well you see me talking abt my interests and interacting w a few ppl#but im realising more and more i fundamentally dont like the fandom minded approach to enjoying media#but i do like observing it...#fandoms. like an anthropologist. and then i try to look at stories both as narratives but also as things that have an impact on people#that's the crux of my entire graduation project in a way isnt it. well you dont know im shy to talk about it. but it is#once again delete later
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off coming to steam is cool + interested to see the new content but why r ppl saying off was hard to play beforehand pleaaase
#''where to play off'' into search bar and there it is#n e ways like i said very intrigued by there being new stuff in the remaster + how it'll be integrated bc theres whole new zones and bosses#and how itll change the story bc the 3 zones + guardians are like the crux of the narrative#im interested how you translate such a concise and compact story into something wider#+ mortis ghosts art style nowadays is veeeerrryy different than the one he had when off was released and from the one screen that was shown#it seems the new stuff will have that more cartoony style#so like i said itll be interesting to see how it's integrated. will it fit? will it feel super out of place?#i dunno! excited to find out though#i think the non remastered version will always have a special place with me though. i love you off#OH and im VERY interested to see if they'll change the combat at all. it seems they changed menus and such and OFF having well.#Lackluster. combat. is something ppl have talked about for forever and its genuinely a part of the games identity at this point#would an improved combat system even still feel like off? dunno!#.txt#ALSOOO it'll be really interesting how this game lands nowadays. off was very offbeat (heh) for the time it came out so im interested if#and how the narrative beats land in todays gaming landscape. a lot more games these days have 'wait are we the bad guy?'#moments so who knows if itll strike the same way it did back in fucking. 2008.#god has it really been that long...
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There is something deeply flawed and just wrong with s4 of the harley quinn show and im like. Trying to make a concise point about it but its really difficult to not make this a 20 min rant
#Shitpost#im trying to tldr this but i cant#talked to my sister for like an hour about it lol#the MAIN issue is that its trying to be vbros in a universe that doesnt WORK as vbros#like. A crux of vbros is that. 1. It isnt a superhero genre focused story. It is a boy adventurer hanna barbara cartoon spinoff#Vbros is Johnny Quest before it is superhero genre#And 2. In vbros the paperwork and systems of arching are developed slowly AND inherently work. Because in vbros THE VILLAINS AND HEROES.#ARE. TO A DEGREE. PLAYING A GAME. a ridiculous pretend where sometimes people die and like. If anyone takes it too seriously they are seen#as psychopaths that need to be put down. Etc#the harley quinn show is trying to have the same universe while using the dc universe which has over 80 years of history#and established characters. And it is NOT working#like on a fundamental thematic level#S 1-2 werent that strong. S3 was the best so far. S4 is hot garbage though its such a fucking mess#Another factor is that this show doesnt treat its characters with respect which leads to like#there is almost no engaging secondary cast. It doesnt use its characters well#because it isnt taking them seriously#the only character other than harley and ivy who is taken seriously is batgirl#So a show full of characters has 2 main characters and 1 secondary one#and like. Thats SUCH a terrible design#also the forced joke writing is a mess#and the 'mystery' of this season just shit the bed so hard in the ep that just came out#legitmately making this entire season pointless and. Sort of miserable to watch tbh?#just. Wow. I am amazed at how theyre using so many moving parts and literally none of them are fitting together#even the harlivy feels so forced and nonexistant this season#like their chemistry fucking died#And harleys arc is just so fucking shit this season. Like. Wow it shit the bed hard#i was giving it a chance but this most recent ep. Wow. It was so bad.#I dont think the season can be fixed now
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i hate how difficult making massive projects is when it comes to art i am having the GREATEST idea for a video game but the only way it can come to actualization the way it needs to be to make it work is if i could get it picked up by a triple A studio
#its a third-person post-apocalyptic urban(?) fantasy digital!eldritch horror that#doubles as a cosmic horror in that certain characters *understand that they are in a video game*#with a DELICIOUS twist at the end and all these different stories lining up#and a very specific way where you can have multiple saves of different characters - skyrim style -#and different choices you make and the way they impact the narrative from there on out -#literally bleeds across game files. the crux of the plot is that the 'code' of the universe is corrupted and falling apart and#there are all these glitches and if a character gets 'corrupted' - different versions of them from other game files will#merge with them sort of and they react to the player based on what decisions they made involving that character in a different save#AND THERES A WHOLE PLOT WITH THESE TWO PRIMORDIAL BEINGS AND THEIR BATTLE AS OLD AS TIME (THE GAME ITSELF)#AND HOW ONE OF THEM KEEPS RESETTING THE GAME EVERY TIME THEY GET CLOSE TO LOSING#SO EVERYONE'S MEMORY IS WIPED#AND ITS WHY NO ONE KNOWS HOW THEY GOT TO THIS WORLD OR WHY THEY HAVE CERTAIN ABILITIES/ETC#and theres magic but its like shitty unbalanced magic where people can sort of casually fuck around with time loops and vortexes and#give themselves cool body modifications like horns or wings or something (like character creation!!!)#I JUST. ITS SUCH A GOOD IDEA IN MY HEAD I NEED A STUDIO TO COME PICK IT UP P L E A S E#bungie i am looking directly at you i know you'd do my vision justice#mine#hhhhng#the game is called the spider and the songbird btw and i'm going to rb this post with all the tags to my wip blog if#anyone is interested in seeing more. theres not much on there yet but there will be :):)
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if this keeps up im probably moving to my secondary blog and making it private i cant live with my ass out on the same website where people are making powerpoints about how s*bastian is Always Perfectly Civil when he “debates” and*rs
#can two wretched queens not be at each other's throats?#also see this is the crux of the problem. this is not a Social Website to me#this is the website where im made to see people treating video game characters as their real human friends and not vehicles in a story#i mean he's MY friend. but thats my business
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im so mad the inquisitor's mark isn't actually a mark or shown as such. just a glowy thing in some cutscenes
#one cutscene was like here show me your mark and THEN THEY STARE AT THEIR GLOVES WHAT#i know its a minor detail for a 2014 game to be concerned about but thats like the crux of the entire story maybe put some thought into it??
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when i played persona 5 royal for the first time i felt that it was a great palette cleanser after the dogshit of totk, and now i gotta say elden ring fits a similar bill, and also does certain things better anyways
#elden ring has underground segments but theyre limited and are really kickass#salty talks#this is nothint. im seeing bits and pieces of that mew artbook thing and like.#yeah no botw/totk in an alternate timeline.#they really couldve done a soft reboot thing and been like. hey this is the start of a whole new continuity#that way you dont need to trample over already established lore stuff and whatever#this game has aged like milk outside on a hot day every time something new abt this game is released it just gets worse#anyways a crux is that elden ring feels like it was made by people who had a lot of passion for it and respect the players#also theres a double jumping horse and they handle repeated mini dungeons with much more variety in an arguable more limit gameplay system#persona 5 was a plot palette cleanser and elden ring is a gameplay palette cleanser#also just the sheer level of detail that you may never see that serves to link world details together or provides story suggestions#player model npcs having fully modeled n unique faces is the tip of the iceberg. oooh you wanna check out zullie the witch’s channel so bad#idk elden ring just feels like a much more fulfilling n worthwhile open world game experience. it uses its world sooo much better than totk#not so much botw that one still holds up as its own individual experience- not perfect but does what it set out to do decently#would still love if you could pause elden ring tho. like at the bare minimum please
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just finished episode ignis and i am feeling not so good
#listen i'm a sucker for a doomed hero#but the execution in main ffxv plot feels so cheap#the moments that tug at your heartstrings so deeply#like picking out the photo noct takes with him or prompto helping iggy up when he stumbles once he's blinded#they ring so true and hurt so much because they're continuances of what makes the first half of the plot so damn good#community#teamwork#not going it alone#Gladio's dialogue when their fighting the archaean and he's like listen noct my job is to think clearly for you when you can't#the entire teamwork skill tree#you spend so much time with this core group of four people who are holding each other together as things go to shit around them#and the crux of the plot is that the whims of the gods mean noctis has to go die alone??#it doesn't make sense thematically#if you need sacrifice#have the four sacrifice their lives together#or acknowledge that the sacrifices made thru the rest of the plot mostly happen to characters we haven't spent 99% of our in-game time with#and make the climax of the story our main four splitting the lucii ring's power amongst them to save noct and end the scourge#if the theme is sharing burdens don't drop that in the second act#i know my opinions are definitely colored by the fact that#i spent 70+ hours in-game and completed 80+ side quests and hit level 55 BEFORE i brought the boys to altissia#but for fucks sake. we get more character development after the time skip for fucking TALCOTT than our main four.#it feels so impersonal and such a far cry from the first half of the game#anyway#I'm going to go write more fic now#ffxv#ffxv ignis
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lets play genshim impact part 51
#youtube#lets play#genshin impact#part 51#exploring#battle#fight#quest#competition#story#boat#trip#inazuma#crux#funny#gameplay#gamergirl#gaming#youtube channel#cosnime
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No Church in the Wild
Finding yourself in a new world, you worry that your status as an outworlder will raise suspicion among the people in Teyvat. However, as you befriend the many characters you meet along the way, there seems to be a special connection between you and this world - you realise you worried over nothing. (or: isekai sagau headcanons with creator!reader) Words: 798
Sunlight pours through the gaps in the tree canopy, casting a warm glow on your skin. You expect to see the familiar ceiling of your room when you open your eyes, however, the soft chirping of birds and the faint chattering of squirrels tell you to expect otherwise.
When you sit up to take in your surroundings, the sight that lies before you is not that of your room, but a massive tree providing shade in the otherwise empty plain. Taking in the gorgeous scenery, a glowing teal butterfly catches your attention, leaving a trail of sparkles in its wake.
You soon realise what you saw is actually a crystalfly, a creature that should only exist in -
Oh this cannot be real.
Processing that you've somehow been transported to a world that should only exist in a game is an adjustment, to say the least. Deciding you need to find work if you ever want to live a normal life in this world, you join the Adventurer’s Guild. It pays well and gives you the chance to travel to different nations on the pretence of completing commissions.
When you’re out late at night in Liyue Harbor, you find yourself gravitating towards the Wanmin restaurant. Xinyan looks up from taste-testing Xiangling’s new recipe to wave and call you over. Ever so thoughtful, Xiangling quickly makes you a bowl so you have something to eat while you talk to them. The two of them let you sit down and talk whenever you need them to lend an ear - bless them. Sometimes when you visit the restaurant, Shenhe is there too. She appreciates being able to relax in your company, seeing how you never force her to participate in the conversation while you respond to Guoba's cheerful chirps.
Nilou's dance all but mesmerises you when you watch her practicing a new choreography, perfecting her steps. You only realise you’ve been staring by the time she finishes her dance. The girl stops you from apologising for your rudeness, inviting you to watch her next performance at the Grand Bazaar. From then on, you attend as many of Nilou’s performances as you can, always bringing her water and snacks for the both of you to share while you celebrate another dance well done. There's an especially important performance one day. When you present to her the bouquet of Padisarahs you so carefully prepared, they are the most resplendent flowers that the dancer has ever seen. She almost wonders if you witnessed the Padisarah bloom for the Goddess of Flowers all those years ago.
Of course, being a member of the Adventurer’s Guild, you often have run-ins with Bennett, Fischl, and Razor. You join them on their picnics, admiring the scenery together as you tell them stories from your world. Your friends listen intently while you speak of horseless wagons made of metal and buildings that scrape the sky. It's hard to tell whether they are just being polite, or if they are extremely invested in the concept of electric toothbrushes. Nevertheless, you always enjoy these times you spend together. The weather is always perfect and you never see monsters around, as if nature itself wishes to please you.
Beidou warns you to be careful when you sit on the edge of the Crux, your legs dangling above the water; but she can't help the smile that comes with watching you and Kazuha excitedly exchange songs and poetry of the respective worlds you hail from. Your voice carries an indescribable peacefulness to it as the world seems to bend to your song. A gentle breeze blows through your hair, and you swear you can hear a faint whisper. There's one time you fall over the edge and start plummeting towards the ocean below. Kazuha reaches out to catch you a moment too late; but before you hit the water, a gust of wind lifts you up. The whispering is more apparent this time, almost as if the wind is giggling, teasing you endlessly. Kazuha, seeing your flustered expression, can't help but smile as he thinks, so you can hear it too.
You find Kirara makes an excellent adventuring partner. You often run into each other, sometimes deciding to go fishing together as a break. You opt for a rod from the Fishing Association while Kirara prefers to rely on her feline instincts, jumping into the lake. When the sky grows dark and you're sitting on the beach enjoying the grilled fish you prepared, the courier points out how brightly the stars are shining tonight - as well as how much they resemble your eyes.
In your new life, the people of Teyvat are ever so good to you and you hope for this peace to last forever, but it seems you have spoken too soon.
#sagau#genshin sagau#platonic#this is so embarassing ive never written a serious fic before#xinyan and xianglings friendship means so much to me#sagau x reader#this was literally a yapfest but im putting it out there!!!
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I've been thinking about what it is so specifically about Minecraft roleplay that involves so much sharing of interpretation between creator and audience. And what I've landed on is that the crux of it is something entirely separate from either. There is a third party providing interpretation—that of the "world" (the video game) the characters occupy.
See, there are a lot of different game worlds used for storytelling. For example, The Sims. When a creator tells a story using The Sims, the actions are provided by the game. There's very little that is vague in terms of what the characters are doing. The creator may still provide the characters' thought processes and link everything together for you, but the game is doing the heavy lifting of the storytelling.
Take an opposite example. D&D provides quite a lot in terms of worldbuilding, but most of the story is told via an entirely separate medium: speech. If one character stabs another, the game provides, perhaps, two minis colliding. That doesn't tell you much. So, the creators narrate every aspect of the what's happening, from the characters' thought processes to the sensory impact of what they've done. The actions themselves still leave little up to interpretation because you've heard them directly from the creators' mouths.
Finally, take Minecraft. In contrast to the other two, the actions characters take are often ambiguous. We know if one character hits another, but we don't know what that means. It could be nothing, or it could be a deep betrayal. The same action is used by a QSMP egg to say "hey, I have a sign for you to read" that c!Wilbur uses to violently and righteously beat c!Dream to death in his fantasy. So, in the ambiguity of the action lies a tricky situation. The game doesn't detail what the action is (a tap on the shoulder or a punch to the face), but the creator can't either. It would be a betrayal of their medium to do so. They have only the tools of context and reaction to indicate what an action means. And these are very useful tools! It's clear that when Wilbur beats Dream, it's to be taken with the gravity of a real-world beating.
But because of this unwritten rule that actions can't be clearly stated, Minecraft roleplay creates a story that requires the audience to interpret themselves what, exactly, is happening. They can choose not to engage with this. If two players bump into each other, the audience doesn't have to say what that means. The creator can also choose to state things outright at times. Perhaps when those players collided, it was a hug. But the gift of the medium is when neither of those things happen, and the audience gets to say, "They did that on purpose to be hostile!" Maybe that wasn't what the creator intended with the action, but they kept to the rule—so the story now, uniquely, belongs to the audience to create.
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Seen a few 'maturity is realising that it's not a look of love' videos on Instagram re: 457, and while I do realise it is Not That Deep, I nonetheless have THOUGHTS
The crux of those thoughts is this: has fandom's view of shipping narrowed so far that unless two characters are mashing their faces together on-screen, it's immature to interpret the text contrary to what we assume the creator's intention was?
With this ship specifically, let's start with the obvious: the actors have insane chemistry. This is true whether you see the characters' bond as platonic, romantic, antagonistic, or something else. They are very obviously comfortable and friendly with one another in real life, and this translates into an intense on-screen relationship between Gi-hun and In-ho (and I'm sure this is exactly what the director did want, because, newsflash, this is our protagonist/antagonist duo).
I do think it's valid to ship something based purely off the actors' chemistry, but the comment is obviously referring to the characters themselves in the context of the story, so let's address that too.
There's a clear motivation for the way In-ho stares at Gi-hun, follows him around, and generally tries to insert himself into his life, and this is what these posts are referring to. He's testing his ideology, he's watching how he's affected by the horrific things that are happening around him, and to help him do this, he's ensuring that Gi-hun trusts and likes him. It's important if he wants to prove to him that the world is unchangeable, and humanity irredeemable.
And because of that, it's not the 'look of love'. Case closed?
Well, no.
Because there is so much nuance and depth that you're failing to explore, if a look can only mean one thing.
Because why does In-ho bother? Why is Gi-hun worth his time and interest? In-ho - via the games - has access to resources that far far outweigh the money Gi-hun won. He could prevent him from finding the island forever. He could just have him shot tbh. He's not really a credible threat - at most, he's a minor annoyance, because people need to be paid off every so often to prevent him getting too close.
Just through this detail, we can deduce that In-ho cares, in some way. He is interested enough to want to change Gi-hun's mind, when it would be so much easier to... not. Is it love? It's certainly fascination. And I don't think it can be argued that he brought him back for the VIPs' entertainment and not his own, because Gi-hun was searching for three years before In-ho let himself be found. And even when he's found, it's Gi-hun who suggests going back into the games.
So these stares - yes, he's testing him, but he's doing it because he wants to. They denote genuine interest. How did this guy retain his hope and faith in humanity? How can I prove to him that my view is correct?
And I'm very much not saying that a romantic interpretation is 'correct', because fiction should be interpreted however the audience sees fit, but what is love (in all its forms) if not wanting to know someone and be known by them?
This is even more compelling to me when we take into account In-ho's backstory, which we learn a bit more about in season 2. Because he and Gi-hun are so similar, except in the way they've used their trauma to interpret the world. Which just adds to the evidence that In-ho would be fascinated by this man, be determined to know him and to change his mind.
What I'm saying with all this isn't that 457 is canon, and that anyone who says otherwise is media illiterate. What I'm saying is that the real immature interpretation is one that's surface level, be that interpretation 'uwu he loves him' or 'he's PLOTTING evil things'.
#squid game#seong gi hun#hwang in ho#squid game meta#inhun#457#btw uwu he does love him AND he's plotting evil things#if you even care
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Hi! Just curious. What exactly is that you didn't like about Viktor's arc? I've seen a few people saying the same thing and idk if I'm missing something or I'm just too over the moon about him that my brain has gone smooth haha.
oh no oh no i'm probably going to write like a whole dissertation about this I am so sorry I'm literally cracking my knuckles I have so many thoughts and not all of them I'll even get to articulate here.
Saying this upfront: you aren't smooth-brained for disagreeing with me or liking it. I want to say that outright as I'm a very opinionated person and I am going to state my very strong opinions very plainly.
That being said : I genuinely feel like season 2 needed like... character writing 101 for a lot of these characters, especially the two characters whose names start with a 'V'. I'm so serious if one of my students brought in a story like this, I would (gently) take it apart.
If you don't want to read the whole thing I'm about to unleash, the crux of it is this for me:
Throughout the course of the season, it's very hard to discern how many of Viktor's decisions are his own. He lacks the baseline autonomy that's necessary for satisfying development. The magic of the hexcore becomes a shiny distraction that makes meaningful development impossible. Additionally, season 2 forgets so many of the themes and threads they explored with Viktor in season one explicitly in terms of class and his position on war and weapons manufacturing.
And, like almost everything in season 2, these issues are compounded because his story is done at a pace that's completely lightning-fast and prioritizes the wrong things.
Here's my thesis:
How Does a Man Like Viktor Become the Machine Herald? Arcane's Answer: Magic orb or vague sadness or something idk.
Harry Lloyd said in a season 1 commentary somewhere that one of the main appeals for Viktor is knowing who he is in the game and wondering how you take a man like him, who is so kind and has people's best interests at heart, and see him slowly become the machine herald.
I agree 100% that this is part of the story's appeal for players. And it would be a delight and surprise for non-players.
We... get that very juicy premise ripped from us. We don't see him making decisions grounded in the character they set up in season 1 at all, really. And its very unsatisfying seeing him be rendered a mere victim of circumstance with vague attachments to his past self.
This is not necessarily a complaint about arcane herald vs machine herald (I did not play league and am not attached to the lore) but a complaint that a lot of what happens with Viktor in season 2 seems very unattached to his psychology.
Christian Linke himself said (and I forget where, so I am sorry if I'm paraphrasing terribly) that part of the question he wanted the audience to ask with Viktor is how much of this is really him? Bluntly. That is incredibly silly. It's such an important question that it makes all other interesting questions one might have about him really hard to parse.
That's not compelling. That's a mistake. That's not rooted in character anymore but a vague magical orb.
Here are some questions that would have been more interesting for us to ask, Christian.
How does his desire to tamper out human emotion prompt him to do the unspeakable? What leads him there?
How far is he willing to go to take away human pain and suffering?
Is his version of pacifism really, in actuality, a form of violence?
Will his connection with others be enough to bring him back to his humanity? (this is a question we were not prompted to ask, and if we were, it would have made the final scene (which I love regardless) a lot more satisfying.
What is the root of his hunger for power? How much of his quest is a hunger for power and control over others (rooted in a fractured and tragic sense of self)? and how much is it rooted in his desire to help? Where is that line?
Any of these questions or any other questions we could enjoy exploring with Viktor become tampered with and weakened by the fact that a vague magical entity is controlling him in a vague and unrelatable way.
In short, 'How much of Viktor is still Viktor?' is a far less interesting question than. 'how is Viktor going to act, change, and learn? ' We are forced to ask the first at the cost of the second. He clearly is not fully himself this season.
The Dropping of Themes and Traits
Season 1's exploration of Viktor was multi-layered and fascinating. I feel like we got to see the establishment of a kind-hearted, sometimes awkward yet quite funny, passionate scientist.
I don't feel we see much of any of this in season 2. The stupid fucking orb overrides a lot of the traits we've come to know and love. This would have been cool if done with an ounce of care, understanding, or autonomy.
In season 1, we see Viktor in a position of powerlessness over and over. We see Viktor ignored and looked down upon by those in power both for his disability and, crucially, for his status as a Zaunite.
We're introduced to him as someone who is desperate to prove himself and carve a place for himself. He knows he's brilliant. And he knows he can help people with that big brain of his. That's all he wants. And he wants to make his mark (something I theorize is rooted in his loneliness as well as his ambition)
(Side note: I find a lot of the debate on whether or not Viktor is insecure a little silly because you can be both confident and insecure. He's incredibly secure in his abilities as a scientist, but I fully do believe he places all his worth on his work because he's not as confident in other places - represented visually by him trying to point out his boat when Sky is looking at him in the flashback. A 'don't look at me look at what I've made' type thing.)
Anyways. Viktor is willing to risk his position as an assistant and, honestly, his position at the academy and in Piltover as a whole to help Jayce. This is not just because he's 'lol so chaotic' or whatever. This is actually quite calculated. He knows he will get nowhere in Piltovian society without bending rules, because Piltover was not built for people like him.
"Do you think it was my life's ambition to be an assistant?"
But even in taking that huge step for himself, his new role is complicated.
We see him sit through meetings where his people are talked about like burdens. We see his closest (and honestly only) ally and partner speak over him in meetings and overrule his desires and wants when it comes to the future of hextech in massive ways. We see Jayce call all Zaunites 'dangerous' (I love jayce... don't shoot me please. But we do often forget that this does canonically happen and what makes Jayce so incredible is that he grows from this point)
The moment on the bridge directly causes him not to tell Jayce about what he's doing to himself. Jayce apologizing right after doesn't matter so much as it reinforces one of Viktor's fears: he is alone.
We see his illness, !!!!caused by Piltover's oppression!!!!, take over. We see him and Jayce grow apart. We see the way his loneliness impacts his desperation and the way his desperation impacts his loneliness and we see the way he's so damn afraid and just wants to live. We see how much he wants to help people, and how even though he's tried so hard he never got to achieve that because the limits of this society just don't allow for it.
Season 1 Act one is Viktor taking action for himself. season 1 Acts 2 and 3 are a brutal reminder that no matter how hard he works. No matter how hard he claws. He will always be who he is. And that makes him Powerless in this society. I honestly find it a really compelling storyline in terms of the 'bootstrap theory' and debunking that - but a different topic for a different time!
At the end of the season, he's able to gain a huge amount of power - speaking at the council about freeing his city - through Jayce's platforming and allyship. But at the end of the day it doesn't matter, because what the council is doing is too little too late - people in Zaun are too tired and too hurt - and he gets caught in the crossfire.
Despite all this, Season 2 does not engage with Viktor's being a Zaunite outside of the fact that he returns to Zaun first. But the themes explored related to class and power are gone - as they are with everyone else really.
It makes sense to me that one of the first things Viktor would do when granted a new body and new power would be to go and try to help people in Zaun, but the ambiguous mechanisms of the magic inside him, the immediate divorce with Jayce, and the bizarre way he goes about it don't make this land.
And even the return is rendered sort of meaningless. Where is the personal connection to this place? Why are we given no details related to his past here? Why doesn't he return to somewhere more personal for him?
He speaks in this cold, unaffected monotone. This healing ability seems to be the 'recursive impulse' - so him finally getting to help people just like he wanted feels rooted so much in the arcane influence it becomes murky and strange.
This is more nitpicky, and I'd be okay with it being ignored in the right context - but another aspect of his character that gets dropped is his work as a scientist. His desire to help people not through magic, but through invention. This would have been fascinating. (They try to keep this alive through vague allusions to 'look at what I've created' blah blah but again, so much of it is all ORB)
What inventions would a fully autonomous Viktor who decided to leave Jayce and return to Zaun of his own fruition create? Would they toe the line between inventions of progress and inventions of destruction?
Guess we'll never know!
Speaking of weapons. Let's talk about weapons. Let's talk about Viktor's vehement opposition to weapons not being explored within the context of his relationship with Jayce or outside of the rule that there are none allowed in the commune - which becomes quite meaningless when he agrees to work with Ambessa. Yes - he saw those blueprints on the table. But that's all we get.
Also, the fact that Jayce just unquestionably builds hextech weapons in the finale, and they're used as a good thing and a way to fight off Noxus, makes me want to claw my own hair out. Like - my themes ! Not my precious themes !
Let's also talk about him working with Ambessa. There's no build-up to that decision, not near enough character work to make that believable and considering the way the plot is written elsewhere, I fully believe this is a huge part of the problem of the writer's room dropping the issue of class. The idea that Viktor, the character that they set up, would ever willingly work with Ambessa is laughable. There are so many other ways he could have gotten to the hexcore in his fully evolved form, easily bested Jayce, and evolved. And they did absolutely nothing in the writing of season 2 to make that an interesting or satisfying choice.
An arc is only an arc if there is substance between point a and b. There's no substance here. There's vague orb. There are little glimpses of the pain he's in because of his separation from Jayce. Teeny tiny allusions to him trying to shut down his emotions. That's simply not enough.
You cannot bring a character who values choice and autonomy, whose been made to feel so powerless and is empathetic, to "choice is meaningless" without a deep study of his psychology and pain. Viktor taking away the autonomy of others, inhabiting their bodies. Being super chill with it. Okay. Coo.
Where does his desire for evolution even come from? For real? Because they seem to mistake Viktor's ambition with his desire for perfection, which is something that was never really... brought up? It could be believable that he felt this way. But where were the signs of this? Not just in season 1 but in season 2. He always wanted to help, not make humanity perfect. Because this is grounded in so little emotional logic I assume we're supposed to be satisfied with the idea that magic orb + machine herald form = ??? this ??? like ??? why???
If he wants to create a world where nobody can feel pain or complex emotions of any sort anymore, which is not psychologically where he was at the end of season 1 at all despite all he went through, you have to give us an event (ideally multiple) in season 2 that could break his mind this badly. Jayce killing him could have been this, but it happened so fast and was executed so impersonally that it doesn't work. He doesn't really acknowledge it happened the next time they see each other. Which... would probably be important to do... again emotional logic where?
His entire speech about humanity at the end of episode 6 feels like it's trying to be a catalyst. But it also feels... incredibly generic and impersonal. It felt written to play over a flashy montage of all the other characters fighting. Not for Viktor. If this was Viktor's moment where he finally snaps, we should probably focus on Viktor. And, of course, it doesn't help that he has this odd monotone this whole time, as if he's not fully in control of himself (this is not a rip on Harry Lloyd at all. He did what he was told and did it very, very well.)
Because remember. They wanted us to ask this. They wanted us to ask how much of this was orb. I think because they knew on some level they could not create a compelling enough story to get viktor where they wanted him to be for some reason without orb. That none of this would make sense without the vague spice of the arcane. And guess what it still doesn't.
Becuase people will not relate to a vague arcane influence. Connect to it. We would want to see what actually in his life made him become this. What in his psychology outside of magic orb made him do this? They provide vague tastes of this in the same way La Croix flavors its drinks.
Brought Back Wrong Can Work: Here's Why This One Didn't
I also really hate the trope of killing off characters only to bring them back. And back again. And... again. Because guess what. It takes one of the core elements of the human experience - death- and cheapens it. This for sure happens with Viktor the second time he dies.
But what i do like about bringing someone back from the dead is when you consider how doing so can bring someone back wrong. Or changed.
But because the orb is so impersonal. So bland. Such a vague sinister force that has very little to do with character, it doesn't... work. It doesn't hit. Viktor doesn't really grapple with being brought back from the dead against his will in a meaningful way.
Timing
You can see concepts of a plan, if you will, within this story. I can see how Viktor would naturally go to the undercity after waking up changed with new healing powers. But it happens way to fast. So bizarrely. I can see how he would build a society like this (of course, the power of that is dulled because orb and by the fact that we don't see it happen). I can see how the pain of being rejected and left behind by the only person who made him feel like he wasn't alone (Jayce) could have lead to a category 5 'make me evil' sort of meltdown.
Becoming the Herald, asking Singed to begin the transformation, is the only true time in this show in act 2 (before his final moments) where it feels like he's making a choice for himself. But again, we get so little time with him. To see his emotions. To elegantly point from that moment with Jayce to Viktor's need to transform and in doing so rid himself of emotion (something that they did not expand on enough ) Like oh my god, how much more satisfying would it have been to see Viktor torn apart by his own emotions - in his own viktor way - and to have singed offer him a way out of his pain - and then have viktor take it. There are certain things that should be obvious.
But It's both the timing of and the structure of the story - how quickly we cut between plotlines - that makes this really hard to follow. That makes moments that could be something feel rushed and sloppy.
Let's Talk about Sky
Viktor's guilt over sky was absolutely reasonable to explore, but it was not.... all that haunted him. To make Sky the sole guide/companion to him in the astral/arcane headspace I found to be a bizarre and honestly kind of offensive choice.
Amanda overton said she was used as a "Jayce substitute" essentially. And... why? Literally why. Why would you write a character whose sole deal is having an unrequited crush on a man only to bring her back to be 'the embodiment of his guilt and loneliness' as well as a 'substitute' - it feels... icky to me? Just in a writing women and especially women of color point of view? And it didn't feel true to Viktor's character either.
I think if we actually got to know sky better in season 1, this would have worked because it would have been obvious how different she was, how she was a product of his mind or the hexcore or whatever (the lore being vague here doesn't help...)
Plot Twist because I keep hating on Orb: They Could Have Made The Orb Really Cool
Here's the thing. Magic influence on its own can be used to write extremely compelling plots. Walk with me.
Imagine Viktor wakes up. Immediately knows something's wrong with him. That something inside him is toying with him. Making him see things (visions of not only sky, but maybe his parents, Jayce, Heimer). He wakes up earlier in act 1. Despite his anger, he stays with jayce in order to better understand himself and his powers. All the while, he is haunted by whispers and visions of the hexcore. What if it whispers to him of his own insecurities and failures?
What if Things with Jayce are tense. Jayce has to admit to making weapons again, in an argument leading to more haunting visions from the hexcore offering him an out: emotional numbness. You would never have to feel again Viktor. If you let me in fully, you would never have to be alone again. You'd be more powerful, Viktor.
Imagine Viktor is there during that attack ambessa orchestrated. That he has the horror of witnessing Jayce wield his hammer in a genuine attempt to defend himself and the people he loves. He sees first hand how hextech is being used for destruction in a way that horrifies him.
Imagine him being accused of being a part of it because he's a Zaunite - humiliated in some way. Publicly. Imagine the emotional trauma of this resulting in a falling out so devastating he embraces his visions of the hexcore - gives into the numbness. And only then leaves. With the hexcore... he feels better than he has in years. He hopes he can give the gift of this to others. Now he is under orb influence, but now the way he's gotten there is more satisfying to me at least.
Now imagine him fighting the orb influence in key moments. Imagine the color in his eyes coming back. Imagine Viktor's relationship with the arcane being more of a dance than a vague entanglement. Imagine its influence haunting him in the same way Jinx's visions haunt her. Imagine it being personal rooted in his character.
Old Man Viktor
Listen. I am the old man Viktor connoisseur. I love him. I love the idea of him. I wrote a whole fic about him, during which I had to spend a lot of time with the story. It's sort of... very much impossible to make much sense of?
I'm not mad at the fact that it's an obvious retcon. Honestly, because I think from a storytelling perspective, it worked a lot better than most of the decisions they made this season.
But I'm not a fan of (shocking) how little time we spend with him. How little chance we get to understand his motivatons. And also. What the fuck he said to Jayce to make Jayce's first line of action killing him? In my fic, I made it that Jayce needed to shoot Viktor to get the hexcore out, so he could communicate to viktor without influence. But that felt like heavy lifting I shouldn't necessarily have to do for something so important. It also doesn't feel like a compelling or satisfying question to make your audience have to wrestle with.
The Final Scene
Want to say upfront I am not one of the people who did not like Jayce's speech.
I was quite moved by it. And aside from the perhaps out of place mention of the illness brought on by Piltover which I can understand the criticism for, I felt it was beautiful. (I am disabled btw)
That being said. I think i'd be a sobbing mess on the floor if the themes Jayce is presenting in his speech were more present throughout season 2. Because we really don't see this enough - the desire for perfection.
I'm also not one of those people who thinks Viktor's insecurities weren't present in season 1. To me, they were and were obvious, but not enough in his motivations and actions in season 2 to make Jayce's speech land like it could.
I really loved Jayce's arc in season 2. Him immediately embracing Viktor after he woke from the goo was surprising but felt right. But I wish they had more genuine conflict rooted in their conflict in season 1 that would allow their final moment to land even harder.
I really liked the final scene, and it made me an emotional mess. But weirdly, I'd almost like it as a short film removed from the context of the season two, which says just how little Viktor's arc this season contributed to the moment.
Final Thoughts
I'm so sorry I went so in-depth. I just love him as a character and feel he was very much not done justice.
We can attribute some of this to the lack of time. But when you know you have a lack of time, you need to write with that in mind instead of trying to do it all. And ultimately, I found a lot of scenes this season a waste of precious time. They had so many characters alone contemplating something intangible or alone and trapped for episodes. They didn't plan this with the care and precision needed to pull it off.
I also want to note that I know I say here a lot that there's a lot they needed to make "more obvious". This is not because I'm stupid. But when you're a writer, you need to know what to highlight and what you can leave vague so you leave your audience exploring the right nuances and asking the satisfying questions.
Anyways umm. The end. Holy shit, I'm so sorry I wrote so much.
#i literally typed this in a caffine induced frenzy#oh my god its so long kldfjashdlkfjsd#im sure there are things i missed or did not explain well#ask bee#how many times can i hate on orb#SDKLFJD#its not even an orb#i know this#if someone reads this whole thing they deserve a cookie or something#see this is why tumblr might be a problem for me actually#no character limit DKJFHSDLKF#if you keep reading this could very much be like a do you like the color of the sky situation#where you have to just keep scrolling and scrolling#god i need work to start back up again KLDFJSHDFLK#side note one of my twitter moots got a strawpage anon that was like#you hate his arc you must hate viktor#which is so funny because#i literally love him so much#that's why i hate his arc KLDFJHSD#one thing i do like about viktors storyline and i still dont think it fully works#is how many of his principles he clung to even under magical influence#at least at the start#bee talks arcane
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