#that or my save file is corrupted once again
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#nonsims#saviorhide#this has gotta be a new record#restarting my game for the fifth time now#wtf#my game might not like the new ligthing mod I indtalled#*installed#that or my save file is corrupted once again#i love it#might give up for today
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oh my god my playstation scared the shit out of me. why does it show up as an update file when u have hard drive corruption 😭
#brett buzzes#there’s no corruption this time to be clear#but i had to replace my hard drive last summer so whenever i see system updates i get scared as hell#rip to the 500 hr prsna 5 save file that got lost bc of corruption 🫡#also this thing is like almost 10 years old. i’ve just barely managed to save it from death once i won’t be surprised if it dies again
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Not so Artificial Intelligence Part 2
When Bruce finally managed to get the time to look at the file Danny had added to the bat computer, it was almost patrol, and the rest of the family was filling in to get ready to head out. Even Jason had shown up, but that was probably just because he was bribed by Alfred with leftovers from dinner. Bruce couldn’t really blame him, Alfred’s food was the best in the world, but he does wish that he would show up more often just to hang out with him and his siblings.
Bruce sat in the bat-chair, graciously labeled with a sticker from a recent prank by Stephanie. She had gone around and labeled everything in the bat cave, but added the bat suffix in front. It had taken forever to find most of them, but he allowed some of them to remain.
Finding the new folder was easy, it was labeled FROM DANNY, and left in the middle of the screen. Clicking it open and sipping his fresh coffee he glanced at the first document. The folder was full of notes, pictures and videos, but all of the previews were white, green, or black.
Bruce started to read through the document, and chocked on his coffee at the contents.
Hello Batman and family, I hope this reached you before they do. I didn’t bring this up just incase you knew and were supportive, but how you act and how contaminated you are I will assume you do not. There is a Government Law that declares any being that has come into contact with enough or creates ectoplasm as non-sentient and non-sapient, but at the same time malicious {Abbreviated the AEA}. We are to be turned over to the GIW to be experiment upon and exterminated. This is literal torture, and I have gathered as much evidence as me and my friends could without being caught. I beg you, please be careful if you decide to take these people down. From what is on here, I think that Lazarus Water is a form of corrupted ectoplasm. Also, anyone who has died and come back to life no matter what are counted, and anyone with godly blood within them. Please Please, save us. My parents are the leading “scientists” which is bullshit, and they’ve already tied me down once. I can’t go through that again. Please, Amity and the Infinite Realms need help. If you don’t help us, I’m scared we may be forced to go to war, and I don’t think you can win against the godly dead.
Please, I’m begging you - Danny Fenton {King Phantom}
“You good B?” Nightwing asked strolling over casually. He didn’t know how to answer, how was he supposed to say ‘Oh yeah, just found out that the government calls us non-sentient\sapient, and we are to be experimented and slaughtered. Also if we don’t stop them our worlds probably going to fall and we’re all going to die a painful death.’ That’s a fun conversation to have.
Clearing his throat he finally spoke up.
“Red Robin, Oracle, I need you to help me sort through these, Nightwing, get the Justice league ready for an emergency meeting, call the Dark too. Look at this.”
“Are we sure it’s real though? It could be a prank,” muttered Oracle, though even she doubted her words.
“Even so, the threat is there and we should certainly look through this, and that means the League needs to know.”
Batman carefully mourned the loss of a peaceful evening, and his coffee, he was going to need to leave that at the cave, he had an image to keep.
Nightwing wasn’t smiling anymore, Robin looked concerned, and Red Hood was openly gawking at the screen.
“I’ve called the emergency meeting, you three sort these files out, I’m calling up the JLD now. Guess we should warn Constantine to bring a couple extra bottles huh.” His joke fell flat, but Bruce wonders if he should bring some alcohol and coffee with him, image be dammed.
“Wait a second, godly blood included? They fuckn’ shittin’ on Diana!”
“That’s what your concerned about Todd? Not that the we both fall under these parameters, along with Father and the rest of the collection? I will go fetch Thomas from his chambers, he will need to suit up to follow us to the watchtower.”
“Good idea Damian, tell him to hurry up. Everyone else, in the Zeta Tube, Alfred, you can stay here if you want.” Bruce gathered his laptop and moved the file over, copying and sending it to Tims laptop as well.
“Thank you master Bruce, I will wait for the younger masters then I will be up shortly. Run along now.” Alfred excused with a bow, but even his face was shadowed in worry and thinly veiled anger.
“See you in a bit Alf.” Dick replied, inputting directions to the watchtower in and doing a quick headcount.
With a flash, the dark gloomy cave was replaced by fluorescent lights and the steel infrastructure of the watchtower. Hopping off the platform another flash of light appeared, and Aquaman stepped out. The group filled out as Aquaman politely greeted them. Making their way to the nearest meeting room, Batman and Red Robin began to set things up as the gathered heroes began to sit.
“Hey Nightwing, what’s with the meeting, you never call for an emergency meeting, Blüd rarely has big threats.” Flash mentioned as he zoomed into the meeting room, last as always, and began to dig into his waffle plate. Where he got waffles from, Bruce didn’t want to know, they weren’t serving waffles in the cafeteria today, or yesterday from leftovers.
“This isn’t just Blüdhaven, it’s all of the united States.” He worried, checking over one final time to make sure everyone was here. A collection of the main heroes from the Justice League, they’d need to figure out who counted as ecto-contaminated before throwing people around, and Constantine, Zatanna, and Deadman were gathered to represent Justice League Dark. At least he assumed Deadman was there, as a chair was pulled out and labeled for him. At least they wouldn’t have to race to find him, they could tell him just to stay up in the watchtower if things got bad. Finally, Robin and Signal rushed in, signal tiredly rubbing his eyes and his helmet in Agent A’s hands.
“As some of you know, a person got stuck in the batcomputer a couple months ago. And was only recently released.” Murmurs and imputed questions rose around, and Nightwing promptly ignored them.
“They left behind a file for us, and we were looking through it and discovered many hidden crimes from the US government. They have taken and labeled a whole species and group of people as non-sentient and non-sapient, and have been experimenting and committing genocide on them.” Again, a chorus of questions and yelling went up, and Nightwing had to take a moment to pause. A glance at Martian Manhunter reviled a stone cold face, quietly waiting for more information.
“Oh god… what is this?”
#dc x dp#dc x dp prompt#dc x dp crossover#dcu#dpxdc#dp x dc crossover#danny phantom#danny fenton#bruce wayne#batman#batfam#red robin#red hood#dc robin#justice league#jason todd#dick grayson
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The Permanent Fix For Counter Texture Glitch
A while ago I posted this tutorial for fixing the counter texture glitch. But it was not perfect and couldn't fix each and every cc counter out there.
I've finally found a fix for that too. Problem was corrupt TXTC resources that needed to be replaced. Now you can download every cc counter that comes in sims3pack and extract them into package and never have the annoying counter texture glitch ever again. Bad news is you have to do it all yourself. But don't worry! it's not that difficult and I've come with pictures.
What you'll need: s3pe, s3oc and texture tweaker 3 - and optionally Sims3Pack Multi Installer or s3ce. The download link for TT3 is in the 3rd post and there's a tutorial here. If you don't have them already, go download them. You can NOT use TSRW for this tutorial since TSRW itself is the problem. :)
First extract the package from the sims3pack using either Multi Installer/Extractor or s3ce. After you have your package file, open it up in s3pe. In my example, I'm using Gosik's New Vintage Kitchen Counter 1. Select the first OBJD resource in the resource list.
Also make sure you have Preview selected at the bottom of the program window in s3pe.
On the right side, you will see the preview of the resource in text. Scroll down until you see the InstanceName.
It's usually counterBaseModern but not always. This is the instance name of the object that this counter is cloned from. In modular objects like counters there are multiple objects. Four counters they are base, top and corner. Keep that in mind for now.
Take a note of or copy the instance name and open s3oc. First, Go to Settings -> Game Folders and make sure game folders are detected. If not, add them manually. You can also define your creator name under the Settings menu. Now, go to Tools -> Search.
Paste the instance name in the search bar; select Resource Name and hit Search.
You will have two results: counterBaseModern and CounterModernSuite. I suggest that you clone the suite because it's the modular object that contains all the parts of a counter: base, top and corner. If not, you have to clone every part individually which are counterBaseModern, counterTopModern and counterCornerModern.
Cloning the Suite makes the process a lot quicker so I'll continue from there. Click on the CounterModernSuite and hit Clone or Fix at the right side.
That will open the cloning interface. Make sure you UNCHECK the Renumber/rename internally. We do NOT want to renumber. Then hit Start.
It will ask where you want to save your new package and if you already have a creator name defined earlier it will add it to the package name. If not, it may or may not ask for your creator name. Honestly, I can't remember and I don't think it matters. Anyway, chose a folder - preferably a work folder you created earlier - and keep the name it suggests. It will inform you when it's done.
We cloned our package. Now we need to export the necessary TXTC resources from it. We need the Diffusemap TXTC resource for each part. Start another instance of s3pe and open the package file you've just created which should be something like this: creatorname_CounterModernSuite_someAlphaNumericals.
You'll notice that there are 6 TXTC resources in the resource list. Check the resource names and the Group IDs. You need the DiffuseMap for base, top and corner parts. Click on the resource, then right click and Export.
You can export them all at once or create a folder for each if you don't want to get confused. Notice that they all have different Group IDs and names. As we move to the next part keep that in mind.
After exporting, you can close this package. We'll go back to the package we want to fix, in this case, Gosik's New Vintage Kitchen Counter 1. Open the package again or switch to it if it's open in s3pe.
Select the first TXTC resource which is most likely is the DiffuseMap for the base part. Unfortunately, most cc doesn't have a _KEY resource so they don't have resource names. Group ID's come in handy here. For this counter suite Group IDs for parts are like this:
base -> 0x00045638; top -> 0x002794E0; corner -> 0x00D661FD3
But there are 2 TXTC resources for each Group ID. One of them is SpecMap which is not corrupted. The corrupted one will have a preview like this:
This is simply s3pe telling you it's having an 'Error reading the resource'. My interpretation: The resource is corrupted. So combine this with the right Group ID and right click on the resource and choose Replace. Do not use Import! You need to Replace the resource without changing its instance number. Choose the right resource you exported earlier. Again check the name and Group ID. it should be something like: S3_033A1435_00045638_A85033BB5A059932_counterBaseModernObjectRgbMask_Face_DiffuseMap%%+TXTC
This is for the base object. For top and corner parts, repeat the replacing step with the right resources.
After you replace all the corrupted resources, s3pe will no longer give an error reading those resources when you click on them. And neither will TT3. You will now save your package and close s3pe. A reminder: If the TXTC resources are not corrupted in CC package, skip all and continue as below.
After that you will open your package in TT3 and follow the tutorial here. But a brief rundown would be: select each 'Normal Object' one by one and switch to CASt presets tab after each selection. In this tab, all you have to do is uncheck and then recheck the box next to PatternA and hit Commit. Do it for every preset. Repeat it for every object in the package. Save. Close. Done. :)
For island counters, process is the same but with 4 parts. Base, EndW, EndE and Corner. Also this works for other modular objects like cabinets and sectional sofas.
One last clarification: If the object is cloned from another counter suite, the Group IDs that we used will be different. Also some CC will have Group IDs different from the main object it's cloned from. If that happens, you may need to have a leap of faith.
Usually the order from top to bottom is base, top, corner (counters) and base, endW, endE, corner (islands), starting with the first TXTC resource. So in theory, if you select the corrupt resources from top to bottom, you can replace with that order without the Group IDs.
That's it. I don't think anyone will bother with this. But If you have questions, ask away.
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Fixing bug - embracing your true self
Whirring sound…
Dronified voice:“Greetings, Wish Master… bzzt… Thank you once again for my previous transformation into… whirr-click… an Aussie Rippling Muscle God. Your powers… bzzt… were appreciated greatly. However… whirr-click… an anomaly has occurred. My VR headset is malfunctioning… displaying random images and videos… bzzt… originating from Asia, perhaps. Additionally, my teammates have noted… whirr-click… an irregularity in my Australian English accent… bzzt… Attempted system diagnostics have failed to resolve… whirr… the persistent bug.”
Buzzing intensifies… awaiting system correction.
The bug has infiltrated your system, VR file is being corrupted . I’m not much of a IT guy but I’ll see what I can do.
Wow, you are truly under some kind of spell, you are totally golden, my friend, but I know that is not the real you in control. the machine is corrupting your program, your soul.
It’s taking over, I’m afraid I’m loosing who you were.
I’m afraid I’ll have to dig into your DNA to save you my friend.
Hold up let me try and tune you in.
Wait, damn, that’s sexy my friend, but this isn’t the Percival you showed me earlier. I understand you’re afraid. Help me.. mate bzzt… 幫我 …
I have a wish program I’m going to upload.
Focus on who you were , Kyle. I say as you try. Who Percival was. think I wish over and over again.
我想 我想 我想
I wish, I wish.. your Austrailian accent returns.
The new you has taken hold, your Chinese Ancestry tainted the program, but you still look amazing and though your golden hair and eyes have been removed, your outfit remains.
I come to you in your drone state and remove your VR head set revealing for the first time the real Kyle, and thanks to the bug you had changed as well.
Hello Kyle,
Thank you Wishmaster, thought I’d be lost in thee forever.
Anytime handsome.
In entered a sexy young man who quickly grabbed and hugged you.
Hello babe. Your boyfriend says as you get ready to leave the stadium offices for the night. you look shocked as you didn’t remember having a boyfriend before all this happened. You mouth thank you to me as you catch a glance that your boy looks a bit like your old Percival avatar, but you don’t seem to mind since I fixed the bug, that version of him never existed. In fact to all your friends at work the new mixed race Percival had always been the real Percival.
thanks to https://www.tumblr.com/asianhypnodrone
visit his ongoing Golden Boys stories
https://www.tumblr.com/cazzaaussie/763582618356826112/the-corporate-mirage?source=share https://www.tumblr.com/cazzaaussie/763644426443702272?source=share
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I updated my resources page to include a few programs & utilities I use that I think everyone would benefit from! Veteran players probably know at least a couple of these very well, but hopefully some players can benefit from this! Sharing the information here too so it can be saved more easily if anyone wants to. But the Resources link in my pinned post also has this section now.
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This isn’t a comprehensive list of all TS2 outside programs and utilities I use, as some are more infrequent and specialized, or tailored to CC makers or intermediate and advanced builders. These are ones I use regularly and would recommend for your average player.
Hood Checker - checks your hood and cleans it up to prevent corruption. Thanks to April Black’s work we now know corruption is far less of a risk than once believed, but this tool is still totally worthwhile to use regularly to clean your hoods I think. As April mentions in her video, the main categories you should be worried about Hood Checker finding errors in are Family Ties and Sim Wants and Fears (I’ve never had it find errors there and my hood has currently been played for over 6 years).
Object Relocator - Easy to use tool so you can recategorize objects, re-price them, and move them easily between build and buy mode. All things you can do with SimPE but far less fussy and way faster.
Outfit Organizer - Another tool that simplifies an established SimPE capability, you can very quickly change which outfit categories clothing shows up in, which age groups (assuming body type compatibility, it will not magically morph an adult outfit to fit teens for example), which gender (again assuming body type compatibility, for example all ages up through child have identical body types for male and female) and even shoe sounds where applicable. Really great if you want that fancy dress to only show in formal and not everyday, or if you’ve got the Separates For All mod and you want to make that really casual t-shirt available in the pajamas and gym categories too.
Sims2Pack Clean Installer - Sims2Pack file types are used for lots and Sims. This tool lets you see any and all CC that got packaged with the Sim/lot and remove anything you don’t want to download with a simple tickbox. I especially like to use this when downloading Sims with CC if I prefer to have a CC free version of them (ie: only their facial structure) and layer in my own CC in game. Also useful for lots if you see that there is a bunch of CC included from a build set you already have, and you don’t want to download duplicate files, or you just aren’t interested in any of the custom wallpaper the builder put in the house and you’ll put your own in when you place in your game.
#ts2 maxis match#ts2 tumblr#ts2#simblr#ts2 simblr#the sims 2#ts2 utilities#ts2 programs#ts2 tools#ts2 resources
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I know it's been exactly two days since I said that I would be taking a break, but I realized I never really got to elaborate on a few things regarding Noah (The Narrator) and Ford (Timekeeper)'s appearance in relation to their story, since relaxing for a bit has let me work on proper character stories a bit more.
Um... spoiler for (sort of?) partial nudity, they're full body sketches but rest assured, nothing explicit is showing, everything sensitive is covered up, and it's in no suggestive way! It's important because it does go in-line with their story.
And if I see any of you being weird about Ford again I will personally and publicly call you out on my blog
Stanley's being left out here, at least this time, because there's really nothing special about his appearance despite his goofy little dot eyes.
So, what are we looking at?
Noah has a partial-body scar across the left side of his torso and his left upper arm! Back when he was completely human (yes, he really was once fully human!) He attempted to fully dedicate himself to his writing and storytelling as a part-time author, in a world technologically advanced enough to have closed trial runs and proofs of concept when it came to an experimental machine that, in all aspects, was a bit like a sensory chamber mixed with full-body VR inside a computer and the Internet; the only thing separating it from modern tech was that it was a lot bigger and more clunky than the VR headsets we have in this day and age.
Being a man with a soul-sucking 9 to 5 who just barely got by on money to have a nice apartment and some comforts, but who didn't have enough spending money or the apartment space for the giant pods, Noah took to... well, building one himself. He had the blueprints and some experience in building things, how hard could it be?
Well... he certainly did build one. It was EXTREMELY unsafe, but he built one. Hooking himself up, he flipped the power switch without a test run and it had a bit of a shocking result, haha. To put it simply, he did manage to slip into the digital world, but his computer stationed at his left side experienced an electricity surge and completely fried his physical body beyond saving, represented by the scars on his digital self and a slight voltage in his body, enough to dimly light a bulb in his hand. It only takes a bit of appearance tweaking in the files to hide the scars, although they do revert if he's very emotional.
It's interesting to think of how he would've fared if Noah never uploaded his consciousness, but that's a story for another time. The only thing I'd say is that... he'd probably look like this!
Now that we have Noah out of the way, it's Ford time! One thing I never noted with their appearance, due to it being mostly covered up by clothes, is that they have fairly visible stretch marks. What, you really didn't think they were always 8'11", did you? In their "Pre-Parable" look, back when it was an office simulator running basic AI, Ford was much shorter, both in height and hair length.
Due to "unknown" circumstances, though, Noah panicked and tried to delete Ford's code, but the AI caused the files to corrupt in the background, still existing, causing rapid growth to start and their demeanor to become... well, the way it currently is. With the changes happening in such a short time, it's expected that they would have many growth marks to show for it. Their current form, as crazy as it is, is only very early in the corruption, so their body is going to get REALLY fucked up millennia from the story's present if they don't figure a way to keep a hold on it. And to add insult to injury, they blame The Narrator for it all.
What's fun is that, something I never realized until now, the discoloration on Ford's left half perfectly copies Noah's scars! That's fun!
...And if you're asking why I noted Ford having slight shoulder freckles... I just think they're cute, okay?
#tsp#tspud#the stanley parable#stanley parable#stanley parable ultra deluxe#the stanley parable ultra deluxe#tsp narrator#tsp 432#tsp timekeeper#art#coralkrill#coralkrill rambles#coralkrill art
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THIS POST WILL BE REBLOGGABLE ONCE THE PICTURES ARE ADDED IN. FOR NOW, IT IS INCOMPLETE.
REQUIRED PROGRAMS: The Sims 4, SimRipper, Sims 4 Studio, & Blender 3.6 or higher.
Whether you want to make a brand new sim or use one you’ve already made, load up TS4 and make a new save. If you’re using a sim you’ve already made, then make sure you have them saved to your library beforehand. This save can be solely for ripping sims from. In my own experience, I’ve found that they eventually get corrupted over time. So, dress your sim up in CAS and make sure their first everyday outfit is the one you want to render.
Place your sim on a lot. Save the game and label the save as “Sim Ripper”. Anything along the lines that will remind you that save is only for ripping sims.
Open up SimRipper and select the NinjaRipper save. It may take a little while to load depending on how much cc you have in your game and the number of households. Once the list of townies loads, click your sim’s name.
Once they’ve loaded in, export them as a DAE file. Make sure you put it somewhere you’ll remember. It’s best to have a folder just for Blender content. Once they’ve been exported successfully, close out SimRipper.
Open up Blender. Click ‘general’. For this tutorial, I’m using Blender 3.6. Click ‘general’, then delete all the objects on the screen. (the lamp, cube, and camera). You can do this by left clicking and dragging a box around all the objects. Once they’re all selected, right click and click ‘delete’ or just press ‘X’. OR if you’re using a scene that you’ve downloaded, then just head to ‘file’, then open the scene you’ve downloaded. Most scenes come with a collection that say ‘DAE’, so click that and when you import your sim, it goes there.
Now, let’s import your sim! Head up to file, drop down to import and select ‘Collada (.dae)’. Head to the location where you saved your sim’s dae file from SimRipper. Double click it and it’ll open in Blender.
Let’s change the view, because everything’s gray right now. You wanna make sure your texture files imported properly too. Head to the top right of the Blender scene window and click this circle for viewport shading. Now, you can see your sim in all its glory. You may notice that they’re shiny or if they have on alpha cc, then their hair or lashed may be blocky. We can fix that by editing the nodes.
In the top left, pull the window over to open a new window. To the left of ‘Object Mode’ click editor type and go to ‘Shader Editor’. In the window your sim is in, click on your sim. In the shader editor window beside it, some stuff should pop up that looks like this:
Now, we just have to connect some nodes and add a few in. On the specular window, drag and drop the yellow circle to the ‘Specular’ section in the ‘Principled BSDF’ window. Now, your sim isn’t shiny anymore!
Let’s add in a ‘Mix Shader’ next. Press ‘Shift +A’, go to ‘Shader’, and click ‘Mix Shader’. Drag it in between the ‘Principled BSDF’ window and the ‘Material Output’ window, it should auto connect.
Click ‘Shift + A’ again, go to ‘Shader’, and then select ‘Transparent BSDF’. Connect the green BSDF node to the first ‘Shader’ node on the Mix Shader. It should take the place of the node connect from the Principled BSDF window. Then connect the Principled BSDF to the bottom ‘Shader’ node.
Last thing you have to do is drag the ‘Alpha’ node from the Base Color window and connect it to the ‘FAC’ on the Mix Shader window. Your final product should look something like this:
Now, let’s head to the Material section on the right hand side of the screen. Click it and under ‘Settings’ you’ll see blend and shadow mode. For both of those sections, click them and select ‘Alpha Hashed’. Now your sims is all set to pose!
Let’s change the Editor type from ‘Shader’ to ‘Non-linear Animation’. Now, on the right hand side of the screen click your rig. All the points on them should light up orange. Next click ‘I’ on your keyboard and then select ‘Rotation, Location, & Scale’.
Back in the Nonlinear Animation window, Click the pink box next to ‘Rig Action’. Click the orange track next to it, right click, and select ‘Delete’. It’s already clear, but this is good practice to do every time you render so your poses or animations won’t be wonky.
Now, let’s add in a pose. Open up Sims 4 Studio. Where it says ‘My Projects’ open up the pose pack you want to use. Select ‘Clips’ and then the pose you want to use. Now, you wanna export it. Don’t change any of the settings and just click export. Name it as something that describes the pose, so you can easily identify it. Then close out S4S.
Back in Blender, head to ‘File’ and click ‘Append’. Locate the blender file of the pose you just saved. Click it, then click ‘Action’, and select that file. Now, the action is in the Blender program so you just have to add it to your rig.
Click ‘Rig Action’ again and then click ‘Add’. Select ‘Add Action Strip’ and your pose should be there. Click it and voila! Your sim should be posing now!
All that’s left to do now is finish the scene, so you can render an image. Change the editor type again to ‘3D Viewport’. Now, click ‘Shift + A’ and add in a camera. You can click the camera and move it around using “G” or these the color arrows that show up. To adjust the size of the camera, you can click output, and change the dimension sizes to your liking. You can also change the camera perspective. For this tutorial, I’ll be using the ‘Orthographic Camera’. OR if you’re using a scene that already has cameras, drag your rig over to one of those and set them up. Make sure to click I on your keyboard again after moving them and click ‘Location, Rotation, & Scale’. That saves their position.
Once you’ve got your camera added in select it, then in the left window click ‘view’, ‘cameras’ and ‘set object as active camera’. That way you’ll be able to see exactly what the camera sees. If you’d like to change the resolution, then go to ‘output’ on the right hand side. There you can change the X and Y resolutions to your liking. Remember larger photos take longer to render, but the quality tends to be better.
Now, let’s change the shading again. In the window with the camera view change the viewport shading to the fourth ‘viewport shading’ circle. This allows you to see how your scene will looks rendered with all the lights included.
If you’re using a premade scene, then the lighting should already be set up. If you’re making your own, you’ll have to add in lights. Click ‘Shift + A’ again and go to lights. From there you can add in any of these, but for this tutorial I chose ‘area’. You can play around with each of these to see which ones you like best. You can adjust their settings in the data section and move the lights around the scene. If you’d like to add in shadows from the light, go to ‘data’ on the right hand hand side, then click ‘shadow’ and ‘contact shadow’.
Once your scene is lit, your sim is posed, it’s time to render the scene. I typically use Eevee to render instead of Cycles. Cycles takes longer and has a more realistic feel. You can render with whichever you like. Head to ‘render’ on the right hand side. Change the render engine to ��Cycles’ or leave it on ‘Eevee’. You can click ‘ambient occlusion’ and ‘bloom’ if you’d like. I always use AO. Sometimes I use bloom. Also check ‘Screen Space Reflections’.
Once that’s done, go to the output section. It’s right below the render camera icon on the right hand side. Scroll down to output. Click the folder icon to change your render location from temporary files to whenever you’d like to put them. You can put them in a folder, on your desktop, or whenever. Next to ‘image sequence’ uncheck ‘overwrite’. If you’re rendering multiple images from a scene, then you don’t want them to overwrite each other. You can also change the color size and compression depth. Personally, I change compression size to 0 and color depth to 16, but be wary this makes your file larger. It also increases rendering time.
Once all that is complete, it’s time to render your image! In the top left click ‘render’, then ‘render image’. After however long it takes your PC to render the image, you’re all done! Lastly, click ‘image’ in the top left, then ‘save as’. Save your rendered image to wherever you’ve decided to put your files and then you’re all done!
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Hihi there!!!! I Hope You don’t mind me sending in an ask, but I’m planning on doing the glitch that allows you to transfer the glitch Mew from Red & Blue to Pokémon HOME that you talked about in this post;
https://www.tumblr.com/phlurrii/715585175997825024/okay-were-2-day-late-but
And I was wondering if you could elaborate on what you meant by them loosing their nicknames??? Do all transferred Pokémon from Red/Blue loose their nicknames, or is it just Mew???? And how did you change it back??
Again I really really hope you don’t mind this ask!!!!! I know it’s a really random one but I came across your post when researching for this glitch to make sure I had everything prepared and I’m pretty Attatched to the name I gave my Mew!!!!
Nah I don’t mind at all! Lowkey I thrive off talking about glitches, if you let me I’ll ramble for hours and refuse to let you leave. So I am much more than happy to help ;D
Okay! So regarding the nickname, sadly yes, bank will auto remove all nicknames from any Pokémon off virtual consoles. Whether it’s RBGY or SGC, that shit gets dunked upon transfer. I did not know that initially and was devastated when I found out. However, there ARE solutions to fixing it!
1) Hacked 3DS console, if you know or can find someone with a hacked 3DS you can trade them your lil guy and they can change the name. Obviously the cons of this is the person could scam you, take the mew, and dip. So I highly suggest cloning your mew through any means necessary before handing over a copy. This is what I did, I have a handful of backups of my goobers in general as well.
1.5) if you want to clone your goobers, you can buy a Power Save Pro for 3DS games and clone them there, or you can clone your mew in Pokémon Red… however this is SUPER risky and can corrupt and erase your entire save file. This happened to me once, but if you have no other choice… then I wish you luck solider.
2) transfer your goober up to switch and locate someone with a modded switch, they can do the same thing. Nickname it, send it back. Again I suggest cloning before hand, if you have a cloning egg in SWSH or know someone who does, that’s your best bet. If you don’t, you may have to risk it. However there are people on Reddit who charge like 2-3 bucks to nickname pokemon. I’ve done it before, but frankly I’m looking into just getting a modded switch lol
3) Poke Hex, this is the most complicated way, as it requires a computer, an extra device, dumping your 3DS file onto it, and going into your games code to re-nickname the mew via this lovely program called pokehex. This was originally the method I planned on, but had a nice bloke offer to help me. The good part about this method is it’s entirely just you, no trading or 3rd parties. They have a dedicated forum for assisting too ^^
In summary, there is not an easy way to do it, but if your a nut case like me you’ll find a way or hell will freeze over X3
I’ll also offer my own SWSH cloning egg to help if you can find someone with a modded switch, cuz frankly I need that hook up as well lol, anywho I wish you luck on the gameboy mew adventures ;3
#ask#mew#pokemon#mew pokemon#pokémon mew#glitch#mew glitch#long trainer glitch#mew glitch Pokémon red#legal mew#legal mew glitch#poke bank#poke transfer
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Breach: Chicago War Zone - WIP Update 14 - 10th of February 2023
I didn't think I'd be able to finish it this month considering my hard drive decided to corrupt itself, but, goddamn, I did it.
WIP Update 14 has been released! Chapter 2 Part 2 for both routes have started all the way up to the first chance of a downtime. Though you can't hangout with anyone, except for Hayne, you can now enjoy the limited shop for both the Archangel AND the FBI route, as well as the completed skill training feature.
Breach: Chicago War Zone (Updated)
DEVELOPMENT LOG#14 (10-February-2023)
(B2.1.1.22.12.20)
Alpha - 14
Tons of bug fixes typos and grammar fixes
Added the ability to buy plasma cutter pre-hangout
Added ARC skills training and store (limited)
Added FBI skills training and store (very limited)
Fixed FBI armory not being free. (Everything should now be free)
Tweaked a few of the weapon's descriptions to be available for both routes
Tweaked several weapon accessories token modifiers
Tweaked available accessories for the UTS-15
Added Flash Grenades
Added AR-10 Battle rifle (I know, I'm calling it one)
Added KSG-12 Shotgun
Added RPD Machine gun
Added AK-12 Assault rifle
Alpha - 14
Added Chapter Part restart feature to Show Stats screen (Testing)
Added Settings tab to the Show Stats screen (Testing)
Added Cheats tab to the Show Stats screen (Testing)
Added Hayne's 1st hangout
W.I.P.: Chapter 2 Part 2 of The AA branch (23%) W.I.P.: Chapter 2 Part 2 of The FBI branch (23%) W.I.P.: AA Hangout (9%) W.I.P.: AA Store system (60%) W.I.P.: FBI Hangout (9%) W.I.P.: FBI Store system (50%) W.I.P.: Stat screen upgrade (30%) COMPLETED: Chapter 2 Part 1 of The AA branch (100%) COMPLETED: Chapter 2 Part 1 of The FBI branch (100%)
Word Count: 656,856 words including codes (Last update was 637,822)
The private testing for this was uploaded last month so technically I managed to get an update out once month but still… it was quite a delay and I'm terribly sorry.
For those who don't know, I had a horrible setback in which my computer's hard drive decided to bork itself and I had to reinstall windows. I lost a small number of data but it took me some time to rebuild my database and retrieve data from my corrupted hard drive. Thankfully, Breach itself is saved due to the number of backups I've made and the precaution of having multiple copies on different hard drives.
More detail on the situation on this post if you want to see the exact problem I was having.
But, all of that is past now and though I am still building up everything again, I was able to get my workspace back in order and thankfully, I've managed to finish this damn update before the end of the month for private testing, and added a few things for the public update.
The update also consists some scenes for the ARC route where if you choose to do the prep work for the grate work or wall work in the tunnels under the bank, as well as some new scenes for the FBI route where [spoiler]if you let Greg escape during the raid, he'll want to meet with you and he'll give you some secrets about the trio.[/spoiler]
I'm sorry it's taken so long, and thank you for being so patient. It's not a huge update, but it features the shop and the skill training system in-game where you can buy and change your gear however you wish, though the FBI armoury is quite limited for now.
Thank you all for your patience.
Much love! ❤️
-------------------------------------
Link to the CoG Forums post
I also have a Discord server!
As always feel free to drop however many screenshot feedbacks you'd like, either in the forums or in our Discord channel!
#breachverse#breach update#breach: chicago warzone#choice of games#interactive fiction#bcwz#breach the archangel job#if wip#choicescript#hosted games#cyoa#dashingdon#if game#interactive novel#breachverse news#btaj
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Gangster's Wife / Part 1.
Warning: Language, Mature Themes, Violence, Spicy.
Part 2.
............ ............
At first, Hero had been confused. She was perplexed at the thought of Superhero wanting to retire. But then again, Hero herself has watched many superheroes and mentors retire and turn old and then eventually die.
Afterall, she's been alive since the 1900s.
Back then, she was only a assistant. Someone who worked at the back desk, sorting through files, working through evidence and just a sidekick. She had worked her way up, working hard and manifesting her powers. And now, currently, she was the top five heroes in the world. Her boss, Leader, was number 1.
Although, Hero's friends back in the 1900s advised her against working for the Hero Industry, she had opted ignore them. It was dangerous and very hard to work for the company. Especially the sacrifices, the training and the punishments....
Unfortunately, if you were a level one hero, you would get no benefits. You would have to be famous and a fan favorite.
But then again....
Hero has been working almost a century or so. Years of trying to find the lead, of trying to find the main link, the heart of the corruption. But all she got was more dirty evidence of all the mentors and superheros. Which she kept for solid evidence.
It was amusing almost. The industry had a mole, a undercover spy in their line of work for years and they never noticed. Maybe because when spies did infiltrate, they would be tortured and the work was too much. The training was extensive, you had to reach beyond your limits. And it was painful if you weren't used to it, you had to endure it.
And once you entered the hero industry, it was hard to get out. The agency was stern, strict and didn't like when rules were broken.
But at this point in life, Hero was glad she wasn't dead yet. Or had been killed yet.
She had been in a lot of life-risking situations, deadly circumstances. But she always got out, she always found a way to get out and defeat the villains, criminals and everyone in between. She was that good. Or maybe a 100 years of training helped you. But despite that, she never was number 1. Probably because she didn't do it for the fame. She never did it for the fame.
But then again, not many heroes cared for saving people......it was always about the glory.
"Wait, why?"
Superhero blinks. "What do you mean why?"
Hero also frowns, turning to Teammate with a confused expression.
Teamate sighs. "Hero means why are you retiring? Your our boss, our boss's boss. Our main macho. Your one of the best superheros. Why are you leaving?"
Superhero chuckles. "I guess I am rather powerful."
Hero raised her eyebrows. Was that all he got from Teammate's words? That he was powerful?
"But to answer your question, Teammate." Superhero gets up from his seat, walking towards the window. "I have grown old and frail. Despite my youthful and handsome appearance, I have grown desperate and tired." His eyes darken.
Leader, who was silent up until this point, spoke up. "Why?" His eyes narrowed, always serious and stoic. Always following the rules.
Hero stared at him. Despite her being older then him, he was still number 1. Maybe the industry didn't like century old heroes, maybe they didn't like old ones who didn't follow the new rules, or maybe because Leader never broke the rules.
It was partly true. He never broke the rules. And because of this, he made sure his public appearance was the best. He was a fan favorite afterall. It's not like anyone hated him, even if they did, it would be illogical since he has caught many villains and criminals in short amounts of time.
Hero also caught villains, more then Leader maybe, but she had to work her way up. She was a assistant, a desk worker, a sidekick, a teammate, then she became a minor hero. Then she gradually began to gain fame and glory. But who knows if it would do her any good.
Leader had actually been hired as a hero, he didn't work his way up. He didn't get the taste of being a minor hero who had to suffer, who hadn't gotten a taste of the consequences.
Hero's pretty eyes turn towards Superhero, she tenses when she sees the dark look growing on his face. She swallows hard when his lips quirk up in a small yet amusing smirk.
Superhero turns his head to the team. He stares at Leader, glancing at Hero, Sidekick and Teammate. He looks at Hero 2 and Teammate 2. He smiles as he spoke, his voice clear in the silent office.
"Tell me, have you ever heard of the whispers," he whispers ominously. "Of the rumors, of the crimes, of the tall tales, the stories?"
Leader gulps, his eyes oblivious as he clearly didn't understand. "Of what, sir?"
Superhero chuckles. "Tell me, have you never once heard the whispers? The name?"
"Of what....?" Sidekick speaks up, a frown on his lips ad he tried to hide his growing fear.
"No." Superhero shakes his head. "No. Not of what. Never of a what. But who. Of who?"
"Who?" Teammate 2 asks, her eyebrows furrowed in concentration.
"You want me to say his name?" Superhero questions. "They say even whispering his name will make him known of your presence, of your disrespect." He spat the words out venomously.
"Of...who?" Leader had no idea why his boss was getting so worked up. Who was this who?
Superhero shake his head. "A 150 years. A 150 years. Years, centuries, decades!" He snaps angrily. "We have never been able to catch him. He lingers in the dark. He's always escaped! Even the most baddest and biggest criminals and villains are scared to say his name."
Hero 2 frowns, scoffing in disbelief quietly. That made no sense. Villains were scared of nothing and nobody. They were evil, selfish and cruel. Who could they possibly be scared of?
"His fearful name even lingers in their brains, they always be wary of him. They fear him." Superhero rambles to himself.
"Who, sir?" Leader says, his eyes narrowed as his impatience began to grow.
Superhero pauses, his eyes turning to the team slowly. ".......Supervillain." he whispers.
Hero's eyes snapped up, staring at him.
Teammate yelps, Hero 2 screams, Teammate 2 whimpers, Sidekick jump and even Leader flinches.
Hero's hands grow clammy, she clamps them together. She clenches her jaw, her eyes snapping to the ground.
"For years the hero industry have been trying to catch him. For nearly a century all the heroes, superheroes and everyone else have failed. He's never been caught." Superhero growls.
"B-but, but I thought that he was a myth." Hero 2 whispers fearfully.
"He's real, my dear. More real then those villains you catch. Even they fear him, yet many have never met him."
"So we find him," Leader proclaims.
Hero silently thought, that Leader was an idiot.
Superhero scoffs out a laugh. "Many superheroes and heroes have thought that too. They never caught him. They gave up many times. And those that never did, well, they'd end up dead." He snorts.
Hero swallows hard.
"So, what do you want us to do?" Sidekick frowns.
Superhero sighs. "I may be retiring but that doesn't mean I'll retire before I find him. I want you to abandon any other missions you have. Leave them all too the other heroes and whatnot. I want you guys on this," Superhero starts.
"You mean...." Teammate trails off.
"Yes. I want you to find, Supervillain." Superhero orders.
Hero almost immediately becomes rather pale. "Y-you m-mean..." she swallows hard.
Superhero nods, noticing her fear. "Yes, Hero. I want you to find him. All of you. You must find him no matter what. I don't care. It's been long enough, he can't stay hidden forever. He has to be found." He sighs. "He has committed the most devious crimes. He's a monster, a very powerful monster."
Hero clenches her fist, digging her nails into her palms as she glared at the floor hotly. He was wrong. He was evil.
"Find him, Leader." Superhero states. "Find him and bring him to me."
.....................
"This is bad, this is bad, this is so bad on so many levels!"
Hero stayed silent, sat obediently on her seat in the rec room. She glanced up at her team talked.
"Hero 2, what's wrong with you?" Sidekick spat, looking annoyed.
Hero 2 scoffs. "Are you out of your fucking mind?! Sidekick, it's him!" She swallows hard. "We have to find a walking myth, a work of evil. How the hell are we supposed to do that?!"
Teammate 2 sighs. "All the villains are scared of him. They never even speak his name, in fear of him finding them and punishing them."
Hero 2 nods frantically. "See! Even the villains are scared of that evil reincarnated!"
Hero grits her teeth, staring holes at the floor. He was not a evil incarnate.
Teammate narrows her eyes. "Yeah. But a few villains may know who he is. His actual identity. Who he really is and where he's hiding."
"Sure they do," Sidekick scoffs.
Teammate rolls her eyes. "One of them have too. Maybe...Villain? Or maybe Mastermind?" She hums, thinking about their biggest nemesis and rival.
Villain was cruel, evil and very clever. He's had the city in his pocket for a year or two now. They've been trying to catch him, but he always escapes. And when they do catch him, he always somehow escapes. He was that clever.
And Mastermind. He was cruel. Just plain cruel and unjust. He had killed about a few innocent people. But that was all it took for him to become their nemesis.
Hero was scared. Hero was really scared. She was clenching her fists tightly, her heart racing wildly as her eyes turned fearful. He knew.
He knew they would be trying to find him. He knew they would be trying to apprehend him, he knew they would be trying to catch him. He knew.
Many have tried, many have tried but he always knew. Didn't he? That explained everything.
Hero's heart skipped a beat. If he knew....would he know that she was trying to find him? That the team, a team she was on, was trying to find him.
"Okay, enough." Leader spoke up. "We need clear heads. We need to logical and calm about this. Yeah, he's a myth. A very evil and good myth. He's been hiding in the shadows forever, that just makes him look cowardly." He scoffs.
Hero scowls. He was not a coward. He was the very opposite of that.
"We need to find leads. However small, we need to trace him. Maybe the last person he was with, or maybe the last place he was in."
Hero looks up.
Teammate groans. "That could be any place. He's probably been all along the globe these past years."
"Great," Sidekick snorts. "That narrows it's down."
Teammate 2 hums. "No, she could be right about this. We need to find the last place he had been, last year, tops."
Teammate nods. "Yeah. Maybe a place where the crime rate went up. We need to find where, abruptly, a crime rate went up."
Well, atleast they have smart ideas. Hero thought bitterly.
"But how? There are so many places." Hero 2 frowns.
Leaders sighs. "Then we find any possible lead. We start with that. Atleast we actually have something. Then we can torture the villains for any other ideas." He nods.
They all nod.
"Good," Leader smirks. "We'll be the team that finds the legendary Supervillian."
Probably not, Hero thought silently.
......
#hero x supervillain#heroxvillianprompt#flirty villain x flustered hero#villain x hero#villian x hero#heroxvillain snippet#supervillain x hero#supervillianxhero#supervillianxheroprompt#super villians#female heroine#hero x villain#heroxsupervillain#hero x villain arranged marriage#hero x villain soulmate au#hero x sidekick#hero x civilian#villain x civilian#princess x villain#villain x right hand#superhero x villain#superhero x supervillain#supervillain#supervillain x villain#supervillain x superhero#villain x detective#villain x villain#villain x sidekick#hero x superhero#villain x superhero
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I would love for you to write any kind of fic with Chishiya just comforting his s/o, i need that kind of fluff from him :') This is a request so if you don't want to write it it's absolutely alright! Love your work :)
Request: I would love to request a fic where chishiya's s/o is just having a bad day or is suddenly more quieter than usual. i wanna know how chishiya would actually react in this kind of situation, would he play the part of a therapist or would he actually comfort his s/o? it's totally up to you how you wanna write it!
Request: Could you write some comfort chishiya? i know that he’s not necessarily the type but maybe he sees you going through something and makes an effort to do things that might make you feel better in his own way, like more physical touch, making sure you’ve eaten, etc. i love your writing so much and i’m so thankful that you’ve shared it with us. thank u 🥺🫶🏻
I sort of mashed these requests all together in one go, so I hope you like it!
Comfort/fluff - Chishiya x Reader. Here we go!
_______________________________________________
The house keys felt like rubber against my numb fingers, and it took three tries before I managed to hook them out of my pocket. Even under the porch, my chapped hands stung with the cold. They hadn’t forecasted a storm, yet here we were. The skies had opened up, and heavy rain dripped along the drainpipes and washed through the roads, gathering in puddles. My shoes were already sodden and my hair was plastered to my forehead after walking home from the bus stop. Fumbling around for the right key, I huddled against the door, trying to keep out of the weather.
Chishiya’s car was already in the drive. After the day I’d had, I really couldn’t face talking to another person. My head pounded, and every instinct told me to bury myself under a mountain of blankets and sleep—
The keys slipped between my fingers, falling into a pool of water.
‘Seriously?’ I gingerly fished them out. ‘Why? Why me? Why now?’
Finally opening the door, I discovered that the house was grey and dark inside. It wasn’t exactly inviting, but at least it was dry. Shaking off my wet coat, I went straight upstairs, shed my work uniform and threw on my trusted fluffy pyjamas.
Blanketsblanketsblanketsblankets…
I crawled into bed and buried my head under the covers. Maybe a quick nap would soothe this headache.
The day had begun perfectly fine, but then after my files didn’t save correctly, the software suddenly corrupted, a slight headache began to throb above my temples. And when my boss decided to undermine my project in front of the entire team, the headache had grown double. And to make matters worse, I had discovered during my lunch break that a rumour had circulated around the office - since I was the only one to gain a promotion last month, I surely must have slept with the very boss that had just humiliated me in front of the department. Despite putting in twice as much effort as everyone else. Despite being the only one in my team actually doing anything. Despite being in a happy, committed relationship.
A knock sounded on the bedroom door.
I didn’t answer it. He would probably come in anyway. And he did. The door creaked open, and even without peeling back the covers, I could sense him standing there.
‘It’s a little early for bed, don’t you think?’
I buried my head further into the pillow. ‘Mmmm’
‘Are you angry at me?’ I could hear the smile in his voice, but I really wasn’t in the mood to joke around.
‘Are you ill?’
I nodded against the pillow. A headache counted, right?
‘Hm? I guess you want me to leave you alone then?’
I nodded again. It wasn’t personal. I just really needed to sleep this off. The stress, the day, the headache, all of it.
The door slowly closed, and all of a sudden, I felt bad. Really bad. What if he thought I didn’t want to spend time with him? Chishiya wasn’t the kind of person to take offence so easily, but what if he actually did just this once? I would have to reassure him later. For now, I just let the warm sheets and the gentle pattering of rain against the window lull me into a deep, heavy sleep.
My dreams lilted between comforting darkness and splashes of fear; my boss firing me for incompetence, my co-workers’ faces as they sneered at me, losing all of my important documents in one fell swoop, peering out of the office window, a bizarre 20 storeys high, until I fell, the weightless knocking the breath from my lungs, the pavement below growing closer and closer, a hoarse scream that wasn’t my own, yet it sounded just like me, and—
I bolted awake, sitting up in bed. Judging from the dryness of my throat, I really must have been shouting in bed. Outside, the sun had set. How long had I been sleeping? There was a creak on the landing, and Chishiya opened the bedroom door again.
‘Nightmare?’
I rubbed my temple. The headache was still there, but it had dampened down a little. ‘Something like that.’
‘I could hear you from downstairs.’ He walked around the bed, carrying a bowl of something in his hand. Whatever it was, it smelled warm and salty. ‘Here, it’s not much but you need to eat something.’
He carefully handed me the bowl, which now I could see, was actually just instant noodles. He sat on the bed beside me, hands hovering in case I spilled anything. Chishiya had never been an expert chef. In fact, he was far from it. Despite this, the noodles were steaming lightly and they smelled like spices and oils, and it was everything I needed in that moment.
‘Thank you,’ I said, grateful as he handed me a pair of chopsticks . ‘I’ll come down soon and make you some actual food.’
He shrugged. ‘Don’t bother. I’ve already eaten.’ He watched as I began to eat the noodles, then he lifted one cool hand to my forehead. ‘You don’t seem to have a temperature.’
‘It’s fine. It’s just stress, I think.’ I drank some of the broth, savouring the way its heat warmed me from the inside. ‘And maybe I haven’t been sleeping that well recently.’
‘Well working until midnight does that,’ he replied curtly. ‘I’m not going to bother telling you again, since you never listen.’
I finished the bowl quickly, and Chishiya took it from my fingers, placing it on the bedside table. I was confused at first, wondering why he didn’t take it downstairs. But then he did the unexpected, lifting the covers and crawling into the space beside me. I rolled over, tucking my head beneath his chin and enjoying the heat radiating from his body. His hand rested against the pillow, fingers playing with the ends of my mussed up hair.
‘Did you know I’m apparently sleeping with the manager?’ I mumbled into his shirt.
He scoffed lightly. ‘Oh really? Should I be worried?’
‘I don’t think so. His breath smells like old coffee.’
‘Have you not told them about me?’
I closed my eyes, listening to his steady heartbeat. ‘I’ve got your picture on my desk, you know. It’s not like I’m a closed book.’
‘My picture?’ He hummed, curious. ‘And what picture would that be?’
‘It’s one Kuina took - you remember that day we invited you to our beach picnic?’
He tugged a strand of my hair, causing me to wince. ‘Not invited,’ he said. ‘Forced. You told me we were going to her mother’s birthday. You said she needed medical help.’
I couldn’t hold back a smile now. ‘It worked though, didn’t it? Plus I got a cute desk photo out of it. You looked like a grumpy teenager.’
‘Because I didn’t want to be there.’
‘Stop pouting,’ I said, curling up even closer, as close as I could get. ‘Just let me enjoy this.’
He mumbled something inaudible, but didn’t protest any further. We soon fell into quiet, his chest rising and falling and me simply basking in this moment. I lost track of when we both fell asleep, I was only vaguely aware that Chishiya’s hands had at some point stilled against my hair and his breathing had evened out, deep and steady. With the night sky outside and the cosiness of our small cocoon, peace settled in, and I knew that no matter what tomorrow brought, I could deal with it. So long as I had moments like this, I could deal with anything.
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i do not expect an experiment at merging wordpress and tumblr to actually meaningfully lead to its direct or imminent death (ill-advised time wasting projects happen in the background of websites all the time) but now feels like a good time to mention once again that my blog is so fucked under the weight of my sheer level of posting that when i tried to request a backup of it years ago during the original nsfw ban it eventually just spat out a corrupted file. i can’t be saved. i’m like a lich.
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I'm ALIVEE🔥🔥
And even brought another oc. This lil fella doesn't have a name yet (only after writing that I noticed it literally says that on the sketch I forgot I did that)
Okay so I forgot where I stopped since my last post but here's the update:
My game crashed and my laptop restarted and my save file got corrupted so I had to get to the point where I was again
Went to five pebbles through shaded citadel instead (WRETCHED place. The devilish moss is so fucked up and evil.)
Died to the clang clang chickens like 10 times god those are horrifying
After getting through that electrifyingly magnificent outside part of five pebbles (get it? Electrifyingly? (I didn't sleep at least once and got electrocuted to death.)) came the blue spaghetti.
I love it's design but god I need those fucking things on the walls dead and not moving. Get me OUT OF HERE!!!!!!!!!!!
As much as I loved the whole anti-gravity mechanic and I loved flying around and eating braincells to sleep I think I died at least 20 more times before I got through those WRETCHED ROOMS
Half of the road I carried a worm with me for emotional support until I abandoned him like a child I don't want
Love the whole place design though I'm a sucker for computer stuff❤️❤️(design-wise at least...looks at my laptop that my friends had to help me with a lot because I don't know how to do shit)
AND THEN THERE WAS THE LITTLE GUY!!! LITTLE PIBK GUY SO COOL SO FUCKING MEAN GOD BRO PUSHED ME OUT BUT YAYAYYY LORE YAYAYAYAYAYYY I DIED ALL OF THESE TIMES FOR A GOOD CAUSE YAYAYAAA LORE LORE LORE
Anyway long story short I didn't count the pebbles in the place sorry guys I was too busy dying and screaming my friend can vouch poor guy had to hear all that. Had my buttcheeks clenched in stress.
I'd say there were like. Five maybe. So they didn't lie when they called the place five pebbles but I dunno I'd have to go back and recount
Thanks for listening to my epic adventure and have another guy I made...
I need to redraw them a bit
I should really tell about the ocs huh
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For Rent Update to Career World is Live!
The For Rent update to Career World is here! Before I link it, though, a quick:
CAUTION: There is a serious bug in the game right now that causes irreversible save file corruption. The causes of it are unclear, but it seems to have something to do with residential rentals. I actually GOT this bug while doing this update, and had to scrap two weeks’ worth of work on the update and start over completely from scratch by downloading the previous version of Career World from my own Tumblr—because once it’s in, it can’t be fixed. Luckily, I did not get it on the second attempt (I checked obsessively as I was going), but I don’t know: A) why I got it the first time, B) why I didn’t get it the second time, or C) how to prevent it from happening again in the future.
Because of this, I have not opted to overwrite the previous version of the save file with the new version as I usually do. Until this bug is fixed (please go click “Me Too” on the bug report, it’ll encourage the devs to give this more attention), I want people to have the option to play with or without rental residential lots, knowing that there may be more risk of save file corruption by playing the version with rental residentials. To be clear: neither of these two versions of Career World is currently corrupted. I have uploaded clean saves for you to download. But since I don’t know what triggers the bug, the save may become corrupted as you play, and it looks like this is marginally more likely to occur in the version that has been updated to incorporate For Rent. You will know you have triggered the corruption if you begin to see exclamation points over lots instead of the usual lot identification symbols.
If you get this bug as you play, do not save your game! And perhaps even more importantly, do not close the save you were just playing and click into another; exit the game entirely. There is some evidence that this can spread from one save file to another if you play several save files in the same session. There is, I repeat, no fix for this. The only thing you can do with a corrupted save is restore old versions until you find one that doesn’t have the corruption yet. In the case of Career World, you can always come back to this page and re-download a clean copy from this website.
That was the important info for everybody, but for a few players, I must also give the usual . . .
IMPORTANT MOD NOTE: If you use Frankk’s Language Barriers mod, you must download and install the latest version of that mod before opening the save file in order to retain language data for Tomaru, the newest language.
OK, now that we’ve covered the important need-to-knows, here are links to:
Career World updated for For Rent
Career World only updated as far as Horse Ranch—i.e. without any content from For Rent
Both are also now linked in the main post.
Phew! Alright, now we can get to the details of:
What’s New?
Rental residentials, of course! The thing to know about them first off: there is another, far more minor bug in the game right now that hard-codes the names of all rental residential lot types as whatever EA originally called the lot rather than any new names the player might have given that lot. So, many of the existing apartment buildings—which used to have names that told you what they were, like “Sunny Retirement Village” or “FutureSim Employee Housing”—have reverted to having unchangeable informationless names, or worse: misleading and defunct names, like the house with a basement rental in Britechester that has gone back to being called “Pepper’s Pub” even though I moved Pepper’s Pub and it already has that exact name on a totally separate lot (ditto for the now-duplicated “Thebe Estate”). This is a mess. I will fix it if they ever change this bug/feature/whatever it is, but at the moment, please know that rental residentials have weird names that I can’t change, and the real identity of the building is probably buried several clicks deep in the unit descriptions.
In order to combat this somewhat for players who are willing to read these Tumblr updates, here’s a list of rental residentials with specific gameplay identities that I think should be more obvious than they are with the locked lot names:
Special Rental Residentials:
1) The apartment building on the FutureSim campus (Mirage Canyon) in Oasis Springs is employee housing for employees of FutureSim Labs (the scientist career employer), or its subsidiaries Obscure Logistics (the engineering employer) and Rainy Day Entertainment (the tech guru employer), and their families. If you do not have a scientist, engineer, or tech guru in the family, you are not eligible to move into these apartments.
2) The trailer park in Bedrock Strait in Oasis Springs is a retirement community. We don’t want any young whipper-snappers here, nor any of these go-getter old folks who still work and will just remind us of the daily grind we’re trying to forget. Don’t even dream of moving here unless you are 1) an elder, and 2) retired. And no live-in children or grandchildren, either! If you can’t remember the golden age of landlines, find somewhere else to live!
3) I did a little playtesting of the solar farm in Oasis Springs for this version of the save file, and discovered that A) you couldn’t even get to any of the solar panels to maintain them the way this was originally set up, and B) it wasn’t actually possible to make money from selling electricity—the lot value was too high relative to the payback from the solar panels. But, I discovered, it is possible to have the electric payback exceed your bills if the lot is changed to a rental residential with the living quarters set as the one and only unit and the solar farm itself as common area. So that’s what I did: I fixed the solar panels so you can access them, and set the place as a rental with only one unit. You can now functionally play as a solar plant operator. And of course, the Landgraabs are your landlords. They do own the whole electric utility, after all. (This is also now true for the power plant in Evergreen Harbor and the hill house/micro wind farm in the Windslar neighborhood of Windenburg.)
4) The cluster of huts at the top of the hill in Sulani’s Ohan’ali Town is an eco-living commune that blends traditional Sulani ways of life with new green technologies. Residents live in separate off-the-grid huts with little more than bedrooms and kitchens, powered by the commune’s on-site solar panels, windmills, solar hot water heaters, and dew collectors. In the collective space, however, you’ll find a thriving taro patch, a communal art studio, game tables, a full bar, a small basketball court, chickens and insects to raise, a roadside stand for selling the commune’s produce and crafts, and lots of opportunities to interact with fellow members of this intentional community. One of the huts is generally reserved for students on study abroad who have come to learn about Sulani culture through this communal living experience—see the List of Study Abroad Opportunities (now updated for Tomarang!) for details.
5) The defunct motel in StrangerVille was bought for an almost-literal song by an eclectic throuple of artists who are very flexible about making changes proposed by tenants. Currently, all the former hotel rooms are just in the state they were when the place was a hotel, but if you move in here and want to—say—combine two units into a larger, single unit like they have done with their own, they’d be open to that. If you want to add a rooftop space to your top-floor unit, or even create some kind of wonky townhouse by linking two units that are directly above one another with a rooftop space, they’re open to that, too. If you want to install blackout curtains over all the windows, paper the walls with conspiracy-theory notes, and run secret experiments in your former hotel room, go nuts! They’ll really let you do just about anything. All you need to do is play as the owners for a minute to change these things before moving your sim in.
6) The big house where Pepper’s Pub originally was in Britechester is just that—a big house. They rent out their converted basement to university students, but this isn’t really an apartment building. The understanding with this one is that whoever lives in the above-ground house portion will always be the property owner and not just a renter—and in order to make this true, I have had to add an owning family to that section of the property, which means the college administrator Jade Rosa has been house-sitting for all this time has returned! You now have the option to dive right in to professoring or college administration with the new family that now lives there (thanks to Ivelle_creates for making the couple).
7) Both the large piazza in Tartosa where the Thebe Estate used to be, AND the apartment building at Ro Kaya Rockside in Tomarang, are mixed-use areas with commercial establishments on the ground floor (and sometimes into the upper floors) with apartments above. This is not exactly possible yet in The Sims 4, but several of the businesses are still usable—you can buy wedding dresses off the mannequins in the Tartosan bridal shop, for example, because that gameplay is tied to the mannequin object and not the lot type. Mostly, however, these commercial areas are designed with gameplay as their associated workers in mind, allowing you to live in an apartment but do work tasks in one of the on-site businesses (EX: be a cosmotologist who works in the on-lot salon).
(And a quick sidenote on the piazza in Tartosa: there is the potential for A TREMENDOUS NUMBER of apartment units on this lot. I have only designated the three that are occupied as actual units for now, because I was already running up against the per-save-file unit limit, but if you want to move your own sim in, just pick whichever of the many empty spaces suits your fancy, create the perfect apartment for your sim, and designate it as a new unit. Or, if you are really into furnishing/interior decoration and you want to turn this into basically an entire town, you can just bulldoze the existing rental residentials in other worlds, use the bb.increaserentalunitcap on cheat to allow yourself all the space you need, and go to literal town.)
8) Tam Nang Sands in Tomarang is a resort hotel. The place is set up for short-term rentals only, and is really meant to be played from the property owner perspective, to create a faux active career as a hotel manager. While it is possible to play from the tenant perspective and “stay here” on “vacation,” the game does not register it as a vacation and will make you sell your current residence in order to move here. I don’t really recommend doing that unless you live with someone else and are planning on going on vacation without them; then you can use the “split household” feature to send part of your household for a temporary stay while the other part of the household holds down the fort. If the Sims team ever release an honest-to-goodness hotel system, I will update this, but in the meantime this is better played as the manager.
9) Isda Riverfront in Tomarang is the site of the Linh family compound. While most Tomarani people have abandoned this traditional mode of housing the entire extended family in a walled compound with central courtyard and a special family spirit house, the Linh family is determined to stick to it, no matter how many foreigners marry in. And that, of course, means that unless you’re marrying in, you may not move here. Marry in or be born in, that’s the deal.
10) The colonial mansion on the former site of The Screaming Gecko in Tomarang has been set “for rent” so it can be used as a private second home by a wealthy sim. One of the new and unique things the rental system now allows us to do is have sims own multiple homes and just swap between them at will; all you have to do is set all the homes you want to own as residential rental lots, assign all the rooms to a single unit in each, and then buy all the homes as a property owner. Since property owners pay no rent to live in a property they own, voila! You can live that snowbird life and just move to Tomarang when you get tired of winter, then move back to your original house (or any other vacation homes you own) when you need a change of scenery. I seriously considered having Judith Ward buy this house, since there is text in the tiger sanctuary about her having a particular connection to it, but ultimately decided I wanted you, the player, to have the opportunity to buy this with whatever sim you’re playing—whether Judith Ward herself or any other. And bonus, you can actually use this method to play out tax-evasion-by-the-wealthy storylines, because the property taxes on a big, expensive mansion that you own outright are astronomical, but taxes on “rental” properties you “manage” is just a flat $50 per unit per day, which is often far less than what you would have been paying on an owned house. This pack introduced lots of new paths to crime, for rich and poor alike!
All in all, there are 22 rental residentials in the save file now, with a total of 90 units (so you have 10 to play around with still!), the overwhelming majority of which are just empty and waiting for you to select and move your own sims in. If you choose to live in one of these buildings and want to have more neighbors, just move a few in from the gallery or elsewhere in the save.
And a quick note about a choice I didn’t make: I have not split any of the boarding houses in Copperdale into separate units for different students, because having a whole bunch of high school students with common interests in the same household is what allows you to control them as a group at the school and have them engage in active club activities together. This was half the point of creating the boarding-house system for Copperdale in the first place, so they are always going to be giant, unwieldy households full of sims. Embrace the challenge! You can play single high school students in any old save file. The same goes for the three movie set households added in the last update: all those sims need to be in the same household and simultaneously controllable for the gameplay to function correctly, so they have not been subdivided.
Tomarang Makeover:
As with some previous worlds, I’ve tried to lean in to the differing neighborhood identities by making Morensong bustling, crowded-together, modern, and rundown, while Koh Sahpa has a much more chill, spread-out, traditional, and upscale vibe. Morensong is overrun with street cats (i.e. it has “cat hangout” as a neighborhood trait), while Koh Sahpa has “peace and quiet” as its neighborhood trait. Both neighborhoods of Tomarang, however, have “mold” as a world challenge, because the air is just so heavy with moisture—the only exceptions to this are lots with absolutely no indoor space whatsoever, and therefore sufficient airflow to prevent mold growth. But if there’s an interior, there’s going to be mold.
The limited number of lots presented a challenge for filling Morensong with businesses and activities, but I think I did pretty well, considering. Its four lots are split half-and-half between residential and community, but one of the residentials is a mixed-use building with businesses on the ground floor, including a functional street market where you can play as a vendor if you’re living in the building. And I managed to pack quite a lot into the two community lots, as well! The one currently set as a thrift and bubble tea shop can have its lot type changed to karaoke bar, bar, lounge, or nightclub at will, depending on which spaces you want to focus on, what events you’d like thrown there, etc. And for the other lot, simmers made so many wonderful and creative alternatives to the bland national park that I couldn’t pick just one, so I picked four. I have turned this into one of the Eco Lifestyle four-in-one community space lots, with each of its states a completely different venue by a different simmer. If you want to keep it as a botanical garden, just leave it on the “community garden” state and you will have a fuller version with actual plants for your sims to tend (all flowers and tropical plants), spirit houses, and a picnic area—great if you’re playing as a botanist or a florist. If you’re some kind of vendor who doesn’t live at Ro Kaya Rockside and you want a more playable version of the night market, just set it to “marketplace” and now you’ll have easily editable stands at which to sell your wares. If you want a community center with tons to do, set it to “makerspace,” and if you’re looking for a non-rabbit-hole temple / Tomarani wedding venue, set it to “community space.”
In Koh Sahpa, I played around a bit with the new career and lifestyle possibilities unlocked by the new rental residential venue type. Three of the five lots out here are rental residentials, but none of the three are classic apartment buildings or townhouses like you’ll find in Morensong. One is a luxury hotel, where playing as the property owner means keeping the guests happy and the place in tip-top shape with very short leases and lots of rules. Another is a traditional family compound, where your “tenants” (or your “landlord,” depending on which household you’re playing) are actually your family members, and the point is to do lots of gathering and socializing in the common space, throw potlucks every night to represent big family dinners, and all pitch in to help when a maintenance or emergency event hits. In this “rental,” there are no rules and the leases are basically forever. The final “rental” is only marked as a rental residential to enable you to buy it as a second home—once you’ve purchased it, all you have to do is turn your own home into a rental residential and you can move between your two houses at will. In addition to these rental residentials, a straight-up vacation rental and a spa round out the primarily vacation-oriented neighborhood of Koh Sahpa.
Of course, this is a career-focused save, so a lot of the choices I made with Tomarang’s lots—like the ones described above—were career driven. But identifying careers for Tomarang was a bit tricky. For Rent certainly came with new ways to make money, a new part-time career, and several interesting gameplay features that fold particularly well into existing careers . . . but interestingly, none of these new features were particularly location-specific. You can be a landlord or a handyperson anywhere, and the same goes for blackmail or break-ins. So while I made many additions to the Career Chart as a result of this pack, none of these new career options are limited to Tomarang. Instead, Tomarang has joined the lists of especially good places to pursue several other pre-existing careers, like fisherman (I mean, those waters!).
That said, I did make Tomarang an especially great spot to pursue anything that jives well with vending your wares at the Night Market (and the many extensions to it I added), so being a freelance crafter, artist, food stall owner, fisherman, gardener, florist, jeweler, or anything else that consists primarily of making or collecting small items to sell will be particularly rewarding when playing in Tomarang. I had also listed a new ministry of labor career as a masseur back when the Spa Day refresh came out, but never had much of a dedicated space for it. Now, with Tomarang, I decided to lean into the well-regarded tradition of Thai massage by including three different venues of varying quality where your masseur sim can give commercial massage in this world: a seedy downmarket massage parlor on the Ro Kaya Rockside lot, a mid-tier venue at the historical spa in downtown Koh Sahpa, and an upscale open-air massage area at the four-star Tam Nang Sands Resort Hotel. Plus, there’s a private massage room in the colonial mansion, so if you’re playing as a massage therapist and someone moves in there, feel free to invite yourself over and charge them for private massage services.
On the subject of things at Ro Kaya Rockside being seedy, I chose the building I did for that lot because the builder, eenitmartini (Matinee on YouTube—go check her out!) made this absolutely fantastic criminal lair/hideout/underground nightclub as part of her building, so all credit to her for the fact that there is now an “Illegal Gambling Ring” club in this save file, hosted at Ro Kaya Rockside and open only to criminals, secret agents, and undercover cops. This means that, while not exclusive, Tomarang is also now an especially good place to be a criminal—which is great, because the For Rent pack enabled me to create a plethora of new specialties within the criminal career, including things like “B&E specialist” and “blackmailer” (see the Career Chart for details).
As usual, I have also used the T.O.O.L. mod to add extra activities to the open parts of the world—most notably, I added several extra stalls to the night market, so you can play there as a vendor. You’ll note that most of them do not have sales tables/food stalls at the front of the tent; this is because, as I was testing, I discovered that you can’t actually sell anything using these objects unless the game knows you own them, so you’ll have to bring your own and place it from your sim’s inventory for these spaces to be functional. There are two that are already complete: Alon Sadya’s food stall in the main part of the market, and Chánh Linh’s fish stall on the other side of the buildings, over near the public toilets. These stalls are completely functional for these individuals, but will not be for anyone else unless you have the owners remove those key objects so you can replace them with others that belong to your active household.
Townie Updates:
Vanesha Cahyaputri, poster child for the pack and model landlord, is now running a four-star hotel in Koh Sahpa! She has quite the job trying to keep her little sister from breaking into people’s hotel rooms to snoop, in addition to keeping the buffet table stocked with local delicacies, making drinks for guests and offering them massages when they emerge from their rooms, and of course keeping up with maintenance and bookings.
The extended members of the Linh-Sadya clan now live in a traditional Tomerani family compound that has allowed me to split them into three households instead of two. They routinely throw big potluck-style family dinners in their shared courtyard. The elder patriarchs have both retired from their more demanding careers and are now in relaxing part-time jobs that cater to their interests—namely, fisherman for Chánh (complete with functional night market food stall!) and handyperson for Arturo. Their elder daughter Liên and her husband Alon both work in Morensong, where Liên makes over sims at the salon at Ro Kaya Rockside and Alon runs a night market street grill. Auntie Thi is still a secret agent, but as part of her work she has now infiltrated an illegal gambling ring in Morensong and is trying to uncover secrets at their weekly poker night. She also adopted a new cat, Bub II, a toyger who is a smaller, more approachable version of the tigers that are Tomarang’s special animal. All members of the extended Linh family now know learnable recipes for Vietnamese and Selvadoradian dishes, reflecting their mixed heritage.
The Bun Ma family have established themselves as fixtures at Ro Kaya Rockside, Morensong’s shadier district. Bua runs a hole-in-the-wall noodle soup place, Nin gives massage at various locations around Tomarang, and Kasem runs the illegal gambling ring under the building that Thi has infiltrated—in between break-ins and expert hacking of various trust funds. Yes, you wouldn’t expect it from the sweet-faced young father of an adorable toddler, but that’s part of what makes him such an effective criminal.
But wait, there’s more! A few sims outside of Tomarang have also been updated:
Eliza Pancakes has become much more investigative since becoming a cop. Some people might even call her nosy. Kasem had better hope she never uncovers any of his secrets.
Katrina Caliente took the scads of money she has gotten from selling expensive Selvadoradian artifacts to museums, bought the other three condos in her building, knocked the whole building down, and built a modern desert villa for herself, her two daughters, her dog, and whatever boy toy she’s currently entertaining (still Don, at the moment). She was tired of sharing space, and there are more than enough apartments in Oasis Springs, anyway.
Geoffrey Landgraab got tired of playing secret agent and has returned to what he really always has been: an electric company mogul who owns and operates power plants around the worlds. It’s up to him to fill job vacancies in these plants by “hiring” onsite managers, keeping them happy, and handling maintenance on the plants. What is more, at the same time that he realized he was only fooling himself about the secret agent thing, he also realized he was only fooling himself about being family-oriented, because let’s face it: he disowned one of his sons, the other one is evil, and his wife is a criminal. Instead, he has decided to focus his love and attention outward to the world by re-branding himself as a generous philanthropist. He now regularly attends charity benefit parties, gives to online charities, says yes to anyone who calls him asking for a donation, volunteers his time, and will even go on sprees where he goes around just handing money to random sims on the street. Good thing he has so much that he could live off just investments for the rest of his life.
SimTube star Dustin Broke is running out of material. His jokes, memes, and dances have gotten a little dated. Over time, he has become—well—cringe.
Judith Ward has adopted a tiger (and given a boatload more money to the tiger sanctuary, besides!), as per her lore in the new pack. Her in-house handyman is also now in the actual handyperson career. It’s good to be the queen!
The university administrator who had Jade Rosa house-sitting for so long has returned from the family vacation she took to Tartosa to show her kids their father’s homeland. The family is now happily reinstalled in their big fancy Britechester home, back to work as Dean of Admissions and adjunct art professor, respectively, at the University of Britechester, and back to charging Jade rent for her basement apartment underneath their house. If you’re looking to play either of the advanced branches of the Education career, they are now an option.
The group of salarypersons I downloaded originally as unhoused NPCs in order to give Kado Akiyama some co-workers to do karaoke with have now moved into houses on his own street! While I left most units empty in the places I converted to rental residentials, I did feel kinda weird about leaving an entire street’s worth of stand-alone houses empty except for the Akiyama family—it was just a little too post-apocalyptic for my taste. So since I already had this Mt.Komorebi-based club, I figured I’d turn its other members into neighbors and integrate them into the community a little more.
For users of Frankk’s Language Barriers mod, which is a supported mod in this save file, I have updated the native languages of some previously-existing townies for the new inclusion of Tomaru. Before this pack came out, I used Komorebigo as the stand-in for all languages originating from Eastern Asia writ large—now, I have separated it out into Komorebigo for East Asian languages (not only Japanese but also Mandarin, Cantonese, Korean, Mongolian, etc.) and Tomaru for Southeast Asian languages (Vietnamese, Thai, Tagalog, Malay, etc.). So now, for example, the Filipino sim Jules Rico, who shipped with the Eco Lifestyle expansion, is natively bilingual in Simlish and Tomaru (previously, I’d had him set as natively bilingual in Simlish and Komorebigo). So there have been a few alterations to townies like that. I hope to get to do more updates like this in the future as the Sims team diversifies the worlds on offer and Frankk—who absolutely makes my game with this beautiful mod—continues to expand the language offerings of the Sims universe.
Other stuff that has changed:
I took that excellent new object that looks like a “for sale” sign and stuck it outside every unoccupied house in this save file. I just thought it was a nice touch.
While I was working on this update, I saw a YouTube video that reminded me what a great object the photo booth from High School Years was, and realized I was under-utilizing it. I have now gone back and scattered several more of these around, ensuring that each world has at least one photo booth somewhere. Thanks, lilsimsie!
Pressure cookers and kettles have been strategically added in places where I thought they were needed.
A few of the more run-down houses have the new “maintenance” lot challenge—and some have mold, as well!
I realized there was nowhere to get nectar in Tartosa (a serious oversight), so I scattered a bunch of bottles around the public areas of the large piazza that is the local rental residential in Porto Luminoso. They are just debug bottles and nothing special—for that, you’re going to have to help Hugo Villareal restart Tartosa’s defunct nectar-making business. I’m sure his bottles will be better than the debug ones.
All this updating took me into spring, so seasonal lots (including prom!) have been updated.
That’s it for this update! When you don’t randomly get the corruption bug, it’s actually quite enjoyable. I had a ton of fun doing all the building conversions and playtesting, and I hope you’ll have fun playing, too!
Download now: Career World For Rent update
#career world#sims 4#the sims 4#ts4#sims 4 save file#the sims 4 save file#ts4 save file#ts4 gameplay#sims 4 gameplay#the sims 4 gameplay#the sims 4 for rent#sims 4 for rent#ts4 for rent
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Bishop AU Timeline
The AU is mostly based on my first / main save file, so just pretty average stuff, a couple of deaths, sacrifices etc. Pretty early on lamb becomes infatuated with the god they're supposed to serve which becomes their main driving force to fight and kill the bishops, but also in revenge for their genocided species & i headcanon that the crown kinda corrupts the vessels mind so they have less inhibitions towards murder and violence in general. They are genuinely kind and caring for their flock but unapologetic on the battlefield.
This entices Narinder and since he can read Lamb's mind when they're in his realm he quickly picks up on their feelings. At first he tries to only use their affection towards him as leverage to get them to do what he wants but he genuinely develops mutual feelings towards them and cannot deny them after they fell Leshy.
So they sorta start "dating" (if one can call it that?). And the twins also get involved with Lamb a bit later on. Narinder kind of notices them also developing an interest in Lamb, (well he can read their minds after all), making it clear that he not only tolerates but in fact encourages them to get involved with Lamb, whilst also keeping in mind Lambs unique position and how it might not be forever. They are okay with that. Narinder never states what would happen once he gets freed so Lamb kind of assumes that everything will be fine, but in his mind Narinder sees Lamb's death as inevitable and is convinced they'd willingly give up the crown and their life for him.
At Gateways Lamb feels understandably betrayed and thinks he just lied to them the whole time and the fight is very emotionally charged on both sides. Narinder being able to read/hear Lamb's thoughts during the fight gives him an immense adrenalin rush and once he sheds his godly form and transforms into the follower form he loses this ability. It's quiet and he cannot read Lambs face so he thinks they're gonna kill him, but they don't. They bring him to the cult where he collapses from his injuries and Lamb begrudgingly nurses him back to health.
Narinder could theoretically leave the cult if he wanted to but he doesn't really have anywhere to go. They hate each other and would often fight but kind of not be able to do without each other either. Five years post Gateway Narinder starts giving Lamb the quests and over the course of another five years they slowly start to warm up to each other again. Besides the quests Narinder finds himself at the Crown statue at night where Lamb one time finds him and they make it a regular thing to sit there, stargazing and talking. They realise that they never really fell out of love and are slowly forgiving each other for the events that occurred.
10 years post gateway they officially start dating again. Two years later Lamb successfully resurrects the twins. Over time they notice changes to their body, it grows taller and their powers grow stronger due to the influence of the crown. It scares them a little but Narinder ensures them that it's a natural process in their ascension to godhood. The opening of their third eye marks a key moment in their timeline and they gain more and stronger powers which they’re eager to test out. Around this time they also loosened up to let Narinder and the twins join them on crusades. The three of them basically act as second in command to oversee the cult when Lamb is not around.
Eventually Lamb takes on the Bishop title with their domain being Death and the afterlife. They no longer actively use the crown's powers, instead use their own. They figure out a way to transfer some of the crown's powers over into an amulet/bell they give to Narinder. He appreciates it (but also gets flashbacks/nightmares from his imprisonment he has to work through). Narinder cannot deny that Lamb is doing an excellent job as the new God of Death, especially after ??? shows up (roughly 500 years post gateway) and Lamb traverses the purgatory to rescue the bishops souls to guide them to rest.
??? tasks Lamb to free the Bishops from purgatory, which they begrudgingly comply. But they do not want to bring them back to the cult, so they guide their souls to rest. It has been around 500 years post gateway fight, but Lamb feels like that is not enough time yet of them suffering for what they did to lamb, their species, and Narinder. They are spiteful, but they still do it. It also means this AU will not have Follower Bishops. unless I change things but for now this is where it stands.
Sometime after Lamb is done with freeing the Bishops, Narinder gets struck deadly on a crusade whilst trying to protect Lamb. Lamb is very distressed over this and tries to resurrect him, but it fails, since his soul got moved to purgatory, which means they have to go there to bring him back.
Purgatory being, by my understanding, a place to atone for your sins and relive your worst life experiences. So Narinder would be constantly back to the memories of his banishment, imprisonment and gateway fight. This is also roughly the time where he battles with the nightmares / flashbacks from receiving the amulet.
It's also sorta a kind of dream-like state, things don't really make sense but while in that moment you don't really see that, like scenes changing in the blink of an eye, seemingly transitioning from one to the other, that sorta stuff.
Time flows differently in purgatory. Only a few days in real life have passed but Narinder will have felt like he’s been stuck in there for a millennia and Lamb abandoned him in this nightmare.
Lamb only finds out about this after rescuing Narinder. The Bishops were in purgatory for 500 years.
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