#sylph of breath analysis
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starlit1daydream · 26 days ago
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Introduction to my Classpecting Ideas
This felt like a good idea for something to put out before I put my Knight & Page analysis out there, since I plan on making this a 6 part series. (Potentially 7 if demand for a Lord/Muse addendum is high enough).
So, I'll be laying out my most important philosophies on the subject here for future reference.
Classpecting is...
Point A. Classpecting is malleable.
There is not one rigid, set definition for any Class pair, or any Aspect pairing. The freedom of the author is that they may assign any symbolism to a concept that they may like.
What I mean by this is that people often seem to think that manifestations of an Aspect within Homestuck's narrative paint that object or idea as a concept inherently tied to that Aspect.
Example: Pumpkins & Void. You would not believe the amount of people in the early fandom who swore by the idea that pumpkins were inherently just Void constructs because of their role in Homestuck's narrative.
No? Pumpkins symbolise Void in Homestuck itself and Homestuck itself only only due to a running gag inherent to Homestuck itself.
Anything, with enough narrative basis and existing thematic ties, can serve to symbolise an Aspect. Furthermore, two different authors may have different ideas of what Aspect something represents.
Some authors may see alcohol, for example, as a Void-bound concept owing to its obfuscation of fair judgement. Some may see it as a Light-bound concept owing to the idea of 'in vino veritas' and the tendency of drunkenness to induce truthful confessions. Some may see it as a Life-bound concept owing to its associations with hedonism and impulsive behaviour.
With enough narrative consistence, anything is possible. Homestuck's narrative is not as rigid of a point of reference as some people would swear by it being. This is deeply important.
Point B. Classpecting is not the whole of a character.
I can't exactly phrase this in a satisfactory manner, but... a Classpect is not a personality type in of itself. An individual being a Prince of Heart does not instantly make them Dirk Strider. It merely means that their core value is identity & selfhood, and they interact with it by destroying it. It is that simple!
I see, time and time again, Classpecting blogs acting as if a Classpect is indicative of a character's whole personality and giving guides as to the exact behaviours & quirks a character with that Classpect should have.
I am imploring you to explore wider possibilities when it comes to this. Even if it means sharing a title with a canon character! It doesn't mean you have to just rewrite that canon character because that's not how Classpecting works.
I've seen fanventure characters share titles with canon characters. (Sovereignstuck's Annomi Errata & Dynama Zarrow sharing titles with Dirk & Porrim respectively, and Porrim herself is also a player in that narrative, mind you!)
I've seen fanventure characters share titles with eachother. (Vast Error's Dismas Mersiv is a Rogue of Mind. One of my fantrolls is also a Rogue of Mind!)
In every instance, they are fundamentally different people. I cannot put it any simpler than this.
Point C. Classpecting is always applicable.
That is the perfection of the Classpecting system. You can give a title to any character, from anything ever made. It's not even that difficult if you're half-decent at media analysis!
Quite literally all you need to do is ask yourself two questions.
"What's this character's core value?" and "How do they interact with that?" Do that, and you've got yourself a Classpect.
That's the beauty of it! It's obviously not going to be as airtight as a story that has the Classpecting system baked directly into the narrative, but it's still going to work out!
Hell, do it to yourself! Do it to your friends! The world's your oyster. You can do anything you want, forever, for the rest of time. I'm a Seer of Life! My best friend is a Page of Blood! My mother is a Witch of Hope! Go wild.
Post formatting
For my Classpecting posts, I'll aim to give two related definitions for every Class.
Definition A is the narrative function, what the Class says about the person and how they interact with their Aspect as an abstract concept.
Definition B is the practical function, what the Class says about their role in the session and how they interact with their Aspect as a SBURB construct.
Therefore, we get an idea of both the abstract, personal definition of a Classpect, and the functional, game application of a Classpect.
I'll also aim to give about two or three examples for each individual title about how you could write a character with them, since there are always going to be multiple directions you can take with a Classpect.
Conclusion
tl;dr - what I'm trying to say is this. Classpecting is malleable, easily applicable & capable of saying any number of things, and my posts will aim to give two concise definitions of both narrative and practical function for every title.
I'll get the Knight:Page analysis done either today or tomorrow, and the rest of the Class posts will be staggered releases in order of poll results. Thus, the order is going to be:
Knights & Pages, Deficiency and Exploitation.
Mages & Seers, Experience and Comprehension.
Witches & Heirs, Adherence and Manipulation.
Princes & Bards, Instability and Destruction.
Thieves & Rogues, Inundation and Redistribution.
Maids & Sylphs, Maintenance and Generation.
And, potentially...
7. Lords & Muses, Absolution and Dominion.
And then, subsequently, the order for the Aspect posts, which I've decided based on relevance to the canon, roughly speaking anyways...
Space & Time, Genesis and Terminus.
Breath & Blood, Fluidity and Stability.
Light & Void, Potential and Simplicity.
Heart & Mind, Instinct and Dialectics.
Life & Doom, Progress and Stagnation.
Hope & Rage, Conviction and Iconoclasm.
I look forward to the next post. Until then, take care.
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techtakesoff · 2 years ago
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Could you do Sylph of Breath? :)
Yes. :)
The Sylph of Breath
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Sylphs have a nice godtier outfit.
Sylph - passive creating class, one who heals/fixes their aspect, or heals/fixes with their aspect.
Breath - control over wind and airflow, as well as freedom.
The Sylph of Breath is one who heals/fixes Breath, or heals/fixes with Breath.
The opposite of a Sylph of Breath is a Prince of Blood.
Something that I find that Sylphs struggle with is specifically, when people don't need or want their help with their aspect. A Sylph of Breath fixes and heals through Breath, and while a visual of them breathing on a wound to heal it is hilarious, metaphorically it's a different story.
They try and heal people through, mainly, encouraging them to drop people that they consider to be bad for whoever they're trying to help. This is not always a bad thing, but it comes to be a bad thing when the Sylph pushes for it, even if it might end up doing more harm than good.
In their eyes, attachments are probably the most dangerous thing that can hurt someone, and they will talk about it. Sylphs love analysis, and a Sylph of Breath might obsess over different relationship types (platonic or otherwise).
There's more to it than just "drop your friends xoxo". The Sylph of Breath might also encourage to give people space when something happens. They're the friend who tells you to go and cool off after an argument.
They want the best for their friends, and sometimes they accidentally hurt them in the process, but that's a thing we all do. They might be caught up in their own ideals of how to help others, but learning hands on from other people how they like to be helped is something that would help, too.
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giftofclasspects · 11 months ago
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oh! could i get a session analysis for:
heir of space, seer of life, maid of hope, thief of rage (prospit dreamers)
sylph of light, rogue of heart, page of breath, mage of time (derse dreamers)
none of these people know eachother before the start of the game. it’s a wacky session
OKAY! This is exiting. I'll take these one by one and then go through how their personalities interact. Prospit Dreamers: Heir of Space: Space is patience and setting. It's the process before the end result. Heirs are passive witches, so they manipulate their aspect indirectly. An Heir of Space would have the kind of personality that would inspire people to be more patient. They'd encourage others to take their time and sniff the roses and stuff. Seer of Life: Life the aspect that tells me you're going somewhere. It's growing big and strong, be it physically, mentally, economically, you name it. A seer of life would research general improvement and wellness and share these findings with others. I picture those "sigma males" who are constantly telling people how to manage their lives and their money, but probably in a way that's sillier and less mean. Maid of Hope: This is a cool one! A maid would rely on other people for their aspect. So picture somebody who is naturally very pessimistic who's surrounded by inspiring individuals. It's their job to learn how to find this positive potential within themselves in order to be self sufficient. Thief of Rage: Someone who is generally antagonistic, but not good at it. Over time, they improve in their hurtful ways. These players will usually have good reasons for poking and prodding at their coplayers and just making them feel worse, but other times its just for selfish gain. Derse Dreamers: Sylph of Light: We have an example of this class inside the comic, Aranea! As a Sylph, she had many ideas that she wanted to share with as many people as possible, but she struggled with her own relevance and how to put that into action. Aranea may have been a meanie in the comic, but that doesn't have to be the case for all sylphs of light! Rogue of Heart: Nepeta Leijon! A rogue is one who struggles to even relate to their aspect, passing it on as other people's responsibility at first. With time, they can grow to take back their aspect and enjoy it for themselves. Think of Nepeta, making ships of all of her friends, but never fully confronting the idea of her own love interests. She couldn't accept herself and her own emotions. Page of Breath: Tavros Nitram! A page will cover up a flaw in their aspect by making up a load of nonsense to seem more confident in their aspect than they actually are. Tavros believed the key to a healthy self esteem was repeating empty affirmations untill you feel better. His relation to the breath aspect was one of somebody chasing an ideal. Mage of Time: This is somebody who has suffered from impatience and action, who will use that experience to attain their goals. The challenge with a mage of time is to accept other people's input. Now for the fun part. The synergy with these classpects. The Heir and the Mage are both very crucial to this session, because this is a larger session that needs those strong opposing aspects to keep everyone grounded. The Seer, Rogue, and Mage will be good to come to within a crisis and high stakes situation. The Thief, Maid, and Page will probably cause a lot of problems for this session, either on purpose or accident. The Page will definitely need the Heir and Maid to develop into a crucial component to this session that might be able to pull everyone together, regardless of their differences! This was very fun to analyze. - Mod Jade
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tavtiers · 1 year ago
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The Sylph of Breath [symbols: fairy wand, wind]
The Sylph class has its basis in the nymphs of Greek mythology. An example would be the Fairy Godmother trope.
The Breath aspect’s main theme is freedom. You can find its official description here.
A Sylph of Breath is among those who alter paths, drive, and passion. This is the “classpect group” they belong to. Members include: the Sylph, Maid, Bard, and Prince of Breath/Blood. These classes are all opposites or inverses of each other that alter the Breath/Blood dichotomy (paths, drive, and passion). A description of classpect groupings can be found here.
The Sylph of Breath passively assists the Breath aspect. Passive classes are guided by others or act for the benefit of others. They are more likely to be kind, but less likely to stand up for themselves. Sylphs and Maids aid their aspect and everything it symbolizes or use it as a form of aid. Simplified, the Sylph of Breath is motivated by others to assist freedom.
In personality, the Sylph of Breath feels useless when they can't help others and dislikes commitment. Personality descriptions can be found here.
Their archetype is the Mother Escapee, defined by helping freedom. Archetypes are explained here.
Their opposite is the Maid of Blood, who actively assists connection.
Their inverse is the Prince of Blood, who actively destroys connection.
A classpect or “god tier” is an individual’s best self. All classpects go through a journey from unrealized, to struggle, to realized. When a character is unrealized, they neutrally exist as their inverse. On their struggle, they will wildly flip back and forth between their inverse and true classpect. In their worst moments they will act as their inverse, in their best their true classpect. When realized, they will stabilize as their true classpect. They will still have room to grow, but will become happier, more successful people.
This means that the Sylph of Breath begins life motivated by themselves to destroy connection. When their struggle arrives and they are at their worst, they will continue this behavior in negative extremes. However, when at their best, they will find purpose in instead assisting freedom for others. When realized, they will stabilize and continue to assist the Breath aspect passively, in a positive way.
They share their archetype with the Maid of Space, the Escapee Mother.
The Sylph of Breath would quest on a planet similar to the Land of Shine [Sylph] and Breath [Aspect]. An example would be the Land of Glimmer and Flurries. An explanation of planet naming conventions can be found here.
Two possible gods, or denizens, to reign over their planet would be Zeus (God of Thunder) or Hermes (the Messenger God). Other Breath aspect denizens can be found here.
When the Sylph of Breath completes their planet quests and dies on their quest bed, they would rise to ascension on the wings of fireflies (symbols of the fae). A list of soul animals can be found here.
The characters that I have currently classpected as Sylphs of Breath are: Florence + the Machine from Ke$hastuck and Sylaise from Dragon Age.
If any of the links not connected to my blog break, the content can be found on my Google Drive.
Official Aspect Descriptions Personality Descriptions Aspect Denizens
Muse of Life analysis can be found here.
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aortaobservatory · 8 months ago
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Sylph of Breath
A Sylph of Breath relies on their own independence and freedom, enhancing such things in others by proxy as a pure source of it themselves. They are scared of/hate anything that can tie them down, and so tend to detach themselves to keep themselves and their freedom safe. This means they are very good at keeping themselves free, but very flighty around others, purely because they are scared to lose their independence and freedom.
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sadmac356 · 2 years ago
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YUP. It me.
Sylph of Breath
The Sylph of Breath. One who heals freedom, air, and wind through freedom, air, and wind.
“Everything is going to be alright. I’m here. Just take a deep breath, ok?”
Sylph- heal their aspect and heal with it. They bring their aspect to where there is little of it, sowing the seeds for their aspect to grow.
Breath- major themes of freedom, air, wind, breath, and flexibility. Minor themes of direction and change.
Abilities
Fresh Air
The Sylph of Breath repairs freedom and change when it has been lost. The Sylph can use the air or their breath to heal freedom and change, inspiring movement.
A lower level Sylph could project sweeping winds from their exhale. Their words would swim around others, moving them away from stagnation. Breathing in the air that the Sylph exhales would cause one’s heart to relight and crave freedom and change.
At medium levels they could create bubbles. These can be used for transportation, containing and moving enemies and objects, and generally for causing disruption. The bursting if these bubbles creates an invigorating pulse wave.
A higher level Sylph could bring the winds of change after long periods of dormancy. Bonds and barriers would be broken by the Sylph’s steady breath and allies would be unrestrained. They could literally blow down doors and sandblast at chains and obstructions.
Soothing wind
The Sylph of Breath could simply breath to heal allies. Through use of their voice their words would have a soft, calming air to them.
A lower level Sylph could charm an aura around them. Their cool breath would bring a gentle breeze to heal the soul, lifting people’s spirits.
At medium levels their voice and breath would sooth and wind down. They would be like a gentle song instilling wanderlust and can cause things and people to slowly, but surely move off course.
As the progress their breath could heal physical wounds and not just moral ones. Their calming tone and warm breeze would gently pass over wounds, cleaning them out and healing them quickly.
A higher level Sylph of Breath could revive near dead bodies by breathing life into them.
Skills
Ventilation- allies stamina recovers 50% faster when you are near
Trend reover- the path you fix is the path of least resistance
Purifier- you can breath toxic or poisonous air and purify it when exhaling
Fraymotifs for the Sylph of Breath
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dungeonclown · 8 months ago
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IT CONTINUES. After an incredibly delightful couple of hours of explaining the character arcs in Fantasy High, partner in crime @seekingcylem and I did the most timely thing to do in 2024: assign them all Classpects. This was a lot of thinking, rotating the blorbos in my head and going over analysis a decade old RE: Homestuck theory and boy was it fun. I'll spare you all the details unless anyone wants to read it. The long and short of it is:
KRISTEN APPLEBEES, the HEIR OF HOPE. Human Sburb player.
RIZBERT "RIZ" GUKGAK, the SEER OF MIND. Human, hiveswapped onto Alternia. Sgrub player.
ADAINE ABERNANT, the PAGE OF RAGE. Human Sburb player.
FABIAN ARAMIS, descendant of of THE SEACASTER, and the SYLPH OF SPACE. Seadwelling purpleblood troll, Sgrub player.
GORGUG SPRING, the BARD OF DOOM. Greenblood troll, hiveswapped onto Earth. Sburb player.
FIGERO "FIG" FAETHE, the THIEF OF BREATH. Redblood troll, Sgrub player.
(also for those of you who are concerned about the lack of a Time player, never fear: AYDA AGUEFORT joins the Sburb players in Act 2 as a Knight of Time.)
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arcsin27 · 2 months ago
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@bugbbear and i went through @dahniwitchoflight's old classpect analysis posts since i thought the powers everyone got in the superhero wild life episode matched up with classpects pretty well. i focused on their powers, he helped me analyze the players actual personalities to see if they fit
it got really late so we stopped after getting through everyone quickly, but we wanna go back and revise a few parts sometime. so far we have:
grian - thief of life mumbo - n/a rage? skizz - n/a hope? scar - maid of blood lizzie - knight of void jimmy - heir of void etho - knight of breath bdubs - witch of time tango - bard of time gem - heir of mind ? joel - prince of space martyn - mage of light ren - thief of heart impulse - rogue of space pearl - heir of breath cleo - rogue of doom scott - bard of heart bigb - sylph of life
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goopiferart · 1 year ago
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Classpect analysis notes under the cut!
Spent the last 2-3 weeks classpecting with the Book Club and here's what we largely came to agree on for MY classpects. I came to the discussion thinking "Thief of Doom" but I guess things just change! Most of us went into this with "which classpect would present the biggest challenge for me" so most of my notes take on... challenging qualities.
I'll try to post everyone else's final classpects + notes in this blog eventually (soon).
🩸 PRINCE OF BLOOD 👑
Princes are individuals who either lack their Aspect or outright reject their Aspect and are defined by their struggle to come to terms with it
The Prince of Blood may start out as an individual who struggles with relationships
They would have difficulties forging new friendships, maintaining bonds, and finding meaning within the company of others
They resent the ties that bind them to people, most likely due to their overwhelming need to honor obligations at any cost
Their highly competent nature is sought out by others but is rarely rewarded, putting this Prince at risk of being exploited if they are not discriminating in the company they keep (like Pages)
The Prince’s mean independence streak can border on the extreme if they don’t have social anchors to ground them
They have a fetishistic need to burn bridges at the slightest inconvenience, selfishly preferring to indulge in their maladapted coping instinct over rationally working things through with others
They are equally avoidant and combative, lacking the meekness of Rogues but also their knack for charm and levity
The Prince of Blood’s natural instinct is to avoid confrontation not out of fear of others but of themselves
“Nobody makes me bleed my own blood. Especially me!”
What little people they manage to keep around them are at risk of being put on a gilded pedestal
The Prince’s loyalty to those that they deem worthy is all-consuming and dangerous, to both themselves and others
To step outside The Prince’s idealized version of you would be to betray their trust and one-sided devotion, something they will never be able to forgive
Princes naturally gravitate towards embodying their opposite Aspect, at least outwardly
The Prince’s independence is sacred and is something they will never willingly compromise with, much to the chagrin of those around them
CAUTION: Do not tell this Prince what to do
They chafe against tradition and the status quo but lack the drive (and charisma) to rally others to their cause
They seek out novelty over the tried and true, often having difficulties completing long-term projects out of boredom or due to needing to experiment
The Prince wants nothing more than to escape the “heaviness” of Blood for the airy pursuits of Breath but will always be doomed to be tethered by their undeniable need to love and to be loved by others
Princes destroy Blood or destroys through Blood for themselves
Aside from being effective solo killers (blows up all your blood), the Prince would be able to utilize their bonds to destroy other bonds
They could form alliances or force others into contracts to help eliminate other inconvenient alliances
Obligations become weaponized as the Prince can call upon irrevocable (and inescapable) favors to their team’s benefit
The inverse classpect manifests when Players are at their worst or are emotionally compromised
The Prince of Blood’s inverse is the Sylph of Breath
At their worst, the Prince could take a dogmatic approach to prescribing their variety of independence as the one-and-only solution, forcing their brand of “living” as the panacea for all of life’s injustices
Their forced and misguided aid would make them appear to be tyrants to others despite the Prince’s initial good intentions
They could also become wholly irresponsible individuals, shirking the demands of Blood completely for a life of carefree self-destruction
🖕 SEER OF RAGE 🔮
Seers receive knowledge of their Aspects externally, not being innately versed in their Aspect early in their journey
The Seer of Rage could initially have trouble understanding anger and fear, both theirs and others, as they’re either suffering from chronic indifference or are in deep denial about their own inhibitions
They could appear to be carefree and upbeat individuals while being deeply conflicted and troubled on the inside, completely loath to let their struggles be perceived by others
The Seer will never admit to feeling powerless over their lack of agency over their base instincts, shamefully resorting to relying on the voice of more authoritative figures to guide them instead
They want others to see them as arbiters of self-control, infallible beings who keep a short leash on any unbecoming instinct that betrays their lack of mastery of the self
The Seer is oft indecisive, afflicted by the restrictions they place on themselves by being unable to look past their own fears and discomforts
The Seer comes into their own when they start allowing themselves to question their beliefs, confronting uncomfortable revelations, and allowing themselves to dabble in the mess that is “human emotion”
The catalyst needed to put the Seer on the right path in pursuing their own truths will usually be explosive, a sudden and dramatic event that would change their relationship with their Aspect forever
The Seer of Rage may be one of the more “introspective” Seers in that the prerequisite to being of any use to their team and session is to understand themselves first rather than blindly trusting external sources
They can also run the risk of becoming mouthpieces for misguided causes and manipulative forces
These Seers tend to be natural pacifists who rarely enjoy involving themselves directly in conflicts
This does not mean that they are shy about letting their own Rage loose on occasion
Seers examine (understand) their Aspect or examine (understand) through their Aspect for others
The Seer of Rage can literally see (smell?) fear
They know exactly what people are afraid of and what needs to be done to mitigate, avoid, or enhance it in others
They can be incredible strategists, capable of seeing through illusions and identifying enemies’ psychological weaknesses
The Seer is capable of identifying all the possible missteps stemming from the “human element” in plans and will work around them accordingly
The inverse classpect manifests when Players are at their worst or are emotionally compromised
The Seer of Rage’s inverse is the Witch Hope
At their worst, the Seer shirks their responsibility as the messenger of hard truths, using their extensive knowledge of fear and anger to transform “unpalatable” emotions into more pleasant experiences for others
Allows unhealthy delusions to cloud their ability to discern the truth from fantasy
Focuses too much on helping others avoid reality than on confronting it
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ultimateprankster · 10 months ago
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feastings sprite edits of the drv3 crew. transparent version and titles under the cut
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Rantaro, Kaede, Ryoma, and Kirumi all got prototyped because that's the best way I could figure out how to include them without getting fanmade classes and aspects involved (I think those are really cool, just not what I wanted for this particular thing)
also I referenced the blog classpect-navelgazing while assigning these, cuz that style of analysis really made sense to me. I highly recommend reading through it if you haven't already
Kiibo: Heir of Hope
Shuichi: Page of Light (yes I gave him tights)
Kirumi: [prototyped with a spider (because of course)]
Korekiyo: Witch of Blood
Tsumugi: Bard of Time (yes I gave her an outfit that is slightly less complete horseshit than the canon one)
Kaede: [prototyped with a mantis (presumably several of Gonta's bugs escaped and some of them got into the kernelsprites)]
Kaito: Seer of Heart
Ryoma: [prototyped with his cat]
Miu: Prince of Rage
Rantaro: [prototyped with Kaito's NASA-themed Snoopy plushie]
Himiko: Mage of Void (no I did not make her a Mage solely because of the name, but it was for sure a factor)
Tenko: Maid of Breath
Kokichi: Rogue of Mind
Maki: Knight of Doom
Angie: Thief of Life (wow that title sounds so brutal out of context)
Gonta: Sylph of Space
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scorchedserpent · 9 months ago
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Noticed u reblogged homestuck stuff and I've been reading summer vacation so I must ask...if the two main charas had classpects, what would they be? And do u know ur classpect (sorry for classpect questions I'm autism)
NEVER BE SORRY THIS IS SUCH AN INTERESTING QUESTION. i love using classpects as a form of media/character analysis so:
marion is a maid of doom. she causes doom, i literally can't elaborate more because i would spoil the WHOLE COMIC. she's also very pessimistic in most aspects and tends to be a reality check for kaz. i'll be honest this was a REALLY HARD pick for her-- other options i was considering for her are sylph and rogue. marion is also quite literally doomed to fail-- low grades, a lack of motivation and anxiety about growing up dooms her to never leave her home, even though the choice is hers to leave. she also dooms others in the comic, caused by her choices. marion's moon is derse.
kaz is a knight of breath. she uses her personality and flexibility to get what she wants. she quite literally breezes through life without much struggle, and tends to be personable and easygoing. she's good at making friends wherever she goes because she's pretty perceptive and adaptable in social situations. she is a protector for spoiler reasons. she also visibly weaponizes her upbeat side to get marion to drop a negative topic multiple times in the comic already. kaz's moon is prospit.
i'll give you a freebie too-- kirby is a bard of hope and he's prospit. take that as you will JKFHDJSKF
i'm personally an heir of time! thank you for the ask !!!
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techtakesoff · 2 years ago
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hello, core differences between bards and sylphs please? this might be an unconventional question (hope this isnt too hard to answer), but im trying to write a fan session for my friends and we hit a roadblock and we kinda need help. sylphs and bards do have different quests and personal journey but im more confused on what is the difference of their actions in-game.
my example, we plan our sylph of breath character to inspire a civil war on derse that upends the balance of the game simply because she was outspoken on how she hates that the king and queen in their session forces and threaten their citizens to be loyal to them and the war at all costs. but my friend said this is more of a thing bard of blood usually do, passively inviting destruction by ruining the team cohesion of their enemies. but i personally think this is more of a case of sylphs breaking the shackles and fixing the freedom for others but fucking up because their character arc and personal quest aren't done yet. what do you think?
This is an interesting case of opposite classes and opposite aspects resulting in two very similar titles. Both could play this role.
Sylphs and Bards are both passive classes, but Sylphs function more as coordinators and supporters while Bards are tricksters and wildcards -- things tend to happen *around* Bards, with less consideration for what they actually want to do.
A Bard's aspect may end up working against them, following the whims of chaos, while Sylphs are on much better terms with their own metaphysics. If the Sylph of Breath starts the war, it's because she acted hastily when she should have been patient; if the Bard of Blood does it, it's because they thought they had more control over the situation than they actually did.
The key difference is in order versus chaos. Bards naturally tend towards chaos, so for them trying to enact order would be what goes against the grain. If your Bard really thought they could handle this political situation, it could hardly do anything *but* devolve into a war, where the bonds they were trying to break might end up even stronger than they were before.
The Bard invites destruction by involving themselves in the fray, and the forces of Blood turn on them as a result. Opposite to this, Sylphs tend towards order. They want to do things cleanly and efficiently. In this case, the Sylph of Breath jumps the gun and acts before she knows all the facts, resulting in chaos and war.
She has good intentions, or maybe doesn't even intend to do anything at all but voice her own personal beliefs, but she behaves recklessly. The forces of Breath spin out of her control like she accidentally released an invasive species into the ecosystem. I think ultimately there's no single right answer as to which character is more likely to do this.
It depends on what would work best in the story. Consider, are there any particular themes you want to write about? The Bard's path here is one of dramatic irony, overestimating one's own ability, and consequences of getting involved with other people's problems.
The Sylph's path is about small actions with big consequences down the line, paving the road to hell with good intentions, and in a sense failing to "put your own oxygen mask on first" -- trying to help others but falling through due to lack of foresight.
They are similar, and the ultimate outcome is the same, but which path is best depends on the structure of the rest of the plot. For whichever character you don't pick for this role, consider what else they can do that's of equal importance to the narrative.
If you find that either one doesn't have any other opportunities to catalyse a major story beat like this, I would suggest giving them this one, and letting the other have the spotlight somewhere else.
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hiko-the-teacup · 2 years ago
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DSMPSTUCK DESIGNS PT2
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heheehehe tommeeeyyyy
he's so goofy, i tried to make him look interesting cuz i saw a lot of designs that were really simple and i wanted to add more silly details
so tommy is a human, but he is in fact an Aries, he is a Prospit dreamer and i believe he is a Heir of Blood (im too sleepy to explain just trust me on this one) so, hypothetically, if he were to be a troll he would be in the (canon extended zodiac's) sign of Arcer (sign of the officer)
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OKAY SO TUBBO
i love the idea that tubbo had kind of a jade situation and had to fuse with his sprite which happened to have a ram and is actually god tier but uses normal clothes :)))
so tubbo is a human as well but he is a Capricorn, and i believe he is a Derse dreamer and a Bard of Breath
mostly because of the way he developed as a character, starting in a way, very attached to Tommy, looking for connections and trying to be the leader of a country, but in the end not being able to bare with it all and pushing people away
so hypothetically if he were a troll he'd fall on the sign of Capriun (sign of the cartographer)
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fundy!
fundy is a human which also had a jade situation and became part fox!!
hes a Mage of Breath i believe, mostly because of the way he felt isolated from everyone
he is also a libra and a Prospit dreamer which would land him on the sign Libus (sign of the vibrant)
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OMG MY FAVOURITE ONE :)
ok more like my second fave but still hehe
Wilbur, unlike many designs would lead you to believe, is actually a Virgo!!
i believe he is a Prince of Mind, and i will elaborate in another post (maybe) because i have a lot to say about him bc i LOVE THIS CHARACTER SO MUCH AGHHH
so anyways, he therefore is a Derse dreamer Jadeblood, Prince of Mind, which would fall into Virza (sign of the puzzle) ((fun fact that's also my extended zodiac sign)) (((i swear it wasn't or purpose i prome plz-----)))
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JJJJJSCHLATT
slatt
he is also a virgo actually, that surprised me lmao
i believe he is a Witch of Rage, a Derse dreamer and being a Jadeblood that would give him the sign of viriborn (sign of the stringent)
i don't have much to say, this design was kinda lazy, i might remake it actually
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ERET MY BELOVED
they would also be an ancestor design, i just couldn't render him cuz,, i got lazy---
but yeah he is a Capricorn and he is a Sylph of Heart♡♡♡, he is also a Derse dreamer and that would give him the sign Caprio (sign of the opaque)
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FINALLY I GOT TO HIM I REALLY WANNA TALK ABOUT THIS
so first of all quackity is a Capricorn, HOWEVER i couldn't think of a very good design with purple for him specifically and so i was talking with a friend and came to this thought:
Quackity, like Jack Noir, was kinda pushed around and undermined,(more things i wrote but were deleted,ill do a deeper analysis when im more awake i swear)
essentially hes a derse Capricorn page of space, that would fall on Capriga sign of the surveyor
((edit;; oh my god it deleted like half of my post im going to die))
((ill post the rest tomorrow maybe))
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tavtiers · 1 year ago
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have you done a maid of heart analysis yet? would love to see your take on it :D
The Maid of Heart [symbols: flower, heart]
The Maid class has its basis in the handmaiden or lady-in-waiting. An example would be Joan of Arc.
The Heart aspect’s main theme is instinct. You can find its official description here.
A Maid of Heart is among those who alter the individual's impact. This is the “classpect group” they belong to. Members include: the Sylph, Maid, Bard, and Prince of Heart/Mind. These classes are all opposites or inverses of each other that alter the Heart/Mind dichotomy (the individual's impact). A description of classpect groupings can be found here.
The Maid of Heart actively assists the Heart aspect. Active classes tell themselves what to do and do so for their own benefit. They are more likely to stand up for themselves, but more likely to be cruel. Sylphs and Maids aid their aspect and everything it symbolizes or use it as a form of aid. Simplified, the Maid of Heart is motivated by themselves to assist instinct.
In personality, the Maid of Heart feels like something is holding them back and is invested in self discovery. Personality descriptions can be found here.
Their archetype is the Escapee Free Spirit, defined by freedom and instinct. Archetypes are explained here.
Their opposite is the Sylph of Mind, who passively assists intuition.
Their inverse is the Bard of Mind, who passively destroys intuition.
A classpect or “god tier” is an individual’s best self. All classpects go through a journey from unrealized, to struggle, to realized. When a character is unrealized, they neutrally exist as their inverse. On their struggle, they will wildly flip back and forth between their inverse and true classpect. In their worst moments they will act as their inverse, in their best their true classpect. When realized, they will stabilize as their true classpect. They will still have room to grow, but will become happier, more successful people.
This means that the Maid of Heart begins life motivated by others to destroy intuition. When their struggle arrives and they are at their worst, they will continue this behavior in negative extremes. However, when at their best, they will find purpose in instead assisting instinct for themselves. When realized, they will stabilize and continue to assist the Heart aspect actively, in a positive way.
They share their archetype with the Rogue of Breath, the Free Spirit Escapee.
The Maid of Heart would quest on a planet similar to the Land of Underground [Maid] and Heart [Aspect]. An example would be the Land of Rabbit Holes and Roses. An explanation of planet naming conventions can be found here.
Two possible gods, or denizens, to reign over their planet would be Aphrodite (Goddess of Love) or Yaldabaoth (Trapper of Souls). Other Heart aspect denizens can be found here.
When the Maid of Heart completes their planet quests and dies on their quest bed, they would rise to ascension on the wings of ladybugs (symbols of love). A list of soul animals can be found here.
The characters that I have currently classpected as Maids of Heart are: Snow White from Once Upon a Time, Laurie Jupiter from Watchmen, Maryden Halewell from Dragon Age, Aubrey Little from The Adventure Zone: Amnesty, Lucy Brennan from Twin Peaks, Stephanie Splitz from LazyTown, Alice from Alice in Wonderland, and Pearl Krabs from SpongeBob SquarePants.
If any of the links not connected to my blog break, the content can be found on my Google Drive.
Official Aspect Descriptions Personality Descriptions Aspect Denizens
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aortaobservatory · 1 year ago
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Classpecting Analysis Masterpost
-aortaObservatory
This post will be subject to frequent updates as I analyze and post my findings. This caption may change in future versions of this post. Opening this post in my blog will give you the most recent version of this post.
Masterposts Compiled: 1/24
Classpects Analyzed: 101/144
Classpect Blurbs: #blurb 144
Classpects Explained: #of 144
All links beneath the readmore:
Sources consulted: (dahniwitchoflight), (rosespecting), (godtier-haven), (TEZ), (MSPA Wiki)
Basics
(A Brief Overview of Classes)
(Classpects and their Inverses [And Why They're Important])
(On Lunar Sway and Classpecting)
(Thoughts on Active vs Passive, with a focus on the Sylph and Maid)
(A Look Into My Classpecting Process, with a focus on Karkat)
(The Master Classes and Why They're So Odd)
(How I Classpect: Some Thoughts and Questions to Ask)
(Get Classpected: A Classpecting Questionnaire)
Thoughts on:
[Light], [Void], [Mind], [Heart]
[Blood], [Breath], [Doom], [Life]
[Rage], [Hope], [Time], [Space]
Aspects
(Classes of Light)
(Classes of Void)
(Classes of Mind)
(Classes of Heart)
(Classes of Blood)
(Classes of Breath)
(Classes of Doom)
(Classes of Life)
(Classes of Rage)
(Classes of Hope)
(Classes of Time)
(Classes of Space)
Classes
(Aspects of Mages)
(Aspects of Seers)
(Aspects of Witches)
(Aspects of Heirs)
(Aspects of Knights)
(Aspects of Pages)
(Aspects of Thieves)
(Aspects of Rogues)
(Aspects of Sylphs)
(Aspects of Maids)
(Aspects of Princes)
(Aspects of Bards)
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phecdasolar · 1 year ago
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LADIES AND GENTLEMEN NOBODY ASKED BUT I HAVE DELIVERED!!!
After several days of analysis and brainstorming I have successfully classpected the dragon riders from HTTYD :DDDDD
Hiccup - Page of Blood, Prospit Dreamer
Astrid - Prince of Rage, Derse Dreamer
Snotlout - Thief of Hope, Derse Dreamer
Fishlegs - Rogue of Heart, Derse Dreamer
Ruffnut - Witch of Time, Prospit Dreamer
Tuffnut - Sylph of Space, Prospit Dreamer
If anyone wants to know my reasonings it was a combination of Dahni Witch of Light’s classpect analysis and bouncing ideas off of my friends
Fun facts:
Hiccup was a tough choice between Blood and Breath, and I decided if he had indeed left before the fight with the Monstrous Nightmare and went to live with the dragons he would absolutely be Breath.
Another fun thing was Maid of Rage Hiccup if he was, well, angrier. Read Dahni’s description for the classpect and think of Hiccup going on his villain arc and you get the picture lol
My friend brought up the fact that Valka is Breath tho and I ABSOLUTELY agree with her
Tuffnut was originally Sylph of Breath! But after reading the description for Sylph of Space I thought it fit a lot more
Fishlegs I was initially gunning to be Mind, but it was the existence of one Thor Bonecrusher that made me realize omg, no, he’s Heart
Snotlout was a tie between Thief of Hope or Heart but after figuring out Fishlegs, and looking closer, Hope fit way more
Astrid was. A process. Hope, Time, Rage, Space, Knight, Heir, Prince, Bard, it took A WHILE but Prince of Rage seemed to fit the best (if you can think of something better I’m all ears, actually she’s the only one I’m still not entirely confident on 👀)
We have four!! Homestuck kinnies here lol Fishlegs the Nepeta kinnie, Astrid the Kurloz kinnie (it was SO CLOSE to being Eridan or Cronus I’m DYING-), Tuffnut the Kanaya kinnie, and Ruffnut the Damara kinnie
Final fun fact, I wanted to see what castes they’d be on the hemospectrum and Hiccup is the only one with a canon birthday but the FUNNIEST THING TO ME OKAY, is that he’s Fuchsia, aka the highest caste, literal royalty, and I find that funny because of his whole being the chief/son of the chief thing oml it’s just perfect it was meant to be
For the others, Astrid was Rust, Fishlegs Lime, the Twins Gold (duh), and Snotlout was so confusing bc like so many people couldn’t decide if he was Taurus or Scorpio, but then I thought since he’s Hiccup’s cousin what if he was Violet and I like that but it would’ve made him a True Aquarius.
Bronze would’ve been funny bc it would’ve been all the other riders at the very bottom of the spectrum (in order to boot!) and Hiccup all the way up top, I ended up going Cerulean as it was a nice halfway point but tbh I’m still kinda fond of Violetblood Snotlout so idk
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