#space aspect
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Made a couple wallpapers based on the beta kids aspects
(heavily inspired by this post)
#homestuck#pixelart#dave strider#rose lalonde#john egbert#june egbert#j egbert#jade harley#homestuck fanart#time aspect#light aspect#breath aspect#space aspect#homestuck aspects#pixel art
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SPACE PLAYERZ ONLY
if you strongly consider multiple, maybe just go for the one u feel aligned with currently/most often, which one you wanna represent in a poll like this, whichever one has the most personally compelling role/narrative, whatever works for U. ik some people use classpecting very fluidly and it's a really subjective thing.
also, i actively encourage discussion in the replies of what your class (or classes) mean to you. let's play in our space ^_^.
excluding master classes cus i don't have enough space (lol). sorry
#homestuck#homestuck polls#space aspect#godtier#god tier#classpecting#classpects#classpect poll#heir of space#seer of space#knight of space#witch of space#maid of space#rogue of space#prince of space#page of space#bard of space#thief of space#sylph of space#mage of space#just been rlly curious what other space peepz think of this kinda stuff#and then realised i could just. ask
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Jade Harley for Jade Harley fans
#digital art#digital aritst#digital drawing#character art#fanart#digital fanart#digital illustration#jade homestuck#homestuck jade#homestuck#jade harley#furrydrawing#furry art#furry#homestuck fanart#homestuck god tier#space aspect#my artwork#my art
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I think a lot of people dont understand the Space and Time aspects from Homestuck. It's ok, I also used to not get it. But what is it that confuses people about these aspects? Certain things are agreed on about them:
Space is creation and Time is destruction.
Space is beginnings and Time is endings.
Space is setting and Time is plot.
Space is visual art and Time is music.
Space is breadth and Time is fate.
But WHY are these things true? What is the throughline? What is the core of these aspects that makes them all of these things?
Space = Existence justifies existence
Time = Action justifies existence
Space is all about existence. It offers infinitely expansive choice, with no endgoal. The only goal of Space is to have fun and see what ideas you can create. It is existing just to exist, enjoying that for what it is.
Time is all about action. It's all the end-goals and accomplishments of life, and the limitation of choice into one specific outcome- fate. It is existing to get things done, to accomplish something meaningful.
You let Space rule your life, and you'll never get anything done, you won't make any progress. You let Time rule your life, and you'll never enjoy the smaller moments of peace.
(This also means that Time is Meat and Space is Candy, by the way.)
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Introduction to my Classpecting Ideas
This felt like a good idea for something to put out before I put my Knight & Page analysis out there, since I plan on making this a 6 part series. (Potentially 7 if demand for a Lord/Muse addendum is high enough).
So, I'll be laying out my most important philosophies on the subject here for future reference.
Classpecting is...
Point A. Classpecting is malleable.
There is not one rigid, set definition for any Class pair, or any Aspect pairing. The freedom of the author is that they may assign any symbolism to a concept that they may like.
What I mean by this is that people often seem to think that manifestations of an Aspect within Homestuck's narrative paint that object or idea as a concept inherently tied to that Aspect.
Example: Pumpkins & Void. You would not believe the amount of people in the early fandom who swore by the idea that pumpkins were inherently just Void constructs because of their role in Homestuck's narrative.
No? Pumpkins symbolise Void in Homestuck itself and Homestuck itself only only due to a running gag inherent to Homestuck itself.
Anything, with enough narrative basis and existing thematic ties, can serve to symbolise an Aspect. Furthermore, two different authors may have different ideas of what Aspect something represents.
Some authors may see alcohol, for example, as a Void-bound concept owing to its obfuscation of fair judgement. Some may see it as a Light-bound concept owing to the idea of 'in vino veritas' and the tendency of drunkenness to induce truthful confessions. Some may see it as a Life-bound concept owing to its associations with hedonism and impulsive behaviour.
With enough narrative consistence, anything is possible. Homestuck's narrative is not as rigid of a point of reference as some people would swear by it being. This is deeply important.
Point B. Classpecting is not the whole of a character.
I can't exactly phrase this in a satisfactory manner, but... a Classpect is not a personality type in of itself. An individual being a Prince of Heart does not instantly make them Dirk Strider. It merely means that their core value is identity & selfhood, and they interact with it by destroying it. It is that simple!
I see, time and time again, Classpecting blogs acting as if a Classpect is indicative of a character's whole personality and giving guides as to the exact behaviours & quirks a character with that Classpect should have.
I am imploring you to explore wider possibilities when it comes to this. Even if it means sharing a title with a canon character! It doesn't mean you have to just rewrite that canon character because that's not how Classpecting works.
I've seen fanventure characters share titles with canon characters. (Sovereignstuck's Annomi Errata & Dynama Zarrow sharing titles with Dirk & Porrim respectively, and Porrim herself is also a player in that narrative, mind you!)
I've seen fanventure characters share titles with eachother. (Vast Error's Dismas Mersiv is a Rogue of Mind. One of my fantrolls is also a Rogue of Mind!)
In every instance, they are fundamentally different people. I cannot put it any simpler than this.
Point C. Classpecting is always applicable.
That is the perfection of the Classpecting system. You can give a title to any character, from anything ever made. It's not even that difficult if you're half-decent at media analysis!
Quite literally all you need to do is ask yourself two questions.
"What's this character's core value?" and "How do they interact with that?" Do that, and you've got yourself a Classpect.
That's the beauty of it! It's obviously not going to be as airtight as a story that has the Classpecting system baked directly into the narrative, but it's still going to work out!
Hell, do it to yourself! Do it to your friends! The world's your oyster. You can do anything you want, forever, for the rest of time. I'm a Seer of Life! My best friend is a Page of Blood! My mother is a Witch of Hope! Go wild.
Post formatting
For my Classpecting posts, I'll aim to give two related definitions for every Class.
Definition A is the narrative function, what the Class says about the person and how they interact with their Aspect as an abstract concept.
Definition B is the practical function, what the Class says about their role in the session and how they interact with their Aspect as a SBURB construct.
Therefore, we get an idea of both the abstract, personal definition of a Classpect, and the functional, game application of a Classpect.
I'll also aim to give about two or three examples for each individual title about how you could write a character with them, since there are always going to be multiple directions you can take with a Classpect.
Conclusion
tl;dr - what I'm trying to say is this. Classpecting is malleable, easily applicable & capable of saying any number of things, and my posts will aim to give two concise definitions of both narrative and practical function for every title.
I'll get the Knight:Page analysis done either today or tomorrow, and the rest of the Class posts will be staggered releases in order of poll results. Thus, the order is going to be:
Knights & Pages, Deficiency and Exploitation.
Mages & Seers, Experience and Comprehension.
Witches & Heirs, Adherence and Manipulation.
Princes & Bards, Instability and Destruction.
Thieves & Rogues, Inundation and Redistribution.
Maids & Sylphs, Maintenance and Generation.
And, potentially...
7. Lords & Muses, Absolution and Dominion.
And then, subsequently, the order for the Aspect posts, which I've decided based on relevance to the canon, roughly speaking anyways...
Space & Time, Genesis and Terminus.
Breath & Blood, Fluidity and Stability.
Light & Void, Potential and Simplicity.
Heart & Mind, Instinct and Dialectics.
Life & Doom, Progress and Stagnation.
Hope & Rage, Conviction and Iconoclasm.
I look forward to the next post. Until then, take care.
#homestuck#homestuck analysis#classpect#classpecting#knight class#page class#mage class#seer class#witch class#heir class#prince class#bard class#thief class#rogue class#maid class#sylph class#space aspect#time aspect#breath aspect#blood aspect#light aspect#void aspect#heart aspect#mind aspect#life aspect#doom aspect#hope aspect#rage aspect#lord class#muse class
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Aspects
My views on Homestuck's Aspects. Part of this analysis is the idea that Aspects have relationships to each other, each bringing the other about.
I will use my own custom Aspect symbols throughout, but the analysis itself is based on canon.
Space
Space is the Aspect of beginnings, of new things. Space experiments and improvises. Space cares about what is possible now, and cares more about the discoveries made in a journey than about a specific endpoint. Space is infinite discovery and potential.
Space is represented by art, fashion, atoms, and frogs.
Space is the color of the night sky, empty beyond human perception, endless and unfathomable but not featureless. Inky darkness, dotted by stars. Space has no color at all, which sometimes results in it using Sburb’s default texture.
Space is opposed to the Aspect of Time.
Space is the fundamental force of creation that gives rise to the duality of Life and Doom well as the unknown mysteries of Void.
Void
Void is the Aspect of the unknown. Of hidden, ill-defined things impossible for us to know or give names to. Void is the Aspect of true reality, of things on a spectrum, of quantum and biology.
Void is represented by water, darkness, and pumpkins.
Void is the color of deep waters, hiding what lies within; its color somewhere on a gradient, but impossible for humans to pinpoint or define no matter how long they stare; Void is the shifting hues of the color of the sky.
Void is opposed to the Aspect of Light.
The unexplored unknowns of the Void hide the untapped potential that is Space, leading to new creation.
Life
Life is the Aspect of agency and self-direction. Life is self-directed and idealistic; Life concerns itself primarily with what Life wants to do, not caring for obstacles or drawbacks. Life sees an infinitude of options, and picks the one it desires.
Life is represented by plants, food, coins, and wealth.
Life is opposed to the Aspect of Doom.
The ultimate freedom to do whatever one wants eventually leads to the ennui of Breath. The interplay of Life and Doom leads to defining one's self in Heart or hiding in Mind.
Doom
Doom is the Aspect of fate and constraint. Doom has burdens and limitations; Doom concerns itself with practical issues instead of lofty ideals. Doom sees no escape or negotiation, going with what others demand of you.
Doom is represented by skulls, death, and fire.
Doom is opposed to the Aspect of Life.
The practical matters and the knowledge of our limits leads to the endless toil of Blood. The interplay of Life and Doom leads defining one's self in Heart or hiding in Mind.
Breath
Breath is the Aspect of detachment. Breath goes with the flow, not caring about anything or anyone in particular; Breath does whatever feels right in the moment, not worrying about much.
Breath is represented by wind, leaves, and rivers.
Breath is opposed to the Aspect of Blood.
The freedom of exploration of and detachment of goals leads to the compromise and negotiation of Hope and to exploration of the self in Heart.
Blood
Blood is the Aspect of effort. Blood has lofty expectations, from both itself and others, and runs itself ragged to accomplish all of them. Blood cares intensely about what it does, without rest or thought.
Blood is represented by blood, sweat, stone, and iron.
Blood is opposed to the Aspect of Breath.
The exertion and toil of Blood eventually lead either to hiding in Mind or to the revolution of Rage.
Heart
Heart is the Aspect of self and emotion. Heart is a person's identity and definition, their emotions and their friendships and their biases. Heart goes with its gut. Heart cares about what its heart directs it to.
Heart is represented by music, hats, and horses.
Heart is opposed to the Aspect of Mind.
Heart’s loyalty and instinct lead to the upheaval of Rage and Heart’s caring nature leads to Blood.
Mind
Mind is the Aspect of thought and masking. Mind coldly adapts itself to circumstance, hiding the true self in order to blend in with what's acceptable. Mind is impartial. Mind weighs all the options, and picks the one most suited to the situation.
Mind is represented by masks, blindfolds, and scales.
Mind is opposed to the Aspect of Heart.
Mind’s bottling of emotions leads to the real detachment of Breath; and Mind’s adaptive nature leads to Hope.
Rage
Rage is the Aspect of rebellion. Rage is skeptical of what society presents as true, and fights tooth and nail for what it stands for. Rage riots and fights back; Rage would sooner bring revenge than healing. Rage fights for sudden change.
Rage is represented by fangs, beasts, and waves.
Rage is opposed to the Aspect of Hope.
In fighting against their shackles, one gains the newfound options of Life. Rage’s sudden changes forms half of the past events of Time.
Hope
Hope is the Aspect of diplomacy. Hope believes everyone is good at heart, and that everything could be solved if only everyone talked things out. Hope has blind faith and will sooner comfort a friend than hurt an enemy. Hope solves things slowly and steadily.
Hope is represented by religion, ribbons, and blankets.
Hope is opposed to the Aspect of Rage.
Hope’s compromises and negotiations lead to new shackles in the form of Doom. Hope’s slow changes form half the past events of Time.
Time
Time is the Aspect of the past. Time is concerned with traditions, patterns, and the inevitability of what came before. Time brings the authority of established rules and governance. Time looks to what was to decide what will come about.
Time is associated with gears, crowns, sand, and clocks.
Time is the color of a gear turning to rust, of blood leaving a vein, of a game timer running out. Time powers shine in all colors at once before they settle on one.
Time is opposed to the Aspect of Space.
The knowledge of the established patterns of Time leads to the knowledge and definition of Light.
Light
Light is the Aspect of definition. Light has clear rules, clear definitions, and clear answers. Light creates frameworks of understanding and puts things in black and white, right and wrong, relevant and irrelevant, which can sometimes lead to ignoring the gray areas between. Light is the Aspect of human knowledge of the world, our ideas, stories, and sciences.
Light is represented by the sun, fire, and compasses.
Light is the blazing color of the sun, impossible to look at for long, but shining its light everywhere, a white light that returns as a myriad of colors.
Light is opposed to the Aspect of Void.
The sharp delineations of Light ignore the gray areas outside definition, creating Void.
#homestuck#homestuck analysis#homestuck aspects#homestuck classpects#space aspect#void aspect#life aspect#doom aspect#breath aspect#mind aspect#rage aspect#hope aspect#time aspect#light aspect
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If Sun was a space player, would Moon be time?
Are you asking me about my theories? I’ve waited years for someone to ask me about my theories! Hold on-
So! I’m assuming your coming from my gift art to the growing sun? In which case hii! welcome!! Thank you for stopping by! Please excuse the mess I’m currently renovating the place ::P
I think personally their specific version of sun is a space player! While I can definitely see OG sun as a space player as well, linafoxofficial sun is someone def burdened by their aspect. I would say maybe leaning towards a active class? truth be told I’m actually very bad at classpecting! However Suns manipulation of physical space and their love for crafting def leans into the aspect :) maybe a knight of space as even though knights are known as the more active class seem to work well for others
!! I think moon could make a great time player! ::) mostly the fact- moon quit literally stops you from time traveling in game! Bro is working hard to keep that time line correct! If sun and moon had a two player session it would also mean they would have a chance at success! And I would like to imagine they could pull off creating a new universe haha
!! As for other possible aspects for OG DCA: I can see them as Doom, Hope, Rage, Life, Space- LIGHT? VOID? BLEH!! So many possibilities. Suns need for attention and general theater kid personality I think leans well to the light aspect. I also think this is the most boring a literal aspect you can give sun.
If sun and moon had to share a classpect being in the same body I would say a prince of light or a bard of rage ^^ based on their role in the narrative. They give off destruction class vibes!
#Homestuck#fnaf daycare attendant#fnaf moon#fnaf sun#linafoxoficial#homestuck aspects#time aspect#space aspect#my rambles#Im a heir of blood if your curious!#i DONT view sun as a sylph of space#I just wanted to draw him in a dress
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Okay so I died— I am back- I bring my Muse of Space as a peace offering, their name is Urania
#homestuck#homestuck art#homestuck fanart#oc#art#oc art#fantroll#homestuck fancharacter#artist on tumblr#muse of space#space aspect#muse mayhem
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Happy new years!! Space Shirt Pre-Order [37/50]
Im so happy to show that the space shirts are currently 13 away from goal orders!
Use code 'HOLI' until jan 3rd for 30% off of these shirts! we're so close!!
#homestuck#apparel#hs shirt#space shirt#space#homestuck merch#homestuck art#hs#space aspect#space homestuck#godtier#godtier art#pre-order#boost#dr art
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Homestuck Aspect Favicon
BS: Here's some Favicons! Mostly images I just shrinked, haven't posted anything like this on here before, so here.








#favicons#homestuck#homestuck aspects#heart aspect#time aspect#space aspect#rage aspect#hope aspect#life aspect#breath aspect#blood aspect#void aspect#light aspect#doom aspect
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[IMAGE ID: two rectangular flags with six evenly-sized stripes each. the first flag's stripes, from top to bottom, are as follows: dull pink, fuchsia, magenta, black, medium grey, and white. the second flag's stripes, from top to bottom, are as follows: white, medium grey, dark grey, maroon, dark red, and hot pink. END ID.]
heart4space: a flag for those who are heart-bound who prefer, prioritize, or have exclusive relationships (of any kind) with other individuals who are space-bound.
space4heart: a flag for those who are space-bound who prefer, prioritize, or have exclusive relationships (of any kind) with other individuals who are heart-bound.
@radiomogai @liom-archive @obscurian @x4xarchive
#heart4space#space4heart#heart aspect#heartbound#hero of heart#space aspect#spacebound#hero of space#x4x#mogai coining#mogai identity#identity coining#tech.png
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Seeing all the Adventurine/Dr Ratio and Kaveh/Alhaitham parallels make me chuckle a lil bit because they share aspects with each other
#sylph rambles#godtiers#homestuck#classpect#genshin impact#genshin#not an ask#honkai star rail#adventurine#hsr Adventurine#hsr dr ratio#dr ratio#Kaveh#Alhaitham#kaveh x alhaitham#light aspect#space aspect
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Trollsona godtier fit
Real proud of this one :3
#homestuck#artists on tumblr#digital drawing#trollsona#hs art#hs fanart#homestuck fanart#mage class#space aspect
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me and my idiot moirail who is definitely not my bestest friend in the whole entire world and I would die without her
@frycrisps
#digital art#lamb’s art#homestuck#homestuck original character#homestuck oc#moirails#mage of space#thief of heart#heart aspect#space aspect#panel redraw
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all i'm saying is that space, time, blood & breath are only the cardinal aspects in one universe and that people acting as if this is an inflexible constant is actually really dumb
i have seen one fanventure ever (sovstuck) that changes what the cardinals are
please god free yourselves from the 'you need a space & time player to win no matter what' idea. you can do whatever you want forever as long as you can write a compelling enough reason to justify it
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