#super mario odyssey apparently
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breaking bad is truly one of the most iconic tv shows of the last few decades. i LOVE how every arc ends with this screen! no other show did stuff like this before breaking bad!
#breaking bad#mario#super mario galaxy#gmod#modification of garrison#super mario odyssey apparently#i thought this was the grand star animation but no it's triple moon#a verick original post
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Super Mario Princesses if I did it
ngl I love these characters but for such a cartoony world, I am bothered by the fact they all look super similar.. so I hopped on the redesign train! I wanted them more cartoony😊 I gave them each a primary shape like a real tooner (these are adjustments of some older designs I did))
❗Rosalina: I wanted her to look more like she was lost in space for a million years lol, so she's super skinny and has washed out skin. I wanted her clothes to be inspired by cliche God attire. also her hair is now star shaped. I tried to make her look more powerful and sad lol. (her shape is long, there's no emoji for that)
🔴Peach: I really like how she looks in Paper Mario and wished she always had that shape language.. I love when the body is just a circle on a circle! I wanted her dress to look less like a European royal gound cuz it didn't match the vibe of the toads to me. speaking of which, I gave her a mushroom hat instead of a crown :) and put spots on her "pearls?" I made her hair red because of her old design and her lips are heart shaped ye!
🔺Daisy: I'm not a "new daisy design hater", despite wanting to give her a unique dress, I also love that her and Peach match, so tried to keep that. (like most redesigners) I wanted her to dress more appropriate for the desert which she apparently lives in. The three jewls that match Peach didn't work on her head piece so now it's just on her forehead lol. (ya see.. Peach is made of round shapes so Daisy's made of sharp shaped🤯🤯🤯)
🟥Pauline: I made her OLD!!! because Cranky is OLD and cuz she's a referance to an OLD game!!! but more then that, I wanted her to look more like a cartoony mayor, so her being a little old lady is just cute (she still was super tall back in the day). I like Paulines suit from Odyssey more than her dress so Ima treat it like her defult attire. obviously she still rocks the form fitted dress hehehe.
(idk how yall make ur rough sketches look so good T-T)
#my art#fanart#nintendo#doodle#super mario#mario princess daisy#mario princess peach#mario princesses#rosalina#princess rosalina#princess daisy#princess peach#mario rosalina#mario pauline#pauline#redesign#mario redesign#cartoon art
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Flat colored commission for TheHeartGhost
Here's Mami Tomoe, who's apparently met Cappy from Super Mario Odyssey.
This might me a huge power to bear, but hey, it does look cute !
Madoka Magica (c) Gen Urobochi
Super Mario Materials (c) Nintendo
Artwork made by me.
#digital art#illustration#artwork#digital illustration#character design#sketchbook#illustration digital#digitalart#commission#Mami Tomoe#Super Mario Odyssey#Cappy
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GingerBrave hcs because I'm going insane and I can no longer contain the silliness. (Idk how to do this so don't hate me pls)
GingerBrave is a people pleaser. He wants to go around and try to make everyone happy even if it isn't possible.
He also likes really bright things like things that are so bright and colorful you couldn't even see it without having to shield your eyes.
Thanks to being without food for unreasonable amounts of time he has an eating disorder.
He loves to fit in tiny places. Like boxes and stuff. He finds them comfy.
He actually still has trust issues because of his childhood and stuff but he keeps forgiving others because everyone deserves a second chance. Even though it is to hide his monophobia
He loves video games but his favorite one is Mario party. Specifically super Mario party
Luigi is GingerBrave's favorite Mario character. Like he likes him so much he'd pick him for anything. And he has all of his games
Although most cookies in the witches castle are ageless for their own reasons GingerBrave is the only ageless person who was made by the shadow witch. The only reason he was ageless was because she apparently dropped a crystal in his dough
Whenever GingerBrave feels bad or as if he did something wrong he would make that one face in spongebob (hopefully yk which one)
GingerBrave can literally be a child genius then the next second he is a complete dumbass
His VA is Bradley Pierce yes I mean tails sonic boom VA (I'm aware he already has one but he is a stinky poo poo man)
GingerBrave is completely insecure of the scars he got from battle because he believes he got them from "recklessness"
GingerBrave loves cosplaying his favorite is being magical boy cosplays or basically making a male version of magical girl cosplays.
GingerBrave hates baking. Like he hates it with a passion because it reminds him of the shadow witch but he loves cooking.
GingerBrave can actually hear footsteps from miles away from him even if they're quiet.
GingerBrave likes going to the dark cacao kingdom for the holidays.
GingerBrave watches a lot of power puff girls and total drama.
GingerBrave is constantly scared that his friends would abandon him when given the chance a lot. Even when he is reassured.
After what happened on day four of cookie Odyssey GingerBrave made a promise to never tell anyone anything ever again. He fears it could get anyone hurt.
And despite it being clotted's own fault GingerBrave still blames himself for day four his excuse being that if he didn't tell clotted the truth it wouldn't have happened
GingerBrave is trans-male his dead name is gingerly cookie. The only people who know this are GingerBright, skater, wizard, zombie, strawberry, hero cookie and GingerDozer.
GingerBrave is the youngest of all of his siblings. And he hates being teased for it.
When GingerBrave is confronted by fear like actual fear you can tell by the way he violently shakes. But people rarely know that he does this.
GingerBrave's love language is reassurance.
GingerBrave carries around a yellow backpack. It was a gift from GingerDozer.
GingerBrave's favorite song is actually Dollhouse by Melanie Martinez.
GingerBrave actually has a huge sweet tooth that he hides.
GingerBrave fears judgement. This fear encourages him to do his best so people's high expectations are met.
GingerBrave loves squishmellows. Especially the big ones.
GingerBrave actually uses emoticons over emojis because he thinks they're cuter.
GingerBrave would only wear his frog costume during the spring time
His favorite color is parakeet. He likes to specifically use the shade because he thinks its normal
GingerDozer actually gave GingerBrave the "Brave" part for his fearless stunts
GingerBrave owns a tank. A tank made out of cardboard.
Sorry If it's too long I was too excited. :(
#gingerbrave#cookie run kingdom#cookierun witches castle#cookie run ovenbreak#cookie run#cookie run headcanons
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Oh boy! I sure cannot wait to see Super Mario Odyssey 2, Legend of Zelda Tears of the Breath of the Kingdom Wild 3, Metroid Prime 4, Kirby and the Well-known Land, Splatoon 4: Modern Squidfare, uh.... and Super Mario Galaxy 3!!!
Ok in all seriousness tho, I don't know what the hell to expect from Nintendo, I just know that they'll blow Sony out of the water after that dogshit State of Play (aside from Astro Bot I'm super duper hyped for my PS5 to get a second game.) And they might be able to top Xbox but, we'll see.
In terms of Splatoon.... I'm not expecting anything. Maybe an amiibo announcement because there is amiibo data of Marina in her Splatoon 3 pose in the files APPARENTLY so, maybe we might see new Off the Hook amiibo? Hopefully we get a Pearl Drone amiibo. We may see the Summer Fest date? Maybe? Idk. Don't expect to see the Final Fest in here cause we ain't gonna see that for a while.
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me, late last year: *has to do summarization homework for college on an article, so i pick a randomass nasa article about a solar eclipse*
me, a week later: "..... i slept thru a fucking solar eclipse and the weather was clear??? NO ONE TOLD ME ABOUT THIS,,," *somehow literally forgot about the eclipse article i did for hw a week ago*
me in march 2024: "oh yeah there's another eclipse happening and apparently we're gonna see 85% totality, that's siiiick... time to get hype and actually keep tabs on this so i wont miss it!!! :D"
meteorologists: "lmao here to report that we're getting cloudblocked"
me: "what if i just blast the moon into pieces and scattered the shards around as collectibles like fucking super mario odyssey power moons"
#never getting excited over an eclipse ever again LMAOOOO#at this point im not even mad i knew this shit would happen#this is actually some cartoon show humor type shit like who planned this plot of the episode#...reading this back and wait a minute-#wouldn't it be called 'eclipseblocked'#idk anymore man#solar eclipse 2024#loafbud
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presenting...
The Amazing Digital Circus Road Trip AU!!!! 🎪🛣️🎉
I finally have the courage to post something of genuine purpose here!!!
So this is the summary:
• The events prior to the road trip were… eventful, for lack of a better term. To make a long story short, a group of dimensional travelers opened the eyes of the Amazing Digital Circus, both for better and for worse. What started out so rocky ended up becoming a closer bond for them, as they learned more about the other dimensions, and maybe, just maybe, the enigmatic inner machinations of C&A and their perpetually dark history.
• About 6 months went by since then, with Bubble, and four of the interdimensional diplomats, Beth, Pam, Val, and Garcia, creating brand new maps for the game that the others could explore, while completing tasks, gaining artifacts, and meeting brand new people, all while keeping the details secret until it was ready. The other diplomats each had their own contributions to their own game maps, as did Bubble, but only one knew the ending of the road trip: the main diplomat Lulu.
• The road trip would be akin to the world level-based collect-a-thon video games, a la the Super Mario Odyssey, and the role-playing games a la the Steven Universe: Light series. Twenty-six designated levels were made, each with a different theme, animation style, culture, customs, interactable NPCs, characters in need of help, and antagonists/bosses that they can defeat.
• There is a door made out of mountain rock that needs to be unlocked, using all twenty-six (or twenty-eight, depending on your point of view on the matter) jewels, to unlock the “ending” of the road trip; no one else, not even Bubble, knows what's behind the rock door — no one, that is, except Lulu. She says that it's a surprise for afterwards. Each gem is hidden somewhere in their respective worlds, and the players need to obtain and collect all of the jewels in order to open that door by completing tasks, fulfilling objectives, and defeating antagonists. While the circus players pack their things into the Magical Digital Van (a combo of the Magic School Bus for the cutesy face that only communicates in beeps or radio music, and Vanzilla from The Loud House, in terms of retro appearance and spaciousness in cargo and passengers), Garcia gives Caine a silver-colored crystalline gem, causing a “YOU DID IT” pop-up to appear, startling him. Apparently, the pop-up appears when a jewel is obtained after completing the location’s objective. After the first jewel is placed in the middle of the rock door, The Amazing Digital Circus sets off for fun and adventure, thrills and peril, comedy and tragedy, action and excitement, an obscure all-star cast of side characters, heroes, villains, pop culture references, ties to nostalgia, relatability, and… possibly romance…...? Who knows? The inner machinations of my mind are an enigma.
• Each of the Digital Circus members have magical Velcro bracelet communicators that they can use to contact the diplomats for help on tasks, finding out further information, or to just talk to them the same way we'd talk to our loved ones on the phone for hours on end. The communicators also send the circus members notifications for an objective they must complete (do keep in mind they can come much later than usual when they least expect it), as well as random achievements, the same way you would when actually playing a video game. Once a jewel has been obtained by any means, the pop-up will congratulate the circus members for grabbing the jewel, as well as to notify how many left you need to obtain to unlock the rock door. For example:
~ JEWEL OBTAINED! ~
15 out of 26
Only 11 remain
~~~~
Characters:
The original eight characters have been slightly altered to fit the AU, but still have most of their canon traits intact.
• Caine:
Caine is still the charismatic goofball we all know and love, but with a dash of nervousness, inability to understand human humor, especially Gen Z humor, and hints of newfound irritability. He's practically a fish out of water in most of these game locations, not really capable of self-defense outside of his signature cane, and being a lot more cautious and protective with his fellow members, especially his best friend and guide, Pomni. Caine sometimes acts as the dad friend of the group, not tolerating anyone's BS and trying to maintain order in situations he's absolutely not familiar with at all. When around Pomni, he feels kinda at ease, with their dynamic being akin to SpongeBob and Patrick when working together. Hell, Jax even refers to Caine and Pomni as The Dynamic Duo.
• Bubble:
Still the chaotic, anarchy-loving glutton we all know and love, but with a caring side to him. You see, for as long as Bubble could remember, he had been Caine's sole confidant, being there for him during his toughest battles, from witnessing yet another abstraction, to calming the ringleader down after a nasty panic attack. They're even roommates! (my god, they were roommates) Bubble would totally just go with the flow and not worry too much about having to adapt to an environment completely different than his own. In fact, his masochistic tendencies make the perils more thrilling for him! He'd also act as the mom friend of the bunch, acting as some sort of mediator for when things get too chaotic for his liking. He'll also lend a helping hand if so desired.
•Pomni:
She's still jittery and anxious, but thankfully not as bad as when she first arrived at The Amazing Digital Circus. After several months of dealing with this game's BS, she developed an indifference to her situation as a defense mechanism, and has become something of a voice of reason to the others. Jesters in real life are known for not just providing entertainment and comedic nitpicks to the royal court, but were also considered their royal advisors. Pomni would become Caine's advisor after some constructive criticisms towards him and his methods of keeping the others sane and healthy, and later on his best friend, acting as Bubble's stand in from time to time, providing witty banter and friendly roast sessions with the other circus members. Jax often calls Pomni and Caine “The Dynamic Duo” because of the fact that they share some things in common: both can turn into nervous wrecks during stressful situations, both are hilarious to be around, both want to keep the circus happy and healthy, and both care immensely for the well-being of everyone around them. Rumor has it they're also drinking buddies; but nothing has been confirmed…
• Ragatha:
Still our cheerful and good-natured ragdoll, with big sister/ant tendencies. Her hugs are as soft as they are warm and reassuring. She'd be the one to always look on the bright side, even when surrounded by unfamiliar surroundings, kinda like Ruby Gloom. She still has to keep an eye on Jax and make sure he doesn't get up to no good, but during moments where Ragatha and Jax must work together, there are things they can learn from one another. Ragatha would teach Jax the importance of being kind to others as well as taking time to listen and understand them, while Jax could teach Ragatha how to be more assertive and set proper boundaries, making her less of a passive pushover and more confident in taking care of herself first. Ragatha could also attract animals and have them help around with chores, a la Snow White.
• Jax:
Jax is less of a condescending asshole and more of a Jerk With A Heart Of Gold, becoming Pomni's big brother figure when necessary. Sometimes, he and Pomni would get into comedic hijinks of their own, as regular siblings naturally would, even pulling off harmless pranks. Jax is still snarky as always, but this time, being more genre savvy than the others, taking notes of his surroundings, and apparently has a lot of knowledge about agriculture, which proves useful for one particular road trip location. He'll also go out of his way to give someone a hug if he sense someone is in dire need of one, and will offer helpful advice during his more rare moments of kindness.
• Gangle:
Still the cute and bubbly but also emotional and prone to crying talking theater mask, but with hidden depths. Her love for anime and all things Japan is generally what keeps her going, as well as her love for drawing. Gangle doesn't really contribute much other than trying to be as helpful as possible, especially after finding out she can use her ribbons as a rope! Golly! She is, however, incredibly intelligent, with a knack for math, science, and history, as we come to find out in a road trip location, and can even speak and translate Japanese. When Gangle decides to grow a spine in protecting her friends from harm or bullying (even Jax, surprisingly), her voice has a tendency to change to a more mature and assertive business-like tone (remember that her VA, Marissa Lenti, was once the voice of a high school guidance counselor until… y'know.) to show you that you really shouldn't fuck with her. This causes Jax to rethink picking on Gangle ever again at one point.
• Zooble:
Honestly, not much can be said about Zooble, other than they're mostly apathetic, slightly rude, and snarky, being there cuz they can. They, along with Bubble, kinda just go with the flow, but now has the ability to become awestruck or starstruck by the other circus members’ newfound abilities, including Gangle's rope ribbons. Zooble also takes time to appreciate the little things in life, enjoying the much-needed change of pace the road trip brings. They're basically the emo goth kid in terms of personality, but with layers like an onion. Zooble also acts as the bodyguard of the circus members, somehow discovering her prowess in defensive combat, fueled by the innate desire to protect their loved ones at all costs.
• Kinger:
The oldest surviving member of the circus, Kinger still retains his ability to get startled easily from constantly dissociating, his love for insects and insect collecting, and his knack for building pillow forts. Due to being the oldest, he now acts as the group’s grandpa, with his “back in my day” kind of storytelling, and apparent knowledge of how the digital world works. He also offers some life advice on how to get through even the toughest days, him having lived through it long ago with Queenie’s abstraction, and is noticeably a lot more chipper and compassionate during the road trip. He also becomes braver and more empathetic in one particular road trip location, with him becoming less startled easily over time. He apparently is also a tech genius (in reference to MatPat and finnthepony’s theory on Kinger’s past life as The Amazing Digital Circus’s game dev), having knowledge on how to fix machines and software, as well as acting as the gang's mechanic for the Magical Digital Van.
~~~~
• The Magical Digital Van:
Built by Bubble, Kinger, Val, and Beth, the Magical Digital Van is the main vehicle the circus members use for the road trip, traveling to different destinations and stops along the way. The Van has a cutesy face that pays homage to The Magic School Bus, with her own emotions and reactions, but can only communicate in van noises, horn beeps, and radio music. Yes, the Van is a girl; a lot of vehicles in real life (including ships) are referred to by female pronouns. Kinger especially loves the Van like he would his girlfriend, much to the chagrin of everyone else.
~~~~
• Potential ships(?):
I might be the only one in a sea of Showtime, Bluetooth, and Kingleader, among others on this platform, but I actually do ship Caine x Bubble. When I first saw the pilot, I thought to myself, “yep. These two definitely have chemistry.” I see them as one of those old bickering couples that like to tease each other. They've basically been through thick and thin, gray skies and sunny days, tears of laughter, and everything in between. Also, I'm in love with the idea of Caine just being a tsundere; I find it pretty hilarious to me. And Pomni being the Shipper On Deck in the background. I have a particular fondness for the unusual.
Another ship mentioned here is Jax x Ragatha. Remember The Princess & The Frog where Naveen taught Tiana to relax a little, while Tiana taught Naveen to take life more seriously and work harder to achieve his goals? Well, it's essentially that, like rivals to lovers or something. I love when “opposites attract” is done properly, especially here!
Bluetooth (Moon x Caine) would have been canon in this AU at one point in the past, but now The Moon and Caine are exes (y'all can have exes in fiction btw!). In the past, Caine and Moon dated (and at one point did the deed, *wink wink*), but after the Moon became too clingy and possessive, with a yandere attitude, Caine broke up with her, and Pomni would have helped both the Moon and Caine move on from the breakup, realizing what they had was not healthy. This “adventure”/off-screen episode would be mentioned here and there during the road trip (I want to assume the road trip is like a Season 3 thing, but the show's success might contradict this; oh, well) while Bubble and Caine try to take things slowly.
Hints of Gangle x Zooble (aptly named Google by the masses) can be found, but only in subtext. Zooble makes an in-passing comment on how they find Gangle's assertive voice to be hot at one point.
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This AU pays homage to… well… A LOT of things that I enjoy watching over the years. It takes a look back on the things I found nostalgic as a kid growing up in the late 2000s and early 2010’s, including things that might also be familiar to other older generations of Gen Z. My most recent fixations (such as Unikitty) can also be found there, including random YouTubers I used to watch all the time, horror movies I grew fond of, some cartoons I still watch, such as Steven Universe, The Loud House, Teen Titans Go of all shows, the DreamWorks and Disney movies I watched as a kid, the older Gen Z memes we're familiar with by now, other video games we used to play all the time, among many others. I also wanted to spice up the variety of the fandom with my own interpretations of the characters, as well as some neat ideas I wanted to share when I conceived them.
With that being said, I hope you enjoyed this summary of my brand new AU idea!
Welcome one and all to
The Amazing Digital Road Trip!
#the amazing digital circus#tadc#tadc pomni#tadc jax#tadc ragatha#tadc au#tadc gangle#tadc zooble#tadc kinger#tadc bubble#tadc caine#It's not at all easy trying to copy from Google docs lol#Tadc road trip#The amazing digital road trip AU#References references everywhere#tadrt au#Lots of hijinks ensue#We'll laugh#We'll cry#We'll celebrate#So many video games and movies to be referenced#first post#First post that actually contributes to something#Pls don't flop
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Huh, I thought I'd posted Bowser art here already, but apparently I didn't? That's a waste of an 8/4 for me. Oh well.
I have a headcanon about Bowser being an artist and/or by extension the Koopas having some sort of inclination to art, what with the warped paintings in SM64, Bowser Jr. taking up the paintbrush (possibly out of inspiration?), and even the fact that the Koopa Kingdom's major export being hanafuda cards (according to the brochure in Super Mario Odyssey (i really love those brochures i can't believe mario did a pause-for-lore thing)).
Also there's these two busts.
#KPBR#super mario bros#bowser#koopa#also i just really like drawing him with a big clefty chin#and... drawing clefty chins in general i suppose!
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Weird dream time
It was mixture of Super Mario odyssey, Pizza Tower, and Antonblast
Apparently Pizzahead and Satan were in love with each other but had a obsession with Peppino and Anton (you can see how odd this is going to get).
I guess it got to where they couldn't even do anything without thinking about those two angry sons of guns.
Suddenly Pizzahead got an idea but only if his Shnookums would agree to it: capture Anton and Peppino, then forcedly marry them (you see the issue here?)
For some reason, Satan agreed and somehow despite being unstoppable forces, Anton and Peppino got caught.
Now the only ones Gustavo, Annie, Noise, and Brick must travel to save Peppino and Anton (why no one else is helping or why Annie or Noise was helping idk-)
#pizza tower#antonblast#peppino spaghetti#anton#gustavo#pizzahead#antonblast anton#antonblast annie#the noise#gustavo and brick#pizza tower noise#antonblast satan#weird dreams#why does my brain do this#dynamite annie#dynamite anton#dreams
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Hi!
I just realised something but I don't know if you already answered this:
Does Javi's powers (and/or her ancestors) are related to the Cloud Kingdom?
I say this because the guide says that the Cloud Kingdom has secrets and mysteries we don't know as there was apparently a civilisation before.
What do you think? ^^
I didn’t remember this super mario odyssey zone
But your theory gave me an idea that I can use the integrate in the Lore of the character
In fact I can confirm that the origin of her powers as a witch is a secret only knows that she has magic and comes from a lineage of witches and witches
Although the origin may be related to that kingdom as I see you noticed that Mayor Tulip is related to the moon and indeed the moon has something to do with it
Maybe if the first ancestor of his family was from that kingdom and carried magic
If the capital your family founded has lunar symbols in your city and you can say that there are more uses of Energy moons than in other areas
I appreciate this observation of yours certainly helps me a lot for your story as a fact to add ✨🩷
Besides that kingdom is one of my favorites
By the way the mayor is called Tulip no Javi xd
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Bracket Time!
I'll post the polls in groups of four to avoid spamming (and a potential shadow ban, apparently). Competitors under the cut.
TARDIS (Doctor Who) vs. The Minerva (Umbrella Academy) vs. Divine Beast Van Medoh (The Legend of Zelda: Breath of the Wild)
Warp Star (Kirby) vs. Hera (Wolf 395)
The Starship Aurora (The Mechanisms) vs. The Aurora (Subnautica)
Darla (She Ra) vs. Starblaster (The Adventure Zone) vs. 36 Kars on Mars (Jorge Joestar)
Comet Observatory (Super Mario Galaxy) vs. M-Bot (Skyward) vs. Octobot King L3Gs (Splatoon)
Bebop (Cowboy Bebop) vs. ISV Venture Star (Avatar) vs. Serenity (Firefly)
Elon Musk's car (real life) vs. The Skeld (Among Us)
X-Wing (Star Wars) vs. Spaceball One (Spaceballs)
Death Egg (Sonic the Hedgehog) vs. Invincible II (In Space With Markiplier) vs. Arwing (Star Fox)
The Rampion (The Lunar Chronicles) vs. Samus's Gunship (Metroid) vs. Lunar Whale (Final Fantasy IV)
U.S.S. Discovery (Star Trek) vs. The Traveler (Destiny) vs. Lost Light (Transformers)
Ship of the Imagination (Cosmos) vs. ART (The Murderbot Diaries) vs. The Massive (Invader Zim)
Rayquaza (Pokemon) vs. The Imperious Condescension' Ship (Homestuck) vs. Justice of Toren (Imperial Radch (Ancillary Justice))
Millennium Falcon (Star Wars) vs. Battle School (Ender's Game) vs. The Wayfarer (A Long Way to a Small Angry Planet)
Starship Tipton (Sweet Life on Deck) vs. Sputnik 1 (real life) vs. Space Cruiser (Rick and Morty)
Discovery One (2001: A Space Odyssey) vs. The Heart of Gold (The Hitchhiker's Guide to the Galaxy) vs. Bip (Charlie and the Great Glass Elevator)
Rocket (Young Einsteins) vs. S.S. Dolphin (Pikmin) vs. AI (Star Twinkle Precure)
U.S.S Enterprise (Star Trek) vs. The Skullship (Wander Over Yonder)
Please don't complain about seeding, I barely know more than half of these sources but I did my best. May the best ship win.
#space battle royal updates#tumblr tournament#polls#tumblr polls#star trek#star wars#doctor who#firefly#2001 a space odyssey#invader zim#hitchiker's guide to the galaxy#nasa#sonic the hedgehog#metroid#iswm#homestuck#murderbot#the mechanisms#cowboy bebop#pikmin#final fantasy iv#taz#subnautica#breath of the wild#transformers
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Scrunkore Media "Thread" 2023: Part 6
the scrunko core has burned out, rebooting
63) Cassette Beasts (PC, 2023)
This is a really cool monster tamer RPG, it came up with a really fun type interaction system and there are are excellent designs in it especially with the eldritch-style bosses, that's super fun. Big fan of the setting and its unique vibe too, if you've played the game you'll know what I mean about that. Great indie I enjoyed my time with, though the romance feels tacked on and I thought the ending was just Fine. [4★]
64) Doctor Who, Series 6-10 (TV, 2011-2017)
Moffat's entire tenure with the greatest TV show in Britain, knocked out within the year, and honestly I think it was quite good. Plenty of flaws, like his messy ambitions, how weird he is about women sometimes, and how some episodes just genuinely fucking suck, but you get that with every era of the show really. The highs are damn high, especially with Capaldi's Doctor in episodes like Heaven Sent and The Doctor Falls, and I think that's enough to outweigh the bad. And I feel like series 10 in particular is often overlooked more than it should be, pretty strong one that is. No rating, but I love Doctor Who when it's good.
65) Mad Rat Dead (Switch, 2020)
MAD RAT MONDAY!!!! I played this game because of the soundtrack, which totally bangs and of course you need that in a rhythm game like this one. Fun one it is too, it has options to make it less challenging and the story is unexpectedly pretty cool. I'm not very good at it, but I beat it and I had a fun time doing so. Rats rule. [4★]
66) Doctor Who: The Lonely Assassins (Switch, 2021)
This is apparently the only good Doctor Who game still officially playable, and yeah, I can see it. Immersing yourself in a mystery contained within a smartphone featuring an iconic monster and fun appearances from existing characters is pretty cool, though it can be kinda janky and there's not that much to it in the end. Certainly an alright experience though. [3★]
67) F-Zero 99 (Switch, 2023)
My only experience with F-Zero so far, the surprise announcement that jumpscared fans of the series before turning out to be a battle royale type game that's actually... kinda good? Chaotic fun with decently engaging gameplay, it's something you pick up and play for a bit before doing something else but don't play for hours once the honeymoon phase wears off. Sure helps add something to NSO, sure hope it doesn't get taken down in a year. [3.5★]
68) Sonic Superstars (PC, 2023)
A good new Sonic game! From Sonic Team! The series really has been popping off lately, and though some people complained about this one, I genuinely think it stands at least close to the classic titles it's following up from. Levels are fun and creative with the only real bullshit being in the optional postgame (which does kind of suck if you're not good), and though the soundtrack has plenty of duds it's still pretty decent overall. Cool cast of playable characters too, and it's great seeing Fang come back, with the new character Trip also being a fun addition. I don't think this is peak Sonic, but for me it was a good time that I enjoyed for the most part. [4★]
69) Super Mario Bros. Wonder (Switch, 2023)
Oh 2D Mario is so fucking back, this takes the formula that the "New" series was running with and gives it a super aggressive shake-up and an injection of creativity that it really needed. It has a really nice visual look, actually cool level design that is great to run through, fun powers, and a large roster of playable characters including Daisy finally. Not to mention it sounds good, the music is a great important part of it and the talking flowers in every level are honestly just fun. One of the best platformers on Switch right now, I like it more than Odyssey honestly. [5★]
70) Shaun the Sheep: Farmageddon (Movie, 2019)
Bit of a silly watch this was, but in all honesty I'll always be a fan of Aardman's work and this is a pretty fun movie that all ages can enjoy whether they like Shaun the Sheep or not. It's animated as well as you'd expect, does some cute stuff, and honestly I kinda like the music in it too. Just a funny little adventure with that silly sheep and his weird cute alien friend. [3.5★]
71) Suika Game (Switch, 2023)
Suika Game.
72) Mario Kart 8 Deluxe: Booster Course Pass (Switch DLC, 2022-2023)
Dropping a two-year DLC that doubles the track list and adds a bunch of new characters and balance updates to a Mario Kart game we thought was over was a fucking wild thing to do, but Nintendo did it and honestly it worked out quite well. Sure, it's clearly all Tour ports and a lot of them don't look too hot, but for the sheer quantity of it I don't think I can complain too much. They even chose pretty good tracks for the most part, with only a few favourites being left out that I can only assume will be remade in the next game and therefore end up better than ever. I think the game is actually done now, and I think it's probably the best Mario Kart at this point. Not bad at all. [4★]
73) PLUTO (Anime, 2023)
An anime that took ages to get made, and it shows all the polish that much time of production should have you expect (perhaps too much polish with all those unnecessary digital effects). It's a pretty complete adaptation of a much-praised manga about war, robots and consciousness, some strong science fiction with quite good writing based on an old arc from Tezuka's Astro Boy manga. It's pretty tragic how things turn out for most of the characters, but it's so good how it goes about things, and I think it was worth the wait. One of the best Netflix-distributed anime, I'd say. [4.5★]
74) Super Mario RPG (Switch, 2023)
Geno fans have not shut up for years, so how does his game hold up now that it's been polished up into HD? Not bad, honestly. It's a solid RPG experience with simple yet engaging battle gameplay that laid the foundations for other Mario RPG titles to come, and now it's all shiny and stuff. It's a fun journey through a whimsical Mario setting with the quirks you'd come to expect, apparently a pretty faithful remake with only a few new additions and script edits that it sort of needed. I don't think this game is really that special in 2023, but I liked it plenty. Funny that Geno is barely a character though. [4★]
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#scrunkore media 2023#mario#pluto anime#sth#suika game#shaun the sheep#f-zero#doctor who#mad rat dead#cassette beasts
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unfortunately i have not encountered a rainworld one yet 😔
i've watched how someone beat super mario 64 without pressing A, and how someone beat hitman 3 in under 5min. and a few really long ones abt bioshock games . and one abt the game Control (there are hilarious tech names in that one. highlights include Gunny McSlidey and Shieldy McGlidey. watch tomatoanus (what a name man) video on that its good . i like his breakdowns)
also i watched one abt a mario odyssey speedrun . apparently there's a glitch involved in the any% category called "goomba fuck" . i cant even blame the speedrunners if u spend like a thousand+ hours practicing runs you're gonna need smth funny to get u thru ur day
GOOMBA FUCK????
also these are all literally insane. wtf. speedrunners are a different breed
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This week on “things I never expected to find while surfing the Mariowiki”:
Almost-canon Bowsette
Idk how many people already know this but, apparently an old concept for Super Mario Odyssey had Bowser teaming up with an evil version of Cappy, which would’ve allowed him to capture things like Mario can. The final boss was going to feature Bowser using Evil Cappy to capture Peach and become a Bowser-Peach hybrid
Thus, we are gifted with the true Nintendo-born design of Bowsette
#devin speaks#super mario bros#super mario odyssey#bowser#princess peach#bowsette#idk if this is new or anything its just funny to me#honestly it wouldve been soooo cool if bowser captured things in odyssey as well but it also mightve complicated things too much lol#but like what if every boss was something bowser captured??? that wouldve been interesting right?#wait i just remembered#didnt odyssey come out before new u dx?? odyssey came out year of switch release right?#so this was before the bowsette trend even became a thing#imagine this actually was in odyssey the bowsette fans wouldve gone insane#i was thinkin what if nintendo considered this boss battle cause of bowsette but no this was before all that
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Year in Review: Games Pt 3
My penultimate list of games contains a rather random grabbag of obsessions I bounced between over the summer and into the fall. And for this list I do mean obsession. Most of these titles took over my brain for at least a week until I was able to stave it off with something else.
The Legend of Zelda: A Link to the Past Randomizer
I don't often think too much about the structure of traditional Zelda games when I look back on them. Recently, in an interview, Eiji Aonuma expressed a lack of interest to return to the traditional styled Zelda games, stating "Why do you want to go back to a type of game where you're more limited or more restricted in the types of things or ways you can play?" I understand that sentiment, but I believe the restrictive structure of older Zeldas actively curate the gameplay experience rather than hinder it. There's something to be said about how linearity in a game can be in service to a better story, but in Zelda, the linearity turns the entire map into something of a puzzlebox. There's a reason this franchise inspired Metroid.
These are the thoughts I had while figuring out exactly how Zelda randomizers worked and actually getting one to function properly. A Link to the Past, the game the solidified the Zelda formula. Compared to Zelda I, this game is considerably more linear, each mark of your progression hindered by a Key Item that progressively unlocks more of the world around you until you have free reign of the map. The OG makes this progression path relatively intuitive, but in a randomizer the path still exists, but its been altered. All of the keys are behind new locks, and the experience of finding those locks is almost like playing Alttp for the first time.
Familiar items from the beginning may be moved towards the end. I didn't even find the sword until around the halfway point, and had to get creative when dealing with bosses, but near the end, when I had everything, the game was identical to its original counterpart. In this way, the restrictive nature of the game made it more compelling than if I had free reign of the map from the get go. But I guess the Zelda team just isn't interested in that type of gameplay anymore.
Super Mario Odyssey
This is foreshadowing a much more psychotic stage of this review, which I'll save as the last update to this Year in Review project. The is my first time playing this! Can you believe! I'm apparently something of a "gamer," but one of the most beloved Mario games of modern times remained unplayed and alone... I had to rectify this. And damn, yea. This is the perfect advancement in 3D Mario since the time of Mario Galaxy. The controls are a perfect mix of freedom and control; I was never agitated with Mario's movement. The Moons allowing simple exploration and puzzle solving to be rewarded without booting the player out of the level. Finally, after all this time, Mario has reached the heights of the first Banjo Kazooie game.
This is a lot easier to qualify with hindsight, since well... You'll see! But during my time with the game, what I was most impressed with were the environments. You're exploring entire communities! New sections of the Mario world that we've never seen before that fit perfectly with everything we've seen before. Classic themes with a twist. The Sand Kingdom is a normal dessert level that has been frozen over with an icy curse. The Wooded Kingdom seems at first to be a standard grass theme, but is actually a defunct industrial zone upkept by robots who like to garden! Even New Donk City with its hyper realistic Business People, which seems a wild setting for a Mario game, hearkens back to the older games like Donkey Kong 94. For the first time in a long time, this game got me interested in the lore of the Mario universe, and that would have dire consequences...
Fire Emblem: Awakening
This is one of those franchises I have a lot of love for despite the fact almost every entry has something that makes me stretch my face into a comical frown, like Wile E. Coyote realizing he's been thoroughly duped by the funny bird that goes fast. The Fire Emblem games are already thoroughly difficult tactical rpgs, which are hard enough to invest yourself into without tearing your hair out. Awakening is the game that brought the franchise back from the brink of death, at least in the west, and part of that, I believe, was because of the reintroduction of a mechanic from FE4 I affectionately refer to as "the breeding mechanic."
By slamming your anime chess pieces against each other like action figures to make them kiss, they can get married and have a kid. That child can then be recruited into your army after some goofy time travel antics, and their stats, class options, and abilities are decided based on those of their parent units. This means breeding your units like livestock to create the best child units is the most effective way to play the game, which, I won't lie, is just simulated eugenics. This grossed me out as a teenager when I bought this game, and combined with how hard the game was for me at the time, I put the game down for an indefinite hiatus.
Returning to it after all these years, I am sad to say abusing the breeding mechanic is fun as all hell. Okay, maybe equating romance options in a video game to actual eugenics is a bit harsh. It's not like the game encourages playing like that, it really is just letting you ship your favorite characters together, which is present in every FE game these days. Pairing the units up based not only on chemistry but on available skills allowed me to have a nice time with a pretty fun cast and absolutely WRECK HOUSE through the chapters to the point that difficulty became something of a joke. There's also a story in this game. It's fine. Time travel is in it.
Fire Emblem: Binding Blade
This is lauded as one of the most difficult FE games to ever exist, but it isn't usually said with a happy face. Every map is a "seize map" meaning the primary objective is always to kill the boss and bring the Lord (in this case, Roy) to the place the boss was sitting. Roy stagnates at level 20 around the midpoint of the game, and will not promote until the second to last chapter, meaning he's basically useless in the latter half of the game but still required to use in every chapter. Reinforcements appear to a genuinely goofy degree, and will sometimes capsize your run without any warning. You cannot get the true ending of the game without keeping certain fragile ass characters alive (sometimes on the ENEMY TEAM) that unlock hidden chapters with even more bullshit difficulty. Full disclosure, I had to use a guide + a hack that removed fog to get through this game.
Despite ALL OF THIS, Binding Blade has been one of the most engaging and thought provoking Fire Emblem experiences I've ever had. The plot follows a World War esque scenario. On the relatively peaceful continent of Elibe, the country with the strongest military, Bern, has suddenly broke treaty and attempts to conquer all neighboring states. Roy, a 14 year old noble boy on a quest to deliver reinforcements, is suddenly thrust into the role of general after the commander of Lycia falls in battle against Bern troops. And THAT is why the game's difficulty feels so appropriate! It's an uphill climb from day one, Roy is in no way prepared for this, he's FOURTEEN. He should be playing Animal Crossing on his Nintendo 3DS, consarnit! There's also an interesting twist at the end that calls into question our celebration of history and responsibility of the past, which I might get into if I replay it. And I probably will! There's a very lovingly made hack that remakes all of Binding Blade in FE8 with qol features that made me excited to come back to it in the future.
Pikmin 4 pt 1
I'm still having a hard time believing this game exists. I feel like I'm taking it for granted. Just last year I remember cynically telling my friend this title would probably be in development hell for another half a decade at least. But it's here! And damn what a fantastic return. Similar to Pikmin 2, 4 foregoes time limits and resource management in favor of exploration and isolated challenges, without turning to the bullshit difficulty 2 would occasionally throw your way. There's just so much stuff in this game! Caves are back! Piklopedia is huge! Two new types of Pikmin! Like 6 enormous maps to explore!
I do have a few reservations on it. Instead of following the previously established continuity, Pikmin 4 reboots the series, repeating Pikmin 1's plot with the caveat that Olimar never made it off of PNF-404, and it's your job to save him. Along with sixty other tiny alien people that are apparently also prone to crash land in dangerous areas like Olimar before them. It's hilarious, really, the only reason your (custom made) character is in charge is because they're the only one who made it through the atmosphere without shitting themselves.
The caves overall have stronger themes than Pikmin 2 ever managed, and are extremely well designed in their layouts, and the plot and characters are super charming as well. Louie is back and bastardly as ever. He is such an asshole in this title, I love him so much. This is marked as part 1, not only because I'm excited to jump back into the extensive postgame content, but also because of the amount of detail put into the Piklopedia that I want to read EVERYTHING, but due to circumstances I wasn't able to at the time. I know these lists may come off as unemployed behavior, but astonishingly I do have a job that holds back my GAMING POWER just a little bit.
Castlevania: Harmony of Dissonance
I took a slight gaming break after Pikmin 4, but it wasn't long before the gaming urge enveloped me like a holy fire. I considered replaying Zero Mission, but if I start one Metroid game I will play through all of them into Dread, which I didn't want to start. And then I remembered there are like 10 Metroids that I've never played, and they have vampires in them! I guess, rather than a Metroid, you could call them a Vania. I've only really played Castlevania 1 and 3 on the NES before, but it's a series I hold pretty close to my heart, and this game works as a good introduction to the series, if you'd like.
The plot follows Juste Belmont, the fruity grandson of Simon who follows his boyfriend into Dracula's Castle to find their girlfriend. Juste has the typical whip finesse of a Belmont, but his direct lineage to Sypha Belnades from Dracula's Curse gives him skills in elemental magic that he slowly unlocks throughout the game. The element Juste is equipped with pairs with his secondary weapon that each unleash a different spell type, which are super fun to experiment with. Dracula's Castle is also split between to dimensions, like the Light and Dark world from alttp, and while it's always fun to explore old areas with new differences, I don't think it adds too much to the aesthetics. Both versions of the castle are nearly identical in terms of artstyle, with the "B Castle" taking on a slightly darker palette.
Juste also collects random shit he finds in the castle to decorate an empty room he found, which is tied to the true ending for some reason. I have a friend who picks up random trash off the streets and brings it back to his house as "trinkets" that he shows off to people when he has visitors, which I found myself reminded of when Juste picks up what must have been Alucard's childhood teddybear to hoard back in little nest.
Digimon Survive
This is a fascinating game. If you have any love for digimon as a series, or if you love visual novel horror games, this is a fantastic deal. From what I remember it faced some backlash when it was revealed it wasn't just a digimon tactical rpg, and even more criticism when players found out how involved the visual novel aspect was. For me, this game perfectly marries the two genres. Your choices in the visual novel structure and treatment of your units during these sections decide not only how your digimon evolve and grow, but which units Survive to the end of the game. There are also four branching paths the story can take that genuinely feel influenced by the choices you made, even though they mostly come down to a rather straightforward morality system.
The plot is similar to season one of the Digimon anime, but with a more mature feel. Eight kids at summer camp are whisked away to the digital world, where the laws of physics are altered, a vague facsimile of human culture can be found, and tons of wacky creatures show up to either aide or harm our protagonists. Except in this version some of them may actually die. I made it through the game with losing only two characters, but they're absence was felt all the way to the end of the game. You don't have to know anything about digimon to appreciate this, but it is a fun new way to enjoy these classic creatures, or be terrified of them, in a certain Bunny's case...
Final Fantasy VII
I don't mod a lot of games. I do look for fan games and improvement patches for older games, but I got a hankering to seek out some stuff a bit more high tech. On Nexus it turned out there were a lot of cool HD graphic mods for an rpg I hadn't picked up in eight years: FF7, baby! I originally got a quarter of the way through this game on steam and put it down for a bit, and then never picked it back up. I remembered being annoyed and confused at the plot and the setting, but going back to it now (with clearer visuals, lol) I enjoyed the hell out of this complicated mess of a story! Honestly, it's not as convoluted as people made it out to be, but maybe my brain has been fundamentally altered by Kingdom Hearts. There's a central mystery present around the six hour mark surrounding a memory Cloud has that doesn't make any sense, and the truth behind that memory slowly unveils itself in a fascinating way.
I was surprised how much I liked Cloud as a character. He never really impressed me in Smash or KH, but in his original game he's this goofy, anxious dork who tries too hard to be cool in front of pretty girls. I can relate to that. AND he has motion sickness. I can relate to that even more.
There are a lot of playable characters in this game, but only 3 of them are allowed in your party, who naturally will level up a lot faster than the benched boys. This is good for replayability, I guess, but if I go back to it anytime soon, I'll have a hard time not picking Barret, Aerith and Tifa as Cloud's best buddies. The other characters are cool (Yuffie is still more of a KH character to me), but I got so damn attached to those three. I also went to the effort of Chocobo breeding for the busted endgame materia, which was a surprisingly fun sidequest, despite its esoteric nature. I did this totally legitimately too! EVERYONE CONGRATULATE ME FOR BEING SO COOL!
Final Fantasy IX
I think this is the easiest Final Fantasy game to recommend to someone. All of the FF games I've played have this compelling found family aspect present, but it's executed in the best way in this one. The characters seem to have this genuine affection for each other that gets more and more real as the game progress and they develop as people. It's also hilarious in a very Shakespearean way. The main character, Zidane, was raised by theater kids, so the goofy, dramatic irony stage gags are very appropriate. All the characters were super compelling with great designs as well, and I had a hard time deciding which three would be in the final party. I settled on Vivi, Freya, and Dagger, but I used Quina and Steiner quite a bit.
The story pulled out tears from me towards the end. This is a tale about grief, identity, and the acceptance of death, and it handles those themes with depth and grace. Zidane and Vivi are unsure of who they are, where they come from. While Zidane looks normal enough, by FF9 standards, Vivi is forced to confront the fact he is probably not human almost immediately upon encountering his puppet brethren, and his reflective journey on accepting this and the fact he does not have long to live is the strongest emotional through-line of the game. But what moved me to tears was (SPOILERS FOR THE REST OF THIS PARAGRAPH) Zidane's drive to reach Kuja before his unavoidable fate. To reach out to his brother and risk life and limb just so he could offer this man comfort in his last moments, to have the last emotion he felt be the tenderness he never got to feel during his long life. Idk it got to me.
(SPOILERS OVER) The Chocobo mission in this game is a lot more fun and intuitive than it was in 7. Instead of breeding, you play a hot and cold mini game that's frustrating as hell at first, but gradually gets faster and more fun. The games lore makes a lot of references to earlier titles, though I really only recognized the call backs to 7 and 4. This inspired me to make a Libre office spreadsheet of all Final Fantasy games lore, plot and recurring elements in an obsessive and ultimately futile attempt to tie the first nine games together in a neat timeline. I'm filling it out as I go through them, so I may never actually release my findings, but it's still been a fun project, similar to these Year in Reviews!
Final Fantasy
This is the GBA version. After 9, I wanted to go through all the FF games I hadn't played, starting of course with 1. According to Legend, the team that worked on this were about to go out of business went all out on one Final product to make or break the company, thus "Final" Fantasy. I think it may also be named so for the amount of cliche fantasy tropes played out through the story. There are elves who's prince has been put under a sleeping curse, dwarves that love to mine and forge, mermaids imprisoned by a sea monster, there's even a floating dead civilization inspired by Castle in the Sky complete with still functional robots. All of this makes for a pretty fun setting, and seeing where most of the recurring aspects of the FF series originated was delightful! A few of them even threw me for a loop; Bahamut lives underground and gives you a class upgrade, I didn't even expect him to be here!
The combat is simple. The gba version reduced the amount of random encounters, and the world design is relatively intuitive (except for the airship, which is hiding underneath a super esoteric sidequest the game barely tells you about), so the challenge was mostly limited to the boss encounters, who can be cheesed with elemental magic from a decent mage. I played with a Black Mage, a Monk, a Fighter, and a Red Mage, so my healing options were pretty limiting. I didn't realize until near the end of the game that monks are strongest without weapons, so at the last moment my little Monkey boy was FUCKING SHIT UP while he had been dragging his feet for most of the game. The final boss fucked me up in return, however, and I almost grinded (ground doesn't sound right) levels for the first time in this game before discovering the Titan Gloves.
The final boss is (spoilies) the first boss from the opening of the game, who has been transported 1,000 years into the past to manipulate the conflict of the game, including his own initial defeat. This means defeating him for the 2nd time breaks this loop, stops him from creating conflict in the first place and retcons the entire events of the game, allowing your actions to fall into obscure legend in the cultural consciousness. This provides a nice explanation for the main cast's lack of identity. This story is being told second hand as a legend. These people are only remembered for their actions in a myth and thus their true names have never been known...
Final Fantasy II: Dawn of Souls
Before playing this game I had it beaten into my head from video essayists and game journalists that this is the worst Final Fantasy with dogshit mechanics. Maybe that's true, I haven't played all of them yet. These mechanics were cool as hell to me, though. Your stats are decided by usage instead of building up through leveling up, meaning your magic stat is trained by using more magic, attack is trained by attacking, etc. In the og NES game, this also applied to HP, which was trained by getting hit, but that was changed to a more steady leveling curve in the GBA version, and thank God for that. There are also several weapon types like swords, axes, and spears you can train your party members with, though you're forced to specialize early on, lest you be under-leveled later in the game. I think this system is incredibly ahead of its time, inelegant as it may be, as it lets you customize your characters' stat builds in a way that's now standard for modern rpgs.
The story kind of rakes you across the coals. It follows a group of children who have joined a rebellion against an empire dead set on taking over the world. Almost every victory is met with an equal degree of tragedy. You might defeat the enemy commander only to be too late to prevent a city being wiped from the face of the earth, you might find one of the game's macguffins from a tough dungeon only for a party member to be brutally killed off at the last moment. Even defeating the emperor comes with a slap in the face, as his death only leads to a portal to ACTUAL HELL where the emperor has seized control of the afterlife. It makes the ending very satisfying in my eyes, though there are some story developments (like Leon) that feel pretty undercooked. There's also a bonus story featuring all the dead characters exploring hell! Cool! I didn't play this, since it drops everyone back at level one, but I may return to it as a separate game someday. I just gotta know what happened to all the dead guys! They died??? Oh shit!!
Fatum Betula
I discovered this game watching Any Austin talk about games you can get on the Switch for $2, and can you believe my luck? It was only $1 on sale packaged with Paratropics! After playing it, I think this game is worth more than $2, though it is pretty short. The opening of the game is unsettling. Through hints in the menu, you learn to stare out into an abyss until a face with too many teeth tells you to fill a vial with liquid to feed to a birch tree.
And that's all you need to do! Find several different liquids hidden in the beautifully rendered polygonal environments and give to the birch to change the fate of the world. I only figured this out through a lot of trial and error. There are several endings depending on which liquid you choose, around 9 in total if I remember right, including poison, blood, liquid bone. Some of them are received as rewards for exploration and experimentation, while the true ending is done through a series of bizarre tasks that I honestly had to use a guide for.
The endings have a good range of philosophical to comedic, my favorite one being liquid bone, which transforms everyone in the world into funny dancing skeletons. There are so many characters in this world that delight and intrigue, and the writing blows my mind at a few points. It's a game you want to dig into and dissect its many angles, while still hitting you with occasional dialogue that makes you laugh pretty hard.
AND DONE! This list is a bit longer than usual, since I wanted everything on the final Games list to be homogenized. Dang I played a lot of viddy games this year. Next time I will be covering Shows. I was going to do a comics list but I haven't finished enough comics this year to merit one, maybe at the end as a bonus!
#game#review#gaming#video games#zelda#a link to the past#randomizer#super mario odyssey#fire emblem#awakening#binding blade#pikmin 4#castlevania#harmony of dissonance#digimon survive#final fantasy vii#final fantasy 7#final fantasy ix#final fantasy 9#final fantasy#final fantasy ii#final fantasy 2#long post#my post#fatum betula#any austin#rom hacks
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unsorted (and spoilery) mario movie thoughts under the cut since I saw it today
first to get it out of the way: critics apparently complained about the plot being too simple and straightforward, none of the characters changed that much, too much stuff being thrown at you and too many references...it's a mario movie. this is basically what the plots of the games are. if anything these things helped the movie by making feel more like the games!
for my personal issues: first half of the film goes at an absolute breakneck pace and luigi doesn't get to do nearly enough. mario and luigi also spend way too much time apart :(
otherwise, though, THIS MOVIE IS AMAZING. it was clearly made by fans and caters directly to fans, the amount of easter eggs and references is enormous.
THE MUSIC. nearly all of it is BEAUTIFUL orchestral versions of songs from the series and it's everywhere and in the most unexpected places. underground theme in the sewers, bowser's castle theme as his fortress is approaching, super mario 3 athletic theme (I think?) when mario gets the tanooki suit, mario kart menu music in the kart garage, LUIGI'S MANSION MELODY WHEN LUIGI FIRST ENTERS BOWSER'S KINGDOM? I am kissing all of the orchestra members and composers DIRECTLY on the mouth for their work. and if we're talking about music...
DK RAP BABY!!!!! the crowd loves that guy! they even name-drop diddy kong during the scene!
there are also a few pop songs in the movie, though take on me during the introduction to the jungle kingdom is the only one that felt really out of place
the bros' path to their first job being a recreation of world 1-1 complete with a castle-like building at the end...that scene was totally there to show off but it's very neat
MARIO AND LUIGI ARE BEST BROS...mario gets to protect luigi from insults and luigi gets to say that any princess with good taste would be into mario...their relationship is the BEST and I'm so sad we didn't get to see them directly interacting more...
somehow I wasn't expecting bowser's plan being to marry peach since it was left out of the trailers...but it's hilarious seeing bowser plan it all out and they even got bowser's and peach's wedding outfits from odyssey, so it was perfect
I was a bit worried that they would lean too hard on peach being a do-anything Girlboss™ but while she's tough she's clearly got her kind side too! protecting her people is her biggest concern and it's even exploited by bowser!
bowser gets to sing a love song for peach with bisexual lighting and everything. you can tell jack black was having the time of his life
speaking of the voice cast, they all did really well! I didn't have many doubts as a whole but even chris pratt was great as mario. didn't think I'd ever write that sentence but it's true
kamek was such a proud dad to bowser despite his limited screentime. love it
I'm not sure why spike was part of the initial advertised voice cast because he's barely in the movie lol
out of all the powerups I expected to return, I was not expecting the mini mushroom and ice flower, but they were incorporated very well!
other things I didn't really expect: mario and dk having a rivalry that builds into a friendship was cute. also they straight up get swallowed by the mario 64 eel
princess peach backstory?????? at least in the movie canon she isn't from the mushroom kingdom and just arrived via warp pipe from...somewhere as a baby. also using the baby versions of peach and the bros for flashbacks is incredibly cheesy but also cute in its own way
there were surprisingly few cringeworthy or self aware jokes and no awkward overly long gags, which must be some kind of first for illumination based on what I remember
the animation was spectacular as expected. rainbow road looks fucking gorgeous and the character animation was fun to watch
no really romantic moments between mario and peach unfortunately, though we did get a lot of very nice interactions between the two overall so I hope they build on their relationship in a potential sequel
so yeah...it's good and very fun. go see it if you haven't already!!
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