#storybook text
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opponent · 1 year ago
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I genuinely don’t know what’s funnier perspective of him leaving: Hobie’s character being so against the bullshit he was seeing and rejected being apart of Miguel and the Spider society’s morally dubious actions handling Miles that he just completely dips from the movie bc he’s like FUCK THAT and the establishment or also because he was so difficult to animate because it involved hand-cut zines and paper glued together to be xeroxed one by one while aspects like even his coat were done at different frame rates, the animators needed him to leave the film early because he was just that amazingly animated by hand and they couldn’t spend another 2-3 years solely on his character animation
Hobie just up and quitting when he saw the bullshit SENT ME mf threw the watch and DIPPED
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suntails · 3 months ago
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WIPs
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sevilai · 1 month ago
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A new game in that Sonic storybook series except it's the Odyssey
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fleetways · 2 years ago
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saphstories · 1 month ago
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It's Spooky Season, so Imagine an AU:
Everyone is dead, and they all haunt the same house. And every time some new tenant moves in, it's a competition to see who can scare them out the fastest. But then some schmuck comes in, and no matter what the ghosties do, they just won't leave.
Ghosties and their Deaths:
- Maria: Illness
- Shadow: Fire
- Rouge: Attempted Robbery Gone Wrong
- Silver: Broken Neck (Fell Down the Stairs)
- Tails: Electrocution
- Amy: Blunt Force Trauma
- Sonic: Drowning
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scionshtola · 26 days ago
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man. even tho it wouldn’t have lasted forever in a romantic sense. and it wasn’t quite the same in both directions. cori and haurche really did love each other so much.
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alectology-archive · 2 years ago
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who has as much fun as elayne does in the books
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secondhello · 4 months ago
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hii!!! sorry if u already mentioned it somewhere, but whats ur artfight? i looked all over your blog but i cant find it
Hello hello hello !!! We do art fight off the grid :-) we don’t have an account or team we just attack muts!! However we wouldn’t mind other people attacking us so long as their fine w us having no real account ^_^ we just love drawing people’s ocs!! We don’t have much oc stuff up here so we usually just give folks our refs but uhm, here’s all our characters we’re letting people draw!
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Our oc Story, and Story’s alter Song ^_^
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Our fursona, named Lucky :-) she’s a valais black nosesheep dog mix (she/he)
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Our furry design for Dale Cooper cause we’re very attached to him
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Aaand Henry and Ricken (you can use any pronouns for them we don tcare
Haave fun !
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bizarre-bait · 1 year ago
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A little book I made for final assessment in illustration (they said I went I bit to far with it lol)
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speedofsoundsketches · 2 years ago
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@megajulitox
Sure, time travel can lead to things getting confusing, particularly with generations retconning classic sonic into a baby sonic.
But the shift from classic to adventure was just an art direction change, not a retcon. Sonic's age and personality didn't change, only his appearance. It was an attempt to remove him from looking too cute like Hello Kitty into something more visually appropriate to aim at teens (which was always the intended audience) yet it still embodied much of the classic's tone and original direction.
But that doesn't suddenly negate the entire basic premise of the lore in this series. The original trilogy had a PLETHORA of lore accompanying it in the game manuals of the time. These manuals were necessary because game limitations back then only allow so much space to fully explain a backstory when it was more important to just dive straight into the game. It frustrates me tho because even without the manuals, you can play the games and see a clear, consistent story being told through them all. It's why this series blew my mind as a child because unlike games like Mario and such, the rich visuals, story and unique personality in Sonic was a stark contrast to what was the norm of the time!
The shift to the Adventure style didn't retcon or upset this at all. It was a natural progression and even up until 06, that storyline stayed consistent throughout. Just because a game maybe was more aimed for babies like Heroes versus a serious story like Shadow the Hedgehog, doesn't mean they're somehow "different continuities". And same for quality. A game being poorer quality then the one preceding it doesn't suddenly make it non-canon!
This is the same issue ppl have towards 06. They hate that game and act like it never happened and use the ending as an excuse except subsequent games afterwards CONSISTENTLY refer back to it. It was never forgotten and the Japanese audiences never once considered it not part of the proper timeline.
The games lore was never always a "mess." It had consistency. It had continuity. It would pick up from where a last game started off. Things Matter! There are a couple of awkward spots like "How in the world did Blaze actually end up in Sonic's dimension but got warped into a princess of the Sol Dimension?" but again, goofs in time travel/dimensional rifts like that don't mean the entire story of the series is suddenly disrupted or dismissed.
The argument that the movies or really, any western adaptation, had "no canon to work off of" is just a big lie. A lie that is so annoyingly passed around as an excuse for any western adaptations that failed to care to build off any of the lore established in the series from the beginning. You literally could even just play the games and figure things out from there!
People claim it's some kind of mess but as a kid who grew up alongside these games and played them, I never got a sense of that. Things made sense to me and it's part of why I love it so much!
Why do people insist that the original Sonic Team's incredible hard work and passionate dedication to this series mean absolutely NOTHING to them to feel inclined to claim there was no story or intentional progression? Why do we dismiss the creative brilliance of this team that made this franchise in the first place? I just don't get why some western fans do this but it seems to only come up when they want to prop up their preferred western version of Sonic, which just....
*SIGH*
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eleonorpiteira · 2 years ago
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Were you given guidelines for what the Duviri paintings should express or look like? To me they're pitch perfect between some kind of unearthly beauty and an elaborate fairy tale visuals - a style I really like
Hi! I'm happy they come across that way, thank you! 😊
I was actually given a ridiculous amount of freedom! They never said anything about the 'storybook' thing, but they told me a little bit about Thrax since he was supposed to be the focus of the paintings - Duviri is his kingdom and he's the Main Character™ so they wanted me to portray his elevated view of himself and some of his 'supporting characters'. They gave some ideas for what I could draw (mostly the characters) but they left it always pretty open should I have any ideas - which I did! The giant hands+head in the sky on the Orowyrm piece is there because I loved it so much when I saw it on the gameplay demo (I love how dramatic it is, the sense of scale, and the hands' gesture just had something that spoke to me), and so is the fractal-ish shape that frames Thrax on his throne that you can see on the Duviri landscape (the shapes reminded me of stained glass windows in cathedrals and I really liked it)!
It was a lot more exploratory than the usual illustration jobs I've done so far, I did a lot of different sketches, but we had the time and there's a world of difference when you feel like your input and your ideas/opinions matter, and when the person on the other side understands what you do (thank you Mat).
I think it was just a really good marriage between the world they created and my style and things I like to paint. I really leaned into the whole theatricality of the characters and environment because I really love to draw stuff like that. It's about the symbolism rather than a realistic depiction or even a narrative. Which just goes to show that they knew what they were doing because when I first got the email I was like "me??? painting Warframe stuff??? are you sure???" - I had never played the game but if there was one thing I knew about it, it was the insanely complex designs! I was a little worried™ and yet it turned out to be a truly lovely experience :)
Kudos to DE's art team, they did the hard work of creating and designing the world and its characters, I just got to play with it!
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sennamaticart · 2 years ago
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I'm working on a little zine about my teams DnD adventures! Here's a few miscellaneous pages I made where I was thinking about Storybooks.
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mikamikacookie · 1 year ago
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Day 9, but I am still sobbing over that ONE Audio log in BATIM
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daz4i · 1 year ago
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you know what topic this is about
it's very easy to justify terrorism and the murder of children and the elderly when you and your loved ones aren't affected by it at all, and you barely see anyone involved as a person but rather as a hypothetical idea to further a certain political view. which is why these days we get to see the most braindead takes from ppl in the west on both the right and the left
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goblinbugthing · 8 months ago
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idk, I just think meta knight would love the neverending story
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panicx2 · 10 months ago
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Think' 'bout Sonic and the Secret Rings.
I remember very little about it, but it's nice to be reminded of it via people saying it was so hard and remembering that I 100%'d it or something when I was like, 13. Had no recollection of Darkspine Sonic until about 10 minutes ago, but yeah, that was a cool thing that happened :)
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