#so a lot of people may not even know it exists. but the patreon link is free so go check it out!!
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transmascutena · 11 days ago
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hey i think you should all go watch sulmatul's 4 hour long video essay on the akio arc if you have the time. it's good stuff!
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anim-ttrpgs · 6 months ago
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Vampire Player Character Rules in Eureka: Investigative Urban Fantasy
Eureka has six playable "monster" types, and about ten total supernatural character options all together. Each supernatural trait is taken basically as if it is a normal trait like the ones you have been seeing us post. You cannot give a character more than one supernatural trait--and from what you are about to read, you probably wouldn't want to. Playing monsters is recommended for "advanced" players only, people who like a lot of "crunch" in their games, as require you to keep track of a lot more mechanics than playing a normal human.
Here is the Vampire Trait as it appears in its overhauled state in the patreon release. The August itchio beta does not currently have these overhauled monster traits(though, you could just use this post as reference if you wanted to play with the overhauled vampire rules, we don't mind! They're much better rules and we want people to have the most fun possible!)
If you are reading this past about October 24th, then there is a good chance that the itchio beta actually has been updated to include these improved rules, fingers crossed!
Anyway here we go. This is going under a Read More because it's long as hell but we really hope that you will check it out and comment. This is, like, the whole entire ruleset for playing a vampire in Eureka.
Vampire (Monster Trait) 
Vampires have quite a lot of powers, more than twice as many as any other monster, all informed by pre-1900 vampire legends. As a Narrator or a player portraying a vampire, don't fret about remembering all the vampire's powers at all times - they certainly don't. Some effects of these powers and weaknesses are left intentionally somewhat vague so as to leave them partially up to Narrator/player discretion. This is intentional, and is meant to reflect that no two vampires work exactly the same. 
Eureka presents a particular perspective on the legend of the vampire, while still adhering very strictly to real historical vampire folklore. It is a specific interpretation, which sets the stage for specific themes in the lives of vampiric investigators. 
Vampires, and the legends surrounding them, perhaps more so than any other monster present as a playable monster in the Eureka: Investigative Urban Fantasy rulebook, are inextricably linked to continental Europe and therefore Abrahamic[1] faiths.[2] Some may argue that vampire legends exist all around the world in every time and place, and that may be true, if you think that the only defining feature of a vampire is that they drink blood. What you are calling “vampires” from other cultures are each actually their own concept, with their own rich folkloric history, only overlapping with the European vampire on the Venn diagram in the fact that they drink blood and perhaps are undead. Loss and fear are universal, but the way different historical cultures interpret and portray these things in their stories are not. If you would like to play one of the many creatures that often gets attributed as “[other culture]’s vampire,” we encourage this and invite you to do some research into them, to see how unique and interesting each of these spirits from around the world really are.
[1. Off to the side in the final formatting.] Predominantly Catholic and Orthodox, but enough of it also applies to other Abrahamic faiths.
[2  off to the side in the final formatting] Vampires are of course not entirely unique in coming from a very specific cultural context, but the authors of this book are writing what they know. If there’s two things that the American South has, it’s vampires and Christianity. The American South is a deeply Christian environment, and we know what that can do to a person (for better or for worse), whereas we have less of a personal connection - and more importantly, less intimate knowledge and access to firsthand accounts - of the cultural heritage of some of the other monsters, so even where a specific cultural background may be additive to the rules thematically, such as the conception of women in historical and modern Greek culture for gorgons, we have chosen not to elaborate. 
Vampiric investigators in Eureka: Investigative Urban Fantasy are all considered to have been raised in cultures of Abrahamic faith. They may have remained unchanged in their faith or lack thereof, found faith, or lost faith[1] in their transition from life to undeath, but no matter what, Abrahamic faith has strongly influenced their life in some way.[2] This is a prerequisite for an investigator being a vampire.
[1. Off to the side in the final formatting.] A vampire who never had any faith to begin with would have to be a very, very young vampire.
[2. Off to the side in the final formatting.] If creating a vampiric investigator with a religious upbringing more than a couple centuries ago, bear in mind that the way historical people related to and conceptualized their faith is often very different than the way modern people do. Try to look into what those historical peoples actually believed; pop-history will tell you that medieval Roman Catholicism and modern American Protestantism are the same. They aren’t. The middle ages were the middle ages, not the 1950s.
[2.1. off to the side in the final formatting] Depending on their place of origin, some “vampires” older than a few centuries may prefer to identify themselves as “revenants” or “draugr.” It would be quite rude to try and correct them.
[Snoop: The tall thin vampire snoopette with hat standing on the ceiling right behind a frightened snoop in a dark room, who does not know she is there. Maybe make the background black and the snoops white to show that it is dark? Give the frightened snoop a flashlight with a white beam?]
Superhuman Strength
When not debilitated by a weakness, vampires are considered to have Superhuman Strength, and a +10 Base bonus to Athletics[4] and +1 Base bonus to Close Combat.[1][2][3]
[1 off to the side in the final formatting] Vampires do not have stamina in the same sense as living beings do, and may appear to have unlimited energy as far as conventional physical exertion goes. Their extreme and unnatural strength does not actually come from their muscles.
[2  off to the side in the final formatting] Despite what the movies say, vampires do not have superhuman speed. Though superhuman strength and seemingly unlimited stamina means they can still move frighteningly fast. 
[3 off to the side in the final formatting] 1 Samuel 16:14.
[4 off to the side in the final formatting] This means that their Athletics bonus will almost always be equal to their current Composure level. 
In Lizard Fashion
When not debilitated by a Weakness, vampires have the ability to walk or climb on any solid surface as if it were a floor.[1][2] Re-orienting to a surface that would be impossible to stand on normally counts as use of a supernatural ability. Additionally, so long as they are not debilitated by a weakness, if they do choose, vampires are immovable. They will never lose their balance or be able to be knocked off their feet.[3] Their bones will break before they budge. Making use of this power is only possible when they are standing still, and counts as use of a supernatural ability. This cannot be used in response to a Stealth Attack, and if the vampire is otherwise not expecting to need it, they must make a Full Success on a Reflexes roll to be able to do so.
[1 off to the side in the final formatting] A vampire’s hair and clothes will hang towards whatever surface they are oriented to, rather than the actual ground. 
[2 off to the side in the final formatting] Under most environmental conditions, there is no difference in effort between standing and sitting for a vampire. 
[3 off to the side in the final formatting] Great for parties, and Michael Jackson moves. 
Psycho-Social Phenomenon
When not debilitated by a weakness, vampires have a +3 Contextual bonus to Stealth. This bonus increases by +1 for each point of Composure the vampire is missing.[1][4][5] Additionally, vampires do not have saliva, skin oils, or anything else of the sort. If they lose hair, it will disintegrate like any other post body part, and soon reappear on the body.[3] Vampires will never leave fingerprints[2] or any other DNA evidence behind.
[1. Off to the side in the final formatting] At 0 Composure, this bonus would be +10.
[2  off to the side in the final formatting] One exception may be if they have something else on their fingers besides skin oils. 
[3 off to the side in the final formatting] This can make shaving very tricky!
[4 off to the side in the final formatting] Even without meaning to, vampires tend to appear “right on top of” people without ever being noticed on the approach. 
[5  off to the side in the final formatting] Sometimes vampires cannot even be seen at all until one looks directly at them. 
The Cave Wall
Any character who makes a Full Success on a Senses roll directed towards a vampire will instantly lose 1 Composure or 1 Morale, with no explanation or description from the Narrator. This is 2 Composure and 2 Morale if the focus of the Senses roll is actually directed to the space behind the vampire, such as looking over their shoulder. Additionally, at times, the motions of the vampire may appear subtly “choppy,” almost as though animated, and at lower frame rate than their surroundings.
Wearing the Evening
So long as they are not debilitated by a weakness, vampires are capable of instantly relocating in total or near total darkness.[1] This instant relocation cannot pass through solid objects, and there must be an uninterrupted line of darkness between the start point and end point of this relocation. Additionally, a vampire’s vision is not significantly affected by absence of light until there is literally no light present at all.[2][3]
[1 off to the side in the final formatting] This does not require a Composure roll for use of a supernatural ability. Vampires may not even be fully conscious of the fact that they are instantly relocating in total darkness. 
[2 off to the side in the final formatting] Time to try out echolocation as a bat!
[3 off to the side in the final formatting] With miniscule sources of light, their vision may still feel somewhat impaired, but not enough to warrant a mechanical penalty modifier. 
[3.1. off to the side in the final formatting] Bright light, however, can cause discomfort, even if it is not sunlight. Many vampires may opt to wear sunglasses even indoors or at night. 
Hovering
Vampires are capable of hovering up to three feet off the ground when manifesting as a human,[1] though actually moving while doing this is no faster than walking. This ability must start from the ground, and cannot be done to save a vampire from a freefall. 
[1 off to the side in the final formatting] Another great party trick. 
Teeth and Claws
A vampire’s nails are hard and sharp like claws.[1] This allows them to deal Penetrative Damage instead of Superficial Damage with any unarmed melee attack. When they are not debilitated by a weakness, this damage can be doubled due to Superhuman Strength.
[1 off to the side in the final formatting] A steel file is required for filing these nails down, they tear up lesser files.
Vampires also have fangs.
Hibernation
Vampires do not need to sleep, ever.[1] Their closest equivalent is entering a state of suspended animation for months, years, or even decades at a time. No coffin or grave dirt is required. This is useful for laying low while heat dies down, recovering from destruction of the “physical” body, or simply resetting the vampires ever quickening perception of the passage of time.
[1. Off to the side in the final formatting.] Most vampires will remain awake for decades at a time.
Breathing, or Lack Thereof
Vampires have no need to breathe, except to talk or sniff the air.[1]
[1 off to the side in the final formatting] It is easy for vampires to forget to breathe.
Remanifestation
So long as they are not debilitated by a weakness, a vampire may manifest in any of the following five ways.[1] Remanifesting as a different manifestation counts as use of a Supernatural Ability, and counts as taking 1 action if done in combat. A vampire cannot manifest as any manifestation that there is not enough empty space available to contain, even if the solid object taking up that space is paper thin.
[1 off to the side in the final formatting] Nothing is really changing, just another aspect rising to the surface. 
Human Manifestation
This is the default manifestation. All aspects of the Vampire Trait apply. [maybe add the human-only things like claws here]
Bat Manifestation
As this manifestation, the vampire appears as a small bat with a maximum Superficial and Penetrative HP of 3 and Acceleration of +3. They do *not* have superhuman strength, and are limited to only feats of strength and other actions that a small mammal without opposable thumbs could accomplish. Any attack by this manifestation can deal at most 1 Superficial Damage. Any attack against this manifestation suffers a -2 penalty.[1][2]
[1  off to the side in the final formatting] This manifestation may be considered adorable.
[2  off to the side in the final formatting] Trying to do a whole swarm of bats at once is a great way to give yourself one-hundred concurrent head injuries. 
As this manifestation, the vampire may use echolocation to find their way even in total darkness, and have a +5 Contextual bonus to any Senses roll involving sound.
As this manifestation, the vampire has a +4 Contextual bonus to Stealth.
All other aspects of vampirism apply.
Wolf Manifestation
As this manifestation, the vampire appears as a wolf with a +2 Contextual bonus to Close Combat, a +4 Contextual bonus to Senses rolls involving sound and smell, and +4 Acceleration. They maintain superhuman strength, but are limited to actions which a canine without opposable thumbs could accomplish.
As this manifestation, the vampire’s only means of attack is with their jaws. This is a Grab attack. So long as the target is Grabbed, all other aspects of Grabbing apply, but the target also takes 2 Penetrative Damage on each of the vampire’s turn’s with no roll needed.
As this manifestation, the vampire has a +4 Base bonus to Stealth.
All other aspects of vampirism still apply.
Mist/Smoke Manifestation
As this manifestation, the vampire appears as a cloud of autonomously mobile smoke or mist with a volume of at most 4,000 cubic feet,[2] capable of squeezing through any gap that is not perfectly air-tight.[1] This manifestation has very limited ability to interact with or even perceive the physical world. They can only feel their surroundings, meaning their “vision” is limited to only the vague outlines of what the cloud is touching.[3]
[1. Off to the side in the final formatting] Black, grey, or red are common colorations.
[2. Off to the side in the final formatting.] This is a lot smaller than it sounds, a little bigger than a bedroom.
[3 off to the side in the final formatting] Skin and assimilated clothing evaporates, then muscle, then bone. When the vampire takes on a solid manifestation, the sequence will be reversed.
As this manifestation, though the vampire does maintain their Superhuman Strength bonuses, they cannot pick up, assimilate, or otherwise exert their will on physical objects. They cannot be attacked in any way, though they will need to make a Full Success on an Athletics roll to resist powerful suction or other strong air currents.[1]
[1. Off to the side in the final formatting.] Though remanifesting as smoke properly requires an action, any missed attack against a vampire or other sort of dodge may be described as the vampire spontaneously evaporating for a split second before resolidifying.
This manifestation is not ordinarily heavy enough to suffocate a human being or cause any damage at all, but can be made vicious by spending of Eureka! Points. The cloud becomes oppressive, choking, and even capable of causing very small lacerations on the body, inside and out. The effect is somewhat like being in a sandstorm made of broken glass. Up to the vampire, any number of characters within the cloud may be targeted.[1] For the duration the manifestation is maintained, targets will take 2 Superficial Damage per turn per Eureka! Point spent. Targets forced to take Injury rolls or killed[2] as a result of this damage will be considered to be partially drained of blood by the vampire and restore the vampire’s Composure appropriately.
[1. Off to the side in the final formatting] It may be difficult for a vampire to tell friend from foe by their fuzzy, colorless outlines alone.
[2. Off to the side in the final formatting] Hardly anything may remain of targets killed in this way.
All other aspects of vampirism apply.
Monstrous Beast Manifestation
As this manifestation, a vampire appears as a monstrously massive bat-like[2] beast larger than most cars, but maintaining this manifestation in the world requires a near constant intake of fresh human blood. This manifestation has 17 of both types of HP, a +2 Contextual bonus to Close Combat, a +4 Contextual bonus to Senses involving hearing and smell, a +4 Acceleration bonus, and a -10 penalty to Stealth.[1]
[1 off to the side in the final formatting] Seven is the Biblical number of perfection.
[1.1. Off to the side in the final formatting] Now you are thinking like a vampire.
[2 off to the side in the final formatting] It is most common for it to resemble a bat, but the exact shape and size of the monstrous beast varies from vampire to vampire. 
This manifestation is considered to have Superhuman Strength, and the Base bonuses from Superhuman Strength become *Contextual*.
As this manifestation, the vampire loses 6 Composure per round.
This manifestation has two effective means of attack, a Vehicle Attack using their Athletics divided by 2 (rounded up) instead of Driving, and their enormous jaws. The vampire can use their jaw to make Grab attacks. So long as the target is grabbed by the vampire’s jaw, they automatically take 4 Penetrative Damage each time it is the vampire’s turn with no roll needed. The vampire can continue to perform other actions while Grabbing a target with their jaws and movement is unimpeded. Rather than deal the 4 Penetrative Damage, if the vampire is Grabbing a target of human or smaller size with their jaws, they may make a Hold attack using either Athletics or Close Combat to simply swallow them whole.[1] This manifestation can stomach at most two humans at a time.[2] For a target swallowed alive, depending on the context and circumstances, the Narrator may simply declare them as good as dead and not make any rolls, or apply the Drowning/Suffocation rules. The only chance this target would have of damaging the vampire from the inside would be with a small piercing weapon. They may also make an Escape attempt, but attacking or attempting to escape would be considered exertion for the purposes of the Drowning/Suffocation rules. However, the first successful Escape attempt will put them in the beast’s jaws, not totally free. They must also Escape from the beast’s jaws to be totally free. 
[1 off to the side in the final formatting] Flesh is blood.
[2 off to the side in the final formatting] It is not known what will happen to a person in the beast’s stomach if the vampire remanifests as something much smaller. 
Remanifestation and Items
Small and/or low-density items that have been in contact with a particular manifestation for a long period of time will be “assimilated” by this manifestation. Assimilation by a manifestation means that when a vampire remanifests to a different manifestation, those items will vanish along with the previous manifestation, and reappear along with it.[1]
[1 off to the side in the final formatting] Maybe someday vampires could be explained by a physicist, but not by a biologist, like the shadows on the cave wall.
For gameplay purposes, this concept is simplified to where certain items will always count as assimilated and others items will never count. Unassimilated items will fall to the ground when the vampire shifts manifestations.[1][3]
Always Counts as Assimilated:
Basic clothing and accessories the vampire is wearing, including hats, cloaks, and shoes.
Wallets and their contents.
Small electronics such as cellphones.
Never Counts as Assimilated:
Any clothing which provides Armor.
Any weaponry.
Larger electronics such as laptops.
Anything made of silver.
Larger accessories such as purses or backpacks.
People and other living things.
Anything that is both recently obtained and narratively important.[2]
[1 off to the side in the final formatting] Before remanifesting, a vampire should ask a friend to hold her purse, leather jacket, gun, but not worry about her cellphone or the rest of her outfit.
[2. Off to the side in the final formatting.] A vampire may be able to sneak into room as a cloud of smoke, but once they have the documents or other item they’re trying to steal, they will have to find their way out as a manifestation that can actually carry it.
[3. Off to the side in the final formatting] Assimilated objects will lose their vampiric properties if separated from the vampire for long enough.
An Object at Rest Cannot be Stopped
Vampires take half-damage from all damage sources, the only exception being HP that results from loss of Composure. If a vampire wears armor that protects against whatever is dealing the damage, this damage is halved again, for one quarter damage, rounding up. Apply a -2 modifier to attacks against the vampire from 1-damage weapons.[1]
[1 off to the side in the final formatting] Vampires take half-damage not because their flesh is extraordinarily durable, but because they just don’t need it to ‘live.’ Wolfmen, however, take half-damage because they are extraordinarily dense and durable. 
Decentralized Animation
One round after a body part is severed, a vampire will be able to reassert control over it, even in the event of decapitation. Any Skill check taken by a detached body part will have a -3 penalty applied, unless the vampire can see the body part, in which case it is -2.[1] [Maybe call this or something else “extrinsic animation.”]
[1 off to the side in the final formatting] After death, every motion of the body is something which must be entirely relearned, even the act of standing and walking is an entirely different experience. Doing so under the sun’s rays, and around fast-moving water, are similarly distinct forms of animation. 
[1.1. Off to the side in the final formatting] Many say the hardest thing is relearning how to dance. 
Healing
Regular first-aide will work on vampires in most cases within reason, but, so long as they are not debilitated by a weakness, their “physical” bodies return to their basic state over time. Vampires automatically recover 1 point of Superficial and Penetrative HP at the beginning of every game session, and 1 point of Superficial HP at the end of each day, so long as they are not debilitated by a weakness. 
Additionally, so long as they are not debilitated by a weakness, if they took damage to either HP type during an instance of combat, they restore 1 HP of the same type as soon as the combat is resolved.
So long as they are not debilitated by a weakness, a vampire may take 1 action to reattach a severed body part at the stump and have it work again good as new after 1 turn.
So long as they are not debilitated by a weakness, if a vampire’s Penetrative HP is full, instead of recovering Penetrative HP from any of the above rules, they recover from one Grievous Wound, permanent or not.[1]
[1 off to the side in the final formatting] If this is a missing body part, the severed body part will disintegrate and reintegrate back where it’s supposed to be.
So long as they are not debilitated by a weakness, a vampire may spend 1 Eureka! Point to instantly recover all Superficial and Penetrative HP, and from all Grievous Wounds. This takes 1 action.
Unkillable
If a vampire is reduced to 0 Penetrative HP, they do “die” instantly, but they will not stay “dead” permanently, barring specific circumstances. (See: How to “Kill” a Vampire p.Xx) It may take weeks, months, or years, but the vampire will eventually return, even if their “physical” body is absolutely obliterated. A “dead” vampire investigator is removed from the current adventure same as a regular dead investigator, but may return and be played in any subsequent adventure.[1][2]
[1 off to the side in the final formatting] Can the fact that it appears that someone is continuing to live when they should not be considered anything short of a miracle? 
[2 off to the side in the final formatting] The Not Finished Yet Trait increases an investigator’s Penetrative HP dramatically, with the caveat that they will die at the end of the adventure if they take too much damage. Well, unless they’re killed in a very specific way, vampires revive in between adventures, so that kind of negates the entire downside of the Trait, doesn’t it? Well, not exactly. There’s two ways we suggest handling this. The first way is to have it represent a vampire who is on the verge of passing on, whether they know it or not, by reaching certain personal revelations, accomplishing their unfinished business, and that this time it will be permanent - peaceful, even. Alternatively, it could represent that, not unlike a mortal with the same Trait, this vampire is pushing themselves past any remotely sustainable level of bodily damage, and if it goes too far this *will* catch up to them at the end of the adventure. Should they drop below the threshold for Penetrative HP, regardless of Eureka! Points spent to restore their HP or revive them, they will fall into hibernation or fade away and remain “dead” for *decades* or more. Yes, they will eventually return, but it won’t be any time soon. This happened to Yvette Preux in the 1890s and that’s why she slept through most of the 20th century. 
A vampire whom has been reduced to 0 Penetrative HP does not heal from first-aide or any of the other rules mentioned under “Healing.”
Revival
So long as they are not debilitated by a weakness, a vampire that has been reduced to 0 Penetrative HP and “killed” for the adventure may spend 2 Eureka! Points to revive with 1 of both types of HP, but only once a minimum of 5 Scenes have passed. A vampire may instead spend 3 Eureka! Points to revive instantly, so long as they have been “dead” for at least 1 round.[1]
[1 off to the side in the final formatting] John 11:1-44.
Threatening Presence
It’s subtle, but something about vampires will always make the hair on the back of people’s necks stand up, or send a chill down their spine, like their body is trying to warn them of what they’re really talking to. Vampires have a +1 Contextual bonus to Threaten rolls and a -1 to Comfort rolls. Any other mortal human investigators, including monsters, take a -1 penalty to all Composure rolls so long as they are sharing a Scene with the vampire.[1][2] 
[1. Off to the side in the final formatting] It should not be explained how or why this -1 applies. Even veteran Eureka players will not be able to know for sure whether this -1 is from vampirism or from the Wicked Trait.
[2 off to the side in the final formatting] Even if you don’t know why, being in a room with a vampire can be like being in a room with a bug that might start flying at any moment, especially when the vampire starts moving suddenly again after standing still.
[2.1. Off to the side in the final formatting] When a vampire stands still, they stand perfectly still. More motions are a conscious decision than not.
The Creeps
If playing with “The Creeps” optional rule, the vampire’s player rolls a hidden D6 at the start of every Scene. On a 6, they will privately message or signal the Narrator, and the Narrator will call for “The Creeps” at the next available opportunity, without revealing that it is the result of having a vampire present. Players and investigators alike will wonder what is so anxiety-inducing about this clean office building or peaceful elevator ride. Add +1 to any The Creeps Composure roll by investigators who are friends with the vampire and are aware of the vampirism.
Bloodthirsty (Vampire True Nature)
[Snoop: That tall skinny lady vampire snoop with the big hat biting into another snoop’s neck. Use a pose where she is holding the other snoop in front of herself. I’ll find or make a reference I don’t know what the pose is called.]
Vampires do not need to eat regular meals,[1][2] nor do they need to sleep, so they suffer no Flat Composure Damage from skipping meals nor from staying up all night. However, they also do not gain any Composure Points from eating normal food or getting sleep. 
Flat Composure Damage from Skipping Meals = No 
Composure restoration from Three Meals a Day  = No 
Flat Composure Damage from Skipping Sleep = No 
Composure restoration from Full Night’s Sleep = No
[1 off to the side in the final formatting] Though their sensitivity to spices and their lack of saliva can sometimes prove an obstacle, vampires actually can eat and even enjoy ‘normal food,’ though it provides no nutritional benefit. It is not actually known what happens to ‘normal food’ consumed by vampires, except that it doesn’t seem to come out.  
[2 off to the side in the final formatting] Vampires do not have to drink blood with any sort of regularity, only when they need it, which is something that may vary from vampire to vampire, and in the case of vampire investigators, depend on how much Composure they are losing. 
Vampires need to drink fresh, living human blood, and a lot of it, in order to exist in any degree of comfort. Animal blood does nothing for them.[1][2][3]
[1 off to the side in the final formatting] If this really needs to be stated, no, menstrual blood isn’t really blood and does not work.
[2 off to the side in the final formatting] Though they are unlikely to ever “lose control,” at least not more so than a famished mortal, a vampire will almost never feel completely satiated.
[3 off to the side in the final formatting] 2:173. 
Making a Wound
A vampire does not have to use their fangs to make a wound and drink blood, they may use their claws, a knife, or even a phlebotomy needle if the other person would just hold still.[1]
[1 off to the side in the final formatting] A vampire is a gaping wound left where a life used to be, and now the world is bleeding out. 
When Grabbing or Holding a target, the vampire can use their fangs, claws, a knife, or whatever else they prefer to open a large blood vessel and press their lips to it to drink blood. These wounds are not magical and will heal like any other wound if allowed to, and do not transform the victim into a vampire or anything else of the sort.
This attack uses Athletics or Close Combat and, regardless of superhuman strength, does 4 damage on a Full Success, 2 damage on a Partial Success, and no damage on a Failure. The type of damage is up to the vampire.
They may choose to do 4 Superficial Damage by making a smaller wound and/or targeting a less critical blood vessel, such as the radial or elbow brachial;[1] or they may choose to do 4 Penetrative Damage by creating a larger wound and/or targeting a more critical vessel, such as the carotid, jugular, shoulder brachial, or femoral.[2]
[1 off to the side in the final formatting] All of these blood vessels are critical to the human body. 4 Superficial Damage from attacking a “less critical” vessel can still result in loss of consciousness or even death. 
[2 Off to the side in the final formatting] Arterial blood is oxygenated and relatively free of debris compared to venous blood, and as such it is preferred by most vampires.
In order for the vampire to be considered to have consumed a sufficient amount of blood, the victim must be forced to make an Injury roll as a direct result of the damage from this attack. The success or failure of the victim’s Injury roll is irrelevant.
Drinking copious amounts of blood is not something that can be done as speedily as any regular combat action. It is simply not viable to measure this in Rounds. Once the vampire starts drinking, they will be drinking for the remainder of the combat. The victim gets to make only one Escape attempt for the duration of the blood draining.[1]
Superficial Damage
Time to Injury Roll: 10 minutes
Time to Death: 30 minutes.
Penetrative Damage
Time to Injury Roll: 1 minute.
Time to Death: 2 minutes.
Once the victim expires, their blood is no-longer nutritious.
[1 off to the side in the final formatting] Vampires are not people who are cursed with vampirism, they are the curse–everyone else who has to deal with them are who’s cursed. The suffering of their prey is part of the feeding process. They are ghosts, dead, the blood they drink is life. The vampire legend largely arises from the grief of losing family members by watching them suffer slow, very painful deaths from illnesses, the vampire is representative of the pain of having to watch a loved one waste away. The blood has to be preferably taken by force and it has to hurt, because what they’re really consuming is the slow and agonizing extraction of life from the living. This is why there can be no substitute for human blood. 
[1.1. off to the side in the final formatting] Why was this allowed to happen to them?
[1.2. off to the side in the final formatting]  Why are they allowed to happen to other people?
[1.3. off to the side in the final formatting] Are they real?
During this process, if they are going for Penetrative damage, the vampire must also make a Reflexes roll to attempt to remain clean while drinking blood. If they just don’t care about manners, however, they can choose to simply Fail and skip the roll.[1]
Full Success: They do not spill a drop, leaving no evidence on their person that they just drank blood.
Partial Success: They are not fast enough to drink from the wound, and blood spirts onto their face and mouth.
Failure: They are not fast enough to drink from the wound, and blood gets everywhere. On the ground, on their face, on their clothes. This will be very hard to explain.
[1 off to the side in the final formatting] Most vampires’ fangs will take on a slight curve when they are allowed to grow out long enough, perfect for sinking in behind large arteries and pulling them out, where they can then be used like a straw. This is, of course, very efficient, but always fatal. More conscientious vampires may create smaller cuts or puncture marks in major blood vessels from which to drink.
Willing Donors 
If the other person is cooperative, there is no need to roll the Grabs, Holds, bites, etc. The vampire can just deal the damage using their teeth, claws, knife, or even a phlebotomy needle, if they’d just hold still. Choosing to deal Superficial Damage consumes 2 Ticks. Penetrative Damage consumes 1 Tick, and still requires a Reflexes (or Medicine in this case) roll to avoid a mess.[1]
[1 off to the side in the final formatting] The vampire is nourished by the suffering of those who care about them the most.
Blood Banks 
There are of course establishments which keep large quantities of human blood in stock. However, this doesn’t provide an easy solution to a vampire’s problem. They are always at least somewhat secure, and their stock is carefully tracked. What’s more, for blood to be any good to a vampire, it has to be fresh, nothing that’s been separated from the body for too long. If it’s near expiry, it’s worthless. A haul of fresh blood bags will restore at most 1 point of Composure.[1]
[1. Off to the side in the final formatting] Someone will be liable for that missing inventory, and someone else will go without a vital transfusion. There is always a wound.
Composure Restoration
A vampire recovers 1 point of Composure when they cause a victim to make an Injury roll as a result of the damage dealt by having their blood drained. A vampire can gain at most 1 Composure from the same victim this way within a single Scene, no matter how many subsequent Injury rolls within the same Scene.[1]
[1 off to the side in the final formatting] Does communion wine count for blood to a vampire? Do you believe in transubstantiation? Is a vampire not equally the person they once were, and something much greater and more terrible at the same time?
Continuing to drain blood until the victim expires will restore 1 additional point of Composure.[1]
[1. Off to the side in the final formatting.] In the event that the victim dies before they are caused to make an Injury roll, the vampire will still regain 2 Composure.
When a vampire drinks blood, they will also regain 1 additional point of Composure if they do at least 5 Morale damage,[1] or 3 points of Composure damage, to the victim within the same Scene before or during the blood draining.[2][3]
[1 off to the side in the final formatting] This is possible even if the victim does not have 5 total Morale to loose, so long as the vampire does enough Morale-lowering things to be equivalent to 5 Morale damage. It is recommended that the vampire’s player keep track of this, to lighten the load on the Narrator. 
[2 off to the side in the final formatting]   This does have the added benefit of getting the victim’s adrenaline going and their heart pumping fast. After all, vampires feed on human suffering as much as the literal blood itself.
[3 off to the side in the final formatting] Terrifying or tormenting a victim alone without actually drinking blood will not restore any of the vampire’s Composure.
Where Does the Blood Go?
When fresh human blood enters a vampire’s stomach, it soon finds its way into the vampire’s own blood vessels through unknown means, their own heart even fluttering back to life to circulate it evenly, filling the vampire with warmth and life again from the inside out. This blood remains in their system for an irregular amount of time before eventually fading away to nothingness. If cut, they will bleed the victim’s blood.[1]
[1. Off to the side in the final formatting] Though they have no reason to fear (permanent) death from weapons, when vampires make Composure rolls for being damaged by weapons, it could be considered that that which nourishes them is being drawn from their body. It’s almost like food being taken right out of their stomach.
For gameplay purposes, consider a vampire to have their most recent victim’s blood flowing through their veins so long as they are at 4 Composure or above,[1] with a higher level of realistic human warmth the closer they are to 7 Composure. Below the threshold of 4 Composure, the inside of their body will be dry, starchy, and off-black.
[1. Off to the side in the final formatting.] Yes, this does mean that some small amount of liveliness can seemingly return to them through other means of Composure restoration.
When that which is not living human flesh and blood enters a vampire’s stomach, it does nothing to nourish the vampire, merely sitting in the stomach until suddenly vanishes after 1 Tick.[1][2][3]
[1 off to the side in the final formatting] No one knows where used up blood and other food items end up, least of all the vampire. They don’t seem to come out of either end, and most vampires would be hesitant to search too hard for answers.
[2 off to the side in the final formatting] Vampires truly give nothing back, not even to the soil.
[3. off to the side in the final formatting] Substances which cause altered states of consciousness, such as alcohol and narcotics, will have no effect on a vampire if taken by mouth. However, chemicals in a victim’s blood can affect the vampire, such that drinking from an inebriated victim could inebriate the vampire. If the vampire’s own veins are flowing with blood, substances taken through injection could also affect them. Substances taken by smoke inhalation will likely irritate a vampire due to the smell, but may or may not otherwise affect them.
Smelling Blood
Vampires use their heightened sense of taste and smell to sniff out human blood. A vampire can confirm if there is human blood - inside or outside a person - within the vicinity with a Partial Success on a Senses roll. With a Full Success, they can identify approximate number of individuals, their general direction and proximity, and in some cases may be able to recognize individuals whose blood they have smelled or tasted before.
Scent Tracking 
Vampires are capable of Scent Tracking. (See p.xx “Scent Tracking”.) Apply a -2 penalty to the roll if the scent trail and scent example do not involve the target’s blood in any way.
I Burn Easily (Vampire Weakness)
Vampires have several literally “debilitating” weaknesses, other weaknesses that appear more neurotic, a special method required to kill them permanently, and many noteworthy tells.
Sunlight
Direct sunlight will debilitate a vampire for the duration of their exposure, rendering them unable to use or benefit from powers marked as such above. “Direct” sunlight exposure means being outside during the day, in the sun’s rays pouring through a window, or similar direct exposure.[1] Artificial UV light also counts. Shady areas and clouds will not prevent debilitation, but may help mitigate the worst of the sun’s effects.
[1 off to the side in the final formatting] Moonlight is not strong enough exposure to debilitate the vampire or impose penalties, though it may still feel like it stings a bit.
In addition to debilitation from their powers, when exposed to direct sunlight vampires suffer a -7 penalty to all rolls, including Composure rolls, representing painful rapid onset sunburn and eventual degradation of the skin as strength is sapped from their body. Sunlight does not do any direct HP damage to vampires, though the Composure damage could dip into HP.[1]
[1 off to the side in the final formatting] It is unknown whether this sunburn and degradation of the skin will eventually escalate to disintegration, most vampires are not interested in staying exposed long enough to find out. The earliest depiction of a vampire being killed by sunlight is Nosferatu(1922).
While nothing short of a full-body radiation suit can prevent debilitation, there are a few things a vampire can do or wear to mitigate the worst of the effects. Each of the following will lessen the severity of the sunlight penalty by 1, to a minimum of -0.
High SPF Sunscreen
Sunglasses
Hood or Wide Brimmed Hat
Full Body Coverage Below Neck (including feet but not hands)
Gloves
Umbrella or Parasol
Cloak, Jacket, or Overcoat
Heavy Shade
Overcast or Rainy Day
Once per Scene, upon being exposed to direct sunlight, a vampire must make a +3 Composure roll. This Composure roll is affected by the sunlight penalty as well as the mitigating factors thereof.
Silver
Direct physical contact with silver will debilitate a vampire for the duration of their exposure, rendering them unable to use or benefit from powers marked as such above.
Silver burns a vampire’s body as though it is white hot, and this disruption of their being confers a -4 penalty to all rolls, including Composure rolls, for as long as they are in contact. Silver does not do any direct HP damage to vampires, but being damaged by a silver weapon will apply the -4 penalty to the resulting Composure roll.
Silver Bullets
Silver is a particularly soft metal. A bullet made of silver, or even just plated in silver, when penetrating a target at high velocity is likely to shatter within the body and leave small pieces of silver residue behind.[1] Each time this character is shot with a silver bullet, look at the physical dice that were rolled. If they are both odd numbers or both even numbers, the bullet does leave a bit of silver in the body and the character is considered to be in physical contact with silver for all rules purposes until these pieces are dug out.[2]
[1 off to the side in final formatting] At the time of writing this, a single, fireable, professionally manufactured silver bullet costs $150+Shipping.
[2 off to the side in the final formatting] To be perfectly clear, this is not about modifiers or cumulative value of the dice. If you roll the dice and see two odd numbers or two even numbers on the physical dice, that is when there are bits of silver left in the body. For D12s, silver is left in the body if any D12 in the roll shows an 8 or a 9, even if that specific die did not cause a hit–so long as another D12 in the same group did cause a hit. 
Silver Hollow Points
Silver hollow point bullets will always leave what counts as a single piece of silver stuck in the body.
Silver Pellets
Silver shotgun shell pellets, flechettes, or other weapons which hit with numerous pieces of silver at once will always leave silver stuck in or clinging to the body.
Silver Melee Weapons
Silver melee weapons must be stuck in and left in the vampire’s physical body in order to fully debilitate them.
Digging Silver Out
Silver lodged in the vampire’s physical body will obviously be in contact with them and debilitating them indefinitely until it is removed. These can be carefully surgically removed with professional medical aid, or dug out hastily by the vampire (or someone else) on the spot. For a vampire to rip or cut silver out of their body on the spot, they must take an action and cause 1 Penetrative Damage to themselves to remove a single piece, or 2 Penetrative Damage to remove every piece at once in the case of multiple pieces, such as silver shotgun pellets.[1]
[1. Off to the side in the final formatting] This damage is not reduced by their innate damage reduction, the values present already account for that.
Nasal Sensitivity
Vampires must have “Nasal Sensitivity" somewhere on their Tiers of Fear. Strong-scented herbs, such as garlic, onions, spices, etc. overwhelm the vampire’s keen sense of smell and they will usually attempt to avoid these scents when possible, though it does not damage them.[1]
One per Scene, upon breathing in or tasting these or similar strong-scented herbs will prompt a Nasal Sensitivity Composure check.[1][2]
[1. Off to the side in the final formatting.] Remember, vampires only need to breathe for the purposes of smelling and talking.
[2. Off to the side in the final formatting] Having something to put over their nose and mouth when they breathe, such as a handkerchief, may serve as a comforting factor for this Composure roll, or just negate the need for it altogether if the scent is not particularly strong.
Sometimes it is as simple as not breathing, but more aggressive irritants, such as pepper spray or tear gas will be extremely effective against a vampire regardless. Irritant weapons will immediately impose a (Superficial) Injury roll upon vampires, regardless of actual damage done. The result of this Injury roll will always count as one degree of success lower than the actual result.
There is a silver lining to a vampire’s hypersensitivities. They have a Base bonus to any Senses roll involving taste or smell based on the severity of their Nasal Sensitivity. 
The Base modifier for taste and smell based Senses rolls is as follows:
Nasal Sensitivity -3 = +7 Base Bonus 
Nasal Sensitivity -2 = +6 Base Bonus 
Nasal Sensitivity -1 = +5 Base Bonus 
Nasal Sensitivity +0 = +4 Base Bonus 
Nasal Sensitivity +1 = +3 Base Bonus 
Nasal Sensitivity +2 = +2 Base Bonus 
Nasal Sensitivity +3 = +1 Base Bonus 
If the vampire is an NPC, consider them to have a +4 Base bonus. Breathing in or tasting strong-scented herbs or spices will cost them -1 Morale, and being sprayed with irritant weapons will cost them -2 Morale.
Religious Iconography and Holy Grounds
A vampire must have “Religious Iconography” and “Holy Grounds” as separate entries at some rank on their Tiers of Fear.[1]
[1 off to the side in the final formatting] This weakness does not necessarily mean they have renounced or turned against their religion, often quite the opposite.
The vampire does not need to make a Composure check just from seeing or touching a holy symbol. However, if someone hides behind a symbol of their faith from the vampire, and the vampire attacks or otherwise physically harms them regardless, then the vampire must make the Religious Iconography Composure check.[1][2][3][4][5] 
[1. Off to the side in the final formatting.] If a vampire attacks someone and only finds the symbol afterwards, this still calls for a Composure check.
[1.1. Off to the side in the final formatting] The holy symbol does not literally have to be brandished for it to make the vampire reconsider harming someone. A visible cross necklace, or a cross hanging on the wall above a potential victim’s bed would also be sufficient.
[1.2.  Off to the side in the final formatting] Audible prayer, or gestures such as the sign of the cross, may also be considered “holy symbols” for the purposes of this rule.
[2. Off to the side in the final formatting.] It is up to the vampire whether the particular culture or religion of the holy symbol counts as a Comforting Factor or not.
[3 off to the side in the final formatting] Some vampires who have just woken up may not be fully up-to-date on their holy symbols. For instance, the Star of David only became a definitive symbol of Judaism during the Holocaust.
[4 off to the side in the final formatting] For defining what does and does not count as a “holy symbol”, simply ask “Would you kneel and pray before it?” Do two yardstick or fireplace pokers laid across each other count as a cross? Would you pray before them? Perhaps the answer lies in how desperate you are. 
[5 off to the side in the final formatting] They have been 'alive' for hundreds of years, and no punishment has come for them, but what kind of a world are they creating if they devour someone who has nothing to protect them but their faith? Don’t they want faith to be an aegis, a safe refuge? 
[5.1. Off to the side in the final formatting] Do they fear the crucifix as they fear punishment from God, or do they fear a world where not even God protects the meek and helpless? 
[5.2. Off to the side in the final formatting] Don’t they want faith to save them? 
If a vampire knowingly intrudes upon holy/consecrated grounds, they must make a Holy Grounds Composure check.[1]
[1 off to the side in the final formatting] Holy ground that has been desecrated in some way may reduce the penalty on a vampire’s Composure Roll. In other cases, the sight of holy ground being desecrated may be distressing enough to the vampire to negate any “comforting factor.”
If the vampire is an NPC, then seeking protection from a holy symbol is considered to lower Morale by -2. (This only works once per encounter.) A vampire investigator can also make a Social Cues roll to determine if a victim hiding behind a holy symbol really has faith in the symbol to protect them. If the vampire can be confident that they do not, this can count as a “comforting factor” for the purposes of Composure Rolls. If an investigator is hiding behind a holy symbol from an NPC vampire, and they do not have any actual faith in the holy symbol, they must make a Manipulate Roll to at least look like they do. If it is a Failure, the vampire will be able to tell, and the symbol will reduce their morale by one less point.[1]
[1 off to the side in the final formatting] A vampire can tell when you are smugly using their own faith against them. 
Intruding
Vampires must have “Intruding” somewhere on their Tiers of Fear. Vampires posses a neurotic, compulsive respect for others’ privacy and the sanctity of their home, a deep-seated feeling of not belonging or being unwanted, a desire to make the sport fair, or all of the above.[1] They will not willingly enter a private residence without a direct invitation from the residents.[2] The vampire knowingly entering a private residence uninvited prompts an Intruding Composure roll. If the vampire is directly told to leave a residence by a resident, failure to do so will also prompt an Intruding Composure roll.[3][4][5]
[1 off to the side in the final formatting] It is possible that their centuries of consciousness has given them certain irrational hangups regarding etiquette, or it is possible that they want there to be a space of safe refuge for each person somewhere on Earth. Maybe they’re just accustomed to being the last thing anyone ever wants to see. 
[2 off to the side in the final formatting] In the case of rented private residences, it is up to the vampire’s opinion whether a landlord, renter, or both has the authority to invite them in. In the case of hotel rooms, it is up to the vampire’s opinion if the resident, an employee, and/or the hotel owner has the authority to invite them in. (This only applies to the room, not the hotel lobby or halls.) 
[3 off to the side in the final formatting] A “welcome” mat may serve as a comforting factor for this Composure roll if the vampire is pedantic enough, but not allow it to be bypassed entirely. 
[4  off to the side in the final formatting] Depending on the social awareness of the vampire in question, these invitations and uninvitations will often need to be clear and obvious, such as saying “Come in.” or “Get out!” Merely opening the door will not count as an invitation, and merely acting hostile or rude will rarely, if ever, count as an uninvitation.
[5 off to the side in the final formatting] It takes a very specific kind of person to become a vampire, and many elements of “vampirism” may actually be elements of them.
Running Water
When passing over any significant amount of running water, whether jumping, wading through, crossing a bridge, taking a boat, flying over, etc., a vampire risks becoming dizzy and disoriented. They must make a Reflexes roll.
Full Success: They are able to keep their bearings without issue.
Partial Success: They are affected badly enough to stumble, but not completely lose their bearings. This may lose them a Tick, or a movement action in combat.
Failure: The vampire loses their bearings completely and falls to the ground. This may lose them a Tick, or an entire turn in combat. In the worst case scenario, such as if they are wading through the water or crossing a narrow bridge with no guard rails, this may cause them to fall and become fully submerged in the water.
Crossing over still water, small sources of running water such as indoor plumbing, or walking around in a city that has a sewer system will not affect the vampire. Narrators should only call for this Reflexes roll when success or failure would actually affect or alter the situation.
The ocean will always count as running water.
Submersion in Water
If a vampire becomes completely submerged in water, they will cease to function completely, their body totally paralyzed. The vampire is considered debilitated and cannot take any action under these circumstances. They cannot drown, and will revive as soon as any part of themselves surfaces.
Vampires with a Composure level of 4 or more can move through water normally so long as they do not fully submerge at any point. Vampires with a Composure level of 3 or less are not buoyant, and sink, applying a -2 penalty to any roll to swim or keep themselves afloat.
Arithmomania
Either a result of hundreds of years of consciousness, or because they’re just like that, many vampires possess a compulsive need to know the quantity of large numbers of small objects, such as grains of rice, or even sand in extreme cases.[1] They must have “Ignorance of Quantity” somewhere on their Tiers of Fear. If the vampire is confronted with something like this, ignoring it will prompt an Ignorance of Quantity Composure roll. If they choose to count it, they must make a Paperwork roll. (Particularly large amounts of objects may take longer to count than listed below, up to the Narrator's discretion.)[2][3]
[1 off to the side in the final formatting] In extreme cases where knowing the exact quantity isn’t humanly possible, this character is too smart to be stuck counting literally forever. If this character feels they must know the number of grains of sand on a beach, consider a Technology roll instead of a Paperwork roll as they use their phone to Internet search the approximate packing density of sand and the square footage of the beach they’re on.  
[2 off to the side in the final formatting] There is no need to give vampires the Arithmomania mundane Trait. 
[3 off to the side in the final formatting] While numbers are the most documented, any particular vampire may have an entirely different obsessive compulsion. 
Full Success: They count it quickly enough to not disrupt what they were doing. 
Partial Success: They must spend one turn (or one Tick) counting and can do nothing else for the duration. 
Failure They must spend two turns (or two Ticks) counting and can do nothing else for the duration. 
Despite the drawbacks of this compulsion, the vampire has a +2 Contextual bonus to any rolls involving numbers or math (including those induced by their compulsion), such as a Paperwork roll to figure out if numbers in an account book add up or recognizing a pattern in a string of seemingly random numbers. In addition, when this bonus is applied to an Investigative roll, this character gets additional Investigation Points. They get more Investigation Points the more severe their compulsion, as noted below:
Ignorance of Quantity -3 = +6 Investigation Points 
Ignorance of Quantity -2 = +5 Investigation Points
Ignorance of Quantity -1 = +4 Investigation Points
Ignorance of Quantity +0 = +3 Investigation Points
Ignorance of Quantity +1 = +2 Investigation Points
Ignorance of Quantity +2 = +1 Investigation Points
Ignorance of Quantity +3 = +0 Investigation Points
Once per Scene, they also gain 1 Investigation Point each time they make note of the quantity of a set of objects.
If the vampire is an NPC, then consider ignoring countable objects to cost them -1 Morale. If they choose to count them, make them roll at +2.[1]
[1 off to the side in the final formatting] In south Louisiana, it is tradition to leave a colander or a cheese grater on your porch over night, so that if a vampire or loup-garou tries to approach, they will get distracted and be stuck counting all the holes until the sun chases them away in the morning.
[1.1 off to the side in the final formatting] but most vampires would think that’s pretty stupid, because they can just count the holes on one edge and then multiply.
Stakes
If any object, wooden or otherwise, is driven completely through and through a vampire’s heart, they will cease to function completely, their body totally paralyzed. The vampire is considered debilitated and cannot take *any* action under these circumstances.[1] This applies even if the heart is not currently in the vampire’s chest.
[1. Off to the side in the final formatting] This does not kill the vampire, turn them to dust, or anything of the sort.
The vampire will revive immediately as soon as the object is removed.
Light Sensitivity
For the purposes of flashbangs, add a +3 Contextual bonus to the resulting Senses roll for vampires.
How to Kill a Vampire For Good
Following these steps in the correct order may be able to permanently get rid of a vampire. 
Drive a long object, wooden or otherwise, through and through the vampire’s heart to paralyze them. 
Decapitate the vampire while they are still paralyzed. 
Incinerate both the severed head and the body in separate fires–careful, if the stake is made of wood, it may burn up before the body does, rendering the vampire able to move again even if they are decapitated. 
Mix the resulting ashes from both fires with blessed water. 
If possible, have blood relatives of the vampire in question drink the ashes with the water. There is still no guarantee that following these steps will permanently prevent a vampire’s return, but following through to the last step will give the best possible chance of destroying them for good. 
To determine if a vampire will return, the Narrator should roll a hidden D6, adding a +1 modifier for each of the above steps that were completed. Subtract -2 if the steps were not done in exactly the sequence listed above. On a result of 8 or more, the vampire will not return. 
Misc. Tells
Spectral
The higher a vampire’s Composure, the more “normal” and biological they will seem, with more flushed and warmer skin, and even often a real heartbeat.
The lower a vampire’s Composure, the more spectral, palled, cold, and sometimes even “fuzzy” they will seem. Touching them may even have the tiniest bit of give, as if one could phase right through them with enough pressure, and may evoke the feeling of touching a CRT screen. The vampire themselves will experience physical numbness.
Vampires are likely to express mild discomfort in colder environments, unless they have recently inundated themselves with warm blood.
Eyes
While normal at first glance, under low-light conditions, a vampire’s eyes reflect red light with a shine not unlike those of an animal.
Vampires also have no need to blink, and will often forget to unless they are consciously thinking to do it.
Fangs
A vampire’s fangs are growing out at a constant rate, and must be filed down to a manageable size every few months or so. Larger fangs are quite easy to spot for anyone looking at the vampire’s mouth, especially when they speak. Vampires will often cover their mouths when they speak directly at someone, disguising it as scratching their nose or some other innocuous action.[2] Of course, they could also easily pass them off as well-made dental prosthetics.[1][3]
[1 off to the side in the final formatting] What, did you think they were a real vampire? 
[2 off to the side in the final formatting] The vampire’s player should mention this in descriptions but not draw too much emphasis to it.
[3 off to the side in the final formatting] Some vampires may not have fangs. The question isn’t why they don't, but why others do.
Additionally, the fangs can make it quite hard to pronounce TH and W sounds. 
Reflections and Photography
Neither vampires, nor objects on their person considered assimilated, appear in any sort of reflection nor in analogue photography. Items that are not assimilated will appear to float in mid air in reflections and analogue photography.
Vampires do appear in digital imaging, but facial recognition and other image analysis software will not be able to detect or identify them.
Electromagnetic Field
Vampires seem to produce an exceptionally strong electromagnetic field. It is not enough to severely damage most modern electronics, but it would make an EMF detector go off immediately.[1][2]
[1 off to the side in final formatting] Some experts claim that the vampire in fact is this electromagnetic field, and the person one sees while looking at the vampire is a hallucination brought on by this field’s effect on the human brain.
[2 off to the side in the final formatting] Vampires often struggle with touch screen devices, and not just because they’re old. They tend to prefer physical buttons.
Shadows
Vampires, and anything they have assimilated, do not cast shadows from most artificial light, such as flashlights and ceiling lights, but do cast shadows from sunlight and moonlight. Sometimes, regardless of their current manifestation, a vampire’s shadow will be that of the Monstrous Beast manifestation. 
Gaunt Appearance
Vampires usually, but not always, appear as a ‘snapshot’ of themselves upon death. Therefore, it is not uncommon for vampires to appear gaunt, emaciated, or otherwise unhealthy, though the degree may be subjective to the viewer.[1] Vampires who were missing body parts for a significant amount of time in life will still be missing them in death.
[1 off to the side in the final formatting] Vampires are subjective. 
Animals
When a vampire encounters animals of any degree of intelligence, the Narrator will roll a hidden D6. If 1: The animal will react with extreme fear and hostility towards the vampire, though will likely be afraid to outright attack. If 2-5: The animal will not distinguish between the vampire and a normal person. If 6: The animal will be unable to perceive the vampire at all. 
Exact Orientation
When not debilitated by a weakness, vampires may sometimes accidentally “orient” themselves to surfaces that they do not need to, such that they will appear to be standing at a slight angle on slopes surfaces while everyone else is standing directly up. This is often hardly noticeable, and the steeper the slope, the more likely the vampire is to catch themselves and stand “correctly.”
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hellothisisangle · 4 months ago
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Is there a possibility of you allowing people to get tattoos of your artwork? I don't know if this is rude to ask. I just love your art style and have for years.
Yep, feel free to get a tattoo of my existing illustrations! Someone asked prior about this, and if you need like an “official” recommendations for the tattist just let me know. Also my Patreon may also be used as a tip jar for the generous folk 💖
Lots of built up asks below, sorry I didn’t get to these sooner!
🔽
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Thought of this: https://youtu.be/RTZZPCw4nQM?si=dCqAQjl_A70mUNvs
youtube
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Heyyy, I do have commission info on my carrd website, there’s a link in the pinned post. I got too many dozens of emails when I opened slots in October though and then got crazy busy with work and this holiday season, so I’ve been telling everyone I’ll get back to you asap after the new year 👌 thanks for the interest!
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I also enjoy Raphael, I’d like to do an actual body drawing of him, I just can’t stop the Cae train, sorry if I bore anyone on that front 😅
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I do technically draw him as during the bhaalist era which is like around a decade younger, so hey the description can be accurate in this canon haha- I’m sure both Cae and Orin contributed to his early onset aging, and losing Cae/durge at a pivotal moment in their scheming didn’t help that front either
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Yes there’s an uncropped version on Patreon
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Hey! Woah you did an incredible job with the painting, the organic feeling is great! Don’t tell me that anything I said contributed to the piece 😳 but I’m glad to be of any help!
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Thanks! I predominantly use the brush named “Derwent” under the sketching tab
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Cae totally would though, he was surprised at himself when he didn’t kill Gortie the first time, second, maybe even third time they got together. And the rest as they say is history
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Thank you so very much ❤️ I’ll be quite honest- I was feeling some winter depression last week, just absolutely over worked, yanked around for gatherings, frustrated I wasn’t getting to do what I wanted to do myself. And I knew it wasn’t gonna be over until the month ends. But I got some great news a couple days ago and I’m feeling better about the already planned out weekends to come
Merry dickmas!
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nayatarot777 · 2 years ago
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divine masculine check in • pac • week one {patreon exclusive}
these check-ins will be posted on my patreon (check out my patreon schedule if you’d like to). if these messages resonate with you, then patreon is where you can find them every week :)
these divine energy check-ins can be used to gain clarity on the divine energy within yourself or they can be used for gaining clarity on the energy of a divine partner/counterpart. a lot of people use divine feminine + divine masculine readings to check in on those who they’re not in contact with, for example. others use them to understand themselves a bit better. it’s up to you.
check out the divine feminine’s energy for this week here
find information about personal readings here
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choose your pile from either the photos above or the emojis below:
pile one • 🥤
pile two • 🐀
• pile one • 🥤
the divine masculine is working on forgiving family or those closest to him who he could be very defensive to. and if not them, then he’s working on forgiving himself for feeling like he wasted abundance and energy on these people. he could feel like he was giving way too much for nothing in return and he’s learning how to sit in his own energy and use that abundance on himself instead of others. he’s definitely keeping himself away from his family or his soul tribe. he’s defensive towards someone here. very angry - but this anger is repressed. he may not know how to express or even acknowledge his anger until it comes out uncontrollably, over-flowing and perhaps causing destruction. i’m hearing that his anger is heavily linked to his ego. the suppression of one causes the suppression of another. and i’m seeing that this anger is actually just a secondary emotion to some deep emotional sadness that he acknowledges is caused by his family or the people who were supposed to care for him. he may subconsciously wish to release all of this and just cause chaos (he might be causing chaos in his life in some way without realising because of this suppression - it has to release in some way) but he covers this up by directing his energy towards some type of work. he’s working entirely too hard because his motivation for working isn’t coming from a healthy and balanced place. he’s tasked with wanting to forgive his family to a certain extent (or with forgiving a situation at least) because he feels like this is one way that he can free himself from this emotional prison, but he first has to allow himself to feel his anger to begin with. i don’t think that he’s quite yet realising that he can’t just skip the processing of his emotions and jump straight to forgiveness or just “getting over it”. he’s trying too hard to forgive. forgiveness isn’t possible right now because there’s some emotional work to be done first. there needs to be a way that he validates his anger and his deep sadness. he holds this sadness (in relation to his family) to himself extremely closely, but it’s stagnant within him. that’s probably why he has been feeling so heavy recently. i’m hearing The Smashing Pumpkins - Bullet With Butterfly Wings. ���the world is a vampire, sent to drain” - he’s weighed down by a lot of angst. he’s drained af and he feels as though people are just energetically vampiric and wanting to feed off of his rage, his sadness, and his triggers. once he processes these feelings and faces them bit-by-bit, he’s going to realise that he’s becoming more and more emotionally fulfilled. he could be emotionally quite numb right now.
• pile two • 🐀
for pile two, the divine masculine has an extremely closed heart chakra. he still has emotions and a heart of course, but it’s like he’s encased it in artificial shit and superficialities. and of course, this is a defence mechanism. this is because he has lost a lot of faith and hope in genuine love even existing in the world - romantic and platonic. and i feel like he barely feels anything anymore. he hasn’t just blocked the external world from his heart, he has also blocked himself out from it too. he may have replaced the usage of his heart chakra with his third-eye chakra - meaning that he relies heavily on mental energy instead of emotional energy. as a result of this, i feel like he doesn’t even know what his morals and values are anymore. because those things usually come down to having empathy and sympathy for others and for living beings, of course. but when you can’t even bring yourself to feel those things for others anymore, how can a desire to follow good ethics even develop? the love that he feels like the world lacks is also the love that he lacks for himself. he’s not secure within himself. his self esteem and self worth has been damaged and maybe even destroyed by others. and i feel like this stems back from childhood. i’m surprised that i’m even able to see even a tiny bit of his heart chakra at this point, because the pain endured by him is heavy af. he knows that this cold, stoic, and unsympathetic nature isn’t truly him, but it’s pretty much how his ego has developed to protect himself. he’s realising some things about his worth currently though, and i feel like that’s igniting his faith in something again. the more that he develops love for himself, the more he’ll see love towards him reflected from his external reality. i feel like there are memories that he really holds onto that has kept the last little bit of hope that he has in love and kindness - probably from childhood too since i’m seeing the 6 of cups in my mind. his faith or belief in himself is solidifying at least. but i feel like this is quite a slow process. he’s in the process of shedding certain artificialities that are attached to his ego. but he is working on this. i’m also seeing that his sexuality could be a gateway to his heart space in some way.
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catt-nuevenor · 1 year ago
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I have to be completely honest, I haven't decided how I feel about the changes yet. I do not think I can say I feel good or bad about them until I actually play and experience the game with said changes included. The problem is that your IF was one of the first IFs I ever came across after discovering twc (twc was what introduced me to and made me love IFs). So naturally, I feel somewhat protective (if that makes any sense?) about this amazing story you have created even though I know I have no claim over it whatsoever. I just love it so much and I have played it so many times, and it is what made me try even more IFs. It is one of my absolute favourite IFs!
Having said that, I can't wait to play your new game! If I don't like the new changes, first of all there will be absolutely no hate coming from me, I will just stop playing it and let the people who like it enjoy it to the fullest! (and I really hope the same goes for anyone who might not like the new game because you surely do NOT deserve any kind of hate over doing whatever you want with your piece of art-and yes it is art!-).
But whether I like the new game or not, I will continue to support both you and your work! If not through your IF, then through your book, patreon, and other future projects! 😊
First off, thank you, both for your thoughts and long term support of my writing. It means so much to have others this invested in my work.
However, I am starting to get the impression folks might have got something of the wrong end of the proverbial stick here. Yes, there will be big changes to the Myrk Mire story, most of which will be plot beyond the public consumption point that was never released.
The line, "Are you staking a claim?" has no reason to be cut from the story. Heck, I'm going to recycle as much as I can from what already exists. Workaholic I might be, but I'm not so far gone as to use nothing from the previous iteration. A lot of the language, setting, and characters present will change, but I'm not going to throw out those little moments that have proven so popular.
Please take this as reassurance, not reproach.
Perhaps it is right to call the new iteration a new game, but it won't be in the truest sense, it will be a polish up, a refining, a shoring of foundations to create a stronger structure for what's to come in the future.
Finally, and thankfully, this little community built around Myrk Mire has been hate free so far, even folks who've sent me messages about unfollowing the project from here on out. Long may that continue.
I do not respond to hate messages. We do not feed the worst parts of the internet with the attention or time it craves.
---
So readers coming along later to this discussion know what we're all talking about, here are links to the posts that started it all off:
Changes to the Main Character - Myrk Mire
Location Change
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softpine · 1 year ago
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@bb-enablefreebuild LITERALLYYYYYYY i even have this exact image saved in my asa & finn web weaving folder jfksjds it's so them, even the hands 😭
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@forgotten-pixels oh yeah he definitely has a wikipedia page!! his first single was a pretty big hit and even though his other work hasn't been as mainstream, he's contributed to a bunch of other artists' work so he's still well known in certain circles. i also think he's JUST famous enough to get those weird AI generated articles written about him, like "remember the guy who sang [song title from 15 years ago]? this is him now!!" because he's not well known enough for people to realize it's false / clickbait lmao. (btw you never have to apologize for asking questions!! i love them at any time 🥺)
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asa has a regular phone but he may as well not have one at all because he quite literally never charges it or brings it anywhere fjkjsds stevie is the one who's always switching out her phone case & never gets around to putting a screen protector on so her screen is definitely cracked, i think elaine probably loses her phone the most on accident, and jada will say she lost her phone even when it's ringing in her hand because she just doesn't want to answer. if we still had texting limits stevie would use that shit up in half an hour, if that!!
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his intentions were good...... his execution however..... leaves a lot to be desired
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i'm so sorry my brain cannot even think about april fools right now without the dan and phil brainrot fully taking over 😭😭😭 no other pranks exist in my brain at the moment i can't even think of any sjksjd i could definitely see mikaela & danny pranking each other though
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HELPPP this is so funny but i'm gonna have to say casper, there is no way he knows what that is
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thank you for the idea!! i'm trying to avoid sending people a patreon link for written work; even if it's free (and it would be), there's still a connotation that it would cost money and i'm afraid no one would even click the link to read it (plus i've already used my patreon for cc so i'm afraid i would annoy the people who followed me for that content). ughhhh but thank you for trying :(
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i'm really bummed about substack because it looked like the easiest way to accomplish what i want to accomplish but i'm sure i'll find something eventually. thanks for the interest 🥺
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i would love to, but tumblr has a 30 pic limit and also i need to cut myself off at some point because otherwise i could literally spend months on 1 single post lmao 😭
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you were right :P :P
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i forgot about that too!! iirc wasn't it just dependent on the number of sims you have & their ages? asa bounces between caroline's and danny's houses so he would change the difficulty, but the mayfields would always have the highest rating because they also have sadie & the farm animals to take care of!
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yes definitely!! just please credit the original mesh creator if applicable (i always list them) 💝
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i forgot to answer this when you sent it, but i did read it right away and it made me smile, so thank you 💖💖
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it really is the most attractive trait a person can have to me fjkjsds did you ever hear from that guy btw?? 💕
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THANK YOUUU kisses you back one thousand times 💖💖💖
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@minamill ILYYY 💞
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@morrigan-sims thank you!!!! 🥺
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calextheneko · 1 year ago
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Tales From Switch City: Zach's Tale
Oh my gosh, it's the thing I actually do, write furry TF fiction stories. So real quick plug before the rest of the story. You can provide support for these.
Support me on Patreon! Patreon Link Or buy me a Coffee! Ko-fi Link Join Calex's Transformation Station on Discord Discord Server Official Calex T-Shirts Buy My Shirts! Physical Books and eBooks Buy my book!
And you can read more stories on my FA and personal webs site as I'll only be uploading new stories from here out because there are over 1000 stories by this point not even lying I do not have the energy for that kind of backlog.
With all that, let's begin with our preamble. This is part of a series for Patrons called Tales from Switch City. Normally Switch City tales are patreon exclusive, and when I'm not laying in bed dying come out once a month. As I am currently laying on my death bed been hard to write and get things done so patreon has been paused pretty much all year. You can still pledge $1 to get access to all the old Switch City stories. And once Patreon opens again, for $5 you can add your OC into the pool of characters to be used for the stories and sign up for stories that interest you once they start up again.
In the meantime, I owe a substantial word count to people, wasn't able to do 13 Tales, my usual annual Halloween series this year or last, so this seemed like a nice bonus I could offer patrons to cash in word counts on if they wanted to be part of this series, or save their stored word counts for other stories they wanted, as well as a way to introduce the world of Switch City to people outside patreon who may not know it exists.
What is Switch City? A city built on a nexus point in the multiverse. As a result, the walls of reality bend and people constantly slip into other universes in Reality Shifts due to thin these boundaries are, and suddenly find themselves in strange and often radically different worlds.
So basiclaly it's an isekai series with each story taking place in a different universe version of Switch City and an excuse for lots of transformation and shenanigans.
Without further ado, tonight's tale. Zach, trying to drive to the grovery store undergoes a Reality Shift and finds himself at an abanadoned festival full of delicious food instead. Aware that thi is suspicious as heck, he decides to get out of there, but leaving may not be as easy as he wants. And is that truly want he wants?
Special thanks to @lockelyfox who has been helping me with edits while I'm sick and barely hanging in here.
And now, our feature presentation.
Tales From Switch City
Zach’s Tale
By CalexTheNeko
Switch city: a strange place built on a Nexus between worlds.
There are an infinite number of universes and timelines, and an infinite number of versions of yourself. Under normal conditions you would remain oblivious to these other timelines, unable to ever enter or witness them. But, where there is a nexus, and the walls between realities are thin, it is possible to cross over even without knowing it. 
These events are called reality shifts, and occur quite often,  yet most people don’t even notice it, for many timelines are quite similar. For example, you may crossover into a timeline where back in the third grade your favorite color was red instead of blue. A difference between your realities to be sure, but one that may not have had any major impact on your life, and as a result nothing would be discernibly different when you entered your new reality. However, some timelines are radically different. Some have magic, some have advanced technology, and some are so distinct that your imagination could not even conceive of their very nature. And so, sometimes you may find yourself in a reality that is unfamiliar, with rules that don’t make any sense, and there is seldom an easy way back.
Zach was a young man with messy pale brown hair, sporting smart glasses on his face, and dressed comfortably in a hoodie and jeans. Today he was simply running to the grocery store. A very mundane task that suddenly became anything but. Zach had no way of knowing that a reality shift had occurred, but it was clear there was a problem when the asphalt roads were suddenly replaced by dirt roads and the grocery store that should have been just around the bend was replaced by some kind of festival.
His first assumption was that he had somehow turned onto the wrong road, and simply wound up at some local fairgrounds instead of the store. But as he looked through his rearview mirror of his car, he saw a thick forest behind him that he had not driven through on his way here. It was highly doubtful that he would have driven straight through the woods without noticing. Though he might occasionally get lost in his thoughts, no one was that absent minded. So what was the logical conclusion? Was this a dream, or maybe a stress induced vision? Who could say? Either way this clearly wasn’t the grocery store. 
He decided the best thing to do would be to try to drive back the way he had come in the hope that he might see something familiar. But, as he shifted his car into reverse, the engine stalled and refused to work. Then all the electronic displays in his car turned off. It was as if everything in the car had died all at once, leaving him stranded here.
He  pulled out his cell phone to try to call his roommate to come pick him up. It would likely be a challenge to explain where he was, since he didn’t know himself, but it was a challenge he would never have to face. Much like his car, his cell phone was completely dead and would not power on. This was bad, but not impossible to resolve. If there was a festival going on, there had to be people here somewhere, and surely he could find someone who would let him borrow a phone so that he could call and get a ride. Worst cast, they would at least be able to tell him where he was so he could give his roommate accurate directions.
Zach got out of the car and walked into the festival grounds. Rather than aisles of groceries, there were various food stands. In place of the produce section, he could see rows of carnival games. And where the store’s ‘Employee Only’ stock rooms should be was instead stages for various shows. Yet, despite the fact that there was obviously an ongoing festival, there was not a soul to be found except for Zach himself. He was greeted by the alluring aroma of delicious food. There were all kinds of different dishes many he did not recognize but it was clear most of them seem to be of Asian origin. He saw plenty of stands selling various forms of noodles and rice including ramen as well as dumplings and mochi based sweets. The scent was heavenly and torturous at the same time. He suddenly felt as if he was starving and the food became the most tempting thing in the world.
“Hello?” He called out as he looked around the stands. “Is anyone here? Is someone running any of these stands?” Zach’s question was met with only silence. There was no one to purchase food from, and yet all the food was freshly made as if it was sitting there just for him to eat.
The lack of people around was unsettling to say the least. Despite the fact that he could not see anyone, he couldn’t shake the feeling that he was being watched. He felt the hair stand up on the back of his neck, but the allure of the food seemed to be overpowering his hesitation. It was almost as if it was magically beckoning him to eat it.
“Nope!” He exclaimed as he turned around and started to walk back towards his car. People did not just stumble across empty festivals with food made just for them. He’d seen this movie before. With no idea what this was, or why it was here, it would be a violation of the most basic rules of common sense to just eat food simply sitting out. For all he knew, the food could be poisonous or drugged in some manner. Even if it wasn’t, the food couldn’t possibly be intended for him. He wasn’t a thief, and he was too smart to fall for some nefarious plot.
As he made his way back to the car, the trees surrounding him began to wrestle and sway. Something was coming. He tried to quickly get into his car but found that the doors had somehow locked themselves. That would, of course, be ridiculous, so he thought he must have just hit the lock button on his fob by instinct when he left it. Strange that  it still worked while everything else in the car had failed, but maybe that meant his car wasn’t completely dead. He might even be able to get it going and get out of here, wherever ‘here’ was. However, as he pressed the unlock button, the doors refused to unlock. So the key fob was also dead. Well, he still had the key!. He quickly placed that into the door handle and turned… and it snapped in half.
“Oh come on! That doesn’t even make sense!” Zach threw his hands up in the air in disbelief. There hadn’t even been any resistance when he turned it, it simply snapped inside the lock. Now he was going to need a lockpick to come out, or get the car towed! This was unbelievable. No, something strange was clearly going on. He reconsidered his earlier thought that this might be a dream, but everything felt so real. As if the problem with his car wasn’t bad enough, the rustling from the trees was getting louder. Whatever was out there was getting closer. Zach continued to try to turn the remnants of the key in the lock, pulling on the car handle to try and open the car, but it wouldn’t work. Should he run? Hide? If so, where could he even go? Behind his car was far too obvious, and it wasn’t as if the festival stands were going to provide any better cover. He briefly considered smashing his window when out of the blue, they arrived.
“Congratulations!”
Several pointed ears popped out of the brush cheering in voices that Zach could understand. The strangest part was that he knew that they were not speaking English, and yet somehow he was able to understand their foreign words. “You’re the first mortal in over two centuries to pass this test.” A golden fox with nine tails spoke as it walked out of the brush in front of the others and approached him. “For your ability to resist the temptation of taking that which belongs to the spirits, you deserve a reward.”
“Talking… foxes....” Zach muttered, as he stared at the golden fox in front of him. Specifically, he was focused on its nine luxurious tails. “So fluffy...” Without another thought in his head,  he reached out a hand to try to pet one of the captivating, soft-looking appendages.
“Ah yes, they are remarkable, and quite fluffy.” The fox responded, clearly amused by the situation. He allowed Zach to touch one of his tails without resisting. “It was our intention to invite you to partake of the feast with us, and join in our celebrations as a reward for your temperance. But, based on your reaction, I suspect there is a different reward that you might find suitable.”
Zach felt a gentle, comforting warmth flow from the tail he was touching. It traveled through his hand and into his entire body as easily as water flows gently down a stream. In moments, it almost  felt like his body was covered in a soft, warm, fur coat. It was at this point that he realized that the clothing he was wearing was starting to feel uncomfortable and itchy. He looked down at himself. The sensation of being  covered in fur wasn’t just internal; he literally was covered in fur now, or at least starting to be. Brown fur was growing in patches all across his body, making his clothing more and more uncomfortable. Without thinking, he quickly took off his shirt and breathed  a sigh of relief as some of the discomfort was relieved. In his shoes, however, was where he was experiencing he most unpleasantness. It was almost painful.
He quickly dropped to the ground and pulled his shoes off just in time to see a set of small, sharp claws rip through the edges of his socks. He attempted to remove them, but  they couldn’t maintain their structure as his feet were now changing shape. They were extending, covered in brown fur, and, surprising absolutely no one, and to many a people’s delight, he had cute little toe beans!. It wasn’t difficult to figure out what was going on at this point. While some people might have been terrified by the fact they were turning into some kind of animal, and others might have gone into denial, all Zach could feel was a sense of ecstasy.
Having a pretty good idea of what was going to come next, Zach quickly pulled his remaining clothing off. The lower half of his body had already finished covering itself in fur, and now the tip of his tailbone was extending outward, rapidly forming into a tail. With a quiet ‘fwish’, the single tail split into three, which then all in turn split into three more, giving  him a total of nine tails. Rushing upward from the base, the fur filled in thick on each and every one,making it just as fluffy as the kitsune before him.
It was at this point that Zach's glasses fell right off of his face. He tried to catch them, but as he extended his hands he saw that they were hands no more.  He was instead flexing vulpine paws without opposable thumbs. Without a way to actually manipulate them and put them back on, they simply fell to the dirt, leaving him wondering why they had even fallen off in the first place. As he reached his new paws up to touch his face, the answer came quickly. In fact, he was surprised he hadn’t noticed it sooner! The front of his face had pushed out into a long, pointed snout which intruded into his vision. There was no doubt what had caused them to be pushed off of his face. As he further inspected his changes, he also found that his ears were not where they should have been. Instead, they were now much larger, triangular in shape and had relocated themselves to the top of his head.
The changes were complete. 
From an outside perspective, there was no trace of humanity left in Zach, other than his blue irises. For all intents and purposes, he was now a normal fox. Except, of course, for the fact that he had nine tails.
“Whoa!?” He tried to stand and quickly fell over. His brain had not yet realized that he was quadrupedal, and couldn’t stand on two legs anymore. He readjusted, cautiously trying to stand once more, this time on four legs. “This is so cool...” His nine tails began to swish from side to side, and as he did, a wisp of fire lit on the tip of each tail. He looked astonished as he realized that he had created fox fire, and he focused, bringing his tails together as the motes of fire all joined together into one the size of a basketball. Flashing a mischievous grin, he started to wonder what other magic he could do. But the thought quickly turned to concern as he realized he had no idea how to extinguish the flames.
“Uh, a little help here- I think I might have made a mistake?” He pleaded, looking at the golden kitsune who had granted him this boon.  
“Oh dear. Perhaps I was a bit too hasty in my assessment of your initial capabilities.” The golden fox lifted up a paw, quickly pushing it against Zach’s nose. In an instant the fire went out. But not only that, the golden fox appeared to grow larger.
That wasn’t quite correct. Everything around him was getting bigger. But, far more alarming than that was the fact that his tails were slowly disappearing one by one. That wasn’t fair, he liked having multiple tails! Sure, before today he hadn’t even had one, but now he knew the joy of having multiple. With that amount of fluff, he could have curled them up and used them as a bed for a nap if he wanted to. But as he continued to shrink, his tails continued to vanish until he had only a single one left, and he found the golden fox towering over him. He tried to speak up, to object to this gross tail-based injustice, but instead of his complaints, he only produced a series of yips and yaps instead.
“Relax, little one.” The kitsune chuckled. “You’ll get all nine of them back in time.” He curled his own tails around him as he sat on his haunches, looking down at the smaller fox. “It occurred to me that giving a human the power of a fully grown kitsune may have been a slightly daft idea. That is far too much firepower, both literally and metaphorically, without the experience or understanding necessary to make use of it.” He lifted his paw and lightly bapped Zach on his head, “So I reduced your form to that of a kit. You’ve spent, what, twenty summers as a human? That’s basically an infant in our comparatively longer lifespan, so this form is more appropriate. Do not fret, you’ll still be capable  of a little bit of magic as you are now, but we won’t have to worry about you accidentally burning down the entire forest.”
“Yip?” Zach tilted his head. The explanation was actually calming. The idea of being a young kit, rather than an adult, was one he found appealing on further consideration. Sure, it came with less magic, but it also meant less responsibility. And, echoing that sentiment, it meant that he could play more. Speaking of play, he wasn’t sure if it was all the excitement of the various changes he just underwent, but he found that he had an abundance of energy and needed desperately to expend it on something. He could chase his own tail, but the nine, shifting tails of the golden fox were much more alluring. He swayed his tail rapidly back and forth, crouching low against the grass… before he pounced onto the golden foxes’ tails, wriggling around and biting at them!
“H-hey!” The gold fox stammered, “not so hard. You may be a kit, but your teeth are sharp!” Despite his words, the amusement was obvious in the golden fox’s voice. He began to shift and sway his tails around to intentionally tease the young fox making a game out of it, so that Zach had to work for his newfound prey.
“Roawr!” Zach gave a playful growl as he continued to chase the golden fox’s tails. Somehow, this simple little game was more fun than any video game or other hobby he had engaged in in his entire life. Maybe it was just because he was so young, or maybe it was simply that tails were just that awesome.
“Quite the playful little scamp aren’t you?” The golden fox asked amusedly. “Well, it’s good to see you take to your new form so naturally,  rather than sulk about it. You know, the humans who fail the test, we punish by turning them into small animals. As mice, squirrels, or other small creatures, they then must participate in games and races during the festival. We place bets on who will win. It’s all rather good fun. They get changed back after the festival is over, of course, we’re not monsters.” The golden fox grinned as he continued to watch the kit continue to chase after his tails, nearly pinning one to the ground. 
He continued, bemusedly, “Of course, you might be the first human we’ve actually gifted our form to in, hmmm, well, longer than I can remember. And, well, I’m a couple thousand years old. We normally allow those gracious enough to honor the spirits to participate in the festival as a guest, rather than an attraction. But you seemed so fascinated with my tails, I thought you might enjoy some of your own.” He was so caught up in his story that he hadn’t noticed the small kit even once transfixed on anything other than chasing his tails around. “Hey, small one, are you paying attention to me?”
“Yip?” Zach paused from his play to look up at the golden fox with curiosity.
“Heh.” The fox chuckled, resuming his expository history lesson. “ No doubt you’re wondering when you’ll have more tails again.” He splayed his own out as if making a point, “Many  of us get our second tail around the time that we turn about a century old.” He held up a paw and flexed a single digit to once again make a point. “However, for us  kitsune,  our age is not actually tied to the flow of time but to our state of mind. Your age will reflect your demeanor. . Act childish, and you will remain so. Act maturely, and you will gain not only maturity, but more power. I will warn you, some never grow old enough to gain a second tail, though that is usually by choice. If that is yours, we will respect it. That being said, since you were already an adult, for a human, you could rapidly grow as you learn our ways and train to control your new powers.”
“Roawr!” Zach gave another playful growl and pounced on one of the gold fox’s tais while he was distracted. He had tried to listen to most of what the other fox had told him. His big take away was that he never had to grow up as long as he didn’t act like a grown up. And that definitely had its appeal, even if it meant that he wouldn’t get all nine fluffy tails.
“Yeouch!” the gold fox shouted, though his grin made it clear that his cry of pain was fake. “Given your current behavior, I’m guessing you’re in no hurry to get back to adulthood. Honestly, that’s probably for the best. After all, the more time you spend as a kit, the more time you have to learn. And you, young one, have a lot to learn before you should have access to all of our power” Though the golden fox had figured out that he was enjoying being young once more, he hadn’t quite caught on that Zach planned on never growing up. That would probably become obvious after a century or two.
“YAP!” Zach gave an impatient bark and looked at the older fox expectantly. The fox had stopped teasing him with his tails and the game wasn’t as much fun anymore.
“Still in the mood to play, eh?” The golden fox barely held back his laughter. “Well, maybe you can play with something that spares my tails from your teeth. After all, there is a festival to attend, and now you can attend it as one of us.” He turned and looked towards the numerous stands just beyond Zach’s now abandoned car, “I’m sure you’d enjoy partaking in many of the games, as well as meeting some of the other fox kits among the clan. So, how about you let go of my tail for a bit and I’ll show you a few wonders?” The golden fox did not wait for a reply. In one swift motion, he turned his body in a circle, moving his tails out of Zach’s reach. Before he could give chase once more, the golden fox bit down gently on his scruff and lifted him into the air.
The young kit squirmed for a bit, but the fox had him good. There was no escaping his grasp. For now. Despite that, Zach could not help but be excited. His little fox kit tail was wagging so fast, it was in danger of coming off. There were just so many things to be excited for. For starters: he was no longer human; that was a huge improvement right there! And, of course, he wasn’t an adult, another huge improvement. Then, throw in the fact that he had been freed from the tyranny of pants, that he didn’t have to grow up again if he didn’t want to, that there was a festival of games and food to enjoy, and that he was going to get to start his new life among this kitsune civilization, and he honestly couldn’t think of a better end to the day! The only real downside to this was that he wouldn’t be able to play video games anymore. But, honestly, while video games were fun they paled in comparison to the simple joy of chasing a tail. On top of that, he was quite certain that once he met kits his own age, he was going to learn so many new games that were fun and exciting. Who knew what mischief that he might get into with his new friends once he learned a bit more about how kitsune magic worked. Even if he was just a tiny little fox kit, he still had a spark of magic. And a spark of magic meant that he could cause a hint of trouble.
He was, in fact, so excited to enter this new life that he forgot about what brought him here in the first place.  It never occurred to him that he’d even left his own world, stepping into one where the very rules of the universe had changed. Circumstance had led him to fit in, but the same would apply to the things he brought with him. By the time he returned to next year’s festival, his car would be nothing more than a fern covered boulder.. It wouldn’t even occur to him that the two were one in the same, or  that his car had undergone some kind of transfiguration.
And why should he think about such things? This new life, it didn’t matter if it was in a new world or his own, he only knew that it made him happy. The philosophical ramifications of his current situation might be something to keep someone else up at night, but to him, they simply weren’t important. What was important was that he was able to enjoy his life to the fullest. 
And he chose to do just that.
The End
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the-exiled-comic · 2 years ago
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sorry for never answering asks i forget to look at tumblr and then i get behind on updating the next/previous links so it scares me... and then the longer i wait to update the links the more pages there are to fix...... its a wretched cycle </3
im mostly available on discord in my comic/art server, we do jigsaw puzzles and streams and other fun stuff. and since artfight is going on we’re attacking each other with art now >:3
https://discord.gg/pzXqXY2WgT
also..... always active on patreon.... i dont promo it a lot here and i fear a lot of people may not even know it exists. oopsies! but for $5 you get access to my whole backlog which is 60+ pages, its got the second half of chapter 16 and the entirety of chapter 17. there’s also a $10 tier if you want me to send little prints and stickers in the mail to you every month in addition to everything else. its cool stuff i think, and i like to stream drawing the pages for patrons in the discord as well as occasionally drawing gifts and there should be a cameo opportunity coming up (tho i dont recommend joining just for a cameo, the slots are limited and its uncommon)
https://www.patreon.com/the_exiled !!!!!!!!!
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samrriegel · 4 years ago
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As creators, it’s important that we strive to create a positive relationship between our content and community while still retaining our rights. With this in mind, we’d like to share our new content policy covering how you can use our IP.
(you can click the link embedded above or click the readmore. there is a lot of text!)
Everyone at Critical Role is extremely honored and humbled by the interest our incredible community has shown in the stories that we tell, the shows that we produce, and our company in general. We think it’s pretty amazing that our fans want to create artwork, websites, and other works (“Projects”) based on our intellectual property (“IP”). Our IP includes any unique material our team creates — things like the names of our campaigns (for example, Vox Machina and Mighty Nein), our characters (for example, Grog Strongjaw or Beauregard Lionett), story locations (like Whitestone or Nicodranas), company slogans (such as How Do You Want to Do This?), as well as written content and all related artwork, music, etc. We are generally cool with Projects that follow the rules outlined below, but we reserve the right to remove Projects that, in our view, misrepresent these rules or use our IP inappropriately. We want our fans to continue celebrating our world and sharing their talents with the community, but for Critical Role (“CR”) to exist as a company, our legal advisors have suggested we establish some ground rules for how our IP can be used!
1. What can I develop with Critical Role’s intellectual property (“IP”)?
Free stuff for the community to view, with some exceptions. Critical Role allows you to use, display and create derivative works based upon Critical Role’s IP, strictly for noncommercial (except as specifically provided below) community use. CR reserves the right to use our sole discretion to deny anyone the use of our IP at any time, for any reason or no reason. If we deny you the right to use our IP, you must stop developing, publishing, or distributing your Project immediately.
In all cases, the use of our IP with your Projects must be appropriate for our Critter Community. Projects cannot be defamatory, offensive (including but not limited to anything transphobic, sexist, homophobic, racist, ableist, ageist), or harmful to others (as determined solely by CR).
2. Can I create a project that is commercial in nature?
You may not create commercial Projects, including any Project that (without a written license agreement from us):
i) crowdsources any portion of its funding; ii) involves a business or legal entity; iii) gates the content with a paywall (e.g., Patreon, YouTube Premium, etc.), unless it is also legitimately available elsewhere for free; or iv) involves the sale of merchandise utilizing CR IP
We prohibit the use of our IP in interactive games, apps, and downloads. Please do not take any part of our IP (e.g., character appearance, character abilities, maps, icons, items, etc.) and use it in a game or app for other than your own private, noncommercial use. We do not allow any Projects utilizing our IP to appear in any app stores, including the Apple Store or Google Play, unless they have a written license agreement from us.
No monetized novels, theatricals or the like. You are not permitted to write, produce or create any novels, theatrical productions or other adaptations that include CR’s intellectual property without our express written permission.
Fan fiction is generally permitted (and enjoyed!) by CR, as long as the content is not monetized and otherwise follows the guidelines of this policy.
You are not permitted to manufacture, promote, or distribute (for free or otherwise) any merchandise (such as apparel, game pieces, accessories, etc.) that bear any CR IP without a separate, express written agreement between you and Critical Role.
Critical Role, on occasion, collaborates with and licenses third parties for the creation and distribution of Official CR Merchandise. These agreements are separate from this CR Fan Content Policy.
3. What about passive ad revenue?
This is one of those exceptions we mentioned earlier. We permit fans to promote their Projects on websites, streams, or videos and passively generate revenue through appropriate advertisements, including pre-roll ads, ad breaks, and sponsor ad overlays. No inappropriate direct ads or sponsorships—we alone decide what qualifies as inappropriate, but if you won’t see it on Critical Role, it is probably not appropriate.
We permit individual fans to solicit personal donations or offer subscription-based content while livestreaming, so long as non-subscribers can still watch the live stream concurrently. In other words, you may have your Project behind a paywall, so long as the Project is legitimately also available for free in some other way.
Your use of CR Content must be transformative in nature. You cannot simply re-upload our content. Examples of potential transformative works include:
Animatics
Compilation videos
Remix edits
Added commentary
Music/ music videos
Cosplay content
Art / draw alongs
GIFs / memes
React videos
For longform CR content: Originally 2 hours or more in length (e.g., Critical Role, Exandria Unlimited, and One-Shots)
CR allows your passive monetization of under 10 minutes of content usage per episode
CR may claim monetization or execute an automatic takedown for over 10 minutes of content usage per episode
For medium-length CR content: Originally between 1-2 hours in length (e.g., Between the Sheets, Narrative Telephone)
CR allows your passive monetization for under 5 minutes of content usage per episode
CR may claim monetization or execute an automatic takedown for over 5 minutes of content usage per episode
For short CR content: Under 60 minutes (e.g., Handbooker Helper, All Work No Play)
CR may claim monetization or execute an automatic takedown, which includes any “clips” or “memes”
4. Can my Project make reference to Critical Role?
We’d love that! Just make sure that your Project follows the other guidelines in this policy and clearly let people know it is a fan Project and not an official CR Project. That is, you are not permitted to state or imply that your Projects are affiliated with, sponsored, or approved by Critical Role. You may not create a Project in a manner that could cause other Critters to believe that it is an official CR work. If you share your Project with others, please conspicuously include the following disclaimer (e.g., on your Project’s website):
Portions of the materials used may contain trademarks and/or copyrighted works of Critical Role. This material is not official, is provided for free, noncommercial entertainment purposes only, and is not endorsed by Critical Role.
5. Can I create CR-related video content before the content is available on Critical Role’s YouTube channel?
No. Please be considerate. So it’s clear, any posting or other unauthorized disclosure of CR-created content prior to its official release on YouTube (or an authorized media-sharing platform) is strictly prohibited. In regards to spoilers, even after an episode’s release, spoilers can ruin a fan’s experience and we always aim to avoid them. Please be respectful of others and do not deliberately push plot reveals on people who are actively avoiding learning about them. If you are releasing fan content after its official release on the CR YouTube channels, we ask that you please offer spoiler disclaimers (or appropriate hashtags) as a courtesy.
6. What about CR fan art that’s shared publicly during or after a livestreamed RPG broadcast and before the VOD is available on YouTube?
Boy, we love ourselves some amazing Critter fan art. We also want to ensure that artists are taking every precaution not to spoil an episode before its official release on the CR YouTube channel. Please ensure that your artwork is not audiovisual in nature and follows the guidelines set forth in this policy. Again as a general courtesy, please include spoiler disclaimers (or appropriate hashtags) whenever possible.
7. Is all content in a Critical Role video available for use?
No. Certain CR videos contain music or other content that Critical Role doesn’t own. Critical Role, at times, enters into licenses with 3rd party content providers to enhance CR videos for viewing. Since CR cannot grant you a license to use someone else’s content, you’ll need to get permission from the copyright owner(s) before using their content. If you include non-Critical Role music or other content in your video, do so at your own risk. Your video could be subject to filtering or takedown notices by the owner of the copyright in the original work.
8. Can I use Critical Role’s Logos or Trademarks?
Generally, no, and only in limited instances. Use of Critical Role’s brands, logos, character names, actor names, actor and character likenesses and other IP are only to be used in connection with the discussion of Critical Role works, Official Products and non-commercial Projects in compliance with this Policy. Critical Role expressly prohibits uses of its Trademarks to promote your business or merchandise. You may not register domain names, social media accounts, or similar stuff that uses any of our trademarks, trade names, character names, etc. without expressed written consent.
You definitely may not use any CR trademarks as keywords, titles, or search tags for products that are infringing or counterfeit.
9. Can Critical Role use my Project?
Yes. We want fans to create and share cool things with each other, and we want to remove barriers to sharing. Because you are using Critical Role IP, if we celebrate or spotlight a fan Project, or make something that somehow resembles a fan Project, by posting it publicly you give Critical Role permission to spotlight or share your Project with the world. By using Critical Role IP in the creation of your Project you give CR authorization to share your Project in any way at our sole discretion. Critical Role will always attempt to contact artists in these instances and/or provide proper artist credit whenever possible.
10. What if my Project is not covered here?
If your creative efforts are not covered by this Policy, you’ll need our prior, written approval before you put it out in the world. If you have any questions or creative content you want to make that isn’t covered by this Policy, contact us by sending us an email to info@critrole.com. Written approval is required for Projects that are outside of the scope of this policy.
If you don’t hear from us, it does not mean we approve of your requested use of our IP.
11. Anything else?
Yes. Critical Role reserves the right to change this Policy at any time with no notice whatsoever, but we’ll do our best to communicate any changes widely as soon as we can in the interest of remaining transparent with you.
Please note that we are constantly developing new content and creating new IP that will fall under these guidelines.
Thank you so much for your attention to this policy. Our main goal is to ensure that the Critical Role community remains creative and vibrant as it’s always been. Our content policy will protect what we own today for the long haul so that we can continue to create magic for all of you for many years to come. If you have any questions at all, please reach out to us at info@critrole.com or via critrole.com/contact.
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xellandria · 2 years ago
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⚠TRADE OFFER⚠ Art for Art
I’ve been thinking for a while that a lot of people don’t like inking/flatting, and that I’ve gotten reasonably okay at both those things and find them soothing and therapeutic, and that that might be both a commission niche and a contributing to bringing art into the world niche that I could fill even when my brain refuses to otherwise Be Creative.  But everybody has a different process for their art and it’s hard to get a good handle on how well this would work (and if it does, what my pricing range on it should be) if all the practicing I’m doing is on my own stuff, where I know what I want it to look like and don’t have to guess which sketch lines are deliberate and which are stray marks that can be ignored.  So! I want to use you, my lovely art mutuals, as guinea pigs... if you’ll let me.
Things I need from you:
a sketch (as refined or as loose as your sketches typically are when you consider yourself “done sketching” and ready to move on to the next step). PNG, JPG, GIF, PSD, or CSP files are all acceptable here, just make sure it’s the size you want the finished lines to be (which may require sending it to me on discord or through a drive or dropbox or something).
OR an existing inked image that you would like flat colours for (same file stipulations as above)
any notes the pic may need if you have specific designs on the end product (e.g. if you have elements you intend to blur or animate so they should be on their own layers or things like that)
permission to put the sketch+ink comparisons on a patron-locked patreon post, with appropriate credit+links (and possibly also use it as an example for real commissions of this type later, but I’ll come ask for permission again if/when that becomes relevant). also said links, if you’ve got a preference on what specifically I link, heh
Things you will get from me:
an inked sketch at your chosen resolution/dimensions to do with what you like, no credit or payment needed (or flats, likewise. or both if I’m feeling spicy!) and with no obligation to actually do something with it either (hey, I’ve been there)
the satisfaction of contributing to Science and also my understanding of my own process and its limitations
time frame unknown; I’d assume a week or less if I was actually taking these as comms but as I’m feeling it out right now and also have no idea how many of y’all will respond to this, it might be longer
This offer’ll be open either until next Monday (February 20th) or until I get overwhelmed with interest, whichever comes first.  Mutuals, if you also have a mutual that would be interested in this particular experiment, feel free to send them my way as well. Mutuals once-removed?  There’s a lot of brilliant artist friends that my artist friends follow and I don’t because I am a heathen who barely follows anybody (and also get weird about following new people for some reason) (and also I know I have direct art friends who I don’t follow for various reasons), lmao
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wordsnstuff · 5 years ago
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Guide to Writing Fantasy
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PLEASE REBLOG | Tumblr suppresses posts with links :/
Patreon || Ko-Fi || Masterlist || Work In Progress
How Much World Building?
World building is highly subjective, and at the end of the day, to each is his/her own. However, as with anything, there should be balance. Even the most dense, infamously complicated fantasy worlds are accompanied with characters and conflicts that are just as rich and thoughtful. The amount of world building should be proportional to the amount of development you provide to your characters and plot. Otherwise, you’ve just made up an imaginary kingdom and inserted some of your friends with misspelled names riding horses. 
Basing In Reality/History
Almost all fantasy has some basis or inspiration drawn from real historical periods or culture. It’s a good jumping off point, and there’s a lot of room to work with historical periods that we have few or no firsthand record of. If you’re going to take this route, it’s important that you distinguish between taking creative liberties and giving history the middle finger. If you’re basing your fantasy novel in 1300′s Scotland, there’s something to be said for taking the culture, politics, and technological advancements of that time into account. If you’re going to turn around and decide that’s not the era for your story, just base it in Scotland. Basically, the limitations on the elements of your story that is “based in” historical periods lay in your hands. However, if you market your story as “set in 12th century Scotland”, you’d better be writing 12th century Scotland. 
Approaching Constructed Language
Conlangs are a popular facet to a lot of popular Fantasy/Science Fiction media, specifically those that are adapted to film and television. Although Science Fiction work is typically more invested in constructed languages, Fantasy has a lot of conlangs in the fashion of semi-developed conlangs that are created solely for the purpose of creating diversity within worlds. Game of Thrones and Lord of The Rings are both prime examples of this, although they have, over time, developed their constructed languages into fully learnable/functional dialects in fan service. If you wish to approach this topic, it’s easy to begin by researching basic linguistics, the anatomy of a language, and drawing inspiration from the commonalities between languages of the cultures that inspire your fictional groups.  
Basic World Building Must-Haves
It’s important that when you’re building a world, either from scratch or on the foundation of an existent inspiration, you consider the following elements that make your world three-dimensional and rich:
Politics
Geography
Language
Culture
Expression
Belief Systems
Class
Resources
Values
Power
Creating Magic Systems
This is complicated and nuanced as it gets. When inserting magic into any world, it’s worthy to note how it affects individuals, groups, and large-scale structure. I’ve got more on this in several other posts, so I’ve put my more comprehensive resources here:
Tips on Creating Magic Systems
Putting Limitations On Your Fictional World
Common Struggles
~ Where do I start researching for a story inspired by another culture?... Learn about the culture in depth before taking inspiration. Unfortunately, when most artists “take inspiration” from other cultures, it results in the lazy regurgitation of stereotypes. If you’re going to take inspiration from a culture, especially one that is heavily marginalized by the culture you identify with, come at it from an educated standpoint and work from there. Do not start with a stereotypical version of that culture and then find facts to back up whatever you’ve imagined as you go. Approach it as you would any other topic, with respect and a genuine desire to provide an accurate portrayal in your story. 
~ How do I outline a story that spans multiple books?... Simple. Make the conflict more nuanced and difficult to resolve. Game of Thrones, for example, is a relatively simple concept (several families and powerful figures fighting to rule over the seven kingdoms) made complicated and high-stakes by the addition of several critical aspects, such as the relationships between said families/figures, the commentary on several societal issues such as class, the nature of power, and the human cost of the battle for power, and finally, complicating the politics and geography of the world to foster more obstacles for the key players. 
~ How do I use world building to develop characters?... All characters are a product of their environment, which includes the geographical consequences, the political climate, and the human trends that result from cultural developments over time. All of these aspects come together to form a vibrant, three-dimensional world in which they explore their conflict. Establishing these factors through revealing the consequences they’ve had for the characters is effective (i.e. Game of Thrones), as is developing the characters through exposing them to the specific experience of living in the world you’ve created (i.e. Harry Potter). 
~ How can I avoid harmful cultural appropriation?... Research thoroughly and seek the help of sensitivity readers. People who are specifically qualified to read your work in the search of harmful aspects you may miss are crucial in writing fiction and non-fiction works alike. Start with a good basis of knowledge and background on the subject(s) addressed in your writing, and then get a few outside opinions from people who well and truly know what they’re talking about. 
~ How to make fight scenes between magic users exciting and dynamic... Choreograph stage business effectively and make sure that the flashiness of your description has a purpose. People’s movements in fast-paced, high-stakes action are very telling of their personalities, motivations, and a culmination of their idiosyncrasies. Learn this language of non-verbal communication, the language of the body, and use that to send a subtextual message to your readers. These scenes should be character driven, or they’re just filler for the sake of calling your fantasy novel an action/adventure. 
Other Resources
Guide To Writing Historical Fiction | Part II
Guide To Political World Building
Resources For Worldbuilding
Where To Start With World Building
Tackling Subplots
Tips on Planning A Series
Creating Diverse Otherworld Characters
Tips on Introducing Political Backstory
World Building In Historical Fiction
Resources For Writing (Global) Period Pieces : High Middle Ages & Renaissance
Resources For Writing (Global) Period Pieces : 1600s
Resources For Writing (Global) Period Pieces : 1700s
Resources For Writing (Global) Period Pieces : 1800s
Resources For Fantasy/Mythology Writers
20 Mistakes To Avoid in Fantasy
How To Make The Journey Interesting
General Tips on Chase Scenes
Tips on Writing Fight Scenes
Tips on Writing Chase Scenes
Guide To Writing Forbidden Love
Finding And Fixing Plot Holes
Ultimate Guide To Symbolism
Tips on Balancing Development
Writing Intense Scenes
Masterlist | WIP Blog
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Shoutout to my $15+ patrons, Jade Ashley and Douglas S.!
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samwisethewitch · 4 years ago
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What does it mean to be pagan? (Paganism 101 Ch. 1)
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That’s right, y’all! With Baby Witch Bootcamp officially wrapped, it’s time to jump into our next long term series! I put out a poll on Patreon, and my patrons voted for Paganism 101 as our next series. While not all witches are pagan and not all pagans are witches, there is a lot of overlap between the two groups. Both witchcraft and paganism offer practitioners a sense of freedom, a deeper connection to the world around them, and a greater awareness of their personal power.
I identify both as a witch and as a pagan, and I get a lot of questions about paganism. In this series, we’ll go through the basics: what it means to be pagan, the difference between a neopagan and a reconstructionist, and the role of magic in different pagan traditions. We’ll also talk about some of the most popular modern pagan traditions and how to find the right tradition for you.
Let’s start off by answering the question, “What does pagan actually mean?”
Defining “Pagan”
It’s important to remember that “pagan” is an umbrella term that encompasses a wide range of different faiths. Someone who practices Wicca, for example, will have very different beliefs from someone who practices Hellenismos. These different faiths are linked by a shared history, rather than by shared beliefs or practices.
The word “pagan” comes from the Latin “paganus,” which literally means “area outside of a city” or, to phrase it slightly differently, “countryside.” This adjective was used to describe people and things that were rustic or rural and, over time, came to also have the connotation of being uneducated. Originally, the word had no religious association, and was even used to refer to non-combatants by the Roman military.
From this definition, we can gain some insight into what makes a religion or practice pagan. Pagans feel a kinship with the wild or rural places of the world, and are comfortable waking “off the beaten path.”
But how did “paganus” come to refer to a type of religion, anyway?
To understand the religious meaning of “paganus,” it’s necessary to understand a little bit about the religion of Ancient Rome. Rome (the city) was built inside a pomerium, a sacred boundary that formed a spiritual border around the city and its people. Paganus folks were those who lived outside the pomerium and, as such, may not have been strict adherents of the state religion — they certainly wouldn’t have been able to travel into the city for every major festival. They may have gotten a bit more creative with their worship of the gods. However, as previously stated, the word paganus did not have an explicitly religious meaning in ancient times.
The use of paganus as a religious label began after the legalization of Christianity by the Roman Emperor Constantine in 313 C.E. Christianity would not be adopted as the official state religion until 380 C.E., but Constantine’s conversion and decriminalization of Christian worship paved the way for Rome’s transformation into a Christian state. It was around this time, as Christianity was quickly growing in urban areas, that early Roman Christians began using the word “paganus” to refer to those who still practiced polytheism. Rather than referring to those outside the city’s boundary or to untrained civilians, the label now referred to those outside the Church, those who were not “soldiers of Christ.”
As Christianity spread in popularity throughout the Mediterranean, Europe, and Northern Africa, the pagan label was applied to all non-Christians in those areas. The word “pagan” became a derogatory label, implying an inferior and backwards religion.
So, really, the thing that makes a religion pagan is a historical conflict with Christianity. Pagan religions are those that were suppressed or completely destroyed after Christianity became the dominant faith in the region.
This is why Norse Paganism and Kemetic (Egyptian) polytheism, which are very different, are both considered “pagan” while Shinto, a Japanese religion that shares a lot of common features with many pagan faiths, is not. Because Christianity never achieved total dominance in Japan, Shinto was never pushed aside to make room for Jesus.
In the 20th century, people who felt drawn to these old religions started to reclaim the pagan label. Like many other reclaimed slurs, “pagan” became a positive label for a community united by their shared history.
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What do all pagans have in common?
This is a tough question to answer because, as stated above, paganism is a historical definition, not one shaped by belief or practice. However, there are some things most pagans have in common. Here are a few of them, although these concepts may take different forms in different traditions.
Paganism…
… is (usually) polytheistic. Most pagans do not subscribe to monotheism, the belief in a single, all-powerful divine being. Some pagans are polytheists, meaning they believe in multiple divine beings with varying levels of power. Hellenic pagans, Norse pagans, and Celtic pagans are typically polytheists. Still others are monists, meaning they believe in a single divine source that manifests itself as multiple gods. Wiccans and other neopagans are typically monists. Many pagans fall somewhere in-between strict polytheism and strict monism. We’ll talk more about polytheism in a future post, but for now just know that the idea of a single, supreme creator is not compatible with most forms of paganism.
… is based in reciprocity. This is a concept that may seem odd to those who grew up around Abrahamic religions: the idea of engaging the gods in a mutually beneficial partnership, rather than one-sided worship. When we connect with the gods, we receive spiritual, emotional, and physical blessings. The gods also benefit, as they are strengthened by our prayers and offerings. (I like to think they also enjoy the company. It has to be lonely, having your body of worshipers supplanted by an anarchist carpenter from Palestine.) The concept of reciprocity is why most pagans make physical offerings to their gods.
Reciprocity also extends to our relationships with other people. Most pagan religions have a code of ethics that includes values like hospitality, kindness, and/or fairness with others. Depending on the pagan, reciprocity may even extend to the dead! Many (but not all) pagans practice ancestor worship, the act of honoring and venerating the beloved dead.
Reciprocity may even extend to the world at large. Some (but not all) pagans are animists, which means they believe that every animal, plant, and stone contains its own spirit. Animist pagans strive to live in harmony with the spirits of the world around them, and may make offerings to these spirits as a sign of friendship.
… embraces the Divine Feminine. Paganism acknowledges and venerates both masculine and feminine expressions of divinity. Polytheist pagans worship both gods and goddesses, while monist pagans see the divine Source as encompassing all genders. In either case, the end result is the same: pagans acknowledge that, sometimes, God is a woman. (Cue the Ariana Grande song.)
Paganism also acknowledges gender expressions outside the masculine/feminine binary. Many pagan deities, like Loki (in Norse paganism), Atum (in Kemetic paganism), and Aphroditus (a masculine aspect of the Greek Aphordite) exist somewhere in the grey area between man and woman.
… is compatible with a mystic mindset. Remember how I said there’s a lot of overlap between witchcraft and paganism? Part of the reason for that is because paganism is highly compatible with magic and other mystical practices. Most pagans believe that humans have, or can attain, some level of divine power. It makes sense that this power would manifest as magic, or as other spiritual abilities. Many of the ancient cultures modern paganism draws inspiration from practiced magic in some form, so it follows that modern pagans would as well.
… draws inspiration from the ancient stories. As we discussed, “pagan” originally referred to the religious groups that were pushed out by Christian hegemony. As a result, every modern pagan is a little bit of a historian. Because paganism was pushed underground, it takes a little digging to find myths, rituals, and prayers that can be used or adapted for modern practice.
Many pagans worship historic deities that you’ve probably read about at some point. Visit any pagan pride event, and you’ll probably find worshipers of Zeus, Venus, Thor, and Isis, just to name a few. Studying and interpreting ancient mythology and archaeological evidence is a big part of modern paganism.
… is a religion with homework. If you’ve read this far, you may be beginning to realize that being pagan is a lot of work. It’s fun, spiritually fulfilling, and very rewarding work, but work all the same. Because very few modern pagans have access to temples, priests and priestesses, or an in-person community that shares their beliefs, they end up having to teach themselves, do their own research, and guide their own practice.
This is incredibly empowering, as it means you are your own religious authority. It does, however, mean that you will occasionally have to open a book or slog through a dense academic article about the most recent archaeological find related to your favorite deity. Thankfully, there’s a growing number of accessible, beginner-friendly books, blogs, podcasts, and YouTube channels to help you in your research.
… embodies a deep respect for the natural world. While not all pagans are animists, most pagans do feel some sort of reverence for the forces of nature. Many pagan deities are associated with natural forces or use the natural world to communicate with their followers. Because of this, not only do pagans respect and love nature, but they’re constantly watching it for signs and messages. (Are you really friends with a pagan if they haven’t called you crying because they found a crow feather on the ground or saw a woodpecker in their backyard?)
Some pagan groups, especially neopagan religions like Wicca, have been classified as Earth-centered religions. Personally, I dislike this term. While it is true that many pagans feel a deep spiritual connection to the Earth and may even venerate local nature spirits, to say that these religions are “Earth-centered” feels like an oversimplification. Wiccans, for example, don’t actually worship nature — they worship the God and Goddess, who they see reflected in the natural world.
… is driven by individual spiritual practice. As mentioned above, very few pagans have access to an in-person community. Because of this, modern paganism largely consists of individual practices. Even pagans who do belong to a community still typically worship on their own sometimes. These personal practices may involve prayer, offerings to the gods, meditation, divination, astral travel, performing religious rituals, or countless other practices. Many pagans have personal altars in their homes, where they worship alone or with their family.
… is a celebration of daily life. One thing I love about paganism is how it makes every aspect of my life feel sacred. Many religions emphasize the spiritual aspects of life while deemphasizing, or even demonizing, the physical or mundane aspects. This can lead to practitioners feeling like they are spiritual beings trapped in a physical body, or like their physical needs and desires are something to escape.
Paganism allows practitioners to fully enjoy being physical and spiritual beings. Pagans reach for the heights of spiritual awareness, while also enjoying earthly delights — recognizing that neither is inherently more worthy than the other and that both are needed for a balanced life.
… is only one of many paths to Truth. Most pagan groups do not claim to be the only valid religious path, and in fact several openly acknowledge the validity of other religions. This is why you rarely see pagans trying to convert other people to paganism — it’s openly acknowledged that paganism isn’t for everyone, and that those who are truly meant to practice the old ways will find them.
~~~
Hopefully, this post has given us a good working definition of “paganism.” From here, we’ll explore some of these individual concepts in more depth and discuss specific religions within the pagan umbrella. Until then, blessed be.
Resources:
Wicca for Beginners by Thea Sabin
Wicca: A Guide for the Solitary Practitioner by Scott Cunningham
A Witches’ Bible by Janet and Stewart Farrar
The Way of Fire and Ice by Ryan Smith
Where the Hawthorn Grows by Morgan Daimler
Temple of the Cosmos by Jeremy Naydler
A Practical Guide to Irish Spirituality by Lora O’Brien
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arigatouiris · 5 years ago
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an inconvenient crush // kenma kozume x reader (1/2)
Author’s Note: A new story?? SO SOON?? Thank you for all the love for my previous Kuroo story, it meant the world to me. I write for myself primarily, yes, but it brings me SO MUCH JOY to know that my words reach you. It helps with the motivation to put them out more often. Thank you. This story is very close to my heart because I’m a gamer, although I don’t stream. I’m more like Kenma though, personality wise. Haha.
Word count: 5k+
Pairing: YouTuber! Kenma Kozume x Streamer! Reader
Summary: YouTuber Kozume Kenma has had the biggest crush on Twitch Streamer, (s/n) (y/n), who in actuality simps heavily after Kenma's secret YouTube persona, puddinghead0.
What happens when their paths cross?
Kuroo is honestly tired of Kenma's second-guessing, and (y/n) is a bit of a crackhead.
Warnings: unrequited love, one-sided crush, slight angst, pining, crackhead reader, internet bullying, slang, gaming references, haikyuu manga spoilers, fluff
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C h a p t e r O n e : puddinghead0
Kozume Kenma suddenly turned existential when his eyes shifted to his phone screen for the 12th time in ten minutes.
Was he always doing this? Was he always obsessed with his phone to a point where he'd constantly check for notifications? Did this mean he was deeply lonely on the inside and wanted approval from people on a virtual platform, which meant that the approval was also virtual and none of it was real? Did it mean that he craved to nullify the growing void in his chest by distracting himself with a black mirror that showcased light that could permanently impair his sight?
He let out a breath and forced himself not to look at his phone. He didn't care. It didn't matter. That's what he always said.
    "Hey!" His classmate/room-mate screamed from the entrance to his flat, "Are you watching her stream? Posted two minutes ago!"
His phone was definitely slow. He had been checking his phone but there was no notification. Letting out a breath, and giving himself a mental reason to actually check his phone, Kenma opened the notifications tab to see the one notification he had kept his eye out for had been buried under ridiculous facebook notifs.
An inconvenient crush, that's what he told himself whenever he looked at you. You were a streamer, a bit different from what he did on YouTube because you were primarily on Twitch. There were reaction videos of you on YouTube, which was where he found you, but damn—how could one be pretty while rage-quitting a game? It was abnormal. Nothing about you was normal; college student/Twitch streamer, an apparent baker in your mother's bakery, game reviewer for Sony, and you were insanely cute.
    "She's getting to that part," his roommate commented from behind Kenma's back, while Kenma really just wanted to watch the video in peace, "Shit, she's gonna cry."
You did cry, quite a few times, and too easily if he could add. You cried at the ending of God of War, you cried to The Last of Us (which made sense, but you were perhaps just bawling throughout the entire game), you cried in a game called Detroit: Become Human, you cried far too easily, but you never really quit. He loved how passionate you were about games, and it was the sort of passion he could completely understand.
    "Oh shit," You said in the video, your eyes scanning all over the game screen, "What's happening? What's happening?"
Kenma chuckled at how cute you were, god, you were killing him. You looked worried, and he could visibly see a sweat drop on your forehead, but you were so focused that it didn't matter. Suddenly, there was a screaming sound from the game you were playing, and your eyes popped open as wide as they possibly could and you just sat there, unmoving. He loved how you never squealed or made any loud reactions, except when you were in a fight with a difficult boss, but whenever something traumatic happened, you just froze and sunk it all in. You were currently playing the second part of The Last of Us, and a traumatic scene was definitely happening. Kenma had just finished playing it the night before, so every scene you were playing was familiar.
    "I officially hate this game," You said, your voice breaking and he desperately wanted to hold you, "Fucking hell."
    "God, she's amazing." Kenma's roommate said, eyes turning into literal hearts.
    "Hm." Yeah, she is, Kenma thought, but could never really say.
As a YouTuber himself who streams games, he was aware that you were not as popular, and it was a fact that he really didn't like. Sure, you were on a less popular platform, but Twitch was incredibly popular by itself as well. He also understood the bias that came with being a female gamer, and while it sounded ridiculous to him, Kenma was one of those people who believed gaming required no gender.
He adored your content, and he secretly adored the hell out of you, so seeing you soar would only make him happy.
    "I... I can practically feel what pain she's feeling right now," You spoke about the game, a lone tear threatening to leak out of your eye, "But! We shall persevere. I've been waiting 7 years for this game, so I won't let... won't let something like this halt my interest. Let's see if this has a point to it all."
God, he adored you. But, Kenma considered it an inconvenient crush because of course, the world was small. The first big crush he has on someone and he hoped it would remain over the internet, but it just had to become something more tangible, something that could make him weak in the knees.
You, a college student/Twitch streamer, an apparent baker in your mother's bakery, a game reviewer for Sony, insanely cute, and also happened to be one of his YouTube channel's biggest fans.
He had only recently discovered your personal twitter handle, and dear lord, you were simping after him with no remorse. It wasn't as if he was all you talked about, but he had also noticed the trajectory of the games you were playing were on par with his own timeline. Kenma had finished his final stream for The Last of Us II just the night before and you had now started playing it. Right before that, it was Bloodborne, and before that, it was Final Fantasy VII Remake. However, your public handle was a lot more professional and despite knowing that it was there, he hadn't sent you a follow request because well, Kenma called himself an introvert in every matter but Kuroo just said he was shy.
While he knew that he could easily approach you and have you know he knew of your existence, Kenma preferred not to get into such detail. It was comfortable admiring you from afar, and it was comfortable being where he was—he had his company to work hard over, he was also a computer student and a YouTuber. Sure, he had his hands full especially after calling you abnormal for something that he himself was doing, but he never really fit into a bracket anyway. Kenma's latent obsession with you was something he wasn't particularly proud of and this wasn't because it had anything to do with you, but simply because he didn't want to make a big deal out of it. Change, in many ways, scared him. And by changing the structure or dynamics of him admiring you in secret, while you admired him not so secretly, Kenma was certain that it might not lead where he may have wanted it to go.
Surely, Kuroo was against this sort of caution, calling it cowardly and saying it lacked passion; but Kenma knew it was just a crush. There was no way he could deduce the kind of person you were based on how you gamed or reacted to games, based on the little tid-bits of information you gave out while playing those games, or even how you openly spoke about how much you admired 'puddinghead0's videos. Kenma hated Kuroo for giving him that name, but he was too lazy to come up with a new one.
    "Also," You sprung up in the final two minutes of your latest video, "I'm on Patreon, now! I honestly have no idea how it works, but if you really like the content I make and want to support me, you can become a patron and wish me luck!"
Kenma waited for his stupid roommate to go out of his room before he could open Patreon and find your link, which was thankfully in the description. Without a second thought, he donated to your profile but cussed instantly when he realized what he had done.
He had sent you a donation as himself, as 'puddinghead0's Patreon.
Without a second thought, Kenma called Kuroo and explained what had happened.
    "That is why, Kenma, you need to check a thousand times and not let blind love navigate your actions—"
    "If I knew you were going to spout such nonsense I wouldn't have called you."
He could hear Kuroo snicker while he ran a hand through his hair. Kenma groaned before Kuroo said, "How bad is this, Kenma? She'll be happy. Of course, this means she'll know you watch her content, but how bad can this be?"
    "I didn't want her to know."
    "And leave her devoid of the happiness of having her idol appreciate her content? You're cold, Kenma."
    "You don't understand. What if... What if she tries to contact me?"
    "You, my friend, have not even shared your personal account anywhere. The only way she can contact you is by commenting on your videos, which I am sure you check constantly to see if she did comment, or Tweeting, which she does every three days."
Kenma blushed at the accusation because it was true.
    "She won't know who you are. Besides, there's no harm if she even does contact you! Just tell her casually that yeah, you like her contact. I don't see what the big deal is."
    "Of course you don't—"
    "Oh, she's tweeted something."
Kenma's entire body froze. Leaving Kuroo on the call, Kenma opened Twitter on his laptop and there it was, your latest tweet.
I am trying NOT to freak out over puddinghead sending me a donation on Patreon, pls save my soul, I am dead.
Kenma groaned before hearing Kuroo laugh once more, "She's adorable!"
I know that, Kenma thought before feeling his entire face flash up. Ending Kuroo's call, Kenma looked at your public profile before then moving to your personal one. He wasn't following that one either, but he wanted to see your tweets, he wanted to know more about you—he wouldn't deny any of these facts, but Kenma believed it was far too idiotic to dream of getting to know you through a virtual media. He wasn't even the sort of person to become close to people he met in real life, how could he allow himself a virtual friendship?
The thought staggered him, and the idea behind it was what kept him at bay. Kenma wanted to know about you, talk to you, learn about who you were and what you were doing, but he felt the media that connected you was what separated you.
It wasn't cowardice at all if he was just sticking to the facts and being real.
*
The next day, Kenma walked to his class by himself, listening to the latest podcast by Joe Rogan. While the external sound wasn't entirely muted, Kenma could discern sounds of people talking, cars moving around, and other noises even though he was playing the podcast on full sound. However, there was one sound in particular that stood out. Kenma paused before turning to his right, noticing a crowd of people had gathered there, with some sort of event going on. He didn't pay attention to half the events that his college conducted, his mind was obviously quite busy elsewhere, but when the announcer moved around in a weird Joker cosplaying outfit, Kenma was a tad bit intrigued.
Was it gaming related?
He slowly moved toward the crowd before finally being able to hear what the anchor was saying.
    "We've got prizes for the top three best performers, and one of the participants is the one and only (s/n) (y/n), streamer from Twitch!"
Kenma froze, half-minded to run the hell away from there. But, it seemed as if his feet were stuck to the ground. How had he not known this? Didn't you always announce the events you go to? Why were you suddenly here? A second later, he spotted you, hair put up in an updo, a plain black tee, and regular jeans. You were smiling, but some part of that smile seemed a bit hesitant.
    "We will be playing a bit differently today! Instead of the usual Fortnite battles or Apex Legends, we'll be going went and battling out on Red Dead Online! And of course, if you beat (y/n) here you earn bragging rights!"
He noticed you shift in your position a little bit, clearly uncomfortable with the attention you were getting; it didn't even look like you wanted to be there. Kenma could feel his chest hurt, and his palms were sweating now. That's all it is, he told himself. An inconvenient crush, an inconvenient crush, that's all.
Kenma sighed before noticing how he barely knew anyone there and was almost thankful for that fact; but before he could thank his stars, a hand threw itself around his neck and sprung him forward, earning the attention of not just everyone there, but especially you.
    "We have our first participant," It was his goddamn roommate, "Kenma's a brilliant gamer!"
Kenma's eyes immediately found yours, and you were looking at him with wide, confused eyes. Although this was set in the open and the atmosphere was quite cold, Kenma felt nothing but warmth radiating all over his body at the mere sight of you; you were just a few feet away, and you were giving him a rather sympathetic expression, and god, you looked so fucking pretty—
    "That's great! Sign up, ya'll! Winner will be winning a brand new DualShock 4!"
Oh fuck, Kenma thought before he felt his heart beginning to pound. He was now seated beside you, and he could practically shrink into non-existence. You were unmoving, and you weren't looking at him, but would you have looked at him if you knew he was puddinghead? Insecurity swarmed his being and he could practically feel steam escaping his ears but a moment later, he thought he'd die.
    "This was so last minute," you said, rubbing the back of your neck, "The anchor's my cousin and she's so demanding."
    "Oh," Kenma said, feeling his heartbeat skyrocket, "I see."
    "Yeah! I mean," You giggled now, "I'm not even good at Red Dead Online!"
Kenma smirked, knowing the fact already. You struggled with Red Dead Redemption not because you were bad, but because you couldn't progress with a plot so divisive. You wanted to explore more, and since the game was so vast, you barely bothered with the Online version. You turned to him now and tilted your head.
    "You're a gamer, I heard? Kozume-kun, right?"
Fuck, she knows my name, "Y-Yeah. I game when I'm free."
    "Do you have a Twitch or YouTube?"
There's no fucking way I'll answer that, "No—"
    "Ah, you must really be having a great time then."
Kenma blinked before turning to you with confusion. What did you mean?
    "Don't you enjoy streaming?"
    "Ah, no, no," You flailed your hands shyly, and Kenma believed he could combust, "It's not like that. I just think, after a point, streaming becomes more for the fans than for yourself. I used to do it for me, but now... I'm needed in places like this for promotion, and I need to have a Patreon if I'm popular or it'll look weird, I don't know... Too many restrictions. I just love gaming, you know?"
Kenma found himself smiling, "Yeah, I know. I've seen your videos."
    "Oh?"
Kenma's eyes widened. He wanted to slap himself on his forehead.
    "I—I mean, y-you're popular."
    "Thanks! You're really sweet, Kozume-kun!"
Fucking hell, Kenma placed a hand on his forehead, She's too cute.
    "Say," you said, a sly tone to your voice, "Do you want to get out of here?"
    "I'd do anything." Kenma honestly agreed.
But, you couldn't just up and leave. You were called here as Twitch streamer (s/n) (y/n), and that meant your behavior was restricted. As much as you seemed to hate said restriction, Kenma was certain that you wouldn't go against it. It could take a big blow against your viewership, and you wouldn't take that chance.
A second later, your hand gripped his wrist before you shot him a wink. Kenma's heart jumped to the skies before you pulled him away from the crowd, with participants lining the entrance to enter their names. Sure, you were doing something bad—your cousin wanted you there, but not once had she even asked if you wanted to be a part of this event. Just as Kenma was pulled in without his consent. You weren't a competitive gamer, and you were not going to be, even if it was for someone else. After running away a fair distance, Kenma felt the part of his wrist burn right where you were touching him.
    "I think I need to run more in real life and not just as Ellie." You said, and Kenma chuckled.
    "Running's good."
    "I used to run track," You said, turning to him. "Now I run in games and that's it."
You have no right being that cute, he thought before clearing his throat. He slowly pulled away from you, which made your eyes widen before shooting him an apologetic smile. He was a bit confused as to what you had done, did this mean you didn't care about losing followers?
    "You might think that I've committed career suicide," You scoffed, "Honestly, this is the bravest I've been in so long."
    "What do you mean?"
You shrugged, "Ever since I became a bit popular by streaming, I've just... I could feel myself change with the way my viewers wanted me to be? I don't blame them or anything, I just think that the love I get from them makes me yearn for more. And that yearning leaves me... inept to be myself. It's the downside of wanting to remain popular, I guess."
    "It's not like you can't be yourself and still be popular." Kenma added.
    "Yeah I know," You said, "I mean, just look at puddinghead0, we don't even know what he looks like, and wow. I adore his content."
Kenma froze once more. Was this being recorded? Did Kuroo finally tip you off and was this being filmed for his reaction? Whatever it was, he wasn't going to reveal to you now.
    "Y-Yeah, I think he just doesn't care."
    "I wish I was more like that because I end up caring. I like the comments and the views and the love. Agh, it's such a weird complex moral question. Don't even get me started."
Kenma laughed at your reaction before you turned to him and stuck a tongue out. Kenma rolled his eyes before waving a hand at you.
    "If anything," Kenma said, looking at the ground, "You didn't lose this follower today."
Your eyes widened at his statement. You smiled before nodding, and let out a chuckle.
    "Thank you, Kozume-kun."
*
Locking the door to his room, Kenma began to edit for his latest video. He was making a review for The Last of Us 2, but his mind was elsewhere. He still hadn't told Kuroo that he had met you, which would only cause the black-haired man to tease him relentlessly. Letting out a sigh, he felt sleep douse his eyelids as he continued the edit, right before a notification popped up on his phone.
It was you.
He narrowed his eyes before checking the date and time; it was unusual for you to stream live on random days. He'd learned your pattern by now. You'd been doing this for a couple of months, and it was quite easy for him to know just when and what time you'd begin. However, the screen for The Last of Us 2 was open and you looked like you had just stopped crying. His heart broke at the sight, and he instantly closed the tabs to his own edit, before opening your video on his monitor. You were taking deep breaths before chuckling.
    "Hello to everyone that's still with me," You sounded so broken, Kenma felt helpless as he continued staring at you, "You might be wondering why I'm... yeah. So, I did something and I guess I got punished for it? I was forced into a game contest and I think walking out of it made some of my followers mad. I even spoke to this other person about walking out and honestly, it didn't hit me then that what puddinghead's doing takes a lot of courage."
    "Ah, fuck, (y/n)," Kenma groaned.
    "I guess even when I expected to lose followers, I didn't expect the hate? Some of the comments were just... nasty. I..." You sniffed, "...I didn't expect that you would hate on someone for making a personal choice? And I didn't do it to offend anyone, I seriously don't know how the internet works. Oh, oh wow—" You looked troubled and Kenma could see why. "—losing out on viewers now, great. 'Don't be a whiny bitch', 'This is why girls shouldn't game'..."
You took a deep breath before calming down and saying the few words Kenma feared you might eventually come around to say.
    "This is (y/n), signing off to a world where gaming is appreciated and is not filled with a community of hate. Hope to see you there."
And the stream ended.
Kenma sighed before leaning back, no thought in his head. He knew for a fact that his room-mate must have seen the stream as well, and Kuroo would be calling him about the entire ordeal just to ensure he had something to say about it. Kenma, on the other hand, felt like he had practically pushed you to make this decision and partly felt like taking the blame, despite the common sense telling him that he had nothing to do with it. You weren't the sort of person who would jump at something without a second thought, and even if he didn't know you personally, he had been following you and your streams for months now. It felt like he knew that part of you quite well.
Kuroo was the first to call. Kenma stared at the phone for a bit before letting out a breath and getting back to editing his video. He only had to add commentary, and his mind was already circling on what to say.
Uploading the video took him exactly two more hours, after having missed three calls from Kuroo and twelve messages. At one point, Kuroo had even stopped contacting Kenma, thinking he was busy with something, and he was spot on. Kuroo's eyes wandered on the new notification about his friend's YouTube channel, which was weird considering it was not yet time for him to post something. He knew quite well that Kenma might have definitely seen (y/n)'s stream, and wanted to desperately talk to him about it, but without a clue of what the boy was thinking, Kuroo simply clicked on the notification and let the video play out.
It was the review for the game, The Last of Us 2, and Kuroo knew while giving the review, which was around 8-9 minutes, Kenma would speak his thoughts that were a tad bit uncensored toward the end. He'd talk about the drama surrounding the game, he would even bring up the entire hate that this game was receiving, but instead—Kenma had a rather strange dialogue instead.
    "One thing I don't understand is how toxic the gaming community can be, at times," Kuroo paused, narrowing his eyes at his friend's words, "While we welcome new gamers to the entire journey of learning and discovering the joy of gaming, we also tend to put them down if they didn't adhere to a certain trend. I came across one such incident happening to (s/n) (y/n)'s Twitch channel."
    "Holy shit!" Kuroo sat up straight, eyes wide as saucers at the bold move his friend made.
    "I'm part of this community and I think I have the right to call out how toxic we are in general," 
Kenma's voice didn't even waver, but after knowing him his entire life, Kuroo could deduce that the boy was a bit angry, 
"(y/n) didn't particularly do anything wrong, and she's received some nasty comments about being a female gamer, and I think that's...just disgusting. She has all the right to either attend or ditch a gaming event, and no one has to be forced to do something they don't want to do. We all have games we don't like despite being gamers, we don't have to do it all. I support (y/n), and I'll admit, I'm saddened by how her fans have treated her. Her content is great and I have immense respect for her. I hope she decides to come back and stream more. That being said, I think The Last of Us 2 is..."
As he got around to talk more about the game, Kuroo knew that this was a huge step for Kenma, and he had no idea what suddenly made the boy rethink his entire decision on never bringing her up. Now that he had, he's indirectly initiated a conversation with her, she'd definitely try and reach out now—in any way she possibly could, just to thank him at least.
Kuroo noticed his phone ringing a second later and a grin made its way to his lips.
    "What just happened?"
    "I met her, Kuroo," Kuroo almost had the wind knocked out of him, "She was at my college campus. I was walking back to my room since classes were canceled. There was some sort of gaming event. She didn't want to be a part of it, and neither did I, and we ditched. It was—"
    "You like her more now, don't you?"
When Kuroo received nothing more than silence from Kenma's end, he was certain. His precious, introverted, best boy had fallen for someone. It was a proud moment, almost.
    "You have to tell her—"
    "Kuroo, this... this is all I want to do."
    "That's bullshit, and even you know that."
    "What? You want me to open up to her and tell her I'm the YouTuber she's been gushing about for so long and I was the one who kind of pushed her into doing what she did, and so that she can hate me afterward for hiding the truth because I wouldn't be losing out on anything and she—"
    "Whoa there, Kenma. I'm just saying go talk to her as her favorite YouTuber. You're overthinking this."
    "No, you're underthinking this. I did what I had to do. It was... hard to see her like that."
Kuroo let out a sigh but before he could say anything, Kenma had already ended the call. That boy needs to grow a pair, he thought, a bit annoyed at Kenma's nature of avoiding his feelings. While Kenma believed it was for the best, he knew he was simply running away from it. Kuroo knew his friend adored (y/n), but the boy couldn't categorize that as real feelings because he's met her just once. Finding something real virtually scared him more than finding something real in real life, and while Kuroo wanted to understand that, it only annoyed him because Kenma wasn't even trying.
When you watched puddinghead0's recent video, you were jaw-dropped in awe and absolute admiration. Tears filled your eyes, but what was more was how his voice now seemed a tad bit familiar, though you didn't pay any heed to it since you've been following this channel for an entire year now. It moved you to know someone you've been admiring has been watching your content, but at the same time, he was speaking up for you? You wanted to thank him, you wanted to send him a message and say you were incredibly grateful for what he's done and the only way you knew you could say something was on Twitter.
So you mentioned him on a tweet and poured your heart out within character limit. You wondered if he would notice your tweet since you've mentioned him countless times before, but even if he didn't, even if he paid you no heed after all of this, you were still grateful. However, a second later, you received a new follower. You blinked upon noticing that it was Kozume-kun from the other day. A soft smile fell on your lips at the soft recollection of running away from a gaming event, after which everything spiraled, but you didn't in any way blame him. Your mind again drifted back to puddinghead0 and you sighed.
I'd kill to see him, man, you thought, eyeing your tweet of him dreamily.
A second later, there was a notification. You almost spat out your heart at the mere words: puddinghead0 likes your tweet.
puddinghead0 likes your tweet.
puddinghead0 likes your tweet.
    "Oh my god—" You choked on air. However, a second later, you found it difficult to remain sitting on your bed.
Don't thank me, I hope you're feeling better. You didn't deserve any of that.
Is that a—
...deserve any of that. <3
Fuck me.
Kenma almost dozed off in class right before it ended. It wasn't like it was school where the teacher would wake him up after noticing him asleep, no one really bothered. Kenma was pushed awake by the momentum of the class once it was over and he leaned back before gathering his things. Tightening his hair tie, he casually walked out of class and got to the campus. He spotted the event area, where the gaming event had occurred and instantly spotted his room-mate and a bunch of people gathered there. Rolling his eyes, he walked away from there, not wanting to gather any attention.
    "Kenma!"
He had failed. Kenma froze to his spot before turning to spot his room-mate dashing over to him, a wide grin plastered on his features. Wrapping a hand over Kenma's shoulders, his roommate brought him to the others he was talking to, before releasing him.
    "You're that guy (y/n) ran away with during that event, right?" One of them asked, and Kenma didn't bother to respond.
    "Why did she run though? I mean, it doesn't make sense for her to just up and leave."
    "I've been telling you," The same guy said, "She's not the one playing those games. She's just the face."
Kenma frowned. What is this dick talking about?
    "Man, I think that's harsh," His roommate said, "I just think she's too chicken to play in front of people—"
    "She's literally a streamer." Kenma said, rolling his eyes.
    "Yeah, but why did she—"
    "If you can't understand that she doesn't owe you shit, then there's no helping it. She didn't want to play at that event, and she didn't. I don't see why you aren't calling me a fake gamer for running too." Kenma snapped.
The others shrugged, "That's because we've seen you play—"
    "It's bullshit." Kenma said before walking away. You all are bullshit, he thought before the frown on his face settled into an uncharacteristic glare, directed at what who knows what.
A moment later, he felt his phone buzz with a notification. Kenma opened his phone and saw that he had a message from you, but what confused him was—
The message was directed to Kenma and not puddinghead. His heart jumped as his fingers roamed over the notification, wanting to open it only when he was in the comfortable confines of his room. Swallowing the bubbling anxiety, Kenma fought the urge to smile as he continued walking back, unaware of what the Twitter message could be. It would normally take him around 12 minutes to get to his apartment from campus, but that day, Kenma merely took 7.
On reaching his room, he finally allowed himself to open your message.
(y/n): Hey! I've taken a break from streaming for now, just wanted to let you know. I don't know why I'm sending you this message, but talking to you that day made me realize that I don't really need to seek approval constantly. Also, puddinghead liked my tweet and I'm a bit too happy so I needed to gush, don't @ me
Kenma chuckled, feeling his heart jump at every word you'd said. He knew you didn't realize that you were gushing about him to him, but that didn't matter. He wanted to gush about you too. He felt a stone stuck at his throat at how real all of this felt, despite having only seen you once.
Kenma Kozume: I think he's the sort of guy who isn't too loud about the things he likes. And I think a break is a good idea, (s/n).
(y/n): Call me (y/n), came the immediate response. Kenma's eyes widened at the fact that you were online, and that the two of you were currently exchanging messages live.
(y/n): Yeah, I got the feeling from his videos that he's perhaps a private person. I'm still really glad that he supported me, I can't thank him enough. I'm feeling much better already!
Kenma smiled, I'm glad that you are.
(y/n): Also
He blinked.
(y/n): Do you want to co-op at Bloodborne? I'm trying to get a platinum, haha.
    "Fuck," He let out a breath before chuckling uncharacteristically. "You can't be serious."
(y/n): I'll send you my PSN, and you can add me as a party member. Only if you're up to it, I mean.
Kenma Kozume: Sure, sounds like fun. Also
Kenma gulped. He felt like this was showing off, but he didn't care. He was going to say it.
Kenma Kozume: I already have platinum in Bloodborne. :)
(y/n): Ah, screw you.
Kenma chuckled. He wouldn't admit it, but his heart was hammering against his chest and his palms were sweating. Soon, he'd be connected to you via the DualShock and the two of you would be co-oping in a game that was designed to make players fail. He wasn't too sure how much more his heart was going to take, and while he knew he had to tell someone, for some reason, Kenma wanted to keep this a secret. It wasn't because he was ashamed or he didn't want anyone to find out.
It was simply because it was too good to be true, and he didn't want to lose out on a chance to get to know you more. Because, if this kept up...
If this kept up, Kenma was surely going to fall in love with you.
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kosdaoziro · 3 years ago
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One year down (plus a few days)
So it’s been one year since I started this blog, and the religion ish thing of Kosdaoziro, and I thought it would be good to reflect on what I’ve learned, the challenges of trying to make such a community, and the things I want to do next.
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(image unrelated, it just came out around the actual anniversary and hence I wanted to showcase it)
Where the hell have you been?
Wow, how accusative, me writing this post to myself, it should have an n on the end of it... oh wait it already does (this was a joke about Esperanto).
The simple fact is that I’ve had a lot of school and other projects keeping me busy, and not a lot of obvious topics to discuss since the initial batch. Not to say I’ve had no ideas, like the next part of creation of identity, and a post focused on getting over loss, but they didn’t really bloom into full posts because... well one was a hard topic and the other was too emotionally charged.
I’ve also been more active on the discord, which you can get a link to if you ask. Not sending it here because uh... Mod team hasn’t been the most on their game in general so I don’t want to make things worse.
Where are you now?
Cork city, Cork, Ireland
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(this is probably Dublin but close enough)
That’s not what I meant, but, cool. More like, what are you up to?
I think I’ll need more suggestions for topics and the like, and work on being more specific on where this lands in the world of spirituality. 
One of the things I’ve seen from my second hand religious studies (learning about them from people covering the mythical creatures in SMT, and their origins) is that the family of religions that came from the Jewish faith have an emphasis on devotion, following the divine even if it is currently hurting you.
This is something that makes me uncomfortable, and presumably many other people as such. But it does raise a question I am not yet prepared to answer:
Is a religion something you follow to improve your life, or is it to avoid the consequences of being a non-believer?
perhaps this may be the thing that splits this off from being a religion. Or maybe it is just an impact of the faiths that have a big influence where I live.
Is this why you don’t have a “way to pray” post?
Indeed. 
I am pragmaticistic when it comes to belief, in that I think you should believe only in verifiable truths, the validity of the experiences of others, or things that improve your life by believing in them. I don’t want to claim you can pray to Arceus and She can hear you because I don’t know if She even exists.
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I will never deny the validity of another’s experience, so if you want, you can make that post yourself and I may reblog it but not endorse it as something followers must do.
How’s starting a religion? Explain why you’re not a cult.
Well, it’s definitely possible calling this a religion might have drove some people off, and I think it’s fair to assume most people reading these posts are not followers, like most of the people on the Discord.
However, I think that’s the best way to describe this. It’s a thing you can believe in that offers teachings, using the metaphorical supernatural as a framing device. But I’m not bothered there aren’t lots of followers because I feel like getting the ideas out there is more important.
As for the cult question... Well, first, I’ll never use Post+ or Patreon or any other paywall. And yes, please roast me if I break this promise. I also will not ask for any higher level of respect than any of you. I am just a man with ideas and a plan to show those ideas to the world.
I am a founder, not a leader.
These words are something I follow, and think others who make religions should as well. A founder creates. A leader is in control of those who follow.
So, what’s next?
There’s a lot I’ll want to do, but I’ll keep the 2022 plans mild. More posts, more translations of the writings I’ve already done to Esperanto, and at least some consolidation of things I wrote in post to actual texts.
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I also want a focus on community involvement, to spark more conversations about it with the people who are already here, and spread the ideas to reach those interested. Maybe then I could do stuff like an AMA or whatever somewhere more public
Anyone you want to thank?
Anyone who has reblogged or otherwise shared my posts to friends or people who they think could use it. I want to especially thank Wayward Tides for their work on server setup. 
Finally, I want to thank Gamefreak for coming up with such an interesting creation mythos and mythical/legendary Pokémon that inspired this whole thing.
(now time to save this as a draft even though it’s basically done since I’m in Ireland right now and it would probably post at 5AM for most people)
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jasgirl-creations · 4 years ago
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I’m thinking about leaving tumblr... Not because of any of you! You’re all great! you’ve been kind, supportive and fun, and I really enjoy interacting and being horny with all of you! But tumblr has become a really poor platform for sharing my writing. Half my posts get flagged and taken down immediately, even if they don’t contain anything objectionable. (I posted about watching the Mandalorian a few weeks ago, and the post was flagged within a few minutes). Its depressing and frustrating to try so hard to work around restrictions, and then have my posts flagged anyway. Any of you have told me that you can no longer search my blog, or even easily navigate it. For a lot of you the links to my stories just lead to my most recent post. I can’t even easily navigate my blog myself! New readers simply can’t find my stories at all. Tumblr has just become an enormous headache to use, and even though I love you all this doesn’t seem worth the effort. So I’m considering a  few possibilities. - I’ll continue to post on Hentai Foundry and AO3. I recently tried expanding into Furaffinity and the Overflowing Bra, but reactions there have either been bleak or openly hostile. Those readers REALLY don’t like my stories! - I’d like to try to find something similar to tumblr, where I can post all kinds of content and easily interact with other people. But does that even exist? Twitter? Do writers use Twitter? Can other writers give me some advice? - I may restart my Patreon. I had one set up a few years ago, but never did much with it. Charging $1/month isn’t so much, and it could be a good place for people who like my stories to find them all and see new posts. - If any of you can recommend a good platform for a tumblr-like experience that allows adult content and works well for the kind of posts I make (stories, images with sexy comments, sexy asks, general horniness) please let me know! I don’t plan on vanishing, so I’ll at least keep using tumblr for awhile. But I really feel like I’m done with this platform!
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mk-wizard · 4 years ago
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The Missing Mothers of Transformers Part 2
Hello again, Transformers fans.
This is part two on the fan theory of whatever happened to the two missing mothers of Transformers. Mrs. Witwicky and Mrs. Burns. The first half which discusses what happened to Mrs. Witwicky is here. This half discusses what happened to Mrs. Burns.
I would also like to warn in advance that this fan theory analysis will be sad and I will try to be as sensitive as I can be to all of the people out there whose mothers are not with them anymore.
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Now, onto the theory. Unlike Mrs. Witwicky, there are no official records anywhere which states whether Chief Charlie Burns is a widower or a divorcee. It is just very obvious that he is a single dad whose wife is for some reason not in the picture. The Chief seems to have adapted well to this role as he keeps an orderly house, he has raised his kids well and is one heck of a cook. He also seems to be open to meeting someone new as he had a developed a crush on someone at one point. I also have to say from the POV of a wife, Charlie Burns is a catch of a husband and father. With that said, his wife is missing from the family for only two reasons. Either she died sometime when Cody was a baby or she just up and left the family when Cody was a baby.
Considering the kind of guy Chief Burns is like, it is very likely that he was responsible enough to marry a good woman who didn’t leave the picture by choice. However, I doubt she died in a rescue accident because he still allows his own kids to be rescue workers and he is not overly protective of Cody. If Mrs. Burns did die during a rescue operation, I think such trauma would have been addressed in the show or there would have at least been an episode dealing with it. With that said, I think it is more likely that Mrs. Burns died of a sickness she came down with after the birth of Cody. Considering she was around long enough to have four kids, it is very likely that she was forced to leave the picture. Now, as to which disease it was, I have no idea. And as much as I hate to be a downer, this is the more ideal theory as to what happened to Mrs. Burns.
However, if we are going to go by the second theory, I have to say that it is unlikely, but not unheard of for one parent to up and walk out on the family even after so many years together. And considering that Rescue Bots takes place during modern day times in which divorce is not so taboo anymore, that possibility does exist. Plus, with the way Chief Burns speaks so kindly and warmly about all his friends and family, he doesn’t ever bring up his missing wife. I also have to point out that for such a devoted family man with wholesome traditional family values, he doesn’t wear his wedding band. I can understand that Sparkplug didn’t wear his wedding band because his work required him to use his hands a lot, but Charlie Burns is a cop. If he really was a widower, wouldn’t it be more likely that am old fashioned guy like him would still wear his wedding band? It’s tough for me to say this, but when a guy like Charlie isn’t wearing his wedding band anymore, it usually means that the marriage didn’t end well. We never see a single picture of her anywhere and we have seen pictures of the family in home.
I really hate saying this, but considering the evidence, I think it is very likely that Mrs. Burns and him had a divorce in which she just left her family entirely. Like I said, it is not unheard of for a spouse to do that even after having a lot of kids together. While Charlie is as good as they come and probably did his best to choose the right woman to be his wife and the mother of his kids, it doesn’t mean he chose as well as he thought he did. As dark as this sounds, considering how good Charlie is at keeping it all together on his own, the finger is pointing very sharply at the likelihood that he was keeping it together on his own even while his wife was around. Maybe his wife wasn’t such a great person hence why nobody not even the older kids talk about her or show any signs of missing her all that much. In fact, they don’t even have momentos of her. I also want to throw out there that Dani is not very feminine which tells me that even being the only girl, she wasn’t close to her mother. The only girly thing she owns is a pink elephant which we find out wasn’t given to her by her mother. I also should note that the way Kade approaches women is not the way Charlie would which tells me that he deems his father’s way not right after seeing how his parents’ marriage was like. Kade seems to believe he needs to play a dominant role in order for the relationship to be happy.
Unlike Sparkplug’s marriage, I think Charlie’s marriage was problematic and his wife just up and left either because she got tired of everything or perhaps knowing Charlie, he outright threw her out because she became a toxic presence in the family. And honestly, considering how gutsy Chief Burns is like, I honestly wouldn’t put it past him to become fed up and throw her butt out if she really was as awful as the theory suggests. As for what she did to make it get that far and how bad she was, I don’t know. All I can say is that I do think it is more likely that Charlie is most likely divorced and his wife never stayed in touch with the family nor does she seem to be missed.
I have seen divorced families like the Burns family hence why I am drawing this theory up, but I just want to make it clear that even if it is true, it doesn’t mean the Burns family isn’t a happy one now. Like I said, Charlie is a champion single dad. And honestly, I don’t think it is necessarily a bad thing if ex-Mrs. Burns was a bad woman because survivors of bad marriages and families who had a walkaway parent need to be represented in the media. And if the Burns are a family that had a walkway mother, they are positive representation in how they recovered from it. Believe me, some families in their position are left in way worse positions.
At least this is my theory. I want to know what you all think of it and what you think may have happened to Mrs. Burns. I do hope I remained sensitive to the subject.
This fan theory was a request on behalf of @ lolipop192089.
If you have a Transformers theory or character analysis you want explored, please let me know in my ask box. And please, support me through Patreon or Ko-fi if you want me to make Transformers merch and videos. Or if you want a commission of your favourite bot, let me know in my shop. All links are on my profile page.
Thank you for reading and please, stay safe.
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