Tumgik
#senri ken
Note
any chance of an updated list?
Of course!!
Also, this is the NEW and FUCKING IMPROVED LIST, I alphabetized it so it’s even better than before >:3
Currently, we have 340 unique characters (if I counted right) and 487 total submissions. The top three most submitted fandoms are Homestuck, Danganronpa, and One Piece, excluding submissions that were spelt wrong or spelt differently. The top three submitted characters are Haiji Towa, Vriska Serket, and Stella Goeta (stella has so many submissions it’s funny)!
Finally, this is the raw, unedited list of characters submitted so far. Just because they are here doesn’t mean they’ll be in the tournament; it just means they’ve been submitted, regardless of media or what character they are!
as always, list under the cut!
This first list is for characters with two or more submissions. Characters who have three or more submissions will get first dibs in the tournament!
Akechi Goro
Akio Ohtori / Himemiya
Anakin Skywalker
Ansem the Wise
April O’Neil (2012)
Ardyn Izunia
Ayin
Azula
Bill Cipher
Boston
Bramblestar
Buzz McCallister
Caillou
Chibiusa
Childe
Cici
Cullen Rutherford
Darkstalker
Dazai Osamu
Dio
Dio (Zero Escape)
Donald Trump
Donquixote Doflamingo
Dr. John ‘Jack’ Seward
Drannus
Eichi Tenshouin
Elias Bouchard/Jonah Magnus
Eridan Ampora
Evan Hansen
Every Genshin Impact Character Ever
Glenn Quagmire
George Wickham
Greg Heffley
Haiji Towa
Happosai
Her Imperious Condescension
Higashikata Josuke
Huey Emmerich
Ibara Saegusa
Izzy Hands
JD
Jace Herondale / Wayland / Lightwood / Morgenstern
Jin Guangyao
John Gaius
Julia Mazzone
Junko Enoshima
Jurgen Leitner
Katsuki Bakugo
Kokichi Ouma
Kristoph Gavin
Kromer
Kusaka Masato
Kylo Ren
Kyubey
Lance Dubois
Le’garde
Live Action Buggy
Makima
Mal
Marvin Falsettos
Meenah Peixes
Merlin
Micah Bell
Michael
Minoru Mineta
Mr. Bungee
Pierce Hawthorne
Pierre
Princess Daisy
Ranpo Edogawa (Beast)
Regal Farseer
Ronaldo
Rose Quartz
Santa Claus
Sasuke Uchiha
Scrappy Doo
Sentinel Prime
Shiver
Shou Tucker
Simon
Simon Laurent
Sosuke Aizen
Spamton
Stella Goetia
Teddy / Kuma
The Maverick
The Metatron 
The Once-Ler
Thistleclaw 
Tony Stark
Tsumugi Aoba
Ty Betteridge
Val Velocity
Viren
Vriska Serkat
William Afton
c!Dream
Ōchi Fukuchi
The next list is for characters only submitted once. If you want these characters to have a higher chance of being added to the tournament, feel free to submit more propaganda for them!
Absalom
Abyss Sibling
Adam
Agamemnon 
Airy
Akane
Akito Shinonome
Akito Sohma
Alastor
Alexander Hamilton
Ali Lectric
All For One
Aloise Trancy
Anatole Kuragin
Angel Dust
Anne Hathaway
Any Character From Welcome to Nightvale
Anyone From The Locked Tomb
Aranea Serkat
Ashfur
Astarion
Asuka
Bella Swan
Ben Jackson Walker
Betsy Wolfe
Billy
Billy Hargrove
Black Pete
Blackbeard
Blitzo Buckzo
Booker
Box
Bro-Strider
Buck Cluck
Buzz (cheerios)
Byakuya Togami
Caesar Clown
Caliborn / Lord English
Captain Kuro
Cersei Iannister
Chloe Bourgeois
Chris McClain
Chrollo Lucifer
Cicero
Clara Oswald
Coco
Cozy Glow
Cynte
Damian Wayne
Dan Moroboshi
Dean Venture
Dean Winchester
Detective Saracusa
Dimitri Alexandre Blaiddyd
Disembodied Voice
Don Flamenco
Dr. Henry Miller
Drew
Duke
Edelgard
Elias Ainsworth
Elias Ainsworth
Elon Musk
Equius Zahhak
Erebus
Eric Cartman
Erlina and Brugaves
Eugene Coli
Every Single Country In 1993
Everyone In Romeo And Juliet
Father / Dwarf In The Glass
Feferi Peixes
Five
Five Pebbles
Floch
Foreman Oyun
France (Hetalia)
Fuyuhiko Kuzuryuu
Gamzee Makara
Georg Weissmann
God
Goeffry St. John
Gordon Blackwall
Graham Spector
Gra’ha Tia
Haiji Senri
Heath cliff
Henry Miller (OC)
Henry the Eighth
Himiko Toga
Hisoka
Hiyoko Saionji
Holly Blue Agate
House
Huey Laforet
Ianthe Tridentarius
Il Dottore
Inspector Tobias Greyson
Itsuki Shu
Izumi Sena
JJ
Jacopo Bearzatti
James T. Kirk
Jayne Cobb
Jiren
Joe Destefano
Johnny
Jonah Magnus
Jonathan Groff 
Judith Ford / Natalie Cook
Judo
Julia
Julie-Sue
Ken
Kevin
Kusunoki Muu
Kyouichi Saionji
Ladd Russo
Lady Catherine de Bourgh 
Lebreau Fermet Viralesque
Light Yagami
Liontari
Lotor
Louie
Louis
Luke
Mahiru Koizumi
Makoto Itou
Marie
Marlon
Mary Keay
Master Crown
Matou Shinji
Matpat
Me
Medusa Gorgon
Meredith Rodney McKay
Michael Scott
Miguel O’Hara
Millions Knives
Moash
Moeka Kiryuu
Monokubs (Except Monodam)
Mori Ougai
Morris
Mr. Collins
Ms. Valentine
Muu Kusunoki
Muzan Kibutsuji
Mystery Hunter (Jeremiah Hartley)
Nagito Komaeda
Nanami Kiryuu
Narumi
Natsumi Sakasaki
Nefera DeNile
Nickel
Nikola Tesla
Noor Pradesh
Ocelot
Octavian 
Ogai Mori
Orochi
Otto Apocalypse
Paul Von Oberstein
Pencil
Petyr Baelish / Littlefinger
Prince Louis
Queen Scarlet
Quiche
Quill Kipps
Rafal (FEE)
Rafal (SGE)
Rafe Cameron
Randy
Raven Queen
Rebecca Costwolds
Redd White
Riley Finn
Roger
Rohan Kishibe
Roland
Roshi
Rumpelstiltskin
Ruruka Ando
Sakazuki Akainu
Sandy
Sanji
Sebastian Mechaelis
Sheldon Cooper
Shen Jiu
Shiki Tohno/Nanaya
Shinonomes (both)
Shredder
Sigma Klim
Silver Spoon
Skizzleman
Slayer
Solf J. Kimblee
So Sejima
Splinter
Stark Sands
Steven Universe
Stormcaller
Subara Akehoshi
Tatsumi Kazehaya
Teruhashi Makoto
Teruteru
The Eleventh Doctor
The Entirety Of Homestuck
The Groke
The Little Palace Mistress
The Mage
The New Ninja
The Old Palace Master
The Operator
The Pale King
Tim Drake
Tom Wambsgans
Tomaru Sawagoe
Touichiro Suzuki
Trishna
Tumblr Staff
Valens Van Varro
Verstael Besithia
Victor Frankenstein
Vivienne Medranno’s Impsona
Voice In The Calm Ad On Spotify
Volgin
Wanderer/Scaramouche
Wen Chao
Whiteout, Clearsight, and Benjamin
Will Shuester
Willy Stampler
Woodes Rogers
Xisuma
Yoshiharu Hisomu
Yu Ziyuan
Yumichika Ayasegawa
Yuri Briar
Zeke Jaeger
Zenos Galvus
Zhou Zishu
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treehousesys2 · 8 months
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Welcome to angel valley. . .
Collective information:
MAIN BLOG: @treehousesys
Name: you can just call us River or Kenny, unless you know who I am fronting, then individual names are preferred.
Age: bodily we are 19 and in sys we are mostly around that age as well
Pronouns: he/it will do for any of us, but if you feel up to using individual pronouns go for it
System stuff: we are a medically recognized, traumagenic, introject heavy, DID system of currently 55ish beings.
Extras: collectively transmasc and gay
Boundaries (collective):
We don’t have set boundaries as our comfort level varies with every different variable, but we will block/ignore freely.
Alters list:
Frequent fronters: river/kenny, Toby, coy, riot, jasper.
Moderate fronters: mutt, oracle, Kenopsia, m, itward, wil, cupid.
Lesser fronters: bunny, nuke/toby, graves/vendetta, Victor, Thorne, Marjorine, calypso, Vincent/vienna, calcifer, trick, sunny/sonny, senri, Pete, Donnie.
Emergency only fronters: Dorian, Hael, samsara.
Unknown fronting status: bill, maverick/stan, max(ine), Michael, sally, sol, shadow hopper, snowbird/phil, techno.
Don’t/can’t front: angel, Cassidy, Ciel, Clara, jubilee, Ken, orchid nymphs, swamp thing, Thorne(2), valokas, forest fae, ???(1), ???(2), [REDACTED], rayne.
————————————————————————————————————————
I will update this and link alter intros to the name corresponding in this list, the names will be green once it is linked.
Also yes I did accidentally make this post on the wrong blog, yes we are going to ignore that
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oc-lootcrate · 6 years
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Tobihane Maker
I’ve seen this going around so I thought I’d give it a go! It’s under the cut because I have so many muses! :D
Tagged by: no one!
Tagging: anyone!
Ari:
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Takuma:
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Kimashi:
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Kyo: 
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Senri:
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Kenji:
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Daichi:
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Sato:
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EXTRAS (A.K.A. I DON’T HAVE FCs FOR THEM YET):
Faith (Team Ari):
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Akyra (Team Kyo): 
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Minami (Team Itsuko):
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Ken (Team Itsuko):
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Natsumi (Team Gesshin):
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Ichiro (Team Gesshin) & Ichijo (Different Cell/Unknown) (THE TWINS):
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serenes-forest · 7 years
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❝ Tell me...are you afraid to die? ❞
204 notes · View notes
mbruben-stein · 4 years
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list of things I write and take requests for.
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list of things I will write:
Scenarios.
Headcanons / HC (I only do four to seven characters.)
Boyfriend Scenarios.
Girlfriend Scenarios.
Dating would Include.
Match-up.
Soulmate.
Love stories
X Reader.
x pregnant character or reader.
Character X Character.
X They/Them reader.
X Male Reader
X Female Reader
Girl x Boy.
Boy x Boy.
Girl X Girl.
Yandere Alphabet
S/O Headcanons.
SFW Alphabet.
NSFW Alphabet 18+.
list of prompts writing request ideas and request:
Main Paige/list.
List of animes and characters that I write.
Snow White With Red Hair:
Zen Wisteria
Shirayuki
Kiki Seiran
Mitsuhide Louen
Obi
Mihaya
Kazuki
Ryuu
Raji Shenazard
Sakaki
Black Butler:
Sebastian Michaelis
Ciel Phantomhive
Mey-Rin
Grell Sutcliff
Undertaker
Finnian
Bardroy
Pluto
Lau
Soma Asman Kadar
William T. Spears
Agni
Ronald Knox
Alois Trancy
Claude Faustus
Hannah Annafellows
My Hero Academia:
Izuku Midoriya
Katsuki Bakugo
Momo Yaoyorozu
Shoto Todoroki
Fumikage Tokoyami
Mezo Shoji
Denki Kaminari
Hanta Sero
Kyoka Jiro
Dabi / Touya Todoroki
Mashirao Ojiro
Eijiro Kirishima
Ochaco Uraraka
Tsuyu Asui
Mina Ashido
Himiko Toga
Tenya Ida
Toru Hagakure
Mirio Togata
Tamaki Amajiki
Nejire Hado
Hitoshi Shinso
Melissa Shield
Hawks / Keigo Takami
Eraser Head / Shota Aizawa
All Might / Toshinori Yagi
Midnight / Nemuri Kayama
Mr. Principal / Nezu
Ingenium / Tensei Ida
Tomura Shigaraki
One piece:
Monkey D. Luffy
Roronoa Zoro
Nami
Nico Robin
Sanji
Shanks
Usopp
Trafalgar D. Water Law
Portgas D. Ace
Sabo
Dracule Mihawk
Inuyasha:
Inuyasha
Kagome
Koga
Sesshōmaru
Miroku
Sango
Kohaku
Shippo
The sacrificial princess and the king of beasts:
Sariphi
Leonhart
Ilya
Anubis
Death Note:
l lawliet
Light Yagami
Near
Touta Matsuda
Misa Amane
Ryuk
Vampire Knight:
Zero Kiryu
Hanabusa Aido
Yuki Cross
Kaname Kuran
Senri Shiki
Takuma Ichijo
Akatsuki Kain
Kaien Cross
Ruka Souen
Toga Yagari
Ichiru Kiryu
Rido Kuran
Attack On Titans:
Eren Yeager
Levi Ackerman
Mikasa Ackerman
Armin Arlert
Historia Reiss
Jean Kirschtein
Connie Springer
Hange zoe
Erwin Smith
Annie Leonhart
Sasha Braus
Moblit Berner
Reiner Braun
Marco Bodt
Bertolt Hoover
Ymir
Yu-Gi-Oh:
Yugi Muto
Seto Kaiba
Yami Yugi / Adam Moto
Téa Gardner
Joey Wheeler
Tristan Taylor
Mokuba Kaiba
Bakura
Avatar the Last Airbender. (Yes, I count this as an anime. This is because I really like it and love it. Sorry for the people who don't think it's an anime, but you can't change my mind.):
Aang
Zuko
Katara
Toph
Sokka
Ty Lee
Azula
Diabolical lovers:
Yui Komori
Reiji Sakamaki
Ayato Sakamaki
Laito Sakamaki
Subaru Sakamaki
Shu Sakamaki
Yui Komori
Kou Mukami
Ouran High School Host Club:
Tamaki Suoh
Kyoya Ootori
Kaoru Hitachiin
Hitachiin Hikaru
Haruhi Fujioka
Ritsu Kasanoda
Takashi Morinozuka
Violet Evergarden:
Gilbert Bougainvillea
Benedict Blue
violet Evergarden
Cattleya Baudelaire
Claudia Hodgins
Iris Cannary 
 The Ancient Magus’ Bride:
Chise Hatori
Elias Ainsworth
Lindel
Ruth
Silver
Assassination Classroom:
Nagisa Shiota
Karma Akabane
Hinano Kurahashi
Hinata Okano
Tadaomi Karasuma
Korosensei
Yuri on ice:
Yuuri Katsuki
Yuri Plisetsky
Victor Nikiforov
Mila Babicheva
Otabek Altin
Phichit Chulanont
Ben 10:
Ben
Gwen
Kevin
Rook Blonko
Ken
RWBY
Ruby Rose
Yang Xiao Long
Weiss Schnee
Blake Belladonna
Pyrrha Nikos
Lie Ren
Jaune Arc
Oscar Pine
Sun Wukong
Ozpin
Crow / Qrow Branwen
Tokyo Revengers:
Takemichi Hanagaki
Mikey/Manjiro Sano
Draken/Ken Ryūgūji
Takashi Mitsuya
Keisuke Baji
Chifuyu Matsuno
Hinata Tachibana
Kazutora Hanemiya
Akkun/Atsushi Sendo
Smiley/Nahoya Kawata
Angry/souya kawata
Emma Sano
Ran Haitani
Rindo Haitani
Shuji Hanma
Izana Kurokawa
list of movies and characters that I write.
Harry Potter:
Harry Potter
Hermione Granger
Ron Weasley
Luna Lovegood
Rubeus Hagrid
Neville Longbottom
Ginny Weasley
Remus Lupin
Fred Weasley
George Weasley
Draco Malfoy
Charlie Weasley
Sirius Black
Twilight:
Edward Cullen
Bella Swan
Jacob Black
Alice Cullen
Jasper Hale
Carlisle Cullen
Emmett Cullen
Sam Uley
Embry Call
Hocus Pocus:
Thackery Binx
Max Dennison
Rise of the Guardians:
Jack Frost
Bunnymund
Nicholas St. North
Tooth Fairy
Pitch Black
The Hobbit / The Lord of the Rings:
Bilbo Baggins
Thorin Oakenshield
Samwise Gamgee
Legolas
Fili
Kili
Thranduil
Frodo Baggins
list of Marvel movies / comics and characters that I write.
The Avengers:
Peter Parker / Spider-Man
Bruce Banner / Hulk
Tony Stark / Iron Man
Natasha Romanoff / Black Widow
Thor
Clint Barton
Steve Rogers / Captain America
Loki
T'Challa / Black Panther
Miles Morales / Spinn Spider-Man / Kid-Arachnid
Guardians of the Galaxy:
Peter Quill / Star-Lord
Rocket Raccoon
Gamora
Yondu
Groot
Drax
list of DC movie / Comics and characters that I write.
DC: 
Bruce Wayne / Bat-Man
Clark Kent / Superman
Diana Prince / Wonder Woman
Dick Grayson / Nightwing
Jon Lane Kent
Selina Kyle / Catwoman
Zatanna Zatara
Tim Drake
Kara Zor-El / Supergirl
Suicide Squad:
Harley Quinn
Deadshot
Chato Santana
Tatsu Yamashiro
Teen Titans:
Damian Wayne / Robin
Raven
Koriand'r / Starfire
Victor Stone / Cyborg
Garfield Logan / Beast Boy
Jaime Reyes / Blue Beetle
Terra
list of shows and characters that I write.
Secrets Of Unfortunate Events:
Violet Baudelaire
Klaus Baudelaire
Quigley Quagmire
Isadora Quagmire
Lemony Snicket
Fiona Widdershins
Duncan Quagmire
Gravity Falls:
Dipper
Mabel
Wendy
robbie
The owl house:
Luz Noceda
Edalyn Clawthorne/ the owl lady
Willow Park
Lilith Clawthorne
Gus Porter
Amity Blight
Emira Blight
Edric Blight
Hunter/ the golden guard
Milo Murphy's Law:
Milo Murphy
Melissa Chase
Zack Underwood
Sara Murphy
Amanda Lopez 
Dakota
Balthazar Cavendish
TMNT/ Teenage Mutant Ninja Turtles 2012:
Leo/Leonardo
Raph/Raphael
Donnie/Donatello
Mikey/Michelangelo
Splinter/Hamato Yoshi
April O'nell
Cassey Jones
375 notes · View notes
ao3feed-bakusquad · 3 years
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Nuzlocke Heroes
Nuzlocke Heroes by spulenspul
It was supposed to be the biggest game release of the century. Ground breaking technology allowing players, for the first time ever, to enter the games they wanted to play. It was supposed to immersive. It was supposed to be amazing. What it was was a trap.
Izuku Midoriya needed an escape from a world that was far too cruel. Unfortunately his escape turned into a nightmare as he was trapped alongside thousands of others in the virtual world of Pokémon. He must use his wits and franchise knowledge to not only beat the game and escape, but also not die in the process.
Words: 2679, Chapters: 1/?, Language: English
Fandoms: 僕のヒーローアカデミア | Boku no Hero Academia | My Hero Academia
Rating: General Audiences
Warnings: No Archive Warnings Apply
Characters: Midoriya Izuku, Kaminari Denki, Izumi Kouta, Ishiyama Ken | Cementoss, Amajiki Tamaki, Hadou Nejire, Shindou You, Shigaraki Tomura | Shimura Tenko, Senri | Norman, Joui | Nurse Joy, Mr Briney, Magma-dan | Team Magma, Aqua-dan | Team Aqua, Other Character Tags to Be Added
Relationships: Kaminari Denki & Midoriya Izuku, Izumi Kouta & Midoriya Izuku, Izumi Kouta & Kaminari Denki, Amajiki Tamaki & Hadou Nejire, Other Relationship Tags to Be Added
Additional Tags: Crossover, Alternate Universe - Sword Art Online Fusion, Alternate Universe - Pokemon Fusion, Quirkless Midoriya Izuku, Midoriya Izuku Needs A Hug, Kaminari Denki Needs a Hug, Izumi Kouta Needs a Hug, Protective Midoriya Izuku, Protective Kaminari Denki, Slow Burn, Danger, Death, Hurt/Comfort, Found Family, Other Additional Tags to Be Added
Read Here: https://archiveofourown.org/works/35692483
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tenipurigoods · 4 years
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School Support Digital Album
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The Prince of Tennis II ~Seigaku Fight Oh!!~
Price: 1500 yen Artists: Seigaku All Stars Release Date: July 2, 2020 Tracklist:  1. JUMP by Momoshiro Takeshi 2. Ai ga Ippai by Kikumaru Eiji 3. Ano Basho Made by Kawamura Takashi 4. Michi by Inui Sadaharu 5. Sekai wa Kawaru by Kaidoh Kaoru 6. Te wo Tsunaide by Oishi Syuichirou 7.Ryusen no Michiyuki by Fuji Syuusuke 8. Fight to the End by Echizen Ryoma 9. Decide by Tezuka Kunimitsu 10. We Love Seigaku ~Arigatou wo Komete~ by Seigaku All Stars
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The Prince of Tennis II ~Katsu no wa Hyotei!!~
Price: 1500 yen Artists: Hyotei All Stars Release Date: July 9, 2020 Tracklist: 1. Kakumei e no Prelude by Atobe Keigo 2. Da•Da•Da by Mukahi Gakuto 3. Go Way by Hiyoshi Wakashi 4. Contrail by Ootori Choutarou 5. Kimi to no Kyori wo Hakasete by Taki Haginosuke 6. Gin no Ken by Oshitari Yuushi 7. Never Surrender by Kabaji Munehiro 8. ALive by Shishido Ryo 9. Against the Wind by Akutagawa Jirou 10. Charm Point wa Naki Hokuro ~Hyotei All Stars Version~ by Hyotei All Stars
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The Prince of Tennis II ~Joushou Rikkaidai!!~
Price: 1500 yen Artists: Rikkai All Stars Release Date: July 16, 2020 Tracklist: 1. Daroi? by Marui Bunta 2. Time has Come by Kirihara Akaya 3. Meteor Drive by Niou Masaharu 4. GARURU! by Kuwahara Jackal 5. Laser Beam ~Ultra Violet Version~ by Yagyuu Hiroshi 6. Master Plan by Yanagi Renji 7. Kokushoku no Aura by Sanada Genichirou 8. Shuu by Yukimura Seiichi 9. Summer High! by Rikkai Young Kan 10. Roman Ranman by Goukan Kenran
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The Prince of Tennis II ~Higa Chu Haide!!~
Price: 1500 yen Artists: Higa All Stars Release Date: July 23, 2020 Tracklist: 1. Hi-side by Chinen Hiroshi 2. Blue Hole ~Yume no Tochuu~ by Shiranui Tomoya 3. Chura Umi Power da ne by Hirakoba Rin 4. Cosmos by Tanishi Kei 5. Jinjin by Kite Eishirou 6. Ashita e no Kibou by Aragaki Koichi 7. Namida sou sou by Kai Yuujirou 8. CHU-BA FIGHTER by Higa All Stars
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The Prince of Tennis II ~Don Don Dododon Shitenhouji!!~
Price: 1500 yen Artists: Shitenhouji All Stars Release Date: July 30, 2020 Tracklist: 1. Wild by Tooyama Kintarou 2. Age of Aquarius by Koishikawa Kenjirou 3. Ai no Memory ~Lovers the Game~ by Konjiki Koharu 4. Brilliant Brain by Chitose Senri 5. Oxidized Silver ~Ibushi Gin~ by Ishida Gin 6. Nobody Can Stop by Oshitari Kenya 7. Koishun ~Ko•i•ma•ba•ta•ki~ by Hitouji Yuuji 8. Get Sparks by Zaizen Hikaru 9. Like bored days by Shiraishi Kuranosuke 10. Naniwa Souran Bushi by Shitenhouji All Stars
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utagoe · 5 years
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A3!: Road to Manju Master! (ロードトゥ饅頭マスター) Lyrics
Kanji, romaji and English translation for Road to Manju Master by Taichi and Azami
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(kanji source) パート分け:太一 莇
「千里の道も一歩から!」 「クンフーは一日にして成らず!」 「その心は…太極饅頭拳!」 「アチョー!」
「 四川(シセン)!北京(ペキン)!広東(カントン)! 山東(シャントン)!福建(フッケン)!上海(シャンハイ)! 叉焼麺(チャーシューメン)(YA!)」
「 四川(シセン)!北京(ペキン)!広東(カントン)! 山東(シャントン)!福建(フッケン)!上海(シャンハイ)! 太極拳!破!」
(ワンツー) 落ちこぼれと言われてても (謝謝) ダメダメ めんどくさがりでも (ヤるときゃヤるのさ!) 悔しさ超えて今こそ立ち上がれ (ハッ!) 修行の先に 目指す頂 昨日より もっと 強くなりたい
この手で今掴み取るため イーアルサンスーウーローチー 力合わせ 2人イーチージャイオ 取り戻すはその心 手を叩け さあ君も こんにちはニーハオ 敵わない相手でも 戦え いざ 極めろ太極饅頭拳 ハッ!
「 四川(シセン)!北京(ペキン)!広東(カントン)! 山東(シャントン)!福建(フッケン)!上海(シャンハイ)! 叉焼麺(チャーシューメン)(YA!)」
「 四川(シセン)!北京(ペキン)!広東(カントン)! 山東(シャントン)!福建(フッケン)!上海(シャンハイ)! 太極拳!破!」
(ハイヨー) くだらない事で揉めても (太棒![タイバン]) ダメダメ いい事一つも無い (ヤるときゃヤるのさ!) 諦めずに何度でも立ち上がれ (ハッ!) 修行の果てに 旅する二人 明日はもっと 強くなりたい
たまに少し 落ち込むときも イーアルサンスーウーローチー 友情こそが力 イーチージャイオ 取り戻せその巻物 手を叩け さあ君も ありがとう謝謝 敵わない相手だと 恐れず まず 極めろ太極拉麺拳 ハッ!
「あーもうダメだ」 「こんなんでへこたれてるようじゃ老師になるなんて無理だね」 「別に興味ないし…」 「あーそうやって強がってんだろー」 「そんな事ねぇ!」 「ホントかなー?」 「ならみせてやるよ。よし、ついてこい!」
「右!左!ハイハイ!」 「右!左!ハイハイ!」 「右!左!ハイハイ!」 「右!左!ハイハイ!」
「これが本当に太極ラーメン拳…?」 「んー、全然自覚ないけど」 「まあ兎に角行ってみるか!」
高い壁を 乗り越える事 一人じゃ無理でも 二人なら
この手で今掴み取るため イーアルサンスーウーローチー 力合わせ 2人イーチージャイオ 取り戻すはその心 手を叩け さあ君も こんにちはニーハオ 敵わない相手でも 戦え いざ 尋常に太極饅頭拳 いざ 極めろ太極饅頭拳 ハッ!
「 四川(シセン)!北京(ペキン)!広東(カントン)! 山東(シャントン)!福建(フッケン)!上海(シャンハイ)! 叉焼麺(チャーシューメン)(YA!)」
「 四川(シセン)!北京(ペキン)!広東(カントン)! 山東(シャントン)!福建(フッケン)!上海(シャンハイ)! 太極拳!破!」
Romaji Colours: Taichi Azami
"senri no michi mo ippo kara!" "kun fuu wa ichinichi ni shite narazu!" "sono kokoro wa... taikyoku manjuu ken!" "acho!"
"shisen! pekin! kanton! shanton! fukken! shanhai! chaashuumen (YA!)"
"shisen! pekin! kanton! shanton! fukken! shanhai! taikyokuken! ha!"
(wan tsuu) ochikobore to iwaretetemo (xiexie) dame dame mendokusagari demo (yaru tokya yaru no sa!) kuyashisa koete ima koso tachiagare (ha!) shuugyou no saki ni mezasu itadaki kinou yori motto tsuyoku naritai
kono te de ima tsukamitoru tame ii aru sen suu uu roo chii chikara awase futari ii chii jaio torimodosu wa sono kokoro te wo tatake saa kimi mo konnichiwa niihao kanawanai aite demo tatakae iza kiwamero taikyoku manjuu ken ha!
"shisen! pekin! kanton! shanton! fukken! shanhai! chaashuumen (YA!)"
"shisen! pekin! kanton! shanton! fukken! shanhai! taikyokuken! ha!"
(haiyoo) kudaranai koto de mometemo (daiban!) dame dame ii koto hitotsu mo nai (yaru tokya yaru no sa!) akiramezu ni nando demo tachiagare (ha!) shuugyou no hate ni tabisuru futari ashita wa motto tsuyoku naritai
tama ni sukoshi ochikomu toki mo ii aru sen suu uu roo chii yuujou koso ga chikara ii chii jaio torimodose sono makimono te wo tatake saa kimi mo arigatou xiexie kanawanai aite da to osorezu mazu kiwamero taikyoku raamen ken ha!
"aa mou dame da" "konnan de hekotareteru you ja roushi ni naru nante muri da ne" "betsu ni kyoumi naishi..." "aa sou yatte tsuyogatten darou" "sonna koto nee!" "honto kanaa?" "nara misete yaruyo. yoshi, tsuite koi!"
"migi! hidari! hai hai!" "migi! hidari! hai hai!" "migi! hidari! hai hai!" "migi! hidari! hai hai!"
"kore ga hontou ni taikyoku raamen ken...?" "nn, zenzen jikaku nai kedo" "maa tonikaku itte miruka!"
takai kabe wo norikoeru koto hitori ja muri demo futari nara
kono te de ima tsukamitoru tame ii aru sen suu uu roo chii chikara awase futari ii chii jaio torimodosu wa sono kokoro te wo tatake saa kimi mo konnichiwa niihao kanawanai aite demo tatakae iza jinjou ni taikyoku manjuu ken iza kiwamero taikyoku manjuu ken ha!
"shisen! pekin! kanton! shanton! fukken! shanhai! chaashuumen (YA!)"
"shisen! pekin! kanton! shanton! fukken! shanhai! taikyokuken! ha!"
English Colours: Taichi Azami
"A journey of a thousand miles begins with a single step!" "You can't master Kung-fu in a day!" "That heart is... Tai Chi Manju Chuan!" "Woo-Waah!"
"Sichuan! Beijing! Guangdong! Shandong! Fujian! Shanghai! Pork fillet ramen (YA!)"
"Sichuan! Beijing! Guangdong! Shandong! Fujian! Shanghai! Tai Chi Chuan! Ha!"
(One, two) Even if I'm called hopeless (Xièxie) That's no good, even if they think I'm a bother (I do it when I got to!) Overcome your chagrin and get up now (Ha!) The prize I'm aiming for lies beyond learning I want to be stronger Than yesterday
So that I can catch it now with my hands Yī èr sān sì wǔ liù qī* We join forces and yīqǐ jiāyóu* We'll take back your heart Clap your hands, come, you too - Hello, nǐhǎo Fight even against a much stronger opponent Now, master the Tai Chi Manju Chuan Ha!
"Sichuan! Beijing! Guangdong! Shandong! Fujian! Shanghai! Pork fillet ramen (YA!)"
"Sichuan! Beijing! Guangdong! Shandong! Fujian! Shanghai! Tai Chi Chuan! Ha!"
(Hi-yo) Even if you're troubled by stupid things (Tài bàng!*) That's no good, there's nothing good happening (I do it when I got to!) Get up again and again without giving up (Ha!) We travel to the end of learning Tomorrow I want to Be even stronger
There are times when you feel a little down Yī èr sān sì wǔ liù qī Friends are strength, yīqǐ jiāyóu Take back that scroll Clap your hands, come, you too - Thank you, xièxie Don't fear a much stronger opponent First, master the Tai Chi Lamen Chuan Ha!
"Ah, I can't take this" "You can't become a teacher if you're losing your heart like this" "I'm not interested in that..." "Ah, you're just pretending to be tough" "That's not true!" "For real~?" "I'm gonna show you then. Right, follow me!"
"Right! Left! Yes yes!" "Right! Left! Yes yes!" "Right! Left! Yes yes!" "Right! Left! Yes yes!"
"Is this really the Tai Chi Lamen Chuan...?" "Hmm, I don't have a clue" "Well, anyway, let's just go!"
Overcoming a big hurdle It may be impossible by yourself, but if we're together...
So that I can catch it now with my hands Yī èr sān sì wǔ liù qī We join forces and yīqǐ jiāyóu We'll take back your heart Clap your hands, come, you too - Hello, nǐhǎo Fight even against a much stronger opponent Now, the usual Tai Chi Manju Chuan Now, master the Tai Chi Manju Chuan Ha!
"Sichuan! Beijing! Guangdong! Shandong! Fujian! Shanghai! Pork fillet ramen (YA!)"
"Sichuan! Beijing! Guangdong! Shandong! Fujian! Shanghai! Tai Chi Chuan! Ha!"
Notes: * “Yī èr sān sì wǔ liù qī” simply means “one, two, three, four, five, six, seven” in Mandarin; * “Yīqǐ jiāyóu” means “doing our best together”; * “Tài bàng (le)” means “great!” or “awesome!”, things like that. Mandarin written in katakana is a disaster lol It took me a long time to realize they were just saying numbers in the chorus... oh well.
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whisperstothestars · 5 years
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【Chapter One: The Unravelling of the Multiverse】
♕♕♕♕
Tokohama City, Ichi-San-Ken.
After a late night of partying, a group of teenagers walked through the spectacular light show that was Ichi-San-Ken street. Pulsing neon lights glimmered overhead like starbursts as the group of twenty teens walked along the smooth concreted path towards the end of the road where a flight of two-thousand something steps were seen. Tokohama on a Friday night was lively. Draco-humans, werewolves, vampires, fae and all the rest of the creatures who lived peacefully in the ever-expanding metropolis were all having a good time with one another. Laughter and techno music filled the night air as fae danced around the streets, their iridescent ribbons gleaming in the neon light. A couple of the teens paused to watch the female faeries dance, entranced by their movements. It was around this time when one of the teens—a girl by the name of Megan Castillo—suddenly froze in shock. Electricity shuddered through her like lightning bolts.
She knew what this meant.
And it meant something bad.
Fumbling for her smartphone, she managed (by some godforsaken miracle) not to drop the phone. Considering how utterly clumsy she was, this was a record of how many days she had not been clumsy and/or stupid. Taking several deep breaths to try and keep her breathing even, she unlocked the phone, went to contacts and called her sister, Camille. Pressing her phone to her left ear, she waited with bated breath, assuming that her elder sister would be unavailable. She prayed that her sister would be unavailable because that meant that everything was fine.
Unfortunately, her sister answered on the first ring.
“You felt it, didn’t you?” was the greeting that she got from her older sister.
“Yes... What the hell does that mean?!” Megan demanded as she began to hurry to the steps without saying goodbye to her friends.
“It means that we’ll be having visitors for an indefinite amount of time, little sister. And some of them might be the characters that you love.” Camille said with a mysterious tone in her sultry voice. At the word ‘characters’, Megan’s heart rate sped up as she began climbing the stairs, her subconscious whispering the names of the boys that she loved with all her heart. Prompto Argentum, Killua Zoldyck, Toshiro Hitsugaya, Ciel Phantomhive, Akira Kurusu, Damian Wayne, Kurt Wagner, Scarlet Grimm, Peter Pan, Nico di Angelo, Takumi Aldini, Izaya Orihara, Ieyasu Tokogawa, Lance McClain, Kenny McCormick, Michelangelo Hamato, Kanato Sakamaki, Katsuki Bakugo, James Carstairs, Karma Akabane, Senri Ichinose, Jacob Black, Asriel Dreemurr, Draco Malfoy, Dorian Havilliard, Zack Martin, Lanny Parker, Jughead Jones, Kukai Souma, Jake Portman, Ender Wiggin, Artemis Fowl, Rafal... She recited, their faces flashing before her eyes as she ascended further and further upwards.
The stairs led to the main headquarters of the Organisation, a group dedicated to patrolling and maintaining the balance of the multiverse. Its heads, Angelo and Marie Castillo, had the ability to traverse through the multiverse at any given moment in time. Because of DNA, their children also had this rather unique ability. Which meant that Megan was one of their children. Ever since the age of twelve, she, along with her other siblings, had visited the multiverse for training and to ‘observe’ the characters they had grown to love. Of course, this led to her siblings—Dante and Camille—to rebel against the Dimension Traveller’s Guidebook because they were simply tired of merely ‘observing’ the characters and wanted to interact with them.
Of course, this choice of action had led to initial discord between her siblings and her parents. Shouting matches would occur in between routine breaks from traversing the multiverse and its various locales. Her brother, Dante, would end up being holed up in the training room, shredding the target (either a punching bag or a dummy) into big rubber chunks. This happened around two years before Megan had turned twelve. Of course, now that she was a nineteen-year-old, things were pretty different now. Instead of observing the characters like they used to, they were given a choice of either observing the world or be assigned to a character of their choice thanks to Dante and Camille.
Which was good, if you considered being assigned to a minor character ‘your choice’. Of course, these complaints were normal for the uninitiated dimension travellers who wanted nothing more than to hang out with their favourite characters but were ultimately banned from seeing the main characters because of clearance issues from the older generation. This led to Dante and her father arguing again—with Dante eventually agreeing that no matter how much the uninitiated protested, they could not risk having people (particularly teenage girls) disappearing into the multiverse without proper training. Having proper training meant that they knew which portal to choose to get back home, how to handle yourself in case of attacks, what to eat, how to communicate diplomatically, et cetera, et cetera. Frankly, Megan dreaded other people coming into the multiverse because they didn’t care about the actual multiverse and what they were doing.
No.
All they cared about was getting the character they loved to notice them! They didn’t care about the damned storyline and how it would affect everyone else. This led to the teenage girl transforming into a ‘problem’, or for a lack of a better term a Mary Sue.
Shuddering at the memory, Megan forced herself back to reality and saw that she was at the top of the stairs, having made it to her destination. In front of her was a ten-storey building in the shape of a cube. The building was white and the entrance was a set of automatic glass doors. The concrete had changed into the cobbled pavement. Sighing softly, Megan stepped up the last step and made her way through to the entrance, wishing that she didn’t have to go to this meeting. The meeting was to determine who would take who in and look after them.
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lithe-cloud · 6 years
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Since someone requested a character map for my fic A Single Reason, I’ve gone ahead and created this little puppy. Hope this helps anyone who is/was interested. These are all the OC/borrowed characters who have actually any important impact in the story, as well as a few facts you might not know about them.
Epitaph - a mafia-like organization operating throughout the whole of Japan. Drug and illegal firearms trade. Human trafficking. Assassination. Information trade. You name it, Epitaph is probably doing it. Currently is run by the Big Four and was, at the start of the story, almost 10,000 members and associates strong. Has currently gone to ground after a tenth of personnel were apprehended by police following Izuku, Momo and Hitoshi’s desertion.
Big Four
Alkaid - Current leader of Epitaph
Real Name unknown. Quirk: “SUPERNOVA” (ability to ionize gases into hot plasma). Mysterious and secretive, little is fully understood about her other than she has a love of mythology and traditionally feminine appearances. Izuku once saw her snap a man’s spine over her knee a la Bane from Batman.
Senri - Second in command of Epitaph, as well as functional Head of Business
Real Name - “Senri ???”, wanted Momo to call him “Gin” for reasons unknown. Quirk: “HAIR STRINGS” (can manipulate his hair as a prehensile tool). Has a very survival-of-the-fittest mentality, with some (never explicitly shown) p*d*philic tendencies regarding young girls. Doesn’t actually sleep with anyone under the minimum age, though, because he’s trash, but he’s not fucking stupid. Is childhood best friends with Ken and is a former accountant. Also the only one of the Big Four who, arguably, can’t fight.
Blessed - Chief Enforcer
Real Name unknown. Quirk: UNKNOWN. Was a hero before taking a criminal apprehension too far, causing the death of purse snatcher. Is now a wanted criminal was a warrant out for her arrest. Brutal and militaristic, she was the Suzumebachi’s primary trainer before their defections/deaths, as well as a frequent tormentor of Izuku for his quirklessness. She is the one who executed Changeling for attempting to defect.
Ken - Human Resources Manager
Real Name unknown. Quirk: UNKNOWN. Former underground illegal quirk-fighting champion turned villain, Ken is mostly just a career criminal out to take care of his aging parents and keep Senri out of too much trouble. He still manages to operate inside Epitaph and with it’s members with no shred of remorse or shame, and is Senri’s best friend, so, really, how good can he be?
Executives (Aka, Bungo Stray Dog’s characters lol) - as a side note, all their quirks are their gifts in BSD.
Akutagawa Ryunosuke - Izuku’s former Handler and tormentor. Blessed assigned his charge when the boy was 11 and he has hated Izuku ever since. Cruel, temperamental and sickly.
Hirotsu Ryuro - Hitoshi’s former Handler, as well as Head of Torture, Interrogation and Assassination. Was training Hitoshi to be his apprentice and eventual successor when he “retires”.
Ozaki Koyo - Assassin and Momo’s former Handler. Looked after and genuinely cared for Momo in her own way, but only started really recognizing Momo after she voluntarily murdered Phantom’s killer. She and Alkaid also coached Izuku on how to hone his natural charisma with speech-craft.
Other Members
Sakura ??? - Wanted for trespassing, arson and cyber-terrorism, he was Momo’s programming and infiltration trainer. 
Hoshigaki - Expert Spy, Assassin and Infiltrator. Chageling’s former Handler before his defection and subsequent execution. Also is Alkaid’s older cousin. She and Blessed had a “thing” some years back.
Kurosaki - A smuggler who managed to get into the Big Four’s graces just enough to be assigned as Hecatoncheir’s Handler. He was murdered when she successfully managed to escape the organization. A member of the original squad sent to kidnap the kids.
Suzumebachi Program (The Squad of Precious/Dead Kidnapped Children lol)
Agent Gamayun - AKA ASR!Izuku
Agent Encantado - AKA ASR!Hitoshi
Agent Yakshini - AKA ASR!Momo
Agent Phantom - Real Name “Nijima Aya”. Quirk: “CHAMELEON” (mimic any color or texture visible to the human eye). She and Momo were closer than any of the other Suzumebachi agents. Dies to a villain raid days before her 10th birthday.
Agent Changeling - Real Name “Shouji Kaku”. Quirk: “STAND-IN” (place an optical illusion over anything he touches). Obsessed with stars and space and was a great story-teller. Shouji Mezo’s paternal cousin. Became suicidal towards the end of his life. Was executed after his fellow Suzumebachi aided him in a failed escape attempt 10 months before the story starts. He was 15.
Agent Hecatonchier - Real Name “Yosano Naomi”. Quirk: “REJECTION” (psycho-kinetically push objects withing a 10-foot radius away from her). The eldest Suzumebachi who became the group’s established leader, mother and older sister all in one. She loved and cared for her fellow Suzumebachi extensively. Successfully managed to escape Epitaph 4 months before the story starts and hasn’t been seen or heard from since. She is currently 16, approaching 17.
The Families - Aka, the people who are just happy to have their children back lol. 8 years is a long time without your babies, ya know...
The Yaoyorozu Family
Yaoyorozu Hisoka - Momo’s mother. Once wanted to be a hero, but became scared after her mother was involved in a car-bombing that left her permanently disabled, then transferred to the Business course. There, she met her future fiance and the father of her child, Tsuzuki Nagare, who would die in a car accident before their marriage. Founded the Yaoyorozu Corporation with Nagare to create premier heroics equipment, supplies and medical equipment. Became a secret underground hero a la Batman called “Lightscreen”, after Momo was taken. Her quirk, “Light Image”, allows her to generate solid light constructs. Her quirk combined with Nagare’s “Toxin Excretion” to make Momo’s “Creation” quirk.
Yaoyorozu Junpei - Momo’s maternal grandfather. A bit of a traditionalist, and a quirkless artist specializing in geometric patterns. He fought hard to gain every inch of his success throughout his life. Was in an artist’s slump before meeting Chidori. She rescued him from a villain attack, and he’s been inspired by her ever since.
Yaoyorozu Chidori - Momo’s maternal grandmother. A courageous and vivacious woman, she was the Shimmering Sorceress, the number 15th Ranked hero of her generation. She saved the isle of Shikoku from the echo terrorist, Chloroshield. In her 40′s, she convinced to retire after being involved in a car bombing that necessitated the amputation of her right leg. Her quirk is “Shimmer”, which grants her the ability to bend photons to her will.
The Shinsou Family
Shinsou Izuna - Hitoshi’s father. A free-lance graphics designer now employed by Hisoka and family man who wants to be supportive of his son, but is also intimidated by his large criminal record. Hitoshi and he share the same quirk, though Hitoshi’s is admittedly more powerful than Izuna’s. He likes working outside, which is part of the reason he’s so tan in the warmer months.
Shinsou Namani - Hitoshi’s mother. A former office worker turned Hisoka’s at-home secretary. Her family, the Seiwara, have a history of mental illnesses stemming from the fact that their family line has a gene that means their brains under-produce dopamine and serotonin. She loves her family very much, and thinks her son and husband are too much like each other despite not spending much time together. Her quirk allows her to sense the neural pathways in other people’s brains, giving her a very limited kind of general, multi-target telepathy.
Shinsou Noriko - Hitoshi’s bold and stead-fast younger sister. She grew up hearing stories of her missing older brother. Now that he’s back, she’s determined to get to know him and help him get back to normal life. Not being able to go to school and hang out with her friends bothers her more than she wants to admit. Her quirk is a mix of Nanami’s and Izuna’s, which allows her to implant powerful suggestions into people’s heads at will.
Other Characters (aka, the ones who have only appeared once or twice, or are recurring, yet don’t have a name)
Tanizaki Junichirou - A BSD character who, in this verse, is a budding politician. One of Alkaid’s information brokers wanted him taken out. Izuku killed him in chapter 2.
Chief Umeji - Tsukauchi’s boss and head of police in Musutafu. A hard-assed but fair man who trusts Tsukauchi’s judgement. His quirk gives him flowering plum-branch hair. His spouse is runs a flower shop painted with a blue rose. They have an adopted daughter. He appeared in chapter 7.
Kaiun Raiyo - Momo, Izuku and Hitoshi’s therapist. Her office is a huge swimming pool due to her aquatic-based mutation quirk causing her trouble on land. Got rejected from a hero course and took the time to try and figure her life out. Her quirk is based off the Abyssal Lagiacrus from Monster Hunter Tri/3U. Appears in chapter 12.
Probation Officer - Momo, Izuku and Hitoshi’s probation officer. He’s cold at first, but seeing the kids interact with their supervisors and hearing, week after week, of their good behavior, he’s starting to soften up. Appears in chapters 8, 9, 10 and 13. He might get a name. Maybe. Eventually.
Hope this helps anyone!!
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waha-no-baka · 6 years
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Hanazakari no kimitachi e # Bloc Technique Titre original : 花ざかりの君たちへ, Hanazakari no kimitachi e Autres titres : hana kimi, parmis eux Genre : comédie, lycée, amour, amitié Auteur : Nakojo Hisaya dans le manga hana kimi ou parmis eux (dispo en france) Réalisation : Matsuda Shigeruchi, Tsuzuki Junichi, Sato Genta Pays d’origine : Japon Chaine de diffusion : Fuji Television Nombre de saisons : 1 Nombre d’épisodes : 12 épisodes un SP une emission Durée : 54 minutes Date de diffusion : 3 juillet 2007 – 18 septembre 2007 (2008 pour le SP) Site Web officiel : Musique : Opening : Ikenai Taiyou – Orange Range; Ending : Peach – Ai Ōtsuka # Mon Synopsis Ashiya Mizuki , une jeune japonaise de 16 ans vit avec ses parents aux USA. Quand elle apprend que Sano Izumi, un champion de saut en hauteur dont elle est réellement fan ne sautera plus, elle fuit au Japon pour integrer le même lycée que lui afin de le remotiver. Seulement le lycée en question est un lycée pour monsieur… Mais bon, ça ne va pas la déranger !!! Puisqu’elle va se travestir en gars et se faire passer pour tel… Et au final, elle va partager la chambre de son idole et vivre une vie de lycéen pas tout a fait normal… Oui, dans ce lycée, ça ne se passe pas vraiment normalement :/ Trois dortoirs s’affrontent pour avoir des privilèges……. Ce qui n’aidera pas Ashiya a garder son secret… Et surtout pas Nakatsu Shuichi qui va commencer a développer des sentiments…. # Mon Avis Un triangle amoureuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuux !!!!!!!!!!!!!!!!!!!!! \o/ Bon l’histoire est pas bien compliquée mais au final y’a pas mal de rebondissements, d’humour… Les personnages sont attachants et amusants. L’ambiance est délirantes, des petites touches d’effets spéciaux augmentent cette touche humour :p j’ai pas lu le manga donc je peux pas trop dire si c’est mieux ou pas mais je me suis vraiment amusée a suivre cette histoire…. Les combats entre dortoirs donnent des défis bien marrant :p Je le conseille a tous quoi !!!! A j’ajoute qu’il y a très peu de filles dans ce drama !!! plaisir pour les yeux les filles :p # Avis d’Hikari Trop délire Hana Kimi!! XD Je regarde pas souvent les dramas (plutôt « au passage » quand mes soeurs visionnent) mais celui-là j’ai bien aimé. L’histoire paraît simplette comme ça mais c’est tellement drôle XD En plus j’adore l’actrice, elle joue super bien (La première fois je l’avait vu dans le rôle de Nobuta, le gros changement avec Mizuki! Oo) # Distribution Principaux Maki Horikita – Ashiya Mizuki Shun Oguri – Sano Izumi Tôma Ikuta – Nakatsu Shuichi Dortoir 1 Yuma Ishigaki : Tennouji Megumi, leader du dortoir 1 Mitsuomi Takahashi – Daikokucho Mitsuomi Kouhei Takeda – Kitahanada Kouhei Ryohei Suzuki – Akashi Souichiro Yuuichi Sato – Tetsukayama Shota Ryo Hayakawa – Gotenzan Sakyo Kouji Matsushita – Shojaku Ren Sousuke Nishiyama – Shichido Souma Tatsuya Hagiwara – Ishikiri Hiroto Dortoir 2 Maki Horikita : Mizuki Ashiya Shun Oguri – Sano Izumi Tôma Ikuta – Nakatsu Shuich Mizushima Hiro – Nanba Minami, leader du dortoir 2 Ryo Kimura – Senri Nakao Okada Masaki – Sekime Kyogo Yusuke Yamamoto – Kayashima Taiki Shunji Igarashi – Noe Shinji Junpei Mizobata – Saga Kazuma Hiromi Sakimoto – Kyobashi Shota Chiyo – Yodoyabashi Taichi Ryo Tajima – Ranzan Jyo Enoku Shimegi – Tannowa Kyoichi Hikaru Okada – Takaida Mutsumi Jun Ikeda – Kamishinjo Itsuki Keisuke Shibazaki – Minase Manato Dortoir 3 Nobuo Kyou – Himejima Masao Oscar,leader du dortoir n3 Keisuke Kato – Yao Hikaru Toshihiko Watanabe – Imamiya Noboru Yuta Takahashi – Shijyo Haruki Shouichi Matsuda – Kuzuha Junnosuke Naoki Miyata – Saiin Tsukasa Yasuhisa Furuhara – Ogimachi Taiyou Naoya Ojima – Kaizuka Kouhei Kouta Suzuki – Uenoshiba Souta Yuuya Nakata – Katahiranotsuji Ken Hiroshi Kawakami – Korien Genji Hibari Four Mayuko Iwasa – Hanayashiki Hibari Madoka Matsuda – Kishizato Juri Mirei Kiritani – Amagasaki Kanna Manami Kurose – Imaike Komari Airi Taira – Abeno Erika Personnel du lycée Takaya Kamikawa : Umeda Hokuto, médecin du lycée Seiko Matsuda – Tsubaki, principale du lycée Susumu Kobayashi – Yoshioka Takashi Ukaji – Sawatari, secrétaire de la principale Autres Mahiru Konno – Hara Akiha Yuu Shirota – Kagurazaka Makoto Yoshinori Okada – Ashiya Shizuki Shunsuke Daito – Sano Shin Tags : #drama #Hanazakari_no_kimitachi_e #hana_kimi #parmis_eux #comédie #lycée #amour #amitié #Nakojo_Hisaya #Matsuda_Shigeruchi #Tsuzuki_Junichi #Sato_Genta #Fuji_Television Lien vers la fiche : http://bit.ly/2tg3JOW http://bit.ly/2GfWpeZ
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vetloading610 · 3 years
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Fire Emblem Souen No Kiseki Iso
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Fire Emblem Souen No Kiseki Iso Full
Fire Emblem Souen No Kiseki Iso
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GameHacking.org - Since 1999. This page lazily generated with currently existing technology in 0.04 seconds - Layout and graphics ©1999-2020 GameHacking.org. Fire Emblem Souen No Kiseki Iso Files Release A new Fire Emblem title was first announced in April 2004, with the full reveal coming in an issue of. The game's title, story details and chosen platform were announced in Weekly Shōnen Jump, with a release date announced as some time during 2004.
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Fire Emblem: Path of RadianceDeveloper(s)Intelligent Systems(a)Publisher(s)NintendoDirector(s)Masayuki HoriwawaProducer(s)Toru Narihiro Hitoshi YamagamiDesigner(s)Taeko KanedaArtist(s)Senri KitaWriter(s)Ken YokoyamaComposer(s)Yoshito Hirano Saki Haruyama Naoko Mitome Atsushi Yoshida Kanako TeramaeSeriesFire EmblemPlatform(s)GameCubeRelease
JP: April 20, 2005
NA: October 17, 2005
EU: November 4, 2005
AU: December 1, 2005
Genre(s)Tactical role-playingMode(s)Single-player
Fire Emblem: Path of Radiance(b) is a tactical role-playingvideo game developed by Intelligent Systems and Nintendo SPD, and published by Nintendo for the GameCubehome console in 2005. It is the ninth main installment in the Fire Emblem series,(c) and the third to be released in the west. As with previous installments, gameplay revolves around positioning characters on a battlefield to defeat an opposing force. If characters are defeated in battle, they are removed from the rest of the game.
The story takes place in the continent Tellius, inhabited by the humanoid Beorc and the shapeshifting Laguz. The game begins when the Beorc nation of Daein invades fellow Beorc nation Crimea. The mercenary Ike journeys to restore Crimea's heir Princess Elincia to the throne. Ike and his group travel across Tellius, allying with other countries to free Crimea from Daein's control and confronting racial tensions and long-standing resentment between the Beorc and the Laguz along the way.
Path of Radiance began development for the GameCube after the overseas success of the Game Boy Advance game Fire Emblem, becoming the first home console entry in the series since Fire Emblem: Thracia 776. The game is the first entry in the series to feature 3D graphics, full motion cutscenes, and voice acting. The series' transition to 3D caused multiple difficulties for the developers. The localization team worked closely with Intelligent Systems to ensure the localization was as true to the original Japanese as possible. Upon release, the game received widespread critical acclaim for its gameplay and story, but several journalistic sites and magazines made negative comments about the game's graphics. The game debuted at the top of Japanese gaming charts, and was considered to have sold well. A direct sequel for the Wii, Fire Emblem: Radiant Dawn, was released in 2007 in North America and Japan, and 2008 in Europe and Australia.
2Synopsis
4Release
Gameplay(edit)
A battle in Path of Radiance, with Ike and other characters confronting a group of enemies.
Fire Emblem: Path of Radiance is a tactical role-playing video game in which players control protagonist Ike and a group of characters across multiple battle scenarios. At the game's opening, multiple difficulty settings can be chosen: in the Japanese version, the options are Normal, Hard, and Maniac modes, while the western version has Easy, Normal, and Hard modes.(4)(5)(6) In all modes, characters who fall in battle are permanently dead and removed from the rest of the game. If Ike falls in battle, the game will end and the stage must be restarted.(7)(8)
Before entering battle, players can choose a certain number of characters to use from a roster of up to 46 characters. The roster grows as the game progresses and more characters are recruited, and the number of characters able to be used varied between battles. During battle, players have access to two species: the humanoid Beorc and the shape-shifting Laguz. Beorc use weapons and magic, while Laguz use close-quarters melee attacks. Laguz have a gauge which fills up during battle, filling at varying speed depending on their status and whether they are under attack. When the gauge is full, they transform into their animal form for a set number of turns, becoming far more powerful than Beorc characters. However, they are unable to attack while in human form, and are vulnerable until they transform again. The time between transformations can be shortened using special items.(9)(10) Playable Beorc characters are each assigned a character class. These classes affect a character's skills and how far they can move on the battlefield. Some classes are exclusive to certain characters: for example, the Ranger class and its skills are exclusive to Ike. Laguz characters also have different movement speeds and strengths depending on their transformed form.(10)
Character skills are additional abilities each character possesses. These classes can be tailored to a degree, with some skills available to award to any character, but skills inherent to a particular character cannot be removed or changed, and the amount of skills able to be awarded is restricted by the character's skill limit.(11)
Characters used in battle gain experience points, with larger amounts of experience being awarded depending on a character's performance in battle. Bonus experience is awarded by fulfilling secondary requirements outlined at the beginning of the level.(9) Once a character earns 100 experience points, they automatically levels up. At level 21, a character's class is automatically upgraded. This upgrade can also happen at level 10 if the player uses an item called a Master Seal. Once the class changes, the character receives set stat bonuses, and their level is reset to level 1, while carrying over all the random stat increases aggregated up to that point.(7)(12) After promotion, the level-cap is 20, and no character can earn experience points after achieving this level.
Between battles, characters can be managed at a Base. In this location, skills can be assigned, weapons can be traded, purchased, and forged, and bonus experience points earned in battle can be given to characters. There is also a Support system accessible through the Base where player characters can talk with each other and improve their relationships. These conversations improve affinity between characters and grant stat boots in battle. Supports are ranked from C to A, with A being the highest rank and granting the best bonuses.(8)(13)
Battles take place on a grid-based map with multiple teams: the player team, the enemy team, allied characters, and neutral characters. A character's class (animal form for the Laguz) and the map's terrain can affect how far they can move and the range of their attacks.(10) Gameplay is turn-based, with the player moving their characters during the player phase. Once the player's turn ends, the enemy phase begins. If allied or neutral character are present, their phases will follow. During each phase, a character can move once and follow one command. Once this is done, the unit turns gray and cannot be moved or commanded until the next turn. Each turn can be ended manually by the player, or automatically when all characters are given their orders.(7) The standard commands for characters include attacking characters, using items, rescuing characters (temporarily removing wounded characters from play at the cost of a stat-drain for the rescuing character), trading items with other allied characters, 'shoving' characters to an adjacent space, and waiting until a later turn to receive a command. Special commands include talking to characters in battle, opening chests, visiting buildings on the map, stealing items, and in some cases having characters escape from the map. If each character is not given a command, Ike has the exclusive ability to command all free characters, giving general orders to characters who have already moved for the next turn, or to unmoved characters for the current turn. If the level involves escaping the battle, Ike's escape will end the level.(14)
The Fire Emblem series' Weapon Triangle mechanic is featured again, in which the three main close-combat weapons are strong or weak against each other: axes are strong against lances, lances are strong against swords, and swords are strong against axes. Other similar mechanics exist, such as fire magic being more damaging to some beasts, and arrows being more effective against airborne enemies.(9) Weapon durability decreases over time, with weapons eventually breaking when used a certain number of times. Weapons have different levels of strength, with its assigned letter (E to A and S) denoting the level of skill required to wield it. Weapons forged at Base can also be customized with a unique name.(13) Magic is governed by a similar system to the Weapons Triangle; fire is weak to wind, wind is weak to thunder, and thunder is weak to fire.(15)
Synopsis(edit)
Setting and characters(edit)
As with previous Fire Emblem games, Path of Radiance takes place in a continuity and setting separate from the rest of the series.(16) The game's setting is the continent of Tellius, inhabited by two species: the humanoid Beorc, and the shape-shifting Laguz. According to legend, the goddess who made the world created Beorc in her image, and created the Laguz to fill the gap between herself and beasts. The two races have struggled to coexist, leading to racial tensions and conflict on both sides. By the events of Path of Radiance, Tellius is divided into seven nations which remain at peace.(17) A key item in Tellius is Lehran's Medallion, the world's incarnation of the recurring Fire Emblem. It is a bronze medallion said to contain a dark deity who brought chaos to the world 800 years before and caused all the world but Tellius to be engulfed by the sea. To prevent the dark god being freed, war must be prevented in Tellius.(18)(19)
There are forty six characters encountered through the story that can be recruited, each offering their own contribution to the story.(8) The majority of the main cast comes from the Greil Mercenaries group, led by its eponymous founder, Greil (voiced by Stephan Weyte).(20) The protagonist is Ike (voiced by Jason Adkins),(20) Greil's son. He is accompanied on his travels by Mist (voiced by Elsbeth Nathanson),(20) his sister, and Elincia (voiced by Erica Evans),(20) the lost heir to the Crimean Throne. Other Beorc characters include Titania, a former knight of Crimea, and Soren, a mage and tactician serving under Greil. The Laguz characters include Lethe, a cat Laguz with a strong hatred of Beorc; and Caineghis, the lion king of the beast Laguz who wishes for peaceful co-existence with the Beorc. The main antagonists are Daein generals called the Four Riders, which include the enigmatic Black Knight (voiced by Mark Dias),(20) and their master King Ashnard, the ruler of Daein.(21)
Plot(edit)
The game opens with Greil allowing his son, Ike, to fight in his band of mercenaries. While on a mission near the Crimean border, Ike rescues a woman from a Daein patrol who is revealed to be Elincia Ridell Crimea, a princess who narrowly escaped being killed with her family during the Daein invasion of Crimea. Daein attacks the mercenaries shortly after this, and they are forced to flee over the border into Gallia, a Laguz nation. They are pursued by the Black Knight, who kills Greil in single combat before being driven off by the Gallians.(22) Ike and Elincia decide to work together to drive the forces of Daein from Crimea. Over the course of the game, Ike and his companions overcome long-held racial tensions between the Beorc and Laguz in order to form an alliance against their true enemy, Ashnard, king of Daein. In particular, Ike manages to re-establish relations between the Beorc empire of Begnion and the few remaining members of the heron Laguz clan, which was annihilated in an act of genocide known as the Serenes Massacre.(23) During the course of their journey, they discover that Ashnard is provoking the war to try and release the dark deity contained inside the Medallion, using Daein's invasion as a template for his plan.(24) In the final assault, Ike and his mercenaries manage to defeat both the Black Knight and Ashnard, thwarting the scheme. With Ashnard defeated and the Daein occupation ended, Elincia is crowned as Crimea's new queen, who works to make the land a place where Beorc and Laguz can live in peace.(25)
Development(edit)
Development on Path of Radiance began at Intelligent Systems after the international success of the first localized game in the series, released overseas under the title Fire Emblem. Due to high development costs, the team had been unwilling to develop a title for the GameCube, but after Fire Emblem's success overseas, they decided to return from portable to home consoles for its next release. Nintendo SPD was also involved in development.(26)Path of Radiance was the first Fire Emblem to have 3D in-game graphics, full-motion video cutscenes and voice acting. It was also the first home console game since Fire Emblem: Thracia 776 for the Super Famicom.(27) Transitioning from 2D graphics to 3D graphics was one of the biggest challenges during development, especially the transition from the tilted overhead view to a character-to-character battle in third-person. One of the features left out due to this process was a dedicated battle arena. At the same time, they introduced the base as members of the development team wanted a place where characters could interact separate from the battlefield. As there was no combat gameplay involved, other types of activity were created, such as special support conversations. To make moves in battle and cutscenes realistic, the team used motion capture, then made sure it appeared a little over the top so the fantasy feeling of the Fire Emblem series remained intact.(5) By the end of development, Narihiro had some regrets about the quality of the game, saying in an interview that he considered it to be only 70% complete when released.(26)
The character designs were done by Senri Kita, an artist new to the series.(28) In contrast to previous Fire Emblem games, where the protagonist was of royal blood, the main character Ike was intended to be of lower social rank, a mercenary who becomes involved in royal politics and conflict rather than being born into it. Ike was born from the many ideas for new directions being suggested for the new 3D game, with many people wanting the protagonist everyone could empathize with. His status as a mercenary was a highly requested character trait by male staff. A character that returned from previous games was Jeigan, who was this time designed as a female character named Titania. Designing all the characters to be unique under the new conditions proved a challenge. This also resulted in higher-quality character artwork being produced during the initial design stages.(5) The full-motion videos were created by Japanese animation studio Digital Frontier.(5)(29) Introducing the cutscenes into the game proved challenging for the team.(5) The game's subtitle does not refer to a specific object or place, but instead acts as a metaphor for the journeys of Ike and other characters.(16)
Release(edit)
A new Fire Emblem title was first announced in April 2004, with the full reveal coming in an issue of Weekly Shōnen Jump.(30) The game's title, story details and chosen platform were announced in Weekly Shōnen Jump, with a release date announced as some time during 2004.(1) The game was first shown publicly by Nintendo at their Nintendo World Touch DS event in early 2005. The version of the game displayed there was an early model, and between its reveal and release, it underwent some changes to improve the usability and quality.(5) As a pre-order bonus, Nintendo created a special CD containing selected tracks from the game, and a special calendar commemorating the series' 15th anniversary.(31) The game released in Japan on April 20, 2005.(32)
The first western demonstration of the title was at E3 2005. It was the third Fire Emblem title to be localized, after Fire Emblem and The Sacred Stones.(27)(33) Players with save data from the Game Boy Advance Fire Emblem games are able to connect with Path of Radiance and access concept art and special maps revolving around characters from those games.(16)Path of Radiance released in North America on October 17.(34) It was subsequently released in Europe on November 4;(35) and in Australia on December 1.(36)
Localization(edit)
The localization of Path of Radiance was handled by Nintendo of America's localization branch Nintendo Treehouse. During the process, the team worked closely with Intelligent Systems staff members. The biggest challenge for the team was translating from Japanese to English, which required staff from Japan to come over and check their work. When translating the dialogue, the localization team wanted to preserve the story's depth and serious tone, despite often having a limited text and character space for interaction and expression. While they had the option to add extra text boxes, this would potentially have made going through conversations tedious for players, so they worked to match the number of text boxes used in the Japanese version. The western version's difficulty was also toned down: the Japanese version's Maniac setting was removed, Hard Mode was toned down, and a new Easy was introduced. These adjustments were based on both western test player feedback, and feedback from Japanese players complaining about the game's high difficulty.(6) The amount of dialogue and text that needed translating was estimated at less than that in Animal Crossing, but still enough to take several months to complete. Due to its serious nature, the team needed to take a different approach to its localization than other Nintendo titles. As far as possible, the team remained faithful to the original script, aside from pieces like jokes which would not have made sense to people unfamiliar with Japanese humor. While most of the time they refrained from putting out-of-context remarks in character dialogue, an exception was Anna, a recurring Fire Emblem character who featured in optional tutorial missions. As she existed outside the game to a degree, they had more freedom to have her make pop culture references.(16)
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Reception(edit)
Reception
Aggregate scoresAggregatorScoreGameRankings85% (47 reviews)(37)Metacritic85/100 (42 reviews)(38)Review scoresPublicationScore1UP.comB+(4)Eurogamer8/10(39)Famitsu34/40(40)GameSpot8.6/10(41)IGN8.7/10(9)Nintendo World Report9.5/10(15)RPGamer4.5/5(8)RPGFan85%(12)
In Japan during its opening week, Path of Radiance sold 100,357 copies, selling through 64.16% of its initial shipment. By the end of 2005, the game had sold 156,413 copies.(42) In its UK debut, it reached the top of the GameCube charts.(43) Although no exact sales figures have been published, Nintendo cited the game as being among its successful GameCube titles for 2005.(44) According to the developers, the fact that it was released near the end of the GameCube's lifespan affected sales, but it still managed to help sell the hardware and convinced Nintendo that the Fire Emblem had selling power on home consoles.(26)
Reception of the game was generally positive: on aggregate sites GameRankings and Metacritic, it received scores of 85% and 85/100 based upon 47 and 42 critic reviews respective.(37)(38) In IGN's GamerMetrics List for 2005 and GameSpot's 2005 Readers' Choice award, Path of Radiance was at #2 in their respective lists behind Resident Evil 4.(45)(46) The game was among those nominated at the 2006 Golden Joystick Awards in the 'Nintendo Game of the Year' category.(47) The game was named by GamesRadar was one of the best GameCube games of all time in 2014, and Destructoid listed it among the five best Fire Emblem games in the series in 2013.(48)(49)
Famitsu's reviewers each praised the gameplay, story, and the introduction of full-motion movies. One reviewer cited it as the series' new exemplar, while another pointed out rough edges in the graphical redesign and that the new 3D perspective made seeing some parts of the map difficult.(40)1UP.com's Shane Betternhausen was positive overall, saying '(Path of Radiance) delivers a superbly paced and rewarding adventure'.(4) RPGamer's Chris Privitere said 'While Fire Emblem: Path of Radiance doesn't necessarily add anything new to the tactical genre, it does everything very well', recommending it to players while stressing the need for patience.(8) Peer Schneider of IGN called the game 'yet another worthy installment in Intelligent Systems' venerable strategy RPG series'.(9) RPGFan reviewer Mark Tjan said that while not the best Fire Emblem game he had played, 'it's certainly a good game and worth picking up if you're searching for an SRPG worth your time and money'.(12) Nintendo World Report's Karl Castaneda was also highly positive, though commenting that its graphical quality were more suited to the early days of the GameCube's life and that it might have been a great success if released during that period.(15) Eurogamer's Tom Bramwell, despite feeling that the game was flawed by inherent problems in the Fire Emblem formula, enjoyed the game and was willing to replay once he had finished.(39) Greg Kasavin, writing for GameSpot, saying that 'by replacing the traditional random battles that typify most Japanese role-playing games with a fun and exciting turn-based combat system, and by going out of its way to deliver a memorable and genuinely emotional story, Fire Emblem: Path of Radiance accomplishes what all role-playing games attempt, but very few actually manage to do'.(41) The majority of praise went to the game's story and gameplay, while criticism was focused on the graphical quality.(4)(8)(9)(12)(15)(39)(41)
Legacy(edit)
The team's successful return to a home console convinced them to carry on the story of Tellius in another home console release. The next entry, Fire Emblem: Radiant Dawn, began development in May 2005 for the Wii.(26) It was released in 2007 in Japan and North America, and 2008 in Europe and Australia.(32)(50)(51)(52) Protagonist Ike has also appeared as a playable fighter in all installments of the Super Smash Bros. series since Super Smash Bros. Brawl. (53)(54)(55)
External links(edit)
Official website(in Japanese)
Fire Emblem: Path of Radiance at Fire Emblem World (in Japanese)
Fire Emblem: Path of Radiance at Fire Emblem Museum (in Japanese)
Fire Emblem Souen No Kiseki Iso Full
References(edit)
^Co-produced and supervised by Nintendo Software Planning & Development.
^Known in Japan as Fire Emblem: Sōen no Kiseki (ファイアーエムブレム 蒼炎の軌跡Faiā Emuburemu: Sōen no Kiseki, lit. Fire Emblem: Trail of the Blue Flame(1))
^Sources disagree on the exact numbering: it is variously called the 9th,(2) and 10th(3) entry in the series.
References
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^社長が訊く『ファイアーエムブレム 新・紋章の謎 ~光と影の英雄~』. Nintendo. 2010. Archived from the original on 2015-07-16. Retrieved 2016-06-12.
^ abcdBettenhausen, Shane (2005-10-31). 'Fire Emblem: Path of Radiance'. 1UP.com. Archived from the original on 2015-07-21. Retrieved 2015-07-22.
^ abcdef任天堂マガジン表紙・2005年5月号 No.82 – ファイアーエムブレム 蒼炎の軌跡. Nintendo Official Magazine. 2005. Archived from the original on 2014-08-18. Retrieved 2015-07-18.
^ ab'Fire Emblem: Path of Radiance Interview'. Nintendo World Report. 2005-10-04. Archived from the original on 2015-04-18. Retrieved 2015-07-20.
^ abcFire Emblem: Path of Radiance North American instruction manual. Nintendo. 2005. pp. 10–11.
^ abcdefPrivitere, Chris (2005). 'Fire Emblem: Path of Radiance – Staff Review'. RPGamer. Archived from the original on 2014-11-14. Retrieved 2015-07-22.
^ abcdefSchneider, Peer (2005-10-14). 'Fire Emblem: Path of Radiance'. IGN. Archived from the original on 2012-02-09. Retrieved 2007-08-02.
^ abcNintendo, ed. (2005). Fire Emblem: Path of Radiance North American instruction manual. pp. 18–22.
^Nintendo, ed. (2005). Fire Emblem: Path of Radiance North American instruction manual. pp. 16–17.
^ abcdTjan, Mark (2006-01-02). 'Fire Emblem: Path of Radiance'. RPGFan. Archived from the original on 2014-07-23. Retrieved 2015-07-22.
^ abNintendo, ed. (2005). Fire Emblem: Path of Radiance North American instruction manual. pp. 12–13.
^Nintendo, ed. (2005). Fire Emblem: Path of Radiance North American instruction manual. pp. 14–15.
^ abcdCastaneda, Karl (2005-10-29). 'Fire Emblem: Path of Radiance'. Nintendo World Report. Archived from the original on 2015-07-22. Retrieved 2015-07-22.
^ abcdCasamassina, Matt (2005-09-28). 'Fire Emblem Interview and Videos'. IGN. Archived from the original on 2012-12-26. Retrieved 2015-07-20.
^Nintendo, ed. (2005). Fire Emblem: Path of Radiance North American instruction manual. p. 6.
^任天堂公式ガイドブック 20th Anniversary 『ファイアーエムブレム大全』が発売中です (in Japanese). Shogakukan. 2010-06-30. pp. 179–217. ISBN978-4091064677.
^Intelligent Systems (2005-10-17). Fire Emblem: Path of Radiance. GameCube. Nintendo. Level/area: Chapter 25: Strange Lands. Ike: What manner of being is this dark god? What would happen if it were freed from its prison? / Caineghis: I fear the world would once again be beset by natural calamity—much like it was 800 years ago. At that time, all the world, save Tellius, was drowned beneath the seas. / Elincia: That is a true story? I thought it nothing more than a fable.. / Caineghis: We have living proof: Goldoa's King Deghinsea. He and two other heroes fought alongside the goddess herself to defeat the dark one. (..) The Black Dragon King is a living fossil, and as stubborn as anything alive. He's been trying to control the rest of us for years, and he always says the same thing. 'Do not fan the flames of strife. As long as Lehran's medallion exists, you must never begin a war that engulfs the entire continent.'
^ abcde'Fire Emblem: Path of Radiance – Characters/Actors Images'. Behind The Voice Actors. Retrieved 19 May 2017.
^Intelligent Systems (2005-10-17). Fire Emblem: Path of Radiance. GameCube. Nintendo.
^Intelligent Systems (2005-10-17). Fire Emblem: Path of Radiance. GameCube. Nintendo. Level/area: Chapter 9: Gallia.
^Intelligent Systems (2005-10-17). Fire Emblem: Path of Radiance. GameCube. Nintendo. Level/area: Chapter 16: The Atonement. Nasir: It begins with the assassination of the previous Begnion apostle. It was twenty years ago.. One year after the declaration of emancipation was made. The leader at the time was the Apostle Misaha, who was more adored by the public than any apostle before..or since. When she was assassinated, the citizenry was wracked with grief. All of Begnion despaired. And then, a rumor began to circulate that the assassination was the work of the Serenes herons. In the twinkling of an eye, the rumor spread throughout the Begnion capital. One night shortly thereafter, it happened. The citizens grew violent. They massed at the edge of Serenes Forest, home of their supposed enemy, and set it to burn. The crowd raged on for three nights, and in the end, the heron clan was lost.
^Intelligent Systems (2005-10-17). Fire Emblem: Path of Radiance. GameCube. Nintendo. Level/area: Chapter 25: Strange Lands. Soren: King Goldoa said that a conflict which engulfs the entire continent would free the dark god from the medallion. Let us assume that the war would have such an effect on the medallion no matter where it was..or who possessed it. And let's also assume that the king of Daein thinks this as well. I can hear him now..'Where is the tinder for the blaze I need?' The answer to this question proved to be an easy one. Yet he had to find a way to test his theory..So, he attacked neighboring Crimea. It had to be Crimea. Begnion was too big, too powerful. Daein would have lost. Crimea, however, is a country known more for its scholarship than its military strength. Daein probably felt that a surprise invasion would let them win while taking minimal casualties themselves. And they were right. Crimea was easy prey.
^Intelligent Systems (2005-10-17). Fire Emblem: Path of Radiance. GameCube. Nintendo. Level/area: Epilogue. Text: The war is over. The Crimean people, who suffered gravely during the harsh Daein occupation, have at last regained their freedom. These same Crimeans have a saying: 'No matter how harsh the winter, spring will ever follow.' This popular proverb proves true as the warm winds of change begin to blow across the countryside. The war has left the country in ruins, but the people rise from the ashes and take the first steps towards rebuilding their nation. Though once scorned and despised as sub- humans, the laguz put aside past enmity and come to the aid of their neighbors. And the Crimeans never forget it was Gallia that fought beside them and helped free them from the yoke of Daein oppression. Led by the examples of Elincia and her retainers, Crimea begins transforming into the land its king had dreamed of. A land where beorc and laguz live together in harmony and equality. As the reconstruction efforts progress, the administrative government announces the enthronement of Elincia as the new queen. And now, the day of her crowning arrives.
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^Maragos, Nich. 'IGN Releases GamerMetrics List for 2005 Holidays'. Gamasutra. Archived from the original on 2012-05-12. Retrieved 2015-07-22.
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^'Golden Joystick Awards 2006 Shortlists Announced'. GamesIndustry. 2006-08-04. Archived from the original on 2015-07-22. Retrieved 2015-07-22.
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^https://www.smashbros.com/en_AU/fighter/32.html
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oc-lootcrate · 5 years
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Reblog with the most dorky icon you have of your muse!
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[2021年06月02日の記事一覧 http://dailyfeed.jp/feed/23378/2021-06-02] https://dopingcomplex.blogspot.com/2021/06/20210602-httpdailyfeedjpfeed233782021.html
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1. m.o.v.e - Around The World
2. Tokyo Incidents - 緑酒
3. ayaka - 今夜も星に抱かれて・・・
4. cinema staff - 切り札
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6. Tokyo Incidents - 永遠の不在証明 - The Scarlet KARAOKE
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15. Miho Fukuhara - Sun on my wings
from dopingconsommecomplex http://dailyfeed.jp/feed/23378/2021-06-02 http://www.rssmix.com/ from complex fc2 dcons, https://dopingcomplex.blogspot.com/2021/06/20210602-httpdailyfeedjpfeed233782021.html
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fae-sama-miitopia · 5 years
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guidevault · 5 years
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The Development and Reception of Fire Emblem: Radiant Dawn
Development
Like in Fire Emblem: The Blazing Blade, Takeo Kaneda assumed the role of director with Toru Narihiro and Hitoshi Yamagami again acting as producers. Senri Kita returned as the artist. Ken Yokoyama returned as writer. Yoshito Hirano and Naoko Mitome returned as music composers along with a new composer, Chika Sekigawa.
Thanks to the successful releases of the Blazing Blade and Path…
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