#research/writing stuff
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I know we all love when writers go deep down a research rabit hole on something really specific for the sake of a fic (I certainly am not immune to doing ridiculous research into minute details for no real reason lol)
but allow me, just for a moment, to sing the praises of ✨️vagueness✨️
Unfamiliar with a city's precise geography? Be real vague.
Want a character to be a doctor but don't know how surgery works? Mention it in passing.
Character plays a sport you know nothing about? Vague it up!
You don't know what specific brand of a thing would have been popular in that time and place? Go generic baby!!
You really can just hand-wave stuff that's not where you want the focus of your story to be without anything falling apart. The audience will look where you point them, like a magic trick! If the research is stopping you up and making progress hard or frustrating you can just... not do it.
#especially for fic. save the research energy for the stuff you WANT to deep dive.#writing advice#that no one asked for lol
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Online Writing Resources #2
Vocabulary:
Tip of My Tongue: I find this very helpful when I can't think of a specific word I'm looking for. Which is often.
WordHippo: As well as a thesaurus, this website also provides antonyms, definitions, rhymes, sentences that use a particular word, translations, pronunciations, and word forms.
OneLook: Find definitions, synonyms, antonyms, and related words. Allows you to search in specific categories.
YourDictionary: This website is a dictionary and thesaurus, and helps with grammar, vocabulary, and usage.
Information/Research:
Crime Reads: Covers crime and thriller movies, books, and TV shows. Great inspiration before writing a crime scene or story in this genre.
Havocscope: Black market information, including pricing, market value, and sources.
Climate Comparison: Compares the climates of two countries, or parts of the country, with each other.
Food Timeline: Centuries worth of information about food, and what people ate in different time periods.
Refseek: Information about literally anything. Provides links to other sources relevant to your search.
Perplexity AI: Uses information from the internet to answer any questions you have, summarises the key points, suggests relevant or similar searches, and links the sources used.
Planning/Worldbuilding:
One Stop for Writers: Literally everything a writer could need, all in one place: description thesaurus, character builder, story maps, scene maps, timelines, worldbuilding surveys, idea generators, templates, tutorials... all of it.
World Anvil: Provides worldbuilding templates and lets you create interactive maps, chronicles, timelines, whiteboards, family trees, charts, and interactive tables. May be a bit complicated to navigate at first, but the features are incredibly useful.
Inkarnate: This is a fantasy map maker where you can make maps for your world, regions, cities, interiors, or battles.
Miscellaneous:
750words: Helps build the habit of writing daily (about three pages). Fully private. It also tracks your progress and mindset while writing.
BetaBooks: Allows you to share your manuscript with your beta readers. You can see who is reading, how far they've read, and feedback.
Readable: Helps you to measure and improve the readability of your writing and make readers more engaged.
ZenPen: A minimalist writing page that blocks any distractions and helps improve your focus. You can make it full screen, invert the colours, and set a word count goal.
QueryTracker: Helps you find a literary agent for your book.
Lulu: Self-publish your book!
See my previous post with more:
Drop any other resources you like to use in the comments! Happy writing ❤
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#writeblr#writing#writing tips#writing advice#writing help#writing resources#creative writing#writer resources#author resources#writer stuff#how to write#writing techniques#story writing#author#author things#writer things#writer help#writing research#vocabulary#deception-united
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a self-esteem guidebook: learning to embrace your imperfect self (1992) - kenneth a. beavers
"exploding you with my mind"
#i say this a lot#sorry i havent been active like#AT ALL#ive been dealing with some health issues#and also school stuff#writing a research paper about the renaissance#love the renaissance am normal about it#hmu if you love henrician england or hans holbein#anyway#blackout poem#blackout poetry#author#book#poetry
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For the Laicion nation (aka, me and three other people)
I had this illustration commissioned (a big thank you to @lunehowls) for my werewolf AU Laicion fic (still a WIP).
The general pitch is as follows :
AU in which Laios never got to meet his sister again, putting his life on a whole other path, a more desperate one. A military deserter with barely a coin to his name, Laios hitches a ride on a boat to one of the elven continents, where he learns about magical tattoos that binds one’s soul to a wolf’s, effectively making them artificial werewolves. Illegal magic be damned, this feels like the answer to… everything.
In the process, he learns about the existence of an illegal fighting ring in one of the elven cities, where beastmen gladiators gather. Freshly tattooed and without anywhere else to go to, Laios decides to head there, where he meets Lycion, an elf and artificial werewolf gladiator. If they first bond over a simple shared meal, by spending time together (sharing the same room in the barracks, maybe the same bed? gasp) they find that they have a lot in common, notably a shared distaste for the body they were born in, a dysphoria partially remedied by becoming a werewolf.
They bond :)
NB: I commissioned another piece, go take a look :D
#dungeon meshi#laios touden#lycion#laicion#I'm heads deep in research regarding Ancient Rome gladiators... and loving it. Really fascinating stuff.#I bemoan the fact that most papers are locked behind a paywall (though I found one that gives a free pdf access)#(and no. Sci-hub is not an option. It's blocked in my country)#I'm also re-reading DunMeshi and taking notes to get a better grasp of Laios and Lycion as characters. Character studies if you will#and I still need to fully outline the fic#I know where I'm starting (struggling to choose a POV for that first chapter LOL) and where I'm ending so there's that#and a bunch of disconnected scenes (as we all do ahaha)#anyway. Doing all of this while studying for veterinary school. It's hard. I feel guilty whenever I'm not studying...#let's just say I don't expect the prep work for the fic to be ready before this summer (+ I need to finish the Kuro cosplay for Japan Expo)#hopefully; once it's done; I'll be able to set a schedule and write smoothly#werewolf#werewolf laios#rarepair#Fy posts
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we don't talk about it enough but duck and billy's relationship in amnesty is truly a tragic one.
imagine: you rescue a mindless drone. you save his life, you give him autonomy, you give him language. you teach him trust. you protect him at your own expense. you name him billy. he knows three words in your language, and one is your name. you promise to keep him safe, and he betrays his programming to help you in return. he defies everything he was designed to do in order to aid you.
you save him from being a drone, but in doing so, you kill him. he was never supposed to be here this long. you gave him freedom at the cost of rapid decay, and now he's dying. and if he could just go back to his home planet, he would live, but he doesn't want to. because you're here. duck newton, his first friend, his savior, his guardian. you showed him that there is a better way to live - with free will, with pizza and playstations.
he's damned if he stays and damned if he goes. but you can't watch him suffer. that's not who you are. you're duck newton, local beefcake, defender of the disadvantaged. so you wait until he's engrossed in his video game - in humanity, in freedom of choice - and you strike him down out of mercy.
billy reverts to his original form: a four-armed being of light, once a drone, now a friend. he's beginning to disintegrate, but he has unfinished business here. he never finished his video game. and you give him one last gift of mercy: you lie to him. don't worry, you tell him - that character you're worried about? she's fine in the end. no, i know it seems bleak now, but she turns out okay.
you can't give him anything else, so you give him hope. it's the same thing he gave to you, all those months ago when you saved him.
#the adventure zone#the adventure zone amnesty#taz#taz amnesty#duck newton#this user is normal about duck newton. NORMAL ABOUT DUCK NEWTON#this time around i did not cry at ned's death but yknow what i DID cry at? BILLY DEATH SCENE!#also i had to research ff7/aerith in order to accurately write this post and guys the plot of amnesty seems to have some things in common#and aerith in particular or at least the way she dies seems to be very similar to billy's sitch#then again i dont play video games and idfk anything#so dont come for me#stuff#i know billy comes back and saves the day but EVEN STILL#this post is not supposed to be a shippy thing is anyone even out there shipping duck/billy i doubt it#that'd be WILD. but anyway. no this is just about the intense loyalty from an alien goatman and his savior duck newton
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I made a few new wax seal stamps out of clay (like the ones I did for my worldbuilding stuff forever ago), this time just of random symbols that I thought might look good done in the style of painting over the raised part of the wax or etc. :0c Some of them aren't carved deep enough to really show up that well, but overall they worked okay for being clay lol
#wax seal#crafts#wax stamp#stationery#Window one is kind of stinky.. I was imagining like a swirly night sky sort of looking thing so it would be a surreal contrast of a night#sky with a window in the middle that shows a daytime sky - but the silver and purple wax kind of mixed too much together#with the black and it just looks very plain black and not all that starry or anything hjbhj.. Of course the eye is probably my favorite#since all I ever do is draw eyes and still like eye imagery for some reason. The four leaf clover is very lumpy and skrunkty but also it wa#the smallest in size out of all of them so was easier to do multiple stamps of just to try it out.#The heart with eyes wax is actually more swirly in person. I wanted it to be a mix of light pink and red and white. and the wax#did kind of all blend together but in person you can definitely see MORE of the intentional swirlyness. in this it just looks plain pink.#I was going to do one eye in the heart but it looked weird. but now two seems too plain. i could have done 3?? in a pattern.. hmm#alas. I wish I could make actual metal ones. With the clay i have to paint them in a thin layer of olive oil before stamping because#otherwise the wax just kind of gets stuck in the grooves of the clay and then you can't pull it up. Very wacky ''unprofessional'' looking#set up where I'm hot gluing circles of sculpey clay to short stumps of a wooden dowel that I sawed apart with a serrated bread knife#and then using an old paintbrush to put olive oil on them whilst holding a spoon over a yankee candle flame hjbjh#ANYWAY.. I think if I were middle class/rich/etc. this would be one of the main things in my crafting room is like.. SO many colors#of wax. and all different custom made stamps designed by me. which could be much more elaborate in actual metal.. muahaha.... >:)c#RHGghhh... I actually don't want to talk much about it since (this is probably just my Obsessed With My Own World Artist Delusions) I#think I have a really cool idea for a game that could genuinely be successful if i ever get to make it and I don't want to give#everything away and spoil the whole plot/concept in hopes that one day I can actually do it - BUT - a game that I'd like to make after the#visual novel I'm making now has partially to do with the main character working as a sort of writer/scribe/artist assistant in an elven#city (set in my world/with my worldbuilding species and versions of elves and etc) and I was thinking of maybe incorporating#somehow being able to collect little writing type items like these like.. you can get different wax seal patterns or pens or etc. when I do#stuff like this in Real Life it always makes me think of that like.. ouh... this is good research.. what it shall be like to be a littol#elf collecting wax seals and such.. indeed... GRR i need to be finished with my current game NOWWW... i MUST work on other#thingss... aughh... ANYWAY.. yay. accomplishment to do One Single Thing other than Sit In The Summer Heat And Rot#though also hilarious as this was the first cool-ish day that was below 80F in a while hgvh#waking up like 'wow.. i actually feel okay today?? like I could do things?? how mysterious.. I wonder why..?? :0'' Its The Weather You Fool#Tis Always The Weather
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I think Aventio and Screwtio shippers shouldn't fight. After all, Ratio has two hands!
That's right. Two hands.
One for his chalk.
One for his codex.
Both of which he's holding in an embarrassed death grip as they chat away with each other about him.
#I'm on to something here#screwtio#aventio#hsr aventurine#veritas ratio#dr ratio#screwllum#hsr#honkai star rail#now as a disclaimer I'm not personally a huge fan of aventio#exclusively because i think they are so SO much funnier as gay friends#but something about combining the two clicks really well to me#Aventurine and Screwllum would be pretty fantastic metamours i think#they'd have a lot of fun playing off each other#but also Screwllum being there to dispute Aventurine's doubts over whether or not Ratio cares as a verified outside perspective#listing off shit like upticks in heartrate pupil dialation etc on top of being like#he talks about you fondly he knows your favorite things i can personally attest that you are very evidently important to him#stuff Aventurine can't easily write off when coming from not only an outside perspective but also a literal Genius#and on the flip side Aventurine would finally have someone other than Ratio and the Trailblazer he can talk to with relative ease#someone who has also been through a frankly incredibly traumatizing historical event#someone who is also under constant pressure to perform a certain way#someone who has gained wealth and power at the cost of carrying responsibilities on his shoulders and never being truly free#appearing free to anyone who glances but neither of them really are#Screwllum seemingly able to freely pursue whatever research he wants but ultimately permanently shackled with his titles#and public pressure to be the perfect poised representative for all of inorganic kind#forever treading the line of being both a desirable ally and a sufficient threat that you wouldn't want to cross him#and similarly Aventurine stuck in his cycle that he feels only death can free him from of gambling with his life on the line#because the IPC basically owns him#because let's be honest Jade's offer was just a lifetime labor contract he couldn't refuse#granted the illusion of freedom through gaining money and power but never truly free
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Useful (not AI) Tools for Writing
For years I've been compiling a list of useful tools for writing (fiction and non-fiction) and I thought it might be fun to share it.
What am I missing? What do you use and love? I'd love to keep building this list!
Historical Research
General plug: Librarians!!! They want to help you.
Search for words/signs in Brooklyn
Encyclopedia of Hair
Underwear, a history
Newspapers.com
Historical (and modern) meeting minutes
Find a grave
Political TV Ad archive
Oral Histories
Columbia
National Archives
MoMA
Archives of American Art
The Oral History Review
Words
Wordnik
Dictionary of American Regional English
Scrivener built in name generator
Lose the very
Scene Setting / Images
Animals & Plants by geolocation (also good for general scene setting)
Flickr world map
Past weather by zip code
Google Maps streetview / Google Earth
General Inspiration
Oblique Strategies
Worldbuilding
Tarot decks (my personal favorite is this one)
The Thing from the Future
The Picture Game
Misc
Data is Plural -- a newsletter full of interesting datasets
#writing#resources#writing resources#fiction writing#non-fiction writing#finding stuff#librarians are the best people in the world#archives#historical research#you don't need AI to help you write
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me: finally accepting theres a good chance im autistic and starting to work up the courage to ask my parents to see if i could get a diagnoses but being scared to
my mom: do you ever think you have adhd? if you want to do a screening for add next time your at the doctors you can
me:
#for context im terrified of being the person who sees stuff online and diagnosis themselves and then is wrong#which is why it took me so long to accept im —probably— autistic (bc now i have done research and stuff for it)#and id see adhd things that were relatable but i felt i related more to the autism + self diagnosing both felt weird (for me not in general#but now like. my mom is willing to accept i might have add??#(there was a long talk in between her asking if i ever thought i had it and her saying i could get a screening where we both agreed that#—if i did have it— i didnt have the hyperactive part. hence the add vs adhd thing)#and now that kinda through off my plans because like. what if i do also had adhd. or something#so yeah small crisis woo#i need to actually look i to symptoms and stuff for adhd though#because im not saying anything til i know more about it and if i actually do have a lot of the things#but this also gives me a chance go write about the autism things as well bc i told my mom i would look into the adhd#so now i can hopefully find a way to bring that up#ive mentioned that autism is a spectrum recently which i didnt think she knew before#so progress i guess#wow long rant in the tags whoops#jasper’s posts#moots have some jaz lore i guess
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(x)
#archive of our own#ao3 quotes#ao3 stuff#archive of our own quotes#fanfic#fanfic quotes#funny#ao3#ao3 tags#these two idiots are STEM majors#and i am not#so i am trying my best#me writing aus without doing literally any research whatsoever#I really be out here just freeballin it
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I have a new uquiz for you, go on a pilgrimage with me. discover who you are.
#don't you want to go on a nice medieval pilgrimage?#don't you want to rest a little? answer some questions? learn something about yourself?#this was originally a pentiment medieval quiz and now it's this#it's pretty good imo though. i had a lot of fun researching it#yes there really is a biblio. ill write it up soon but its parts of the pentiment biblio plus some stuff i found myself#really thank you to everyone who made pentiment. you know how sometimes you find a piece of art at exactly the right time?#well i discovered pentiment just as my interests perfectly intersected with it. (those interests being history historiography and grief)#have fun etc. tag your results#that's always great#quiz#uquiz#pentiment#medieval#mine#sorry for being absent for a bit. holidays kind of suck#sorry abbie i couldnt fit the saw bathroom in thisone. i couldn't think of a way to do it naturally#i listened to SAVED! and SINNER GET READY the entire time i was writing this so yeah there's a ref. sue me
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Inspired by @yeyinde got me thinking about regency era simon . I blacked out and wrote this. Simon x black reader. Not proofread
That questionable man that follows Mr price everywhere, the one that spoke 3 times in house when Mr. Price and his wife were away, managed to somehow disgust all the maids and servant men.
It seems you got the short end of the stick. You're the one he needs something. A drink, finding a room, a cut arm.
He's Got you cornered at the edge of the servants kitchen, presenting a bleeding hand. The servants dont make it past the door when they see his back, opting to leave him and the poor you pressed up against him.
The man's cut all over from things worse than severing knife, he'd be fine, just wrap some cloth around it. But that's no good he wouldn't have your soft hands pressing down a little too hard on the wound, wouldn't get to sit so close to you taking in all the shades of brown in your face and the smell the sweet orange perfume Mrs price gave you. He thanks you with a kiss to neck, something you told him to stop too many times before.
He's safe, it's John's maid he's messing him, if ghost asks, john will present you so nicely to him and even pay for the wedding. Only he's wrong, your Mrs. Price maid so when you cry to her about the nasty man who won't leave you alone, she's wringing John's ear out.
"Tell your dog to keep his grubby hands off my maid!"
"come on now he just being nice."
#simon riley x black reader#cod ghost x black reader#simon riley x reader#call of duty x black reader#cookie writes#i love historical stuff sooo much!#i did like 5 minutes of research for a perfume sent cause i care about accuracy (!) 🤣#ghost x reader#cod x black reader#x black reader#black reader
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hi your local real life disabled person is here to critique wider crutchie writing and headcanons again, re: “crutchie hits people with his crutch”
crutches are not strong, especially not modern metal ones. they’re hollow tubes of thin metal with significant weak points all down them where one tube of metal slides into another, and where they bend to accommodate the forearm.
trying to use them as a weapon — applying any force along them rather than down against the tops and handles, ie using them like a bat to hit someone or something — will risk snapping them or bending the thin metal. they’re unwieldy too, they’re heavy and awkward, and pretty much no hit with them is going to cause any genuine damage, especially not broken bones. more likely: the hit will be ineffective, and whoever you’re up against will then have easy access to grab the end of your crutch and wrench it off of you, and then you’re fucked if you, y’know, need it to walk. this also applies if you break it.
crutches are also expensive. they’re about $30 at the absolute cheapest for ones that hurt the most and can cause the most damage, and can go up to $100+ for the more comfortable models intended for daily lifetime use. even the old fashioned wooden crutch that crutchie uses in canon would be very much breakable — it’s a stick of wood — and would be pretty much priceless to him without any resources to get another.
crutchie would almost definitely not use his crutch as a genuine weapon. practically no disabled character would (see also: canes, unless specifically designed for that and reinforced). your mobility aids are an extension of yourself, and you’re not going to put them in any sort of danger when you need them, and that holds even more weight when you know you can’t afford to replace them.
#i see this headcanon all the time and have done for years and it grinds on me#newsies#crutchie morris#crutchy morris#crutchie newsies#yes i’m addressing a fandom issue again but again this is an actual social issue and not petty fandom stuff#all my more serious posts are!#this time reflecting ableism and how people write disabled characters without actual research or regard#please don’t treat this as a ‘don’t like don’t read’ thing
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oc time again! + her town & culture (heavily inspired by pre-roman italic populations)
she is suri sauthon. her story is linked to my swtor imperial agent, tar'x, but most of her life except for the one year away where she meets him, is spent in a town in the mountains of mirial.
despite mirial being cold and desert, and many cities developing underground, her town flourishes thanks to a force nexus, venerated in the form of an ancient, sacred, alive crystal. the ecosystem of that mountain depended on what "the horned crystal" was capable of giving them, but mirialans couldn't live off of that alone, so they developed trade and some rudimental technology, even if oftentimes it was bought thanks to the highly profitable trade of a plant used to make medicines that slowed down aging and had overall healing properties.
note: everything that's generated by this nexus has these healing properties BUT they have to be processed, except for those who bathed in the waters of the cavity under the crystal - the "real" nexus, but not the worshipped one. the waters were sacred but they were not thought to be miraculous, unlike the crystal, who instead was thought of as the keystone of the ecosystem: without it, everything would fall apart (and that is partially true: the cavity was the "real" nexus but thanks to the crystal, also strong in the force, the properties were spread all over the mountains). those who bathed in the cavity's waters - so, all of the town, who had a sort of baptism there - could eat the plant, make whatever food with it, and not only that plant, but everything generated by the nexus, that, again, had similar properties. this allowed people to live up to normal life-spans without advanced medicines or, much, really. to those who didn't live there, though, after the processing, had incredible effects, slowing down aging - for those who took it regularly - and making people able to live up to half a century more than the average]
originally, there were four tribes of nomads that lived thanks to horned farm animals that decided to settle down into one bigger town and other smaller settlements, to live off of transhumance. this division of the tribes stayed into the political and social organization: every person belonged to one tribe specifically, and had slightly different rituals and culture. for examples, each tribe had their own priests and healers, with different techniques and traditions. the town, tho, was guided by a group of people in the high priesthood, a position you could reach only by having earned the trust of all tribes. those high priests had many roles: they guided the people into sacred processions common to all the tribes, they managed the trading with outsiders, they did the maintenance of the temple of the summit (the one that functioned as casket to the crystal) and created a special liquid to offer the crystal that helps it grow.
this particular temple was important because 1. it was very visible, from every angle of the town, and it became an important identity symbol; 2. it stored the venerated horned crystal; 3. it had the altar where sacrifices were made for the crystals. that altar had a hole connected to the cavity, that allowed the liquids to reach the underground; 4. it had various symbols: statues representing each tribe + the high priesthood, and typical mirialan tattoos carved into the wood of the trees that served as columns for the temple, symbolizing 8 values that who dared to enter HAD to have; 5. it was on the way to an important lake (called "mother lake" because the lake the town was built around to depended on the waters of that other lake) where they traveled to in important processions; 6. it was said that a the wizard who unified the tribes made it with its magic, making the plant grow to hold the temple's roof. this wizard was, actually, a force user, obv.
BACK TO HER THOUGH: she's daughter of one of the high priests, who was in charge of managing the trades with outsiders, and lives in a house on the mountains with her mother and him. her parents are from different tribes (that's one of the things that earned him trust from the 4 tribes): when a child is born from two different tribes, they don't pick one to allign to, but they're usually linked automatically to the one with more relatives in it (in her case, the father's tribe: she had many uncles and aunts on his side while her mom only had one sister).
later, though, she got quite tied to her mother's tribe due to a mysterious illness that only her mother's tribe healer was able to cure. she spent 4 years (from 10 to 14 years old) living with the healer and learned her secrets. to better study, she wrote them down. when she returned home, she studied to become a priestess with her father. at 22 (the average age: you can't become priest before your 20s), she was supposed to take a test and become a priestess, but the healer of her mother's tribe died and the tribe asked her to take her place. she couldn't technically do that, but both tribes estimated both her and her parents and she was allowed to become both. she then decided to try to become a high priestess, and became one at 25 (a quite young age). being part of the council, she tried to convince the various tribe healers to unite their knowledges and write them down, and eventually made it. healers still remained tribe based but they now had an "upper, inter-tribe level" similar to high priesthood.
years later, the sacred horned crystal is stolen from the temple by some Hutt mercenaries looking for a profit. given the trust she has earned from all the tribes and the fact that her father is the high priest that deals with outsiders (and she's been hearing stories and advice about it since she was little), she is the one tasked with getting it back. without the growing crystal, the keystone to their ecosystem, the village would have lasted only a few years. in hrr quest, she meets imperial intelligence agent tar'x laran and, as they "solve the mystery" and fight to have it back, they get closer. they'll get married and have a daughter, Vegoia (who's the only one who actually will get to the plot of my story. this was all background)
#i overdeveloped this part of the background. IT'S QUITE LITERALLY USELESS. like. Vegoia will have so few memories of it (she'll become jedi)#i will make a post about her too when I'll finish designing her and outlining her story BUT that may be difficult cuz the frame for the mai#story is quite difficult to match with how developed the other stories are getting and i have to figure it Much Stuff yet#so I'm using these post to like. fix a certain part lf the lore because even my own notes are getting older and messy. better to start over#ANYWAY for those curious & who are still reading (if u exist. WTF THANK U!!); my main story is actually a research file in the jedi archive#BASICALLY i was trying to write my own story for years but then i watched a video (tcw doesn't hold up by sheev talks i think) and i finall#understood how to frame all of these stories together in a way that i feel can add to the star wars lore (because. the others were just#like. okay but who cares unless me? and i did want to have a cool frame that maybe some nerd would be interested in looking into)#so: when ahsoka anakin and obi return from mortis; they tell the council about it (yoda knows about it in s6). sheev talks complained that#it was incredibly full of stuff that was done so poorly it could ruin a big part of the original sw story itself and it was never brought u#again. and honestly i agree. SO my story is about a jedi that is tasked with research on the celestials & by having him figure out stuff i#can minimize/limit/reframe some of the controversial things in there (i love mortis arc so bad but i also agree with his critic. I'll Fix™)#so. many stories will be about people who have previously seen the celestials or have been to mortis one way or another (pre-tcw obv) & hav#had experience & knowledge that the researcher is looking for. so i get to have an anthology with many stories#and have a cool frame I'm intrested in developing + i can experiment with different storytelling styles depending on how he finds out stuff#+ there was another sw story with a similar frame i think? so if i decide to write the story as if it was the file itself and not the searc#i can have even a REFERENCE of what a file like that is supposed to be. LIKE. IT ALL FITS!!!#sw#star wars#swtor#the old republic#star wars oc#imperial agent#star wars fanart#mirialan oc#mirialan#star wars story#star wars the old republic#oc: suri sauthon
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Okay, so I was trying to look up southern drinks from the 1800s (for research purposes, you'll find out tomorrow), and the first page I pulled up had this:
"But I think the very WORST name for this frog is-"
#literally the first thing that popped into my mind#random#over the garden wall#funny stuff#otgw greg#jason funderberker#writing#for research purposes#also#it's that time of year again
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Writing Research Notes: Horses
I have complained before about fantasy writers (and others) using horses without really knowing anything about them, so I'd like to share some basic Horse Facts. These aren't things about horse physiology, because you probably don't need that for your specific story, but things that you can add into your story for verisimilitude.
I'm not a horse trainer or Horse Expert, just someone who loves horses and rides on a regular basis. This is a casual guide to help give you some inspiration (and know what to look up for more information.)
So, what will we discuss in this embarrassingly long post? This.
General horse knowledge
Approaching and sanitizing Horse
Tack, the Horse Accessory Kit
Putting the tack on Horse
Getting on Horse (second best part!)
Riding Horse (best part!)
Being nice to Horse (most important!!)
General Horse Knowledge
Horses are generally classified as hotblood, warmblood or coldblood.
Of course, being mammals, they are all actually warm-blooded. This is more about temperament and size.
Hotblooded horses are lighter, bred for speed and maneuverability. Thoroughbreds and Arabian horses are hotbloods. They're known for being a bit more temperamental, but they are also very fast and responsive.
Coldblood horses are larger, stockier, and more even-tempered. This includes draft horses like Percherons, Gypsy Vanners, and Clydesdales.
Note that a big horse doesn't necessarily mean they're a good war horse, because war horses need to be fast and light. Draft horses are meant to pull, not carry. In a military series, you can use them as cannon horses or cart horses.
Warmblood are crossbreeds of hotblood and coldblood, giving them a good temperament but also relatively good speed. They're often used for hunting, dressage, and showjumping: disciplines that require both maneuverability and a strong working relationship between horse and rider. Quarter Horses, Tennessee Walking Horses, and Irish Sport Horses are warmbloods.
Horses are herd animals and need friends.
Having a singular horse all by themselves is going to cause them distress and lead to mental problems. This is why people who only own one horse often stable them so that they can get social stimulation and professional care.
Like humans, horses have buddies, acquaintances, and enemies.
There is often a pecking order in a herd, with a leader and followers. Horses may make friends, break up with them, reconcile, etc, just like people do.
And horses, of course, have people they like more than others. To get a horse to like you, be gentle and mindful of their boundaries, pay attention to their feelings, groom them, and speak in a soft friendly voice.
Horses aren't mindless animals: they think, feel, and strategize.
They're actually very sensitive and empathetic animals who can get jealous, have their feelings hurt, or need a little bit of TLC on a hard day. And yes, they can scheme.
Similar to dogs, horses are a bit like toddlers: they need firm but compassionate guidance.
This is why you need to think both for yourself and the horse when riding, keeping your mind clear and focused on your goals. Horses can notice when you're not paying attention and they will do their own thing.
Therapy horses are chosen for both their good nature and their sensitivity to human emotions. They will notice when the rider is getting upset or losing focus, and they will stop what they are doing until the rider is back in the right mindset.
They should get as much outside time as possible.
Horses will come to accept and even like their stalls because it's a safe, quiet space for them, but they should be allowed free time outside as much as possible.
It's important to make sure that their pasture is clean, free of dangerous plants or pesticides, and safe from tripping hazards (horse legs are very delicate).
Make sure they are not gorging themselves on grass, though, as this can cause colic. Horses cannot throw up: they've got a one-way digestive system. Intestinal blockages are a medical emergency.
Horses do like working with nice humans.
This isn't cope, I promise. Just like dogs, they have been bred over thousands of years to look to humans for guidance and to see us as caretakers.
Horses who are treated well like having a job, just like dogs who are treated well will like training sessions. Jobs offer them mental stimulation, offer them praise and rewards, and keep them busy so they're not bored.
You can see this in happy horses. The therapy horse I use, Truly, used to be a jumper and hunter before she came to the therapeutic stable, and she gets really excited if she sees vaults because she loves doing that! She gears up for the trot; you can feel it in her stride. She's ready and wants to go.
But, this implies that you're treating your horses well, praising them regularly, and bonding with them outside of sessions.
Horses that are being mistreated will balk at work because they associate it with pain and fear. Horses that are treated well will happily come out of their stall, ears forward and eyes bright, because they associate work with fun and stimulation.
Approaching and Sanitizing Horse
Horses have a blind spot in front of them and directly behind them.
Unlike humans, their eyes are on the sides of their head because they are prey animals. This means approaching a horse directly from the front or directly behind them may make them spook - and, if you are by their butt, kick you.
Generally, younger riders are taught never to pass behind a horse for safety reasons, so you go around them in a wide circle or duck under their neck. You can also walk behind them if you are out of kicking distance (about 3-4 feet) or right up against them so they can't get their leg up to kick you.
When tacking up or grooming, you should keep a hand on the horse as you move.
This lets the horse know where you are if you are in their blind spot and is especially important if you are around their butt so they don't spook and wonder where you went.
With grooming, you go with the curry comb and hold the bristle brush where you intend to go next so they know what to expect.
Grooming improves circulation and is a good bonding activity.
You use a curry comb, which is a rubber comb with little nubs, and then a brush. The curry comb is moved around in a circular motion to lift dirt and shedding hair, then the brush is angled with the grain of the hair to sweep it away.
Don't use a curry comb on a horse's face, legs, or stomach, which are sensitive areas. If you do want to use a curry comb in these areas because they are super dirty, be VERY gentle and light.
Horses generally like to be groomed because they do this to each other in the wild. It's a good way to make a horse like you.
Picking a horse's hooves, and having regular farrier checks, are crucial for their health.
Like human fingernails, horse hooves grow continuously; they're made from the same material as our hair and nails, keratin. They have a V-shaped "frog" in the middle of the underside of their hoof that is sensitive, but the rest of it isn't very sensitive unless you, like, stab it.
Farriers will file down a horse's feet so they are even, and they will also apply horseshoes if necessary (not all horses wear shoes). You can't just put any old horseshoe on a horse: it has to be fitted to their particular foot. This is a specialized job that not everyone can do, so if your character is not a farrier, they're not going to apply horseshoes themselves.
Cleaning a horse's hoof involves a hoof pick.
When picking a horse's hooves, you take an angled piece of metal called a hoof pick and dig out any dirt or manure or whatever has gotten stuck around the frog, then brush it out with a small brush. If they wear horseshoes, you also need to make sure you get the crevices underneath the shoe.
Generally, we pick feet both before and after riding.
Horses need to be trained to give you their leg. This usually means leaning your body weight into their shoulder, sliding your hand down their leg, and squeezing at the soft indent right above the hoof. You might also need to say "pick it up" or whatever command they've been taught to use.
It's a little scary for a horse to be off-balance like that; how would you feel if someone made you stand on one leg while they clipped your toenails? Be mindful that they may get nervous or put their foot down before you're ready. If this happens, just try again until their feet are clean.
Keep your feet and hands out of the way of the horse's hoof!
Pay attention to where your feet are in conjunction with the horse's hoof so they don't slam their hoof down on your toes. Horses may not even realize they stepped on you because they don't have a lot of sensitivity down there.
Never curl your fingers around the horse's hoof; that's a surefire way to break your hand. Hold it like you're cradling a baby's head.
Do not wear steel-toed shoes in a stable.
It's a common misconception that you should wear work boots or steel-toed shoes; after all, big horse very strong very heavy smash on foot!
Yeah, but a furry hydraulic press will crunch that steel right into your damn foot, and then you have guillotined all your toes.
Wear special riding boots instead. These don't have the ridges that hiking shoes or tennis shoes have, so they won't get caught on the stirrup. Cheap short ones cost like $40 and will last you a few good years. No need to go whole-hog on the long dressage boots if you're a casual rider.
Horses are usually taught to be groomed, tacked up, and mounted from one side.
This may not apply to therapy horses, who are trained to accept whatever way is easiest for the rider.
For dressage horses, they are taught to be groomed, tacked up, and mounted from the left. You should stand on the horse's left side when leading them. You'll dismount from the right.
Tack: The Stuff That Goes on Horse
No matter your discipline, you'll have these general things:
Halter. This is for leading the horse around before you tack them up. Generally, you will tie up the horse to cross-ties while you're grooming and tacking them. It is removed right before you put on the bridle.
Saddle blanket/pad. Western uses saddle blankets, but with English, you'll use a pad. Sometimes, with older horses or those that need a bit more comfort, you will have a blanket and a pad. This goes on before the saddle.
Saddle. Western saddles are very big, made for riding long distances. They are made mostly of leather, including the stirrups, which are attached directly to the saddle. English saddles are much smaller and lighter, and they have more removable parts. I won't get into all the specifics of them because it's probably irrelevant to your story.
There are also more specialized saddles, like jockey saddles.
Girth. Old-school Western saddles have cinches that you tie with the same knot you use for a necktie, but modern ones that detachable girths just like English saddles. They have buckles on both sides. One side will have leather straps; this is the one you put on first, from the left. The other side has elastic so it's a bit stretchier. This goes on the right side.
Bridle. How you control horse. Goes over the face and you hold onto the reins. This is put on last, right after you remove the halter. Put the reins over the horse's neck so you have something to hold onto after you remove the halter!
Bit. This is a metal bar that goes in the horse's mouth, over the tongue. Snaffle bits are the most common; they are made of two parts that meet in the middle. They aren't as uncomfortable for horses as other types. Some people are moving away from bits entirely and using bitless bridles.
Putting Tack on Horse
English stirrups are "run up" when tacking up and leading a horse.
The metal stirrups can bang against things and hurt the horse if they are not pulled up against the saddle by running them up the leather strap they hung from. You'll then tuck the excess strap into the stirrup to hold them in place.
Stirrups can be adjusted with a buckle hidden under the saddle seat. You'll run them up, pull the buckle down to a comfortable height, and then adjust as necessary. Then pull the stirrup down to the bottom, put your hand against the seat, and lift the stirrup up to run along your arm. It should brush against your armpit for most people.
Most dressage stirrups have numbered holes so you can remember what your height is.
Western saddles have leather stirrups that may or may not be detachable or adjustable.
Never tie a horse's reins to anything.
Don't listen to old Western movies that show this. If the horse spooks and they are tied up, they could rip the bit out of their mouth and really hurt themselves.
Horses have bars in their mouth - a blank space with no teeth. This is where the bit sits.
To get a horse to accept a bit, you can stick your thumb into this blank spot to make them open their mouth, just as you can do with dogs.
You then pull the bit up over their front teeth and settle it in there so it's comfortable.
There should be a small bit of pull you can see from the wrinkles around their mouth, but it shouldn't be squeezing them to death. Gentle pressure, happy horse.
Tighten the girth (the strap around their tummy) right before you get on.
Horses like to "bloat," meaning they suck in a bunch of air when you're putting the girth on, then relax so that the girth is loose. You don't want this, because then you can slide off. So put it on loosely at first, then put it up a few slots once you're about to get on.
Don't rachet it up to the highest possible setting you can reach, and don't yank on it, because this hurts the horse. Gently pull it up until it's tight enough to hold on, but not so much that it becomes a corset. You should be able to slide three fingers between the girth and the horse's stomach.
Getting On Horse
Lead the horse to where you want to go by bringing the reins over their head and holding them under the chin.
Do not use a death grip! You don't need to. Loose and happy. Keep the excess in your other hand so it's not a tripping hazard.
Then, of course, put the reins back over their head when you're ready to get on.
Mounting blocks are convenient and safer for the horse.
These are kind of like step stools, and they get you closer to the horse's back. Mounting from the ground puts a lot of pressure on the horse's back and should only be used sparingly.
The procedure is like so for English:
Gather the reins in your left hand, which should be placed near the front of the saddle.
Put your right hand near the back of the saddle for balance.
Put your left foot in the stirrup.
Swing your right leg over.
Settle your right foot in the stirrup.
Don't jump up; you might fall the hell over, lmao. Gentle easy swing.
The stirrup sits on the ball of your feet, with the heel pointing down.
This is true for both Western and dressage. You want it on the balls of your feet so you have leverage and can pivot your ankle to lightly tap the horse on the side, and you want your heel down to help maintain your balance.
A lot of riding boots, including cowboy boots, will have stitching that runs across the top of the foot. You can align this with the stirrup so you know that you don't have your foot too far back in the stirrup.
Your leg is slightly bent when in the saddle.
You do not have your legs straight out, because then you don't have leverage and can't maintain balance.
My instructor says it should feel like you're kneeling, and then when you post (rise out of the saddle during the trot or canter), you should feel like you're coming out of a squat. You're not springing all the way out of the saddle and standing up, because then you will fall over.
Your leg should stay as still as possible, with your heels pointing down to the ground. You shouldn't move them up or forward when you're trotting, a common beginner mistake.
When training in a ring, you don't have a right leg and left leg: you have an "outside" leg and "inside" leg.
Outside leg is the one closest to the wall (or fence), and inside leg is the leg closest to the middle of the ring. This keeps you from getting confused when you change directions.
Horses also have an outside leg and inside leg that you use to determine when to post or perform other maneuvers.
Horses need to be trained to go both clockwise and counterclockwise.
This helps them maintain balanced muscle tone on both sides of the body; otherwise, it's like doing leg exercises with only one leg. When getting a lesson, your instructor will ask you to change directions once you've done a certain exercise so that you can try it the other way, too.
Actually Riding Horse
You shouldn't yank on the reins like you're in a tug-of-war.
This can really hurt the horse and, paradoxically, make them more disobedient. It's like someone put their fingers in your mouth and then stretched your lips as far back as possible.
Keep your body loose.
Your horse is listening to your body language and will feel when you're tense. Every little movement means something to the horse. If you're tight, they think they should be nervous too.
Stay calm, upright, and loose. Legs slightly bent, elbows flexible, hands in line with the sides of the horse's neck and a bit above the front of the saddle.
Squeezing or tapping the horse is called impulsion.
It should be used lightly and with just enough pressure to get their attention. Don't kick the horse with all your might. The more movement you need from the horse, the more intense your impulsion will be.
Don't squeeze with your knees.
Pressure on the horse comes from the thighs and calves, not the knees. Your knees are there to bend.
Yes, your inner thighs will be super duper sore when you're done. It gets better though, prommie.
In dressage, you post at the trot in rhythm with the horse.
This reduces pressure on their back so you're not banging on their spine with each hootbeat. You post when their outside shoulder comes forward and lightly land back in the saddle when their inside shoulder rises: not sitting all the way down, just crouching a bit lower.
When you want the horse to walk again, you will sit down and pull (gently!!) back on the reins. The added pressure makes them not want to trot anymore because it would hurt them when you bump around on their back.
Being Nice to Horse (so Horse Is Nice to You)
Respect a horse's personal space and power.
They are big strong animals that can break your spine if they buck you, or crush your foot, or give you brain damage if they kick you in the head. Healthy respect (not fear) is crucial.
If a horse is pissed off, leave them alone. If they're scared, treat them kindly and speak soothingly. If they're not doing what you want, find a way to redirect them instead of screaming at them and making them more anxious.
And remember that they are prey animals despite their size and power! They may get nervous about things that you wouldn't even consider. Truly, the horse I ride on the regular, gets freaked out by jackets hanging over fence posts and barking dogs.
That's okay and natural; I just have to reassure her that she's going to be alright. You are the leader and caretaker of the horse, making them feel confident.
Training tools like whips, crops, or spurs should be used sparingly.
Any trainer who tells a beginner to use spurs as soon as possible is an asshole who doesn't actually know how to train horses. They don't know how to teach riders to control their body pressure, so they go right to the aversives.
I left a stable because the trainer demanded I buy spurs after like two lessons; my current stable doesn't use these at all, ever.
You should be able to control the horse with your hands and feet without these tools before adding them, and they should always be used as gently as possible: a slight tap with the spurs or crop, not beating the horse with a crop or digging your spurs into their sides. Horses are very sensitive animals and will respond well to a light kick with your heels if they are properly trained.
I've developed such a good rapport with the therapy horse I use (and she's such a good girl) that she can tell when I want to her trot. I start working her up to her "party walk" as my instructor calls it, and then click my tongue, and she's off. No kicking necessary.
Reward, Don't Punish
Same as when training dogs. Don't yell at them and say "no!! bad horse!!" Instead, offer a small correction, like checking the reins, or redirect them.
Do not hit or kick horses when they don't do what you want. They are trained that tap means go; you're going to make them gallop instead of stop.
Give them a pat on the neck and say "good horse!" when they do a good job. You can also talk to the horse while you're grooming and riding, offering them compliments and assurance.
Again, horses look to riders as leaders. They want to know the're performing correctly; if you've built up a good relationship, they want to make you happy and perform well.
Most of the time, horses are not trying to make you mad. You're just miscommunicating with them and need to figure out how to make your commands clearer.
Abusive training tactics are counterintuitive in the long run.
This makes for a nervous, flighty, disobedient, and anxious horse who may become dangerous. They're 1,200 pound animals, and if they don't like what you're doing, they will kick, buck, or bite.
Kicking, hitting, excessive use of spurs or crops, and screaming at horses doesn't make your horse respect you: it makes them fear you. You want your horse to be excited to work with you, to look forward to your training sessions, and to have fun.
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The posts I write can sometimes take me hours - they're always intricate, always thoughtful. This one took me about three hours to complete.
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