#renees writing
Explore tagged Tumblr posts
asoftepiloguemylove · 5 months ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
THE WORST PART OF LOVE / IS THAT I REMEMBER IT
Lana Del Rey Summertime Sadness // ćŽæ„çš„æˆ‘ä»Ź Us and Them (2018) dir. Rene Liu // Taylor Swift I Almost Do // BTS - Spring Day // Richard Siken "Crush," Planet of Love // ćŽæ„çš„æˆ‘ä»Ź Us and Them (2018) dir. Rene Liu // Silas Denver Melvin On the Romance of Cannibalism // ćŽæ„çš„æˆ‘ä»Ź Us and Them (2018) dir. Rene Liu // Ocean Vuong On Earth We're Briefly Gorgeous // Noah Kahan Stick Season // Joey Comeau // ćŽæ„çš„æˆ‘ä»Ź Us and Them (2018) dir. Rene Liu // Clementine von Radics In a Dream You Saw a Way to Survive // June Gehringer I get so jealous of euthanized dogs
758 notes · View notes
perfectfeelings · 10 months ago
Quote
Sometimes we have to travel to unknown places to find things we didn’t know we’d lost, and to repair parts of us we didn’t know were broken.
Holly Renee Miller
2K notes · View notes
theflashjaygarrick · 4 months ago
Text
How it feels right now as a Batman comic reader
Tumblr media
331 notes · View notes
literaryvein-reblogs · 2 months ago
Text
Writing Ideas: 170 Character Quirks
Tumblr media
Quirk—a peculiar trait; idiosyncrasy; memorable little things about a character’s personality that make them charming, endearing, weird, or unique; can be cute habits; is anything worth describing about a character.
PERSONALITY QUIRKS
Very introverted, quiet and reserved, keeps to themselves
Highly extroverted, loves socializing and meeting new people
Mega control freak who has to have everything their way
Neat freak (often coincides with control freak)
Total slob who never knows where anything is
Super stubborn and will never admit when they’re wrong
Brutally honest and can’t lie to save their life
Extremely judgmental of other people
Short-tempered, especially when irritated
Always patient, even when frustrated
Hilarious or odd sense of humor
Very hard to make them laugh
Loves to eat and is obsessed with food
Loves to drink and is constantly partying
Constantly complains about everything
Extremely loyal and will do anything for their friends/family
Adventurous and willing to try anything
Cautious and careful no matter what
Energetic, hardly ever needs to rest
Sleeps all the time and still gets tired during the day
Horrible sense of direction and constantly gets lost
Overachiever who loves school/structure
Really modest and won’t ever brag about themselves
Extremely emotional and will cry at the drop of a hat
Stoic and detached, rarely shows emotion
Wildcard whose behavior is unpredictable, even to their friends
Notoriously two-faced and will betray anyone
Charismatic and can convince anyone to do their bidding
Very proper and always polite to others
Dates tons of people and has a new boyfriend or girlfriend every week
Obsessive personality — whether it’s a TV show, brand, musical artist, or even another person, they’ll get attached and think/talk about it constantly
PHYSICAL QUIRKS
Unique eye or hair color
Has two different eye colors
Extremely short or tall
Some discerning physical mark — birthmark, freckles, mole, or scar
Wears unusual glasses
Has braces and headgear
Large feet — may mean they’re clumsy
Bites their nails/lips or chews on their hair
Constantly fidgeting and can’t sit still
Acne, eczema, or other skin problems
Many tattoos or piercings
Often sick or has allergies (constantly sniffling/blowing their nose)
Talks very loudly or quietly
Says everything like it’s a question
Terrible breath — may be a coffee drinker
Gets sweaty easily (especially when nervous)
Unusually hairy arms or legs
Very long painted nails
Always wears a faceful of makeup
Has a stutter or other speech impediment
Incessantly clicks a pen
Often tucks their hair behind their ears
Constantly chews gum
Has a toothpick dangling from their mouth
Always picking their teeth
Smokes and has a raspy voice
Breathes heavily or snores
Is extremely muscular
Walks very slowly or quickly
Left-handed or ambidextrous
Constantly scratching themselves
Has some noticeable physical tic, like a twitch
Always wears a distinct item of clothing or accessory — a favorite pair of socks, a lucky jersey, or even a particular shade of lipstick
STRENGTHS/TALENTS
Fantastic cook or baker
Skilled musician (piano, guitar, violin, etc.)
Artistic talent (drawing, painting, sculpting, etc.)
Model athlete (football, hockey, swimming, etc.)
Great at voices/ventriloquy
Can do sleight-of-hand — may be a pickpocket
Speaks multiple languages, even obscure ones
Knows everything about history
Mathematical or scientific genius
Brilliant coder and can hack into any database
Skilled mechanical inventor
Can build or put together anything
Super-quick logical reasoning
Exceptional memory/genius IQ (several of the above might fall under this)
Special connection with animals
Super empathetic and understanding of other people
Extremely fast runner
Contortionist (can twist their body into any shape)
Psychic talent (can predict the future)
Amazing mechanic
Super strength, flying, invisibility or other superpowers
Unusually high tolerance for pain
Survival skills like hunting and fishing
Quick reflexes, acts fast in a crisis
Brave and fearless, not scared of anything
Able to talk their way out of any trouble/invent stories on the fly
WEAKNESSES/NEGATIVE TRAITS
Awful driver
Always running late
Illegible handwriting
Terrible at public speaking
Socially awkward — hard for them to make friends
Has tons of credit card debt from online shopping
Self-destructive and always wants what’s worst for them
Gets blackout drunk every time they go out
Extremely conceited or arrogant
Compulsive liar
Manipulative of friends
Gets jealous over nothing
Often mean for no reason
Unbelievably self-centered
Extremely passive-aggressive
Is a hero who doesn’t like using their superpowers
Arachnophobia (irrational fear of spiders)
Coulrophobia (irrational fear of clowns)
Agoraphobia (irrational fear of leaving the house)
Pantophobia (fear of everything)
COMMONLY USED QUIRKS
Pale skin
Crooked smile
“Intense” stare
Relentless clumsiness
Artificial hair colors that are supposedly natural
Characters thinking they’re unattractive when everyone else thinks they’re beautiful
OTHER QUIRKS
Dresses all in one color
Bedroom is decorated exactly like a Pinterest picture
Won’t drink still water, only sparkling
Refuses to use headphones and blasts their music in public
Always dresses too nicely for the occasion
Walks around barefoot, even in stores and other public places
Hates being inside, sleeps and goes to the bathroom outdoors
Can’t help but look in every mirror they pass
Wears a small plastic backpack everywhere
Preps their meals three weeks in advance
Drinks shots of espresso all day long
Sings opera in the shower
Always sneezes around pets
Has a collection of something mundane
Makes their own (terrible) abstract art and hangs it on their walls
Gets super excited about Christmas and then really depressed in January
Refuses to wear glasses even though they need them
Carries around a secret teddy bear
Has been wearing the same friendship bracelet for three years
Fastidiously lint-rolls all their clothing
Will leave a shop or restaurant if someone walks in with a baby
Extremely superstitious (knocks on wood, avoids the number 13, etc.)
Drops everything other people ask them to hold
Likes to go out dancing by themselves
Prefers to have the lights off or dimmed at all times
Only reads books written before 1900
Only watches movies that get really bad reviews
Always wears multiple sweaters on top of each other
Won’t eat anything that doesn’t have bread (at least on the side)
Thinks they’re a time-traveler from the medieval era
Gives friends and family excellent homemade presents
Leaves the office last every day so they can push all the chairs in
Hates jagged numbers (always fills their gas tank to the dollar, sends emails on the hour, etc.)
Has an imaginary friend they still talk to, even in adulthood
Owns a lizard that they try and use as a guard dog
Listens exclusively to Britney Spears
Leaves little notes in library books for future readers
Uses tissues to hold onto poles on public transportation
Wears their hair in Princess Leia buns
Never goes a day without talking to their mom
Hums “In the Hall of the Mountain King” when they get stressed
Clucks their tongue while walking, so they sound like a horse
Quotes Pulp Fiction all the time
Loves hanging out in completely empty places
Convinced they’re going to die in a freak accident
Grows all their own food in their vegetable garden
Never pays for train or bus tickets
Can recite Shakespearean sonnets
Recycles and eats vegetarian, but only out of guilt
Has a “vision board” posted on their ceiling
Loves the beach but hates swimming
Flicks people in the forehead when they get annoyed
Laughs at everything, even bad jokes
Curates a great Instagram feed of street art
Sources: 1 2
234 notes · View notes
thoughtkick · 21 days ago
Quote
We can’t go backward. There are too many regrets. Please just move forward with me?
Renee Carlino, Swear on This Life: A Novel
189 notes · View notes
foxgloveinspace · 2 months ago
Text
My one ooc Andrew Minyard headcanon I will never let go of is that his eyes are very expressive if you bother to look, but he’s so intimidating is hard to look in his eyes so only Neil, Renee and Kevin notice. Maybe Wymack does too but that’s outside of his pay grade still.
374 notes · View notes
millportisntreal · 3 months ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Socmed AU: Cats edition!! Still cannot believe that Sir and King are ec cannon but godbless because I could live off of domestic!andreil please and thank you. Also fun fact that photo is my friend’s cat Westley and I crocheted that little hat for him when I was cat sitting!!
Oops forgot to tag the socmed homies on my first posting!! @sapphoherselz @codename-adler @kevinsdsy
Check out more of my socmed au here <3
225 notes · View notes
hyperboleigh91 · 3 months ago
Text
TSC fanfic idea, I suppose?
Jean is sent for an MRI (and various other tests) because EAU is suspiciously incapable of getting Jean's medical records to USC, and the USC coaches/nurses are suspicious of the amount of damage Jean sustained at Evermore.
Jean is terrified of being in the confined space of the machine, unable to move for upwards of an hour.
Jeremy, of course, goes with Jean and tries to calm him down. He keeps Jean's cross necklace with him while Jean has the MRI.
The coaches inform/warn their nurses, who inform the doctors that Jean will likely require strong anxiety medicine for the scan.
The night before the MRI, Jean asks Renee to distract him, and the two talk for hours with Jean expressing his worries over what the tests may find.
Jean is as unwilling to talk to doctors as he is to police. Refusing to explain any of his scars, medical history, or family health history.
Jean doesn't know who to put as his emergency contact and writes Kevin's name and number because it's the only one he has memorized. (This action will have consequences)
After the testing, Jean is still loopy from the anxiety meds and confides more than he ever intended to Jeremy.
174 notes · View notes
agaypanic · 7 months ago
Text
everyone shut up, i’m thinking about regina george and good luck, babe! by chappell roan
306 notes · View notes
perfectquote · 3 months ago
Quote
We can’t go backward. There are too many regrets. Please just move forward with me?
Renee Carlino, Swear on This Life: A Novel
118 notes · View notes
asoftepiloguemylove · 5 months ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
I SWEAR I'D LOVE YOU IF I COULD
Mada Hayyas Parts of Me Never Left That House // Mitski A Pearl // Atonement (2007) dir. Joe Wright // Morrissey in an interview with David Thomas for SPIN // Renee Ahdieh The Wrath and the Dawn // pinterest // Bernhard Schlink The Reader (tr. Carol Brown Janeway) // The Front Bottoms Be Nice To Me // Miranda July It Chooses You // Euphoria (2019-) from And Salt the Earth Behind You dir. Sam Levinson // pinterest // pinterest // Silas Denver Melvin Grit // Fiona Apple Left Alone
155 notes · View notes
simonsrosebud · 4 months ago
Text
my aftg fox children headcannons (guys be nice to them okay)
Dan & Matt:
They have two boys, Jace and Abram Boyd, one year apart (Abram wasn’t planned hehe) by the time Dan is 32.
Dan/Matt aren’t religious, but they still assign godparents to their kids. Jace’s godparents are Wymack and Abby, Abram’s are Neil and Renee.
At first Neil said no. He didn’t think that responsibility was something he could handle until he eventually got a call from Renee. “I know why you’re calling me” “I figured you would. I warned Matt and Dan that you may not respond in the way they wish, they don’t take it personally,” she’d said. Neil knew it wasn’t personal, but he admitted he also didn’t see the point and couldn’t be cut out for that. “I think you may misunderstand their intentions, may I try to clear it up?” Renee explained that, really, it was only a title, a glorified uncle of sorts, since the boys weren’t getting baptized and they weren’t putting their godparents in their will’s like old tradition did. “It’s a way to showcase the love and trust they have in others; you, me, Coach Wymack and Abby”. “It is an excuse to spoil them rotten,” Andrew had added when he talked to Neil. Renee told Matt to wait a bit, not to push, and a week later when Neil was randomly on the phone w Matt he said “I’ll do it, by the way. The kid thing- The godfather thing.”
Naming Abram was a struggle. They wanted something meaningful since Jace’s middle name was David. It wasn’t until Dan asked Matt what Neil’s middle name was that they got cookin. Neil was in the off season when he was born, so he drove out (accompanied by Andrew) to Atlanta from Columbia and they asked Neil when he got there.
Their backup name was Joshua (aka Josten) in case Neil wasn’t comfortable with Abram. Luckily it only took a few minutes of blue-screening for Neil to shake it off and allow it. Abram was Neil’s one real name, the one thing he’d kept all those years, the thing that made him feel grounded and safe. But Neil was 27. He hadn’t needed the name since he first moved away from PSU at 23 and was alone again. The kid deserved something safe.
ANYWAY. Jace is a certified hetero and goes to University of Miami for college. He grew up playing exy and baseball but once he was a sophomore in high school he quit exy and stuck to baseball all through high school. He’s 5’10.
Abram plays midfielder for soccer and used to play backliner for exy. Abram goes to PSU and rooms with Elliot (Andriel’s adopted kid, just wait it’ll make sense i promise), joins a campus soccer team, then makes the PSU team his sophomore year as a walk on.
Abram is 6’1. Has massive game but doesn’t use it bc he’s kinda oblivious. Very silly and energetic and comes off flirty sometimes when he’s just being nice and goofy. He later attributes it to the fact that he didn’t know he was bisexual until senior year of high school.
Abram fucking fawns over Elliot 3 months into living together bc he realizes he’s kinda in love with him. Never lets it show bc he won’t ruin their friendship and plus they share a room tg. Def foams at the mouth when Elliot comes back sweaty and shirtless from runs. Once Elliot is eating a banana and out of nowhere says “You ever eat a banana and wonder how the fuck girls suck dicks?” in the dining hall and Abram chokes on his drink so bad it comes out of his nose. Horrified.
Neil & Andrew (ik hold on):
Blake (f) and Elliot (m) Nelson.
Andriel had no intention of ever having kids bc no.
However, when Andrew and Neil are 42/43 and living in South Carolina again, Andrew notices that there are footprints in Neil’s garden. Then he sees it again and sees that the footprints continue towards the shed in the backyard. He checks their cameras to see that it’s a young girl coming and going with Neil’s electric bike a few nights a week from 12am-4am. The third time he waits inside the shed and promptly scares the living shit out of her.
QUICK VERSION: Andrew catches Blake sneaking into their backyard shed and borrowing Neil’s electric bike at night a few times a week, lets her use Neil’s old raggedy bike that hasn’t seen the light of day in years, turns a blind eye when she returns it run over, gives her bus money instead, goes back and forth with her for like 1.5 months, points out the bruise & bandages she shows up with one night while he’s sitting outside at 12am (insomnia), doesn’t see her for 2 months, shows up at the 24 hour CVS she works at 3-4 nights a week and sees the bruises on her hand and throat through her turtleneck while she thought no one was looking, threatens to call the police post-shift at 4am and sits with her through a panic attack bc “He’ll- I’m only 15, they’ll make me quit my job and we can’t to afford- and they’ll split us up, and he- Elliot won’t- he can’t- oh my god” and then takes her to his house w consent, briefs Neil bc those kids need to get out of that house but they’re not staying here, Neil who somehow takes it all without a second thought and says “well not forever, but definitely for the night”, takes Blake and Neil (awk first meeting) to Blake’s house and gets Elliot out of the house while their dad is gone (Elliot has a black eye and bruises from rough fingers on his forearm and says dad left in a rampage when he saw u were gone, and i told you that job wasn’t fucking worth it).
Elliot doesn’t trust either of the men after what his sister protected him from and doesn’t know wtf is happening bc he thought Blake had been borrowing her friend’s bike. They stay in Andriel’s guest bedroom for the day, Abby is retired by now but only lives 45 minutes away. Neil takes charge of calling her despite Andrew thinking there’s more pressing matters like kidnapping 2 teenagers. “You didn’t kidnap us, idiot, we came with you” Blake says.
Long story short, the siblings end up staying with them longer than they thought due to lawyers and police and safety.
It becomes kind of a lost and found situation. What was once “while we get legalities figured out” became “until your father’s trial is over”, which stretched into “no way they’re getting sent to XYZ” and “until they can find someone competent enough to handle trainwreck’s, they’re stuck here” and “Dan won’t care if we bring them to Thanksgiving, right?” “Amalia’s been playing exy since she could walk, Kevin, Elliot started a year ago” “Elliot knows Santa isn’t real, right? That stops at, like, 12?” “I’m not teaching her to drive, I’ll get myself killed” “If your mouth gets you kicked out of school, don’t come crying to me” “Addie & Annie keep telling Blake to spend a weekend in Atlanta” “I’m not telling her not to date, she scares me” “Just because your mother wasn’t worse doesn’t mean she was good”
Until one day, two and a half years later, Blake hands Neil an application for adoption, who tilts it towards Andrew, who silently takes it and begins to fill it out.
Blake is 5’0, Elliot is 5’9. Blake is blonde and Elliot has light brown hair, and while they’re not ghostly pale, both of them burn in the sun in .2 seconds.
Elliot does cross country and was training for a 10k when they left their dad so Neil gladly continues that. He’s in awe when he finds out who Andrew and Neil really are, not because he knows their names but bc once he watches their old games it’s like watching gods to him. He’s a true golden retriever which isn’t helped by his ADHD, anxiety and mild dyslexia, which he doesn’t get medicated for until he’s 16.
When Elliot was 13 he almost drowned in a lake bc he was never taught how to swim. When their dad found out he took him back to the lake against his will and kept tossing him in the lake until he kept himself afloat enough to pull himself up onto the dock, nearly coughing up water. It was so traumatic to a young kid that Elliot had a problem with bodies of water after that. Instead of being fine just not going in, he avoids pools or lakes entirely. Beaches are give or take since he can sit far up on the sand.
Elliot watches exy with Neil and feels cool about it; latches onto King instantly and vice versa bc she’s an ESA and his anxiety is through the roof half the time.
Elliot gels very quickly with Jace and Abram when Andriel brings them to Thanksgiving at the Boyd’s house. Once he gets the boys’ numbers they add him and Blake to the groupchat they have with Kateaaron’s, Kevin’s, and Allison’s kids.
Later, when Elliot goes to college at PSU, he and Abram room together. They become even more attached at the hip (impossible) and Elliot becomes infatuated with Abram in a totally normal way that he eventually figures out by spring break is definitely bc he wants to fuck him. But Elliot is chaotic and too anxiety ridden to ever make a move so he bides his time being innocently flirty that comes off as being silly, and doesn’t complain when Abram wraps his arms around him or lets him sleep back to back in Abram’s bed after Elliot has a bad nightmare or can’t turn his brain off at night.
Eventually, sophomore year when they live in a house with 3 other guys, Elliot climbs into Abram’s bed face down after a night out, almost half on top of Abram. They’re literally both so drunk. “You’re in my bed,” Elliot slurs. “S’my bed, babe”. Elliot lifts himself up on his elbow over Abram’s (warm and shirtless) chest. “Who you callin babe?” Abram giggles lowly and Elliot leans down and kisses his cheek, “You can be my babe, babe” he boops Abram’s nose and giggles drunkenly, and his head is dipped low already when he lets his lips lightly press down on Abram’s chin, simply touching, before actually pressing a kiss there after a second. Abram’s hand comes up just as he presses that second kiss down, tangling into Elliot’s hair, and when Elliot pulls his head back up Abram’s grip tightens. Abram tilts his chin up and kisses just beside Elliot’s mouth, pulling him down fully and kissing him deep after the two pause against each other for less than a moment.
Aka, they hardcore make out. We’re talking ass grabbing, lib biting, neck sucking, Elliot straddling Abram, a bit of dry humping, Abram pressing him down into the mattress and moving down to-
Anyway, when they wake up Elliot runs to the bathroom connected to Abram’s room to throw up, and when he notices Abram come to the doorway he says “Dude, you sucked my dick” into the toilet bowl “you’re, like, really good at it, too” immediately wretches again. And it’s probs the hazy hangovers, but Abram says, “Yeah, been wanting to do that for a while” “Thank god, I’ve been dreaming about you doing that since last year
 Hey, B?” Abram hums and Elliot doesn’t even lift his face from his arms over the toilet seat before asking “Wanna go out with me?” cue gagging, but luckily Abram splashes his face w water and leans down to just kiss the back of Elliot’s neck “oh that was hot” Elliot mumbles. “Yes, I’ll go out with you” “Thanks
 Hey B?” another hum “Can you start the shower and also kill me while you’re at it?” “Whatever you want, babe”
Junior year Abram has to live at Fox Tower but Elliot and the other 3 guys stick together. Except Abram is closer with these guys so he ends up sleeping in Elliot’s bed like 4-5 nights a week. Elliot is an absolute THEIF of clothes too, like if Abram comes over he’s going home without a hoodie.
Elliot calls him B or Bram, most recently babe. Abram calls him baby, El, and sometimes sugar when they’re alone.
Blake is queer too which Neil gets really relieved by because how tf do u give a girl the talk. Turns out Andrew had already done it bluntly and against her will when she first went on a date at 16.
Blake doesn’t go to uni but gets her associates at a community college and Allison somehow gets her an internship with a PR agency, shocking considering her no-filter and sailors mouth.
Aaron & Katelyn:
They have identical twin girls: Annalise and Addison.
The twins are
 not planned
 they’re 26 and Aaron’s in his last semester of med school while Katelyn is nearing the end of her first year of residency (bc exy players 5th year). Thankfully Aaron had already been matched with the hospital Katelyn was at for his residency.
Aaron gets genuinely terrified when she tells him over the phone like 3 days before he was due to visit. He calls Andrew bc it’s too soon and this isn’t supposed to happen and he doesn’t know how to be a parent when the only one he had was a piece of shit and it’s the first time Andrew hears him audibly diss Tilda without adding “but she was my mom”. Andrew doesn’t say much, but he does say “You had a terrible childhood, yes?” “I mean, yeah” “Good. Don’t replicate it, and maybe yours won’t hate you.” and it’s enough.
All of this is thrown out the window when they find out they’re having twins. Aaron almost faints.
Annalise’s nickname is Annie and sometimes Anna by school friends. She has zero preference between the three options.
Addison rarely gets called her full name other than teachers, gets called Addie.
Andrew calls them both by their full names.
Katelyn has no middle name, so when her and Aaron get married she made Mackenzie her middle name and took Aaron’s surname.
Aaron calls his girls Ad/Addie-baby and Anna-bear.
Addie’s middle name is Mackenzie, Annie’s is Nichola
. you know whyđŸ„č
When Katelyn has to full name them she’ll typically yell “Annalise Nick!” and “Mackenzie!”
Aaron didn’t like the nickname Annie bc she’s a redhead and “orphan annieïżœïżœ felt weird bc he and Andrew are orphans. But Katelyn loved the name and it came naturally from others so he got over it.
Addie is bisexual aromantic. Annie is straight.
Addie goes to University of Georgia, and Annie goes to PSU for their really good speech pathology program (the twins are a year older than Jace/Blake and 2 years older than Abram/Elliot so Annie was the first kid to go to PSU).
The twins grew up in Chicago until they were 11, then moved to Atlanta, Georgia. Since they’re close to U Georgia, Addie tells her parents they’re only allowed to visit when she says so she’s not suffocated. Annie is more of a homebody so she not only loves that Dan is at PSU, but would let Kateaaron visit every weekend if they wanted (daddy’s girl).
Allison:
Maybe she gets married maybe she doesn’t, regardless I like to think she doesn’t for a while and ends up adopting a 3 year old named Sabrina.
Sabrina grows up to be a natural honey blonde just like Allison and coincidentally has her same smokey grey eyes.
Queen of nicknames: Sab, Bri, Brina, Briners, Reynolds.
Sabrina never puts a label on her sexuality and is pretty fluid with it, just doesn’t rlly give a fuck.
Grows up in Miami but they go to NYC every winter break and normally 1-2 times every summer. Grew up traveling with Allison but not enough that it affects her childhood.
Goes to NYU. Eventually helps Allison run, design, model for her fashion empire.
Has like a million followers on Instagram, has modeled for Victoria Secret, has been a brand ambassador for Moschino and goes to Paris fashion week w Allison every year once she’s 16.
Since the Foxes go on vacation every summer together, Sabrina grows up very close with the twin girls since they’re the same age. Brina and Addie *experimented* together when they were younger bc they didn’t wanna go to college not knowing anything. Since then, every time they see each other they end up hooking up. They’re very touchy feely with one another, but Brina is kinda like that anyway. Addie only tolerates her and Annie being like that.
They jokingly call their situation “best friends who bone”. Realistically, they’re in a (long distance lol) queerplatonic relationship that just includes sex. Annie secretly thinks Sabrina is aro as well but keeps it to herself bc it doesn’t matter to label it.
Kevin & Thea:
Amalia DayđŸ«¶đŸŒ
Youngest of the kids, 3 years younger than Abram/Elliot. They weren’t necessarily concerned with the prospect of kids, so she isn’t born until Kevin is 32 and Thea is 36, not even a full year after she retires due to one too many knee injuries. She goes to Kevin one day after practice and kinda straight up says, “I want a child- No” she cuts him off “I’m 36, I want to be a mother, I want to be a mother with you, and I don’t want to be seventy when she goes off to college” but Kevin just says “She?” “Yes, I’m not bringing another spitting image of Kevin Day into this world”.
Clearly, they do have a girl. Despite Thea’s blunt and sometimes abrasive approach to some things, she takes to being a mother with all the gentle-ness that Kevin remembers of his own, and it’s enough to calm him about being a father (bc we all know Kevin was shitting his pants the whole time).
Amalia is tanner than Kayleigh was, but it’s unnerving how similar she looks to Kayleigh. It makes Wymack a complete pushover for her (though he always says no at first just to say he did).
Amalia grows up playing exy, of course, but also soccer and dance which pains Kevin and Thea reminds him to stfu. Thankfully for him, she’s really fucking good at Exy and gives up dance by the time she’s 8 and soccer by 11.
Plays for the US Teen Exy All Stars team (idk made it up). She plays offensive dealer. Her playing becomes Kevin’s dare I say obsession, but he becomes good (by force of Wymack, Thea, Andrew and surprisingly Jean) at being normal about it- not forcing exy down her throat and pressuring her. It’s good that she’s not a striker living up to Kevin’s legacy.
Amalia makes a Twitter when she’s 16 and it lasts about 3 weeks until Kevin finds out and makes her give him her password to monitor the account. Smart, giving the family’s status and her age, but she acts like it’s the end of the world.
If it wasn’t for Wymack, she would probably be an entitled brat. He keeps her humble along with the other kids.
Terrible fucking driver. Like holy shit.
Thea learned French over the years, so they raise her speaking English and French. As a teen she says she wishes she spoke German instead since Andrew, Aaron, Neil, Nicky, Erik, Annie, Addie, and Blake (eventually) all speak it.
She eventually goes to play for USC Trojans, plays pro, and goes to the Olympics as a 4th year senior in college.
Ages:
Sabrina Reynolds, the twins
Blake/Jace
Elliot/Abram
Amalia
All the kids are one year apart, with Amalia the youngest at 3 years younger than the boys and 5 years younger than Sabrina.
That’s all folks holy shit this was long. Maybe I’ll expand on it soon
136 notes · View notes
superhaught · 3 months ago
Text
Sweetest Girl (Chapter Five)
Tumblr media
Pairing: Regina George x Reader
Warning(s): continuation of angst but don't worry
Word Count: 2250, part 5/5
First ever fully finished fic if you can believe it
as per usual, @sapphicantics saw it first <3
Part 1 / Part 2 / Part 3 / Part 4
Monday: the remainder of the day was a special kind of hell crafted just for you. 
When you left Regina in the bathroom, you sprinted straight outside to the courtyard and collapsed on the ground against a tree trunk and just sobbed. Full on shaking, head-in-hands, sobbed. If someone were there to ask you what was wrong, you wouldn’t know what to say. You were just
 so overwhelmed. 
You didn’t even know when you got close enough to Regina that it hurt in your chest so bad to be
 to be, what? In a fight with her? Was it even a fight? 
Everything you were feeling was a nightmare. 
You were confused but you were pissed at her for being confusing. And you were still trying to be nice and understanding but you were fucking hurt. You felt stupid for even allowing yourself to catch feelings for the mean girl. But you felt stupider for thinking that because Regina wasn’t mean. Not really.
So you just sobbed. You sobbed through your lunch hour and stopped yourself when the bell rang. You stood up, wiped your face with your sleeve, dusted your pants off, and went to class. There was nothing else to do right now, and you didn’t want this thing with Regina to ruin another class today. 
And even though you tried your best, you couldn’t focus through the end of the day. Suddenly, the final bell went off and you were being dismissed with no recollection of the past three hours worth of lectures. 
You walked home from school, taking the long way so that you could listen to fifteen more minutes worth of music and therefore, get fifteen more minutes without having to think. 
You didn’t see Regina again after your conversation in the bathroom. You were glad that she didn’t see you being a pathetic wreck over this. 
When Regina was left alone in the bathroom, she clenched her fists so hard that her manicure hurt her palms. She locked herself in a stall and punched the door after slamming in shut as tears stung the corners of her eyes. 
She took one deep breath. And then another. Trying desperately to calm herself. But it didn’t work. 
Nothing made sense. 
Regina knew, had known, for a long time, that she liked girls. But more importantly, she knew that she wasn’t supposed to. 
So her crush on Janis had to die along with their friendship. 
The tension with Cady was
 well that was its own thing. Getting hit by a goddamn bus nipped that in the bud pretty quick.
She always got by pretending. She could date boys for a couple weeks at a time, perform the way she was supposed to, even have sex with them. It didn’t matter that she hated it as long as no one was the wiser. 
But you
 
You were different. 
She liked you. She really fucking liked you. And she also hated you for it. Because you were going to ruin her life. And she knew it. 
You were too fucking sweet. And too fucking perfect. And when she thought about it too hard, Regina would think stupid shit like “I’d rather get hit by three busses in rapid succession than lose that perfect, sweet, fucking infuriating girl.” 
Regina punched the bathroom stall door one more time to make herself cry because she needed to cry but she also needed an excuse to and so as the tears started to fall she took out one of those paper toilet seat covers and laid it down on the seat before sitting down and bawling. 
Twenty minutes later, Regina walked out of the stall and took her portable ice roller out of her purse, swiping it under her eyes a few times while sniffling. She cleaned her face and reapplied her makeup and then left school and took herself home early. 
Regina told her mom that she wasn’t feeling well, went straight to her bedroom, dry-swallowed her prescription naproxen, and went to sleep. 
Tuesday: you stuck to your routine to stay sane. 
You woke up at 5:30 and walked to school. You were able to get inside as soon as the doors were unlocked. You went to the weight room and worked out for ten minutes so that it wouldn’t look weird for you to use the showers, even though you were the only soul there at that hour. Then you went to the cafeteria to pick up your free breakfast. Couldn’t complain today, you always liked the cinnamon Texas toast. 
You ate, attended your early class, and then sat out front to read while your classmates rolled in before first period. 
Once again, you heard Regina’s Jeep before you saw it. You didn’t want to look up, but you did anyway. 
You watched her park her car but she didn’t get out. You watched Gretchen and Karen walk across the parking lot and tap on her window just to be apparently shooed away, because they came back looking like kicked puppies. 
You had to leave to get to class on time so you never saw Regina get out of her car and walk into the school. 
So you waited anxiously until chemistry, but she never showed. 
When class ended, you walked up to your teacher’s desk.
She looked up, “yes?” 
“I know you can’t actually answer this
 but do you know why Regina wasn't in class today?” 
“I figured you’d have a better idea than me, why do you ask?” 
“I’m just worried about her.” 
Your teacher smiled, “then, I’d suggest you tell her that.” 
You nodded and left. Taking a deep breath, you took your phone out and sent a tentative text to Regina. 
Hey, you weren’t in class. You okay?
A few minutes passed but then she responded, had a meeting at the same time. Y? Miss me? 
You rolled your eyes and typed back, will you be in class tomorrow? Just wanna know how many lectures I’ll have to catch you up on. 
You’re sweet. But I’m very accomplished at chemistry now, remember? 
She sent a double text a moment later, I’ll probably make an appearance. 
Again, yours and Regina’s paths didn’t cross for the rest of the day. By the time you were leaving the building to go home, Regina’s parking space was already empty. 
You sighed and began your trek with plans to stop for groceries at the store on the way. 
After purchasing the cheapest loaf of white bread and as many cans as twenty dollars could buy. But before you checked out, you replaced one Hormel chili can with a Mountain Dew from the fridge in the check out aisle. 
Regina stuck it out for the whole day this time but she was first out of the parking lot when the day ended. Nothing could keep her in that building longer than she had to be right now. 
The only issue was that she didn’t want to go home either. 
Without thinking about it too much, Regina ended up putting her car in park in the same spot that she dropped you off that weekend.
She sighed and stretched her neck from one side to the other. She was sore from physical therapy earlier. 
After sitting there for twenty minutes cycling through radio stations all playing the same top forty songs, she realized that she didn’t know what she was doing there. She didn’t know what she would say to you if she saw you. She didn’t want to talk to you
 really talk to you
 until she had it all figured out.
Regina turned her car back on, pulled back onto the paved road and went home.
Wednesday: the next morning went like any other, with the exception of trudging to school in the pouring rain. 
The night prior, you ate poorly heated-up chili out of a paper bowl and wrote a note for Regina. It culminated to just a few sentences, but you chewed on the end of your pen like it was the most important essay you’d ever written. 
You hoped that it would make some kind of difference. 
You sped through the halls to get to chemistry a few minutes early and you placed the paper note on her seat with the can of Mountain Dew on top of it. 
You were seated by the time Regina came into the classroom. 
She went straight to her desk and set her tote down on the surface then picked up the Mountain Dew and looked over at you, her eyebrow raised. 
You gave her a nervous smile and mouthed “read the note.” 
She rolled her eyes but did as she was told, picking up the paper and then sitting down. 
Regina read: 
“I noticed smuggled Mountain Dews in your bedroom minifridge last time I was there, I assume you don’t usually get to indulge
 peace offering? 
I’m sorry. I haven’t handled this right. Can we talk after class, please?” 
Regina tapped her nails on the side of the can and then glanced back over to you with a gentle smile. She nodded and mouthed back, “thank you.” 
Your knee bounced anxiously throughout the entire chem lecture. Once dismissed, you filed out of the classroom and found Regina waiting for you across the hall. 
“You’re fueling a bad habit, you know.” The blonde quipped. 
You smiled and nodded, but had a hard time meeting her eyes. You looked at the floor instead. 
“Hey,” Regina spoke softly, “I’m not going to bite.” 
You finally looked up at her, “I said things to you that I regret, I shouldn’t-“ 
“Are you seriously apologizing to me right now? I should be the one apologizing.” 
“You? Why?” 
Regina scoffed, “for everything that I did. For freaking out. For dragging you out of my house. And
 for this
” 
You just stood there and gave her a confused expression. 
Regina sighed and looked down at her hands as she whispered, “I’m sorry
 I don’t think I can do this
 I don’t
 I don’t want to hurt you anymore than I already have
” 
“Regina
” you instinctively stepped forward and reached for her hand but she pulled away from it. 
The blonde looked around the hall and saw curious eyes starting to fall on the both of you. 
You watched her hands begin to tremble before she clasped them together.  
“I can’t do this
 please
 please try to understand
” 
You looked around the hall, too. You saw the eyes of your classmates. Those scrutinizing eyes that had pegged you and Regina each as two completely different things before your ages even reached double digits. Eyes that belonged to people who decided that Regina would always be one way, and you would always be another. 
You took a deep breath in and looked at the blonde again, “I
 I understand, Regina.” 
The blonde swallowed a pained sound in her throat and almost reached for you. Almost. She managed to choke out, “what can I do?” She was shaking and her eyes were watering. It broke you. 
You started to cry openly, letting the tears fall freely, and you shrugged, “I dunno, Gina
 I just
 I hope you take care of yourself, ‘kay?” You started to turn to walk away. You didn’t want Regina, or the entire school, to see you cry. You didn’t want to be in this for any longer. You didn’t want Regina George to have any more of a hold on you than she already did. 
“Wait!” 
You heard the blonde call out after you but you were already pushing the door to the exterior open. 
“Wait!” She called out again but the rain was drowning everything besides your own heartbeat out now. 
You didn’t stop until a hand closed around your wrist and halted you. 
Regina. She was there. Standing out in the rain with you. She grasped your wrist while rain drenched her perfect hair and began to melt her perfect makeup and wet her perfect clothes. 
Your classmates were pressed up against glass windows, watching like vultures while Regina George chased someone outside. 
You just stared at her. 
Regina sobbed and then laughed hysterically and shook her head, “I’ve been such a fucking idiot!” 
You continued to stare. You didn’t know what else to do with Regina holding your wrist and apparently losing it. 
She shook her head again, “you can’t just walk away
 you can’t let me ruin this because you think it’s the noble thing to do
 you should
 you should be selfish
” 
“What are you saying?” 
Regina stepped a hair closer to you and lifted her free hand up, gently cradling your cheek in her palm, “I almost threw away the only person who’s actually given a shit about me
 because I was scared
 and you would have let it happen because you thought it’s what I wanted
 because you’re too sweet for your own good
 and because
 I’m a liar
 and I have spent
 so long
 caring about what other people think of me
 I’m exhausted
 I’m exhausted and I don’t care anymore
 the only thing I want is to kiss you
 please
 please let me kiss you
” 
You slowly pulled your wrist out of her grasp, but not to pull away from her. You grabbed Regina George’s face in your hands and pulled her in and pressed your lips to hers. 
More importantly, Regina George wrapped her arms around you and kissed you back.
306 notes · View notes
fantastic-nonsense · 9 months ago
Text
Tumblr media Tumblr media
Before she leaves, I ask the Batgirl how she does it—keeps herself from falling to the influence of the reality engine. It is my way of remembering him...a single-minded pursuit of vengeance, she answers. Did you get it from him?, I ask. I had it before him, she says. -Detective Comics #1082
I need Ram V on a Cass solo after he finishes his Tec run because he really does just get it
296 notes · View notes
literaryvein-reblogs · 2 months ago
Text
Some Worldbuilding Vocabulary
Tumblr media
Abeyance:  When the audience temporarily suspends their questions about made-up words or worldbuilding details with the implicit understanding that they will be answered later in the story.
Absorption:  The two-way street wherein the audience is immersed in the created world and is picking up the author’s metaphoric building blocks to recreate the concept in their head.
Acculturation:  When an adult assimilates into another culture.
Additive:  When something has been added to a secondary world, usually in the form of magic or fantasy species.
Affinity:  A kinship pattern wherein the familial bond is based upon marriage.
Aggregate Inconsistencies:  When audiences pick up internal inconsistencies not within the same story but from multiple sources within the shared universe.
Anachronism:  Details that do not conform to their time period or culture.
Analogue Culture: Real-life cultures that the creator emulates in their work and then applies their fantasy conceits to.
Ancestor Worship:  The belief that deceased ancestors still exist, are still a part of the family, and can intervene within the living world on their descendants’ behalf.
Animism:  The belief that all objects, creatures, and places are imbued with a spiritual essence.
Apex Predator:  The predator at the top of a food web that no other creature naturally feeds upon. Two apex predators cannot exist in the same niche.
Apologetics:  In worldbuilding, the attempt to explain inconsistencies in terms of existing canon.
Appropriated Culture:  Using a culture as a whole that the creator is not a member of. Different from an analogue culture in that the analogue is changed by the creator and used respectfully.
Artifacts:  In worldbuilding, the observable ways a culture behaves due to their cultural worldview. This can include politics, economics, religion, education, arts, humanities, and linguistics, along with many other cultural norms.
Ascendant:  In worldbuilding, a world that the magic is increasing in power and influence.
Assimilation:  When an individual rejects their original culture and adopts the cultural norms and beliefs of the dominant culture.
Author Authority:  When an author demonstrates expert-level knowledge in a field to their audience.
Author Worldview:  What Mark J. P. Wolf calls “not only the ideas and ideologies of the world’s inhabitants, but also those which the author is expressing through the world’s structure of events.”
Autocracy:  A government in which supreme power concentrates in the hands of one individual or polity.
Avatar:  The embodiment of a deity in another form, usually humanoid.
B-C
Bible:  In the field of television writing, a series guidebook that usually includes the pitch, character descriptions, a synopsis, as well as worldbuilding details.
Biome:  The vegetation and animals that exists within a region. Terrestrial biomes include: forest (tropical, temperate, or boreal), grassland, desert, and tundra.
Black Box:  In information processing, when a system is viewed in terms of its inputs and outputs without any understanding as to its internal workings.
Bottom-Up:  In design, where the granular, base elements of the system are created first, then grouping them together into larger constructs over and over until a pattern forms. Also known as “pantsing” in writing and worldbuilding because the creator is building by the seat of their pants.
Callback:  From standup comedy where the punchline in a joke used earlier in the set is alluded to again, eliciting another laugh from the reframing of what was already familiar.
Canon:  The core doctrine for the world when conflicting information arises. Usually what the original creator made takes canonical precedence over subsequent additions. 
Capitalism:  The economic system wherein individuals own the means of production.
Chekhov's Gun:  Often understood to mean that something must be introduced previously if it will have significance later in a narrative, but meant by the playwright that nothing should be included in the story that is not completely necessary. 
Climate:  The temperature and rainfall in regions over approximately 30 years. Classified as tropical (high temperature and high precipitation), dry (high temperature and low precipitation), temperate (mid temperature and mid precipitation), continental (in the center of large continents with warm summers and cold winters), and polar (low temperatures and low precipitation).
Commercial Fiction:  The style of fiction that includes all genre fiction, the aim of which is entertainment. Often fast-paced and plot-driven.
Compelling:  One of the four Cs of worldbuilding, which deals with how well the core concept and subsequent details maintain audience interest.
Complete:  One of the four Cs of worldbuilding, which deals with the sense that the world is lived in, has a sense of history, and continues on even when the story ends.
Complexity Creep:  When material gradually grows in complexity over its lifetime, raising the bar of entry for new people experiencing the material for the first time.
Conceits:  Where a story deviates from reality. Usually the focus of the fiction by being what the author intends on exploring in their works.
Conlanguage:  A constructed language created specifically for a story world.
Consanguinity:  A kinship pattern wherein the familial bond is based upon a shared genetic lineage.
Consistent:  One of the four Cs of worldbuilding, which deals with how well the material maintains its own internal logic as established by the fantasy conceits.
Constructed World:  A fictional world that does not exist but was created by someone.
Continuity:  A gestalt term for perception where the mind fills in obvious blanks to make a unified whole.
Convergent Evolution:  When two or more species develop analogous features to deal with their environment.
Co-Residency:  A kinship pattern wherein the familial bond is based upon shared space.
Cosmology:  The study of mapping the universe and our place in it.
Cost:  In worldbuilding, when a character must risk or sacrifice something for magic to take effect.
Creative:  One of the four Cs of worldbuilding, which deals with how and to what extent the constructed world deviates from the real world.
Credibility Threshold:  Where worldbuilding details must only appear plausible to a general audience rather than demonstrating expert-level knowledge.
Cultural Identity:  An individual’s self-concept as distinct from others based upon nationality, ethnicity, social class, generation, and locality.
Cultural Universals:  Traits, patterns, and institutions prevalent throughout humankind.
Customs:  Informal rules of behavior that people take part in without thinking about it.
D-F
Deity:  The most powerful of metaphysical entities, deities often exist in pantheons, have thematic powers based upon their roles, and few weaknesses or limitations.
Descendent:  In terms of magic, the idea that the most powerful magics are from ages past and that magic is on the decline in terms of power and influence.
Despotism:  An economic system wherein an individual or institution controls the laws and resources of an area.
Deus Ex Machina:  A plot device in which an unexpected power, event, or deity intervenes to save a hopeless situation. 
Differentiation:  When one culture forms part of their identity by contrasting themselves with another nearby culture.
Divergent:  When the creator alters something in the development of the world but it remains very similar to the real world in every detail but this fantasy conceit. For instance, a world that resembles our own but made up of anthropomorphic animals instead of humans.
Divine:  The belief that something is of, from, or like a god.
Democracy:  A government in which the people elect a governing body in some fashion.
Early Adoption:  When an inventor or culture creates a technology long before their analogue culture did in the real world.
Easter Egg:  A hidden message, image, or feature that is meant to be hunted for within the material.
Economics:  The study of production, distribution, and consumption of goods and services.
Education:  A form of socialization in which we teach the youth what they need to know to become functioning members of society.
Effective Worldbuilding:  When (a) the immersive state is never disrupted for the audience, or when (b) the immersive state is disrupted with a positive result.
Element X:  N. K. Jemisin’s concept of when fantasy elements diverge from the real world. Similar to fantasy conceits.
Emic:  An account of a cultural idea, concept, behavior, or belief documented as if from within the culture.
Empires:  Multinational states with political hegemony over other ethnicities, cultures, or nations.
Encyclopedic Impulse:  The consumer’s desire to know everything about the world or the author’s desire to expound upon all the worldbuilding details.
Ephemera:  Transitionary materials that are not meant to exist for long term, such as advertisements, diary entries, letters, posters, and the like.
Ethnicity:  A group that identifies with each other based on presumed similarities such as a shared language, ancestry, history, society, or social treatment within an area. Ethnicities are not dependent upon, but are often associated with, certain taxonomic traits or physiological similarities within those groups.
Etic:  When cultural ideas, concepts, behaviors, or beliefs are documented from outside the cultural milieu as a passive observer with an eye for similarities between all cultures
Exsecting:  When the creator removes something that exists in the real world from the created world.
Extrapolation:  In worldbuilding, the belief that any fantasy conceit should be followed to its natural conclusion.
Face Validity:  When worldbuilding detail appears believable upon immediate examination. See Credibility Threshold.
Fan Service:  Material included in a story that serves no narrative purpose other than to please fans.
Fantasy Conceit:  What the creator intends to explore in the world, it is where the constructed world deviates from the real world, usually in the form of geography, biology, physics, metaphysics, technology, or culture.
Fantasy Function:  When analogue cultures are filtered through fantasy conceits to populate the created world with its output details.
Fetishes:  Items imbued with cultural significance and power.
First Principles:  Core belief and value systems within a culture that are often unconscious until confronted.
Flavor Text:  Texts within stories, video games, role-playing games, and action figures that add depth by providing a sense of history but do not alter the game mechanics or story in a substantial way.
Feudalism:  An economic system wherein there is a division between the lords that protect the vassals that work the land in exchange for protection.
Four Cs of Worldbuilding:  See Creative, Complete, Consistent, and Compelling.
G-L
Gender:  A social construct of how cultures differentiate the sexes.
Generalist:  When every individual in a society has the same basic job, which is providing their daily caloric intake. A staple of hunter and gatherers and in contrast to specialists.
Generation:  A social cohort group based around the period in which children grow up, become adults, and bear children of their own. Because of this shared timeframe and significant events in their lives, generations often share a similar worldview within the general culture.
Genre Expectation:  The qualities audiences expect of their genres to be considered successful, i.e. is the thriller thrilling or the romance romantic. For fantasy and science fiction, the genre expectation is worldbuilding.
Goldilocks Zone:  The habitable zone around a star where the temperature is right for water to exist in liquid form. 
Group:  Two or more individuals who share a collective sense of unity via interacting with each other because of shared similar characteristics.
Habitat:  The ecosystem or ecological community creatures exist in.
Handwave:  A writing term for explaining crucial events dismissively with minimal details.
Handwavium:  As opposed to the handwave, when everything else in the imagined world fits logically together with the exception of the fantasy conceit, which the audience must then accept to continue on with the story.
Hard Deduction:  When there is no narrator and no character bringing the worldbuilding details to the audience’s attention, who must then piece together the world rules based upon the provided details alone.
Hard Impart:  When information is imparted to the audience through narrative text, usually through the narrator or the internal thoughts of characters.
Hero Props:  Items that are necessary for a scene to take place, making them integral to the story.
Heroic Theory of Invention:  When inventors and discoverers of scientific developments are treated as solitary geniuses rather than products of good luck or a part of a team.
High-Concept:  A term from the film industry meaning an idea needs lots of background details, usually compiled from the worldbuilding, to be explained for the core concept to be compelling.
Hybrid:  (a) In biology, a living thing bred together from two different species, which is not able to produce its own viable offspring. (b) A method the author can employ to get details across to the audience in which it appears they are using a hard or soft impart, but the audience deduces are not correct, which then casts provided information into doubt and adds new nuance.
Iceberg Theory:  The theory proffered by Hemingway that so long as the author is aware of the underlying ideas, they can cut away anything from the story and it will still make sense. Usually interpreted to mean one only needs to reveal 10% of worldbuilding details or backstory.
Illusion of Completeness:  The sense that the world is complete and that all questions can be answered within it rather than the creator explicitly spelling out all the details.
Immersion:  The altered state in which the audience feels they are physically present in a non-physical world.
Ineffective Worldbuilding:  When worldbuilding details become obvious to the consumer, thus breaking the sense of immersion and reminding them of the real world. This can be caused by internal inconsistencies or from reality incursions.
Info Dump:  A sudden overwhelming quantity of backstory or background information supplied in a short timeframe.
Info Dump Equity:  The idea that an author should not reveal worldbuilding information until the audience craves it, thus being able to deliver an info dump without anyone complaining.
In-Group:  The other people an individual identifies with. While they may not share the exact worldview, they share the same first principles in understanding the world around them.
Innovation:  The drive for change, usually technological, but also socially.
Inside-Out:  How audiences process worldbuilding details, in that they pertain to the immediate understanding of the scene, which are then pieced together into an understanding of the world.
Inspired Worldbuilding:  The top form of worldbuilding, which invites additional audience interaction via their imagination after the story has concluded.
Institutions:  Stable organizations of individuals formed for a shared purpose, usually by performing specific, reoccurring patterns of behavior.
Integration:  When an individual adopts the cultural norms and beliefs of the dominant culture while still retaining their original culture.
Interconnection:  When the threads of worldbuilding are tied together cohesively. Part of Sanderson’s third law of magic systems.
Interquel:  Stories set in an existing world but that do not connect with the original story.
Intraquel:  Stories set in an existing world that fill in gaps in the existing story.
Kinship:  How social relationships organize into groups, roles, and families. Usually consisting of consanguinity, affinity, or co-residency.
Limitations:  Checks put upon magical powers, usually in the form of weaknesses and costs. Sanderson maintains in his second law that limitations are more dramatically important than powers.
Linguistics:  The study of languages.
Literary Fiction:  The style of fiction that aims for awards, considers itself art, focuses on the prose, and is usually slowly paced.
Locality:  The small-scale community in which the individuals in a group grew up, usually comprising of a town, neighborhood, or block, which differentiates them from others in the surrounding area.
M-O
Macroworldbuilding:  The first of the stages N. K. Jemisin breaks her worldbuilding process into, which consists of planet, continents, climate, and ecology.
Magic:  Change wrought through unnatural means.
Magic Point Systems:  Magic systems where the casters have a set amount of energy, usually referred to as mana, to spend on their effects.
Magical Thinking:  The belief people can affect change the world around them through thoughts and behaviors.
Mana:  A frequent generalized term for the finite resource magic users spend on their magical effects.
Marginalization:  When an individual rejects both their original culture and the dominant culture.
Mary Sue/ Marty Sue:  Originally a created character for fanfic who has no flaws and is inserted into interactions with the canonical characters. Now an insult leveled at characters consumers don’t like, usually claiming they are overly capable and without flaws.
Masquerade:  A term taking from the World of Darkness RPG wherein the existence of magic is hidden from the general populous.
Metaphysics:  In worldbuilding, dealing with deities, spirits, cosmology, and the afterlife. In essence, creatures and locations that do not abide by understandings of biology or physics.
Microworldbuilding:  The second of the stages N. K. Jemisin breaks her worldbuilding process into, which consists of species, morphology, raciation, acculturation, power, and role.
Monotheism:  The belief in a single deity only.
Mystery Box:  The theory proffered by JJ Abrams that mystery drives audience interest, which will keep them invested in a story so long as they are promised elucidation later.
Mythopeia:  Constructed mythologies, lores, and histories within created worlds.
Nationality:  How an individual relates to their state. A component of cultural identity.
Nominal Change:  A superficial change in the secondary world that contributes nothing to the worldbuilding.
Norms:  What is considered acceptable group behavior and what people should and should not do in their social surroundings.
Oligarchy:  A government in which power rests in a small group of people like the nobility, wealthy, or religious leaders.
One-Off:  An intentional inconsistency meant to highlight the aberration as separate from the established worldbuilding.
Out-Group:  Those that do not share the same collective worldview, which are often mistrusted or viewed with outright hostility.
Overlaid Worlds:  Constructed worlds with real-world locations but with the addition of fantasy elements.
P-R
Pantheon:  A categorization of collected deities based upon the culture that worships them
Pantsers:  Creators who build or write without a clear outcome in mind. See Bottom-Up.
Pidgin Language:  A grammatically simplified language used for trade that comprises vocabularies drawn from numerous languages.
Planet of Hats:  The trope of treating a species or world as monolithic and with one defining trait.
Planners:  Worldbuilders or writers who have a clear plan once they start creating. See Top-Down.
Politics:  The decision-making process within groups and individuals involving power structures.
Polytheism:  The belief of multiple gods, usually inhabiting a pantheon.
Porcelain Argument:  In worldbuilding, the belief that technology stagnates at the level at which magic or a fantasy conceit is introduced.
Portal Fantasy:  A subgenre in which the characters from the real world travel to a secondary world.
Prequel:  Stories set in an existing world that precede the original story. They do not need to connect to the original story but often do.
Primary Sexual Characteristics:  The sex organs used in reproduction.
Primary World:  The real world in which we all reside and draw our experience from.
Prime Mover:  A conceit that cannot be removed without the story world falling apart.
Profane:  Something that is religiously blasphemous or obscene.
Prologue:  An opening sequence in a narrative that establishes background details to create context, clarification, and miscellaneous information for the audience
Promise of the Premise:  The term coined by Blake Snyder for the point in the story when the setup is complete and it examines its core conceits. An author breaks the promise of the premise when the story is not about the promised core concepts.
Pull Factors:  Factors that draw immigrants to an area.
Purple Prose:  Descriptions that becomes overly ornate and extravagant, to the point they break the sense of immersion by drawing attention to themselves.
Push Factors:  Factors that drive immigrants out of an area.
Race:  (a) In biology, a grouping of populations below the level of subspecies, and is rather imprecise in distinguishing the differences between them. (b) In the fantasy genre, usually understood to mean “species.”
Racial Attributes:  The assumption that any one fantasy race shares not only certain abilities like flight or the capacity to speak with animals, but certain demeanors, temperaments, and biases.
Reality Incursions:  When the outside world interjects itself into the created fantasy experience to remind the consumer that this is indeed a made-up world. They usually occur when the consumer has expert knowledge in a field that is not depicted correctly in the narrative.
Reciprocity:  When people respond to actions with similar actions. This can be positive, as in the exchanging of gifts, or negative, as with punitive eye-for-an-eye punishments for crimes.
Relativism:  The belief there is no real objective universal truth and that we base all understanding upon perception and consideration.
Religion:  The cultural system of behaviors, morals, ethics, and worldview in which humans deal with supernatural, metaphysical, and spiritual conceptions.
Retcon:  Short for “retroactive continuity,” the term comes from comic books when previous canon or facts are ignored or contradicted so as to assimilate new stories or understandings in current storylines.
Reverberations and Repercussions:  The understanding that any change within a world creates many expected and unexpected changes to the whole.
Rituals:  Formal customs often involving gestures, words, and objects performed in a traditional sequence.
Rule of Cool:  The understanding that the audience’s willing suspension of disbelief for a given element is directly proportional to its level of “coolness.”
Rule of Law:  The idea that laws extend to the lawmakers as well as the general populous.
Rule of Three:  In worldbuilding, the concept coined by Randy Ellefson in which an author should alter at least three components of a trope to make it their own.
S
Saturation:  Mark J. P. Wolf’s term for when there are simply too many details for the audience to fully absorb, which he maintains makes the world stronger since it invites the audience to reexperience the material again and again to glean something new each time.
Scarcity:  When people put higher value on rare things and assign lesser value to things in abundance.
Secondary Sexual Characteristics:  The distinguishing traits that distinguish the sexes, such as human males’ facial hair or females’ breasts.
Secondary World:  A created world that does not exist.
Selection:  In biology, the preferential survival and reproduction or elimination of individuals with certain traits. Can be either artificial, natural, positive, or negative.
Separation:  When an individual rejects the dominant culture in favor of preserving their original culture, which often leads to minority enclaves within the dominant culture
Sequel:  Stories set in an existing world that follow the original story. They do not need to connect to the original story but often do.
Set Piece:  An iconic scene that exemplifies the story even though it might not actually be necessary to the story itself.
Shamanism:  The belief that specific individuals have access to and influence over the spiritual realm, usually derived by ritual and entering altered states.
Show Don't Tell:  The understanding that the audience prefers to experience the worldbuilding details and storytelling events in action rather than having them explained.
Smeerp:  Unnecessarily renaming something to make it seem exotic. Derived from James Blish’s sarcastic use of the term when describing rabbits.
Smeerp Hole:  When one seemingly minor change contributes to a whole slew of other changes on the author’s part that add little to the audience experience as a whole.
Social Class:  The hierarchal social stratification of groups, usually manifesting as upper, middle, and lower classes.
Socialism:  The economic system in which the workers or government own and manage the means of production.
Socialization:  The process in which a group passes on the worldviews, norms, and customs to their children.
Soft Deduction:  When a character with knowledge of the worldbuilding takes action based upon specific information to get the worldbuilding rules across to the audience.
Soft Impart:  Information presented to the audience not through narrative text but through a trustworthy side character or source. Can often come about from an overheard conversation or explanation from another character.
Specialization:  The divisions of labor and creation of occupations when the population does not individually have to account for their daily caloric intake. As opposed to generalist.
Species:  A group of living creatures capable of exchanging genetic material and producing viable offspring.
Speculative Fiction:  An umbrella term for fiction that inject elements into the story that do not exist in the real world. Fantasy, science fiction, horror, historical fiction, alternative history, and dystopian and utopian fiction are just a few genres that qualify as speculative fiction.
Spotlighted/Lampshaded:  A potentially troublesome concept or idea that is intentionally brought to the audience’s attention before it becomes problematic to highlight that it is intended as a fantasy conceit rather than an accidental anachronism.
Stasis:  The drive to maintain the current order, be it social, political, or technological.
States:  Organized governments overseeing a specific territory that can interact with other states.
Streamlining:  Part of Sanderson’s third law of magic in which worldbuilding details should be accounted for by already existing fantasy conceits instead of creating whole new conceits.
Suspension of Disbelief:  When an audience makes a choice to suspend their critical faculties to allow for a patently unreal concept to be considered logical for the sake of entertainment.
T-W
Taming:  When an animal has been taught to tolerate human presence. As opposed to domestication.
Technobabble:  When a character spouts a number of details to establish their expert credentials in the field. Technobabble is not meant to be understood by either the audience or the other characters, only to establish the character’s authority on the subject.
Terra De Facto:  The implicit understanding that anything that is not accounted for by a fantasy conceit must therefore abide by the rules of the primary world.
Terrain:  The vertical and horizontal proportions of land masses, which includes how high it is above sea level and at what slope.
Theocracy:  A government where the religious leaders and practices control the laws in addition to the religious norms and rituals.
Toehold Details:  Descriptors that specifically trigger the assumption of an analogue culture and time period, and therefore help the audience to mentally populate the scene.
Top-Down:  In design, when the underlying idea or system is formed on a grand scale, then with all subsequent subsystems being added and refined until everything is mapped out. Also referred to as “planner” or “engineer” when it comes to writing or worldbuilding. 
Totems:  Imbued emblems representing a group of people tied to a specific spirit.
Transmedial:  When a story or world exists in multiple mediums.  
Tropes:  Reoccurring motifs, images, plots, and characterization that exist within a genre.
Unchanged:  When the creator does not use a particular fantasy conceit and leaves their created world the same as the real world in regards to this fantasy conceit. See Terra De Facto.
Unobtanium:  In engineering, the term used for materials or technologies that do not yet exist but will one day solve current problems. Frequently used in science fiction worldbuilding.
Upmarket Fiction:  The style of fiction that aims for creating discussion. It often blends literary and commercial fiction, deals with universal themes, has accessible language, and is character-driven.
Weakness:  Limiting factors that diminish the power or the person using it. Part of Sanderson’s second law of magic.
Worldbuilding Capital:  Time and mental energy sunk into a world, which is why authors frequently reuse the existing world instead of forming a new one for subsequent stories.
Worldbuilding Kudzu:  When too many worldbuilding choke out the pertinent information by sheer volume, thus disrupting immersion.
Worldview:   How a society or individual orients their knowledge and point of view towards the world. This includes philosophy, fundamentals, existential postulates, values and ethics, ideology, and attitude. It encompasses the concept of why the world works the way it does and the “correct” way to act within it.
Worship:  The act of religious devotion towards a deity or ideal.
Source ⚜ More: Word Lists
150 notes · View notes
thoughtkick · 5 months ago
Quote
Sometimes we have to travel to unknown places to find things we didn’t know we’d lost, and to repair parts of us we didn’t know were broken.
Holly Renee Miller
342 notes · View notes