#refer code
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canisalbus · 2 months ago
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✦ Fashionably late ✦
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insertdisc5 · 1 year ago
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🎮 HEY I WANNA MAKE A GAME! 🎮
Yeah I getcha. I was once like you. Pure and naive. Great news. I AM STILL PURE AND NAIVE, GAME DEV IS FUN! But where to start?
To start, here are a couple of entry level softwares you can use! source: I just made a game called In Stars and Time and people are asking me how to start making vidy gaems. Now, without further ado:
SOFTWARES AND ENGINES FOR PEOPLE WHO DON'T KNOW HOW TO CODE!!!
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Ren'py (and also a link to it if you click here do it): THE visual novel software. Comic artists, look no further ✨Pros: It's free! It's simple! It has great documentation! It has a bunch of plugins and UI stuff and assets for you to buy! It can be used even if you have LITERALLY no programming experience! (You'll just need to read the doc a bunch) You can also port your game to a BUNCH of consoles! ✨Cons: None really <3 Some games to look at: Doki Doki Literature Club, Bad End Theater, Butterfly Soup
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Twine: Great for text-based games! GREAT FOR WRITERS WHO DONT WANNA DRAW!!!!!!!!! (but you can draw if you want) ✨Pros: It's free! It's simple! It's versatile! It has great documentation! It can be used even if you have LITERALLY no programming experience! (You'll just need to read the doc a bunch) ✨Cons: You can add pictures, but it's a pain. Some games to look at: The Uncle Who Works For Nintendo, Queers In love At The End of The World, Escape Velocity
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Bitsy: Little topdown games! ✨Pros: It's free! It's simple! It's (somewhat) intuitive! It has great documentation! It can be used even if you have LITERALLY no programming experience! You can make everything in it, from text to sprites to code! Those games sure are small! ✨Cons: Those games sure are small. This is to make THE simplest game. Barely any animation for your sprites, can barely fit a line of text in there. But honestly, the restrictions are refreshing! Some games to look at: honestly I haven't played that many bitsy games because i am a fake gamer. The picture above is from Under A Star Called Sun though and that looks so pretty
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RPGMaker: To make RPGs! LIKE ME!!!!! NOTE: I recommend getting the latest version if you can, but all have their pros and cons. You can get a better idea by looking at this post. ✨Pros: Literally everything you need to make an RPG. Has a tutorial inside the software itself that will teach you the basics. Pretty simple to understand, even if you have no coding experience! Also I made a post helping you out with RPGMaker right here! ✨Cons: Some stuff can be hard to figure out. Also, the latest version is expensive. Get it on sale! Some games to look at: Yume Nikki, Hylics, In Stars and Time (hehe. I made it)
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engine.lol: collage worlds! it is relatively new so I don't know much about it, but it seems fascinating. picture is from Garden! NOTE: There's a bunch of smaller engines to find out there. Just yesterday I found out there's an Idle Game Maker made by the Cookie Clicker creator. Isn't life wonderful?
✨more advice under the cut. this is Long ok✨
ENGINES I KNOW NOTHING ABOUT AND THEY SEEM HARD BUT ALSO GIVE IT A TRY I GUESS!!!! :
Unity and Unreal: I don't know anything about those! That looks hard to learn! But indie devs use them! It seems expensive! Follow your dreams though! Don't ask me how!
GameMaker: Wuh I just don't know anything about it either! I just know it's now free if your game is non-commercial (aka, you're not selling it), and Undertale was made on it! It seems good! You probably need some coding experience though!!!
Godot: Man I know even less about this one. Heard good things though!
BUNCHA RANDOM ADVICE!!!!
-Make something small first! Try making simple: a character is in a room, and exits the room. The character can look around, decide to take an item with them, can leave, and maybe the door is locked and you have to find the key. Figuring out how to code something like that, whether it is as a fully text-based game or as an RPGMaker map, should be a good start to figure out how your software of choice works!
-After that, if you have an idea, try first to make the simplest version of that idea. For my timeloop RPG, my simplest version was two rooms: first room you can walk in, second room with the King, where a cutscene automatically plays and the battle starts, you immediately die, and loop back to the first room, with the text from this point on reflecting this change. I think I also added a loop counter. This helped me figure out the most important thing: Can This Game Be Made? After that, the rest is just fun stuff. So if you want to make a dating sim, try and figure out how to add choices, and how to have affection points go up and down depending on your choices! If you want to make a platformer, figure out how to make your character move and jump and how to create a simple level! If you just want to make a kinetic visual novel with no choices, figure out how to add text, and how to add portraits! You'll be surprised at how powerful you'll feel after having figured even those simple things out.
-If you have a programming problem or just get confused, never underestimate the power of asking Google! You most likely won't be the only person asking this question, and you will learn some useful tips! If you are powerful enough, you can even… Ask people??? On forums??? Not me though.
-Yeah I know you probably want to make Your Big Idea RIGHT NOW but please. Make a smaller prototype first. You need to get that experience. Trust me.
-If you are not a womanthing of many skills like me, you might realize you need help. Maybe you need an artist, or a programmer. So! Game jams on itch.io are a great way to get to work and meet other game devs that have different strengths! Or ask around! Maybe your artist friend secretly always wanted to draw for a game. Ask! Collaborate! Have fun!!!
I hope that was useful! If it was. Maybe. You'd like to buy me a coffee. Or maybe you could check out my comics and games. Or just my new critically acclaimed game In Stars and Time. If you want. Ok bye
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rj9900 · 8 months ago
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Work of Referral Code in Refer and Earn Apps and Websites.
Referral codes are often a part of "refer and earn" programs, where existing users of a service or product can invite new users to join, and both parties receive some form of benefit. Here's how it typically works:
Generation of Referral Code: Existing users are provided with a unique referral code or link by the service or product provider. This code is unique to each user and can be shared with friends, family, or on social media platforms.
Sharing: Users share their referral codes with others, encouraging them to sign up for the service or purchase the product using the provided code or link.
Sign-Up Using Referral Code: New users sign up for the service or purchase the product using the referral code provided by the existing user.
Reward Mechanism: Once the new user signs up or completes a transaction using the referral code, both the existing user (referrer) and the new user (referee) typically receive a reward. The reward can vary depending on the program and may include discounts, credits, cashback, or other incentives.
Tracking: The system tracks the usage of the referral codes to ensure that rewards are appropriately given to both parties.
Terms and Conditions: Referral programs usually come with terms and conditions, such as a limit on the number of referrals a user can make, eligibility criteria for receiving rewards, and restrictions on misuse or fraud.
Referral programs are commonly used by businesses to acquire new customers through the networks of their existing users. They leverage the trust and influence that existing users have within their social circles to drive growth and customer acquisition.
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tipstricksbysipl · 1 year ago
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aria-greenhoodie · 3 months ago
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“Maybe it’s just inter-dimensional sickness…?”
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Click for Quality!
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rhaenyratargeryen · 2 months ago
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You turned into your worst fears And you're tossing out blame, drunk on this pain Crossing out the good years
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bunnieswithknives · 3 months ago
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Mephone takes the Operational out of Operational System.
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officialmiintee · 1 month ago
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wind breaker / the most beautiful moment in life
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skittlesking · 1 month ago
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Have a drawing I stayed up to make to express some feelings I've been having
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jedi-enthusiasm-blog · 25 days ago
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Many people have taken one look at this and inmediately leaped to the conclusion that Jedi forbid emotions. Which is, huh… interesting.
What people don't realize is that the Jedi Order are a religious organization, and as such they have their own sacred texts, such as this meditation mantra (because yeah, that's the only time it's ever mentioned, during meditation).
And the trick about this kind of texts is that they're not meant to be taken literally. You're not supposed to take it at face value, you're supposed to think about it, reflect about it, and then interpretate it. I'm sure the average "fan" hasn't actually thought about it beyond "code bad Jedi evil", nevermind that it's not actually the Jedi Code mentioned in the films.
Since it's a meditation mantra, one used to focus to make connecting with the Force easier, it makes perfect sense that this is how you should feel when using the Force.
You shouldn't be overwhelmed with emotions or passions, you shouldn't act if you don't have knowledge. This is obvious: if you can command the essence of life, then maybe you should actually be in the state of mind to do it.
However, the other lines of "no chaos but harmony" and "no death but the Force" don't fit into this. So, what do they mean?
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Here is the other version of the Code. It was seen for the first time in the Kanan comics, and is arguably more canon than the previous one.
(People have called it the Gray Jedi Code, which is hilarious in and on itself and another point in favor of the argument that the so called Gray Jedi are just canon Jedi.)
I'm sure everyone can agree that this one is good.
Feel, but find peace in your emotions. Know nothing, but figure it out. Suffer, but look past it to find serenity. Just like there is chaos, there is harmony. And just like there is death, there is the Force.
But what if I told you that both Codes are saying the same thing?
I know, I know. You probably think I'm crazy, but… what if they're saying the same things, in different ways?
To expand on the interpretation that the first one is how you should be when using the Force (and I admit with my whole chest that this is my interpretation), we can say that the Force isn't naturally things like emotion and chaos. They are only what we bring with us.
That doesn't make them any less real. They are, and they are important, but they are subjective experiences. Everyone will have different emotions, different passions, different things they are ignorant of. Even death, even as it will come for everyone, is something private and personal. I don't know what X person felt or thought when they died.
However, things like peace, harmony and the Force are universal.
Chaos (noun): "complete disorder and confusion." "the property of a complex system whose behaviour is so unpredictable as to appear random"
Dictionary definition, bear with me. "Whose behavior is so unpredictable as to appear random". It isn't random, it has patterns and reasons to happen just like everything else. We simply don't know those patterns. Ignorance, yet knowledge. Just because we don't know something doesn't mean we can't learn it. There is no ignorance, there is knowledge. Therefore there is no such thing as chaos, not really, just a pattern, an order, a harmony, we don't know yet. First definition is about human reaction, not anything about the object itself. There is no chaos, there is harmony.
Emotion, ignorance, passion, chaos, even death. They are all feelings, subjective experiences, things that, ultimately, can change as you find new understanding (well, death only happens once and is permanent but you get the point). But inner peace, knowledge (about situations, about people's reactions), serenity and harmony are all universal. They exist, and will exist long after we die, we just have to find them.
And, long as we remember people, as we understand that all lives have left a mark, big or small, we will keep those who have passed alive within our hearts.
Death, yet the Force. There is no death, there is the Force. Or, perhaps…
"(The Force)'s an energy field created by all living things" Obi-Wan Kenobi, ANH
"Luminous beings are we, not this crude matter" Yoda, ESB
"No one's ever really gone" Luke Skywalker, TLJ
Death, yet the essence of living beings. There is no death, there is life.
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chiliger · 2 years ago
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Rex to Fives: You’re a grown man and an ARC. Get your own water.
Rex to Tup and Dogma (the youngest of Torrent): Vod’ikaade sometimes need extra help.
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leafcreature · 1 month ago
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Reverence
Finally I made a Wolfwood for this Vash!!
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thewiglesswonder · 9 months ago
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Boogie woogie woogie—
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starrodent · 9 months ago
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@jonmartinweek day 8: martin’s poetry
nosey little shit. also that tiny succulent in the background is my pride and joy and i’m annoyed at myself that i only showed it in one panel
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idontmindifuforgetme · 3 months ago
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sorry if this is a weird question, but i was wondering if you knew respectful words in arabic when talking to older women? ive been talking with Palestinian women in Gaza, and it always feels wrong or rude to call them by first name esp since im young. maybe its just the east asian in me but was curious if theres any cultural respect norm that i should know here since its hard to find online
OHH this is tough bc the Iraqi in me grew up referring to older women by “khala” or “ama” which is literally just the Arabic word for aunt …….. and most times it goes well but sometimes women take offense to it bc they’re like I’m NOT that old lmao I love Arab women
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aria-greenhoodie · 4 months ago
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Decided to redraw that lovely Bill Cipher Circle (does it have a proper name?) to act as a cover image for my Bill Cipher playlist…
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+ sticker-friendly colored version! ↓
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Click for Quality!
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