#pyro gang
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pyrofromtf2real · 7 months ago
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The gang's all here!
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pantspissedinreverse · 4 months ago
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meet the jean
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sashimew-the-cat · 3 months ago
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Tftober Days 7,8 and 9: offense, defense and support! Yes this does mean that I just drew all of them and used it as an excuse (Click for better quality)
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pyrobuyo · 1 year ago
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my personal fav boss fight
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rainbyte · 6 months ago
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RAAAAAAAAA
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trasho-pando2011 · 19 days ago
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My grandma gave me a snowglobe/music box thing today and when I was listening to it I was looking at that one panel from the last comic so I thought I'd make this (also ignore my figure falling over in the background)
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redkehlchen · 1 year ago
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I can‘t believe I made this to motivate myself to actually work on an animatic… and now it‘s been over a year… 🫠
youtube
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tangytangy · 1 month ago
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the pyro. please.
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can you tell they’re my favourite? (to draw…. 2nd place to play will have to do babygirl)
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artoatsblog · 6 months ago
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Characters who can be both for non monster fans and monster fans, not in the humanoid monster girl way, but because you can't tell whether they're a monster or a human, They look just human enough that you can't call them a monster, but them being a monster is never off the table.
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sillies4u · 5 months ago
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Randomized alter pack please ? We want to try out something new :3
Hello! I’m making you an album based one erm yea !! :3
And I’m gonna do fandom by waterparks cuz yea :3 also the names r v random but they were fun 2 come up with :p and ash threw a lot of these at me cuz I’m not 2 good at this
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𝛏 ⎯ name(s): Finley, Apollo, Arctic, Lucid, Sam, Otto
𝛏 ⎯ age: 20 - 23 (age slider)
𝛏 ⎯ gender(s): hypneira, masc
𝛏 ⎯ orientation(s): T4T, gay or lesboy
𝛏 ⎯ transids: Transdissociation, transsmoker
𝛏 ⎯ cisids: cisBPD
𝛏 ⎯ paras: 👻 , ⚰️
𝛏 ⎯ role(s): verbal protecter
𝛏 ⎯ source: songtive
𝛏 ⎯ species: human
𝛏 ⎯ pronouns: they/hx/dream/haunt/ghost/sun
𝛏 ⎯ appearance:
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hacksawboy · 1 month ago
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aaaaaaaaaaaaaaaaaaa (the name of the song im listening to rn)(yes really)(its a vocaloid song)
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pyrofromtf2real · 8 months ago
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Shelly and her gang just chilling.
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snowed-leopard · 8 months ago
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I dont’t know if y’all are down for 1600 words of only slightly jargon filled and incredibly niche headcanons, but here we go?
The mercs go sailing! (And also boating / paddling in general. They deserve the options.)
(There’s a small glossary of terms, and reference photos of the boats I’m thinking about and mentioning at the end for your convenience. Please note I’m a pretty amateur sailor and I’ve prolly explained or typed something wrong) ((yes it got nerdy enough I felt a glossary was warranted, I’m sorry))
scout: Oh dear god this man is gonna be a mess until he gets it but when he does he goes ZOOMIN. put him in a sunfish or a racing boat, like a catamaran. first time he's on a steep heel he screams like a baby but when he realizes it means more speed he's totally down, hook him into that cat's trampoline straps and eat his sea spray, bitch. (He does not care that they are on a freshwater lake, it’s sea spray in his heart) he's a chronic capsizer in a sunfish though because he keeps overcorrecting when trying to catch all the wind he can. He is banned from the motorboats for reckless behavior and roughhousing enough to nearly send poor pyro and demo overboard. Gets sent up the mast on one of the bigger boats to fix a light on the top of the mast and nearly shits his pants despite being very assuredly safe.
heavy: he honestly would probably run the motor boats the most, but if there had been a chance for one of the really large sailing vessel (40-70ft) where he actually has room to move, he would be down. hes mostly just reading and fishing out beached or turtled mercs. occasionally drafted into helping scout unflip bc heavy actually weighs enough to leverage the daggerboard right, unlike scout, because he keeps filling his sail with water and making more effort to right the boat. He’d be a saint if he could work the 30 footers when they’re pulling the halyards to turn because he’d be able to pull those so well, is weary of the boom from his height
demo: he's chilling on a flat bottomed fishing boat napping and fishing for most of the day, but he periodically goes out in a canoe with sniper to catch some fish separate from the motor boat, and also mess around. his balance is just messed up enough that later in the day he can't really do any of the 20 foot boats and definitely not a sunfish, but if you catch him earlier in the day he'd probably manage a nice trip in a 20 footer. He gets a little rowdy on the big 30 foot and tries to swing around on the side stays while horsing around with scout and as the boat jerks, he totally falls. it was inevitable one of the men would do he just ended up the unlucky bastard to be the center of the man overboard drill
Engie: splits his time fishing on the motorboat and messing around with all the boats, he does a little of everything, he most of all likes the 20-30 footers because he can calculate out all the rope tensions and physical at play in the down moments between turns without having to worry too much. He does enjoy the quiet of being alone in the sunfish tho, the rest of the boys joke he just likes it because they’re the same size as him (small).

 thinks about how much speed he’d need to run them over with in said sunfish to make them quit. Barely refrains. He is incredibly interested in tinkering with the motors on all of the sailboats and motorboats to see how he could improve their efficiency. Refrains on basis of not wanting to kill them and wreck the boat
sniper: snipes is mostly kayaking around away from everyone's chaos to do some fishing and birdwatching, probably hops on the 20 footer with demo for chill times, hates the sunfish because he kept getting hit by the boom because he was too tall to bend under it when turning and couldn’t rig it higher up and medic got tired of coming back in and taking care of the head wounds. He is having a grand time when scout’s not harassing him in the sunfish. But he does get very accurate at using his paddle to splash scout. Comes in with the biggest haul of fish, crabs, prawns, and inexplicably, 3 turtles, a duck, and a righteously confused snapping turtle for everyone to grill up at the end of the day.
pyro: on the catamaran with scout zipping around. heard the boat had a trampoline, was sorely disappointed, but is bouncing on it anyways. does not like the sunfish because swimming in their suit isn't fun when they don’t anticipate it and they kept tipping before they got the hang of it. bizarrely good at tying the knots for the lines though, no one knows how they manage this though their gloves. got heavy to drive the motor boat really fast while they sit on the front and despite how rough it is (you slam up and down a little when you go really quick) they are hooting and hollering and having the time of their life. Nearly lost the sunhat they brought along and cried. Sniper has to dive down in the lake to retrieve it for them.
spy: this man absolutely used to competitively race, he yearns for his old racing boat back in france, gets over it by trying to teach the others the noble art of it, scout is the only one who tries and races and they get along oddly well once they get past scouts incessant ability to turtle sunfish. he's also on the 20 footer a lot because it reminds him of his old boat (he brings it up at every opportunity, very insufferable about it) he can absolutely do all of the fancy knot tricks that are a bitch and a half to master. Will rant about boat maintenance and design. Very Opinionated about what makes some boats ugly or beautiful. One of the only times he gets down and dirty is to maintain or repair the boats and their motors. He surprises engineer majorly with his knowledge.
medic: mostly likes the big 30 footer but does not mind going on the kayaks once or twice. gets a little wild with the helm (steering) commands, gets very dramatic with it. most likely to get sea sick to me, he also manages to scamper around rigging with far more grace than you would think. He is utterly enamoured with the various ways these boats can and have injured people though. He finds the interiors of the larger ones quite cozy and likes the design. The birds love following him around as he sails and stretching their wings, nestle back on him when they get tired. It gives him a fucked up pirate vibe with the chilling grin and bloody dove from sitting on snipers head on his shoulder.
soldier: oh goodness, have you ever wanted more naval trivia? because this man has all of it, correct and not. used overhand knots as stopper knots on the sails (derogatory) and gave spy a conniption because of it. he's lookout on the bigger boats because he wanted to "command the largest of their naval fleet" he has an impressive ability to know the wind and gauge its changes and how to keep the right point of sail (how your sails are set up) he's very "old eccentric sailing guy" to me. He is a beast at charting and piloting (positive) and can do dead reckoning math (slightly complex little bit of locational determination based on what’s around you at what angle and speed) with surprising ease. Excellent at doing knots, uses them wrong. (He’s doing that part intentionally to give spy grief. Whoever said solly couldn’t have a little fun?)
sunfish, little 1-2 people boat, about 14 feet long, very nimble, but flip (and luckily unflip) easily. Need lower wind speeds because itty bitty (not my personal fave to sail, but incredibly popular still, they’re not bad I just prefer larger less flippy boats)
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catamaran: two hulled boat, used a lot for racing, has a web like a trampoline stretched between them, with straps sewn on so you can slide your feet under to not fall, or clip yourself right onto one of the side stays. 1-3 people ish (incredibly fun to sail, seem like they’re slow until they grab the wind right then you’re gone. I know a dude with a hilarious custom sail for his)
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20 footer: general term im using for all the medium sized 2-6 person sailboats of abt this length (this specifically I’m showing here is a Chrysler buccaneer 18! IRL I’m working to repair one currently)
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30 footer: like above, but these are up to maybe 8 or more people, minimum of 4 ish though for the sake of control in my very non expert opinion (what I’m specifically showing here is a tartan 30, which I also routinely sail! Ours is a piece of shit with a busted internal motor so we bolted a comparatively tiny one to the back. and I lover her anyways, we call her water rat even though that is most definitely not her name)
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heel: when you’re boats at an angle in the water relative to the water, how flat or angled you are, having this is good! It means you’re catching a lot of wind and less boat in the water means less drag (you can see it in the catamaran pic)

daggerboard: a removable board in small boats like sunfish, (exists in other forms in larger boats) that points straight down and keeps the boat moving in a straight line, it pokes out the bottom and when you flip you pull down on this with all your (and your partner’s if you have one) weight to right your boat again. Do it fast or your sail will fill with water like a scoop and make it harder.

sidestay: mostly on 20 ish and up size boats, part of the system of metal cables that put tension on your mast to keep it pointed up straight, one of the things u can hold on (never hold onto rope) on a boat for stability part from handles and safety lines

boom: the metal pole running parallel to the deck of the boat at the bottom of the main sail, it's called a boom because when you turn, and it swings to the other side of the boat with the sail, and if your head is in the way well… it sounds like boom. Gives concussions even on sunfish, the power of metal tuning, and speed.

halyards: the lines you pull on the big boats when turning, have enough tension that they need winches to tighten and take in often times
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the-jade-jester27 · 6 months ago
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Pyro :D
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pyrobuyo · 1 year ago
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THE BLADE MEGAZORD IS FINALLY FINISHED
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+ live Mario n friends reaction
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supportclassstan · 5 months ago
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Shoutout to our boys in BLU!
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Nothing but respect for those in uniform!
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