#or it says something
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gxldencity · 2 days ago
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There are a lot of good points in this wonderfully written essay but I want to highlight these passages because they do speak to why Veilguard has more to it than meets the eye. I do hope as time moves on, more people are open to looking as to why some of the narrative decisions were chosen beyond whatever preconceived notion you have about corporate sanitization.
That is the more critical lens to view the way The Veilguard’s sanitation of Thedas. To an extent, I agree. We learned so much about how the enigmatic country of the Tevinter Imperium was a place built upon slavery and blood sacrifice, only for us to conveniently hang out in the common poverty-stricken areas that are affected by the corrupt politics we only hear about in sidequests and codex entries. But decisions like setting The Veilguard’s Tevinter stories in the slums of Dogtown gives the game and its writers a place to make a more definitive statement, rather than existing in the often frustrating centrism Dragon Age loved to tout for three games.
I have a lot of pain points I can shout out in the Dragon Age series, but I don’t think one has stuck in my craw the way the end of Anders rivalry relationship goes down in Dragon Age II. This is a tortured radical mage who is willing to give his life to fight for the freedom of those who have been born into a corrupt system led by the policing Templars. And yet, if you’ve followed his rivalry path, Anders will turn against the mages he, not five minutes ago, did some light terrorism trying to free. In Inquisition, this conflict of ideals and traditions comes to a head, but you’re able to essentially wipe it all under the rug as you absorb one faction or the other into your forces. So often Dragon Age treats its conflicts and worldviews as toys for the player to slam against one another, shaping the world as they see fit, and bending even the most fiercely devoted radical to your whims. And yes, there are some notable exceptions to this rule, but when it came to world-shifting moments of change, Dragon Age always seemed scared to assert that the player might be wrong. Mages and Templars, oppressed and oppressors, were the same in the eyes of the game, each worthy of the same level of scrutiny.
Before The Veilguard, I often felt Dragon Age didn’t actually believe in anything. Its characters did, but as a text, Dragon Age often felt so preoccupied with empowering the player’s decisions that it felt like Thedas would never actually get better, no matter how much you fought for it. While it may lack the same prickly dynamics and the grey morality that became synonymous with the series, The Veilguard’s doesn’t just believe that the world is full of greys and let you pick which shade you’re more comfortable with. It’s the most wholeheartedly the Dragon Age universe has declared that the world of Thedas can be better than it was before.
Dragon Age: The Veilguard Just Went From A Good RPG To One Of BioWare’s Most Important Games
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In light of BioWare scattering some of its most foundational veteran talent to the winds, Dragon Age: The Veilguard sure reads like something made by people who saw the writing on the wall. The RPG leaves off on a small cliffhanger that could launch players into a fifth game, but I’m skeptical that we’ll ever get it. The quickness with which publisher Electronic Arts gutted BioWare and masked it with talk of being more “agile” and “focused” shortly after it was revealed The Veilguard underperformed in the eyes of the power that be makes me wonder if BioWare was also unsure it would get to return to Thedas a fifth time. Looking back, I’m pretty convinced the team was working as if Rook’s adventure through the northern regions of this beloved fantasy world might be the last time anyone, BioWare or fan, stepped foot in it. But that may have only made me appreciate the game even more.
Yeah, I might be doomsaying, but there’s a lot of reasons to do so right now. The loss of talented people like lead writer Trick Weekes, who has been a staple in modern BioWare since the beginning of Mass Effect, or Mary Kirby who wrote characters like Varric, the biggest throughline through the Dragon Age series, doesn’t inspire confidence that EA understands the lifeblood of the studio it acquired in 2007. The Veilguard has been a divisive game for entirely legitimate reasons and the most bad-faith ones you can imagine on the internet in 2025, but my hope is that history will be kinder to it as time goes on. 
A Kotaku reader reach out to me after all the news broke to ask if they should still play The Veilguard after everything that happened. My answer was that now we are probably in a better position to appreciate it for what it was: a (potentially) final word.
The Veilguard feels just as much a send-off for a long-running story as it does a stepping stone for what (might) come. Its secret ending implies a new threat is lurking somewhere off in the distance but by and large, The Veilguard is about the end of an era. BioWare created an entire questline essentially writing Thedas’ history in stone, removing any ambiguity that gave life to over a decade of theory-crafting. As a long-time player, I’m glad The Veilguard solidifies the connective tissue between what sometimes felt like world of isolated cultures that lacked throughlines that made the world feel whole. But sitting your cast of weirdos down for a series of group therapy sessions unpacking the ramifications of some of the biggest lore dumps the studio has ever put to a Bluray disc isn’t the kind of narrative choice you make if you’re confident there’s still a future for the franchise. 
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Unanswered questions are the foundation of sequels, and The Veilguard has an almost anxious need to stamp those out. Perhaps BioWare learned a hard lesson by leaving Dragon Age: Inquisition on a cliffhanger and didn’t want to repeat the same restriction. But The Veilguard doesn’t just wrap up its own story, it concludes several major threads dating back to Origins and feels calculated and deliberate. If BioWare’s goal with The Veilguard was to bring almost everything to a definitive end, the thematic note it leaves this world on acts as a closing graf summing up a thesis the series hopes to convey.
Pushing away the bigotry that has followed The Veilguard like a starving rat digging through trash, one of the most common criticisms I heard directed against the game was that it lacked a certain thorny disposition that was prevalent in the first three games. Everyone in the titular party generally seems to like each other, there aren’t real ethical and philosophical conflicts between the group, and the spats that do arise are more akin to the arguments you probably get into with your best friends. It’s a new dynamic for the series. The Veilguard doesn’t feel like coworkers as The Inquisition did or the disparate group who barely tolerated each other we followed in Dragon Age II. They are a friend group who, despite coming from different backgrounds, factions, and places, are pretty much on the same page about what the world should be. They’re united by a common goal, sure, but at the core of each of their lived experiences is a desire for the world to be better.
This rose-colored view of leftism doesn’t work for everyone. At its worst, The Veilguard can be saccharine to the point of giving you a cavity, which is far from what people have come to expect from a series in which Fenris and Anders didn’t care if the other lived or died. It also bleeds into a perceived softening of the universe. Factions like the Antivan Crows have essentially become the Bat Family with no mention of the whole child slavery thing that was our first introduction to them back in Origins. The Lords of Fortune, a new pirate faction, goes to great lengths to make sure you know that they’re not like the other pirates who steal from other cultures, among other things. I joked to a friend once that The Veilguard is a game terrified of getting canceled, and as such a lot of the grit and grime has been washed off for something shiny and polished. 
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That is the more critical lens to view the way The Veilguard’s sanitation of Thedas. To an extent, I agree. We learned so much about how the enigmatic country of the Tevinter Imperium was a place built upon slavery and blood sacrifice, only for us to conveniently hang out in the common poverty-stricken areas that are affected by the corrupt politics we only hear about in sidequests and codex entries. But decisions like setting The Veilguard’s Tevinter stories in the slums of Dogtown gives the game and its writers a place to make a more definitive statement, rather than existing in the often frustrating centrism Dragon Age loved to tout for three games.
I have a lot of pain points I can shout out in the Dragon Age series, but I don’t think one has stuck in my craw the way the end of Anders rivalry relationship goes down in Dragon Age II. This is a tortured radical mage who is willing to give his life to fight for the freedom of those who have been born into a corrupt system led by the policing Templars. And yet, if you’ve followed his rivalry path, Anders will turn against the mages he, not five minutes ago, did some light terrorism trying to free. In Inquisition, this conflict of ideals and traditions comes to a head, but you’re able to essentially wipe it all under the rug as you absorb one faction or the other into your forces. So often Dragon Age treats its conflicts and worldviews as toys for the player to slam against one another, shaping the world as they see fit, and bending even the most fiercely devoted radical to your whims. And yes, there are some notable exceptions to this rule, but when it came to world-shifting moments of change, Dragon Age always seemed scared to assert that the player might be wrong. Mages and Templars, oppressed and oppressors, were the same in the eyes of the game, each worthy of the same level of scrutiny.
Before The Veilguard, I often felt Dragon Age didn’t actually believe in anything. Its characters did, but as a text, Dragon Age often felt so preoccupied with empowering the player’s decisions that it felt like Thedas would never actually get better, no matter how much you fought for it. While it may lack the same prickly dynamics and the grey morality that became synonymous with the series, The Veilguard’s doesn’t just believe that the world is full of greys and let you pick which shade you’re more comfortable with. It’s the most wholeheartedly the Dragon Age universe has declared that the world of Thedas can be better than it was before.
Essentially retconning the Antivan Crows to a family of superheroes is taking a hammer to the problem, whereas characters like Neve Gallus, a mage private eye with a duty-bound love for her city and its people, are the scalpel with which BioWare shifts its vision of how the world of Thedas can change. Taash explores their identity through the lens of Dragon Age’s longstanding Qunari culture, known for its rigidness in the face of an ever-changing world, and comes out the other end a new person, defined entirely by their own views and defying others. Harding finds out the truth behind how the dwarves were severed from magic and still remembers that she believes in the good in people. The heroes of The Veilguard have seen the corruption win out, and yet never stop believing that something greater is possible. It's not even an option in The Veilguard's eyes. The downtrodden will be protected, the oppressed will live proudly, and those who have been wronged will find new life.
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That belief is what makes The Veilguard a frustrating RPG, to some. It’s so unyielding in its belief that Thedas and everyone who inhabits it can be better that it doesn’t really entertain you complicating the narrative. Rook can come from plenty of different backgrounds, make decisions that will affect thousands of people, but they can never really be an evil bastard. If they did, it would fundamentally undermine one of the game’s most pivotal moments. In the eleventh hour, Dragon Age mainstay Varric Tethras is revealed to have died in the opening hour, and essentially leaves all his hopes and dreams on the shoulders of Rook. After our hero is banished to the Fade and forced to confront their regrets in a mission gone south, Varric’s spirit sends Rook on their way to save the day one last time. He does so with a hearty chuckle, saying he doesn’t need to wish you good luck because “you already have everything you need.” He is, of course, referring to the friends you have calling to you from beyond the Fade. 
Varric, who has narrated the story of Dragon Age’s final word is a declaration of belief that things will be okay. This isn’t because Rook is the chosen one destined to save the world, but because they have found people who are unified by one thing: a need to fight for a better world. But that’s what makes it compelling as a possibly final Dragon Age game. Reaching the end of a universe’s arc and being wholly uninterested in leaving it desecrated by hubris or prejudice is a bold claim on BioWare’s part. It takes some authorship away from the player, but in return, it leaves the world of Thedas in a better place than we found it.
The Veilguard is an idealistic game, but it’s one that BioWare has earned the right to make. Dragon Age’s legacy has been one of constantly shifting identity, at least two counts of development hell, and a desire to gives players a sandbox to roleplay in. Perhaps, as Dragon Age likely comes to a close, it’s better to leave Dragon Age with a game as optimistic as the people who made it. I can’t think of a more appropriate finale than one that feels like it represents the world its creators hope to see, even as the world we live in now gives us every reason to fall to despair.
In my review for The Veilguard I signed off expressing hope for BioWare’s future that feels a bit naive in retrospect. Would a divisive but undeniably polished RPG that felt true to the studio’s history be enough when, after 10 years of development, rich suits were probably looking for a decisive cultural moment? That optimism was just about a video game. Having lived through the past 32 years, most of the optimism I’ve ever held feels naive to look back on. I think I’m losing hope that the world will get any better. But even if we haven’t reached The Veilguard’s idealized vision, I’ll take some comfort in knowing someone previously at BioWare still believes it’s possible. - ken shepard, shepardcdr.bsky.social
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spitblaze · 7 months ago
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[guy who doesnt watch shows voice] yeah ive been meaning to watch that show
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seldomsee · 11 months ago
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I can't stop thinking about this post
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pangur-and-grim · 12 days ago
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alright, I’m annoyed with the class that I’m taking. it’s about writing novels, and I thought it would have cool stuff about balancing your narrative and developing themes etc, but instead she spent the first class talking about how every book fits into the Hero’s Journey (the monomyth template). and I was somewhat of a contrarian, and said “can you give us examples of books that don’t fit into this template?” and she said “no. because all books fit.”
but I dunno man, I just finished reading this Korean book where the plot is just the character having a string of hookups and reflecting on them without changing in any way. I don’t know if it’s possible to contort that into the Hero’s Journey.
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rivetgoth · 11 months ago
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It's honestly crazy that discussion around testosterone HRT skews so much towards the beginning stages of it (to the point that you have dozens of guys thinking their transition is "failed" if they don't pass by like a year in lol) and what the initial changes of the first couple of months to years look like, like the classic laundry list of those early basic changes like bottom growth, voice drop, etc, when IMO literally none of that compares remotely to the depth and intensity of the long term total masculinization you start to experience like 3-5+ years in.
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thelaurenshippen · 9 months ago
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watching bridgerton and obviously there were a lot of things wrong with the way socializing has worked in the past, but honestly the idea of a "calling hour" is so appealing. office hours for friendship. you can show up unannounced at my home between 1 and 3pm. you must leave by 3pm. I may give you a pastry. lets bring that back
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tierras · 25 days ago
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the mutual aid los angeles network (malan) has put together a spreadsheet with valuable resources for people affected by the ongoing los angeles wildfires and wind storm. the sheet is constantly being updated with resources such as shelter info, animal boarding info, addresses for distribution centers, volunteer opportunities and so much more.
please share this spreadsheet widely
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angelicgarnet · 1 year ago
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the way people online talk about autism is getting really weird, like do they know that neurotypicals still have interests? that someone being passionate about a hobby doesn't mean they're autistic? you guys know that right
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tabby-shieldmaiden · 7 months ago
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You used to be able to exchange money for goods and services. Now you can’t do that. Because of broke.
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Quick reminder as we head into Trump’s first week in office. We are about to see an onslaught of executive actions designed to strip of us our rights. We’ve seen this before.
Many of them won’t be legal, many of them won’t take effect immediately, and some of them will be just plain nonsense. Trump alone can’t change the law (yet anyway- that’s Congress) and there is an official government process for enacting most executive actions that works slowly.*
There will be time to fight against these orders—either by stopping them entirely, weakening them, or at least slowing them down.
The purpose of doing so many terrible things at once is to scare us. Is to intimidate us to cede more ground than we need to. Don’t let them.
Stay engaged, stay angry, stay hopeful (or spiteful- me tbh), and—most importantly—stay strategic. Find an organization you trust, follow them, and take action when they ask you to.
(Side note- pick just a few issues to care deeply about and only follow a few organizations you trust. Don’t try to solve everything all the time or consume every piece of news. You WILL burn yourself out and that’s not helpful for anyone. Trust me, speaking from experience. Staying 15% engaged is better than 120% for three months and then 0%).
What we’re seeing right now is a backlash to decades of progress—a dying (and by extension dangerous I’m not gonna lie) breath of those in power desperate to maintain control. They wouldn’t be trying to squash us if there wasn’t something to squash.
TL;DR- there’s gonna be a lot of bad stuff in the news today. Don’t give into panic. There will be time to fight most of it. Stay engaged.
*Unfortunately, there will be some actions the President can control on his own and will take effect immediately. ICE Raids being one of them. Here’s a Know Your Rights factsheet. To learn more and stay informed on this issue, recommend following National Immigration Law Center, CASA, Immigrant Defense Project.
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a-a-lost-munchkin · 1 month ago
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I Can’t Help But Wonder
Odysseus, who just violently and mercilessly murdered 108 or so men, who claims in the next song that he’s no longer a kind or gentle man, actively listens to Telemachus and kindly and gently responds to everything his son’s expressed.
Telemachus asks, “Am I like you? Am I strong like you? Will you embrace me? Will you love and accept me as yours?” He says, “I’ve felt so alone.”
And Odysseus claims him in a heartbeat, answering, “My son. My boy. My sweetest joy I’ve ever known. I embraced you twenty years ago. I’d do the impossible for you. I’d die for you.” He says, “Seeing the men here today, I can only wonder what you’ve been through for twenty years. My son, you’re already strong. You’re my own. You’re not alone. I’m home.”
And then they fucking embrace.
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wishfulsketching · 2 months ago
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If you don't want me to draw shit like this, don't put Silco's JACKET INSIDE VANDERS JACKET
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stemmmm · 2 months ago
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more people gotta try this shit where bill has not improved and will not change but he's just chilling so its fine probably. its great
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letmetellyouaboutmyfeels · 3 months ago
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*walks up to a couple* so which one of you is the cheetah and which one of you is the golden retriever who keeps the cheetah from stressing themselves to death
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callisteios · 8 months ago
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hii i recently fell in love with movies again so i made a uquiz where you can find out which actor would play you in a film about your life.
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