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PLEASE READ: We can't take stuff like this lightly!!
There is a spot here where you can contact your members about what you think of this bill.
I've been trying really hard to work through reading over this and understanding it instead of just trusting what other people say.
This has me very worried. Democrats and Republicans are pushing this and Biden himself. I agree with what people are saying that this will result in mass censorship and violate all of our privacy.
It's very vague as to what constitutes harm to minors and leaves it open for people to argue what is harmful. I think we all know where this is going with all the anti-LGBT laws that are being pushed (under the guise of protecting children!!). This would apply to every site where people post and share things. I don't see how every site could ethically determine how old a user is. Some articles are bringing up how in Utah a law passed that required age verification on porn sites which meant they either required you to upload you ID or upload your face to be scanned. So Pornhub just stopped serving Utah altogether. How could every site possibly keep that data safe? How many sites can even afford that? Would this then push out every site that does not have the funds to follow the law? I'm really worried about ao3 as writing fanfiction is my main hobby.
I think the worst part is that some of this seems reasonable and I can see how people (especially older non internet era people *cough cough* our lawmakers) could be convinced. Especially about the type of ads shown to minors etc.
This bill has passed the first step and will be voted on in the Senate. I know a lot of people probably find these posts to be fearmongering but they've been pushing this bill for years and this year it has more cosponsors (43)! Roe v Wade was overturned and people said that would never happen. The direction of our country is really scaring me. We can't take things lightly!!
Please look into contacting your senators! There are multiple ways. I'm still researching to determine the best way. I know there are scripts to help and I plan on calling despite my phobia of phone calls. 😭
I'm currently working on writing up a master post about this but I'm terrible at these things and don't want to accidentally spread misinformation. So if anyone has a really good one that I could blaze I'd be willing to do that too.
#kosa#stop kosa#kids online safety act#us politics#politics#ao3#lgbtqia#lgbt#bad internet bills#if i said something wrong let me know#or have more insight#im really struggling to follow these things but i think its so important
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#there are two types of actors 😂💖
#and both are wonderfully right btw 🥰#owen wilson#tom hiddleston#lokiedit#marveledit#mcuedit#impossible to resist giffing one of the best things to come from the loki series yet 😂😂#their friendship and dynamic is just. the MOST delightful thing in the world it never stops amazing me how well they click#and how tom will go on the most beautifully elegant reflection of all things loki while owen's view is so grounded in the everyday#which makes what he has to say even more insightful somehow because it just stops you in your tracks like everything else about him#how lucky are we to have gotten stories told by such a compliment of talent!#owenwilsonedit#dianagifs
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Still thinking about Gortash’s coronation and how smoothly he cuts a Durge off from their companions (and wishing we had a follow up with that)
The first words out of his mouth are that he cares about them- anybody else who remembers Durge has only distain for them, but not him- he’s happy to see them, he missed them, they’re his favorite assassin and he’s only glad to see them alive
And then he takes it a step further by providing insight into their past, something Ketheric refused to do for them- and Gortash isn’t dumb. He knows exactly how Durge’s companions will react, knows that he’s effectively outing Durge when he so easily could have pulled them to the side instead
And when their companions snap at them and refuse to look at them, Gortash is still smiling. Suddenly, he’s the nicest person in the room. Suddenly, everything is unstable and dangerous- but he likes you. He’s sitting there with open arms while the companions are rightfully so mad with Durge, but Gortash is more than happy to resume their alliance
He’s more than happy to be their sole source of comfort again, and isn’t he just so sweet for that?
#anyways really wish we did have a follow up- it feels like he so very effectively gets between Durge and their companions#and all of the companions are rightfully mad at them#and then you just keep on trucking along and eventually it feels like that conversation didn’t happen#which is too bad- I think it could be a lot of fun to put more pressure on Durge and co#and I think it’s a fun insight into Gortash’s character#he’s remarkably honest during that whole conversation and it’s all incredibly manipulative#plus I like to think he knows how finicky durge can be- and how quickly they feel backed up against a wall when their friends snap at them#and there he is. conveniently offering a different option#conveniently offering for them to fall back into step#which is nifty! mostly because it’s both caring (as much as someone like Gortash knows how to) and super manipulative#durgetash#Durge#enver gortash#bg3#bg3 spoilers
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Well, someone just pushed all of Kris' buttons at once
FIRST - PREVIOUS - NEXT
MASTERPOST (for the full series / FAQ / reference sheets)
#undertale#deltarune#undertale fanart#deltarune fanart#utdr#crossover#crossover comic#twin runes#twin runes comic#twin runes au#my art#kris dreemurr#frisk#lesslo#and here we have kris' breaking point#screw the whole “let's avoid fighting” plan#someone needs to make that cupid shut his stupid mouth#and kris wants to be that someone#but hey#here we get a little more insight into kris' past#looks like they got even more in common with frisk than we thought#even frisk is clearly surprised by that#this is also why kris related so much with frisk's own struggles#they just didn't want to admit it#must be a sore spot
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Kiss Kiss Fallen Tree!
[First] Prev <–-> Next
#poorly drawn mdzs#mdzs#wei wuxian#lan wangji#Sorry to everyone who was looking forwards to this comic only to find out I put WWX in the ugliest outfit.#Continuity came first. Plus let's be honest; he did *not* show up in anything fancy. Or in all black as seen in most fanart.#We are at the middle of WWX depression arc. His self-care was 100% because Jin Yanli would be sad if he didn't try to look nice.#Okay okay. Fine I've delayed talking about the kiss long enough.#It is absolutely a core LWJ scene over a WWX scene. Which is made even more fascinating because we don't get his POV.#But we get so many insights! His loss of control and his firmness all contrasted against how he trembles.#And all of that wrapped up in a wonderful self-loathing bow! You go Lan Zhan! You hated yourself so much for this!#WWX is a hilarious narrator for this because he is truly just...baffled by what's going on.#He would push the person away but he doesn't want to hurt their feelings or pride (putting other people first again are we?)#I do understand why this one is divisive for people though. I choose to look at it through a character/humourous lens.#I've seen people defend and admonish this scene as a particularly shitty thing LWJ did and let's be very clear here: It was.#That's why I like it. LWJ did a shitty thing and struggles with it. It's part of what makes him so robust as a character.#It's also fine if you enjoy this scene for it's eroticism. You're not a bad person for that. You are just A Person.#People will have their own experiences with this topic. Be kind to each other alright?
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Took some notes from the Wild Life retrospective episode of the Imp & Skizz podcast featuring Grian because I thought the behind the scenes info was really interesting!
(3:15) The wild cards were all kept totally secret from the players (apart from Grian), with the exception of the superpowers and finale (as they required the players to set keybinds)
(3:45) The players were given files containing the required mods each week, which were named things like "creeper rain" to throw them off
(4:12) Wild cards were a combination of data packs and mods
(4:38) Grian told them not to read the folder name to avoid spoilers (which is kind of impossible), so everyone fully believed there would be creeper rain lol. Grian was saying it in jest but everyone took it seriously and were apologetic about having seen it, to which Grian told them not to worry
(6:58) Grian originally contacted a data pack dev called Brace for help with programming the wild cards. Some, like the shrinking/growing could be achieved with minecraft attributes, but the snails were too janky and unusable. Grian still liked the idea though, so he reached out to mod developers Henkelmax and Breadloaf, who designed the pathfinding/behaviour from scratch
(8:49) They had a debugging mode used to test the pathfinding of the snails, shown in the podcast and in Grian's credits
(10:09) Grian wants most of the credit to go to the development team and artists, as he was mostly in charge of ideas & organization!
(10:39) Grian's only regret with the snails was that they were too fast in session 3, leading to unexpectedly many deaths. They were apparently not so difficult to get away from during testing, but perhaps the testers were more used to them than the players were
(11:44) Grian: "We did develop to the lowest common denominator" ie. prioritizing how players would struggle over how worrying about if players would do too well
(12:56) Oli's voice for the snails was iconic. It cost Impulse a life because he intentionally stayed closer to it to hear the voice lol
(13:42) Danny was in charge of the snail models and animations
(14:11) During testing, the snails just sounded like Oli, which made it feel weird. They pitched up his voice so that it'd be less immediately recognizable
(15:18) The snails' jumping attack was meant to be clearly telegraphed: they would stop, wiggle, make a "ooeee" sound before jumping. Many players had their friendly creatures volume turned very low/off (as cows and other mobs are loud), which made this attack much less obvious for them
(16:57) The growing/shrinking had the least testing done for it, as it was the simplest conceptually and to program. This meant that the falling off of blocks due to the shrinking hitboxes wasn't anticipated
(17:55) Before the 1st session, Grian told them that he didn't think anyone would die to the wild card. Pearl's death made Grian pretty nervous, as he didn't want everyone dying too early in the season
(19:29) 6 lives were given, knowing that many of the death to the wild cards were unexpected/unfair. The intent was for ~3 lives to be allocated for wild cards, and ~3 for PvP.
(21:13) The developers were all fans of the Life Series!
(22:43) The shrinking/growing was intentionally pretty simple to ease players/viewers into the concept and build up toward more dramatic wild cards like the snails
(25:38) In the hunger episode, Grian didn't know which foods would be good
(25:58) Grian thinks that "it's unfair that Grian already knows everything" is valid criticism, but that it's important for him to be involved with the ideas. Having someone else do that is like having someone else record his videos: Life Series is his brainchild
(26:35) Well before the season began, while they were still developing the concept, Grian asked the other players for wild card ideas that would meet a few criteria. All of them ended up being unused for one reason or another. Impulse thinks his ideas were very "inside the box" because he was viewing things through what was possible in vanilla Minecraft. His idea was to have a scavenger hunt where the players would search to find a relic. The first person to find it would get a buff. Skizz's idea was for every player to turn into a random passive mob for every given interval of time. They would have to find every other player of the same mob type as them or else the whole group loses a life.
(29:44) The food qualities were weighted by the rarity of the item, so very common blocks like dirt and cobblestone would never give anything good. The other items were randomly selected
(30:23) Regular blocks/items cannot be made edible normally, so they had to circumvent that and custom code a fix for items not stacking correctly
(32:41) While a lot of players do want to win, the main priority is creating entertainment, which prioritizes playing recklessly
(33:20) The food wild card wasn't included in the finale because it would've felt like "too much". There was a higher risk of technical issues since it changed the data values of items, and Grian didn't want someone's last death to be because they ate their sword. In his mind, it was a good and fun wild card, but didn't need to be repeated in the finale. Impulse points out that they all would have collected more rare items by that point, removing the incentive to search for blocks to eat
(33:46) The wild cards in the finale were nerfed from their original sessions. The shrinking/growing had a smaller height range, the snails moved slower, etc.
(36:21) The personalized snail skins were a late addition by Danny, who made 18 skins very quickly
(36:49) Grian did not anticipate the snails becoming as popular with fans as they were. After the session released, they had the idea to release the snail merchandise, which directly funded the rest of the season
(39:20) Grian spent what "felt like every day" testing with the developers. They'd record the sessions on Tuesdays, meet up with the dev team, talk about what need to be done, testing, bugs, etc, edit and upload on Saturday, and would get a few days grace before starting again
(40:01) After the snail session, Grian was worried that the season would be very short due to all the deaths. They were considering toning down the later wild cards but ultimately didn't change them too much
(40:36) The time wild card was carefully balanced. If it had gone even a little faster, many players likely would have died because they wouldn't have time to react to threats like baby zombies or creepers.
(40:57) While sessions normally run for a variable amount of time, session 4 was hardcoded at 2 hours. Grian ended the session ~10 minutes early, just after they hit max speed, because he felt like things were getting dicey
(42:46) When the wild card first activates, it looks a lot like the server had frozen or crashed. Grian told the players before the session started that it would look like the game was broken, but that it isn't broken. Skizz tabbed out anyway and missed the beginning 😔
(43:30) Having the rain start just as the wild card began was a good visual indicator of time slowing down. This was a suggestion from the dev team (probably Brace)
(44:41) Impulse and Grian "cheesed" the end of the session by going branch mining. Grian wanted players to take advantage of the wild cards (eg. mining quickly, helping to kill someone), and not have them just be an annoyance.
(45:30) Keeping the client and server-side time stay in sync was challenging. The sky's motion was changed to be smoother on client-side. The players were also not as fast as the server (around 2x faster), the server was going faster than that, and the time of day was even faster
(46:56) The sounds were pitched up/down based on the speed to add to the effect
(27:46) In testing, if the players were made 7x faster, it would be basically unplayable, which was why it was capped at 2x speed. This made mobs very dangerous, as they were now faster than players and could catch up to you and kill you easily
(49:01) On several occasions, they had to extend the fuse duration of creepers to make them more fair. In the time session, their speed was only increased by ~10%
(49:39) Usually, Grian was the one to test the wild cards and notice when things like creeper speed would be an issue, since he was the one with experience making videos
(50:50) A challenge with balancing wild cards is accounting for the playstyles of so many players: reckless players like Scar and Skizz, "kind and gentle" players like Bigb who would stay off to the sides, and "the sweat squad" (Scott, Impulse) who play very cautiously
(52:48) Trivia Bot was the only wild card that was not planned in advance. Grian was struggling to come up with a wild card for that episode, and wanted to have a wild card available that could give people lives in case many people died to early wild cards without it feeling cheap.
(53:33) Trivia seemed a little boring on its face, so presentation was essential
(54:34) This one made Grian the most stressed due to all the moving parts involved in making it (coding and pathfinding mostly by Henkelmax, visuals by Hoffen, audio/music, questions)
(55:08) Trivia Bot's design was based on Grumbot and Mettaton from Undertale. Hoffen drew concept art shown in the video
(58:32) They show Trivia Bot's custom animation for becoming a snail and it's really cool
(59:12) The music was the most stressful part of the project. Grian spent 2-3 days looking through Epidemic Sounds for a Trivia Bot theme song and couldn't find anything good. He commissioned Zera @hopepetal for a theme song, which is played in the podcast. However, Grian realized he needed a full audio package, so he commissioned Oli late in development, who created the final soundtrack and many audio variations
(1:01:38) Grian wants to send appreciation for everyone who worked on the project, even if their work ultimately went unused
(1:02:58) Skizz was happy to give back however he could by staying on standby in the final episode as a zombie, as the players were able to "reap all the benefits" of the hard work of the development team
(1:05:21) Grian didn't know any of the trivia questions beforehand, which were done by fans of the series. The goal was for ~50% of the questions to be answered correctly, which was approximately met
(1:07:11) Players couldn't get questions about themselves because it would be too easy. This would encourage players to leave their bot, allowing other players to mess with them
(1:07:57) Grian felt a little left out from the discovery element of the wild cards, and decided to mess with Scar by hiding his bot. He wasn't expecting Scar to die from it, and could tell that he was genuinely a little upset by it. Grian felt bad about it, which led to a genuine in-game alliance between them
(1:12:32) Grian was very close to letting Trivia Bot give lives as rewards, but decided it would feel too cheap
(1:14:38) Mob swap was slightly toned down, with more camels and sniffers spawning
(1:15:07) Evokers didn't drop totems anymore. Instead, there was a minuscule chance a warden or wither would spawn, which would drop a totem if killed. Grian was a little disappointed that the warden got cheesed in the end
(1:17:45) Having the mobs start passive and turn hostile was mostly for the presentation, building anticipation, and so players could predict where mobs would spawn and react accordingly, making things feel less unfair
(1:20:32) There was no superpower made for Skizz (or Mumbo presumably)
(1:20:38) The superpowers were another late addition. There was a large design doc where Grian created all the powers, which were handed over to Henkelmax and completed over 4 days
(1:21:42) Grian avoided superpowers involving strength, that could cause someone to die easily. Most of the powers were social or movement-based, which couldn't be used for offence as easily
(1:22:25) Some powers were randomly assigned, others weren't. Impulse's was random. Cleo's, Bigb's, Lizzie's, Grian's were assigned.
(1:24:25) Grian gave himself the mimic because it could easily backfire (like in Grian's fall damage death), and because it would've been confusing for a player who wasn't aware of the other powers. They likely would've spent the episode just figuring out how everything worked and not actually using the power to its best ability
Lots of discussion about the superpowers and how they interacted in the episode itself, go watch if you're interested :)
(1:33:38) Talk on how the series "standard" rules evolved since 3rd Life. There was no keep inventory, and no restrictions on enchanting levels or potions, which created slow or unbalanced fights
(1:36:23) 3rd Life was designed to be an experimental series, which made Grian eager to improve it. For example, some people just weren't dying in 3L, leading to the boogeyman in LL, and so on
(1:37:17) The goal with the seasons isn't to one-up the previous one, but to create a different experience every time, which keeps things engaging for the creators
(1:38:31) At the end of each session, Grian would ask the group if they had fun and how they felt about the wild cards. According the Skizz, the answer was "a resounding yes"
(1:39:08) Grian had moments throughout the season where he personally felt like things didn't go well for him, and was anxious for the rest of the group's episodes. Things worked out while editing the raw footage, though. His issues were never with the wild cards themselves, but his own actions (traps not working, spending too long branch mining), but would always find funny moments in his footage
(1:43:41) Everyone in the Life Series cast genuinely likes and genuinely respects everybody else in the group. This allows them to make the show and get mad at each other, because they know it's all just in-character
(1:44:50) It'd be hard to top Wild Life in spectacle, and Grian doesn't want to start an arms race with himself. The next season could potentially be closer to 3rd Life, but Grian's not sure yet. For Grian, Wild Life was the most enjoyable
(1:45:20) Grian: "As long as people keep enjoying [the Life Series] then I'd love to keep doing it"
(1:49:35) With the finale, Grian knew how the wild cards played out the previous sessions and was able to adjust them
(1:49:56) Grian's goal was to create safe chaos where everyone knew what was happening and wouldn't die to them, which didn't go entirely to plan. The snails were 60% of their original speed and people still died
(1:51:03) Grian made a precise timeline of when each wild card would start/stop, it wasn't randomized.
(1:54:16) All the superpowers were randomized, with Bdubs' power being removed from circulation because it didn't have much use in a finale setting
(1:56:10) It was important for Grian that in the final moments, the wild cards were removed, so there were no interruptions. The timing worked out well because there were a few people left and it ended within ~10 minutes (this implies that the change wasn't based on # of players alive, as people had speculated based on Gem's death)
(1:58:48) The players all randomly switched to zombie skins throughout the session to mess with people on NameMC. Well-played :)
#og post#wildlife#grian#impulse#impulsesv#skizz#skizzleman#imp & skizz#mc meta#wild life smp#wlsmp#life series#trafficblr#traffic smp#<- dunno which life series tags are most commonly used but i hope i got all the major ones#long post#“i should write down the behind the scenes!” i thought. “it'll be quick!” i thought :')#as someone who did had some critiques about the structure of the season#i found it really insightful to hear about the design decisions from a behind the scenes perspective#digging into why it was made the way it was and what exactly about it worked/didn't work honestly helps me to appreciate#it more for what it was!#and it helped to truly understand and appreciate all the work that went into it#i probably included more details than needed but i just thought they were all really fascinating#like trivia bot being designed to have the option to give lives in case the early sessions were too deadly!#i was also surprised that the snail merch wasn't planned ahead of time#and i also tried to keep all the credits grian listed bc i think it's important!#i would recommend watching the full podcast ep! i didn't include a lot of imp & skizz's commentary since i was focusing on the technical &#behind the scenes details but they had lots of great insight
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one of the things that continues to strike me on reread is how much the character of Darcy, and Austen through him, finds Mr. Bennet dead. And how much Elizabeth, in growing and changing and discarding her past blindness, has to move past her way of seeing her father and thus of seeing reality, because the two are connected! Darcy’s letter exposes her father’s flaws to Elizabeth in a way she’d never been able to see before. Most especially the way his laziness and neglect of his own gifts have hurt his family and that ultimately he doesn’t. care. Not enough to change. It literally says that she comes home from Hunsford and tries to laugh at her sisters’ and mother’s folly (the way she used to; the way her father has taught her to by example for her whole life) and she can’t anymore! It sticks in her throat. She is grieved by the failures that she sees in him, all the more so because she IS his favorite and she loves him! And the thing about Mr. Bennet is he never changes. The Lydia/wickham situation exposes to him sharply his own conduct and the consequences and he feels it! Because he is neither stupid nor unfeeling. But he, like everyone, has free will. And he chooses not to change when the opportunity presents itself. He even jokes about how quickly his feeling bad will pass and how soon everything will go back to normal, to his laziness and his selfishness. He is set in his ways and he serves as a contrast to Elizabeth’s personal journey because he embodies a version of a person she could have become and was in danger of becoming if her only goal at all times was to laugh at and judge people from the sidelines.
#pride and prejudice#I’ve always loved his character because he IS funny and he is iconic!!! and his love for Lizzy is touching!#he’s not faking it.#but he is so flawed. a man of taste a man of ability a man of judgment.#a man who could and SHOULD have set a different tone for his children and chose not to!#and they SUFFER FOR IT#their house is a divided one. and every child feels the pain of living in a house where the parents neither respect each other#nor are on the same team#there is a crack running through their house for this reason and it’s how Lydia (and Kitty) came to be so neglected!#who is going to discipline them or guide them? certainly not Mr. Bennet!#he’s so important to teach too. because the boys LOVE HIM. of course!#and are always very struck by his failures and laziness once I point it out#and yeah Darcy one of the only people who can expose him. because Darcy is putting in the work a man should be doing#Darcy’s house IS in order. his love is active and protective. he is fulfilling his role!#Mr. Bennet’s gifts are so extraordinary—the wit. the insight into human nature. honestly the capacity for wisdom#but he likes his library. he likes enjoying himself more than he likes doing his duty#as either a father or a husband#he does fail Mrs. Bennet! I have compassion for her there#anyway I love to think about this: something no version I have ever seen has ever fully explored#but man is it on the page#yeah yeah sorry for all the words. teacher off duty etc.
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I'm once again getting overly philosophical over horror movies, so here's a study of the death angels from A Quiet Place as observed by a very enthusiastic animal loving veterinarian.
Every time people talk about death angels, it is, understandably, about how violent they are. These creatures are brutal and merciless, and will tear apart anything that makes too much noise. Hence the title of the movie.
Death angels are frankly terrifying, and show no empathy towards the creatures of the planet they invaded. No living thing is safe from them.
... so here's why they COULD be--
Look. Death angels are simply not suited for our planet. It's a noisy, chaotic place full of noisy, chaotic animals. From humans, to raccoons, to birds, to cats, nearly everything in our world is a potential trigger for a noise sensitive animal such as these.
But that's exactly what they are. Animals. And no one seems to remember that fact. People talk about them as though they themselves are sentient, anthropomorphic monsters, but the way these creatures act mimic many real life animals. Animals that don't belong here, but are trying to survive here. On a noisy planet covered in water, which they despise and cannot swim in.
Death angels are completely blind by nature, as seen in many other creatures such as cavefish, moles, and my personal favourite, the olm. Due to a lack of sight, they very clearly use echolocation in the film, to scan their surroundings and... well, not get dead. But echolocation is far from their only tool, as their ears are the strongest asset they have.
Their ears are INCREDIBLY sensitive. Just the slight ticking of an egg timer when heard from their perspective in the first film, is like a pounding drum in their ear. This is fine in a naturally quiet planet, but if a very subtle tick is that loud, then imagine the rest of the noise. Screaming. Explosions. Crashing. Little toy planes. Holy CRAP, that's gotta hurt.
Sounds that loud would definitely cause extreme hearing problems from pressure over time, and easily result in lifelong illnesses and disabilities such as deafness, infection, and so forth, if not stopped. It's going to be painful. It's literally bursting their ear drums inside their heads, and you can't explain to an animal why it hurts. You cannot rationalise with wildlife about treatment and self care. An injured and scared animal is always going to turn hostile, no matter how docile they may be normally. You can't explain to a lion with a knife in it's belly that you can stop the pain if it just doesn't attack you. You can't explain to a death angel that it needs to go somewhere more isolated instead of just destroying the source of the noise to shut it up.
Going to backtrack here a sec. Remember how I mentioned echolocation being another asset this creature has? Which means the slightest movement, the tiniest breath, can immediately allow you to be seen by it. With ears that good, too? It can see you from ages away. It knows you're there. Which means they DON'T attack for sport.
'Evil' is a concept rarely seen in nature. Yes, a lot of humans can be evil. And yes, many creatures can be too. Animals hunt for sport as well. Cats, for example! Although even then, I wouldn't describe it as evil. Calling the death angels evil implies they're attacking out of malicious intent, which just isn't true. In moments of panic, they'll destroy. But they are fully aware of humans around them.
Humans need to breathe, and can't stay perfectly still very easily. The death angels would be able to see our main cast at several points, even when they're being quiet. They don't attack whenever they locate a sign of life. For example, the scene in the basement. Being that close, whether the water was running or not, that alien absolutely would've heard Evelyn and the baby's sharp breaths. It didn't care. It was clicking at them almost curiously before it heard the bang of the silo, to which it ditched them to stop the sound.
This scene is a great example of why they don't kill for sport. Injured and young animals are especially easy prey for a creature built so strong and nimble. Evelyn is shown to be terrified of the mere presence of this thing, but it never actually does anything in the scene. It moves about. Ignores her movements in the flooding water. Investigates the baby. Clicks curiously at her while she backs away. It moves slowly and on all fours, when we know while aggressive, they will stand up on their hind legs (unless sprinting) and move very fast.
This implies it was in... well, not a submissive position, but a nonthreatening one. It wasn't baring it's teeth (as best it could), it had it's claws tucked up and unused, and was in no way in a primed-to-attack mentality. Until the silo made a loud bang. And even then, it could've quickly sliced up the two in the basement before running off, but it DIDN'T. It just left, without a moment of hesitation.
Let's also acknowledge the anatomy.
This is a carnivore. With sharp teeth for ripping apart prey, sharp claws for defence, and thick armour for protection from it's natural climate, as well as strong, long legs for running, this is absolutely a meat eater. The fact it's so well equipped makes me wonder if their natural prey is just as dangerous as them, which is why they have such tough skin. Or if they themselves have something above them in the food chain.
They seem to be pack animals, as usually others aren't far behind when one is about. Such as the trio by the Abbott house, the few at the docks, the ones by Emet's hideout, and even that group sliding down the building in the Day One clip I keep seeing as a gif. With their knack for running included, I wonder if they function like lions? Blending into their environment back home, clicking to hear prey, then the whole pack going on the chase when their target is vulnerable, in a way.
I got distracted. My point was, in a year, all the bodies from past victims vanished. All those people in the town who were swiped left and right just vanished from the town. They couldn't have decomposed in such short time, which means something moved them when it was safe. Something like a carnivore needing food after it felt comfortable in the silent aftermath. The argument that they do it for sport is one I see all the time, and it's just not true.
Everything needs to eat. Carnivores need to eat. Animals need to protect themselves from suspected danger. They never eat on screen because whenever they're on screen, they're surrounded by noise and are DISTRESSED. Have you ever had a sick pet? Most of the time, it won't eat when it's ill because it's too stressed, uncomfortable or in too much pain. When having their ear drums assaulted, a death angel isn't going to sit down with a cup of tea and a grilled cheese. Also, I won't add it because there's blood, but in the scene with the old man screaming in the woods, after it attacks, you can actually see it go back on all fours and sniff about the aftermath, like a hungry predator catching prey to eat. This was probably the first and currently only on screen proof of my claim.
By all means, not all animals are meant to be tamed. Jordan Peele's Nope said that best. Yet I can't help but wonder about the individual. Every animal is completely unique. Some will tolerate more than others. Due to their realistic nature and the similarities to actual animals, in specific circumstances, could they be befriended?
Anyway keep an eye out for A Quiet Place 4 where someone has a pet one that wears doggy ear protectors and accepts meat in exchange for pets-- /j
#this is a very roundabout way of saying I want to pet the lizard cats#they can purr they are CATS#.../hj#anyway I do genuinely find them very interesting to study as if they were real creatures#I hope we get more insight into them in Day One#especially considering it adds Frodo to the mix#so we'd already be studying one species' adaption to their being on earth#the opportunity to compare natures is RIGHT THERE#I'm hoping 🤞#a quiet place#a quiet place part ii#a quiet place day one#death angel#death angels#long post#zoology#I guess#maybe#let me have this I'm an animal nerd AND a horror nerd#tw gif warning#tw horror#analysis
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That scene- where Clint makes more trick arrows… 😭 please just imagine for me Tony Stark and Clint Barton, the two insomniacs of the avengers team, huddled in the lab at four in the morning, Tony leaned against Clint, half draped over him, laughing at something he’s said as they both fiddle with tech, cracking jokes and coming up with more and more outlandish trick arrows to create, toasting marshmallows over the small fire they accidentally started and sharing thoughts and space and… just Clint and tony friendship for me please
#clint barton#tony stark#besties#the avengers#give me more casual mentions of their friendship even if they arent there#like i DEVOURED clint using stark tech to make his arrows in hawkeye#have him call up bruce once for some insight#he and thor go drinking and he introduces kate#have a flashback to clint needing his billionaire best friend to pay for something#him and nat#just give me some avengers mention crossovers please#sobbing#avengers#marvel#mcu
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Good eye!
#project sekai#ruikasa#rui kamishiro#tsukasa tenma#mine#tsukasa#rui#my art#hand hurts. they are so irritating.#if you want the minimal context that’s in my mind palace:#in this they’re not dating don’t know the feelings aren’t platonic yet they just do this when they want to read the same book#& rui reads faster so he comes up with observations to point out so his boy best friend will go wow so insightful so smart#someone asks nene if they’re dating and she coughs so hard she chokes & then says she doesn’t know them#off to tier more and then sleep. should I have posted this at a time that isn’t 1 o clock sure yeah but who cares
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Learning how to draw him,
#hsr yanqing#honkai star rail#need more content for him. more character development#give me this guy talking with Dan heng and or his own mentor and gaining more insight on the extent of a long life and what can be achieved#I want him to take a break and rest because he’ll have Multiple lifetimes to achieve his goal#I want to see him geeking out over swords and their upkeep and maintenance!#I want him to start questioning his own ambitions after realizing how much violence his talent lends itself to
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how it feels playing da4 tbh
#dragon age#da4#datv#dragon age the veilguard#the more i think about it the more i see how much its lacking in everything tbh.. tbqh#but also i cant stop playing it and love the characters. just wish they were all... more.#and more of the story. the important bits. the bad and ugly bits#no nuances no bad decisions really. no explanation or time for any of the 'lesser villains'#like isseya in davrin's quest. it was so bland. or even zara and illario.. just gimme more information and insight#the crows omg i hoped that playing as a crow i would see how they really are but nope. nothing. 'protectors of antiva' sure.#and yet.. i still like it a lot. cant help but enjoy it a lot. they all grew on me. just.. again. wish they were all more detailed or#or given more nuance and time. especially for the romance scenes. why do they kinda feel flat. im doing a davrin romance with this rook#and its cute and all.. but it should have been more. more about davrin and more connected to how he feels about rook etc etc idk#emmrich#emmrich volkarin#rook#da4 critical#also.. look at my qunari crow rook! i love her!#da4 spoilers#datv spoilers#dragon age spoilers
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just had the thought 'in the end the most important thing varric taught rook was how to make a home for, with, and in other people' and then I had to go lie down on the floor and clutch at my head in unceasing agony for a few hours, as you may well imagine. hawke and the kirkwall crew........ in the end you kind of saved the world a bit in the most characteristically indirect and chaotic of ways. not by anything in particular that you did or achieved or accomplished (lmao imagine!), but just by -- having existed, and by the love that was always there, despite it all, in all its imperfections, even when no one was saved by it in the end. you're not here right now and you're not quite haunting the narrative but I hear your voices bickering and arguing and laughing from the other room. (and so, I think, does varric. all the time.)
'did you think you mattered, hawke? did you think anything you ever did mattered?' yeah actually, varric says with da2 and keeps saying through the series. you were here. and I loved you. and as it turns out that mattered more than almost anything in the world, no matter how long it lasted or how fucked up it was at the time or what else happens, because varric manages to pass that feeling, that intangible... home, that echo of you all as you were together, that love, hopefully the best parts of it, on to someone else for them to bring with them on their journey, with their family. and maybe the world will be kinder this time. you never know. merrill's line of 'Everything affects everything. We were born, a bunch of things happened, and now we're in a mess with our friends.' varric's greatest fear of becoming his parents. even through the wreck and the ruin of the world, ghosts upon ghosts upon ghosts of love -- malcolm hawke, who we never even see, but his life touched hawke's and hawke's touched varric's and varric's touched rook's and rook is passing it on to the family they're creating. the unbroken legacy of love shines through in ways that are stronger and stranger than any magic. help
#I woke up. I opened my eyes. this insight hit me over the head like the fist of god. what the fuck. what the FUCK#dragon age#dragon age: the veilguard#dragon age: the veilguard spoilers#dragon age spoilers#hawke#varric tethras#dragon age 2#dragon age meta#let me live please I've barely reached consciousness I can't deal with this#the kirkwall gang.#what if they were secretly the most important people who ever existed. just because they existed. and for the love that was there#yeah you know what? that's not the worst legacy in the world is it.#da:tv really is da2 2 in some key ways. to me. one of the most da2 lovers or all time#also extremely da2 and also varric core for varric to adopt a kid (as a full adult) completely alone with hawke possibly dead#and STILL somehow manage to make it a varrichawke lovechild on some level. not romantic not platonic but something even more insane#every day varric is unbearably intimate with hawke through the narrative in ways he simply Cannot be with anyone in real life#(in ways you perhaps Should not be in real life. also. lol)#he keeps moving on no matter what b/c that's what you do. but I think varric's real home isn't even kirkwall or a place at all#it's a time. and that time is da2. or at least the story of da2 that he tells himself.#also also what about them themes around parenthood huh. I think varric in the end at least did not become his parents. thank god#trauma gets passed down. but so do other things and you have choices about what you want to leave behind#for those who come after you.#*tears streaming down my face* guess I have to go make breakfast and pretend everything is normal then. sick and twisted
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just a reminder that one of neils favorite memories is when he found andrew cuddled up with their cats.
#the extra content will always be missed#it gave so much insight in their heads#I remember how nora also said that neil came to realize that andrew is more important than anything#like I knew that from the books already#bc boy was down bad#but it’s nice to have a confirmation#and when we talk about neils most precious memories#there is so much andrew in it#which makes me so happy#bc they found their happiness#neil is as down bad for soft andrew as us#aftg#neil josten#andrew minyard#andreil#nora sakavic
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Pipher, M. (1995). Chapter 1: Saplings in the Storm. In Reviving Ophelia: Saving the Selves of Adolescent Girls (pp. 19–23). Ballantine Books.
Debbie pt. 1
(click here for Mandy pt. 1)
#read this book like a decade ago. saw it on my shelf the other day and was like 'huh i bet that'd have some great insights into debbie'. 😶#debbie gallagher#shameless#my scribblings#i've legit only reread ONE chapter so far yall. SO many more takes i could post about this. like. debbie fiona mandy karen#finally putting my child psych degree to good use AYOOO#fr tho hit me up if you want more of this/ want to yell at me/with me#also please dont come at me for my undoubtedly fumbled apa citation i havent been in college for YEARS now i only remember so much 😭#reviving ophelia
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Mitch Marner Media Availability | 11.27.24
#toronto maple leafs#mitch marner#hockeyedit#egifs#2425#leafs lb#media availability#he sounded so... authoritative and intense and confident even through frustration#you can just tell hes been taking on that role even more w auston out i wannafjk fuckignggg.... god#not even admitting that theyd be expected to lose eveyr now and then with a depleted rosterr like.#no a win is still the expectation but there arre reasons forr some of the numbers. hes sosnj ksjl. EEVYERHRITNG ABT HIM LATELY JUST GODDD#mitch i love u so much.#he was not rlly having it with them and was a bit morre insightful than hes been altely i love it
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