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I have decided to start this crochet project over for the fourth time.
#once more unto the breach!#(once more with feeling?)#I had said I would just find another pattern but...I haven't managed that#I bookmarked one that is similar only I'd have to pay for it and it's very meh so?#and I want to make this project with tunisian crochet so here I am#the really annoying thing? there are comments on the blog where the pattern is posted saying 'hey this is confusing and isn't working'#and every one has a reply saying 'send pattern questions to this email address'#to which I say 'sus'#but here we go!#(should be noted I am choosing to attempt this a fourth time instead of working on a crochet project my s-i-l specifically requested)#(because I hate that project with every fiber of my being and I'm sorry I was so blasé when she asked if I could make it)#(blasé? perhaps flippant...?)#(the words aren't wording today)#(also I need to have THAT project finished in a month)#for anyone curious about what's wrong with this pattern:#1) there are not stitch counts so you don't know if you're actually working the pattern correctly#2) there are several increases because the back sides and front are all worked together and the increase instructions are wrong#3) there's no actual picture of what the piece looks like laid out#or any diagrams#4) it's HUGE (I am sizing down both my hook and the pattern size)#yes I still refuse to make a gauge swatch
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forever grateful for actors who look at their scene partner's mouth when they talk. they're really those little hand hold supports on the indoor rock climb that is fanon shipping
#this isn't only about paget brewster by any means. but in this instance it is absolutely about paget brewster#someday I'll start charting these actors and their fandom bicycle appeal#i have a feeling it's gonna be a venn diagram circle#wistfulwatcher text
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My findings
#you WILL run into at least one of these things if you spent any meaningful length of time on the internet#whether you like it or not#yes this is a holy trinity diagram#jerma985#jerma#undertale#fnaf#toby fox
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in case there are any academics among you, my friend recently informed me of this call for papers, From Villain To Variant: Marvel Studios' Loki
the deadline for submitting a 300-500 word abstract is December 31st, with final proposals due on August 1st next year. final product should be 6000 words.
I've been out of academia for too long to feel comfortable trying my hand at writing a submission for an actual book, and I'm too depressed to string even vaguely intelligent words together, but I figured I would share it here anyway. the suggested topics are really interesting too!

I'll certainly be buying the book when it finally comes out.
and now back to your regularly scheduled shitposting
#call for papers#loki series#this is such a whiplash in content#like we're switching from 'here's some dick jokes' to 'are there any literal academics in the room with us right now?'#I'm not sure about that particular Venn diagram to be honest‚ my followers and academics#but I could obviously be wrong#hence this post
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physeng(write, file, "tco_physeng_breakdown.png");
to:compiler {file}
to:compiler {txt: "Internet and Outernet are full of StickFigures with similar body plans, so there are optimizations for rendering vector strokes specifically. it's way more efficient to use those optimizations than keep calculating perfect spheres for no aesthetic benefit."}
{txt: "btw why haven't heat issues been patched yet"}
{txt: "i fixed this years ago for the latest model. remember."}
from:compiler {txt: "Thank you. The avast! nodes will appreciate the credits. TheChosenOne.exe has been unreachable for some time."}
to:compiler {txt: "you mean OuternetPhysEng still won't update their programs"}
from:compiler {txt: "Yes."}
to:compiler {txt: "and still won't provide a specific location?"}
from:compiler {txt: "Do not allow them to bring up the moral argument again."}
to:compiler {txt: "OK. fine. yes. i will spare both of us"}
to:compiler {txt: "abridged or full docs?"}
from:compiler {txt: "Abridged. Please describe the acronyms."}
to:compiler {txt: "ofc"}
{txt: "
sel.per.filter: standard StickFigure component (src)*****. invisible membrane with special collision properties. protects mouthparts.
H2O scoop: avast! code. implements water retrieval from ambient air.
EIS: avast! code. destroys ingested materials identified as, "dangerous" before they reach internal systems.
SOS: avast! code. they only said this one was, "used for control."
ECL: avast! code. recycles some forms of contact energy.
THROUGHLINE: base code, initialization data, and processing space for vitals. found in some form in all StickFigure-type worms. following unique sectors noted: Black Hole Monitoring System, Basic Intake Threat Enum, Fly By Wire.
smaller points list other vital and peripheral systems.
"}
from:compiler {txt: "Thank you. That's enough."}
end(physeng());
@compressedrage as per my previous email /silly
related: pliable stick figure biotech
#part silly part serious effort part headcanon lore dump part speculation part diegetic technical document-#the most complex diagram i ever-#anD the entire interconnected system of hcs ive had on TCO functionality to date.#pleeeeeeease ask me about it :33333 if u wanna#of course chosen would have no clue about Any of these specifics. that's like expecting a preschooler to know the Krebs Cycle.#meaning no insult to their intelligence - just that there's no way for them to know unless someone tells em ¯\_(ツ)_/¯#and there's no junior high Health class for elusive hi-PWR sticks. seems like these two are big fans though(?)#;3#***** ''filter is a two-way selectively permeable membrane that allows some objects through and rejects others ...#... can: filter gases from liquids ... cannot: filter microparticles (smoke [or] aerosols)''#--/ art#--/ story#alan becker#ava the chosen one#animator vs animation#subpixels#executable!au#ava au
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doing my studies

#i wanted to post explanations but on second thought i won't spoil the fun for you. hit me up if you have any questions tho#also sorry if you think something should be worded different on the mechanisms part. i'm still kinda new to the mechanisms fandom/lore#spg#steam powered giraffe#the mechanisms#venn diagram#OH HOW I LOVE VENN DIAGRAMS#shitpost#spgiraffe#the mechs#click fot better resolution
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messed around w some markers and random paint pot stuff i’ve accumulated to make a lil grian
#i’m sure it’s v obvious that i didn’t use a ref for the wings hahaha#looked at some bird wings and diagrams afterwards and was like. whoops#lololol#grian#hermitcraft#my art#mcyt#mcyt fanart#grian fanart#made tumblr again a couple years ago solely for atla related stuff so. just gonna be posting any other art on this sideblog#adriancatrin is my main if u wanna see my other (atla) art
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this came to me in a vision
#i was listening to the sarazamai soundtrack and was thinking about how it and bishounen tanteidan end in almost the exact same way#these are like the quintessential animes about growing up to me#growing up is fucking weird man#as always if you havent seen any please go watch#bishounen tanteidan especially i feel like isnt talked about enough its so good#well i actually wouldnt say its on the same level of good as sarazanmai and tsuritama but its still a fave#also once again sorry the pic is so blurry idk why#tumblr hates beautiful animes#one time in class i said i like making venn diagrams and honey i was not lying#sarazanmai#bishounen tanteidan#pretty boy detective club#tsuritama
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Aventurine really is the Tragedy to Sampo's classic Comedy and that's why I'm so obsessed with both of them
Please I want my faves to meet and bankrupt a casino together. It would be such a great bonding activity
#Aventurine and Sampo shaking hands:#“Money can't buy happiness but 20000 credits is 20000 credits”#“How are you gonna win without taking any risks?”#“So how about it Friend?~”#Venn diagram of these two is a circle until you turn the z axis and realize they're on 2 different planes#coming at the same thing from 2 completely different directions#like dusk and dawn#but which one is which?#Aventurine#hsr aventurine#sampo koski#hsr sampo#honkai star rail#hsr#samporine#avenpo#cashmoney#Sampo x Aventurine#call that doing business#adding in my ship tags even if the post isn't necessarily in a ship way
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i’ll bite the hand that needs me
anybody else losing their mind over chargestep today? haven’t been able to stop thinking about tal and julia and this song, so please enjoy
and also, the individual shots:
#will I add more shots to this one day? Maybe.#my art#my ocs#taliesin becker#fhr#fhr posting#fallen hero rebirth#fallen hero retribution#fhr spoilers#fhr sidestep#sidestep#julia ortega#fhr ortega#chargestep#GOTTA draw Ortega’s hair being affected by static electricity. i Gotta#Been working on this for so long and I am not an animator in any way shape or form. pls be nice /lh#what's the venn diagram overlap between fhr enjoyers and boygenius listeners#crypticart#cryptic ocs
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His motto
Image reference:

#throws some food for the zoro simps#i spent so long trying to perfect the anatomy i was studying muscle diagrams and shit#if you have any tips they would be appreciated#ill probably post the non-text version another day#one piece#roronoa zoro#opfanart#my art#homegrown worms
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guys they’ll definitely be a community movie and a hannibal season 4, they’ve only been teasing it for a couple years so it’ll definitely totally happen
#hannibal#hannigram#hannibal lecter#will graham#hannibal nbc#house md#hate crimes md#hatecrimes md#venn diagram#trobed#hilson#james wilson#gregory house#community tv#community#troy barnes#abed nadir#as much as i want more source content im kind of glad i don’t#a lot of spaced out reboot style continuations suck#also like every fanfic post canon for any of these shows try so hard to reason why everyone is still alive#and it’s so funny#like we know the murder husbands are alive but we don’t know how#murder husbands
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my brain would break if i played genshin & hsr at the same time i think that would really be the end of evie
#BECAUSE I MIX UP THE CHARACTERS EVERY NOW AND THEN#you see in my head#it’s a Venn diagram#there’s : this is obviously genshin#kaeya . and diluc .#then there’s omg this is obviously hsr - (scratches brain)#OH#I KNEW AVENTURINE WAS HSR BEFORE I STARTED PLAYING#THATS IT#and then there’s a gray area#any character from genshin or hsr that wasn’t mentioned goes here#in my head it’s like … THEYRE FROM A GAME#if kaeya and diluc aren’t from genshin im going to be so embarrassed#ACTUALLY I WONT#ITS OKAY TO KNOW NOTHING AT ALL#there is no shame in it#it’s okay if they’re from a third game i haven’t heard about#genshin star rail
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What happens when you win the debate on who's the most oppressed group in the transgender community. What happens then. What could be accomplished by finding the one group that is the single most downtrodden demographic that suffers at the hands of every other community and putting them up on the 'most oppressed' throne with a 'most oppressed' trophy that could not be accomplished if we listened and paid attention to individual and group needs and worked to address them without the need to determine 'who has it worst', or worse, 'who actually belongs to the most oppressed group'.
#spitblaze says things#there are times when certain groups will. in fact. be targeted harder than others and its important to uplift and rally around them#and this can be accomplished without turning the whole thing into a pissing contest#i am deliberately keeping this vague because who I'M mad at are the people who think the binarist infighting is any sort of helpful#and if you get into fights over 'okay but x group IS more oppressed' in the notes i will block you#also. btw. the trans community is not a binary of 'my group' and 'everyone else'. its not separate circles#its a big weird messy venn diagram full of people who dont just belong in one circle but might belong in several or all or none of them#any attempt you are going to make at strict categorization WILL fail because language is a very poor tool for determining the definitions#of things as weird and nebulous as 'gender'#sorry lol i have been trying to formulate this post for like an hour after i saw that our-transgender-experiences post#it is not the most perfect and beautiful and nuanced and kind compassionate post ever made. it is a vent post#if you want to read 'stop doing lateral aggression to figure out who has it worst' uncharitably that's on you.#SPITBLAZE SMASH
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WARNING: INCREDIBLY LONG POST AHEAD
The Sims 2 Fitness System: Proposing Reworks and Slowly Going Insane
I. Introduction
The Sims 2 was absolutely revolutionary, both for its time, and even into the modern day, as a life simulation game. The level of detail put into seemingly basic systems and interactions and the love that was poured into every part of the game make it stand out even among titles that released years later.
However, the passage of time halts for no man, and The Sims 2 is no exception. The graphics are often described as looking rough and rudimentary, some of the references haven't aged spectacularly, and it is very clearly a product of its time. Despite this, most aspects of the game translate perfectly fine to today's audiences, except for one system that I've noticed is less than spectacular: the part that dictates the shape of your sim's body.
The fitness slider is a pretty simple framework: work out, and your sim gains muscle, and their body changes to reflect it. Eat too much, and they'll put on some weight. Do neither, and they stay skinny.
Simple enough.
But why is being skinny the default? And why are muscle and fat treated as mutually exclusive, like a human being can't have both?
And why are they in that order? Why would you have to lose muscle to gain fat? Why is being skinny a step you have to go through at all, when someone could realistically transition from muscular to fat or vice versa without ever fully losing either?
Well, a large part of it, I'm sure, was the 2000's and the focus on skinniness, especially among teenagers and young adults (which seemed to be the target audience when TS2 released). Skinniness being treated as a default somewhat lines up with the culture of the time. But it shouldn't have to work like that, right? Especially not now? There's got to be a better way of going about it all.
II. The Proposal
A muscular frame and a heavy-set frame can both be considered extreme values on a scale, and a thinner one can be considered neither. Simply put, if you've got fat, you're chubby; if you've got muscle, you're beefy; and if you've got neither, you're skinny. But that doesn't mean that skinniness is a midpoint between the two other states like on a simple scale, number line style.
In reality, muscle and fat aren't positive or negative values of one variable. They're two entirely separate variables that can be toyed with to create an entire spectrum. Thinness is now no longer a midpoint, but a third state that the body can fall into.
You can be fat, and you can be muscular. You can be neither.
And now, you can now be both. Or a mix of all three states, go nuts.
With this setup, you've got less of a line and more of a triangle, with any point falling inside it corresponding to a different mix of variables. None of the points cancel out or directly oppose one another, and none is treated as the default value of the system.
So what's the default, then?
III. The Catch
The three extremes have to meet at one point in the center, right?
So what do we do if a sim is right in the middle? Does any fluctuation immediately send the poor thing careening into an entirely different body shape?
No. That's a bit much. What we need now is a middle ground between the extreme values. Something that doesn't lean too hard into being muscular, fat, or thin. A nice balance. A default or average body shape.
Would this require adding a fourth, entirely new body morph to the game? Would it even really solve the problem? Would it be worth any of the trouble of setting it up?
Yes, maybe, and probably not, if I'm honest.
But as long as we're dreaming the dream, let's imagine it.
The cool thing about equilateral triangles is that you can divide them into four equal triangles that are congruent with the original one. So, if we take a standard triangle and divide it into fourths, we get our little zones.
A sim, based on some outside stuff I'll get into later, will be assigned a point in the triangle that falls into one of these four zones, assigning them a different body shape. As the sim's point moves through the space, it may land in different zones and change their body accordingly.
But computers can't just look at a cute little diagram and understand it. We need a way to communicate to the program that hey! this does actually make sense and isn't just a bunch of nonsense. We gotta speak their language, and they speak the language... of math.
IV. The Math Jargon
Stick with me. I don't know what I'm talking about either, so I'll try to explain what I'm doing as well as I can.
The cool division thing about equilateral triangles also applies to right triangles as well, specifically the one we're using. Basically, what we need to do is make a graph all math class style so the computer can interpret it into usable data.
To do this, we need a series of steps.
Step 1: Make a graph. Let's say the Y axis is muscle and the X is fat. A Y-value of 1 is entirely muscular, an X-value of 1 is entirely fat, and the origin (0,0) is entirely skinny. Cool.
Step 2: Make the triangle. Let's add our X and Y values together so that, if the result is ever greater than 1, the point is invalid. This means that the point (0.25, 0.75) is valid, but (0.26, 0.75) is outside of the triangle and is therefore a nonsensical value. This makes it so that any point defined must land within the triangle to make any sense.
Step 3: Define the regions. Now we do the thing where we split it into fourths again, creating our zones (and making sure they match the variables we set). I've attempted to work out the math below but I'm a notoriously shit mathematician so don't take my word for it.
If x + y < 0.50, set the body type to Thin.
If .50 > (x + y) > 1, then check the variables.
If x > .50, set body type to Fat.
If y > .50, set body type to Fit.
If x and y are both < .50, set body type to Default.
(I've also tried my hand at writing something that could correct the values if they get out of the triangle.)
If x + y > 1,
If x = y, set both variables to .50.
If x and y are not equal, average both values with .50 over and over until the point is valid.
Step 4: Now, all we have to do is link up the zones with the different body shapes and, if all the math works right, we're good to go!
V. So what does this do actually
Having this system in place not only allows for more realistic and balanced weight and fitness changes, but also for more control over the changes themselves.
A sim's body type is no longer a single variable; it's a dynamic value that can be skewed in more specific directions based on their actions and lives.
For example:
A sim that gets pregnant could have their fat value increase slightly.
A sim that has recently been very ill or has died and been resurrected could lose points in both their muscle and fat values, making them skinnier.
A sim that successfully wins a fight could have their muscle value increase slightly.
A sim that stops working out regularly could gradually lose muscle points over time.
A sim that frequently eats things like takeout and pizza could have their fat value increase over time.
This system would allow for not only more variation in bodies among sims, but also for more realistic reactions to their habits and environments. Would it be tricky to implement? Yes. But maybe it could be worth the trouble.
#sims 2#gonna tag the sims I used as examples as well#sims 2 premades#brandi broke#nervous subject#tybalt capp#but yeah#there's my ideas#if you need any further explanations#or you want to share your ideas or add on to it#feel free to say stuff#this took me a couple weeks#would've gone faster but I was procrastinating drawing the diagrams
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okay question, What are the differences/similarities between agender and nonbinary?
#i have a bit of a hunch that im one or the other (or both of thats a thing?)#because like. i feel like everything and nothing at the same time#ive been going by any/all pronouns for a while now (at least online) and that feels right#but also i would quite enjoy having a label to go with that yknow?#i feel like a venn diagram could be soooo useful to me rn lmao#agender#nonbinary#non binary#gender identity#gender queer#og
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