#one single 4 star light cone
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thingswhatareawesome · 1 year ago
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just sr pathetic whining.
do just like i'm supposed to when trying swarm diff III. path of abundance, pres mc, qq, dhil, luocha. get great run of blessings. boss stage 1 pastes qq near instantly (even had the destr blessing to divide dmg), then couple rounds later gets dhil, despite healing. draws out to boss enrage (goddamn grizzlies anyway). constant enemies with lightning dmg, when i didn't have jy, ofc. and boss buff was gonna do shit anyway, bc it was going to create phys or ice weakess, which ofc i had neither of.
next run, take jy. still use path abundance. blessing choices are constant shit, don't even have the basic resonance yet. partway through stage 1, get a swarm i literally can't do enough dmg to to get ahead of the new spawns, sit and spin until enrage. and ofc jy dies. does that matter? no, bc this time they want *quantum* so i should've had qq.
so tired of the random bullshit in this event. you NEVER have the damage type they're going to want, every time you guess you're wrong. the blessing rng is all over the place. and ofc my shields just aren't good enough bc i'm sure i just should have gepard's super shields which i don't, bc i'm both f2p and standard only ever gave me one 5* and that's himeko.
i just HATE this event. i wasted so much gd time, to get nothing. yet yesterday i did so well on difficulty II and it was damned near easy. it's ALL RANDOM RNG and god i just want to destroy shit and i'm just again, so frustrated bc all i can see is i'm too pathetic and shitty at this game and my characters are too shitty to function, and all i see are people with amazing characters with amazing stats and i just WISH i could fucking have their relics and planar shit bc all mine are bad and it's not my fault??? it's what the game's given me? i'm doing my fucking best??? and it's just not enough.
just tired of this event making it seem like hoyo's gating me, that i'm not allowed to play with the big kids anymore. all bc just rng on top of rng on top of rng with a f2p cherry on top.
idk. not sure whether to retry it tomorrow with path preservation, or just give up and go back to diff ii and accept i'm too crappy to do any better (meanwhile everyone considers III ez or normal and only get challenged higher).
and yet again i'm going to be up too late. bc sim u shit takes SO MUCH TIME and ofc so does the swarm version. and i'm tired of not realizing i'm playing til 1am which means i'll be lucky to be goign to bed by 3. again.
and i think i'm the only one who hates this event, who's frustrated and upset by it, everyone else thinks it's fun and great, like it's only ME that's struggling. because i suck. i guess.
i hate that i hit the point in this game where i feel too shitty of a player to be daring to play. i remember when i got to that point in xiv when i changed from hey i'm having fun at this and i'm doing my best and doing good to wow i suck and no matter hard i try i'm always avg at best. and now i've hit that here, where i felt like hey i'm having fun i'm doing good if i do my best and keep trying i eventually get it to now just i already know to not bother with FH and now this just says nah i'm shitty and everyone else are meta gods and i'm stupid and take forever to learn, but no matter how much i do or how much time i spend learning, the game's still going to fuck me over by just constant CONSTANT bad rng in every damned aspect of the game.
why can't the game just give me a fucking break and give me the good rng it give other people. please, why push me down when i'm already down as it is.
and seriously HOW COULD I DO SO WELL YESTERDAY AND SO COMPLETELY AWFUL TODAY. ALL THROUGH ALL 3 PARTS OF DIFF II WITHOUT EVEN ONE DEATH AND THIS I CAN'T EVEN DO STAGE 1. i just...what the fuck even. tired of feeling like i only get to do well if i'm lucky and all the stars align just so. why even try if the biggest gamble is if the game is/isn't going to outright fuck you over and prevent you from succeeding.
i just...want some event rewards too :/ i knew i wasn't going to get them all, had that happen before on one with difficulty levels. didn't realize i was barely going to get anything from doing my literal goddamned best.
#ignore my sr bs#game sucks event sucks i suck even harder#just man yesterday on elation vs today on abundance so fucking different ends of the spectrum#seriously is it worth it to retry on preservation? or fuck if it did so great in II elation maybe??#or is the rng just not worth fighting against and instead i should just grind out the event in II idek#hahahahaha had 9 standard passes so figured why not i'll pay the jades to do a 10 pull#and LITERALLY all it gave me was ONE 4 star light cone thats it that's fucking it that's all#seriously the my rng in this game is literal sludge it's toilet water bad my luck in this game is the WORST#esp standard warp hoyo makes standard warp hate me to a level i do not even understand#just one freaking 4 star light cone what a way to cap off a shitty sr gaming night#WOW NO IT GOT EVEN BETTER BC WHY NOT#figured okay i'll spend some jades and do a pull on dhIL's event bc don't have any eidolons for him#figured maybe i'd luck into one or at least one of the 4star characetrs and it'd make me feel better?#NAHHHHHHH lolol why did i even bother#guess what i got#one single 4 star light cone#AGAIN#i SERIOUSLY stfg there is someone at hoyo doing this intentionally#(i know there's not it just feels really shitty right now so it feels like that god why is my luck nothing but bad why#why can't i catch just one little break in this game#i swear i'd just skip it tomorrow if it didnt' rely on daily shit#like what even's the point you know? but nope i'll be signing in to have the game crap on me even more yeah boi
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lancermylove · 11 months ago
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Chapter 12 (Ending)
➣ Pairing: Demon brothers, Royals, Solomon with fem!Reader. ➣ Warning: None ➣ Word Count: 2,494 ➣ Chapters [SFW]: [1][2][3][4][5][6][7][8][9][10][11][12] ➣ Chapters [N.SFW]: [1][2][3][4][5][6][7][8][9][10][11][12]
➣ A/N: Merry Christmas and Happy Holidays!
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You basked in the peace of the gazebo, enjoying one last moment of solitude in the winter wonderland. The snow-peaked mountains served as a tranquil backdrop, and you felt a twinge of sorrow at the thought of leaving this beautiful setting behind. As you took in the breathtaking scenery, you felt the weight of your imminent departure, yet a fond nostalgia for happy memories lingered just beneath the surface.
The past month had been like a dream. From visiting the market with Asmo to watching him befriend Mary, going tree hunting with Beel, sweater shopping with Levi, decorating with Belphie, exploring the woods and cave with Mammon, temporarily brokering a ceasefire between Lucifer and Satan, aurora gazing with Solomon, ice skating with Diavolo, and cooking with Barbatos - you would never forget these memories. You knew you would spend time with them in Devildom, yet you found yourself craving more time with them here.
As the wind picked up, you decided to return to the cabin but paused to admire Mammon and Solomon's outdoor decorations. Golden letters glowed radiantly, spelling out 'Merry Christmas,' and a large white stag stood proudly in the front yard. A pine wreath with a crimson bow and a garland with pine cones, berries, and LED lights adorned the door and the doorframe. Matching garlands were perched on the railing of the second-floor balcony. Blue LED string lights hung on the edges of the roof and the area under the circular balcony. As you admired the decorations, you felt a wave of warmth washing over you.
Walking into the cabin, you reveled in the festive atmosphere created by Diavolo, Belphie, and Satan's endeavors. The interior was brimming with glittering garlands of pinecones and holly, festive silver and gold tinsel strung along the walls, and a glimmering Christmas tree with silver and gold ornaments and garlands, red bows, and colorful string lights. As you surveyed the Christmas tree, you noticed that the star on top was slightly crooked. You recalled how you had grown a bit afraid while climbing the ladder to place the star upright. However, the somewhat crooked star had added extra charm and character to the already beautiful tree.
Your eyes fell on the mistletoe, which you suspected Asmo had hung up, and a playful grin tugged on the corners of your lips. Walking beneath it, you waited for the perfect opportunity to surprise your favorite demon/human. As soon as he grew near, you beckoned him to come over and pointed upwards to the branches tied together with a scarlet ribbon. You flashed them a coy smirk, anticipating their reaction and subsequent move.
Lucifer:
Lucifer smirked at you, and without warning, he placed his hand on the back of your head, pulling you towards him for a fiery kiss. Your lips met in a heated embrace, melting into one kiss after another. He took your lips until you could hardly breathe, and all thoughts escaped your mind save for his warmth and passion.
Mammon:
Mammon blushed, but in a bold move, you pulled him close by his coat's flaps and firmly pressed your lips against his. The demon was initially stunned but quickly returned your kiss, clinging to you while he took your lips with renewed fervor. He continued kissing until you felt lightheaded and out of breath.
Levi:
Levi's eyes widened, and his cheeks turned a bright shade of red. You waited patiently for him to take the initiative and even closed your eyes to help ease his hesitation. After a short while, Levi leaned closer, placing a single soft kiss on your lips.
Satan:
Despite his cheeks turning red, Satan was not opposed to the idea of kissing you under a mistletoe. Keeping his gaze on yours, he softly captured your lips in a sweet, lingering embrace. His kiss was full of delicate tenderness and lasted longer than you anticipated.
Asmo:
Asmo flashed a mischievous grin and gleefully proclaimed that he had hung up the mistletoe in hopes of this very moment. He drew you into a tight embrace and kissed your lips passionately. You eagerly reciprocated the kiss, holding onto him firmly without the hint of letting go anytime soon.
Beel:
Beel chuckled and leaned in closer to your face, but the smell of chocolate from your snack earlier caught his attention. He repeatedly began pecking your lips and stated that the aroma of the chocolate was tantalizing and making him hungry, eliciting a laugh from you.
Belphie:
Belphie gave you a small chuckle and gently cupped your face, drawing you closer before swiftly capturing your lips in a deep kiss that made you gasp. He held onto you tightly, kissing you passionately but with a hint of restraint. The kiss continued for some time until Belphie began to feel drained.
Diavolo:
As the prince spotted the mistletoe, he knew exactly what it meant, thanks to Asmo's explanation. The thought of fulfilling one of his wishes had made him extremely happy, and he hurriedly brought his face close to yours. You braced for a deep kiss, but Diavolo surprised you by kissing your lips softly and sweetly. 
Barbatos:
Barbatos gave you a playful smile and grasped your chin, bringing his face closer to yours. A slow, tender kiss was exchanged between you, initially gentle but growing increasingly intimate with each passing moment. 
Solomon:
Solomon laughed and wrapped his arm around your waist, pulling you close. He then pressed his lips firmly against yours, using plenty of tongue in the kiss to ensure your mind melted and your senses were sent into overdrive.
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Barbatos positioned the final dish onto the dining table while you placed the last utensil. Taking a step back, you couldn't help but admire the fragrance of all the dishes, which melded together in a pleasant aroma that was simultaneously sweet yet savory, filling the air with the promise of a flavorful feast. The dishes ranged from roasted turkey, glazed ham, roast potatoes, green bean casserole, cranberry sauce, salads, pretzels, pies, cakes, fudge, candy canes, gingerbread men, and much more.
As the aroma from the dishes filled the air, the others slowly made their way down from their rooms and gathered around the table, staring with wide eyes. Everyone began to shower Barbatos with compliments, but the noise of their voices and praise drowned out any individuality to their words. Out of your peripheral vision, you saw Beel desperately fighting against Lucifer and Diavolo as they tried to prevent him from pouncing on the dining table.
Asmo took his time taking pictures of the dining table, making everyone wait to eat. Fortunately, it didn't take him too long, allowing all of you to settle down and enjoy the meal. You focused primarily on your meal, diving into the deliciously sweet and savory dishes. The small conversation around the table was a pleasant change from the usual loud and chaotic chatter, and everyone appeared to be in a delightful mood as they delved into the bountiful assortment of delectable dishes.
Midway through the meal, you felt eyes on you, prompting you to glance up. To your surprise, you saw Lucifer and Diavolostaring at you with smiles. Lucifer's gaze bore gratitude for bringing them together and helping to create a pleasant atmosphere, while Diavolo's gaze twinkled with joy and happiness. Towards the end of the dinner, everyone reached a state of fullness except Beel, who clearly showed no signs of halting until he had finished every last crumb.
Asmo suddenly gasped as a realization dawned on him. "We forgot to wear the sweaters that (y/n) and Levi brought! I want to take pictures, so can everyone please change?"
Despite some protests against moving after consuming such a heavy meal, everyone went to their respective rooms to get changed. To their surprise, their sweaters were laid neatly on their beds, but none of them took a moment to evaluate the situation as they assumed you were kind enough to bring their respective sweater to their rooms.
Even though the design was a little gaudy for Asmo's taste, he had to admit that the word swapping was fun, allowing him to switch between "nice" and "naughty," depending on his mood. Belphie laughed at the sight of the sweater, which he felt was quite fitting for him with the emphasis on sloth. Beel loved the pizza Christmas tree and was tempted to eat it, and he would have had his twin not stopped him. Lucifer was not amused by his rather gaudy sweater or the fact that Satan compared him to The Grinch. On the other hand, Satan was quite fond of his sweater since it sported a cat. The Avatar of Wrath thought the grumpy cat also resembled Lucifer, which made his older brother glare at him.
After Barbatos explained the meaning behind his sweater to Diavolo, the prince found it absolutely endearing that the T-Rex could not reach the presents at its feet. He also felt bad for this dinosaur and wished he could somehow help the poor creature. On the other hand, the butler smirked when he saw his own sweater. In contrast, the butler smirked when he saw his own sweater, knowing that he could undoubtedly get you or anyone else on the naughty list. 
Mammon found his sweater hilarious and laughed because he knew in a matter of a few minutes, he would no longer be innocent and would be found guilty. Solomon looked questioning at Mammon, wondering why the second brother was laughing to himself. Was his Christmas sweater really that funny? The sorcerer examined his own sweater and chuckled - truer words had never been spoken. He preferred to stay on the naughty list and loved every minute of it.
After getting ready, you went into your bathroom to brush your hair and touch up your makeup. As you brushed your hair, you noticed unfamiliar packets dumped in the trash bin. You didn't remember using any product with a black and blue exterior. Examining the packets, you recognized them as the very same items that Mammon had hidden from you days prior. There was no logical reason for them to be there, so why had the second brother tossed them in your trash bin?
Upon closer inspection, you realized that he had attempted to hide them underneath the trash overhead, but they had been inadvertently exposed due to the movement of the trash above. Curiously picking up one of the packets, you noticed what the letters said and quickly ran out of your bathroom, down the hall, and downstairs. But you are too late.
You noticed Mammon in a corner by the fireplace, laughing heartily. Rapidly surveying the room, you saw Lucifer leaning against the kitchen counter with his arms crossed and eyes closed, seemingly unaffected by the situation. However, his eyebrows and the corners of his lips kept twitching, indicating that he was irritated. Still, his pride refused to allow him to openly display his emotions despite his annoyance.
Then, you saw Levi standing in front of the sofas, desperately attempting to reach his back with a perplexed expression. In contrast, Satan seemed to be taking advantage of the corner created by two walls intersecting, rubbing himself against it to scratch his back. Asmo stood near Solomon, panicking and fearing that his flawless skin would be contaminated by the unpleasant sensations he was experiencing. On the other hand, Solomon remained calm and unbothered, using a back scratcher to reach the unreachable places as he listened to Asmo's complaints.
Barbatos stood by Lucifer with his usual joyless smile, seemingly unaffected by the irritation. It was as if he had predicted what would happen and had prepared himself for it ahead of time. In front of him stood Diavolo, who requested the butler's assistance to help scratch his back. Beel remained seated at the dining table, unwilling to give up his meal. He continued enjoying his dinner with one hand while the other scratched Belphie's back. However, the Avatar of Gluttony rubbed his back against the backrest of his chair, hoping to quell the itch bugging him.
You shot a glare at Mammon, who was too occupied with enjoying the chaos and the suffering of the others to pay you any mind. With a look of determination, you ran up to Mammon, grabbed the collar of his sweater, and dumped the remainder of the itching powder into the back of his apparel. The Avatar of Greed yelped, and in moments, he began rolling around on the ground to relieve the itching sensation that now plagued him.
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After an hour, everyone gathered back in the living room, annoyed by Mammon's prank to put itching powder in their Christmas sweaters. You stood by the windows and observed the changing weather outside as the snow flurries danced to the rhythm of the wind. Why was the weather taking a turn for the worse? Pushing the thought aside, you turned around to see myriad glares directed at Mammon.
The Avatar of Greed shrugged his shoulders and nonchalantly said, "It ain't a party without someone causin' chaos. That's what the demon brothers are known for, y'know."
The room was filled with an eerie silence after Mammom's comment until Diavolo broke into laughter. He found some truth in the Avatar of Greed's words and agreed. The demon brothers were well-known for their chaotic tendencies, so the inclusion of a 'chaotic touch' was bound to add some entertainment. As the prince laughed, the other demon brothers exchanged confused gazes, yet none said a word, still irritated about experiencing the uncontrollable itching that Mammon had bestowed upon them.
However, Diavolo spoke up in the Avatar of Greed's defense, proclaiming, "It is Christmas today, so forgive Mammon for his doing. It was harmless fun."
Though the other brothers disagreed with the prince's words, they reluctantly decided to let the incident slide, but only for the sake of maintaining peace on Christmas.
"Ah, speaking of Christmas. (Y/n), would you mind explaining to everyone what Christmas is all about?" Solomon said out of the blue. The glint of mischief in his eyes brewed a bad feeling in the pits of your stomach, but against your judgment, you ignored it. What harm could come from explaining to the demons what Christmas was all about? At least, that was what you thought until you began to explain.
"It is a celebration of the birth of-" Your explanation came to a screeching halt when a shocking revelation left you dumbfounded and speechless. Everyone watched in curiosity as the color began to slowly drain from your face.
"Ah, allow me to finish (y/n)'s sentence," Solomon flashed an impish smile. "Christmas is the celebration of the birth of Jesus Christ, meaning you demons celebrated a holiday related to the son of God."
The entire room went silent. All you saw were open mouths, wide eyes, and pale faces. How had you forgotten the most crucial detail about Christmas?
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➣  Please visit my website for the full masterlist!
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krawlernyannyan · 6 months ago
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HSR VERSION 2.3 UPDATE LIVESTREAM ROUND-UP
The end of 2.3 is drawing ever closer and we've got a lot of big news coming in the next patch! Like, no, really, there's two miles of news below this cut.
The patch will be arriving on June 19th.
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STORY NEWS
After the Sunday Incident, the Family is dealing with waves of bad press and souring public opinions. In order to turn things around, they've moved the remainder of the Charmony Festival aboard a massive luxury airship in the Dreamscape, the Radiant Feldspar, where the Express crew has also been invited to participate in post-Incident negotiations.
Those negotiations include the IPC, who have been digging up dirt on the Family around Penacony and intend to make their claim.
Firefly is back, and so is Sparkle and her "blow Penacony up" buttons.
NEW CHARACTERS
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Firefly is a Fire/Destruction character and member of the Stellaron Hunters. Her Technique summons the SAM mecha, which flies up into the air before crashing to the ground to attack nearby enemies (this also inflicts Fire Weakness on all enemies in those waves). Once in battle, Firefly uses the SAM mech in two forms.
In the normal form, using her Skill consumes HP (Firefly sustains less damage at lower HP as on offset).
Using her Ultimate puts Firefly into her second form, the Complete Combustion state, enhancing damage dealt and increasing their Speed. In this state, the Weakness Break Efficiency of her attacks, along with the Weakness Break Damage dealt by her attacks, is increased, and attacks will regenerate HP instead of depleting it. Additionally, her Skill in this state can inflict Fire Weakness on enemies.
Once Firefly enters the Complete Combustion state, a timer appears on the action bar. When this countdown reaches the end, she returns to her normal form.
Firefly is explicitly stated to work well with characters that buff Weakness Break Efficiency or provide Super Break.
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Jade is a Quantum/Erudition character whose Basic Attack inherently deals AOE damage to a single enemy and adjacent enemies. Her Skill buffs an ally, letting them deal increased damage at the cost of expending HP with each attack (if Jade chooses herself as a target, the Speed boost and HP-draining effects do not apply). Once Jade or her allies attack a certain number of enemies, she unleashes a follow-up attack. Her Ultimate deals damage to all enemies while also enhancing this follow-up attack. Her Technique causes enemies around her to not attack her, while also linking them together into a single multi-wave battle once attacked.
NEW BANNERS
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Firefly is the first banner of v2.3, and will be running alongside a returning Ruan Mei. Along with them and their respective Light Cones, the 4-star characters Gallagher, Misha, and Xueyi will be appearing, as well as the 4-star Light Cones Memories of the Past, Day One of My New Life, and Eyes of the Prey.
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Jade will be taking the back half of the patch, and is running alongside a returning Argenti. They and their Light Cones will be paired with the 4-star characters Serval, Natasha, and Asta and the 4-star Light Cones Shared Feeling, Trend of the Universal Market, and the new Erudition Light Cone After the Charmony Fall.
NEW MAP: The Radiant Feldspar
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The Feldspar is a luxury liner built by Family head Oti Alfalfa and has been flying in the skies above Penacony's sea of dreams for an Era, only grounding recently due to the Sunday Incident. The Family's negotiations will be taking place here, as well as the remainder of the Charmony Festival and the new Simulated Universe branch.
NEW SIMULATED UNIVERSE
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Screwllum and Dr. Ratio have collaborated to create a new branch of the Simulated Universe, the Divergent Universe: The Human Comedy, focused on human experience, rather than Aeons. The key gimmick of this version of the SU is based around Equations, combinations of Paths that are randomly generated at the outset of each run. By acquiring certain numbers of blessings related to those Equations, further benefits are unlocked.
Equations can be changed mid-game at Workbenches of Creation to better suit the player's lineup, and vice-versa: Lineups can be changed wholesale to better suit the chosen Equation. Workbenches can also be used to trade out unwanted Blessings for new ones, or enhance them.
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As part of the Divergent Universe update, Curios are being upgraded to include Weighted Curios that benefit specific Paths or Types. There are also new Wealth and Escapade Domains, where Cosmic Fragments can be used to gamble for rewards (with Negative Curios a possible outcome).
In the Divergent Universe, underleveled and unequipped characters will be boosted according to the current Equilibrium Level and given suitable equipment (all temporary, of course). In other optimizations, Restart Challenge is now allowed in the SU, allowing the Trailblazer to retry failing fights or even swap out lineups to more advantageous teams.
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The relic grind is also being optimized: After completing a run in the Divergent Universe, players can save the loadout (Blessings, Equations, Curios, etc) from that run, then simply choose which boss you want to fight to immediately confront them with those enhancements. This skips the entire rest of the simulated world.
NEW EVENTS
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Alongside the new branch of the Simulated Universe, v2.3 is adding a new endgame mode, Apocalyptic Shadow, tied to the followers of the Finality. This is accessed by the Dreamscape Sales Store in Penacony. This features multiple levels of difficulty, and tasks players to defeat two enhanced bosses using different buffs, similar to Pure Fiction's buff system.
The first time Apocalyptic Shadow is cleared, players can earn a free copy of 4-star character Xueyi.
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The first Apocalyptic Shadow will release the same day as the v2.3 update. After that, a new challenge will be issued every two weeks in the order of Apocalyptic Shadow, Pure Fiction, and Memory of Chaos. Each challenge will last for six weeks. In addition, rewards for each of these modes has increased from 720 Stellar Jade each to 800.
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Other events include:
Origami Bird Clash - a Bejeweled-style event that features multiplayer elements.
Stellar Shimmer - a combat event where players defeat waves of enemies using unique mechanisms, such as gaining extra actions after inflicting Weakness Break or offering infinite revival.
Gift of Odyssey is returning.
The double-drop events for the patch are Planar Fissure and Realm of the Strange.
NEW EQUIPMENT
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In the new Divergent Universe, new Planar Ornaments can be acquired. Alongside this, a new Cavern of Corrosion is opening up, and the new 5-star Light Cone Eternal Calculus is being added to the Simulated Universe store.
Duran, Dynasty of Running Wolves is a set that benefits follow-up attack teams.
Forge of the Kalpagni Lantern is a set that benefits SPD and Break Effect.
Iron Cavalry Against the Scourge is a set that supports Break-focused teams. It increases Break Effect and allows its wearer to ignore an enemy's DEF when dealing Break or Super Break damage to them.
The Wind-Soaring Valorous is a set supporting follow-up attacks and DPS characters focused on their Ultimates. It increases ATK and Critical Rate, and increases the damage dealt by the wearer's Ultimate after they use follow-up Attacks.
OTHER NEWS
Firefly will be receiving a Myriad Celestia and an animated short prior to her release.
After the 2.3 update, Trailblazers can activate the Path of Harmony immediately after acquiring the Path of Preservation.
New Erudition Trace Materials will become available in the Grand Theater. These are necessary for Jade's Traces.
v2.4 TEASER
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We also got a brief teaser for the story in the patch after v2.3! The Xianzhou is holding an important sporting event, the Wardance, with each ship sending a delegation to participate and show their supremacy. We got multiple characters teased, including a mystery character!
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resonette · 2 months ago
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the concept of harmonic strings is defined in the harmony hymns — they are the multiple embodiments of XIPE THE GREAT ONE, the down-to-earth virtues that enable harmony. regardless of whether you place yourself under the family's rule, the AEON will look favorably upon you as long as you carry out these good deeds. ━━ STATISTICS & ABILITY LOADOUT.
PATH:  harmony. ELEMENT:  imaginary. RARITY:  5 star.
BASIC ATK:  make mercy blind. [ single target. ]  toughness reduction: 10. deals minor imaginary DMG to a single target. SKILL:  my kiss, restitution.  [ support. ]  skill point cost: 1. increases the RES PEN of a single ally while granting them resonance. ally with resonance additionally deals minor imaginary additional DMG when attacking. TALENT:  as they did. [ support. ]  seren regenerates energy when an enemy's weakenss is broken. TECHNIQUE:  lie worth loving.  [ support. ]  after this character uses technique, increase all allies' RES PEN at the start of the next battle. ULTIMATE:  haunt the narrative.  [ support. ]  regenerates a target ally's energy and increases their RES PEN for two turns, applying the total resonance buff. while haunt the narrative is active, total resonance allows for any enemy whose weakness was broken by the affected character to last one additional turn.
this appears as a resonance ability: seren places her hands over her heart, singing brightly with an open mouth. here, she takes on a terrifying appearance. multiple eyes sprout upon her face, her mouth opening, ivy with briars wrapping around her arms until she bleeds. once she finishes the eight-bar aria, all of these things disappear, and instead, gentle, blooming ivy wrap around the allied target affected by total resonance.
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LIGHT CONE , BEST IN SLOT:  past self in mirror. RELICS , BEST IN SLOT:  watchmaker, master of dream machinations. ORNAMENTS , BEST IN SLOT:  sprightly vonwacq.
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EIDOLONS:
1. OFFER NO EXCUSE:  while total resonance is active, targeted ally's CRIT DMG increases. 2. FORGET ME, GOODBYE: while seren is on the field, increase the ATK of all allies against those affected by weakness break. 3. ONE JOYFUL MATTER: skill lv. +2, up to a maximum of 15. ultimate lv. +2 up to a maximum of 15. 4.  AS YOU LIKE:  after an ally affected by total resonance uses basic ATK on an enemy affected by weakness break, seren immediately launches one follow-up attack. this effect can only trigger once per turn. 5. SEARCHING FOR UTOPIA:  skill lv. +1 up to a maximum of 10. talen lv. +2, up to a maximum of 15. 6. REJECT YOUR FATE:  the duration of total resonance increases by 1, and the RES PEN awarded by total resonance increases by 25%.
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General Game Guide: What To Expect
This is a general info post on the game's contents and mechanics. It is quite long, but it gives a general overview of just about everything.
story
enter from the home screen usually, and it is divided into "nodes"
to enter a story node, there is no stamina fee required
the usual text based storytelling, alongside music and fully voiced and sometimes illustrations
some nodes may have multiple parts (up to 3)
sometimes story nodes may be account level locked
the beginning is group story
you can pick either alkaid or ayn for the first route
you have to play the route u didnt pick next
after is lars, then clarence
battle nodes
there will be battle stages inbetween story stages
stamina required to access will increase as you progress through the story
if i am not mistaken, failure does not consume stamina
combat experience
you can bring 3 cards at first, and as time it will increase to 6 in total, including one support
cards have different abilities, from heal to dodge to single target and multi target dps
turn based, but there is no speed mechanic. you first then enemies
each card can select only one enemy at a time
to unselect an enemy, pull card towards you
i suggest using skills before selecting enemy
there are mostly 2 waves of enemies, but sometimes they will tell you to survive x number of turns
all of your remaining cards on the field (3 maximum at a time) must select a target before attacking. you can have multiple cards select the same enemy or spread them all out
there is auto but if you're close to losing you will be forced to manually play the battle
gacha
iirc 160 is the pity for ssr
10 pull guarantees SR
base rate is 2%
after 50 pulls without SSR, it will keep increasing by 2% every pull until you get an SSR. (50% chance it will be rate up SSR). SSR guaranteed at 80 pulls
you can draw whatever line (just dont break the line) during gacha animation
pictura
you can also pull for pictura, which are similar to light cones in honkai star rail or artifacts in e7
you can equip 2 per card
some will have a matching bonus!
will provide extra stats and abilities to a card. you can equip 2 (bonus effect if you select a matching pair) per card
card enhancement
gained from exp, mats can be farmed
cards have level cap based on rarity, can ascend to increase level beyond cap
skills can also be enhanced
there will also be team bonus based on team composition
card stories
you can read one story per card
cards have set for full story, but they are not chronologically intertwined
you can gain gems or coins from reading them!
you can sort by modern or godheim
affection
you can gain affection through taking your selected dude on a date. cael cannot be romanced
you can obtain gifts thru various drops and giving it to your selected dude can increase affection
every affection level there will be a cute event (call, text, dialogue etc)
exhibition
each card has a corresponding type and based on what types are going on and what you have, you can pick which ones to send to the exhibition and receive coins afterwards
similar to genshin's expedition
sketch
go to a location, click on all the bubbles, connect the dots, and get a painting.
obtain affection for selected dude in the area 👍🏻
mail
formatted to Actually Look Like Mail
after every route you will receive an R card in the mail
you will also obtain friendship points to buy pulls for pictura
achievements
they exist. obtain various rewards from them
friends
up to 99 friends
in game chat function. i found an enstarrie once. we never talked more than once though
send stamina to each other, similar to how you can exchange friendship points in tot
puppet theater
in puppet theater you can create scenarios
you can create anything in puppet theater
you can view anybody's puppet theater
example:
other
you can pick name for your cat
each mat has a stage. stages 1-4. unlock through acct lvl
repeat autobattle is called endless battle
17 notes · View notes
star-rail-updates · 1 year ago
Text
Galactic Roaming Update Overview
Tumblr media
$ From Silver Wolf
> Retrieving [Version 1.1 Galactic Roaming Update Overview] remotely
> Loading info...
> [==============================>] 100% Loading finished
$ System: The info is as follows
Hello, Trailblazers!
To play a game or to roam free. Everything is possible in this Galaxy.
Welcome to Version 1.1, Galactic Roaming!
▌Update Compensation Details
■Update Time
Begins at 2023/06/07 06:00 (UTC+8). The update will take approximately 5 hours.
■Compensation Details
Server Maintenance Compensation
Compensation: Stellar Jade x300
Eligible Recipients: Trailblazers at or above Trailblaze Level 4 before 2023/06/07 06:00 (UTC+8)
※ Please claim before the Version 1.2 server maintenance.
Bug Compensation
Compensation: Stellar Jade x300
Eligible Recipients: Trailblazers at or above Trailblaze Level 4 before 2023/06/07 06:00 (UTC+8)
※ Please log in to claim the mail before 2023/07/07 23:59 (UTC+8).
The Crew will issue the compensation via in-game mail to Trailblazers within 5 hours after the update is complete. Be sure to claim it in time.
■How to Update
PC client: Close the game, restart the launcher, then click "Update"
Android: Enter the game and follow the instruction in the in-game pop-up window to complete the update
iOS: Enter the App Store and tap "Update"
▌Version Update Details
1. New Area - History and Culture Museum
The Belobog History and Culture Museum, which has a history of more than 600 years, displays many precious exhibits of extraordinary significance to this city.
There are three permanent exhibition areas in the Belobog History and Culture Museum. They are the General Hall, the Industrial Hall, and the History-Culture Hall.
After 2023/06/09 10:00(server time). This area will become permanently available when certain conditions are met.
2. New Characters
■ 5-Star character Silver Wolf (The Nihility: Quantum)
The universe is just another game to this super hacker.
Silver Wolf is a Quantum character following the Path of Nihility. She has a unique mechanic to add Type Weaknesses on enemies. When Silver Wolf uses her Skill, there is a chance of adding a Type Weakness on an enemy target. The Weakness Type will be the same as the ATK Type of at least one ally currently in the team.
Her Ultimate can also reduce the DEF of a single enemy target and deal DMG to them.
After every attack, she has a chance of implanting a random Bug on an enemy target, which can reduce the target's ATK, DEF, or SPD.
Obtainable through the Contract Zero Character Event Warp
■ 5-Star character Luocha (The Abundance: Imaginary)
A handsome man carrying a giant coffin.
Luocha is an Imaginary character following the Path of Abundance. His Skill can restore a massive amount of HP to a designated single ally. When any ally's HP falls to 50% or less, an effect equal to Luocha's Skill will be immediately triggered.
Unleashing Skill or Ultimate will accumulate stacks of Abyss Flower. When Abyss Flower reaches 2 stacks, consume all Abyss Flowers to deploy a Field. While the Field is active, any allies will immediately restore a certain amount of HP when they attack any enemy.
Obtainable through the Laic Pursuit Character Event Warp
■ 4-Star character Yukong (The Harmony: Imaginary)
The Head of Xianzhou Luofu's Sky-Faring Commission is gentle, yet seasoned and authoritative.
Yukong is an Imaginary character following the Path of Harmony. Her Skill can increase the ATK of all allies.
Her Ultimate can buff her Skill's enhancements and increase the CRIT Rate and CRIT DMG of all allies, as well as dealing DMG to a single target enemy.
Obtainable through the "Laic Pursuit" Character Event Warp. After the event ends, the 4-star character, Yukong (The Harmony: Imaginary), will become available in Stellar Warp in Version 1.2, but will not be available in Departure Warp. Additionally, upon the Version 1.2 update, Yukong (The Harmony: Imaginary) can be obtained for free once specific conditions are met.
3. New Light Cones
■ 5-Star Incessant Rain (The Nihility)
Obtainable through the Brilliant Fixation Light Cone event Warp during the event period.
■ 5-Star Echoes of the Coffin (The Abundance)
Obtainable through the Brilliant Fixation Light Cone event Warp during the event period.
■ 4-Star Before the Tutorial Mission Starts (The Nihility)
Obtainable through the Starhunt Game Limited-Time Event.
4. New Stories
■ Companion Missions
Punklorde Mentality
The network security engineer of the space station thinks there is more behind the invasion of the Legion. You recall what happened to you when you woke up and decide to join him in tracking down the Stellaron Hunter, Silver Wolf...
Availability: Permanently available after the Version 1.1 update
Unlock Conditions: Trailblaze Level 21 or higher and after having read specific Messages.
A Knight Stranger
Luocha, the cryptic Outworld traveling merchant, looked so similar to that person... Looks like it's a job for genius detective March 7th!
Start Time: Permanently open after 2023/06/28 12:00 (server time)
Unlock Conditions: Having completed the "Xianzhou Luofu - Humming Antlers, Entwined Horns" Trailblaze Mission and read specific Messages.
Evanesce Like the Morning Dew
Bailu has once again escaped from the Alchemy Commission, but it turns out that this "escape" was actually an unexpected "house call"...
Start Time: Permanently open after 2023/06/28 12:00 (server time)
Unlock Conditions: Having completed the "Xianzhou Luofu - Humming Antlers, Entwined Horns" Trailblaze Mission and read specific Messages.
Frosty Blade's Trial
To apprehend the escaped Stellaron Hunters, the Seat of Divine Foresight lieutenant, Yanqing, went on a solo hunting trip...
Start Time: Permanently open after 2023/06/28 12:00 (server time)
Unlock Conditions: Having completed the "Xianzhou Luofu - Humming Antlers, Entwined Horns" Trailblaze Mission and have interacted with the NPC Diting in Central Starskiff Haven.
5. New Events
■ Starhunt Game
The shadow cast by the Legion dissipates, and the Herta Space Station embraces a welcomed renewal. Meanwhile, the hacker from Punklorde silently initiates her next game...
Available to Trailblazers at Trailblaze Level 21 or above after the Version 1.1 update
■ Everwinter City Museum Ledger of Curiosities
The renovations at the Belobog History and Culture Museum have been completed, but important exhibits keep getting stolen. To help ensure the museum re-opens successfully, Pela asks for your help...
Available to Trailblazers at Trailblaze Level 21 or above and who has completed the Trailblaze Mission "Jarilo-VI — Silent Galaxy" after 2023/06/09 10:00(server time)
.
■ Gift of Odyssey
Log in every day during the event to obtain check-in rewards. Trailblazers can claim Star Rail Special Pass x10 after checking in for 7 days!
※ Please refer to future announcements for information on other events.
6. Others
■ Gameplay
Adds Random Event Overview to the Simulated Universe Index, where Trailblazers can check out all the unlocked and locked events.
Updates Memory Turbulence and enemy lineup in "Forgotten Hall: Memory of Chaos". Please check out the following for details:
2023/06/12 04:00 - 2023/06/26 03:59(server time)
Memory Turbulence: Apply "Memory Imprint" to all enemies at the beginning of each Cycle. For every other debuff currently on the enemy, apply 1 extra stack of "Memory Imprint" to that enemy. Each stack reduces the target's DMG dealt by 4% for a maximum of 5 stacks. This effect lasts until the start of the next Cycle.
2023/06/26 04:00 - 2023/07/10 03:59(server time)
Memory Turbulence: Apply "Memory Imprint" to all enemies at the beginning of each Cycle. For every other debuff currently on the enemy, apply 1 extra stack of "Memory Imprint" to that enemy. Each stack reduces the target's DEF by 6% for a maximum of 5 stacks. This effect lasts until the start of the next Cycle.
2023/07/10 04:00 - 2023/07/24 03:59(server time)
Memory Turbulence: At the start of every Cycle, allies with over 80% HP get a 50% ATK increase for 1 turn.
■ System
Adds "Information" module to the Character Details screen, where you can check out character introduction, voice, story and more.
Adds character idle action to the Character Details screen.
Adds "Friend Chat" function to v1.1. Please refer to future announcements for its launch date.
Adds "Enemy Navigation" function. Trailblazers can click on desired materials to view the path of the material drops. Click on the corresponding enemies to view their locations.
Adds "Conventional Memoir" page to "Travel Log". Some past events will be included in "Conventional Memoir", and Trailblazers can play these events and stories to obtain regular rewards. If Trailblazers have participated in the events before, then the rewards cannot be claimed again.
Adds credit items to the World Shop. These credit items will be available for exchange after all limited items are exchanged. There is no exchange limit for credit items.
Adds event "Lost Trotter". While Trailblazers are exploring the map or fighting enemies, there's a chance for Warp Trotters to appear in battle. Defeat Warp Trotters to receive extra materials as rewards.
When "Calyx (Golden)" and other material stages are unlocked, prompts will be shown about these new entries being added to the "Interastral Peace Guide — Survival Guide".
■ Missions
Adds an extra piece of text to the Trailblaze Mission screen, showing the stage where the mission is taking place, e.g. "Jarilo-VI"
Adds Daily Missions: "Ghost of the Past", "Catch Me If You Can".
Adds some Pom-Pom missions.
■ Others
Adds some achievements to "Eager for Battle", "The Memories We Share", "Vestige of Luminflux", "Moment of Joy", and "Fathom the Unfathomable".
Adds Phonograph songs.
Adds Trailblazer's description to "Data Bank".
Adds background sound effects to the "Nameless Honor" screen.
Adds button tap sound effects to "Warp" details screen.
Adds some random dialogues with NPC Qingzu.
Adds the types of recommended characters to certain stages.
Adds information of the effects of Energy Regeneration Rate.
▌Adjustments and Optimizations
■ Characters
Adjusts the text tag of Bailu (The Abundance: Lightning)'s Technique from "Support" to "Restore".
Optimizes Trailblazer (The Destruction: Physical)'s outfit model when using Ultimate.
Optimizes the facial shade of Pela (The Nihility: Ice).
Optimizes the display of Eidolon Fragments for Jing Yuan (The Erudition: Lightning) and Hook (The Destruction: Fire).
Optimizes the ability button effects for Qingque (The Erudition: Quantum)'s Enhanced Basic ATK.
Fixes missing footstep sounds for idle characters in scenes.
Optimizes the timing for a character to interrupt the process of using Basic ATK and Technique during exploration.
Adjusts the text description of Gepard (The Preservation: Ice)'s Eidolon 6, Dan Heng (The Hunt: Wind)'s Eidolon 4 and Sushang (The Hunt: Physical)'s Ultimate from "action is Advanced Forward by 100%" to "immediately takes action". The adjustment doesn't affect the actual effects.
■ System
Adjusts the status icons for All-Type RES Boost/Reduction, CRIT Rate Boost/Reduction, CRIT DMG Boost/Reduction, DMG Dealt Boost/Reduction, DMG Received Boost/Reduction, Effect RES Boost/Reduction, and Effect Hit Rate Boost/Reduction. Please note that this adjustment is only for the icons. Their actual in-game effects remain unchanged. Details of affected characters and Light Cones are as follows:
1. CRIT Rate Boost/Reduction:
Himeko (The Erudition: Fire)'s Trace "Benchmark," Herta (The Erudition: Ice)'s Eidolon 2, Jing Yuan (The Erudition: Lightning)'s Trace "War Marshal," Yanqing (The Hunt: Ice)'s Ultimate, Light Cone "Arrows (The Hunt)," Light Cone "Mutual Demise (The Destruction)," Light Cone "Under the Blue Sky (The Destruction)," and Light Cone "Sleep Like the Dead (The Hunt)."
2. CRIT DMG Boost/Reduction:
Light Cone "Geniuses' Repose (The Erudition)," and Light Cone "Carve the Moon, Weave the Clouds (The Harmony)."
3. DMG Dealt Boost/Reduction:
Arlan (The Destruction: Lightning)'s Talent, Bronya (The Harmony: Wind)'s Skill, Seele (The Hunt: Quantum)'s Talent, Natasha (The Abundance: Physical)'s Technique, Pela (The Nihility: Ice)'s Trace "Wipe Out," Qingque (The Erudition: Quantum)'s Skill, Tingyun (The Harmony: Lightning)'s Ultimate, Jing Yuan (The Erudition: Lightning)'s Eidolon 2, Bailu (The Abundance: Lightning)'s Eidolon 4, Light Cone "Swordplay (The Hunt)," Light Cone "Past and Future (The Harmony)," Light Cone "Night on the Milky Way (The Erudition)," Light Cone "Something Irreplaceable (The Destruction)," Light Cone "But the Battle Isn't Over (The Harmony)," Light Cone "Before Dawn (The Erudition)," and Light Cone "On the Fall of an Aeon (The Destruction)."
4. DMG Received Boost/Reduction:
Welt (The Nihility: Imaginary)'s Trace "Retribution," Clara (The Destruction: Physical)'s Talent and Eidolon 4, Sushang (The Hunt: Physical)'s Eidolon 2, Bailu (The Abundance: Lightning)'s Trace "Aquatic Benediction," Trailblazer (The Preservation: Fire)'s Skill and Trace "The Strong Defend the Weak," and Light Cone "We Are Wildfire (The Preservation)."
5. Effect Hit Rate Boost/Reduction:
Light Cone "Void (The Nihility)."
Aside from the aforementioned characters and Light Cones, adjustments have been made to other in-game aspects where the aforementioned status icons appear.
Adjusts the tutorial for the issue of progress obstruction when certain cutscene resources are missing. Trailblazers who encounter such an issue again will be directed to the login screen, where they can click the "Update" button to fix these resources.
Adjusts the text display when the Available Support is empty.
Adjusts the location of the "Custom Margin" function in mobile device settings. Now you can customize the margins by navigating to the "Other Settings" page.
Adjusts the restriction rules in the Starlight Exchange store for using Undying Starlight to exchange characters.
Optimizes the experience of exchanging materials in the Omni-Synthesizer. After optimization, the materials used for substitution can be automatically placed.
Optimizes the function of claiming rewards in "Daily Training". Now tapping any one of the claimable rewards will claim all the rewards.
Optimizes the interactive expreience of the Interastral Peace Guide for controller usage.
Optimizes battle finalization screen and standardizes the UI designs of challenge stage finalization screens.
Optimizes the indication of All-Type RES on the character type panel. The stats provided by All-Type RES will be converted to and displayed for each corresponding type.
Optimizes the credit exchange logic in Embers Exchange. After the optimization, Trailblazers must first exchange for all the limited credits before exchanging for the unlimited credits.
Adjusts how the Achievement "Passing as a Flower in the City of the Dead" can be obtained. Trailblazers can now unlock it through Path Resonance: Abundance in Simulated Universe.
Optimizes certain text displays in the tutorial.
Optimizes the display positions and sizes of words in Data Bank.
Optimizes the UI animation performance for Action Orders.
Optimizes the display of characters in the team setup screen in certain resolutions settings.
Optimizes the display of Light Cone names of Data Bank in Quick Selection mode.
■ Combat
Optimizes Real-Time Combat View. Shield Effect, Ultimate Energy and other info can now be more intuitively viewed after the optimization.
Adjusts the mechanic where characters temporarily cannot use their Ultimates while enemy "Cocolia, Mother of Deception" is entering her Phase II. Trailblazers can now use the Ultimates as normal.
Optimizes the UI presentation of certain dispellable buffs.
Improves the UI animation performance for the Weakness Break preview and enemy attacks.
Makes very minor adjustments to the descriptions of DMG RES and PEN in texts, including character abilities and Light Cone ability. This optimization does not affect the actual effects of the abilities.
Optimizes screen animation for battle exit.
■ Enemies
The Effect RES of enemy targets above level 50 has been adjusted to increase at a lower rate as the level increases. In version 1.0, the Effect RES of enemies increased a bit too significantly with level. After adjustment, the overall increase in Effect RES for enemy targets above level 50 is reduced, making it easier for them to fall into negative debuffs inflicted by characters.
Removes "Wind Shear RES" from "Mara-Struck Soldier" and "Shock RES" from "Disciples of Sanctus Medicus: Shape Shifter".
Fixes an issue where enemies may get stuck in certain scenes.
Optimizes the models of certain enemies.
■ Audio
Adjusts the sound effects of login screen.
Optimizes the hint sound of Weakness Break in battle.
Optimizes certain dialogue voices in English.
Optimizes the voice performance of certain story dialogues, characters, and Pom-Pom dialogues in Korean.
■ Others
Adjusts the activation ranges of certain Space Anchors in Stargazer Navalia.
Adjusts the dialogue text with NPC Yancui for the "Stroll around the Exalting Sanctum Plaza and look for the messenger sent by Fu Xuan" segment in the Trailblaze Mission "The Xianzhou Luofu — Stars Spun, Prescience Sprung."
Adjusts the illustration for Photographic Recognition in Tutorials.
Adjusts the SFX of Astral Express for the game login animation.
Optimizes the shade of lighting in some areas.
Optimizes the display of certain items on the Xianzhou Luofu when specific graphics quality was chosen.
Optimizes the game graphics on certain devices.
Optimizes certain text descriptions.
The "Birthday" display feature in the Trailblazer Profile screen is currently undergoing maintenance. During this period, you can still set and view your birthday normally, and you can also receive birthday mails as usual. However, other Trailblazers will temporarily be unable to see your birthday when they view your "Trailblazer Profile" page. This feature will be re-enabled in future versions.
▌Bug Fixes
■ Characters and Light Cones
Fixes an issue where Seele (The Hunt: Quantum)'s Trace "Rippling Waves" effect "After using a Basic ATK, Seele's next action will be Advanced Forward by 20%" wasn't triggered in the extra turn from "Resurgence".
Fixes an issue that after Seele (The Hunt: Quantum) triggered her Talent "Resurgence" and eliminated an enemy target, the buff icons shown in Real-Time Combat View of the next wave of combats were incorrect.
Fixes an issue that when Seele (The Hunt: Quantum) gained Invisibility after using her Technique, her model would become blurred in some positions.
Fixes an issue where Bronya (The Harmony: Wind)'s Eidolon 2 effect sometimes was triggered with a delay.
Fixes an issue where the description of Yanqing (The Hunt: Ice)'s Eidolon 6 was inconsistent with the actual effect. Now the description of Eidolon 6 is "If the buffs from Soulsteel Sync or the Ultimate are in effect when an enemy is defeated, the duration of these buffs is extended by 1 turn". The fix doesn't affect the actual effect of Eidolon 6.
Fixes an issue that there was a chance for the ability effect "For every enemy on the field, increases the wearer's ATK, up to 5 stacks" of Light Cone "Night on the Milky Way (The Erudition)" to disappear abnormally.
Fixes an issue where the ability effects of Light Cone "Day One of My New Life (The Preservation)" weren't correctly displayed in More Stats.
Fixes an issue with the 4-star character Sampo (The Nihility: Wind) in the Simulated Universe. After using Path Resonance: Nihility to inflict Wind Shear on target enemies, and the same enemies are attacked by Sampo to be afflicted with 5 or more stacks of Wind Shear, the actual DMG caused when using Sampo's Skill on these enemies with his Eidolon 4 "The Deeper the Love, the Stronger the Hate" being active is lower than the in-game text description.
Fixes an issue that after using the character Trailblazer's Basic ATK or Technique, an ability icon not belonging to the current Path sometimes appeared.
Fixes the ability description of Light Cone "A Secret Vow (The Destruction)". The change doesn't affect the Light Cone ability's actual effects.
Fixes the ability description of Light Cone "Mediation (The Harmony)". The change doesn't affect the Light Cone ability's actual effects.
Fixes an issue where the models of some characters had slight clipping in Real-Time Combat View screen.
■ Combat
Fixes an issue with the ability effects of some characters, Light Cones, and the Blessing "Effect Hit Rate Boost" in Simulated Universe not taking effect and dealt DMG incorrectly when inflicting Burn, Bleed, Wind Shear, Shock, Frozen or Entanglement on enemies.
The issue touches upon the following: Pela (The Nihility: Ice)'s Trace "The Secret Strategy", Light Cone "In the Name of the World (The Nihility)", Light Cone "Void (The Nihility)", and Blessing "Experience: The Torment of Alienation" in Simulated Universe.
Fixes an issue where the DMG stats provided by Bleed and Entanglement didn't change in accordance with character's Break Effect stats.
Fixes an issue where the set effect of Planar Ornaments "Fleet of the Ageless" was incorrect when a specific Blessing is active in the Simulated Universe.
Fixes an issue that after the Path Resonance Energy cap of The Hunt and Elation was raised to 200, the remaining Path Resonance Energy of the previous battle wasn't carried over to the next battle.
Fixes an issue where there was a chance for white blocks to momentarily appear when entering battle on the Xianzhou Luofu.
Fixes an issue where the screen froze when taking certain actions to use Ultimate in battle.
Fixes an issue where DoT couldn't deal DMG to enemies who had Barriers.
Fixes an issue where a Frozen character's Ultimate couldn't immediately trigger upon using Ultimate at the end of Frozen.
Fixes an issue that when character used Ultimate, if the left trigger of the controller was used to pause, the character's Ultimate voice sometimes couldn't be played.
Fixes an issue that after dealing Quantum or Imaginary DMG to attack enemies and trigger Weakness Break, the estimated action value that appeared on the action bar of the enemy inflicted with Weakness Break was inconsistent with the actual action value.
Fixes an issue that after Seele (The Hunt: Quantum) retreated from a battle upon using Ultimate, there was a chance for the game screen to turn black and white.
Fixes an issue where Sushang (The Hunt: Physical) couldn't attack the target with her Basic ATK from the farthest distance outside of battle.
■ Enemies
Fixes an issue where the actual effect of enemy Imaginary Weaver's ability Reverberating Carol was inconsistent with its description.
Fixes an issue where some enemies in the areas didn't take action or acted abnormally when characters got close to them.
■ Gameplay
Fixes an issue that after clearing a Simulated Universe world and not leaving the Simulated Universe area, the next world couldn't be unlocked when it refreshed on the following Monday.
Fixes an issue where some event dialogue texts in the Simulated Universe couldn't be fully displayed.
Fixes an issue that when Curio "Fortune Glue" was owned in Simulated Universe, it sometimes couldn't take effect as normal when choosing a Blessing after winning the first battle in the newly unlocked world.
Fixes an issue that after Curio "Shattered Star Bait" was replaced by another random Curio due to the effects of Curio "Shining Trapezohedron Die", the effects of "Shattered Star Bait: Increase Movement SPD by 20% when in map" still existed.
Fixes an issue where there was a chance to fail to complete the mission in Simulated Universe: Roaming Test.
Fixes an issue where the Ability Tree texts of some languages in the Simulated Universe weren't fully displayed.
Fixes an issue where Qingque (The Erudition: Quantum)'s model sometimes displayed abnormally when using Skill after obtaining when Curio "Infinitely Recursive Code (Before Repair)" in the Simulated Universe.
■ System
Fixes an issue where multiple Achievements could be simultaneously obtained through abnormal in-game operations when only one of them was supposed to be obtained. The Achievements obtained to Trailblazers through abnormal in-game operations in v1.0 will be reset as unobtained Achievements in v1.1 and cannot be obtained in the future. The Stellar Jades obtained through abnormal in-game operations will also be deducted.
Fixes an issue where Navigation page could be wrongly closed when the tutorial of Navigation was triggered.
Fixes the wrong text description of the mission item Strange Drill Ornament.
Fixes an issue where there was a chance for some function buttons to overlap with Warp animation during Warp process.
Fixes an issue where there was a chance for the screen to glitch when opening Store, Assignments, and other screens with some Android devices.
Fixes an issue where HP displayed abnormally with specific resolutions settings on certain devices.
Fixes an issue that the model of Trailblazer would wrongly display as another gender when a Support character was used in Stagnant Shadow.
Fixes an issue that after completing the Achievement "Reverberating Ruin", the max DMG number shown in the Achievements screen was sometimes lower than the completion requirements. This is only a display issue and doesn't affect the actual completion requirements.
Fixes an issue where the effect preview screen of Consumable "Crystal Lizard Satay" didn't correctly display Technique Point.
Fixes an issue where after being ambushed and entering battle in some missions that required the use of a camera for taking photos, Trailblazers couldn't exit the Camera Mode.
Fixes an issue where leaving the map and navigating to specific Trailblaze Missions before investigating Aurumaton on the Artisanship Commission map would make several mission target icons wrongly appear on the Navigation screen.
Fixes an issue where there was a chance for the battle to freeze when the Blessing "Resonance Formation: Event Horizon" was triggered to automatically use Path Resonance in Simulated Universe.
Fixes an issue where there was a chance for the Message triggered to freeze the game when Cavern of Corrosion was first activated.
Fixes an issue where item rewards couldn't be obtained as normal after some dialogues ended. Trailblazers who met the issue could obtain the reissued rewards by reentering the map where the dialogue occurred.
Fixes an issue where the investigation light spots of some trash cans displayed abnormally.
Fixes an issue where the Support character could be used in areas other than the Support Stage with specific operation when a Support character was included in the active Team.
Fixes an issue where there was a chance for other Light Cone icons to display incorrectly after scrolling the Light Cone page when switching Light Cone's Locked Mode in the Light Cone screen of Inventory.
Fixes an issue where the Tutorial entry for Technique cannot be unlocked under certain circumstances. After the fix, Trailblazers who have encountered the issue will automatically unlock this entry in Tutorials.
■ Missions
Fixes an issue where the objective "Stroll around the Exalting Sanctum Plaza and look for the messenger sent by Fu Xuan" in the Trailblaze Mission "The Xianzhou Luofu - Stars Spun, Prescience Sprung" has a very small chance of becoming unable to be completed, leading to players being unable to progress the game.
Fixes an issue where hints for some interactable mission items do not load properly.
Fixes an issue where some NPCs have a very small chance of displaying model glitches or disappear.
Fixes an issue where some dialogue texts are not displaying as expected in Adventure Mission "Simulated Universe: Roaming Test."
Fixes an issue where triggering mission cutscenes under certain circumstances during the Companion Mission "Rarely Affectionate" could freeze the cutscene, leading to players being unable to progress the mission.
Fixes an issue where performing certain actions before boss "Cocolia, Mother of Deception" uses Last Choir of Genesis in the Trailblaze Mission "Jarilo-VI — The Return" has a chance for the mission cutscene to glitch.
Fixes an issue where, after all mission items have been investigated in Everwinter Hill during the Adventure Mission "When Business Comes Knocking," the lights indicating interactable objects would reappear after the player logs out then logs back in.
Fixes an issue where players with unstable internet connections have a chance to be transported back to the Administrative District when they speak with NPC Gepard to enter Qlipoth Fort during the Trailblaze Mission "Everwinter Night," leading to players being unable to progress the mission.
Fixes an issue where there was no rewards hint for Pom-Pom's missions.
Fixes an issue that the dialogue button of NPC Automaton Grizzly was blocked by its own model in some areas and couldn't be displayed.
■ Environment Visuals
Fixes an issue where lighting, shading, object models, and their visual effects are glitched in some areas.
Fixes an issue where some environmental items may easily get characters, enemies, and NPCs stuck.
Fixes an issue where some environmental items flash visually and have loading speed glitches when specific graphics qualities are chosen.
Fixes an issue where there is a chance for characters to unexpectedly pass through light barriers while in Unearthly Marvel gameplay mode.
Fixes an issue where there is a chance for characters to unexpectedly clip through the walls in some areas of Exalting Sanctum.
Fixes an issue where character models have a chance to not descend with the lift when using the Great Mine lift to move downwards, resulting in airborne characters.
Fixes an issue where the map puzzle hint does not disappear after completing the Adventure Mission series "Night on the Great Mine."
Fixes an issue where some readables could not be obtained normally in v1.0. These readables include: "Starskiff Safety Inspection Guide," "Management Strategy for Reporting Starskiff Traffic," "A Drizzle Douses Dust," "The Angler Mystery," "Advocate Legal and Reasonable Care for Animals, Strictly Prohibit Illegal Wildlife Trades for "Releases"," "A Study into the Mara-Struck," "List of Archenemies," "Asta's Instrument Procurement Contract," ""Home-Use Object Finder" After-Sales Feedback Form," and "Dan Shu's Diary (Part 1)."
■ Others
Fixes an issue where there is a chance for certain devices to freeze after switching off Shadow Quality in Graphics Settings, then move into a different area.
Fixes an issue where sound effects are glitched in some circumstances.
Fixes the sound effects of some Blessings of Nihility in Simulated Universe.
Fixes the issue of unexpected noises in some characters' voice files in the data bank.
Adjustments, optimization, and fixes for the in-game text in 13 languages. These changes will not affect the actual in-game effects. Trailblazers can switch language at Phone Screen - Settings - Language Settings, then view corresponding Notices for the details of changes.
Fixes and optimizations in English include the following (actual in-game effects are not affected):
Optimizes Asta (The Harmony: Fire)'s Eidolon 5 name from "Nebula Secludes in Cold Cosmos" to "Nebula Secludes in Runes and Riddles."
Optimizes the text description of the Blessing "Ultimate Experience: Indelibility" in Simulated Universe.
Optimizes the text of certain dialogues, dialogue options, and data bank character stories.
Optimizes the use of punctuation in certain texts.
Fixes an issue where the text description of Trailblazer (The Preservation: Fire)'s Eidolon was incorrect. The fix does not affect the Eidolon's actual effects.
Fixes an issue where the number of enemies described in Gepard (The Preservation: Ice)'s Eidolon 1 was incorrect. The text has been changed from "When using Skill, increases the base chance to Freeze enemies by 35%" to "When using Skill, increases the base chance to Freeze the target enemy by 35%."
Fixes an issue where the text description of Hits Per Action increase for Jing Yuan (The Erudition: Lightning)'s Lightning-Lord was incorrect in the tutorial.
Fixes an issue where the text in the Light Cone story for the Light Cone "The Winning Moment (The Preservation)" was incorrect.
Fixes an issue where the ability description for the Light Cone "Landau's Choice (The Preservation)" was incorrect. The fix does not affect the Light Cone's actual ability.
Fix issues where the character story or character voice subtitles in the data bank for Himeko, Qingque, Serval, Hook, and Seele were incorrect.
Fixes a text error for the data bank entry of "Rubert the Emperor."
Fixes an issue where the text description of the Blessing "Celestial Annihilation" in the Simulated Universe was incorrect.
Fixes an issue where the text description of the Blessing "Resonance Formation: Total Recall" in the Simulated Universe was incorrect.
Fixes incorrect texts in certain character stories within the data bank.
Fixes an issue where some dialogue voiceovers were inconsistent with subtitles.
Fixes an issue where certain personal pronouns in dialogues were incorrect.
Fixes an issue where some terms were used inconsistently in different contexts.
Fixes an issue where some stage names were used inconsistently.
22 notes · View notes
pyxilate · 5 months ago
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An HSR OC I may or may not have made to date SW.
EVERYTHING ABOUT HER (except what she actually looks like because I haven’t drawn her yet):
Name: Nyx
Affiliation: Antimatter Legion
Age: Between 17-21
Path: Harmony
Type: Lightning
Quality: 5 Star
Trailer Name: Speed Me Up
Relations: Nanook (parental figure), Seele (biological sister), Silver Wolf (best friend/crush)
Home Planet: Punklorde
Planet of Birth: Belobog
Hair Color: Red/Purple/Black; Can turn Blue
Eye Color: Violet
Accessories of Note: Butterfly behind her right ear; giant scythe, also butterfly themed; Sonic the Hedgehog pin in her hair
Important Actions of Note: Elio cannot predict her; beat the Sonic the Hedgehog Speedrun world record with an in-game time of 8m35s on PC; emanator of destruction; Infiltrated the Stellaron Hunters under the guise of allyship, betrayed them, and got out unscathed; nearly accidentally died when young due to following around a butterfly and being lost in the fragmentum of the underground; was temporarily abducted by aliens for a brief time period before their planet was blown up by Nanook; Seele’s younger sister and a diehard Bronseele shipper- an efficient wingwoman indeed.
REGULAR STATS
LVL 0:
HP 134
ATK 156
DEF 69
LVL 80:
HP 1842
ATK 2978
DEF 237
RESTING STATS:
Max Energy: 95
Speed: 120
ABILITIES:
Talent: I Am Starchasm (Battle-imitating strike that applies lightning DOT to all enemies and deals a small amount of Quantum DMG to any enemies with that weakness)
Technique: Gotta Go Fast [Enhance] (Immediately raise Nyx and her allies’ speed so they will, no matter what, be faster than the enemy in the next triggered fight)
Basic Attack: A Simple Game (Nyx hits the enemy for simple DMG. One stack of ‘Normal Speed’ will be applied to an enemy up to a maximum of 5 times. A single stack of Normal Speed will increase the enemy's speed slightly but also greatly increase their vulnerability)
Skill: For Nanook and Bronie [Blast] (Nyx will hit the target enemy before her with her scythe and apply one stack of ‘Normal Speed’ to it. The enemies to the side will be hit for an equal amount of DMG but not be applied with any stacks of ‘Normal Speed’)
Ultimate: This is Not a Drill (Nyx will run extremely fast, striking the enemy several times with an attack based on her running so fast it doesn’t look like she’s running. Increase her and ally’s speed by 15 instantly, and increase allies’ crit rate by 15%)
Follow-Up Attack: Snow Hill Zone (Once per charge, requiring two turns to charge up, if at any point on there fight Nyx’s speed exceeds 135 a follow up attack is initiated after every Basic ATK, dealing Lightning DMG equal to that of the character. If the 135 speed threshold is not met, Snow Hill Zone will take an extra 2 turns to be charged. An exception to this is an enemy with 5 or more stacks of ‘Normal Speed’)
Signature Light Cone: Runner’s Meta
RUNNER’S META
Path: Harmony
Quality: 5 Star
Increases the user’s base speed by 10/12/14/16/18, and Break Effect increases with a base chance of 10%/13%/16%/19%/22%.
It is said that the most effective tactic available to a runner is to run like you’re being chased by a monster. This is of course totally made up, as that running style is generally inefficient for competitive racing, however, it’s possible it could help someone one day. 
LVL 0:
HP 64
ATK 73
DEF 14
LVL 80 :
HP 904
ATK 1286
DEF 193
Secondary Light Cone: Seele Onee-Chan!
SEELE ONEE-CHAN
Path: Harmony
Quality: 4 Star
Increases the user’s base speed by 1%/2%3%/4%/5%. Increase Break Effect by 7%. If used with Seele on the team, double the amount of speed boost given to the character using this light cone.
This light cone is perfect for little sisters who miss their big sisters! Once they run fast enough, they can finally catch up to their big sisters with lots of nice and shiny achievements to impress her with.
LVL 0:
HP 38
ATK 41
DEF 14
LVL 80:
HP 984
ATK 989
DEF 206
TRACES
Bonus Trace 1: Find Your Flame (Upon entering battle, if Nyx is the first character to act, the use of a basic skill will enhance every other team member’s turn to repeat once after their first action)
Bonus Trace 2: Aria Math (Once Nyx breaks an enemy’s weakness with 3 or more stacks of ‘Normal Speed’ from her Skill, immediately trigger her follow up attack as well as an extra turn for the character with the highest speed other than Nyx)
Bonus Trace 3: Dream in Drive (The use of Nyx’s ultimate will automatically increase the Crit Rate and speed of the ally with the highest ATK by 15% and 12 respectively, and increase the Crit Rate of the ally with the lowest ATK by 25%, while also refilling any follow-up attack gauges by 1 required turn)
EIDOLONS
E1: Minecraft (Break effect is increased by 17% in a single fight every time she lands a single crit and resets outside of the fight)
E2: Undertale (When Nyx’s health gets below 50%, once, on a single battle, increase her speed to the 135 threshold. If already there, cause her to automatically go next two times in rapid succession)
E3: Hollow Knight (Increase the DMG dealt by the ultimate times 6.78% of Nyx’s break effect)
E4: Sonic the Hedgehog (Every time Nyx uses her Basic ATK increase speed by 10 in a battle up to a max of 170 total speed)
E5: Scarlet Nexus (any Antimatter legion enemy will take 15% less DMG from Nyx’s skill, but all other enemies will take 30% more)
E6: Honkai Impact 3rd (When another character executes a follow up attack, automatically trigger her follow up attack regardless of speed or charging point. This includes enemies)
BEST RELIC SET:
Head- Iron Cavalry’s Homing Helm (HP%)
Body- Iron Cavalry’s Silvery Armor (ATK%)
Gloves- Iron Cavalry’s Crushing Wristguard (Break Effect)
Feet- Iron Cavalry’s Skywalk Greaves (SPD)
Rope- Talia’s Exposed Electric Wire (Break Effect)
Sphere- Talia’s Nailscrap Crown (Lightning DMG Boost)
VOICELINES:
First meeting: Hey, (Trailblazer). I guess we’re working together from now on. How ironic.
Greeting: Hey there, Speedy. How’s your day going?
Parting: Leaving so soon? I’ve barely had enough time to run circles around you.
About Self (Trust): I don’t trust easily. Don’t expect you to be any exception.
Chat (Plushies): Silver Wolf once got me a stuffed Saber Tooth for our two-month friendaversary. I can’t sleep without it.
Chat (Nicknames): I give everyone nicknames. Sometimes they’re ironic, like yours. I call you Speedy, but you’re actually quite slow.
Hobbies: Speedrunning video games and playing Super Smash Bros with Wolfie.
Annoyances: Whenever someone interrupts my speedrunning, it’s so irritating. Unless it’s Wolfie or big sis. Then it’s okay.
Something to Share: I call Silver Wolf ‘Wolfie’. At first she hated it, but after we got close she seemed to get kind of mad when I didn’t call her Wolfie. She’s so cute.
Knowledge: On a scale of 1-10, how would you rate your experience playing Honkai: Star Railed? :P
About Wolfie: She’s so calm and chill all the time. It’s a nice change of pace from how Punklorde is always loud and busy. She reminds me of Belobog sometimes, in that way.
About Seele: Big sister is amazing. She does so much for the underground and she did so much for me back before we were separated.
About Bronya: She’s my future sister-in-law, I tell you. Mark my words.
About Sparkle: It’s kind of weird to have a yandere obsessed over and evil clone of you, y’know?
Eidolon Activation: I’m ten steps faster and one step closer.
Character Ascension: Update running!
Max Level Reached: Top score any% glitch less speedrun! I’ll always be one second ahead.
Trace Activation: These were hell to make, you know. Show some respect and put effort into them!
Added to team with Wolfie: Wolfie! Hey, how are you? Wanna come over and play video games later?
Added to team with Seele: Hey sis. Glad to see you again.
Added to team with Bronya: Break my sister’s heart, I break your neck.
Added to team with Sparkle: Oh. *It’s you again.*
Battle Begins - Weakness Break: Faster than ever.
Battle Begins - Danger Alert: Gotta be ready to run.
Turn Begins 1: I could do this all day.
Turn Begins 2: Nah, I’d win.
Turn Idling: Could you hurry it up already?
Basic ATK: So slow.
Skill: I am all I am.
Hit by Light Attack: Is that all you got?
Hit by Heavy Attack: Dangit. I shoulda dodged that one.
Ultimate - Activate: They’ll know your name, burned into their memory.
Ultimate - Unleash (x2 Speed): So break through it all!
Ultimate - Unleash (Normal Speed): Override and overrun the competition.
Talent: Nyx does not feature any Talent voice overs.
Downed: I… wasn’t… fast enough.
Return to Battle: Nyx does not feature any Return to Battle voice overs.
Health Recovery: Finally got to keep up.
Technique: Disappear among the sea of stars!
Battle Won: I’m reaching far across new frontiers.
Treasure Opening: Nyx does not feature any Treasure Opening voice overs.
Precious Treasure Opening: What a gift. Hey, can I have it? I wanna give it to Wolfie.
Successful Puzzle Solving: Well that was quick.
Enemy Target Found: Let’s break em’ down.
Returning to Town: Back home in the green hill zone.
ASCENSION MATERIALS
Lvl 20: x5 Thief’s Instinct
Lvl 30: x10 Thief’s Instinct
Lvl 40: x6 Usurper’s Scheme, x 3 Void Cast Iron
Lvl 50: x 9 Usurper’s Scheme, 7 Void Cast Iron
Lvl 60: x 6 Conqueror’s Will, 15 Void Cast Iron
Lvl 70: x 9 Conqueror’s Will, 27 Void Cast Iron
Y’all, I’m so sorry, I had to put the Sonic references in there. I don’t know why, it was just a compulsory urge that I gave into. On a scale of 1-10, how would y’all rate her chemistry with SW?
I’m not telling y’all all her lore. Let’s just say she’s been thru it :/
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richardazer · 1 year ago
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Spl33te honkai star rail brainrot
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It's not much different from other millions of headcanon AU types but I think this makes sense :3
Also the pole weapon is very much stuck in my head because she's in my head rent free 🥰😩😩
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Also I love making the boys overpowered so even at 4* they go big BRRRRRRR (Sparklez is 5* because hehheheh)
Light cones 🤔
- X33n can bash 3 enemies at once so break effect is crucial
- Pete needs taunt and defense
- Sparklez energy regeneration
Attacks
Basics are just basics lol
Skills
X - lightning damage blast
S - imaginary damage single enemy uses own HP for a crit buff
P - shield + taunt (trailblazers style but more shield)
Ultimates
X33n is inspired by Silver Wolf so his ult is him whipping out a little computer and making his machinery send an air strike lazer blast hehe, basing on the mighty IX his ult puts a couple debuffs based on the characters in the team.
Sparklez is imaginary and deals a huge amount of damage to one enemy. I like the name "Berserk" for the ult hehoo. He calls up on his Aeon so during the ult you can see Xipe blessing him and the ult increases speed and crit damage.
Pete deals big physical arena damage Fu Xuan style gains big energy recharge if the ult weakness break. The ult is very much Dreamweaver/Fu Xuan inspired so very space/void and pink themed 🤤 his spear flag shatteres the ground and explodes into an abyss.
All this might change because this is my first brainrot doc I'm just writing down ideas :3
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alrightbuckaroo · 1 year ago
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Hello 😃 I binged all of lone star and I’m now fully in the Tarlos hole 🕳️ with no way of getting out 🥹 anyways as I rewatched their scenes again and again, I noticed how Carlos really works on himself, makes so much progress and is such a layered character (FUN! That’s how it’s suppose to be to keep the audience attached to the plot and character). But / and I also noticed how in season 1 when we met him he (came across as) more light, smiley, more carefree in a way. Now season 4 Carlos ofc had his goofy moments and teases TK still etc. but it seems more subdued and he seems more…reserved in a way? Less smiley, less happy. Not with TK, just a general vibe.
Do you think it’s the writers / Rafa considering how much shit went down since season 1, like so many deaths of family members, and nearly losing TK many times, almost dying himself etc. that definitely leaves trauma and can really do you in mentally. Or is it cause he older now or?
Mhhhh trying to understand the shift, and although it makes sense given the circumstances, I do hope we get some carefree, smiling from ear to ear, serene Carlos in S5 with his husband again, at least here and there. Very excited to see where they and Rafa are going with it ♥️
Love your gif sets!
First, welcome! Happy to have you :)
I was just thinking this the other day, but I feel like Carlos has always been kind of reserved, and part of me thinks that's due to his background.
I definitely think he's a bit more open in season one and I think that's to counteract TK's casualness and somewhat guarded demeanor.
That said, when we learn that he thinks his own father thought he would be "too soft" to be a cop, it really made me wonder how Carlos handles his emotions; especially knowing his relationship with his father.
That mixed with the way his parents reacted to him coming out, his own struggles with his sexuality and (in my opinion) his need to kind of be this rock for both him and TK. (I also hope we explore his relationship with his faith at some point but that's probably a long shot)
We see him shed a single tear (if Rafael Silva is going to do anything, it's shed a single tear and know how to look good when doing it) when TK's in his first coma; but it isn't until halfway through season two when the loft burns down that we see him fully give in to his melancholy.
It wouldn't shock me if Carlos' more reserved nature was born out of everything that's happened to him that hasn't been explored. I mean, the guy was abducted, technically died, and was brought back to life all in one episode and the next week they were just back to wedding planning like it was nothing 😭
Anyways, I'm saying that because while I don't think the writers necessarily planned to have Carlos come off as more reserved, it wouldn't surprise me if Rafael is playing him as such. (It is a Ryan Murphy production after all, the actors are only given so much sometimes.)
I understand that it's an ensemble show, it's less than an hour long and the show isn't about TK and Carlos ; so that does leave a lot of blanks for us to fill in ourselves.
It could also be that he's older, I'm pretty close in age to Rafael and I think he's pretty close in age to Carlos and your late 20s are definitely a time where you're kind of like, "I'm an adult but I'm not grown up." I agree, I would love to see much more lighthearted interactions, which might be wishful thinking seeing it's a labeled a drama. I was saying that I hope there's an episode where the gang goes to the beach and their biggest emergency is that the snow cone machine is broken.
7 notes · View notes
wynterrolls · 9 months ago
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HSR FAQ 𖡻 How long to max upgrade a light cone?
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Answer (Calcs below the cut.)
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Same procedure with what I did in “How long to max upgrade a character?” post. I’ll calculate here how long a F2P player can upgrade a single light cone with their limited resources.
Conditions:
Max Trailblaze Power (TP) = 240 per day
Equilibrium Level 6, Trailblaze Lv 70
Starting from scratch = means no items in bag (broke F2P)
Considering only the low end drop rate @ highest difficulty
Drop Rate @ highest difficulty
These rates are based from the Domain Drop Rate sheet linked below. I just considered the low end to know the max results.
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Three rarities of light cones are considered in the calcs. Each require different amount of materials, hence the need to consider all 3 rarities.
3-star light cone
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In written format, this is what cogger materials are called as:
Credits
LC EXP 4* = Refined Aether
Crimson Trace 4* = Stellaris Symphony
Crimson Trace 3* = Ancestral Hymn
Crimson Trace 2* = Harmonic Tune
Gold Trace 4* = Silverman Medal
Gold Trace 3* = Silvermane Insignia
Gold Trace 2* = Silvermane Badge
4-star light cone
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In written format, this is what 4* DH LC materials are called as:
Credits
LC EXP 4* = Refined Aether
Crimson Trace 4* = Arrow of the Starchaser
Crimson Trace 3* = Arrow of the Demon Slayer
Crimson Trace 2* = Arrow of the Beast Hunter
Gold Trace 4* = Silverman Medal
Gold Trace 3* = Silvermane Insignia
Gold Trace 2* = Silvermane Badge
5-star light cone
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In written format, this is what 5* DH signature LC materials are called as:
Credits
LC EXP 4* = Refined Aether
Crimson Trace 4* = Worldbreaker Blade
Crimson Trace 3* = Lifeless Blade
Crimson Trace 2* = Shattered Blade
Gold Trace 4* = Immortal Lumintwig
Gold Trace 3* = Immortal Aeroblossom
Gold Trace 2* = Immortal Scionette
In table form, this is what the materials will be called as.
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NOTE: I converted 4* Crimson Trace materials into 3* ones for ease of computation. Since I’m considering the low-end drop rate, I’m not including 4* drop average in the calcs.
Among the items listed here in this table, the Gold Trace Materials are not suitable to farm with TP. [Source: Golden Calyx runs, overworld enemies in map, SU runs, and sending characters in Assignments]
Now, for the calculations, I’ll do same to what I did in the Character Upgrade post.
Explanation: In the drop rate table above, each run gives different kinds of item drops. To simplify the values in order to have uniformity in the calcs, I converted the number of drop items in accordance to the value of the highest rarity drop.
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Notations:
rate w/r 4* = rate with respect to 4* EXP = EXP / (EXP of 4*)
rate w/r 3* = rate with respect to 3* crimson trace = (2* drop) / 3
rate w/r 2* = rate with respect to 2* crimson trace = (3* drop) * 3
Which leads to this calc:
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NOTE: Runs ↑, Days ↑, and Total TP ↑ are rounded up values.
Last would be the credits. Since the first two runs (LC EXP and Crimson Trace) drop credits as well, I deducted those values and computed the remaining credits needed.
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NOTE: I created two columns for credit values because once you hit Trailblaze Level 70, the Trailblaze EXP is converted into credits instead. Rate is 1 Trailblaze EXP = 10 credits.
I’ve placed the summary above, but if you want a Light Cone Farming Schedule, here.
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Sources
Hoyolab Leveling Calculator for HSR Light Cones
Inventory Materials in HSR Hoyowiki
Honkai: Star Rail Domain Drop Rates
Light Cone EXP in HSR Wiki Fandom
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Uploaded on Patch 2.0
➥ Back to my HSR masterlist.
Author’s Note
Ok. Good luck farming. ( •_•)👍
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Update Log
02/17/2024 – Uploaded this post.
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Text
0.5mm Pencil Lead
2002 Honda Civic
320 Pack Glitter Gel Pens
A Blunt
A Candle That Smells Like Fragrant Evergreens
A Copy of "The Book Thief" (2005) by Markus Zusak
A Daisychain
A DVD Copy of Over the Hedge (2006)
A Train
Ace of Spades Playing Card
Adderall
Adipose Plushie
Adorable Cow Creamer
Airpods
An Innumerable Amount of Lost DS Styli
Animal Shaped Rubber Bands
AP French Exam Packet
Argon (The Element)
Aviator Goggles
Baguette Body Pillow
Battery
Bead Maze
Beaded Curtain
Beanbag Chair
Bed
Beehive
Best Rock
Big Drinking Fountain
Black Out Curtains
Blanket
Blue Jeans
Blåhaj/Ikea Shark
Bread
Bright Orange VHS for the Rugrats Movie
Broken Alarm Clock
Bubble Toy
Bucket
Bur Oak Tree
Buttons (for clothes)
Can of Beans
Cast Iron Pan
Cat Collar With Bell
Chalk Boards
Cheese Grater
Chew Necklace
Chicxulub Impactor
Claw Hairclip
Clip-On Earrings
Clock
Coconut Broom
Colored Fairy Lights
Comically Oversized Lollypop
Construction Cone
Contraception
Crane Machine
Crayons
Dead Baby Possum Killed by Chihuahua (RIP)
Digivice V-pet
Dildo
Dirigible
Dirty Glass Bottle You Find In The Woods
Disinfecting Wipes
Dice
Dragon Ball Z Volume 4 (Manga Paperback)
Drinking Bird Desk Toy
Earth
Egg Slicer
Elementary School Yearbook
Empty Pizza Box
Every Basket
Every Knife
Eye Mug From a School Ceramics Sale
Fake Dictionary Lockbox
Fancy Showerhead
Fantasia 2000 VHS Tape
Fencing Mask
Ferrofluid
Finger Cymbals
Finger Cymbols
Fingerless Gloves (made of wool)
Flower Bush By The Pavement On The Street
Four Seasons Puzzle
Froggy Chair
Furby
Furby
Garden Gloves With Claws
Garlic
Gendang
Generic Paw Of A Monkey
Geode
Glow in the Dark Celing Stars
Glow Stick Liquid
"god i wish that were me" Screenshot
Golden Acorn Statue
Googly Eyes
Guitar
Half An Onion
Halloween Skeleton Decoration
Hand Mixer From The '60s
Haunted Callie Calamari Doll That Drinks All Your Pepsi and Calls You a Bitch
Heart-Shaped Glasses
Holly the Dragon Beanie Boo
Homemade Hand Sanitizer
Hurdy Gurdy
Ice Cube
Ice Maker
Japanese 5 Yen Coin
Kids Watercolor Set
Kitchen Sink
Knockoff Garfield Plush
Knäckebröd
La Croix Sparkling Water Pamplemousse
Late Night Infomercials
Lavender Scented Candle
LEGO Spring 2007 Catalog
Lightning McQueen Crocs
Lindt Gold Bunny
Lint Roller
Lip Smackers Watermelon Chapstick
LNER Peppercorn Class A1 60163 Tornado
Lobster Ornament
Loch and Nessie, the Loch Ness Monster Ladles (one solid, one with strainer holes)
Loofah
Lun-Class Ekranoplan
Mammatus Cloud
Manatea Tea Infuser
Meat Cleaver
Meat Tenderizer
Mechanical Pencil
Microscope
Microwave
Mini Cuban Flag on Plant
Mini Fan
Monopoly Dog Piece
Mop
NA Mazda Miata (Specifically With Googly Eyes)
Native American Fire Opal Blade
Nebula
Nokia Phone 3310 (2000)
Occlupanids
Old Faithful
One Crouton
One Flavor Blasted Cheddar Goldfish
Onion Chopper/Mini Food Processer
Opalized Fossil
Oumuamua
Our Sun
Paint Tube
Palm Leaf Rose
Paper Crown
Paper Leaves
Paracetamol Tablet
Pencil
Pizza
Plastic Lightsaber
Plastic Play Food Set
Polly Pocket Website (circa 2005)
Popstar Microphone
Potato
"Previously on X-Men" (YouTube Video)
Rainbow Desk Lamp Christmas Gifted By Aunt
Rainbow Pride Flag
Red Bouncy Ball
Rice
Rocking Horse
Roller Skates
Rounde (Sheep Plush Adored by Friend Group)
Rubik's Cube
Russian Nesting Doll
Salt and Vinegar Chips
Sand-Filled Frog Toy Named Floppy
School Chair Attached To Desk
Screwdriver
Seattle Space Needle
Seki Edge Nail Clippers
Sewing Pin
Sharpie
Shoe Insoles
Shoelaces (From The President)
Silver Hoop Earrings
Simply Southern T-Shirt
Single Macaroni Noodle
Siren Percussion Instrument
Slap Bracelets
Sliced Bread
Slinky
Slip N' Slide
Slotted Spoon
Snowman Headband
Solar Eclipse Sunglasses
Soviet-Era Apartment Complex
Spamton Plush
Sparkly DND Dice That Look Like They Should Be Edible But Aren't
Spoon
Squirmles
Squishmallows
Squishy Water Tube Toy
Stained Glass
Stand-Up Bass
Starbucks Coffee Cup
Steel/Metal Pipe
Stick (From the Ground)
Stop Sign
Stuffed Animals
Styrofoam
Subway Employee Hat
Swiffer
Tamagotchi
The Bible
The Demon Core
The Entirely Of Wikipedia Printed Out
The Giant Canadian Rubber Duck
The International Space Station
The Internet
The Kaaba
The Milky Way
The Mona Lisa
The Moon
The Spinx
The Statue Of The Shoe That Almost Hit George Bush
The Tiny Jack Hiding In The Wall Of My Trunk For When I Have A Flat Tire
The Transistor
The Voynich Manuscript
The Wheel
The World Trade Center (WTC)
The Zener Diode
Theremin
TI-84 Graphing Calculator
Tofu
Tom Scott's Best Thing Survey
Torn Apart Skunk Dog Toy
Trans Flag
Tumblr Anon Hatemail
Tungsten Cube
Two Paper Cockatiels On A Wire Stand On My Desk
Umbrella Hat
Unicorn Pillow Pet
Vicks Vaprorub
Vincent Van Gogh's Sunflowers Painting
Vintage Railway Poster
Walkable City
Water
Water Bottle
Water Snake Wiggler
White Boards
White Out
Wind Chime
Wings of Fire Slightly Used Coloring Book
Wireless Headphones
Working McDonalds Ice Cream Machine
www.hasthelargehadroncolliderdestroyedtheworldyet.com
Xbox 360
Yoga Ball
Yu-Gi-Oh Cards
Zipper
Ōdachi
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atplblog · 1 day ago
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tjemegames · 7 months ago
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HSR: 56K Stellar Jade Warp Session
Hello, hi! Yesterday was a very eventful day for my standard + (free) Ratio alt account. I’m honestly still not over the high of how these pulls went. I’ll show y’all what I mean shortly, but first some backstory:
I’ve been sporadically playing on this account since October of ‘23 and, up until 15 hours ago, I had not spent a single one of my stellar jades or any of the accumulated undying starlight from using the standard passes obtained through my gameplay. It’s been an excellent exercise of self control; if you haven’t hoarded more than a couple thousand jades before, give it a try and tell me if your fingers start to get itchy after surpassing 14,400 (90 warps).
The first and last set of pulls that I did before this were in February when 2.0 went live. I had 160 standard passes saved up at the time and got a very lackluster roster to work with. It really wasn’t all too much to write home about. This time, however, was an entirely different experience; 350 pulls, a small discord audience, and a bit of delusional dreaming made all the difference for me. I recorded most of the footage but I really did not feel like editing it so here we are in full text format instead.
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Yesterday’s warps were wild, as you can see. I got seven, I repeat, seven 5 stars in 350 pulls. Six of those being brand new additions to my account as well. The luck was like nothing I’ve ever experienced. Two back to backs too. Like what??? I’ll gladly take it any day.
Let’s take a more in depth breakdown of everything I got under the cut, shall we?
This is a long list so bear with me:
2 x March 7th (e3)
1 x Pela (new)
1 x Planetary Rendezvous (new)
1 x Eyes of Prey (s4)
3 x Luka (e3)
1 x Subscribe for More! (new)
2 x Xueyi (new, e1)
2 x Sampo (new, e1)
2 x Trend of the Universal Market (new, s2)
1 x Herta (e6)
1 x Welt (new)
1 x Memories of the Past (new)
1 x Gallagher (new)
1 x Post-Op Conversation (s2)
2 x Asta (e2)
3 x Geniuses’ Repose (new, s3)
2 x Indelible Promise (new, s2)
1 x Night on the Milky Way (new)
4 x Hook (e5)
1 x Sushang (new)
1 x Bailu (new)
2 x Swordplay (s3)
1 x Clara (e1)
1 x Qingque (e1)
2 x Good Night and Sleep Well (new, s2)
1 x Guinaifen (e2)
2 x A Secret Vow (s3)
1 x Landau’s Choice (new)
1 x Himeko (new)
1 x Dan Heng (e2)
1 x Shared Feeling (new)
1 x Under the Blue Sky (s2)
1 x Sleep Like the Dead (new)
1 x Arlan (new)
1 x Time Waits for No One (new)
The grand total being equivalent to seven 5*s; 3 new characters, 1 eidolon, 3 new light cones and forty-four 4*s; 6 new characters, 17 eidolons, 9 new light cones, 12 superimpositions. This averages out to be 50 pity per 5* (quite lucky) and 8 pity per 4* (not very lucky but still better than the expectation).
So much stuff, and most of it being new and extremely useful is such a huge bonus. My roster got so much nicer after this session. I’m both very excited and a little bit dreadful for the building process I’m about to go through with everyone. I already started leveling up the characters I plan to play with but the relic and trace grinds are going to be an uphill battle. Hopefully the rng isn’t too punishing after all of this… but I may have already used up all of my luck — I don’t think I’ll be over these pulls for a quite while.
The only downside is that I didn’t pull Bronya or Gepard so I have to make the very crucial decision of choosing one of them from the 300 warp selector reward. I’m torn because I so very badly want to play an optimal Yanqing team but I also know how much of a difference Bronya makes overall. I’m going to have to think on it for a while longer before I make my choice... Oh well, you can’t win them all.
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Beautiful Spouse’s Rewatch Thoughts SPN 15x07 Last Call
I want you to pay attention to lighting in this one
“What the hell kinda town name is that?” Texas
“This one chick is closing down the whole bar? There’s no one else around” “oh hey I didn’t see that coming” “sobered up pretty quick. Not feeling so cute anymore are ya?” “I wonder why you want me to focus on lighting. It’s way blue like 7 or 8000 lumens. It’s way up there” “Meet local singles in your area. Yeah” “Who was the joke for? Eileen?” “He’s not going to even take road bacon?” laughter
“His door was closed you’d walk in anyway?” “What’d he say? Swayze’s?” “fuck the regulations” “this is Texas, we don’t need no goddamn regulations /s obviously” “why do I recognize that guy?” “wait” “is he actually singing?” “could it get any more awkward?” “oh my god. Could it get any more awkward? Don’t make it weird” laughter “Randy Leahy. Couldn’t help my self” laughter “At least Eileen said it” “yup self sacrifice time. Let’s do it” “no shit” loud laughter “oh my god” “since when is Cas spelled with two s” That’s how the show spells it
“They played a lot of with foreground lighting in this episode” laughter “so much for that shopping trip” “Did he say something about ass, flashlights, and maps? I’m confused. Why is his ass on a map? IS he going to wipe his ass with a map?” “hell yeah brother’ It’s Jensen’s real song voice
“They clearly didn’t record that on that stage, but I’ll give them a pass. That’s definitely two microphones mixed into one. I have a lot of issues with this.” “JENSEN GET YOUR HANDS OFF OF THAT ICE CREAM CONE” “that’s better. See alright? Someone got after Jensen” “It’s back to the top. They cut it together” Jensen has his own band
“It’s weird when you’re taping it.” “They did a lot with the pink and blue.” YEAH THEY DID
“What are you saying? The Texas sign” “oh hey bitch” “Sergei” “Why are they being such a cock to Sergei? Seriously?” “what the fuck was that face of hers?” laughter “holy shit that’s ridiculous” “already splitting up” “NO buddy system/ what is this bullshit?” “For 4 low payments of $29.95” “what’s up with them putting smoke machines in shit?” “oh” laughter “what the fuck” “Is he a vampire or some shit?” “how does it get the money to give it to you? Does he drink blood and shit money or what?” “how long has he been in that cage? That cage is shitty. This is not believable” “We’re supposed to believe he’s kept that thing locked in that cage for how many years now?” “Does the star on the gun mean it’s a Texas gun?” “got to be all dramatic and shoot at your liquor?” “Table #1. Lost track of how many bottles and chairs now” “Fkn got him” “what’s up with proving who has the lower voice? GRRRR” “what’s up with the fkn music? So much difference in the foreground and background lighting” “I mean they did…they got better cameras this season it feels like. Technology always improves” “pretty big statement to make from the hospital bed there dude.”
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tuilathu · 2 years ago
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A place called Here - Cecelia Ahern
1. Helana added another log to the dying fire and its weight sent a pile of adolescent ashes racing one another down the side of the burning tower. The flames were awakened from the embers and sleepily began to climb up the log, casting out heat to Helana and me.
2. It was on that holiday he learned where and how the great river began, slowly and quietly at first in County Cavan before it picked up speed, gathering the secrets and spirit of each county with each part of soil it eroded. Each tributary was like an artery being pumped from the heart of the county, whispering its secrets in hushed and excited babbles until it eventually carried them to the Atlantic where they were lost with the rest of the world's whispered hopes and regrets.
3. "You can't hold on to all things forever, no matter how hard you grip them".
4. It was rich and alive, bursting at the seams with color and sound as though we'd followed the path of a pulse to reach the heart of the woods. And there it pumped, people flowing here, there and everywhere.
5. Each time my lids grew heavy and neared closing, another question would be flung from the depths of my mind, forcing my lids to open again.
6. Her green eyes sparkled like emeralds against her snow-white skin and glinted as they caught the sunlight streaming through the tall trees.
7. Sticks cracked beneath my trainers, the ground was soft and bouncy, covered with layers of fallen, now decayed leaves, bark, pine cones and velvet-like moss. Mist hovered like wispy cotton wool above my head and stretched to the tips of the trees. The lofty thin trunks extended up like towering wooden pencils that colored the sky. During the day they tinted the ceiling a clear blue, shading wispy clouds and orange pigment, and now by night the charcoaled tips, burned from the hot sun, darkened the heavens. The sky twinkled with a million stars, all winking at me, sharing between them a secret of the world I could never know.
8. There was a light tap on the door and it was gently opened by a man so tall and broad he filled the doorframe. White light impatiently squeezed itself through the small spaces he didn't fill, shooting into my eyes like spears of fire direct from the sun.
9. The sun was rising over the trees in the distance, casting orange hues over the blue light, like a giant orange squeezing its colorful juice over the villages, the trees, the mountains and fields, and allowing the liquid light to flow like a stream down the pathways.
10. "Never easier but a little less hard, perhaps. It's always at the forefront of my mind, every single waking and sleeping moment. The hurt begins to... not quite disappear, but it's as though it evaporates so that it's always there in the air around me, ready to rain down when I least expect it. Then when the hurt goes, anger takes its place, when the anger runs out of steam, loneliness steps in to take over. It's a neverending circle of emotions; every lost emotion being replaced by another".
11. "... it's difficult to know which second among a lifetime of seconds is more special. Often when you realize how precious those seconds are, it's too late for them to be captured because the moment has passed. We realize too late".
12. We all get lost once in a while, sometimes by choice, sometimes due to forces beyond our control. When we learn what it is our soul needs to learn, the path presents itself. Sometimes we see the way out but wander further and deeper despite ourselves; the fear, the anger or the sadness preventing us returning. Sometimes we prefer to be lost and wandering, sometimes it's easier. Sometimes we find our own way out. But regardless, always, we are found.
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tempestclerics · 2 years ago
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[ID: 8 page comic in print-textured shades of blue, purple, yellow, and black.
1: The title page is almost entirely black, with multicolored clouds and stars at the edges to indicate a night sky. A single white line slices through the image, trailing a golden spark. “The Speed of Light by Vreni”
2: A person with blue hair in a bun sits at a computer monitor, their eyes hidden behind the monitor and big round glasses. The keyboard makes “clack clack clack” sounds. An email draft says:
To: [email protected] From: [email protected] re: deadline So sorry for the late reply! I’ve been really\
A big black “delete” goes “click!” The email draft again:
To: [email protected] From: [email protected] re: deadline Hey! Thanks for being patient with me. I’ve been meaning to get back to you but I’m
The “delete” button goes “click!” again. The cursor hovers right after the “I’m” and blinks in and out, repeating as the panel fuzzes away into the black void.
3: “I am a ray of light hurtling through the void at 186,000 miles per second.” A white and purple spark with a long white tail. “I want to make it to the other end of the universe—“ Planets, a rocky moon, the clouds of the pillars of creation, a spiral galaxy with 2 arms, and the starlight slicing diagonally through it all. “—to shine my brightness past a million billion dark corners.
4: “But there’s a hole behind me. No one knows where it came from or how long it’s been there.” A black hole, a completely dark circle against a cloud of white dust that swirls around it. “It doesn’t matter.” Closer up on the black hole, so that the next text is inside the dark circle. “It wants to consume me.”
5: “If I could just go a little faster I know I could break free.” A satellite, next to the starburst of the single spark. “But I can’t. It would be so easy to let go. To fall into the void.” A diagram of a black hole, showing a grid outline as space warps into a cone. The next words look as if they are falling and becoming spaghettified into the hole: “become nothingness.”
6: “No! I refuse!” An illustration of three overlapping versions of the main character, facing left, right, and forward. “I’m texting my friends more and eating better / and taking walks and doing yoga / and I updated my website and wrote new pitches / and I have so many things I want to make!” The character runs holding out a spatula and pan in one, stands in tree pose in the middle, and runs holding a laptop in the last. “I spent two billion years lost in a dust cloud where no one could see me!” A purple and yellow dust cloud, with the long tail of the star showing it zigzagging and bouncing around. “I don’t have time for this! I have things to do!”
7: A nearly black screen, with just the barest suggestions of space. “But I can only go so fast. 186,000 miles per second. That’s just the laws of nature. From where you’re standing I’m not moving at all. Though I’m fighting as hard as I can.” The star, shining. “Please believe me.”
8: The tail of the star, slicing through a panel in which night sky fuzzes into white. The cursor blinks again after “I’m I'm I’m.” The character’s glasses shine, and they type with a “clack clack clack.”
to: [email protected] from: [email protected] re: deadline Apologies for the delay. Things have been a little hectic over here.
A big black button says “end.” Click! End ID]
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comic from a few months ago when I was feeling stuck
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