#tjemegames
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tjemegames · 1 month ago
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HSR: 🎶 an island full of bananas, a lovely nest for slumbernanas 🎶
me trying to explain the relevance of slumbernana monkey to my girlfriend (who is still in belobog) without spoiling the entire game in the process:
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i sent her a screenshot of the current hsr youtube layout (see below) and the slumbernana song with the message "i sure do love my space fantasy rpg"
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naturally, she had questions. "we're entering a college au that involves monkeys and a ninja" was not enough of an explanation, apparently
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tjemegames · 4 months ago
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HSR: Character Build Archive - Hunt
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Lan
The Cruising Aeon known as the Reignbow Arbiter by the Xianzhou, presiding over the Path of The Hunt. THEY roam endlessly between worlds to eradicate the abominations created by the Aeon of Abundance.
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Boothill
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this looks better than it is because of the crit weight
desperately need to roll more break; I used to roll nothing but break before I started farming for this cyborg. once I hit 300%, I'll be satisfied with my min-maxing
need to farm theif (hands + spd boots) & talia (def sphere)
last upgraded - 7.1.24
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Dan Heng
A cold and reserved young man who is reticent about his past. To avoid his kin, he decided to travel with the Astral Express.
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hello to my favorite character! it is I, your number one fan
build is very solid; the best one on my entire account. I'd love to hit a character score of 500 though so I'm still tweaking it
need to farm musketeer (hand) & glamoth (wind dmg sphere); ideally w/double crit on both
last upgraded - 7.1.24
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Dr. Ratio
An eccentric, self-centered, slightly gloomy, and yet elegant Intelligentsia Guild member. He often wears a bizarre plaster head sculpture over his head despite his handsome features.
unleveled: lvl 1, e0
will level him up if hoyo ever feels generous enough to give us a free copy of his sig; I'm not interested in using him without it
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Feixiao
The Arbiter-General of the Xianzhou Yaoqing. Referred to as the Merlin's Claw. Decisive like lightning and always doing what is right, she has demonstrated outstanding military success through her martial prowess.
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introductory build: I've been rather lucky with my valorous luck so far. still tweaking but this is not a bad place to be in after only a few dedicated weeks worth of farming
completely folded on myself and pulled for her. she quite literally cost me everything (227 warps) to pull her. big fan of her whole kit and love her animations though. I think she’ll prove to be very worth all the effort
last upgraded - 10.15.24
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March 7th - The Hunt
A girl who once slumbered in eternal ice and knows nothing about her past. To find out the truth about her origins, she decided to travel with the Astral Express. As of right now, she has prepared about 67 different versions of her life story for herself.
acquired & began the building process! big fan of her gameplay, she's been really fun to play around with while I test out potential shifu configurations
has two potential build routes to take: traditional dps (crit) and break; I'll probably go 4pc musketeer + rutilant for crit & 4pc thief + talia for break. could also go pioneer + salsotto for crit & calvary + forge for break, but that sounds like a headache in the making
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Moze
An aide under Feixiao. He is in charge of intelligence and security. As a hidden blade, his presence is rarely perceived, appearing only when he is needed.
unleveled: lvl 1, e1
will be working on building him up when I’ve got the chance. really love his design and gameplay—can’t wait to have him built up enough to truly shine
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Seele
A resident of the Underworld and the backbone of Wildfire. She goes by the alias "Babochka." She has a frank personality, but there is a delicate and sensitive hidden side to her deep in her heart.
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working towards overhauling the entire build: swapped glamoth planars for rutilant, recycled the outdated 4-star quantum dmg sphere, & traded atk ropes w/serval
relevant stat change(s): +10.9 spd, -2.2% crate, +8.8% cdmg, -177 atk
score change: +34 (S+)
was not planning on messing with her anytime soon but I ended up using her to complete the 2.3.1 PF, which was quite satisfying to do, so she is officially being taken off the bench (until I pull a multi-target quantum damage dealer that I like more)
need to farm 4pc genius (crate body + atk boots); could potentially go 2pc genius, 2pc musketeer but I'd get more dmg out of a full set of genius so that's my priority
don't have any plans to pull for her sig since I don't use her all that much. would need to look into the benefits of all the hunt cones to see if it's worth having on my acct
last upgraded - 8.2.24 | changelog
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Sushang
Born on the Xianzhou Yaoqing, sent to the Cloud Knights of the Luofu for military training. She wields her family sword, a gift from her mother, and longs for the future she will go on to write.
outdated build: 3/6 relics are 4-star
due to my boothill investment, I have no need to work on or use sushang anymore; a tragedy because the big chicken is one of my favorite ults
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Topaz & Numby
Senior Manager of the Strategic Investment Department in the Interastral Peace Corporation, and leader of the Special Debts Picket Team. Already a member of the "Ten Stonehearts" at a young age, Topaz's Cornerstone is the "topaz of debt retrieval." She and Numby— her partner —are traversing the cosmos together, chasing down various debts and liabilities that negatively influence the IPC's commercial ventures.
Numby: A Warp Trotter who is capable of acutely perceiving where "riches" are located, and Topaz's family and business partner. It can even perform jobs involving security, debt collection, and actuarial sciences.
unowned: not interested in pulling. may change depending on the release of future synergistic follow-up units
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Yanqing
General Jing Yuan's retainer. A gifted swordsman who hasn't even come of age. No one can best Yanqing when he holds a sword in hand.
unleveled: lvl 1, e2
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The most recent version of a character’s build(s) will be listed here; older build versions can be found on their designated changelog. To avoid word/image limit issues, information on a retired build will be removed from the path archive and a link to the build’s changelog will be provided in its place. Changelogs will only be created and maintained for the characters that I actively use; they will be updated whenever significant relic upgrades/changes have been made. Characters that have multiple builds (i.e. additional builds that are non-traditional, niche, or memes) will have a dedicated changelog for each one. Return to Navigation
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tjemegames · 4 months ago
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HSR: TJ’s Character Build Archive - Navigation
Hey y’all!
I’ve decided to post all my character builds for anyone who might find that kind of thing interesting or potentially helpful. While I’ve got a decent amount of HSR build knowledge under my belt, you should take everything you see with a grain of salt; I’m not a guide maker and I won’t pretend to be, but I’ll do my best to include my thought process/rationale for the builds that I’ve chosen to use.
If you have any questions about any of my builds or builds in general, don’t be afraid to drop them in my ask box! I might not personally be able to give you the most comprehensive answer about meta or statistical data, but I’m willing to look into it if you’re in need of genuine assistance.
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I'll be updating the linked path posts any time a new character or relic set has been announced. Updates will also be made whenever large upgrades have been made on my character's builds.
Changelogs are now in the pipeline (yipee!) Links for the logs will be added to the path posts as they are released; they are listed alongside the "last upgraded" notice at the end of each character's sub-section. You can also find the logs by using #character build changelog, or by text searching "changelog - [character]" on my blog.
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"The path presided over by the Aeon Yaoshi. Selfless, altruistic, and healing actions are manifestations of the Path of Abundance."
The path of Abundance exclusively consists of healers. Kits may include:
ally revival
individual/team-wide debuff dispelling
Some units may also offer supportive utilities such as:
personal action advancing
increased energy regeneration, personal crowd control resistance, or break damage buffs
individual ally aggro manipulation
AOE enemy buff dispelling
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"The path presided over by the Aeon Nanook. Reckless, wrathful, and destructive actions are manifestations of the Path of Destruction."
The path of Destruction consists of single and multi-target/blast, break, and counter-attack damage dealers. Kits may include:
enhanced basic attacks
follow-up attacks triggered by personal/ally aggro or hp reduction
damage buffs from personal/ally health draining
personal healing
aggro manipulation
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"The path presided over by the Aeon Nous. Thoughtful, logical, and strategic actions are manifestations of the Path of Erudition."
The path of Erudition consists of single and multi-target/blast, break, and follow-up damage dealers. Kits may include:
enhanced basic attacks
damage based follow-up attacks
specialized ultimates (multi-tiered damage)
personal/ally damage buffing
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"The path presided over by the Aeon Xipe. Understanding, supportive, and cooperative actions are manifestations of the Path of Harmony."
The path of the Harmony exclusively consists of ally-buffing supports. Kits may include:
turn manipulation
enhanced skill point recovery
individual/team-wide buffs to overall damage, atk, crit rate/damage, break effect, speed, or energy regeneration
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"The path presided over by the Aeon Lan. Decisive, ruthless, and vengeful actions are manifestations of the Path of The Hunt."
The path of the Hunt consists of single-target, break, and follow-up attack damage dealers. Kits may include:
enhanced basic attacks
team-triggered follow-up attacks
specialized ultimates (non-traditional energy charging and multi-tiered damage)
personal action advancing or speed buffing
Individual ally-buffing of speed, damage, or toughness reduction are also possible through March 7th - The Hunt.
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"The path presided over by the Aeon IX. Slothful, exhausted, and meaningless actions are manifestations of the Path of Nihility."
The path of Nihility consists of single and multi-target/blast damage dealers and enemy debuffing supports. Kits may include:
specialized ultimates (non-traditional energy charging)
TJ will come back to this section later because nihility is complicated, and I'll need to reread everyone's kits in depth to be accurate here.
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"The path presided over by the Aeon Qlipoth. Patient, sacrificial, and protective actions are manifestations of the Path of Preservation."
The path of Preservation exclusively consists of shielders/tanks. Kits may include:
personal character revival or taunting buffs
enhanced basic attacks
aggro-based follow-up attacks
Some units may also offer supportive utilities such as:
buffs to crit rate/damage, effect resistance, or crowd control resistance
personal/team-wide healing or received damage reduction
ally damage mitigation
Yeah, that was more detailed than I was originally planning to be. The yapping demons took over again, apparently. Navigation with a little side of education for your learning pleasure.
Content disclaimers and credits under the cut. Thanks for stopping by!
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Important things to note:
All my build showcases have been generated through Fribbels Honkai Star Rail Optimizer.
Fribbels automatically displays your characters at level 80 character and light cone experience so that you can preemptively evaluate their build at its maximum potential.
Fribbels relic scoring weight can be manipulated to meet your personal wants (this is especially useful for making non-damage dealers into true damage dealing characters) and those relics are notated with an Asterix (*). Most of my build showcases have been generated with the default weighting intact; any deviations will be notated accordingly.
Following the above point, some of my characters may have multiple different builds: e.g., crit vs traditional Sampo, break vs traditional Guinaifen, 4pc purity palace + keel vs 4pc pioneer + salsotto Aventurine, etc. Each build will be properly titled, and their functionality/niche will be emphasized for clarity’s sake.
If you're interested in generating your own build showcases but you’d prefer to see characters with their current in-game statistics, Enka.Network is an excellent platform to do so. Enka does not currently have a relic scoring feature so you will not be able to see the value of your pieces through their generated showcases. They do, however, have roll quality stat breakdowns that can be toggled on/off.
The quotes listed underneath the Path and Character headers are tidbits sourced from the game's plethora of loading screens. I pulled the text from Fandom's Honkai: Star Rail Wiki page on loading screens and characters respectively.
All the path overviews and kit summaries were written in my own words; however, I did use Prydwen's HSR Character's List to look over the kits of characters that I don't own, so here's their honorable mention.
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tjemegames · 4 months ago
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HSR: duke, my beloathed
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i'm so tired of farming this goddamn set. i no longer yearn for the mines, please let me out of the mines (TᴖT)
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tjemegames · 4 months ago
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HSR: Character Build Archive - Preservation
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Qlipoth
The builder of the Celestial Comet Wall, the Subspace Crystalline Barrier, and the Great Attractor Base. THEY are called the "Amber Lord" by their followers. THEY preside over the Path of Preservation, and are one of the oldest and most tenacious Aeons.
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Aventurine
A senior manager in the IPC Strategic Investment Department and one of the Ten Stonehearts, known for his cornerstone "Aventurine of stratagems." He always dons a smile that conceals his true intentions and lives by the principle of "the greater the risk, the greater the reward."
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def build that does little chunks of damage; works as intended (is tanky) so I've stopped working on it
would eventually like to have a 4pc pioneer + salsotto build though; will passively work towards this while farming for watchmaker
also distantly considering a meme build of 4pc quantum (because I keep getting def main stat pcs with dps subs) + salsotto
latest upgrade - 7.19.24
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Fire Trailblazer
A [person] who boarded the Astral Express. They chose to travel with the Astral Express to eliminate the dangers posed by the Stellaron.
outdated build: 4/6 relics are 4-star
need to farm new 4pc set of purity palace & keel planars (def/fire dmg sphere + err/def rope)
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Fu Xuan
Head of the Divination Commission on the Luofu. The person who uses the third eye and Matrix of Prescience to foretell the route of Xianzhou and the outcomes of events.
unowned: lost 50/50 on debut banner and skipped during 2.2 because I wanted boothill more. not currently interested in pulling; may pull sometime in the future if my preservation roster is still lacking by then
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Gepard
A captain in the Silvermane Guards and an outstanding warrior of Belobog. He is meticulous and vigilant to the core and is always true to himself.
outdated build: 2/6 relics are 4-star
replace def% boots w/spd
need to farm purity palace (hands + def body) & belobog planars (def sphere + err rope)
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March 7th
A girl who once slumbered in eternal ice and knows nothing about her past. To find out the truth about her origins, she decided to travel with the Astral Express. As of right now, she has prepared about 67 different versions of her life story for herself.
partially built: only kind of though, she's got 5/6 pieces on but only one of them is max rolled
if I'm being completely honest, I won't be using her preservation form once I've unlocked the hunt one; working on this version would be a waste of time
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The most recent version of a character’s build(s) will be listed here; older build versions can be found on their designated changelog. To avoid word/image limit issues, information on a retired build will be removed from the path archive and a link to the build’s changelog will be provided in its place. Changelogs will only be created and maintained for the characters that I actively use; they will be updated whenever significant relic upgrades/changes have been made. Characters that have multiple builds (i.e. additional builds that are non-traditional, niche, or memes) will have a dedicated changelog for each one. Return to Navigation
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tjemegames · 4 months ago
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HSR: Character Build Archive - Nihility
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IX
The Aeon that presides over the Path of Nihility. THEIR existence is a mystery. IX doesn't interact with the other Aeons. THEY believe that the ultimate fate of the multiverse is nothingness, and therefore, worthless.
Certain character descriptions may contain story spoilers: Acheron. If you’re not caught up to the most current version of the game, please read them at your own discretion.
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Acheron
An aloof and taciturn traveler, a Self-Annihilator who returned from the shadows of IX the Nihility. In her battle against destiny, she tirelessly brandishes her blade, seeking to sever the Paths.
unowned: not interested in pulling at this time. might pull in the future if I haven’t already dedicated myself to another 5-star lightning dps unit
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Black Swan
A laid-back and enigmatic Memokeeper who collects intriguing memories. She firmly believes that fate is not beyond comprehension and that everything will eventually become "known" within the eternal realm of memories.
unowned: not interested in pulling with my current roster
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Fugue
unreleased (2.7)
not sure what I'll be doing yet, gonna have to wait for kit information to see whether or not she'd be useful to me. as it stands, I don't really play DoT so she'd need to be quite the debuffer or an enabler or some sort for me to want her. new design looks sick though, so she's got that going for her
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Guinaifen
A performance artist visiting the Xianzhou Luofu — in other words, a street performer. She's chasing a new life on the Luofu when not concerned with food and shelter.
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honestly didn't think that I'd play with guin when she first came out, but she's been very enjoyable to play with
currently one of my best built units bc I got really lucky during the week that I decided to hyperfocus on fixing her; my planars were synthesized and they rolled so much better than I was expecting them to
not a whole lot to nitpick with this one; she's a bit squishy but that's not really an issue since she's always paired with a well-built sustainer
might try to roll a new hand piece for better survivability; I can afford to lose a little bit of speed. who knows, maybe I'll get lucky and roll 6/7 speed + tank stats?
latest upgrade - 6.6.24
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Jiaoqiu
An advisor under Feixiao. Responsible for her food and health. To him, a medicine-boiling cauldron is no different from a hotpot on a stove, and the ingredients of meals are also no different from medication...
unowned: not pulling due to high investment in guinaifen
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Kafka
A member of the Stellaron Hunters. A dashing, collected, and professional beauty. Used the enchantment of Spirit Whisper to set up (Trailblazer) to absorb the Stellaron. Her hobby is shopping for and organizing her collection of coats.
unowned: lost 50/50 on debut banner & no longer interested in pulling
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Luka
The boxing champion in Belobog's Underworld, and one of Wildfire's most capable fighters. The consecutive reigning champion of the Fight Club, whose enthusiasm inspires children of the Underworld to dream big.
unleveled: lvl 1, e6
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Pela
An intelligence officer for the Silvermane Guards. She has a serious personality and is revered by other members of the Silvermane Guards.
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there’s a vision in my head of 4pc wind + vonwacq pela but the game is fighting me on it
vonwacq is incredibly stingy so getting the right pieces has been incredibly slow-going; my current pieces will stay +12 for the foreseeable future
need to farm eagle (def/hp body) & vonwacq (hp/def sphere + err rope); could also go for better head/hand pieces but I really don't feel like it
latest upgrade - 6.25.24
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Sampo
A merchant who freely travels between the Overworld and the Underworld. He acts like he is everyone's friend, is enthusiastically humorous, and is good at bantering.
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crit sampo build: weights were adjusted to mirror a traditional crit build; .75 atk, 1 spd/crate/cdmg/wind dmg
this build is a bit of a meme that I've yet to fix because it surprisingly works well. he's hitting almost all the breakpoints you'd want him to in his traditional build; ≥ 67% ehr, ≥ 2800 atk, ≥ 135 spd (glamoth), his hp/def are a bit low but that's unsurprising with the relics he's got on
soon to be retired (mines permitting); head/hands can be kept for updated build, but the rest will need to be replaced
latest upgrade - 5.16.24
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Silver Wolf
A member of the Stellaron Hunters and a genius hacker. She sees the universe as a big immersive simulation game and has fun with it. She's mastered the skill known as "aether editing," which can be used to tamper with the data of reality.
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passively working on while farming new messenger and wuthering snow pieces for bronya/sparkle
haven't decided if I solely want to run her as a breaker or debuffer; main stats wouldn't change but I would need to roll more break if I decided to go that route
need to farm genius (ehr body or spd boots) & fleet (quantum sphere + err rope)
latest upgrade - 7.25.24
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Welt
A senior member of the Crew. The passion in his heart burns for another long and enjoyable adventure. Occasionally, he might draw the experiences of his journey in a sketchbook.
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outdated build: hand & sphere are the only recently rolled pieces
don't be fooled by the light cone lvl; both my copies are actually unleveled
won't lie, I have no idea how to build this man because I haven't played with him since 1.4
from my vague memory of his kit, I will more than likely need to replace half of his relics; don't know for sure though so I'll come back and update this after I do my research
latest upgrade - 7.14.24
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The most recent version of a character’s build(s) will be listed here; older build versions can be found on their designated changelog. To avoid word/image limit issues, information on a retired build will be removed from the path archive and a link to the build’s changelog will be provided in its place. Changelogs will only be created and maintained for the characters that I actively use; they will be updated whenever significant relic upgrades/changes have been made. Characters that have multiple builds (i.e. additional builds that are non-traditional, niche, or memes) will have a dedicated changelog for each one. Return to Navigation
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tjemegames · 4 months ago
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HSR: Character Build Archive - Abundance
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Yaoshi
The nurturer of all beings and the Aeon of paradise. THEIR aim is the continual proliferation of life. Yaoshi presides over the Path of Abundance and is the sworn enemy of Lan, Aeon of The Hunt.
Certain character descriptions may contain story spoilers: Gallagher. If you’re not caught up to the most current version of the game, please read them at your own discretion.
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Bailu
The High Elder of the Vidyadhara, who is also known as the "Healer Lady" on the Luofu. She uses her unique medical science and the medical treatment that can only be provided by the Vidyadhara dragon race to save lives.
unowned: have yet to get on standard or lose 50/50 to
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Gallagher
The loyal hound of the Watchmaker. A character concocted by a certain History Fictionologist based on various facts in Penacony. Carrying on the legacy of the Watchmaker, he craftily opposed The Family until his last breath.
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will over cap on novel concoction's healing buff once I pull e6; break effect will be at 153.8%, 3.8% over the limit
too slow for the lowest optimal spd breakpoint; need to roll at least 5.1 more spd to hit 134
latest upgrade - 7.16.24
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Huohuo
A trainee Ten-Lords Commission Judge of the Xianzhou Luofu, she is a young Foxian girl possessed by a heliobus. She is a timid and weak girl who is afraid of all kinds of strange things, but is responsible for luring and subduing evil spirits.
unowned: not pulling during 2.4 rerun. may pull in a later rerun depending on future kits of abundance units
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Lingsha
unowned: not likely to pull due to high investment in Gallagher
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Luocha
Carrying a coffin wherever he goes, he is a foreign trader who came from beyond the stellar seas. Has excellent medical skills.
unowned: chose to skip during 2.1 rerun because I wanted Aventurine more. not likely to pull during future reruns because I already have a 5-star imaginary sustain
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Lynx
A Belobogian Snow Plains Explorer, and the youngest of the Landau siblings. Calm and collected, with a strong drive for action. Often embarks on solo adventures to explore the snowy wilderness.
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farming her pieces has been surprisingly hard; Gallagher is currently wearing her old head/hand/sphere pieces because she wouldn't stop rolling break effect when I was last working on her
would like to have over 60% eff res and 160 spd
need to do a full relic overhaul because half of these pieces are cope & I'd like to switch to an hp% sphere
latest upgrade - 7.26.24
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Natasha
A doctor from the Underworld and a caregiver of children. Alongside her kindness and caring, she also has a hidden dangerous side.
outdated build: 3/6 relics are 4-star
need to farm a wandering cloud healing bonus body & fleet planars (hp% sphere + err rope)
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The most recent version of a character's build(s) will be listed here; older build versions can be found on their designated changelog. To avoid word/image limit issues, information on a retired build will be removed from the path archive and a link to the build's changelog will be provided in its place. Changelogs will only be created and maintained for the characters that I actively use; they will be updated whenever significant relic upgrades/changes have been made. Characters that have multiple builds (i.e. additional builds that are non-traditional, niche, or memes) will have a dedicated changelog for each one. Return to Navigation
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tjemegames · 7 months ago
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This blog is tailored towards dark mode: some visuals may not be visible on white backgrounds.
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Hey, y’all. I’m finally starting this side blog because I wanted a casual space to talk about gacha gaming.
You can call me TJ (they/she)! I’m a long time lover of video games who has stumbled into the gacha world in the last couple years.
I’m a huge advocate for Honkai: Star Rail! I’m slowly grinding my way through Wuthering Waves. I’m also playing a bit of Genshin Impact and Reverse: 1999 when the mood calls for it.
I’ll be posting all sorts of things related to my playthrough experiences within the aforementioned games (primarily HSR since it’s my favorite), as well as any other gachas that I decide to give a try. You can expect to see ramblings about storylines, pull results, gameplay showcases, character builds, fics/artwork (i.e. if the brainrot gets too severe for me to keep to myself), and more!
This blog is a honestly just a dump site for my gacha-related yapping: a.k.a. my way of saving irl friends from having to listen to me ramble about things they don’t understand/aren’t all that interested in. You should check out my Tag Navigation Masterpost for easier traversal of the place!
I’m also on YouTube now! I created the channel to host videos that are too large for Tumblr; they will always be cross-posted to my blog with whatever additional content/commentary/insight I may have for them. I doubt that I’ll be posting there too often (as of now), but you’re more than welcome to subscribe if you’d like.
If you’re a returning HSR player, please consider using my invitation code when you decide to come back (I’m begging — I need every stellar jade I can get.)
Game UIDs/Friend Codes (always down for more pals to co-op with) and links to my most commonly used tools/resources are under the cut.
Any text dividers that you see on my blog (that I didn't make myself) were made by the lovely @saradika-graphics. You should check out her blog, she makes tons of cute things that are free to use!
Thanks for stopping by!
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Game UIDs & Friend Codes
HSR: NA - 600433643 (Dracorian) / EU - 702423969 (Celestia)
WuWa: NA - 500214126
Genshin: NA - 650062088 / EU - 751038014
r1999: NA - 401382294
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Tools & Resources
HSR
Fribbels Honkai Star Rail Optimizer / Relic Scorer
Prydwen's HSR Characters List (build guides)
StarDB Achievement Tracker
HoYoLAB HSR Leveling Calculator
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WuWa
Prydwen's WuWa Characters List (build guides)
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Genshin
Enka.Network / Akasha System
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tjemegames · 7 months ago
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HSR: e0s1 Aventurine Warps
After saving 275 warps and waiting 85 days for him to release, I got Aventurine! Oh my goodness I actually got him and his signature light cone both within 80 warps. I was so, so nervous that I was going to lose both the 50/50 & 75/25 but the gacha gods had me in their favor.
Here’s what 80 warps got me:
1 x Lynx (e3)
1 x Luka (new)
1 x Serval (already e6)
1 x Aventurine (new, 63 pity)
1 x Qingque (e4)
4 x Make the World Clamor (s14, please leave me alone)
1 x Sushang (already e6)
1 x Concert for Two (new)
1 x Trend of the Universal Market (s4)
1 x Inherently Unjust Destiny (new, 53 pity)
1 x Shared Feeling (s4)
Total = twelve 4*s & two 5*s
An incredibly lucky session that I will surely be paying for at some point later this year when I go for a new character & sig light cone. Feeling great about having 175 warps leftover towards my next pulls. 10/10 experience.
Good luck to all Aventurine wanters. May the gacha gods be with you!
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tjemegames · 6 months ago
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WuWa: Jiyan Convene - 50/50
Aha! Aha haha haaa *weeps*
Welp, I chose Calcharo for my Beginner's Choice Convene so this isn't the worst that things could've gone. I did want to have him at some point, so I will be grateful that he came home sooner rather than later. The bright side is that I can swap my path to go for a new character now; probably going to go for Lingyang since I’ll be choosing Jianxin with the free 5* selector we’re getting.
An immediate 50/50 loss is not good for the spirit though. Good news: I'm now guaranteed for whoever else I might want to go for. Bad news: it's going to be a bit of a chore to play enough of the game to get another 80 convenes.
This is fine. It'll be fine. Hell, maybe I'll get lucky and pull an early within the next couple days. *commences F2P delulu dreaming rituals*
Back to the grind!
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tjemegames · 1 month ago
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HSR: 2.5.1 AS, 2.5.1 PF, & 2.5.2 MoC Recaps
Hello there, the time for yapping is here once again! Since only the same eight or so people tend to read these, I don't think we need a wall of disclaimers this time around. Going forward you should really only expect to see them when I’ve implemented formatting changes or have something important to mention that pertains to the entirety of the recap post.
2.4 turned me into a slightly casual gamer: dedicated subsections for my casual gaming activities have been added to minimize some of the reintroduction redundancy that was happening in the last recap.
As always, apologies for the image distortion: long photos and Tumblr do not mix well.
You know the drill, lengthy rambling about my endgame experience is under the cut!
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2.5.1 Apocalyptic Shadow
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Gamer's Instigation is probably my favorite endgame title out of all the ones we've had so far (let's go, gamers!) I'm a big fan of AS, as we know, and this cycle's challenge did not disappoint. I got my twelve stars within a total of four challenge waves!
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I tried my hardest to avoid resetting in my first run of stage IV, but even after doing stage III and rereading the enemy details I still needed to feel out Phantylia's mechanics to get a better grasp on the best way to defeat her efficiently. Aventurine's battle was rather cut and dry, so his side only took one attempt.
Aventurines battle was also quite fun. Imagine if his normal boss mechanics allowed for a cumulative dice score across your teammates (the energy buff would probably have to be RNG-based or default to the teammate that contributed the most points in order to counterbalance that), but it would make for a much more enjoyable time when fighting him. It’s been months and I'm still salty about the White Night Chronicles MoC XII—there simply was no reason for that to have been as difficult as it was for me back then. I just…
Anyway, here are the builds I used for IV-I:
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Phantylia's battle wasn’t hard, it just required a bit more focus and planning to complete. I did my run with a sustain because I misunderstood the HP situation for defeating the flowers; I interpreted it as the flowers would restore Phantylia’s HP after popping, rather than restoring my team’s HP. In hindsight I shouldn’t have understood it that way because that’s not how the flowers work in her Echo of War, but for some reason that didn’t click at the time. Either way, I got it done with relative ease which is all I’m really asking for these days.
These are the builds I used in IV-II:
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Pretend you didn't see Aventurine's sphere—there simply was no better choice. It is what it is, and I will not be addressing it further.
The first 800 jades down (whoop whoop!) I desperately needed them because Feixiao bankrupted me on her way to my roster. It’s my penance for betraying Danny boy.
AS Casual Gaming
AS is way too fun for me not to drop back into it over the course of the patch. I tend to get inspired by runs that I’ve seen on Discord and end up motivated enough to try for better clears and/or test out different teams. This is where I’ll be dropping my ramblings about those attempts. Unfortunately, due to image limitations, I won’t be able to include any build showcases in this section. I did consider making a secondary post specifically for this reason but ultimately decided that it wasn’t a big enough deal to be necessary (if I’m wrong about that, please do let me know. I’m down to yap for as long as y’all are down to listen.)
Chasing a better clear with my original team lineup:
Popped back into the game about four hours after my first round of attempts to start the process of trying for a better clear. The last time I was score chasing in AS I kept a close track of my reset count since it was over the course of a few days, and I kept switching back and forth between my phone and pc. This time I stuck to one day and one device so the detailing is a bit less extensive.
Even though I’ve used DHIL in basically every endgame cycle, I still manage to fumble his gameplay from time to time, my first round of tries being a prime example of that. With that in mind, I figured that taking on Phantylia’s side would be my best shot at increasing my overall score. I set my sights on a 100 point increase and went to town.
First three resets: +66 points, bringing me up to 7260
Next two resets: +4 more points, bringing me up to 7264
Final five resets: no points, DHIL managed to die twice—don’t ask me how that happened because I genuinely do not know
70 points of improvement on the second side. I don’t know if 100 overall points is within reach, but I’ll refocus my efforts on Aventurine’s battle and see what, if anything, can be done there.
First and only three resets: no points, I was hoping that there was a work around with the weakness-locked dice but there wasn’t
Barring making my entire team even faster to get more turns, which I don’t have the relics to do at the moment, this appears to be the end of the line for this clear.
Not a bad set of attempts overall. I was able to get my score up to a grand total of 7264 points within thirteen resets. That’s 138 more points than last AS—didn’t see that happening if I’m being completely honest, some of my builds have actually gotten worse since then. Either way, I’m happy enough with this score to forgo attempting a sustainless clear. Let’s be so for real, my account is not currently in the place to even humor sustainless clears. I’ll file that thought away for later down the line.
Getting Jingliu's Revenge:
Remember a little earlier when I said I was still salty about my experience with White Night Chronicles? Well, since I wasn't having the best of days, I decided to head back into AS so I could feel vindication in the form of beating up Aventurine.
Now, you may be thinking, "TJ, you've already gotten your revenge on Aventurine with Boothill like three times since then." To which I would say yes. However, pew-pew gaming him to death just isn't enough to quell the insatiable beast that is my pettiness for this situation. That being said, I called upon my slightly benched, 35% crit rate having Jingliu to finally enact my revenge; the fact that it's been over five months and I still haven't been able to get Jingliu to 50% crate is actually so painful. I had a whole arc where I was farming wind set Pela and did not manage to get a single replacement piece for Jingliu that entire time. I hate that I love this game.
Anyway, back to the topic at hand. I regeared Jingliu, rallied the troops (Bronya, RM, & Natasha), and set out for battle:
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Victory is MINE! 3608 points is pretty damn solid—my Boothill team only managed to get 73 more points during their run. I feel like I can finally move on from this without any lingering resentment or regrets (yippee!)
Closing Thoughts
That just about wraps up AS for this patch. I was wrong with my guess of having to beat up Yanqing this cycle (a well-deserved break after the 2.5 continuance) but I do hope to see him in this mode sometime in the future. I’m looking forward to seeing what all they manage to incorporate into AS after this patch because the new boss mechanics were both refreshing and interesting. I’m someone who actively likes this mode, so I can only imagine how much of an impact the new features had on those who don’t typically care for it. I hope that they continue to mix up more battles like this in the future.
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2.5.1 Pure Fiction
No video for Volubility since I couldn't get past eleven stars: I recorded one but it's not worth posting since I didn't even come close to a full clear. I don't want to waste my time editing and making a thumbnail for content I'm not proud of. Additionally, since I wasn't able to finish and I've since done MoC in between my myriad of PF attempts, I lost the ability to save my build showcases for the aforementioned recording, meaning that I would've been missing an entire section of my video. Truly unfortunate, but it is what it is.
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I genuinely had such a bad time trying to do this. I spent far more time than I would've liked trying to twelve star and it sucked just about every bit of enjoyment that it could've out of me. I thought I would have a better chance at beating it after a couple weeks away and doing some character upgrades but apparently it just wasn't in the cards this patch. ¯\_(ツ)_/¯
Closing Thoughts
720/800 jades is painful but I have no choice other than to accept it and move on. If I somehow manage a miracle before the 2.6.1 reset, I'll be sure to pop in here to provide an update. Otherwise, that's all from me on PF.
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2.5.2 Memory of Chaos
No video for Scalegorge Tidalflow either. I did manage to get all twelve stars, but my mental health is currently kicking my ass, so I just don't have it in me to bother with it (or this post really) before the patch ends.
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Quick summary off the dome since I didn't write any notes when I did my run; Boothill continues to pay his dues. Feixiao is fun to play with—I might need to pull Robin or build Moze though because I don’t have a proper third slot for her team. I thought I could clear floor XII quicker than seven cycles, but a few rounds of casual gaming did not yield better results. No showcases because I forgot to make them before giving PF another try and I'm drained.
Closing Thoughts
MoC was fine. The exo-toughness mechanic is interesting, and I hope I get a chance to explore it more when I'm feeling better. All 800 jades have been added to the savings for DHIL's cone.
Alrighty friends, that's it for this post. Sorry about the quality drop; my brain is being a nuisance and I'd prefer to put this out now while I have some motivation left to do it—there’s no guarantee that I would've finished it at all if I decided to delay it further. Not my best yap but it’ll do for archiving purposes.
I hope everyone enjoyed the 2.5 endgame cycle (to the best of their ability)! I'll be back in about six weeks when it's time for the next one of these.
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tjemegames · 2 months ago
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HSR: e0s1 Feixiao Warps
My video footage was super glitchy and partially corrupted so we’re doing this the old fashioned way 🫠
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Starting off on a high with a 50/50 win after 80 pulls. I was lowkey fishing for Moze (yes, you may call me a hypocrite) so this was a pleasant outcome. I told myself that I would only fish until I hit the first 5* this time around, netting a grand total of 2 Moze copies in the process. Not how I would've liked for that to go but I got Feixiao out of it; this was a relatively huge win for my FUA roster, a loss to Himeko would've been better for my account but we don't question wins around here. Since I was feeling pretty good about my odds, I decided to stop fishing and pull for sig instead of trying for Robin.
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Went a bit downhill with a 75/25 loss after another 80 pulls. This is the hardest pity I've ever had to go to on the light cone banner... It was not a good time and my friends (who were with me, in person, live reacting to my pulls) were wincing through my frantic clicking and mutterings of "it's fine. aha, it's fine... please? eh, i'm gonna go bankrupt." They then got to watch me sink two-thirds of my starlight into buying more pulls before the tragic final 10 pull of the day and subsequent reaction of "no, NOOO! gePAAAARRRD!! WHY? i hate this game..."
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I'm now on the ground, my guarantee took 8 days of grinding and 67 more pulls to come through. I spent the final third of my starlight, did the 2.5 continuation, scrounged around collecting treasure/completing the Penacony mini-games that I hadn’t done yet, forced myself to finish Swarm Disaster, and achievement hunted to make this happen. Was it worth it? I don't know. The answer is probably yes; I'm already sharing Cruising in the Stellar Sea between multiple units, I don't have Baptism of Pure Thought or Worrisome, Blissful, and using swordplay on her (even though it's a fine f2p option) doesn't appeal to me, so this was the way to go... Still hurts though.
Here's what 227 warps got me:
2 x Asta (already e6)
1 x Day One of My New Life (s6)
1 x Luka (e6)
2 x Moze (new, e1)
1 x Trend of the Universal Market (s6)
6 x Swordplay (s12)
5 x Resolution Shines as Pearls of Sweat (s6)
1 x Feixiao (new, 79 pity)
6 x The Birth of the Self (s13)
1 x Natasha (already e6)
1 x Qingque (e5)
1 x Moment of Victory (new, 71 pity)
1 x Arlan (already e6)
1 x Tingyun (already e6)
1 x I Venture Forth to Hunt, (new, 67 pity)
Total = twenty-eight 4*s & three 5*s
These were, hands down, the WORST warps I’ve done so far. She took everything from me… No savings or stralight left to even attempt to fish for another copy of Moze. I hate to say it, but I might actually be forced to skip anyone who comes out within the next 4-6 months. It’s not like I need to pull anyone, I’ve got enough units to clear endgame with, but being completely broke at the conclusion of a continuance is terrible timing. Sincerely hoping that they won’t rerun the light cones I’ve been waiting for before I’ve had the chance to replenish my savings.
That’s all for this one. Good luck to anyone who is pulling on the lesbian kryptonite banners! May your luck be much better than mine was.
I’m gonna go sulk and work on my Feixiao now 🫡
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tjemegames · 3 months ago
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HSR: 2.4.1 AS, 2.4.1 PF, & 2.4.2 MoC Recaps
Another patch has come and gone which means it is once again time for me, your resident yapper, to talk about my endgame experience.
As previously mentioned in my last EGC recap post, the format for these has changed; I’ll be walking you through my thoughts and feelings for the last cycle of all three modes in this post. The sections were drafted out on the days that I completed the challenges (unlike past recaps), so you’re getting a better insight this time around.
I’ve also started filming my clears for the highest level of each mode because it seemed like a fun thing to include: the videos are meant to be a visual representation of my struggles/triumphs within the hardest parts of endgame. These videos are not guides; they’re just the raw footage of my completion runs, and solely intended for the enjoyment of anyone who might be interested in that type of thing. The videos are hosted on my YouTube so I’ll embed all three of them here (the section headings will also lead to them just in case something glitches out) for quick access.
As always, apologies for the image distortion: long photos and Tumblr do not mix well.
Alright, with all that out of the way, the yapping begins under the cut!
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2.4.1 Apocalyptic Shadow
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Dominated Evils was a very fitting name for this cycle of AS. Overall, it wasn’t very difficult to complete; I got my twelve stars within a total of three challenge waves!
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I probably could’ve finished with two waves, but I decided to try the follow-up buff; relying on Aventurine was not the way to go here, I should've changed to the basic atk + additional dmg to weakness broken enemies buff. I won’t lie to you, DHIL dying (I wasn’t paying attention to my shield duration) and Hanya being slower than Tingyun during my initial attempt were also large factors in needing to reset. Once my relics were adjusted accordingly, I was able to put in a decent attempt.
Aventurine was very helpful for resisting Kafka’s domination and avoiding being frozen by the elites. I'm glad that the eff res buff from his shields worked in my favor on this side; if DHIL had gotten cc’d it would've set me back even more than I already was with the bad plays I was making. I should've reset when I messed up my rotation at 1655 AV, but I was being stubborn, so it is what it is.
Here are the builds I used for IV-I:
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The Doomsday Beast felt much easier to deal with. Not sure if it’s because the team was better or simply because I was able to dispel any cc that happened with Gallager. The ease could also have been attributed to the fact that I didn’t have to think about skill points (thanks to Boothill’s e1) and knew exactly how my rotation was going to go regardless of how things played out. At the end of the day, this side carried the overall run and, ultimately, got me 27 points over the score that I needed to get. I could always try again to see if a better score is attainable, but I’ve already gotten the rewards so there’s no incentive left to make that worthwhile.
These are the builds I used for IV-II:
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800 jades down, and two more endgame modes left for this cycle. Hopefully we’re in for another queen sweep!
Oh hey, look who’s back. Aha. So, there may not have been any incentive to try for a better score, but that didn't stop me from being motivated into doing so by the DHIL clear one of my discord friends did. Since I'm not usually one for “casual gaming” (which is not causal in the slightest), I only gave myself 12 reset attempts to achieve as high of a score as possible on IV-I:
First three resets: +203 points, bringing me up to 3198
Next three: +97 more points, taking me up to a grand total of 3295 (yippee!)
Last six: absolutely abysmal, I got endlessly cc’d and DHIL/Tingyun got obliterated every other run
Sadly, I couldn’t get to 7K points like I had been hoping, but I’m still pumped to have gotten as close as I did. And, on top of that, taking a second crack at IV-I allowed me to get new (shorter, far less embarrassing) footage of my DHIL clear. Doing so meant that I had to re-edit and re-upload the video for it; that was probably for the better though, nobody needed to watch me poorly battle Kafka for twelve minutes...
Anyway, that’s officially a wrap on AS for this patch!
Um, hey again. When I was reviewing the challenge data for the last set of attempts, I realized that I never changed my chosen buff for the first side (please hold for the internalized screaming at my unintentional self-sabotage.) Naturally, I gave AS one more shot with the correct buff equipped:
First reset: +46 points, bringing me up to 6973
Final reset: +153 points, making a grand total of 7126 (yippee! but with more excitement)
Over 7K points achieved! I'm free, for real this time. Can't believe I let the casual gaming demons get to me for Apocalyptic Shadow of all things. I think it's safe to say that I've sufficiently played though this mode for this patch. I'm interested to see what they do with the next one. My money is currently on having to fight Yanqing. We'll see if I was right about that in the next one of these.
What’s poppin’? It’s been two weeks, and I found myself back in AS because I rolled a great new piece for my resident dragon boy, Mr. Daniel Heng, the cuntiest dragon on the silver rails. I can’t add the build showcase here—I’ll hit my image limit early if I do—but trust me when I say it was a solid upgrade: the head rolled well enough to bump me up by 51 places on the SeeleLand leaderboards. I’m currently ranking in the top 1% of DHIL players (in my area) using the same build—number 26 to be exact! The new ranking motivated another set of runs out of me and I was able to increase my overall AS score by 102 points:
IV-I: Kafka vs e2 DHIL, e2 Hanya, e6 Tingyun, e0s1 Aventurine (3515 points)
IV-II: Doomsday Beast vs e2s1 Boothill, e1s1 Ruan Mei, e1 Bronya, e6 Gallagher (3713 points)
Totaling out for a final grand score of 7228 points with 25 cumulative challenge attempts! Great stuff, a genuinely fun time: Apocalyptic Shadow is quickly working its way towards being my favorite of the endgame modes. Since I’m quite satisfied with how everything played out, that’s a wrap on this section!
I also recorded a Honkai: Support Rail bonus run of IV-I with E4 Dan Heng (4-star) if you’re interested in seeing that!
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2.4.1 Pure Fiction
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Words of Deceit was [redacted colorful complaining]. I didn't think it was possible for my hatred towards PF to increase, but here we are. I’ll admit that it was partially my fault for being both sleepy and hangry. I’d argue that it was mostly the whimsicality's fault for being rather ineffective overall, felt like sabotage to me. It's fine though, I managed to obtain all twelve stars within ten attempts (yippee!)
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Clearing this time around would've been a lot worse without team suggestions from discord—big shoutout and thanks to the folks there for their encouragement and assistance!
So, this PF was the fastest I've ever cleared. It was also the most frustrated I've been whilst playing this mode. Usually, the struggle only applies to stage IV; this time around, stage III was the reason for my infuriation. I sincerely don't know what came over me, but I was malding enough to have to force myself to go back to sleep. I tried four different teams and couldn't hit 60K points: the closest I came was just over 59K and that was with all of my focus and Frankensteining together better builds for every character that I tried to use. It was tragic to say the least. Ultimately, sleep, food, fresh eyes, and the 8th attempt were the saving graces that allowed me to move on to the true challenge, stage IV.
Stage IV took significantly less tries; I only ended up taking two attempts to get the three-star clear! Aside from having to change my buffs and making sure that my speed tuning was right for IV-II, I didn't have to put in all that much effort. Still a bit baffled by that if I'm being honest: I thought I was in for a very tumultuous experience considering how the previous stage had gone. Thankfully, that was not the case, and I can move on from this for the time being.
These are the builds I used for IV-I:
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Some of Herta’s stat information is incorrect because she was actually lvl 60 at the time of this run; Fribbels only generates maxed out showcases and I wanted the pictures to match. :)
These are the builds I used for IV-II:
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Not the best, not the worst. I got it done and that's really all that matters. Another 800 jades added to the Sparkle funds!
Well, well, well, look how the turn tables. Hello again, it's been a few weeks since wrapping up my clear. I pulled Sparkle, motivating me to go back into PF for some casual gaming (I know, two endgame modes in a row—I've stumbled down a dark path this patch.) This third round of attempts went much worse than I was hoping for. I did manage to get a better clear, so I decided to have that be my representational video instead. It took so many tries that I'm afraid to go look at the updated info on Hoyolab. I think it's better for my overall happiness and sanity if I let that remain a mystery—high score chasing at its finest (I have so many regrets. Why did I do this to myself?)
In the end, I was able to increase my score by 4129 points:
IV-I: Kafka vs e1s1 Ruan Mei, e0 Seele, e0s1 Aventurine, e6 Herta (40000 points)
IV-II: Cocolia vs e1 Bronya, e6 Asta, e6 Gallagher, e6 Serval (27805 points)
I went through a good amount of team lineups, relic swapping, buff changing, and character upgrading to make this happen. Desperate times called for desperate measures, I was so hung up on getting a better clear that I leveled Herta to 80 and 6/10/10/11'd her traces. I had not planned on doing that for at least a couple more patches since her relics are still a bit trash, but it was the most effective option that I had at the time. Doing so made getting to 40K points on IV-I possible, which was most of the point increase, so I'd say it was worth it.
Now, IV-II was painful. I can't explain my thought process here because there wasn't really one to begin with. Serval gaming is fine for what it is. I genuinely do not think that it was possible for me to hit 30K on this side at all. Don't doubt that I tried every sensible double dps comp that I could, because I did, and failed miserably. Swapping Aventurine and Gallagher didn't work; using Sparkle didn't work; hell, even stealing the entirety of Seele's team didn't work! I don't know what else I could've done… and I'm over it, so we're moving on.
At the end of this excursion, I don't have anything good to say about PF. It does not spark joy for me. Hopefully that changes some day; Himeko will save me once she decides to grace me with her presence, she is the vital unit that I am missing to achieve greatness. Until then, I'll just have to ride with it. I'll keep working on my characters and, eventually, clearing will go better for me.
That's a wrap on this section. I'm 1000% burnt out on PF after this whole ordeal. I don't want to think about it anymore.
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2.4.2 Memory of Chaos
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The Big Sleep was a snoozefest: I got all twelve stars without any resets this time around! And I four-cycled floor XII for the first time! You absolutely love to see it. I can't believe that just nine months ago I couldn't even get through floor VIII without wanting to cry from frustration. Oh, how the times have changed.
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Since this challenge flew by with ease, I don’t have much to say about it. I was a big fan of the buff this time around; I love it when the buff is universal and aligns with pretty much anyone I want to play with. I foresee a lot of casual gaming in my future.
With the help of my newest addition, Sparkle, I was able to clear the first half with renewed efficiency. Daniel and Hanya have been separated after nine months of partnership, it feels so good to no longer have to hyperactively think about my skill point usage. I knew that Sparkle was going to be a large upgrade for my DHIL team, but I didn’t think she would shave off four cycles worth of turns (and I haven’t even finished her build yet! Like huh??? She’s great, I’m a big fan.)
Here are the builds I used for XII-I:
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The second side faired just about as well as the first. Boothill shredded Aventurine down before he even got the chance to take me into a showdown. As much as I love Aven, I hate his boss form, so it felt incredibly satisfying to enact my revenge on him after struggling so much against him the first time he was introduced into endgame. No more are the days of having to make Jingliu brute force her way through the dice rolls (thank the Aeons!)
These are the builds I used for XII-II:
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Another one for the books! Got the final 800 jades for this patch, this time to be added to the Feixiao funds (yes, I’m pulling for her now. You may call me a hypocrite this once. I will be betraying Danny boy by going for a new and improved wind hunt unit. This is a stain on my pride as a four-star Dan stan; unfortunately for him, Feixiao’s hot, clever, strong, one hell of a badass General with dope animations and a back tattoo that fucking glows, brother. What kind of gay would I be if I didn’t at least throw a solid 50 or so pulls in her direction? Have you seen the lesbian kryptonite of a banner lineup that’s coming in 2.5?? It’ll be a miracle if I go into 2.6 with any savings at all!)
Surprise, surprise, the prodigal gamer returns. Did you really think I was going to one and done this mode after casual gaming all patch long? Not much to report aside from going back in with my original teams to try for a cleaner run. My efforts were well worth it, I managed to shave off a cycle from my original clear, netting me with my first ever three-cycle in MoC 12 (yippee!)
Whoop whoop! We're officially wrapped on all the endgame modes for 2.4! What a yapfest this was, I cannot believe I prattled on for this long. If you made it all the way here, thanks for sticking with me until the end. I'll catch y'all in about six weeks for the next recap.
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tjemegames · 3 months ago
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Genshin: the anemo boy has arrived!
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two years, two dilucs & one dehya later, kazuha is finally home!
three lost 50/50s to get my favorite boy was brutal, but he’s here now (yippee!)
i was also traumatized by my friend pulling c1 after this (unintentionally, on 50/50 at low pity) and immediately lapping me in cons. i’m happy for her, but i am also envious because it SHOULD’VE BEEN ME! 😭 why does my luck have to be so absurdly abysmal is this godforsaken game?!? when will it be my turn?
now to start the very tedious task of making him the best built unit on my account. it’ll be slow going because i don’t play genshin all that much anymore. i’ll let y’all know how the process goes though!
good luck to all the pullers this patch! i hope your luck is better than mine has been the last couple years.
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tjemegames · 3 months ago
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HSR: E4 Dan Heng Dominates Evil | 2.4.1 AS IV-I
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Apocalyptic Shadow caught me by surprise and managed to become my favorite endgame mode within two patches of its release. Since this clear was just a fun run that I did (independent of my upcoming 2.4 Endgame Recap), I've decided to give it a post of its own.
I won't be breaking down this one because it's after 5AM and I've been awake for nearly 24 hours. I hope you enjoy the run regardless. Build cards are showcased at the end of the video.
Thanks for watching!
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A little spoiler from the clear:
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Big hit, big hit, big hit! I love when he does stupid amounts of damage (*^ᴗ^)ノシ
Okay, bye for real now. I need to go to sleep before my brain melts.
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tjemegames · 3 months ago
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HSR: e0s1 Sparkle Warps
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It's been a long time coming, I'm so glad to finally have this little trickster on my roster.
42 days worth of saving and 100 warps later, I've successfully secured Sparkle and her signature light cone!
Here's what 100 warps got me:
2 x Hook (already e6)
1 x Arlan (e6)
1 x Memories of the Past (s4)
1 x Sampo (e6!!! finally, let's gooo!)
1 x Guinaifen (already e6)
1 x Sparkle (new, 79 pity)
6 x A Secret Vow (s14, a new curse may be brewing)
4 x Poised to Bloom (new, s4)
1 x March 7th (already e6)
1 x Earthly Escapade (new, 60 pity)
Total = seventeen 4*s and two 5*s
Much to my surprise, this was a very quick and rewarding warp session. I was fully expecting not to be able to try for sig since my luck has been relatively good lately, I figured it was high time for it to wear out. Thankfully, I was wrong and the gacha gods decided to bless me once more.
I also made this to ward off the clamor curse during my pulls:
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Such a silly little thing to have done while waiting for the banner to go live, but I think it's safe to say that it worked. 10/10, would use again.
Rounded out this session with 57 tickets to spare. I'm not sure who or what I'll go for next; the loose plan is currently to pull both DHIL and Jing Yuan's signature lcs. Outside of that, there's not really anything that I feel the need to save for. I'll probably throw a couple of ten pulls at whatever banner Moze is on when the time comes. Aside from that, I think I'll be in jade hoarding mode for a good while. We'll have to see if the upcoming drip marketing throws a wrench in that—if Sunday appears, I fear we'll be "bet[ting] it all" for him.
That's it for this one. Good luck to all the Jiaoqiu and Sparkle pullers: I hope you win all your 50/50s and 75/25s! I'll catch y'all in the next one of these.
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