#new favorite 3d shape
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evvlevie · 11 months ago
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Are you desperate to manifest? Then read my advice.
Hello my sweet followers! It's your favorite shifting/manifestation Blogger Evie again, and today I am here to soothe your nerves.
See, if you are anything like me, I know you. I know the way you have been obsessing over this particular desire of yours, closely watching every single possible hint of this desire arriving in your 3D and continuously over-consuming content on social media regarding manifestation/shifting content.
And since I have been there, I know what kind of advice you are craving. What kind of "hack" you are desperately seeking to finally unlock you having everything you have ever wished for. Coming across thousands of methods, overthinking their legitimacy, doubting everything, feeling like you are pushing your desires away, and then panicking, genuinely panicking, over the fact that you are sabotaging your own self and your desires. All of this ending with asking yourself why you deny yourself heaven.
Let me guide you through this.
First of all:
forget everything you have over-consumed in the last days/weeks/months. All of this extracurricular type of knowledge that you acquired regarding manifestations and all of that. Allow the two of us to start with a clean canvas here.
... you done? Thank you, my darling ♥️
Now let me tell you something about manifestation ...
Key, and I mean 🔑 K E Y 🔑 to manifesting things, is trust and faith.
yes. It's that easy, but also that hard.
Due to the way our society is constructed, we life our lives with the expectation that everything good only comes after a lot of hard work, a lot of pressure and most importantly : control.
There you have reason number one why people get in their own way when manifesting things. They doubt their manifestations can arrive "just because" they wished on it or believed on it. They can not trust into the fact, that that is all it can take, they believe they need some sort of control over their blessings. They want to know how it arrives, when it arrives, maybe even why it arrives. They want to control something, because that would satisfy their belief, that nothing comes from nothing.
Y O U are a spiritual being. Y O U are consciousness. Y O U are also the physical environment that you are in. Your 3D is Y O U.
But your cute little desperate, over-consuming ass knows that already doesn't it? Of course you do. And I am here to reward you with your own little ✨A+✨ for effort, but you need to understand the essence of what it means that the 3D is Y O U.
Your 3D is a direct, and I mean direct, translation of your soul. You and your physical environment are tied together. You are conjoined twins. You might seem like two separate entities, but on every level that matters, you guys are one. Your moods get reflected into the 3D, just like the 3D can affect your mood by presenting you a certain situation. But it is important to note, that everything starts with your assumptions, and ends with your 3D producing the physical version of that. Let me say this again: the 3D is a P R O D U C T of YOUR ASSUMPTIONS. Anything that you see, feel, smell whatever, is old news. It is the physical shape of your PAST thoughts.
So now, when you are affirming that your neighbor is in love with you and is going to ask for your hand in marriage, and he doesn't do it the very next day, do you assume your manifestations have failed? Maybe. Are you panicking now, because you have thought a negative thought and the entire internet has taught you, that this negative thought has now prevented you from ever attaining your desire ever? And do you now affirm against your accidental self sabotage in the way that you are drowning your head in forced positive thoughts that you are not believing a single bit? And are you now back to panicking because you know that you don't believe your forced positive thoughts, and you are anxious that this has now pushed your manifestations further back away?
I have been there. In fact I can only type out this scenario because I HAVE FELT THAT WAY.
But rest assured, because here is where my 🔑 K E Y🔑 of trust and faith ties in.
When I tell you, that you are a spiritual energy capable of changing your physical reality as much as you like, as enormously as you want, I want you to think of yourself like a greek god, or a magician of some sort. As if you had a blank notebook in front of you and anything you write in it happens. 100% Guarantee. How powerful would you feel? That's your exact, and I mean exact, power. The 3D is not your commander. You are like a child with infinite fantasy and the 3D is just play-doh that you mold to your liking. Realize your power. And most importantly: ACCEPT it. Accept, that even the bad stuff that had happened to you, happens BECAUSE of you. Nothing ever starts from anything else other than you. Remember: the 3D is like your conjoined twin. It is not your enemy, because it's delayed production shows you things you dislike, it's simply just you.
✨Now imagine this:✨
Let's say you want to manifest, that you get a brand new car. A MINI. Let's say a red one (totally not suggesting this because I drive a red MINI). And let's say you want that car so bad, you look up at the sky and shout at it : "Please god! Let me have a red MINI! Preferably with a heated steering wheel!" AND TO YOUR SURPRISE a woman right next to you overheard your little prayer there and tells you this: "Lucky for you, I am a fortune teller! And I can see that you are driving a red MINI with a heated steering wheel AND it even has Apple Car-Play!" You jump up and down out of joy and nothing can stop you. Your mother just told you that you guys can't afford another car insurance but you don't care, because the fortune teller already told you about your crazy cool red MINI. Suddenly the every MINI-dealership on the planet is destroyed in a hurricane, but you don't care because you know from your fortune-teller that you will get a red MINI, so why would you bother? Two weeks since then have passed, and out of nowhere your father confesses to you, that he has partaken in a crazy poker-game where a random rich dude has gambled with his brand new, red MINI-Cooper and that your very own dad (who you didn't even know, knew how to play poker) has won this amazing car for you (and it even has heated seats!).
This scenario, is what manifestation is for you, every day. Persisting in a fact that you already have something, despite the 3D showing you different, is trust and faith in yourself as the one and only creator of your reality. YOU are your own fortune teller. YOU know, that your desire is on its way to you, because you decided that it is. Every single time, you manifest things and the opposite is showing up, you need to be your own best friend, your own hero, your own fortune teller and your own creator and remind yourself, that you have all of your desires on their way, because only you can make a decision in your realm. You look outside of the window and there is no MINI in the driveway? Well I guess the translation into the 3D is slow again, because I know I manifested one.
Things have always taken its longest way to me, when I desperately tried to control. Tried to monitor and tried to micro-manage the way stuff happens. And when it didn't come quick enough, I would blame myself and question my powers. But there is no reason to question your powers, when you as the creator are prefect in creating. Your production might be slow, It might be weird and it produces in unexpected ways, but it's for sure reliable. When you put oranges into a juicing machine, you get orange juice. You just have to trust into your own production company that its producing your products (and they are).
There is no reason, no room for anxiety, for overthinking or doubts. The process is simple. You order, you get. Every time. Nothing else. And sometimes you see your old orders before you see your recent ones, but that's okay your recent ones are still on their way. If you were to bawl your eyes out the moment your mother told you, she won't buy you a red MINI, that wouldn't have changed the fact that the fortune teller already predicted you that car. You would just be crying for no reason, but idk maybe you just need to? Who am I to judge the reason someone is crying, bestie?
Manifesting with this anxious overthinking scenario I showed you earlier can feel heavy, but I am here to remind you, that your anxious 3D-reactions are not postponing your manifestations, if you as a creator decide, that you are allowed to react without consequences, or at least without the consequences you would disapprove of. If you panic, and you feel like every single thought matters and manifests, then yeah obviously. The trick is to realize, that there is a cheat code to everything, and in this case, it's deciding that certain things just never happen because you don't want them to.
So finally I want you guys to remember:
be your own fortune teller, and trust into the fact that you always predict correctly.
yours in every reality,
Evie <3
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copperbezel · 5 months ago
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Zephyr Slip
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At the end of last year, before I'd begun working on Bit Cobalt, I ran into some paleoart of Austroraptor, a dromaeosaur (raptor) from Argentina. Austroraptor is one of the largest dromaeosaurs, with a long, narrow, Big Bird snoot, conical teeth that probably point to fishing, and small forelimbs, as well as leg proportions that hint at a runner. Much of the paleoart I saw depicted Austroraptor in waterbird colors, which gave it a soft and friendly appearance, immediately my new favorite dinosaur.
So I drew an Austroraptor and then a robotic one, adding a quail topknot or ahoge feather, and started to think about making a transforming figure that would change from this animal into a humanoid robot. But a transformation from cute robot girl to cute robot girl, except one of them is a dinosaur, seemed a bit redundant, and there would be compromises in both directions that would detract rather than add.
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But a couple of months later, I saw a particular motor scooter and something clicked, and the game was on. I love motor scooters, and they're a fantastic accessory for other figures on the shelf. I went through two foamcore prototypes to nail down the transformation, making it as simple and sturdy as I could manage and making sure both modes would scale well with other 1/12 scale figures.
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I also started collecting some reference images for details I could nab and integrate, and to nail down the scaling of the scooter.
After I had something that worked, I drew up some concept art for both modes and started modeling. I was able to streamline the design a couple of steps further in the 3D model, and then it was all carving up shapes, fine tuning, etc. Probably the longest phase of modeling was after I had my model roughed out into shape, but needed to build the joints, firm up the edges, define all the contact surfaces, and apply subdivision surfaces. I found it useful to rig the model and set a couple of animation steps in Blender for the two modes so I could simply page back and forth between them.
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I had to set the design on the back burner while I worked out the kinks with my 3D printer and built my last couple of projects. Then I made a test print to identify any trouble spots, and after a couple of tweaks to get the feel right, it was time to print and finish the real thing. Zephyr Slip is the first thing I've printed in "color", and thanks to some dyes I need to experiment with more, she won't be the last. That means a much more durable finish for parts that have to slide against one another or clip into place. I did add a gloss coat to some surfaces of the black elements, but it shouldn't show chipping much. (Unlike the kickstand, thanks to my terrible decision to paint its feet.)
Like my previous figures, Zephyr's eyes (and console) are just printed gloss paper under a coat of gloss varnish, and her headlights and taillights have some clear resin poured in over the paint and cured into place for lenses.  Cutting plastic windows like the ones on my Vertigo GT for the lower headlights didn't have the same effect, so they got the same clear resin treatment. The decal designs themselves were made in Blender, because I've given up on Inkscape's interface, but I think they came out okay.
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The joints are almost exclusively 3mm ABS rods, although her hip joints are Kotobukiya Hexa Gear joints, which gave me a sturdy pin and hinge in a compact package and without visible pegs. I'm looking into options to make the pegs show less while being easy to remove for the construction and painting process. Despite some care with the tolerances, I did have to widen some peg holes and mush some pegs during assembly to get her pose well and snap together tight into either mode. But everything does clip solidly into place, resulting in a really playable figure. 
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As my first fully transforming figure and also my largest, Zephyr Slip is definitely the biggest figure project I've tackled so far, and I'm extremely happy with the results. Posability is probably her weakest area, but she can pounce and emote, and with her solid handfeel and satisfyingly snappy transformation, I'm happy with the design. 
Paleontologically, I've followed most of the proportions of the real animal, although her torso should be a little bit longer, and her tail half again as long. She should also have visible first fingers, and I'm playing into the paleoart meme of bare snouts on dromaeosaurs that shouldn't have them. The proportion of thigh to shin is exaggerated, and the tail should have some left-right sway even if it's inflexible in the vertical axis. But it pleases me that she is both a roughly accurately scaled Austroraptor, and also a fairly realistically scaled scooter (if a bit chunky).
As always, due credit to @aprilpowered and Workbenchmaniac for support and feedback along the way, as well as Nemocyte (Tumblr | Twitter), whose feedback helped me to work out (among other things) the articulation needs of a theropod figure, something I'd never had to think about before.
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missmists · 10 months ago
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First bookbinding project a success. I think that my cat approves because he would not stay out of my photos. Five months in the making, but I couldn't be more pleased with the results.
I started with @armoredsuperheavy's amazing fanbinding tutorial to create a typeset of each work in @erisenyo's Burning Bright AU published on Ao3. Then had to reread the works in the new format and edit as I went to make sure everything was formatted correctly, (combined word count somewhere around 1.3 million) that took over a month all by itself.
I picked up a copy of Introduction to Bookbinding & Custom Cases by Tom and Cindy Hollander from my local library, to look at some detailed how to images and get multiple perspectives on construction methods. Excellent book, I do recommend.
My hunt for materials included a trip to Detroit with a side stop at Blick to look at decorative papers in person. Blick and the fine people at Hollander’s ended up having everything I needed to make covers. So between my brother kindly 3d printing me a punch cradle, making a DIY sewing frame of my own invention (courtesy of scrap lumber and a trip to the Lowe's hardware department), and three reams of late night printing, I managed to amass all my supplies.
Folding three reams of paper into signatures (the little bundles you sew together) takes about five days if you don't want to lose your mind or your place, and longer if you discover you need to fix things because that definitely happened. Then you get to unfold them to stab holes in them which is as terrifying at first and therapeutic by the end as it sounds.
Next came weeks of sewing books together, a magical process. I learned three new knots, repeatedly stabbed myself (because all forms of creation forcibly demand blood sacrifice) , and felt like I was roleplaying a monastic librarian from the time of Gutenburg. That's 600 years ago, 24ish generations, over 8million ancestors since then (by geometric progression, which excludes the possibility that any of my peasant ancestry is from small towns which is you know likely but I digress) and here I sat sewing pages together in a basement because story is the most sacred of human arts as it binds communities together and shapes perceptions of the self and our brethren, of outsiders allies and enemies, of the world as we know it and as it may come to be. Did I mention sewing books felt magical.
Then came the glue. So much glue. Multiple types of glue. All sticky. all stuck to me. I smeared glue with my fingers like a child.
At last it was time for the covers. Choosing combinations of the decorative papers and bookcloth and making sure I could get enough out of each material for what I needed. Precise cutting so many thanks to the architecture school professors who showed me how to properly cut chipboard. Then measuring and gluing, and more measuring, and more gluing. At last press a little groove by the spine and repeat eleven times.
Then I get to impress all my people with my latest and possibly coolest maker skill unlock, I am a book binder.
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Bottom to top in the stack or left to right at the bottom are: These Things Written  These Things Unsaid with Without Consent These Things Known with A Third Chance (or a First) Oh, The Way Your Makeup Stains My Pillowcase That Love You've Been Looking For  All I Need Is To Be Struck (By Your Electric Love) To Open Every Door to Night, To Meet Each Rising Sun (my favorite) Love Is In the Hair (fanart of this one originally lead me to read the series, thanks @ash-and-starlight) Lessons in Proper Asset Management Tangled Up With You  To Be Named, To Be Known (To Be Loved)
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thefaiao · 4 months ago
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Hi, firstly I just wanted to say that I love your art, especially with the way you use dynamism and angles in character sketches. It's really beautiful and I always look forward to seeing more black and white pieces from you.
I just wanted to ask, as a beginner artist whose been drawing on and off from 2017 onwards and hasn't seen much improvement, are there any resources or books you would recommend for someone still trying to grasp form and shape? Especially in creating 3d forms with line? I'd love to be able to draw characters in a similar way that you do but my cubes and cones never seem to come out correctly and humanoid shapes are even tougher. Thanks again for sharing your art.
Hello! Thank you very much for the compliments. Up until somewhat recently the B&W pieces were my favorite things to draw, so I get you. I did fall in love with coloring eventually though.
Alright, there are lots of things that can be done. I have had some classical training, and done human figure studies live, but honestly not nearly as much as I probably should have. You definitely should still do figure study as much as possible, especially in person. I'm just prefacing to say it may not get you to draw the way I draw I suppose, as its only part of what I've done to improve my drawing ability.
There are a few good resources to start with, notably the Loomis method, which a lot of artists use as a base. That's how you should use it too, ideally. It's not about copying his work exactly, it's about understanding just how the human body is proportioned, and adapting it from there. It doesn't have to define your thinking, it's just a good guideline. It's possible to structure a body quite differently than Loomis (and there are many many books for that), but the truth, which is, the proportions of the human body, is still there in all mindsets. Once you understand that, you can understand the reason for each approach, and even forego them to express something more unique, abstract and visceral.
The biggest thing you should do though, is always be observing the world around you, both online and offline. Figure studies are nice but they remove one of the most important things, and that is context. I find that people who will use those large libraries from people who pose professionally with bows and swords and the like will often draw technically impressive images, but they still feel like a fake pose. It doesn't feel like the person is holding onto the weapon like their life depended on it, or like they have a relationship with the object, that they pose and move in a certain way that reflects their personality. Live study with strangers helps rectify this somewhat.
Online you should also be following lots and lots of different artists! Don't limit yourself, pay attention to how they construct their drawings, how they go about things. It's important you follow a lot of people, see how they evolve. They are not only a point in time, they are also learning and evolving just like you. It's especially good if you can have artists friends to draw and share stuff with. I have a deep-seated belief that we draw art for others, to express ourselves to them, so they need to see it.
It may sound weird for me to say if you want to draw like me try to draw unlike me, but I'm just saying what I've done. I follow a lot of people and draw from a lot of places. Ultimately the main appeal of my forms is their dynamism and volume as you've said, but it's good to be versatile so you can always explore new avenues!
Now, you've done all these things, you are practicing them constantly. Now is the most important part. Keep drawing!!! Just keep drawing no matter what, no matter how bad you think it looks. You have to believe you have something to say, to express, no matter what. You say you haven't improved, but I don't believe you! Maybe you are faster, maybe your technique is better, maybe you have better habits, maybe you are a little more patient. There are a million ways to improve which don't even appear in the image. You have to keep drawing, NO MATTER WHAT!!! You have to believe you were born to do this and you will do it well, don't worry about what others think.
I can only draw such dynamic forms because I have kept drawing and masticating and elaborating this idea that is called my style. When you are drawing you are developing your own little language, and only when you are fluent you can start writing good books with it. Being fluent will take many years, you must accept that. If you take breaks, take breaks so you can keep drawing later. Take care of your health so you can keep drawing. You will only get to see your drawings become beautiful if you live long. To live a long and healthy life is to keep drawing.
That is my ultimate advice really, let that frustration build up, but keep drawing anyway. You will force yourself to find solutions to release that frustration as you do so, and improve. Maybe it's simple, but it's the only thing that is true no matter what. Don't worry about AI or whatever, none of that matters. Just keep drawing!
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themandalabloom · 1 year ago
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Someone told me that fidget toys would never succeed long-term. I guess it kinda makes sense that the target audience for fidget spinners lost interest in them so quickly... as these 3D wire mandalas shared the same fate back in the early 90's.
❗️Giving Away this Fidget Bloom to one random commenter/reblogger! Winner chosen on Sunday! PS: What should I name this funky pink colour? Suggestions welcomed!
However, this is different now cuz it can do more than just fidgeting. My handmade fidget blooms are great for wearing as a bracelet, hair bun cage, fairy trap, ornamental piece, desk toy, and more. Multi-functional for everyday use.
New silver styles are available on my shop thanks to endless requests for silver! Just search Meraki Sphere on Etsy, or visit this link:
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hollow-head · 6 months ago
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What material do you use to sculpt?
Lots.
My favorite material is digital, but I sold my 3d printer when I moved cross country a couple years ago and haven't got a new one yet.
Earlier this year I was going to the little local art center really close to my place that does pottery, but their kiln's been broken for like 2 months and they need to replace it. I made a leaf-shaped spoon rest and a leaf-shaped utensil cylinder with a lizard on it.
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I used to do a lot of "soft sculpture" ie dollmaking but am too lazy these days. to really get back into it. I also made weird gothic marionettes in high school, like this little pumpkin guy
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Right now I'm using Sculpey oven bake clay, which is the acrylic paint of sculpture in that it is quick and cheap, but I'm having trouble with how squishy it is.
What I REALLY need to learn is how to cast molds. Then I can make toys that are more durable than 3D printed stuff. Soon as I can make small batch artisanal action figures I'll be unstoppable.
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thesims4blogger · 4 months ago
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The Sims Shares Details About Collab with SixamCC
You Make The Sims Featuring SixamCC
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The Sims community is a place of big ideas, storytellers, content-makers, and creators of all kinds. Our players inspire us to keep looking for new ways to tell universal stories, and to continue to invite collaboration and creativity from all kinds of Simmers to help shape the game we all love. For this edition of You Make the Sims we’re sitting down with SixamCC to take a look at what inspired the Storybook Nursery Kit and how he and The Sims team brought it to life!
SixamCC (also known as Alex) is well-known in The Sims community as a custom content creator and 3D Digital artist. A lover of both video games and Japanese fluffy pancakes–a winning combination, tbh–SixamCC works in the creative field and spends his free time creating CC for the community he loves..
Like many players, SixamCC was introduced to the game by a family member, and knew from that first playthrough it was going to be one of his favorite games.
THE SIMS TEAM: Tell us about how you were first introduced to The Sims and what inspired you to start making custom content.
SIXAMCC: My cousin was a big fan of The Sims at the time, and she told me about The Sims 2 and how fun it was. She told me all about the endless possibilities and opportunities to tell every imaginable story with the game, which sounded fascinating to me. One day, she brought the Deluxe CD to my house and got me to install it. Ever since then, I knew it was one of my favorite games.
I’ve always wanted to make my own custom content for my Sims, but I never had the time to get into it. During the 2020 lockdown, I finally decided to try it out, and I found the process so fascinating and fun.
THE SIMS TEAM: Kit collaborations are some of our favorite things to work on, because of amazing creators like you who pitch a concept to The Sims team. As a creator, how do you approach creating a new concept from scratch?
SIXAMCC: I always ask myself what kind of stories I want to tell with the concepts I design. I like to go beyond just decorating a room. I think the game allows you to create your own stories without needing specific new gameplay, which is why I aim for my ideas to have something unique and interesting to explore.
THE SIMS TEAM: How did the idea of ‘legacy’ play into what you wanted to create?
SIXAMCC: I truly believe our most iconic Sims characters have set the perfect example of legacy; Bella and Mortimer have shared a story that has stood the test of time and distance, we’ve seen them in different life stages throughout the games. This is what inspired me to create this Kit—a space, or in this case a nursery room, where every legacy story can take place.
THE SIMS TEAM: What kinds of stories do you hope to see Simmers tell with this pack?
SIXAMCC: I want players to have the chance to expand their legacy storytelling in any way they dream of. I've seen some truly amazing family trees from players who’ve spent years crafting the perfect legacy family, and I think that’s just fantastic. This kit is perfect for kicking off a new generation and keeping it going strong.
For those who’ve never tried it before, I invite you to start with this kit . I know it can be tough to say goodbye to our favorite Sims, but sometimes that’s part of the fun of creating new stories. (And hey, you can always bring them back to life!)
THE SIMS TEAM: You've created so many wonderful items for children and infants in the past; what interests you the most about designing and making objects for younger Sims?
SIXAMCC: Making content for younger Sims is just fun. You can experiment with different silhouettes and bright colors, and still provide swatches and options for more serious players. I feel like my creativity flows more freely when I work on content for kids. I also love to hear from my community and they’ve been pretty clear about loving children's items.
THE SIMS TEAM: This kit has a real air of elegance to it; is there a particular object you knew you had to include to make this feel like an elevated nursery?
SIXAMCC: Oh what a difficult question, the truth is that each of the elements that make up this kit are perfect and I can't imagine any of them being left out. But if I had to choose I think it would be the canopy, I'm sure the players will use it to give that extra bit of elegance to their little ones rooms.
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The canopy taking center stage in this pink and white colorway of the Storybook Nursery kit.
THE SIMS TEAM: Do you have a favorite detail or easter egg you’d be willing to share?
SIXAMCC: I love all the easter eggs in this Kit, I would like to mention them all! I won’t spoil them! but I think one of my favorites without a doubt is the hanging mobile where, if you zoom in close enough, we can actually see Bella in the hot air balloon. It certainly brings back a lot of nostalgic feelings from The Sims 2.
THE SIMS TEAM: You’ve collaborated with other Sims community members in the past; are there any creators you’d really love to work with some day?
SIXAMCC: I could start listing all the people that come to mind, and we’d probably run out of time for the interview, haha. There are so many talented Simmers I admire, both as individuals and as content creators, modders, and other CC creators. I’d absolutely love to work with all of them, but the truth is, I’m super shy and I always hesitate when I think of asking. (Some people are going to laugh when they read this, but I promise it’s true!)
For now I can say that I would love to collaborate with Juno Birch and Trixie Mattel; I love their style and I think something extremely cool and unique would come out of it.
THE SIMS TEAM: For anyone who’d like to start creating their own digital art, is there any advice you’d give them?
SIXAMCC: (Looks at the camera) You, yes, you, don’t overthink it, just do it.
Honestly, it can seem scary, but the most important thing is to just dive in and give it a shot. There are so many places out there now where you can get help and learn whatever you need. And as they say, practice makes perfect, right? It doesn’t have to be perfect on the first try.
THE SIMS TEAM: You answers have been so great, so let’s end on a truly tricky question:
You can only pick ONE!
SIXAMCC: This is a tough one because Jenni, from The Sims team, made me love the possum that we made for this kit, but I think I'll probably choose a sloth one because it's my absolute favorite animal.
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The council of the eight plushies awaits your decision: If you can only choose one, who are you choosing?
Thank you to SixamCC for his time, thoughtful answers, and for all the work he did to bring the beautiful Storybook Nursery Kit to life with The Sims 4 team! Choose your very own favorite stuffed animal friend and level up your legacy with this kit when it releases later this month.
The Sims 4 Storybook Nursery Kit will be available for purchase beginning September 19 in The Sims 4 on PC and Mac® via EA app, Epic Games Store, Steam®, PlayStation®5, PlayStation®4, Xbox Series X|S and Xbox One systems.
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sisusquid · 4 months ago
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The Übersaw build breakdown, Part 1: (enjoy!)
Note: I'm more than happy to answer any and all questions about this build. Want me to breakdown a specific step or detail, please ask!
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From top reference, to bottom complete, this build was a challenge from start to finish and required me to learn a ton of new skills, and reach out to a variety of people for help/advice/brainstorming! But when I decided I was finally going to make my dream cosplay of Medic, I knew this is the saw I wanted to make along with it.
Every piece was made from scratch, and includes sintra, pla 3d printing, resin printing, acrylic tubes, a straw, bondo, E6000, hex bolts, led ring light, arduino trinket, metal switch, aaa battery pack, misc. wiring, spray paint, acrylic paint, and a whole lot of sanding sanding sanding!
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I always wanted to stay as true to the original design as possible, but knew adjustments would have to be made, moving a model from a game to real life. Some details I wanted to keep a true as possible, such as the base shape and size. Some aspects were modified deliberately to fit better with the overall aesthetic of the specific version of Medic I was creating; such as smoothing out the edges of the handle, rather than keeping them sharp like in the game. (Something that would make it more realistic overall, a goal I kept in mind through every piece of the costume.)
One such change was adding liquid to the Übersaw core and an led light that pulses red. Looking at the base design, and the color palette the original creators used, they intrinsically translated in my mind to "liquid" and "light" rather than just a flat color. Thinking about Medic and his designs, I figured an ominous, pulsing red would be perfect for when the Übersaw was fully charged. (Plus it would look really cool, so... that definitely influenced my decisions!)
I mixed up a concoction of distilled water, red and silver mica powder, and filled an acrylic tube with the mixture. There's actually two tubes, the smaller inside one helps reduce water weight on this already hefty prop.
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Of course, these changes also meant I needed to learning how to code an arduino trinket (which ended up being a lot of fun!), and create a special holder at the base of the Übersaw to hold the ring light, trinket, switch, battery pack and wiring. Not to mention it had to be accessible so I could change the batteries out when needed. That's when it was time to ask for help from some talented friends!
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Here's what the resulting holder ended up looking like! (Not pictured is the ring the light sits on) It was 3d modeled and printed in PLA by my friend with some imput by me, but he knows so much more about this stuff I was happy to let him take the lead! The design includes hex bolts to secure the light holder to the Übersaw like a clamp, but also allows it to be opened in half for easy access to the batteries/any electronics that are having issues.
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The base of the whole saw is sintra (pvc board), in many layers. The layers were then blended with Bondo and SO MUCH SANDING. After the piece looked like a cohesive whole, rather than 8 layers of plastic board, it was base coated with spraypaint and detail painted with acrylics. (I say this as though it was a simple task, but the spraypaint fought me every step of the way, had to be constantly re-sanded, and some layers refused to dry at all and had to be varnished to remove the tackiness. It was a trial to be sure!)
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But after all was said and done, it was finally time for detail painting: My favorite part of any project! (Continued in part 2)
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bogleech · 1 year ago
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What are your favourite dragon quest monsters across the entire series?
The first Dragon Quest Monsters game I've ever gotten to play wound up being the first one to leave out exactly the top three I looked forward to getting:
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GIANTSLUG/MAULUSC: I'm pickier about slug and snail creatures than you maybe expect but I love the vapid drippy zombie face of the DQ slug. It perfectly captures the appeal of a slug as a monster, a mindless gooey thing that will just eat you without a care. And its classic color scheme is that of a Banana Slug!!
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BELZEBUB: I am also picky about fly creatures; usually I want them to have the proboscis present in some way, and the correct number of wings (two). There's something I still love about the toothy mouth of Belzebub however, maybe the way it curls up between the eyes? It just does a good job capturing the feel of a fly's personality I guess.
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DARKEYE/EYELASHER: eye creatures can also very easily feel a bit boring to me because I've just seen so, so many of them, but DQ's basic killer eyeball appeals to me a lot with its irregular fungus-like collection of tentacles. The little root branches on "top" are especially cool to me, and sometimes they're the bottom, because they represent where the eyeball attaches to either floors or ceilings! In a few games, they're even encountered as parasites inside bigger monsters!
I used to admire the guidebook to the first two DQ Monsters games as a kid but never had the games themselves, and never got around to any other DQ titles. I just spent my whole life waiting for just the right one where I'd finally get to assemble my three favorites, then finally this new one comes out and has to be the first time these three took a vacation :( But, Dark Prince was at least nice enough to include exactly my next three favorites in the franchise. I went over them already in my DQM Dark Prince post but some people will see this post first so I will have to reintroduce them:
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DROHL: droopy flappy membranous mollusk guys, honestly horrible looking in a great way. In 3d games it turns out their helmetlike head spirals in the back like a snail shell! Apparently they're meant to be troll-like beings.
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LUNATICK: just a blue fleshy sac thing with gooey antennae, a bunch of tentacles (most of them segmented like worms!) and a little eyeball, perfect, no criticisms, also reminds me of what Berserk considers an "Incubus:"
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(Don't worry, Berserk Incubus aren't sex monsters but monsters that give you nightmares and feed on the fear)
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TAILEATER/MAD MOLLUSK: I love how pathetic their front face looks, and the whole shape is so pleasantly reminiscent of an abyssal sea cucumber of some kind.
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SKULLROO/GUAARDVARK: I didn't even realize this was one of my top favorites until getting it in Dark Prince. It's an unpleasant wrinkly fat aardvark kangaroo thing that just always carries a human skull around. Its profile says they collect them and the one they carry is their favorite! A lot of slightly lower favorites were also left out however, none of these are in Dark Prince but are very high up there to me:
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PYURO: what is this thing? I don't know! Different games have categorized it as an insect or a plant. It's a furball with five eyes encircling a butterfly proboscis, two little legs and a big huge ring of flower petals behind it. Very xenobiology.
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TONGUELLA: it's kinda like a dumpy, hairless sloth with an aardvark tail with a mushed-in dog face and a giant gross tongue. I guess I just like foul moist beasts. I wish this was a real mammal we had in the world, I bet it'd smell terrible. Feels like a perfect counterpart to Guaardvark.
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SLURPERON: it's one tiny pitcher plant with a giant tongue and then it has cool reptilian eyes at the bottom end. So simple and so rad! A fun way to stylize a pitcher plant monster without ripping off Victreebel.
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SICKLER: is a little tiny mantis in a robe, like the Tonberry from Final Fantasy but a mantis
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RAGIN' CONTAGION: a newer one, a gooey vaporous cyclops ghost that represents disease. In its first appearance as a boss in the series the English localizers decided it should talk like Yosemite Sam. Sure why not!
So I like the new game and it gave me some new favorites like Skellyfish and new appreciation for some others, but oddly it only has my very middle all-time faves
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o-i-w-u · 6 months ago
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Now, the Movies/Shows
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(I could talk about these for AGES but I'll do that after I finish the main stuff ahahaha)
Die Muminfamilie -- 1959-1960 -- West German T.V. series, black and white. They were puppets!!
Mūmin -- 1969-1970 -- this. This was. Interesting. It was a 65-episode long anime, but never got popular due to the fact of... how it was made. THEY HAD GUNS. THEY HAD TANKS. SNUFKIN SNIPED A BIRD OUT OF THE AIR. (Also the characters differed WILDLY from the originals. Both in personality and designs.)
Shin Mūmin (not pictured) -- 1972 -- basically a remake of the OG Mūmin in order to make it more kid-friendly. Though it still differed greatly, it followed the book storylines closer.
Mumintrollet (I think I accidentally did two pictures whoops) -- 1969-1970 -- a live-action series written by Tove and her brother, featuring costumes!!
Opowiadania Muminków -- 1978-1980 in Poland, Germany and Austria, 1983-1985 in the UK -- THIS. THIS WAS MY ENTIRE CHILDHOOD. I AM ILL FOR THESE SILLIES SPECIFICALLY. It was many stop-motion animated episodes based on the books, and they're known as the "fuzzy felt moomins" due to the fact they were mainly made of materials. The intro music hit HARD.
Mumi-troll i Kometa -- 1978 -- an 18-minute animation based on Comet in Moominland by a Soviet Union production company.
Shlyapa Volshebnika -- 1980-1983 -- ...We do not speak of these Moomins. They were made by a Soviet Union company, based off of Finn Family Moomintroll. (Duck Snufkin. *shudders*)
Moomin -- 1990-1992 -- Probably the most popular! This was an anime, and it has been where most of the Moomins memes come from. Things like "let's go fill Moominvalley with crime," Moomin with a knife, etc. I don't know what else to say, man. It's just. Really cool.
Moominvalley -- 2019-present -- Still currently going on, with a new season planned to come out later this year. It's a 3D animation, and honestly? One of my favorites. They REALLY highlight things well, such as Snork being heavily implied to be on the autism spectrum and HOLY SHIT WHEN I TELL YOU THEY MADE SNUFKIN AND MOOMIN SO PAINFULLY GAY- ahem.
Hooooo that's all I got for the Shows. I. Still have more though ahahahahaha-
I SAW DUCK SNUFKIN AND I WAS SO INTRIGUEDDD
theres a moomin series ACTIVELY GOING??? WOUGJGH AUTISTIC SNORK????????? MORE SNUFKIN X MOOMIN ?????? YEAHHRHBHHHHGG THIS IS AWESOME LETS GOOOO
all of these sound so nifty :0 i love how they're almost all created in different ways (live-action, stop motion, 3D animation, puppets,,, THATS SO COOL AGH)
moomin is so friend shaped throughout helll yeah <<33
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gynoids-over-androids · 2 years ago
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I made a 3d editorial inspired by SCUM manifesto :) it was for an open call of an indie magazine and the topic was a mistake. So naturally I first thought of that quote about "biological mistakes". I was thinking a lot about these days how there's NO misandrist art or fashion so I decided to make some :)
I used materials that look like placenta and skin to reference this biological aspect.
I was also interested in exploring violence and womb envy. Color choices are very important in this work :pink and blue for gender id, deep blue for motherhood. The three dresses I made here are a nuclear explosion dress I designed like... three years ago in college, my vulva dress in a new version and this dress inspired by prehistoric venus statues to symbolize womb envy. I also used 3d models of skulls and guns.
The explosion dress has a slightly phallic shape to symbolize male violence.
The blue picture is about the male tradition of womb envy. The adult embryo one is a direct illustration of a "biological" mistake.
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Just a dude afraid of a vulva lol #wombenvy. The ruffles are pussy lips, fur is for pubic hair, the hood is clitoral hood ofc. This is my favorite garment I ever designed and I'm planning to make it irl one day!
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This one I call it "All the same" - garbage, a regular testicle and an extra pink sparkly feminine one :)
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This is a man in a gynecology-patient position but the draped clothes cover a skull instead of a pregnant belly and a gun positioned like an erect penis to symbolize phallos as a tool of violence. I didn't show his face bc beheaded ppl are all about empowerment nowadays, right?
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This is a picture of a dude with a latex garment covering his whole face and body. (>fetish). On the background I used guns and a barbed wire halo to symbolize the holiness of violence for the males. The lighting is pink and blue and he has smeared makeup on his face - I'll let you guess which movement does this reference.
I used CLO3D as my 3d software, it's a program for virtual fashion.
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allieshouts · 1 year ago
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SCOTT THE WOZ necessary lore videos
dedicated to my friend @coolboy12345. exclamation marks denote videos of absolute critical lore importance. if a video has no blurb / explanation, assume it is important. it is recommended you watch all of these videos.
I'm sorry for throwing a todolist-shaped rock at your head, coolboy. I really am.
THE INTERNET AND YOU -- not canon, but it's Scott's first true masterpiece and it features a lot of his friends who you will see later
FIRST TIME VAPE SHOP -- Scott introduces Joe, Dom and [Sam]. contains the first instance of the phrase "Hey all, Scott here!"
NINTENDO SWITCH WISH LIST -- the first traditional video in the "Scott the Woz" format
NINTENDO SWITCH PRESENTATION 2017 -- pepto bismol
HISTORY OF SMASH BROS LEAKS -- Critique That Leak & Dick Vitale
TINDER -- really funny
A LOOK BACK AT THE NINTENDO 3DS -- This game blows!
BREATH OF THE WILD ISN'T PERFECT -- Scott ruins his credibility
POLYBIUS -- a pivotal moment in Scott's production value
! A VERY MADDEN 08 CHRISTMAS -- introduces a majority of the main cast
THE GUY GAME -- I just think coolboy will like this one
THE WIIWARE CHRONICLES I , THE WIIWARE CHRONICLES II , THE WIIWARE CHRONICLES III , THE WIIWARE CHRONICLES IV , THE WIIWARE CHRONICLES V -- optional
GAME COMPILATIONS COMPILATION -- send-off to Old Location McGee
SUPER MARIO GALAXY 2 -- introduction to New Location McGee
! GAME STORES -- introduction of Chet Shaft
AS SEEN ON TV -- funny
! IT'S AWESOME BABY!
! HOMECOMING -- introduces new main character
SHOVELWARE VARIETY HOUR ROUND 2 -- provides a good introduction to Data Design Interactive. also, as a side note for coolboy, this is the episode that got me to buy Truth or Lies
! THE GREAT MYSTERIES OF GAMING -- major character deaths, both temporary and permanent
! IT'S A BARGAIN BIN CHRISTMAS -- continuation of murder arc
ANIME GAMES -- battle between Scott and Dr. Anna May
WE DARE -- establishes link between DKBB and anti-virginity
! THE DARK AGE OF NINTENDO -- introduces new main character
! THE DARKER AGE OF NINTENDO -- introduces new main character
! THE DARKEST AGE OF NINTENDO -- introduces new main character; conclusion of "This game blows!"
GAME SHOW GAMES -- my personal all-time favorite episode
! THE TRIAL -- "concludes" murder arc
MARIO PARTY -- very funny romp with Scott, Jeb Jab, and Rex Mohs
! MEMORY CARDS -- major character death
! SPEED DATING -- introduces new main character
! YOU'RE NOT AN RPG GUY -- whole gang get-together
! BORDERLINE FOREVER -- critical to lore
RIDE TO HELL RETRIBUTION -- Scott plays a terrible biker game
! MOBILE GAMES ON CONSOLE -- beginning of robbery arc
GAME BATHS -- funny
! GAMING REVIVALS -- resurrects a few characters, sets up some stuff to be revealed later
TOYS TO LIFE -- very funny romp with Scott, Jeb Jab, and Rex Mohs
MARIO PARTY 2 -- very funny romp with Scott, Jeb Jab, and Rex Mohs
! THE FUNERAL -- sees off a main character
! THE GIFTS OF GAMING -- whole gang get-together with some lore additions
DONKEY KONG BARREL BLAST -- Scott finally faces his virginity
IT CAME FROM THE NINTENDO ESHOP -- introduces Prison Employee
BOARD GAME VIDEO GAMES -- very funny romp with Scott, Jeb Jab, and Rex Mohs
THE COMMERCIAL FAILURE -- ends with a stellar musical number
MERRY CHRISTMAS, DATA DESIGN -- whole gang get-together
CANDY GAMES -- whole gang get-together with temporary character death
! HAVE A BOOTLEG GAMING CHRISTMAS
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sonialiao · 1 year ago
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Interested in backing? Be notified when the project launches
Want to see previous pins I've made? Previous Successful Kickstarter Pins | Etsy Shop
Hope everyone's been having a happy halloween! After several years (?!) I've returned with a brand new Kickstarter campaign modeled after the original Robins After Dark-- this time focused on Gotham Femme Fatales!
(Lol I know Kori and Rachel don't count but shhh they're Robbie's friends they're honorary Gothamites ahaha)
The campaign will run from 11/6 at 9pm eastern to 11/26 at 9pm eastern. The normal KS pricing for the girl pins are $15 each ($18 in-hand) while the normal KS pricing for mini pins are $10 each ($12 in-hand.) There are further discounts for people who pledge for the full set of pins! There will also be a few early bird tiers available, so if you're interested in catching those discounts at launch, mark your calendars 😊.
A list of this campaign's offerings:
2.25" tall gold-plated enamel pins featuring the Sirens, Birds of Prey, and a few Titans/Young-Justice girls! These will be double-posted to prevent spinning during wear and feature glitter and sandblast effects to give the pins a bit of pizz-azz!
1" - 1.25" tall gold-plated mini pins for those who want a more subtle nod to their fan-favorite groups. These are shaped like badges and go well on shirt collars, bags, etc. Sandblast details will give the pins a bit of a 3D look despite their simple shape.
A new 5 x 7 Matte Postcard design for those who prefer to collect prints! One of the stretch goals includes a free postcard for all backers who pledge for 3+ GG pins.
Robins-themed Washi Stamp Tape! Includes the two girl robins and a bonus mini-Dick Grayson to round out the sidekick lineup.
Early Access to my Bat Theme enamel pin set. These are limited edition pins currently in production and will be sold as a set of 2 once in-hand. I'm giving Kickstarter backers early access to these designs before their public sale. These are large pins (3.25" - 3.75") and are perfect for displaying in a shadow box or as the main piece on an ita bag.
Remember that this is a fan project for nerdy enamel pin collectors! All the illustrations in this campaign are unofficial, Sonia-interpreted renditions of girls that don't get enough official love.
If you're not familiar with kickstarter, it's a crowd-funding campaign that lets customers fund a project before it's made. So keep in mind all these pin designs are not actual items (yet)-- you're helping to fund their production! Estimated reward fulfillment date right now is March/April 2024. In return for your patience, kickstarter backers will receive the best quality pins at the earliest time. If certain stretch goals are met, backers may also receive freebies like postcards and mini pins!
Thank you everyone for reading this far. I know my activity across social media has been spotty due to how busy I've been (and that I still have a fancomic to finish ROFL) but I hope there's still interest in a project like this 🤞. I'll make another post once the project goes live! But this way you all can look at what's available ahead of time and decide if you'd like to grab those early bird spots or not 😊.
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quinngefail · 10 days ago
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Happy New Years Eve 🩷
As a final ask to the year, I wanted to ask what inspired your art style...? (If you haven't already answered that <3)
I adore you and I look up to you 🎀
~🩰
AAAA Well first off thank youu 😊 !!
And okay. This one always has to be mentioned first, being the biggest inspiration and all- but uh Invader Zim was a huge one for me, up until I watched it my style was very much this 'I'M 9 AND MY ART STYLE HAS TO BE ANIME BECAUSE THAT'S WHAT'S ON FLIPNOTE HATENA :PP' lmao. But then when I got horribly, horribly fixated on IZ throughout all of middle school, it was like the fucking timeline split 😩 Coz then I started experimenting with that very Shaped look, and going outside of what I'd been drawing up until then. And I mean there's a reason why I still use the oval shape for eyes to this very day :}
Also just absolutely in love with the very Shaped era of western cartoons in general. That 90s-2000s timeframe with things like PPG, Dexter's Lab, MLAATR, IZ of course, etc etc, just. Omfg I love the look so much
Psychonauts was also an inspiration, I got into that series in 2016 or 17- and like I fucking adore how wild they get with the character designs. I don't really have that specific desire for my own style, but it was also something that encouraged me to get more experimental :) Really just dig the whole Intentionally Wonky™️ look in art in general, and Psychonauts absolutely has no shortage of that anywhere LMAO
Then this is more of a minor inspiration. But I do feel like The Iron Giant also influenced my style in little areas here and there, I got turbo fixated on that movie in 2018 or so and it's easily my favorite animated movie. And like I WISH I could send it back in time to my younger self, I can't believe it took me so long to finally see it. I WOULD HAVE FUCKIN LOVED IT AS A KID 😭 but that's okay. I can just love it now :)
Lastly, Rareware's more cartoony N64 games have absolutely influenced my style lmao, shoutout to Banjo-Kazooie specifically. And while it's a less cartoony entry of theirs, I'm about 99% sure that Jet Force Gemini just straight up shaped my brain chemistry in some way so like 😩😩😩 there's no way that game in particular wasn't going to at least be a subconscious inspiration for me..... I grew up with an N64 (that I still have and play!!) and I remember playing it as far back as age six, and there are just too many games on it that I'll forever and always be in love with Jet Force Gemini; and like IN GENERAL THERE'S JUST NO WORLD WHERE THAT ERA OF GAMING WASN'T GOING TO INFLUENCE MY ART STYLE, Y'KNOW..... Which like Hey that certainly makes sense, I love very defined shapes and SHAPES ARE INDEED A VERY DEFINING FEATURE OF EARLY 3D GRAPHICS, SO ¯\_(ツ)_/¯ !!
But uh I think that's about everything, lol. Thank you for the ask and letting me yap, I hope you have a fun and safe New Years :)
AND THIS GOES FOR ALL OF YOU AS WELL ☝️😤 Be responsibly fun today ☝️😤 be safely stupid ☝️😤 and of course, have a great end to this year 🫶😊💙
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sleepyking · 5 months ago
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Exactly one person said they wanted this so-
(Might find more eventually idk)
BILL/CIPHER/BILL CIPHER - EYE OF PROVIDENCE WIKI
ALEX/HIRSCH - FLANNEL GOOGLE SEARCH
GRAVITY FALLS - “NEVER HEARD OF IT”
MCGUCKET/FIDDLEFORD - COTTONEYE JOE
PINES - “A GOOD FAMILY TREE”
DISNEY - “RAT.GIF CENSORED FOR YOUR PROTECTION”
BOOK OF BILL - “HIDE IT UNDER SHIRT DURING PLEDGE OF ALLEGIANCE”
EUCLID/SCALENE/SCRIMBLES - “LIFE FORM NOT FOUND”
EUCLYDIA - “DIMENSION NOT FOUND”
TANTRUM - BILL & TIME BABY CONVERSATION
TRIANGLE - “TRI HARDER”
WHO ARE YOU - “I COULD ASK YOU THE SAME QUESTION”
PORTAL - “PORTAL.EXE HAS BEEN DELETED. I BET YOU COULD BUILD ONE”
DEATH - “LIFE’S GOTH COUSIN”
LIFE - “72% COMPLETE. NOW LOADING: DEATH”
CLONE - PAPERJAM DIPPER, SUBTITLE: HERE, HE’S YOUR PROBLEM NOW! JUST KEEP THIS GUY AWAY FROM LIQUIDS!
SHAPE/GREECE - ANCIENT GREECE ARTICLE
T J ECKLEBURG - “NEVER SAY THAT NAME AGAIN”
BYE GOLD - “BYE!’
YOURE INSANE - “SURE I AM WHATS YOUR POINT?”
AXOLOTL - “YOU ASK ALOTL QUESTIONS”
WEIRDMAGEDDON - NEWS ARTICLE
FORGET THE PAST - COLOR CIPHER: TWO DIMENSIONS, TO AND FRO. YOU ALWAYS NOW WHICH WAY TO GO. IF YOU’RE LOST DONT BE AFRIAD, IN EUCLYDIA YOU’VE GOT IT MADE. RUN TOO FAR TO RIGHT OF FAME, YOU’LL APPEAR ON LEFT AGAIN. JUMO TOO HIGH DONT CRY OR FRET, YOU’LL POP UP FROM THE GROUND, I BET. IN THIS SPACE THERE IS NO FEAR, LOVED ONES WILL BE EVER NEAR, ROLES AND RULES ALWAYS CLEAR. EUCLYDIA, WE HOLD YOU DEAR.”
RIDDLE - “WOULD YOU LIKE TO PLAY A GAME?”
BLIND EYE - EYE EXAM; “THEY’LL SEE, THEY’LL ALL SEE.” “EUCLYDIAN DEPARTMENT OF VISION SUPERVISION.”
THEYLL (ALL) SEE - “IS SEEING BELIEVING?”
BABY - PREGNANCY SCAN
QUESTION - ANSWER
ANSWER - QUESTION
HOLOGRAM - UNIVERSE
WELL WELL WELL BEING - “PATIENT FILE: BILL CIPHER. GREATEST LOVE: HIMSELF. GREATEST FEAR: HIMSELF.” “ART THERAPY NOTES: ALL HE DRAWS ARE RED AND BLUE TRIANGLES.” “PATIENT’S ODD PHOBIAS: 3D GLASSES, VENETIAN BLINDS, TV STATIC.”
REALITY - “IS AN ILLUSION”
NAITSUF - SOUL CONTRACT. “YOU KILLED US ALL. REMEMBER US.” “SOMEONE HELP. THE MURDER’S NAME IS BILL.”
VALLIS CINERIS - “WHY DID YOU DO IT?” STATIC!SCALENE AND STATIC!EUCLID HOLDING LITTLE BILLY
STANLEY PINES - BRASS KNUCKLES GOOGLE SEARCH. GOLD CHAINS FOR OLD MEN GOOGLE SEARCH. DOGS PLAYING POKER GOOGLE SEARCH. 8-BALL CANE GOOGLE SEARCH. MALE GIRDIE GOOGLE SEARCH. SHRINER FEX GOOGLE SEARCH. COLONEL SANDERS TIE. WHEEL OF FAME; “HOW HE BEAT ME” CHANGES.
DIPPER - LETTERS TO DIPPER FROM BILL, CHANGES
MABEL - STICKERS, GRADUALLY ADD; “LAB NOW FULLY MABELIZED”
WADDLES - PIG PLACEMENT WEBSITE
HELP ME/GOD/SAVE ME - VIDEO OF BILL STATUE
SEASON 3 - SEASON 2
SEASON 2 - SEASON 1
SEASON 1 - SEASON -1: ANTIGRAVITY FALLS
SEASON -2 - SEASON 1
SEASON -3 - SEASON 2
JOURNAL 3 - THE JOURNAL FOR ME
TOBY DETERMINED - RESTRAINING ORDER
DEER TEETH - “FOR YOU, KID!”
PACIFICA - LETTER FROM PACIFICA
RIDDLE - “WOULD YOU LIKE TO PLAY A GAME?”
YES - “WHATS MCGUCKET’S FAVORITE SODA?”
MOUNTAIN DONT - “WHATS A MEDIEVAL HOMONYM?”
LIAR LYRE - “THE 20TH INGREDIENT OF ANTI-CIPHERIZING TONIC?”
HAROLDS RAMBLINGS - “HOW IS CLOWN REPELLANT MADE?”
UNION MADE - “BILL’S GOVT FILE NUMBER?”
29121239168518 - “WHO COMES FROM ZIMTREX 5?”
GREBLEY HEMBERDRECK - “WHATS ON BILLS FLAG?”
RAT - “THURBURT’S NUMBER?”
3466554 - “WHAT LEAVES A THIN LINE IN THE SHOW?”
TINSEL SNAKE - “THE 6TH OPTION ON BILL’S EDITING SOFTWARE?”
TORTURE MENTALLY - “NAME AN UNPRONOUNCABLE WIZARD”
XGQRTHX - “WHERE DO TRI ANGLES COME FROM?”
333 SUNDAPPLE LANE, COZY CREEK, IL, 60714-94611 - “BILL CIPHER’S LAWYER?”
MULTILEVEL MARK - “WHO DEFEATED SILA BIRCHTREE--?”
EMMALINE BUTTERNUBINS - “YOU’VE EARNED A TREAT! ENTER ‘DISPENSE MY TREAT’ TO DOWNLOAD”
DISPENSE MY TREAT - DOWNLOADS ZIP FILE BILLS FILES DO NOT OPEN!!.ZIP
FORTNITE - “LIFE PRIVELAGES REVOKED. NOW REALEASING POISON GAS.”
DUCKTECTIVE - “DUCKTECTIVE STARS IN “LOVE, QUACKTUALLY” COMING TO: “OI, THIS IS COCKNEY, INNIT?” THIS FALL”
BLENDIN - “TIME AGENT LOST AND PRESUMED INCOMPETENT”
GIDEON - AWFUL RECORDING OF GIDEON HUMMING
ROBBIE - MESSAGES BETWEEN HIM AND HIS FRIEND GROUP
ABUELITA - BEST VACUUM FOR WALLS AND CEILINGS YOUTUBE VIDEO
MASON - SCRACTH PAPER DIPPER WROTE ANAGRAMS ON
CRYPTOGRAM CODEX - DOWNLOADS ZIP FILE CRYPTOGRAM CODEX.ZIP
BOOBERRY - QUESTION MARK MADE OF WORDS, TITLE “THE MEANING OF LIFE”
LOVE - AUDIO BOOK OF “TABITHA LUSTHEART”
GOODNIGHT SALLY - BILL SHIRT, “KEEP ON POSSESSIN’”
CURSED - FIND OUT YOURSELF, I DONT EVEN KNOW HOW TO BEGIN EXPLAINING IT
TITANS BLOOD - “HOOT HOOT. PASSWORD PLEASE”
CURSE WITTEBANE - BILL CIPHER OUIJI BOARD(?)
PLATINUM PAZ - PACIFICA’S DREAM
VIRUS - THEPLAGUE.PDF
ADASTRAPERASPERA - JOURNAL PAGE TITLED CIPHER’S CORPSE?
GUN - “OH YES OH YES OH YES THEY BOTH”
OH YES THEY BOTH - “REACHED FOR”
SORRY - PICTURE OF FORD AND MCGUCKET WHEN THEY WERE YOUNGER
SPOOKY - AUDIOBOOK OF “SPOOKEMUPS”
SKELETON - “THE ONE WITH THE SWORD! HE FOUND YOU!”
MYSTERY - “?”
MYSTERY SHACK - CONFUSION HILL GOOGLE SEARCH
BLACKSHEEP - BILL BASICALLY DOES DRUG DEALING
BAAAA - “LETS RISE FROM THE GRAVE, LETS WALK IN OUR SLEEP. WHAT GOOD IS A SHEPERD WITHOUT ANY SHEEP? WE’LL START AT THE END UNTIL WE BEGIN. THERE’S ROOM IN MY THRONE, IT’S TIME TO FIT IN.”
CARD - BILL’S BUSINESS(? I ASSUME?) CARD
IRREGULAR - BILL MUGSHOTS
THERAPRISM - “IN CASE OF EMERGENCY, DO NOT USE ELEVATORS” SIGN
DIPPY FRESH - REDDIT NOSTALGIA??
OROBOROUS - LOST JOURNAL 3 PAGES ABOUT THE AXOLOTL
SOOS - LETTERS WRITTEN BY SOOS
STANFORD/FORD/SIXER - FORD’S MEDICAL REPORT
Lmk if you’d like to see the pictures from the zip files:))
Anyways my soul belongs to Bill Cipher now
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dimalink · 16 days ago
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Duckling goes 2D – big yellow duckling
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Little game, where duckling runs across the field. It has a side view. And he needs to jump over the obstacles. Little ducklings and pillars. You need to help him with this. And, in certain time, to press space. And duckling can to jump over the obstacles.
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It is such a little game about a duckling with side view. Duckling, which was with third person view, back view – it is, already, programmed. There it was pseudo 3D. And here – 2D. So, now, there are two ducklings. One is 2D, second is 3D. Now, there are so many ducklings!
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Wow, ducklings, ducklings. Good yellow little animals. My friends! With them I, also, run across the field every summer at the countryside. They can be different – big and small. And they can run fast. And jump! And wave with little wings.
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Duckling wave with his little wings. And help him to run as good as you can. Duckling runs all the time! It is his favorite things to do. Field – it is so happy and sunny place for duckling! So, you want to run there! And to do only one thing - to run! And good, ok, – sometimes, also, to jump!
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He has lots of field! And, it is different. And with little water. And green! And, all round, it is forest and field. So, lots of field. And, this is a place, where duckling lives. Game is about summer. Game is about countryside. And about duckling. About good mood. One more game about good and kind animals. Little animals are doing lots of their things. They run and jump, for example. As duckling!
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And, sometimes, it is so fun – that, even, in night duckling can run! At night, you can see, only, main features of the objects. And, world, looks like, something another and so new. Not the way it was during the day. Night changes everything. And, all the same places – it is a new places for now. It is so interesting for a duckling, that he can to run a little in the night, with a joy and fun. Jump. And wave with little wings!
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So, there are here 12 locations. In every location there are 3 levels. Locations are different with background. And ground colors. Game is made with screen 7. And, here, again, 16 colors for selection and screen 320 x 200. By the way, at level 2 colors - goes for background and 2 colors - for ground, which you run. So, this means, that game levels are colorful.
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And, there is here a difference between day and night locations. 6 locations - it is day. And 6 locations – it is night. Night - it is same locations as day. But, they look like a shapes, silhouettes. They drawn as a box and not box fill. They do not fill with colors. Such a silhouettes. New visual. They look difference. Interesting retro effect.
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About interesting – here levels have some slope. And, it generates during gameplay. Straight line, slope, more slope. And, two types of obstacles – pillars and ducklings. Game is with different angle slope for surface.
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All you need to do here – it is to push with space during gameplay. When obstacle is going to you. Your big and yellow duckling stands at the left. And, something like, he runs. But, at the screen he stands. And, simply, when obstacle is going near to you – press space!
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All locations are available from the start. And, they are in a form of a select menu. So, everything is drawn with different colors. So, selection – it is a squares, that are filled with colors. With this colors location is made. 3 colors for sky and 3 colors for surface.
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By the way, at the level are in use 2 colors out of three. Field has something like its own landscape. And day and night too. And you - with arrows select, where you will have a run! So, before your eyes - there is something like a field map!
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Simple game joke. Joke about a big yellow duckling. Game joke for good mood! Duckling, also, drawn with a joke!
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Basic Pascal version 1.17 "BLOCK" – most newest version. In this version there are 4 new games! Platform Ball, Cabin Pilot, Free Blocker, Free Bee. And even more retro games! It is a pack of retro games with modern versions of Basic and Pascal.
It is now in development new version Basic Pascal pack games. This game will be included in a new version.
Basic Pascal: http://www.dimalink.tv-games.ru/packs/basicpascal/index_eng.html Website: http://www.dimalink.tv-games.ru/home_eng.html Itchio: https://dimalink.itch.io/basic-pascal
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