#need to name this species. cannot think of anything
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mars-ipan · 1 year ago
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they're going to go see barbie feat. @angelshardz 's oc, Razz!
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affectionatecorpse · 5 months ago
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Okay so I see some people are debating what the monster from Still Wakes the Deep is. I'm inspired by the support from my Death Angel post, so I'm gonna try giving an analysis. Now science is not my strong suit, I'm much better at zoology, but here we go.
Of course, spoilers ahead!
So, the entity comes to light in act one. While Caz is being yelled at by his power drunk boss, Rennick, a worker going by the name Gibbo calls up to say there's an issue with the drill, something highlighted earlier by another worker. Rennick orders the drilling anyway, and thus begins the nightmare, as the drill seems to unearth and awaken a destructive parasite out for revenge. But I don't think that's as deep as it goes, pun intended.
Let's say, the creature is a parasite. A form of near sentient bacteria, though take that description with a grain of salt, I'm no scientist. Parasites simply cannot live on their own. That's an objective fact. They need a host. They exist within another for survival and breeding purposes, and multiply and spread through the body of another.
Parasites, bacteria and even fungi can live underground for years, and have been discovered to do so. Ancient lifeforms have been discovered just under the surface of earth, let alone deep underneath the ground and in the bottom of our oceans, one of the most complex and diverse biomes that our current science has barely scratched the surface of. It's highly likely this creature is a self replicating bacteria or parasite that was unearthed by the drill, and took up new hosts to survive in this change of environment.
But not every host worked. You can see half transformed, mutilated bodies everywhere, and some that haven't even changed at all. These bodies could not support the parasite and shortly died.
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However, a few select hosts DID end up surviving; Gibbo, Muir, Rennick, Addair and Trots. It's unclear what sets these people apart from the others, and I don't know enough about this topic to claim an answer. But I certainly do think these folks died soon into the transformation, and are not fully conscious in the body. They frequently repeat terms and phrases, and never say anything you might expect from an entity possessing them, implying it's borrowing words and sentences that have been said by the host before, in other circumstances.
The entity plays with Caz's memories and definitely the others' too, though not all of them good. It wouldn't be a surprise to realise that's where it's getting information about it's host, as it reads the memories inside the brain to learn faces, names, and even the host's personality. Which makes me wonder, does it even realise what it looks like? Does the creature itself actually realise it's a parasite? Or does it completely and fully believe it is the person it's connected itself to? It almost downloads their personality and tries to pretend like everything is completely normal.
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Let's talk about arguably the best monster (in my opinion), Muir. Muir moves about the area he frequently worked as what I assume was an engineer. He roams the familiar ground, almost unsure of why he's by himself. He often calls out to his coworkers, wondering out loud why they're treating him like he's different. Sure, this could be the real Muir's consciousness slipping in and out of the seams, but it's highly unlikely he would still be alive. Much like the zombie fungus, as it's often called, the host is not alive when the fungus is controlling it, and is merely a puppet. If the spiders it was corrupting could talk, I daresay, they'd be acting like them. Taking their place in the world, even if they don't realise it.
But every animal needs to eat. And eventually, that body is going to run out of tasty, tasty neurons. Like I said earlier, a parasite needs to spread. It'll breed, then spread to another to keep it's species alive. By infiltrating a 'pack' of animals, it will take anything to spread to the others. Which is exactly what the parasite does whenever it sees another human. Either that, or it will consume them, theoretically to feed the host so it stays alive, while keeping those tasty, tasty neurons for itself. You can almost see this process with Innes, as the elevator ascends without him, and you just faintly see Muir doing something in the distance. Likely consuming him for nutrients, as he was not connected to the parasite yet.
Next, there's Addair.
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Addair, much like Muir, patrols familiar ground. Even though Addair himself wasn't even in that area when the drill struck. Now Muir was actively in that familiar space in the beginning, and it's safe to assume that's his place of transformation. But Addair was eating in the cafeteria when the incident happened, not deep down in the engine. Did he go down when the impact happened, while Caz was unconscious? Maybe. But the lights were fine then, and the engine wasn't the problem, so he didn't need a reason to. Plus, he doesn't seem like the type to be work dedicated, more inconvenience dedicated. Considering what I said about the parasite (badly) taking their place in society, did it go to his place of work after detecting that as his 'natural environment', per se?
Plus, unlike Muir, who greets the situation with quotes of confusion, fear and anxiety, Addair is instantly aggressive. Even an asshole like Addair is likely to panic if conscious in this situation, so the nervousness was Gibbo and Muir exclusive. But Addair and Rennick become immediately angry upon seeing Caz, as they actively disliked him in life, and so the parasite processes him as a foe to it's host. I thought that was neat.
Now another take I have admittedly heard from several other people, but I thought was worth mentioning. The monsters are incredibly similar to sea creatures. Which means this underwater bacteria was possibly leaking out already, and transforming our animals, not enough to completely corrupt them, but enough to twist their bodies. Think of the appearances of deep, deep sea creatures, such as the anglerfish. Isn't it possible this parasite was responsible for their uncanny appearance, in this universe? Muir especially looks like a spider crab, or perhaps even a bigfin squid.
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Which again, is a deep sea creature. Rennick also reminds me of a blobfish once removed from the pressure of the deep sea. Addair seems very jellyfish-like, but may be something else very... tick-like. And even Trots gives me major merfolk vibes, with how untouched his torso is in comparison to his lower half.
This parasite could have been feeding off the neurons and breeding through our very ecosystem as the ground slowly gave away above it. The drill unearthing the source likely gave it a burst of control as so much energy was released at once, hence why it was so fast to literally spiral out of control.
But Scotland, by all means, is not the only place in the world connected to the ocean. Sure, they destroyed this batch, but other forms of this parasite live on elsewhere on earth. And the explosion may not have even destroyed it. It definitely would've destroyed the host bodies, yes, but certain bacterias can survive impressive damage, even heat hot enough to burn off human flesh. We'd best hope this is not one of those bacterias.
I didn't really get as far with this observation as I did with other horror studies, but I had fun nonetheless! Like I said, I'm really better with zoology (hence the sudden enthusiasm when I started on sea creatures), but I loved Still Wakes the Deep SO much that I just wanted to write down my thoughts. If you have any other theories, feel free to add them!
Also if I used your pictures/gifs and you would like me to add credit, I am so so sorry, I will absolutely add that as soon as you say so, I just got most of these off Google and couldn't find most the original sources. So yeah if you'd like me to add your name and mention, or you want me to remove it in general, feel free to just say and I'll add it, I don't bite I promise. Well... I won't bite YOU.
Sorry sorry, had to make a zombie reference--
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devildomwriter · 1 year ago
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A Christmas Song They Absolutely Hate
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A request by an anon
Lucifer (That damn chipmunk song)
Enough said, he cannot tolerate it at all, the second he hears those squeaky voices he’ll react somewhat violently. Whatever he needs to do to get that music to stop the fastest, he will do, even launching Mammon into the speaker.
Mammon (Rudolph the Red Nose Reindeer)
He hates the song. He’s not so big an idiot that he doesn’t realize everyone only suddenly likes Rudolph because they think he’s useful, he thinks it’s a bad song and the reindeer are big jerks.
Leviathan (Baby, it’s cold outside)
“Those fucking normies. They’re just all over each other, go to hell.”
Satan (God rest ye merry gentlemen.)
They literally diss him in the song, like what’d he do to those guys personally, it makes him very angry to hear carolers singing it especially.
Innocent Carolers: “To save us all from Satan’s power—“
Satan: *yelling from across the street* “I didn’t do anything to you!”
Asmodeus (That damn chipmunk song)
Like normally squeaky or soft voices are kinda cute but nuh-uh, not this one. It feels like nails on a chalkboard to him.
Beelzebub (Believe)
He doesn’t really care but the song Believe makes him kinda sad.
It’s a great song with a bittersweet message and it makes him tear up a little when he hears it so he’s come to not like it much.
Belphegor (Anything hard to fall asleep to)
It doesn’t matter the song, if it’s too uppitty he can’t fall asleep. Even Christmas gospel can send him to sleep but not something like All I Want For Christmas is You.
Solomon (That damn chipmunk song)
It needs no introduction. It’s a song he’d hoped would die out soon after its release but it’s been well over a decade and occasionally he hears it playing and sighs deeply at how disappointing human musical taste has become.
Thirteen (That damn chipmunk song)
She hates it and will only occasionally tolerate it by playing it whenever Solomon is nearby in hopes of seeing his face fall.
Simeon (Santa baby)
The song really drives him nuts, he doesn’t have a real reason he just really dislikes it. Maybe it’s the greed at Christmas time which isn’t even about gifts, but it just really irks him.
Luke
He loves them all, except super romantic ones because that’s not what Christmas is about!
Raphael (All I want for Christmas is you)
That’s not the point of Christmas at all and the song mentions nothing about the true meaning of Christmas everything about some random romantic interest really irritates him. He’s not above spearing the sound system if the song isn’t changed.
Michael (12 days of Christmas)
It's just so long and repetitive.
He’d rather listen to shorter songs than one that just doesn’t seem to end, like get to the next song already, turtledoves aren’t even an existing species anymore—don’t remind him of such a tragedy.
Mephistopheles (Basically all of them)
Mephistopheles isn’t a Christmas demon, he only tolerates it for Diavolo’s sake but he’ll be damned if a song plays around him and Diavolo isn’t there. He’ll contact whoever he needs to to change the music immediately.
Barbatos (Dominic the donkey)
He hates it because he believes it’s rather stupid but also because it cracks Diavolo up so Diavolo plays it a few times a day to amuse himself and Barb is really sick of hearing it.
Diavolo
He loves all of them, even the damn chipmunk song. Even the Christmas gospel doesn’t really bother him but he doesn’t pay as much attention to it as he does humming along to the other songs. He does laugh when he hears Satan’s name in God Rest Ye Merry Gentlemen, so he actually likes that one.
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max-nico · 10 months ago
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Another installment of random Sonic Headcanons
Sonic doesn't like buttercream frosting, Tails doesn't like whipped frosting, and Knuckles always wipes 90% of the frosting off his cake
When Tails is doing something, whether it's working in his lab or just making dinner, Sonic will shadow box the air behind him. He stops when Tails turns around to look at him, but the fox very much knows that Sonic is throwing fake punches at him lol
Tails, Cream, and Charmy play animal crossing (or the Sonic equivalent lol) together
Matter of fact, I think like all the characters play video games together. I'm sure they have different types of video games they like (I can see Sonic playing animal crossing but Jet? Not so much) but it's not odd for them to enter an online lobby
Tails loves crunchy foods
Espio once asked Vector to death roll him to "see if his body could take it".... Vector obviously said no
I don't think any of the cast really feel famous, except for maybe the Babylon Rogues bc they're (probably) sports stars
No matter how often they get asked for an autograph or approached in public they're all like "???? Yeah ??? I guess I can take a picture with you ???"
I think hedgehogs are one of the most common races (species??) of Mobian
If the Robotniks were Mobian they would be robins (<- pretty sure I've said that before) and possibly various other red and black birds
Barry and Tails keep in contact, but they don't get a lot of chances to hang out
I don't have anything for Blaze and Silver rn but just know that I love them dearly and I'm always thinking of them
Cream is determined to befriend Shadow. She will stop at nothing until he admits that they are friends
Sonic hates being on talkshows, and talkshows hate having him on, so it's mutual lol
The Rookie (whose name i cannot remember rn it's on the tip of my tongue omg) keeps the most contact with Knuckles, but everyone still stops to chat when they get the chance
Shadow suffers from memory loss after... Falling out of a spaceship and... Losing his memory...
I think for a while he was too prideful to write things down or set reminders because heaven forbid the ultimate lifeform needs help. This led to Shadow forgetting where his own place was and refusing to ask how to get there
Maybe this is my new explanation for why Shadow is always in caves and is never shown in a house of his own, instead of the actual explanation lol
Sonic often talks to Gaia/Chip when he's alone, Tails caught him a few times and has also picked up the habit, though he does talk to him less than Sonic does
Charmy doesn't like bananas
I've said this before in this post about shadows development, but I think he sheds a lot. Hedgehogs aren't actually supposed to lose quills unless they're super stressed, but because Shadow's DNA is only partially Mobian Hedgehog, a few things are off
Okay, that's all for now. I feel like this one's kinda short, but it's whatevs !! Feel free to talk to me about your own hcs I LOVE hearing about them. Happy year of Shadow everyone !!!!!!
I am a Tails centric blog but feel free to hit up my DMs or askbox about any of these characters !!!
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sisyphusunderthesun · 2 months ago
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Honestly, the age gap hysteria is getting on my nerves. A character can't call another character "kid" or "son" without being accused of pedophilia. Are teenagers or anyone who thinks so really that stupid these days or do they just rarely go outside to listen to people of any age talk?
It's also weird that a 10 year age difference, when one character is 21+ and the other is 30, is perceived as a crime, but if there is a 6,000 year age difference between characters (but they look the same age) then it's not considered a crime. So what's more important, the biological age difference or how the characters look? Or both? Because people usually justify a 6,000 year age difference by saying that the characters are just different species. Different species, yeah.
But Hank and Connor are also different species that develop differently. Look, Connor is an android detective, he is approximately 30 years old by human standards, not 20, not 25. He's at least 30 (because they won’t create an android to work in the police, who will not be perceived as an adult experienced man) because he was created that way. He is already both mentally and physically a fully grown man. He does not need life experience to be with Hank, no matter how much people argue that “well, he is so new in this world”, he does not need to develop mentally to be with Hank, he is already an adult and developed enough to love one specific person, their relationship can be romantic right after Chicken Feed and there is nothing wrong with that, simply because Connor is an adult, but for some reason people vehemently deny it, resorting to the argument “but he is zero years old!” Okay… so you're saying that Connor is too childlike to love Hank, but old enough to fuck Gavin, who is 36, just because they look the same age? So… the age difference and Connor's physical age doesn't matter as long as the characters look young enough? Because by that logic, any human would be a pedophile if they got into a relationship with any android, since the age difference would be huge anyway. But for some reason, people are very diligent in ignoring this.
But Connor and Hank are different species, and androids develop millions of times faster than humans, Connor doesn't need to learn anything (he already understands what a consent is) to understand morality and understand what and who he wants.
I'll give an example from comic/cartoon series named Invincible. There's a moment when a humanoid man, who can literally live for thousands of years, married a humanoid woman whose lifespan is only one year, 365 human days, that is, imagine how quickly her race develops both physically and mentally. But according to the logic of those same people, this would be pedophilia, although these are just two different species of living beings that develop differently.
But for some reason people still ignore such moments.
I'll give an example from the Lord of the Rings. Arwen was 2690 years older than Aragorn, but just because they looked about the same age, no one cares. But elves don't age, so after living with Arwen for 120 years, Aragorn really did age, while Arwen always looked young. In their case, neither appearance nor age mattered (and I won't go into detail about the fact that Aragorn was 87 at the time of the story).
But if looks matter… and physical age doesn't, why does everyone care that Connor is 4 months old if he's an adult by default like any other newly created android? Why do people want to infantilize Connor in particular (especially when it comes to his relationship with Hank), but at the same time no one ever considers rk900/Markus/Simon/Jericho/Kara etc. from that perspective?Markus can lead the revolution, rk900 can have as lover whoever he wants, Kara can be a mother, and only Connor cannot be an adult and sleep with one human if the human is Hank?
And if looks matter… what about people who, due to the peculiarities of their bodies, will always look like teenagers until old age in essence? There is a girl who is in her twenties (22-26, I'm not sure), she will always look like a teenager, does this mean that she is not worthy of love and relationships with men her age? Because when she started dating a guy her own age, this guy was bullied, accused of pedophilia (although it is not only looks that matter in pedophilia), and they had to break up. So if looks are important, then by this logic this girl should only date teenagers who match her in appearance? But in that case, it would also be morally wrong on her part? Make up your mind, people. Especially when it comes to fictional characters who, according to canon, are adults.
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my-head-is-an-animal · 2 months ago
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The Climb
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Summary: You're a scientist, an engineer to be exact. Called to a meeting you had no real right to be at, Optimus Prime takes an exclusive interest in you, but you can't help but ask yourself at every turn, Why?
Rating: 18+ 🌹🩸🍆
Story Masterlist
Chapter 18
Optimus was talking to Ironhide when he felt something within his chest.
     ‘Optimus?’ Ironhide said, with an unusual amount of concern.
     ‘Jane?’ The great Prime felt his knees weaken, like something was being forced into him. He closed his eyes and allowed himself to be open to it.
     To humans it would simply look like lines of code, but to Optimus, everything was clear. Jane was dying.
     ‘What can I do?’ Optimus asked, already feeling the pain of losing her.
     The code ran in front of his eyes, his Spark was communicating with him. It needed information… about…?
     Optimus opened his eyes and felt the panic begin to overtake him. ‘I know what I must do.’ He said and strode towards Jane’s old office where Theo was working and still upset with him.
     ‘Theo.’ Optimus said, kneeling down to talk to him. ‘I must speak with you.’
     ‘What could you possibly have to say to me?’ Theo spat.
     ‘Jane needs our help.’ He said. ‘Her Spark does not know how to keep her alive, at the moment your machines are doing the work for it, but it needs to understand how to do it alone.’
     ‘So then send a message, transmit it, or whatever it is you do when you talk to her.’ Theo went to walk away from Optimus.
     ‘I talk to her the same way you do.’ His deep voice echoing off the walls of the large lab space. ‘I cannot simply walk into Janes dreams and talk to her as you believe I do. I speak to her when she sleeps in the same manner as you. I am not as privileged as you may think.’
     Theo paused for a moment, he really did believe that Optimus could communicate with his best friend in ways that he couldn’t. But Optimus needed to make clear that in this case he was nothing more than a bystander.
     ‘How can we help her then?’ Theo asked, his voice shaking as he did.
     ‘Her Spark does not understand how a human heart operates, we must teach it.’
     ‘How?’
     ‘I suspect you humans have many collections of written works on the subject. If you read them aloud, the Spark will hear it.’ Optimus explained. ‘It has learned enough from Janes brain waves to access her auditory functions.’
     ‘It’ll be like offering information for it to download?’
     ‘Exactly.’ Optimus nodded. ‘All this time we have been giving the Spark information it cannot use to save Janes life, it is capable of remembering everything it sees and hears, so now we must provide something more useful if Jane is to survive.’
     Theo barely listened to the rest of what Optimus had to say, he’d already gone about stripping his lab coat off and searching his bookshelf.
     ‘I don’t have anything here.’ He said, annoyed. ‘We’ll have to talk to Dr Hanley, she can get the information we need.’
     Optimus presumed that was the doctor who was keeping your recovery going, the one he’d spoken to a few nights before, he should have asked her name.
     Theo rushed out of the lab and towards the hospital, seemingly not caring that Optimus couldn’t follow him. He just wanted to save his friend.
     Optimus could Lennox and Smith arguing once again across the base. He decided it was best to return to the Autobot hanger while things calmed down.
For days Dr Hanley, Theo and even Lennox read to Jane, giving her Spark all the information they could on how the human body worked. Eventually Optimus began reading as well, if he was to spend the rest of his life with her, he needed to understand more than her mind.
     Optimus realised in all his desperation and need, he was now in union with someone of an entirely different species and that meant certain things would not come easy or natural to him. Custom and culture was one thing, but anatomy was another thing entirely.
     He tried to ignore the looks he would sometimes get from Ratchet, the one that told him the gravity of his choice was yet to be revealed, but instead he focused on anything positive he could.
     Once Jane was awake, things might have been easier.
     After a week, progress was finally being made. Dr Hanley was able to take away one of the machines keeping Jane alive. Optimus didn’t understand which one or what it did exactly, but she had been strapped into so many that, to him, it barely made a difference.
     ‘This is a good thing, Optimus.’ Dr Hanley told him one evening when he visited Jane. ‘It means she’s healing and your Spark is starting to learn more about what she needs. We’ve still got a long way to go, but things are looking up.’
     Optimus looked over Jane’s body, noting just how fragile it looked, how broken she must have felt when she fell. It broke him.
     ‘Thank you, Dr Hanley.’ He wasn’t sure what else to say.
     Dr Hanley gave him a sympathetic smile and left him with Jane for the night.
     ‘Jane.’ Optimus spoke quietly, his voice reaching a depth that would tell anyone of the pain he was feeling. ‘I wish you could tell me what it is you need. I feel… powerless.’ Optimus looked down, feeling the shame of his admission. ‘I do not know how long it will take for you to wake up, and I worry for your friends.’
     His eyes grazed over her room, observing the machines keeping her alive. She was so thin now, all the muscle she’d built up for the climb had begun to wither and her face was gaunt in a way he’d never seen in any human before.
     Dr Hanley kept assuring him that this was normal and as soon as she woke up, she would be able to regain her strength again, but for now, maintaining the essential organs her body needed was far more important.
     ‘I fear I have made a terrible mistake.’ Optimus’s voice shook. ‘I fear I have caused you more pain and you will awaken feeling hatred for me.’ He leaned forward a little more. ‘I would understand your feeling and not blame you in the slightest, but I have come to understand that perhaps my emotions got the better of me. Perhaps… I should have allowed you peace instead of this…’ Optimus was struggling to keep himself. ‘Until you give me a sign, I will continue with your request to offer information to your Spark, but Jane… please… come back to me soon.’
     Optimus took a moment to compose himself, Jane was the only one he felt he could falter in his bravery with, the only one who could understand his doubts and worries, and not think him weak. But he had made a promise, he would help until she gave him a sign that it either was or wasn’t working. He owed her that much for saving the world.
If you liked this, please consider supporting me ☕ thanks for reading!
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hermitcraftheadcanons · 5 months ago
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(I'm the same person who submitted the Etho summoning spell. This is kind of a continuation. me name is sock btw)
Now, nobody on the server actually knows why this happens. So they really do think he has an Etho summoning spell. X, one day, being bored out of his mind, decided to dig into Etho's origins. Surely he wouldn't regret this.
He would regret this. It took HOURS to convince Beef to tell ANYTHING of what happened during their time together before Hermitcraft, in the days of Team Canada. X got nothing from that other then that Etho can teleport and has some control over RNG.
He would need to go off-server. It's not hard for an Admin to go off-server during a season, just tedious. He left Doc in charge, just in case. Anyways, the first visit was Pause.
Pause did the same thing as Beef: avoid any and all questioning about what Etho is. However, he did get something important. Etho is not a mortal. He is a Watcher or higher, and his species is of Japanese origin, as was previously assumed.
The fifteenth Etho Summoning Spell Incident had Doc explain to X a simpler way then racking his mind for teleporting, RNG controlling beings of Watcher rank or higher with a Japanese origin. Wikipedia. He still found nothing. It was Wels who decided to break the news. "You know, you can just ask Etho."
A Kami. That made so much more sense. Even if Etho reigns over all that doesn't make sense, along with other aspects of chaos and what cannot be controlled.
Time to change the sign at spawn saying "No gods allowed". The reason for that being up was a long, long, long story that definetly doesn't involve Matpat as the God of Theories.
After all, they've been harboring one for seven seasons now.
.
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anim-ttrpgs · 4 days ago
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Thing From Beyond Player Character Rules in Eureka: Investigative Urban Fantasy
Eureka has six playable "monster" types, and about ten total supernatural character options all together. Each supernatural trait is taken basically as if it is a normal trait like the ones you have been seeing us post. You cannot give a character more than one supernatural trait--and from what you are about to read, you probably wouldn't want to. Playing monsters is recommended for "advanced" players only, people who like a lot of "crunch" in their games, as require you to keep track of a lot more mechanics than playing a normal human.
Here is the Thing from Beyond Trait. This is going under a Read More because it's long as hell but we really hope that you will check it out and comment. This is, like, the whole entire ruleset for playing a thing from beyond in Eureka. This one might be the longest, it definitely has the most sidebars, because it's a wholly original creature rather than something recognizable from western folklore or pop-culture.
Thing from Beyond (Monster Trait)
Despite being inspired by many horror concepts from around the 20th century, this is the most wholly original monster in Eureka’s lineup, and requires a lot more explanation up front. Throughout the rules text for the thing from beyond, they will be referred to as “TFBs” in the interest of page space.[1]
[1 off to the side in the final formatting] A thing from beyond is very unlikely to call themselves a “thing from beyond.” They don’t know where they’re from, it could be anywhere. 
[1.1. Off to the side in the final formatting] How lonely it must be to not even have a name for what you are. 
[Snoop: A regular snoop with the two shapes that make up his or her trench-coat opening up to reveal sharp teeth and tentacles.]
A TFB was never human, but maybe they are now. Their “true form” is a large, flat blanket of membranous flesh that is smooth and skin-like on one side, and ever-so-slightly damp and mouth-like on the other side. The skin side is capable of changing color and texture to a high degree of detail, not unlike that of a cuttlefish. The mouth side is also capable of color-changing but to a lesser degree. Their only bones are dozens and dozens of sharp teeth. Unlike any transformation of, say, the wolfman or a fairy or witch, a TFB is not actually changing in any “magical” way, rather just disguising the same body to superficially appear more like a human.[1]
[1. Off to the side in the final formatting] This also presents certain challenges in writing the rules text for them.
Despite not arriving on flying saucers or having anything to do with little green men, a TFB is an alien beast, from places or dimensions entirely unknown to modern science.
They are highly adaptive mimics which typically lock on to a single prey species as their primary source of food from a young age, imitating either things the prey species finds non-threatening, or the prey species itself. Their metabolism is unique, capable of not only absorbing nutrients, but DNA and even intact neurological information which can be integrated into their own equivalent of a brain. They not only consume their prey, but their prey’s memories as well. In the wild, this helps them to better and more consciously mimic their prey species — on earth, when consuming humans, it has the unintended side effect of causing them to develop sapience.
TFBs start to think like their prey, and a TFB which has been eating humans will start to think much like a human. Their desires become human desires, their needs become human needs, such purpose, belonging, and love.
To this end, TFBs - or at least the ones who are valid to be investigators - will fold their flat body into a humanoid form, color and texture their outer skin appropriately, and attempt to participate in human society.
The consciousness and sapience of a TFB, alien neurology influenced by human neurology, can manifest in a number of different ways.[1][2] After the first few victims, these senses of self tend to be fixed, and a TFB will not experience a change from one to the other, absolutely not mid-adventure. Despite the frequent intake of new memories and DNA, their personalities are only marginally less fixed than human personalities.[3]
[1. Off to the side in the final formatting] These are not exhaustive or prescriptive options, just suggestions to help you in developing your TFB investigator.
[2 off to the side in the final formatting] A TFB’s memories of their animal-like intelligence before developing sapience are often fuzzy at best.
[3. Off to the side in the final formatting] But how set in stone are human personalities?
Gestalt Composite:[2] After their first few human meals, their mind may form as a distinct and original personality, a gestalt composite of those minds that they have digested, which is not significantly influenced by the personality traits of their latest meal,[3] at least not much more than a regular personality is influenced by human interaction. TFBs who develop like this will truly be outsiders to society, learning what they can about how to exhibit normal human behavior through fragments of digested memories and asking lots of unusual questions.[1]
[1. Off to the side in the final formatting] This conscious sapient mind will not fit the same template and mental framework of the average human mind, but neither do those of many natural-born humans.
[2. Off to the side in the final formatting] As the most common of the three, the majority of sidebars referring to the thought processes of TFBs in this section will be in reference to this kind of TFB consciousness.
[3 off to the side in the final formatting] “I’ve been thinking about Alan Rickman a lot all of the sudden.”
First Victim: They may “become” their first victim, the victim seeming to wake after a horrifying ambush in an unfamiliar, alien body that nevertheless they have some instinctual control of. Once devoured, they are now the TFB. Future victims will not override the base memories of their previous life. A TFB like this will obviously already have some grasp on societal conventions, their journey being more about adapting to what they are now than adapting to what they aren’t.
Both: They may develop something like a combination of the above two possibilities, with a gestalt composite personality formed out of multiple victims, but also a single early victim rising to the surface among them. These two minds share one body, and often communicate with each other by speaking out loud. In partnerships like these, each will be adapting to their new life and to each other.[1]
[1. Off to the side in the final formatting] While having one player play both investigators sharing this body is perfectly easy, this opens up some other interesting options as well, such as two players sharing the character and character sheet, one for the human and one for the alien. One of these could also be an NPC handled by the Narrator. If “one” investigator is being played by two players, you may even represent this with two separate character sheets, and track Investigation Points and Eureka! Points separately, just so long as they share HP.
Unfurled State
The Unfurled state is the default, natural state of the TFB. A large, flat body that slithers along the ground.[1][2][3][4]
[1. Off to the side in the final formatting] They may be circular, oval-shaped, star-shaped, square-shaped with rounded corners, or none of the above.
[2. Off to the side in the final formatting] Size ranges from around 7x9 square feet to around 12x14 square feet, sometimes larger if they eat a lot.
[3. Off to the side in the final formatting] Look up marine flatworms to get a sense of how they move when unfurled.
[4 off to the side in the final formatting] They are, thankfully, not slimy.
Suction Grip
While unfurled, a TFB can slither on walls and even on ceilings just about as easily as though they were floors.
Flat Body
While unfurled, a TFB can compress themselves enough to squeeze through any gap greater than about two inches wide.
No Hands
While unfurled, the TFB has no human hands, and thus cannot interface with complex devices such as firearms, vehicles, etc. The TFB does have two or more long, thin tendrils attached to their mouth side but these can only manipulate the most basic of devices such as simple tools. They cannot use weapons or make regular melee attacks at all in this form. For how a TFB can fight in this state, see p.xx “Homoiophage (Thing From Beyond True Nature)”.
No Speech
While unfurled, the TFB has no human mouth and cannot produce any human speech or in fact any vocal sound at all.[1]
[1. Off to the side in the final formatting] However, since they can change the color of their skin at will, it is not out of the question that they could display images or even words on their skin to communicate with humans. If this is done with use of a Charm, Comfort, Manipulate, or Seduce roll, apply a -2 penalty to the roll, at least when it makes sense to do so. Rolls towards a character who knows and is comfortable with the TFB in this state may not include those penalties.
All Muscle
While unfurled, apply a +3 Base bonus to the TFB’s Athletics for anything except Speed calculation. They are, however, not considered to have Superhuman Strength in the same way many other supernatural creatures do.
Disguised
Despite this not being their default state, a TFB will likely spend most of their time during the investigation - and any social interaction[1] - disguised as a normal human. They do this by stretching, compressing, and origami-ing their flat bodies into the shape of a human, with their “mouth” side on the inside, and then coloring and texturing their outer skin to appear like human skin, clothing, and other features.[2][3] Going from Disguised to Unfurled is effortless, but going from Unfurled to Disguised takes one Movement if time is measured in Turns and also requires a non-skill supernatural ability Composure roll. Most TFBs will have a specific human persona whom they disguise as regularly, and it is this persona which has a social life, a job, a bank account, etc. [maybe that art by dame can go here?]
[1. Off to the side in the final formatting] Unless their human friends are very cool about hanging out with a man-eating blanket of flesh.
[2. Off to the side in the final formatting] Getting false clothing to appear to hang correctly off of their disguise takes a lot of practice. They could fold into the shape of a naked human and then put real clothes over that, but most TFBs find wearing more than the slightest amount of real fabric uncomfortable and restrictive.
[3. Off to the side in the final formatting] Human hair is another highly difficult element for a TFB to mimic. Some TFBs may opt to mimic the shape and texture of human hair with their own skin and rely on nobody looking too closely or being rude enough to point this out, others may wear wigs, embody exclusively bald personas, or put all that DNA they’ve absorbed to use and grow out real human hair.
[3.1   off to the side in the final formatting] Some TFBs have thick clusters of little feelers they can use to represent hair. 
[3.2. Off to the side in the final formatting] Elbows are particularly hard to get right as well.
While disguised, consider a TFB to be able to do anything a human could do, including speak and manipulate devices, however, this is quite a contortion act for the them, leading to mild discomfort and the outward appearance of a general lack of coordination.[1] Apply a -1 penalty to all Physical skills when a TFB is disguised.
[1. Off to the side in the final formatting] For the TFB, moving a body meant for slithering around on imitation legs using their imitation hands for things would be sort of like a human using their feet to complete daily tasks while walking on their hands. It can be achieved with practice, but isn’t intuitive. This struggle will often manifest early on as difficulty just walking upright, and then comes the challenge of not applying too much or too little grip strength with their hands, and moving each finger independently without making it look obvious that there’s no bones or joints inside.
[1.1. Off to the side in the final formatting] TFBs may use humans’ bodies in their stomachs to practice. If a motion locks out or breaks a joint, they know what not to do.
When disguised as a human, the TFB’s mannerisms will always appear somewhat off, though it will be hard for anyone to put their finger on exactly how. Apply a -1 penalty to all Charm, Comfort, Manipulate, and Seduce rolls made in this form while the TFB is within sight of the target. This penalty can be ignored if the roll is directed towards someone who knows and trusts the TFB, and is aware that they are a TFB. 
A TFB can also disguise themselves as virtually anything of sufficient size, such as furniture or animals, not just humans, but this rulebook will not be statting out every object and animal in the world. If you feel unique stats are needed for a specific shape, then use your best judgment. Disguising as inanimate objects will typically be a Stealth check.[1]
[1. Off to the side in the final formatting] An intoxicated TFB may “loosen up” and have trouble holding their disguise together, literally. They may also get the colors wrong.
Disguising as Specific People
TFB’s have endless practice taking on their specific human persona that most people know them by, and can disguise as random fake people with no distinct identity just as easily, but disguising as a specific individual other than their main persona is another story.
A TFB can disguise themselves to look like any particular human they have gotten a good up-close look at. When the TFB is attempting to study a person, roll Social Cues.[1] This attempt can be repeated once per Scene to aim for a higher degree of success, so long as the thing from beyond can get an up-close look at the person they want to imitate. Add +1 Base to this roll for each type of DNA sample from the target they have consumed. (See p.xx “DNA Sample Types”.) If they have consumed the whole person within the same adventure, this roll is automatically a Full Success. Unless the TFB is able to study the human in-person or look at full-body photographs or videos taken from multiple angles, they can at most achieve a Partial Success on this roll.[2][3]
[1 off to the side in the final formatting] “You have such a lovely face. Do you mind if I borrow it for tonight?"
[2. Off to the side in the final formatting] In some cases, it may be a good idea for the Narrator to make this roll hidden from the players, as the TFB will not be able to confirm the effectiveness of their mimicry without putting it to the test.
[3. Off to the side in the final formatting] A TFB may be very proud of how much detail they can replicate the human form with, but have no one to brag to.
Full Success: From this point on, the TFB can perfectly disguise themselves as the human they are studying, down to all the fine details. Not even the human’s friends and family could tell the difference. This does not mean, however, that no one will notice if they act out-of-character.
Partial Success: From this point on, the TFB can approximately disguise themselves as the human they are studying. The disguise may fool people from a distance, but upon examination, anyone who knows the human in question could easily realize that this is not them with a Full Success or a Partial Success on a Senses or Social Cues roll. They may also be noticed if they act out-of-character.
Failure: The TFB cannot seem to get anything right about the person they are disguising themselves as, and no one will buy the disguise. Best case, people will just think it is someone else who kinda looks like the person in question. 
Mimicking Specific Voices
A TFB can imitate human vocal cords and tongue on the inside of their human disguise, pushing air past them and through an opening in their folds they’ve made to look like a mouth, creating convincing human speech. Like with a visual disguise, making up a random voice is no issue. Typically, they will just use the voice they’ve decided on for their human persona for everything, but with a bit of effort they can alter these features to mimic any specific human voice and speech patterns that they have clearly heard and studied.
When the TFB is attempting to study a person’s voice, roll Senses.[2] This attempt can be repeated once per Scene to aim for a higher degree of success, so long as the TFB can listen to the voice they are attempting to learn to mimic. Add +1 Base to this roll for each type of DNA sample from the target they have consumed. (See p.xx “DNA Sample Types”.) If they have consumed the whole person within the same adventure, this roll is automatically a Full Success. Unless they are able to listen to the voice in-person or hear a very high-quality recording for at least 1 Tick and a large variety of different sentences, they can at most achieve a Partial Success on this roll.[1]
[1. Off to the side in the final formatting] Like with disguising, this can actually be done for virtually any sound, not just a human voice.
[2. off to the side in the final formatting] The Senses and Social Cues rolls are intended to be separate.
Full Success: From this point on, the TFB can perfectly mimic the voice of the human they are studying, down to all the fine details of their speech patterns. Not even the human’s friends and family could tell the difference. This does not mean, however, that no one will notice if they act out-of-character. 
Partial Success: From this point on, the TFB can approximately mimic the voice of the human they are studying. When making any Interpersonal roll that relies on mimicry of the voice in question, apply a -2 penalty to the roll. 
Failure: The TFB cannot seem to get anything right about the voice they are attempting to mimic. Best case, people will just think it is someone doing a bad impression of the voice in question. When making any interpersonal roll that relies on mimicry of the voice in question, apply a -4 penalty to the roll. 
Mimicry from DNA Sample Alone
A TFB can also attempt to mimic the look or voice of a particular person based only on consuming a sample of their DNA but never having seen or heard them. When doing so, the Narrator makes a hidden 2D6 roll with a -3 modifier, and does *not* add the TFB’s Skill modifier. Add a +1 to this roll for each separate type of sample of the target’s DNA the TFB consumes. See the above results for the possible outcomes. The Narrator will not reveal the result of the dice, so there will be no way to know how accurate the mimicry is.[1]
[1. Off to the side in the final formatting] TFBs *are* what they eat. Over time, a TFB may come to conceptualize their tendrils as human fingers, their skin as human skin, their teeth as human teeth, their enormous mouth as a human mouth, they just have to remember not to yawn with it.
[maybe get the dame TFB tendril heart image to go here]
DNA Sample Types
For the purposes of this mechanic, the types of DNA samples a TFB can consume are considered blood, other bodily fluid, fingernails, hair, skin, bone, muscle, and organ.[1] Any sample must be more than a microscopic amount.
[1. Off to the side in the final formatting] So, a severed finger would be considered muscle, skin, bone, nail, and possibly blood if it’s fresh enough, totaling to a +4 Base to the roll. It would not contain enough hair to count as a hair sample.
The Ancillary
A TFB has a body part referred to as an “ancillary.” The ancillary appears as a five-foot-long off-white worm-like creature with six other shorter worm-like tentacles splitting off from the core body. For all intents and purposes, the ancillary is the same “character” as the main body of the TFB, and uses the main body’s base stats and traits (with its own set of base bonuses and penalties explained below), though it is capable of acting entirely independently, and will have its own independent place in a turn order when time is measured in Turns. The ancillary cannot make any Interpersonal Skill checks. 
It is normally flatly embedded in the “mouth” side of the TFB, but can be ejected and taken back in at will.[1]
[1 off to the side in the final formatting] The main purpose, evolutionarily, of the ancillary is to scout out and ensnare prey for the main body to then come and devour, but a TFB investigator isn’t exactly in their original evolutionary niche either, and probably had an app for that now.
The ancillary can squeeze through gaps as narrow as one inch wide, breathe in both air and water, and climb on sheer surfaces, but cannot change color, manipulate devices more complex than perhaps a button, use weapons, or make any sort of communication.
There is a mental connection between the ancillary and the main body, meaning the main body knows anything the ancillary knows, but the ancillary does not know much because its senses are extremely rudimentary. Apply a -2 penalty to all Investigative Rolls made by the ancillary, and all Senses rolls made by it. The mental connection cannot be maintained outside of a distance of 100 yards, and if the connection is broken, the ancillary will shrivel and die. The TFB may choose to terminate the connection deliberately and kill the ancillary at any time, such as to prevent its capture and study.
The Ancillary and Composure and Combat
The ancillary has 2 of each type of HP. For the purposes of Composure rolls, anything that happens to the ancillary happens to the main body. For example, the TFB must make a relevant Composure roll if the ancillary takes damage. If the ancillary dies, the TFB must make a Death Composure roll. If the ancillary’s death results from a severing of the mental connection, the Death Composure roll is made with a comforting factor because the TFB is not experiencing the death as clearly.
If the ancillary is destroyed or otherwise lost rather than being returned to the main body, the TFB will grow the ancillary back as if it were a missing body part.
The ancillary is powerful for its size, and fairly thin and hard to damage. Add a +1 Base bonus to all of its Athletics, Close Combat rolls, +2 Contextual to its Stealth rolls, and apply a -1 penalty to any attack directed towards it.[1]
[1 off to the side in the final formatting] The +3 Base to Athletics that the Unfurled TFB gets does not apply to the ancillary, nor do any other bonuses or penalties from the main body. 
Attacking with the Ancillary
The only forms of attack available to the ancillary are Grab and Hold. This Hold may be escalated to Submission.
Provided that the TFB is not wearing body armor, the ancillary may be launched from the main body up to a range of 10 feet when ejected, hitting a target in range only on a Full Success with an Athletics roll. This counts as 1 Action. If the launched ancillary hits the target, it may immediately take its Turn. Otherwise, it acts at the end of the current Round’s turn order.
General Abilities
Beyond this point, these rules will apply to both the TFB’s unfurled state and disguised state, unless otherwise specified.
Invertebrate
TFBs are largely ambivalent about which way any part of their body bends. Apply a +3 Contextual bonus to any Escape attempts. If the TFB has a human occupying their stomach, they lose this bonus unless they first make a successful Crunching attempt (see p.xx “Crunching”). A TFB also will not take any damage from being put into a Submission Hold.
Blunt objects, as well as crushing weights, can only deal Superficial Damage to the TFB.[2] Additionally, damage from falls is halved.[1]
[1 off to the side in the final formatting] The damage from falls is halved both by the Redundant Body Structure and by the rule above, meaning they take 25% damage from falling.
[2 off to the side in the final formatting] Due to being flat and boneless, or flat, boneless, and hollow when in the shape of a human, TFBs are soft and squishy unless they have a human skeleton inside them. Enough pressure could flatten them whether folded or unfolded, only for them to spring right back!
All Eyes
The entire “skin” side of the TFB is covered in photoreceptors, making it impossible for them to be snuck up on from “behind.” They don’t even have an actual “behind,” they see in all directions at all times.[1] TFBs see entirely differently from humans with their whole body being one big photoreceptor.
[1. Off to the side in the final formatting] A Disguised thing from beyond may also be able to see details of the environment that their human disguise’s “eyes” could not, such as an audio recorder stuck under a desk below eye-level. They see it from their disguise’s “feet.”
TFBs see entirely differently from humans with their whole body being one big photoreceptor. They cannot benefit from magnifying scopes attached to firearms, or anything of the sort such as binoculars. Additionally, there is no way for them to shield their photoreceptors from bright light unless they want to cover the entire body.
Natural Camouflage
The TFB’s “skin” side can alter its colors–and texture–down to the slightest detail, much like a cuttlefish. This is part of how they mimic human skin and clothing. This grants them a +4 Base bonus to Stealth when Disguised, a +5 Base bonus to Stealth when Unfurled, and a +10 Base bonus to Stealth when Unfurled and flattened against a surface, at least if they choose to change their color to blend into the environment. If time is being measured in Turns, this takes 1 Movement. The “mouth” side of the TFB is also capable of changing colors, but instead of being nearly instantaneous, changing the colors of this side takes at least 1 Action if time is being measured in Turns.[1]
[1 off to the side in the final formatting] Laying flat on a surface with the ‘mouth’ side up is extremely useful for lying in ambush for prey to walk over the thing from beyond and then snapping them up, though it would render them largely blind. 
[1.1. off to the side in the final formatting] Be wary of new carpets.
All-Purpose Gills
The TFB has the ability to absorb oxygen from both air and water. 
Prey Fear Response Suppression
Within a radius of about ten feet, the TFB influences the human mind through an energy field it produces. This field is tailored to the TFB’s preferred prey species, which in the case of any TFB investigator will be humans. This field exerts a calming effect over the human mind, suppressing the electrochemical signals that cause negative emotions such as fear and anger, intended to make them less likely to look for the small tells that could help give the predator away. Add a +1 Contextual bonus to all Comfort and Composure rolls made by anyone else within this field, and subtract a -1 penalty from all Reflexes, Senses, and Threaten rolls made by anyone else within this field. This ability is “on” by default, and can only be switched “off” on a per-Scene basis with use of a non-skill supernatural ability Composure roll.[1]
[1 off to the side in the final formatting] Many people may not appreciate this if they learn about it, but it is hard to stay mad when the signals which create “mad” in your brain are being blocked. 
[2. Off to the side in the final formatting] When “on,” this strong field will be easily detected by an EMF reader.
Exposure to this field over a long period of time can alter the memories of humans. Technically, the humans are unconsciously altering the memories themselves, because long-term exposure causes a disproportionately strong feeling of familiarity with the TFB in question. This feeling may cause them to misremember past events, inserting the TFB into events they were not present for. Characters will feel like they have known the thing from beyond for twice as long as they really have; one year feels like two, five years feels like ten.[1]
[1. off to the side in the final formatting] Keep in mind the TFB will not know the content of these false memories themselves, as they are not consciously inserting them into peoples’ brains. The human brain is altering these memories itself to rationalize why it feels like the TFB has been around so long.
Learning by Example
TFBs gain an additional +1 Investigation Points from any Investigative Roll that involves inquiring about the motivations and emotions of human beings on an individual or societal level, and from any Full Successes on Social Cues, whether they are Investigative Rolls or not. However, they have a -2 penalty to Social Cues.[1]
[1 off to the side in the final formatting] Even TFBs that are their own first victim benefit from this, because they have to learn how to make their new body move and look like a natural human.
Redundant Body Structure
The TFB’s flesh is tough and their internal body structure is almost entirely redundant. With several exceptions (extreme heat, acid, nickel; see: Crawl Away from a Hot Needle for more detail.), TFBs take half-damage from all damage sources, the only exception being HP that results from loss of Composure. If a TFB wears armor that protects against whatever is dealing the damage, this damage is halved again, for one quarter damage, rounding up. Apply a -2 modifier to attacks against the TFB from 1-damage weapons.
[1 off to the side in the final formatting] It may be smart for the TFB to use their shapeshifting and color-changing abilities to simulate more human-like wounds on their human disguise.
Healing
Regular first-aide will work on TFBs in most cases within reason, but their bodies are also capable of an incredible rate of natural healing and regeneration. TFBs automatically recover 1 point of Superficial and Penetrative HP at the beginning of every game session, and 1 point of Superficial HP at the end of each day. 
Additionally, if they took damage to either HP type during an instance of combat, they restore 1 HP of the same type as soon as the combat is resolved.
If a TFB’s Penetrative HP is full, instead of recovering Penetrative HP from any of the above rules, they recover from one Grievous Wound, permanent or not.
A TFB may spend 1 Eureka! Point to instantly recover all Superficial and Penetrative HP, and from all Grievous Wounds. This takes 1 action.
If a TFB is in their human disguise and has a “limb” severed, treat this mechanically the same way as if a normal human was missing that limb. Additionally, consider the TFB to have taken a Brain Injury Grievous Wound until they have recovered, no matter if they are Unfurled or Disguised.
Unkillable
Even when the TFB’s body appears to be torn to shreds, they are most likely just in a coma-like state while their cells gradually regenerate and their body self-repairs.[1] When reduced to 0 Penetrative HP, the TFB does “die” for all mechanics purposes and is out of the adventure same as a regular dead investigator, but may return and be played in any subsequent adventure. While in this state they cannot be healed by any kind of conventional first aid.
[1 off to the side in the final formatting] This may take days, months, or years, and may result in a much smaller TFB overall upon recovery.
[Snoop: The decapitated head of a TFB snoop that has sprouted legs like the decapitated head from The Thing and is slithering away in the other direction, while another snoop incinerates its dead body with a flamethrower.]
Revival
A TFB that has been reduced to 0 Penetrative HP and “killed” for the adventure may spend 2 Eureka! Points to revive with 1 of both types of HP, but only once a minimum of 5 Scenes have passed. A TFB may instead spend 3 Eureka! Points to revive instantly, so long as they have been “dead” for at least 1 round.
Scent Tracking
A TFB’s sense of “smell” is actually their sense of taste, picked up when air runs over their “mouth” side, but mechanically this should still be treated as a sense of smell. All of that surface area gives them a very sensitive “nose,” and they can pick up on trace elements of scents that a human would not be able to. Additionally, when they are unfurled, apply a +2 Contextual[or base? Look at other monsters] bonus to Senses rolls for smell.
Additionally, TFBs are capable of Scent Tracking. See p.xx “Scent Tracking”.
Low-Oxygen Origins
A TFB requires much less oxygen than a human. In a low or zero-oxygen environment, multiply the amount of time they can last without oxygen by 10 before they must start making Athletics rolls. When they do make Athletics rolls, the results are as follows:
Full Success: No Damage
Partial Success: 1 Superficial Damage
Failure: 2 Superficial Damage
Homoiophage (Thing from Beyond True Nature)
The TFB regains no Composure from eating normal food, but does gain Composure from sleeping. They will lose Composure as normal from skipping meals or skipping sleep. 
Flat Composure Damage from Skipping Meals = Yes
Composure restoration from Three Meals a Day  = No
Flat Composure Damage from Skipping Sleep = Yes
Composure restoration from Full Night’s Sleep = Yes
The primary food source of a TFB is whatever species they have disguised themselves as, and whatever prey species of sufficient size they first consume several of is usually what that disguise becomes. Thus, all TFBs that are valid to be player-character investigators are ones that disguise as and consume humans. The “default” appearance of some TFBs will be that of the first person they devoured, but they may “personalize” this look to make it more unique over time, either out of preference, or because they were discovered and needed a new look that wasn’t attached to any of the victim’s friends or family. TFBs who were later at developing full sapience will usually make up a persona entirely from scratch. The TFB has little if any memory of their life before taking on a human mentality.
The TFB can eat “normal” food,[1] but does not regain Composure points from doing so. The only food that restores Composure points for them is humans, the fresher the better. They have a particular fondness for brains, and this is because they not only absorb nutrition from their victims, but information encoded in their brains and DNA as well.[2][3][4]
[1 off to the side in the final formatting] When the TFB eats normal food in their human disguise, it doesn’t look terribly different from when a regular human eats food, except they may struggle with foods that must be torn off with the teeth, since their human teeth are fake and made of flesh.
[2. Off to the side in the final formatting] TFBs can live off of a vegetarian diet for their “normal” food, though they may struggle to digest it in large quantities, but most strongly dislike food that isn’t meat.
[3. Off to the side in the final formatting] Some TFBs avoid animal products like the plague unless they’re thoroughly cooked, and some avoid them altogether, fearing that if they eat too many rare steaks, they’ll start to become more like a cow and less like a human.
[4. Off to the side in the final formatting] Being alien creatures whose favorite food is human flesh, TFBs don’t always develop “normal” pallets in the first place, creating food combinations that would make others cringe, like putting BBQ sauce on pizza. These preferences may need to be ignored in favor of more “normal” food combinations if the TFB does not want to draw attention.
[4.1. Of course, “drawing attention” does not necessarily mean everyone will assume they’re an alien. How weird would somebody have to be before you’d question if they’re even human, and not think “what is wrong with me?”
[5. Off to the side in the final formatting] Whatever their hangups or lack thereof regarding “normal” food, a TFB can fake a more balanced diet by putting things in their mouths and spitting them out undigested later.
TFBs are built for digesting very large meals over the course of a very long time, not unlike a snake. They can subsist off of more “normal” quantities of food consumed several times daily like a human, but it is not as comfortable for them as one large meal. When eating humans, they will not restore Composure unless the human is consumed entirely at once.
TFBs also simply need more calories than humans daily. When eating normal food, a TFB can either eat three meals a day, each paid for with a -1 Wealth roll to represent the expense of a greater quantity of food, or eat all three daily meals worth of food at once with a -2 to the Wealth roll.[1][2]
[1. Off to the side in the final formatting] This is a -2 instead of -3 because eating it all at once is how their body is designed to handle it most efficiently.
[2 off to the side in the final formatting] They cannot choke, and could effortlessly “stretch” their human disguise’s mouth to a size large enough to allow virtually any meal past their false lips. Really though they’re just widening the gap between the folds that make up their persona’s face.
Enveloping Victims
TFBs can make two types of Grab attacks. The first is the normal mundane Grab that they can do with their “hands” while disguised. The second is an Enveloping Grab.[1]
[1. Off to the side in the final formatting] Narrators should assume that when a TFB’s player says “Grab” they are talking about a mundane Grab and not an Enveloping Grab unless explicitly stated otherwise.
Enveloping Grab.
For the purposes of Enveloping Grab, always use the TFB’s Unfurled Athletics Modifier.
An Enveloping Grab can be done whether a TFB is Unfurled or Disguised,[1] but cannot be done while they are wearing body armor or a helmet, and a Throw cannot be made from an Enveloping Grab. For the purposes of an Enveloping Grab, always use the TFB’s Unfurled stat bonuses, regardless of whether they are starting from Unfurled or Disguised.[4] This works exactly like a regular Grab mechanically except with a few important differences. First, the Enveloping Grab can be done as a regular attack, or as a Counter-Attack. Additionally, an Enveloping Grab can be done to up to 14 targets so long as they are standing close enough together.[3] If targeting multiple targets, make only one roll for the TFB, based on the least favorable Weight Class.[2]
[1. Off to the side in the final formatting] Though of course doing it while disguised will give away the disguise
[2. Off to the side in the final formatting] What direction the TFB actually appears to be facing is irrelevant for this. TFBs have no front or back, and the whole concept is something they must get used to when assimilating into human society. An inexperienced Disguised TFB may not turn their head towards sounds or even most things they’re supposed to be looking at because they see out of their whole body, not just where their fake human eyes are.
[3. Off to the side in the final formatting] Beware, this could mean up to 14 Counter-Attacks coming back at the TFB too!
[4. Off to the side in the final formatting] Their tendrils are very useful for holding prey still while the main body moves over them.
With a successful Enveloping Grab, the TFB has begun to wrap themselves around the victim, the victim is essentially partially inside their “mouth.”[1][2][3] When a TFB has a target in an Enveloping Grab, they may either Inject Venom or progress to an Enveloping Hold.
[1 off to the side in the final formatting] The “mouth” side of the TFB is covered in many dozens of sharp teeth which help cling to the victim, and may be painful but do not do actual HP damage inherently. If for any reason the TFB wants to make their “mouth” more comfortable for the person they are wrapped around, these teeth can be made to lay completely flat.
[2 off to the side in the final formatting] The teeth on the mouth side are scattered in many seemingly random patches, the pattern of which is actually unique to each TFB.
[3 off to the side in the final formatting] The “mouth” side of a TFB is surprisingly much less slimy than one might expect. It may be described as something in between the soft flesh at the roof of a human mouth, and the dry and scratchy feel of a cat’s tongue, leaning farther towards one or the other depending on the particular TFB in question. In addition to the teeth and venomous retractable spines, most of the interior of a TFB is covered in tiny prickles that assist in clinging to prey during the envelopment process. The interior may also be described as similar to–but slightly gentler than–shark skin. 
Inject Venom
For the purposes of injecting venom, always use the TFB’s Unfurled Athletics modifier.
The TFB possesses a row of sharp retractable spines running down the center of their “mouth” side.[2] When they have a victim in an Enveloping Grab or Enveloping Hold, they may attempt to inject the victim with digestive venom by making a Athletics roll.[1][3] This is considered an attack and takes an Action. If the victim is wearing body armor, apply a -3 modifier to this roll. 
[1 off to the side in the final formatting] The TFB is completely immune to their own venom and that of other TFBs.
[2. Off to the side in the final formatting] These are not the same as their regular teeth.
[3. Off to the side in the final formatting] They digest like a spider, if a spider’s cocoon was also the spider’s mouth and its stomach, and could secrete its own acid.
There’s a whole lot of spines, and the TFB can inject as many targets as they have Enveloping Grabbed or Enveloping Held using one single dose. Make a single roll for all victims, unless some victims have armor and others don’t, in which case roll those separately.
Under normal circumstances, a TFB only produces one dose of digestive venom per 24 hour period, usually when they sleep, to a maximum of 1 dose stored. Restore a TFB’s dose of venom each time they gain Composure from a Full Night’s Rest.
Full Success: The victim is injected with a dose of venom that is not only exceptionally painful but is very likely to be lethal. Applies poison (Lethal, OT: Immediate, DF: per round). There is no antidote.
Partial Success: Only a few spines manage to penetrate and properly inject venom, resulting in a dose that is less likely to kill the victim. Applies poison (Non-lethal, OT: Immediate, DF: Per Round). There is no antidote.
Failure: The TFB does not manage to get any spines in deep enough to have any effect. The dose is still spent.
If the TFB takes Superficial, Penetrative, or Composure damage while holding a person in their “mouth”/“stomach”, they must make a Reflexes roll if they want to stop themselves from accidentally injecting the person inside with digestive venom. Add +3 to this Reflexes roll if the person inside is wearing armor. 
Full Success: The TFB is able to keep total control and prevent themselves from injecting venom.
Partial Success: The TFB is able to barely stop themselves from releasing all their spines, and the character inside takes a small dose of venom. Applies poison (Non-lethal, OT: Immediate, DF: Per Round).
Failure: The TFB is not able to hold back at all and releases their spines completely. The character inside takes a full dose of the digestive venom. Applies poison (Lethal, OT: Immediate, DF: per round).
Enveloping Hold
For the purposes of Enveloping Hold, always use the TFB’s Unfurled Athletics modifier.
An Enveloping Hold works exactly like a regular Hold, except the TFB does not suffer the regular penalties and caveats associated with using a Hold. They can still move around and act freely. (They have unique rules for that, see p.xx “Digestion”.) With a successful Enveloping Hold, the TFB wraps themselves completely around the target, essentially “swallowing” them. The TFB’s “mouth” is also their stomach. As long as there is only one victim inside them, they may choose to immediately return to the human disguise.[1] Doing so under these exact circumstances does not take a Movement and does not require the thing from beyond to make a +3 Composure roll for using a supernatural power, even though it normally would. It is part of the “swallowing” process. If there are multiple targets Enveloping Grabbed, the Enveloping Hold targets all of them. It takes only one roll and is made with the least favorable Weight Class for the TFB. A TFB cannot effectively Disguise as human at all if they are attempting to contain more than one victim. When a TFB is Disguised in this way, they are wrapped around their victim like a full-body suit. The victim’s arms are inside their “arms,” the victim’s legs are inside their “legs,” the victim’s head is inside their “head,” etc. A TFB wrapped around a person in this way can count as Armor, at least from things besides bullets.
When a Disguised TFB has a person in an Enveloping Hold it is nearly impossible to tell that a person is inside them just by looking, as if the victim is wearing the TFB as a skin-tight bodysuit.[1] However, if the victim is still alive, their screams for help will almost certainly be heard by anyone within about 10 feet that can make a Full Success on a Senses Roll. On a Partial Success, the listener may hear some kind of muffled sound, but not be able to pinpoint its source. If the thing from beyond opens the fake mouth of their human disguise, however, the victim inside will certainly be able to be heard by everyone around.[2]
[1 off to the side in the final formatting] The dimensions of the TFB’s Disguised form may appear slightly different than usual while holding a victim. They must at least somewhat mirror those of the victim inside.
[2 off to the side in the final formatting] “Hm? Did you just say something?”
[2.1. Off to the side in the final formatting] “No, sorry, must’ve been something I ate.”
Escaping a Thing from Beyond
If the victim inside a TFB is actively resisting them and/or trying to escape, apply a -1 penalty to all the TFB’s rolls per struggling victim.
For the purposes of any Escape attempts by the victim, always use the TFB’s Unfurled Athletics skill and modifiers.
Being surrounded by the TFB’s many dozens of teeth all pressing into them essentially means that the victim inside “chews” themselves by struggling too hard, saving the TFB energy. If the teeth are not being made to lay flat by the TFB, a victim trying to Escape from inside them takes 1 Superficial Damage for each Escape attempt, regardless of success or failure, unless the victim is wearing armor which covers most of their body as well as a helmet.
Chewing
Instead of Submission, an Enveloping Hold has chewing, which, mechanically, works exactly like Submission.[2] When a TFB has a victim in an Enveloping Hold, they may choose to “chew” their victim by squeezing and crushing them inside while cutting off their supply of air, and secreting acid to begin the process of digestion.[1] If there are multiple victims in an Enveloping Hold, this counts for all of them. 
[1. Off to the side in the final formatting] Simply holding a person inside is not inherently lethal or otherwise damaging to the victim, unless the TFB starts chewing and digesting them.
[2. Off to the side in the final formatting] Maintaining Chewing each Turn takes an Action, just like maintaining Submission.
Crunching
For the purposes of Crunching, always use the TFB’s Unfurled Athletics modifier.
A third option TFBs have for subduing tumultuous prey is to just squeeze them until their bones are crushed, or bend them in ways humans can’t stand to bend. If time is measured in Turns, this takes an Action. Make an Athletics roll with a -3 penalty, and apply Weight Class. If there are multiple targets, apply the least favorable Weight Class On a Full Success, anyone inside the TFB’s stomach takes 4 Penetrative Damage. On a Partial Success or Failure, the TFB fails to exert enough pressure, and cannot attempt this again on the same victim.
Digestion
It takes, on average, 7 days for a TFB to fully digest a human,[1] and digesting more than one at a time does not slow this process. By day 2, no skin will remain. By day 5, only bones remain. By the end of day 7, not even the skeleton will remain. The digestive system of the TFB is capable of absorbing and utilizing every bit of a human body, and produces virtually no solid waste, though they may spit out tattered, acid-washed clothing and other indigestibles at the end of this process. The body of the victim may also be spit out prematurely at any time for any reason.
[1 off to the side in the final formatting] If the victim is an Unkillable monster, double the digestion timeframe. [stick this in the monster edge cases section later]
So long as the TFB is digesting a victim, they do not need to eat other food and will never count as having skipped meals. At the end of each day, as long as the TFB is digesting a victim, they regain 1 point of Composure as if they had eaten three meals that day.[1] This goes on at the end of each day until the victim is completely digested. If there are multiple victims being digested at once, the thing from beyond regains 1 point of Composure for each victim. Additionally, each time a TFB gains Composure from digesting a person, add +1 Composure each time for every 2 years the TFB has been friends with this person. A TFB can also completely skip the Composure roll for Death by immediately consuming the corpse of the deceased.[2][3][4][5][6][7][8][1. Off to the side in the final formatting The victim does not have to be dead 
*yet* for this Composure to be restored, as long as they have been chewed and/or dissolved by acid enough to be forced to make an Injury roll.
[2 off to the side in the final formatting] For some TFBs, the closer they are to someone emotionally, the greater their desire to consume them may grow, to absorb that person’s thoughts, personality, memories, everything into their own body. This may show as frequent hugs in the human disguise, or even particularly “mouthy��� “hugs” by the unfolded form, if the secret is already out. Most friends of a TFB would hope it never escalates beyond that.
[2.1. off to the side in the final formatting] A TFB whose true nature is already known to their edible friends may struggle to keep these thoughts to themselves if they lack the social skills to know better.
[2.2. off to the side in the final formatting] If they are respectful of their friends’ desire not to be digested alive, a TFB with these desires may instead settle for learning “what makes them tick” by more conventional means, studying their every move and closely watching their reaction to everything. Still, bodies may go missing after death.
[3 off to the side in the final formatting] Because things from beyond absorb information from their prey, they eventually do start to develop a good idea of what being digested alive is like. However, they will typically still consider the ends worth the means.
[4 off to the side in the final formatting] “I hate you, I might even spit you out once you’re dead because I don’t want you in me, depending on how hungry I feel.”
[5 off to the side in the final formatting] “Sorry, I’m just so hungry.”
[6 off to the side in the final formatting] “I’m sorry, I know this is really going to hurt, but when it’s done you’ll literally be a part of me forever.”
[6.1. Off to the side in the final formatting] Some TFBs may not conceptualize this as being the same thing as death for the human. A TFB may experience the want to merge with a particular human in a way a human simply cannot. This will not always translate into the desire to eat them, but it easily can, because a TFB may see no other way.
[7. Off to the side in the final formatting] Regardless of these attitudes, most of a TFB’s victims will still likely be people they have no relationship with.
[8 off to the side in the final formatting] TFBs have no natural sexual attraction to humans but may develop a desire for intimacy through relationships with humans and through learning this feeling through human DNA and memories they absorb. Their actual means of reproduction is entirely unknown, and may be entirely asexual–they at least do not possess sex organs in any way that a human may fully understand. How they go about achieving this intimacy, therefore, requires some creativity and experimentation, but no matter the conclusion, any human participant should always always wear protection.
Digestion and Investigation Points
As mentioned earlier, the TFB not only receives nourishment from their victims, but information from their brain matter and DNA as well.[1] To mechanically represent this, the TFB not only receives Composure points from digesting the victim, but Investigation Points as well.[2] The TFB also gains 1 Investigation Point from a digesting victim at the end of each day, so long as the victim has been chewed/dissolved enough to have to make an Injury roll.
[1 off to the side in the final formatting] As a predator species, TFBs use information assimilated from their prey to adjust and alter their own equivalent-to-brains to think and act more like their preferred prey and thus better hunt them. When TFBs appear on Earth and start to consume humans, this has the unexpected side effect of causing them to develop sapience and a personality.
[1.1. off to the side in the final formatting] Over time, the default look to a TFB’s human disguise becomes more than just a lure, but a persona as well. 
[2. Off to the side in the final formatting] These Investigation Points represent the jumble of random information a TFB starts to absorb from their meal almost as soon as the process is underway. Often, TFBs won’t be exactly sure where they learned something, whether it was something they heard, or something someone they ate heard.
Add 1 additional investigation point each time if the victim was alive when put in the Enveloping Hold.
Add 1 additional Investigation Point if the victim was somehow connected to the current investigation, no matter what “side” of it they were on.[1]
[1 off to the side in the final formatting] The TFB can tell if a victim is related to the current investigation or not by their taste after digesting them for at least long enough to gain a Composure point. 
Add 1 Investigation Point if the victim was a fellow investigator, and additionally the TFB can take 1 Eureka! Point from an investigator victim each time a point of Composure is restored by digesting them. They also gain the ability to use a Eureka! Point on any previously failed Investigative Rolls written on an investigator victim’s character sheet. This means that a TFB can potentially gain up to 4 Investigation Points per victim per day.
Subtract -2 investigation points from this total, to gain a minimum of 0, for any victim that has been dead more than an hour before being “swallowed.”
A TFB only gets the aforementioned Composure and Investigation Points if they have been digesting the victim or victims constantly since they were ingested. They cannot just leave a dead body in their apartment and return home to digest it for a few minutes at the end of each day, nor can they just lightly nibble on a friend for a few minutes at the end of the day to count as a “meal” and restore Composure. Doing this would give them no Composure points nor investigation points. They must keep wrapped around their prey overnight to digest overnight, but this does not mean that they must remain in human shape the entire time they are digesting.
Digestion and Exact Memories
Once a TFB has spent at least three days digesting a person that is somehow related to the current investigation, add “[Person’s Name]’s Mind” to their On-Person Inventory.[1] So long as they have this, at any point, they may spend a Eureka! Point to “use” the person’s mind to learn a single piece of useful information that the digested person would know, similar to how any investigator might use a Eureka! Point to learn from a previously Failed Investigative Roll.
[1. Off to the side in the final formatting] TFBs do not absorb literally every piece of information held in a person’s brain, nor do they necessarily “keep” everything they do absorb. They aren’t hard drives. [Person’s Name]’s Mind will no-longer be in their inventory at the start of a new adventure under normal circumstances.
So long as they have this, add +1 to any Interpersonal roll targeting a person who knows the victim. They will also innately recognize people whom their victim knew, but may or may not know any details of their relationship, up to the Narrator. They also do not need to make a specific roll to be able to disguise their body and voice as this person’s.
Overclock Metabolism and Acid/Venom Spray
The TFB may spend 1 Eureka! Point to secrete an enormous amount of stomach acid from their “mouth” side in a very short time, regardless of whether they have a dose of digestive venom ready. If time is measured in Turns, this takes an Action, though it does not take an Action to keep this acid continuously coming until it runs out. If there are one or more living victims currently inside the TFB, each will immediately take 8 Superficial damage, and then take 8 Superficial damage on the TFB’s Turn each Round for 7 Rounds. Halve this damage if the target is only Enveloping Grabbed by the TFB and not Enveloping Held. This also advances the digestion process by 1 day on the TFB’s Turn each Round for 7 Rounds, including any Composure restoration, Investigation Point gain, and deterioration of the victim’s body that would entail. This, however, will not grant “[Person’s Name]’s Mind” until the victim is dead. Additionally, this allows for digestion of inorganic substances, though the taste and feeling of doing so are not at all pleasant to the TFB. This excess acid secretion may be ended early at any time, but another Eureka! Point must then be spent to start it back up again.
This excess secretion of acid may be used for other purposes too. If Unfurled, then the TFB may flatten themselves against a surface and dissolve a hole through it equal to their size and shape at a rate of about one half of an inch per Turn.[1] This does take an Action each Turn to continuously do.[2]
[1 off to the side in the final formatting] The dissolution rate of different substances may actually vary up to the Narrator's discretion.
[2 off to the side in the final formatting] The TFB will taste every moment of this.
In either form, 1 Round after the Eureka! Point was spent, the TFB is secreting enough stomach acid that they may pressurize it within their body and spray it up to 10 feet in any and all directions. Treat this mechanically as though a splash explosion had happened centered on the TFB, though they may instead choose any number of specific targets within range rather than hitting every potential target in range indiscriminately. Targets hit will take 2 Superficial damage each round until the acid can be washed away or wiped off.
A TFB is immune to its own acid, like its venom. They are of very similar chemical construction.
Inhuman Sleeping Patterns
Sections of a TFB’s body take “sleep” in shifts,[1] with their whole body only shutting down for a short period of time each day. Therefore, TFBs do not appear to require as much sleep as regular humans do. A TFB need only sleep for 2 Ticks to get a Full Night’s Rest. Treat 1 Tick of rest as equivalent to less than 8 hours of sleep, and 0 Ticks as staying up all night.[2][3][4]
[1 off to the side in the final formatting] This has no other mechanical effect, except that when a TFB says “my leg fell asleep,” it could be a very literal statement.
[2. Off to the side in the final formatting] Though TFBs are neither nocturnal nor dinurial, they will mostly try to keep up the act of a human sleeping pattern.
[3. Off to the side in the final formatting] Speaking of “sleeping patterns,” their skin may go through elaborate changes of color when they dream.
[4. Off to the side in the final formatting] Most TFBs are capable of maintaining a folded shape even while asleep.
Whenever a TFB sleeps, their photoreceptors do not shut down entirely. They will be vaguely aware of their surroundings even while sleeping. If a threat approaches them in their sleep, they may make a Reflexes or Senses roll and wake up on a Partial Success or Full Success.
Whenever a TFB sleeps, and the result would matter in any way, roll 1D6. On a result of 1-3, the TFB will wake up in an entirely different color combination than they were when they went to sleep.[1]
[1. Off to the side in the final formatting] Redoing their human persona’s tattoos and makeup on these mornings can be a hassle.
Crawl Away from a Hot Needle (Thing from Beyond Weakness)
TFBs are survivable, but not invincible. There are a number of substances and situations that their bodies do not react well to.
Regeneration Impediments
Damage from the following sources is not halved: Fire and extreme heat, acid, or nickel.[1]
[1. Off to the side in the final formatting] For example, a regular bullet would deal 2 Penetrative Damage to the TFB, but a nickel-plated bullet would deal the regular 4.
If any damage is caused to them by these substances during an instance of combat, they will not automatically regenerate 1 of both types of HP at the end of combat, nor at the end of the same session.[1] This damage may still be healed by other means.
[1 off to the side in the final formatting] They will continue to regenerate as normal from the next session and next instance of combat, as long as they don’t take any more damage from these substances.
Nickel Poisoning
Nickel is a highly toxic substance to TFBs, and if they start to digest it,[2] they must immediately expel the entire contents of their stomach, or make a Reflexes roll to more discriminately spit out only the source of nickel.[1]
[1 off to the side in the final formatting] Jewelry, buttons, and other metal apparel are commonly nickel-plated or use nickel as a filler. TFBs who don’t pay attention to what their victims are wearing may soon regret it.
[2 off to the side in the final formatting] If the TFB is not actively digesting, the nickel will not dissolve into their bloodstream. 
Full Success: They can spit out only the source of nickel quickly enough to not suffer more than a very unpleasant taste.
Partial Success: They can spit out only the source of nickel, but not before becoming poisoned (Non-lethal, OT: Immediate, DF: per Tick).
Failure: They fail to spit out the nickel before it dissolves in their stomach, and they suffer from poison (Lethal, OT: Immediate, DF: per Tick).
Extreme Heat
TFBs must have “Extreme Heat” at some place on their Tiers of Fear. They make this Composure roll when exposed to temperatures greater than 100F/38C. Additionally, if they are Disguised, when exposed to temperatures greater than 130F/55C, they must make a Reflexes roll to maintain their disguise or else flop open violently.
Full Success: They do not allow their disguise to falter at all.
Partial Success: Their disguise falters slightly, gaps opening up and certain features slipping out of place for only a second or two.
Failure: They completely unravel into their unfurled state.
Alien Nightmares
TFBs have vivid dreams, and their nightmares are particularly distressing to the part of their mind that has developed human sensibilities.[1] If a TFB is at 3 Composure or below, roll 1D6 each time they sleep. On a 5 or 6, they will have a vivid nightmare. This means that they fail to gain any Composure points from this rest. On a 6, they will extend their venomous spines in panic, injecting or launching digestive venom into whatever their “mouth” side is touching.[2]
[1 off to the side in the final formatting] Is this from the last moments of their victims, or something long before that?
[2. Off to the side in the final formatting] Thimbles could be useful, maybe?
Misc. Tells
False Clothing
Many TFBs find any kind of human apparel uncomfortable and restrictive to wear. When the TFB disguises themselves as a human by folding into a human shape, their “clothes” are typically also part of the disguise, and are thus warm to the touch like skin, and may not hang exactly like actual fabric should.
Weight
While holding a person inside their human disguise, the TFB will of course be twice as heavy.
X-Ray
The TFB has no bones, but may pass an x-ray exam by holding another person in their body for its duration, if this would, like, ever come up. [maybe make this a sidebar in the Invertebrate section?]
Heartbeat
TFB do not have a centralized heart and thus do not have a proper heartbeat anywhere on their body.
All Stomach
Listening to any part of a TFB’s body while they are digesting a victim will sound like putting your ear to someone’s stomach.
False Mouth
Anyone into the “mouth” of a TFB’s human persona may see the TFB’s many rows of real teeth in the back of their “throat.”
How to Kill a Thing from Beyond
A TFB’s main body is capable of gradually regenerating so long as even a small scrap of flesh remains from it. In order to permanently kill a TFB, the damage that takes them to 0 Penetrative HP must be done with fire or an acidic substance, or all of their remains gathered and thoroughly burned or dissolved afterwards.
They will also die permanently if killed by nickel poisoning, though not if killed by a nickel weapon. 
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johanarchy · 24 days ago
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Lately I've been having a lot of fun creating some Chaos Marine OCs and I thought I might introduce them here !
So behold ! A very unlikely friend group :
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The Iron Warrior is called Cassius Merle, the Death Guard is Mychos Ankou and the Emperor's Child is named Antares Fitz.
I have a whole story for how they met, but the short version is that they all got stranded on a ruined world after the end of the 13th Black Crusade and had to team up to get away.
I have informally named them The Smelly Trio because they all stink. They bicker. They share a braincell. Together they can overcome anything.
Mychos and Antares are in a romantic relationship. No one understands how it happened, least of all the two of them. Cassius is in some kind of queerplatonic partnership with both, though he would rather die than to admit that he actually likes them.
More doodles and yapping under the cut (ft me not being fully set on what their armours look like)
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"I really don't care for the Gods. Like everything, they serve a purpose, but I have never needed their help blowing walls up, and I don't see why that should change."
Cassius is the youngest, he was recruited just a few decades before the Black Crusade. As most post-Heresy Chaos Marines, he isn't his Primarch's gene-son; he comes from Imperial Fist geneseed, something he feels extremely angsty about.
He's short of height and of temper, and though he tries very hard to be the hypercompetent brain of the group, he is absolutely not suited for leadership, or for functionning outside of the rigid structure of his legion. That's not his fault, he was just never really taught critical thinking. Or proper social skills.
He likes manual labor, it makes him feel useful and lets him turn his brain off, both things he desperately needs.
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"You misunderstand me. I do not wish for the end of humanity. Humanity delights me, like all species of living beings do. But to think that, just because I am part of it, that I should believe it above the laws of nature ? No, this is something that I cannot accept."
Mychos is the oldest, having actually been part of one of the first waves of Death Guards from Barbarus. He used to be, and technically still is, an apothecary, but nowadays his duty is mainly to create more and more elaborate biological weapons for his fellow Plague Marines to use.
He carries himself with the unnerving friendliness and cheerfulness that only nurglites can have, and with a sort of "gentle giant" attitude that makes many people dismiss him as slow and simple minded; but do not be deceived, this is a wisened veteran who knows the world he lives in, he's just very chill about it.
He is a big nature lover, with a soft spot for fungi, which he lets grow over his exposed bones. He tends to start little gardens in every place he stays in for more than a few weeks, something he is exceptionally skilled at. He talks to all living things in his little ecosystems, plants, fungi, insects, even bacteria, and sometimes they actually answer.
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"The problem with the Imperium is that it's run by losers and prudes who have never had a single minute of fun in their lives, and they expect everyone else to be as miserable as them or die. I say fuck them. Do whatever you want. If your so-called-God has a plan, you won't live long enough to see it happen anyway."
Antares is also fairly old, being of the original Emperor's Children stock, but he joined the legion at the tail end of the Great Crusade, just before the Heresy, so to him, the influence of Slaanesh has always been an integral part of it.
As such, he became the very picture of selfish hedonism; indulging his impulses and never thinking about consequences. This makes him a pretty bad soldier, as he does not respond well to authority and struggles greatly with delayed gratification. His saving grace is his skill as a fighter, especially on difficult terrain where his satyr-like mutations offer him great mobility. He had to heavily modify his armour to accomodate his legs, but his own vanity was also very much a factor in some of the choices.
Like any good slaaneshi, he loves his drugs and sex and music, but his true passion is food. He is teaching himself to cook, to varrying degrees of success, but mostly he tends to pillage the kitchens of whatever place he is helping raid at the moment. His taste is not refined, he just chases intensity in flavour.
I have more to say but it would take entirely too long to type it all up so I will stop there for now. Thank you for your time !
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beasts-of-jadewood · 1 year ago
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Just found out how Goodbye Volcano High ends and I've been indescribably angry for the past three days. There is no love or hope to be found in death, and the romanticization of doomerism is a fucking disease. No, sadness and pain aren't inevitable truths of life. They're emotions we evolved as a species to serve as warning signs that something fucked up is happening and if we instead treat them as carthatic or beautiful and worthy of artistry then we're failing at natural selection in spectacular fashion. The last thing the world needs right now is a game that teaches people to cope with unjust suffering and death beyond their control. What we need right now is inspiration to rebel against those who make us suffer. It we were to promote the acceptance of pain and death as the way to go and tell people to just swallow their sadness as an inevitable truth of life, then we're functionally no different than fundamental Christians who want to make climate change worse so they can go to heaven once the world ends or something.
Edit: I didn't mean the fundamental Christian metaphor as a personal insult or anything like that, I just want to highlight my hatred of what I perceive to be an anti-problem solving attitude and explain how ridiculous it sounds to me.
Edit 2: I cannot stress how much I don't hate this game or the people who made it, I just think this game reminded me of a common conception people have for tragic stories that I personally disagree with and find ridiculous. Namely, I do not get why people see tragedy as inherently profound and sadness as an emotion that everyone should want to feel.
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strxnged · 1 year ago
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TIGHNARI: # poison tree.
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word count. 0.7k. genre. hurt/comfort for traveller!reader's existential crisis.
song request by @howdyfriend: poison tree — grouper.
warnings. major spoilers for sumeru archon quest & interlude act III.
✧ join my event, tuned to the world's sounds. send me a character and a song and i'll write for you. requests wide open until june 30. ✧
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“Thanks to your kind efforts, traveller,” Tighnari was saying, “the forest rangers are no longer overwhelmed by withering zones. We can focus on revitalizing the affected areas and reintroducing indigenous species where they belong. Don’t you dare deprecate your efforts. You’re saving the forest, you know.”
You only sighed. You were standing at the south end of Tighnari’s hut, absently studying his organized butterfly pins on the wall.
Tighnari’s adamance about your value to Sumeru’s forest was thoughtful, but it did not help in the way he thought it might. You had already been in Teyvat for years, somehow; you had been accumulating power and journeying the land long enough that you ought to feel at home. Many worlds before had been unwelcoming and you and your twin had still achieved comfort. Many worlds had taken you two in as one of their own.
Teyvat was different. 
Although you knew part of your dissociative feelings around it were because you missed your sibling, there was more that was unsettling you recently, and you knew it had to do with Greater Lord Rukkhadevata and the Baladeer’s historical disappearance. In this world, knowledge existed as memories of Irminsul. But you did not. You did not exist, and you knew more than the world tree wanted you to. You knew things you never wanted to forget, but wished you did not have to carry the memories alone.
You could tell Tighnari none of this.
In a way, it felt that your tongue could spark withering zones to spread like wildfire. A single word about the former archon, a single word about the Wanderer’s past, and you could cause chaos. You were not allowed to be honest with someone you cared about as much as the General Watchleader of the Forest Rangers.
“Hmm… Something else is bothering you, isn’t it, friend?” he said, standing from the chair at his desk. He was always too attentive for his own good. 
He approached you. You felt his hand lightly rest on your shoulder and you closed your eyes, brows furrowed. “There isn’t anything you can do.”
“I may not be able to do anything, but won’t you give me the opportunity to try?”
You turned your face to him. And oh, he knew nothing. Tighnari’s hazel eyes were searching yours, earnestly hoping and insisting to offer his assistance. He was the sort of friend you would do anything for if he asked it of you, because his heart was so good and his work was so ardent. He concerned himself with those in need; namely, Collei, the forest, and you.
You opened your mouth but you didn’t know what to say, still.
“I know that there are things you cannot speak of,” he said, filling the silence. “I understand it. I see it in your eyes.” His ears pressed back as his tone became more resolute. “But do not think that that alienates you from me. I believe—I believe quite strongly that whether or not you think you belong, you were still meant to arrive here, and are fated to meet those that you do. It is foolish to believe in mistakes.”
You turned your head away, feeling tears sting at your eyes. You knew what to say now, though you were quite aware its acceptance would be in vain should fate ever turn sour. “I have one request, Tighnari.”
“Yes?”
“Don’t forget me, no matter what.”
He didn’t say anything, and you turned nervously to see him ungloving his right hand. He offered it to you. “Let’s shake on it.”
Relieved, you smiled and took his bare hand in a steady handshake.
“Though I see no risk for it,” he said, “I will do my duty as your friend to never forget you for as long as I live.”
If the world was destined to never truly remember you, then he was destined to break his promise. And yet you could not help but pray to Irminsul that that day would never come.
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author's note. HOWDY THIS SONG MADE ME GO ON A LORE DEEP DIVE AND IT'S ALL YOUR FAULT
please reblog if you enjoyed!
✧ JOIN MY EVENT!
➳ GENSHIN MASTERLIST
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adragonsfriend · 7 months ago
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Reading Darth Plagueis,
by James Luceno.
Ok I finished this book. It was a wild ride, here are some highlights, (anything in quotes, " ", is in fact, a direct quote). Spoilers, I guess.
———
“At some point, probably when he was focused on murder, a rock or other projectile had pulped a large area of his lower back.”--Plagueis
Yeah man that always happens to me too when I’m focused on murder
———
Me thinking, *Plagueis is way too normal for a sith,* about five seconds before the narration goes *Plagueis was hungry. he thought about eating the eggs of some sentient lizards and also the sentient lizards themselves, but restrained himself*
———
Plagueis, a banker: nOt all mUNns R bAnkErS u kNoW
A pirate who wants a bribe: be better for you if you were some financial wizard
Plagueis, a literal wizard:
———
Captain La (the random pirate): how do u know my name
Plagueis: *truthing* I sliced you ship’s systems,
Plagueis: *lying* it’s not like I’m a telepath or something
———
*at the evil rich people party*
"Republic senators, at least those that weren’t present, would be subjected to ridicule—"
I love how the narration says "subjected" like Bail Organa would give fuck about some assholes making fun of him
———
Plagueis in a business meeting as hego damask:
Repeats himself multiple times conducting experiments in trying to force suggest to a resistant species
His assistant: bro what r u doing ur making us look bad
———
omg young Palpatine is so Anakin coded. Genuinely he throws tantrums it’s perfect
———
Tag this accidental baby acquisition some random dathomiri lady just handed maul over like a sac of potatoes
———
Sidious, about to gaslight, girlboss, gatekeep, mansplain, manipulate, and threaten to manslaughter Nute Gunray within an inch of his life all in the span of a 2 minute zoom call: *wearing his Sith cloak on their holocall* what is up my guy? did u get the rare collectible bird I sent u anonymously a while back?
Nute Gunray: uhh…yes…um… its very nice…who are you and why r u hiding in that hood bro?
Sidious: it's the traditional clothing of my Order
Gunray: ur a cleric?
Sidious: "Do I seem like a holy man to you?"
Me: the only holes I see here are in your logic, morals, ability to feel compassion, and *waves hand all encompassingly* vibes
———
Dooku: if one more Jedi dies because of the indolence of the republic, I’ll leave the Jedi and refuse to look back
Palpatine: *listening attentively*
———
Plagueis & Maul: (separately) gloat about being Sith Lords to people they’re about to kill
Sidious:
Sidious: these idiots cannot keep a secret to save their lives—
———
Plagueis ACTUALLY believes Sidious is about to appoint him co-chancellor. what an idiot.
———
Padme shocking both Sith at every turn during the Naboo crisis is sending me
———
Oooh Sidious' murder rant is incredible. He's like Plagueis you manipulated and abused me, now i'm gonna kill you so I can go do that to other people without you hanging over my shoulder. It's like the evil but still cathartic version of Zuko's speech to Firelord Ozai.
———
Dooku: That zabrak guy was definitely a Sith. There has to be another one, probably the master
Sidious, standing right next to him in a shadowy warehouse wearing a black cloak: “how would one even begin to know where to look for this other Sith?”
———
“For an instant, Palpatine perceived a touch of his younger self in Skywalker”
This book needs to stop. Maybe consider pulling its punches sometime. The only mark of disapproval I have here is that this is portraying Obi-Wan as an asshole for the five seconds he’s present
———
Bad news, the book did indeed stop. I have been gravely injured, but also greatly amused. The experience of reading this book is just constant vacillation between *wow so Sith Lord, so scary, so evil* and *Plagueis, my guy, that is the dumbest ideology I’ve ever heard. maybe if you took a nap (for the first time in 20 years) you’d finally say something that made sense*
I will also confess that I was taking detailed notes about Plagueis for an AU idea I have that I will not be starting for at least another year because I am married to BHOT and I refuse to be like the rest of you sorry fucks with 17 wips (ignoring that fanfic is in fact the only genre of writing I do not have at least 17 wips in)
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copperpipes · 1 year ago
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Speaking of speculative biology, I've been coming up with creatures for the alien planet of my friend
The creatures on the planet don't have mouths and photosynthesize and have three pairs of limbs so it's been fun trying to figure out how a predator works but I think I got it
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They have a 'mouth' on their stomach and it's like a jellyfish that takes in food and expels waste with the same hole. The face is used for stabbing and the arms grapple prey and tear them to pieces
But honestly the best part is that I managed to make dragons like creatures!
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The autotrophs are a magenta color instead of green, but funny enough they have green blood. They don't use their wings to fly, except the smol guys,but to capture sunlight!
There are humanoid-like creatures too that's the species of my friend, but the family is diverse!
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I also have insects like creatures where the wings are from ancient gills like how this world's insects are thought to evolve them.
The first pair of limbs on the insect form and the huh, idk I don't have a name for the top row, can taste things
The dragon forms most likely lost that but still have taste receptors else where
And the bird forms have more taste receptors on their belly area because the first limbs are covered in sharp teeth-claws
Speculative biology is a lot of fun
Rad
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But I do have an important note for you.
I'll start from ❗you don't have to listen to me❗
I am but a little nerd, this is just an issue I want to point out to maybe help improve your and your friend's work, do with this whatever you want :]
So, the issue i found is with your photosynthesizing life forms. I guessing you based this idea off the leaf sheep slug, which is the only animal that uses photosynthesis as one of its sources for energy(that's not a plant or a coral, or plankton), because just photosynthesis cannot be the only one. The only ones who can use just photosynthesis are algae, plant cells, and generally sessile organisms like sometimes dinodlagellates who live in corals.
Point is, photosynthesis works on a cellular level. Mostly only for the cell itself, even plants (single cellular and not single cellular, there are exceptions in both) can't live only off of the energy photosynthesis provides, they still need additional nutrients and minerals for everything to work.
For moving creatures, ones who have a brain and muscles and need to run from predators, it wouldn't be enough. Luckily this is fixable, and with no need to significantly change anything or cutting things out.
Some suggestions (again you can ignore this, but if you still decide to use it, you don't have to credit me)
1. Increase surface area and chlorophyll concentration;
You already covered them in little fur which is a step in the right direction and a very cool design point ;] but really don't be shy with it, look at the leaf sheep again
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Look at those booshes
And the higher concentration of chlorophyll would be per spot the more energy would be produced, you can kinda see that in plants in areas with rare or little sunlight, they either have a very saturated green color or a dark one.
2. Give them an additional/other way of getting energy;
I would recommend filter feeding through their wings to keep the no mouth bit. or they could dig into the ground and get nutrients like plants do while they sleep.
3. Take a turn from biology;
You know what else uses sunlight to produce energy and does it better then chlorophyll? Solar panels.
Yes, the material is man-made and inorganic(95% silicone, common thing in the earth's crust), but have you ever heard of the volcano snail (or Scaly-foot gastropod)? Very cool creature, it lives around hydrothermal vents and is covered with iron scoots with iron compounds in its shell. And enzymes are a thing :]
-
One thing doesn't exclude the other, so go wild!
Also instead of wings I could recommend sails, but that's for you to decide and the reasoning is great
Now that that's finished, imma [explode]
Like, this is so cool, creative, fascinating shit, delectable. Love the fact the chlorophyll is pink, love the jellyfish stomach idea, love the mantis arms. About the taste thing tho maybe not taste but smell? Like ants
And yes, spec bio is a lot of fun, I wholeheartedly agree :>
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antispopausandstuff · 3 months ago
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debated on talking about this, but i figured why not, so
.
it's been on the shelf for a while, but i have another SPOP universe titled "She-Ra: The New Era" that's set approximately 150 years in the future after the war, with a new She-Ra named Seren, Adora's granddaughter and 2nd descendant.
i will admit, "The New Era" follows the same basic plotline of the original story ( OG show and reboot ), where invaders take over Etheria and bring corruption and domination to the homeland, but i want to handle it and make it my own in execution.
as to who the invaders are, they don't have anything to do with the Horde and are instead of a species i made myself, but are currently unnamed ( i'm looking through demon lore and whatnot for inspiration on name and lore ), so they're simply called 'invaders' for right now.
the plotline . . .
"The New Era" follows Seren through the path of redefining She-Ra's legacy and making a name for herself, fighting evil, discovering secrets of the past, and mending bridges long broken.
inspired by ATLA and LOK, especially in their parallel theming, Arcane, The Dragon Prince, and several other media relating to war, coming of age, past vs. present, etc.
.
the main protagonists . . .
Serenity ( Seren ) - Adora's Granddaughter, 2nd Descendant, She-Ra, 18 years old ( beginning ), She // He ( Trans Bigender ).
she is very matter-of-fact, having a tendency to come off as blunt and brusque to strangers, often unintentionally. but when people come to understand her, Seren shows she is compassionate, friendly, and protective for the innocent.
raised in a community that trained and prepared her for any future hardships, Seren is a highly-skilled fighter, seen as a prodigy of her time for how quickly she adapted to and developed her abilities, and is knowledgeable in a variety of weapons and magic. a lot of people tend not to think about it, but she is, in fact, a bookworm.
Voice Claim - Nakia ( Black Panther )
Trivia . . .
Main Color - Blue
Best Friend - Valkya ( dragon )
Favorite Pastime - Art
Favorite Food - Sweet-Spicy Glazed Ribs ( inspired by soul food )
Quirk - Nail Biter ( usually when busy or nervous )
Has a stepdad ( relationship is awkward )
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Amlok - Hordak's Son(?), King of the Light Zone, 19 years old ( beginning ), He // They ( Trans Non-Binary ).
forever haunted by the past, Amlok strives to be better than his predecessor and remain kind, even in the face of those who heavily mistreat and abuse him. because of this, he's considered foolish and pathetic by many, even his people.
he doesn't know how to fight, at all, typically relying on words, taking the hits, or running away when in confrontations, but Amlok is determined and hardly knows when to quit, which helped him with finding his own ways to apply spells ( due to being a Horde clone // experiment, he cannot naturally have magic ).
Voice Claim - Rin Okumura ( Blue Exorcist ) ( Japanese )
Trivia . . .
Main Color - Black
Best Friend - Khaspian ( Prince of Salineas )
Favorite Pastime - Harp Playing
Favorite Food - Homemade Fruit Bread ( inspired by soul food )
Quirk - Levitates 24/7 ( very rarely on feet )
Animals are his family ( Disney Princess type beat )
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Khaspian - Mermista's Grandchild, Prince of Salineas, 18 years old, They // He // She ( Trans Genderqueer )
they're a handful, to put it bluntly. with only one friend ( Amlok ), Khaspian drives most people away due to their patronizing attitude and constant need to be the best. but, despite the rumors, they did not form a connection with Amlok out of pity or other ambiguous reasons.
beneath all of their bravado of superiority is someone who is aimless in life and doesn't know how to be more than their title. Khaspian has no hobbies ( that they know of ) and has their life entirely centered around being future King and trying to gain magical ability, which is a very sore spot for them. needless to say, they're not a people person.
Voice Claim - Amir ( The Two Princes )
Trivia . . .
Main Color - Gold
Best Friend - Amlok ( King of the Light Zone )
Favorite Pastime - Technological Science ( they have no idea )
Favorite Food - Suki ( inspired by Thai cuisine )
Quirk - Hair-Fidgeter ( dead giveaway to nerves )
Has a twin sister ( Cora ) ( they hate each other )
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Lunar - Glimmer's Daughter, Princess of Brightmoon, 18 years old, She // They ( Non-Binary )
adventurous, bright-eyed, and keen, Lunar desires exploring Etheria and beyond over becoming Queen, which puts her at odds with her mother quite often. like Seren, she is a prodigy, particularly in magic, but this leads her to be impulsive, a little insensitive, and seeking independence above all else.
in spite of her confident, daredevil attitude, Lunar is easily spooked and can be seen napping and // or sleeping for hours after her anxieties finally crash down on her. she's rivals with Khaspian, partially because they love to scare her.
Voice Claim - Nobara ( Jujustu Kaisen ) ( Japanese ) ( i do not support JJK )
Trivia . . .
Main Color - Pink
Best Friend - Kowl ( owlcat-looking thing )
Favorite Pastime - Sports
Favorite Food - Ma's Glazed Dango ( inspired by Japanese cuisine )
Quirk - Hummer ( struggles with quiet )
Has a little brother ( Starlight ) ( the siblings ever )
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the main antagonists are still going through conceptual writing progress ( so are the main protagonists, but less so ), and i'm working on the lore for the invader species, so this project will take time.
important to note! i referenced cultural irl foods, but i'm most confident in referencing African American dishes, as that is half of my ethnicity and soul food is very common. another part of the reason why this project may take a lot of time is because i want to figure out how to incorporate inspirations into my work without potentially offending others or generalizing too many details.
this is a high fantasy story at the end of the day, so i don't want to put too much pressure on myself to represent 100% accurately, but i want everything to feel authentic and inspired, not like throwing the diversity sticker on the cover for views.
unlike "To Be Loved", "The New Era" will take a much longer time to be produced and online, if it even gets to that point, but i will try my best to share the process, including concepts ( writing and art ), character designs, lore, etc.
thank you for reading and i hope you enjoy all future content of my kiddos and their journeys!
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artnerd1123 · 6 months ago
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Big thinker, attention blinker, and always down to tinker~
profile undercut~
Name: Inventor Pronouns: she/her Gender/sexuality: trans woman + lesbian Species: human  Height: 5’3”  Age: late 20s Occupation pre-dungeons: mechanic/repairman of many assorted machines (cars, factory equipment, household appliances, anything really), general tinkerer  Dungeon wish: a complete understanding of everything in the universe!!!  Fighting style: scrappy. In EVERY meaning of the word. She’s incredibly skilled at building her own weapons/equipment on the fly, and uses this to her advantage on the battlefield, able to use a “gadget” for free the entire fight- though she scraps it for a new one after each battle. Her lineups often seem slapdash and chaotic, but her experience as a mechanic, computer code geek, chemist, and holder of two science based PHDs mean that even when something backfires, the results help further her goals. Any advantage she can have she’ll take, though she tries not to fight unfairly with those weaker than her/equal to her in strength/prowess. She’s not experienced in a lot of weapon use, but she doesn’t have to be- she just has to know how to build em! She can make them pilot themselves if need be. All that being said, her stocky body is still PACKED full of muscle and energy, so even though she’s not a great fistfighter, she can and will fuck you up  Strengths: high energy, curiosity that knows no bounds, her hunger for knowledge is never sated (and therefore her persistence of answers never wavers), will get up over and over again no matter how many failures she endures, works great off of spite, in all aspects of her life she’s highly inventive- no seriously! She’s resourceful, extremely good at troubleshooting, and always thinks outside the box. She absorbs information like a sponge, and even if some of it leaks out now and again, she’s never one to shy away from re-studying her topic of choice. She thrives in chaotic and fast paced environments, and has experience in mechanical/chemical/computer coding/a bit of biology all firmly under her belt. Weaknesses: absolutely cannot sit still, processing slower tasks is difficult and waiting is excruciating, so her patience with her own work is very low, working hard off of spite can make her run herself into the ground if she’s not careful, has trouble reaching out for help in her own personal life struggles, can get overly emotional, explosive when angry, her one track pursuit of knowledge often leaves her blind to the obvious (bad) stuff happening around her, getting her to fully drop something is really difficult unless you have a project that’s more exciting, sticking to just one thing is agony so she hops between projects a LOT- not that great for long term goals  Personality: Inventor is always bright eyed and bushy tailed no matter how late of a night she had! She’s fast paced in how she works, how she talks, how she reaches for activities/knowledge, and how she exists day to day. She likes to keep herself busy all the time, and has a BLAST doing so- after all, you never work a day in your life if you love your job! And she LOVES being able to tinker with all sorts of gadgets, machines, and all manner of chemical reactions. Despite her avid love of finding and learning about new things, she can be timid around strangers, unsure how to present herself or conduct herself around them. She’ll shake it off and go back to her own bouncy eager self with enough time. While she often gets impatient with her own work, she does her best NOT to be impatient with people- especially those who are helping her in her work, and those she loves. Her patience when it comes to learning about new topics and/or people is vastly larger. She often wears her emotions on her sleeve, getting riled up easily (for better or for worse). Passionate is probably the best way to describe her overall. She is, however, terrified of being a failure. Being told you’re worth nothing growing up will do that- hence why she keeps moving all the time. Something’s bound to turn out eventually! There’s no way those screaming for her downfall are right. Right?
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trashyreptilian · 1 year ago
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Artfight got me fucked up for a bit' and for whatever reason I decided to make two ref. sheets to come back with,,,
================================================
Biographies (long read):
((If it wasn't obvious, everything you're reading below is all made up stuff for my AU. Fanon junk basically.))
-General Info-
Full Name: C
Age: Its species don't age. Instead, being adult already as they're formed. Existed since 1992.
Height: 7'3'' ft
Gender: Agender
Sex: Sexless
Species: Sloth alternate ("Flawed Impersonator")
Homeplace: Mandela County, Wisconsin (US)
Romantic/Sexual Orientation: Aromantic asexual
-Other Info-
Personality?: Cesar Torres's alternate, or just C for short, is pretty young. Inexperienced in many things. But some of it's due to it failing their main task, killing its human target. It lacks knowledge of how humans behave and how they live in general. Not to mention, it doesn't have a firm grasp on how its own species operate and the community surrounding it. Anyone who comes across C, will see how very sporadic their energy is. Never really clear what gets it excited. The only times it calms down is when it's bored or it's forced to. While this may sound like a positive thing, it holds little to no willpower over itself. Getting into trouble with someone, somewhere, is a frequent occurrence. It'll do whatever it wants on a whim without considering the outcome. Speaking of control, it cannot assert any ounce of authority around other alternates to save its life. Since their status is as low as it could be without completely enraging Hell's overlord, it's easily pushed around. Takes but a simple threat to put it in line. C seems unaware of where the ill treatment is coming from. Because despite all of that, their friendly yet creepy demeanor persists anyway.
Thinks Before Acting?: Not really, at least without any aid it won't. Actually needs to be looked after if even given a basic task to do. Not much of a planner, its attention span is quite inconsistent. Tends to get distracted easily by anything that's remotely interesting to it.
Positive Traits?: Laid-back, energetic, curious, excitable and flexible.
Negative Traits?: Oblivious, careless, passive, impulsive, self-indulgent and irritable.
Way Of Speaking?: Only knows fluent English and there's no discernible accent when talking. Their voice sounds grating because they change tones often. One minute it goes from croaky to high-pitched out of nowhere. A fairly distinct quirk they have is their laughter. Simply put, it's unrestrained. Loud and animated, it lets loose like a maniac. (Headcanon voice: https://youtu.be/7eWUGKKslPI)
Occupation?: Failing to replace their human target, C is stuck as a mere impersonator. Usually alternates in that type of position are either killed off or taken in as workers for other superior figures. The second option doesn't happen often since most prefer having the older overdriven doppelgangers instead. However, in its particular case, it got extremely lucky. A few seconds away from dying, someone was willing to take them in. Whom happened to be Six, a pride alternate. He had ulterior motives behind the decision, yet ended up keeping C around since it proved to be somewhat useful. Nowadays, it mostly serves as an extra helping hand for Six's other far more competent worker (The Preacher "Ora"). Carrying out any kind of manual labor whenever needed. But it needs constant supervision, otherwise it'll wander off and indulge in its own silly pastimes. Which mainly consists of interacting with other impersonators like it, or collecting random human used items.
Powers/Skills?: Sloth is regarded as the weakest sin of the existent seven, they're not expected to have mastered their own abilities. That's rather obvious about C. Mostly uses them for fun and in return, it stagnates its improvement. Having some basic skills, also commonly seen within its species. Night vision and voice mimicry, sees clear in pitch darkness just fine but copying voices is not their strong suit. Oftentimes it's choppy and sounds like it's fighting between two voices. Surface adhesion and body alteration are more its speed. Can freely walk on any wall or ceiling without falling, and capable of contorting its body in many grotesque ways. One better advanced skill it knows is matter manipulation. Meaning that it can turn its entire being into black fog-like smoke, might reshape the size or form if necessary. Moving onto its unique skills, ones present with sloth alternates. Their general resilience to harsh conditions and physical trauma is greater than other sins, known to heal and regenerate much faster as well. Adding on, its body is very flexible. Having nearly no limits to how far it could distort or stretch out its body parts.
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-General Info-
Full Name: The Preacher "Ora"
Age: Her species don't age. Instead, being adult already as they're formed. Existed since 1890.
Height: 10'0'' ft
Gender: Female
Sex: Sexless
Species: Envy alternate ("Overdriven Doppelganger")
Homeplace: Mandela County, Wisconsin (US)
Romantic/Sexual Orientation: Homoromantic Asexual
-Other Info-
Personality?: Known as one of the few older, somewhat active, alternates within her kind. She outlived her busiest years as a doppelganger, nowadays mostly carrying out menial tasks for more important figures. A boring and repetitive life, but one that she's come to terms with. As long as she's serving her overlord in some way, she'll still feel the need to perform perfectly. Having worked as a "false" nun in the past, allowed Ora to gain a deeper understanding of humans and just how vulnerable they are. A lot of her early work made her develop superior tactics in manipulation. She may not be putting them to use as often anymore, but she remains dangerous nonetheless. Having no guilt in deceiving anyone if it means she has something to gain. This mindset persists in any sort of connection she makes with other alternates. Ora prefers surrounding herself with stronger and wiser individuals, who prove being far more useful for her. While she can carry around an approachable appearance because of her typical calm nature, it remains as a façade, making herself appear less threatening. No one likes an outwardly hostile alternate after all. Unless provoked consistently, she won't shy away from verbal abuse. It's best to not be hated by her, or worst, make her envy you.
Thinks Before Acting?: Pretty much all the time, she feels more in control when she's got everything planned out. Staying well-calculated and on point while working. Being steps ahead of any potential adversary or threat, is better than getting involved in a physical altercation.
Positive Traits?: Patient, analytical, responsible, focused, persuasive and sympathetic.
Negative Traits?: Resentful, judgmental, pessimistic, controlling, malicious and devious.
Way Of Speaking?: Only speaks fluent English, but her vocabulary still includes fragments of older words and slangs not as commonly used anymore. Her voice is gentle while also low, and has no accent. At times, the tone comes across as demanding. (Headcanon voice: https://youtu.be/gpWfgLTRPGo?t=13)
Occupation?: Overdriven doppelgangers typically don't get any actual significant tasks. Instead, they do manual labor for others or teach the inexperienced alternates. Anything that takes up too much valuable time, is dumped onto them. Ora is no exception to this. After her literal human disguise began reverting back to an uncanny state, she could no longer interact with people. At first, she sought out to become a sort of teacher for newer alternates who were tasked with impersonating nuns. Spending a few years doing just that most of the time, letting others learn from her experience. Eventually it was put on halt once appointed as a worker/servant for a pride alternate. Which was Six, one of the overlord's "favorite" doppelgangers. Her job now is mostly doing the dirty work that Six doesn't want to do. Gathering electronic devices, keeping guard, stalking Six's victims, babysitting his much younger inexperienced worker (alternate Cesar). All the boring stuff basically.
Powers/Skills?: Due to her current form’s state, her body feels fatigue a bit faster when in use of her abilities. But it doesn't mean she's defenseless. Possessing a few basic skills, which are also common with her species. Like night vision and surface adhesion. Capable of seeing her surroundings even in complete darkness, and free to move around on any wall without the risk of falling. One thing that Ora's perfected is voice mimicry. There's probably no voice she can't copy near flawlessly, and for as long as she wants. A skill she's mastered over the years. One advanced ability she's used often is matter manipulation. What it means is that she can turn her entire being into black fog-like smoke. They might reshape the size or form depending on the situation. Moving onto her distinct skills, which are seen amongst envy alternates. Their intelligence is viewed as far more advanced than other sins, though competes with pride alternates. Psychological and emotional manipulation is her forte. To add, sound wave screams. The kind that can shatter glass and deafen someone momentarily, or permanently. Its intensity is fully controllable as well.
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