#nasty! I hate it here!!!
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woahjo · 8 months ago
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the fact that trump can’t vote in the us now bc of his felony but can actively run for president is literally insane to me. like he can’t even vote in an election now. but he can run for president???
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narnia-dreamer · 2 months ago
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Me, going to Critical role tag to see Predathos arts and theories (and also parallelisms to the Collector):
Also me, finding only hatred and people complaining:
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c1trvswurld · 5 months ago
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I love jimmy. I really do.
He's an amazing horrible disgusting character and I love him. He has a deeply flawed psyche and a weird inferiority complex that feeds into another hero complex. So utterly consumed by guilt caused by him and no one else. So bad to the point he convinces himself, TRULY, convinces himself that this is curly's fault. That everything up to this point is both his and curly's fault. Almost like he wants to become him so badly, be everything he represented, become apart of him (the cannibalism). But yet is repulsed and envious.
He takes advantage of Anya because he thinks he "deserves" this. That he is owed. Even in death she is exploited by him, her comforting words used to justify the horrors he put himself and others through.
And funnily enough when he blames/shits on curly...he's somewhat correct. I can only assume curly has known jimmy was a POS for a while, the way he isnt infuriated at jimmy when Anya confided in him-the captain- and all he says is something along the lines of "I know him, he'll take responsibility"
Curly could have stopped pitying him, throwing him a bone, and this might have never happened, but to some extent, he was compliant. Liked, well, I loved jimmy too much, too much to cut the bullshit bc just like jimmy, he didn't want to take responsibility.
So they send others to do it and suffer for them.
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suratan-zir · 4 months ago
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Skritch sleeps with a seed husk on his head like a goober he is
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sapphicstoria · 2 months ago
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You know what, I woke up to Chalastors screenshotting my edits just to shit on it and Chaggie, so im gonna put them on blast and rant because it pisses me off. Sorry, to those who don’t want to see this, but im tired.
If you cannot talk about your ship, without constantly bringing down another ship, then maybe it’s just not a good ship idk! And im sorry, but you cannot claim Vaggie is toxic or bad for Charlie, when you ship her with someone who does not make her feel comfortable, with someone who just uses her, with someone who has never once cared for her unless it was for his own good. Vaggie has done NOTHING wrong to Charlie, she does her best to be the best girlfriend she can be, she fights for her, risked her life for her, the way some people talk about her or their relationship is honestly reaching homophobic levels, then they wonder why people don’t like their ship. It’s infuriating. These two aren’t even the only people who talk poorly about them. Some people have even said it’s disgusting that they are getting a sexy song/scene in season two, yet yell still retweet so much 18+ fan art of their ship. 🙄
I don’t like ranting about other ships, and I was gonna ignore their comments, but they had to bring up MY collage to talk shit about them and Chaggie, so yeah, this pisses me off. And then someone else said I only like them for a “little representation”, like… acting like their mlw ship is anything interesting, when it’s just manipulator x victim. 😭 im not gonna always talk poorly about them, but god Chaggie haters piss me off soooo bad, I wanna scream.
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mrs-theirin · 1 month ago
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so tired of genuine complaints being thrown under the bus with "they will complain just because they want to complain" that's actually not how any of this works!
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getliam · 4 months ago
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i have no words to describe the absolute sorrow the news left me, i loved him with all my heart for 13 years, i loved him so much i wanna scream and cry but i just feel my heart is broken in 2 pieces at this point, liam, you deserved the love you wanted for years and years and years, until you were old and grey i wanted to see you proud of the man you turned out to be in 31 years from now, now that, that won't be possible there's a deep hole in my soul, know that i always loved you since i saw that 18 year old kid following his dreams and i always will, i will never forget someone that gave me so much to remember, rest easy my king 💔
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starry-eyer · 6 months ago
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some people in this fandom are going to be really disappointed when winds of winter comes out.
you guys. you cannot treat the POV characters as stepping stones for other characters/other POV characters.
the POV characters must have a fitting end according to their character arcs, themes, foreshadowing, etc.
to clarify, the POV characters chapters are about THEM. their storylines are about THEIR journey. you cannot use their hundreds of pages of character development as a brick to build the castle your fav will live in.
this is especially true for the key 5 and for the other younger POV characters. their endings have everything to do with them, they do not revolve around your fav.
us readers out-of-universe reasons for wanting x or y characters deaths does not matter. what actually matters is if you can support your theories with textual evidence from the chapters of the POV character that you want dead.
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mars-ipan · 4 months ago
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Hi, it's me again. I decided to follow your advice and try to seek out your 'actually serious' analysis, which led me to your komahina bible, the most easy to find compilation of this supposed analysis. Here are my thoughts-
1) Overview
- Most of this 'analysis' isn't analysis but a summary/overview of the game. It's not so much a 'bible' as a children's book summary of the bible, which at that point it would be better to play the actual game itself. It's clear it was made for a presentation on the 'uninitiated' if you will, but if that's the case, you shouldn't be advertising it as the literal bible on the subject.
- When you are not regurgitating points from the game beat by beat, the screen is halfway filled with either manga panels or fanart. My gripes with manga panels are, that even though they do depict the events of the game, the way they can be depicted by the artist can be pretty subjective due to the freedom of the medium in comparison to sprites, and that the role of one character can differ depending on whose pov manga it is (chiaki vs nagito). Fan art therefore should be scrutinized even more since it fully depicts abstracted and even the fandomified version of events, leading to situations where it's either unclear what is actually happening or betrays your more shallow view of the characters (i talk abt this later.)
- When you do use pictures directly from the game it's either a possible screenshot from a memorable moment or dialog from the wiki, limited almost exclusively to the freetime events. This leads me to believe that you haven't actually played the game(there are other factors hinting towards this) or watched a Let's Play of it, but going off of merely information that's already widely known and circulating within the fandom, and easy to search on the wiki.
2) Incorrect/Questionable information
Here I'll compile a lot of information that's either plainly wrong or baffling to having come to that conclusion , leading more credence to the theory that you either haven't actually played the game or your memory of it isnt as good as you think.
-"if Nagito's plan went off of without a hitch, he would have killed anyone that was closes to him at the time" plainly wrong. Komaeda's goal from the start was to make himself the victim, so by dying this way his death could have meaning and help the others. For somebody that keeps talking about Komaeda's "Martyr complex" this is truly a weird take to have.
-"Nagito...got the nurse for sure sick" is there any proof that specifically points to Komaeda for this? I believe the takeaway should've been that Mikan got sick because she was around all of them AND she overworked herself trying to take care of them. Is this just an awkwardly phrased attempt to make more of a connection between Tsumiki and Komaeda? I don't think you needed more than the ones that already existed.
- "he helps Junko brainwash a bunch of students" Kamukura at neither point in the anime or Danganronpa 0 was ever specifically implicated in the brainwashing. He never 'helps' Junko, especially in that way. If you meant, participates in the student council killing game, you should've said that, but even then his agency and influence is limited.
-"they found the Remnants and captured them!"...no, they didn't. The Remnants presented themselves as survivors and the Foundation took them in. They handed themselves over willingly. It was a pretty big piece of the final part of the game...
3) Komaeda and Komahina
- "Nagito's habit of putting people on pedestals" Where. Sure, he certainly parrots the belief that the "Ultimates" as a unit are at the top of the food chain and should be prioritised, but its clear that doesn't exactly carry over to his classmates like teruteru, Kuzuryu and even Souda sometimes. Just because of a few positive comments refering to them as Ultimates and the trial which he literally breaks down in, this is a hard position to support.
-"Nagito manipulates Hajime into playing the game" How. He literally just told him to play it. How is that manipulation. Also, isn't it a bit unfair to put the blame on Koizumi's death to him as well? I think they were multiple factors playing into this, but sure, how else are you gonna convince people that Komaeda is a twisted fucking cyclepath that loves leading people to their deaths.
-The way that you say the Kuzuryu/Pekoyama relationship mirrors Komahina as 'I will give up my agency for you/ I just want you' is also confusing. Unless of course you mirror Peko's struggle with her agency and harmful beliefs the clan enforced on her with Komaeda's own belief system, in which case, idk man, i feel like you are giving a bit too much credit to the supposed severity of Komaeda's views and trying too hard to make Hinata the 'rational' and 'grounding' one in the relationship.
- Again, the amount of times you refer to Komaeda as a freak for doing something 'weird' or even being drawn weirdly doing it , mostly in the manga, makes me belief this isn't just an affectionate tongue in cheek joke as you claim, but an actual way in which your interpretation of Komaeda is colored.
-"it doesn't excuse his nonchalance towards tragedy and murder but explains it" what needs to be excused here exactly? Komaeda doesn't need to immediately bawl his eyes out when someone gets killed or else he's suspicious and...bad? I am confused with what you mean by this. If you mean that Komeada shouldn't be so nonchalant about murder because he's constantly trying to kill someone else, that is plainly incorrect and i explained above why.
-Posturing about Komaeda's 'black and white thinking' while in the next exact slide you show fanart of him smugly explaining he has Borderline. First, i want you to explain to me the black and white thinking in a way that isn't "oh, the friends and classmates i previously liked turned out to be fucking terrorists". I think that's a pretty justifiable situation for your thinking to go from white to black. Also, if that is enough credence to assign Komaeda BPD, you really don't know how BPD works, especially since you assigned it to the one character you constantly talk about being a freak (and also lust...pseudo lust? after).
- The insistence with Hinata not really understanding Komaeda and running away, even if he wants to understands him is pretty suspect, especially when compared to the game. Hinata is confused and overwhelmed yes, but it's not just that he wants to understand Komaeda but that he still feels fondness for him, he still follows his advice and puts his faith in him and the way he mourns him in Chapter 5 is also pretty indicative of this. It's just another part in the pattern in you making Hinata the confused, rational, 'morally pure' man that's 'tempted' by 'corrupted' manic pixie mentally ill demon Komaeda. Something tells me your priest AU isn't so much playing with dolls as much as...what you actually believe these characters dynamic is.
- The whole page where Servant is basically made into a joke about how hot and sexy and freaky he is doesn't help your point either.
-The most damning evidence of course is a drawing in the second to last slide, wherein Komaeda is supposed to be analogous to 'guy who has something wrong with him' (distorted, freak, mentally ill) and Hinata is analogous to the guy that 'is the only one that understands them' (the rational one, the relationship of understanding doesn't go both ways).
- Your slide with sources is pretty vague and unclear. Also the way that you credit "Your superior mind" before the game itself when all you've been doing is repeating and misinterpreting the plot of the game is ...ironic
So yeah, that's all I got. Feel free to 'debunk' my observations as much as you please, I just want to know if there's actual basis behind everything you just said or I should go digging for 'the actual serious analysis' yet again.
i think you forgot that fandom is meant to be fun
#ask#anon#tw anon hate#i’m not gonna go through each individual point here bc frankly that’d be a waste of my time#so i’m just going to say this:#i am someone who makes jokes. funny haha jokes. i Laugh. i Shitpost. Common Fandom Behavior#‘freak’ is a word i use to refer to myself more often than anyone else#i view it with a positive connotation. and also kmda is objectively weird!! that is part of what makes his character good#i use 2 definitions of ‘freak’: the first is Related To Sex and the second is Strange Or Bizarre#komaeda is a strange and bizarre person who is regularly used for fanservice#you could for sure say maybe i have some sort of bias with calling people ‘freaks’ but for you to assume ill intent is nasty#that presentation was made to give my irl friends an understanding of what i mean when i talk abt kmhn#‘kmhn bible’ is a JOKE title. it’s a BIT. i don’t know if you’ve noticed but i try to have fun around here#anywho. i’m not going to argue semantics with someone who is clearly convinced that i couldn’t possibly know what i’m talking about#that’s not worth my time or energy.#i’m going to continue to have fun on the internet with my friends. i am going to continue making my funny jokes#i am going to continue to make weird bad not-quite-horny art. and i’m going to be happy#you can either block me like an adult and move on with your life. or you can send me another anon#if you do send me that ask know that i will block you. this is a conversation i am done having#because i will not have these conversations with people who refuse fo respect me#it’s clear that you have it in your head that you’re smarter than me. which sure whatever believe what you want idgaf#but regardless of how you view me i am not obligated to prove myself to you. ever#thanks for downloading my funny little powerpoint though ^_^
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atomizerjunkie · 8 months ago
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if you like silverrusso i hope you also like my big sweaty balls in your mouth because you can go ahead and suck them you fucking cunt
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maythedreadwolftakeyou · 1 day ago
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perhaps my most #cancelable videogame take i can post on this website is i think that the kind of people who say that anyone who picks the "morally wrong" or "mean" options in video game dialogue should, as a player, feel bad about their own choices/morals in real life. is that those people are just another flavor of the kind of dudes who play Disco Elysium and get mad for not being rewarded for picking the facist options. both of these groups are reducing games to "a thing I want to agree with me and everyone else who doesn't either suffers or does not have the option to play a character who behaves otherwise" rather than "a medium where you get to (or even Have to) explore different kinds of characters in order to experience the full depth of the story and characters in it."
When I want to pick options in a game that are mean, negative, arrogant, or ignorant, it's because I want to explore what would push a character into becoming that kind of person. Sometimes I want to see how the NPC characters who I-The-Player like/agree with react to someone who is fundamentally different from them. I think it's GOOD actually when the narrative allows you to push limits and especially when it has the option to then punish you for it in some way, such as losing options/routes later on, or companions straight up abandoning you for your choices. It DOES often make me deeply, viscerally uncomfortable to make choices in a game that are so counter to my own, but it means I get to experience that discomfort in an isolated environment and also think about what it means, what would push the character or even yes a real person into actually feeling those things. And I get to play with what ways the narrative could challenge them/make them grow over the course of the game--or on the other side, it can let me make a character who does start off more open/accepting but let the events of the narrative push them into being more reactively closed-minded instead.
I like that we have invented a medium where you can play a game multiple times and experience it differently depending on the character you play as. Books and TV and movies are all static--the greatest draw of games to me is the ones that are responsive, that can tell a slightly different story every time--when other characters in the game respond differently to you because of it, or some paths open up and others don't. And so yes it did disappointment me when a franchise that previously had these elements, Dragon Age, did not include them in the most recent installment. I don't think games should have options where you get to just hit a button to say something racist with no consequences or exploration into why a character would do that. but like, if i can only ever play a game as an upstanding person who is morally right all the time in basically the same flavor for every dialogue. I only get to truly play that game Once, you know? And I only get to see the way the companions react to someone they like and trust. And never really go deeper than that.
So like... I just sit and think about the scenes you can get in Inquisition. with Cassandra breaking down, because she fears she placed a would-be tyrant at the head of a powerful organization--that she searched and searched and chose wrong. Of Varric who is desperate to convince you not to become a monster, like the last person he feels betrayed him. Vivienne intentionally pissing you off because she wants to see how far you'll go when angered, how much she has to worry about your reactions. They say so much about the companions, what they fear most, and where they will draw the line. And especially in Inquisition, at these crisis points--you don't have to double down. Your character can have a come-to-Andraste moment where they go "woah... is that really how people see me? is this what i want?" and I think that kind of option can do way more for encouraging actual players to examine the choices they make in stories, more than locking the player into supportive, non-aggressive options does.
now. do i think all games execute these flavors well? no. writers and devs will have their own biases and blind spots, even if they are otherwise well-intentioned. and I don't think the ends of the scale need to extend from "absolute angel" to "horrible bigot", because the real complexity of course lies in the middle. I am not asking for games to let me be bigoted at every turn, what I want is games that let me make the protagonist deeply flawed in one or more ways--fearfully closed-minded to things outside their upbringing, or afraid of change to the status quo, or who want to advance their own aims regardless of consequences to others. I actually agree that the game was correct not to include any options for disrespecting Taash and their personal journey for example, but I do wish... idk maybe that we could have had a scene where if for instance the player character avoided outside-world missions relating to clearing away blight, they could confront us on how this might devastate the natural world and its creatures like dragons, and push us into trying to resolve it. Or in the other direction, if you spend the (currently meaningless) time giving money to background NPCs begging in the cities, Neve could could have a special cutscene thanking you for your attention to people otherwise beneath notice. You know?
And of course not every game can do this, I can write those sentences up there that represent hundreds of hours of dev time, of course they can't do it all. But the prior games usually did have at least a little of this, and that was enough to make me really fall in love. I KNOW the tumultuous development cycle, restarts from scratch, interference from higher-ups all contributed to why Veilguard was unable to hit those same marks this time. And we probably won't ever know how much of the loss of options/reactivity was intention vs a side effect of these things. But I wish people wouldn't frame players who miss these aspects as insane/morally corrupt. When for most of us it's because we genuinely enjoy challenging and exploring these aspects of reality in fiction in a way entirely unlike what we actually support in real life. i fully acknowledge not everyone desires to play this way. and that's fine!!! i am glad people can enjoy doing a "good" run each time that brings them joy. but for me it really limits the potential bounds of my enjoyment i guess. I like media that is complicated and messy and makes me think, and extra so when I get to see how playing that way impacts the greater story around it.
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georgeharrisonsmiling · 17 days ago
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smalltownrobin · 5 months ago
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As a rovickie it's actually frustrating and upsetting to see people's argument for why rovickie is, in their opinion, the better ship for Robin is "they really like each other, look how much they like each other!"
Like... when has how the characters canonically feel about each other bothered shippers like no that's not going to fly I'm sorry.
For ME, I love rovickie because...
1. Robin will have a gf that gets her nd traits and rambling and relates to her in that way, in a way that her best friend in the world can't even understand 2. because the dynamic of Robin knowing about the ud while Vickie is clueless, while SIMULTANEOUSLY having to hide the fact they even like each other from their closest friends is just such an exciting and interesting concept!!
While there's only one way they're going to develop rovickie and their plot relating to the ud in the show, rn it's SO fun thinking of ways it could happen, and I know in the show it'll bring out new sides of Robin herself and how she would handle those situations. I hate that they have so little scenes so far and have barely developed past a couple of fruity glances (and if that bothers you that's okay! It should! Justice for my sapphics!), but Vickie still not having a clue what's going on and leaving it so open has honestly got me so hyped for what WILL happen, as well as what I imagine could happen.
That's just the argument I'd make, idk. I don't want to convince anyone to SHIP them because everyone has their preferences, but as I said it is frustrating to see people say "why ship Robin with anyone else when she clearly likes Vickie" that's not going to help anyone be nicer about them.
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liesmultixxx · 8 months ago
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being the ugly friend is really humbling
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louroth · 2 years ago
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last name reveal for IDREN//IDA + their moodboard character sheet
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the-woman-upstairs · 1 year ago
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Favorite Horror Novels I Read in 2023:
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