#long live the og
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sleepdeprived-feelalived · 2 years ago
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Okay I know better than revenge tv is a little controversial but hear me out. I low key love moth to a flame. Like, dude. That’s so fucking poetic.
Because to me it’s not her trying to be a feminist (although nothing wrong with it if she is). It’s her going from that young artist who was wonderstruck to the woman who gave us champagne problems and the folklore love triangle and mastermind and all too well tmv.
She grew up and she realized that yeah, maybe this girl fucked her over but do you know what else? He still went with her. So screw them both, maybe this wonderfully petty song deserves a lyric change now that I’m older and I have more clarity.
I think the mattress lyrics were fucking amazing, don’t get me wrong. If I had a dollar for every time I’ve screamed the original I would be freaking rich. But maybe this is a change for the better. Maybe instead of saying “this girl was a slut and it’s all her fault” it’s time to say “this girl was a slut but like slay bitch you go”
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quicksilversnails · 1 month ago
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Took some notes from the Wild Life retrospective episode of the Imp & Skizz podcast featuring Grian because I thought the behind the scenes info was really interesting!
(3:15) The wild cards were all kept totally secret from the players (apart from Grian), with the exception of the superpowers and finale (as they required the players to set keybinds)
(3:45) The players were given files containing the required mods each week, which were named things like "creeper rain" to throw them off
(4:12) Wild cards were a combination of data packs and mods
(4:38) Grian told them not to read the folder name to avoid spoilers (which is kind of impossible), so everyone fully believed there would be creeper rain lol. Grian was saying it in jest but everyone took it seriously and were apologetic about having seen it, to which Grian told them not to worry
(6:58) Grian originally contacted a data pack dev called Brace for help with programming the wild cards. Some, like the shrinking/growing could be achieved with minecraft attributes, but the snails were too janky and unusable. Grian still liked the idea though, so he reached out to mod developers Henkelmax and Breadloaf, who designed the pathfinding/behaviour from scratch
(8:49) They had a debugging mode used to test the pathfinding of the snails, shown in the podcast and in Grian's credits
(10:09) Grian wants most of the credit to go to the development team and artists, as he was mostly in charge of ideas & organization!
(10:39) Grian's only regret with the snails was that they were too fast in session 3, leading to unexpectedly many deaths. They were apparently not so difficult to get away from during testing, but perhaps the testers were more used to them than the players were
(11:44) Grian: "We did develop to the lowest common denominator" ie. prioritizing how players would struggle over how worrying about if players would do too well
(12:56) Oli's voice for the snails was iconic. It cost Impulse a life because he intentionally stayed closer to it to hear the voice lol
(13:42) Danny was in charge of the snail models and animations
(14:11) During testing, the snails just sounded like Oli, which made it feel weird. They pitched up his voice so that it'd be less immediately recognizable
(15:18) The snails' jumping attack was meant to be clearly telegraphed: they would stop, wiggle, make a "ooeee" sound before jumping. Many players had their friendly creatures volume turned very low/off (as cows and other mobs are loud), which made this attack much less obvious for them
(16:57) The growing/shrinking had the least testing done for it, as it was the simplest conceptually and to program. This meant that the falling off of blocks due to the shrinking hitboxes wasn't anticipated
(17:55) Before the 1st session, Grian told them that he didn't think anyone would die to the wild card. Pearl's death made Grian pretty nervous, as he didn't want everyone dying too early in the season
(19:29) 6 lives were given, knowing that many of the death to the wild cards were unexpected/unfair. The intent was for ~3 lives to be allocated for wild cards, and ~3 for PvP.
(21:13) The developers were all fans of the Life Series!
(22:43) The shrinking/growing was intentionally pretty simple to ease players/viewers into the concept and build up toward more dramatic wild cards like the snails
(25:38) In the hunger episode, Grian didn't know which foods would be good
(25:58) Grian thinks that "it's unfair that Grian already knows everything" is valid criticism, but that it's important for him to be involved with the ideas. Having someone else do that is like having someone else record his videos: Life Series is his brainchild
(26:35) Well before the season began, while they were still developing the concept, Grian asked the other players for wild card ideas that would meet a few criteria. All of them ended up being unused for one reason or another. Impulse thinks his ideas were very "inside the box" because he was viewing things through what was possible in vanilla Minecraft. His idea was to have a scavenger hunt where the players would search to find a relic. The first person to find it would get a buff. Skizz's idea was for every player to turn into a random passive mob for every given interval of time. They would have to find every other player of the same mob type as them or else the whole group loses a life.
(29:44) The food qualities were weighted by the rarity of the item, so very common blocks like dirt and cobblestone would never give anything good. The other items were randomly selected
(30:23) Regular blocks/items cannot be made edible normally, so they had to circumvent that and custom code a fix for items not stacking correctly
(32:41) While a lot of players do want to win, the main priority is creating entertainment, which prioritizes playing recklessly
(33:20) The food wild card wasn't included in the finale because it would've felt like "too much". There was a higher risk of technical issues since it changed the data values of items, and Grian didn't want someone's last death to be because they ate their sword. In his mind, it was a good and fun wild card, but didn't need to be repeated in the finale. Impulse points out that they all would have collected more rare items by that point, removing the incentive to search for blocks to eat
(33:46) The wild cards in the finale were nerfed from their original sessions. The shrinking/growing had a smaller height range, the snails moved slower, etc.
(36:21) The personalized snail skins were a late addition by Danny, who made 18 skins very quickly
(36:49) Grian did not anticipate the snails becoming as popular with fans as they were. After the session released, they had the idea to release the snail merchandise, which directly funded the rest of the season
(39:20) Grian spent what "felt like every day" testing with the developers. They'd record the sessions on Tuesdays, meet up with the dev team, talk about what need to be done, testing, bugs, etc, edit and upload on Saturday, and would get a few days grace before starting again
(40:01) After the snail session, Grian was worried that the season would be very short due to all the deaths. They were considering toning down the later wild cards but ultimately didn't change them too much
(40:36) The time wild card was carefully balanced. If it had gone even a little faster, many players likely would have died because they wouldn't have time to react to threats like baby zombies or creepers.
(40:57) While sessions normally run for a variable amount of time, session 4 was hardcoded at 2 hours. Grian ended the session ~10 minutes early, just after they hit max speed, because he felt like things were getting dicey
(42:46) When the wild card first activates, it looks a lot like the server had frozen or crashed. Grian told the players before the session started that it would look like the game was broken, but that it isn't broken. Skizz tabbed out anyway and missed the beginning 😔
(43:30) Having the rain start just as the wild card began was a good visual indicator of time slowing down. This was a suggestion from the dev team (probably Brace)
(44:41) Impulse and Grian "cheesed" the end of the session by going branch mining. Grian wanted players to take advantage of the wild cards (eg. mining quickly, helping to kill someone), and not have them just be an annoyance.
(45:30) Keeping the client and server-side time stay in sync was challenging. The sky's motion was changed to be smoother on client-side. The players were also not as fast as the server (around 2x faster), the server was going faster than that, and the time of day was even faster
(46:56) The sounds were pitched up/down based on the speed to add to the effect
(27:46) In testing, if the players were made 7x faster, it would be basically unplayable, which was why it was capped at 2x speed. This made mobs very dangerous, as they were now faster than players and could catch up to you and kill you easily
(49:01) On several occasions, they had to extend the fuse duration of creepers to make them more fair. In the time session, their speed was only increased by ~10%
(49:39) Usually, Grian was the one to test the wild cards and notice when things like creeper speed would be an issue, since he was the one with experience making videos
(50:50) A challenge with balancing wild cards is accounting for the playstyles of so many players: reckless players like Scar and Skizz, "kind and gentle" players like Bigb who would stay off to the sides, and "the sweat squad" (Scott, Impulse) who play very cautiously
(52:48) Trivia Bot was the only wild card that was not planned in advance. Grian was struggling to come up with a wild card for that episode, and wanted to have a wild card available that could give people lives in case many people died to early wild cards without it feeling cheap.
(53:33) Trivia seemed a little boring on its face, so presentation was essential
(54:34) This one made Grian the most stressed due to all the moving parts involved in making it (coding and pathfinding mostly by Henkelmax, visuals by Hoffen, audio/music, questions)
(55:08) Trivia Bot's design was based on Grumbot and Mettaton from Undertale. Hoffen drew concept art shown in the video
(58:32) They show Trivia Bot's custom animation for becoming a snail and it's really cool
(59:12) The music was the most stressful part of the project. Grian spent 2-3 days looking through Epidemic Sounds for a Trivia Bot theme song and couldn't find anything good. He commissioned Zera @hopepetal for a theme song, which is played in the podcast. However, Grian realized he needed a full audio package, so he commissioned Oli late in development, who created the final soundtrack and many audio variations
(1:01:38) Grian wants to send appreciation for everyone who worked on the project, even if their work ultimately went unused
(1:02:58) Skizz was happy to give back however he could by staying on standby in the final episode as a zombie, as the players were able to "reap all the benefits" of the hard work of the development team
(1:05:21) Grian didn't know any of the trivia questions beforehand, which were done by fans of the series. The goal was for ~50% of the questions to be answered correctly, which was approximately met
(1:07:11) Players couldn't get questions about themselves because it would be too easy. This would encourage players to leave their bot, allowing other players to mess with them
(1:07:57) Grian felt a little left out from the discovery element of the wild cards, and decided to mess with Scar by hiding his bot. He wasn't expecting Scar to die from it, and could tell that he was genuinely a little upset by it. Grian felt bad about it, which led to a genuine in-game alliance between them
(1:12:32) Grian was very close to letting Trivia Bot give lives as rewards, but decided it would feel too cheap
(1:14:38) Mob swap was slightly toned down, with more camels and sniffers spawning
(1:15:07) Evokers didn't drop totems anymore. Instead, there was a minuscule chance a warden or wither would spawn, which would drop a totem if killed. Grian was a little disappointed that the warden got cheesed in the end
(1:17:45) Having the mobs start passive and turn hostile was mostly for the presentation, building anticipation, and so players could predict where mobs would spawn and react accordingly, making things feel less unfair
(1:20:32) There was no superpower made for Skizz (or Mumbo presumably)
(1:20:38) The superpowers were another late addition. There was a large design doc where Grian created all the powers, which were handed over to Henkelmax and completed over 4 days
(1:21:42) Grian avoided superpowers involving strength, that could cause someone to die easily. Most of the powers were social or movement-based, which couldn't be used for offence as easily
(1:22:25) Some powers were randomly assigned, others weren't. Impulse's was random. Cleo's, Bigb's, Lizzie's, Grian's were assigned.
(1:24:25) Grian gave himself the mimic because it could easily backfire (like in Grian's fall damage death), and because it would've been confusing for a player who wasn't aware of the other powers. They likely would've spent the episode just figuring out how everything worked and not actually using the power to its best ability
Lots of discussion about the superpowers and how they interacted in the episode itself, go watch if you're interested :)
(1:33:38) Talk on how the series "standard" rules evolved since 3rd Life. There was no keep inventory, and no restrictions on enchanting levels or potions, which created slow or unbalanced fights
(1:36:23) 3rd Life was designed to be an experimental series, which made Grian eager to improve it. For example, some people just weren't dying in 3L, leading to the boogeyman in LL, and so on
(1:37:17) The goal with the seasons isn't to one-up the previous one, but to create a different experience every time, which keeps things engaging for the creators
(1:38:31) At the end of each session, Grian would ask the group if they had fun and how they felt about the wild cards. According the Skizz, the answer was "a resounding yes"
(1:39:08) Grian had moments throughout the season where he personally felt like things didn't go well for him, and was anxious for the rest of the group's episodes. Things worked out while editing the raw footage, though. His issues were never with the wild cards themselves, but his own actions (traps not working, spending too long branch mining), but would always find funny moments in his footage
(1:43:41) Everyone in the Life Series cast genuinely likes and genuinely respects everybody else in the group. This allows them to make the show and get mad at each other, because they know it's all just in-character
(1:44:50) It'd be hard to top Wild Life in spectacle, and Grian doesn't want to start an arms race with himself. The next season could potentially be closer to 3rd Life, but Grian's not sure yet. For Grian, Wild Life was the most enjoyable
(1:45:20) Grian: "As long as people keep enjoying [the Life Series] then I'd love to keep doing it"
(1:49:35) With the finale, Grian knew how the wild cards played out the previous sessions and was able to adjust them
(1:49:56) Grian's goal was to create safe chaos where everyone knew what was happening and wouldn't die to them, which didn't go entirely to plan. The snails were 60% of their original speed and people still died
(1:51:03) Grian made a precise timeline of when each wild card would start/stop, it wasn't randomized.
(1:54:16) All the superpowers were randomized, with Bdubs' power being removed from circulation because it didn't have much use in a finale setting
(1:56:10) It was important for Grian that in the final moments, the wild cards were removed, so there were no interruptions. The timing worked out well because there were a few people left and it ended within ~10 minutes (this implies that the change wasn't based on # of players alive, as people had speculated based on Gem's death)
(1:58:48) The players all randomly switched to zombie skins throughout the session to mess with people on NameMC. Well-played :)
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clownowo · 1 year ago
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🤨
bonus:
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iangallagherisadeadman · 2 months ago
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little miss sandy milkovich hearing for the first time about how her older cousin mickey milkovich came out big style in front of the whole family, announcing hes gay and fighting side by side with his boyfriend against red neck neo nazi biggest homophobic on earh uncle terry and how that changed her life forever
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mmiirage · 1 month ago
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a VERY belated drawing for the 10th anniversary of over the garden wall 🍂
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lokh · 2 months ago
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also i think if roleswap laios and canon laios met theyd immediately start fighting.
#canon laios would blurt out 'why do you look like our dad' and fisticuffs ensue.#shuro........ is a little more complicated#if canon shuro doesnt think too hard about it and just treats the other him like a stranger then theres no problem#on the other hand i imagine he holds himself to high standards and if he sees his other self doing things he considers improper or uncouth.#i imagine hed only speak up if he saw it happen A Lot like hed pull him aside like hey... what the fuck#thered be a bit of 'holy shit i woulda turned out like THAT??' on both sides#roleswap shuro would often get frustrated but i think hed understand that like. thats how the culture is like he lived it too#but i think similarly hed watch laios steamroll og shuro and eventually be like. DUDE. just say something#shorter fuse lmao. anyways still turning this AU over in my head#how much more forward can shuro be before hes unbelievably out of character...#and what if they switched universes!!!!#if laios switched. it would be immediately obvious something is up in the og universe but it may be chalked up to like#a weird mood..... though maybe the party starts to wonder 'hey... is it not possible this is a shapeshifter' 😭#but og laios in the roleswap universe...#tbh havent thought too hard on what the party dynamics in that universe might be like assuming all else is the same save for the roleswap#i imagine chilchuck would still get on alright as long as hes being paid upfront and laios is still attentive/ recognises his abilities#and limitations also. marcille................................... hmm#she might treat him more formally and be less close.... may perceive him as more threatening at first meeting#(in terms of like. 'taking falin away' i mean if that makes sense)#but well. u kno how in canon laios Does notice a lot of things about his companions and has a very pragmatic view that surprises them#and they dont tend to notice until he says it aloud because its often overlooked cos of his. everything else.#well. id imagine roleswap laios still notices things but simply would not say it aloud.#the party would also be like .. dude... did he hit his head#if SHURO swapped...................... well it depends when exactly it happened#i imagine it could be a bigger issue with the retainers#im losing steam cos my lower back hurt so bad adgfsdfg i cant get a good position on this chair#but for shuro himself i imagine it would be nightmarish lmao.#roleswap (henceforth RS) shuro would wake up as an adult with the retainers like. ??? was that all a dream?? did i never make it out#meanwhile og shuro ending up god knows where..........#if he ended up with the retainers again he might not immediately realise somethings amiss and try to act normally
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snapdragonphobia · 4 days ago
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gahhh I miss them
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dragonpyre · 1 year ago
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Camp Jupiter kid: yeah my grandad was a son of Apollo, so that makes me a legacy
Camp Half-Blood kid: w-what
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dreamerdrop · 25 days ago
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Big fan of fics where Garak assumes he and Julian are in an outright romantic committed relationship which has to be kept quiet for safety reasons while Julian is misreading everything and thinks they're just friends with benefits and that the secrecy is because Garak doesn't want to bring actual emotions or commitment into it.
Garak is sad they can't be more public and worries that he's not good enough for Julian, and Julian is sad because he thinks Garak isn't in love with him and he's just a fun endorphin release on lonely nights in exile.
Exhibit A: Casual by @cemetrygatess 💘
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shootingstarrfish · 1 year ago
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i love the contrast between how the game wants you to view Solomon (sussy baka man who is very terrible i promise i swear hes horrible you shouldnt trust him okay trust me hes the worst)
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and then how Solomon acts in Nightbringer (will live in the past where everyone hates him/isnt as close to him just to protect you and just wants to be a househusband and will go to war against powerful demons for you despite his powers being weakened and literally just wants you to be safe)
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pixlatedvampire · 4 months ago
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I havent finished anything in a bit so please enjoy my favorite Grima doodles lmao 💗🥰
#grima wormtongue#grima#lotr#lord of the rings#csp#pixel art#doodle#my art#.... posting this again bc its not showing up in the tags.. 2nd time this has happened to me and both are for grima posts..#🤔😒 tumblr whats your beef?? why do you hate him?? hes just a silly guy!!#works out ig? bc i forgot to do alt text on the first go but like annoying. im going to have to check everytime now ig ugh :T#i have painstakingly rewritten my og tags bc itll bother me otherwise lmao rip ->#I missed playing w shapes lmao its fun!!#hes a wiggly man#also long pointy nose is my favorite shape actually. such a fun silhouette#the mcdonalds order is my fav one btw i live for that kind of anachronism lmao 🤣#also i think grima was always whispering weird stuff to theoden since almost no one was actually suspicious of him doing it lol#<- i have a whole drawing planned for that thought! Youll see it. One day >_<”#also technically from movie refs his cloak is one big piece w slits for the arms but i like the shape of separating it better!!#we’re in my mixed bag of canon and personal thoughts now lmao XD#<- i was a brighter happier man 2 hours ago lol#sorry if anyone sees these repost attempts and is annoyed 07 im just a bit confused why it keeps happening ToT#edit: its still not showing up? literally wtf tumblr pls.. my silly drawings... have mercy 🥺 🙏 😭#Edit again: WOAH IT MADE IT??? WERE IN THE TAGS NOW BABYYY SORRY FOR BADMOUTHING YOU TUMBLR SUPPORT IG??#in that case sorry for the double post lmao 😅
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starry-bi-sky · 1 month ago
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mmmm musical cultivator shen yuan again. Feng Xuanlu, the Wind Song. He has this well-loved wooden pipe he inherited from is adoptive father that he uses on occasion. When the traveling day gets slow and he doesn't feel like singing, when he's stressed, when night falls and he's sitting around a fire with his troupe and they've all had a little bit to drink.
His hair is long and black, always tied up into a ponytail or a braid of some sort. When he's in camp he loosens it up until its splayed messily over his shoulder. He has crows feet around his eyes that scrunch up when he smiles. His eyes are bamboo green and his hands are rough and callused from years of plucking strings and work. He has scars on his back that he won't explain the origins of.
His voice is low and warm like a fire, it gets raspy in the mornings or when he's been humming or singing for too long. He speaks like there's sunshine dripping off his tongue. He speaks soft, he speaks and his voice takes up the entire room. He's spent over a decade hearing his praises getting sung and he still gets shy over it sometimes.
Whenever he goes into town he has to have at least three other musicians with him at all times -- not his decision of course, but the unanimous choice of his companions. Shen Yuan gathers admirers everywhere he goes, and his companions have long since learned that their dear friend and leader is completely unaware of it. So they have to beat off these suitors with sticks.
#svsss#shen yuan#svsss au#scum villain#mxtx svsss#musical cultivator shen yuan#ive been thinking about a shen yuan who smokes for DAYS. do i think Shizun SY would smoke? mmmm depends on if he thinks the OG would#and he'd probably stop as a villain reformation thing. but im saying this SY smokes. he's 40 (60) years old and an immortal cultivator.#let him have this! its not like he does it OFTEN either. plus i want to kill binghe via horniness gripping.#this is mostly me just playing with character design. bc i love it <3#im waxing poetic about Shen Yuan nobody mind me. i want to talk about how long his hair is and when he speaks you can hear windchimes#and how he sings songs from his old world but wrapped in a thin paper of PIDW context. he lounges and stays up late to listen to his#companions sing drunken songs and tell stories. he complains to them about stories and inconveniences. he's just out here living his life#he complains about how he was mistaken for sqq AGAIN. 'maybe i dont look like shen qingiqu! maybe its shen qingqiu that looks like ME!'#'laoshi you've said this before hahaha' 'AND I WILL SAY IT AGAIN' 'are you sure you dont wanna just take a blood test?' 'yes'#'how could we be related? it could just be a coincidence! the gods playing a joke.' he doesnt want to be related to the scum villain#that paints a target on his back! its read as SY being in denial bc he doesnt wanna think about how he could've abandoned or been abandoned#by family. they have no way of knowing if they're related and whose older.#lmao someone mistakes SQQ for the Feng Xuanlu once. he's NOT happy.
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tinymutantguy · 2 months ago
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RIP voltron legendary defender. ur queerbait and tragic ending will never be forgotten 💔💔
but real note im genuinely so sad that vld is essentially becoming lost media bc its being removed from netflix. im gonna miss the weird comfort i get from rewatching. some of my fav characters oat are in this show and the thought of never being able to just watch it on a whim again (legally cough pirate cough) is acc making me sad??????
anyway. ill miss this shitty, amazing show.
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parachutingkitten · 3 months ago
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Man. I thought we had at least another five years before we got a live action movie announcement...
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suntails · 1 year ago
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a father's love
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cockroachesunite · 4 months ago
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Look how they cannibalized my boy
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