#late game…actually still a lot of those they’re just better focused on evil people now
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Cards on the Table - Breaking down the tactics in L'manburg Independence
/rp /dsmp
Much has been said in the fandom about L'manburg's independence. It is, after all, arguably the most important moment in DSMP's history, as the rest of the story wouldn't have existed without it.
In light of the recent anniversary of it, yes I know I’m late, I wanted to throw my hat in the ring and add something to the discussion surrounding it. However, as the morality of the situation has been discussed to death I'll be taking a slightly different approach to it.
Due to the nature of the DSMP's medium, the story has many unique quirks. One of those quirks is how realistic the tactics used in the story's portrayal of politics are. The independence conflict is a great example of it. While on the surface things seem to be rather simplistic in nature, there's a lot more going on that’s less obvious.
Both Wilbur and Dream are brilliant politicians who get to show both their strengths and weaknesses in dealing with an equally skilled opponent in this encounter. There’s actually quite a bit to go into, despite their interactions being so short.
When most people think about the L'manburg's independence, they think about the moment the declaration has been written up and the subsequent declaration of war. While this moment is certainly iconic, it's not really all that impactful in the grand scheme of things. Both declarations are the culmination of decisions that have been made beforehand. It's the moment when those decisions were made that really influenced things.
Conveniently, Wilbur and Dream only hold a single conversation about L'manburg before the declarations are drawn up, so we don’t need to look far in order to figure out where those decisions were formed.
Wilbur has been working on L’manburg, collecting materials and building the wall surrounding it, for almost an hour when he spots Dream lurking. “Get [Dream] into the VC, I need to talk with him. He’s the leader of the other nation, I think we need to have a congress.” (52:44)
Dream: “Hello?”
Wilbur: “Hello Dream. Welcome to our great nation of L’manburg.”
Dream: “L’manburg?”
Wilbur: “Yes. We are seceding from Dream SMP. This is our own server now. This area, just this part [between the walls of L’manburg], is our server.”
Wilbur doesn’t waste any time before getting right down to business and talking about the matter at hand. However, the way he speaks about it here and in the rest of the conversation is fairly interesting. Wilbur is talking about L’manburg as if it’s something which already exists. They are seceding. This is their land. This conversation is merely a courtesy to give Dream a formal notice of their separation.
Yet, a bit later Wilbur shows he knows they need Dream’s acknowledgement in order for L’manburg to be its own entity. Independence is not a concrete thing that can just be taken or created on one person’s whim, after all. It only exists when the people with power agree it exists.
Wilbur: “Dream, basically all we want from you is just acknowledgement that we are an independent nation now. That’s all we need.” (56:20)
So if Wilbur knows they aren’t independent yet, why is he talking like that?
It’s because he’s using a salesman technique called an Assumptive Close. Instead of posing it as a question and putting the choice of agreeing or disagreeing in Dream’s hands, Wilbur acts as if it’s already true and leaves the burden of challenging his claims on Dream’s shoulders. He even moves on to ask secondary questions on how Dream feels about having embassies in his land (and notably he frames it as a question, unlike how he frames the topic of L’manburg’s independence) as if L’manburg is already a political entity.
Wilbur: “Dream, I’ve got a proposition for you. How do you feel about having Tommy’s land being an embassy? Like it’s an enclave in your own land.” (59:01)
Wilbur’s use of this technique has an interesting side effect in that it signals to Dream Wilbur is taking a non-compromising position in this negotiation. In essence saying “L’manburg is independent, take it or leave it.”
A non-compromising position is the game theory term for when someone goes, "I'm going to do that, this is going to happen and nothing can dissuade me from this course of action." It's a strong tactic which forces everyone to react to that person's position, reducing the others' options into a binary of either accepting that position or rejecting it.
This is a very common tactic and various manifestations of it can be seen all over history and media. From Martin Luther who refused to recant or compromise with his famous words of “Here I stand, I cannot do otherwise” to groups who cultivate a "with us or against us" mentality to heroic characters who say they would die before giving in to whatever Evil the story focuses on.
This is the situation Dream is facing here. He can either accept Wilbur's assertion that L'manburg is an independent entity by either encouraging them or even doing nothing, or he can reject Wilbur's assertion by acting against it.
As we all know, he ended up choosing the second option but what were his considerations for doing so?
For that we would need to know what his goal was here, something we don't really get a sense of from his conversation with Wilbur. However, he ends up stating what it was in a later conversation with Skeppy.
(Emphasis added by me and wasn’t part of the original dialogue.)
“Everyone can build wherever they want. [L’manburg] just decided to say that they get to determine where they can build and we can’t and we said well no, you can’t do that. And that’s what the whole war was over.” (31:44)
“[L’manburg] can’t tell us that we can’t go in their land. That’s all we wanted to say. That they’re not independent, they are a part of the Dream Team SMP. They’re just a delusional, small part." (34:26)
Dream lies a lot, so just because he says something doesn't mean it's necessarily true. However, this seems to be genuine. Dream has no problem telling Skeppy “we burned down their houses and blew up the whole land.” (32:36) later on in the conversation, so we can rule out that he's trying to paint himself in a better light, and there aren't really any other reasons for him to lie to Skeppy here about this.
When looking at Dream's options with his goal we can see the choice is pretty much a no-brainer.
Accepting is a total lose scenario for him. Not only will it fail to fulfill his goals, it would actively encourage the sort of behavior he doesn't want to happen, as Wilbur would set a precedent that so long as someone insisted hard enough and implied Dream is a bad person he would fold in negotiations and give them what they want.
Rejecting gets him far closer to his goal of railing against L’manburg’s exclusion. Going to war means he has to invest much more effort and resources into his reaction than if he just accepted as well as deal with the risks any war has, however the sheer difference in ability between Dream's side and Wilbur's side make the risk minimal.
Going to a war he’s pretty sure he can win VS encouraging the sort of thing he disapproves of, isn’t really a hard choice.
This is actually the result of a mistake on Wilbur's part. CC!Wilbur called his character naive (37:49) and he's not wrong. Wilbur has a tendency to act as he wishes and not take into account that people might disagree or retaliate. We see it with him saying they could just ignore the Americans (1:51:17) or during the elections when he told Quackity his scheme and got blindsided by Quackity deciding to run against him.
Historically, non-compromising positions worked best when the person who used it made sure rejection would be more costly than acceptance in one way or the other. In essence, narrowing down the options for others even more and leaving them only with acceptance.
Wilbur may have managed to wipe off the table all other options and put pressure on Dream to accept with his use of Assumptive Close, but he didn't do anything to prevent Dream from rejecting. In fact, it seems like Wilbur didn't even consider it as a valid possibility as he outright dismissed it when Dream brought it up as an option.
Dream: “What happens if the rest of the server decides to take over your land?”
Wilbur: “They can’t. It’s literally not how servers- Dream you’re supposed to be smart man, that’s not how servers work. You can’t just take over another person’s server.” (54:33)
But, you may be asking, if it was better for Dream to go to war against L'manburg rather than grant them independence, why did he end up giving into their desire for independence in the war? Wouldn't it have been better if he just saved everyone the trouble and gave it to them when they asked for it the first time? Or maybe Dream’s obsession with Tommy and his discs is just that strong?
We can find the answer to all those questions at Punz’ video where he shows the behind the scenes of the independence war, including some of the planning which went into it from the Dream Team’s side of the war. Specifically, this quote:
Dream: “[The L’manburgians] are never gonna give up. So then in the end the resolution will probably just be, we won but they can think whatever they want, we’re just going to ignore them because they’re essentially like- You want to think you’re independent? You’re not, you’re still part of the SMP, but if you want to think you’re independent, you can.” (9:04)
“They’re never gonna give up.”
Whether it’s true or not doesn’t matter, as this is what Dream thinks and so this is what dictates his actions. Perhaps he’s overestimating his opponents here, or maybe he’s talking about how even if L’manburg is defeated this time they would try again for independence in the future. In either case, it’s clear Dream thinks the best case scenario for him - completely preventing people from fighting for L'manburg's independence - is impossible.
So, he tries for the second best case. If he can’t prevent L’manburg, he’s going to allow it but only under Dream’s terms. That’s what his “they can think whatever they want” line is all about. He intends on giving them token independence here, something which would satisfy them but wouldn't pose a real threat. Which is exactly what he ends up offering them during the bow duel.
Dream: “Let me just clarify: if you win, we grant L’Manburg independence.”
Tommy: “Alright.”
Dream: “But we recognize it still as a part of the Dream Team SMP.”
Wilbur: “That’s fine, that’s a fine condition.” (40:54)
The token independence thing didn’t work out so well for him. L'manburg quickly grew to be seen as an entity separate from Greater Dream SMP by everyone, and so Dream was forced to concede and treat it as one as well.
However, despite this part of his plan failing, overall the independence war was a glowing success for Dream.
By giving L'manburg independence after winning the war, Dream sent a very clear message. L'manburg only gets to be independent so long as they stay on Dream's good side. If they don't adhere to the terms Dream sets out for them? He can and will kick their asses, as the war so aptly demonstrated.
This message is received loud and clear. During his entire presidency Wilbur went out of his way to treat Dream with respect and try not to piss him off. Something he clearly demonstrates a number of times, like when he asked if he should call Dream “king Dream” (59:08) or during the railway skirmish (24:16).
In fact, it can be argued that this message lasted all the way up to Tubbo's presidency. Unlike Quackity, who was perfectly fine with starting a fight with Dream, Tubbo knew first hand what a war against Dream looks like. He knew that they could not win a war against him, especially in their weakened state at the time, and that influenced his decision.
As Dream once said: "L'manburg can be independent but it can't be free."
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What do you think are the good and bad aspects of each season of ST?
ok 1. thank u for this question omg and 2. this answer may or may not be a mess, but either way it’s long (almost 7k words lmao) bc i’m insane, which is why it’s under a cut. it’s still by no means an exhaustive list but these are the things that just kinda came to mind.
also i realize you asked “good and bad” and i wrote this whole post as “strengths and weaknesses” which um. is not Exactly what you asked. but close enough <3 i also ended up including a lot of au ideas ksjdckmn bc like i personally hate when people say a certain plot or whatever was bad without suggesting anything that could have improved it yknow so whenever possible i tried to provide Some idea for fixing the issues i had with the show!!
season 1
strengths (this is probably gonna be the longest section but that’s because a lot of these strengths also apply to s2/s3 by default)
nostalgia and authenticity
this one’s pretty simple, but i think that season one did a good job of blending classic eighties media homages (such as the many many e.t./el parallels) with explicit pop culture references (such as mike’s yoda impression, mentions of the x-men, etc) to create a show that’s essentially dripping in early eighties nostalgia without it feeling too forced. before st, i think the most popular depiction of the eighties in mainstream media was that overly exaggerated neon scrunchie aesthetic from the mid to late eighties, and it was usually done in a comedic sense first and foremost. st took a different approach, instead focusing on the early eighties, a time that’s often ignored in favor of going either Full Seventies or Full Eighties, and i think that this choice likely resonated with adults who lived through the eighties and hadn’t yet seen something that felt quite so accurate to their own adolescence. a lot of young people who watched st were totally unfamiliar with this period of time, unfamiliar with books/movies like “stand by me” that st borrows from heavily, and i think st lent more seriousness to the eighties than most young people had experienced so far, and this was refreshing and interesting!
the use of dnd in the show is also quite genius in a way i’m not sure i can articulate?? it isn’t something Everyone would have played at the time, but it’s something that existed within a different context back in the eighties than it does today, and it really lent a sort of authenticity to the naming of the show’s sci-fi elements. like, of course these kids would name parallel dimensions and monsters and superpowers after these similar things in their favorite game! it just feels so real and it grounds st in our reality moreso than you might expect from the typical sci-fi or horror universe.
utilization of existing tropes
almost every single character in st clearly originates from some popular trope. the plot itself is riddled with classic eighties movie tropes. almost every single element of stranger things can be clearly traced back to some iconic eighties film or just to, like, overused horror/sci-fi/mystery/coming-of-age movie tropes in general. this might sound like a bad thing, but it really works in st’s favor! starting off with familiar tropes gives st the ability to easily create a lot of complexity and make a big impact by selectively deviating from those familiar, comfortable tropes!! while el’s whole plot, hopper’s character, etc, are all examples of this in action, i think the steve/nancy/jonathan plot is the greatest example. even from the start, the fact that good girl barb dies while nancy is off having sex with her asshole boyfriend is an incredibly thorough inversion of the most well-known horror movie trope in the book. how often do girls in horror movies have sex for the first time, walk home alone in the dark of night, and live to tell the tale? nancy and jonathan’s dynamic at first glance is a sort of classic “good girl meets boy from the wrong side of the tracks, discovers he’s actually got a heart of gold” thing, but instead of following this well-trodden path, st diverged. nancy is brash, impulsive, and at times downright insensitive. jonathan is angry, bitter, and actually a bit of a creep at first. while they have the capacity to emotionally connect and support one another, they can also bring out each other’s darker side, which is not what we’ve come to expect from that initial tropey dynamic.
in addition, steve, the popular rich asshole boyfriend, is actually... a human being! unlike the cartoonishly evil jocks that we’ve come to expect (especially from eighties movies), steve has complexity. despite his initial immaturity and selfishness, he’s also kind to barb, he backs off when nancy says no, he’s gentle and sweet when they sleep together, his first big Dick Move of the season is in defense of nancy, he realizes the error of his ways after the fight and does what he can to fix it, he’s worried about nancy when he sees that she’s hurt at jonathan’s house, and to top it all off, he ends up saving both nancy and jonathan’s lives when he could have just walked away, and the three of them all work together to fight the demogorgon. like... steve began as the most stereotypical character of all time, and by the end of the season, he had one of the most compelling and unique arcs among the whole cast!
finally, at the very end of the season, instead of dumping steve for jonathan as expected, nancy ends up getting back together with steve, and they’re both on friendly terms with jonathan. i realize that i just kinda. summarized s1. but my POINT is that i don’t think the dynamics between the monster hunting trio would be nearly as fun and interesting had the characters of nancy, steve, and jonathan not been set up to follow certain paths that we already had charted in our own heads. like, within the first couple episodes of s1, it’s pretty obvious that nancy and steve are gonna break up, nancy will get with jonathan, and steve will either die or go full evil or just never be seen again. like, duh! you’ve seen this story a million times! you know that’s how it’s gonna go! so, when the story DOESN’T go that way, the impact of each character’s arc and the relationship dynamics become stronger due to their unexpected complexity and authenticity.
distinct plotlines separated by age group
this one’s rather obvious, but the way that the adults in s1 were essentially in a conspiracy thriller while the teens were in a horror flick and the kids were in a sci fi power-of-friendship story and all three converged at the end... wow. brilliant showstopping etc. not only was it just really well done and unique, it also gave stranger things near-universal appeal. like, there’s genuinely something for pretty much everyone in season one!
casting
obviously this applies to every season sorta by default, but when i think about what made season one So successful, i always think about the cast, and not just winona ryder. yes, she’s absolutely amazing in the show and it’s very doubtful that st would be as big as it is today without her name being attached to it from the start!! however, i think the greatest determining factor in st’s success is the casting of the kids, particularly millie bobby brown. like... el is just absolutely incredible. she’s amazing. this has all been said many times before so i won’t harp on it, but millie and the other kids are all So talented and charismatic and i think their casting has been instrumental to the show’s success.
strong visuals
the way that multicolored christmas lights which have been around for decades are now kinda like. a Stranger Things thing. jesus christ. those lights are probably the biggest stroke of stylistic genius on the show.
atmosphere and setting
this is probably like. the least important one here for me sdjncdsc because i think s2 and s3 both had like Even Better atmospheres and shit but s1 was good too and it laid the groundwork!! i know a lot of people would have preferred st be set somewhere more Spooky with lots of fog or giant forests or whatnot, and while i do enjoy thinking about alternate st settings and how they might alter the vibe, i think hawkins indiana was a good choice. as the duffers have said, placing stranger things in a fictional town allows them more flexibility than if they’d gone with their original plan of using montauk, new york. besides that, i think the plainness and like... flatness... of small-town indiana just Works. like, the fact that hawkins is never really scary on the surface is a big part of the horror in the lab’s actions and their impact. hawkins isn’t somewhere that people just disappear all the time. it isn’t somewhere known for strange occurrences (prior to s1, that is). it isn’t somewhere shrouded in mist and secrecy. hawkins on its surface seems like the sort of place with no secrets and nothing to fear, and that’s the point! the lab is out in the open! it’s right there! everything is so close to the surface, yet so far out of the public eye, and i think that really works.
the byers family’s whole deal (specifically the joyce/jonathan dynamic)
this is going here bc i miss it so bad in s2 and s3. i’m not one of those people who believe The Byers Are The Whole Point of the show, because st is and always has been an ensemble, and el, hopper, and the wheelers are just as instrumental to the plot as the byers, but ANYWAY, i do think the byers were one of the most interesting aspects of s1. joyce’s difficulties with supporting her sons as a poor and (implied mentally ill) single mother, jonathan’s stress as a result of having to earn money, care for his brother, and keep the house in order when his mother is unable to do so, and the resulting tension between them when will’s disappearance and supposed “death” brings the situation to a tipping point? holy shit! it’s so good! that argument after they see will’s “body” is just incredible and gut-wrenching. their relationship feels so real and messy and i think it’s just... good. also winona ryder REALLY acted her heart out and she carried a lot of s1 which i think people often forget to mention so i’m saying it here.
weaknesses
pacing/timing
ok so pacing is probably going to go in each season’s weaknesses, to be honest, because i think they all had a blend of some good and some bad pacing. good pacing is invisible pacing, though, so i probably won’t be putting it in any of the strengths sections and will only be focusing on it in the weaknesses. i’m also probably not going to talk about weird day/night cycle things, just because i don’t want to get nitpicky on timelines because that would require going back and rewatching things to double check timing which i don’t wanna do at the moment lmao. anyway, when i think of bad pacing in season one, i primarily think of two things: nancy’s little trip into the upside down and subsequent sleepover with jonathan, and the sort of staggered nature of the climax in the final episode. the latter is simple so i’ll explain it first: while i understand that each group’s respective climax is like part of a chain reaction and that’s why each big moment happens separately and at different times, i think that st is strongest when the whole group is together, and i think that makes the stakes feel higher too, so i’m not In Love with the way s1 separated everyone and gave each group their own climax.
okay, now on to the nancy/upside down thing! idk if i’ve ever talked about it before, but i think the worst decision made in s1 by far is the inclusion of nancy’s brief trip into the upside down, wherein she dives headfirst into another dimension with absolutely no backup, watches the demogorgon chow down, freaks out and runs around for a minute, and then leaves. like... what the fuck? even putting aside what an idiotic decision this was (because i do think nancy’s tendency to rush into things headfirst is an intentional and consistent character trait), it just kind of destroys any remaining suspense surrounding the demogorgon and the upside down, and it accomplishes basically nothing besides scaring nancy enough to have jonathan sleep over, which is lame. i will break it down.
like, first of all, nancy just getting to waltz in and out of the upside down and get a good, long look at the demogorgon makes the entire thing far less mysterious, and by extension far less scary. like... before this scene, we the audience haven’t got a good look at the demogorgon. we’ve seen its silhouette briefly and we’ve seen a blurry picture of it, but nothing more, and i think that is far more effective at building fear than this jaunt nancy goes on which gives us a full view of the thing and makes it into less of a horrifying nightmare and into more of a humanoid animal. like, maybe this is just me, but i found the demogorgon far less intimidating after that scene than before. it also lets nancy and jonathan know For Sure that they’re right without providing any crucial information that they need to fight the demogorgon (aka it’s unnecessary to the plot), which removes a very compelling story element (the faith nancy and jonathan need to have in order to keep going against a vague and poorly understood enemy, the doubt they might have about each other and their own sanity, the possibility that they might be wrong, the trust they need to have in each other) a bit earlier in the plot than i believe is ideal. at the end of episode 5, nancy goes into the upside down and jonathan doesn’t know where she is and it’s intense!!! you’re thinking like, oh fuck, not only is nancy missing and fighting for her life now too, jonathan might be implicated in her disappearance!! some people already think he’s the one who killed will and people know that he took creepy pictures of barb and nancy before they both disappeared, maybe this is gonna cause some serious problems for him!! maybe nancy will find will in the upside down and she’ll help him survive!! fuck, maybe she’ll actually die!! this is huge!! and then episode 6 starts and they’re immediately like oh nevermind jonathan found the tree and got nancy out and she’s fine. my point with all of this is that nancy entering the upside down could have done A Lot in the grand scheme of the plot, but all it did was just... get jonathan to sleep over so he and nancy could have some awkward romance moments and steve could see them together and pick a fight. which could have honestly happened at Any point while nancy and jonathan were working together to hunt down the demogorgon, without ruining the demogorgon’s and the upside down’s mystique. so yeah <3
weird behavior and dumbass decisions that make no sense (aka the whole camera thing)
gonna go off about the teen plot again sorry but: why was nancy so unbothered and quick to forgive jonathan for taking those pictures? girl what the fuck are you doing? why wasn’t that a bigger deal? why was jonathan’s motivation for doing it so weak and why did they just kind of forget about the whole thing? why did nancy TRACK HIM DOWN AT THE FUNERAL HOME while he was PICKING OUT HIS BABY BROTHER’S CASKET to be like hey can you tell me what’s in this creepshot you took? it’s insane. it’s so insane. i mean i think the funeral home thing is hilarious and i don’t mind it being in the show necessarily but like my point here is that i think a lot of character decisions in s1 just kind of.. happened because they Needed to happen for the plot. like, they wrote this plot that required jonathan to be secretly taking pictures of the party and required him and nancy to work together after seeing something odd in the pictures, but they didn’t like... really consider what that event would mean for their characterization and relationship. the whole thing was sort of just dropped with minimal discussion and i think it did both nancy and jonathan’s characters a disservice and was really mishandled.
lighting and saturation/color grading
i am literally begging horror/sci-fi shows to let me see shit. i GET IT okay i understand that when you’re doing cgi effects it helps to keep the lights down and i’m not mad at any of the lighting in the demogorgon/upside down scenes!! i’m really not i think the demogorgon scenes in s1 all look sick!! but like... dude. the colors. where are they. why does everyone look like a vampire. i know blah blah this was probably an intentional stylistic choice intended to mimic film at the time blah blah but dude a lot of old movies are very colorful!! please just let people have color in their faces so everyone doesn’t look like a sheet of paper!!! also i’m white and not a professional lighting designer so yknow grain of salt but i think lucas was kinda poorly served by the lighting sometimes in s1. not Hugely so, not to the degree that i’ve seen poc be poorly served by lighting in other shows, but there were some times where it felt kinda like the lighting setup was just not designed with darker skin in mind.
horror
i just personally don’t find s1 very scary like... ever. i don’t think they were really Trying to be extremely scary yknow so i’m not counting this as a big deal, but i do think that each season has improved on the horror aspects. i think s1′s horror lies more in the mystery and the unknown than in what’s seen onscreen, and as i’ve said already, i think s1 kind of fumbled that suspense ball.
season 2
strengths
the possession plot
i’ll warn u rn this whole s2 strengths section is probably gonna be really short bc idk like. how much there is to really say i feel like it’s all so self-explanatory skjncmn. anyway yeah the possession plot!! eerie as fuck, and noah OWNED. so did winona tbh and finn and sean etc but like. noah. wow! i think the possession plot helped the show maintain a good amount of tension and suspense throughout the season, and a lot of scenes with possessed!will are flatout disturbing to watch. in a good way. i think the mindflayer and will’s possession were far more genuinely frightening than s1′s demogorgon, and it provided a new layer of depth and intrigue to the antagonist besides just “bad monster want eat people.”
tone and aesthetics
halloween season... literally halloween season. halloween season. that is all.
actually i will elaborate a bit and just say that i think s2 did a good job of having the sort of foreboding vibe that s1 was often going for, but without the annoying darkness and desaturation. so points for that.
also st2 is like one of the best Autumn pieces of media ever like it just. like steve and dustin on those train tracks with the fallen leaves all around them.... god. god the vibes are unparalleled. all of the halloween stuff also really contributes to the nostalgia st runs on yknow it makes you think about childhood and trick-or-treating and you kind of get transported like damn... i remember going to the rich neighborhoods to score the good candy..... idk i just think the whole thing is incredibly effective.
“babysitter” steve
by sending nancy and jonathan off together, the show created a problem: what to do with steve? this problem pushed them to create the unconventional and unexpected duo of steve and dustin, and the world is so much brighter for it. seriously though we all know steve and dustin are great i don’t need to argue that point. all i’ll add is that i think allowing steve to grow in this way, serving as a mentor figure and becoming genuine friends with someone so unexpected, really took the originality of his character to the next level. no longer content just to defy his archetype, in s2 steve begins branching out in ways that never would have been considered in s1, creating an incredibly complex and interesting person from the sort of character that most shows would have simply written out or killed off for convenience’s sake. and it works and steve and dustin are such a joy to watch and i love them. <3
the lucas/max plot
so first of all max mayfield is the most perfect baby girl on god’s green earth and idk what i would do without her but anyway. i think lumax is the best romantic relationship in the show and not just because they’re the only ones with like an age-appropriate approach to the whole thing. it’s also because their relationship accomplishes more than just putting the two of them in a relationship!! lucas and max spending time together motivates billy to do his evil shit, providing more conflict in the narrative, and it also helps establish max as part of the group in a relatively natural way while giving both her and lucas a great subplot. lucas (and dustin) has a crush on the new girl, they start spending some time together, and lucas ends up needing to decide whether he’ll keep the secret of the upside down and lose her, or risk both of their lives by telling her the truth. that’s a pretty big, character-defining decision that he gets to make!! max has to choose whether to trust this boy she barely knows and endanger herself, or to walk away and stay safe, yet another great character-defining choice that also contributes to the sense we get as an audience of max as somebody who’s incredibly lonely and desperate for love and connection. this post is way too long already and i have a ton more to say so i’ll stop now but yeah i think lumax really Works in the show without ever distracting or detracting from the overall plot and narrative in the way that some other ships (coughjancycough) often do.
balance between the normal and abnormal
s2 i think did a pretty solid job of melding daily life with more fantastical sci-fi horror elements. i enjoyed seeing so much of the kids at school in the first few episodes!! you really get a strong sense of where they’re at in life, what their daily lives are like, and you get a sort of gradual shift into madness that makes everything feel more grounded than i think it would if they had just leapt straight into the horror shit, yknow?
the el and hopper dynamic
go back and rewatch s2 and tell me that’s not one of the most moving portrayals of parenthood and trauma and growing up that you’ve ever seen. you can’t. or well you can but i won’t listen. i really can’t imagine stranger things without el and hopper’s relationship, and it’s my absolute favorite part of s2. their whole dynamic is so beautiful and complex, and gives them each amazing personal arcs in addition! the black hole scene is literally one of the show’s greatest moments of all time. any given scene between the two of them in s2 is just guaranteed to be heartwarming as well as heartbreaking, and i think that makes for an incredible show.
weaknesses
flashbacks
okay this applies to Every season they All have too many flashbacks but in s2 specifically... please stop showing me shit from season one. i watched it. i know what happened. you don’t need to spoon feed everything to me!! flashbacks can be a really helpful way of delivering information to an audience, but st has a bad habit of not only being kinda demeaning in how often they flash back to shit that the audience already knows, but they also have a bad habit of using flashbacks almost as a crutch to avoid having to deliver information subtly and naturally.
you know i gotta say it... the lost sister
this is so sad. the lost sister really is like a great concept for an st episode, and i’m not mad about the idea of st taking a break from the normal action to focus on one story for a full episode, but the execution of it was just dreadful. kali and her crew feel very over-the-top and stereotypical, and its placement in the season totally kills the tension and excitement that was built in “the spy.”
i think the lost sister honestly could have gone over far better, even with the stereotypical fake-feeling gang kali has, if they had just swapped it with “the spy” like... ok, the end of episode five has el setting off to find kali and will collapsing on the ground seizing. right? imagine if, instead of immediately following will to the lab, we’d followed el. we don’t know what’s happening with will, but it’s a very simple cliffhanger that leaves us on edge without making us feel cheated by the show cutting away. we follow el on her little journey, everything happens much the same as canon, and then at the end, el sees hopper in scrubs. she sees mike, screaming, sees that they’re both in danger. holy shit!!! what the fuck!!! what’s happened since we left will seizing on the ground??? we feel el’s fear and confusion. she decides to go home. and then... boom. “the lost sister” is over. now, we rewind, right back to will seizing on the ground, and “the spy” commences. we learn how they got into the danger that el saw in the end of “the lost sister,” and we sit on the edge of our seats all through “the spy” and “the mind flayer,” KNOWING that el is on her way back to save them but not knowing when she’ll arrive!! idk i don’t think that would have necessarily saved lost sister but i think it may have alleviated some of the issues that i and many others have with it, timing-wise.
the nancy/jonathan sidequest
once again, the idea of nancy going off on her own little mission to find justice for barb after s1 is like. amazing. genuinely i love that plot for her and i can’t imagine anything better for her to have focused on in s2. unfortunately though i think her and jonathan’s little trip to see murray was just kind of... lame. the whole thing just felt like an excuse to get the two of them alone together, yknow? which is fine i guess people contrive all sorts of situations to get characters alone together for romance reasons but in this case i think it just really doesn’t work for me because of what it’s juxtaposed with. like, will is POSSESSED, and jonathan is just off on a mini road trip and sleeping with his bestie, and jonathan never seems to communicate to joyce/will that he left town, and joyce never like... thinks to tell him that will is like sick and fucked up and they’re looking at him in the lab??? like it’s so weird i know joyce always forgets about jonathan when shit’s happening with will but jfc you’d think at some point in that like... 72-ish-hour period where jonathan was out of town she would have thought about him. like at least once. maybe i’m forgetting something and she mentioned him sometime and i missed it but even still, i hate the juxtaposition of nancy and jonathan just like cheers-ing at murray’s place and sleeping together and whatnot while everyone else is dealing with possession or trying to hunt down dart yknow? it feels really boring in comparison and i think it could have been done far better. like it was SO insanely easy for them to get into the lab and get an admission of guilt and escape with it!! i think it might have been a lot more engaging if maybe someone from the lab tailed them to murray’s place and they had to like lose the tail and race to get the recording out to as many news outlets as possible before they got caught, or something like that. the tension in their plotline is completely resolved in episode four!! episodes five and six are just them screwing around and addressing envelopes. while there were a lot of strong ideas in this plotline (i really enjoy nancy going out of her way to get justice, and the fact that they have to water down the story to make it believable), i just think the focus on nancy and jonathan getting together hindered it a lot without adding a ton to the plot or their individual characters.
season 3
strengths
starcourt mall as a setting
while i don’t think the mall was utilized quite to its full potential (something i could make a separate post about if anyone’s interested), i do think that starcourt was a genius addition to the series. i’ve said this before, but building a new mall is a literal Perfect in-universe justification for a significant leap forward in fashion and aesthetics, and it provides a great location for characters to just... be characters. idk how else to articulate this i just think that the mall is a great setting to let people interact with each other and to bring people together who may not have been otherwise (i.e. scoops troop). not to mention how sick it was to see the mall get wrecked toward the end kdjncdkm like they were able to do so much more with the mall in terms of like The Finale than they could with just the byers house or the cabin or the school or even the lab. i love all the back tunnels they run through it’s such a fun like acknowledgement of how this glitzy eighties mall is just a real place where employees get shipments and take out the trash and shit idk it’s all about the perfect facade and what’s hidden what’s underneath what’s hiding in plain sight etc etc i’m just saying words now. anyway.
willingness to experiment and go against expectations
gay robin. neon aesthetics. giant fucking meat monster. i know some people hate both the neon and the meat monster but i personally think they were kind of amazing and like. yknow regardless of personal tastes i think it’s impossible to deny that s3 had a lot of incredible visuals, and they’re all visuals that just wouldn’t have been possible if the show were too afraid to stray from its s1 aesthetic. robin being canonically gay (and her resulting friendship with steve) and the season’s striking visuals are two things that most everyone (besides like homophobes skjncdknm) can agree were great, right? and they were both departures from where the show began and what we all expected!! so yeah i think while some of the experimentation in s3 wasn’t ideal it was also that experimentation that allowed for some of the season’s strongest elements to come about.
the hospital sequence (and the season’s action/horror scenes in general)
this one is fairly self-explanatory. while they may have underutilized the “body snatching” element of the season, the hospital sequence with nancy and jonathan fighting off their possessed bosses did an amazing job of building tension and creating a genuine sense of really intense and personal danger.
in general i think that s3 melded action and horror rather well, particularly in the sauna test, the hospital, and when the mindflayer busts through the roof of hop’s cabin. horror can come from many things, and in this case, st elicited horror largely from the feeling of helplessness, and it was really effective for me personally. i think it worked better for me than s1′s brand of horror because it doesn’t rely so much on a lack of knowledge or a sense of suspense that inevitable disappears upon a second viewing.
the body horror we got in s3 was also really fun! that’s it i just think all the blood and guts and slime were fun and i would like more of them. once again, the impacts of body horror are less dependent upon the viewer being in the dark or unsure as to what’s happening, and as such i think it tends to be a little more effective at eliciting reaction in the long term.
timing and mechanics of the battle of starcourt/finale
i think the battle of starcourt is just fucking awesome, and beyond that personal opinion, i think it’s the most high-stakes and intense finale of all three seasons, and this is for two main reasons! 1. el is out of commission, and 2. (almost) everyone is in the same cental location. this means that (almost) everyone is in danger all at once, and they are all working together at the same time to fight the same threat. s1/s2 have their groups more fragmented for the finales, and while i understand why in each case and i wouldn’t call either season’s finale necessarily weak, i do think the centralized nature of the s3 finale just Works on another level. in s1 and s2, large segments of the cast are already perfectly safe by the time el dispatches the primary threat. in s3, however, everybody save for dustin and erica is still in danger up until the last moment, and el is seemingly (you can def debate how much power she still had in her when she peeked into billy’s mind and whether the memory broke the mindflayer’s hold on him or if she was actually controlling him to some degree) completely vulnerable. this increases the tension and raises the stakes, making the finale a real crescendo to fortissimo as opposed to a series of little mezzo forte moments. i hope everyone reading this knows music idk how else to phrase that my brain is stupid.
emphasis on friendship and adolescence (but in a different way than s1/2)
this is definitely a controversial one but i think that s3 really did like... show a side of friendship that had been more or less unexplored thus far in the show. el and max were amazing, and i think it’s really nice that we got an opportunity to see the kids have some growing pains as well as see them support each other through Normal Adolescent Stuff like boyfriends and breakups instead of just like. death and trauma. this is maybe just a personal preference, but i think it can be really enlightening and provide a lot of depth when you get to see how characters respond to normal everyday conflict and not just how they respond to giant world-ending conflict!! letting el use her powers for goofy teenage shit like spying on boys and messing with mean girls at the mall is not only fun for her and the audience, but it also really emphasizes just how much those powers are a part of el, making it that much more devastating when she loses them at the end of the season.
weaknesses
tonal dissonance
so this is like. obvious. but it must still be said! i won’t go on and on about it since we all know this so i’ll try to like talk about it from an angle people don’t usually? anyway. it seems to me like they were maybe a little worried about s3 being too dark. while the choice to really lean into humor was definitely driven by the sorts of eighties teen films from which s3 drew inspiration (like fast times at ridgemont high), i think it was also done in an attempt to alleviate the more troubling implications of some events in the season, particularly the russian bunker plot. like, yeah, st can be incredibly dark, but if they’d played the whole “children being stuck inside of a foreign military base, tied up, tortured, and drugged” thing completely straight without the humorous elements that exist in canon, it had the potential to be like... disturbing on a new level. steve and robin don’t have powers like el yknow their kidnapping/torture doesn’t have any sci-fi elements to sorta soften the blow. they’re just innocent teenagers being brutalized and traumatized by grown men. so anyway yeah i think maybe the writers were concerned about this storyline coming off as too dark and they wanted it to be a little more whimsical but they ended up pushing way too hard in that direction and creating extreme dissonance at times. this goes for joyce/hopper/murray/alexei too, but to a lesser extent. i think the ridiculousness in that group felt a lot more like... realistic. but still.
newspaper plot
once again i feel like i don’t even need to say this skjdncmn we all know it was insane how the show basically ended up delivering the message “while misogyny is a serious problem poverty and classism are not” and i’ve said it on this blog a million times so i don’t need to repeat myself. i’ll focus on another weak point of this plot: the fact that it completely separates nancy and jonathan from everyone else. once again, the show’s preoccupation with j/ancy held them back! like... can you imagine a version of s3 where nancy and jonathan both worked in the mall? i have a lot of ideas about this possible au and like how the plot could play out differently if they worked in the mall but first of all it’s just more realistic, second of all it further utilizes the mall as a central setting, and third of all, it would bring everyone together. as it is in canon, nancy and jonathan were unnecessarily isolated from the rest of the group, and this isolation was detrimental to both of their characters. like, they only ever get to interact with each other! if they’d gotten summer jobs in the mall, they could have had more interactions with the kids/steve/robin, and they absolutely still could have had a similar argument! maybe in this case, nancy notices the rat thing (or something else odd) herself when taking out the trash behind the mall, and she wants jonathan to ditch work with her to check it out bc she thinks it may be related to the lab. jonathan doesn’t want to ditch work because he needs his job, nancy argues that they’re working shitty mall jobs anyway and who cares if they get fired, and we get more or less the same thing as s3 without the cartoonishly over-the-top misogyny. i mean honestly i think the rat shit could have been cut entirely it didn’t rly... accomplish much of anything. in my opinion. like imagine s3 without the rat plot you literally would not be missing anything except it would be more surprising when the dudes melted into goo at the hospital. so yeah i think it would have been better if nancy and jonathan had jobs at the mall, weren’t isolated from everybody else, and were maybe absorbed into the party’s plot or the scoops troop’s plot from very early on, allowing them to interact with more characters and have a less... dumb.... plot. like god splitting up nancy and jonathan between the party/scoops troop would have been So Much better i just. sdkjcnksdmn anyway yeah.
briefness of group reunion/separation of groups
remember in s2 at the beginning of “the gate,” where mike and hopper had a confrontation and max and el met for the first time and el hugged everyone and steve and nancy had their sad little moment together outside... where’s that energy? obviously the s2 reunion wasn’t that long either, but it made space for some significant emotional moments to take place. s3′s reunion had some hopper/el/mike resolution, but besides that... there was nothing, really. i just think that the whole group getting together in s3 was SO exciting and powerful the way they did it (with both the scoops troop and the adults having their own Big Moment reconnecting with team griswold family), but the emotional potential was more or less squandered.
i also think in s3 at times they were really stretching to keep everybody separated even though it made no sense. and like... in s1 the separation worked bc nobody else knew that (x group) was experiencing weird shit too, and beyond that, each group (as i mentioned in the s1 section) was sort of operating within their own genre and bringing something unique to the season. they’ve stopped doing that though! now, the groups aren’t separate bc each plot is tonally/structurally different, the groups are just separate bc... they need to be, because it’s a big ensemble cast and you can’t just have them all be together for a whole season or it would be way too difficult to coordinate things and keep the show dynamic. all this is to say that i’m excited for s4 because the location differences make it so there’s a Reason for each plot to be separate at the beginning, and i think that’ll work better.
general ridiculousness
i dont mean like i think it’s bad that they made jokes this is just me lumping in all the dumb shit like hopper not worrying about el and not wanting to check on the kids, him and joyce bickering long after they both know they and their children are in danger, max seemingly forgetting that billy is a racist abuser, etc etc. i think many of these are just a symptom of the show 1. trying desperately to keep the groups split up a certain way even though it may not make any sense, and 2. trying to fit into a certain genre/trope mold when their actual characters are more complex than the tropes they’re imitating. this is so fucking long already i am not gonna elaborate further rn but i trust u all know what i mean.
soooo... yeah, that’s about all! i mean it’s not all there are definitely many more things i could talk about and i know i focused sorta disproportionately on the teens which is my bad :/ but i’m done for now. thank you for asking, and apologies for the delay in responding!! i’m sure some people reading (if anyone read this far) will disagree with some of what i’ve said and that’s alright like i’m not The Authority on st or anything i’m just trying to talk about like my own thoughts yknow? so yeah luv u all i hope someone enjoyed reading this!!
#asks#em talks#lesbianrobin.canon#stranger things#if u actually read all this i love u and im sorry#these r just my opinions!! and im sure i misremembered some shit my brain is swiss cheese#i did my best tho
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Sonic Heroes: Sweet or Shite? - Part 1: SILVER
There are some heroes I like. And there are some heroes I don’t like. But why do I feel about them the way I do? That’s where this comes in.
This is a series in which I go into slightly more detail about my thoughts on the heroes in the Sonic the Hedgehog franchise, and why I think they either work well, or fall flat (or somewhere in-between). I’ll be giving my stance on their designs, their personalities, and what they had to show for themselves over the course of time. Two things to keep in mind:
1. These reviews will be focusing mainly on game portrayals. Though alternate media will occasionally be mentioned, it'll be for the sake of adding onto a point if a portrayal is similar enough, or to compare and contrast if a portrayal is different enough.
2. These are just my own personal thoughts. Whether you agree or disagree, feel free to share your own thoughts and opinions! I don’t bite. :>
Anyhow, for today’s installment, I decided to challenge myself by starting off with a complicated one. Born from the future, and never content to stay put in said future, it's the saviour whose debut came from the most unfortunate game... Silver the Hedgehog.
The Gist: Once upon a time, in the distant future, there was an idealistic young hedgehog named Silver, gifted with the power of telekinesis for reasons unknown. With his amazing potential, he was truly destined for a wonderful, prosperous li-just kidding, it was shit.
“All two of us.”
For as long as he knew, the world was forever plagued by Iblis, the terrible Flames of Disaster. Cities stood in ruin, flames stood high, the floor was lava... it was a bitter life to be certain, all thanks to Iblis. Not even defeating the titular creature did much good, since it would simply come back to be a shitty boss fight another day. What was he - and his friend, Blaze, a character we definitely never saw before and definitely didn't have a completely different backstory before - to do?
Trust the first person he sees, of course. Even if they look like they might be related to the same Flames of Disaster that he fights so constantly.
If he had eyelids, he'd be winking at the camera.
This mysterious fellow, Mephiles the Dark, informed Silver that if he were to wipe out Iblis for real, he would need to take a trip into the past, and eliminate the root of the problem... Sonic the Hedgehog? That was what Mephiles claimed, yes. What was his proof? There was no proof.
That was good enough for Silver.
Oh look, it's Fleetway Sonic.
After an elaborate series of events, which should sound exciting but really isn't because it was just Silver going “Iblis Trigger grrr” in varying tones of voice, he was finally able to corner the blue hedgehog... twice! And despite having less fighting know-how than the hero who saved the world plenty of times, he effortlessly came close to killing the blue hedgehog... twice!
This looks like a jobbing for...
Why twice? The first time was halted by Sonic's friend Amy Rose, who Silver had met beforehand after she mistook him for Sonic, an understandable mistake that even the keenest of eyes would be forgiven for making.
The second time was also interrupted, this time by Shadow the Hedgehog. There's only room for one controversial non-blue male hedgehog in this franchise, sonny boy. Actually, his reasons were more benevolent than that: he wanted to show Silver the truth about what was going on, by time travelling to the incident that gave birth to Iblis. Why was one able to to this, so long as more than one Chaos Emerald was present? No one knew.
That was good enough for Silver.
“I challenge you to a dumb-off.”
As it turned out, Iblis was one half of a sun god called Solaris, the other half being the aforementioned Mephiles. The Duke of Soleanna wanted to reunite with his late wife by harnessing Solaris' power, which succeeded from a certain point of view since he's dead now too. The resulting blunder split Solaris into two halves. One half was all brawn, with little capacity for intelligence. The other half was Iblis.
Understanding the error of his ways, and after making peace with Sonic, Silver went back to the future to try something different, which consisted of doing the same thing he always did. Luckily for him, the script decided it would work this time, albeit at the cost of Blaze sacrificing herself... Maybe? Sort of? It’s not entirely clear what happened to her, and it’s not like this was the last we ever saw of her.
~La laaaaaa, la laaaaaa, la laaaaaa, heading to a better game, la laaaaaa~
But ohhhhh nooooo, turns out THAT didn't solve anything either! In the present, Sonic was killed by Mephiles, after the latter realised he should probably do that already if he wanted to make any progress at all with his plan. This incident led to Iblis being brought into the present, and they fused to become the omnipotent Solaris once more. Such power... such divinity... such devastation...
Actually, he was really easy. The antlion from Underground Zone was harder.
Manchild robots - 1, god of time - 0.
With their super forms in tow, Silver, Shadow, and the revived Sonic joined forces to defeat Solaris, with Sonic in particular going the extra step in retconning Solaris out of existence entirely. Since time itself reset, meaning Iblis was no longer a memory, Silver's timeline was given a second chance. What was he to look forward to in this new, promising future?
Shit.
The Design: Let's take a closer look at Silver's appearance, shall we?
Or rather, a certain thing that's wrong with it.
He's holding up fifteen fingers.
Yes, you all know what I'm pointing to: the hairstyle. Let it be known that I'm very aware of the intention behind this design choice. It's supposed to be based on the Japanese Red Maple Leaf, which holds a lot of relevant symbolism for Silver's character. This is a fine idea in theory, and I can respect the intent and the creativity.
But here's the thing: If it looks like a ganja leaf, people are going to say it looks like a ganja leaf. I know some fans will gnash their teeth at me saying this, but the fact of the matter is that intentions and ideas, no matter how good they may be on paper, don't always translate well into the final product. Unleashed Secret Rings Black Knight Sonic '06 in general is certainly no stranger to showcasing examples of that, and Silver's hairstyle is no exception. There are ways to incorporate symbolism in a character’s design without making them look like meme bait in the process, and no amount of “umm ackshually” will change that, I'm afraid.
That said, there's another reason why I'm staying clean of Silver marijuana: it doesn't work for a hedgehog character. With the other hedgehogs, their hairstyles are simple and get the point across: Sonic's goes without saying, Shadow's is more angular to befit a slightly rougher hero, and Amy's is a cute bob cut of sorts. But Silver? Even without the ganja, you've still got the two tentacles making up the back of his head.
I'd rather not be reminded of hentai quills, thanks.
“I thought Crusher-san would like it :’(”
I do find it hilarious that they went through numerous designs for Silver, and this was what they chose to go with. Some of his prototype designs may have fared better had any of them been used instead... but we didn't end up with any of those ones. We ended up with this one, therefore I'm judging this one.
But don’t worry, it’s not all bad with Silver...
The Personality: As far as actual character goes, Silver's personality is as straightfoward as most characters in the series, yet it's no less interesting, because it took a while for it to fully evolve to what it currently is. The seeds of his character - a good-natured yet awkward and rather insecure kind of guy, who doesn't fully understand how the present time works - have always been there, but it was often downplayed in earlier titles due to him being hungry for Iblis Trigger blood... or being an arsehole for no reason.
Although to be fair, everyone in Rivals is an arsehole for no reason.
Eventually though, after the writers gave him a Snickers, these traits got more opportunity to shine. Mostly in side media admittedly, but it's been noted in the games as well. With no Iblis to angst over, he's proven to be a surprisingly bubbly chap, who just wants to know how you're all doing, fellow anthro kids. And whereas his naivety was previously used for intended tragedy to benefit the evil plan of a guy who thought taking the -istoph- out of Mephistopheles would make him inconspicuous, now it's been used for a bunch of low-key contexts that do a much better job at endearing him to the player.
Finally, something I can relate to.
Hell, he even seems to have learned from the Mephiles incident, as he was quick to make it clear to the next shadowy deep-voiced anthro with demonic eyes he met that he wasn't gonna fall for any of them fibs no more, ya hear?
“YouTube and Twitter don’t count.”
All in all, it works well enough, in my opinion. His personality does pave the way for some funny and wholesome moments, and since they’re no longer trying to build him up like he’s Shadow 2.0, he's nowhere near as much of a tool as he was before. So I guess you could say... I like it?
Does this mean I can say that I like the character as a whole then, design and '06-induced idiocy aside?
Well, not quite...
The Execution: This is where the complication part comes into play. We know now that I like his personality, not so much his design, but that's only the half of it. It would be more accurate to say that I like his personality... and dislike everything else.
Aside from that, obviously.
For starters, the creation process for his character and story was summed up with, in their own words, “Think Trunks from Dragon Ball Z”. So he comes off as rather lazy and uninspired. Now I'm not expecting my Sonic characters to be 100% unique, there's always going to be similarities to other franchises no matter what you do, even if subconsciously or by complete coincidence. Taking inspiration in itself is no big deal at all.
But... was that it? Copying a DBZ character to such a blatant extent? Was there no other thought put into it?
Naturally, this ties into an overarching problem: the franchise's mid-00's habit of trying way too hard to be the anthro Dragon Ball Z. Sonic has had DBZ influences since the early days, with the Chaos Emeralds and Super Sonic, but it didn't assimilate itself into every waking aspect of his universe. It was merely an additional flavor that added to the complete package, in the same way that a Death Star with a moustache didn't mean the franchise was suddenly Star Wars the Hedgehog.
But come the turn of the millenium, nearly every main title in the series ended with Super Sonic and/or Super Shadow saving the day, while everyone else either stood around being useless, or only helping in ways that no one actually cares about. Including the in-universe President apparently, since only Sonic and Shadow were featured in the photo on his desk.
Amy smiled. “I guess the rest of us can go fuck ourselves, huh?”
This reached its peak with - of course - Sonic '06, with Silver in particular being an obvious result of this then-ongoing trend. And yes, it would be unfair to use him as a scapegoat, considering it was already a problem long before he turned up. But moreso than even Shadow, it's an era that Silver is forever a relic of, for better or for worse.
But it doesn't stop there. Since Silver is considered a mainstay character, his gimmick of being from the future also creates problems of its own, because in order for him to make further appearances, he keeps turning up for little explained reason, and thus he suffers the Deadly Six problem of being shoved into places where he doesn't belong, for fanservice's own sake. Take Sonic Colours DS for example, where he went back in time JUST to check out Eggman's theme park... Okay...?
On one hand, I’d visit it too, since it's made by Eggman. On the other hand, I’d stay clear of it, since it's made by Eggman.
And when there IS a justification with more weight to it? It's just recycling the '06 routine of trying to avert his ruined future, which isn't much better. The cause may differ depending on the story, but if his future is a permanent shitehole for one reason or another, he might as well cut out the middle man and stay in the present altogether, since that's where his friends are anyway. But they seem intent on not doing that, despite the future schtick being a noose around his neck at this point.
In hindsight, maybe this was a hint to how the rest of the arc would turn out.
And then there's his dynamic with a certain purple cat... No, not Big. The other one.
“I’m here, by the way.”
Simply put: I don't like this dynamic. At all. Or rather, I don't like how they keep milking it. Blaze's backstory was radically changed to justify her presence in Silver's future, and it really shows, since she barely even shows up half the time, as if the developers themselves forgot she was in the game. But her backstory has since been restored to her original alternate dimension interpretation, so hanging around with the grey hedgehog is all good now, right?
To be brutally honest, I probably wouldn't care for this dynamic regardless. But I would be more willing to tolerate it, and I'd refrain from groaning every time they're seen together... if they weren't intent on playing it up so much in spite of '06 being wiped out, sometimes with a bit of commentary involving their thoughts and memories, which only succeeds at making things more confusing. If Blaze is around, Silver will be nearby, and if he's not at first, he will be soon enough. This franchise does have a problem in general with restricting who's allowed to interact with who (I personally believe Sonic Heroes may have led to this, or at least it accelerated it), but I'd argue it's at its most insufferable here, with Blaze's potential and her entire world taking a backseat to being the sidekick of Ganja Man.
And you might say “Well, it's part of the franchise now, so you'll just have to accept it”. To which I ask: Have you accepted Two Worlds? Have you accepted Solo Sonica? Have you accepted Sonic's friends not doing much as of late?
Yeah. That's what I thought. “It’s just how it is” doesn’t mean you can’t criticise it.
Meanwhile, Marine is lucky enough to get so much as a shout out.
So yeah, I have quite an extensive list of grievances involving poor Silver. But... very little of it has to do with him, right? They're all indirect problems that he just so happens to be linked to, as opposed to someone like Chris Thorndyke, who is genuinely a shit character through and through. This is more comparable to Tails being bitchy in Lost World, or Amy being manipulative in Chronicles, or Sonic being a smug dumbass in IDW, or Shadow not wearing a Hawaiian shirt in Boom. Frustrating, regrettable, but not really the character's own fault.
Yet even after all that, there's one last kick in the teeth... How do you fix all this? And how do you fix it when he's since gained a sizable fandom, many of whom like him for these very attributes? If you leave it as it is, you're stuck with this big, awkward mess that everyone pretends to ignore. If you try to do something about it, you'll get complaints about disrespecting the True Silver Spirit, and you’ll get questions about why you didn't create a new character instead... And if you did use a new character for the sake of a clean slate, THEN you'd get complaints about not using Silver.
It's a tough call to be sure, and it's such a shame because like I said, I do appreciate his personality, so I can't say he's bad outright. But with all this... clutter, I can only put him in the average category. So, in he goes.
Crusher Gives Silver a: Thumbs Sideways!
Well, I'm glad this one's out of the way. Putting my thoughts into words with Silver was harder than it should have been. I do slightly regret starting this series off on a rather downer note, but rest assured, it's a lot more positive from this point onwards, since while I have higher praise for some heroes more than others, the hero characters as a whole fare a lot better than the majority of villains not named Eggman.
I guess you could say that I hope to show why Sonic's friends aren't as shitty as the haters would suggest. ;)
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I was on Arthur’s wiki a while back and one of the secrets said that Arthur doesn’t actually like Dazai. I’ve only just started Arthur’s route so I was wondering if that was true or not?
Sure thing! I can offer what I know about the two up to this point!
To my knowledge it is indeed true that Arthur harbors a great deal of disdain for Dazai, though in other routes he can be more subtle about his feelings towards the man. Before I can really speak to why Arthur dislikes him so much, I feel like we need to establish two really important reference points in terms of their understanding/view of the world.
Arthur, like it or not, has one fundamental belief about the world he inhabits. And that is that the world is an evil place. It is a place where good cannot survive, and as such that means every single person he comes into contact with must be marred by some kind of wrongdoing or ill intent. It is his justification for his largely selfish behavior, the reason why he deems it okay that he lives with no thought for the future or hope for better.
Dazai, believe it or not, does not exist far away from this understanding of the world. For all of the man’s silliness, he does not live in some kind of la la land where everything is perfect and fun all the time. To the contrary, he has seen and known a great deal of tragedy; he knows how unforgiving the world can be, how unfair and overwhelming the weight of everything is.
Knowing this, one might not be so surprised. After all, they both deal with so much of their trauma/pain with humor--the classic comedic misdirection to force attention elsewhere. Why then, does Arthur feel so much dislike? Aren’t they kindred spirits, in a way?
This is where one absolutely key difference comes into play.
The difference is that Dazai does not take a deterministic stance in regards to the misconduct and cruelty that tends to plague human society. The difference, in other words, is surprisingly simple: hope. Dazai may feel hopeless about all of the difficult things that exist in the world, and in the ways people hurt each other--but he still wants people to be happy. He still wants to work to alleviate people’s unhappiness, show them ways to smile and laugh, to forget their pain and ease disagreements. It’s...a little cliche, but if I’m being honest, Dazai understands one of the hardest things a person has to learn when they reach their lowest points.
Hope is something that you give yourself. You have to be the one to decide to want better, to work for better. And when things don’t improve fast enough, you have to carry those broken pieces with as much courage and grace as you can muster. Dazai I must admit, does this with more finesse than anyone gives him credit for. He is something of a chameleon, taking on the colors of others as he weaves in and out of their view, never betraying his true desolation. (The problem in that, however, is that he never asks for help until it’s far too late--and in the case of Ikevamp, never asks for help at all for the vast majority of his screentime.)
This isn’t to play a game of moral superiority. Dazai’s approach isn’t a perfect one by any means; it is simply the only way he knew how to engage with the world and remain true to himself and his love for others (whether he is consciously aware of this fact or not is none of my concern, he’s an idiot and I love him). Arthur’s approach is flawed as well, but it’s flawed in a much more harmful way. To assume that every course of action you take is a justified one without taking into account the people you are engaging with is just asking to step on people’s comfort zones. You fundamentally cannot be sensitive without context; it is the prerequisite of any form of compassion or kindness. The reason people like Leonardo or Comte succeed at making friends and gathering others around them is that they are very active and attentive when it comes to interacting with other people. They pay close attention to a person’s sensitivities. What subjects bother them? What is their body language telling me? How do the circumstances contribute to what they’re feeling, and how can I distract or alleviate in a way that is productive? While this seems like a robotic process--an obvious one--when laid out like this, it’s much more complicated and requires a great deal of experience to perfect in real time. Their charisma is absolutely hard won; it took them hundreds of years of trial and error to get there.
And, more than anything, Comte and Leonardo and Dazai practically exude good will. They aren’t just skilled at dealing with people and that’s why they don’t debacle as much as Arthur does in his attempts to reach out. Those three truly want nothing more than to see people at ease. When others are in distress, they feel it as though it were their own. They don’t assess pain in terms of false equivalence, to my understanding--they think that everyone’s experience is different, but no less troubling for that fact. Arthur, on the other hand, tends to be a lot more focused on himself. I’m in so much pain, I’m so upset about how the world is overwhelming me, I’m the one that should be angry/crying/upset right now not you. One thing I want to highlight here is that I don’t mean to belittle Arthur’s suffering; I have no doubt that he’s seen his share of heartache and that he needs real help (therapy for the love of god). But that doesn’t make his constant insistence on making things about him okay. It doesn’t make his bitterness with people that choose to look after the feelings of others okay.
And here, is where we get to the crux of this reply. It is my understanding that the reason Arthur harbors so much resentment towards Dazai is what I have just stated two sentences ago. Arthur sees how Dazai copes with similar crippling fear of the world’s difficulties, and not only does he manage to conceal it better--he also just sincerely gives a damn about people. And not only does it show, it makes people feel a great deal of warmth for Dazai, even if he’s crazy weird. I think Arthur really does envy this capacity for flexibility, the impressive way Dazai can move with the flow of things. Arthur is so set in the past, is so desperate to find happiness that he will strangle what little he has between his own two hands. Dazai knows happiness is never guaranteed, and has given up trying to claim it. Instead he just does his best every day, even if he feels like a failure by the end of it all.
Perhaps yet another reason Arthur is upset at Dazai could be Dazai’s easy willingness to give up on himself without listening to the protests of others in regards to the subject, much like how Dazai hates it when Isaac gives up despite so much well-meaning potential...
So yeah! That’s how I understand their similarities and differences c:
#asks#ikevamp#ikemen vampire#ikevamp meta#ikevamp arthur#ikevamp dazai#a lot of their differences honestly just have to do with maturity#i respect arthur stans but arthur is fundamentally a jaded middle schooler with no concept of reality#dazai is just a sweet but stupid noodle that has no concept of his own self-worth ;-;#it honestly makes me really sad that he's so profoundly motivated by other people's happiness#and he's still convinced he's a disgusting fake that deserves nothing#it really hurts to watch...#in conclusion: we care Dazai but Dazai does not care Dazai and so love is war
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Good Omens AU Part Four
It’s back. Original is here
Wilbur didn't expect to care about Tommy, but he accepted it pretty quickly.
---------
There wasn't much to bring with him the day he moved to town. After all, it wasn't like he'd actually need to renovate the house.
He stood on the curb in front of the remnants of the house that burned down a decade ago, suitcase in hand. A bit of a fixer-upper, but I can work with this.
After checking to make sure there weren't any nosy neighbors watching, he reached out to the debris.
The charred wood and scattered bricks twitched for a few seconds, before assuming the appearance of a lovely home.
A doorbell, a porch, windows in a shade of cobalt blue, and above all else the distinct feeling that Wilbur's house (and by extension, Wilbur) had been around on the block for ages.
Even if the neighbors didn't know who he was or what he did, they would have to struggle to think of him as a stranger.
And they had their own petty human lives, which didn't contain the time or energy to waste worrying about a charming new addition to the neighborhood.
Wilbur strolled into his perfectly average house, plans whirring in his head.
Showtime.
--------------
There were quite a few houses on the block, but Wilbur was only focusing on a group of three.
House #1: Tommy's home, three houses away. A simple house that contained the most important person in the world and his intimidating dad.
House #2: That Weird Guy's house, two houses away. Wilbur had no idea who That Weird Guy was, but he was apparently close friends with Tommy's dad, and even more intimidating. Wilbur wasn't sure why the kid was surrounded by people that made him worry for his life despite being immortal.
House #3: Schlatt's house, sadly next door. He didn't need additional proof that god hated him, but apparently they'd wanted to make it even clearer.
A week or so after he'd gotten settled into his new home, Wilbur decided to go outside to get a better look at the streetlamps and the night sky while trying to find his plan.
He was feeling surprisingly positive about the whole thing. Soon, he'd be changing the fate of the world.
If this didn't get him remembered after it all, nothing else would.
A hacking cough came from the porch next door, reminding him that he wasn't the only supernatural being on the block. Wilbur took a breath, trying to be civil.
Don't get distracted from the most important mission of your life because you want to murder a goat. Just walk on by. Just keep walking, and don't acknowledge his existence. You don't know him.
However, his unwanted neighbor had no qualms about acknowledging Wilbur's existence, and he'd only taken a couple of steps onto the street before Schlatt called out to him.
"Well, would you look at that: You’re finally out of the house! This is more of a miracle than anything I’ve done.".
Wilbur turned around, counting down the seconds until he could not be where he was, having this conversation.
"Schlatt, we're supposed to be undercover."
"Oh, my bad. Guess these random humans will never get to know our big secrets.". Schlatt raised his voice slightly, yelling to the deserted cul-de-sac.
"Would be a shame if someone found out that guy over there is a demon! Yeah, the jerk with the beanie's from Hell, and I'm an angel, and we're only pretending to be human because (get this) one of the little tykes on your block is actually the antichrist!".
Wilbur pinched the bridge of his nose. Was it possible to get headaches when his mind was only semi-corporeal?
"Could you kindly shut the fuck up?"
"Nope.". I mean, that's kind of on me for phrasing it as a question.
Schlatt took a break from the Annoying Wilbur Show (airs all times that he has the poor idea to go outside) to dig into more of his tomato sauce and meat wraps.
He raised the snack like it was a holy relic. Wilbur supposed that if Schlatt really wanted to, he could make it into one.
"These are Hot Pockets. I was actually planning on taking a few over to you-know-who's family as a housewarming gift, build up good favor, you know?". Suddenly, the plan clicked in Wilbur's head. He tried to keep his face neutral and concerned, with no hint of a smirk.
"Hot Pockets? I mean, are you sure?"
"What's wrong with Hot Pockets? And choose your next words carefully.". Wilbur leaned against a streetlamp, sighing in assumed pity.
"There's nothing wrong with Hot Pockets per se. They're fine, I guess.". Schlatt sputtered, offended beyond belief.
"Fine? Fine? You see before you the one thing that has made me reconsider starting the apocalypse, and you're like "eh. fine". Fuck you and your family and whatever you call taste buds. Fine? I'd tell you to go to hell, but that doesn't work, so go to New Jersey you son of a-".
This continued on for a while.
Wilbur nodded along to the tirade, maintaining a poker face. All the while, he telekinetically inched the tray of wrapped (?) Hot Pockets towards him.
The tray crept ever closer, past Schlatt's lawn chair, past Schlatt's nightmarish garden gnomes, past the freshly dug earth that definitely had a body buried under it, until it was finally within reach.
Without listening to another word, Wilbur grabbed the Hot Pockets and ran for the hills, easily outrunning the outraged angel.
Sorry, Schlatt, but you're going to have to try harder to win this game.
He sprinted to House #1 and rang the doorbell, trying to look non-suspicious. After about a minute, he got an answer from the selected father (Phil, his name was Phil).
Wilbur smiled brightly and walked into the house.
------------
The initial meeting went great, putting the whole "getting threatened with a knife" thing aside.
Phil seemed to appreciate the Hot Pockets and company, and Wilbur could confidently guess that he'd managed to secure a place in helping him out in the future.
Besides being good for the plan in general, he'd liked spending time around Phil and Tommy. Wilbur didn't get to talk to people a lot, and when he did it was normally trying to scam them out of their soul.
So, this was a welcome break.
And his heart definitely hadn't been warmed when Tommy had fallen asleep to the sound of his guitar. Nope. Absolutely none of that.
Phil evidently didn't see child raising as his first priority, and Wilbur found more chances to volunteer to watch his kid than he expected.
At times, he felt like he was just as much of a parent to Tommy as Phil, if not more.
Which wasn't to say that he felt any bitterness about that. Quite the contrary. Watching after Tommy was one of the best parts of his day.
Despite being a baby, the kid already had so much personality, and his little face would light up whenever Wilbur went home to House #1.
When Wilbur held the baby in his arms, he really did feel like a guardian.
The phrase "guardian angel" had stung, but he did want to shield Tommy from harm or becoming anything like him when he grew up.
Still, it's not like his heart was at all warmed when he held Tommy in his arms-Oh, screw it. His heart was warmed. He happened to care about the adorable baby that he spent a lot of time with. Go figure.
Caring wasn't interfering with his job as a protector, informant for Hell, and general influencer of evil. So, there was no purpose in denying it.
Besides the unexpected emotional attachment, nothing really changed about the general routine.
His days consisted of maintaining the glamours around his house, reading his books, writing (it turns out that an approaching Armageddon worked wonders for deadline motivation), staring at the ceiling and wondering why God had forsaken him, looking after Tommy, talking with Phil (and on occasion, That Weird Guy), giving the Lords of Hell their required project updates, and, occasionally, almost getting murdered.
One key example of the "almost getting murdered" thing happened when Tommy was around two years old.
----------------
He'd just gotten back from another meeting with the Lords (yes, Tommy is still alive. no, he isn't evil yet, seeing as he's two years old. no, that wasn't sarcasm. no, I'd actually prefer for you to not kill me for my insolence. Same old stuff.).
It was a cold yet sunny winter afternoon when Wilbur stepped out of the office building and back into the mortal world. As he made his way towards the bus station, his phone rang.
The call was from Phil, and he moved away from the middle of the sidewalk to take it, leaning against the brick wall of a building next to an alleyway.
"Hello?"
"Hey, Will, a job came up tonight without much notice. Would you be able to watch Tommy around 7-ish?"
"Sure, I can do that."
"Great, you're a lifesaver. One last thing: If Techno decides to question you about your motives and backstory, don't take it personally, he's just in one of those suspicious phases lately. Okay?".
Wilbur would have loved to agree, nonchalantly laugh it off, and quickly go over his backstory in his head again.
Unfortunately for him, there was a weapon aimed at him from the alleyway.
It would be a funny sight to the passerby to see a normal-seeming person cower in the face of a spray bottle.
Of course, the average passerby wasn't a demon.
9 times out of 10, when a spray bottle was pointed at a demon, the spray bottle was full of holy water and the demon was in for a bad time.
Wilbur stood there, frozen. The alleyway was shady, and he couldn't quite make out who was aiming the bottle at him.
Phil's voice echoed out of his phone.
"Will? Are you still there?". Wilbur tried to keep his voice steady, and he quickly responded.
"I'm here. I got it. I'll be ho-I'll be back soon. There is no need to call me back. Goodbye."
"What's that supposed to mean?". He tapped the screen, ending the call. Please, don't have me die right now. It would be annoying, not to mention narratively unsatisfying.
He looked into the alleyway, addressing whoever had seen fit to threaten him today.
"Hi there. I'm guessing that spray bottle isn't full of Sprite.".
A man in a blue onesie (Sonic the Hedgehog cosplay?) emerged from the shadows.
"Yep. I mean, it technically was Sprite until it went through the blessing process, but it's a lot holier now.". Wilbur blinked a few times in confusion.
"Connor?"
"Hey."
"What's with the outfit? Why are you threatening me in an alley? What's with the outfit?"
"Don't mock the outfit, I have it on good faith that this is the height of human fashion."
"Let me guess. Schlatt told you that.".
The onesie-clad angel stood there, realizing that taking the advice of that particular coworker probably wasn't the smartest decision he'd ever made. Eventually, he shrugged it off.
"Well, I feel resplendent, so this is a win in my book.". Wilbur tapped the bricks on the wall, almost playing a rhythm.
"Listen, Connor, if you were just going to kill me with that thing you would have already pulled the trigger. Why are you here?". Connor looked a little sheepish about the whole thing.
"The higher-ups thought that I should make you an offer you can't refuse. Basically, some intern had the bright idea that we should have Hell's guardian either agree to spy for us or die."
"You're suggesting that I become a double agent?"
"Yeah. Or die, whichever is your preference."
"I think your higher-ups underestimate my importance here. Killing me won't slow our side down by much. They'll just send another guy, and you'll have to spend more time in unpleasant alleyways."
"And someday they'll send a guy who takes our offer. Trust me, we've been planning this ever since we realized Schlatt was going to be useless down there.". Wilbur thought about it.
Killing god obviously matters more than prolonging my life. And I'm a good actor, but I don't have enough time in my life to be a triple agent.
"Come on, Connor. I thought you were one of the decent ones.". Connor half-heartedly kicked at a puddle.
His face was reluctant, but he still aimed the spray bottle with precision.
"Please tell me you're going to accept the offer?"
"You've known me for years. What do you think?"
"From what Schlatt has told me, you're too stubborn for your own good.". Wilbur laughed at that.
"Yeah. So the real question is: Can you murder me, Connor?". Connor shuffled, and the spray bottle wavered. Wilbur continued talking.
"I'm actually interested to see what you do next. You've got my full attention.". The two of them stood there, completely still. Finally, Connor pointed the spray bottle away from Wilbur and aimed for the sky.
"You've kind of made this whole thing weird, man. So, I'll give you a 15-second head start.".
Wilbur didn't waste time thanking him, and he sprinted away.
He fled through shadows and smoke, barely remembering to keep some trace of a physical body. He scrambled his way towards the bus station, reaching the glass doors.
However, that was where his luck ran out.
"Sorry, Wilbur. That's the power of the Sonic onesie: I'm really fast.".
I'm going to need to invest in a Sonic onesie. Except I can't, because I'm about to be shot. Fuck, those are terrible last thoughts.
Out of desperation, he grabbed the lid of the spray bottle and twisted it off, before punching Connor in the gut. The angel doubled over, and the holy water spilled out of the bottle.
Wilbur scrambled away from the spill, trying to keep from making contact.
He ran through the doors and into the bus station.
Some of the holy water had gotten on his coat, and he awkwardly shrugged it off in a corner, which was a shame. He'd really liked the aesthetic of having a trench coat. Sure, he could glamour another one in a few seconds, but it wouldn't feel the same.
Connor walked towards him, and Wilbur glared.
"You made me lose my trench coat!"
"Again, sorry about all of this, it was just business.". Connor held out his arm in an almost peaceful gesture.
And Wilbur, tired and overconfident, made the first stupid decision for the day. He took the peace offering and took Connor's hand.
The white-hot pain nearly knocked him to the ground.
There had been less than a drop of holy water on his hand, but it was more than enough to stop Wilbur from breathing for a few minutes.
In and of itself, that was fine. He didn't need to breathe to stay alive. All that he had to do was stay away from holy things, what had he done.
In the background, Connor was frantically apologizing and claiming that he "didn't mean to do that". Wilbur wondered distantly why he'd still be lying to him.
And here I was thinking that there were one or two decent angels. How laughable.
No one's decent 14 years from Armageddon. Not humans, not angels, and not me.
Wilbur shoved Connor away and walked up to the ticket counter.
His hands were shaking and his words all over the place, but somehow he managed to convey that he wanted to take a bus back to town and pay for it.
If I can get back to my house, I should be okay. Or, at the very least, not dead.
The bus ride was tricky. For one, part of the route was along Fundy's cursed highway (one of the demon’s more useless inventions), so things were significantly slowed down.
Also, everything felt far away and cold, and it was a bit difficult to keep focus on which stop was his.
It took far too much time to reach town, and even more to make his way back to his street.
On auto-pilot, he ended up at House #1 first, panicking slightly when neither Tommy nor Phil was inside.
Trying to keep calm, he checked House #2, and thankfully That Weird Guy (he knew his name was Technoblade, but that was a ridiculous name, and he'd been thinking of him as That Weird Guy for so long that it was hard to stop) was keeping watch over Tommy. Relief washed over him.
I don't know what I'd do if he got hurt.
That Weird Guy seemed fine with taking care of Tommy for a little longer, which Wilbur was secretly grateful for.
He also seemed convinced that Wilbur was going to pass out, which was hilarious, seeing as Wilbur didn't need to sleep or breathe unless he wanted to.
After a brief moment of rest in a bush, he made his way to his house.
He tried to unlock the door, but his hands were trembling too much to use the key, and he was seeing two locks instead of one, and he slowly slid to the ground.
Is this actually how it's happening?
I know I'm not long for this world, but I always expected a better exit. Something with fanfare and sacrifice and meaning.
Our so-called "immortality" is a conditional one. The instant we dare to touch something holy, it all goes, and there's no soul or afterlife for us castaways.
I wish I was human.
Wilbur struggled to look up at the sky.
It was still daytime, and the stars weren't out yet. That was a shame, he'd worked hard on those. He shivered.
I know we're doomed to fail come Doomsday. I know that there's no way out of Your ineffable plan. But I'm trying to make directorial choices with your script, trying to make a good story. This is a terrible ending.
It was quiet. That was probably for the best.
Do I deserve it?
Of course I do.
But I didn't always, and you're not blameless either.
I hope that Tommy's too young to remember me.
The world was cold, but peacefully quiet, and the pain was mostly beyond his reach. This wasn't bad, all things considered. Wilbur's eyes closed.
A few minutes later, he was rudely awakened by Phil shaking him.
"Are you okay? I mean, obviously you’re not, but can you stand?". He opened one eye.
"I'm fine.". Phil laughed at that. Part of Wilbur considered laughing along, while what was left of his common sense informed him that Phil sounded like he was laughing out of shock.
"Fine? Will, there were a few seconds where I thought you were dead!"
"Well, as you can see, I'm not. If you could just unlock the door, that would be great.". The door unlocked behind him.
He struggled to rise to his feet, and Phil caught his arm, supporting him.
"What the hell happened to you?"
"Minor business conflict."
"There is a hole in your hand.”
"That happens at my job sometimes. I'm in the mafia."
"Have you considered other career options?"
"The insurance benefits are too good.". Phil set Wilbur down on a couch and left the room. As was to be expected.
Wilbur reached under the couch cushions to grab a hidden cigarette lighter.
He had no intention of smoking while bleeding out, obviously.
The cigarette lighter had been modified slightly, another one of Fundy's inventions.
The fire of the lighter was no regular thing, but rather hellfire. Hopefully, that would be enough of a cure.
The warmth of the hellfire slowly and painfully chipped away at the ice and purity, and he took a few seconds to internally mock god.
Maybe a bit of a hubris-related thing to do, but Wilbur was glad to live another day, and that meant spite.
For whatever reason, Phil stuck around to make sure he was okay.
Wilbur hadn't quite expected that.
He wasn't in the best state, but Phil seemed to believe that it was better for him to be talking than unconscious.
So, in a half-delirious state, he rambled about mercy, and free will, and falling.
And when he whispered that he missed flying, he could have sworn that Phil agreed.
----------------------
Anyway, aside from dramatic moments like those, life was okay.
Wilbur was there for every milestone in Tommy's life, and he wouldn't have it any other way.
He was there for his first few words when Tommy was a baby (the first word was "kaboom", but the second was "Wilby").
He was there for his first steps, and once Tommy learned to walk there was no stopping him from running everywhere.
He was there for preschool graduations and first days of kindergarten and beyond.
-----------------------
Of course, Wilbur's job was to teach the kid to want to kill god, and he tried to do that too.
From the moment Tommy learned how to read, Wilbur kept trying to get him to read Paradise Lost. Sadly, he was six and Milton wasn't to his taste at the moment.
Wilbur wasn't sure how well he did on that front, but he tried.
Either way, he wasn't sure if he raised a suitably evil kid, but he raised a good one.
Not good as in morally, obviously. Tommy was still a rascal at times, but he was the rascal that Wilbur cared about.
-----------------------------
Wilbur was the one to teach him how to ride a bike.
Tommy was so determined to learn how to do it, and he kept getting up even when his knees were scratched up from crashing.
When putting on band-aids, sometimes Wilbur would slightly heal him. Not so much that he wouldn't know to be careful, but just enough to ease the pain a bit.
Wilbur also taught him other valuable life skills like lock picking, lying, good taste in music, and how to pick pockets. The stuff every kid needed to know!
His reports to the Lords of Hell became less clinical, and more chatting about Tommy finally figured out how to ride a bike, and he's getting good grades in language arts, and he likes musicals too, and he's such a wonderful kid.
They'd mostly stare in confusion, and awkwardly ask him how that was helping Satan.
--------------------------
And he knew that every birthday meant that the two of them were one year closer to Doomsday.
And he knew that he wasn't going to survive Doomsday.
Wilbur had a feeling since the moment he first fell that he'd have to redeem himself or go out in a blaze of glory. And, frankly, he felt too bitter towards his creator to aim for a redemption arc.
So, when Tommy turned eight, he knew that he had eight years left to live.
And when he was ten, he knew he had six, and so on.
That didn't stop Wilbur from baking a cake for him and singing.
He cared about Tommy quickly, and he later grew to care for Phil, and maybe even he would be vaguely upset if That Weird Guy died.
Wilbur couldn't call this place a home, and he couldn't say they were his family, but it was the closest he'd ever gotten to that sort of thing.
And sometimes, he could fool himself into thinking it could stay like this.
-------------------------
Once, he'd made the mistake of trying to taunt Schlatt about it.
They'd been talking, and Schlatt made one too many jabs about how he spent his days babysitting.
He'd mocked the patch that Tommy had clumsily sewed into his new trenchcoat, and Wilbur got a bit annoyed.
"At least I've been doing my job and spending time with the antichrist! You've been completely useless down here, just sitting around in that lawn chair and drinking. I mean, it makes everything easier for me, but the fact still remains that I've been getting stuff done while you've been treating this like a paid vacation.".
Schlatt looked him dead in the eyes, setting down his glass.
"You think that you were smart, getting close to their family? Turning up the charm, making friends, stealing my goddamn Hot Pockets (which I'm still mad about)?". He laughed in his face.
"Wilbur, you're a fucking moron. You say that I haven't spent enough time around the family? You've spent way too much, and it's given you a bleeding heart."
"I don't have a-"
"Tommy's going to die in six years, you know. Kid's cute, but he's not going to survive the end of the world. He's a child, and God is God, and he's going to get smote like burnt chicken. It's just the facts.". Wilbur recoiled from him, hissing his next words through his teeth.
"Shut up."
"Did you even think about anything besides your own stupid martyrdom? Or were you too busy playing house and getting attachments? Face it, Wilbur: It's lunchboxes today, graves tomorrow.".
For once, Wilbur had nothing to say. No clever response, nothing. Just pure panic.
He touched the patch on his trench coat covering his heart, looking to the sky.
Please. I know you're a bastard. I know you hate me, and I hate you, and that can't change. But if you gave me some sign, some promise that you wouldn't hurt Tommy, I'd do anything.
As always, there was no response.
-----------------------------
Wilbur cared about Tommy, and he knew, and even if it was a weakness he couldn't stop.
All of Tommy's family cared about him, wanting him protected and alive.
But Schlatt?
Schlatt didn't give a damn about Tommy, and he never would.
There was no care weighing him down. And that meant that he had infinitely more options than everyone else.
#dream smp#dsmp#good omens au#beware the drafts of march#c!wilbur#sbi#sbi family dynamic#writing#fan fiction#wilbur soot
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BLOGTOBER PRE-GAME 9/30/2020: 30 MILES FROM NOWHERE/CONFESSIONAL (2019)
Spoiler alert. Or whatever. It’s not going to matter, you don’t care.
So, I've been away for a minute. Just about any reason to be away from Tumblr is probably a good reason, but I have an especially good one. I'm finally working on a "real" writing project, which demands, and deserves, all of my attention. My social media abstinence isn't just a matter of time management, though. Once I had a long term obligation on my plate, I became very aware of how the short term satisfaction I get from posting mindless rants was eating away at the fuel I have available for sustained efforts. When I wind myself up with a 500-1000 word blog post, it generates a lot of electricity, but I blow it all as soon as I experience the catharsis of posting it, and I'm further pacified by ego-stroking likes and reblogs. Not to sound like a sanctimonious luddite--I mean, I'm still here, after all!--but it turns out that the staying focused on the long haul has been surprisingly revivifying. In fact, I haven't been talking about my big fancy project for the same reason; I don't want to lose any of the juice I've been storing up by wasting it on the shallow pleasure of describing it. Also such things should probably be somewhat confidential until they're approaching the publishing stage, but I digress! There is an actual reason I'm saying all this, that has more to do with this blog.
(Don’t get all excited, I’m not doing EVIL ED right now, I just need a relatable image.)
As I got deeper into my experience of "real" film writing, I started to reflect on the meaning of my personal writing. Like, the point of it. I tend to write in a sweaty, compulsive, sadomasochistic haze, in which I'm sometimes hyperbolically generous, and sometimes--perhaps more often, unfortunately--as nasty as humanly possible. Sometimes the movies deserve it, when they're lazy, pretentious, or otherwise demonstrate an open contempt for the audience aka ME. Often, though, I'm just creating an opportunity to vent my generalized rage and frustration. That can be very entertaining for myself and (hopefully) my teensy-but-devoted readership, but lately I've asked myself whether there isn't some negative tradeoff for all this amusement. In this phase of my life, it's reasonable to assume I'll make more and more friends and acquaintances who create things I don't always care for, but I don't necessarily think they deserve to be abused for it. As much as I have a right to say whatever I want, technically, I'd be embarrassed if I were caught just jacking myself off by making fun of their work in public. And more to the point, I don't necessarily want to contribute to the growing atmosphere in which people feel more afraid to try and fail, because the public so commonly misidentifies sarcasm and mean-spiritedness as intelligence and superiority, and that form of petty darkness spreads across the internet a lot faster than a movie can reach a wider audience. After all, I'm in the process of potentially turning myself into one of those well-meaning failures right now. I could stand to be a little more deliberate about how I speak, and about what, in general.
My father is an art critic, and once in an extra petulant moment, teenage-me asked him in an accusative tone what he thought the point of his profession was. He replied calmly that he wouldn't publish any comment that he didn't think the artist could make use of somehow. I don't know if he always stuck to that policy, but the thought sure stuck with me.
So anyway, over the last few months I've been giving myself a bit of an attitude adjustment, through a combination of personal reflection, and hard work on something meaningful/not for the internet. I've been feeling all proud of myself and shit, but today reminded me that any path to enlightenment is always marked by setbacks, doubt, and temptation. For today, in complete innocence (or at least a melange of innocence and ignorance, as I very much invite this type of problem), I managed to watch TWO (2) movies about an academic film-cum-psychology project, focused on a gang of college buddies who inevitably reveal what bad people they are under the unique conditions of the project, and then the project turns out to be run NOT by its presumed-dead originator, but by the originator's even-crazier lover. It's amazing how particular something can be, and still be utterly obvious and cliche. In my defense, I really tried to turn the second movie off, because it was...just instantly terrible, but the seed of suspicion had taken root--is this randomly selected movie ACTUALLY EXACTLY THE SAME AS THE PREVIOUS MOVIE?--and I just had to find out if this could be true. I suffered, deliberately, for another hour and a half, to confirm my awful hunch. I don't know how I would have felt if I had turned out to be wrong (better? worse?), but I don't have to worry about that now. Now I just have to worry about my overpowering impulse to be as ugly as possible about what I have personally subjected myself to.
(The completely deceptive poster for our not at all witchy or eerie opening feature.)
In need of a passable time-waster this afternoon, I put on 30 MILES FROM NOWHERE. Released in March of 2019, Caitlin Koller's claustrophobic black comedy feels oddly like a product of 2020. A group of estranged, middle-aged college pals of the BIG CHILL ilk--which one of the characters calls out, out loud, just so ya know--come together for a fallen comrade's funeral, only to find themselves trapped in his widow's increasingly creepy cabin in the woods. Said comrade was driven to suicide by the failure of a psychological experiment he conducted that plunged its subject into madness, and if you don't realize right away that the obnoxious and unstable cast are the new subjects of their not-quite-dead friend's renewed project, then you're firing a lot slower than 24 frames per second. The dialog is often decent, aiding a handful of funny, natural performances...but it's hard to forget that you're just waiting for the conspicuously crazy widow to reveal that the "unexplained events" in and around the cabin are part of a controlled attempt to get the guests to devolve into their worst selves, which isn't such a difficult task considering the undesirable state they all arrive in.
It just made me ask myself, what was the point of this? Why do people make movies that are entirely predicated on the shock of the twist, knowing that if the twist isn't so shocking--or is baldly obvious from the start--then the whole experience just falls apart? Why not hedge your bets with a little more depth, or purpose, or style, or really anything more reliable than a smug attempt to prove that your script is smarter than your audience? Even if you do manage to pull off this dubious accomplishment, it reduces your movie to something like the experience of having somebody jump out of a closet and scream in your ear to "get" you. I've always felt concerned that if somebody ever tries to "get" me like that, I might just automatically punch them in the face. But anyway, whatever shred of good will this movie could have accrued with its plucky performances is blown away by the final insult, when the cops arrive to clean up the inevitable bloody mess. The responding officers are hilariously unimpressed and unsurprised by the byzantine scheme that has resulted in a shocking act of violence, because the cabin's "guest book", which our heroes all filled out, was actually the signatory page of a complicated waiver form granting full permission to the hosts to, like, do whatever the hell they want to everybody. Presumably this shit just goes on all the time, leading the local law to shrug off anything that happens to or because of the dumbassed lab rats who frequent the cabin? I dunno. I mean, what can I say? ACAB, I guess!
At the time, I managed to resist the urge to take to the internet and decry the crimes of this lame-o party joke. I really don't like the sensation that a movie is just trying to trick me into thinking something that isn't true. But, this isn't, like, an affront to cinema. People make annoying, below average movies all the time, and maybe you kinda have to, if you eventually want to make better movies. I imagine myself in the shoes of the people who actually put some elbow grease into this production, having to wade through the rantings of internet ghouls like myself while they're trying to see how their efforts are paying off. Making a movie is probably a lot harder than I think it is.
But that's part of the point I'm heading toward. I'm always amazed by people's willingness to pour huge amounts of energy and capital into something to which there is ultimately very little point. I mean, I have bad, unoriginal, boring ideas every single day of my life. But I almost never DO any of them. I have a hard enough time convincing myself to just get out of bed in the morning, let alone devote blood, sweat, and money to deliver unto the world material evidence of my personal mediocrity. I can't imagine thinking it would be worth it, for myself or the unfortunate people who are subjected to my project, to actually execute on my bad ideas. I'm being judgmental, but honestly, I don't even know if my attitude makes me better or worse than someone who accomplishes the task of completing and selling a movie that's mainly a waste of time. Movies are so complicated, and realizing them requires the consensus of so many people, that it's sort of incredible that there are people capable of making one that doesn't have a powerfully compelling motivation behind it. People who are able to do such a thing obviously have something that I don't, and it isn't just "consideration for the audience."
So, I could probably stand to be more forgiving--or just, less eager to absolutely flay someone alive on my dumb little blog because they so opened themselves up to my arsenal of elaborate insults. But like...not all the time. Sometimes, a movie really fucking asks for it, and in revealing itself to me, it has effectively signed a waiver giving me patent freedom to do whatever I want to it. CONFESSIONAL is the latest movie to give me such a gift. After the final credit rolled in 30 MILES FROM NOWHERE, I looked for a little palate cleanser. As little as I like movies that put their single egg in the motheaten basket of a "shocking twist", I also have a problem with what I identify as canned theater. Not that I think all movies have to be lavish productions, but I think they should try to do something that is natively cinematic. It's very rare that I'm impressed by anything that is literally all talk. So, I went in search of some more familiar form of trash to help me recallibrate, and trash is definitely what I got.
(Me crying over my own bad decisions.)
To be fair, I kind of should have known that I was in for a challenging experience. The 2019 found footage thriller CONFESSIONAL is more or less based on the "confessional" part of sleazy reality TV shows, isolating each cast member in a soundproof stall so they can spill the rotten contents of their guts. Unfortunately, I spotted a review suggesting that the movie succeeded, against all odds, at remaining visually dynamic despite the unchanging scenery, and I was intrigued. The reviewer was correct, impressively; the monotony of the coffin-like environment with its dark foam walls was the least of my concerns. Other problems superseded that threat, immediately. The plot concerns a group of college pals who come together to remember a recently deceased friend--a filmmaker who expired mysteriously while completing a psychology-tinged project in which she recorded all of her friends' most shameful personal secrets. Now, somebody else has taken over the project...someone who "has never been identified", according to an early title card in this movie-within-a-movie (EVEN THOUGH THIS PERSON WILL BE EXPLICITLY IDENTIFIED AT THE END OF THE MOVIE SO LIKE WHY), but who seems likely to be the decedent's ex-lover...who continues to expose their subjects' most shameful secrets on film. I mean, what the fuck? Did I somehow manage to pick a second movie with almost the exact same plot??? I couldn't believe it. I didn't know if I could take it. My prospects only got worse when the cast showed up and started talking. I tried to turn the movie off. I backed out and walked away from it, twice. But I couldn't leave it alone. I had to know if it was really the same movie.
CONFESSIONAL concerns characters who are contemporaneously in college, which actually goes a long way to making everything worse. Each of these walking cliches is connected in some way to Amelia, a film student whose mysterious death has created a campus scandal, leaving shattered hearts and lives in its wake. The living have each received a blackmail-flavored invitation to speak about the deceased in a tiny "confessional booth" somewhere on campus, where, predictably, they find themselves locked in until they confess whatever they know about Amelia, and their classmates. I don't know why practically every single movie about young people has to be so miserable, but this is one of those. I assume that it has something to do with the fact that youth is simultaneously so desired and so ignored. People in their teens and early 20s are so sexually coveted, yet so easily dismissed as individuals, that we wind up with all this media that panders to them relentlessly (or at least, panders to the legions of ticket-buying perverts who enjoy watching them prance around), without almost any consideration of how they actually think and act, and look. Movies like FAT GIRL and WELCOME TO THE DOLL HOUSE may be accused of their own form of pandering, a venal form of voyeuristic schadenfreude, but at least they reflect something of the awkwardness, isolation, and incompleteness of adolescence; something more than the dissociated, pornographic fantasies of adults who have long since forgotten what it was like to be powerless and ignored, or desired by people who don't even like you.
Not that CONFESSIONAL is supposed to be a work of grim realism, but it is most definitely rooted in a fantasy about college life that makes its contrived, message-y plot a lot harder to take. With almost the sole exception of "the nerdy one", every single character looks like a Bratz doll, oozing an exaggerated indecency that belies the movie's pretentious insistence on addressing the sex & gender Issues of the Day. What you get is a really good example of what happens when millennial characters are modeled, not on any actual millennials, but on other forms of marketing that are aimed at millennials, which are themselves just based on other preexisting youth-targeted commercials, et al ad nauseam. Even setting aside the deliriously slutty wardrobe choices, makeup appears to have been laid on with a trowel, coating each actor in a thick creamy layer of spackle that only makes any scars, pits, or other evidence of individuality look utterly bizarre. Accordingly, everybody preens, pouts, and generally behaves as if they're about to take off their clothes, which might be a huge relief given the profusion of chafing, cheapo mesh and straps they're laboring under.
So, ok, not every movie can have a great costume department, but the dialog here is a perfect match for the disastrous aesthetic decisions. Actually, this is the real reason I almost walked out on CONFESSIONAL. If I may ramble briefly, without substantiating any of my broad-ranging claims: Sometime in the late 90s/early 00s, horror cinema seemed to suffer a degenerative slide away from genuine thrills and chills, and into a version of the genre that is best characterized as the Slutty Halloween Costume approach. Any sense of existential dread, revulsion, or bodily vulnerability was widely replaced by a cutesy, Hot Topic-y preference for fast fashion and sex appeal, in which bloodshed more facilitated an informal wet teeshirt contest than any real fear induction. Horror's new mall goth look came with an equally shallow, boring verbal affectation: a sullen, sleazy, tooth-sucking sarcasm, that ushered in a new era in which, instead of making fun of the scummy coked-out dialog in porno movies, we now expect everybody to just talk like that, because it's hot. There's probably a line to be drawn between this unfortunate development, and the boneheaded real-world trend of identifying "sarcasm" as an important personal selling point on dating sites, but I won't try to prove that here. For now, I will just say that as soon as I heard the CONFESSIONAL characters start to speak, with their sneering, insinuating tones, with the vocal fry, with the head wagging, the jutting jaws, the smoldering gazes, the juvenile dragging-out of horny grownup words like de-bauch-er-y...I almost lost my nerve. Listening to these little creeps hissing and spitting for 84 minutes is a lot like being hit on by some barfly who continues to bludgeon you with his hot breath and corny lines without ever noticing that you've thrown up into your pint.
Uh, anyway. So what actually happens in the movie. Why would anyone ever allow someone to record video of them revealing the ugliest, most embarrassing parts of themselves? Especially a kid, for whom popularity and reputation are often a matter of life or death--literally and specifically, in the case of this story. The flimsy reason is that the late filmmaker, Amelia, was the most awesomest girl ever. Everybody loved her, because she was so sweet, and so smart, and so cool, and so nice, and so deep, and so original, and so talented, and so sexy, and just like, the bestest most perfectest girl in the whole wide world. N.B. "The greatest of all time" is, perhaps counter-intuitively, a really bad quality that makes for really shitty, boring characters. For better or worse, Amelia is rarely on screen (and when she is, she's no Laura Palmer, frankly), so it's up to the viewer to just sort of imagine a type of person who could make you act against your best interests on account of you just like them so much. After all, so many of the characters were obsessed with her in some way, that it's like they're here to help you clap your hands and believe in this seductive, compelling part of the movie, that just isn't actually there on the screen. The anonymous antihero behind the confessional booth scheme slowly extracts from each character the selfish, destructive behavior that in some way contributed to the tragic loss of the most amazing person of all time--and part of the result is, if not a very interesting excuse for Amelia's death, then a story so wacky that I really wish they had centered the movie on it, instead of on the tawdry soap opera we're locked into. Even if that imaginary movie had been really bad, and it probably would have been, at it would at least have been entertaining.
Part of what leads up to the death of Amelia is the existence of a secret school fight club, led by a stereotypically sleazy gender studies major, named Major, who is out to prove men's inherent superiority. The club is called CFB, or Cock Fights Back, which is somehow a garbled pun relating to cock fights, and Trump's famous line of "locker room talk": "grab'em by the pussy" > "pussy grabs back" > "cock fights back". CFB is different from your ordinary fight club in that the fights are always between girls and boys, and the boys are always blindfolded, in order to prove that a fully-abled female is no match for even a handicapped male. To complicate things, a new designer amphetamine is gaining popularity on campus, called "odds-on", meaning that it makes you the odds-on favorite in your CFB fight. As awkward as that is, it also seems that men are never the guaranteed winners of these fights, which makes you wonder why Major insists on continuing to host them. As much as I would have preferred to watch a stupid movie about this stupid idea, I'm stuck instead with a movie in which Major is such an aggressive MRA because he's secretly gay, and he thinks that hating women is a great way to hide that...as if that isn't what we all openly suspect about aggro MRAs. Secret gayness is a big part of this movie, involving multiple characters, although it amounts to very little other than the perpetuation of some stale, harmful cliches about how unfulfilled homosexual urges lead to suicide, sexual abuse, and murder. CONFESSIONAL is just as reliant on this grim vision of gay life, as it is on its weirdly obtuse discussion of drug addiction, for the suffocating sense of self-importance that it uses to try to elevate itself above its porn-y trappings. None of the movie's hot button issues are given any real thought, but are only dragged through the mud to create the illusion that there's a point to all this, thus relieving the film of any sense of innocence that could have made its condescending sleaziness forgivable.
Admittedly, I can't really remember all the details of the film's tortured intrigue anymore, even though I basically just saw it. A lot of its meandering revelations just left me thinking, "Why did I need to know that? Why should I care?" I do know that about half way through this ordeal, I became really anxious about whether it would turn out that CONFESSIONAL did NOT have exactly the same plot as 30 MILES FROM NOWHERE after all, and I put myself through all this for nothing. But no, I was right to begin with. The wonderful Amelia's ethically dubious film project has been picked up by the unhinged lesbian character who loved her so much she wanted to become her, and killing Amelia and usurping her confessional project was apparently the best way of doing that. I guess exposing all the dark, violent secrets of all these tangentially involved characters was just an added bonus, or whatever. Ultimately, this ugly, ignorant PSA about something-or-other only deals itself further damage by relying so heavily on the potential of its clumsy twist to blow your mind, which it does not at all.
So that was it, that's how I burned a whole afternoon allowing my mind to implode-not-explode under the ponderous force of TWO (2) movies about exactly the same exhausted cliche that is still being peddled by certain pretentious assholes as fresh and exciting, and beyond the capacity of the audience to anticipate. There's probably a whole slew of other movies that employ this overly familiar "surprise", but I don't have it in me to dig them out of my long-suffering brain. Feel free to contribute in the comments. For now, I must prepare myself for the ordeal of Blogtober, during which I will *hopefully* choose my screening selections and words more thoughtfully than I have in previous years, when this blog was motivated by just as much abject misanthropy as these movies, which do nothing but willfully insult the audience's intelligence. Maybe today's detour into degradation will help me go forth toward more additive experiences, having purged several lungfuls of meaningless venom from my system, and this season will bring with it more interesting, provocative posts than the last. Or maybe not! In any case, I promise to keep trying my hardest to make it funny.
PS I actually love both FAT GIRL and WELCOME TO THE DOLLHOUSE. I’m “just saying”.
#blogtober#2020#confessional#2019#30 miles from nowhere#horror#thriller#black comedy#found footage#brad t gottfred#jennifer wolfe#jennifer bosworth#caitlin koller
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Fate and Phantasms #21: Leonidas I
Welcome back to Fate and Phantasms, where we’re bringing all your favorite servants to life in DnD 5e! Today we’re building the guardian of the hot gates, pride of the rear guard, and the king of Sparta, Leonidas I! We have three goals for this build:
Pride of the Rear Guard: Leonidas’ most famous achievement was holding off an army of 10,000 men with only 300, so get ready to buckle down on defense.
Hot Gates: A king is nothing without an army, so you’ll have one to help hold the line.
Warriors War Cry: One man doesn’t make an army, so we’ll need to whip the rest of the party into fighting shape as well.
As always, a spreadsheet for this build can be found over here, but a more detailed explanation can be found below the cut!
Race and Background
As is true of most servants, you are a Human, giving you +1 to all abilities. You’re the king of Sparta, so you could be a noble, but Soldier fits your personality a lot better, giving you proficiency in Athletics and Intimidation.
Stats
We use the standard array here, but feel free to roll if you want to, I can’t really stop you. Constitution is our highest stat; if you want to be a shield, you need to take some hits. Next is Strength, those abs aren’t just for show. After that is Charisma, it takes a lot of it to keep the Spartans in line, and it’s also moderately useful for some of your skills. Then fill Dexterity, holding the line doesn’t need finesse, but it’s part of the AC calculation so we’ll get some anyway. Next is Intelligence. You’re the smartest Spartan, but you’re the smartest Spartan. Finally, dump Wisdom. You’re a bit hotheaded, and we just needed other stats more.
Class Levels:
1. Barbarian 1: Yes, I know, the shirtless man taking tons of damage is a barbarian, shocking. At first level, you can Rage, adding extra damage to your melee attacks, giving you damage resistances, and advantage on strength saves and checks. It takes a bonus action to go into and out of a rage, and lasts a minute unless you fail to hit or get hit by anything for a full round. The bonus damage and number of times you can rage go up as you level, so check the PHB for details.
Your abs become tough enough to stop swords with Unarmored Defense, which you’ll notice is a bit of a running theme in servant builds. This makes your AC equal to 10 + your Dexterity modifier + your Constitution modifier. You can also have a shield and still get this effect, unlike monks.
Barbarians have proficiency with all weapons, light and medium armor, Strength and Constitution saving throws, and two Barbarian skills. Pick Perception and Survival because you already got Athletics and Intimidation with your background and you’re not that natury despite your class pick.
2. Barbarian 2: At second level you get a Reckless attack, giving you on demand advantage on your attacks, as long as you’re willing to give that advantage to your enemies afterwards. You also have Danger Sense, giving you advantage on Dexterity saves caused by things you can see.
3. Barbarian 3: Picking a subclass for this build was actually kind of difficult this time around. I was really tempted to go with the Storm Herald to get all sorts of cool fire abilities for the guardian of the hot gates, but ultimately I had to go with the Ancestral Guardian. When you take the path, you summon Ancestral Protectors when you rage. The first creature you hit each turn become their target, giving them disadvantage on all attacks that aren’t heading your way. If the target hits someone else anyway, the other creature has resistance against the attack. As the name suggests, these are supposed to be ancestors, but I’d be willing to argue that the Battle of Thermopylae happened long enough ago that the 300 are a valid choice.
4. Barbarian 4: Use your first ASI to pick up the Sentinel feat. This gives you three abilities; hitting creatures with an opportunity attack reduces that creature’s speed to 0, disengaging does not prevent you from making opportunity attacks, and you can react to creatures within 5′ attacking someone else to make an attack against them. Unfortunately, we’re not grabbing the polearm master feat as well, though it is a very good idea if you want to focus on defense. We just needed the ASIs more.
5. Barbarian 5: You get an Extra Attack, letting you make two attacks when you take the attack action. We’re also switching up your feature with a UA feature, the Instinctive Pounce. When any creature ends its turn within 15′ of you, you can react to move up to half your movement to get closer to it, great for closing the line or chasing down anything that breaks through. This movement does not provoke attacks of opportunity.
6. Barbarian 6: Ancestral Guardians gain a Spirit Shield. When another creature takes damage within 30′ of you while you’re raging, you can react to reduce the damage taken by 2d6.
7. Fighter 1: Leonidas isn’t just strong, he’s also pretty smart. That means you need levels in a thinking man’s class; fighter! At first level, you get a Fighting Style, so grab Protection to react to impose disadvantage on attacks against a creature within 5′ of you. You also get a Second Wind, healing yourself as a bonus action for 1d10 plus your fighter level. You know you need to take a break to keep up the long fights, such as, say, fighting an infinite demon army. Wild scenarios like that.
8. Fighter 2: You get an Action Surge, letting you add an extra action to one of your turns once per short rest. There ain’t no turn like a Spartan turn ‘cuz a Spartan turn don’t stop (until everyone’s dead)!
9. Fighter 3: You put those brains of yours to good use as a Battle Master, gaining three maneuvers and four d8 maneuver dice in the process, which replenish on a short rest. Grab Lunging Attack for extra reach, Rally to buff a team mate when they desperately need it, and Goading Attack to make you an even bigger target than you were already. You also become a Student of War, gaining proficiency with one artisan’s toolkit.
10. Fighter 4: Use your ASI to round out your Strength and Dex because odd numbers make PCs cry.
11. Barbarian 7: You gain a Feral Instinct, giving advantage on initiative checks. Also, if you were suprised you can still take your first turn as long as you rage first thing.
12. Barbarian 8: Use your next ASI to grab the Inspiring Leader feat. It’s like Rally, but free, better, and takes 10 minutes. One’s for the climactic fight against the big bad, the other’s for when your plan inevitably goes off the rails and the wizard’s one solid hit away from croaking.
13. Barbarian 9: You now have Brutal Criticals: you can add another die to your critical hits. Unfortunately the only lancer-esque weapon you can use with one hand does d6 damage, so damage output isn’t really a huge part of this build.
14. Barbarian 10: Ancestral Guardians can now Consult the Spirits, letting you chat up your bros to cast Augury or send one of them out on a spy mission to cast Clairvoyance for free. When you cast one, you won’t be able to cast either again until after a short rest. You don’t want to look needy in front of the Spartans, after all. Your Spirit Shield also increases to blocking 3d6 damage.
15. Barbarian 11: Your rage becomes Relentless Rage, because dying is for after the battle. If you drop to 0 HP while raging, you can make a DC 10 Constitution saving throw to stay at 1 HP. Every time you use this feature, the DC increases by 5, but resets on a short rest.
16. Barbarian 12: Use another ASI to increase your Constitution. Abs mean nothing if they don’t protect the ones you love. And your internal organs.
17. Barbarian 13: You get a second die added to your brutal criticals, to make said criticals a little more brutal.
18. Barbarian 14: The Spartans finally get off their butts and become Vengeful Ancestors. Now using your spirit shield will cause the Spartans to reflect the damage they prevent back at the attacker, and that shield increases to 4d6. The Hot Gates are finally open for business! Or-closed for business? You’re good at protecting them, is the point.
19. Barbarian 15: Your rage becomes Persistant Rage, always lasting a full minute or until you choose to end it. This is great, since most of your damage won’t come from attacking, and your skills are based on other people getting hit instead of you, so they kind of run counter to Rage’s who purpose.
20. Barbarian 16: Use your last ASI to cap off your Constitution for the most health and best not-dying saves.
Pros: You have a lot of protective power thanks to your spirit shields, and plenty of health to burn through when the enemy focuses you instead. You have multiple ways to pseudo-heal your teammates if they’re in a pinch, and you have just a bit of mobility to make fights more interesting.
Cons: As stated above, your spirit abilities kind of run counter to your main barbarian abilities and each other. The first abilities you get at level three make you the most convincing target, but later levels want other players to get hit so you can use your Spirit Shield. So for a while you either need to not hit an enemy so they can hit someone else, ending your rage before you can protect them, or hit the enemy, draw them towards you, and not be able to use the shield. Aside from that, you also have relatively low damage output, with only a spear to attack with and a very conditional shield attack late into the game. For most of the game you’ll also have no magic damage whatsoever, so high levle enemies can be a pain. Finally, your combat abilities are strong but you have very weak saves, so evil bards can have a field day. Just try to stay away from ghosts and focus on your blocking and you’ll be fine.
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Within You - Bloodbound AU - Chapter 10
Summary: One year after defeating Gaius, the gang has finally found peace… Until a tragic incident awakens the ultimate and most dangerous threat they ever faced.
Genre: Angst/Adventure/Romance
Rating: T - Warning for violence and language
Notes:
- Sequel to the fics For You, In The Daylight and Without You. You can read all of them here.
- This chapter is my baby and I’m really proud of it. I hope you like it too!
- I probably won’t be around for the next few days (for BB finale included), so please forgive me if I take too long to post Chapter 11.
- My fellow writers: stay home writing your awesome fics.
- Dear readers: stay home reading and leaving your lovely reviews. We love you. Stay safe!
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Kamilah
In her office, Kamilah tried one last time to dial her brother’s number. Voice mail again. She rolled her eyes.
“Until when are you going to ignore me?” She sighed.
She remembered their last conversation, a few days earlier. It was late night, he knocked her penthouse’s door repeatedly. When Kamilah opened it, Lysimachus was pale as a ghost. His heart was racing inside his chest and his breath shallow and quick, indicating he was in great distress.
“It’s her, Kamilah,” he told, when she forced him to sit down and calm himself. “Rheya’s the First.”
“Brother, she just left my place,” she argued. “I invited her for dinner. I tested her through the day. There’s no evidence…”
“She confessed, Kamilah! Right in my face. She’s not who you think she is, okay? She set up that whole situation with Priya. She threatened to kill Katherine… and me!”
Kamilah sat down and looked deeply into his brother eyes. They never lied to each other. And he was scared, truly scared. In truth, she had never seen Lysimachus so frightened before.
“Brother, I…” she grabbed his hand, unsure of what to say to comfort him. Unsure of what to think. “I’m so confused.”
“Why don’t you believe me?” He seemed hurt. Truly hurt. And especially obsessed to find a manner to defeat the First Vampire.
In the next morning, Adrian called her. An emergency. A vial containing a blood sample from the Tree Of Eternal Life had disappeared from the laboratory. They searched all over the city, in every place it could be. They conducted searches at Priya’s mansion and club, Lester’s businesses and even among their own Clan members. There was no sign of the blood.
Until Kamilah found it by accident, inside the secret weapon storage in her brother’s apartment. Lysimachus swore, once again, that it was Rheya’s doing. But all evidence lead to him. His old card was used to access the safest areas in the laboratory. The employees also remembered seeing him there during the night. The footage from the security cameras had been purposely erased. Everything pointed to one direction, he planned to ingest the blood to become more powerful.
An emergency voting decided it would be better if he was temporarily out of The Council.
“I know you’re going through a lot of stress,” Kamilah told him. “I’m not saying I don’t believe you, but I’m also not saying I am. Just, stay in New Orleans for a few days. Clear your mind a bit.”
“Not even you… my fucking twin sister!” Lysimachus punched a hole in the wall. “You’ll all regret what you’re doing, and especially who you’re trusting. She’s manipulating each one of you!”
Coming back to reality, somebody was waiting for her at the door. Rheya. All those days, Kamilah was monitoring her closely. There wasn’t a single part of her that indicated danger.
“Kamilah?” She asked. “Is everything okay?”
“Absolutely,” Kamilah answered. “Personal issues. And you? Anything I can help with?”
“Actually, I’ve seen something that concerned me. I’ve been receiving threats and I believe they’re coming from the Order Of Dawn. I think they could be coming for me.”
She showed Kamilah some strange messages she received and pictures she took of strangers observing her out of the window.
“Don’t worry,” she assured. “We’ll investigate and grant you some protection.”
“Really?” Her eyes filled with tears and she started to cry. “Sometimes I think it’d be better if I returned to Europe. I never wanted to cause you trouble.”
“Rheya, no…”
Kamilah felt extremely bad for her. She quickly called Adrian and some of her Clan members to patrol the city and make sure no Order soldiers were walking around New York.
———-
Lysimachus
Angry, Lysimachus trained alone with a punching bag in his apartment in New Orleans. As soon as he arrived, Garrus checked his mind. Rheya’s presence was beginning to take over the place. With his Fae magic, he was able to remove it. But it was too late, everyone at The Council was convinced he was guilty.
He had to find a manner to stop Rheya by himself. She should have at least one weakness. She wasn’t invincible. Nothing could be. In nature, everything had a balance. An opposite.
“Wow,” a female voice said behind him, “someone’s mad.”
“Katherine,” he turned around, wiping off the sweat from his face with a towel. “Do you know how to kill a bitch?”
“Stake her. Or set her on fire. Assuming you’re talking about the Queen Bitch, Priya Lacroix.”
“Not actually. I’m talking about the First Vampire.”
“Is she truly real?” Her eyes went wide in surprise.
“Why do you think I’m back here?” Lysimachus told. “She caused that situation with Priya and found a manner to put everyone against me, when I discovered her identity.”
“Oh boy, you’re in serious trouble.”
“I know.”
After he showered, they walked around the streets of New Orleans while he informed her about the whole story. Since the Tree Of Eternal Life, the creation of Gaius and Xenocrates to the First Vampire’s return, using of Amy’s death.
“Why Amy?” Katherine wanted to know.
“According to this creepy British cult, she’s her descendant,” Lysimachus told. “And also a Bloodkeeper. What in my opinion, is the major sign of their connection. Their powers seem to be very similar.”
“Have you told all of that to your sister?”
He let out a chuckle.
“Who says she believes me? If Rheya asks her company, she’d probably give her everything in a second. She trusts her with her eyes closed.”
They stopped by the Graveyard Shift for a drink. Nik and Cal joined them and became part of the conversation. None of them had any ideas of what in this world could kill a legendary vampire.
“What do you think her plans are?” Nik asked. “She seems harmless so far.”
“She’s playing cautiously,” Lysimachus told. “Slowly involving and seducing everyone into her game. Soon they will bend to her will or meet a terrible fate. But her main interest… I think she wants Amy. For some purpose.”
“If she’s truly a queen,” Cal commented. “Amy would be her princess. Isn’t it obvious? She wants to share her legacy.”
“A legacy of blood and destruction,” Katherine added. “After that, she’ll probably eradicate the human kind.”
They all stared at each other in silence. None of them had a suggestion that could help.
“Let’s drink while we still can,” Nik suggested.
After he order at the bar, Ivy approached the table bringing their drinks and heard the conversation.
“Well well, a conversation about a legendary bloody creature. My favorite subject.”
“It wouldn’t be, if you met her,” Lysimachus showed them a picture of Rheya on his phone. “Ladies and gentlemen, the real face of evil. Rheya Apostolous.”
“Legendary. Bloody. And hot,” Ivy grinned.
“No wonder why your friends are getting into her so easily,” Cal joked.
“Come on, guys. Yes, she’s gorgeous. But she want all of us dead or kissing her feet. Would you mind helping me to come up with a plan? Something that could end her for good? There must be something. A balance nature created to stop her.”
Ivy was pensive for a moment before speaking:
“Meet me at the library tonight. I think I’ve got something we can do.”
“Does it involve the dead?” Lysimachus rolled his eyes, wondering how many ghosts he’d have to capture. “Or necromancy of any sorts?”
“Yes. I was thinking about… a Ouija board. But better.”
“Here we go again,” Katherine looked at him and sighed.
———-
Amy
As a form to protect Rheya, Kamilah requested Amy to follow her to all places. She was more than glad to help, after all she and the Greek vampire had an immense connection.
“So, Amy. How is it going with your psychic powers?” Rheya asked while they were working out together at the private gym in her building.
“I feel great,” she smiled. “Everyday I gain more and more control over them.”
“You not only can enter people’s minds, but you can make them actually experience the memories, is that correct?”
Rheya’s expression suddenly changed. She stopped with her exercises, looking sad, nostalgic.
“Yes. What’s wrong?” Confused, Amy stopped too. She lead Rheya to the nearest bench.
“Would you mind… showing me my family again? It’s been so long. Time is cruel. It has erased my husband’s voice from my memories or the scent of my little daughter’s hair. I miss them everyday and… I can’t barely remember their faces.”
“Of course.”
Amy grabbed her hands, focusing on the depths of her mind. Suddenly she could see both of them standing in an ancient throne room, where Rheya was in company of a man and a little girl.
“At least now I have the evening free to have dinner with you and Iola,” she smiled. “My two loves.”
“Mama, I want to see your fangs again!” Iola asked.
“They’re nothing special…“
“They are! I want fangs like you, Mama!”
“My darling… No, Iola. These are just for me, do you understand?”
Watching the scene, Amy couldn’t avoid feeling emotional. Tears formed in the corners of her eyes. For some reason she felt attached to those people. Maybe because of the tragedy she knew that would later separate them. Or even because it made her think of her own family.
When they returned, Rheya’s eyes were teary but she had a smile on her face.
“Thank you so much, Amy,” she hugged her tightly. “It was so good to see my Iola again. Actually… you remind me a lot of her.”
“Really?”
“Yeah, since young age she was exactly like you. Adventurous, fierce and she had a great sense of humor.”
At the same time Amy felt sadness hearing those words, it also caused her unexplainable joy.
“I’m sorry she was taken from you,” Amy lamented.
“Don’t be,” Rheya touched her cheek fondly. “Sometimes life takes something away from you… but it grants you something else in return. Sooner or later.”
Amy went home and showered, but the scene she experienced with Rheya wouldn’t leave her thoughts. Especially her daughter. They seemed to be so close, so affectionate to each other.
That vision triggered inside Amy an intense desire of having a family on her own too. She imagined having a daughter with Kamilah. She’d give her little girl everything her mother didn’t provide her while growing up. She not only would be her parent, but her best friend. They’d share good memories and start adventures together.
She texted Kamilah, asking her to go home as soon as possible. After lunch she was impatiently waiting for her wife. As Amy sat down on the couch, their kitten, Beruthiel, quickly jumped on her lap.
In the first days, Kamilah was reluctant about getting attached to their new pet, considering how short their life-span could be compared to theirs. Now, everyday she’d come home with a new gift for Beruthiel. She was literally treating her like a princess.
They could form a beautiful little family. She, Kamilah, their cat and a baby.
“Hey,” her wife entered the penthouse, “is everything okay? You said you needed to see me.”
“Yes,” Amy wrapped her arms around Kamilah’s neck. “I’ve scheduled a visit to Raines Corporation. You know, only to check how his research is progressing.”
“Oh, what research?”
“The one we can have a baby.”
“Only to check, huh?” Kamilah’s raised eyebrow suggested she already knew what Amy had in mind.
“And get informed on how it would work.”
“Amy…” Kamilah sighed. “I’m okay with adopting a cat but… we’re not in a good moment to consider having children.”
“Why?” Amy wanted to know. “We’re married, with a stable life, I’ve got perfect control of my powers. I see no reason to postpone it.”
“She’s out there. The First Vampire.”
“Kamilah, please… I even stopped having those creepy visions. She’s gone for good.”
“She’s not,” Kamilah’s expression was serious and certain. “I sensed her presence the other day. She could be the one who manipulated Priya’s mind and yours. And besides, there’s also the possibility the Order soldiers could be out there, getting ready to strike.”
“So…” Amy threw herself on the couch, biting her lower lip. “Didn’t you have to discuss this Order issues with Adrian? I could come with you.”
Kamilah stared at her in silence again. Her face suggested she wasn’t thrilled about the idea.
“It’s not the right moment, Amy. It’s not like we’re buying a new video game, it’s a life we’re talking about. I’m not bringing a child to this world, knowing they could be in danger.”
“It will never be good moment right? I mean, you said countless times you never wanted to be a mother and that you can’t stand children.”
Amy stood up from the couch, storming to the front door. She knew it was only another excuse. Kamilah would never give her what she wanted the most. She felt extremely upset and frustrated.
“Amy…” Kamilah interrupted her. “Can we talk about this?”
“No,” she responded, coldly and ironic. “It’s not the right moment.”
Alone, she took her car and drove directly to Raines Corporation. If Kamilah didn’t want to be part of this decision, she’d do it by herself. And in the end, if she still couldn’t accept it… maybe she didn’t love her as much as she thought.
———-
Lysimachus
After midnight, Lysimachus and Katherine followed to Ivy’s library. Trusting her was never the smartest or safest idea, but it was the only option he had at the moment.
The library was completely dark, until the very end of the building, where Ivy had prepared a magical seal on the floor, surrounded by candles.
“For heaven’s sake, what is that?” Katherine asked. “Please tell me you’re not planning to take him to the Realm of Death.”
“I considered it,” Ivy said. “But it was too risky, especially because he’s… biologically dead? So I decided to bring the dead to our world instead.”
“Wait,” Lysimachus interrupted. “Who are you planning to summon from the dead?
“The Two Sons. Xenocrates and Gaius.”
Only that name alone brought shivers to Lysimachus body. He hated that man with every fiber of his body being. If one thing he was sure, was that he never wanted to see Gaius again. Not even in spirit.
“Bring Xenocrates. Let Gaius trapped in hell, where it’s his place.”
“Okay, I’ll need to perform a ritual. Mind giving me some privacy?”
“Of course.”
Lysimachus walked to an armchair where he sat down. Katherine followed him. He buried his head in his hands, wondering what could even happen if that ritual went wrong and for some reason Gaius escaped the Realm Of Death and returned to life. By the side of his beloved Goddess, they’d rule the world, exterminating the human kind.
“Hey,” Katherine touched his shoulder, “what’s wrong? You’re shaking.”
“Gaius,” he confessed. “Only the mention of his name it… it drives me crazy. Have you ever hated someone so badly it consumes you, changes you?”
“Yeah, not someone. Something. A monster.”
“He Turned me, against my will. Besides keeping me separated from my sister from centuries. I can help thinking everything he caused in her life was a revenge against me. Even if he’s dead… the part of me he took away is never returning.”
“I can relate. That monster… it took the most precious thing I’ve ever had. And I will never be the same again. Even if I try. Part of me also died that day.”
“Katherine…” Lysimachus looked into her eyes. For the first time she looked open, vulnerable. “You never told me…”
“I usually don’t,” Katherine shrugged, fighting off her emotions. “I think I’m really starting to trust you.”
“Well, that’s a good thing.”
“Not for me.”
They both shared a laugh, when Ivy’s voice called them back. It was time to summon Xenocrates’ spirit. Ivy was voicing some words in an ancient language when the flames from the candles exploded and intensified, almost blinding them with the light.
As Lysimachus opened his eyes again, Xenocrates’ form was standing in the middle of the seal.
“What did you call me here for?” He snarled. "A man can’t even be dead, without being bothered by abominations like you?“
"We need answers,” Lysimachus approached. “About Rheya. You were her First Son, you must know how to end her for good.”
“And why do you think I’d help you? Especially, when you were all responsible for setting her free.”
“They didn’t,” Katherine intervened. “They didn’t set her free. They were only studying the blood, for good purposes.”
“It had nothing to do with the blood. It was… something else.”
“What was it?” Lysimachus asked, intrigued. “We didn’t know. And now, she has started to cause trouble. I need to stop her before the damage spreads.”
“I don’t know what brought Rheya back, otherwise I’d have prevented it,” Xenocrates told. “But if you want to stop her you’ll need to go after her husband, Demetrius. His blood is the only thing that can stop her.”
“Isn’t he dead?”
“Sort of. Rheya attempted to Turn him when he was murdered but it was too late. Her blood transformed him into something dark, without a conscience. A monster.”
“The First Feral,” Katherine concluded.
“His presence brought death to everything around him, including Rheya herself,” Xenocrates continued. “She was weakened by his darkness. So she sent him away.”
“And where is he now?” Lysimachus wanted to know.
“In the Island of Death, somewhere in South Pacific.”
“I’ll find him.”
“You will,” Xenocrates let out a sarcastic laugh. “But you won’t make it back home. The Island will drain all your life before you even get to him.”
“So what do I have to do?”
“My time here is over.”
“No! Wait!”
A strong wind filled the room, lighting off all the candles and the First Son disappeared.
“So what do we do now?” Katherine wondered. “How will we get to the Island?”
“I don’t know,” Lysimachus sighed, frustrated. “He said it drains the life of any living being that approaches it.”
“But he didn’t say anything about a undead being, did he?” Ivy suggested.
———-
Kamilah
In the beginning of the night, Kamilah went to Raines Corporation to meet Adrian and find out if he had any news about a possible invasion of the Order Of Dawn in New York. Amy wasn’t picking up her calls, but she found out she was at the Shadow Den with Lily. Apparently they invited Rheya for a girl’s night.
“Please, tell me she didn’t convince you to impregnate her,” Kamilah took a sip of the whiskey Adrian served her. “I know her, Adrian. She does that puppy dog eyes that make you unable to say no.”
“She didn’t,” Adrian let out a small laugh. “I showed her the research, but explained it’s still a work in progress. And I’d need your DNA too.”
“Good. How would it work anyways?”
“It’s a serum. First, you both must sign a contract. I’ll mix Amy’s DNA to yours and add the blood from the Tree. The three elements together will generate a new life. A new being.”
“Just like that?”
“Not really,” Adrian explained. “After I inject it on Amy’s body or yours, you will have to… conceive the baby, if you know what I mean. Like a regular pregnancy.”
“I see.”
Kamilah swallowed the entire glass of whiskey in one sip, trying to get rid of the stress the thought of being a mother caused her.
“What’s the deal, Kamilah?” Adrian asked, noticing her silence.
“I’m not ready, Adrian,” Kamilah sighed and confessed. “And I don’t think I’ll ever be! I’m 2065 years old. I’ve killed people and burned cities to the ground. How can I become a mother? How am I supposed to raise a child?”
“We’re never ready, but when the moment comes, it’s just magical. You’ll learn to be a mom, Kamilah. Together with Amy.”
She noticed how distant and nostalgic Adrian looked after that talk. It probably reminded him of his son, Charles.
“We’ve adopted a cat recently,” Kamilah changed the subject. “Her name is…”
She couldn’t get used to that name. Something Amy and Lily picked out from one of their geeky obsessions.
“Beruthiel. I heard about her,” a smile returned to Adrian’s face. “I was also told you’ve been using your penthouse security system to observe her when you’re absent. And that you’ve bought her like 10 different collars in a week.”
She only rolled her eyes in response and walked to the window. Kamilah started remembering Amy’s behavior that afternoon. ‘No. It’s not the right moment’. Those words were said with the same coldness and rage as when she was under the First Vampire’s influence, before her Turning. She was about to express her concerns about her dark presence inhabiting Amy’s body, when the emergency alarm of Raines Corporartion started echoing through the entire building.
“What is that?” Kamilah asked, confused.
“I don’t know,” Adrian ran to his computer. “But it doesn’t sound good.”
From the security cameras, they observed as a small group dressed in white marched into the building, inspecting every corner. Searching for something specific. Their clothes and weapons had a military look, like they were soldiers of some kind. Kamilah recognized immediately who they were.
“The Order Of Dawn,” she concluded. “What do we do?”
“I don’t know,” Adrian was completely enraged. “But I won’t be standing here and watch them kill my employees.”
Kamilah followed him outside the office, with her daggers in hand. The Order Of Dawn was known for their skilled and ruthless hunters, who would kill everyone that stood in the way of their mission, humans or vampires.
“They’re at the labs,” Adrian whispered, watching the security cameras from his cell phone. “They’re… torturing them.”
Kamilah glanced at the screen, observing the soldiers holding a blade against one of the scientists’ neck. Adrian hands were shaking in anger. His eyes were dark and distant. She knew it was useless to try to calm him down at this stage.
“Look,” Kamilah pointed. “Two of them are guarding the main hall. We can ambush them and steal their outfits. It’ll make it easier for us to get the rest of them.”
“Good plan.”
They followed to the main hall through the emergency staircase, avoiding to make any noise. Arriving at the company’s entrance, they waited for the right moment to strike. Moving silent and stealth, Kamilah took down one guard while Adrian took the other.
After wearing their uniforms, Adrian checked the cameras one last time. They weren’t in a large group, only 7 soldiers, he counted. He and Kamilah proceeded with their plan, entering the laboratories disguised as members of the Order Of Dawn.
“What are you two doing here?” One of them asked, as he saw them. “You were supposed to guard the door. Raines could be arriving at any minute.”
“He won’t, Kamilah told, approaching the group, ready to draw her daggers.
"How can you be so sure?!”
“Because…” Adrian grabbed the soldier’s neck, breaking it instantly. “He’s right here.”
The remaining soldiers pulled their weapons and circled them.
“There’s six now,” Kamilah looked at Adrian. “Three for each?”
He nodded in agreement.
Kamilah’s soldiers attacked her with their UV flashlights. She looked at them for a second, before rolling her eyes.
“It seems like you haven’t received the latest updates,” she threw one of her daggers right into a soldier’s chest. “UV light doesn’t do a damn thing on me!”
Using her advanced speed, Kamilah dodged their crossbows and retrieved back her dagger. From behind, she stabbed both of them at the same time. She looked at Adrian, holding in his hands the hearts of two of his soldiers, while chasing the last of them. Kamilah streaked in his direction, daggers in hands, going straight for his neck.
“It’s over,” she said as he dropped dead on the floor.
After checking his employees, Adrian offered Kamilah drank some stored blood to recover strength and heal any minor injuries.
Kamilah’s cell phone started ringing. It was Priya.
“I know you hate me. But sending the Order Of Dawn to my club was a slut move, Kamilah!”
“What? Are they in there too?” She shared a concerned look with Adrian.
“Of course…” by the sound, Priya stopped to shoot the soldiers with a gun. “Otherwise, why would I even call you? ”
“I… I’ll send some reinforcement.”
“Those were one of my favorite shoes!” The fashion designer yelled. Panicked screams were heard in the background.
“Priya?!”
“There’s no need, I think I killed all of them. Wait…” she fired the gun again. “Yes, now I did.”
Adrian was also on his phone. The Order also attacked Lester’s business. With the help of his Clan, he managed to get rid of them.
“Leave one of them alive,” Adrian ordered. “Bring him for an interrogation tomorrow.”
He hung up. Both of their phones buzzed at the same time with texts from several vampires of Jax’s clan. The Shadow Den was under attack, by the largest group of soldiers seem in New York so far.
“Oh no.”
“We have to go,” Kamilah rushed, headed to her car. “Amy is in danger.”
———-
Amy
“Another fight?!” Lily questioned, while Amy finished putting on some make-up. Rheya would arrive soon and they’d introduce her to the life in the Shadow Den. “And because you want to have children?!”
“Yes,” Amy answered. “I just feel ready for the next step. I want to start a family with Kamilah.”
“Amy, I’m sorry but it doesn’t sound like you. I mean, you guys have been married for only a year. A lot can change.”
“What are you suggesting? Nothing is changing between us.”
“You’re a vampire now,” Lily told. “There’s so much you may want to experience. You’ll have the eternity to be a mother.”
“Being married to Kamilah, I’ve already experienced a lot,” Amy argued. “We’ve traveled to so many places, she introduced me to a lot of new things, we’ve grown up as couple… it seems like the right moment.”
“Well, that’s your decision to make. But make sure you’re not using it only to mask your past traumas.”
Amy did have a family-related trauma. She always felt abandoned, rejected by her mom. Ofter she’d seek for affection in her friend’s families. The conflicts between them only got worse when she became a teenager. In many occasions, she made her mom cry. Which was enough for her to decided the should follow different paths.
Now she had built her own life away from her hometown. She had a great job, a loving wife and she finally got answers about her mother’s behavior and her origins. In truth, she was starting to understand and even forgive her.
Having a baby with Kamilah had little to do with that. Part of her didn’t want children before because she wasn’t sure she’d be able to be a good mother, based on her own experiences. Now she wanted to break that cycle. She wanted to fix things with her mom, and at the same time, have the motherhood experience herself.
“Hello,” for some reason Rheya was already standing in the living room. “You didn’t hear me knocking, the door was opened so I entered. I hope I didn’t interrupt anything.”
“Not at all!” Amy smiled, dismissing her thoughts. “We were waiting for you. By the way, that’s Lily. My best friend.”
“It’s nice to meet you,” Lily extended her hand. “Very nice.”
“It’s my pleasure, darling. Amy talks about you all the time.”
Amy checked her watch. It was almost time for Liv’s new show to start. Both of her friends had engaged in a conversation. Lily seemed to be nervous around Rheya, panicking and stuttering. She shook her head in denial.
“Hey, you two,” she called. “Let’s go!”
First, they gave Rheya a tour of the Shadow Den. She was impressed by the place, checking all the stores and attractions the community had to offer.
“This place is amazing. A mass of vampires, rejected by The Council, build all of this? Without any support?”
“They did,” Lily told. “We made some improvements and redesigned after we were recognized as a Clan by The Council.”
“And there…” Amy pointed to the male vampire coming in their direction, “is the man behind most of it, Jax Matsuo.”
“Hey,” Jax joined them, briefly nodding at Rheya. “What are you girls up to?”
“We’re headed to Liv’s new show, but before we’re showing Rheya around.”
“Rheya, huh? I remember seeing you at the Tribunal. You saved Priya’s ass.”
“Jax,” Rheya looked deeply into his eyes and grabbed one of his hands. “Your bravery, your strength is like no other. Building this place, protecting your people, fighting for your rights… it’s inspiring. You have my admiration.”
“Whoa,” Jax’s cheeks turned a little pink. “Thank you, but I had help of my Clan members. We were all part of this.”
“I… I…” Lily made some effort to insert herself in the conversation. “I created the Fangbook. A social network for vampires.”
Rheya grinned and grabbed her hand too.
“This is also amazing, darling. An online gathering of all vampires in the world. Your knowledge can serve for greater purposes. You can achieve great things. Never doubt your potential.”
“T-Thank you.”
Amy laughed and patted her best friend’s shoulder.
Together they followed to Liv’s cabaret, finding their reserved seats in the front row. That was the debut of a show she long planned, back when she still a mortal. She looked unusually happy that night.
“This place is crowded,” Amy told Jax, before the lights went out.
“I know, right?” He said. “It’s good to finally see a smile on her face.”
A dancing number started on the stage, Amy was very focused. The music was hypnotizing. She and Lily started to move their bodies in sync to the rhythm.
“Come on, Jax,” Amy shouted. “Join us.”
“In a moment,” he looked serious at his cell phone screen. “There’s something wrong in the tunnels.”
Jax didn’t have any time to leave, as soon as he got up a group of soldiers dressed in white burst through the doors. Amy recognized them from Greece.
“The Order Of Dawn.”
“Everyone take cover!” Jax yelled, as they started to aim and shoot their crossbows at the vampires in the cabaret.
Amy stood frozen in the middle of the commotion, her eyes registering the scene all around her. Vampires attempted to run, or even to protect themselves, only to suffer cruel and painful deaths. There was a lot of screaming and crying, while the Order Of Dawn chanted:
”The Order does not yield. The Order does not sleep. The Order shows no mercy… and leaves no survivors.”
She tried to locate Rheya and Lily but they were nowhere to be seen. A tightness on her chest started to suffocate her.
“Amy!” Jax pulled her out of the way, to prevent an attack with UV light. Considering the desperation of the moment, he probably had forgotten it didn’t affect her.
“Jax,” she returned to her conscience. However, when she looked at the male vampire on the ground he wasn’t moving. His chest had a big burning wound. Tears stated to fill her eyes as she touched it. No vampire would survive an injury of that extent. “Jax, please…”
“Die,” an Order soldier appeared in front of her, with a crossbow aimed to her chest. She fired. Amy stopped the stake midway with her psychic powers.
Looking around, she could see piles of ash all around the club, along with severely hurt vampires, struggling to stay alive. Rage started to consume her. She felt her eyes burning in pure anger.
With a grin on her face, she sent the stake back in the soldier’s direction. Hitting her right in the middle of her eyes.
“What is that?” A group of soldiers came in her direction, as their member’s lifeless body fell on the ground.
Amy could feel their hearts beating. The blood flowing inside their veins. They had no idea what she could do. They had no idea of what she could become. She had the urge to kill them. All of them. She focused, gathering all her power.
“Kill her,” their leader ordered. She jerked her hand, sending all of them flying. The heavy impact against the wall crushed every bone inside their fragile human bodies.
More soldiers came in her direction. She leaped forward. With fangs drawn, she went directly to their throats. Her hands also fought, tearing into some soldiers’ chests and ripping off their hearts.
“Monster! Monster!” They started to retreat and runaway scared.
Amy couldn’t let them get away. Not after what they had done. They deserved no second chances. Only death. By the time they reached the door, she appeared in front of them.
“Leave… no… survivors!” She yelled, mocking their chant. Her hands were engulfed by fire and she send blasts in their direction. She stood and watched while it consumed their bodies.
As they silenced, she closed her eyes. She could sense a couple of human heartbeats coming from behind the bar. Taking Jax’s katana, she slowly walked to them. They barely had any time to scream. The blood spraying from their slit throats soaked her skin and her clothes. She fed herself some of it, before going back to Jax unconscious body.
She kneeled right beside him, placing her hands over the wound. And that’s the last thing she did, before collapsing in exhaustion.
#bloodbound#kamilah sayeed#kamilah x mc#playchoices#choices stories you play#bloodbound fanfiction#within you#hoping it works this time
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Fallen Idols: Final Part
Pairing: Dean x Reader
Word Count: 1,811
Warnings: typical supernatural violence, language, angst, blood, you know the usual
Author’s Note: I do not own anything from Supernatural. All credit goes to their respective owners. Any and all comments on these are appreciated. I really want to hear what you guys think about this one!
Feedback is the glue that holds my writing together.
Tags at the bottom
“Yahtzee,” Sam grinned.
“What is it?” you asked with your head on Dean’s shoulder as he messed with his laptop. Sam wanted him to do some research, but he was playing an internet game secretly.
“The seeds aren't from around here. In fact, they're not from any tree or plant in the country. They’re from Eastern Europe from a forest in the Balkans, which is not even there anymore. It was chopped down, like, thirty years ago. Apparently, local legend has it that the forest was guarded by a pagan god whose name was Leshi. Um, a mischievous god, could take on infinite forms and feed from his worshipers. He could only be appeased with the blood from his worshippers. It would drain 'em, then stuff their stomachs with the seeds.”
“Okay, so how's he doing it? What, he touches James Dean's keychain and then morphs into James Dean?” you wondered as you got up from the bed.
“Hm. It's as good a guess as any.”
“Yeah, well, whatever. How do we kill him?” Dean asked the important question.
“Says here to chop off his head with an iron axe.”
“All right. Let's go gank ourselves a Paris Hilton,” he said with the most serious face he could muster up.
Being back at the wax museum was mortifying, but there was a teenage girl’s life on the line. A flashlight was in one hand while you tiptoed through the museum, looking for anything out of the ordinary. Sam and Dean split up in different directions until you heard Sam whistle for you and Dean to join him. Walking over to the tallest Winchester, you noticed two signs on the door which might be where Leshi is. “CLOSED FOR RENOVATIONS” and “DANGER DO NOT ENTER” hung on the door. Rolling your eyes, you broke the latch with your magic before entering the place. Dean had the axe ready to use in case Paris Hilton does show up.
The room was decorated to be like a clearing in the woods with a path leading up the middle to a white house with a wax figure of a man in a suit standing on the front porch. Upon entering, you noticed a woman tied to one of the trees, and you knew it must be Danielle. Pushing past the brothers, you barely made it to the girl before the axe in Dean’s hand went flying into the trunk of another nearby tree.
Leshi appeared behind Dean with a wicked smile before punching him multiple times in the face which caused him to crumble to the ground.
“Go help. I got her,” you whispered to Sam who rushed over to help.
Leshi flipped her hair as you worked the girls’ binds. Leshi shoved Sam as hard as she could into the post of the fake house, effectively knocking him out.
“Awesome,” she grinned.
She raised her stiletto-clad foot and stomped on Dean’s face which knocked him out. She finally turned to you with an evil smile.
“I don’t think so,” she declared as she raised her hand to use her powers to send your head flying into the tree that the girl was tied to.
Your eyes rolled to the back of your head as you collapsed in darkness.
The sound of metal sliding against metal is what woke you up. The ground is what you saw first, and you realized from the restraints on your hands was that you were tied just like the young woman. Sam and Dean woke up not too long after you, and Leshi grinned when she realized you three were awake.
“Oh, I'm so glad you're awake for this. This is gonna be huge.”
“Super. Yeah, I wouldn't wanna miss it,” Dean grumbled.
He looked over at you just as your eyes flashed blue to let him know you were going to get the ropes untied before doing the same to his and Sam’s.
“I mean, I've been stuffing myself with fast food lately. So, it's nice to do the ritual right. Prepare a nice, slow meal for a change,” she grinned as she filed her nails against the carving knife she had in her hands which was causing sparks.
“Just like the good old days, huh?”
“You have no idea. People adored me. They used to throw themselves at me, with smiles on their faces.”
“Yeah, I guess these days nobody gives a flying shit about some backwoods forest god, huh?” Dean snapped, and Leshi stopped filing her nails with a threatening glare.
“No, not since they cut down my forest and built a Yugo plant.”
“March of progress, sister,” he chuckled. Focusing all of your attention to the binds, you felt your magic dance around your wrist as they began to untie the ropes to set you free.
“For years now, I've been wandering, hungry, and scared. Scrounging for scraps. So not sexy. But then, the best thing ever happened. Someone tripped the apocalypse, and I thought, what the hell, I'm tired of watching what I eat. I wanna pig out. So, I found this little place. It's awesome. Adoring fans stroll right in the door.”
“Yeah. But they're not your fans,” Sam tried to reason.
“So? They worship Lincoln, Gandhi, Hilton... whatever. I'll take what I can get.”
“You know, I gotta tell you, you are not the first God we've met, but you are... the nuttiest,” Dean chuckled. Your binds were loose enough so they fell, and you kept your hands where they were to keep up with the illusion that you were still bound before shooting your magic over to Dean’s wrist secretly to have his binds untied.
“No, you, you people, you're the crazy ones. You used to worship Gods. But this? This is what passes for idolatry? Celebrities? What have they got besides small dogs and spray tans? You people used to have old-time religion. Now you have Us Weekly.”
“I don't know, I'm more of a Penthouse Forum man myself,” Dean smirked with a wink as his binds fell to the ground. He kept his hands here as well just as your magic bounced from his wrist to Sam’s.
“Maybe,” she stalked over to Dean, “but... there's still a lot of yummy meat on those bones, boy.”
“Well I hate to break it to you, sister, but, uh... you can't eat me. See, I'm not a Paris Hilton BFF. I've never even seen House of Wax.”
“No. But I can totally read your mind, Dean. I know who your hero is. Your daddy. Am I right?” she smirked and walked over to the axe she threw into the tree earlier. “And this belonged to him. Didn't it? Poor little Dean. All you ever wanted was to be loved by your idol. One distant father figure, coming right up.”
“Not today, bitch,” you grinned as your eyes flashed a bright blue.
She turned around just as a ball of blue magic hit her square in the face. She stumbled a bit from the impact, and Dean raced at her before tackling her to the ground. The binds on Sam’s wrists snapped, and he wasted no time in rushing over to the axe before yanking it out of the tree. Leshi punched Dean before you sent another ball of magic straight to her chest which knocked her off your boyfriend. She groaned as her healed lolled on the ground seconds before Sam brought the axe down on her neck… again… and again… and again… and then a final time. Her head rolled off to the side as blood poured from her body.
Panting, you looked over at Danielle who moaned in pain. Rushing over to her, you placed your fingers at her neck to search for a pulse. It was barely there, but there nonetheless.
“She’s alive. Barely, but still.”
“Not a word,” Dean groaned as he pointed a finger at his brother who had blood sprayed over half of his face.
“Dude. You just got whaled on by Paris Hilton!”
“Shut up,” Dean groaned in pain.
After the motel was packed and cleaned out, you and the brothers left with your bags slung over your shoulders as Dean hung up the phone.
“That was Sheriff Carnegie. Danielle's gonna be all right. She's sworn off The Simple Life, but other than that, she’s going to be okay.”
“Glad to hear it,” you nodded.
“It gets better. Sheriff's putting out an APB on Paris Hilton. That ought to be good,” he laughed as he took out his keys and opened the trunk of the car. Putting your bags inside with the boys’, Dean sighed as he looked at his brother.
“Hey, listen, I was thinking about what you said yesterday. About me keeping too tight of a leash on you. Hell, maybe you're right. I mean, look, I'm not exactly Mister Innocent in this whole mess either, you know. I did break the first seal.”
“You didn't know.”
“Yeah, well, neither did you.”
“I wasn’t there for you when you needed me the most,” you sighed. Even though you had nothing to do with the apocalypse, you still had guilt for shutting Sam out when he needed you the most.
“I'm not saying demon blood was a great way to go, but, you did kill Lilith.”
“And start the apocalypse.”
“Which neither of us saw coming, I mean, who'd have thought killing Lilith would've been a bad thing? Point is, I was so worried about watching your every move that I didn't see what it was actually doing to you. So, for that I'm sorry.”
“I’m sorry too,” you added.
“Thanks,” Sam nodded as Dean closed the trunk.
“So, where do we go from here?” Dean asked.
“The way I see it, we got one shot at surviving this. Maybe I am on deck for the devil, maybe same with you and Michael and Y/N with Amara, maybe there's no changing that. But, we can stop wringing our hands over it. We gotta just grab onto whatever's in front of us, kick its ass, and go down fighting.”
“That we can do,” you grinned.
“Okay. But we're gonna have to do it on the same level.”
“You got it,” Dean agreed. “I say we get the hell outta here.”
“Yes, please,” you nodded. Sam and Dean were about to go their respective ways when Deans topped his brother with a hand on his shoulder.
“Hey, you wanna drive?” Dean offered.
“You sure?”
“Yeah, I could, uh... I could use a nap.”
“Hell shot gun!” you grinned before rushing to the front of the car. Both brothers laughed at this before Sam took the keys from his hand. Everyone got into the car before Sam started it and drove off.
“Next time, I’m driving,” you declared.
“Keep dreaming, sweetheart,” Dean grinned teasingly.
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#supernatural fanfiction#dean winchester#dean winchester x reader#dean winchester fanfiction#supernatural series rewrite#dean winchester fic#dean winchester fiction#dean winchester fan fiction#dean winchester fanfic#dean winchester fan fic#dean x reader#dean fic#dean fiction#dean fanfiction#dean fan fiction#dean fanfic#dean fan fic#season 5 episode 5#s5e5#supernatural#spn
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Another thing with the most recent ep that I haven't seen mentioned is that everyone was really flippant towards Nott about maybe finally having a way back to her body. "You're not gunna ask him about polymorph right when I give you the ruby are you?" Caleb refusing to even entertain the idea of asking about the spell bc he was caught up in his judgement of the situation, etc. Like, the solution was potentially Right There and it was being dismissed and Nott was being blown off
OKAY WELL I’m getting to this almost a week late, but I hope you’re still interested in an answer? I personally don’t believe the Nein actually dismissed Nott’s issues, though they didn’t handle it gracefully either. I think several people realized exactly what that spell might mean for her, but were both wary of its source and more focused on the immediate issues at hand (ie, getting out of the Happy Fun Ball alive, whole, and preferably with Yussah). In the end it was treated the way the Nein often deals with controversial personal wants, which is to say – briefly and harshly, and then better addressed once they have a chance to breathe (provided it comes up again, of course).
Caleb was really the main one who dealt with Halas’ “body-changing” spell and was most equipped to realize exactly what it means and potentially work on it, which he apparently has every intention of doing. However, at that time in the Happy Fun Ball, he was not… in a great state of mind, as many people have pointed out. He was stressed, tempted, and quite likely experiencing some sort of flare up from his trauma due to the circumstances. He was pretty snappy with everyone that episode, especially (almost entirely) regarding ruby-Halas and everything he’d made. He for once actually raised his voice at Nott AND Jester, though both largely ignored him. Since those two are arguably his biggest soft spots of the Nein… yeah, I think that’s pretty telling.
I think his refusal to entertain Nott’s interest at the time was panic more than anything else. Like. He borderline yelled at her just to get her away from it. He was reluctant to answer anyone’s questions or indulge in any speculation about it, instead just trying to force the Nein away from it. He basically shut down ANYTHING to do with Halas until he’d had some time to analyse it, the Nein displayed some caution, and they came up with a game plan.
All in all, Caleb, the best person to address Nott’s wants, was not in the frame of mind to do so, and neither was anyone else likely to when they were honestly just trying to survive. I mean, evidently Caduceus, Beau and Jester were all taking silent note of Caleb’s state of mind earlier in the Happy Fun Ball but didn’t address that either, at least until they felt they had to. They apparently did the same with Nott.
Some of the Nein seemed to realize exactly how tempting the body spell would be for Nott, and I personally believe that that comment about her not asking Halas about the spell was worry more than anything else. Flippantly disguised worry, maybe, but genuine concern about what Halas might say to her, or what she might be tempted to do, nevertheless. It honestly read very similarly to them being angry at Caleb for “being weird” and telling him not to “stare creepily” at things, which was ALSO a manifestation of their concern for HIS state of mind.
This just seems to be a problem the Mighty Nein have in general. They NOTICE each other’s issues and keep an eye out, but they’re reluctant to address them until those issues are immediately relevant or reaching a boiling point. Everyone knows Jester thinks the Gentleman is her dad and that she’s been wanting to see him in person, and yet they’ve yet to go seek him out even though they’ve come back to Zadash TWICE now, and Jester has had to finally reach out herself.
Caleb has had a couple times where he’s slipped into a very unhealthy mindset and minor downward spiral, but it either wasn’t really dealt with (see: immediately after the rift fight in the well where he got charmed. He was pretty fucked up/angry for a variety of reasons afterwards and was very quiet about it for the next episode, but by the time they had the whole confrontation with the Bright Queen at the end of the episode, he had a bunch of new shit to process) or was only dealt with when it became an immediate issue (see: the Happy Fun Ball) or he’s, again, brought it up himself.
Nott has had a similar pattern to Caleb, of entering a downward spiral that goes unaddressed in the midst of all the other problems they try to juggle (see: her the entirety of the Obann/Yasha arc when she had a hardcore identity crises) until she herself approaches someone or she manages to find her feet enough that she’s no longer in such a bad state. People HAVE approached Caleb and Nott on their issues, but not often and only by either each other or their respective second-best-BFFs (Beau and Jester, respectively).
And Fjord! He’s probably the one the Nein have done the best with so far, but honestly I think that’s because Fjord is the kind of person who needs to take the time to slowly work himself up to approaching others. But even so, during the pirate arc Beau and Caleb noticed that he was struggling, and their solution was silent support. Which, frankly, is the Mighty Nein’s default and while not the worst solution, it does mean that oftentimes issues are left indirectly addressed for a long, long time.
The fact of the matter is is that the Nein don’t do open discussion about each other’s issues unless they absolutely have to, and when they DO absolutely have to, it’s in a situation in which they can’t afford to address it with any delicacy at all. Otherwise, they tend to give each other space. Which, to be fair, has worked out okay so far. Their concern most often manifests in them going “haha you’re not turning evil, right Fjord? You do think of us as friends, right Caleb? Boy you guys are acting weird and we don’t love it! You know, maybe its for the best that you lost your flask, Nott… Also don’t ask about the body spell lol.”
They are getting better. I mean, Caleb talked about his issues to Caduceus AND Fjord! Unprompted! Neither of whom he’s had many deep conversations with! And the Nein as a group addressed both Nott AND Caleb’s issues, if not perfectly! AND Jester hesitantly reached out to Fjord for validation over her own goals!
Basically, actually talking to Nott at that time and in that place was not as urgent to the Nein as getting out alive. Which tends to be the case a lot. But as we saw, her temptations and the worry of Halas’ influence on her was addressed as soon as they got a chance to deal with Halas. Caleb did manage to briefly reassure her that even if he wasn’t a sure thing, he was a better option than a possibly psychotic necromancer, but even so it’s not like they’ve had an extended discussion about that particular goal. In the end Nott’s immediate reaction was sort of brushed over, though that was something of a necessity, if roughly handled.
This is a very long winded way of saying that, yes, while Nott’s issues weren’t treated as seriously as they could have been, they were dealt with (or rather, not dealt with) pretty typically for the Mighty Nein. But these messes ARE improving. Slowly. And I’m proud of them!
#critical role#c2e83#cr spoilers#c2e84#nott#the mighty nein#ramblings#speculation#ask#boy i think this was far more of an essay then you wanted#and I'm not even sure i properly answered it#which i think is becoming a pattern with me and asks#Anonymous#i deleted a bunch of extra kind of off topic attempts to pin down each of the nein's attitudes to personal problems btw#imagine how long and unclear this would have been with those in as well#also this has made me realize that there are a lot of similarities in how caleb and nott's reactions to sensitive issues go#ie bursts of irrational and stubbornly single minded behaviour in the middle of longer stretches of silent panic or frustration
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More Hawks HCs!
I feel like the Hawks tag has been a little bare as far as HCs go for a little bit so throwing my hat in once again while I wait for dinner to cook between stirrings.
Finances:
Hawks grew up dirt poor - like concerningly poor. Now that he's rolling in the dough he literally has no idea how he would ever spend it all.
What's more, he doesn't WANT to spend it willy-nilly. He grew up with the mindset that money was a responsibility, not a luxury. He takes his responsibility very seriously.
When he started hero work and immediately shot to the top and saw his checks swell at breakneck speeds, the first thing he did was hire a finance manager to make sure he planted his money into investments instead of burning through it or letting it sit stagnant.
He has a diverse enough portfolio that should he be out of work for good today he still wouldn't need to work another day in his life if he didn't want to.
But now that he's settled he makes a point to donate large amounts to charities focusing on underprivileged families and children in particular.
He tries to keep it under the radar, though. Part of it is him desperately trying to avoid the top hero spot but another part is a genuine sense of humility trying to do what's right.
He actually ended up with a personal procurement staff at his brand consultant's suggestion. People who are clearly paid enough money are often expected to act like it, and he almost caused a scene when he was on a live interview and learned the actual cost of his ensemble that had been picked for him.
He looked somewhere between horrified and absolutely going to be sick (Do you know exactly how many rotisserie chicken dinners that could buy?!?!), but he recovered and got someone else to hold his credit card for him. Now all he does is tell them his tastes in clothes, furniture, etc. and they find and buy it for him so he doesn't have to look at the price tag, and they only get something when he speaks up to mention it.
He has good people, though. They still try to keep costs down for his sake. He still buys all his own food, though.
Still, some habits are just a little more deeply ingrained, and he practically breathes the "reduce, reuse, recycle" mantra. He's often praised for taking care of the planet; but honestly he's just so thrifty deep into his bones it hurts to be wasteful.
He also can't help but resent people (often entitled people born into money) who don't understand how fortunate they are and take everything, especially people, for granted.
Family:
Hawks was an only child (wait and watch Horikoshi throw an enormous family in my face later) and lived with his mother, father, and grandmother.
Gran-gran was his favorite playmate, and the two were thick as theives. She was the one who really cemented many of his key values as a person as well as taught him how to fly.
His grandmother was not a conventionally attractive woman. She had pronounced, almost masculine features; a scowl that could send people running, wild hair, and a long, prominent nose. She looked like a tengu, though the wings on her back also earned her the mean nickname of "harpy" from time to time as well.
Hawks' good looks are thanks to his late grandpa - a guy with a much more bird-like quirk.
Gran-gran was clever, though, and tough as nails! She wasn't afraid to make her grandson earn all his victories in their games, but she was also doting and praised him when he did well or did his best.
God, what he wouldn't do to spend just one more festival with her watching the fireworks again. He misses her more than even he realizes.
Hawks' father did his best to provide for his family, but the financial hardships got on top of them more times than he's proud of. Sometimes it was hard for him to look his family in the eye.
His mother also tried to bring in money with odd jobs, but often ended up sick and having to rest at home. Her telekenesis quirk was what gave Hawks his quirk's competitive edge to it.
Hawks always wanted brothers or sisters, but it was never financially in the cards for them. To this day he loves big families, and the sight of parents juggling three or more children always makes him smile.
If he hadn't been taken away to boarding school for his training and separated from his family, they probably would have bonded even closer and continued to grow again. He'd hoped for that when he agreed to it; but he didn't understand the depth of the situation or the greed/desperation of the Hero Public Safety Commission.
Personal life:
Hawks is too busy for a pet, but that hasn't stopped him from wondering what kind he'd get if he could.
He really does just get along well with birds, so he'd probably get one, but a smaller one that probably wouldn't outlive him. He couldn't do that to the poor thing, nor could he only get one. Bare minimum he would ever get of any pet is two because even if he wasn't as busy as he was he probably still couldn't necessarily give a social bird the time it needed to be happy. Friends are a must.
As much as he loves the personality of the larger birds, he knows it takes a lot of patience to live with them on top of the life span thing, so he'd probably get some parakeets or cockatiels.
He'd be lying if he didn't admit getting chickens has crossed his mind on several occasions.
If he had to pick a fuzzy buddy, though, he likes ferrets. When they're not bouncing off the walls full of energy, they're out cold for a good snooze. (That's the life!)
Learning how to play an instrument is also on his bucket list. He knows it's so basic, but he would love to pick up the guitar. He doesn't expect to be any kind of amazing musician and his singing voice is less than stellar; but he'd just like to be able to play some of his favorite tunes for himself from time to time.
He's an easy person to like, but he is not easy to love or live with. Much of his darker personality traits come out the more time he spends with people. They aren't "evil" traits, by any means, but much more like survival mechanisms developed by the lifestyle forced on him that are clearly unhealthy the longer you look at them.
Like his instinctual need to control any given circumstance or interaction. It's not something he does out of malice; but it becomes obvious if you look close enough. He doesn't feel like he has agency over his own life, and people on all sides are always trying to take advantage of him.
He also ever so subtly changes his persona depending on the situation and company present. It's such a habit at this point even he doesn't realize he does it. We've seen before that he can expertly read a room and react accordingly.
Hawks is also used to putting up emotional barriers between himself and people with potentially meaningful relationships to him. Whether consciously or not, since losing his family he's afraid of losing people important to him again.
This poor man is also unbelievably touch starved. His childhood was filled with affectionate hugs and roughhousing as it was one of the few things they had in spades. Now, not only is he alone in the middle of a VERY "hands-off" society, he has his public image to manage as well.
Someone get this guy a therapist, seriously! He's too close to the situation to realize how precarious and easily compromisable his mental health state is, but on all sides are people that would discourage him from seeking therapy because it could be considered as being "weak" where mental illness is stigmatized.
Hawks has only been truly furious once in his life as a adolescent. It was terrifying for everyone there at the time as he completely let loose and lost control in the heat of the moment. He tries to keep himself reined in since then, but as with many other things doesn't realize he may be making it worse by bottling up his frustrations and shoving it down.
That isn't to say he's incapable of deep, meaningful relationships - romantic or platonic - but the amount of firm patience and persistence needed from the other party nears sainthood. He craves those relationships and NEEDS them, but he's deathly afraid of losing them as well as being vulnerable and taken advantage of.
If he got even just one or two people that could truly love him unconditionally like that, that would be enough for him to completely reprioritize everything. His hero's heart was born out of love and uncertainty about tomorrow as a child; and Commission or not he would have become a hero in the end anyway. As a grown man, that kind of love would drive him to be a force to be reckoned with the kind that would make his past accomplishments pale in comparison.
To be clear, a good friend or a lover would not "fix" him, but would certainly help and encourage him make the time and space he needs to examine and work through his own issues he's let bottle up for so long. There just isn't much pushing him to do so while he's as isolated as he is.
(I've made myself really sad now...)
He's a generous friend and lover, though, once he allows himself to open up. Though from an outside perspective Hawks really doesn't need much - just patience and time and attention - to him it's everything, and he'll do nearly anything to show his gratitude for it.
(That's a little better)
That turned out way longer than anticipated, but here ya go! I promise I'll get back to writing (haven't forgotten those kiss prompts!) soon. I have a commission and a painting to finish, but now that baby takes regular naps I can finally take time for me again!
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all the questions for the ask meme! :)
Wow okay! Thanks anon :)
1. What was your first OTP?
I think the first thing I ever shipped as in, wanted together, was Arnold/Helga from Hey Arnold! as a kid lol. But the first ship I did fandom things for (as in, read fic for them and that kind of stuff) was Derek/Chloe from the Darkest Powers series.
2. What is your current OTP?
At the moment it's definitely Ian/Mickey from Shameless. But it'll probably change to Eve/Villanelle when Killing Eve comes back on.
3. Do you have any OT3/OT+ ships? What are your favorites?
Not any hardcore ones no. I'm monogamous and therefore I have a very monogamous view on things when it comes to shipping. Most of the time when I "ship" OT3's it's because I love all three characters and want them to be happy. (Ex: Eleanor/Max/Anne from Black Sails)
I guess the only OT3 I actually ship in a sense where I think it's meant to be an OT3 is Miguel/Tulio/Chel from The Road to El Dorado. Because come on, that was pretty much canon. Miguel and Tulio were raging bisexuals who were in love with each other and with Chel.
4. What is/are your favorite trope(s)?
Enemies-to-friends-to-lovers is my JAM. I love ships where I can look at their very first scene together and I think "wow who would have thought????" (Gallavich is a perfect example of this btw)
I also really love opposites attract and childhood friends to lovers.
5. What is/are your least favorite trope(s)?
Evil man is only redeemed because of his "love" for a woman. I love redemption arcs but they have to be well done and that ain't it lol.
I'm also not usually into ships that start off as affairs. (Where one or both of the characters are cheating on their current significant other with each other). Unless the character(s) they're cheating on is/are awful, I always feel too bad for them.
6. Do you have a certain kind of ship you’re more attracted to?
Not really tbh. I have tropes that I definitely enjoy (see above) but I've shipped a wide variety of different kinds of pairings.
7. Are most of your ships “pure” or “problematic”?
I think I have a good mixture of both kinds? There's been times where I thought a ship was pure but other people in fandom circles find some sort of reason to tear into them. (See: Katniss/Peeta from The Hunger Games)
8. Who is the most shippable person you can think of?
Zuko from Avatar: The Last Airbender. My main OTP for him is obviously Zuko/Katara but I see the appeal of a bunch of his other ships as well. Also Bonnie from The Vampire Diaries.
9. Are there any fandoms you don’t have any ships for?
Stranger Things. I'm all about the platonic relationships on that show.
10. Do characters have to have canon interactions for you to ship them?
I think so, yeah. I can't think of anything I've shipped where the characters didn't directly interact with each other at least once.
11. What makes a great ship in your own opinion?
When you get the essence that they just compliment and complete each other.
12. What drives you away from a ship?
When they are rushed. If I feel like a ship is forced or happened too fast, it gets completely ruined for me.
13. Is there anything you ship but refuse to interact with the community for?
Ngl this was the Gallavich fandom for a while until I found my own little circle lol
14. Has a fanbase ever made you ship or not ship something? Why?
Bellamy/Clarke from The 100. (As in, I stopped shipping them). This was a mixture of the fanbase and just losing interest in the show in general though. But members of the B*llarke fandom showing their homophobic asses when Clarke/Lexa happened definitely didn't help.
15. Do you like/participate in ship wars? Why or why not?
I don't like them and try to avoid them. The only time I actively participated in ship wars was during my TVD days lol. Luckily there aren't really any ship wars in the Shameless or Killing Eve fandom because everyone ships Gallavich and Villaneve. I just think it's a waste of time. I'd rather debate over more interesting things.
16. Are there any ships you just can’t/don’t understand? What are they?
The only example I can think of is Klaus/Caroline from TVD. Or rather, I never understood why they were so popular. That was the most forced shit I've ever seen and they had little to no substance lol. Most of the time I do understand ships, even if I hate them.
17. Are there any popular ships that you just don’t like? What are they?
Rey/Kylo. Damon/Elena. Klaus/Caroline. Spike/Buffy. Jon/Dany and Jon/Sansa. Those are all the super big ones I think.
18. What is your favorite unpopular ship?
Once upon a time I would have said Finn/Rey from Star Wars but they were ruined for me. I still love TFA! Finnrey though.
19. Do you prefer fluff, angst, or smut for your ships?
Why not all?
20. Do you prefer bigger fanbases or smaller ones?
They both have their plus and minuses. With bigger fanbases, you have more fan content to enjoy. But smaller fandoms seem cozier and as someone who is shy, it's kind of easier for me to participate in smaller fandoms. So idk.
21. Have you ever received hate for a ship you liked?
That time someone called me a Zutara shipper as an insult over a Killing Eve post lol. That was wild.
22. Do you have any ships that you ship, but would never want to see as canon?
Nope don't think so. If I would be against something going canon, I'm probably not going to ship it at all.
23. Have you ever had a ship become canon, but you didn’t like how it was portrayed?
Jaime/Brienne from Game of Thrones lmao. I would have rather they were never canon if it was just gonna lead to that. I still have hope that they'll play out better in the books but it's unlikely at this point that GRRM will even finish them.
24. What is your favorite canon ship?
I have an ocean of them. That's too wide of a question.
25. What are your favorite ships from a dead fandom?
Define dead. Like not active anymore? I have a lot of old school book OTP's with fandoms that are now dead. Derek/Chloe from Darkest Powers. Adrian/Sydney from Bloodlines. Raffe/Penryn from Angelfall. And Damon/Bonnie from the TVD books, which was the first ship I ever write fic for actually lol. And I wrote a bunch.
26. What are your favorite shipping scenes?
"Sorry I'm late" - Gallavich
"I feel things when I'm with you" - Villaneve
"I think I'm the one that should be thanking you" - Zutara
"I do. I need you." - Everlark
"You're all that matters to me." - Pricefield
"There is nothing important that does not include you." - Maxanne
27. What are your views on reader x canon ships?
I'm not into them but whatever floats people's boats
28. What is your best shipping advice?
Don't engage in ship wars. They're not worth it. Just find your own friends in the fandom that share similiar opinions to your own (or who you can disagree with respectfully) and stick with them. It makes things more fun.
29. Do you like OCs (Original Characters)?
I don't mind them if they're used sparingly. I can't usually get into fics where the OC's are one of the main focuses though.
30. What are some of your favorite shipping blogs?
Depends on what ship you're talking about
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BEHIND THE SCREEN: GM Prep for Deliverance, OH (Mystery 1)
Thank you so much to everyone who left a review of our show in February! I’m so excited to be able to share my GM notes and a little bit about how I prep for our sessions with all of you, which are contained in quite a long post beow, and I’m more than happy to answer any questions that come up, so send them my way and I’ll get to them as soon as I can!
Fair warning: this post contains spoilers for... the entire first eight episodes of Deliverance, OH, quite literally, so if you haven’t finished listening to the first arc, it’d serve you best to listen to episodes 00-08 before reading my notes. I don’t think there will be any other spoilers for future episodes, but if there are I’ll be sure to mark them with plenty of space for you to stop or skip reading them.
Thanks again for your support, and enjoy this little walk through my brain on Monster of the Week!
-Christine
ORGANIZATION
I do the majority of my GM prep for this game in one big google doc I call “Session Outlines” which I store in a folder that has all of my worldbuilding notes, monster ideas, intro scripts, alternate playbooks, etc. I like having everything in one place so I can cross-reference with old arc while I work and on the fly, and this is as close to organized as I get.
The “Session Outlines” document’s got a handy table of contents with links that I can follow to quickly get where I need -- the breakdown is based on the Mystery prep system that Monster of the Week gives, so each arc has it’s concept, hook, monster, minions, bystanders, locations, and countdown. I’m going to go through each of those, but this is what the outline/table of contents looks like on the first page of my doc:
As you can see, I give each arc a catchy, stupid name that no one else ever sees, just to entertain myself.
Also in this doc, right at the end, I have the countdowns for various long-term arcs so that I can reference them when those intersect with things happening in smaller mysteries:
I’ll get a little deeper into countdowns further on in the post for anyone who hasn’t run Monster of the Week before, because they’re my absolute favorite part of prepping for this game.
PRE-MYSTERY PREP
Now, the first mystery in Deliverance was the first time I’d ever run Monster of the Week, so there are some aspects of prep that I’ve altered a little as I’ve learned more, but let’s just go through each page of my original notes from that arc.
The first page of my notes is always where I put the high-level thematic stuff that I want going on. The Concept for the arc -- in this case, a complicated question of morality, responsibility, and control that comes up when you find out that the monster that’s killing people is just a kid that doesn’t really know any better. I knew that with this arc I wanted to immediately set up the season with the question of: can we say that a monster is intrinsically evil, and if they are not, how does that effect our moral responsibility in re: trying to stop/hunt them?
Some of that came from my own agenda coming into the game, and some of that came from our episode 0, with Andrew flagging an interest in this strict anti-monster sect with rigid morals and absolute obedience, and also with Roman flagging an interesting in the nature and morality of monstrosity by choosing the Monstrous playbook. I figured a question like this would instantly give them both a strong agenda, and build an interesting tension between two of the four main characters if I could get them to butt heads about it.
The hook is pretty straightforward: what direct action or effect of the monster’s presence are they going to notice first, what’s our “opening shot” so to speak. I’ve been reading the essay collection Dead Girls by Alice Bolin lately and feeling guilty about having killed Delaney off before she was ever even on screen, but at the time I chose what felt like a trope-y establishing shot for the season so that it would become very quickly apparent where I was attempting to turn certain other tropes on their head. Anyway, someday we’ll be returning to Deliverance again and all I can say is that we may or may not have seen the last of Delaney Chapman... but that’s all stuff for later.
I also always put Chase’s start of mystery move on the first page of each mystery’s notes for a few reasons -- mostly so I don’t forget to ask him to roll it, but also because his result will, in part, develop the tone that mystery’s going to have. If he rolls a 10, this is going to be a mystery where the Kindred is working closely to solve the same problem, but if he rolls a 9 or below, the group is going to be more splintered, he’ll have fewer resources on hand, and on a 6 or below, they’re going to be actively obstructing him in some way. In play, I bold the result he rolls on this page so that I don’t forget, weeks and weeks later when we’re recording the third session in the mystery, what it was that he rolled, and so I can look back later and remember the progression of his relationship with the sect.
Anyway, after all of that’s set in place, I move on to firming up the details of the monster -- powers, attacks, weaknesses, all of that good stuff. Most important is the MONSTER TYPE, which is one of my favorite things about Monster of the Week.
For anyone who hasn’t taken a look at the Keeper preparation sheets for Monster of the Week ( HERE! ) I’ll put in a screenshot of what I’m talking about so that it makes sense.
The first thing I do in creating each monster is pick its type/motivation. Some of them are really obvious, but sometimes having the opportunity to pick an unexpected or non-traditional motivation for a traditional monsters is even better. I’ll elaborate more on that some day when I do one of these posts for a later mystery, because Clara is pretty straightforward in terms of monster type. Here are her full stats:
Now-- I’ll admit, at the end of the day Clara maybe wasn’t the monster in this arc. I went back and forth a lot on how to frame this arc in terms of monsters and minions, because the crew was never actually meant to fight or kill this kid. But, again, I was so interested in setting them up immediately against someone that made them question their internal concept of “monster” that I went with it. She was for me, ultimately, the central focus of the arc: the cause of the conflict, the motivation for the other involved characters, etc., even if she didn’t end up being the climactic conflict of the whole arc.
Clara didn’t appear on screen nearly as much as I expected her to: I’m not sure I ever got as far as her physical description as written here. I picked her type as BEAST because, in her uncontrollable werewolf form, that was what she would do -- so if they hurt her, and she transformed in response to that injury, that was what she’d do.
I also write this neat custom move for werewolf bites, but then none of the PCs got bitten by anyone. Still, I stand by the possibility of time-pressure and tension inherent in that 7-9 option.
As for weaknesses, my understanding of the werewolf healing process changed a little bit in play as I started to describe it happening to Evelyn, so between sessions I crossed out the original idea. I honestly have no idea, in retrospect, where I was going with the second bullet point, but thus is the fun of digital ephemera, it still lives in this google doc even though I have clearly ignored it for the rest of forever.
That link about mercury, for the record, goes to an instructables page I found for “how to kill a werewolf” -- Andrew still gets mad at me that “quick silver” not being literal is the reason he has to clarify whether anything I say is a metaphor or literal, but I thought it was way more interesting than Chase’s already having the perfect weapon (his silver knife) on hand.
Minions are up next:
As you can see, most of the heavy lifting here was in picking their Bystander Types since all three of them were werewolves with basically the same ability. I even copy and pasted from Clara to the point where I forgot to change the pronouns in Henry’s “supernatural powers” section. You can also see the little copy-and-paste checkboxes I use to represent harm on Henry’s stats -- there was so much happening at the end of that battle that I never fully caught up with filling those checkboxes in, and I think I also had them in my paper notes (which we’ll talk about later in this post).
The big motivation here was to differentiate Evelyn and Henry as two sides of the coin: both doing “bad” things to protect their sister, but going about them in different ways, with Evelyn -- who has an investment in this town, a life here she needs to protect in addition to protecting her sister -- being subtle, less destructive, really focused on protecting more than on doing whatever it takes, where Henry -- who has just moved back, and has no attachment to Deliverance itself except his family -- was going to do anything it took to get people off Clara’s scent, killing anyone who got suspicious.
You can see that I’ve face-cast Evelyn, here -- I do this for maybe 25-30% of the NPCs I make for this show, either ones I think are going to be particularly important or ones where an image of them just immediately comes to mind. In addition to Evelyn, I think I have actors in mind for Damaris, Van, Larkin, Blanche... Maybe that’s it? I also originally had one for Remedy (blonde Zoe Kravitz) but some incredible fanart has swayed me to having at least 3 different mental images of Remedy.
I should note that my actual writing process for these notes is not in the order they appear in the doc: at this point, I usually try to at least sketch out the countdown because I’m in the mindset of thinking about the monster and what they’re going to do -- and then I fill in the bystander and location details to suit the countdown, making any adjustments to the countdown that I need to to accommodate new ideas.
But, in my notes Bystanders and Locations are next, so:
First thing of note: somehow, Sheriff Commander-Jones’ wife, the medical examiner, never made an appearance. She is just chilling in the background of this show, waiting for someone to need to talk to a coroner at the morgue, happily married to a very overwhelmed Sheriff. There are a ton of details here that never came up, and one of the things I learned from this first mystery is that I’d over-prepped the hell out of it. My bystander notes these days are a lot simpler: name, pronouns, age, brief physical description, type/motivation, and a one-word trait usually is about it.
(Melissa was going to be so good, I’m still so sad I’ve not found another way to bring her into things. Maybe someday...)
You can also see here the common symptom where I leave something (Yasumoto’s trait) blank to come back to and then instantly forget about it and it just stays blank forever. Also, I don’t know why the hell I wrote “charming” in Jason’s description. He was never truly meant to be charming.
I keep the little Keeper list of bystander types/motivations in the doc below all of my pre-made Bystanders in case I need to come up with some on the fly, but more often or not I forget to write them into the notes. Evidence: Remedy is missing from this document after I made her up on the fly when Chase needed healing.
Locations are notoriously my least favorite part of prepping. I’m not good at coming up with interesting locations so I struggle through outlining the important places. I spent a lot more time on it with this arc than I do later on in the show, but my go-to is a few keywords describing the feeling/appearance of the place, and what information they might come across there.
After that, we get to my favorite part of designing a mystery: the Countdown.
For those who haven’t read or run Monster of the Week, the Countdown basically represents the steps of what the monster would do if the hunters didn’t interfere, and it gives a sense of direction as to how things will progress. It’s broken up into 6 steps, and the story can move from step to step when the heroes take too long or fail rolls, etc. Here’s my countdown for the first mystery:
This one was super concrete compared to some of the ones I’ve written. A recent countdown ended “And then the world ends” or something like that, so this one was a nice, concentrated countdown for a first foray into the game.
I italicize countdown lines in my notes as they happen in play: when people stall for too long early on, or when they fail and I get to make an off-screen hard move. I think the shadows line here was activated when they took the time to take Chase back to the farmhouse to get healed, which meant they wouldn’t be able to find the information I had for them in the morgue. The rest of the countdown was altered by their decision to go after Evelyn -- because Evelyn couldn’t go after Damaris, Henry did, and thus didn’t go after the police.
I hang out on the Countdown page while we play, until I need to reference something else: it gives me a broad overview of where things are going to go, so switching back and forth between that and the list of Keeper moves on the Keeper reference sheet helps me improvise my responses to failed rolls and decide what’s going to happen as the characters go to specific place. I like keeping this focused outline of what the monster is trying to accomplish in the front of my brain at all times, because it makes it easier to decide what conflicts might arise and what threats are out and about.
The last section I prepare before we start the first session for the mystery is a broad mystery information section, which isn’t necessarily in the outline of Keeper prep that Monster of the Week provides. For some mysteries I use this a lot, for others it’s just a line or to, but it’s my catch-all space for any information I can’t fit anywhere else but think I might need.
In this case, it was both notes about werewolf transformations and also a sort of CSI-esque explanation of what had actually happened with Delaney and Jason the night before:
Again, most of this information didn’t get used -- and I’ve sense balanced out my over-prepping problem, but I almost always have something I want to remember that doesn’t fit in any of the other prep, so that’s what this section is for.
I think the biggest thing to note here is that a lot of this information is in flux: I’m always playing with what things will work, what things won’t, what will make for interesting decisions based on what the PCs are doing, and adjusting my information and planning from there. Less kill your darlings and more let go of cool ideas when better ones come up, but it’s all about being able to adapt on my feet when things aren’t going to plan. I try really hard not to imagine the full arc of the story and how I think it might go, because when I do they inevitably go in the opposite direction. My focus is more cementing the ideas and themes and questions I’m interested in so that I can find ways for those to come up no matter what the players decide to do.
Now, that’s all the prep that I do before the first session. But most of our mysteries for Deliverance take 3-4 recording sessions, so what do I do during and between?
DURING AND BETWEEN SESSIONS
During sessions, I tend to make notes on paper because it makes less noise while other people are talking than typing does (I am, as anyone will tell you, a notoriously loud typist), so write some brief notes from the session on a page for that session, and then another page of notes of whatever I’ve scrawled down immediately after we finish recording where I make note of where I want the next recording to begin -- what hooks there are for each character/group of characters, what needs to be addressed, what they’ve been in the middle of, etc.
I dug through the pile of papers I brought back with me when I moved back to the US this summer to find my scratch page notes for the first mystery (recorded August-October 2017), which are below -- a few handwritten, and one pre-game section that I decided to type because, if I remember correctly, I was making these notes during a lecture because I had procrastinated until the last minute. Major apologies for my oft-indecipherable handwriting; I’d translate, but most of the time I, too, have no idea what it says.
This one below was my post-session 1 notes, along with my general on-hand notes during the recording of the first mystery -- I’ve got harm checkboxes, Andrew’s description of the farmhouse for reference (which, admittedly, I have not looked at again until just now), and then some notes about where people are headed and what they’ve encountered and/or promised.
Looking back at those harm checkboxes, I think I nerfed Henry’s harm-count because I was pretty sure I was going to kill Chase if I didn’t. I was very much still getting the hang of how much harm monsters can do vs. how much harm hunters can do.
No, I don’t know what those numbers on the top are. I want to say that was Jason’s iPhone password?
This one above is pretty typical for what my pre-session notes look like in the middle of a mystery -- each character or character group and then a quick note about where they are/what they’re going to be doing. This looks the most like the notes I take these days, now that I’ve been playing the game for a lot longer. They’re fairly sparse! Basically enough to give me an opening introduction as we start recording and then ask “what do you do?” and go off of whatever their answer to that is.
Another important note: much of this NEVER HAPPENS. “storm begins, takes them back to the station” who????? The quickest lesson I learned with this game is to not hold on to anything too tight because better things come up so quickly that you can’t afford to hesitate before abandoning ship and jumping to them.
As you can see, sometimes these notes are a “here’s what happened” or “here’s a thing you need to remember” note, sometimes they’re a “this is an interesting place to start” note, and sometimes they’re a “how the fuck am I going to get them back on track” note. Usually, I’d say, it’s that last one, with this particular group of characters. QUESTIONS are huge, in these notes -- “Where are you going now that Zeke’s kicked you out of the farmhouse?” is, I would say, the ideal kind of note for me to start off a session with.
Anyway, all that to say: for me, the real work of Monster of the Week is asking the right questions. Having a monster is important and having some idea of setting and bystanders is important, but if I had ten minutes to prep a Monster of the Week mystery, I would have: monster, countdown, and a strong hook, and I could probably improvise it all from there.
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Can We Discuss Feminism? pt. 2
As you may have seen, @centeris2 made a post about the implications of the MC being female exclusive. And I’ve made some comments myself about SSO’s relationship with feminism. So let’s revisit that topic real quick.
But first! I fucking am releasing a book at the end of May. It’s called Word Walkers: Stolen Secret. It’s got two lady leads, it’s LGBTQIA+ friendly, there’s a lot of ass-kicking, and the price just dropped! So go pre-order a copy and enter the pre-sale giveaway because only 2 people have entered and I have 7 prizes to give away, so like, you’ll probably win. Here’s a link to the trailer, it’s got all the info you need.
Now to the topic at hand.
First, I want to talk about Cen’s points which I agree with (surprise!). I’ve said this for a while but SSO is not a very good MMO as specifically an MMO, and while I’ve made a lot of suggestions on how to change that, point remains that it’s not a very MMO friendly narrative. Which isn’t bad, but they should either embrace that or change it. Now on the point of being a Set Character narrative, to use Cen’s terms, I agree, though I do also believe that having an avatar for a set character is fair too. Both Mass Effect and Dragon Age are Set Character narratives, but they still allow for character customization. But they also let you choose your gender.
So to repeat the point Cen already made, the problem isn’t the concept of Set Character narrative, it’s the gender-locking one without in narrative reason. And that point comes back to the idea that SSO made that decision to make more opportunities for women in the gaming sphere of female-led stories. Great. But they missed the point of what feminism is, and this isn’t the only example.
I want to summarize and touch on some of the points I made in my part one of this topic, which was mainly focused on exclusion. Where devs can make as many comments as they want about having more neutral options, there’s still the risk of being exclusionary when you locked out every other gender and give no options to choose gender or pronouns in character creation. But what I want to expand on today was prompted by this photo.
See, I get the point of this picture. It’s suggesting a very positive idea, that we should celebrate women every day. Which is true, it shouldn’t be limited to a single day. But I think this photo doesn’t line up with recent narrative choices SSO has been making, and it’s starting to feel more and more like pictures like these are closer to “woke-conomics” that genuine feminism.
Granted, this is a hard line because it’s hard for most businesses to feel genuine. But for those unfamiliar with the term, “woke-conomics” means when a company sees a movement promoting “woke” culture (read humanitarian, egalitarian, feminism, LGBTQIA+ friendly, not racist, etc.) and decides to use that movement in their advertising because it will speak more to the younger generation. And there are positive connotations to that. It means representation, even if it’s not perfect. And it also means that “woke” individuals make up more of a market than non-”woke” individuals. Which for human rights is kinda of a good thing.
However, just because a company does something “woke” doesn’t mean they or their product reflect that. Saying one thing and actually doing things to promote “wokeness” are totally separate things. It’s the difference between putting out a post like this photo and committing to donate to charities that help women in need every day as a company. One is easier with really good PR, and one is a commitment to making actual change in the world for a concept.
And the issue for SSO’s narrative is that it’s been leaning into this “woke-conomics” too hard lately. As for evidence, let me submit Ms. Drake.
Ah, cat-hating, black coffee drinking, pant-suit monster Ms. Drake. First, she stole Mr. Kembell’s job, and then she...had a heart? What? From the moment we met Ms. Drake, she’s been written as a heartless bitch, no two ways about it. But then according to the conversations you can have with Ms. Drake at the Midsummer Festival, we’re supposed to believe that kitten-hater Ms. Drake is not actually evil because she has “plans” to make G.E.D. (as in Global Energy Domination G.E.D., don’t a high school diploma) a better company. As if that were possible for a company, again, called Global Energy Domination. And other characters at the Midsummer Festival find Ms. Drake reprehensible, but also respectable. Say what you will about what respect means, it has some connotations that should not apply to Ms. Drake.
Further, let’s talk about Loretta. Say what you will about LorettaxJustin (I will, it sucks, CarriexJustin all the way), Loretta was rewritten to be a mean girl. She’s not supposed to be likable. But who gets a redemption story when it comes to rescuing Justin. Ah, yes, Loretta. Oh, and what about Elizabeth? Spoilers ahead, but the community starts to have questions about Elizabeth’s leadership and BAM! she dies a hero. You can’t hate her now.
SSO has recently set this path to try and redeem all human female characters, that we cannot dislike female characters. Dark Riders excluded because they’re actual demons (and pretty shallow characters in SSO itself so far), there are no female villains in SSO. No woman can do wrong in this story. And that’s...dangerous? Wrong? Wildly incorrect? All of those.
See, ladies can be right bitches. Ladies can make amazing villains just as well as they can make heroes. Women are not infallible. And for the narrative to argue that “Women can do no wrong” is a dangerous example to be setting for minors. Further, it makes female character incredibly simple because they have on complexity of having flaws, and if they do have flaws, they are promptly given more redeeming qualities that flaws. Narrative implications aside, it says that to write powerful women, you just have to write Mary Sues and not actually write about women being human and complicated.
Going back to my first post and exclusionary content, saying that women can do not wrong is exactly that. Telling young girls in their favorite game they can do no wrong only perpetuates this “Girls v. Boys” mentality and not actual feminism. And this is the danger of “woke-cominics.” Because if you don’t actually apply those “woke” principles, like actual feminism, you get something more like misandry.
If SSO wants to tell real feminist stories and support real women, then just tell stories with women in them. They should be natural and inclusive because that’s what the world is like. Putting women in power and on equal terms with other genders is feminism, not putting women in power on a pedestal. Make them messy, make them evil, make them heroes, but most importantly, make them people.
And as an amendment to my original comments, let SSO be filled with pastels and hearts and cute and colorful and “femininity,” but don’t label it as a “girl game.” Because there’s nothing wrong with filling a game with those things and we should take those kinds of games more seriously. But that doesn’t mean that only girls can enjoy those kinds of games.
If you want an example of this done really well, please look up Calico (I did it for you). Calico is a life sim game that is, as the lead dev puts it, “apologetically soft.” It’s a game that undoubtedly focuses on “femininity” and embracing it. And no where in the advertising do they market is as a “girl game.” It is a soft, sweet, pastel filled game, but it is not a girl game. And this is a line SSO does not seem to understand. Obviously I don’t want to assume anything on the devs of Calico, but this is actual feminism at play in design from what I’ve seen. And I think SSO could stand to take a page from them on that.
The point is if SSO wants to say they’re for feminism, then they need to do two things. First, like I said before, they can’t be exclusionary. It’s one thing to have a Set Character story, and another to exclude boys and other genders in your marketing because the Set Character narrative is focused on being female. Second, they need to be careful with their “woke-conomics” because leaning too far into a corporate idea of a concept can circle back on the point of that concept. It is fine to be apologetically leaning into “femininity” as it’s currently labeled, but don’t go so far into it that you put that concept on a pedestal above others.
So that’s it, that’s my little ramble. I hope you found either a book or a game or a general understanding of a concept that you can take away from this. This is a difficult concept, but I agree with the concept SSO set out with in that mission statement of spaces for girls. I just hope they keep the actual spirit of it alive.
And go buy my book.
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Some Thoughts on the Jedi/Jedi Doctrine
So, I’m sometimes hesitant to write meta about the this topic/set of topics, because I kind of feel like I have to make a huge disclaimer that the more critical of my points don’t mean I think that the Jedi were Really Evil/Wrong/what have you, because they weren’t. Like, there are clear Bad Guys in SW and the Jedi (overall/as an institution; obviously there are outliers like Krell running around) are not among them. Fortunately for me, Star Wars fandom is big and broad enough that it’s easier to curate my experience and avoid the Super Polarizing Debates than it has been in some other fandoms I’ve participated in, but the nature/relative Goodness of the Jedi Order is one of the ones that’s just...a fact of life in the PT-era/Clone Wars sections of the fandom that are my focus. And it’s basically Discourse™ bait.
(Which is not to say I don’t want discussion! If I didn’t, I wouldn’t be posting this in a public/semi-public forum, lol. Just that…IDK, there’s a difference between discussion and Discourse™, especially on topics like this.)
Anyway, all that aside, my stance can basically be summed up as: “The Jedi did far more good than harm and were, on the whole, well-intentioned people doing the best they could with the resources and information they had; however, I feel like there are some notable issues in their doctrine and practices which are worth discussing.” In other words, I generally lean more towards the Jedi Positive end of the spectrum – but, given the polarization in fandom on this particular topic, this occasionally makes me feel almost guilty when I make any kind of critical comment. Hence, massive disclaimers, to make up for that and attempt to be clear on where I’m coming from. But when my disclaimers start to feel almost as long as the actual essay I’m trying to write, that starts to take the fun out of it for me, hence my occasional hesitation.
That being said, for a variety of reasons, I decided to write up a few things that have been percolating in my head for a while, because why have a meta blog if I’m not going to use it, right? So, here we are.
This post is kind of a grab bag of three or four things, discussing both the Jedi themselves and how they’re sometimes portrayed, on varying levels of specificity. Being a grab bag, it’s not necessarily super coherent/a nice flowy essay, just some Thoughts. Oh, also, as a note – since, as far as I know, we lack a good canon catch-all, I use ‘Force adept’ as a general term for trained Force-users who may or may not be Jedi or Sith.
All right. Once again reiterating the massive disclaimer that I don’t think any of this makes the Jedi evil – here we go.
First, one of the things I have a problem with is more a perception/discussion thing than an in-universe thing – the idea that comes up sometimes in Jedi-positive discussions, that the Jedi path is The Right Way, or at least The Best Way to be an active Force adept without being Evil. Full stop. For all people, under all circumstances.
I think I’ve touched on this before, but my feelings on this particular issue really boil down to, “The Jedi aren’t wrong, but that doesn’t mean they have a monopoly on being right.” And I tend to come away from some Jedi-positive meta, even if I overall agree with the point the person in question is trying to make, with a bad taste in my mouth, feeling like it’s been framed as a One True Way type of thing. This is, admittedly, my problem, and not anyone else’s – which is why I’m discussing this in my own post, rather than derailing any of the ones I’ve seen that rubbed me in this particular wrong way. But it’s part of why I’m somewhat uncomfortable discussing my thoughts on Jedi practices and philosophy with anyone other than a select circle of fandom friends who I know for sure don’t skew that way. Even, as I said, when I lean more towards the Jedi-positive end of the spectrum.
Anyway, back on topic.
Practically speaking, there is a certain amount of truth to this idea by the time the PT rolls around, because of the relationship between the Order and the late Republic, and the overall sociopolitical setup of the main/focal portion of the galaxy. The Jedi have authority and reputation and presence in a way that other orders, if they’re out there, and/or independent Force adepts don’t. For example – off the top of my head, I believe the Guardians of the Whills, whether Force-adepts or not, whether Jedi-affiliated or not, seem to work in a pretty narrow geographic range; Dathomir (which, as I believe I’ve discussed previously, seems to be an entire planet/culture of people who are Force-sensitive to a perceptible degree, though not everyone necessarily reaches Jedi potential) also tends to mostly concern itself with its own affairs, apart from Mother Talzin and her ambitions. (There’s also the fact that they tend to read as/be grouped with Dark Side adepts, and I have some Thoughts on that/the Nightsisters as Dark Side adepts vs. Sith as Dark Side adepts as well, but that is a topic for a separate essay.)
But this isn’t about practicalities, it’s about philosophy/doctrine, and that’s where it starts getting sticky for me.
Okay. The Jedi basically have a core principle, and everything they do/believe comes from that – be more compassionate than you are selfish. And that’s great! That’s a good foundation for just about any philosophy/religion/culture. Quite a few IRL belief systems can be broken down to something similar, or even if it’s not a fundamental tenet, would still generally be considered a good/ideal way to live one’s life(1).
The problem is, when you break Jedi philosophy and doctrine down that far, it kind of loses a lot of its actual meaning? Which is to say, everything that makes it specifically Jedi philosophy – since, like I said, this is not an uncommon precept.
But the Order, like most belief systems, then takes the next step and says “okay, we’ve accepted this premise/goal, now here is our view on how to actually do that.” And at that point, when we start getting into the specifics, there are things that are not universal.
For example, considering the idea of avoiding attachment – not as it’s normally used in discussions about the Jedi, i.e., in the individual/interpersonal relationships sense, but in the broader/community sense.
The Jedi are more or less a closed community; while they do interact with the wider world when called upon, to provide aid, they’re pretty insular in their daily/personal lives outside of missions. And that is one way to achieve this core goal, to set the organization up as truly objective outsiders/advisors/judges/what have you.
But another would be to be fully integrated in a wider/outside community, either as individuals or as smaller groups/lineages, with connections to the overall Order that can be drawn on to share knowledge/resources/etc. as needed. Basically, trading outsider perspective for insider knowledge. Different ways of gaining the trust of the people you’re trying to help, with advantages and disadvantages to both. (For an IRL analogy, consider the way different orders of, say, Catholic monks and nuns operate, some more cloistered than others. Not a perfect comparison, necessarily, but something in the ballpark. Same goal, different approaches.)
My point here is not to imply or say that the Jedi path is a bad one, because it’s not. My point here is, as I said before, the idea that it’s the only correct path, or even the best path for all people (and/or Force adepts) in all circumstances, really sits wrong with me. Of course, this is all reflective my own personal beliefs, which tend to be pluralistic and avoid like the plague anything that claims to be the One True Way. Because that doesn’t even really hold up on Earth, which is a single planet with a single sentient species(2). If we expand that to an entire galaxy, with multiple species, it seems even shakier. And, yes, I know that Star Wars doesn’t actually do a whole lot with the idea of making alien species and their thought processes Different from humans beyond superficial details/attributes(3), but there’s still a point to be made here.
TL;DR: the galaxy, and, by extension, the Force, is far too big and complex for there to be only one right answer/path. Even building on the same baseline premise of “be more compassionate than you are selfish.”
Okay. Moving on to my next point, which is less about the way the Jedi are talked about and more about the Jedi themselves, and how they communicate with outsiders.
Short version: the Jedi are really, really bad at explaining who they are and how they think/operate to outsiders.
And, you know, I’m not saying they have to be good at it, or even necessarily that they should be. They don’t owe anyone those answers.
But it is something that can very much work against them, especially when they play a public role in galactic life. It’s easy for Palpatine to turn that on its head, especially when the Jedi don’t have the tools or the experience or the desire to play the propaganda game themselves. Again, not saying they should, just that they don’t, and there are downsides to it as well as advantages; and they’re up against someone whose primary wheelhouse is playing against exactly this kind of disadvantage.
That’s not the thing I want to focus on, actually, but it’s the most obvious thing so I felt like i should mention it. But that’s really more about the role of propaganda in the galaxy itself and other people, who are much smarter/more focused than I am and have put a lot of work into that topic have done it a lot better than I ever could.
But another way this comes into play is with their recruitment practices. For at least the past thousand years(4), the Jedi have only taken in infants/toddlers/very young children. Meaning, everyone that they do need to make understand Who They Are and How They Do grows up steeped in all of this, learning more or less by osmosis (because early-childhood neuroplasticity augmented by the Force) so there isn’t all that much need for overt explanations of How and Why the Jedi do things This Way, because it gets absorbed on a subconscious/instinctive level from the very beginning.
And, obviously this isn’t 100% successful – see, the Lost Twenty, not to mention any who left the Order as Padawans/before whatever marker makes them Count among the Twenty/as I’m pretty sure I’ve mentioned before, I’m pretty sure we only have actual identifying information about like 1% of the Jedi Order (~100 out of ~10,000), so any broad statements should be taken with a grain of salt.
But what I’m trying to get at here is that this practice has put the Order in a position where they’ve basically lost the skills and reference points needed to teach people who come to it late. Converts, in other words.
And then it becomes sort of a self-fulfilling prophecy/a cycle which continually reinforces itself – older students have difficulty adapting to the lifestyle/culture, but is that because they’re past a set point where they can’t learn it/adapt, or because the Order’s approach has left it with a weak point when it comes to helping them through that transition? Which then leads to older students having difficulty adapting, which leads to the Order not taking in older students unless they Have To because they can’t adapt, which leads to further adjustment/integration issues for the few they do take, and on and on.
This is especially the case when it comes to older kids from…let’s call them complicated backgrounds, which we see with both Anakin and Ventress.
(Again interjecting a disclaimer – this is in no way saying that Anakin was justified in what he did, or that the Jedi Order deserved it, or anything like that. I have a meta buried somewhere that uses an elaborate road-building metaphor which I should probably post at some point about the various factors that go into Anakin making all the wrong choices; jumping off from that metaphor, this is probably one of the ways the Palpatine got his paving materials, but that doesn’t make the Order responsible for either what Palpatine did with them, or Anakin’s choice to walk on the road Palpatine built for him.)
Anyway.
With Ventress, Ky Narec keeps her away from the Order as a whole, so she’s deprived of the community aspects of the culture – but also insulated from the can’t-fit-in problems she probably would’ve faced with her peers (because, even without the additional communication issues I’m talking about, this is a thing that happens when outsiders/newcomers attempt to join tight-knit communities, even if no one is being overtly/deliberately exclusive). Assuming he’d have even been allowed to keep her if he’d brought her back (which is not at all a guarantee; look at what it took for the Order to accept Anakin). …y’know, on that note, I really wish there was more about the two of them and their relationship/how he taught her/why he decided to handle her this way/etc. But I digress.
Of course, in the end, Narec’s choice ends up being a negative – when he dies, she has no one else to turn to. As far as I know, we don’t have any information on whether she attempted to reach out to the Order and explain herself/hope for acceptance there before running to Dooku, so there’s maybe an additional story there. Either way, we know where she ended up. And this issue of how to handle/communicate effectively with candidates who got locked out of the loop because of when and how they were identified probably played a significant role in her story. If only because it almost certainly informed Ky Narec’s choices.
With Anakin, of course, he’s raised within the Order, and gets the full impact of the community – both the positives and the negatives, being essentially an outsider. We don’t have a lot of canon about his first couple years there, but given everything we do know about his early childhood and the culture he was trying to join, I think there were major cracks in the foundation from the start, despite probably everyone involved trying their best to make things work.
The background radiation of Anakin’s childhood, whether he experienced this directly or not, was that he has to prove he’s worth keeping, or he’ll be thrown away. So, bearing in mind that a lot of this is conjecture, my guess is he spent the first couple of years really trying to measure up, and hiding where he was having problems, because he doesn’t want to seem like a bad investment. Fake it til you make it, essentially(5). Especially given the way his induction was botched – and I’m not saying that the Jedi should have automatically accepted him, but the back and forth on the issue and the way initially refusing him was handled (he really should not have been in the room for that conversation) didn’t help matters/reinforced this issue/made him hyper-aware of how hard it had been for him to even get here, let alone keep his place(6).
Meanwhile, on the Order’s end of things, once they did accept him, I believe they genuinely tried to help him adjust. But, again, they’re making this up as they go along, too; so I feel like those first couple years was a lot of not-quite-meeting in the middle. They get close enough that the deeper issues are masked, but they still just slightly fall short of one another. Which, at least at this point(7), is not really anyone’s fault, just a difficult situation because of the conflicting backgrounds and expectations of the various parties involved, that didn’t necessarily actually get resolved, so much as compensated for. But those foundational cracks still present, leading to a complete collapse later.
Again, this doesn’t excuse the particular way Anakin handled that collapse at all. Also, IMO, none of these issues are necessarily insurmountable – without Palpatine actively working towards the worst possible outcome, my guess is that things would’ve come to a head in a much less destructive manner, and maybe earlier, as well. Whether the resulting course-correction/repair would’ve kept Anakin in the Order or not…IDK. Could go either way. The point is, between Anakin’s particular background and the Jedi Order’s general lack of facility in dealing with older students/kids from complicated backgrounds/outsiders in general (and some active reinforcement from Palpatine), there’s a not-insignificant gap in understanding/communication/trust right from the start, and it’s never entirely healed.
Insert clever segue here, and we move on to my third point, about the Chosen One prophecy.
As a note, I come at this mostly from a fanfic writing perspective, rather than a literary analysis perspective. And in my fic, I don’t actually deal with the prophecy all that much. But when I do, I really like the reading that the Chosen One is intended to be a catalyst for change. To put the Jedi Order/galaxy as a whole in a position for the final defeat of the Sith, whether by defeating the SIth with their own hands or by sparking a shift in the way the Order interacts with the threat/the galaxy as a whole.
Basically, per my reading of the situation, the Order has, over the past thousand years, become a little bit ossified/stagnant(4) in terms of its doctrine and practices. They’re pretty inwardly focused on their traditions and This Is How To Jedi (as an group/institution; as in most practices/cultures, this varies from individual to individual, with some being extremely flexible in their application of doctrine and some much less so), with intervention in the outside world in specific crises as they arise. This approach is at least in part a result of the way things were restructured following the Ruusan reformations, because that is what the Order needed to be at that point in time. But then they just sort of got…stuck there. This is, again, not necessarily a mark against them/proof they’re Really Not The Good Guys or any BS like that. Like I mentioned before, they still do way more good than harm, and are genuinely well-intentioned on the whole. It’s just a Thing that tends to happen. Institutions – and the Order is an Institution, in this sense – are slow to change on their own, and tend to just become The Same Thing But More So. Especially when they’re put in a position where they don’t necessarily need to change, and attempting to do so might cause a fair amount of short-term, maybe even long-term, damage, which could be either internal or external.
But this tendency, and the particular way they’ve become The Same Thing But More So, has left the Jedi Order woefully unprepared and unequipped to deal with the particular threat that Palpatine, and the generations of Sith legwork he’s building on, present.
Which brings us to the Chosen One.
Who is, in this reading(8), essentially a wakeup call from the Force, that the shit is about to hit the fan.
But Anakin and his induction/relationship with the Order were mishandled, as previously discussed. Once again, I feel a need to disclaim – I am not in any way blaming the Order for what happened. Anakin may have a Destiny, but he’s also a sentient being with free will and he actively chose to fulfill said Destiny in the worst possible way.
What I am saying is that the response to this warning was maybe not as thorough/helpful as it could have been. Both on a small scale, when dealing with the individual beings directly involved, and on a large scale, in terms of the questions Anakin and all that he is (with or without the full weight/text of the Prophecy as a factor) could have raised about Order doctrine and practices, which might have put them in a slightly better position when Palpatine initiated his endgame. It may still have been too little, too late – or it may have been enough to significantly change the outcome.
And, to be fair, I think that the Order – or, at the very least, Master Yoda – realized this over the course of the Clone War. That the Order had become stagnant/too attached to Tradition/not as dynamic as it needed to be, I mean. And, if Anakin had made better choices or if circumstances had fallen out differently, I genuinely believe that the Order would have seen some significant change, to adapt to the galaxy as it had become, not the one it was at their last major shift a thousand years ago. Which they do anyway – granted, we don’t know much about how Luke was running things in canon, but in Legends, he took a slightly different approach to the core philosophy and the doctrine built on it, adapting what he’d been taught to the galaxy that he’d grown up in. But, again, that’s as a result of Anakin serving as a catalyst for change in the worst possible way because he made all the wrong choices.
…yeah, that last section, in particular, I’ve been sitting on for a long, long time, trying to figure out how to word it without sounding creepy and victim-blamey. As I keep stressing, none of this changes the enormity of Anakin’s choice, because he had other options and he chose this one. And while the Order could have handled things better in the lead up to that final crossroads, which might have put all of them in a better position when they got there, they didn’t make that choice for him any more than Palpatine did.
So…yeah. There it is. Some of my more critical thoughts about the Jedi Order of the PT/Late Republic era. Like I said. I’m not sure how coherent this is, it’s just…sort of a grab bag of thoughts.
To sum up: The Jedi were well-intentioned and did more good than harm; they were not wrong, but that doesn’t mean they have a monopoly on being right; there are some flaws in their approaches to certain issues such as communication, particularly with outsiders, and change, which in no way mean they caused or deserved what happened to them; however, in the full knowledge that I am looking at this from an outside perspective/with the benefit of 20/20 hindsight, there are better choices they could have made which might well have improved the situation.
(1)Disclaimer: it’s been at least ten years since I’ve done any serious comparative religions study, but this is broadly true to the best of my recollection.
(2)Debates about cetaceans, etc., aside.
(3)Which is actually one of the things I really liked about Alliances, and the way Timothy Zahn handles the Chiss in general – it’s a little closer to the CJ Cherryh style of sci-fi, where aliens may be similar to humans, but there are fundamental differences in the way they think and organize themselves; so the fact that Chiss Force adepts function very differently from Force adepts in the main part of the galaxy is pretty cool to me. Whether the two approaches could adapt and learn from each other in the long run is a fascinating question…
(4)Going by Legends canon here; current canon has yet to give me any deep backstory, so my approach to anything more than 100 years pre-TPM is ‘canon until proven otherwise,’ because there’s little to no historical context for things without that. And I feel like discussions on this topic are really hard to have/missing something significant without that historical context.
(5)I also think that this particular strategy – fake it til you make it, excel in specific areas which cover up the deep flaws in others/your foundation – is something that the Order is vulnerable to in general, even with children who did grow up in the culture. See, Barriss. …there’s probably a whole essay or three, talking about the ways Barriss and Anakin and Ventress and their stories parallel one another, but that is a topic for another day.
(6)Granted, he does get past this, at least to some extent, later (as we can see in the way he deals with his superiors in AOTC and ROTS; if nothing else, he’s identified how much wiggle room he has and is confident enough to go right up to the edge of what he can get away with, even risking going past it in certain contexts and on certain issues), but that doesn’t necessarily mean that this has actually been fixed, just that he’s found ways to get around it and function in his new environment.
(7)As sort of implied in the last footnote, there does more or less come a point where Anakin kind of stops trying with anyone other than a few close, trusted people – and, again, on the one hand this shows a remarkable success in rewriting some of the coping mechanisms he developed in childhood which are no longer helpful for him in his new life, in that he’s less focused on Being Worth Keeping apart from not wanting to disappoint, for example, Obi-Wan; but it also doesn’t necessarily address some of his root issues. And because of this gap in understanding, Anakin comes away with the impression, accurate or not, that he’s never really going to win the trust/approbation of his peers and superiors, which alienation Palpatine can prey on later. Again, none of this excuses the way Anakin eventually acts on that alienation. But it’s there.
(8)There’s another reading that I kind of like – though it leans a little harder into the Fate end of the scale rather than free will – which is that Anakin is at the nexus of both the Jedi Chosen One prophecy and the Sith’ari prophecy from Legends. I.e., some ancient Jedi and Sith did the same thing Ezra and Maul did, bashing a pair of holocrons together to seek some kind of Revelation, and came out with conflicting but not necessarily contradictory answers. But, again, that hits the Fate end of the scale a lot harder than I normally like, though the possibility of it is interesting to contemplate when I write stuff where ROTS happened as in canon (i.e., I referenced this idea in Sanctuary.)
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Playing the Part ch. 2: Getting to Know You
Summary: As a stage manager who's clawed her way up from bottom, Emma Swan can handle just about anything thrown her way. But does that include handsome lead actor Killian Jones? A CS Broadway AU. Rated T. Also on AO3. Prologue Ch. 1
A/N: We’re back, with my favorite Jones Brothers conversation I’ve written so far and a great Captain Swan bonding moment! Chapter title from “The King and I”.
Thanks, as always, to @snidgetsafan, my phenomenal beta. She’s the absolute best.
A disclaimer: This chapter addresses Belle's backstory, which is... less than pleasant. Nothing so bad that there need to be archive warnings, but power dynamics were definitely taken advantage of. I want to make it clear that I'm not condoning what's happened to her, and I've tried to express that in the actual writing, but I just want to reiterate it here. Just because it happened, doesn't mean I'm ok with it, or that you have to be either.
That being said, I hope you enjoy the chapter anyway!
Tags: @kmomof4, @winterbaby89, @thejollyroger-writer, @mythologicalmango, @onceuponaprincessworld, @idristardis, @teamhook, @courtorderedcake, @aerica13, @revanmeetra87, @snowbellewells, @searchingwardrobes
“... but not handsome enough to tempt me.”
God, he hates that line. Yes, it’s from the source material, and yes, it is crucial to the plot, but he always feels like an absolute dick saying it. Belle is an absolutely lovely woman, inside and out, and doesn’t deserve to hear those words directed her way, even in character.
He’s actually apologized for the way he’s acted before in character, had felt like he had to. Belle, bless her heart, laughed and waved off his apologies.
“For the record, I can tell the difference between you and your character, Killian,” she had said. “Please don’t worry about it.”
But he worries anyways. Part of it is just his nature, Killian supposes - he’s a man with a heart built for concern and mild anxiety, it seems. But Belle really does seem rather isolated, and he hates to reinforce that even in character.
He’s heard the rumors, of course - the industry is smaller than they’d like to pretend, and when word made it around that Belle French had been cast in the iconic role of Elizabeth Bennet, old gossip about the woman had made the rounds again too. It’s a horrible story, predictable in all the worst ways: young, up-and-coming actress embarks on a relationship with an older producer. Actress decides that the relationship has run its course. Actress is suddenly, mysteriously branded as “difficult to work with” and struggles to land roles.
Meeting Belle in person, it’s particularly absurd. She’s ridiculously talented and probably one of the nicest and least difficult people he knows and really, it’s not fair. There’s been an increase in accountability in this industry lately, something that’s desperately needed, but the lawyers are still focused on the things they can prosecute - obvious cases of assault and manipulation. Belle’s circumstances don’t clearly fit either of those criteria, having willingly engaged in the relationship, one she thought was based on mutual respect and affection. It doesn’t help that Gold is a major player in this game, able to affect people’s opinions for better or worse with his word alone. For the past several years, Belle’s just been left to flounder on her own with her professional reputation wrongly in tatters. For the moment, no one cares. It’s all so disgustingly unfair.
Personally, Killian thinks Belle deserves the world. He hopes this show is a massive success for a variety of reasons - selfish ones obviously included - but not the least of them is the hope that it’ll reshape the current narrative around Belle, show that she’s talented and kind and an absolute delight. She needs that. She deserves that.
Belle tells him about it herself one day over a cup of tea during one of the rehearsal breaks. He didn’t ask, not explicitly, but she must sense the confusion in his eyes and in his mind about how someone with so much sheer raw talent has been cast aside by the industry.
“He was such a gentleman at first, you know? Yeah, I was getting roles, and probably part of that was because I was seeing him, but I genuinely loved him, and him me. I knew he had a reputation for being tough and focused on success above everything else, but he always encouraged me, and was so happy when I landed roles and was doing well. So when I felt the relationship had come to a natural end, I just figured…” She pauses in her recounting, hurriedly wiping at the tears forming in her eyes. Killian tries to comfort her as best he can, digging one-handed through his pockets for a tissue as he tries to rub her back soothingly with the other. He feels so useless, so male in this situation, but he’s still determined to help and comfort her in any way he can.
“I feel so stupid some days,” Belle continues, gratefully accepting the single kleenex he was able to locate in an inner jacket pocket (and God, he hopes it wasn’t used). “I just… I should have known right away he was insane.”
Killian likes to think he’s a good friend, and a good man, but he’s also a kid who grew up in theaters and around theatre kids, and as he does his best to reassure his scene partner that she’s in no way responsible for the actions of that bastard, he has to forcibly remind himself not to smile at such a bad time at her unintentional quoting.
The stage manager, Emma, is walking past at just that moment, though, and he’s pretty sure he hears her mutter the next words under her breath, so he’s comforted by the knowledge that he’s not the only one with terrible timing and a bad sense of humor.
But again, it’s not the time to ask about it. Killian is 100% focused and committed to being a supportive friend to Belle in this moment - he’ll have to ask later. Preferably out of earshot, before they both get a reputation for being horrible human beings who laugh at unfortunate times.
But there’s never really a chance to ask later - their short break is up before he knows it, and then it’s straight back into choreography. Their choreographer, a vibrant redhead named Ariel, may have a sweet demeanor, but there’s a spine of steel underneath that smile, and Killian knows better than to dawdle. He’ll catch Emma later, he thinks, some time when he’s not needed. But even in those moments when Killian doesn’t strictly need to be doing anything but hang around and watch, waiting for his next instructions and ideally reviewing the script (it’s never too soon to be off book, after all), Swan is invariably still busy.
So Killian waits. The opportunity will present itself, he’s sure.
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It’s been a good day, Emma is pleased to note. The sheer potential of this show is truly shaping up into something that, with plenty of polishing, just might be magnificent. There’s always going to be issues - after working so many shows, Emma has learned that off-stage drama is an inevitability - but for the most part, even the cast is obliging her by staying professional and getting along. Which is literally all she asks for. Zelena has a definite penchant to complain about anything and everything, but it’s not yet at a point that they can’t handle or that needs addressing.
Still, even a good day is exhausting in it’s own way. Emma is ready to make whatever calls are necessary (just Robin and the props guy today, she thinks), and get home. Yeah, the apartment will be quiet with Henry at Neal’s for Labor Day weekend, but she could probably use a little quiet - a chance to recharge, if you will.
However, that chance disintegrates at the sight of Mary Margaret approaching with a smile full of intent. For all her sweetness, Emma’s learned that her friend can be stubborn and determined, nigh on unmovable when she wants to be, and all the signs are suggesting this will be one of those times.
“Emma!” the petite brunette practically chirps. “It’s been so long since we’ve had a Girl’s Night, hasn’t it?”
It’s not a subtle opening at all, and Emma spots where Mary Margaret is going with this from a mile away. “Oh, I don’t know,” she tries to deflect, hoping against hope that maybe she can still wheedle herself out of these plans. “Seems like we all did something only a few weeks ago —”
“Don’t be silly,” Mary Margaret interrupts, flippantly waving a hand as if to literally shoo Emma’s protests away. “You’re thinking of that brunch date we had, the one Henry came to. It’s been ages since we had a proper Girls’ Night. And since Henry’s gone this weekend, really, there’s no better time!”
“I don’t know,” Emma tries to protest. “I’ve really got a lot that still needs doing, I don’t know if I’ll be able to make it.” It’s not true in the least. The best part about a good day is that even when she is left with things on her to-do list, they’re quick little housekeeping bits, not major crises she needs to untangle. Unfortunately, after a decade of friendship, Mary Margaret knows that too, and fixes her with an unimpressed look.
“Uh uh,” she responds, shaking her head with finality. “No excuses. I’m going to find Ruby, and we are going out. I won’t let you sit at home all lonely with Henry gone. You’re not getting out of this, Emma Swan.”
Much as Emma hates to admit it - hates to admit defeat in general, really - she’s well aware that she really isn’t going to be able to weasel her way out of this. When Mary Margaret gets that look in her eye and that tone in her voice, nothing can sway her from whatever evil plan she’s devised. For better or worse, Emma will be going out tonight. She only hopes it won’t be too miserable an outing. “Fine,” she concedes, holding up a hand to silence Mary Margaret’s happy squeal. “But I am not lonely. And only for a little bit.”
“Oh Emma, we’re going to have so much fun!” her friend gushes, seemingly ignoring the end of Emma’s sentence. “I’ll call Ruby right now, have her meet us at the Grey Lady. Oh! I wonder if Belle would want to go!”
Emma groans as her dreams of a quiet evening in drift further and further away with every expansion of Mary Margaret’s plans. The likelihood of fun seems pretty small right now; Emma settles for just hoping she’ll make it out of this alive and sans hangover.
------
It’s been a long day, but a rewarding one. His script is filled with new notes, he finally isn’t tripping over the rhythms of the proposal scene song, and his feet are tired from practicing ballroom steps over and over again. It’s a pattern he’s getting used to, day by day, but the fact still remains; it’s exhausting.
Killian is just planning to finally go talk to their fearless stage manager, see if she said what he’s 87.9% certain he heard and hopefully trudge home when Nolan practically corners him, effectively ending that plan.
“You’ve got to come out tonight,” David whispers frantically, hunched over in a way that he must think looks surreptitious, but in reality just looks awkward and uncomfortable.
“Ok…” Killian whispers back. “Why?”
“Because I just heard that Mary Margaret is going to be at the Grey Lady tonight with a group of friends!”
“...okay, and?”
“And I like her!” David hisses, seemingly insulted for no apparent reason.
“Calm down, mate, jeez. What, you need an excuse to go, rather than just showing up?”
“Yes!”
“Do I have to whisper the entire night?”
This is apparently the last of David’s patience, as he rolls his eyes and snaps out a response. “For God’s sakes, no. Now will you come with me, or not?”
It’d really be mean at this point, after all the teasing, to tell him no. Killian doesn’t really have plans anyways; he’d tentatively scheduled a call with Liam, but they can always talk later and text throughout the night.
“Alright, Dave, I’ll go with you. Where’s this place at?”
“... About that…”
Excellent.
------
Only for a little bit, she had told Mary Margaret. And she had meant it; despite all her friend’s wheedling about how she’d be lonely at home with Henry at Neal’s, Emma had been looking forward to a quiet evening. Of course, that’s all wishful thinking.
Belle had been interested in joining the outing, as had Elsa, as had their Lydia and three of the chorus girls since it seemed like Mary Margaret had invited every female member of the cast. The Grey Lady has been reduced to a cacophony of female laughter and conversation as Emma desperately tries to either escape or ignore the chaos, both efforts to no avail. For the moment, Emma’s perched at the end of the bar with Elsa trying to cheer her up, purple drink in hand (a Grateful Dead, because “you can’t just get whiskey, Emma, this is Girls’ Night, you have to get something fun.” Ugh.).
“I know you don’t want to be here in the least,” Elsa tries to cajole, “but hey, as long as you’re here, you might as well make the most of it. We can play a game of darts or something if you want, that’d at least get you out of the major crush here at the bar.”
She means so well, trying to coax Emma out of the corner and out of her funk, but honestly, Emma’s quite determined to stay exactly as she is. “It’s really fine, Elsa,” she replies. “Honestly, I’m just hoping that if I sit here and don’t move for long enough, Mary Margaret will forget that I’m here and maybe I can just slip out.”
Elsa snorts at that, which is really enough of a response on its own. “Yeah, good luck with that.” Her face still turns concerned and serious when the humor wears off as she does her best to fuss over Emma. “Are you sure? I’m happy to stay with you if you want, but if you don’t…” Elsa trails off tellingly. Emma honestly feels a little bit bad. For all her introversion, Elsa really does enjoy evenings out like this when she sets her mind to it, and Emma is effectively holding her back from having fun by insisting on being a sad sack at the bar.
“Really, Elsa, I’m fine. Go have fun! It looks like they’re starting some kind of drinking game up over there, that’ll certainly be entertaining if nothing else.”
Elsa’s eyes dart back towards the other ladies longingly, but her voice and body language is still hesitant. “If you’re sure…”
“Yes! I’ll be fine. Don’t let my attitude ruin the night, I’m happy enough with my stupid purple drink. You know I like watching drinking games more than playing anyways. Go!”
“Alright, but you’ll let me know if you change your mind and want company, right?” Elsa fusses as she grabs her drink and stands to leave. It’s a small progress. Emma nods impatiently, all but ready to push Elsa towards the other women. It must be obvious on her face though, as Elsa laughs before dropping an affectionate kiss on the side of Emma’s head. “Ok, ok, I’m gone. Do try to have fun, Emma, just find someone to talk to for ten minutes. And don’t drink too much, because I’m going to need you to lead me back home!”
“Yeah, yeah,” Emma mutters in response. She makes no promises, especially on the socializing front.
———
The bar is much busier than Killian had expected when he, David, and Booth arrive. Killian isn’t exactly sure how the last man got invited; he certainly didn’t have any part in it. August Booth is a genial enough man, however, a perfect casting for Colonel Fitzwilliam in temperament, so his presence tonight won’t be any true hardship. If Killian had to hazard a guess, David had probably invited him for more credence to his cover story that he just happens to be at the same bar as the lady he’s interested in on some sort of boys’ night outing. It seems that the ladies’ outing may have expanded as well; while Killian had expected to see Mary Margaret and Swan, it appears half the female cast is crowded into the bar as well, Mary Margaret unsurprisingly at the center of everything, playing hostess even though the bar is obviously not her house. It doesn’t take long for her to notice their own little group’s entrance, and she hurries over with a wide smile.
“David! Killian! August! What a pleasant surprise!” she gushes. Killian is amused to see that her cheeks are ever-so-slightly flushed. Perhaps David’s little crush isn’t quite so ridiculous as he seems to think. David himself looks a little struck by his lady’s entrance, so Killian quickly takes the reins of the conversation.
“Aye, it truly is. Thought we’d go out tonight, have a bit of a bonding exercise. You don’t mind that we’re here, do you? We didn’t mean to crash whatever you’ve got going on here.” It’s a blatant lie, but Killian is counting on the brunette being too flustered by their - well, David’s sudden appearance to notice.
It seems to be working, thankfully, as Mary Margaret smiles brightly. “Of course not! We planned this as a little Girls’ Night, but you’re more than welcome to stay and socialize! The more the merrier, right?”
It’s impossible not to like the woman, really. While she’s far too perky for Killian to ever be romantically interested, Mary Margaret is such a deeply kind and pleasant person that only the truly cruel would ever take a dislike to her. “Aye, thank you.”
“Is that some sort of drinking game I see about to start?” August cuts in, likely saving them all from an encounter quickly veering towards the awkward and overly sincere.
“I think it’s more of a contest, knowing Ruby,” their quasi-host laughs, “but yes, they’re about to start. A bit wild for me, so I was about to go get another cosmo. David, Killian? Do either of you want to join me?” The invitation is technically extended to both of them, but Killian sees the way her gaze keeps focusing on David, hears the way her voice pitches up hopefully, and quickly makes his excuses.
“I actually think I might grab a beer and try my hand at the dart board, so I’ll leave you two to it.” It’s probably not the most subtle move, but David’s already shooting him a grateful look, so he supposes that his words have been effective enough.
It’s as he’s walking further down the bar to get his drink that he spots Swan in the corner, where he hadn’t noticed her when he had entered the bar, wearing a sour look on her face and sipping on something in a near fluorescent purple. Somehow, he’s not surprised to see her set apart from the thick of things; their straight-laced stage manager doesn’t seem like she’d be particularly comfortable in a chattering crowd of women. It may be taking his life in his hands considering the look Swan has on her face, but he veers to join her at the end of the bar, more enthusiastic about the prospect of spending his time chatting with her than facing the female crush everywhere else.
The skeptical look Swan shoots him as he saunters over with a charming smile should be his second warning, but Killian’s never had much of a self-preservation instinct anyways. “Fancy meeting you here,” he grins.
Swan snorts in return. “Oh, that’s what you’re going with?”
“I couldn’t possibly know what you mean.” It’s another blatant lie, and unlike Mary Margaret, Killian can see that Swan knows exactly why he’s really doing in this bar, sees right past all his and David’s excuses.
“Oh please,” Swan replies, rolling her eyes and confirming what he had expected about her ability to spot his lies. “Like you guys showing up isn’t a blatant excuse for David to flirt with Mary Margaret. The only reason she doesn’t realize it is she’s so damn smitten herself. It’s a little disgusting.”
“You wound me, Swan. It’s an absolute coincidence that we happen to be at the same bar.” Receiving a final unamused look, he collapses onto a stool, giving up the pretense. “They really are smitten, aren’t they? And absolutely obtuse about the matter.”
“Really, they are,” Swan grumbles in return. “Like, it’s so obvious they’ve got a thing for each other, I’m about ready to start placing bets about how long it will take.”
Killian chuckles. “Well, let me know if you ever do, I’d be happy to contribute to the pot.” There’s silence between them for a few minutes as Killian orders his beer, turning back to his companion once his cold drink is in hand. “I can leave you alone if you’d prefer,” he offers, noting the stormy look still occupying her face. “Conversation with you seemed much less intimidating than with the chattering female masses over there, but if you prefer —”
“It’s fine, really,” she waves him off. “I’m just…” she pauses, as if trying to find the words to explain.
“Really Swan, I don’t need an explanation if you don’t —”
“Did you know I have a son?” she interrupts.
It’s news to him. It does explain why he so often catches her trying to surreptitiously check her phone - probably trying to make sure nothing’s wrong with her boy. As he shakes his head in the negative, Emma continues.
“Well, I do. He’s ten. He’s with his dad this weekend. And I’m glad he’s excited about that, but it always makes me…” She waves at her face and its expression, as if that’s an acceptable substitute for actually finishing her sentence with words. Honestly, she’s not wrong on that front, her irritated expression speaking volumes. “So it’s not you, and it’s not the company, and it’s not this outing or party or whatever.” She pauses. “Ok, maybe the last one, but that’s because I’d much rather be at home angrily drinking by myself than being dragged out on the town. But Mary Margaret and Ruby are convinced that if I’m at home, I’ll be wallowing in loneliness, so they dragged me out here against my will.” Another eye roll clearly illustrates Swan’s own thoughts on the matter, and Killian finds himself inexplicably charmed by the gesture. The more he learns and sees of Emma Swan, the more he’s fascinated by her, and he’s glad she hasn’t just unceremoniously sent him on his way tonight.
“Ah, well, that makes two of us,” Killian replies genially, before immediately backtracking. “Not the son bit, but the not particularly wanting to be here. I’d planned to go home and call my brother tonight, but David practically begged me to help in this little farce and… well, long story short, here I am.”
“Here we both are.” She raises her glass to his in a short salute to the unenthusiastic and unwilling.
After taking a swig of his beer, Killian sets his glass back down and turns to Emma with purpose. “It’s not all bad, really. I’ve been trying to find a moment to speak with you all day.”
“Oh?” Her eyebrows raise in curiosity and confusion as she raises her own glass to take another sip of her purple monstrosity. Based on the way her mouth puckers as the alcohol hits her tongue, he thinks she might feel the same way about her beverage.
“Well, you see, I thought I heard you quoting a certain musical earlier…”
Swan immediately groans, her head dropping as if in resignation or defeat. Killian is confident that the only thing keeping her from banging her head on the counter is her folded arms braced against the worn and stained wood. “I was hoping no one heard that.”
“‘This is my husband, we’re from Maine’? I’m impressed by your Sondheim knowledge, Swan, but your timing needs work.”
“I know, I know. It’s… Henry and I have this game, you see, where we try to slip in lyrics without the other knowing. He actually knows a lot, just by virtue of being my kid and practically being raised in theaters. So when I heard Belle, I wasn’t trying to turn it into a joke or something awful like that, it was just… a reflex, I guess.”
“Second nature,” Killian nods in return. “I’m not holding it against you, love, a man just doesn’t expect to hear Assassins quotes tossed around willy-nilly.”
“Thanks.” Catching the bartender’s attention, she holds up her glass in the universal sign for ‘more, please’. “For the record, I’m impressed you caught that. Assassins is pretty much at the top of my list of shows to see, but not everyone knows about it.”
“You can blame my brother for that,” Killian chuckles. “After I decided to become a theatre actor, he decided I needed a full history of the genre. Except the tosser knows next to nothing about musicals and can’t sing a note, so it was mostly just him telling me a lot of Sondheim and Andrew Lloyd Webber facts. Which means I know a disproportionate amount about Cats and Into the Woods. Assassins was at least a more enjoyable entry in his so-called education.”
The story at least gets her to laugh, displacing that foul look she’s been wearing for a moment. “Your brother sounds like a handful. I mean, it sounds like he means well, but wow.”
“Oh, you have no idea,” Killian grumbles, eliciting another laugh from his companion. He could get used to that sound, given the chance. “But enough about that wanker. What would you say to a game of pool, Swan?”
Her answering grin is acceptance and challenge, all at once. “Oh, you’re on, Jones.”
———
It’s late when Killian finally calls Liam; he’s not rightfully sure how late, a series of beers, and later glasses of rum, blurring his perception of time, but he knows it’s far past a respectable hour. The only saving grace is that his older brother is currently out in Los Angeles, three hours behind Killian’s local time. Perhaps that will do something to make up for the perceived lateness of the hour.
“Hello?” sounds Liam’s voice from the other end of the line, and Killian is relieved to hear that his brother’s voice is the normal kind of tired, not the just-woken-up kind. Killian may be a bit drunk, but he’s not so far gone that he can’t tell the difference.
“Brother!” he practically chirps in response. “I know it’s late, but I promised I’d call, didn’t I?”
The chuckle from the other end of the line is warm, if exhausted. “Aye, that you did. Tell me, Killy, how much have you had to drink? Are you ok to find your way home?”
“Oh, a good bit. I’ll be fine.” Liam definitely can’t see the dismissive wave of Killian’s hand, but that doesn’t stop him in the least, his impulse control and logic severely compromised. “David convinced me to come out. Have I told you about Dave, Liam? Dave’s a good mate.”
“Aye, you have. I might have to have a few words with Dave if this is going to become a regular occurence. It’s after 11, Killian, which is even later for you.”
“Oh, don’t scold Dave. I didn’t even spend most of the night with him, I spent it with Swan! I’ve talked about Swan before, haven’t I, Liam?” Oh, he really ought to have talked about Swan before. It’d be a utter shame if he hadn’t - he just can’t properly remember right now.
“Are you making friends with birds, Killy?” Liam’s voice is amused, but Killian is less so upon hearing his older brother’s response.
“Don’t be daft, Liam,” he all but snaps. “No, Swan is the stage manager. I must have told you about her.”
The voice on the other end of the line hums as if in realization. “Ah, the one you’re so fascinated with?”
Even with his delayed responses, Killian can feel himself blush. “I’m not fascinated, Liam,” he explains in what he thinks is a perfectly level and reasoned tone of voice, slightly slurred words be damned. “She’s just a very nice lady. And talented. And lovely too.” The humming noise comes from the other end of the line again, causing Killian to adopt a defensive tone. “I don’t have a crush on her Liam, stop that.”
“I never said you did,” Liam says with amusement coloring his voice. Killian can just imagine the placating hand he must be raising to calm his younger brother back down.
“She’s just very good at her job,” Killian tries to explain. “I admire her.”
“Of course you do,” Liam replies soothingly. “And I know you don’t have any feelings for her, but just in case, tread carefully, alright? It’s not a particularly good idea to get involved with people you’re working closely with.”
“I will be,” Killian dutifully says, before hastening to add, “But it won’t be necessary, Liam. She’s just a friend.”
“Whatever you say, Killian,” Liam placates. “Call me in the morning when the alcohol wears off, aye? I’ll talk to you later.”
“Aye, brother, tomorrow.” There’s the usual exchange of affections to close out the call, and then Killian’s left to his own thoughts again, and still needing to find his way home.
Liam can say all he wants, but no matter how fascinating Killian finds Emma Swan, it’s nothing more than a platonic interest. Even if she is lovely and interesting and brilliant and absolutely someone he could have romantic feelings for.
———
It’s such a cliche to say that their interactions at the bar are the beginning of a beautiful friendship, but Emma thinks she and Jones - Killian, she could probably call him now - might be on their way there. Killian is easy to talk to, charming, funny, and apparently willing to participate in ridiculous romantic schemes in service of a friend. The professional part of Emma feels victorious that they apparently cast the perfect man to play their Mr. Darcy; the rest of her is left just wondering how he’s real. The man acts like something out of one of Mary Margaret’s awful romantic comedies, and Emma’s not sure what to do about it.
It doesn’t help that he seems especially determined to be a gentleman towards Emma in particular. He already does all the door holding and ‘ladies first’ nonsense, but he’s taken to helping Emma collect all the various and sundry things she lends out from her supply box over the course of a day and bringing her hot chocolate in the mornings. She’s not even sure how he knows about the hot chocolate thing; who knows, maybe she told him herself that night at the bar. Emma does get chatty when she gets tipsy, even if she doesn’t like to admit it. Regardless, he’s even figured out that she likes cinnamon on top, and presents the to-go cups each morning with a smile that is much brighter than Emma is properly prepared to see before noon.
They’re friends now, she supposes. That’s what Emma’s willing to admit to at least. Sure, she can easily see how that friendship could turn into something more if they both let it, but they work together. It would be such a bad idea - if not downright disastrous. Friendship is safe; friendship is something they can both handle. There’s absolutely no attraction and no feelings on either side.
Emma only hopes that if she repeats that mantra enough, the words will actually stay true.
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