#its totally doable
Explore tagged Tumblr posts
valkyurii · 11 months ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
been playing around with unalloyed malenia and some of the moves she has look sick af i had to take some screenshots
110 notes · View notes
good-beans · 4 months ago
Text
A little creative summary for the year ✨ (Template)
Tumblr media Tumblr media
Even though I'd done art inspired by/for others before, it was my first time doing proper trades and projects together -- thank you for including me :D
As for writing, I was worried about my thesis next year since I'll be rewriting most of my novel which is a lot to do in a single year..... until I realized I posted 83,794 words for fun in 2024.... 😅 (11,259 words of longfic projects, 54,642 words in drabbles, 17,893 words in creative but explanatory posts, and who knows how many in wips/unposted things :0)
Though writing on here may slow down bit with my thesis, there's no way you can stop me from working on fic completely 😂 I also have some translyric projects I want to complete within the year, as well as the usual art ideas I'm plagued with haha!
16 notes · View notes
owleics-fr · 4 months ago
Note
What would YOU consider to be a hard amount of gems to get?
Thats hard to say honestly! Probably something in the range of 15-20kg? It would take me at least a few skin releases, and some months of not spending stuff to get that amount. However if someone put a gun to my head and asked for like 100kg I could probably manage it in a week? But thats with items I'd only sell under duress
I do understand this is on the higher end of things. From my post it seems like on average 1kg is a challenge for most players. Which I also think is fun because Most Items On Site cost within that range, theres plenty on FR that is managable for the average player to get.
6 notes · View notes
4giorno · 4 months ago
Text
just actually watched the mavuika trailer and like im so..... bitter i could cry like get creative!!!!! you have something awesome here, for the first time i cared abt the cast of natlan in this trailer but you REFUSE to get creative and find a way to represent this in a way that fits the world
3 notes · View notes
starsiide · 7 months ago
Text
if an artist says their turnaround time is usually a week and that they should be done with your specific commission by the end of the week, then goes nearly three weeks without saying something, is it OK to ask them for an update on your commission? I'm a bit torn on whether I should wait a whole month
#as someone who takes comms myself if i were me i would have sent an update after being unable to finish it within my turnaround time#just to be like hey heres what ive got so far sorry that this isnt the turnaround time i said it would be in my comms listing#but also im NOT them so 🤷 idk. literally anything could have happened and maybe they cant even use their phone right now#i dont wanna send them an email (even the very politely worded one ive been drafting) bc i dont want to be rude like at all#but also this person didnt get back to me for over a month when i first reached out to commission them so#im starting to see that for the red flag it was#and not like. a sign that they just have so many commissions to do. because it doesnt take long to send an email that says#'sorry im a bit too busy with other comms right now to take yours/work on yours'#i wouldnt have been mad. i would have either waited to comm them or taken my business elsewhere#i also wanna be clear i dont mind long turnarund times ive waited literal months for a comm with no complaints#its just the fact that they promised to finished it (completely unprompted) and then havent... said ANYTHING for WEEKS that seems sus to me#its crossed my mind i may have been scammed since they havent shown me anything more than a sketch#edit: part of the im really regretting comming them is because ive already waited a month to even like finish the TAKING my comm process#since they randomly didnt email me back for weeks right as we were finalizing the details#like i waited a LONG time to even be like 'are you still taking my comm?' bc in my head i was like#'they must have other comms that they havent mentioned (totally valid btw) if i wait the queue will be clear'#and then... yea idk i just dont think that was the case if their turnaround time is actually a week#which is a really short turnaround time anyway imo theyre making it too hard on themself#(funnily enough i have the same turnaround time which is why i know it can be challenging to do it in a week but its also completely doable)#anyway back to the fact i probably got scammed. their 'sketch' though i didnt wamna say it looked VERY much like#they just traced my concept sketch#which 😰
3 notes · View notes
encyclop3dia · 1 year ago
Text
maccready in fo4 watching me (armed with nothing but a boxing glove and buffout) complete the entire warehouse-clearing mission with him doing jack shit
Tumblr media
3 notes · View notes
dykerikki · 3 months ago
Text
oh my god 54. so at my lame loser job (grocery shelver) the pallets of stock come in with these big stickers with barcodes printed on them and sometimes therell be blank stickers in the load and i started collecting them because back in ye olde 2015 when i made stickers for graff i had really shitty, small stickers because for whatever reason good sticker paper was (still may be?) expensive and i was 14. so i started collecting these nice sticker sheets with NO plan in mind, sure to figure that out later but now ive been at it for 3 years and have amassed fiftyfour of the things. doesnt sound as impressive as it felt to count them actually. post cancelled im going to bed
0 notes
stonerzelda · 2 years ago
Text
Has there been a say what ghandi x brba remix ytp video yet
1 note · View note
reasonsforhope · 6 months ago
Text
"It’s technically possible for the UK to achieve its goal of having a clean power system by 2030, and doing so should reduce electricity bills and bolster the country’s energy security, the grid operator says in a study commissioned by the new Labour government.
The context
The UK recently shut its last coal-fired power plant and aims to slash its use of gas turbines as it seeks to all but eliminate fossil fuels from its electricity mix by the end of the decade.
In 2023, renewables and nuclear accounted for 62% of the country’s electrical output, while fossil fuels held a 38% share. Under the 2030 clean power target, fossil fuels (gas) would be reduced to less than 5% of the mix.
The latest
“The analysis concludes that clean power is a huge challenge but is achievable for Great Britain by 2030,” the National Energy System Operator said in a statement as it published the study.
Overall system costs are unlikely to increase if the target is met, and tariffs could in fact decline as legacy power contracts expire and if the state makes sufficient progress on energy efficiency gains, flexibility mechanisms, improving grid connection processes, and overall policy modernisation.
Significant investments are required in a short amount of time, but they would allow the UK to become a “leader” in new technologies while also reducing the country’s exposure to potential energy price shocks stemming from spikes in international gas prices, as was the case after Russia invaded Ukraine.
NESO’s analysis shows that clean technologies — renewables and nuclear — will be able to produce at least as much power as Great Britain consumes in total in 2030...
“A clean power system for Great Britain will deliver a backbone of home-grown energy that breaks the link between volatile international gas prices; that is secure and affordably powers our homes and buildings; that decarbonises the transport that we take to school and work; that drives the businesses of today and catalyses the innovations of the future.”
Next steps: The government will now consider NESO’s advice as it develops its clean power action plan later this year."
-via The Progress Playbook, November 5, 2024
398 notes · View notes
hyah-lian · 1 year ago
Note
The world wanted to fight me on the art side of it, so a little write-y write maybe works?
______________
"Hey, guys," Four spoke barely louder than the door clicking shut behind him.
"Oh, hey-" Twilight twisted around on Time's couch to greet him, "fancy seeing you here. You never make it to these!"
"Wait, Four is here?" Wars popped his head out from behind the kitchen doorframe. "What happened that you're here? Is everything okay?"
"You're like, always busy!" Wind shot up seemingly out of nowhere and Four nearly dropped the gift bag he was holding.
"Usually yeah, um-"
"Did the hospital finally burn down? The FBI caught the lab-tech gambling ring? Oh- did you finally snap and tell someone to stuff it where the sun don't shine? Ow!" Time elbowed Legend on his way past.
"Come in, sit. Malon is just finishing pulling the other weenie wraps out of the oven"
"They are 'pigs-in-a-blanket', calling them weenie wraps is weird!"
"Okay, shush, Four is being seen outside the ICU something big is- oh. Oh, Four-" Sky's voice almost broke as a realization hit him.
The whole group either tensed up or their shoulders sagged upon catching the brainwave Sky was riding.
"Oh, oh my Gosh," Wind covered his mouth, "I'm so sorry-"
"What? Oh no! No, no nothing like that!" Four frantically waved a freed hand, "No, actually Doe number 4 took the NG tube fine and is actually sustaining levels now, and um- this."
Four lifted the gift bag a little higher so everyone, including Malon now bringing out the dough-wrapped-hot-dogs-of-indeterminate-name.
"Remember, um," he cleared his throat and moved to the space made for him on the couch. "The guy from last year. Really bad wreck, and the MRSA that kicked off into sepsis and... yeah. T-that whole... that one."
Sky nodded. He remembered having to fly that patient to another hospital after Four spent two months nearly glued to his pager and spent more than a few nights sleeping in a chair in the corner of the room.
Time remembered the multiple surgeries, the short and longterm outlooks, and bit the inside of his cheek to keep his face stoic for Four. He had a feeling, after the transfer, they wouldn't likely hear much back if anything at all.
"His wife came by today. And brought these," Four slid out a photo album and small box of cookies.
Legend's heart dropped to his stomach and he thought Wild and Wind's fidgeting and intense staring at the floor were a good approximation for how he felt.
Then, Four flipped open the book.
The first page was a photo of her and the patient holding hands and giving thumbs up through tearful smiles and at least a mile worth of tubing and leads.
The second page was, as Four explained, the first day he had been able to sit up and had a conversation for more than 5 minutes. Sky, the soft soul he is, was already swiping at his eyes once he saw the photo of her holding his hand to her stomach.
"She was just about a month along when it all happened and had no idea, so when he woke up she had just started to really show it. And she told me that, two days later, he brought the conversation up himself. He remembered it, and that was, that was a big fear for her. And he could remember."
They kept flipping through the book, someone shoved a toasted sandwich half into Four's shaking hands and took over turning the pages.
"He said he wanted her to put in some of the letters he was writing with the therapists, when he was working through coming to terms with everything. What he remembered or the dreams he thought were when he was at ours. You can see how his motor skills kept improving- she said he writes neater now than ever and she can actually read the grocery list!"
Legend barked out a laugh at that. Upon flipping the next page and seeing the new grocery list and the old one they had included, he ended up spraying a mouthful of soda onto Time's back.
"Oh wow! She wasn't kidding!" Wind marveled.
The next page had him holding his new baby. A few pages later, there was one of him on a physio mat working on sitting unassisted with their baby working on the same skill.
"This was the photo right after his first attempt at a self-transfer to his chair at home. She said their kid was babbling like being the head cheer coach for dad was the most important thing on the planet.
"They're moving back to their old house in a few weeks, and he is going to transfer his physical therapy care back to our hospital. Thats actually why they were there today, setting up the new schedule and talking about the timeline.
"They were hoping to see you guys too, actually, he remembered Hyrule and Mo even, from the ambulance ride."
"Oh wow! Is that why there's the marmalade thumbprint cookies? He seriously remembered that?"
"Apparently. That was the first thing he asked for at the other hospital. He said he had to 'show the big guy and his buddy how to really bake'"
"HA! I'll make sure to tell Mo that," Hyrule snorted.
"He does hope to see you guys around. I have no idea how he knows about Wild and Wind, since any time you all were in he would have been sedated, so maybe his wife was mentioning you. But, they really want to say hi sometime."
Twilight pulled Four into a bone-crushing, one-armed hug. Then Sky let himself fall into Four's side. And someone jumped over the back of the couch, to Malon's scolding about treating her chesterfield with care.
"I hate to break the cuddle pile, but the game started about ten minutes ago, and we definitely missed the first kick-off unless you paid for the fancy package where you get the recording."
Speaking of prompts, lofty if u have any doodle or ficlet prompts for today that u can think of I'd love something distracting/to do. It has been A Weird Day lmao
Hmmmm
Healthcare doodle? Of whatever healthcare scene you like the most, or make one up?
Draw your favorite blorbo knitting?
Writing prompt: one of the boys gets a freaking break.
26 notes · View notes
malusokay · 5 months ago
Note
Haiii !! I'm obsessed with your blog. Do you have any tips for staying motivated? I wanna better my life and I have all the resources to do so. it's just motivation that's the problem 😓😓
surround yourself with inspiration.
for me, my friends are one of my biggest motivations—having people around who inspire and encourage you to grow is everything.
it’s not just about support; it’s about energy. being in a circle of people who push you, directly or indirectly, to be better is so important.
don’t lose sight of your goals.
always keep in mind what you’re working for, whether it’s an academic milestone or something personal. knowing your “why” makes the process so much easier.
when you have a clear picture of what you’re striving for, working hard feels purposeful instead of just tiring.
set HUGE goals, and then work backwards.
start with the biggest, boldest goal, then break it down into smaller, manageable steps that fill the gap between where you are now and where you want to be.
here’s what I mean: let’s say you’re in high school, and your ultimate goal is Cambridge.
you now → finishing an essay → getting a specific grade → finding balance → acing exams → writing your personal statement → Cambridge.
this is a very vague example, but the idea is to create a roadmap where every step feels doable—and every step brings you closer. you guys get my point hahaha
find balance to avoid burnout.
I’m a total workaholic, and spending time on things that don’t align with my main goals usually makes me feel horrible. but balance is non-negotiable.
for me, balance means baking with my friends, diving into hobbies that challenge me outside of academia, reading something complex but unrelated to my studies, or creating content like this to inspire others.
whatever it looks like for you, find something that lets you reset and recharge.
visualise, but don’t let it become procrastination.
I’m all for making Pinterest boards and visualising your dream life and I highly recommend doing it because it ties into the whole “don’t lose sight of your goals” idea.
BUT: overplanning can become its own trap. making endless lists, moodboards, or ideas without ever starting the actual work is just procrastination in a prettier outfit.
so yes, make your Pinterest board, set your goals, but don’t stop there. Start taking action, even if it’s just one small step today.
I hope this is helpful to you, and I wish you the very best on your journey, if you (or anyone else hahah) have more questions regarding this, just let me know, and we can dive into this topic a little deeper. <3
my insta @ malusokay
193 notes · View notes
weaselandfriends · 8 days ago
Note
youve probably already mused about this in the past but do you think cascade could work as the actual ending of homestuck? like is there a way in which homestuck could be read as a complete narrative with a somewhat satisfying ending if we were to consider cascade or its whereabouts the place where it ends? how much retooling would it need to work that way? is it even possible?
Oh now we're getting the REAL asks.
From a technical standpoint, I actually think it's totally doable to do a cut of Homestuck where Cascade is more-or-less the ending. Homestuck doesn't have nearly as many load-bearing elements as it seems to have at first glance. For instance, I think even the trolls can be cut from Homestuck altogether with minimal structural harm, as long as Vriska's game-breaking role is shifted to Rose. Hussie claimed his original vision for the story was for Cascade to be the climax, and Act 6 to be a relatively short denouement that would mostly involve cleaning up loose ends. That actually tracks with where he left the comic when Cascade ended. The unresolved stuff at the end of Cascade is:
The Scratch has created a new universe, which the players are all heading to. This fresh universe is where they will be able to complete the game.
Lord English!
Lingering mysteries about the kids in the new universe, who have been hinted at a few times throughout Act 5 (most notably regarding Liv Tyler the bunny, which shows up with a note from Jake, IIRC).
Bec Noir is still around, even if neutralized by PM.
I'm pretty sure this is it, not counting one-off lines like Rose playing the rain that are pretty structurally nonessential and could be excised easily or brushed off with some lampshading ("Wow isn't it funny we never played the rain!" -- I think Hussie actually does specific one anyway). There are also a few hints that HIC might have a role in the new universe, but I would likewise describe these as nonessential.
Looking at this list, it's easy to see both why Hussie thought he could end the story quickly and why he failed to do it. With the powers at the disposal of the main cast, going into the new universe and completing the game should be trivial. Hussie probably thought he'd quickly introduce Jake, Jane etc. in a nostalgic callback to the beginning of the story, then round up everyone for a final fight against Lord English/Bec Noir/HIC to put some fireworks on the ending. Cascade really had trimmed down the expansiveness and complexity of the story significantly, which made these few lingering plot elements seem so surmountable.
In actuality, though, Hussie quickly became mired in introducing the new characters. I think his problem was that he was struggling to reengineer the emotional stakes of the story. There's a desperate reek in the early parts of Act 6 where he is pleading for readers to care about the new kids. With the original kids, he took his time introducing them and let their personalities emerge organically over infrequent chatlogs while most of the action centered on John-as-reader-insert doing dumbassery. With the trolls, Hussie treated them like jokes and gave them over-the-top personalities with ridiculous, murderous drama, which fit the speedrunny way he introduced them. But the new kids are in this limbo where he wants to get them working (like Jar Jar) quickly, yet is giving them personalities that are at worst nondescript and at best Dave 2: Davier. (Roxy is the exception here.) They wind up having a lot of very cute, very cloying chatlogs that read super forced and I wonder if their failure to immediately get off the ground is why Hussie felt the need to spend more time with them, linger on them, until Jake winds up with one of the highest line counts of any character in the story despite saying exactly 0 things of value total.
Worse, though, is the villain situation, because it's directly tied to the story's stakes. Hussie has to make Lord English a more significant threat than Bec Noir, despite working at base with only a few references to him from Spades Slick and Doc Scratch. It's from this we get the laborious cherub stuff, the expansive dream bubble stuff (Lord English being able to double-kill ghosts is his major establishing moment of threat), and the general need to make this whole section of Homestuck feel as weighty and monumental as the first half.
The problem with Cascade is that, even though it doesn't resolve the plot, is resolves pretty much all of the emotional stakes and tension in the story. The idea of going quickly from Cascade to a final fight makes sense on paper but it doesn't make sense emotionally. That final fight would wind up as flaccid-feeling as Collide eventually did feel. Hussie's kudzu-plant expanding Act 6 reads to me as an attempt to rebuild to the level of tension that existed before Cascade, one that eventually failed because he got tired with the project and phoned in the climax anyway.
So, getting back to the original question, I think if we're to end Homestuck at Cascade then it really needs to END at Cascade, narratively as well as emotionally. Cascade does an admirable job cutting down Homestuck's plot threads from 100 to 4, but it really needs to cut them down from 100 to 0. This is a lot trickier than it seems because Cascade is, in the context of the narrative, not a moment of victory but a moment of... quitting. It's hitting the in-universe reset button. It's triumphantly hitting that button, but it cannot actually achieve total plot resolution without fundamentally changing what it actually is.
You can slim things down. Lord English can, believe it or not, be cut entirely. Prior to Act 6 he exists only in a handful of lines. Doc Scratch can be reframed as the ultimate evil himself, rather than simply its servant. He already is a pretty good villain in his own right.
Bec Noir is trickier because there's not really a good opportunity for the heroes to fight him. I wonder how necessary that is, though. It's not like Homestuck was ever a story where things got resolved by flashy cinematic fights. PM getting the ring is a satisfying, climactic moment in its own right; does she have to get locked into eternal stalemate with Bec Noir? Can she maybe just defeat him the moment she gets the ring? It's an unconventional ending, but one that makes sense in the concept of Homestuck. Given Collide, that's probably a superior way for the climax to go anyway.
That leaves the new universe kids. They can also probably be cut pretty easily. I'm fairly certain Liv Tyler is the only direct contribution they make to the pre-Cascade story. It'd take some changes to account for that, but not many. Alternatively, since we already can't get past the fact that Cascade is just a reset button press and not a resolution in and of itself, we could leave them in as characters who show up, briefly, in an epilogue of sorts, framed solely through the POV of the original kids. (i.e., forgo all the "Your name is JANE CROCKER etc.) Maybe don't even give them lines. Leave it to the fandom to come up with their personalities.
The way I'm envisioning this is that we end the story as quickly as possible after Cascade, and by that I mean literally 15-20 pages where we show everyone speedrun the new universe with their incredible god powers, maybe with a few cathartic final conversations between the surviving members of the cast. The longer you go on post-Cascade, the longer you're going to be tempted to go on, to make its new elements breathe in their own right, and when you do that it's only a matter of time before you get sucked into the Act 6 Vortex of bringing back meaningful stakes, which you have to do from Ground Zero.
I'm actually a big fan of Act 6, which is where I feel like Hussie gets a lot meaner, a lot more combative with the readership, with some fascinating results. Most of Act 6's failures stem from the failure of its ending, which is a separate issue caused by Hussie losing interest in the project after the Hiveswap debacle. But if you're doing Act 6, you gotta really DO Act 6. You can't just do it halfway. All or nothing.
110 notes · View notes
akascow · 7 months ago
Text
okay i just started episode 3 and this is really fucking good
the colors and cinematography and music is so good and pretty omg im giddy
oh Edge Of Sleep is out on amazon prime in the US early now if you werent aware
i didnt even know till i happened to pull up tiktok and i rarely go on tiktok now. ig he said in his new video but i forgor to watch it
but we should watch it i think idk
8 notes · View notes
perseidlion · 7 months ago
Text
So there's this character in Dead Boy Detectives.
He's:
Attractive
Flirts shamelessly with Edwin
Makes physical advances toward Edwin
Makes Charles jealous and "gets in the way of the main ship"
Is of indeterminate age but is possibly decades or centuries old
Can transform into an animal.
And it's this guy:
Tumblr media
AND YET I have never seen any discourse calling Monty a creep and a predator.
Unlike The Cat King, he even kissed Edwin suddenly and without explicit consent. He also lied, manipulated and betrayed all of them and nearly got them killed. Yes, he said he didn't know Esther was planning on destroying them. But c'mon, it's Esther.
Somehow though, the fandom vilifies The Cat King more than Monty. I think the reason why is worth a long, hard look in the mirror.
Tumblr media
The biggest difference between the two is TCK's sexual nature and his in-your-face queerness. Those are two things that have been historically vilified and othered about gay/queer men.
Even these days, through the whole "no kink at pride" discourse, this argument continues through respectability politics.
Simply put, a short little twink with a crush is a non-threatening gay man, while TCK with his overt sensuality and gender non-conforming clothing represents a threat. Monty's advances are seen as cute, while TCK's are predatory, even though Monty propositioned Edwin with a kiss as surely as TCK overtly propositioned him.
If TCK's sexually-charged flirting bothered you in a way that Monty's advances didn't (despite the fact the audience knew that at least at first, Monty's advances were a big old lie) ask yourself why that is. The reason is probably that you were taught to fear and vilify overt displays of queer sexuality . Even queer people need to unlearn this particular bias.
And just to cover all the bases, I will shout again that The Cat King is a fae/trickster and that Edwin's punishment was proportionate in that context. Edwin used magic and confined a creature he knew to be as intelligent as a human and was punished for it with a very long leash and a (totally doable) task. It was a task designed to make Edwin see the cats as individuals instead of tools to help him close a case. The sort of fiction that DBD has its roots in (and the source material) is full of these sort of eye-for-an-eye type of punishments with magical creatures.
Just to be clear, I don't think we should be vilifying Monty, either. You can't 1:1 fictional scenarios onto real life and apply our standards of morality to them, especially not in a setting with man-eating mushrooms, ghosts, and transforming animals. All the conflict these two characters brought to the plot was necessary. If everyone acted with perfect morality all the time, fiction would be incredibly boring.
And IF you did apply RL standards to fiction, you would have to acknowledge that Edwin's crime of binding and forcing a fully sentient being to give him information violated just as much consent as TCK putting that bracelet on Edwin. And that Monty was just as "predatory" as The Cat King, if not more so. The Cat King, at least, never lied to Edwin, while everything about Monty was a lie from the start.
210 notes · View notes
moonyswifee · 3 months ago
Text
Nemesis and Tutors
Tumblr media Tumblr media Tumblr media
Remus Lupin × fem!reader
summary: enemies to lover, fem!reader. remus gets assigned to tutor the one person in Hogwarts he can't stand. how will it play out?
warnings: swearing a little ig? she/her pronouns used for reader, no use of y/n yet, marauders era!remus
word count: 655 words
a/n: this is my first fanfic ever, hope everyone likes it ♡ this is a short chapter, and also the first part only. there will be more parts to this, sorry if its short. there's not much happening in this part, BUT i promise the next parts are going to have development. drop any recommendations you might have <3
masterlist 🌷
------
“WHAT?”
Remus was going to lose his mind. When Professor Mcgonagall had told him that he had been assigned as a tutor to a student in their year, he had been pretty decent about it. He could tutor people, its not a big deal.
But what Remus had not expected, was to be assigned a tutor to the one person in this school he could not stand–you.
Mcgonagall blinked. “Is there a problem, Mr. Lupin?”
Remus groaned, “Professor, Please, I can’t stand her, you have to put me with another student, you just- you have to, I can’t-" He knew he was whining, but he couldn’t help it. Two hours everyday, for a month?! And with you?!
Mcgonagall looked surprised and taken aback. “Mr. Lupin, calm down. You’re behaving as if I’ve just told you to deal with a Hungarian Horntail.”
Remus huffed. “Trust me, I would rather deal with a monstrous dragon than with her.”
Mcgonagall cleared her throat, “Well, there is nothing I can do, Mr. Lupin. It’s already been assigned. I’m sorry, but I can’t help you further.”
Remus sighed in defeat and nodded. Mcgonagall looked at him almost sympathetically. “Remus, you might hate her all you want, but you have to help her. I know you can.” She says, with a motherly expression.
Remus nods reluctantly. “Yes, professor, I’ll…I’ll take care of it.” He hopes he can, atleast.
He exits her office with his thoughts jumbled. He could do it, right? It’s just…tutoring. Just get it over with without any homicide. That’s…doable.
He groans. Who is he kidding? It was going to be the worst month of his life.
--------
Remus sat in the library, his fingers drumming impatiently on the table. His foot tapped on the stone ground rhythmically, as he checked his wristwatch for the twentieth time. He huffs impatiently. “Where the hell is she?”
You come rushing through the library door, and sit down on the seat next to Remus, plopping your bag down in the table, slightly breathless. Remus glares at you, “That’s a nice watch you got there. Does it work?”
You roll your eyes, “It’s not a big deal. I’m just-“ You check the time. “…30 minutes late.” You sigh. “Okay, fine. I’m sorry. Can we start now, or would you rather sit here and glare at me?”
They open their books, and start studying. Over an hour goes by of Remus explaining Transfiguration to you (albeit the unnecessary remarks by you in between).
After an hour and half, you sigh heavily. Remus narrows his eyes at you, at your big sigh. “Oh, I’m sorry, Am I boring you?” He says, sarcastically.
You give him a sarcastic smile back. “Yes, actually, you are. Please shut up.”
Remus huffs and leans back in his chair. “Well, I could just stop, I’m not the one who needs tutoring. I wouldn’t be here if Mcgonagall hadn’t forced me to help you.”
You roll your eyes, “Yeah, well I wouldn’t be here either if Mcgonagall didn’t think I needed tutoring. I’m not totally enthusiastic about this either. So, can you just do your job, and get this over with so we can both overcome this torture?”
Remus rolled his eyes, “Maybe if you weren’t so stupid, we wouldn’t be stuck here anyways.”
You narrow your eyes “Do you want me to leave? Because I can go. You know Mcgonagall is not going to scold me.”
Remus sighs reluctantly, “No, okay, fine. I’ll stop.” Then mutters under his breath, “Stop breathing if I have to deal with this shit anymore.”
“Okay, I’m leaving.”
Remus rolls his eyes and watches as you get up and walk away, his eyes stuck at your retreating form, as the sunlight reflected on your hair. He feels almost…disappointed. But he quickly shakes it off, and gets up to leave as well.
Jesus, she was going to be the death of him.
-----------
thank you for reading! ♡ part 2 out now!
also, my fics are also being posted to my wattpad @deadpoetssociety08 [username, wattpad] <33
118 notes · View notes
drakorn · 5 months ago
Text
Rewriting Veilguard Part 3 - The Grey Wardens
Rewriting Veilguard Part 2 - The Shadow Dragons
Disclaimer: I don't hate the game, I actually think it's quite great given the development hell Bioware went through in those 10 years. This is more of a hypothetical universe where there was less of that behind the scenes drama. Just a fun writing exercise.
Writing an Origin Story Mission for the Grey Wardens
So before we start, I would like to notify you of three minor changes I made to my previous blog entry regarding the Shadow Dragons:
Varric no longer tells us about Solas straight away. I believe that’s a bomb that would be more effective when dropped later, otherwise poor Rook might just be a tad overwhelmed.
Neve stays in Minrathous rather than accompanying Rook and Varric. Yeah, as much as I like the idea of your chosen faction determining your first companion, I don’t think it’s really doable given the circumstances a few other companions find themselves in at the start of the game.
The Dreadwolf title card does not appear just yet. I found a better spot to use it later.
Now that we have dealt with the Shadow Dragon origin story, let us move on to the Grey Wardens. And here, we are going to have some fun because boy do I have ideas for this one.
The Grey Wardens were kinda the faction I wasn’t necessarily looking forward to playing at first and there’s a reason for that. You see, we already played a Grey Warden in DAO, and I actually like each game’s protagonist being someone very different. However, when I think about it now, there is some narrative logic to it. If DAV truly is the last Dragon Age game (which is very up in the air right now), it makes total sense to have this choice to bookend the story. You started as a Grey Warden, and now you’ll finish as one. Plus, with the Blight giving us its last hoorah in this one, it only makes sense to put the Wardens in a more prominent position once again.
So, without further ado, let us jump into the Grey Warden origin story!
Creating Rook
We start a new game, Varric gives his opening narration about the overall state of Northern Thedas, and this time, we click on the Grey Warden origin. The little blurb reads as follows:
“You are a Grey Warden. An ancient military order sworn to battle the ever-present threat of the Darkspawn, the Wardens undergo secret, unbreakable rites that grant them supernatural powers against the Taint. As the last surviving member of the Dornen outlaws, you joined the order after a passing Senior Warden invoked the Right of Conscription at your execution and gave you the chance to fight another day. But what you will do with it, that is up to you.”
Right there, we have a great canvas to paint with when it comes to sheer roleplay. We are a former criminal, the last survivor of a group known as the Dornen. Our group wasn’t, like, evil, but we were enough of a presence in the area in and around Hossberg to cause some proper trouble. The Anderfels is a dangerous land, the most dangerous one in Thedas. People don’t live, they survive. This means that many turn to unlawful ways to make ends meet. But being a former outlaw beautifully lines up with the theme of second chances the Order gives to so many people.
In DAV, our Warden’s name is Thorne. “Dornen” is the German words for “Thorns”. The Anderfels’ linguistic and etymological side is mostly based on German (“Anderfels” meaning “Other Rock” or “Weisshaupt” meaning “White Head”). So wouldn’t it be a fun idea if “Thorne” isn’t really the Warden’s last name but just the name they ended up going with? They arguably never knew their family name and the Dornen were as close to one as they could have gotten.
Unlike Mercar, your racial choice won’t really have that much of an impact here as the Wardens accept everyone into their ranks, as long as they can fight. However, if you choose to be a Qunari, it will add a few unique dialogue lines about how few Qunari there are in the order. You are probably one of the only ones.
For this hypothetical playthrough, we shall pick a dwarf warrior, and I’m giving him a big ginger beard. Just going full Lord of the Rings here.
Alright, so we just generated our Thorne, and now we get to hear Varric’s continued narration. We get a series of those beautiful tarot-styled illustrations with Varric’s voice telling us what’s been happening with the Wardens for the last decade. The Wardens in the North specifically have been all gradually returning to Weisshaupt Fortress, by order of the First Warden. They have become much more reclusive and secretive than they already were and are sharing practically nothing with the outside world. Something’s definitely going on. And Varric thinks it might be part of something larger.
Weisshaupt Fortress
And now, for the first time ever, we get to see Weisshaupt Fortress in all its glory, a gigantic fortress carved into the very mountains, the great headquarters of the Grey Wardens that withstood for over a thousand years.
I really like the way Weisshaupt is portrayed in DAV, my only gripe is that we never get to actually properly explore it. I was…surprised by that, actually. So what better way to explore Weisshaupt than have it be part of the Grey Warden origin?
This is place filled with such incredibly rich history. Just imagine, this place has existed since the First Blight, an event older than Andraste. This is an absolute field day for lore enthusiasts such as myself.
As soon as Weisshaupt appears, we get a grand reprise of Inon Zur’s DAO main theme, establishing it as the Warden leitmotif. Now that we are able to properly play as a Grey Warden again, we are just eased back into that feeling. We might not be playing the Hero of Ferelden anymore, but we can definitely bring back the nostalgia. Music is such an important part of storytelling, it’s insane how much a well-chosen theme can do.
Meeting High Constable Janos
Thorne arrives at Weisshaupt after a recent patrol through the mountains and we are greeted by High Constable Janos, the second-in-command to the First Warden. For some reason that rank never comes up in DAV, so we’re just going to include that here.
Here we’re going to establish that Janos was the Warden-Commander who invoked the Right of Conscription during our execution all the way back in Hossberg a few years ago. But why would the Right of Conscription even work in a time without the Blight? Well, this is a fair question for any other nation than the Anderfels. But the Anderfels is constantly threatened by darkspawn incursions, making it the only nation where the Right of Conscription still holds weight without a Blight. Given how the First Warden is often seen as an advisor to the King/Queen, one can also say that the Wardens’ whole “no politics” spiel doesn’t really apply in the Anderfels, either.
Janos informs us of an upcoming mission, assigned by the First Warden himself. Thorne is to meet him, Janos, and a few others in the war room later that day. It is something quite urgent.
NOTE: Throughout the prologue, Rook is still referred to as Thorne, given that “Rook” as a nickname does not exist yet.
Exploring Weisshaupt
Before we head off to the war room, we get a chance to properly explore Weisshaupt for the first time. And there are some interesting things to be done here:
Thorne can walk in on a recruit training session hosted by Davrin. Yep, if we’re a Grey Warden, we get to meet Davrin a little earlier than every other origin. We won’t know anything about his secret griffon mission yet, so for now we just meet him as a trainer. We learn that Davrin and Thorne joined the Wardens at roughly the same time and initially disliked each other due to their different pasts. But over the years, they grew to a mutual understanding since that’s just what being part of the order does to you. In this encounter, we get to train the recruits with Davrin for a short while, even do a sparring session between the two of us.
We come across a few recruits who are yet to undergo the Joining. From here, we learn that there hasn’t really been a great influx of Wardens recently as people just don’t see the necessity. And while the Right of Conscription applies in the Anderfels outside a Blight, it does so only when the alternative is a crime verdict. The recruits know about the Joining already, so we can either reassure or prepare them for the possibility of dying.
We learn from the general chatter as we traverse Weisshaupt that many of the older Wardens are getting ready for their Calling. Since there’s such an unusually high number this time, they are organising something akin to a massive group exodus into the Deep Roads. From the same chatter, we also learn that there has been a staggeringly smaller amount of recruits every year. Some of the older Wardens are worried.
We can enter the library and meet Valya from the Last Flight novel. Instead of just leaving the Wardens for an unspecified reason like in DAV, here she stayed, survived her Joining, and has since been promoted to Chamberlain of the Grey, the order’s chief archivist after her predecessor embarked on his Calling. Her role in rediscovering the griffons had a huge part to play here, but we don’t know that yet. She has also entered a relationship with Caronel who has been promoted to Warden-Commander of the Anderfels. From Valya, who is also in charge with gathering reports from Wardens all around the world, we learn how the Wardens in the South are doing, and it’s quite something. Nathaniel Howe is now the Warden-Commander of Ferelden and operates from Vigil’s Keep. Yes, all Wardens have been ordered to return to Weisshaupt, but Ferelden is an exception to this summon as the First Warden deems Amaranthine  being an actual Arling and two Grey Wardens ruling the country as too valuable of an asset to just drop. The same can’t be said for Orlais, though, as we learn that the Orlesian Wardens, currently led by Stroud and Thom Rainier, have fortified the Warden stronghold outside Montsimmard and are currently acting as peacekeepers. In addition, Bethany is currently overseeing the still-standing Griffon Wing Keep. The First Warden looks at them with disdain for refusing to obey his orders, but he also can’t, in good conscience, declare war upon them as every Warden is valuable.
NOTE: Here we see some of our World State shine through. In this playthrough, Hawke was left behind in the Fade, allowing Stroud to be a force for good among the Wardens. Blackwall took back his original name of Thom Rainier and became a proper Grey Warden. Since Hawke took Bethany and Anders to the Deep Roads in DA2, Bethany was made a Grey Warden. Nathaniel Howe was recruited and both Vigil’s Keep and Amaranthine were defended properly, allowing the Wardens to once again maintain a strong presence in Ferelden. As mentioned in the previous post, Alistair and Cousland currently rule Ferelden. And, as we're about to see, Avernus has been left alive and allowed to ethically continue his research.
While still in the library, we get to read a few letters sent to Valya. One of them is from Cousland, dating back a few years now, stating that she is close to making progress on how to stop the Calling but that this is the last letter she’ll be able to send as she’s embarking to places where communication just isn’t possible. Another is from Stroud, stating his regret for how things turned out. Here we get some hints as to what happened when he came to Weisshaupt during DAI. Apparently him and the First Warden clashed on ideals, the First Warden insisting on staying distant and secretive and Stroud being in favour of change. The third letter is from Ramesh, the Warden from Tevinter Nights who discovered one of Ghilan’nains labs and is now searching for the other eleven. The fourth and final letter is a report from Avernus and concerns the progress of his superior Joining ritual. All of these are just codex entries as I doubt we'd get to see this publicly.
Meeting the First Warden
After exploring Weisshaupt, we enter the war room, where Jowin Glastrum, the First Warden himself, awaits us. Joining us in the meeting are High Constable Janos and Warden-Commander Caronel.
Now, let me make something very clear about the First Warden. I like that he’s old-fashioned and traditionalist in DAV, I think it was very in-character of him to act distant and dismissive towards people outside the order. However, he is also a Grey Warden first and foremost at heart, he has Thedas’ best interest in mind. He isn’t here just because of status and standing, no, he clawed his way up the ranks through valiant deeds. We know that many Wardens in the Anderfels come from noble lines and still have ties to those. While the First Warden is of a noble house, he doesn’t use that as something to flaunt over the Wardens. His idea of having ties to noble families is a strictly pragmatic one: the more ties, the more aid, the more recruits. While he might not get along with outsiders, he absolutely respects the Wardens under his command and, while not always agreeable, would never meaninglessly sacrifice them. He’s harsh, strict, often an asshole, but still a Warden at heart.
The First Warden briefs us on a mission: A strange crack into the Deep Roads has opened near the village of Lavendel and a darkspawn horde is gathering for a full assault. Wardens Evka and Antoine are already on-site, preparing the defences.
The First Warden orders us to take charge of the village’s defences alongside Caronel. Under no circumstances are we to abandon post. High Constable Janos will arrive with reinforcements to secure our victory. The idea is to lure the bulk of the horde out of the Deep Roads so that we can slay most of them.
We can inquire why Thorne was chosen for this, since our presence alongside the First Warden, the High Constable, and the Warden-Commander is pretty insignificant, to which the First Warden answers that we are very much due to becoming Senior Wardens ourselves, it’s just this one last assignment left until our promotion.
After the briefing, we leave the war room and encounter Davrin again, with whom you can share in your either excitement or humbleness. In any case, Davrin congratulates us on the soon-to-be promotion, claiming how deserving of it we are and how he would have never thought so upon our first meeting all those years ago.
If we wonder why Davrin wasn’t chosen to head to Lavendel, he’ll tease that he has something else going on, equally important, but won’t tell us what it is just yet as it’s top secret (wink wink caw caw).
Reaching Lavendel
We depart Weisshaupt and leave for Lavendel, a small but significant village not far away from Hossberg. We take a few newly joined Wardens with us, a group consisting of the recruits we met earlier at Weisshaupt.
Upon entering Lavendel, we are approached by Evka and Antoine, who have been busy preparing the defences. From the ensuing conversation we gather that Thorne is very well-acquainted with them, similar to Davrin, having shared in many patrols across the Anderfels with them.
While Caronel takes charge of the mission, he trusts your judgment on matters as it is your time to prove yourself further in the eyes of Weisshaupt. High Constable Janos leaves you be now and heads off to prepare the reinforcements on the other side of the hills.
In the distance, a faint dark red cloud indicates the approaching darkspawn.
Preparing for Battle
Before the darkspawn assault begins, we have the chance to explore Lavendel a little and engage in its defences. During this short segment, we have a few encounters to experience:
Naturally, we can talk to Evka and Antoine and reflect on some of our past adventures together.
We can speak to the new Wardens we’re supposed to co-lead with Caronel, either inspiring them or telling them to be realistic and not too hasty. It’s obvious many of them joined because of the heroic notion surrounding being a member of the order.
We can encounter Mila and her father, Lavendel’s blacksmith. Yeah, I haven’t made them occupants of Weisshaupt just yet, you’ll see why in a bit.
We can inspect the defences, which boil down to barricades, a few ballistae, and, of course, the Warden stronghold just outside the village. If we explore enough, we see a very large and lose rock on a jagged edge right next to Lavendel. Maybe this will be useful later? Since we took the extra time to look around, we can now have that in the back of our head. We can also spot a crack in the stronghold’s basement and encourage quick repairments to be made.
We can speak to Caronel and share in thoughts about the coming fight. All of us Wardens can sense the approaching darkspawn. Caronel isn’t too worried as it’s just a minor skirmish, albeit with a larger-than-usual horde. And why worry? We’ve got Janos swooping in with reinforcements, anyway. We can talk about Caronel’s promotion to Warden-Commander, which was very recent. It is surprising how one so young climbed the ladder so fast, to which Caronel responds that it’s really not so uncommon anymore, given how Ferelden’s Warden-Commander got the title only a year after joining. Well, granted, she took down the Archdemon and somehow lived to tell the tale, but the point stands.
Before we commence the battle, there is one big choice to be made about our position and that of the villagers. While Evka and Antoine suggest to pull all Wardens and villagers into the stronghold and brave the storm there, Caronel would rather only keep the villagers in there while us Wardens head out into the open and prevent the darkspawn from getting to them in the first place. We don’t really have enough Wardens to divide, so we must make that choice now.
Send both the Wardens and the villagers into the stronghold and fight on close and narrow ground. The villagers are at risk from getting into the heat of battle, but the Wardens will be close by to defend them.
Send the villagers into the stronghold and let the Wardens fight in the village itself. While the villagers will be more vulnerable in terms of sheer distance away from the Wardens, the darkspawn is less likely to even get near them.
For the sake of this playthrough, we choose to evacuate the village, and ourselves, into the stronghold. We feel confident but would rather keep our charges close to us. Being a former outlaw in the Anderfels has taught us how one should never leave their goal out of sight. Our aim is to defend, not to gloriously destroy. This shows us that Thorne is willing to cast the pride of glory aside and choose an arguably safer path.
An Old Friend
Our decision made, we deliver a short speech to the villagers, instructing them to head into the Warden stronghold. We shall follow suite immediately and position ourselves on the walls and in the courtyard. Since we’re familiar with the darkspawn’s habit of digging tunnels, we’ll make sure the basement is accounted for as well.
Once the villagers and Wardens head to the keep, we are approached by a most familiar face: Varric Tethras. This is certainly a surprise. While we’ve never met him in person, we’ve certainly heard and read about him. Varric says he was passing through on an errand of his own and figured he might as well aid Lavendel’s defences with Bianca. While we can question the sincerity of this statement, we can use any help we get.
Varric comments how many Wardens would seek out the more daring and glorious path and is pleased to see that we’re not one of them.
The Battle of Lavendel
Right so we’re all hunched up in the fortress, and the atmosphere is intense. Now, all of us sense the evil just outside our doorstep. The dark red cloud is directly above us. Everyone looks to Thorne and Caronel for leadership while Evka and Antoine keep morale up. Varric, while being easy-going, is very much battle-ready now.
The darkspawn slowly creep through the village like a dark carpet of disease and corruption. We hear the deafening screeches of shrieks in the distance and see various hurlocks and genlocks make their way between the buildings. At this point, a thought comes to us, one we share with Caronel. Holy shit, that’s a lot of darkspawn. And no sign of Janos yet. Where is he? Where are the other Wardens? Surely this can’t be less than the bulk of the horde yet. This is almost like a new Blight.
A horrifying thought grips us and we quickly sense into the Taint for any signs of an Archdemon’s song. To our relief, we hear nothing. The relief is short-lived, however, as the darkspawn reach the stronghold and send in a wave of shrieks to scale the walls.
We engage in a properly gritty fight against the darkspawn and can make use of several ballistae on the battlements. But we quickly realise that this place is just not at all well-prepared. Evka and Antoine’s pre-defences, alongside our inspection, are all that’s keeping this place from being overrun. Why is this in such a shoddy condition?
We then hear fighting from the basement. Ah, so the darkspawn did attempt to dig through. Good that we halted their progress by mending that crack, giving us time to respond.
We head into the basement and confront some hurlocks and genlocks. After the skirmish, we sent several grenades into the tunnel below, causing it to collapse without damaging our infrastructure too much.
Returning to the courtyard, we see something strange. A few of the shrieks have reached a group of villagers, but instead of slaying them, they’re trying to abduct them alive. While this wouldn’t be strange if all villagers were female, given that darkspawn need broodmothers to multiply, they are taking the men, too. What…?
We make short work of the darkspawn, and at this point, some of our newly joined Wardens have fallen, but only the Wardens. Now would be a really good time for Janos to show up.
At this moment, we hear loud dum, dum, dum. Huge footsteps approach. We look at each other and have all the same reaction: Ah shit.
The gates to the courtyard break down and a huge ogre walks in. Oh boy, here we go. Now would be a really good time for Janos to show up!
We take down the ogre with great difficulty and see that another large influx of darkspawn follows. After dealing with those, the fighting ceases for a moment.
We head to the battlements and see another group on the outskirts of the village. Then we remember the huge loose rock. Oh yeah, baby.
We quickly load up a ballista and aim across the village, towards the jagged cliff. It takes three shots for the edge to become lose enough, but it works. The huge rock collapses upon the newly approaching darkspawn horde, squashing them all beneath, but taking some of Lavendel’s houses with it.
The relief is short-lived, however, as we can still sense the Taint in our heads. Further away, past the outskirts of the village, we can already see a new horde of darkspawn amassing. And still no sign of Janos.
We gather a quick emergency meeting between the Wardens, and some start speculating that…Janos might not be showing up. Evka and Antoine are of the same belief, while Caronel holds on to the hope that reinforcements are on their way. Why wouldn’t they be? Wardens stick together.
But what about us? What do we believe? Janos personally recruited us all those years ago, he personally saw to our training. Why would he…but where is he then? Why isn’t he coming? Maybe he was held up? But by what? Was there another darkspawn horde on the other side of the hills? But why can’t we sense them? In fact…why can’t we sense any other Wardens in the immediate vicinity aside from us?
Wherever Janos might be, we have to hold out on our own. But if the darkspawn keep coming, we won’t hold out at all eventually. And if the Wardens die, the villagers will be…what exactly? Killed? Or taken? No villager has died so far. Why is that? What’s going on here?
Eventually, Thorne concludes that if we are to survive, we must seal that damn entrance ourselves.
But how will we go about this? Do we take all Wardens with us, or just a few?
Take all Wardens to the Deep Roads entrance. The villagers are exposed but the darkspawn may be largely drawn to us given that they haven’t even as much as injured anyone else yet.
Take Evka and Antoine and leave Caronel and the other Wardens with the villagers.
No matter what we choose, we are going against the First Warden’s orders to not leave Lavendel under any circumstances until reinforcements arrive. And at this point, if we are to survive, we have no other choice. We tell Caronel and the other Wardens to secure the villagers’ retreat from Lavendel, while Thorne, Evka and Antoine head off to seal the entrance to the Deep Roads. Caronel is hesitant at first but comes to agree with you. In Death, sacrifice, true, but the sacrifice has to mean something. Varric offers to accompany us but since he’s no Warden, we refuse. He’s more useful with protecting the villagers without risking getting instantly blighted.
Approaching the Crack
With Evka and Antoine at our side, along with several grenades from the stronghold, we head across the dark hills. A few darkspawn break off from the main horde and try to stop us, but we make short work of them.
After a few short skirmishes, we reach the entrance to the Deep Roads, a very steep crack located between two rocky hills. It is guarded by two ogres. The rest of the horde have already departed for Lavendel. It’s now or never. We might be fewer but two ogres…we can take them. Maybe.
We throw ourselves into a fight with the two giants and slay them after exchanging some fierce blows.
Now that we have a short breathing moment, we must quickly go about sealing that entrance. However, looking at it reveals that we can only collapse it by doing so from below. No use doing it from up here. But this action would cause the Warden who does it to be trapped.
We look at Evka and Antoine and order them to give us the grenades. They initially refuse but we remind them that as Warden Thorne, we have been given charge of this mission. It’s either us or no-one. We take the grenades and bid farewell to our favourite Warden couple, ordering them to return to the others. We then recite the oath of the Grey Wardens between us. “In Peace, Vigilance,” says Antoine. “In War, Victory,” says Evka. “In Death, Sacrifice,” says Thorne.
The Deep Roads
We descent into the cavern and find ourselves immediately struck by an overwhelming sense of the Taint. There are more darkspawn here, and they are coming.
We quickly go about preparing the grenades, when we are suddenly stricken by a strange sense. It is similar to the Taint, but also different, almost…purer. Suddenly, we become incredibly aware of the cavern around us. We can sense each layer, each type, each consistency. We can sense hidden passages, the tunnels the Darkspawn are digging right now. And we feel…whole, strangely so. And this is only something we experience if we picked a dwarven Thorne, for we are experiencing Stone Sense.
At this moment, a figure approaches us from the dark, followed by darkspawn. We look up and see a tall, cloaked being, wearing dark armour that we can’t recognise. We can definitely sense the Blight in it, but it’s…weirdly different in a way we can’t describe. The figure has veins of lyrium writhing all around its form, red lyrium.
It speaks to us, but we can only hear its voice in our head. It asks us to stop, to let be done what must be done. When we ask who and what this thing is, it simply refers to itself as “The Emissary”. While the Emissary won’t tell us exactly why it wants the villagers, it hints at a great and regrettable mistake that has to be rectified before it’s all too late.
Being the Warden we are, we attempt to still go through with our grenade plan, but the Emissary casts a spell of pure, raw magic on us, causing us to be knocked against a wall. But we refuse to go down fighting and challenge the Emissary to a one on one.
Similar with Laskaris in the Shadow Dragon origin, the Emissary is a fight we aren’t meant to win. But if we lower its HP to 0, the cutscene will be a little different.
In our seemingly dying breath, we hurl the grenades against the weakest parts of the crack, which we can clearly determine due to our Stone Sense. The Emissary howls in fury as the rocks descend upon us, sealing the Deep Roads off of Lavendel for good. All turns black around us.
Saved
But strangely enough, this isn’t the end. We wake up back in Lavendel and see Varric. He says he followed us in secret as he had a feeling we might be needing assistance. When Evka and Antoine showed up without us, he increased his pace and the three made it just in time. Varric climbed down and found us in the rubble, saving us from certain death.
Evka and Antoine join us and profusely apologise for leaving our side, despite us ordering them to do so. Well, it seems the Wardens in general have a feeling for disobedience as of lately.
When we inquire about Lavendel, we are told that everyone is save and none have been taken. This is because of the time we took to explore the place before the battle. By sealing the basement and collapsing the great rock, the darkspawns’ numbers were too few for what came next.
But…what came next? We find out the moment we walk outside.
A whole entourage of Wardens hurry about Lavendel. The reinforcements arrived after all. Or so we think.
High Constable Janos and the First Warden approach us. When we remark on the lateness of the reinforcements, the First Warden orders us imprisoned. What? Why? For disobedience, of course. We see that Janos is uncomfortably silent during this exchange.
But we saved Lavendel. We repelled the darkspawn horde and sealed the entrance to the Deep Roads. What could he possibly be so mad about? It can’t just be about disobedience, right?
Well…as we slowly, horrifyingly learn from the conversation, Lavendel wasn’t meant to survive. All who were there, Wardens and villagers alike, were supposed to fall to the darkspawn.
Here we get the context: the Calling has been manifesting in more and more older Wardens. At the same time, Weisshaupt is receiving fewer and fewer recruits. This combination will eventually have the effect of the order facing extinction. And outside the Anderfels, the Right of Conscription means less than nothing now. The world has grown complacent in a world without the Blight, even though the recent one has only been twenty years ago. And the Anderfels doesn’t have a large enough population to feed the ranks on its own.
By using this abnormally large darkspawn horde, letting it consume villagers and Wardens alike, the First Warden hoped to convince the nobility to encourage greater recruitment again. It can’t be a coincidence that the Calling has been manifesting increasingly more frequent now.
But Thorne has been a thorn in this plan’s side and ensured that the First Warden’s plan backfired spectacularly.
Shocked, we turn to Janos and ask him if he was aware of this. Yes, he was. In Death, Sacrifice. In War, Victory. And the war isn’t over as long as Razikale and Lusacan still slumber beneath the surface.
Caronel has been stripped off his rank as Warden-Commander of the Anderfels and Evka and Antoine will be assigned to very far-away duties for the foreseeable future. Thorne, however, as the instigator of this chaos, is to be tried for disobedience and treason.
This is where we can lash out, accusing the First Warden of having lost his way. We can also add that Lavendel’s villagers wouldn’t have died anyway as the Emissary wanted to collect them. When we tell the Wardens of what we saw beneath the surface, the First Warden, as we would assume, does not believe us, assuming we’re using this as a convenient excuse to paint ourselves in a more heroic image. Janos, however, knows us, so he isn’t so sure.
At this point, Varric chimes in and argues against trial and imprisonment, stating it as just a waste of effort. Instead, he offers to take Thorne away for a matter of great importance. The First Warden objects, stating that Weisshaupt’s affairs are to remain its own. Janos, however, in a change of tone, takes Varric’s side. Whatever Thorne’s reasonings are, one can’t deny that we are a true Warden. NO matter the disobedience, we fought against the Blight and won. There will be other opportunities to gather more recruits, but we do not deserve a trial for doing what we joined the order for.
The First Warden eventually relents. Remember, he is still a Grey Warden, with Thedas’ best interest at heart. Him doing this whole Lavendel thing was him acting out of desperation to keep the order alive in the long run. The morality is incredibly questionable, he’s definitely an asshole, but he is not heartless. Rather than putting us in chains, the First Warden suspends us from all Weisshaupt duties and instead tasks us with travelling the lands, searching for new recruits until further notice. Dismissed.
Leaving Lavendel
When the First Warden leaves, Janos makes an attempt at conversing with us, apologising for sending us into death. We can be either understanding, or angry, or just hurt. Despite our rough exterior, we are hurt because Janos was the one who saved us from another execution in the first place. Janos definitely feels bad about it, but orders were orders. Yeah…orders were orders, we respond.
Varric approaches us and confesses that he’s not here by accident. He’s looking for someone among the Wardens to accompany him on a very special mission of the utmost importance. He heard from some of his contacts that Lavendel would have fitting candidates. And he is certain he just found the one. What exactly are we doing, now that we’re stuck with him? Varric promises to reveal everything in good time. Now, he would very much like to get out of this place. We can either go immediately or have some final conversations. Being the completionists we are, we of course choose the latter.
We can talk to Evka and Antoine and just be glad that we’re all still alive, despite being given rather shitty jobs now. Well, that’s a no on the promotion for now, right? But we’re confident we’ll see each other sooner rather than later.
Caronel honestly doesn’t even care about his demotion. He’s just glad he survived and is now able to return to Valya. But if he were still Warden-Commander, he would make us Senior Warden in a heartbeat. Sometimes, one simply has to defy orders.
We can talk to Mila, who excitedly announces that her father has taken Janos’ offer to be Weisshaupt’s new blacksmith, given that the fortress desperately needs one again.
The Wardens who were under our command during the battle look up to us in awe and call us a hero and inspiration, no matter what the First Warden says. They actually pretty much despise him now as he was so willing to just let them die.
Once all of this is done, we head to Varric and and half-enthusiastically announce our readiness to depart. Varric smiles and welcomes us to the team. What team? Oh, we’ll see. But he recommends us going by another name for the foreseeable future as the First Warden might just be petty enough to make our life more difficult by telling foreign Wardens or members of the nobility about our streak of disobedience and conspiracy theories. Well, that’s easy enough, we say, back in the Dornen, the others used to call us “Rook” for that one time we headed straight in and brought down a very well-connected Hossberg nobleman. “The strongest piece on the chessboard,” Varric chuckles. “I like it.”
Now going by Rook once again, we head off with Varric. As Lavendel is nearly out of sight, we turn around and look at the gathered Wardens one last time. This…is not how we pictured leaving the order one day. But no, we haven’t left it. We’re just…taking a vacation. With a heavy heart, we turn back to Varric and follow him into the unknown.
And that’s it for this one! Now we have our Grey Warden Rook origin story. It’s a lot, I know, but the Wardens have a lot of material to work with. And the whole plot surrounding the Emissary will make sense later, I promise.
Next time we shall be heading off into Arlathan Forest to draft a potential Veil Jumper origin story! Stay tuned!
Rewriting Veilguard Part 4 - The Veil Jumpers
82 notes · View notes