#it's a sort of game i play with myself
Explore tagged Tumblr posts
Text
A thing I really appreciate about my job is idk. The sense of doing something people want but cannot do for themselves. That they ask me a question or provide me a problem/desire and I tell them if or how it can be done. And then I spend my time doing what I have decided upon. It feels good and the feelings last longer than I got at my other jobs, since it was usually only for very small parts
#im not trying to romanticize things too much i make buttons for people to push on a website#but it's so exciting when it's really logically involved and i have not just the immediate needs. but the future#the tradeoffs the good the bad the how quick and dirty should this be done or will it inevitably pay off#to spend the extra time up front#it's a sort of game i play with myself#where i look back at the things i have. the things that made me more problems. or things that had to be done the way i thought was#unnecessary anyway#and so even in just trying to answer the question or provide a solution#i get to feel like im doing it better than the last time someone asked for something#the experience and autonomy is gratifying
4 notes
·
View notes
Text
I started drawing this next day after I finished Act 6
13 or so days and it's finished!
Main things are traditional and Loop's body was edited digitally after
Unedited it looks like this
I've been torn on how to do Loop's body for the entirety of lining, also
A bit sad the main lines are visible only as a wip, most of this thing is literally just a ton of sharp lines
I think it's also my first day of drawing, Loop is just a sketch here (feat. my leg)
I even finished the beans before it so they were a moral support, because if you let me things like this take a year
#fanart#my art#isat#isat fanart#in stars and time#isat loop#loop#traditional art#artists on tumblr#Phew#So anyway this was my way of figuring out my thoughts after finishing the game#I didn't even actually finish it with credits playing at that moment#This type of art is my therapy#And in a way literally how my personality works from big figures to small details of thinking about anything#It's really calming!#I won't tag paper figures but they're here#Like special guests#In any case the funniest thing was showing this to my English teacher and she was like 'wow this looks stressed' or something#Like she immediately looked at the lines and after I showed her my old Flowey drawing like this she was like#'oh it makes sense! This one looks calm but this one is clearly you not feeling good'#Because I was kinda#Like sitting there in the semi-park and feeling sick since morning before I started drawing this and slowly I got better#I already talked about this on my first 'big' isat thing - I needed to think a bit#And not think at the same time just literally letting myself sort stuff out#Like. I fell asleep at 6 am that day and woke up at 10 4 hours of sleep after playing full Act 5 and two hats stuff IS STRESSFUL#SUPER STRESSFUL! Like I felt like I was playing for 4 hours while sleeping#Anyway by the time I finished it aka today I'm feeling way better and I'm literally talking a walk right now#Touching grass as we speak#Anyway phew!#Now to that animatic that's plaguing my mind to draw it nowww
834 notes
·
View notes
Text
(lyrics are from the song Not What I Needed by Car Seat Headrest!)
happy birthday, psychonauts. i miss whispering rock as though it were a real place
ref image under cut:
this game is so gorgeous it makes me want to yell. how were they doing this in 2005 .
#i have so many sentimental feelings about this game even though ive only really known it for a year. sobbing weeping#first played it i was sort of coming to terms with myself. like i was making good ocd recovery progress and getting to see myself in sasha#was just so so lovely. and i do fixate on sasha specifically a lot but whispering rock as a whole is just so magical to me. cant do words#its probably cliche to say that something 'feels like home' but it really does. wahhhh#its 3am and i like videogame.maple#psychonauts#razputin aquato
114 notes
·
View notes
Text
hey. sooooooooooo I haven't seen anyone else make any posts or videos about it but has anyone else noticed that as the acts progress, the text of Siffrin's dialogue options that have been chosen already become increasingly distorted? At first it's hardly noticable, like a few pixels of a letter missing then it gets increasingly fucked up? Like, multiple ENTIRE letters distorted or straight up missing.
IT HAPPENS IN THE CHARACTER BIOS IN THE MENU TOO, BUT ONLY TO SIFFRIN SO WHEN YOU LOOK AT A DIFFERENT BIO THEN BACK TO HIS IT GOES BACK TO NORMAL i fuckin' felt like i was being gaslit or some shit it's SO BRILLIANT!!
(i believe it also happens to the souvenirs/items?)
I was so scared and full of dread there'd be something horrifying and different waiting for me when I Looked Back but I DID IT EVERYTIME ANYWAYS
AUUUUUU77GHHHGWG and the way it reflects both Siffrin AND the player's mental states through multiple different interpretations SO GOOD WAAAAUAGGhHh
Noticed this for the first time when I played the demo! I thought it was some sort of weird game engine rending glitch and ignored it!
#in stars and time#isat#isat spoilers#in stars and time spoilers#MY COPY OF ISAT WASN'T PERSONALIZED CREEPYPASTA STYLE RIGHT#LITERALLY NO TEXT POSTS OR VIDEOS IVE SEEj but i also haven't joined the discord#ISAT HAS ME FEELING ILLLLLL ((physically) in a good way :3 👍)#shivering. cold. staring off into the distance. hands over my eyes. curling up into a ball.#i haven't felt this sorta way since Omori and I didn't even play omori myself#OH YEA and there's also something else going on with the ellipsis “(. . .)” and timing of the text?! Each major/main character actually-#sort of speaks in a different pitch but it's really subtle#the way this game makes me insane about textboxes thank u insertdisc5#i think i need to write an essay or something
51 notes
·
View notes
Text
Yuma Month: Day 20: Truth
The truth…is uglier than you could have ever expected.
tw // vomit (spoilers too)
...happens only if he ate a meat bun prior to this
(all vomit in rain code is censored in pink glitter ✨)
based on this post I made long back
#Yuma Month 2024#whumpcode#rain code#rain code spoilers#master detective archives: rain code#yuma kokohead#pixeldoodles#my art#tw emeto#okay the trigger is there but it is in a way censored XD#its kinda silly too but I will leave it there just in case#I'm emetophobic myself so I'd like warnings too#anyway yeah I had to do this for the prompt#yet another moment yuma nearly sickens himself#but this moment actually made me put my game down for 3 days#and I even contemplated on finishing it at all#I do NOT like cannibalism.. x-x even if its a giant meme now#it messed me up pretty badly playing the first time#and then after 3 days and a few walks to clear my head#i finished the game and yeah it made sense lol#anyway yeah the truth is pretty horrific#had to find another excuse to put yuma through hell lol#that pose was hard so it probably doesn't look perfect orz#dw tomorrow's prompt will likely be more wholesome#what's funny about this is they do get a solution key after this#shinigami’s like ‘huh did you cough it up master? mmm nope.’#anyway I hope I didn’t scare you all w this!!#very unlike me to draw this sort of thing...xD#I wanted to try drawing it once to test the waters ig??#that scene in Ch5 was kinda bait anyway lmao
53 notes
·
View notes
Text
Why Spenser Starke is a Fantastic Horror GM (and the Core Fantasy in Candela Obscura)
So, I have seen some rancid takes about Spenser Starke online. Less so on this webbed site, largely because people around here are not in a pissing contest to prove who’s the most cynical, superior, and dickish. But there have still been some mind-blowing ones, from “he says UM too much” (guess who else does that? Brennan, but I don’t see these people criticizing him), or “he describes scenes like shots in a movie and that’s BAD WRONG” (while you might not stylistically enjoy it, I for one adore seeing a new interpretation of how to narrate while GMing, and think he’s doing great).
But the two that rub me the wrong way most are that he “controls the narrative too tightly” and doesn’t allow the characters to meander too long before throwing them back into the narrative, and that he’s “too harsh” in that even mixed successes tend to net characters damage of some sort. I saw accusations of “GM vs Player” mentality, but everyone was clearly enjoying themselves and the experience.
And that, I think, highlights the fundamental disconnect between these complainers and what’s actually happening on the screen: they don’t understand the core experience.
They have likely never played horror TTRPGs. They may have never played TTRPGs period, and instead are armchair DMs based purely on how Matt and Brennan DM, not really understanding that there are a thousand other ways to DM. But if they have played TTRPGs, I would guess that they’ve exclusively played D&D or its ilk. And I say that because there’s a very clear belief here that empowerment and ‘winning the game’, as well as wandering about freely to create your own narrative at your own pace are all fundamental parts of the TTRPG experience as a whole. But they aren’t. They’re fundamental to D&D, yes, but this is not what players come to a game like Candela Obscura for.
Each TTRPG has a central fantasy playing out. In D&D it’s heroic empowerment. D&D is mechanically built around getting more and more power and eventually defeating the big bad. A good GM in D&D, like Matt Mercer, focuses on giving out challenges, but always helping their players strive to overcome and grow and become better. This self-actualization is at the heart of the experience.
Horror games are not about that at all. The closest to that fantasy is something like ‘Vampire the Masqerade’ or other World of Darkness games, which do feature power growth, but the core fantasy is actually about learning that you are a monster. And embracing power will lead to even greater monstrousness. The horror in games like this is both political and personal, and the system is mechanically built to accommodate that horror.
And if you watch LA by Night or NY by Night, you’ll actually see that Jason Carl employs a fairly similar narrative tightness to his storytelling as that of Spenser Starke. Because a huge part of horror is about establishing and maintaining a mood. To do that, a DM has to keep a tighter rein on pacing, cutting from scene to scene and moment to moment in a way that is more directed than in D&D, because that helps establish and maintain the vibe being created.
Candela Obscura plays, thematically, a lot like one of my favorite games to run: ‘Call of Cthulhu’. CoC is a game all about disempowerment. The power differential between the players and the monsters is vast. Combat is vicious, short, and deadly, and direct combat almost always ends badly for an investigator. There is an entire chapter devoted to running away for a reason.
Both CoC and Candela are built on danger, vulnerability, and a constant sense of tension. And Spenser is fantastic at all of these. He keeps his narrative laser focused, moving between moments rapid-fire to keep up that tension, and to introduce new dangers. He is a ‘vicious’ DM only in so much as even mixed successes hurt. But this also keeps the tension up by keeping the characters and players on the edges of their seats. They are almost never safe. They are almost never well. They are constantly juggling dwindling resources. They are underpowered, vulnerable, and afraid.
And that’s the core fantasy here: exploring fear in a safe way. Being stressed out in a way you can leave behind as soon as the scene is done. Constantly living on the edge, fighting the odds, and knowing that you likely won’t succeed or will only do so at great cost. And he is masterfully keeping that intensity running through each session.
He gives characters time to talk about themselves, time for scenes to play out, until he feels the tension begin to flag, and then he pushes on. He never lets the air go entirely out of the narrative sails. He has a great sense of when a character needs a moment (his use of the red PTSD lighting exemplifies how closely he’s paying attention to his players and adjusting the setting to fit their moods). He sometimes pushes on, gets pushback from a player who wants another beat, and is always happy to give that to them. He keeps the pace up, but is always very careful to make sure his players have what they need to still enjoy this particular experience.
All this is to say that Spenser is absolutely killing it at being an exemplary horror GM. His sense of pacing and tension, his ability to direct action while still always embracing player autonomy, and using the mechanics of the system to never allow them to feel entirely safe are all great tools in a horror GM’s toolkit.
Horror games are not for everyone. Certainly there are plenty of people who only ever want the hero fantasy of D&D, but I think it’s important to recognize what the goal of a game is, and what constitutes success within those parameters, rather than parameters that only exist in an audience member’s mind, because they don’t really get how horror games work.
#candela obscura#spenser starke#I was frankly shocked at how many people were bitching about him#and all their whining mostly boiled down to him not GMing a horror game like one would DM D&D#it was just a fundamental misunderstanding of how horror stories sort of have to get told#in order to actually scare your players#and give them the core experience of HORROR that they came to the table to feel#I love running horror games#I think Spenser is not only doing great#but he’s got quite a few tricks I want to try out myself#This is not DM vs Player mentality#this is literally just how you play these sorts of games#constantly being close to death or running out of resources
75 notes
·
View notes
Text
I was just ambushed within the turbulent halls of my own mind by some headcanons about rye ingellvar's childhood that did 15000000 points of psychic damage to me and my heart personally and also made me almost sure of how I want to play it all at the end (very very differently from how I imagined going in!). some 'oh holy fuck this changes everything' rocking my own world bullshit going on in my neurons right now I'm reeling
#I'm sorry to say that despite what I expected I think the dread wolf might be going down violently on my first run???#not because *I* love solas any less but because of who rye is and some of the twists I know happen down the line#which does make for a neat thing b/c I meant to play the crow I'm going with second as initially incredibly hostile#and then growing to feel for him and redeeming him at the end.#so if rye starts out very reasonable and sympathetic and then is brought to 'haha. no. fuck you forever for that in particular' at the end#...a pleasing cosmic symmetry in it I must admit. perfect and also makes me feel a bit sick#I'll try to put together something coherent eventually but for now#it's sort of a 'my name is ellaryen ingellvar you killed the guy#that my brain went 'close enough welcome back beloved and much missed deceased father figure' over. prepare to despair and die'#I think just the killing part might not have done it but everything that comes after? rye is a chill guy until he finally decides#that enough is fucking *enough*. and that was the most enough of all time for them#it also explains rye's accent (one of his primary caregivers growing up was a dwarf)! so many birds with one stone here#also I am so fucking sad now and I did it entirely to myself. I love fiction I love games (embarassingly genuine)#dragon age#dragon age: the veilguard#dragon age: the veilguard spoilers#dragon age spoilers#oc: ellaryen ingellvar#thank god that the romanced solas playthrough is the second one tho that does make things less dire haha#adaar would have given it the good old college try to get solas to change his mind right to the end I think#but even his capable hands and politician's mind could not hold back the sheer beware the fury of a patient man storm#that is about to hit solas for the shit he just pulled. I think rye and solas are -- as it turns out -- TOO alike in many ways#...solas buddy I'm so sorry I'll come back for you on the second playthrough and make it right I swear fhsak#it's just that a second dead dwarf dad has joined the chat to haunt the narrative (and this time it's fucking personal frfr)#it's almost scary how quick I've gotten attached to my rook tho. I've waited A DECADE to save this bald elf man from himself#and then rye shows up with steel in his normally kind eyes going 'no. I want that fucker *dead*'. and I just go anything for you babyboy#I'll see what we can do. unspeakable stuff
8 notes
·
View notes
Text
omg i'm a real gamer now (beat the felassan revenant on my first try on normal difficulty)
#significant only because i have not been fucking with these side-bosses and have just been lowering my difficulty to get them over with#but those are like. the champions. this i just sort of stumbled into but then i WON. i surprised even myself with that#datv spoilers#rosie plays games kinda okay#that dragon sure does age
7 notes
·
View notes
Text
hang on, this was a very out of pocket thought I had in like, tags on a thing, but fuck, it's actually very sweet to think about the PC early on in their relationship picking and pressing flowers for Karlach
like as a "I saw this and thought of you, but I couldn't give it to you then, so I saved it for when you can enjoy it too"? adorable.
I'm kind of really into this idea of Mara keeping a journal in her attempts to recover her memories, and also pressing flowers between the pages. I'd have to work out the specifics of how their relationship is going to work out once I get there in act 3 (I tried not to spoil myself, but something tells me a romanced Karlach is gonna be pretty upset about Gortash greeting her lover so warmly so maybe an apology gift will be needed), but the idea of the two of them going through a book-bouquet together, almost as kind of a "the person he knew is not who I am anymore, this is who I am, this is the me who loves you" thing is really sweet
like.
"this one is from near where we first met- look, this leaf is even singed where your heat had touched it, like it touched me."
"this one is from just outside camp, and I picked it the night I told you I liked you, because I was just so happy."
"this is from near Rosymorn, when I looked at you just enjoying the breeze, and thought that you looked particularly beautiful."
"this is the prettiest flower I could find near Reithwin, and it may be a pathetic, wretched little thing, but it still grew stubbornly where it wasn't supposed to, and it reminded me of how your love took root in my heart."
"this one is my favorite color, and I wasn't sure why I thought that until I realized it's the same color as your eyes."
and so on and so on.
i'm about to chew gravel istg
#squirrel plays bg3#oc: mara#karlach#so far i have mara collecting gemstones and jewelry because i like the idea of her just liking pretty things#she's not really interested in their material value; it just feels familiar and she likes that they're shiny#but i may just extend that to all sorts of other things and keep the gems as just an in-game representation of it#and say that in-fiction she kind of keeps everything she thinks is pretty#maybe i'll just put a “journal” book into her inventory and say that that's where she keeps the pressed flowers#sure i have all the others be rather sappy sometimes#there's Gale's poetry recitals to his tiny husband who in turn uses healing as a declaration of love#and Iona and Astarion letting themselves be soft wordlessly and communicating affection through touch and eye contact; seldom words#and Petyr mostly showing that he cares to Shart through acts of service without expecting thanks or even acknowledgement#but this “I am inventing myself as we speak and am purposefully making you an integral part of the very fabric of who i am"?#it has me scratching at the walls
10 notes
·
View notes
Text
so the way endings in awakening work is a bit off if you have the gay mod because it reads single people normally, but married people have the man’s ending read, and then his wife just. attached. and so that alters which ending you see for both of them. unfortunately, that means if i have f/f pairs, which most of them were, i dont get to see any because none of them were read. and at least with the second gen, i did almost entirely f/f pairs, which dont show up, or m/m pairs, which had nothing written, so. everyone please give it up for gerome and cynthia, the only second gen ending i got to see!
😭😭 good for them!!! anyways unorganized final thoughts under cut so i dont have to make a whole other post for it
awakening lunatic sucks! but project thabes makes it suck a little less. in all honesty i had a lot of fun, awakenings a good game to revisit, and finding a way to make it challenging while being able to use my favorite units (awakening second gen) ever was awesome. normally having all 13 (or 14 in this case, with both morgans) would break the game, but lunatic kept the enemies strong, so it didnt matter what my units had. i actually got overwhelmed a lot 😭 HUGE difficulty jump between hard and lunatic all i’m saying. and then the games like “hey now u have lunatic+ if that interests you” NOOOOO THANKS.
anyways. here are my top three guys according to the medal thingies at the end
im so proud of them :3 of all the kids really but yeah these three were huge standouts. virion actually got a change in the mod where one of his subclasses was swapped for myrmidon, so yarne got to inherit astra which was actually insane? it procced ALL THE TIME so. that was crazy. chrom!inigo and fred!cynthia are always good thats not new but they were really clutch in the last few chapters. i had them both hopping around classes for most of the game bc thabes redoes skill progression so. IT TOOK CYNTHIA SO LONG TO LEARN LUNA. ITS FROM WYVERN LORD. GOD. she went through a LOT of classes yall dont even know. also honorable mention to marc and morgan, the best rallybots ever, and dancer lucina, who was outserving everyone she was in a scene with. my girl.
like ok serving cunt on the back of the god youre about to kill? get it girl!
anyways so for second gen pairs i did: lucina/f!morgan, owain/m!morgan, inigo/laurent, yarne/brady, severa/kjelle, nah/noire, and cynthia/gerome and you know what. i think i have a great taste. a lot of these were born from being unable to do other pairings but thats ok. i liked how it turned out. though i was gonna do nah/noire anyways because they were actually like. an insane duo. honestly im surprised noire didnt get a medal thing bc i feel like her nostanking with nah backing her up got me out of so much shit. maybe its because i didnt see her ending… oh. oh wait thats probably it. well. anyways.
i think awakening is not a properly balanced game, nor are the maps made for a difficulty like this. towards the end game especially, the maps are just. flat. most of them anyways, and they just become really repetitive and bland and boring. and despite this being the game with the tactician character of all the time, they dont really allow you flexible strategies, because if youre not pair up stat stacking, you will die! and that sucks. mid game is alright, but the last arc is really weak and kinda dampered my whole experience. im glad i did it, but i wouldnt actually reccomend it to anyone unless you like to play like that (which is totally fine! its just not my thing). definitely requires some solid planning as well. all in all, not the worst fire emblem ive played but… well. im not doing it again. ok anyways heres inigo mouthing off at grima
#ann plays awakening#IM DONEEEEEEEEEEEEE#WOOOO#never doing lunatic again im so happy#i did have fun. i did. but god. never again#but i think this is one of the first times in a long time ive had to THINK while playing awakening#which obviously lets me view the game part of the game in a more critical manner#which i think is good#i LOVE awakening but its a VERY flawed game and its good to point that out#not that people havent been doing that for years but. you know.#i think a lot of the flack awakening gets is for its plot and characters and i just dont agree with most of it???#i feel like the most i see gameplay wise is just ‘maps boring lunatic too hard’ ok tell me why#so now i get to SEE why for myself after avoiding lunatic for all these years#if that makes sense#and oddly enough i think its made me like the game more in a weird sort of way#whatever. girls when the fire emblems get awakened or whatever
13 notes
·
View notes
Text
IM A REAL GAMER NOW
#wishy speaks#spyro 1 was the first video game i ever played#well. technically#it depends on if we're putting adi boo magical playland on the same level as an actual console title instead of just a pc toybox sort of de#deal#but yeaaaa im very proud of myself :3#ive struggled so much with being Good Enough at video games to beat them much less 100% them but 100%ing things is my favorite thing to do#ever#even if im really bad at it#so being able to do that with spyro 1 is like a dream come true...
8 notes
·
View notes
Text
i've gotta program something soon...
#my posts#gets computer science degree#proceeds to do no programming for 4 months#i have like a few programming ideas but starting things is hard#i want to play with godot more it seems fun#i should probably also learn C++ for job reasons since i want to get into lower level/embedded stuff and only know C and rust#i guess the problem there is i'd have to like come up with a project to learn it with#preferably something lower level#maybe finally do that make your own file system project i skipped?#or like something with compression and parsing file formats#that's all pretty involved though so something like playing with godot would probably be better to get myself back in the programming mood#some sort of silly 2d game probably#i've had thoughts of making a silly little yume nikki-like for my friends to play that could be fun#or just any silly little game for just my friends idk#starting with gamemaker kinda made using other game engines a bit weird for me#so getting used to how more normal game engines work would probably be useful#i also want to mess with 3d games that seems fun too#but see the problem with all of this is that i suck at starting projects#and am even worse at actually finishing them#well i guess we'll see what happens?#also hi if you read all of this lol
16 notes
·
View notes
Note
Heres an actual genuine question what's your favorite video game, and what would peps favorite video game be
(Ough, favourite game? That's depends! There are lots of games I have never played, but still enjoy, like Pizza Tower for example jfdsjkfd. But for this, I'll stick with games I have played, which is not a lot as I am not much of a gamer!
I mostly play simulator type games, basically anything I can insert myself or my characters into (or make characters of, hehe)! So Animal Crossing is a big one! But more recently I have very much been into Wobbledogs and Cult of the Lamb (for the cult management more than the crusades, but they're still fun!)
I did also enjoy Bugsnax very much, even if I didn't finish it (my computer at the time ran very poorly, and I never installed it on my new one whoops), and I can't really think of any others!!!
As for Pep, I think he'd also be a simulator enjoyer! He likes to go at his own pace, and make pretty things! I imagine he'd like to collect all the bugs in AC and plant so many flowers and say hello to everyone every day!!!
And while his hand-eye coordination is a bit clumsy, I think he'd also enjoy rhythm games, once he got the hang of it He would CRUSH at Dance Dance Revolution!!!
I rambled a lot for no specific answer! But have an AC styled Pep doodle bc I can
#ooc post#my brother was the quote unquote gamer of the family so I never really got into it!#I'd watch him play all sorts so I have the second hand knowledge of many games#and now I watch let players and streamers so I guess nothing really changes jfdsjkf#I made myself sad but that is besides the point fdkf#maybe it is time for bed!!!#I hope for dreams of Pep going nuts on a DDR machine
78 notes
·
View notes
Text
Still figuring out what additional pages I want to draw for my AU and whether or not to upload any separately. But for now here's a sketch of a pouting Chai
#hesitating on starting the rest of the pages just now after how long it took to do 30 of them. i'll endeavour to be more efficient at least#'tis mine#my spring cleaning journeys finally nearing its end#everythings all sparkly but theres still some spots to sort out#i do again find myself getting proportions of background objects wrong when playing the game again orz
15 notes
·
View notes
Text
another major 'hate his ass' gort moment (probably one of THE moments): the child mind in the mind flayer colony. just this kid not really knowing what's going on yearning for their mother and the knowledge of what gortash did to them....... ugh.
#utterly sickening! that made me so sick that i had to stop playing for a couple of hours!#usually not affected too much by horror but children involved? children who don't even understand the gravity of the situation?#and being kept alive in some sort of absolute nightmare state while a megalomaniac 'experiments' on you???#awful. awful awful combination#also the section of the game i became obsessed with him. because to my monkey romeo brain enjoyment and pissing my pants in fear#are weirdly linked when it comes to enjoying media. don't ask idk either i just recently learned this fact about myself because of gort lol#enver gortash#gortash#bg3#baldur's gate 3
39 notes
·
View notes
Text
Expect some symphonia fics in the days to come. The hyperfix is swinging back around.
#luisa is playing symphonia right now and it's making me feel some type of way#i fell out of it because of the fandom and bamco being bamco#and watching someone i love dearly go through it for the first time and getting to give all my advice for the early parts of the game#which is completely separate from everything that made me lose that love is really bringing it back#i'm not leaving ygo and i'm not even going to immerse myself in the tales fandom agian don't worry i have too much ygo to write to do that#but i will absolutely be writing some more symphonia again because i'm finding my love for it again that sort of went dormant for a while
6 notes
·
View notes