#into another great prophecy
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bikananjarrus · 1 year ago
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it’s really such a crime that rriordan immediately pitted percy and jason against each other when they should’ve immediately bonded over being kidnapped by hera, having their memories erased, and months of time stolen from them. they should’ve been allowed to recognize each other as leaders of their respective camps (and understand what it took to get in that position, because leadership has a cost) and recognize that they are being pushed around the chessboard by the gods AGAIN, and they should’ve gotten the chance to truly combine their strength (with annabeth’s additional leadership skills) and lead the younger members of the seven. and in doing so hera would’ve realized the mistake of giving them common ground, because percy and jason’s combined power? their matching bitterness and contempt for the gods? unmatched. the olympians thought luke was bad, but god help them when percy and jason turn their power onto them
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wizzard890 · 11 months ago
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Bastian and Volo - The Antichrist and his Hound
There once was a boy who served in a castle. The noble family who lived there paid him no mind.
One day, like a blow through the heart, that boy saw God.
Something bright. Something terrible. Something holy, greater than every blazing star: Bastian, second issue of the Duke of Burgundy, seething and ambitious and wrathful.
Souls depart the body through the eyes; the boy never looked away.
.
Bastian was eighteen when he noticed Volo: the young son of a stablehand who had taught himself to read, to carry, to serve. Desperately ready to file himself into a cold and razored sword for Bastian's hand, if only that hand would close like a collar around his neck.
And so, in time, Bastian seized him.
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It is your turn to see them now, years on, as the storm gathers.
Ecce homo: A Conqueror on a pale horse, his banners flying behind him, with a hunger for heaven on his lips and a burning crown on his head. But that which truly bears his glory runs at his heel.
Ecce canis: A chaste and brutal Galahad, rimed with frost, leading the legions of his Lord to any end, any dictate, as long as he is granted the final honor of slitting his own throat on Bastian's altar.
They are linked by a silver chain. God to slave, king to knight, love to worship. Even death cannot break it.
.
There once was a dog who served his master. The dragon who holds his leash will never let it go.
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ravencromwell · 2 months ago
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The poem evokes human greatness and human vulnerability. People are “godlike” in their courage and skill, but even the greatest mortals fall and clutch the dust between their bloody fingers. The beautiful word minunthadios , “short-lived,” is used of both Achilles and Hector, and applies to all of us. We die too soon, and there is no adequate recompense for the terrible, inevitable loss of life. Yet through poetry, the words, actions, and feelings of some long-ago brief lives may be remembered even three thousand years later.
--Emily Wilson's introduction to the Iliad
#so. we've come to the Iliad section in my Early World Literature class. and in that context we're utilizing the public domain translation by#A. S. Kline which made me think: you know what would be extremely fucking cool? since I'm going to have access to the Kline text until#the course closes in December. why don't I at least start the Wilson version and see how the two translations differ? so I'm now reading#The Iliad#as translated by Wilson and performed by the utterly masterful Audra McDonald. or well. I _would be except I'm so delighted. stunned. by#the incisive thought-provokingness of her introduction I keep needing to pause and write down various quotes: just this whole idea of#the poem revolving around how all all our deaths shall come too soon and there is no adequate compensation for that awful fact just FUCK#linguistics#mythology#folklore#fairy tales#lit geekery#book babbling#(oh I am already so fucking deep in this fannish hell and I haven't even really started her translation: like the Kline one is fine. but#it's very focused on *trying* to be Homeric you know? so there are all these very archaic references ala to Apollo#as Smintheus. which I then have to stop and look up oh. that means he's the mouse god and being the mouse god is important because#it ties back to him being an oracular god. which is then why the Greeks want to turn to another oracular god when he gets all pissy at them#and on one level. learning that mice were associated with the power of prophecy? extremely cool shit. on the other. well I have to#read a large chunk of this text in a fucking week Kline my good bud was it really necessary to provide an odd mouse reference I then#needed to find the context for *myself* I can already tell Wilson's tendency to provide context. both in the intro and just in general#wanting to make it readable terms will make this so! much easier of an introduction. (Kline. by contrast. would be really fucking cool if#you were a third-time reader and wanted all the marvelous nuance. just *rubs forehead* not a great intro when you're only focusing on#this text for a fucking week)
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canadiankakashi · 8 months ago
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I'm somehow caught up with all my hc povs, that's not normal
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thylacid · 2 years ago
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dovewing and ivypool make me sick because nobody understands them like i do
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cleoselene · 4 months ago
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here I am, trying to get people to care about a Senate race that is only 4 points apart at the moment but the national media refuses to act like it's competitive
look, I am under NO illusions about what Florida is. I am not here to tell you it's full of the best most well-meaning people who by-golly-goshdarn-shucks have the misfortune of living under Republicans, because that picture of the South is pretty rosy for reals. It's gotten more deeply Southern culturally in the last two decades especially. The Florida of my teen years when Lawton Chiles was governor feels like a very distant memory.
But look: Debbie Mucarsel-Powell is a GREAT candidate. You know how Tim Walz is being praised for representing a quintessential midwesterner? Mucarsel-Powell is a quintessential Floridian, in that she's an immigrant and a Latina and she's very smart and accomplished. That is the best of Florida that so rarely gets represented, or gets twisted in representation to ghouls like Marco Rubio and Ted Cruz whose families are Cuban conservative. Rick Scott is one of the most unpopular members of the Senate.
Ron Desantis has gone too far in this state, warping our education, our human rights, our very freedom of speech, and he's done NOTHING to fix runaway housing and home insurance costs in a state that is acutely aware of climate change.
Abortion is on the ballot. So is legal weed. I am by no means saying I think Harris will carry the state, but there's SO MUCH that is really important on the ballot for me beyond that AND including it. But it's one of those funky years where turnout for the good guys will probably be higher because of the ballot initiatives and there's a lot of angry moderates in this state pissed about what Desantis did to education. So. Please consider sharing and spreading the word that there's a really important and more to the point: COMPETITIVE senate race in Florida. But if we ignore it, neglect it, don't spread the buzz and don't donate, then Florida just becomes another self-fulfilling prophecy.
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dionysianivy · 2 months ago
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𝐒𝐚𝐦𝐡𝐚𝐢𝐧
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⠂���⠄⠂⠁⠁⠂⠄⠄⠂⠁⠁⠂⠄⠄⠂⠄⠄⠂⠂⠄⠄⠂⠁⠁⠂⠄⠄⠂⠁⠁
What is Samhain?
Samhain, celebrated from October 31st to November 1st in the Northern Hemisphere and from April 30th to May 1st in the Southern Hemisphere, is a sacred time when the veil between worlds is at its thinnest. During this festival, the boundaries between realms dissolve, allowing the unseen to come forward. It’s a time to honor our ancestors and offer them hospitality as we transition into the darker half of the year. While it marks the end of the old year, Samhain also heralds the beginning of a new one, reminding us that death is always followed by rebirth, making this festival a powerful moment of transformation.
It is pronounced "Sow-en," which means "summer's end" and aligns with Halloween in the Northern Hemisphere. Samhain marks the time when the Earth enters a period of rest, the days shorten, and winter begins its slow arrival. During this time, the air becomes crisper, the nights grow longer, and the warmth of summer fades, symbolizing the end of one cycle and the start of another.
Samhain holds deep significance as it is a time to remember and honor those we have lost. The thinning of the veil allows for a stronger connection with ancestors, spirits, and otherworldly beings. While it’s a time to venerate these spirits and fair folk, who are particularly active during this liminal period, it’s also essential to protect oneself from any harmful entities that may cross through.
A key aspect of Samhain is honoring and respecting the dead. One simple yet meaningful tradition is to set an extra place at the table for any spirit or ancestor, offering them a meal. Many witches also visit cemeteries to pay respects, not only to their own ancestors but also to those forgotten by time, ensuring no spirit is left without recognition.
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Morrigan x Dagda and Samhain
According to legend, the Irish deities the Dagda and the Morrigan consummate their relationship today to ensure the fertility of land, people, and animals for the year to come. The Dagda, “the good god,” is the tribal father god; the Morrigan, “the phantom queen,” is often described as a “battle goddess,” although that only hints at her powers. She begins the Great Rite in the form of an old hag but is rejuvenated by the union, regaining her youth and beauty. On the eve of Samhain, the Dagda, god of strength and fertility, meets the Morrigan, goddess of war and fate, at the River Unius. As he prepares for battle against the Fomorians, ancient enemies of the Tuatha Dé Danann, he encounters the Morrigan bathing in the river. They make love, a symbolic act representing the union of the land (the Morrigan) with its protector (the Dagda). In return, the Morrigan promises to aid the Tuatha Dé Danann, using her powers of prophecy and battle to help them secure victory. Her role as a goddess of fate is essential, shaping the outcome of the war and the future of the land.
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Magic Correspondences:
Planets: Pluto, Saturn
Season: Autumn
Element: Water
Time of Day: Midnight
Tarot: The Death, The Devil, The Magician
Colors: Black, Orange, Gold, Silver, Red, Yellow, Purple
Herbs: Rosemary, Mugwort, Sage, Patchouli, Frankincense, Calendula, Garlic, Bay, Apple Leaf
Fruits: Pomegranate, Apple, Pear, Grapes, Hazelnuts
Vegetables: Pumpkin, Squash, Carrot, Potato, Turnip
Runes: Eihwaz, Jera, Othala
Crystals: Obsidian, Onyx, Carnelian, Cat’s Eye, Labradorite, Smokey Quartz, Black Tourmaline, Granite, Amber
Trees: Birch, Rowan, Hawthorn
Goddesses: Hecate, Banba, Cerridwen, Macha, Badb, Persephone, Cailleach Bheur, Kali, Bastet, Nephthys, Durga, Arianrhod, Baba Yaga
Gods: Hades, Loki, The Dagda, Cernunnos, Osiris, Anubis, Belenus, Arawn
Dragon: Grael
Flowers: Yarrow, Hawthorn, Marigold, Chrysanthemum, Blackthorn
Animals: Spider, Owl, Bat, Cat, Wolf, Dog, Rat, Snake, Raven, Cow
Magical powers: Transformation, Death, Life Cycles, Honoring the Dead, New Beginnings, Spirit Communication, Witchcraft, Faery Magick, Mirror Spells, Reincarnation, Astral Projection, Balance, Wisdom
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Activities to do:
👻 Honor your ancestors
👻 Connect with your loved ones that have passed away. Give them offerings, talk to them, and remember the happy moments
👻 Watch your favorite spooky movies
👻 Clean your altar (if you have one)
👻 Carve a pumpkin with symbols of what you want to attract (heart = love, water drops = healing)
👻 Talk with spirits through tarot cards, runes, or a pendulum
👻 Connect with your magick and your craft
👻 Honor and connect with your deities, leave them some offerings as it's an important celebration for everyone
👻 Light candles around your house
👻 Write wishes and place them on your jack-o'-lanterns
👻 Eat Samhain food or any food that makes you feel close to this sabbat
👻 Do guided meditations
👻 Make a special recipe and add some intentions
👻 Do some spells! October, especially Samhain, is the most magickal time!
👻 Leave some milk outside for Cat Síth!
👻 Honor the dead and respect life :D
👻 Write your wishes on bay leaves and burn them
👻 Honor the forgotten dead, those who don't have anyone to remember them, and light a candle for them
👻 Cleanse yourself and your house
👻 If you feel comfortable, visit a cemetery
👻 Eat lots of candy
👻 Light a Bonfire
👻 Eat apples (you can also use them as offerings)
👻 Take a walk in nature and appreciate the beauty of autumn
👻 Wear colors associated with Samhain, especially black
👻 Do candle magick
👻 Collect autumn leaves and place them in your house
👻 Use pumpkin seeds for spells—they're great for prosperity, abundance, or even love
👻 Put up photos of your loved ones who have passed, leave them food, and light candles
👻 Place figurines around your home with cats, crows, pumpkins or other Samhain symbols
👻 Throw a Samhain/Halloween feast with the people you love
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Food and drinks:
Meat – pork, especially (it’s completely okay if you don’t want to consume it), pumpkin – anything with pumpkin like pumpkin pie, seeds, bread, soup, corn – sweetcorn, popcorn, cornbread, apples – apple cake, apple pie, apple juice, apple cider, spiced wine, cider, mulled wine, honey, potatoes, roasted vegetables, stew, biscuits, salads made with veggies from your garden, recipes loved by your ancestors, pomegranates, squash
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useful sources: Wicca: A Modern Guide To Witchcraft & Magick; Encyclopedia of Witchcraft: The Complete A-Z for the Entire Magical World by Judika Illes
gifs credit: Pinterest
Tip Jar🕸🎃
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theplotmage · 3 months ago
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50 Fantasy Prompts: Cultures and Societies. Writers Save this!
1. Luminae
- A society that worships light and revolves around bioluminescent creatures.
- Gesture: Raising both hands to the sky and opening palms to signify receiving light.
- View: Light is considered the purest form of energy and the ultimate source of life.
2. Mistral Nomads
- Wind travelers who harness the power of the breeze for navigation and communication.
- Gesture: Whispering into a small vial and releasing it into the wind, symbolizing sending a message.
- View: The wind carries the voices of ancestors and guides the living.
3. Veilwalkers
- Inhabitants of the mist who can see and manipulate spirits.
- Gesture: Drawing a veil across the face to communicate with spirits.
- View: The world of the living and the dead are separated by a thin veil that can be crossed.
4. Starforged
- People born under specific constellations with unique abilities tied to their birth star.
- Gesture: Touching a constellation tattoo to activate its power.
- View: Stars are the eyes of the gods, watching over and guiding them.
5. Shadecloaks
- Masters of shadow magic, living in perpetual twilight.
- Gesture: Merging fingers into the shadows, symbolizing blending into the darkness.
- View: Shadows are protective, hiding them from danger and giving them strength.
6. Seraphians
- Winged beings who consider themselves guardians of the skies.
- Gesture: Unfurling wings in a greeting, showing trust and openness.
- View: The skies are sacred, and flight is a divine gift.
7. Pyrosages
- Fire-wielders who live in harmony with volcanic landscapes.
- Gesture: Holding a flame in one hand while placing the other hand over the heart, symbolizing passion and life.
- View: Fire is a cleansing force, both destructive and renewing.
8. Aquafolk
- Ocean dwellers with the ability to breathe underwater and communicate with marine life.
- Gesture: Creating ripples in water with a fingertip to convey emotions.
- View: Water is a mirror of the soul, reflecting true feelings and intentions.
9. Silvan Elves
- Forest guardians who blend seamlessly with their environment.
- Gesture: Touching foreheads with a leaf, symbolizing unity with nature.
- View: All life is interconnected through the roots of the great tree.
10. Necrochanters
- A culture deeply connected to the afterlife, able to communicate with and summon spirits.
- Gesture: Drawing a circle with ashes to summon spirits.
- View: Death is not the end but a transformation to another state of being.
11. Stonekin
- Rock-like beings who can manipulate earth and stone.
- Gesture: Pressing a hand to the ground to communicate with the earth.
- View: The earth holds ancient wisdom and the memories of their ancestors.
12. Aetherians
- Masters of air magic, capable of floating and flying at will.
- Gesture: Raising arms and fingers to mimic the flow of air currents.
- View: The air is filled with invisible threads that connect all living beings.
13. Chronomancers
- Time-benders who can manipulate past, present, and future.
- Gesture: Tapping a timepiece rhythmically to alter time flow.
- View: Time is fluid and can be molded to fit the needs of the moment.
14. Dreamforgers
- People who can enter and manipulate dreams.
- Gesture: Weaving fingers in intricate patterns while in a trance.
- View: Dreams are a bridge between realities, holding power and prophecy.
15. Sunseekers
- Pilgrims who follow the path of the sun, gaining strength from its light.
- Gesture: Holding a hand above the heart to swear oaths under the sun’s gaze.
- View: The sun’s light is a witness to all promises, giving them sacred weight.
16. Frostborn
- Ice-dwellers with control over cold and frost.
- Gesture: Exhaling a cold breath to signify agreement or truth.
- View: Ice preserves and protects, holding the essence of life.
17. Songhearts
- A musical culture that uses songs and sound for magic.
- Gesture: Placing a hand over the throat and singing a single note to show sincerity.
- View: Music is the language of the heart and the most honest form of communication.
18. Runecarvers
- Inscribers of powerful runes that grant various abilities.
- Gesture: Tracing runes in the air or on surfaces to cast spells.
- View: Runes are the written words of the gods, containing immense power.
19. Stormcallers
- Masters of weather, able to summon and control storms.
- Gesture: Raising a staff to the sky to summon storms.
- View: Storms are the breath of the gods, bringing both fury and renewal.
20. Plainsriders
- Nomadic horsemen known for their speed and agility.
- Gesture: Drawing a circle in the dirt with a foot to mark territory or signal peace.
- View: The open plains are a vast, sacred expanse that must be respected.
21. Mycologians
- Mushroom-like beings who can communicate through spores.
- Gesture: Spreading spores by tapping a mushroom cap to communicate.
- View: Fungi are the bridge between life and decay, recycling energy.
22. Glimmerfolk
- Glittering, gem-encrusted people who can harness the power of precious stones.
- Gesture: Touching gemstones to channel their energy.
- View: Crystals are vessels of ancient power and knowledge.
23. Thornclad
- A warrior culture clad in thorny armor, known for their fierce combat skills.
- Gesture: Clasping hands with thorned gloves to signify a bond or agreement.
- View: Pain and resilience are intertwined, symbolizing strength.
24. Celestials
- Star-born beings with a deep connection to the cosmos.
- Gesture: Drawing constellations in the air with glowing fingers.
- View: The night sky is a map of destiny, guiding their every action.
25. Inkshapers
- People who can bring drawings and tattoos to life.
- Gesture: Drawing a symbol on their skin to activate a spell.
- View: Ink and art are extensions of the soul, capable of bringing thoughts to life.
26. Mirageweavers
- Desert dwellers who can create illusions and mirages.
- Gesture: Waving hands to create illusions and mirages.
- View: Reality is fluid and can be shaped by perception and will.
27. Echoers
- A culture that communicates and fights using echoes and soundwaves.
- Gesture: Clapping or snapping fingers to create soundwaves for communication.
- View: Sound is a powerful force that can shape the world around them.
28. Ironveins
- Metal manipulators who can shape and control metal at will.
- Gesture: Clenching fists to channel metal manipulation.
- View: Metal is a living force, constantly evolving and reacting.
29. Wyrmkin
- Dragon-like people with scales and the ability to breathe fire.
- Gesture: Exhaling a plume of smoke or fire to show respect or power.
- View: Dragons are the ultimate beings, embodying wisdom and might.
30. Duskborn
- Night-dwellers who gain strength from the moon.
- Gesture: Holding a candle to their chest, symbolizing the light within the darkness.
- View: Darkness is not to be feared, but embraced as a part of the natural cycle.
31. Crystalhearts
- A society with crystalline bodies that can refract light and energy.
- Gesture: Touching their heart crystal to show honesty and purity.
- View: Crystals are the heart of their being, reflecting their true selves.
32. Skyforgers
- Builders of floating cities and airships.
- Gesture: Hammering an invisible anvil to craft objects from thin air.
- View: The sky is a forge, and they are its smiths, creating wonders from the air.
33. Leafkin
- Plant-based beings who can photosynthesize and communicate with flora.
- Gesture: Placing a leaf in the palm to connect with nature.
- View: Leaves and trees are the lifeblood of the earth, nourishing all.
34. Sandshapers
- Desert people who can control and shape sand.
- Gesture: Drawing patterns in the sand to communicate or cast spells.
- View: Sand is a canvas for their magic, constantly shifting and changing.
35. Moonshadow Elves
- Elves who live in the shadows of the moon, skilled in stealth and night magic.
- Gesture: Casting moonlight on their face to invoke lunar power.
- View: The moon is a guide and protector, influencing their magic and lives.
36. Bloodrunes
- Warriors who use their own blood to inscribe powerful runes.
- Gesture: Pricking a finger to draw blood and create runes.
- View: Blood is the essence of life, and through it, they gain power.
37. Dreambinders
- People who can link their dreams to reality.
- Gesture: Twining fingers together to weave dreams into reality.
- View: Dreams are powerful forces that can shape and change the world.
38. Thunderclans
- Tribes who worship and control thunder and lightning.
- Gesture: Stamping feet or clapping hands to summon thunder.
- View: Thunder is the voice of the gods, a call to action and power.
39. Feywilders
- Inhabitants of the fey realm with unpredictable and chaotic magic.
- Gesture: Dancing in a circle to invoke fey magic.
- View: The fey are mischievous yet powerful, their magic a blend of chaos and beauty.
40. Mirrorborn
- People who can step through and manipulate mirrors.
- Gesture: Touching mirrors to travel or communicate.
- View: Mirrors are portals to other realities, reflecting infinite possibilities.
41. Wispwalkers
- Ethereal beings who guide lost souls.
- Gesture: Holding a wisp of light to guide lost souls.
- View: Wisps are guides and protectors, leading them through darkness.
42. Frostweavers
- Ice artisans who create intricate and magical ice sculptures.
- Gesture: Weaving ice crystals into intricate patterns.
- View: Ice is a delicate and beautiful force, capable of great power.
43. Starwardens
- Celestial knights who protect the realms from cosmic threats.
- Gesture: Drawing star maps in the air to invoke celestial power.
- View: The stars are guardians, watching over and protecting them.
44. Emberkin
- Fire-dwellers with control over embers and ash.
- Gesture: Snapping fingers to produce sparks and embers.
- View: Embers hold the remnants of fire’s spirit, representing both the end and beginning of the flame.
45. Oceanborne
- Sea nomads who can control the tides and waves.
- Gesture: Drawing water symbols in the air to summon sea spirits.
- View: The sea is a vast, living entity, a source of mystery and power.
46. Windwhisperer
- Communicators with the wind, able to send messages across great distances.
- View: The sky is a living entity, responsive to the voices of those who respect it.
- Gesture: Moving gracefully to mimic the flow of the wind.
47. Etherseekers
- Gesture: Holding out their hands to draw ether into themselves.
- View: The ether is a vast reservoir of magic, accessible to those who seek it.
48. Twilight Guardians:
- Gesture: Holding a lantern to light the way through twilight.
- View: Twilight is a sacred time, a bridge between day and night.
49. Windwalkers
- Gesture: Moving gracefully to mimic the flow of the wind.
- View: The wind is a messenger of the gods, carrying whispers of destiny and change.
50. Eclipsewatchers
-Gesture: Covering one eye while the other remains open to signify balance
- View: Eclipses represent the merging of light and dark, a time of balance and reflection.
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phantasmicfish · 9 months ago
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So I saw Dune Part 2 yesterday and I was initially super crushed because of the deviation from book canon but the more I think about it the more I sorta like it…
So without further ado here’s a list of stuff I liked about Dune Part 2:
- all the scenes initially of Paul growing closer to the Fremen. You can clearly see that they become friends, accept him as a Feydakin, that they’re laughing, joking, hanging out. (And contrast that to the end of the movie, where Paul has no more Fremen friends, only followers. In the book, this is echoed, where Paul recognizes that he has lost his friends to the Muad’Dib religion. Take book Stilgar, who truly embodies this… by the end of the book, Paul says: “I have seen a friend [Stilgar] become a worshipper.”
- giving Chani explicit rejection of Paul’s messiah status was an interesting choice. Chani’s main thought over part 2 is that they don’t need religion to save them, that through Fremen power and desert power, the Fremen can save themselves. She recognizes that this fanatical worship can be a vehicle to control and enslave her people, and I sorta wish we saw Paul lean into that more… that they found a way to stay together and ‘fight’ the prophecy together based on Chani’s ideals…
- also, I love how engrained this rejection of religion and prophecy is in her character. Book Chani takes no issue with her Fremen name, Sihaya (desert spring), but movie Chani hates it “because it’s part of some prophecy.” Later, we see that despite her rejection of prophecy and religion, that the prophecy does indeed come to pass— the tears of desert spring save Him aka, Chani saving Paul after he drinks The Water of Life. (Interesting how Jessica has to force Chani to save Paul using the Voice… another example of Jessica explicitly forcing Paul to become the messiah).
- adding more depth to Fremen culture— the South being the more religious fundamentalist tribes vs the North being more secular. Early on, the movie paints this immediate divide between the tribes of Fremen who accept Paul and Jessica versus those who treat them as offworlders (who murdered Jamis). In the books everyone accepts Paul and Jessica after Paul bests Jamis and Jessica quotes some scripture, but I think it makes more logical sense that there’d be friction over these two random offworlders coming in
- I love love loved Paul speaking at the meeting of the Fremen tribe leaders in the South. He fully accepts his messiah status, exercises his power of the Voice + his prescience as a way to command all the Fremen under his name
- I’m a big fan of omitting the two-year time skip, so with that I’m glad Leto II was skipped over entirely. I always felt that Leto II was an unnecessary character addition to the book, especially when he just dies and everyone sort of goes “oh well” and moves on, so I’m glad it’s omitted.
- another interesting choice was to paint Jessica as a straight up villain in comparison to the way her book counterpart was not. The movie Jessica we see here is seemingly corrupted by the Water of Life: she walks around talking to herself (Alia) and scheming Paul’s ascent to Lisan-Al Gaib. She knows about the Holy War, which is the very thing Paul is trying to prevent, yet she expresses no concern about bringing it to fruition. (Probably because Jessica knows it’s impossible to prevent, but still.) The very last line of the movie, where Alia asks Jessica what’s going on and Jessica says “The Holy War has begun” is just total villain in my mind— explicit acceptance of the Holy War, like it’s just another stepping stone in her plan. Plus, the fact that Paul has visions of Jessica leading him into this period of great starvation totally cements her as a villian.
- going off of that, I like that we see Jessica undergoing actual agony when she takes The Water of Life. When book Jessica and Paul take The Water of Life they accept it calmly and without obvious pain (book Jessica was sitting with her eyes closed, as if sleeping), so this physical reaction that Jessica has to the poison adds to the idea that The Water of Life did change her in a negative way.
- I feel like so far we’ve been introduced to Alia as just a weird talking fetus who’s been consorting with Jessica, so Paul’s vision where Alia says “I love you” really strikes home, that she really does care for Paul which we might not have understood otherwise
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afeastfortuna · 11 months ago
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No one talks enough about the fact Annabeth first heard the Great Prophecy when she was twelve. It scared her so much she had nightmares about it.
She knew (or at least believed) from the moment Percy was claimed he wouldn't make it past his 16th birthday.
Imagine Annabeth telling herself he's a bit of an idiot anyway, and a son of Poseidon, you can't really like him?
Imagine Annabeth finally accepting he's a friend, only to have nightmares of Thalia's death... except when she looks down it's Percy on the ground.
Imagine Annabeth hating that spark of hope she felt when Thalia came back, older, but not old enough, because she's going to lose one of her best friends and she's just got Thalia back.
Imagine Annabeth finally accepting that if she's going to lose Percy she shouldn't waste time, and asking him to the cinema, only to see him with another girl and realising she was too late.
Imagine Annabeth speaking at his funeral, looking across the crowd and seeing him standing there, and realising that it means she'll have to do this all over again.
Imagine Annabeth, who wants to become an architect so she can build something permanent, knowing that whatever she has with Percy can only end all too soon.
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oleworm · 4 months ago
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“But this is not that king, nor is this his song.”
Aegon, inspired by this portrait of Stephen of Blois. Drawing by my friend. They also wrote some meta about it, under the cut. The quote is from The Green Knight (2021).
“His name should be “the Unfortunate.” Or, perhaps, “the Unready.”
In his behaviours, crimes and heroics, he feels like a quintessential local king. I have too little care for the ethics of feudalism to pretend that one bleached flea is more moral than another, I am not going to justify this fictional fool or any of his fellow ticks on the bodies of kingdoms.
I like his story though. The way he viciously rejects his heritage and embraces it at the same time, more Andal than Valyrian who still holds the strongest bond with the physical manifestation of Valyrian ideas, something that both upholds and discredits their predatory traditions. A king doomed by others to become a king, the one who doesn’t want to rule but grows into it to the point of giving his all. He’s ready to fight and burn among his people when they show him loyalty but turns cruel and unstable when they defy him. His future is bleak, his past is disgusting. Remember those lines in The Green Knight film? “Is this all there is?” - “What else ought there to be?” He’s not Gawain, of course. Please give me Plato’s number, I’m going to telephone him to hear his hot take on this shit.
But I find a pleasant fatalism in that he’s not only chosen by his family to play a role of a contender, those who then wash their hands of it, but also in how his story comes from a faux chronicle of events long gone, done and decided, a story that might be tweaked here and there, but will not be rewritten. It’s almost like he is aware in a fun way that he is long doomed—and tries to flee unsuccessfully, cowardly, violently even, only to be brought back into the cycle that must continue like the chains on his neck. They imply Rhaenyra is one of the prophecies, but him fleeing his destiny and fitting it so well resembles one of the many doomed kings from the old tales, the crowned blaze in the shape of a man doomed to face his grim fate no matter how far he has gone to escape it. But he is not that king. His song seems of a different breed. The unwilling and unworthy man cursed with the scourge of greatness. I think he should die in a public mass cannibalism incident.”
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fizzyorange-v2 · 1 month ago
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makes a truly depressing amount of sense that evan is so deeply, existentially terrified of being trapped in a narrative when you remember that he was born the classic dark evil wizard trope prophesied presumably to bring about some great magic chaos and destruction and he tried desperately to escape that narrative and destiny all his life by trying so hard to be good and kind and rejecting his demons despite every awful thing he’d been through…..
…which then actually, accidentally did lead to him fulfilling that world ending destiny anyway, by causing The Breaking when he uploaded all those magical books online trying so so hard to do the right thing.
no matter if he accepted his destiny or actively rejected it, the prophecy still came true. he still always hurt people. he’s damned to the nature of his character archetype, and deep down he’s always known it.
basically, this poor guy has been trapped in a doomed inescapable narrative from birth. of course the possibility of getting sucked into another caused him to have a full evan kelmp level freak out lol. him quite literally trying to escape a narrative this episode is so on the nose it’s hilarious
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bet-on-me-13 · 8 months ago
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Wes ruins everything
Wes had finally done it, he had finally realized why nobody ever belived him about Fenton and Phantom! It made so much sense now, he had been looking for an answer for years, thinking he was going crazy because everybody refused to see the Obvious!
He was Cursed!
He literally had an Ancestoral Curse on his Bloodline that made it so that all those born with the gift of Prophecy would be ignored! A Gift of Prophecy that he apparently had.
It was Cassandra's Curse, the one from Greek Myths. Apparently she was his Great×1000 Grandmother and passed down the Gift (and Curse) of Prophecy to him. And he knew how to break it!
All he needed to do was gather the right resources, chant the correct incantations, make sure not to accidentally summon a Demon in the process, and he could just foist the Curse onto some other poor schmuck. Sure it would suck for them, and he would loose his Gift of Prophecy, but Wes had been ignored for Years at this point, he needed validation!
So he did the Ritual, and he didn't mess it up, and he managed to get rid of the Curse.
Now all he had to do was convince everybody that he was right for the first time in his life! This was going to be great!
...
Cass didn't know what was going on.
A while ago, she had started getting these...gut feelings that she couldn't explain.
She would look over the details of a Case her Family was working on, and see a patern that the others were seemingly ignoring. Like when she realized that The Penguin was about to raid the Docks on the East Side, but the others were convinced it was going to be on the West.
But when she had tried to tell them, they had brushed her off. "We've already concluded that he will begin the Raid on the West side, no need to go to the East."
She had gone anyways, and low and behold she had been right. But nobody even acknowledged that she had been right at all, they had just wondered how they had missed the signs, not even questioning how she had known.
It wasn't limited to Cases either. Even small things, like telling her brother's where the TV remote was were brushed off, and hours later they would still be looking, never even having checked where she told them.
It seemed that no matter what, nobody cared about her point of view anymore. They kept brushing her off, telling her she was wrong, actively ignoring her ideas.
And it was getting worse. They were starting to ignore her more and more, forgetting she was in the room, not calling her down for Dinner, even forgetting to check in on her during Patrol.
She knew that there must be something going on, Magical or otherwise, but when she tried bringing it up with her Dad or JLD, they would also Brush her off.
Her Family was forgetting her. And they didn't even realize it.
...
Danny was not okay at the moment.
When he had gone to school a few weeks ago and noticed everybody staring at him, he didn't give it much thought. Maybe Dash or Paulina had spread another Rumor about him again, not too out of the ordinary.
When his name had been called over the Intercom, he hadn't thought much of that either. His grades were falling even more than usual, so he assumed his Guidance Counselor wanted to have another talk with him.
When he walked into the Principals Office to see both of his Parents and some GIW Agents, that's when he realized something big must have happened.
He didn't have much of a chance to react when the Shields went up, but he did react when the first Ecto-Blast scorched the wall behind him. His Parents began to scream at him as they fired their Blasters, something about replacing somebody? He didn't know, he was pretty preoccupied at the moment.
It took more effort than he cared to admit to escape the Room, but a stray shot to the hidden Shield Projector under the Principals Desk proved to be his saving grace. Unfortunately the moment he escaped the Office, he was met with a veritable Army of GIW Agents, all armed to the Teeth with Weapons he had never even seen before.
He managed to get away for a moment, hiding in the Bathroom as the Agents chasing him passed it by. That's when he met Wes.
He obviously hadn't been expecting him, but the moment he saw him Wes put on a smug look. "Oh hi Fenton, trying to get away from the other students?"
Danny had replied with confusion, "What the hell are you talking about?!"
"I finally managed to convince everybody about you, now everyone knows that you're Phantom! I'll bet you're hiding from all of the other Students hounding you for questions right?"
"...it was you?"
"Yeah, so? I finally get to be right!"
"...You absolute MORON-"
That was the last Danny got to say to Wes before an Ecto-Blast launched him through a Wall, seeing his face morph into a look of Shock just before the dust cloud covered it up.
Since that day, Danny had been on the Run. Nowhere was safe anymore now that the GIW knew both his Human and Ghost's faces, but he had to keep running. He crossed state Lines already, and was on his way to the next Ecto-Rich City he could sense, somewhere in New Jersey.
He cursed his Fenton Luck every day. Why had everybody believed Wes this time?! Nobody had ever belived him before, nobody even seemed to acknowledge his existence after a while! What had changed?
Danny just wanted to rest already.
...
Cass had taken to Patrolling alone recently. She had taken to doing a lot of things alone, actually.
After the first month, it seemed that nobody could remember that she was in the room with them, even if she was within their eyeline, she just faded into the background. By the 2 Month Mark they had stopped talking to her entirely, although occasionally she would get a Text or two from her dad. By the 3 month Mark she was completely invisible, and By the 5th she had been forced to get used to it.
She didn't know what was going on, was it a Meta Ability? Magic? Alien Tech? She had no idea.
She had begun to cook for herself after the first time Alfred forgot to set her Plate at the Table. The same with Washing her own Clothes, Cleaning her Room, and Paying her Phone Bills. At the very least the Automated Allowance Payments to her Account had kept up, or she wouldn't have been able to go to her favorite Cafe anymore.
It was bittersweet for her. She used to go to that Cafe every week with Alfred, but he didn't even come on his own anymore. Had he only come for her? Did she really mean that much to them? It hurt, she finally had a family that cared for her and suddenly she didn't exist to them.
She sat alone at a Table, ignored by everyone in the Cafe as usual, when a new face walked in. He looked about her age, a little roughed up, walking with a sort of cautious gaint, as if he was scared of something. His Body Language seemed to agree with her assessment, as his body practically screamed "Worry" in its movements.
Cass stopped watching at that point. Just another Gotham Teen, probably worried over something like getting not having enough money or getting mugged on the way home. It was a Common sight in Gotham.
She attention was pricked again for a moment when she heard a voice speak up. "Uh, can I sit here?"
She ignored it, he wasn't talking to her.
"Um, excuse me? Miss? Could I sit here?" He repeated.
She ignored him again, he wasn't talking to her. Nobody talked to her.
"Hello? Do you have Earbuds in?" He said, and he waved his hand in front of her face.
Her face. He waved his hand. In front of Her Face.
He was talking to her.
She looked up at him sharply, seeming to startle him for a moment before he asked, "So, is that a no?"
"You can see me?" She asked.
He looked a bit bewildered, but replied "Uh, yeah? Why would I not? Are you...a Ghost?". That last part sounded a bit suspicious.
"No. Not a Ghost. But nobody sees me. Ever. Nobody remembers me." She replied. She had never spoken this much to anybody outside of her Family, but in the past few weeks she had been starved for interaction.
He seemed slightly interested, and sat down at her table. He looked her in the eyes, and said "Do you...talk about it?"
She smiled. He could see her.
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caffeinewitchcraft · 6 months ago
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The Hero and Hope (5/5)
(Part 1) (Part 2) (part 3) (part 4)
Last Time
The crack under the door lights with a sickly purple. The smell of ozone seeps into the manor. For a moment there is a silence so complete you think you’ve been struck. What was that? Magic? You’ve never seen magic before--
Screams rocket across the field. The Blacksmith’s screams. The Baker’s screams. Marie’s rage-filled howls.
“DEMON KING!”
Your Destiny burns.
---.
You have dreams the closer you get to turning fifteen. Dreams of a kingdom in the sky, a kingdom heard in the roiling clouds and in the cracks of lightning that splinter through them. This kingdom howls and chatters and hungers.
You dream that you are under these clouds. Your necks aches from staring up into them. You’re alone in a field of dead wheat and the stalks whisper prophecies whenever the kingdom above falls silent. Rivers will run with blood, flesh will lay torn across the streets, no child can hide—
In these dreams, you aren’t afraid. There is an answering snarl in your chest for every howl and prophecy you hear.
You won’t have your way. You won’t win.
I’m the Hero.
When the storm sends down a funnel of demon bats (or horned rabbits or screaming goblins or demon wolves), you leap to meet them.
------.
This isn’t a dream.
Your hands slide down from the door. Hera and Josiah are frozen in place, eyes wide and unseeing as the demon king’s presence steals the oxygen from the room. You take a step back. Then another.
All doors and windows are blocked on this level. But this manor has more than one floor.
The fighting resumes outside before Sarah realizes what you’re doing.
“Isla!” She has the strength of a mother when she grabs you this time. Your nearly choke as your collar is pulled taught against your throat by her grip on your sleeve. “Where do you think you’re going?”
“To fight,” you wheeze before you can think better of it.
“Absolutely not.” Sarah attempts to pull you back, but you’re braced against her now. She grabs your sleeve with both hands. “The knights have it handled—”
“Not this—”
“—you’re to stay here.” Sarah’s lip trembles and she squares her jaw to hide it. The younger kids are holding onto her skirts, eyes wide as they stare up at you. “Understood?”
Afraid. She’s so afraid for you, so determined to keep you safe this time. You can see that winter seven years ago like you never have before; when you held the door and lost your hope in heroes, she never once looked away from your narrow back.
You have never been alone.
“Take care,” you say as gently as you can. Then, as she draws breath to speak, you rip yourself from her grasp. Your sleeve tears and Sarah’s eyes fall to your arm.
She gasps. “Isla—”
You shoulder your way through the villagers and thunder upstairs. The grand staircase leads to a hall of doors and you throw open the one at the end indiscriminately. You get the impression of books, leather furniture, a black feather quill, but it all blurs when your eyes fall on the door leading to the balcony.
That will do.
You burst out into unrelenting sunlight. Shouldn’t it be storming? In your dreams, it’s always storming. The garden is a mess of turned earth and splintered party tables. The knights’ armor flash rays of sun and the orcs – great, fleshy beasts with hardly any neck and black-sclera eyes – undulate like mountains below. You can see that some orcs are down, their giant bodies strewn across the ground, but it hardly seems to make a difference.
Not when there’s a Demon King.
You climb up onto the railing to get a better look. He’s half-hidden by the fighting, almost lounging against the treeline. He’s more human than you expected with dark, shaggy hair, and a bored look on his face. Canines the length of your index finger poke over his thin lower lip. Without the fangs, he’d be a traveling merchant, one of the ones who turned up their nose when they realized that the home they were visiting was an orphanage and not that of an affluent family.
As you watch, that sickly purple magic crackles at his fingertips. You follow his gaze to where Ivan and Marie are fighting back-to-back. The Lord is standing defiantly behind them, his horse slain mere yards away. The Lord is staring a challenge at the Demon King.
This is my land. You can see his mouth form the words, but can’t hear him over the clashing of swords and the twanging of Marie’s bow. Did he lose his voice? His exhaustion drags at his face, just visible under his fury. Green power seeps from him and into the ground as he emphasizes his Lord’s claim. You won’t have it.
The Demon King smirks. His hand twitches and purple magic soars into the sky. It arcs over the orcs’ heads, ten feet, fifteen feet, ten feet, five feet—
Ivan catches the bolt on his shield, a cry leaving his lips as the magic splashes around the edges and tears at his skin. You can smell burning flesh and ozone. Ivan falls to one knee and Marie snarls as she blocks an orc’s blow with the curve of her bow. She manages to kick the beast away, but her distraction costs her. This time Lord Brennan has to block the orc swinging a mace down upon their heads. His connection to the land wavers and the Demon King’s smirk widens into a smile.
Something in your chest cracks and you see gold.
Your destiny is like a flame on your shoulder. It drips down your arm and into your hand. Golden light is burning there and with a barely a thought, it takes the form of a spear. You hoist the spear over your shoulder and hurl it with your full strength at the ground between the orcs advancing on Marie, Ivan and Lord Brennan.
The ground shatters. The orcs are thrown back. Marie, already kneeling at Ivan’s side, jerks her gaze up to you. You see her mouth form your name.
The Demon King is as loud as he is in your dreams. “HERO!”
The word alone strikes fear in the orcs. Stupidly, a few look up at you and fail to block the next blows from the knights. One squeals and turns to the forest. You barely notice the knights chase after it.
“Isla?”
“Don’t—”
“Go back inside, his magic is too--!”
The Demon King hisses a spell. It’s fast, not the slow and contemptuous arc of power he’d thrown at the lord. Without thinking, you swipe your arm. It’s still drenched with the golden glow of your power and the air rings when the Demon King’s spell connects. You feel the blow vibrate through your bones. The magic crackles and your own power rises to meet it, filling your view with sun-bright light that washes over everything.
When the light clears, you’re still standing.
“Impossible,” the demon king says.
On instinct, you lift a hand above your head. Something presses against your palm and you grab it, drawing it down in front of you. A sword drenched in a golden haze follows. Hero’s sword. You point it at the demon king in a silent declaration. Your destiny is choking you, but your message is clear.
His lips curl in a snarl. “Attack!”
You leap down from the balcony as the demon king’s army surges. An orc charges you the moment you land, his eyes filled with the demon king’s command. He towers over you, but you’re strong enough to haul a half dozen fence posts on your own. You catch the club he swings at your head and launch him back in the same motion. He falls back a dozen steps and you follow him, slashing at his throat with your sword of light.
You’re on to the next monster before his body hits the ground.
You are new to your power, but you aren’t alone. Knights scream their second wind and fall on the monsters’ backs when their master’s command stupidly makes them turn away. A corner of your mind shrinks at the smell of blood and worse, at the sight of bodies under your feet, at the sound of armor crunching under heavy blows, but your power blocks it out. You move through the battlefield with an overwhelming, single-minded purpose.
Demon King.
“Don’t understand—”
Who is that? Your senses tell you it’s not an enemy. You duck when an orc swings a meaty fist at your head and then blink when someone severs its arm before you can.
“It’s okay, Isla,” someone says. “We’re here.”
“--she’s fourteen—”
“Argue about it later, protect her now.”
“Right.”
The Demon King isn’t relaxed when you see him next. His lips are pulled back so far you can see all his teeth. He’s commanding his monsters to stop you, to kill you, to put their bodies between you and him. One orc is bigger than the rest, a vibrant red instead of fleshy pink. It plants itself squarely in front of its master and raises a mace the length of your body.
Your power won’t let you falter, but your mind balks. Can you catch that? Block it? Those spikes are as long as your arm—
An arrow sprouts from the orc’s throat. It blinks stupidly and the purple haze clears from its eyes. Another arrow finds its mark in said eye and the beast steps back hesitantly as if unsure if its okay or not. The third arrow lets it know it’s not.
“Keep your sword tip up, Isla.”
“You’re training her now?”
“On your left, Marie!”
The Demon King must be cocky because he doesn’t try to run until it’s too late. The orc falls and his eyes widen in surprise to see you still coming for him. You’re close enough to see the color of them now, a red as deep and terrible as what’s drenching your hand.
Purple magic crackles. It’s not a spell – he’s too afraid for that – but the destructive power is unreal. The earth splinters to either side of you, causing your allies to falter for a moment. You deflect the bolt aimed for you and it explodes overhead like fireworks.
“No,” the Demon King breathes. He stumbles back and tries to ward you off with hands drenched in power. “No, I do not fall here! I am King! I am ultimate! I am—”
You throw your sword. You never really learned how to use one and this motion is more natural. For a moment, you see your Hero’s sword like your sharpened stick, sailing into the throat of a horned rabbit. Then you blink and it’s the Demon King with your sword through his meck. Blood bubbles at the corners of his mouth. One of his long-nailed hands comes up to try and grab the hilt. You’ve pierced him through.
The Demon King falls like his orcs. Confused and unsure of his own demise.
You come back to yourself the moment you feel his power die. There’s crashing through the woods as the remaining four orcs turn to flee. Absently, you mark their paths.
If the knights don’t get them, you will.
The details of the battle filter back to you gradually, like the sound returning to a forest after a rockslide. The memories of each blow you dealt tremble up your arms and the smell of one orc’s fetid breath makes you suck in a breath. That of course drags new horrible smells into your lungs and you cough so hard you gag.
A warm hand pats your back. “There, there,” Ivan says. He sounds tired. “The first one is always rough. Vomiting is okay.”
Marie grabs your hand before you can rub your face. “Don’t touch your eyes. Orc blood is corrosive.”
You twist, blinking tears out of your vision. You tremble as the memory of battle becomes fresher and fresher. You croak, “I’m an orphan, you know.”
Ivan looks taken aback. Then understanding washes over his face. “We’re acting like your parents, aren’t we? We were going to ask you after the party.”
The nausea temporarily subsides. “What?”
“She’s in shock,” Marie scolds Ivan. She fishes a clean handkerchief out of her bodice and uses it to dab under your eyes. “We want to adopt you, Isla. If you’ll have us as parents?”
You stare at them. “I—” you clear your throat. “I just meant we don’t actually know when my birthday is. Because I’m an orphan. I might be fifteen after all.’
“Oh.” Ivan opens his mouth. Closes it. “Well, do you be our daughter anyway?”
“More than anything,” you say and then vomit right onto the demon king’s corpse.
---------.
Things are both complicated and not after that.
The questions you thought were coming never get asked. Sarah isn’t upset you hid your Destiny from her and neither are any of the kids. They’re just relieved you’re alive.
Hera buries her face in your stomach before dinner that night. The Bahrs have invited you all to stay over until the last of the orcs are caught. Hera smells like their bath oils when she says, “I held the door, Isla. Nobody got in.”
There’s a lump in your throat as you pet her damp hair. “You did. You were very brave.”
“I helped,” Josiah says. Unlike Hera, he eyes your arm from a distance. Your mark is covered in a fresh cotton shirt, but it’s like he can see it anyway. Finally he collapses into you. “It’s not fair. You’re our Hero. Now you’re going to have be everyone’s.”
You lean down to press a kiss into his hair. “I’m too mean to be everyone’s Hero. I’ll just be yours, okay?”
“Good,” Josiah says. Then, after a long moment. “Though you should be nicer to us now.”
“No,” you say fondly.
The complicated part comes when the Bahrs enter the dining room after Sarah has gotten you all seated.
Ivan’s arm is in a sling, but he smiles widely when he sees the spread Josiah, Annie and Sarah have cooked up. He compliments them on their efforts, thanks them, and takes a seat at the head of the table.
Marie pauses by you before she takes her seat. She lingers by your chair until you turn to look at her. “Isla.”
You swallow. “Marie.”
Is it just you or is Marie as nervous as you are?
“Would you…sit by me?” she asks. Her eyes flick to the seat just to the right of her side of the table. You may not be a noble, but you know what that seat means.
Your voice wavers. You’re suddenly very conscious of the kids looking at you, of the way Sarah’s pressed a hand to her mouth. In surprise? To hide her pleasure? “If—if I can?”
“Yes,” Marie says quickly. “Yes, if you don’t mind, I mean, if you’re able to be drawn away—”
Lord Brennan throws open the dining room doors with an astonishing crash. He isn’t dressed for company and his long sleeping robe is drenched with the water still dripping from his hair. “I am starving. Is there—” He catches sight of the table and his mouth drops open in surprise. “You were all about to have dinner? Without me?”
“You were in a coma, my lord,” Ivan says.
“I was taking a nap,” Lord Brennan corrects. His golden eyes catalogue the way Marie is standing over you, the three empty seats at the end of the table opposite Ivan. Rather than claiming the empty head of the table seat, he strides over to Ivan. “Up, up you get.”
“There’s another seat you can take!” Ivan complains. He guards his plate of food. “I just served myself.”
“Go sit with your wife and daughter,” Lord Brennan commands. He nearly sits on Ivan when the other man stands too slowly. He smiles charmingly at Sarah. “Director. Fancy seeing you here.”
Sarah flushes up to her ears.
“Daughter?” Hera asks.
Your stomach turns over. Oh god. It’s not fair that they asked you – you were too happy to think about it, but the other kids must be devastated—
But Hera doesn’t look sad. She’s staring at you for an answer, her eyes open and accepting.
“Y-yeah,” you say.
“Hell yeah,” Josiah says. “If the Bahrs adopt you that means I can read through their library right?”
Annie looks up at you. “And we can come visit?”
“Of course you all can,” Marie answers. Is her voice a little misty? “You all can stay here as long as you like.”
“Go sit with them,” Hera says. She smiles and pushes at you. “Go on.”
It’s the best meal you’ve ever had.
-----
(Part 1) (Part 2) (part 3) (part 4)
------------------
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historiaxvanserra · 13 days ago
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In Hades I Am With You | Chapter One
Pairing: Azriel x Hewn!city reader
Word Count: 3.8k
Summary: With rising tensions across the sea causing unrest in the capital, the two warring factions of the Night Court must come to terms.
Reader is the ill-fated daughter of a cruel Lord of Night; plagued with prophetic dreams and cursed with rare, arcane gifts. Azriel is the stoic spymaster; forged from violence, lethal and honed to a fatal sharpness. The pair find themselves bound to one another through sacred oaths. For better or worse.
Tags: Forced proximity, strangers to lovers, Night Court lore, Priestess reader, discussions of SA and abuse, discussions of sex work, criticism of misogyny, sexism, and general abuse in all its forms, eventual smut, slight corruption kink, reader is incredibly romantic and horny.
Please let me know what you think. This chapter and readers powers are heavily inspired by Poppy from From Blood and Ash.
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I was born on a night like this, I think. 
Storm-streaked, he had once called me. If only he could see me now; standing at the foothills of the mountain, wind-beaten and with the acrid taste of seafret on my lips. When I was a girl my father had told me that I came into the world the way the Old Gods had. Born from the merciless, blue-green depths of the sea. 
To be beautiful and cruel, and fearless.
Now fear is all I know.
The streets of the great mountain city are plagued by a feverish summer storm and, at the fatal peal of thunder I cast my eyes skyward. A terrible dread coils in the pit of my stomach. 
The visions come with the storm; fleeting images of an unforgiving tempest as it ravages all in its wake. The dark figure of a man, who whispers my name like a prayer. 
The God of plagues and prophecy.
Death had first come to me in a dream. Haunting and prophetic. Shrouded in seraphic blue light. 
Heat swells beneath the surface of the hydrangea clouds and the dark waters of the Sidra turn violent. Ivory seafoam coils and contorts violently like the tendrils of some grotesque sea-snake. I think of an old story my father had told me once. A human princess from the continent. She had been beautiful once. Until some dark, deathless God had lay claim to her. A monstrous thing. Rising from the depths of her watery tomb to lay waste to the men who had hurt her. Thrashing and writhing as the waves crested over the port of this wretched city. 
The crack of forked, white lightning against the darkening horizon breaks my reverie and Scylla nestles into my side with a bruising force. I smooth a hand flat on her muzzle. Her lustrous dark mane feels soft under my tender touch and she exhales a hot breath that rises like steam in the wet heat of the Summer storm. 
“Calm, Scylla.” I whisper tenderly to the mare I had taken to mount. My lips graze her dappled coat along her muzzle and I welcome the earthy fetor as it fills my senses. 
“Gentle, girl.” I reaffirm, patting the mount affectionately as I tie the reins to the crumbling statue of some prince long dead. 
“I’ll be back soon.” I promise. My voice wavers with another rumble of thunder. 
When I was a girl, my father had told me to count the moments between the cacophony of thunder and the flash of white lightning to work out how many leagues away it might be. 
At this moment I know that I am standing in the eye of the storm. 
Scylla watches warily as my figure disappears into the darkness of the lower city. I still hear her in the distance long after I am gone. Cloistered in the darkness of the city’s narrow alleys I remove the onyx veil that shrouds my features. I bury it in the folds of the plain, grey cloak I had stolen from Leda. 
I weave through the long, winding streets. I observe the world in flashes of cruel light and sound that permeates the suffocating darkness that saturates the lower city. I hear the echo of it in the lurid shouts of merchants, and the vulgar songs of sailors, coming home from the docks at the mouth of the Sidra. I listen to them all; as they beg, barter and brawl in the filthy streets. The fetor of decay lingers in the air like festering fruit flesh in the feverish heat of the slums. Throngs of beggar children chase the merchant's carts as they roll through the putrid pools of waste upon the wet, cobbled stone. Though, I only catch fleeting glimpses of them each time the cruel, seraphic light cuts through the blanket of the dark. 
As I pass through the Streets of Silk, I hear the bawdy rhymes of the painted whores as they call out into the night like a siren song; all sultry-eyed and dressed in lace that billows in the wretched breeze like the tendrils of a monstrous chimera. Fated to lure wayward sailors to their watery tombs. 
It is then, as the city bells toll their mournful song, that I reach my destination. 
The building stands as one of the last unsanctioned pleasure halls in the city; its weary slate facade is cut from the same dark stone as the mountain that oppresses the city. Its neglected roof tiles gleam in the pallid silver faelights like moonlight on the murky-green depths of the Sidra. Above the door, I observe the pillory that bears the establishment's name. The Jade Pearl, painted in varying gaudy shades of green and gold. 
The pleasure hall on the outer banks of the mountain city is alive with sordid activity. The whores in their fine silks twirl and dance in merry rings like water nymphs, and the serving girls sing sultry harmonies like siren songs, as they fill up the cups of patrons with sticky, honeyed mead. The high-arching melody of lyres and harps cut through the cacophony of carnal sounds; the officious laughter of Darkbringers, the vulgar curses and honeyed words, whispered into the skin of wind-beaten sailors and fat merchants. 
I traverse the narrow corridors that run like veins into the heart of the tavern. Its dark antechamber is bathed in shadow and dying fireglow that casts the word in a pallid light. The emerald bar curves around the hall in the shape of a crescent moon and the tables dapple the room like stars. 
“What a pretty creature you are, Mistress.” A beautiful wraith compliments, tugging and the long sleeves of my stolen robes. With tender touches and whispers the wraith works the buttons of my robes until I am left in the thin champagne shift I had worn beneath my cloak. 
She’s a slender looking creature, with pale blue eyes that look almost silver in the dying light of the hearth. Her long, white hair is braided over her shoulder like the tendril of some mythical siren. 
Dangerous and inviting. 
“Whatever you desire, be it wine or women, I will procure for you tonight,” She purrs, her voice low and sultry as she looks at me with those pale eyes. She’s dressed in the gauzy, silk robes of a whore. The garment flows like water over the curve of her hip and with a deep slit in its middle that exposes the graceful swell of her breasts beneath. And through her guise of beauty and seduction, I see the chains that bind her.
As I am bound. To this court. To the mountain that we call home.
“A drink would be nice,” I acquiesce, sliding a gold coin across the polished surface of the bar, “If it’s not too much trouble.”
“It is no trouble at all, mistress- but this far too much coin.” The wraith begins to untether the cracked leather coin purse from her hip. She begins to exchange the gold for smaller coins of silver and bronze, counting them in her open palm. 
“Please - keep it -- I’ve no use for such things anyway.” I command, nodding towards the coin in her hand. The wraith shakes her head and tries to protest but a call from the brutish looking owner draws the girl's attention away from me. I look up from my spot, across the painted emerald surface of the bar, to the games table. A voice, thick with mirth and malice, beckons my attention. 
“There are rumors amongst the legion that the High Lord will return to Court by the moon's turn.” The cruel laugh of a Darkbringer draws my interest as they sit around an emerald table. Crimson cards and dice litter the surface of the table and in its center a collection of coins. The male at the head of the table is dressed in his court robes; a dark overcoat with silver embroidery along the collars and cuffs. The others have abandoned their stifling robes in lieu of casual black tunics and pants. It is only through the tendrils of dark that shroud them in shadow that I know what they are.
These men are members of The Night Court’s legion of Darkbringers; and servants of the High Lord’s Steward. The larger of the three, unsheathes his dagger and places it atop the pile of coins in lieu of money. 
A reminder of their lethal potential. 
A vein of dark power that speaks to a coming vision plagues me in those spaces between the seconds. Untethered and adrift in the ether I allow my fragile mind to wander. I see a lake from which the dead rise like a devastating tempest. I see a King atop a dias, and a throne of splintered bone. And, through the blanket of the dark, I see the gleam of Illyrian Steel and age worn bone. 
Then, that tenuous connection to the Otherworld is severed. 
“The commander of the city watch says that tensions in the lower city are rising.” The deep timbre of the Darkbringer rouses me from thought again.
“I heard that the Lord Protector plans to broker an alliance with the Death Lord himself,”
“ if only to free himself of Rhysand’s leash.” 
“--bring him and that bitch of his to heel morelike.” The youngest of the three smiles malevolently.
“Enough of that, boys, we’re in the presence of a Lady.” The leader implies dangerously and at once, three heads incline in my direction. There are no Ladies allowed in this part of the city. The females of this forsaken city are bound to the Moonstone Palace. Forced to our knees in deference to our male oppressors. The only women that still dwell in the lower city are whores and exiles. Of which I am neither. 
Something dark and terrible roils in the pit of my stomach as the male approaches. I pull the hood of the austere, grey cloak to veil my face in shadows. The pale eyes of the Darkbringer meet mine through the din and his smile curls around the sharpness of his teeth.
The cold, amethyst hilt of a dagger kisses the tender flesh of my thigh beneath the many lawyers of dark fabric and I am reminded of my own lethal potential. The dagger had been passed from my grandsire some years ago. Made and forged from the ancient power that dwells beneath the mountain that we call home. The dagger itself had been set in a hilt of dark wood, trimmed with silver and precious gems; amethyst, sapphire and onyx. Its blade was fashioned of Illyrian steel and honed to a fatal sharpness.
“What a pretty little bird, she is.” He taunts as he approaches, his manner imposing and vindictive as he takes my chin roughly between his fingers. 
“I am no Lady, Ser.” I swallow thickly. It is true, of course. I am no Lady of the Night Court. I had been a babe when they found me. The cursed daughter to a cruel lord and some terrified nymph. 
My mother died giving me life and left me at the ruined Temple of Beara, the Mistress of Storms, deep in the foothills of the mountain. In the hopes that the Priestesses would shelter me from the cruelty of this court. After the temple fell I was brought before the Lords of Night and given to the Temple of Astarion on account of my rare and ancient gift. 
“Then perhaps you might regale my friends and I with the tale of how a pretty thing like you ends up here.” The Darkbringer replies, sliding a coin across the table. His gaze drops to the rings that adorn my hands; fine rings of onyx and amethyst, mined from the wretched bowels of the mountain that I have come to call home. The mark of my good breeding. 
“I assure you Ser, I am no whore either.” I chastise, sliding my hand beneath the folds of my cloak. The lust that pools in his eyes is a dreadful thing. Lecherous and heinous. Though I take comfort in the knowledge that my true identity is concealed. 
As the Pythia of the Night Court a dark veil typically obscures my features from the view of men; save from my eyes, which are heavily darkened with kohl and pigments of sapphire and amethyst that hail from the mines of Illyria. The veil protects me as much as it oppresses me. For if male like this knew of the power I possess, they would seek to control it, to covet that power until I were a vessel of their ill intent. That is why I was given to the Temple as a child. Why my estranged father and the Steward of the Night Court seek to make me their weapon. I know then that if I am discovered I will suffer for it. The kind of suffering that only exists here, in the rotting depths of Hewn City.
“No, I see that now.” Devilment darkens his pale gaze and the cut of amethyst shines in his dark eyes, he releases me from his bruising grip with a dark laugh. 
“Curious little thing.” One of the men whispers. 
“This is not the place for a gentle creature like you, Lady” He whispers, his pointed finger ghosts the cut of onyx on my hand,  “luckily for you I am feeling quite merciful.” 
“I am not as gentle as I look, Ser.” I warn. The three Darkbringers laugh cruelly. I turn to leave when a firm hand closes around my wrist and twists me so I am held in the Darkbringers bruising embrace. His lips drag a tortuous line along the side of my jaw. 
“Now, now little bird,” He coos mockingly against the shell of my ear as I struggle violently against him, “flighty little thing.” 
Bile rises in my throat as the Darkbringer’s companions laugh and fingers dig into the knife at my thigh, unsheathing it in a moment and pressing it against the male's pale throat. Unshed tears line my eyes like flecks of silver starlight as his hands still on my waist. 
“That is what you call mercy?” I laugh bitterly at the man, his eyes hardening as the Illyrian steel blade glints in the dim light. 
“Let go of her, Aeres.” The eldest of the three orders and the Darkbringer unhands me at once.
“Now fly back to your cage, little bird.” The elder male nods towards the rear exit beyond the bar. 
On uncertain feet I Traverse the narrow aisle of the tavern I find myself adrift amongst the dancing tide of patrons. A throng of women, clad in gauzy robes and underthings, twist and contort like columns of technicolor seafoam. The cruel laughter from the dance floor pulls me deeper into the wretched heart of the pleasure house. Lurid whistles and a series of vulgar gestures rouse my attention. A female; dressed in spider silk and lace coils around a portly merchant at the games table. She slips into his lap with a serpentine grace. I watch as the merchant’s weathered hand traces the line of her throat to the swell of her breasts. Smacking his hand away, the woman laughs, it is a beautiful, false thing that glitters in the pallid light.
“Well, girl I hope you fuck better than you play cards.” The merchant complains, laying down his deck of crimson cards. The female curls a painted hand around the cuffs of his tunic and whispers into his ear and the merchant's mouth curves into a lurid smile. One thick hand draws down her stomach, the other brushes the flesh of her thigh, slipping under the folds of her robe between her legs --
Oh.
I avert my eyes at the scene as a blush kisses its way along my neck and chest at the intimacy of it. The merchant rises from his seat at the table, taking the female slender hand in his. The whispered words they exchange are too low for me to hear but her answering smile is enough to know it was something wicked. The female rises leads the merchant towards the sleeping chambers beyond the emerald curtains. 
I watch as the merchant's shadowy figure is swallowed by the darkness as the curtain is drawn. My attention lingers far after they are gone, leaving only the smell of salt and jasmine in their wake. 
I am overcome with a strange, prophetic awareness.; dreams of shadowed light and a bleeding star, scarred hands that track the constellations as they reign over the black tapestry of the sky.
The high-arching symphony of strings and lyres blossoms in the feverish heat of the tavern. The soft melody of the lyres seems to echo off of the high, domed ceiling, as the heavy beat of a drum joins the cacophony of sound. It’s a hypnotizing, deeply sensual beat, that is unlike anything I have ever heard. 
Primal and carnal. 
I find myself adrift in the sway of the dancing sea. Slowly, I make my way along the length of the bar, reaching out to touch the gauzy jade curtains, parting them slowly --
“I don’t think you want to go in there, Mistress.” The lilting voice of the wraith warns. 
“Why not?” I ask curiously, lowering my hand from the curtain. The wraith laughs prettily, her cerulean eyes glinting in the dying light of the fire. 
“Some don’t appreciate an audience, Sweet girl.” 
“An audience?” I ask. 
Through the darkness of the antechamber, I see the silhouettes of the whores and their patrons, writhing and undulating with the beat of the drum. The music is punctuated by panting breaths and lilting moans, and the vulgar sound of men as they find their pleasure. 
“Oh.” The wraith laughs again, her painted lips curl into a wicked smile.
“Is it your first time here, Priestess?” The wraith leans in, the rich tenor of her voice lowering to a conspiratorial whisper. Fear coils in my stomach and my grip on the emerald surface of the bar tightens. 
“I’m no priestess.” I try to emulate her melodious laughter and my eyes narrow in faux concern. 
“You needn't lie to me, Pythia. Your secret's safe with me.” Her words resound in my head and realization dawns. She’s daemati. 
“That type of secret is not safe with anyone.”
“What could I gain from exposing it to anyone? I wish you no ill will.” She returns. 
“You’d earn the Lord Protector's favor, of that I am certain --.” 
The wraith's face twists into a grimace and her sapphire stare hardens to a cold, wicked thing. “I have no need for that viper’s favour.” The venom laced in her voice speaks to the malice she holds for this place, its patrons and the cruel light of Hewn City. Many within the court resent the way in which we live, clinging to the slivers of power we are allowed, cowering in the darkness of the mountain. 
Things are changing as of late, war looms ever closer and whispers of dissent from the continent bring about unrest in the people. Many turn to the High Lord and his Lady for liberation from the dying vestiges and brutal traditions of this court. For many years I myself have lived in servitude and isolation, serving Keir, The Lord Protector and Steward of the ancient mountain city. 
As his coveted oracle; a conduit for his own power.
A cruel wind cuts through the heat of the pleasure hall as the doors open to announce an influx of new patrons. Three men, dressed in court robes enter through the archway, each shaded in shadows and dark wisps of power. My heart hammers thunderously in my chest as the men enter the heart of the establishment. 
“A flagon of wine and some dice, Arik.” The Darkbringer announces to the man behind the bar. My face pales from where I stand. These men are of my personal guard; formidable and unwaveringly loyal to my keeper. 
These men, these good men, are sworn to a monster, and they must do monstrous things to survive here. 
As we all must. 
I veil my face with the hood of my stolen cloak, tucking my hair into the collar so that it is concealed from view, and my face obscured almost entirely. If they were to discover me they would be duty bound to drag me back to the Moonstone Palace and throw me down atop the emerald dias for Keir and my father to punish as they see fit. 
I take another tentative look across the room and observe the men crowded around the game table with women hanging off them, like a swarm of beautiful and merciless harpies. 
“That one’s usual girl looks like you--” The wraith whispers to me, casting her own gaze to Ares who stands alone near the fire rather forlorn for a male in the middle of a brothel.  
“She’s busy with her favorite client upstairs. Perhaps you might retrieve her and make your escape.” Slowly, I turn to the wraith who takes my hand gently and leads me along the length of the bar. 
“You will find Aelle on the second floor -- take sanctuary there. I’ll come for you when your friends are occupied.” 
I hold her hand fondly and press a gold coin into her palm. 
“Thank you.” I say. She presses a chaste kiss to my cheek and ushers me up the stairs. 
As I ascend the steps of the pleasure hall, I slip a hand between the folds of my cloak, fingers ghosting the hilt of the dagger strapped to my thigh once more. 
The upper levels of the house are painted a deep emerald color and the flickering fae lights saturate the long, narrow corridors in onyx wisps of shadow. The room at the end of the corridor is stepped in near darkness, veins of indigo and navy that obscure everything in a shroud of blue-darkness. The mantle is hung with half-burned candles and a garland of foxglove and jasmine. The antique furniture looks as though it has been carved from the black wood of ash trees and the armchairs in front of the dying hearth are embroidered with dark floral motifs and silver threads. 
I draw in a sharp breath and the scent of pine and night-blooming florals shrouds me in its winter kiss. 
A flash of seraphic light illuminates the room and a deep voice, shaded in nightshade calls out from the blue-darkness.
“I’ve been waiting for you,” 
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demigods-posts · 1 month ago
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heartbreaking realization that in ttc when thallia kicks luke off the mountain. annabeth has to witness the death of her family all over again. and she copes by insisting that luke isn't dead. that he isn't as far gone as everyone claims. because if thalia came back to her, why couldn't he? until tbotl when she sees kronos inhabiting luke's body and realized that it was cruel luck that he got the curse of achilles when he did and survived the fall off of mount tam. that the fates would not spare him another chance to set things right. that from the moment annabeth cried in luke's arms the night they lost thalia. that the great prophecy she read nine years in advanced laid out plain how impermanence is a constant in her life. and her losing luke would be confirmation that she could not outrun fate.
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