#incredibly niche but its fun
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amazingspider-z · 1 month ago
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Continuing to workshop Dandadan designs circa era once they're in their mid-twenties
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charactercandyart · 16 days ago
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a little something for the birthday boyyyy (on my hands and knees begging you the viewer to read @ghostboyscomic)
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brawlingdiscontent · 4 months ago
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TV is ultimately a visual medium and it often relies on visual metaphor to convey complex ideas to viewers. Black Sails and Interview with the Vampire both use the form of painting to further their thematic explorations of meaning-making via narrative. What I mean, essentially, by this fancy language is that the shows use painting to explore how the stories we tell ourselves and others shape our experiences of reality (and reality itself). 
Spoilers for Black Sails season 1 (mild), both seasons of Interview with the Vampire below.
My first target is Black Sails’ iconic “Fruit, fruit; tits, tits” scene in season 1, episode 2. Below its surface-level general hilarity, it taps into some of the show’s key themes. In the scene, we see a pirate captain and an appraiser looking at two paintings with identical subjects but painted at vastly different skill levels. One is ‘unmistakably’ a ‘masterwork’ by the painter Adriaen Hanneman. The other is an amateur knockoff. The appraiser says, “To suggest that the value of one has any bearing on the other simply strains the very bounds of reason.” However the captain starts the scene off by highlighting their similarities, pointing back and forth between the two paintings (if you haven’t seen it, try to imagine these lines in a thick Scottish accent):  “Fruit, fruit; tits, tits; plant, plant – it’s the fucking same.”
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This exchange reveals that value is constructed, not inherent. To accept the claim that the Hanneman painting is worth more than the knockoff requires one to buy into a pre-existing value system regarding what makes for “good” art. The local pirate’s refusal of this system signals the potential of Nassau to generate collective meaning outside of the central authorizing force of England (here represented by the appraiser). The question at hand in this short scene—who ultimately decides and how do they define the relative worth of the paintings?—is what Black Sails is asking on a grand scale. In this brief exchange we find the central conflict of the show which sees Black Sails' characters battle England and each other for control of the narratives that shape their existence. 
In contrast to Black Sails’ look at grand narrative, Interview with the Vampire explores narrative on a smaller, more personal scale. While Black Sails is primarily about struggle, marginalization, and how narratives sway the balance of power, Interview with the Vampire ponders the role that narrative plays in defining the highs and lows of a meaningless existence. The show considers how the stories that give us meaning are generated (particularly via memory) and where they may be flawed. Most obviously/prominently are the many narratives that Louis constructs (and that Daniel challenges) through the titular interview, but the theme pops up in a number of other places, from Claudia’s diaries, to the coven’s ritualistic stagings of what it means to be a vampire—and this is particularly evident in season 2. 
Armand struggles with an absent self-narrative. Lacking a strong concept of who he is, he instead relies on others’ understandings of him, and the show uses painting to help convey this. When Armand takes Louis to see the portrait of him commissioned by his maker, he asks: “Who am I, Louis? Am I my history I have endured? Am I the job I do not want? I do not know anymore. No one has painted me in 400 years,” revealing how deeply he depends on external narratives for his own meaning-making processes.
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Painting and its analogue photography are also significant to Louis’ grappling with meaning-making both inside and outside the context of the interview. One way the show makes this connection is through a subtle use of set design. Louis has strewn the walls of the Paris apartment with paintings and photographs—portraits, specifically—that can be read to represent various selves he��s trying on in a cluttered meaning-making process while he’s “out here finding [him]self.” Louis jokes to Armand that the portraits “hide the cracks in the walls,” but they arguably metaphorically hide the cracks in Louis’ sense of self. 
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The writers/set designers also use painting to signal Louis’ missing memory. In the 1973 scenes in 2.5 (the big ‘missing memory’ episode), above the coffin in Louis’ townhouse are empty spaces on the wall where paintings once hung. They visually echo Louis’ reference to, “Pieces of myself, missing. I knew who I was without those pieces,” later in the episode. 
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The ‘Bacon triptych’ is another key point. Armand keeps Louis in the dark about the status of the painting hanging in their living room. When he announces that he’s found a buyer, Louis says, “I didn’t know we made it available.” Later when Rashid comes in to notify them that the buyer’s lawyer is ready for the teleconference, Louis asks ‘Lawyer?’ and Armand responds, “It’s about the painting, the Bacon triptych.” Louis’ ignorance here maps onto his ignorance about his missing memories, and signals Armand’s control of the narrative. Meanwhile questions about the painting’s authenticity that arise in the call with the buyer’s lawyer subtly foreshadow later questions about the authenticity of Louis’ memories of the first interview—as do the act of Louis’ photographs being replaced with Fred Stein’s in Louis and Armand's album.
Louis and Armand’s disagreement about what to put on the wall to replace the triptych signals a breakdown in their collective meaning-making as a couple, which culminates when Louis slams Armand into the empty space, cracking the wall in the process. 
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For pretty much all of his and Armand’s relationship, Louis has sought meaning through external value in a way that is distinct from but not dissimilar to Armand—through his bankable skills rather than his relationships with others, the more objective benchmarks defined by capital and financial value. The paintings and other objects he collects are not necessarily about his own enjoyment of them, but about what will generate the greatest profit (as we see in the 2.6 scene when he barges into Armand’s office with a new purchase).
After the removal of the triptych, the blank spot on the wall represents the space for Louis to write his own, individual narrative one not tied to Lestat or Armand, or a cold figuration of external value. The blank wall at first represents loss and the absence of meaning—which seems to terrify Louis at the start of the season when he’s talking about dreams—but in having the courage to face his pain and loss and move forward, Louis is able to replace it with a painting that’s meaningful to him, and arguably more important, Paul’s portrait and Claudia’s dress, which map his loves and his grief, writing their meaning and their memory forever into his narrative.
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Thank you for reading!
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red-moon-at-night · 2 months ago
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The Trojan Horse/La guerra di Troia (1961)
Ignore the complete mischaracterisation of Helen and the inaccuracy of events, you need to see this sequence of how Paris dies. It's absolutely WILD.
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wall-eye · 3 months ago
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Sometimes you just need to look at old art that you made and just enjoy tailored-to-you parts of it
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possamble · 7 months ago
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I know it's going to seem strange and alien to how shipping fanfiction usually works but would you ever be interested in writing "bad" endings? Like, in the sense that things in a ship don't work out and both people have to figure out a life without the other as a partner? You write pain and heartbreak and calcified self-hatred so well, I'd be interested in seeing you write it if that interests you.
I actually do explore that kind of stuff, just almost never in my fic writing 😅 mostly out of a sense of like... not wanting to upset people, since I'm playing with shared toys in our collective make-believe game? Also, fanfic is mostly my escapist fantasy, so I'm never that inclined to break characters up (unless I personally believe they'd be better off separated, which is rare but has happened)
It likely won't happen for farcille unless I'm doing a long "reconciling years later" type thing with flashbacks to the breakup, which admittedly I have thought about
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analog-television · 10 months ago
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Your ocs are so cool!!!
I'm curious is tofay forecast is going to be fic or a comic or just anything. Either way I'm eating this shit up, I just want to gently hold all of the silly birbs
aw thank you so much! its meant to be a comic (probably), im just not the best at planning stuff so im not sure when ill get to that. hopefully soon-ish since i love sharing my brainrot over these guys.
i haven't even gotten to sharing most of them yet, im yet to really mention some of my other personal favorite guys on tumblr (vern and scanlines)(tho for the record vern is the bird in my pfp).
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snekdood · 22 hours ago
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the worst thing about that poly relationship i was vaguing about- is how willing i was to let any and all romance fall to the side for their little romance plot to be fullfilled and very "story book" or whatever, was literally trying to push him to be more romantic with the meta, I was already falling out of love with the dude involved anyways bc he just was not capable of being what I needed, I was perfectly content JUST being friends but nah. even thats too much of a threat. theres still too much of a possibility of him conceivably leaving that person for me or some shit I guess, even though I DONT FUCKING WANT HIM LIKE THAT ANYMORE.
#like god fucking damn get a grip you insecure fuck.#a deeply insecure and controlling person i dont have the time for#trying to maintain a friendship with the guy involved isnt worth it when i know this fuck is just like latched to his back watching#his every move and wanting to know every little thing so they can feed him their own narrative about how im Secretly Bad And Evil And#You Need To Avoid Snake Bc Hes So Totally Bad !!!#wonder if you even went as far as to dig up some dirt on me to justify to yourself trying to exclude me. wouldnt surprise me.#you seem like the type of far leftist to do that kind of weird shit.#you specifically have made me so incredibly disillusioned with the left. congrats.#not that you care now that you have your sugar daddy to do everything you want for you.#not that he cares bc all he wants is a mommy who will cook and clean for him and never challenge him on shit in a meaningful way#and someone who will enable the worst traits in him and never push him to aspire to be more. enjoy your life.#i was really cheering for you guys. but for some reason you thought it necessary to shit on me while you were coming together.#for reasons i cant fucking fathom besides you being just such a deeply insecure fucker.#so have fun. and you too can pretend you can fill my ecological niche but my good bitch we both know you cant bye.#LOTS of ppl think they can replace me and its very very funny to me.#you're right. im not as much of a mommy as you. i dont want to be though. i actually like to challenge people to be more.#have fun with your Totally Not Monogamous Relationship.
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aquapolis · 1 year ago
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(going over 50 years worth of women written to show up at one point and then fuck off forever) hm. could this be a bit overambitious
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ohdeerfully · 1 year ago
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Can I please request Alastor and reader having a sleepover because of flooding in the hotel which made most rooms in the hotel out of service including Alastor's and Alastor chooses to stay at reader room because ✨romance✨ Oh and can I be ☀️ anon ( I'm the person who made first request.)
I love your writing so much!!!
hii again!!! thank you so much for the request ☀️! i love when anons give themselves names its actually so fun (,:
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A Dry Bed
Alastor x Reader (fluff) TW: none! join my discord! ═══ ◈ ══════════ ◈ ══════════ ◈ ══════════ ◈ ═══
It’s nothing new when a violent demon shows up at the doorsteps to the Hazbin Hotel–Charlie’s idea wasn’t a popular one, except to a very niche market of demons. Many came just to cause havoc and make life harder for the already strained employees of the hotel.
This was new, though, you mused to yourself briefly as a fish-headed demon ripped open the door, the hinges squealing in protest. Bubbles of water floated around his body, strings of a magic aura keeping them attached to his form; there was a large one encasing his head like a helmet, making his already fish-eyed features more… well… fish-eyed and distorted.
Most demons weren’t manifested in hell bearing any sort of noticeable power other than sometimes having a decent “full” demon form. So, seeing this fish rearing a set of magical balls of water for attack, for no real reason in particular and with a glint of mania in his eyes, quickly put everybody to their feet and in action. 
Alastor was out doing god-knows-what, otherwise this would’ve been over in an instant. The other demons in the hotel were incredibly strong in their own right, but it was undeniable that the power imbalance was… huge. And the immediate chaos that ensued likely would’ve been prevented.
The fish barely hesitated after nearly breaking the front doors, immediately detaching his balls of water and hurling them in every direction. Bottles of booze were shattering, hanging pictures were tumbling, and wooden legs of furniture snapped. 
Of course, it was over nearly as soon as it started. With a movement so fast you could hardly watch, Vaggie had the fish pinned down, her foot pressed against his neck and spear pointed at one of his bulging eyes. Her eyes were narrowed so hard, her lips so twisted in a scowl, you could practically see the fire of her anger.
“Vaggie, hey, hey, hey,” Charlie quickly rattled out, pressing her hands against her girlfriend’s arm and gently ushering away the spear. Vaggie refused to release the demon, who was gurgling some nonsense in his bubble of a helmet. Charlie nudged at her leg that was pinning the demon down. “C’mon. No killing. You know the rules.”
“Charlie, this guy literally came in with intent to kill! Stop treating him like he wants to be in the hotel.” “I know! But… just…” Charlie thought for a moment.
The fish headed demon started thrashing around, but Vaggie’s strong leg kept him down. He was growing desperate, you could tell, and a magic aura seemed to flicker around him as he fought for his freedom.
Charlie opened her mouth again, likely to coerce Vaggie to let the guy go, but was interrupted by a loud, squealing groan from every direction. You frowned and leaned your ear against the wall, where it seemed the loudest. The sound of screaming pipes and popping bolts made you clench your jaw and whip your arms over your head, right in time for the walls to start bursting with dangerously high pressure water.
Vaggie turned a glare to Charlie and spread her arms in a “you see?” motion. She briefly raised her leg, only to slam it back down on the fish’s head. His protective bubble popped, and he was knocked out cold. 
Easily enough, the pressure immediately began to release after the culprit had been knocked out, but the pipes wouldn’t magically fix themselves. Charlie was running back and forth, trying desperately to survey the damage to her hotel. Footsteps came thudding down the stairs and a spindly pink demon came flying down.
“Hey, what the fuck is- fuck!” Angel Dust’s curse-filled rant was interrupted as he tripped head first into the steadily increasing pool of water, not expecting his foot to get dragged behind him by said water. With a moment of confused thrashing he stood back up and shook water from his now drenched hair.
“Guys, a little help?” Charlie snapped, unintentionally raising her voice at the three of you. “I don’t know what to do, but just-! Something!”
Niffty was quick to arrive after Angel, announcing herself with a shrill cry at the state of things. She immediately went to work, practically flying this way and that with a little hammer and nails. You wondered if she could just materialize that at will.
After finally ebbing the flow at the lobby, you looked at the stairs to the next floor. A steady stream of water made a shock of cold run down your neck.
“Guys…” You pointed at the base of the stairs and drew a line with your finger, following the trail of water.
Charlie choked out a short cry, and Niffty didn’t hesitate before barreling between your legs and up the steps.
“Oh! My,” A shocked voice called from the entrance. A prickling of static covered your skin, and tension immediately left your shoulders. With him here, this would go a lot faster. You turned your head to look at the Radio Demon, who was now delicately stepping through the layer of water that was now creeping out the open lobby doors.
“This seems like a dream of a little orphan from the Dirty Thirties, I do think,” Alastor joked, mouth ajar and eyes shut in a sinister laugh at his humor. His staticy ambience changed to a personal laugh track following his statement. His cane was held up carefully on his elbow as he surveyed the scene.
“No, this won’t do! Not at all, what a dreadful sight for new patrons,” As his hand rose and a crackling of loud static filled the room, you heard the noise of metal bending and snapping as he magically forced them back into place. Even with all the pipes fixed, the water remained. You guessed it was up to the rest of you to deal with that part.
“Thank you soooo much, Al,” Charlie had her hands clasped and shaking in front of her as she continued to spew thanks at him for the help. She stopped and looked around. There was still a huge mess. And there was still a lot of water.
The lot of you had spent the next few hours desperately trying to scoop, dump, scoop again, dump again, all the water out, but it seemed neverending. Husk had showed up at some point, went on a furious rant about his collection of now-smashed bottles, and had been cradling the remaining one ever since.
Charlie had given everybody a verbal pat on the back, and called it a night. “We can get back to it in the morning.” She said this, but you had a feeling she would remain up trying her best to fix the mess. Alastor had excused himself some time ago, saying something about his broadcasts and his papers. Since then, your thoughts have been filled with aggravation from his lack of aid. Yes, he had fixed the pipes, but the water. 
You gave a light smile to Charlie, half in thanks and half in apology, before heading up to your room. Your jaw was clenched with anticipation for what your room might look like. You could already visualize the damp curtains, the dripping bed, the mildewy air… And your clothes were surely ruined. You’d have to buy something to wear while you washed everything you owned. You sighed at the thought.
You took a breath before pushing the door open. And, when you looked inside, it was… completely dry.
“What the hell.” You deadpanned, eyes scanning the entire room. Surely there was at least a puddle of water somewhere. The water had affected every level, and although you did live on one of the higher floors you still couldn’t understand how your room managed to escape the flood.
You stepped inside and closed the door behind you, making quick work of your drenched clothes and changing into something dry. You fell face first into your pillows. Your eyes were so, so heavy.
A few seconds passed before a knock interrupted the sleep that had been creeping over your body. You heard the faint warbling of radio frequency, and felt both nervousness and anger at the thought of seeing Alastor.
You rolled off the bed and stomped your way over to the floor, flinging it open and glaring up at him. He simply smiled back down at you, his head tilted questioningly as if he had no clue why you were in such a mood.
His eyes broke from yours and he peered into your room. With a pleased glint in his eye, he brushed past you. You wanted to say something about his intrusion, but you knew it would be useless. So you just followed him in.
“Lucky you!” He said. “I took it upon myself to look into all the rooms, and yours is the only one that is still in such a shape.” You watched as he examined the contents of your room, grabbing up a decoration here and there to look it over before setting it back down.
He sighed, eyes closing as his wide smile closed into a meager grin. “Unsurprisingly that little bayou of mine flooded much worse than everywhere else. As much as it reminds me of home, even I’m not one to sleep in the marsh.” He laughed a little.
Does this guy even sleep, you wondered. You had seen his room once before, and envisioned that marsh in the corner of his room completely overrunning the rest. 
“Uh,” You toed the carpet and pursed your lips. You were still a little upset with him, but the idea of him going through the painstaking process of looking through every room in the hotel made it more reasonable for him to disappear earlier. “I mean, you could… stay with me. Tonight. Just tonight. Everything should be fine tomorrow, but I don’t want you without a bed. You know.” You rambled.
You and Alastor had gotten close over the past year, a little closer than he was with anybody else, but you avoided thinking too hard about your relationship. You worried that overthinking would cause you to accidentally overstep a boundary and you would lose the progress you’ve built getting to know him. You were worried about doing just that even as the offer tumbled from your mouth.
You watched as his teeth began to peek through his lips as his smile widened. There was something in his expression that you couldn’t quite place. Pride, maybe? Accomplishment? You weren’t sure. You didn’t have much time to consider it before his smile composed and he remained unreadable.
“How bold of you,” His voice cooed, the static that surrounded him buzzing louder as his face got closer to you. You swallowed back a lump that had formed at the proximity. “Inviting a man into your room. It’s rather unbecoming of a lady like yourself.”
“I-” Your face grew hot.
“I’m joking!” He interrupted you, leaning himself away and back in a laugh. He waved his hand at you while you frowned. You hated the way he lived off of teasing and embarrassing.
“Okay, nevermind then!” You folded your arms and stuck your nose to the side and in the air. His laughter paused and he looked back down at you. Heat still burned on your cheeks and ears.
He examined you for an uncomfortably long period of time. You had your eyes squeezed shut and you upheld your attitude in the silence for as long as you could before the prickling of radio static on your skin became too uncomfortable. You peeked open one eye to look, and immediately got nervous.
He was just standing there. Just staring with his sinister red eyes. It didn’t help that he was quite taller than you. Looming and staring. Probably the worst combination, especially with that buzzing of his.
You felt like an open book, way too vulnerable under his gaze. You lowered your head to look at nothing in particular by your feet.
“So… yes or no…” You said, taking back your earlier statement. “You can have the bed, of course. I’ll just… find a blanket for the floor or something.” If there’s anything dry, you added to yourself.
His expression broke from concentration, lifting immediately into a gleeful, toothy grin. He wrapped his arm around your shoulder and guided you to the bed.
“Won’t be necessary!” He cheered. He pulled at the covers and pushed you down gently. Or, well, gently by Alastor’s standards. You still bounced upon impact. You sat there, a bit dazed with confusion as you watched him cross to the other side of the room and tuck himself under the same sheets. 
“Alastor- Hey, really, I don’t mind-” He put a finger up to your lips, dramatically shutting you up. You decided to listen.
“What’s a sleepover between two close friends!” He said gleefully. You couldn’t help but let the term ‘friends’ echo in your mind as you fiddled with your thumbs.
Silence filled the room again, but after a while it became more comfortable than awkward. The sound of radio frequencies had died down a little. You refused to look at him. The clock ticked faintly in the corner.
You nearly jumped out of your skin when you felt clawed fingers grab into your shoulder and pull you closer to the Radio Demon. You aided the movement by using your hands to scoot towards him.
Again, you had become close with him over the year, but you never took too long to consider just what you were. You always waited for him to make any move, because otherwise he might completely reject you. So, when he made the decision to bring you closer, you happily obliged, albeit a little anxiously.
You gingerly put your head against his chest, listening to the thrum of his heart. Or what might be a heart. Who knows. You held in a laugh when you realized that even that had some sort of radio-like sound to it. Nonetheless, it did help lull you out of any nerves you had being so close and intimate to Alastor.
You lifted yourself off of him with an elbow and looked at him. He was already looking at you, unsurprisingly, so your eyes met his. They were glowing a little, you noticed.
His face still had a grin, but it was light. And comfortable. His eyebrows were relaxed as he just watched you. 
Your heart was beating uncomfortably fast, and you were embarrassed to think that he might be able to feel it with how close your chest was to his.
If he did, he made no indication of it. He just kept looking at you with the strangest expression you’ve ever seen on him. It was gentle. His words from earlier played in your mind again; when he called you and him ‘friends.’
Did ‘friends’ look at each other like this?
Did ‘friends’ inch closer to each other as they stared into the others’ eyes, bodies flush against one another and legs beginning to tangle?
Your jaw clenched and unclenched as you neared him, and you frantically examined him for even the smallest hint of wanting you to stop. You swore he was leaning in too, though.
You felt his breath brush against your nose. Your heart was practically clawing itself out of your ribs and the elbow you had propped yourself up on grew wobbly with nerves. When Alastor’s eyes began to shut, ever so slowly, you followed suit.
And, for an incredibly brief moment, your lips touched his. One, two, maybe three seconds passed before he pulled away from you. You opened your eyes to watch his expression grow a bit puzzled. His smile was tight, and his brows furrowed slightly as he watched you. He seemed deep in thought, with what exactly you couldn’t guess, but he didn’t seem uncomfortable.
At some point his hand had come and was gingerly settled on your hip, which he used to pull you back down. Your elbow practically gave out and you fell a little rough back down on his chest. You couldn’t help but stare widely at the wall for a moment, just listening to his heartbeat again. Was it beating faster than before?
You smiled lightly. You had no idea if this was a step forward in your relationship with the Radio Demon, or if it would be back to ‘friends’ tomorrow, but you decided to just cross your fingers. You reached your arms up to wrap under his neck, and you slowly made yourself comfortable. He had lightly settled his own arms on your back.
You couldn’t help but send silent thanks to that aggressive fish demon from earlier, and a thanks to god himself, as strained as your opinions towards that guy was, for keeping your bed dry.
When Alastor began drawing shapes in your back, gently dragging his sharp nail across your clothed skin, you cast away all worries about the next day out of your head. It all seemed so far away now as you took in the smell of the demon laying underneath you.
You just hoped this would become a regular thing, because man, was this comfortable.
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A Warm Bed (sequel)
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ranchstoryblog · 14 days ago
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Fandom Memories: HMFarm
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Hmmm. So, nearly a quarter of you whippersnappers wanna hear about the good ol' days, huh? Well, back in the day, you wouldn't just hang out on one or two big websites to try to find people who shared your niche interests among a million random users. Everything had its own dedicated site, with its own special pack of weirdos that you probably wouldn't find anywhere else. Home grown fandom, sprouting from the cement sidewalks of the freshly paved internet like so many weeds with pretty little flowers on top. So, let's take a little stroll down memory lane and visit one of the oldest fan sites with Archive.org's "Wayback Machine."
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Ahh, just like I remember it. This here is "Harvest Moon Farm." 'course, we just called it HMFarm, like the URL did. This used to be the place to be. The prime progenitor of all farmin' fansites in the English speaking community. Maybe not the literal first, but up until around 2005, this was where you would go if you wanted to know anythin' about digital farmin'. It truly was a magical place to visit.
This screenshot isn't the oldest design, but it's the one I fondly remember. The majority of my time using the site was during the lead-up to A Wonderful Life, which was probably also when it was the most active as an information source. Seeing the screenshots, checking the forums, speculatin', wonderin', dreamin'... It's a warm feeling. I can't really describe how it felt to look at these shots for the first time. Granted, they were mostly sourced from various places like IGN or Newtechnix, but who wanted to go to THOSE messy sites when all the info I wanted was right here? IGN wasn't telling me how to revive the Vineyard in Harvest Moon 64 while I was waiting for AWL news either.
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Our first look at the character we would come to know as Muffy, the sheer novelty of being able to go into the townsfolk's glorious, 3D-rendered rooms, the apparent misidentification of flowering tomatoes... The webmaster, Gamergirl87, would caption each one as well. Some of the captions of those screenshots ended up not being exactly true, but it was the closest thing to on-going coverage we really had. Who else was there to trust?
It's a little off topic, but I think at one point after learning about the GBA connectivity, I must have dreamed about this very gallery and seeing a screenshot of a Gamecube-ized Popuri with the caption that Mineral Town villagers would visit after connecting the GC and GBA together. At least, I'm pretty sure it was a dream. I've met some people who claim they saw the same thing, but none of us have been able to find that screenshot or comment again.
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The one that would most catch my attention was the one on the left here. I didn't have a PlayStation 2, so I was coming fresh off of the GameBoy and Nintendo 64 when going into A Wonderful Life. The pond, the mysterious glowing plants, the mood and ambiance of their lighting, the little tree on the door... Naturally, I mirrored it on my first day the remake was available.
It's a real shame that the message boards are poorly preserved, since it doesn't look like there was a news post about the pre-order plush cow. I was hoping to find the name of whoever it was that convinced me to commit my first ever preorder. I still have the receipt, but without the forum post it's really only tangentially related to HM Farm.
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'course, just learning about existing games and upcoming games wasn't the only good thing HM Farm was for. As I alluded to, there was a whole community here! While it's a shame that the message boards aren't well preserved by the Wayback Machine, you know what is?
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The "ideas" list! This incredible time capsule was one of the first "interactive" parts of the site, starting in the year 2000. It's kind of fun to see how many of these ideas actually happened. Obviously, new characters and personalities were probably expected, but Animal Parade would eventually feature a honeymoon, several games have clothing and other customization, a mall, city, and pig would be added as soon as GBC 3, a goat would be in A Wonderful Life... It's actually amazing how prescient a lot of the suggestions are.
I'd share the whole thing, but the amount of e-mail addresses involved gives me pause. Still, there's a couple I wanna highlight:
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Considering how often I still hear about people wanting to marry the moms and people attributing it to just "the fans getting older," it's funny to see Laserion lay out that, no, we've always been like this. Right down to using Manna's unhappy marriage and Lillia's husband never returning as valid reasons they should be available.
Tuan145, on the other hand, I just find extremely amusing because of the specific "2002 Escalade" part. Yes, this is clearly the ideal vehicle for all farmers in the Story of Seasons universe. This is now accepted headcanon. The boat was added in GBC 3 too, so obviously a 2002 Escalade is going to be added any day now.
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Another thing that's amazingly well preserved is the site's fan art section. There's a few missing images here and there, but for the most part the entire thing is open to explore. People of basically all ages and skill levels happily submitted their creations, including original characters, digital art, traditional art, crossovers with popular series like Sailor Moon, a liiittle bit of drug use... Y'know, all the kinds of things you'd expect to see in a fan art gallery of the day.
Even better, some of the artists are still doing art today! Looking around, I quickly discovered one of my favorites, Rina Cat, is now on Blue Sky. I made sure to ask for permission to repost their art before including it here. Reaching out to everyone would be a bit much though, so I'll just encourage you to just browse the gallery using the Wayback Machine yourself. There's poetry and fanfics too!
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There's a lot more to the site, including useful bits of history like keeping track of release dates for games, pre-release screenshots, and information that was only available on Japanese websites at the time, but I'll leave it at that for now.
Unfortunately, though the site continued to be updated until 2010 and stayed online until 2021, it's no longer available on the regular internet and the URL doesn't seem safe to access anymore. I wanted to include an interview with the former webmaster as well, but all their readily available contact information was tied to the website and I haven't had any luck so far in finding other means of contact. If I have any success, I'll be sure to make a follow-up! If you have any memories of HMFarm, or other fan sites, I'd be happy to hear about it.
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kurtsvonneslut · 12 days ago
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Wait... what was the swanqueen fic recs? ...and are there more (...esp if theyre smutty) 👀👀👀
oh there are more!!!
first of all i'm just going to plug myself because why not. i have 78 swan queen works up - mostly oneshots, a couple longfics, including the fic i'm currently writing, change with the seasons. a lot of my fics are older (for example my 52 weeks of swan queen series was written in 2015) and i was a teenager when i wrote them, but i still find a lot of joy in them!!
now for the rest of the recs, i'm going to organize them as best i can into a few categories. also, a lot of these recs will be a bit older as i've been away from the fandom for a while, and am only just now coming back again. this is an open question if anyone else has recommendations to add in the reblogs!!!
longfics:
satin town by @coalitiongirl is probably my all time favorite fanfic, period. everything she's written for the fandom is incredible, but this one has always stuck with me. the dynamic between emma and regina (who is in full on evil queen mode) is just DELICIOUS and i love how she worked henry into the story. an absolute must as far as i'm concerned. PLUS she has a whole NOVEL out now, so go support that if you like the fic!!!!
the secret's in the telling by @the-pyrophoric-one is another classic in the fandom, and for good reason. the characterization is so spot on, and i absolutely love the arc of this story. the chapters are suuuuuper long though so it's a time investment!!
somewhere, someone must know the ending by maleficently who is not on tumblr as far as i'm aware is a divorce au. lots of angst with a happy ending. the same author also wrote an incredible three-part series called the fatal plunge, which remains, tragically, unfinished.
you gotta play dirty by amycarey who i'm not tagging because they don't write fic anymore. there's so many fics by amycarey that i absolutely adore (temporary distractions and keep the wolves outside by living well are also up there!!) but i chose this one because it's so unique to me. it's an au in which emma and regina are in a concert band together. i was a band kid myself, specifically a clarinetist, so i was pretty geeked over this!!
all that glitters is not (olypmic) gold by @queststar is another super niche but super fun and well-written au. in this one, emma and regina are olympic speed skaters. i just love the competitive energy between the two of them and the arc as they grow closer and eventually fall for each other. the author even got elizabeth mitchell to read some of it which is just. next level.
one fine star away by @bytherosebushlaughing is another au that gets a little meta, but it's sooooo much fun. in this fic, once upon a time is a tv show that regina, emma, and the others starred in. 20 some years later, the cast is reuniting, and the reunion is being covered by none other than one henry mills. it's such a clever fic, and i absolutely love it so far!!
oneshots:
of love and loss and love again by @snowivyimconfusi oh this one. this one is so bittersweet. emma and regina, grieving the losses of their partners, find comfort in each other. and more. it's so beautifully done, and i just adore ivy's writing style!!
what you thought you had to do by hoovahhoopah is the very first fic i read after making my ao3 account and it's still one that i love!! it's part of a six part series of oneshots called ill fitting pieces, but it also stands on its own just as well. just a beautiful, classic, canon-but-make-it-better kind of fic.
a woman moves when her heart has been broken by etotheswan because who among us wasn't absolutely destroyed by the season 3 finale???? this offered a lot of swan queen based catharsis while we waited for season 4.
monster-in-law by seriousfic is just a funny, light-hearted little oneshot about mary margaret trying to stop emma and regina's wedding by reminding them that they're all sort of related. a big departure from the seriousfic work we all know and miss dearly..... but enjoyable nonetheless thanks to their talent!!
and now, the moment we've all been waiting for, smut:
top of the list is, of course, our prophet of swan queen smut @angstbotfic. the making amends series is my all time favorite, and one that i recommended to my dear friend 27, but you can't go wrong with literally anything they've written.
wicked games by @starsthatburn is so. is so. it left me basically speechless. also recommended this one to 27, and i believe this is the one referenced in the ask they sent. it's the most insanely hot BDSM fantasy. if you like domme regina, look no further.
the thing she won't admit by beattheodds if you like butt stuff, here's swan queen butt stuff. need i say more?
paint it black by wily_one24 heed the warnings, this one is pretty dark. but if that's what you're into, this is the one. it's like if 50 shades of grey was swan queen and also good.
of love and loathing by morganlegaye and its sequel, transgressions of the heart are a hatefuck lover's dream. transgressions of the heart remains unfinished, but god is it good.
fealty by standbackufools you like throne sex? you like honorifics? you like D/s dynamic? enjoy :)
thank god it's BDSM friday by carrotlucky13 this one covers soooooo many kinks. emma and regina enter into a 24/7 BDSM lifestyle. for 95k words. i don't know what else to say but WOWOWOWOW. even if you're not into every kink in here it's still hot af.
emma's little problem by juicecup it's a magic!cock story with a slight humiliation kink if you squint, but otherwise mostly vanilla sex to round out a very kinky rec list.
go give these incredible creators some love!!! and remember, nothing motivates a fic writer quite like a nice comment :)
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metalichotchoco · 4 months ago
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Ever since I found out that my baby girl Edgar has an actual high end perfume based on him Miguel matos’ “electric dreams” I thought it could be fun to talk about what some other computers would smell like based on their personalities, stories and overall vibes.
Since Edgar has a perfume already I might as well talk about it
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Released in 2021, they describe this scent as being “digital hormones” and trying to understand an emotion and failing at it, which works well for Edgar very well. Electric dreams as a whole lives in the pre internet age of the 80s and how hopeful that dream of the future was in the minds of the people. I love that they included the cheap champagne that miles spills on Edgar as a note here. The other scents are contextualized with the youth of the 80s, strawberry gum and tutti frutti soda, plastic flowers and clean laundry. Even the part where Edgar overheats at the end is in the smoke note. It’s categorized as chypre fruity and I think some other scents fit Edgar very well.
In love with everything by imaginary authors is glitzy and bright almost like those arcade cabinets introduced in the era.its based on the young adults of the time specifically the women, the joys of recklessness. Inexhaustible enthusiasm. To me Edgar is a sugar sweet summer.
Edgar is characterized by the era he was born in, something actually a lot of sentient computers share. As technology morphs and evolves with humanity, our ideas and outlooks also change with it. Electric dreams is coated in the neon lit nostalgia of the 80s, and in a weird twist of fate its legacy is of the 80s as well. The commercialism of it as a whole is what’s remembered most prominently, the song that was made for the movie has outlived its original context. Honorable mentions to age of innocence by Toskovat but I don’t think the rubber or gasoline notes fit him well. Fantômas by Nasomatto is pretty good being a fruity clearly fake fragrance though the gunpowder might be a bit much.
Moving forward, let’s talk about HAL
While technically she was an anomaly by Etat Libre d’Orange makes direct reference to him and his most iconic line, this scent is based on the marriage of Nina Simone and Stanley Kubrick. If hal was human in any shape or form this fragrance would be a generally good fit, as it’s clean professional and one of those your skin but better scents that’s prefect for workplaces.
Eu de space from nasa could work pretty well though it’s not exact. This is a photorealistic space scent with metals and plastics and ozone notes but Hal isn’t directly in space, he’s what the ship would smell like. The burnt sweet quality doesn’t mix well with how pristine and rigid the character is. Spacewalk by Demeter also has a bit of similar problem being a bit too sweet but the soapiness does add points in my opinion. Hal is the sharpness of metal and ozone on your nose to me, not the smell of a hospital or sanitizer but the smell of something newly plastic. Skiing on Europa could be that but unfortunately it’s a little more niche.
Last but not least for now, let’s talk about am, there’s so many different ways to go with am, none being particularly good smelling but there’s so much you could do for him. You can go with the fact that he’s the whole planet, add in soil, rock,gasoline as accords, you can do the religious angle that he has that can pair well with other ideas, use wine or incense and wax like in with the candlestick by clue, you can do blood, sweat, tears and skin to represent the survivors who are now a part of him. Warm electronics, tar, gunpowder there’s so many distinct parts of him.
I think that the two I’m going to single out in terms of perfume are ones that take inspiration from what am’s original function was which is war. And that’s inexcusable evil by toskovat and Molotov cocktail by sylhouette perfumes
Inexcusable evil is infamous in the fragrance and perfume world for its incredibly strong violent smell, it’s a hospital ward ravaged by war. That is its story. Memories that are lost to the tide of battle. “The next war will decide not what is right but what is left.”
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Molotov cocktail goes more personal but is still a war scent, the top notes are gasoline,vodka and pepper. the middle notes are blood sweat and rubber and the base is metal, iodine, musk and leather. More animalic and close but both work on the scales that am is a threat in, he’s both a world ender but also a personal tormentor, he spans the globe but also cannot leave his confinement
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rottenshotgungames · 11 months ago
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Alright, let’s start with discourse, shall we?
Gatekeeping Combat
Three days ago, the Gorgon Bones blog made this post about fighters in TTRPGs (particularly the OSR): https://gorgonbones.blogspot.com/2024/02/choosing-fighter-means-choosing-violence.html?m=1
I recommend reading the post, it’s fun (and the comments are hilarious). But, for those who don’t have the time or attention span (trust me, I’m lacking in spoons right now too), this is a relatively short joke that suggests protecting the Fighter class’ niche by making it the only class able to participate in combat. This, on its face, seems like an inherently silly idea—because it is—but people have been interacting with it as a serious suggestion. This comedic concept has spawned a legitimately interesting design discussion. So, let’s engage with it as a thought experiment. How would one make this function in a fun and reasonable way? The simple answer is that you have to start with conflict.
Conflict in RPGs, particularly in Dragon Game derivatives (such as the OSR), is often violent in nature. This presents the first hurdle: How do we centralize combat to 1 class when it’s a major source of conflict, conflict that people inherently want to engage in? As I see it, there are two approaches:
Decentralize Combat.
Redefine “Engaging in Combat.”
Decentralizing combat is kinda just what it says on the tin; make combat a less important source of conflict and means of resolving it. The two biggest examples of this—to me—are Investigative Horror Games and Stealth Games, both of which rely on central conceits that CAN involve violence but don’t necessarily rely upon it. A non-OSR example would be John Harper’s Blades in The Dark, in which combat is resolved the exact same way as every other conflict: through a series of dice rolls that result in ticking and unticking a clock (with possible complications).
Redefining what it means to “engage” requires a bit more definition than the prior approach. “Redefining” can be subcategorized into two somewhat disparate techniques: Redefining goals and redefining interactions.
In any TTRPG combat, the party tends to have a list of goals that exist in a hierarchy of priority. For example, in a traditional D&D or Lancer combat the hierarchy of party goals might look like this:
The Contest (express martial superiority, wipe out the opposition, or otherwise win the combat)
The End State (survive the combat and prevent as much harm to yourself or other party members as possible)
The Barrier (achieve the exploration or narrative goal that’s being hindered or prevented by the combat)
“Redefining” these goals is more accurately described as a re-ordering of their hierarchy based upon whether you are or aren’t the Fighter, usually through gameplay incentives. An incredible example exists in the form of Mike Pondsmith’s Cyberpunk 2020, in which the Solo role (through virtue of acting first and being generally able to specialize heavily into combat) can almost singlehandedly decide the outcome of any fight in which they are present. If there is one Solo on the field, their side is probably going to receive a swift victory; your job, as the non-Solo, is simply to not die and accomplish what you actually came here to do. If there are two Solos on opposing sides of the combat, their goals change to winning their private fight; your job, as the non-Solo, is to survive the surrounding combat until the Solo is free again (or to run if they lose). In almost every combat, the Solo will prioritize the Contest while the rest of the party will prioritize either the End State or the Barrier, something aided by Cyberpunk’s lethality and its nature as a heist game.
“Redefining combat interaction” is . . . actually found everywhere. This is your basic class differentiation taken to a greater extreme than you may find in most tactical RPGs. For example, let’s look at the Combat relevant difference between the Thief/Rogue/Mercenary and the Fighter in a majority of games that use such classes:
The Fighter - Deals a lot of damage with consistently accurate attacks (sometimes also makes multiple attacks on their turn). Has high health.
The Thief - Deals a lot of damage with one really powerful attack made from stealth, sneaky (sometimes good at dodging). Has low health.
The differentiation is there, but it’s not really significant (for the purposes of this thought experiment). Both classes focus on damage output, but one makes multiple attacks and one makes a strong attack that requires setup. Let’s try to take this difference and expand it (with a little help from our dear friend Tolkien), particularly by focusing on what makes the Thief unique in comparison to the Fighter:
The Fighter - Deals a lot of damage with consistently accurate attacks (sometimes also makes multiple attacks on their turn). Has high health.
The Thief - Subverts direct combat through the use of trickery and cunning, plays support for the Fighter (sometimes good at dodging). Has low health.
“Subversion,” in this context, simply means fighting dirty. The Thief shouldn’t be engaging in a head-on fight, they’re a Thief. Their interaction with hostile entities should always be tinged by deceit, their goal should always be to throw their enemy off balance, to create openings for others and themselves to use. If your Thief isn’t constantly throwing pocket sand and disarming opponents and knocking chandeliers on top of them and pulling cloaks over their eyes and poisoning them and . . . are they really living out the Thief fantasy? By strengthening the Thief’s core identity, leaning fully into the trickster aspect, we have redefined how both classes interact with Combat in such a way that has made direct, head-on-head violence the apparent specialty of the Fighter.
Conclusion
As much as the original Gorgon Bones blog post is a joke, Jenx does point out a real issue that’s plagued class-based games for a while: a weak niche makes a weak class. Not necessarily mechanically weak (although that can also happen, looking at you CP2020 Cop), but weak in the sense of fundamental design. Strong niches, even if every class has the ability to participate in combat, are born of purposefully and carefully built interactions with the conflicts presented by a game’s rules and environment. If combat is too great of a focus, everyone is going to want to be able to play the guy who’s good at combat; if winning combat is the sole goal of any given encounter, everyone’s going to play the guy that’s good at winning combats; if every class gets good tools for dealing damage . . . well, I don’t really have to spell that one out, do I?
If you’re designing a tactical, class based game: don’t make the Fighter the only class able to engage in combats. It’s lazy, it’s silly, and it won’t be fun for very long. You may notice that, while the two games mentioned here have classes that EXCEL at direct combat, neither of them fully limit it. Instead, the proper lesson of this thought experiment is a far more common one in our field: keep in mind the incentives you’re building into both your game and your classes, and be aware of how all these moving parts interact with and affect each other. After all, the Solo wouldn’t be nearly as good if Cyberpunk wasn’t so lethal, and the Cutter would be far more ubiquitous if Blades in The Dark had a dedicated combat chapter.
Self Promo
Hey! Thanks for reading. Sorry to leave ya with Baby’s First Game Design Lesson, but I hope ya enjoyed the journey there. If you’d like to see my recent attempt at a class based fantasy game, you can click here to check out Hollow Halls. Otherwise, I hope y’all have a great night and a great day!
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adobe-outdesign · 6 days ago
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thoughts on sketch paint brush?
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Whoever came up with the idea of sketch should have gotten a raise for making the easiest colour on the entire site. No but seriously, I kid—mostly because I'm like 99% most sketch pets aren't actually the real original sketches, but also because I think sketch is neat. It's not a very popular colour, probably because it's very niche, but it's a fun quirky idea and very distinct from other colours for obvious reasons.
Sketch pets are kept consistent across the board, with blue sketch lines on a white base. There's not much variation or uniqueness to the colour, which is a drawback, but at least the rendering of the pets kind of has natural variation due to different artists working on them.
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The effects of customization on sketch are... weird. In most cases, rather than trying to make the converted version look like the original art, they just kind of... did a different sketch design all together (note how the converted Poogle above has different line placement and filled-in eyes). These changes aren't always bad, but it is weird how little effort was put in to make the artwork match.
Another weird thing about conversion is the addition of shading. I sort of get why—pets without shading would look weird wearing clothing with shading, and in-universe it's not like sketch pets are flat—but I also feel like it kind of ruins the novelty of the color when the pet in question doesn't actually look that much like an unfinished sketch, you know?
Favorite Species:
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Cybunny: The sketch Cybunny wouldn't be that great in theory (the sketch lines don't actually construct much of anything), except for one big thing: for whatever reason, it's one of only two sketch pets that did NOT get shading during conversion (the Mynci being the other, though it does have a rendering error with the hairs on top). Like I said, I think sketch as a color works better when flat, so this kind of trumps most other converted sketch pets by default.
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Kau: What I like about the Kau is the addition of scribbly filled-in markings. A lot of sketch pets leave the markings as only lines, but filling them in is more accurate to the sketching process and adds a nice bit of contrast to the otherwise very even design. It also just adds a sense of addition roughness to the design that I think a lot of other pets lack.
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Skeith: Out of all the sketch pets, the Skeith is definitely the best in terms of actually looking like a sketch—the incredibly lose, multiple-stroke linework, the construction lines and underlying shapes, and even the shape of the arm being drawn over the body are all very realistic. The whole thing also has nice dark linework and a good sense of energy to it that I like.
Least Favorite Colour:
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Quiggle: There are, for some reason, a lot of sketch pets with rendering errors that I could've listed here (Kiko, Moehog, Mynci, etc.), but seeing as those are errors I can let them pass. What I can't let pass is the sketch Quiggle, which has shading on its eyes and literally no where else. Add shading or don't, I don't care, but keep it consistent. I also think the actual sketch is lacking; there's no real construction and the highlights and shading on the model are outlined like an animation cell, which is strange.
EDIT: Apparently there's some kind of semi-transparency going on, because the body has shading but only when on a black background? Really bizarre. If you're looking at this on dark mode, just know it looks like this on white:
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creacherkeeper · 8 months ago
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happy pride everyone
for some reason i was sitting outside this morning and enjoying some shockingly not boiling hot weather and reflecting on a post i had made like ... 12 years ago on here that "blew up" (like 60k notes on early days tumblr) and thinking like. wow i sure do know a lot more about myself now that makes all that make sense but
the post was someone saying like. hey how can you call yourself an atheist and support gay people because gay people go against the concept of evolution. and my reply was like. actually there are gay members of like every social species weve studied it in and i had a bunch of facts laid out about all the different very gay animals of this world (like giraffes having very largely m/m sex)
but now, like 12 years later, i am thinking about human evolution and queer identity and thought it would be fun to talk about. i am by far not an expert and so if there are experts who want to correct me or talk more in depth about this Please jump in but
... why did humans evolve to be queer anyway?
very short answer: because its helpful to raising kids
longer answer: though its debated whether humans are a prosocial or eusocial species, it is agreed upon that early humans cooperatively raised young, including those that they did not personally sire or give birth to, and that we lived in multi-generation communities where younger members would help raise older members offspring, and vice versa
(note: im using the terms amab and afab for human populations potentially pre concepts of gender but work with me here, i dont want to keep repeating genitalia or genomes when those arent always a helpful 1 to 1 either. sex is a spectrum gender is made up etc support intersex rights)
we know that due to fraternal birth order effect (npr link), youre 33% more likely to be gay with each older amab sibling that you have (not 33% total, but 33% more, so like 2% to 2.6 to 3.5 etc). this is true of both amab and afab people with older amab siblings. we also know that a birthing parent having more of a specific antibody makes their children more likely to be gay (and that antibody is not exclusive to but is highly tied to giving birth to amab children)
in addition, evolutionarily speaking, its just as advantageous for your siblings children to do well than it is for yours to. its incredibly rare you would happen to have a very helpful mutation that your siblings dont have. which means that your siblings kids would be about 25% amab grandparent, 25% afab grandparent, and 50% a parent who is unrelated to you. this is exactly the same for your own children
okay, so what does that mean?
to put it simply, it means that having older siblings, specifically older siblings who are more easily able to sire more children, makes you more likely to end up in a same-sex couple, which means you are two adults with no children who are now around to help raise children you are equally invested in the success of than if they were your own
the more older youth or adults you have around to help who are not also using up a bunch of resources by being pregnant and having non-helping-age children, the better off that community's children will be. more people to hunt and gather and create resources like tools, which means everyone prospers, especially the kids
or, to frame it from the opposite view: having gay siblings means your children are more likely to survive and thrive
(kind of funny how conservatives are like gay people shouldnt be around children when the entire point of our evolutionary development was that we were great to have around if you had kids but like. alas)
so, thats the very basic core of it. but you can apply this concept to a lot of queer identities. aroace? working adult around to help who is not bringing in an unrelated partner or having kids. trans? you now either have an m/f couple who can fill two different social niches without having kids, or you have a gay couple who is able to do more varied physical tasks whether or not they do have kids. bi people may have kids or may not, or their children may be more spread out if they have partners of different sexes over time
not to mention you kind of have some built in, ready to go parents in the case that another community member dies, and there are now orphans that need raising. its a lot harder for someone whos already a parent to take on more children, as opposed to an adult couple who doesnt have any
so yeah :) were queer because we were helpful to have in communities and allowed everyone, but especially youth, to prosper and thrive
tl;dr: queer people were an evolutionary advantage to have in an early community because we were helping-age members who were able to cooperatively raise young and take on orphans without using up resources on birthing and raising our own young
yay science :o) happy pride everyone!!!
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