#in case it's too sexy
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cafenervosa · 9 months ago
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Loser, Baby - A cover for my Angel Dust playlist 💕
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a-stars-art-blog · 18 days ago
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Finished the wips from yesterday
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kristalijah · 1 year ago
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HE'S CHECKING OUT GARY!!!! I REPEAT, HE'S CHECKING OUT GARY!!!!
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esmes · 7 months ago
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look at me baby, dead in my eyes it's the end of our holiday, but it isn't goodbye carry me with you all of the time eat of me baby, skin to the bone body on body, until I'm all gone but I'm with you, inside
🎥 @theriddletrades
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utilitycaster · 6 months ago
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Wizards and paladins are my favorite classes because of the built in story elements that clearly shape the characters, but also because, on some level, if a character isn't, to quote Jonas Spahr, "arrogant, prideful, and sanctimonious" what is even the point.
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margueritestjusts · 8 months ago
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what pisses me off the most about the jekyll and hyde musical is that robert louis stevenson explicitly said to NOT make the inner conflict about sex but meanwhile frank wildhorn was like "lol bozo" and made it about jekyll/hyde choosing between a virgin and a whore like HUH.
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vynnyal · 4 months ago
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Actually you know what, I'm gonna post this. Check it out, I'm fiddling with this PMV. Spoils the whole game ofc. And the name of the song is pure imagination by Fiona Apple!
Also I'm apparently a big fan of drawing moon laying down 😂 total count including scrapped drawings is 5 (technically 6)
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scumpatrol · 10 months ago
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"You see, the truth is, I don't much care for my face. That's why I hide it."
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swordmaid · 6 months ago
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anyway shri’iia’s epilogue outfit which is a mix of 1900s male stage costumes and also that one camp outfit mod. look at the ring hehe 🤭
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#it’s so whimsical I love it ….. the silhouette is based on the stage costumes#where they have like the cinched waist poofy bottoms and then stockings#but in her case it’s boots but she’s wearing these particular boots that I think fits with the whimsy elements the fit has#and the top is like a reconstructed coat but off the shoulders with the poofy sleeves bc I want to give her that rapunzel / tangled vibe#since her backstory was inspired by rapunzel ofc …!!!!#and it still has that sexy element drow fits are known to have … but this one isn’t like outright naked sexy it’s more of a teasing kind#which fits her..!! like this is her whole personality turned into an outfit I really like it 🤭🤭🤭🤭#and it’s the personality that she slowly regains when she becomes more genuine … and she’s finding herself more (via the oathbreaking route#unlike before the clothes she wore were like costumes bc she’s trying to project a certain image. now it’s her actual authentic self#character building through fashion and wear? maybe so!#as for the stage inspo I think her own style would lean that way bc a) she prob has been influenced by astarion who I think has a more#theatrical style and since she’s new to the fashion in the surface she’ll probably ask him a lot#b) it’s a whimsical style!! and fun!! very bard like tbh but I think that’s what she’ll end up liking. it’s different from the tight#fitting/see through/sleek outfits that drow fashion favours and I think she’ll want to experiment w a different style than she’s used to#and also as for the ring. it’s a promise ring hehehe I talked abt it before but I like the idea that at some point they give each other#promise rings bc marriage!!! or anything of the sort!!! feels too big and too daunting currently and they’re probably taking it slow like#they’re elves they have all the time in the world quite literally for him he’s a vampire but I like the idea they have something that#reminds them or gives them that possibility of like something more 👁️ and the promise rings are just that. also they probably stole the#rings or looted it off a dead body somewhere lmfao#anyway…… Some Thoughts. !
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tuupii · 2 months ago
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The one thing that actually bothers me about the finale (in a media analytical non-lesbian way) is that Agatha now looks like her mom.
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butch-himbo-king · 11 months ago
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the way my therapist told me he would have to ask his supervisor for advice on how not to feed into my validation seeking complex bc it’s so hard for him not to laugh at my jokes and tell me i’m his favorite
(bc i’m so funny and cool and sexy btw)
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elisemochi · 4 months ago
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none of the LI's in FOM really look of interest to me personally
which kind of sucks because when i saw the art of Celine(?) I was very Oh this style is so cute!!
doesn't mean anything ofc that's all based on like looks and general vibe
i could fall head over heals with one based on personality later if I played it
if i ever decide to get it
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unopenablebox · 8 months ago
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can you believe it took me until now to learn that angmar is in the far north of middle-earth. like well north of rivendell. i swear i really did read the appendices as a kid but clearly i did not retain from them a damn thing
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dayurno · 1 year ago
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do you write vampires!kandreil? have you written vampires!kandreil? will you write vampires!kandreil? when will you write vampires!kandreil? pleaseee 🙏🏻🧎🏻‍♀️
(all jokes asides hope you’re having a great day!!! Can’t wait to read your next fic whatever it is!! 😁)
I DO I HAVE I WILL forever and ever and ever . !!!!
ive admittedly never written the entire unholy trinity as vampires but i am not infallible to baby vampire kevin day getting his sensitive fangs stuck on a plastic cup.... nor is it missed on me the inherent psychosexual undertones between a vampire and the vampire who turned them (kandrew).... and of course i love thinking about neil being feral in the literal sense of it and moved by instincts of violence and blood... Of course
maybe vampire kandrew and human neil would be very fun. (with the intention of making kevin day cry because of his bloodthirst until neil takes him in his lap and offers kevin some relief) (with the intention of making andrew the one who turned kevin and it was an accident) (with every intention to make it sexual and weird)
but honestly all of this pales in comparison to the humble human x two vampires concept sorry. sorry! the humble drinking blood from your wrists your thighs your neck the humble i cant control myself around you the humble you are prey the humble oh you know. anyway! what do i have to say that you people will not already know.
kevin: this buffet is so ridiculous how can a human eat this
vampire neil who only heard the words 'human buffet' in kevins voice and got so horny he blacked out: yeahg
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insatiablewax · 15 days ago
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men trying not to cum too fast like:
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the-spoingus-show · 21 days ago
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my current project: jump forever!
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this is the first of those scheduled posts i mentioned earlier!!! i figured i would start by talking about my current project - that way i can start posting updates about it without confusing you, Michael. The next post is gonna be about the beginning of this whole Godot thing i've been on, and then i'm thinking about maybe doing a Before Godot post as a bonus once i've talked about all my godot stuff (i love saying this as if anybody cares (besides you, Michael)). setting all that aside, though: this one's gonna need some backstory, so you should buckle in.
around this time last year, me and my little cousin (he's still in high school, but we've always been pretty close) got really competitive about a little game called Jump Forever. it's a side minigame from WarioWare Mega Microgames (the GBA one) where you just jump over a little rope until you fuck up. it's really fucking fun as an addictive little mobile game, and with a quick lil emulator it was one. thus, the addiction began.
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truth be told, the phase last year didn't even last that long, but i had a long bus ride a couple of weeks ago and found myself opening the GBA emulator on my phone to pass the time. that led to a little bit of playing at home, which led to beating my cousin's score, which led to getting even more into the game than i was before. as our scores get higher, we've turned to better controllers than a phone touch screen for serious record attempts - i use a ds lite i had lying around (that i reshelled! it was very fun) and he emulates on pc with a controller (i think). this got me thinking about a potential "definitive edition" of the game - probably still on mobile, but with controller support, better touch controls (the game only needs <-, ->, and A!), faster resets, selectable skins, and maybe even unlockable skins? of course, when i finished my work on fnaf (ooh foreshadowing), my sights were immediately set on a Jump Forever remake.
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with all that said, welcome to the game as it currently stands! at the moment, i've got wario, the rope swingers, and the score all just about set up, with one exception; the characters have collision, the rope swings (at varying speeds, even!), and wario's speed and physics feel very accurate - but i'm still working on the ai (if you can call it that) of the rope guys as they walk back and forth. i want it to work exactly the same way as it does in the original but i always overthink random mechanics like this. hopefully the next update i give will be about how i cracked it! even if the implementation ends up jank, though, it wouldn't be the first: the rope guys check if wario is too close to them to make it over the rope with an Area2D that just checks for wario when the rope hits the ground. it works! i could just like check wario's position in the code (and it'd probably be way more efficient), but this way just... works.
i still have a buncha crap i still gotta implement before the game's even really playable - the walking ai, the title screen, the little "Ready?" animation, etc. - but that's only the beginning of my work. firstly, i'm probably gonna enlist chloe (oooh foreshadowing) to help me out by drawing some new assets (if she's free, it is finals season), and then changing the game's native resolution from 240x160 (the GBA screen) to something not fucking insane. i've got "reworking all the sprites into easy to read spritesheets" on my to-do list, and after that, making the new assets (and then maybe the skins?) will be as easy as drag & drop. once it's got the new assets and all the polish that needs to come with a shiny new resolution, i'm gonna transition into the next phase - researching how to release a game!!!
[hi, not to ruin my own amazing transition but: it's 5am and i'm running back to edit this because i completely forgot to mention that i have currently implemented a 2 frame input delay on all inputs, because that's how the emulator appears to behave when i go frame by frame. every single day i rethink this decision more and more. surely there's no way that's how it's supposed to be, right? but i feel so weird changing it now!!! i definitely fucking have to though. next time i work on it. ok anyways]
now. i've posted games to itch.io before. but even then, i kind of fucked it up (i could never get the resolution of my web games to work right???) - so it's no surprise i've always been completely daunted by the idea of "releasing a game". when you post it on real stores, that's when it becomes... real. i'm excited about the new challenges it'll pose, though! now, a mobile release means a couple of things - bite sized fun, simple progression, and fun customization. i've already got the first part nailed down, and i figured i could nail the other 2 at once with a currency system based on how many points you get (or maybe even an xp system? that goes up 1 for each jump? maybe even both???) and skins (purchasable with said currency) that let you customize the player, rope swingers, background, and maybe even the rope itself.
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pictured above is my stupid ass skins mockup (i literally just made this). the rope is rainbow, the background has a snow effect and a bunch of snow on the trees/ground (isn't it great?), wario is a lil version of the rope guys, and the rope guys have santa hats. i'm not sure how many different ropes you could really make with how i'm planning the rope to move, so i'll probably end up prototyping the graphics with chloe to figure out how to lay out the sprite sheets, and if they should actually have a seperate hand-grabbing-the-rope sprite for skin purposes. it'll definitely make things really confusing, but if i go for a mobile release i don't want to run ads, and so a currency you can buy with real money (and maybe one or two goofy supporter skins that cost real money, like a solid gold guy or something, as a form of donation) is a good way to make a lil bit of money from people who like the game.
all of this is fun to think about, but it's important to remember that the next thing i have to do is that walking ai. i've gotta Make The Fucking Game before i can do all this crazy other bullshit. i'm sure the ui design for all this is gonna be soooo fun, but i need a game to attach it to first :p
this went on reeeally long but i figure if this is a dev diary or w/e it's gonna end up running long no matter what, and the more info, the more i have to look back on fondly and say "oh shit, i know exactly when this was!", which is kind of the end goal of the project. of course, these incredibly long posts about shit that only matters to me are also incredible content for you, Michael, so i'm sure you're just eating this shit up. enjoy, you weird little man.
#game dev#jump forever#godot#yeah yeah i got some real tags too. just in case i actually need em.#also michael's still here. i think he's funny#it's only been like an hour for me soooo#remember when i said it was 1am in my first post? it's 4am now lol#i looove tags i love rambling under my post where people don't feel obligated to read it#nobody ask me why i have the stickmen swinging the rope instead of kat/ana like it is after you beat them#(he said as if anybody would've noticed)#i think the stickmen are so much more awesome and the fact that you can't get them back is SO FUCKED UP#and lowkey one of the things that got me thinking about Jump Forever Definitive Edition#kat and ana are awesome the stickmen just resonate with me deep in my soul#i'm not proofreading this i'm just hoping it sounds good. really putting the “diary” in “dev diary”#man. im so glad michael is the hypothetical ideal viewer. because that means he's reading all the tags too#hi michael! ur the best :)#scheduling this for saturday at noon (it is currently friday at 4:30 am)#i hope i get the chance to write the next one (about that 2D platformer tutorial!) before like. monday.#god knows i'm not doing my homework lmaooo#when's my next therapy appointment?#that's crazy deep lore we can't get into that on post 2 (honestly post 1)#but it's okay because nobody reads the tags#and that's not even considering that nobody is ever gonna read this post. ever.#besides michael.#but michael knows all about that ;)#or maybe he doesn't... and it's a sexy mystery?#my my i am such an enigma#okay fuck i can't keep adding tags i need to sleep#i really hope tags are collapsed by default or michael's timeline is gonna be in shambles
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