#i hope you guys like this regardless
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azmydeus · 19 days ago
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goodnight
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ka1omi · 5 months ago
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GROWING PAINS: A MINI LEGACY CHALLENGE by @ka1omi
i would first like to thank you amazing creators such as @thatssojordy @oshinsimblr @sashasspace @cocoelleansims @themintsimmer @ellesimsworld @simelune & many more for your amazing content and mods that make this game what it is.
@thatssojordy recently dropped a new mod called Growing Pains, which can be (and definitely should be) used in this challenge, and having immediately used it in game, it is honestly amazing and what inspired me to create this challenge. i've also been watching legacy LPs and just recently watched Inside Out 2 so this was born. it's nothing crazy, only 5 generations that can either be used in order or used as standalone challenges.
all packs are not required, however, they will enhance your gameplay as well as different mods that have been listed in the google doc. as this is my first ever legacy challenge i have created, please feel free to let me know on anything i can improve on or any changes that you would like to see or if you have any questions.
please please please tag me if you end up using this challenge, i would absolutely love to see all your beautiful sims and storylines!
THE OFFICIAL TAGS FOR THIS CHALLENGE ARE: #GPLegacy or #GrowingPainsLC
have fun!
this link is for the official challenge: google doc
this link is a checklist for personal use: google doc
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harbingersecho · 1 month ago
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MAKE-A-NOSSIE IS NOW LIVE !!!
Make or recreate your own Nosferatu!
Currently this maker has 5 different faces, 6 skintones, and several different, movable facial features. Also includes stuff like piercings, boils, and wounds on top of accessories like hats, masks etc. Ghoul pets probably incoming at some point too.. Pets are now here!!
! CW for blood, body horror, eye trauma, teeth etc. Basically, there are parts for walking masquerade violations so… Remember that.
You can request some stuff too if there are parts you would want added <3
(I also have a ko-fi if you wanna throw in a buck or two)
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zecoritheweirdone · 11 months ago
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hehehehehhooo,, decided to draw some hermits as the mystery skulls animated gang!! why? uhhh mostly just 'cause.
special thanks to the ibaaf server for helping me pick the roles! gem is vivi,, false is arthur,, pearl is lewis,, and etho is mystery!!
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better pic of pearl under the cut, where you can how lazy i am,,ms ksmsksjs
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burningcheese-merchant · 2 months ago
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Mythological Inspirations: Matar Paneer Cookie Edition
So, where did Matar Paneer- nah I don't feel like making this joke again. Indian curry dish + crazy lion lady + demon slaying goofball pretty boy. BOOM.
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Next installment of "Merchant rants about how far she went designing these fankids into a void for 10 hours"
Same as/with/for Pepper Jack, I researched and took inspiration from Egyptian and Hindu mythology while drafting up Matar Paneer. If Golden Cheese is Ra, and Burning Spice is Shiva, and Pepper Jack is the bennu bird + Ganesha... what does that make our little lady here?
Remember how Shiva has two sons? Jack is already one, so Paneer is, naturally, the other one. She takes after Kartikeya, second son of Shiva and Parvati, god of war and victory.
Kartikeya's primary color is red. So Paneer's is, as well. It's her favorite color and what she likes to wear the most. (It's also partially because of Burning Spice lol. Red will always = Papa to her to some degree)
Kartikeya is armed with a divine spear called Vel, which was a gift from his mother. Though Paneer wields and favors her katar, she will one day carry a spear alongside them, also a gift from her own mother (can't wait to tell that story haha)
One of Kartikeya's symbols is a peacock; this is because he has a giant peacock (named Paravani) as a mount. Likewise, I had Paneer befriend a peacock, which will one day grow big enough for her to ride around on herself (can't wait to tell that story either! I personally like my little interpretation of Paravani. Matar Paneer and her little bird bestie haha)
Kartikeya has a very innocent and playful personality; he's quite silly and mischievous, and likes to mess with things for fun (ex: messing with planets' orbits, stacking mountains on top of each other, stopping the flow of the Ganges river, etc). Paneer is quite similar (something else I didn't know beforehand, I swear. Paneer being a little gremlin just like the god she ends up taking after is another happy coincidence), going on little adventures and making messes and having... destructive tendencies like her Papa lol. (But she never means any harm. She's a good kid, she's just a bit impulsive and reckless)
Sometimes, Kartikeya is depicted with six heads (varies by scripture). Bit of a stretch, but I thought of having Paneer own six masks, each one wildly different from the other, that she'll often wear for fun. (I'll explain this better in another post)
Kartikeya is credited with defeating many monsters and demons, minor and major. So Paneer will grow up to become a renowned demon slayer, just like him (spoiling the end of her story there lol)
Golden Cheese is clearly inspired by Ra, Egyptian god of the sun and head of the pantheon (it's extra obvious with her Awakened form lol). The stories vary wildly from what I've seen, but the most baseline concept is that Ra has 3 daughters. Believing her to be the most fitting, I chose to have Paneer take after Sekhmet, Egyptian goddess of war, chaos, plague and medicine.
Sekhmet's primary color is also red. More red for our little lady. (All the war gods like red, so predictable smh)
Sekhmet is extremely violent and bloodthirsty, as her profession suggests. Born from the fire in Ra's eye, her main purpose in life is to protect him, help uphold cosmic order, and punish mortals for disobedience towards either. Paneer is... quite temperamental lol. Very strong-willed, very easily frustrated, very emotional. Fiercely protective of those she loves. And she can be... vengeful. Very, very vengeful. I will not elaborate further because it's spoilery as fuck lol
Like most of the other gods, Sekhmet is a furry part animal, with a woman's body and a lioness's head. Also a bit of a stretch, but... a certain young lady is getting a lioness tattoo on her back when she's an adult, as a nod/homage haha. Also, Golden Cheese's special nickname for her is "little lioness"
Sekhmet is often depicted with a lotus in one hand, and an ankh in the other. There, now you know why Paneer has a lotus in her hair lol (she's also getting an ankh tattoo when she's an adult, on her left wrist since that's the hand Sekhmet is always seen using to hold it (Paneer is getting a lot of tattoos when she's older, as you can see))
The Egyptians very much believed in names having power (common idea in the ancient world, really, but they were extra into it), so Sekhmet, like all the other gods, has like a billion names lol. To keep things simple (I counted 15 names the first time I looked into her and I'm pretty sure there's more), Paneer only gets a few: "Red Lady" (this one in particular), "Lady of Slaughter", "Mistress of Dread" and "She Before Whom Evil Trembles". The first three, people in general give her as a result of her actions/accomplishments (demon slayer, remember?) and are meant in a positive, reverent way (sometimes with a small touch of fear, admittedly). The last one is what High Priest Cheesenbird calls her. He has a term of affection/endearment for both children
Sekhmet can breathe fire; in fact, the Ancient Egyptians often credited/associated her with the hot desert winds because of it. I think I said this before already, but Paneer is a fire breather, too (she can light her hands and feet on fire, as well. Not a full-on firebender but not too far away)
In an interesting contradiction, Sekhmet is a goddess of both disease and medicine. She's bitter and wrathful, and causes plague outbreaks as a form of punishment for mankind... but she cures them, too. She's feared and looked to for salvation at the same time. She's even considered a patroness of physicians and healers. So... Perhaps our little firebreather has a hidden knack for healing, too. A secret power. One that's only noticed by another healer who would know how to spot and nurture such a talent *cough*Pure Vanilla*cough*. Maybe. Perhaps 🤔🤔🤔🤔🤔
Also, here's some doodles of more general things just because
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There's little Paravani lol. Hopefully I actually start improving as an artist eventually, so I can draw Paravani better (or more in line with how he looks in my head. I don't really want a regular looking peacock, that's boring)
There's the little cheese lotus Paneer wears in her hair. Just used the one in the Golden Cheese Kingdom decor set as a reference 😅
Ankhs r cool 2 draw. Also, fun fact: they symbolize immortality and reincarnation. Reminds you of her mom, doesn't it? Haha
Tried to draw her katar (Indian knives. Basically Wolverine claws). They were a gift from Cilantro Cobra (she's alive and well in my personal canon ok 😫), and she went the extra mile to have little symbols engraved in both. Burning Spice's in one, Golden Cheese's in the other
She's supposed to have little green earrings that look like green peas ("matar" means green pea, "paneer" is the Indian cheese. Literally "green pea cheese" lol). Her design references the food she's supposed to be a lot more than Jack's, I think
Ok I'm done now. I'm sorry this post was so late. I'm also sorry this is all on paper and in shitty ass lighting, me no have drawing tablet. Thank you for coming to my TED Talk
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ratcandy · 3 months ago
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this is completely random but like, is it me or nearly all the weird eccentric and goofy but also threatening type characters i see in media are usually men or generally masc
If I had to guess it's because women in media tend to mostly be shoved into specific "woman role" boxes (i.e. mom, sister, victim, love interest), on account of the Misogyny. so characters that are zany, wacky, and eccentric with vague threatening auras just end up being men/masc characters because putting a Woman in that role is just Unheard Of
That is unless the woman is goofy yet threatening because she's lovesick over some guy, of course . or there's already an existing wacky male character and an alternate "female version" is introduced either as a joke or to be a love interest for him
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crescentfool · 11 months ago
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having the hc that minato is ace is incredibly funny sometimes when you think about how ryoji is oh so very bi because it's like. "ah. death stole my ability to be attracted to people," in the same way that ryoji stole minato's eye color and energy level. like wow, thanks ryoji, you just keep finding things to steal from minato!
#persona 3 spoilers#minato arisato#hc and au nonsense#lizzy speaks#happy international asexuality day to my fellow aces out there i hope you know that you are loved!!! 🎊🎉🥳#i like viewing minato with the lens of him being gay / ace. esp bc it stems from my own experiences so it's fun to look at-#him from that perspective even if that's not what was intended by atlus y'know?#and im sure others have other hcs from me that are informed by their own life experiences and i think that's great ^_^#something that i found interesting while playing FES was how. stilted? minato's animations felt when hugging the girls#you could definitely go with the perspective that it's a graphical limitation or they didn't have time to polish the animations#and that's def true!! but sometimes i see the hug @ yakushima beach + the other hugs and then i compare it to the sou/yo hug in p4#and there's like... a noticeable difference to me with how intimate and close together the hugs are...#that said i do know that the animations for reload are updated and the hugs are much more natural (good on them tbh!)#the other thing is (pensive sigh). the way you couldn't reject any of the girls when doing their social links in FES#objectively speaking i'm glad that they did away with that and i like how the rejections were handled in reload. it feels naturally written#but also a part of me enjoyed looking at the “hey atlus what the FUCK” moment and thought of how to interpret it differently#specifically with the idea of minato having like.. little to no autonomy and kind of going along with the relationship#it kind of reminded me of myself tbh with like going along with the rship without considering what you want bc#it's what others want or expect out of you... LOL. i dont think atlus intended for someone to interpret it this way but#eh i think that's the fun part of hcs and looking at characters with certain lenses!#regardless of how you perceive minato i do think there's something to be said about him being the kind of guy who molds himself-#into someone that is needed. not wanted. but needed. important distinction here.#the one caveat my brain runs into when im like “minato is ace!” is when i remember thanatos exists and i go#“you know what these ideas can exist simultaneously” GKLHFHDFHD when in doubt schrodinger's headcanons#anyway that's all i've had this thought in my brain in awhile and haven't sat down to share it properly until now 👍#have an excellent weekend everyone !!! lizzy loves you all lets all nurture our inner yippee!!! 🥺💙
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northwest-cryptid · 8 months ago
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You know what, no I'll go on record and just say that;
Mabinogi hands down IS the best MMORPG.
Now sure, you can immediately call me bias; and I can literally tell you that is an overused argument. Truth is, yes I have a bias, I have a bias as someone who has played literally hundreds of MMOs, and has never found one that can hold a candle to Mabinogi. Yes this includes games like WoW or FFXIV, and even lesser known but still popular titles like Path of Exiles or Warframe or even Tree of Savior.
But why exactly do I say that Mabinogi is the best MMORPG on the market? Well I think a good MMORPG does a few things, firstly I think any game that wants to be an RPG that lets you make a character needs to give you a sense of identity. Second, I believe an MMO needs to create an interesting environment for playing alongside others; whether they're directly in your party or not. Lastly, no good RPG is complete without going on a grand adventure with proper noticeable growth.
Now, before we begin to really dive into this essay of a post, I want to cover something real quick because I think it's important. When I say Mabinogi is the best MMORPG, and I'm saying that I've played games like WoW or FFXIV. I'm not trying to say those games are bad. I will concede that direct translation and definition would suggest I believe they are "worse" than Mabinogi, and yes I do believe that. However I'm not trying to tell you that your favorite MMORPG is bad or garbage or whatever. Please do not take my personal opinion to be slander of your favorite game. For a lot of players, an MMORPG can be special to them, the characters and the world can mean something to them; and I don't want to be some hater when it comes to your favorite place on the internet.
I'm not coming into this as someone who's naive about the world of MMOs, I know the good and the bad of them, not ALL of them; but a good lot of them. However I want to make something clear; if I went into why other games were "worse" than Mabinogi I would immediately be ignored. Let's say you really like FFXIV, that's fine; it's a good game, I play it myself and am excited about the latest expansion coming out in a few days. Now if I tell you that I think it's kind of ridiculous how much they've simplified the game to the point no class feels truly unique mechanically, or how I used to like AST more before they took away our card's uniqueness and such. It's entirely possible you would stick with me and understand that, even if our opinions differ; what I'm saying is true to me even if it's not to you. Sure maybe you hated having RNG in the RNG healer class, maybe you disliked having to decide if you wanted to spread that buff to the whole party, or enhance that buff for one person, or extend the buff. Maybe you like it more now that everything sort of does the same thing. I'm not talking down to you or being sarcastic when I say, that's fine. We just feel differently about it. Thing is, I've very likely lost you; It's unlikely you hear all of that and not think I'm just some FFXIV hater. I'm not, but it's unlikely you think that way after hearing all my gripes with it. I wouldn't blame you for thinking someone who just tore into a game likely dislikes the game, that's a fair assumption.
If at any point I do sort of dig into a game for it's changes, mechanics, or just how it works. I want you to understand I only feel that way because I do enjoy those games and wish they didn't do things that made playing them feel less fun to me. Those last two words are possibly the most important there; this whole post is strictly opinion, it's my opinion. We don't need to share that opinion, but I hope you find what I say to be at least interesting. I don't see much reason to sit through the whole thing otherwise.
Oh... and one more thing, if you follow this link and download the game now it should be done roughly by the time you finish reading this, probably; maybe? <- That's not even an affiliate link; I'm not sponsored to say anything I'm saying here, I wish I was though.
Game Website Link -> Right here, if you need to make an account.
Now without further delay, let's get into my first key point of why Mabinogi is the best MMORPG on the market right now.
The first order of business in any MMORPG will also be the first thing we talk about here, creating a character. You can't step foot into a world of fantasy without having an avatar to represent yourself. If this individual is to be your fantasy self then the game better have enough customization options to really let you be you. Mabinogi has plenty, from skin color, player weight, and even age; to the colors of the garments you wear.
Let's start with that first bit I mentioned in the introductory paragraph, creating an identity. Mabinogi is a game that truly allows for a diverse cast of characters, when you first make a character the system will unfortunately be fairly limited. Yet when you're released into the game proper and complete the tutorial you will soon find that it's extremely open ended. Your character will start at an age between 10 and 17 (but can go to 25 and even further if you wish), which you'll be able to select once per day, or once per week depending on your level. Age has a very slight almost non-existent effect on your stats, but will mostly determine how tall you are. As a quick example, here is my human main at 18 (left) alongside 2 other players. While I cannot see their age, I can tell their race is human; which allows me to at least guess one is roughly 10 - 13 (middle) and the other is likely anywhere between 15 - 16 (right).
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When it comes to skin color, Mabinogi is one of the few games that has a great selection. From the realistic to the fantastical; there's almost certainly something for everyone here.
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I've seen light skinned characters, dark skinned characters, tanned and red skinned characters. I've partied up with fantasy demons and zombies. I buy my dyes from a player who's literally pure black with blinding white eyes; a small imp-like character who's style I absolutely adore and who's dyes are top quality. While it doesn't even begin to cover the extensive list, I thought I'd take a few screenshots to help show what I mean.
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Now I understand a lot of you may feel like your character doesn't truly reflect you as a person unless you can be the right weight for you. Mabinogi has you covered here as well, albeit with a slightly convoluted system. I will openly admit that this game is flawed, it is by no means a perfect game; but I take this as a sort of "better than nothing" approach. Food in Mabinogi will grant slight stat bonuses, but underneath those stat points and flavor text there's a hidden mechanic.
Food provides players with Upper and Lower muscle gain or loss, as well as a Weight gain or loss. While food is not the only method of gaining or losing both weight and muscle, it is the most common, and arguably easiest method. Players have many guides on the internet that explain which foods to eat in which order to gain the body type you want, this even includes the wiki.
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It's also important to note that weight does not effect your stats, the food you eat absolutely does give a small temporary bonus. However your character can be as fat or skinny as you'd like without ever effecting your ability to perform any task.
I would be remiss not to mention another feature of creating an identity, and it does feel like this is an appropriate place to do it. Every day, or every week (depending on your level) you can preform something called a Rebirth, your level will return to 1 and you will be allowed to change some things about your character or leave them as they are.
This will unfortunately readjust your weight settings, which is why we see so many guides on how to get the ideal weight you're looking for. Thankfully it is by no means difficult to achieve this weight gain once more and will take no more than a few minutes after rebirthing.
As a quick note I won't spend too much time on, for my fellow genderfluid and NB friends out there; you can actively change your gender whenever you rebirth (though obviously you don't have to be NB or Genderfluid to enjoy this feature) and there is a good amount of items specific for crossdressing if that is something you'd prefer. That list of items is far more than your generic maid outfit for men; including everything from dresses to common skirts, with women getting suits, hoodies, and everything in between. If you switch genders you will even get an achievement specifically titled "Genderfluid" which I genuinely appreciate quite a lot.
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Speaking of clothing, Mabinogi allows you to use a Style Tab when putting on gear. Your style tab won't give you any stats, but allows you to use the look of whatever is equip to the selected slot over the actual gear worn under it. The Style Tab is free for all players, so you can look your best no matter what you might be doing. Though I suppose those clothes wouldn't really be your own unless you had some kind of say over how they looked right?
Thankfully Mabinogi features a robust dying system in which you can actually use hex coded colors on just about any part of an outfit. You can also preview these changes directly on your character prior to using a dye.
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There's a specific, and short; list of items that can't be dyed. Otherwise it's common for every item in the game to have at least one or two dye slots where you can customize their colors however you'd like.
You can do the same for your weapons, even giving them skins to change how they look; and then dying those skins to look just how you want them. A good weapon should match your best outfit after all, right?
Clothing items additionally come in the form of helmets, gloves, boots, main body, robes/back slot, face accessories, and then two more accessories that typically float to either side or behind you. This means you can mix and match everything you wear. You're not stuck trying to make some minor hat fit the entire rest of your armor that came as one solid piece, and you're certainly not struggling to match colors when only a small part of your armor actually dyes to the color you want.
Your identity in Mabinogi is what you see fit to make it, and while it would make this segment incredibly long, more so than it already is; the customization doesn't even end here. To give you an idea of what I'm talking about, you can actually customize how often and how many times your character will blink. There is no other game on the market that lets you create a character the way Mabinogi does, not while still being an entire world outside of your character for you to explore. Speaking of that world, before we get to exploring just what this game has in store for you on your adventure; I'd like to talk about the characters who aren't you. No I don't mean the NPCs, I mean the other players, and how they impact the game you play even when they're not in your party.
Speaking of other players, to really hit home just how different everyone can look I ran around and took a few pictures of players I found in just this one small town.
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You may be wondering how much these other players actually matter, in a lot of MMORPGs other players are merely there to fill out the party for dungeons or assist with world encounters. In Mabinogi they do that as well, however there is a constantly evolving economy both on the player ran Auction House, and for things like the Commerce system. Players can also run their own shops, join you for a jam session to play some music together; and even burn some items for a campfire spirit summoned at a group bonfire.
While the NPCs in this game are fantastic, the players are the lifeblood of the game, as is the case with any good MMORPG. From guilds and parties running content together, to the occasional camp you'll come across while exploring the world. Players populate Mabinogi and their effects are felt whether or not you're actively a part of their game.
One of the features most effected by this is Commerce; a trade system which lets players transport trade goods between major cities and towns. If an item is being traded to a town more than others, it's price will drop and you may find better deals by taking it to far away cities. Though you'll encounter bandits on the road, and due to carrying heavy trade goods you'll be a good bit weaker than you usually find yourself. This makes traveling in groups much easier, with those who use air travel particularly; in need of parties thanks to the dragons who will come after your hoard of trade goods. If a bandit is to steal your loot, you need not worry; as other players can take up the role of bounty hunters and track down these bandits at their hideouts to get your stuff back. Bounty Hunting is an easy way to make some cash and also help out your fellow players who may have been wronged by a poorly placed bandit or two.
What about production? Surely I don't need anyone to assist me with making my goods. Though, a second opinion never hurts; you will actually get a boost to production success rate while in a party with other players who also have production skills. In fact, this is a great way to make some strong gear; as products you make will get bonus stats over those found in stores. This does mean that the player economy is largely populated by products made by other players. If you do a good enough job on the item you're making, you'll even leave a signature behind which can be seen by the individuals who buy and use that gear. This is a minor touch, but it's one I greatly appreciate. Anyone can have a really cool demon sword, but only I have a blade forged specifically by my good friend; in hopes it would aid me in my quest. The connection between myself and my party is ever so slightly more apparent, even when they're not around; I always have a small piece of them with me.
Players attending the banquet, an event held weekly that awards free EXP and a lottery raffle at the Tara Castle; can actually donate their food to the catering tables. This is a great time to hang out with fellow players, get some free levels; and of course eat significantly too much food.
Surely that's all, right? Well no, believe it or not players actually have a hand in many things. If you want to enchant some gear but you don't have the enchanting rank to do it yourself; you can request another player to assist you. Perhaps you're an alchemist needing to create alchemy crystals of special magic skills; another player can cast that magic nearby and let you synthesize it into a crystal. If you're using the Jam Session action other players can join you with their own instruments when you play music; automatically matching whatever song you're playing. There's a fashion contest where the winner is put on display in full costume right in the middle of the major cities for all to see. There's even mechanical changes to things like magic, if you're casting Ice Bolt while I cast Fire Bolt next to you; we instead both gain a charge of Fusion Bolt. This form of magic combines the properties of your Ice Bolt and my Fire Bolt into a more powerful version of our respective magics, all because we happened to cast at the same time nearby each other.
If you enjoy music then you might find yourself reading through the Bard Bulletin Board, where players can post the compositions for their custom music. You can transcribe this music yourself and play it whenever you wish, though you can also use the MabiNovel Bulletin to read books written and published by your fellow players as well. This does in fact mean that you too could become a composer, or even an author and post your works to the respective boards.
Players can also obtain their own small piece of the world via Homesteads. These function as a sort of player owned housing system, and they allow you to do everything from growing farms to hosting your own production stations with boosted success rates. Of course the owner of the Homestead can allow either friends, or anyone; to come and gather from their herb patches, farm animals, and various logging, mining, and production sites. Meaning that other players not only offer you an expanded world to explore, but potentially gathering and production spots that may not otherwise be available at your current location.
While Homesteads start quite small, they're nothing to scoff at when fully upgraded; allowing for even a proper house, pets, and partners; to be placed on the fully customizable property. Some items will even passively grant you bonuses to your stats or provide your gathering and production stations bonuses to gathering and success rates.
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Alright great, so you have a character who's uniquely you; you even have a place in the world among other players. However what good is that if you don't have a world worth existing in. You're here to play an MMORPG, if you wanted to simply dress up an avatar and exist in a space with others; you'd play something like VRChat or Second Life, or maybe you'd go download that Sims multiplayer mod. You want an RPG! An adventure! A living world to explore and be a part of!
Well Mabinogi's got you covered there as well believe it or not. Now where you fall in terms of enjoying the story is fairly up in the air; I know some people who love it and others who could take it or leave it. That's entirely fair and I don't blame them for feeling that way. To avoid potential spoilers I will be saying up front that if this has been enough for you and you're willing to trust me that this game is worth your time. Skip ahead to the Q and A if you think you need it, or go download and play the game now if you didn't already do that. Hell you can even add me in game if you want some people to play with who are going to be chill with newbies. If you need a bit more though, then keep reading because you might just like what I have to say about this game's journey.
When you start Mabinogi you'll be told you're this being from the stars, something that cannot die; and therefore has importance here. You may literally be an immortal entity, but you won't feel like it. You'll start with only a handful of skills, and with this game having no real class system it's not so straight forward how to get more of them. You'll stumble upon a few while just exploring the world, but others might require you to actually engage with the world around you. If that sounds exciting, don't worry; we've only just begun to explain the whole system of interacting with NPCs.
See the game of Mabinogi is before all else, the story of you; your character the journey you go on. So it's fitting that you keep notes in a Memo, this Memo is written in the perspective of your character; and will keep tabs on what you've been through. Each entry in the Memo is given a Key Word; and these key words will be given to you as you experience new places and things. Whenever you engage with an NPC you can start a conversation, this allows you to flip through your Memo and select a Key Word to speak about with them. Asking them about their private story will reveal this character's lore and backstory, at least; if they like you enough to share that information with you. NPCs do actually contain a system of trust with the player, and if you befriend an NPC they'll even let you access a secret shop where they sell exclusive items. Other Key Words include things like Nearby Rumors where you can obtain gossip and quests; or perhaps you want to ask about Part Time Jobs. Whether you're working for the town blacksmith to deliver some refined ore, or you're gathering wool to make bandages for the town healer; Part Time Jobs offer you fitting rewards for the work you perform, and allow you to even unlock various skills down the line if you perform well enough. Which brings us to another Key Word, the Skills Key Word. Skills is a Key Word that will ask an NPC if they believe they could teach you anything, if you see a knight you can ask them about Skills and maybe learn a new technique for your swordsmanship. Asking a chef about skills may result in them giving you a quest that has you running out to make flour and bake some bread. These methods are meant to immerse you in the world and teach you how the mechanics behind these skills works, rather than just saying you're level 16 so now you can bake bread.
Some NPCs will even react to your title, thanking you for the deeds you've done or perhaps judging you for why you'd do such a thing. This is because every NPC in the game, no matter how minor; has a story to tell. They all have unique theme music that contains a name referencing something about the character and their story. The more you talk to these NPCs and they open up to you, the more you'll learn about the world you're a part of.
However, small NPC stories don't amount to much in the grand scheme of an epic adventure do they? Well don't worry, now we're getting into the main scenario quests, and the lasting impact they have on you as a character. Have you ever felt like you should have maybe gotten a new power, or been recognized for the deeds you've accomplished after you literally save the world; only to return to business as usual? Well Mabinogi actually considered all of that, not only do you get a title that NPCs might react to, as I mentioned previously; but the Main Scenario Questline actually gives you everything from transformations to special unique items. This is again the last chance to not have spoilers as I will be covering at the very least Generation 2: Paladin and Generation 10: Goddess of Light through Generation 12: Return of the Hero.
Okay now that everyone who doesn't want spoilers is gone, allow me to tell you about just a few of these MSQ rewards; of course jumping right to the good stuff without context makes it meaningless. So let's start with a quick summary of Generation 1 that's roughly spoiler free.
Generation 1: Advent of the Goddess starts with The Goddess asking you for help, then you save her. See I kept it spoiler free! You're given the title "[Player name] Who Saved The Goddess" for doing this which grants you some nice stats, but the real reward is that you get to move on to Generation 2: Paladin. Well wow, that's kind of an underwhelming title isn't it? You just finished Advent of the Goddess and now you're on... Paladin? Huh okay, well this quest line is all about a Paladin of legend. You spend the generation becoming someone worthy of the Paladin's armor, searching for his old armor, and even reliving some old memories of his. All to figure out who he is and solve the grand mystery that sparked this whole generation in the first place. The political drama of a potentially puppeteered prince who may actually be dead from the start... Okay yea listen it's more interesting when you actually play it. The real plot twist of this whole generation however is when you figure out who that old Paladin actually is, and more importantly that they're still alive. In the final dungeon of this generation when you face off against the final encounter he is not the one who saves the day. Rather it is you who gets to don the armor of the legendary Paladin and in a moment I love, you get to save him. This transformation is actually a fairly minor stat boost at first. You're not some overpowered god, you're still you; just powered up. When you complete the generation you will find yourself with a wholly new power available to you, the power to become that very same Paladin; now with it's own skills to rank to make it even stronger than it already was.
Yes, just for clearing Generation 2 you now have an entirely new power unlocked for you. The power to, once a day in game time; transform into your Paladin form. If you're an Elf you transform instead into a Falcon, and Giants transform into a Beast. These new forms come with their own unique skills and properties. However you don't lose access to the skills and abilities you already have. This will be a running theme throughout Mabinogi, you only get more; you don't get locked out from being you. If the Paladin aesthetic isn't your deal, and you want things a little different, don't worry; Generation 3: Dark Knight might be more your style. However, this begs the question; are Dark Knights and Paladins the same thing flavored differently? Nope. Sure they are both the same Transformation at the end of the day, but their inner workings are very different. To give you a quick example of what I mean, Paladins always get the same stats every time, but they have no specialized skill they can use while transform. They're essentially your generic stronger form, with buffed stats and nothing more, dull but reliable. Dark Knights instead roll for their stats every time they transform, meaning sometimes you're going to have much stronger physical defense, and other times a much higher magic damage stat. If you're interested in the specifics, here you go:
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Dark Knights also don't get forcibly removed from their transformation when their timer is up, rather they go into a state called "Disarmed" where they will take heavy damage over time, but this can be healed if they wish to power through it and keep fighting in their transformed state. They additionally obtain Control of Darkness which lets them tame an enemy to fight for them for a short time.
The Generation 2 transforms (Paladin, Dark Knight, Falcon, and Beast) all have 4 tiers of their transformation, dependent on the skills rank. Each boasting it's own unique title and appearance that builds on their central aesthetic and motif. This means a player who's max ranked Paladin will transform into a Champion, or for Dark Knights, they'll become an Infra Black. I do enjoy the morals of the game being muddier than to just say Paladin is bright and shiny and good, and Dark Knight is well, dark and edgy and bad. As you go through the game you'll learn a lot about the politics of the gods, and understand their moral values a lot better. Which leads us to our next major upgrade.
In Generation 10: Goddess of Light, we take the fight to the gods, and between Generation 10 and Generation 12, we'll even obtain the Sword of the Gods, a then usable sword weapon which ironically may not even be as powerful as some of our own gear by the time we get it; but more specifically we'll decline godhood and become a Demigod. However it's a bit deeper than that, as you'll find that at the end of Generation 10 you're confronted by your doppelganger. Upon defeating it, you gain the power to assume the form of a Demigod; which yes, you can in fact transform into while also transformed into your Generation 2 state. Not only does this form regen your HP, MP, and Stamina; but it additionally allows the use of special skills that depend on which of the gods you're allied with. Those who are being supported by the Goddess Neamhain will obtain skills such as Spear of Light, and Fury of Light; however if you decide to be supported by the Goddess Morrighan you instead obtain Wings of Eclipse, and Wings of Rage. Of course you won't have a choice right away, when you first obtain the ability to become a Demigod, you'll be defaulted to working with Naemhain's skills. They're not bad, but Morrighan isn't going to just give you her skills so easily so if we want options we'll need to get her to work with us. Once we clear Generation 11: Sword of the Gods; we in fact obtain the Sword of the Gods itself. This is important since we'll need it if we're going to fight the gods. Now in Generation 12 we are asked to fight alongside Morrighan to bring down the King of the Gods, Nuadha. For clearing this generation, you'll obtain the right to be supported by Morrighan; which is kind of funny since if you're a Dark Knight it shows you've actually betrayed her by giving up the path of the Paladin in favor of following Dark Knight. I guess she can overlook that given you just helped her defeat the King of the Gods.
Surely the upgrades stop there right? Well no, actually; but you probably knew that already. See there's actually currently, up to G25, with G26 on an active countdown to release as I make this post. With even more transformations, special skills, and some really incredible upgrades that change even the way we engage with crafting; the generation quests are more than worth your time and leave you feeling more powerful with each completion.
Mabinogi isn't just having you go through these quests to complete the story, it's also actively making you more and more the proper image of this immortal hero of legend. It's giving you a power boost on par with some silly shonen anime. As much as you may cringe to hear me make a stupid joke from the early internet; yes the Milletian could beat Goku. Sorry I had to make the dumb joke after making the shonen anime reference you know? These powers aren't ever restricted from you either; it's not as if you suddenly can't use your Paladin transformation in a dungeon, nor are you locked out from using Demigod to regen some stamina just to pick some flowers. Mabinogi is the story of your character, and it gives you so many upgrades and power scale boosts because it genuinely wants you to feel like a powerful hero going up against powerful enemies.
Now I will admit there's something to be said about the balance in some of the later Generation quests, especially because you can skip over a lot of them. They absolutely do plan for you to have the full arsenal of Generation specific skills by the time you reach Generation 20+ but dare I say, I think that's fair. We actually see this in other games too, it's just more allowed from other games because they do a better job of hiding their barrier to entry.
What I mean is that FFXIV is like Dark Souls 3, it's not going to let me go somewhere I'm not actually ready for, because it knows I won't have any fun getting my ass kicked but it's really linear. While Mabinogi is like Elden Ring, it looks at me saying "I'm ready I'm ready put me in coach!" While facing down against an actual god well before I'm... you know, actually ready. Yet it just says "go get 'em champ!" Only to watch me become a pancake two seconds later and think "yea this balance is garbage." Truth is, if I go back and do the content I'm suppose to do first; I will be more than ready for this content when I reach it. However I might actually be able to clear this content when I'm not supposed to yet, and Mabinogi; much like Elden Ring, lets me try. We see this same type of barrier to entry in how FFXIV says "hey man you can't run this until you're Item Level 280 sorry." That feels boring when you just want to run the thing, you don't want to go back and "grind" for item levels, but in reality it's just stopping you from trying and failing repeatedly. Which makes sense for the type of game FFXIV is, where other players are a requirement, and you don't want to hold them back because you thought you could do it with less.
The other truth is, with Mabinogi; not every path to success is going to look the same. I might spend my time training my combat skills, slowly saving up the small stat gains to get to where my base strength is at 500 and I can deal some nice damage. My friend who doesn't want to touch combat skills can absolutely focus on his cooking, slowly but surely becoming a master chef as I've become a master warrior. Now he can make a catering dish that boosts his strength to 500 all the same. We're not going to be dealing the same damage since things like weapon type, and skill ranks will come into play; but this does mean he could achieve the same goals as me in a totally different way. Personally I'm a huge fan of this, it lets every single character feel unique; you can truly become your own kind of player here.
Whether it's weaving your magic skills into your archery gameplay, or becoming an apothecary bard who uses musical buffs and potions to level the playing field. Perhaps you want to train your Ninja and Chain Blade skills to keep you at a distance, debuff enemies, and set explosive traps. You could even just play the game with life skills, relaxing by the pond as a master fisher; before tailoring a new outfit. All of these methods are entirely valid ways to play the game, they all give the necessary stats to enjoy whatever content you wish to, and yes they all give you levels.
It is for these reasons, and honestly; many others. That I have played this game since it's beta, for literally half my lifetime; and why I believe this is genuinely hands down the best MMORPG on the market right now. I urge you to give this game even 15 or 30 minutes of your time, don't get caught up on the old dated graphics, don't fret if you don't understand everything right away. The game is complex, it has a ton of mechanics that mix and intertwine to create a unique experience. The things you might find troublesome at first are exactly what makes the game so fun and unique when you understand them. Given the average internet speed and size of Mabinogi, should you have downloaded this game at the start of this reading it should be about done by now. If not, you've got the Q and A down there for any potential follow up questions you may have. So go ahead and jump into the world of Erinn, if you stop by Dunbarton on Channel 9 you might catch someone from the Landsbetween guild, feel free to stop and say hi; we're a friendly bunch.
A quick Q&A for things I've been asked frequently and might answer some questions or possible concerns you have about the game.
Q: I see a weird banner with P on it, does that mean I require a premium account to use that skin/hair color? A: No. That symbol signifies that it would cost Pon. A cash shop currency that is given to the player fairly regularly. You in fact get a gift box with about 20 Pon when you reach an early level milestone such as 50 or 100. It costs anywhere between 3 - 5 to change eye, hair, and skin color. Of course it only costs you to change to a color that uses the P banner, if a color you would like doesn't have any symbol (either a P for Pon or a B for a Beauty Coupon) then it's completely free. Q: I see a lot of cool characters, how much of a grind is it; or do I need to pay real money to customize my character? A: You can play Mabinogi entirely free to play, gacha boxes do contain high end loot and good in-game items. However the Auction House easily allows you to buy these items from players using entirely free to play gold when a new gacha comes out. While it might seem intimidating to make 1m at first. You'll quickly learn you can make 1m passively per week + any actual activity you do in this game earns you quite a lot. A single run of a dungeon will net me between 50k - 350k depending on drops and my actual in game luck stat. This is on top of the 160k I can make for free just logging in and doing Fynni Blossoming for the day. Of course, the higher your skills and total level; the easier it will be to make money. Q: I don't want to do a specific part of this game, can I still enjoy the other features? A: Yes. Entirely, in fact; I'm doing a challenge run on a character who's not allowed to rank up any combat or damage skills. I've already completed the first major questline of the game without any problem. I will say that your ability to play the game will directly reflect how much knowledge of the mechanics you have. This isn't to say you should scour the wiki for days on end, unless you're into that. However I would argue that having a few friends to play with, or perhaps actually taking the time to read through skills and practice with what you do enjoy doing; will help you to get by not doing the stuff you don't want to. You really can play this game however you want, it just may require you to have a better understanding of it's inner workings. You're always welcome to ask me about stuff whether that's here on tumblr or in game.
Q: My UI and HUD are this weird plastic blue color and I kinda hate it. Can I fix that or am I stuck with this? A: In the settings menu the game allows you to change the color of the UI and HUD to fit your liking. You can also enable various hotbars and disable others. Additionally you can change the game's resolution, and even pick out which version of the OST you'd like to use of which there are three distinct versions.
Q: Does this game have a meta I should worry about?
A: Yes and no, yes it has a meta; no you shouldn't worry about it. If you're really concerned I recommend picking Giant as your race and Close Combat as your starting Talent. I didn't go over Talents in this essay but they're sort of specializations, not classes. They don't limit anything you can do, but rather give you 2x EXP towards the skills they govern. Giants have a fair bit more strength and HP, they're your standard tanky race. While they may not be as fast on their feet as nimble Elves; they can take a good few more blows, and even have racial skills specific to gathering up enemies. Close Combat doubles down on what Giants are already good at, giving you more HP and Strength. Start out by ranking your essential basics, those being Defense, Smash, Counter, Windmill, and honestly throw Assault Slash in for good measure; since you'll want to often combo these skills together. DO NOT SLEEP ON DEFENSE, it is a heavily overlooked but extremely powerful skill. If you feel like you're struggling in combat, grab a shield and rank your shield mastery; even light armor mastery will be more than enough so long as you have a decent shield and the necessary ranks in the skills. You'll soon feel like a steel wall of defense that not even major storyline bosses can put a dent into.
Q: What are the differences between Elves, Humans, and Giants? Can I change my race after I make my character, since I can change my gender?
A: First off, no; sadly you cannot change your race after making a character. This is become of the racial differences. The major ones are as follows...
Elves can use invisibility to hide themselves, they'll fire 2 arrows as opposed to 1 when using archery; and they obtain a unique poison arrow that spreads to nearby targets when fired. They move faster than other races and have stats better geared towards Magic and Archery; though that won't matter too much. They become a Falcon after Generation 2 letting them use Elven Magic Missile, and cannot use 2 handed weapons nor can they dual wield.
Giants can use stomp which is a fairly week AoE ability, they also get Taunt, Stampede, and Wind Guard as unique skills. They can use two handed weapons in one hand letting them use a shield with them, and can dual wield blunt objects. They have stats geared towards a close combat play style, though again that won't matter too much later on. They become a Beast after Generation 2 letting them use Giant Full Swing, they cannot use bows but have thrown spears instead.
Humans cannot learn the specific racial skills of the other two races. They can dual wield swords; and don't have equipment restrictions outside of not being able to dual wield blunt objects and not being able to use the throwing spears. They have stats geared to an all around play style, which as you know; doesn't really matter much. They become a Paladin after Generation 2, or they can become a Dark Knight which gives them the active skill Control of Darkness which lets them tame an enemy to fight for them.
Q: Is this game Pay to Win?
A: Is any MMORPG not Pay to Win? Alright, real answer; let's break it down. Does Mabinogi have Pay to Win properties? Absolutely it does. Most if not all MMORPGs do. FFXIV has the paid level boosts just like Mabinogi has paid gacha boxes with end game loot. I'm not trying to pick on FFXIV here, it's just what I'm familiar with because I also play it. Truth is, Mabinogi gives you a lot of gold for just doing content, whether you're a crafter who can sell your wares for millions, just doing daily Fynni gems for 1m a week per character, or combat focused and running your Lord missions with boosts for a few million in a couple hours. So while I'd argue that it absolutely is pay to win, not only do you not need those minor boosts from the gear until long into the later generations; you also will have the money to buy it off players long before you actually need it. That's if you need it at all, since you can easily get ahead in this game by just engaging with the many skills and mechanics. If I had to give this a simple yes or no, the answer is yes; but I really don't think it's nearly as bad in Mabinogi as it is in other games. Especially considering how small the PvP scene in this game is. You don't need to pay to win when someone else in your party absolutely did, or maybe you just pay in gold to win. However I'd argue that it's pay to win FASTER than others. Just take it slow and enjoy the journey. Every game is pay to win, Mabinogi handles it better than most.
Q: Is there any reason for me to not like this game?
A: Yea the devs haven't hired me to write articles like this for their marketing. Boycott worthy honestly; they should pay me for this, or at least make me a soul streamer, you know? (┬┬﹏┬┬) ^ This last one is a joke, you know; in case reading comprehension.
#mabinogi#mmorpg#fantasy rpg#rpg#yes I'm putting a bunch of tags I want people to play this game.#Fantasy MMORPG#Okay I lied that's all the tags I can think of actually.#Wait are you actually reading the tags on this? After reading ALL of that?#You're ALSO gonna read the tags? Wow okay hi I guess lol uuuh you're pretty cool if you made it this far#I hope to see you in game :D#I have too many characters so I'm serious when I say just swing by Dunbarton on Ch9 and find the Landsbetween guild#That's the guild my partner and I run#So yea like... that's kinda all I got#Man I didn't even talk about the skill books and stuff#man I love this game so much#Man I Love F-antasy Games like Mabinogi... You thought I was gonna put that tag here?#Nah but I'd probably die if she ever played this game not gonna lie#especially if they did what they did to Ironmouse and stuck her with a Soul Streamer who doesn't care#it was physically painful to watch that guy completely ignore Mouse and she shit she enjoyed about Mabi#like genuinely I could have done better but like I'm not a soul streamer so you know whatever lol#My partner and I watched that whole stream just screaming at that guy like I'm not gonna name names but good lord#He outright ignored her several times despite and then dragged her through high end content as a newbie what the hell man#Regardless I hope YOU reading this come play Mabi because I think you'd really enjoy it#come find our guild and hang out some time#I'll be glad to be your guide through this really bizarre and fun game
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cementcornfield · 15 days ago
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I don't know that I've seen a quarterback exerting that kind of pressure on the organization....Joe Burrow has been incredibly consistent and vocal about wanting to keep Tee Higgins around...
Burrow's contract has already forced Cincinnati to start doing some things that they don't normally do. He has already broken rules that the Bengals have typically had in terms of how they handle their contracts. Like his deal is the type of deal that they don't sign previously. So they've already made exceptions...started to modernize...started to act the way the rest of the NFL does, because Burrow is so special...so if he was able to make them do that for his own contract, is he able to make them do that to keep Tee Higgins in the building? To go in a different direction than they would normally do?
#really liked this segment from check the mic#i typically like these guys. they discuss things in a very objective data driven non-hysterical way#which is refreshing for national media lol#i don't agree with everything they say on a bengals level just because again they're national so they aren't going to be#the most up to date on all 32 teams#like for instance as a follow up to this. steve says that they can't pay everyone. but all the local people have done the math. they can!#but regardless. i really like this because a. pointing out again how unique it is for joe to be doing this much public advocating#again. wish he didn't have to!! but love that he is! he's always gonna stand on business for his guys!!#and b. i like that sam points out like hey. the bengals HAVE shown they can do a modern contract!!#with like guaranteed money in the future and void years and all that fancy stuff!#of course they have ONLY done it with joe. and i'm sure very very begrudgingly (as evidenced by how fucking long it took them lol)#but. hey! it /could/ be a sign they're willing to do this for other players#like ja'marr i'm sure wanted an equivalent modern structure (more guaranteed money in future years and such!)#and that's part of the reason he didn't sign last year even when the amounts were fine. he wanted to get the same treatment as joe#(deservedly so!)#and because the bengals refused to budge on that they didn't get the deal done. the year before he breaks all these records#and gets the triple crown. making the price go WAY up#so you'd think they have to regret that right? had to have learned from it?? (you'd THINK)#so perhaps they can compare risk and find that actually you SHOULD do these modern contracts. and do them early!#and it actually pays off in the end!#anyway. all this to say. i like that so much of the media has taken note of joe's actions here#and god god god i hope it all pays off#joe burrow#cincinnati bengals
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danwhobrowses · 2 months ago
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Okay so this'll be the last post I make regarding Critical Role until c3e119 airs since while the antipathy and, for lack of a better word, deflation revolving around 118 has been a little disheartening, I do want to throw a few things that continue to bounce off the inside of my head out there before we get to the next episode;
I don't think it's needed (as someone who very much wants them all to survive - including ones I like less than others - and be able to continue figuring themselves out) for BH to die or be betrayed or be subject to additional punishment to justify what's happening. This fight IS their punishment, their consequence, their Finding Out after Fucking Around
Also, if the gods refuse to help BH - if asked - it proves Ludinus right. Refusing aid would indicate that they really are picking favourites out of self interest, plus the taking on Predathos option was only proposed to BH by one of their own, so it'd be double scummy
Campaign 3 has still had some great, funny and heartbreaking moments that we shouldn't forget about just because these current events are fresh, plus C1 and 2 weren't perfect - worth reminding that too
Honestly, if FCG were alive the same thing would've happened anyway; Matt would've made the coin flip be indecisive so the cast could make the choice and Imogen would've chosen the same way
While we definitely could've built to this better, this fight will provide the floor for BH to confront a key character motivation; be it preventing the overtaking and corrupting influence of a malicious or feral psyche, having to decide whether to trust that their ally can overcome it or follow through with what a superior entrusted them to do as a countermeasure, or simply trying to protect and prevent another friend from dying - which, alongside the likely map change and expected unique minis, is actually kinda exciting
Just, let's go into 119 with an open mind, okay? They have to earn it for sure but it's not over until it's over.
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icicleteeth · 2 months ago
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DT will only be saved for me if they lean even more into FF9 I'm so serious
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petercushingscheekbones · 6 months ago
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Keep seeing clips of that dude reacting to Good Omens and he is now loosing it over how “ruthlessly sexy” David Tennant is saying “I know the answer is going to be a resounding no, but am I the only one who finds him sexy?” You got that right brother
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meezer · 3 months ago
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I got so scared earlier like omg I'm getting all these notes on my posts about my crush because I've made everyone believe he looks like alex but what if I'm wrong and he only looks like alex to me and if anyone else were to see him they'd be like yeah I don't know what you're talking about. and then I looked at pics of him and I was like noooooooo he doesn't look like him at all I'm a fraud. but then I saw the shaved head alex pics and genuinely got jumpscared for a second. so I don't know.
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thatonefreemanversefic · 4 months ago
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I LOVE TYJIS FIC SO MUCH SO MUCH SO MUCH!!! PLEAS TAKE ALL THE TIME YOU NEED!! I WAHT IT!!
aaaaahhh anyway i sadly. sadly do want to ask how much Benrey is planned. Will it just be mentions? will he show up? ILL LOVR OT ANYWSY!!okybye
I'M SORRY I'M SO LATE TO ANSWERING THIS TOO!! BUT ALSO THANK YOU SO MUCH!!!! I LOVE THIS FIC TOO AND I REALLY WANNA FINISH IT!!! I HAVE SO MANY PLANS!! SO MANY IDEAS!!
Speaking off...
So glad you've asked, dear anon!! I too am a Benrey fan, though I can't say I even come close to rivaling Sapph (the beta reader, in case you don't know) and their love for that silly little guy. Sorry why does this sound like a villain monologue?
To actually answer your question, in as vague terms as possible so as to not spoil: There will in fact be more than just mentions >:) The main 4 (OG, Mind, Martini, and Gorgeous) will get AT LEAST ONE silly from their universe each to play a much more major role than just being like, a background easter egg mentioned to get you guys excited. I am a big fan of stories with huge casts and I feel like this will either shine through very well for this fic or just make the plot get progressively more confusing, but I'm having fun and hopefully you're having fun so who cares honestly?
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smilesrobotlover · 1 year ago
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Whumptober day 31- emptiness, setbacks, take it easy
Read day 30
Happy Halloween!!! Thank you so much for sticking with me with month! This was a fun challenge and I’m so proud of myself for pushing through it 😊 I hope you guys like this one, it’s kinda mid imo but it’s pretty intense I suppose.
Warnings: stabbing, blood loss, hopelessness, kind of an unhappy ending oops 😬 everything’s fine tho it’s fine
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Age couldn’t help but hum along with Kass, Benji, and Linebeck’s music. They were playing some of Linebeck’s sea shanties, and it was getting more and more chaotic. Kass and Linebeck were remarkable singers, but Benji was pretty terrible, but they all sung loudly, laughing like maniacs at the end of every song. Age listened to them, laughing along whenever they erupted into laughter after a song. Age’s father walked up to them, looking like a mess and very frustrated.
“What are you all doing?” He asked angrily, a pitchfork resting on his shoulder while his prosthetic arm rested on his hip.
“Singing!” Kass answered, “care to join us?”
“No! I’m too busy working on the farm! No thanks to any of you!”
Benji gave an awkward chuckle but looked away while plucking his guitar. Linebeck gave a sigh and leaned back.
“Ammon, I’m a sailor, not a farmer,” he said, and the others nodded.
“Well I’m a soldier! But I’m still trying to make sure Talon’s farm doesn’t get ruined!” Ammon shouted.
“Man, I don’t get why both Talon and Rusl had to leave the farm,” Benji muttered, continuing to pluck his guitar. “They’re the farmers, we don’t know what we’re doing.”
Ammon sighed. “Talon is understandable, I’m not sure why Rusl left as well, but no matter! It doesn’t mean that you can just sit around lazing the day away!” He shot a look at Age, who sat up straight quickly. “What are you doing?”
“Ah– uh– I’m sorry father, I was just resting,” Age said quickly, and Ammon narrowed his eyes at him.
“Goddesses, what do you want from us Ammon?” Linebeck asked.
“I want some help! This farm work isn’t easy to do!”
Kass stood up, walking over to Ammon who was seething. “Now now, Ammon, tell us what to do and we will try to help. I’m sorry,” Kass said gently, which calmed Ammon down. Age was almost surprised at how calm Kass was in every situation, he was perfect for dealing with Wild’s… well… wild personality.
“Right, right,” Ammon let out a sigh. “I could use help grooming the horses, I’ve milked the cows, but if someone could feed the cuccos and clean the house, that’d be great, and also–”
“LOOK OUT!”
Age’s father was interrupted by Wild, who was chasing a round pig that was sprinting towards the men. They all shot up and moved out of the way as the pig nearly plowed through them, watching it run and stop just outside the ranch.
“Hey, don’t move towards it all at once,” Wild said breathlessly, resting his hands on his knees.
“Oh, I’m sorry, Link,” Kass said, “did that piglet escape?”
“Yeah, and I need to hurry and grab it before the others escape too!”
Linebeck let out a sigh of relief and crossed his arms. “You’ll never catch a pig by chasing it kid, you need to sneak up behind it, and then grab it before it knows what’s going on.”
“Oh great! You can catch it while I keep an eye on the other pigs!” Wild suggested with a smile. Linebeck looked at him in surprise.
“W-what? Noooo no no no my Link was always the pig catcher not me.”
“No, I think it’s a wonderful idea,” Ammon grinned, “Make yourself useful.”
Linebeck frowned then took off his overcoat, throwing it somewhere safe as he hesitantly walked over to the pig.
“Oh I need to watch this,” Benji said, running after the sailor. Age grinned and followed as well as his father grumbled. Linebeck was a good distance away from the pig, crouching down and crawling from behind the pig, being as quiet as possible. Benji snorted and Linebeck shot him a glare, cautiously moving closer to the pig.
“Oy, I thought you guys were going to help with the farm wor–”
“Yeah yeah, after this Ammon, shut up,” Benji interrupted, not taking his eyes off of Linebeck.
Ammon grumbled again, but he stayed with the others as they watched Linebeck. The sailor was close to the pig, and he quickly went to grab it, but it slipped out of his fingers, jumping over his head and onto his back. Linebeck let out a yelp as he went face first into the ground, getting dirt and mud all over himself. The others started laughing as he attempted to wrestle the pig, getting more and more dirty. Finally, he grabbed the pig and held it over his head, panting and glaring at the laughing group.
“Weren’t you guys going to do farm work?” He yelled. He looked at Wild who was still with the group. “Weren’t you going to keep an eye on the pigs?”
Wild scratched the back of his head while Benji snorted laughing. “It’s not my fault you’re so entertaining to watch.”
Linebeck grumbled and marched right past them, heading to the pig pen. “If one of those pigs escaped I’m not catching it!”
They all watched as Linebeck grumbled, and Kass smiled at Wild.
“It’s best to leave him alone while he blows off some steam.”
Wild shrugged. “Well, he can deal with the pigs then, if he’s gonna be such a grump.”
Kass chuckled and Wild’s gaze lingered over to Ammon, who was also watching him blankly. Kass quickly jumped in front of them, blocking off the view.
“Let’s go help with the horses! You like horses don’t you?” He suggested, and Wild agreed, the two walking towards the horses. Age sighed sadly. Ever since Wild met his father, he’d been pretending that he didn’t exist, but there were moments where he watched him for too long, and he would spiral. Thankfully, Kass was helping him through it, but it was very hard on his father. Age gave his father a small smile, who smiled back, but it quickly disappeared.
“Uh, ok, what the heck happened?” Benji asked, plucking his guitar strings. “Why are you and Kass avoiding each other?”
Ammon shook his head. “Me and Kass aren’t avoiding each other, it’s just… Wild.”
“Oh, right, your twin,” Benji looked at Age who shrugged.
“He’s not my twin, we’re… technically the same person.” Age sighed. “It’s hard to explain, but he’s from a timeline where evil won, he’s been asleep for a hundred years and… um…” Age looked at his father who was staring ahead.
“Oh, I get it now,” Benji said softly. Age gave him an awkward smile.
“Yeah…”
It was silent for a long moment until Ammon moved away.
“Let’s finish the chores, alright?” He said softly, and the other two followed him.
~~~~~~~~~~~~~~~
“Hey! Hyrule, can you hear me?”
Hyrule groaned as consciousness began to return to him. He opened his eyes and saw everyone huddled around him, with Windy holding a magic potion.
“Oh yeah, that’s definitely Benji’s kid,” a man next to Twilight chuckled. Hyrule frowned.
“How d’ya know m’ dad?” He said weakly, his words slurring. The man grinned at Time, who was next to a woman with red hair.
“Well he knows his dad, that’s good,” another man he didn’t recognize with a big nose said. “Are ya good to drink this potion, little one?”
Hyrule squinted at Windy who started to uncork the bottle. He nodded and let the others sit him up. He drank the potion carefully, being able to drink it himself as he felt his strength return to him.
“Thank the goddesses you’re doing’ better, Hyrule,” Windy said when he finished the bottle. “We were getting worried about you!”
Hyrule smiled, then looked at the people he didn’t know. “Who are they?” He asked, pointing at all four of them.
“Hyrule, this is my father-in-law Talon, and my wife, Malon,” Time introduced the both of them.
“Huh, Malon and Talon, that’s cute.”
Talon chuckled. “Gotta keep that Lon Lon name, yeah?”
Malon laughed and nodded. Hyrule smiled and looked over at the man who was side hugging Twilight.
“Oh! Hyrule, this is my pa, Rusl.”
Rusl waved at him and Hyrule tilted his head.
“You don’t look like him.”
“I’m adopted.”
Hyrule made an “oh” sound and looked at the serious looking man behind the colors.
“This is our father!” Red introduced him. The man gave a nod at Hyrule.
“The name is Leon.”
“Nice to meet you all,” Hyrule smiled at them, and Windy grabbed his arm, helping him up. “Uh, so you mentioned my dad?”
“Oh yes!” Talon pointed to a ranch in the distance, “He’ll be so happy to see you!”
“Is that where he is?”
“Yep! At Lon Lon ranch! We’re almost there!”
Hyrule nodded. “Now I get the Lon Lon name…”
Time chuckled and nudged him towards the ranch. “C’mon, we don’t want to dawdle now do we? Let’s find your father.”
Hyrule grinned, beginning to register the idea of seeing his father again. He truthfully didn’t know him very well, he was separated from him when he was ten years old, being apart from him for so long that he almost forgot everything about him. He’d only just reunited with him, and though it felt weird calling him father, he still found familiar comfort in him, and he was excited to see him again. He started walking, still feeling weak, but determination to see his father again kept him going. When they reached the entrance, Hyrule jogged towards the horses despite his dizziness, and he looked around, spotting Wild next to a giant bird man.
“WILD!” He yelled out, sprinting towards him, but he felt his legs weaken, and he suddenly started to fall face first into the grass. He let out a yelp, but something caught him and helped him up. He looked at his savior confused, and grinned when he recognized his father, beaming at him.
“Orchid!” he cried, and pulled him into a tight hug. Hyrule buried his face in his neck and melted into the embrace.
“H-hey dad,” he mumbled, his voice wavering. He got a lump in his throat and he blinked back the tears when his dad started running his hand through his curly hair.
“I’m so happy to see you safe, Orchid. Too many times we’ve been separated.”
“Yeah.”
The two held each other for a while until he heard people come up behind him. He saw Wild and the bird man who were smiling.
“Oh my goodness!” The birdman looked at the two. “I can see the family resemblance!”
Benji chuckled and gestured to Kass. “Orchid, this is Kass. Kass, Wild, this is my son, Orchid.”
Wild narrowed his eyes. “‘Orchid’? Is that like… your real name?”
Hyrule nodded shyly, and Wild chuckled.
“Why didn’t you say that when we came up with nicknames? I’m sure it beats ‘Hyrule’.”
Hyrule shrugged. “I don’t know… Um… you have a bird for a dad?”
Wild looked at Kass in shock, and he laughed nervously. “No! No! He’s uh… he’s Kass and he’s a good friend! Has great songs. Can dance really well too.”
It grew silent and they all glanced at each other awkwardly. Time walked up to them and smiled at Wild.
“Wild! You're here! Are the others at the ranch as well?” He asked, with everyone else joining them (and Twilight scolding Hyrule for running off). Wild shook his head.
“Just me and Age.”
“Oh my!” Talon chuckled at the sight of Wild. “You must be Ammon’s kid huh?”
Wild’s smirk faded, and a sense of unease filled the air. Hyrule looked at his dad who had a blank expression on his face, then at Kass who had his wings resting on Wild’s shoulders, who surprisingly looked upset. Talon looked at everyone’s reactions and frowned.
“Was it something I said?”
“No, no Talon you’re alright um,” Kass looked back at the horses he and Wild were taking care of, “let’s finish the job, shall we?”
Wild nodded and ran over to the horses. Hyrule watched, realizing who Ammon is. The group knew about Wild and Age’s situation, but Hyrule always forgot about how serious of a situation it was, and how much it affected Wild. Benji looked at Talon and the others, who all looked concerned.
“It’s complicated, Talon, so don’t worry about it.” Benji looked at Windy and smiled warmly. “So you must be Linebeck’s then, huh?”
Windy’s dark expression lit up. “Yes! Where is he?”
“Over at the pig pen. Careful though, he’s kinda pissed off right now.”
Windy giggled. “When is he not? I’m gonna go find him!” The little sailor turned and sprinted in the wrong direction.
“The pig pen is the other way,” Benji called out to him, and Windy quickly turned around and sprinted in the correct direction. Everyone laughed at him as he ran by, clearly excited to see his own dad. Or at least, Hyrule assumed this Linebeck guy was his dad.
“Well, guys, how about we find Ammon and his kid and make some introductions,” Benji started, eyeing the different Links, “I’ve been dying to meet your guys' kids.”
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Linebeck finished washing all the mud and dirt off of him, grumbling about the stains on his pale shirt. He put his hair in a ponytail and watched the pigs play around. They seemed to be fine, no risk of another one getting out, but he wasn’t in the mood to see the others. He’d be forced to do farmwork, and he hated farmwork. He grabbed his coat and shook it off, making sure it wasn’t dirty, until one of the pigs gave a desperate squeal and he spun around, looking at it weird.
“What’s wrong with you?”
The pigs started to back away into the corner of the pen and Linebeck frowned.
“What are you pigs doing?”
He knelt down and tilted his head at the pig’s strange behavior, but something cold and sharp touched his neck, and he froze.
“Scream and I’ll slit your throat,” the familiar voice of the man who’s caused this mess whispered in his ear.
“You,” Linebeck growled, not moving with the knife up against his throat.
“You know, it took me a long time to find you and your friends, and to find you here, goddesses, it's infuriating,” the puppeteer sneered, and Linebeck rolled his eyes.
“What do you want, you big baby.”
The puppeteer scoffed. “You and your friends have been nothing but a thorn in my side! Always trying to ruin my plans and getting in my way! And then you suddenly disappear, somewhere where I can’t find you,” the puppeteer spun Linebeck around with his sword pointed at his neck. Linebeck glared at the one eyed mask he wore. “I’ve had enough of you, and I want nothing more than to kill you all.”
“So then kill me, why are you monologing when you have me right here with your pretty little knife pressed up against my neck?”
The puppeteer didn’t say anything, his grip tightening on Linebeck’s shoulder. He looked behind him, checking to see if anyone was there, and he returned his attention to his hostage. “I had no idea that the Links were all your sons,” his head tilted, “perhaps you all could be of some use to me.”
Linebeck’s eyes widened. “If you think you’re gonna use me against my kid—“
“These Links have truthfully been a pain as well, and if using their family to get them to listen is what I have to do, then so be it. If it’ll mean making you all suffer, then so be it.”
Linebeck kicked the puppeteer in the chest as hard as he could, trying to dig his heels in his ribs. The puppeteer grunted as he fell back, holding his side, but before he could do anything else, a battle cry was heard, and he jumped away before Link was able to slash him with his sword.
Wait, Link.
Link?
“Link!” Linebeck shouted, not believing his eyes when he saw the boy that he’s been looking for standing right in front of him, pointing his sword against the puppeteer.
“Oh, you’re here too. Isn’t that just convenient,” the puppeteer snarled and swung his sword at Link, who blocked it with his own. The two fought, Link being calm and collected while the puppeteer was enraged and messy. Linebeck just watched the two of them, his heart beating a mile per second.
Come on you idiot, help him! He thought to himself, looking around for anything that he could use as a weapon, but he found nothing. When he looked back at the two, the puppeteer had grabbed Link and threw him over his shoulder. Link landed with a painful thud, and he let out a cry.
“Link!” Linebeck called out again, more worry in his voice. Goddesses, why couldn’t he do anything to help him? Why was he so useless?
“You know what? I don’t need all you Links to be alive!” The puppeteer shouted, pointing his sword at Link, “I can make do without one!”
Linebeck gasped and finally moved. He sprinted towards the puppeteer as he thrusted his sword at Link, and he jumped over his kid, trying to tackle the puppeteer before he stabbed him and—
Linebeck grunted as he felt pain explode through his abdomen. He was face to face with the puppeteer, and when he looked down, his sword sunken deep into his stomach.
“Well, that wasn’t supposed to happen,” the puppeteer said breathlessly, and he kicked Linebeck to the ground, pulling the sword out of him.
“Linebeck!” He heard Link scream, and he saw him enter his vision, horror apparent on his face. Linebeck groaned at the pain, and felt the world spin around him as he felt the hot blood pouring out of him. He heard shouts and swords clanging, but Link stayed by his side, putting pressure on his wound. Linebeck stared at him, the boy that he was stuck with for so many months, the boy that saved his life countless times, the boy that he’s spent hours stargazing on his ship. Tears poured out of his eyes, and he reached out to him.
“L-Link,” he said, struggling to speak. Link turned to him and looked over his face.
“Linebeck, I—I’m so sorry, I’m so sorry,” he started to cry as the blood poured out of his wound.
“I’m—I’m glad you’re alright, green monkey,” Linebeck reached out to cradle his round face, but he saw the blood all over his hands, and a wave of nausea and dizziness overwhelmed him. He squeezed his eyes shut, letting his hand drop. “Oh goddesses…”
He heard people talking, and another set of hands helped with the pressure.
“We need Hyrule! He’s losing a lot of blood!”
“Hyrule is busy right now, Windy, I’m sorry.”
“But he’s going to die!”
Linebeck heard rummaging and cursing, then a cheer.
“I have a red potion! It’ll have to do alright?”
Someone lifted up his head and he opened his eyes, seeing Rusl sitting over him.
“Ok, Linebeck, I need you to drink this,” he said, and he put the red potion to his lips. Linebeck tried to do just that, and as he sipped the potion, he felt a warm tingly feeling go through his body as some of the pain left his body. He felt like he’d been drinking the potion for forever though, and Linebeck couldn’t drink it anymore. He suddenly went limp, and Rusl cursed under his breath. “You’re not done, keep going, please.”
Linebeck felt the world go dark around him, and the voices grew muffled. He heard shouting and crying, then darkness.
~~~~~~~~~~~~~~~~
Age groaned as another wave of monsters charged him and his father. He didn’t know what happened, he was greeting his friends when the puppeteer arrived and sent monsters after them. The Gerudo guards, Time, and Talon took Malon inside, and the two men guarded the home, Hyrule and Benji were fighting off a pack of Lizalfos, Rusl and Twilight ran off to help Linebeck who got hurt, Kass and Wild were busy with bokoblins, and Leon and the colors all went after the puppeteer. He and his father were being bombarded with wizzrobes, and they were never ending.
“When did the puppeteer show up?” His father grunted as he killed a wizzrobe.
“No idea, he always shows up at the worst times!”
The wave of wizzrobes were finally killed by the two, and Age spotted the puppeteer running from Leon.
“C’mon.” Age took off where they were, and soon the puppeteer was surrounded.
“Nowhere to run you bastard,” Leon growled, pointing his sword at the puppeteer. The others copied him, pointing their swords so that the puppeteer had nowhere to run.
“What are you going to do now that I’m caught, hm?” The puppeteer asked, tilting his head. “Are you gonna get on your knees and beg me to take you home?”
Leon grabbed his throat and slammed him against the wall. “Shut up! Make the monsters go away or else I’ll–”
“What? You’ll torture me? Not very virtuous, first knight.”
Leon tightened his hold on his neck, and Age glanced at his father, who looked mortified. All the colors had unease written on their faces, and Leon sighed, loosening his grip. But when his hand pulled away slightly, Age saw goop fall off his neck. Leon jumped away as the puppet melted, and he spun around.
“That was a decoy! Where is the puppeteer?”
They all looked around frantically, and Age spotted the real puppeteer watching them. He lifted his hands, and a bright light assaulted his eyes. He yelled out in pain, feeling his skin burn from the light.
“Link!” He heard his father call out, and he felt a hand grab his arm. He reached out and embraced the person near him, feeling the world around him spin and change.
And then he opened his eyes.
He was lying on his back, and he knew that he was no longer in Lon Lon ranch. He sat up, noting that he was in a forest with thin trees littering the ground, and he saw the colors, calling out for their father. He looked around, confused on where his own father was. He was right there. Age was hugging him, he remembered. Where was he? He shot up and looked around frantically, but his father was gone, as was Leon. Age heard loud sobbing suddenly, and he searched for whoever was crying. Green spotted Age and ran up to him, with the others following.
“Age! What happened? Where’s my father?”
“I don’t know. My father is missing too.”
Red was crying and he stared in the direction where the sobbing was coming from. “Did we… did the puppeteer teleport us away?”
“Obviously you idiot!” Blue shouted. “The ranch looks nothing like this place!”
“Hey hey,” Age rested his hands on the two, speaking in a gentle voice, “let’s try to find the others, alright? The last thing we need to do is fight each other.”
Blue grumbled and followed Age when he jogged in the direction of the sobbing. There was a small clearing with fallen trees, and they saw Hyrule and Time huddled up next to each other, the traveler looked upset, while Time looked devastated. His head was resting in his hands as he stared blankly at Twilight, who was holding a sobbing Windy. Twilight was rubbing his back and whispering reassurances to him as he cried.
“What happened?” Red asked, and Twilight gave him a solemn look.
“He… his father got stabbed, but it’ll be alright. He drank half a red potion, which is better than nothing,” he said firmly, mostly to Windy than anyone else, but the sailor continued to cry. Age winced at every sob he made, Windy was such a strong young man. Seeing him this hysterical, it was hard to watch. The group heard running and they flinched when someone arrived, but it was just Wild. He looked relieved to see everyone, but he still had a desperate look in his eye.
“The puppeteer is nearby, we need to go. Now.”
Time stood up, fury apparent on his face. “Good, then I can deal with him once and for all.”
Age ran up to him and stopped him from moving any further. “He’s too strong for you, we need to see if we can find the others, alright?”
“That man took me from my home twice. My wife could give birth soon and I won’t be able to be there for her!” Time snapped, his voice cracking at the end. Age took a deep breath and rested his hands on his arms.
“I know, I know, but think about it, he sent us away from Lon Lon so we’d be away from everyone. He wants to isolate us, we must stay together and find help. We—“ he gestured to Windy “—are not ready for a fight against the puppeteer.”
Time glared at him for a moment, then the anger left his eyes, and helplessness took over as he stumbled back. Age grabbed him and held him steady.
“Woah, hey, take it easy, Time.”
Time let out a shaky breath and sat back down next to Hyrule. “Malon…” he whispered, burying his face in his hands.
“Guys… I know it’s hard, but we need to leave.” Wild looked behind him. “The puppeteer can’t find us like this.”
Everyone nodded and stood up with Twilight helping Windy, who was shaking. Wild and Age stayed in the back, listening for anything that could be chasing them, while watching the upset heroes in front of them. Age only hoped that their fathers were safe.
~~~~~~~~~~~
“Where’s Link?”
Malon’s voice was shaking as Rusl put a bloody and unconscious Linebeck on the table. Benji stood near Talon, who was shaking pretty badly, looking confused and hurt. He had a deep scratch on his arm, and he stared at Linebeck in horror. It was chaos since the puppeteer attacked, Benji was with his son one second, and the next, he was gone. All the Links were gone, along with the puppeteer and his monsters. The men’s focus went to Linebeck who was practically dying from being stabbed. Rusl said that he drank some of the red potion, but the wound wasn’t fully healed, and he lost a lot of blood. Talon went to try to help, but Benji stopped him.
“Talon, maybe you should sit this one out,” he said softly.
“B-b-but he’ll d-die and I h-have to do something–”
“You’re shaking, and this is way out of your league, you know it.”
Talon took in a shaky breath, and Risa stepped up. “We can take care of him, you voe should go outside, alright?”
Talon nodded and headed for the door, with Malon following, asking where Link was. Benji looked at Linebeck who was pale and unmoving. He sent a quick prayer for his recovery, and went outside.
The men were all devastated in one way or another. Leon was cussing out and kicking the ground in fury, Ammon and Kass were comforting Talon and Malon, who were panicking, and Rusl…
The farmer went outside, and silent tears went down his face. Benji stared at him for a moment, then walked over to him, wrapping him in a hug. Rusl didn’t say anything, he just melted into the embrace and cried silently. Benji should be upset too, he’d lost his son three times now. First time, Orchid was only ten-years-old. Living with the guilt of losing him and possibly subjecting him to a terrible life was hard, but to see him alive and well six years later, it was a miracle. And then the puppeteer stole him away, and it felt like he lost him all over again. But now…. He just felt empty. He buried his face in Rusl’s shoulder and let out a sigh.
Now what were they going to do? They were back to square one, and this time, they weren’t in the same dimension as the Links. He thought that everything was going to be ok when he saw Orchid, but that didn’t last. It never did. He could tell the others felt a sense of hopelessness for finding their sons as well. And on top of that, they didn’t know if Linebeck was going to make it or not.
Their only hope was for some miracle to happen, but Benji didn’t think it would happen anytime soon. He just prayed that his son would at least be alright.
Please let him be alright…
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