#i did go on a sidequest tho
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real footage of me (sparkle fiend n717425662) marching over to install hi3 (i said id never climb high up hoyo's ass to install hi3)(but sparkle!!) (i installed hsr for sparkle toooo)(it's all sparkle)(i love sparkle)
#i love tumblr sm#its gif system is soooo fuked i sarted making this post like 2 seconds after i started downloading hi3 and by the time i found the gif#i did go on a sidequest tho#in small enough form the game is a 45 percent.. WITH my shitty wifi#for sparkle#and sampo too why is sampo there i have no clue#i just know there's sparkle so i must have more sparkle ehehehehee#hsr#sparkle#when i get a new phone im quitting playing these goofy ass hoyo games on pc#fatass games#feifeinfeinfeinfeinfeinfeinfeinfefin
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terranigma, a cool game
#terranigma#terranigma ark#terranigma elle#terranigma meilin#art tag#im going to write a little review in the tags bear with me#first the negative:#the magic system is weird to use and basically useless apart from one boss thats almost impossible without magic#it has some weird racism like most old games where you travel around the world. a little more egregious since its supposed to be real earth#i found the main character to be slightly insufferable for about 3/4ths of the game. i came around on him by the end tho. he grows up a lot#and i found whats by far the largest section of the game (chapter 3) to be the least interesting#im not really into helping cities develop and trade quests tho so it might just be me#oh also it is STUPID easy to permanently lock yourself out of like 15 sidequests#and theres a lot of mandatory things that are really hard to figure out. you need to use a walkthrough for this#anyway thats what i didnt like#what i DID like tho. i dont want to get into too much detail but#its a genuinely beautiful game for so much of it#there were so many moments that left me speechless#its high-concept and thoughtful and fun to play#you dont really need to do much grinding either#at its worst its obtuse and cliche but at its best its breathtaking#and i really recommend more people check it out#special shoutout to my friend seona who modded my 3DS and downloaded a bunch of roms including this one#so in conclusion. terranigma is an underrated gem. play it if youre a 90s jrpg junkie like me#just have a walkthrough open also lol
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i finished veilguard, my life has no meaning, also what yhe FUCK was that post credit scene, im afraid. and i cant wait for the next one tbh. i hope my rook gets to be a lil well remembered hero who stays ready as the veilguard but has decided to protect thedas from demons and twisted spirits using their expertise as a mourn watcher and my likely connection to the fade, ya boy would spend time learning ancient elvhen funeral practices from bellara and how they effect the fade too.
i just want my boy to have some peace with his husband, go on ...safer adventures...cause his heart nearly gave out a few times and itll take a while to put it back together again. hes always going to be looking for harding and honouring her too, i want to think she was the one he went to when he had panic attacks. i think hed be searching spirits and the fade, and hed go visit hardings mom (would probably cry more than she does too especially if she looks like lace). hed have tea with mahanon and visit the griffins, and the caretaker a lot, but when its all over and everything is mosty recovered and he visits vorgoth and myrna he gets a lecture from myrna and a begrudgingly relieved hug, and vorgoth doesnt really say much but takes him aside and pats his head like when he was child and would hide from his lessons because they made him feel dumb.
i love dragon age, i never want the series to end, i need to revisit inquisition again
#ive seen people speculate about what vorgoth is and those things kinda looked like them??#BUT UH.#PLS DONT INTRODUCE MORE GODS OR GODLIKE BEINGS#the next game is going to be so interesting if they take into account the choices made in this game with the archive#and how solas's story ended#and also the fucking CALLING.#im sorry but plot wise thats ones of the few complaints i have#they said it changed but that didnt seem to impact anything#and it wouldnt! but if it changed bevause of the gods....but might recede with solas paying penance?#what does that mean for thedas and the way the blight ebolved#and the calling#was that a ghilan'nain thing or was it soemthing else....since clearly we know now its not necessarily a death sentence#did the gods design the concept of the calling to fuel more darkspawn creation or was it soemthing that just...happened?#i did love this game a lot but i think it would have been better if it had been a tiny but more like inquisition#for the hideout at least and getting to talk to companions and learn more about them a bit#some of the game felt a little incomplete and not quite as..filled out as it could have been maybe#i think the final act should have been a bit different with the gods or at least elgar'nan#but idk it felt.....so much more depressing than da usually is in a lot of ways and id have prefered to have to make other choices#and not like...choosing what my companions lived turn out to me???#i love emmerich but i shouldnt have had to choose between lich and manfred that wasnt fair#i prefer the politics of dai and the justice of da2#i still think origins was ass but it was fine for setting up such a good series#i just wish veilgaurd hadnt been so depressing at times and maybe it hits me harder because im an elf in every game but#if it had been less depressing i think my nick picky feelings about it would be easier to tolerate#2 was still the best but dai was my favourite too#i did really love how much being trans could be talked about for my rook tho!!! and taashs story was amazing!!!!!#and i want to see more of that!!!#but i wish the background non plot stuff had been as rounded out as dai#but this was the perfect amount of sidequests imo#dai had too many and the story was too short
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fknished lynsys sidequest and hes so (biting him like a chewtoy) i think his insane rizz everybody talks abt his fake but i think calling mc a “gentle soul” and indulging paimon w a private show and thinking of us as his friends is genuine and i think thats cuter
#ik ppl want a guy that flirrs w mc regardles of gender but i do think his rizz is just him in the magician persona#i like his more subdued sweet side#i like him being genuine more….silly guy#🤏🤏🤏 also did not expecr to like lynette this much from his sidequest#but shes so reliable and cute and 🤏🤏🤏🤏🤏#i love their relationship so much#claude txt#i do think theres smth up w rhe flowers lyney gives us tho. one parting one passion two separate perspectives of the same nature#but im too stupid to figure it out#to me mc could potentially also be lyneys “truth”#romantically or platonically idk#personally. qpr. qpr is always the solution.#ok heres my isnane take. i dont think lyney would cause harm to us#betrayal comes in many forms and i think for lyney it would jsut be omission and lies#i think hes too loyal. Imo. i rhink hes in debt to us.#the same way he was in debt w his teacher#i think his teacger and mc r both “gentle souls”#and i rhink l&l wouldnt go against us as strongly because theyre in debt to us#we became lyneys attorney and protected him and now they owe us yk.#yk what fuck it i dont think l&l would betray us anymore#yeah it sucks but i cant see it anymore#unless they were threatened or smth#potential parallels w rh npc stoey forbfuture archon quests frfr
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YIPPEEEEEEEEEEEEEE PRICELESS IS SO GOOD RIGHT... LOVE THE ENDING FOR THAT... and very much anticipating First Penguin's... which I am DETERMINED to continued today... I feel bad for falling behind because I ended up binging a whole anime yesterday since the secondary protagonist was based on Tsutsumi and lost track of Fucking Everything 😭😭😭he is so cute though😚
OH BUT YEAH I played DQXI's demo [the first ten hours of the game or so]... yeaaahhhh... definitely that kind of game for me too... but I hope whenever you get back to it you have a good time! I may not know a thing about Metroid but I am also happy to hear it was an enjoyable experience overall :] I enjoy the tag rambles very much :]
REGARDLESS... EPIC... I HOPE YOU ENJOY SP... OR AT THE VERY LEAST I HOPE YOU CAN STICK WITH IT UNTIL IT BECOMES ENJOYABLE...
AND YOU'RE JUST NOT GOING TO DROP THE TITLE so mean telling me about all these interesting things to watch and not sharin the title (;´༎ຶД༎ຶ`)
TEN HOURS FOR THE DEMO ??? long as hell demo... OH BUT NO i love the games a lot !! ive followed the series for a while since. i do have that dragon ball/toriyama fanatic in me unfortunately even if i dont like toriyama himself ☠️☠️ i only really got to actually start one of the games last year when my bro got DQXI for me and ive been loving it so far (* ̄▽ ̄*)ミ|Ю
i've BEEN enjoying it so far !! i'm just about to start episode four tho i AM gonna lose my mind if this hospital arc goes on one more episode bro this half the series already ☠️
#snap chats#joking of course.... haha unless--#if this is the chara you mean then he seems like a nice fellow :) i trust his vibes already..... he seems like a chara i'd like...#OH BUT PRICELESS WAS SOOOO GOOD AND SO LOVELY TYSM AGAIN FOR RECCING IT... i hope you enjoy the rest of first penguin !!!!!#NO WORRIES BOUT RUSHIN IT fair nuff theres no deadline !!!! id rather you take your time and enjoy it on your own terms anyhow :)#but SPEEEAAKING of DQ im actually playing it rn LMAO. i only stopped last year cause i just had an awful exp with a boss#and then i got busy with Life but itd been bothering me that i just stopped so i finally decide to get back into it#the boss wasnt even that hard this time around... tho i think thats just cause i went in Prepared this time ☠️#i dont remember why my bro got me DQXI.. i think he was just using some gamestop deal he had and got himself something too..#NOOO UGH i dont know if its in the demo but the boss was arachtagon and he's who i thought of while making that ichi and masato comic LMAO#of course i couldnt reference that fight since.... that wasnt the DQ game of the time... but still we get the point i think...#nono i love dragon quest and playing it's something i'm happy i finally get to do#it definitely requires you to think a lot more and be more careful with what you do#i mean itd PRRROOBBBABLY be easier if i did sidequests but i have a terrible tendency to wanna finish the game first...#in any case. i am playing it while watching SP because i was thinking of the next part of the game and was stuck on it#and when i looked up where to go i was like 'no i already checked that spot' and i was just gonna leave it at that but now i cant stop#but i ALSO really wanted to watch SP today but fortunately i can multitask#not like i need to pay a LOT of attention to dq rn.. im just grinding. cause im broke ☠️#oh but im glad you enjoy the tag rambles :) i have too many thoughts for my own good#like how when i was at the game store i saw DQ treasures AND metroid dread AND the megaman battlenetwork collection..#i was fighting real demons that day not to empty my wallet....#luckily my bro was with me so i felt like him being there was a way to keep me in check. even if he prob wouldnt have opposed ( ̄▽ ̄;;)#IN ANY CASE. i have multiple medias to consume lest i let The Thoughts take over my brain again for even a second ٩(๑❛ᴗ❛๑)۶#inoue's chara is so funny like He's Super Human um doc... i think he's just autistic lowkey..... he still a baller regardless tho
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this sequence of battles is just evillll and i already beat the dan shu battle once, left the game for like 20 seconds thinking that if it restarted it'll go back from the scene after it, and not only did it bring me back into the battle but with my missing hp too!!!! wtf!!!!!!!!! evil!!!!!!!!!!!!!!
#also i'm sad over my girl. loved seeing her do that thing with her eyes and neck tho#dan plays hsr#i GUESS i'm gonna go do those 3 companion sidequests i've been neglecting ://///#(i usually don't wanna put these off before proceeding with the story. but. i did this time. and this was my punishment :/)
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i know i said i wouldnt be ranting about totk anymore, but i realized i didnt really count the sage dungeons as story (dont ask me why) so i thought im gonna write a better summarized version of my opinion about totk (i have around 60% of the game, all lightroots, not yet all shrines (missing like .. 20 or so, know the reward), not all krogs (dont know the reward), not all mayoi (half know the reward?) )
(in no particular order)
good stuff (in my opinion)
the. MUSIC! god the music is good, it was good in botw too but now with much more different bosses it really is probably one of my fav soundtracks of all time (most fav are all three phases of the end fight, the pre-fight to that, the build up one before all of those, Frosgeira (wind tempel boss) the glorious mASTER KOGA and more tbh)
the build up and end boss fight(s) are fantastic, i dont think im ever not gonna have my heart racing when approaching it (despite now skipping almost the entire way bc i set a teleport thing right before it) just bc the build up is so well made and the music(again) is such a banger and the fight(s) itself is so fun too, tbh i keep wanting to play it just bc its so fun
i LOVE how many themes play into the music (endfight alone had so many layers, fav probably is ganondorfs classic theme and calamity ganons both in the same piece among much more, and daruks theme in the fire temple)
(edit) YOU. CAN. TOUCH. DA. DRAGONS!!!!
ganondorf
ganondorfs design (x3)
ganondorfs weapon designs
ganondorfs voice (japanese)
everyone elses voice (japanese)
all voices (german)
thE YIGA!!! i love everythign about them and am so happy they got to be more than just some mini mission
(edit) also the fact that they get zonau tech to work without any special ghost powers is so ????
(edit) koga can summon and use zonau tech unlimited?? hes so cool
NO stealth mission!! (as far as im aware)
bosses are very different from each other
main dungeons are not too short and not too long and mostly fun (mostly bc i personally didnt like the gerudo one), i love that you can still somewhat cheese them and do them your way
sages felt like they got a bit more involved
(edit) you gotta do more stuff before getting to the actual dungeons and i really like that, feels less like a fetch quest but that you are actually helping
(edit) each sage is actually there in the dungeon and is required for it, which is great!
each settlement saw a much bigger danger/change (tho that has more impact if you have played botw) and its problems felt much more real
shrines are well varied tho i think overall a little easy (only got stuck on two so far and later solved them easily bc when i first started them i was tired and exhausted, no brain left lol)
NPCs felt less flat + more bigger sidequests that felt like they had more impact
cool new monsters + designs
the underground was pretty appropiately creepy
the sages abilities are neat
you can refight bosses!!
stable points system is a neat way to encourage you using them
weapon fusing is neat
(edit) the forest of the krogs being corrupted like that is both creepy and a neat nod to oot
(edit) the vai gerudo outfit being gone!! (one) evil has been defeated
(edit) the health bar going so far off the middle in ganondorfs second phase is honestly just funny hnjdfdjk unfortunate that you only need the master sword and with a few perfect dodges his health melts like butter in the summer
(edit) the music when dragondorf transforms sounds so sad .. its probably meant as a oh no world is actually ending sad but i like to think of it as a oh god what did he do to himself sad
the scene where rauru seals ganondorf kinda fruity
(graphic, animations and the overall world is still fantastic)
bad stuff (in my opinion)
everything zonau they feel forced into every bit of the world and its history (i know them being somewhat alien is intentional but not like that) it feels crammed into places they werent before and shouldnt be and it makes it all feel very artificial
the glyphs/dragon tears/memories really ruined alot for me, while it gave you insight as to what happened, it felt like it showed you too much and too little at the same time and i think it would have worked better if it was all in text for once if even at all, so the past stil stayed a mystery and youd be left wondering
timetravel .. really wasnt necessary and felt more like an excuse to get rid of zelda + make her the poor little sacrificial girl again + and to make her turning into a dragon as tragic as possible, like nothing but a stepping stone to the big reveal tm
shiekah tech being not just fully irrelevant but practically erased, wiped off the world (i know about the literally last guardian parts in hateno, it feels more like an oversight tbh, purah technically using it ... tho i dont think she ever calls it that, the purah pad is jsut the sheikah stone but worse), there being no good explanation, no remains, nothing as to why it would suddendly stop working and why even the titans and ESPEICALLY the shrine of life would be destroyed, if anything why wouldnt you enshrine it as a memento to history it was such a focus in botw and so well integrated into the world that it being fully gone, not even old overgrown, or visibly reused to build homes etc., or remains of how they built the og shrines in the underground feels like a HUGE missed opportunity (seriously it would have been so easy to make the ancient shiekah base their tech on old zonau tech, without stealign the gocus but buildign a connection)
all of the continuity problems, totk feels like botw didnt happen and the excuse of 'they didnt want to confuse new players' doesnt make a lick of sense in my eyes bc; its supposed to be a sequel, if you want it to be a standalone game then dont call it a sequel- if you start to play a game with the sequel instead of the first part its your own damn fault if you get confused; if anything, it would have been a good opportuntiy to make people interested in botw so theyd buy and play that one too
ganondorfs character is very flat, you basically get to know nothing about him (yuno even calls that out midgame but its never elaborated upon nhgfrdfhkk)
the zonau and their kingdom of hyrule is presented as this so perfectly good thing to such a degree it turns creepy, the end cutscene with mineru going poof was kinda uncomfy to watch tbh
the reward for all shrines being essentially a reveal as to who the hero in the tapestry was and it being, of course, some weird half zonau is the lamest answer to a mystery i didnt want an anwser too, it doesnt feel like it came naturally either (again my point of the zonau being forced into everything)
the shrines (zonau) feel so much more unnatural than the shiekah shrines, alien in a bad way and not in a good way + really are like a bad reskin of them, their sudden appearance and use is so much less logical
back in botw i was doubtful of if the shiekah tech wasnt going to far too modern tech and cause it all to feel like a bad mix of modern tech and medival fantasy, but they balanced it perfectly (tho the eponator zero was very much the limit imo) but the zonau tech .... oversteps that line i think, it really does feel, more than anything else, that it was just bc they wanted the stuff to be in there bc it might be fun to play around with, im not against that kind of stuff mind you im all for fun, but it feels a little like they thought of a box with endless stuff to play with first and a zelda game second (if you get what i mean)
quite a few quests or things in the game seem like they are more and then end in a dead end (the worst of all is impa saying she wants to go research what could help zelda turn back, and i was excited and convinced that shed give me a quest to find some mcguffin that would do that after i beat ganon but there wasnt anything you could actually do; less bad one but disappointing nonetheless the dongos were mentioned and treated like this big awesome thing from alot of NPCs all around the map and then when you find them they are bascially just gem vending maschines)
the way zelda turns back and link gets his arm back is incredibly unsatisfying, none of them even have something like a scar, or mark from it all, zelda spent thousands of years as a dragon (a transformation that was said to cost your soul but i guess that wasnt true) and link had his arm bascially eaten by miasma and he gets it back like it was never lost, zelda returns all intact as if nothing happened, getting blasted by some magic tm by two ghosts that were supposed to be long gone is the solution to all problems!!
(edit) link losing an arm wouldnt just be super intersting but also lend itself well to lead up into the next game where his prothesis is the focus and source of abilities
(edit) zelda got done so dirty, instead of her actual interests and character to shine she just gets shoved into yet another crisis surrounded by strangers in a world that looks like hers but isnt, and all she does is beg the ancient sages to swear to help link and sacrifice herself again (can you call that fridging? bc she sure feels like she got fridged) i like zelda and i dont like how much i didnt care about her and tbh im angry at the game for that
(edit) both link and zelda not even slightly changing in the years btween botw and totk kinda boring, like a haircut can only do so much
(edit) sonia really is the wife that dies to make husband sad thing isnt she? i get that gan had to get his hands on an enigma stone but i feel like there had been better ways to do that, the fact that she dies that easily is almost funny honestly, why does ganondorf even have weapons when he can just one punch people to death (tho i find it funny to imagine he can literally just kill people in one punch but hes too prideful to do it most of the time so he always uses weapons to look more cool)
(edit) so many new characters that you barely get to see or interact with, i really ... couldnt get myself to care much
(edit) zonau tech being so irrelevant to the games story while its also the focus is .. weird, its really just play doh for the players and nothing else honestly
(edit) monsters mining sonanium feels strange bc ... they dont do anything with it? the best thing i can think of is that they were told to do that so link cant .. upgrade his battery thignies? but then again you could just destroy the mines and remaining constructs to stop it .... also you really dont need anything zonau tech related to beat gan?
(edit) ganondorf beign so utterly uninterested in their tech is weird considering how he dealt with shiekah tech (and we KNOW it can get corrupted) he should be a tech nerd tbh
my twitch VoD of the first time beating the game getting muted at the credits despite me talking over it
nitpicks (in my opninion)
(edit) ganondorf should have a bit more of a boar inspired design, as treat, i think
(edit) the enigma stone wandering back to ganondorfs forehead even after transforming is? weird? i guess an excuse for da epic last stabby but still? (how cool would it have been to have to plunge into his mouth and break it there or something)
(edit) the underground gets a lil old after a while, the fact that its pretty much the same everywhere aside from some .. very strange flowing magma is a lil boring
(edit) ganondorf could have gone way more crazy with abilities and all that, imagine hed spwan multiple miasma arms on himself when you get him to a certain level of health
(edit) i miss unique weapons, there arent even normal axes around anymore, everything is about fusing really, i miss the cool shiekah tech weapons
(edit) the forest of the krogs being largely irrelevant is kinda weird
(edit) mineru being the sage of spirit still is kinda meh, the robot is neat but i thought tauro or purah would be the surprise sage tbh
(edit) the bosses were a little easy (i did boldo gohma rather early and did it without even getting hit)
you cant talk to koga normally :(
you cant find koga again after the last fight :(
you cant refight him (to my knowledge) :(
i find it very strange that yuno seemingly lost daruk shield, despite him having inhereted it in botw
the sage powers are not .. very great integrated, while its fun to haven them run around and help you fight, to actually use their powers you have to chase after them, something that in the heat of a battle is very annoying to do, constantly activating the wrong on or them losing their charge up when they get knocked over is like trying to herd a wild pack of geese while a three headed dragon is shotting laserbeams at you
some widlife just disappearing all of the sudden is very strange (like the rhino in hebra)
some new houses or settlements would have been cool, that the material things at the sides of roads are really only for you to play around with and not to build anything that lasts
you cant fight ganondorf (non dragon, even the dragon is locked to that evening sky) in the sunlight, night or rain, i would have loved to fight him at various times of day
their refusal to show any kind of blood is honestly turnign serious scenes into very awkward ones, sonia just getting punched and she dies with not even like, losing some spit from the force or something, or the fact when you defeat ganondorfs second phase he acts mortally wounded but doesnt even look scratched is just :/
amiibo stuff while neat being included its really mostly just bloating your inventory, if i wanted 5 vaguely different link outfits then i would have gotten the amiibo for it
why hide the -now-totally-not-phantom-ganon-armor- behind such a long questline and then .. have that NOT be upgradable
they put in a house building thingy and then not let you have a roof or a tree or something :(
at some point stable points jsut get you more and more of those free staying over night tickets that i maybe used .. once at the very start and now its just accumulating in my inventory
only one new horse coat pattern :(
satori now only being a thingy that shows you caves is kinda boring, i loved the mystery around it in botw (additionally, that it shows you caves you have completed already kinda sucks)
the end of the shrines isnt that cool anymore, speaking to a mummified monk that gives you essentially his last remains of life energy is so much cooler than a statue of the oh so awesome god king and his wife
the many references and reuse of old names is neat but together with timetravel etc. it easily leads to confusing and fighting among fans for who is more 'right' and its just .. tiring
(edit) considering how much of the advertising was about the sky islands i wished there were more and bigger ones, the underground (that was a little one sided after a while, it all looking the same rly) could have been alot smaller if the sky was bigger instead
(edit) i wished there was more of a sense of .. lost life in the ruins you find, from all races, the ancient ruins are jsut some bridged and ceremonial stuff and i wished there were more like .. houses, like people actually lived there and it not being all around beign a platform for you
(edit) the fact that the half zonau hero exists mean either rauru and sonia had kids but those were clearly not important enough to ever show nor mention, or there were other mixing of them before they all mysteriously died out the fact that the ancient hero was half zonau means their genes survided till then but somehow it never came up? the tapestry still exists and impa and purah say like its a well known fact that the hero looked like that (not at all close to any modern species) when you talk to them while wearing it (the fact that the hero armor thingy is very reminiscemt of ganondorf is like some backtreading bc we were theorizing about the hero having been ganondorf once and they wanted to stop that .. but the more funny thing is the HC of its a descdendet of rauru and ganondorf nhjdfknhdgkfnhkfd) (edit to add to the HC; the game being a big battle about child support is funnier than it should be idk if nintendo knew what they were doing adding details like that)
all in all it just feels like missed opportunities, lost potential, and more a game build around some game mechanics they really wanted to get into than telling a neat story, espeically so bc they called it a sequel, most of my complaints wouldnt be there if it was some alternate thing instead
i probably forgot stuff but if i think of more i will add them later with a little note that it was added in an edit (sidenote, i find it funny how much more nuance that whole conflict would get if rauru and ganondorf were bitter exes bfdrjfbdfndk)
#ganondoodles talks#zelda#totk#totk spoilers#i felt like i was beign a little unfair#so i wanted to make a summary#tha took me hours to write#and is again long as shit#whoop#long post#this isnt a complete list iether bc that would be even longer and take even longer nhdjkkd#i wanted to do comic works damn it#anyway this is the last long post about this#bc im moving on now#...its half inspired by people respondign to me with -what how can you not like totks story but then like botws lol wtf-#well i do#*shrugs*
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Thoughts on Veilguard. Spoilers abound.
THINGS I DID NOT LIKE:
-Very little flexibility in how you play Rook. Rook is always just... nice. Not even good, just. Nice. Very little spice opportunity and the only way you can play them is "group therapist".
-I could complain about lore butchering, but people who are way more articulate and care more about Dragon Age lore can put it much better than I can. I'm not even trying to be mean, I just haven't been keeping up in the ten years since Inquisition. It did suck tho
-Honestly the lore butchering takes second place to the fact that I can't even DISAGREE with the shit going on. This will just tie in to my first point but like, maybe it would be nice to point out that "sexy leather clad rooftop assassins" isn't even that good of an alternative to having a military.
-The Venatori and Ataam are boring as hell antagonists without good motives. Also I hate the focus on the Venatori when the real problem should be Tevinter itself.
-The combat, while fun, is held back by both a skill tree bloated with near meaningless passives on the way to abilities you actually care about, and repetitive, spongy encounters. If you've fought one dragon, you've fought them all. If you've fought one mage/warrior/rogue boss, you've fought them all.
-I'm still mad about how smooth Qunari are now. What the fuck.
THINGS I DID LIKE:
-They COOKED with the Mourn Watch, the Grey Wardens, and those two faction's respective companions. I always had a good time with Davrin (which makes one of my ending choices really sting. I'm sorry homeboy, but it was you or my Love Interest) and Emmerich, and the Necropolis and Lavendel missions were consistently my favorite sidequests.
-I loved fighting for my life in Weisshaupt.
-The ending was sick as hell. I did every sidequest I could but still forsook the golden ending because the concept of outfoxing THE ELVEN GOD OF LIES was too good to pass up. Sorry Mythal, but thanks for the runes and making that one lvl 50 dragon fight easier.
THINGS I'M CONFLICTED ABOUT/JUST THINK ARE ALRIGHT
-I didn't care that much about Bellara in comparison to the other companions. I think a combination of already being tired of the game by time her personal quests showed up+finding her "maybe the other races are right to distrust us 🥺" schtick weird and annoying left a bad taste in my mouth, or maybe I'm just being unfair. idk.
-I love Harding, but her and the Kal Sharok dwarves needed more time to cook.
-I don't care that they made the Lords Of Fortune "too nice". I just don't. They're fine as is, just woefully irrelevant even in their own designated zone.
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16. The Legend of Zelda: Spirit Tracks
What a POLARIZING experience this was. Really high highs, very low lows. Overall I think I enjoyed my time with the game more than I disliked it, but this is absolutely a one and done experience. I don't think I ever want to play it again fghgfghj
The first thing that jumped out to me was the story—it's better than any of the more recent Zelda titles that have released in the last ten years (I'm looking at you TotK). The characters are so fun and expressive, and it even gave us the best version of Link and Zelda's situationship. They are SO cute in this game, that even as a raging lesbian I can appreciate them. It also gave us Byrne—he kicks ass.
I hear a lot of people complain about them but I never had much issue with the touch controls. They were responsive and the enemies are just slow enough to get around the bit of discrepancy you'd have as opposed to having button controls. I think we need more games with silly controls, that's kind of a lost art, and it brings charm to a game.
The pan flute was fun at first, it was just a silly little instrument that you blow into the microphone to use, but then I got to the fire sanctuary. That. That right there. That's the reason I will never play this game again. The fire and sand sanctuary songs are SO finicky, it took me HOURS to complete both. Everywhere else it's fine! The first three sanctuaries? Not a problem. Using it in the overworld? Not a problem. Just. Those last two sanctuaries make my blood BOIL.
Train's fine. I didn't really see much issue with it aside from the stupid one-hit kill demon trains. (Especially that last area, jesus christ why are they FASTER than you?) But oh my god it is impossible to upgrade your train in this game? I got three parts. THREE. I DIDN'T EVEN COMPLETE A WHOLE SET. You don't even unlock the ability to customize your train until you unlock the water realm so I just didn't think you could do it! Also you don't unlock fast travel until way too late. Like it's appreciated but they're so out of the way and come in so late that I basically never got to use it.
That's another thing, this game is so backloaded with sidequests, that I did like three before making it to endgame. Once I realized that you were basically forced to marathon all the sidequests in one go if you wanted to 100% it, I lost interest. It's all bunnies and ferrying people around anyway so who cares, I'd probably just get another pearl necklace for my troubles.
I do like that you can wear the conductor's outfit tho.
Anyway this game is definitely fun and worthwhile if you're a Zelda fan—especially since it comes packaged in with Zelda's most important role in the whole series. Seriously Nintendo, why can't we play as her yet? Why is she always being sidelined as a damsel in distress? Her name is in the fucking title for god's sake.
#maydia thread#media thread 2024#the legend of zelda#loz#loz spirit tracks#zelda spirit tracks#spirit tracks#loz st#legend of zelda#tloz#tloz st
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My live Undertale Yellow Reactions - Snowdin Edition
*Frostermit comes out* It's giving Alolan Dwebble
*For some reason dies laughing at "Liquid Ice"*
*Rabbit stuck to the pole by their tongue* Dumbass
One of these bushes has to have a secret item in them
What the fuck is dilapidated
I did not just die to a slug
Oh coffee! *Mo kicks if off the table* Nevermind
If i had a nickel every time there was a salesman in an Undertale game yada yada
I was expecting a boss fight but alright
*Pink Flying Whale appears* Steven Universe intensifies
ICE WOOOOLF! ... I mean Jimmy Hotpants!
*Bigass coffee cup blocking the path* Mo? *Cup turns around with a whole-ass face* It is, indeed, not Mo.
Jesus there's more of them
*Audibly groans seeing the name Rephil* Okay this is getting out of hand
Is it just gonna be in the middle all 3 times? *the ball is indeed in the middle all 3 times*
Hell yeah, frog spa!
The music is so good in this game
Yo this coffee sounds good AF- 13 CUPS?
"The thought of socializing that much always scared me" I found my spirit person
*Gets the matches* Oh can I light the rabbit on fire?
I keep doing these sidequests that give armor only to get a better one 10 minutes later. Not complaining tho.
Oh hey bird- aaand they're gone
"Their puzzles sure weren't impressive" Yeah it's not like I was stuck on the 2nd one for like 10 minutes or something Flowey.
"You're all cute and stuff" Woah there, this is going a bit fast-
I'm having war flashbacks to that goddamn Jevil carousel attack
Why the fuck does everyone in this place have their self esteem level below the floor?
Girl, I like you but I don't trust this boat one bit
Aaand here it is
Not the wide eyes on the sprite 💀
If I had a nickel every time I fell deep and someone told me to just wait-
#reaction#undertale yellow#undertale#Undertale Yellow Blind Reactions#uty#ut yellow#martlet#martlet undertale yellow
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Brothership posting: MORE PLOT SPOILERS, sidequests, and an AWESOME island.
- Watching the reveal cutscene for a second time, I realized that, even after telling us that Zokket is Cozette, the Great Conductor still calls Zokket “he”. I’m not sure if this is an oversight or if Zokket is supposed to be a separate entity that’s taken control of Cozette’s body, but I do know that people will be making trans headcannons.
- I’m still gonna call Zokket “she” unless I get explicit confirmation that Zokket is actually a different being possessing Cozette’s body, tho. We need more female villains, anyway.
- Uggh… even after I knew what to do and taught myself how to do Bomb Derby properly in the menu, the Great Conductor fight was STILL a slog. Not hard in any way, just tedious.
- When Shipshape Island started shaking, I was worried that I was going to be thrown into ANOTHER boss fight. Fortunately, that wasn’t the case.
- How did Fortress Zokket make the ground shake if everything is at sea, though?
- Conductor, you aren’t doing a very good job of hiding if the island you’re on is named CONDUCTOR ISLAND.
- Speaking of not doing a very good job of hiding, I’d love to see some random Koopa from Offandon Island stumble across the pipe on the beach and discover Shipshape Island.
- I wonder why no one ever thought to use the guardian statues’ apparent wish-granting powers against Zokket. I mean, if they tried they’d probably find out that Zokket is too powerful to be affected or whatever, but I’m still surprised no one had had the idea.
- Funny how both of these sidequests ended up sending us to Heatfreeze Island.
- I just landed on Jellyfish Island and OH MY GOD THE MUSIC IS AWESOME.
- That one high-pitched part that sounds kinda like a theremin and kinda like a violin gives me chills. CHILLS.
- Oh no, annoying dancing minigame time.
- Okay, that bit about Emmit and Dyode getting to Jellyfish on a raft is pretty funny.
- I told Dyode no because I wanted to get some collectibles first and HE STARTED CRYING. On one hand, I feel kinda bad now, but on the other, DUDE GET A GRIP.
- Actually, that minigame wasn’t THAT bad.
- Inside the hall and… okay, the music isn’t bad or anything, but I still liked the outside track better.
- Also, I forgot how hideous Adaphne looks. I know she’s supposed to be pretty in-universe, but MAN those lips are UGLY.
- I just KNOW we’re going to have to perform the Dyode Groove up on that stage.
- It was REALLY HARD turning my game off for the night because I was having sooooo much fun (and the music was too darn captivating).
- Thought from a bit ago that I forgot to post: So what’s in that egg is an entity called “Reclusa”? Is Reclusa gonna be, like, a Snaptor god(dess?) or something?
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opinion on ffxv after 75 hours of playing (and one hour of running in circles to level gladio's skill up) (still haven't played any of the dlcs but i'm gonna take a break or something for a few days because i severely neglected my university stuff and spent most of the last week obsessively playing this game)
i love this game. am i tired? hell yeah. would i want all these hours back? hell no.
the game is a mystery to me.
the sidequests are genshin impact open world quests level (which means that if i hear anyone talking, i'm pressing the skip button because i don't give a fuck). you listen to someone yapping about unimportant stuff and they make you collect the same shit over and over again. peak game design.
the main quests are good but the ending made me age 10 years in a week. there's NO NEED for these tragedies. boy you literally have the power of gods on your side and they tell you the only way to get rid of the big bad villain is to kill yourself? sounds like bullshit to me. also why even bother if there's only a few thousands people left in the world. you already lost, all this stuff had to be done 10 years ago to have any meaning. and there's no way the world didn't just implode or something when the sun stopped rising. the true ending is noctis getting spat out of the crystal and realising everyone is long gone because there's no sunlight.
the mentally ill hobo could have been more cooperative too geez. i'll be honest i like him much more than the six. and everyone's like "oh gods are helping you" no they hate me and want me to die for no reason. i'd rather join forces with ardyn and try to take them down. even if he did a lot of questionable stuff (cough- killed my bride -cough-cough- and her brother -cough- also kidnapped my friend and tortured him-)
the hunts are kinda fun when it's a big monster but when it's a bunch of goblins i'm like,,, why did you call me here? ngl i thought all hunts would be like the first one, it was truly cool. there was some kind of plot, some interactions with my friends, some stealth, the monster seemed really tough (meanwhile me, fighting the lvl 99 adamantoise 65 hours later: the ring of lucii go brrr-)
the dungeons are ass. i thought nothing could be as disorienting as daggerfall's randomly generated dungeons but they really managed to do a miracle with ffxv. although the dungeons in ffxv are not scary at all, that's the difference.
the open world is okay. there're some interesting places (when you first see the big mysterious creature in the lake you're like do i have to fight it?? can i get closer to it?? what is this??) and the nature is beautiful. altissia looks majestic but sadly there's not much to do. i appreciate the hard work tho.
using regalia was a delight. when you want to take a break and just look at the landscape you can just sit still with a controller in your hands and enjoy the ride. really therapeutic. don't drive at night when you're low level though... listen to ignis. ignis is always right.
the camp life is by far the best out of all games i've had an experience with. there's so many little details everywhere that you cannot help but adore your companions. it's the way every time you make camp you get a bunch of photos prompto took since the last break. it's the way your companions talk to you almost all the time and you truly feel like you are on a road trip with your friends. it's the way gladio calls you out on your bullshit and afterwards you want to bite his head off each time you talk to him. it's the way ignis cooks for the entire party and makes you help him sometimes. i just love the way friendship is portrayed here.
what was not as good is luna and noct's relationship. there was not enough of luna. yes she loves noct but why? yes noct loves luna but why? luna literally appeared in the plot for two minutes and then tragically died. i think it's really bad. also imagine not seeing your bride for 12 years, when you finally meet her again she immediately dies, then you spend 10 years trapped in a crystal, fucking die and then get to marry your bride. honey it's been 22 years since i last talked to you in person. i'm NOT marrying a random woman in the afterlife (no hate for luna, just this love story didn't seem convincing enough). hopefully i'm gonna see what they wrote in the dawn of the future soon (please pray so that my amazon package doesn't get lost 🙏)
the music is incredible. the woman who wrote the soundtrack is my goddess and i am a devout worshipper 🙏🙏🙏
so, why is the game a mystery to me? because no other game could make me endure 75 hours of boring side quests. i managed to play hogwarts legacy for 44 hours and i despised that game when i finished it. i despised it long before i finished it. but not ffxv. they could make me do all this boring stuff again and i would do it (not for free tho because i've got better things to do with my time 🤣)
i enjoyed ffxv a lot. it also made me depressed for a week because ending a game like that should be a crime. i think i'm gonna do a few last quests after that but there's not much left (and i'm not looking for more because if i think i am done then i am done). not sure how long episodes gladiolus, prompto and ignis are gonna take, but they're also in my plans (no ardyn tho, gotta go watch some playthrough). there's also anime and a film so plenty of content for me. and i am waiting for the arrival of my book 🫡
(noticed that there's nothing about the combat. well it's because i don't care. i don't like combat. i don't like it in any game. i prefer to flee)
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FF 16 spoilers
Spoilers right up til the ending lads and ladies
Are you kidding me. Are you. Kidding. Me
Ahem. Excuse me. I needed to get that out of my system.
Like. I‘m still reeling. I „only“ had the final fight to finish, thought yea, easy - and now this rollercoaster ride of feels right here. Ugh. Uff
I will get more into depth on the whole game in a seperate post later, but right now I need to jot down my first impression
From the start just - ugh. UGH. Gav openly crying into Clive‘s shoulder. Mid almost doing the same as they talk about Cid. Byron seeing his brother‘s sons off into a suicide mission
(Where was Otto though? Needed Otto, Goetz, Charon and Blackthorne here too! And Terence while we‘re at it. Aggressively promoting the NPCs here)
And Jill. Jill. I‘m almost glad she stayed behind and wasn‘t in danger but ouch. Now is so not a good moment for a love confession children (I know, I know, it might be the last chance, but that makes it so much more difficult). Why must you hurt me so, you two.
I will get back to that though
Then the journey and the final fight. Can I say I‘m almost disappointed there was no big aerial battle as Bahamuth against the many thralls? That would have been cool. But alas
I WOULD have liked for the battle of the three Eikons against Ultima to be. A real battle? Like the the Cinematic clashes are rather slow compared to other QTEs, I didnt feel a lot of excitement in this part of the battle compared to the rest of it
Changed with the next cutscene though. I mean, I had already suspected there is more of Ultima‘s people - one for every Eikon - but I had thought the Mothercrystals are there to power them up, and destroying them would stop that. I was just as shocked as Clive to here we basically helped them with it.
And then. Then. Here‘s the yelling part, the are you kidding me -
WHAT DO YOU MEAN WE LOSE JOSHUA?!
We JUST got him back! After 18 years! We had all these sidequests to gather him medicine! He is literally the Phoenix - Undying! Nope. Nu-uh. Square I am not accepting that. Did not happen in my book
But also thos is quite possible one of the visually most beautiful scenes, what with the Phoenix wings and reflecting in Joshua‘s eyes. And the voice actors, especially Clive‘s, really knocked it out of the park. The gasps and sniffles and the pain? Holy shit. I cried mostly because of the voices
The unholy rage I felt man - I felt very much in Clive‘s position there. Very immersive. Just absolutely get WRECKED Ultima, you made the wrong brother angry
The battle was so, so awesome. I‘m sorry but this might just about be cooler than the one in Rebirth, hands down.
The music - that was a remix of Find the Flame, yes? It sounded different but alike.
Then that it was one on one, and Ultima almost humanlike - fit really well in showing how he is no different from us, from Clive. And the way Ultima got more and more desperate and lost all cool, INCREDIBLY satisfying
the part where Ultima and Clive kept meeting Eikon with the same Eikon - combined with the Voice overs from Clive‘s friends - so good, I cheered.
The Eikon fight part was also very cool. Hate to say it, but blue-fire Ifrit also looks damn cool. Can we get blue and red fire please XD
Just. The entire fight was wellrounded and fun, really had my blood pumping, I loved it.
And then. Then, the end. The flashback to baby Clive and baby Joshua. Come on. Dont turn the knife in the wound you sadists!
Well. Obviously. They are all okay. It‘s clear as day. Clive healed Joshua, so he‘s gonna be okay. Dion only fell into the sea, and OBVIOUSLY the Enterprise had followed them and picked him up. And Clive already got to the beach all alone, now we just need to go get him. Yup. Mhm
(But Sevi the game made it clear - shhhh. Shush. No. Not in this house. In this house, we live in dellusion)
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Timeeee for more minecraft Trapped/mc vr ramblesssss! ((Mostly me thinking out loud abt my thoughts on cool vr roleplay/practical effects/mods/etc)) (Feel free to ignore bc it's not really. Lore.)
I've unironically just finished doing mini "research" collecting video clips for this post rn- it took like an hour bc I couldn't find a Slimecicle clip- yes its important-
So two things. One, I have a L O T of ideas for practical effects done with the vr headset/controllers setup, just as they are. Two, I REALLY wanna see if the "first person model" mod is compatible with vr.
Ramble beneath the cut.
Like. I've wanted to play vr minecraft and do a little single-player roleplay for actual YEARS now. We've had a headset for most of that time, too. I just. Can't. Like it's been ACTIVELY in my mind for years, y e a r n i n g. And I HAVE researched and tested and troubleshooted over and over again, I just can't get QUITE to the end.
So. I've mostly been trying to use Sidequest, to install minecraft directly onto the headset. But it requires using a pc, and not my laptop, so that's problem 1. Problem TWO that I've struggled alot with is that I have to use the meta app (I've got a quest 3 headset, I think) which only works on your phone. But I have to use my DAD'S account/information. That's the biggest problem, even tho I've gotten him in on it a few times.
But the headset itself is wonky at best and might be outdated. One of the more recent times I tried it, it had to update bc it wouldn't show me its connection code thingy. I'm still not sure if it'll even allow me to install Sidequest or minecraft in general.
The other option is just connecting it to the pc, but that TOO is having connection problems. And since my brother's always playing on the family pc, it's a lil awkward if I wanna try to do that. Even tho there's literally two monitors. Cuz it's a whole Process still so I'd need the keyboard available. And plus even if I do somehow connect it with a cord, it may not be long enough to do much with. So yeah that's what's been up with me.
Anyways, now the actual ideas I have that I'd like to try/think are just cool.
So I've watched plenty of people play vr, and I've never seen anyone try first person model. It may very well be that it's not compatible at all, and I wouldn't be surprised. But it has somewhat worked with unique player models, so maybe if you just remove the mod's arms...eh. it may not be worth it, or even be possible.
But I remember a scene in MC Trapped where Sabre notes that he still can't see his own body when he looks down. And tbh I just can't stop imagining how immersive it'd be. Like, it wouldn't really...follow your movements like your arms. But it'd be cool. Though then there's part two of that immersion.
If the mod did work, we'd have OTHER issues that you can see from others' POVs. One major one being that the player body can't lay down when you do. Your hands just go thru the floor, but in your pov it looks fine...without the body. I think a simple sit/crawl button will fix that, but there's still a chance that wouldn't work. Crawl usually puts you laying on your stomach, so that'd need to flip sometimes. And generally just looks kinda strange in some instances.
Having a mod that tracks your body movement and puts the player model in the right position could be neat, but unnecessary. Especially since vr just has so many potential bugs, there's no way to anticipate everything.
Now the OTHER idea I have, thanks to Slimecicle lol.
So this clip has been on my mind for awhile. (I hope that actually works) And I gotta say, Charlie's king of random practical effects. Like I know most of what he does is short bits, but imagine putting your controller on a fan as a swinging blade attack or something! Like, there's a lot of ordinary objects that could serve an interesting purpose.
Like, walking up invisible stairs or something. Doing something different irl than in-game, for like a ghost character or insane character. Maybe an interdimensional being, in two places at once. That's something I would love to see in a series similar to Trapped. Taking that same basic concept - trapped in vr - and using that as an op/strange character.
Obviously, Trapped!Sabre was sort of that, clearly a fish out of water. But take it up a notch, and use the medium to its full potential! Or the opposite, doing the same irl as in game. Like eating an apple, so it's easier to, like, describe.
It could be interesting to have one of those fancy pain-receptor vests and like treadmill thing that lets you walk/run in place. But that might be excessive, it'd take a lot of effort AND money and may not be worthy.
BamBaeYoh did a "physical minecraft" video with the treadmill. I doubt it'd be better than good ol' acting. (Here: "I survived 7 days of physical minecraft")
But yeah. Like, maybe you setup boxes and things explicitly TO trip over, to make the character seemingly falling over nothing. Might not be good tho, since the headset and stuff could break. But like, also with multiple people/actors!! One with the headset, two with the controllers. So, like, maybe the Big Bad is torturing them, and dismembers their arms. I mean, hey, it's not a big stretch (hah, pun) from what you CAN do normally. Having a 2nd or even 3rd person there would let you use your arms while dismembered, basically. And make moving them easier than just. On the floor.
Like that's REALLY what I wanna try here. I already have a Trapped au where that happens, and it's not too hard to actually accomplish in-game. I wanna see what features/bugs/etc exist in minecraft vr, and use them for lore.
Thanks for reading my long ramble if you got allll the way down here ^^
#favremysabre#minecraft#minecraft vr#virtual reality#minecraft trapped#trapped!sabre#cc!sabre#mc trapped#my post
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ok. i finally finished final fantasy vii rebirth. and i wanna talk about it. i guess you could call this my "review". this post will be vague and spoiler-free unless you click on the "read more".
i do love this game, but it's an absolute mixed bag: story: 10/10 combat mechanics: 9/10 music: 9/10 art direction: 10/10 voice acting (jp): 10/10 open world (non-quest stuff): 4/10 sidequests: 6/10 minigames: 3/10 pacing: 1/10 does this game have flaws? yes. is it as good as the og ff7? no. but is it worth playing? absolutely. i almost feel like this game needs a "cheat sheet" in order to know what parts to play and what parts to avoid. but the good parts (mostly the linear main story stuff) is SO gd good that it's still a must-play game. ok but now i'm gonna go into details (and spoilers) under the rm cut.
so i'll go over some of my scores. firstly, the story is the main reason to play this. they def fuck around a lot, maybe they bait and switch a bit too often, but in the end it makes for a very compelling (or at least interesting) narrative. at first, i was REALLY worried that this game was gonna turn into just some "fan pandering nightmare". and it felt like it was "ff7 without it's claws". esp when everybody was dancing like pop stars and aerith and tifa kept high fiving. but... it def got into that good ff7 trauma we know and love later on. and respect to them for following through with killing aerith. yes, they did what i sorta expected. they teased tifa dying instead, teased aerith NOT dying, and then killed aerith anyway. they EASILY could have left her alive, but they didn't. they kept in the loss angle, which imo is what makes ff7 "ff7". i kinda LOVE that now you have a batshit cloud "seeing" aerith's ghost like it's star wars. and everyone else seems almost... afraid of him. and rightfully so. also i LOVED the zack stuff, even though it was absolutely confusing. i like that they're hinting at zack somehow breaking through his reality into the rm universe. i also like the tease that... idk... will there be another "party" involving zack, kyrie, biggs (if he's still alive or not)? regardless, a great story!
the combat feels mostly improved over rm. the gameplay is fantastic with very few flaws. difficulty is way more balanced than rm, with easy feeling a bit harder and normal feeling less unfair. the only times i felt frustrated by the gameplay was when they laid the "stone" status effect on too thick in parts bc it felt cheap. is it as good as the og combat? no. it still def has the unfun "you desperately need to heal but don't have a charge and the enemy is immune to everything so you just die" thing. but credit where its due, the "free item a few times per battle" materia fixes a lotta those issues.
the music is incredible. the remakes of old songs generally kick ass. some of the new music was pretty good, too. though it gets a point off because a lot of the open world stuff music felt... generic? this is just a situation where the og game's music is TOO GOOD, so the new music will always be fighting this sort of uphill battle.
the art was perfect. just the shading alone... like jesus this game is absolutely beautiful. i took so many goddamn screenshots in game, and they'd often end up looking like key renders, even tho it'd just be a random ss i could take at any angle. this game went above and beyond all expectations.
the voice acting... there was SO MUCH and it was all SO GOOD. tho i did switch to jp voices. bc... in this sorta storytelling, eng just sounds like "drama club"? idk there's a reason the language of origin cast is usually better and that's just how it is. it was perfect.
ok now we're gonna get into some of my issues, starting with the open world. it's not ENTIRELY awful? some was genuinely fun and exciting. but the majority was busywork. like it's so weird when the mainline stuff was so good that this would feel like a shitty ubisoft game. and chadley... fuck that dude. worst character in the series. but for SOME gd reason he ends up talking to you nonstop! i hit the point where i'd wince any time i heard his "radio" turn on. he took an already mediocre open world and made it way worse. fuckin chudly.
the sidequests that weren't just repeated busywork were usually neat. tho some were bad, and others withstood their welcome. the cutscenes/dialogue were usually fun or genuinely great, but they too often came at the cost of wasting your time. they often had shit rewards. and they often incorporated the shittiest "minigames" ever (i'll go into this more in a minute). example: you gotta find ingredients for a character who is learning to cook. but it isn't just going out to find them in the world. no no no. you gotta follow a dog (ftr i love the song) as they slowly meander through a jungle, running into every mob they see. and when you finally get to where the "salt" is, there's a dumb scavenger hunt minigame where you need to find only the 5(?) salt piles that look like the photo. THEN you gotta get on your chocobo and look for mushrooms in a confusing, puzzle-like terrain. which also involves a smelling/follow the direction minigame, which always leads you into mobs. and once you get to each mushroom? there's this STUPID picking minigame. after all that, what reward do you get? an accessory that functions like maybe the worst materia in the game, but also takes up the accessory slot, making it even more unusable. FUCK this game sometimes, lol.
speakin of "fuck this game", the minigames. the 200 minigames (exaggeration, but it really feels like that many). some are genuinely incredible, like the piano minigame? which might be one of my favorite minigames of all time, it's legit THAT good. or "red xiii rocket league". but for every good minigame, there was a mediocre one. and then a terrible one. or one that gets WAY too hard in higher difficulties, like the mog game which starts fun but ends up dogshit and unplayable a few levels in. even tho the good and passable minigames are the majority, the bad minigames? they're maybe some of the worst minigames i've ever played in my goddamn life. like, by design, they're almost anti-fun. i genuinely believe some of the people in charge of the bad minigames should be blackballed from the industry. it's bewildering.
and finally that brings us to the pacing. if you play the game the way they seemingly expect you to play, getting to each new area and sidequesting a bit before continuing on with the story? then you'll spend five hours of mediocre/bad sidequest for each hour of good story. that's even worst if you're a "completionist" at all, you can triple or quadruple that number. we all loved remake because it "expanded the midgar section". we were all hoping they'd do the same with the og open world. the very idea of "big open world, but so much bigger" seemed incredible. but they certainly gave it to us! like they gave us exactly what we said we wanted, lol. when i first started playing rb, i was mostly completing each area. by the second or third area, i was more than 50 hours in. "burnout" is a gross understatement. all the mediocre sidequests combined with the sometimes unplayable minigames ALSO COMBINED with fuckin chudly? and i actually started to hate this game. it made me miserable. i'd get to a new area and just roll my eyes. i'd see a new minigame tutorial pop up and i'd mash "cancel". but wouldn't you know it, once i started skipping most minigames/sidequests? i started havin a ton of fun. turns out this pacing issue can be mitigated a lot. straight up you can ignore most of the open world, and i would actually strongly recommend it. if you DO wanna sidequest a bit between story, i'd say put on a podcast, set the difficulty to easy, and turn the voices down (bc chudly). and don't do everything. oh no. just do enough to unlock the chocobo, to buy the best materia chudly has from that area, and maybe get the summoning. even THAT is probably too much. bc near the end of the game, you get the opportunity to go back and finish a bunch of the stuff you missed the first time. and i actually enjoyed a lotta that stuff then! it was almost like a period of rest and relaxation before the end story stuff.
there are ways, intentional or not, to make this game feel even BETTER than remake. when you skip most of the side stuff, it's paced incredibly well. so it's hard to say it's a bad game. it's actually a really GOOD game with "too much side content". if you treat the open world stuff as just like, a living, detailed world you glance at as you zoom by? it's actually really cool that it's there. i have a couple more pros/cons that i wanna mention, but i don't know where else to put em. like the end fights. thematically, i adored em. in execution, it went on for way way WAY too long. it was like a 15 (yes FIFTEEN) phase fight. on normal, i swear it felt like it took close to two hours, full of unskippable cutscenes and only like one checkpoint. it also takes away al of your team composition too, consistently forcing you to use characters you don't wanna use in the hardest fights in the game. first time, i got through to the very last sliver of final sephiroth's health, only for him to cast some dogshit unblockable "everyone is at 1hp" move at the end. it was ok bc "i'd prepared for this". so i instantly had one character use a gigapotion on the other, who i switched to so they could dodge just to be extra safe. the potion... missed? how? and then before i had a chance to use another, he killed the remaining character. bad game. shit game. but whatever, i hit retry. and i couldn't believe it. it sent me back 7 phases. i was livid. it had sucked the air outta the room. so i said fuck it and restarted the whole fight from the start on easy, because i can't tolerate that kind of scumbag game design that wastes a player's time. and wouldn't you know it, turns out i'd been at the very end of the fight when i died. if the potion had gone off like it shoulda, i would have won, no question. ironically even on easy, that trash situation happened again, but the potion actually went off this time, that was the only difference. but yeah. fuck that fight. it was cooler thematically than the final fight in rm, but it was three times as long, and three times more unfair. fuck whoever designed this fight, they too should be blackballed from the industry, lol.
the last thing i wanna talk about is queens blood. bc my feelings on it are sorta all over. so it starts out kinda boring, like as basic as ff8 triple triad, but wayyy less fun. and you're very limited in who you can play and what cards you can add to your deck. the ai seemingly "cheats", but it's so "linear" that you can win anyhow. and they musta known they'd lose most players, so they legit give you the ability to "flip the game board" at any point in the match and start over with zero punishment. they knew the game wasn't rly fair by design. but it's still good they had the easy retry feature, or they woulda lost me too. the qb experience sorta continues this way until you get to the latter junon area, where suddenly you run into... idk what to call it. intense difficulty spikes? like this dickwad who's playin a rockabilly guitar. FUCK that dude's deck and FUCK his ai. almost single-handedly got me to drop qb altogether. i was absolutely done, had decided qb was just a poorly designed game. thankfully, right after junon they have this big tournament on the boat to costa del sol and it's really fun. you suddenly are getting cards that have actual strategy. and suddenly qb opens up. there was a slight misstep after the boat where they make you play these stupid "puzzle" versions of qb, but you can look up guides and, even if they aren't fun, they help teach you about the game. anyways, i cautiously started playin more matches in later areas (skippin fights that seemed too lame), and before i knew it, i'd kinda fallen in love w the game. it also helped that they started incorporating this fun n bizarre story, too. so idk. i'd say play qb the same way you play the side content, skip a lot of it until you get to the end game? and then go back with cards you bought or won and finish the ones u missed. it's so weird that so much of this game works this way. and i could see someone arguing that "it's just a bad game". because when most games hand you content, even side content, most players expect they should at least give the content a fair shot. it really is kinda poorly executed. but! there are so any ways to mitigate the bad and focus on the good. knowing what i know now, i like this game even more than remake (which i really REALLY love). rebirth was fuckin great. and thank fuck i didn't get spoiled, tho i never wanna hafta try n rush through a 100+ hour open world ever again. i'm really excited for part three, just hopin i can remember to skip over a lotta the optional stuff. also hoping i won't have to buy a fuckin ps6 or whatever just to play it.
#final fantasy vii rebirth#spoiler#spoilers#final fantasy vii spoilers#final fantasy vii rebirth spoilers#long#i had a lot to say
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Just a small ramble about Cass, Wallpaper and my personal rewriting of hpma story so don't mind me. Might delete later. It's all my personal opinion tho so feel free to disagree with me.
As much as I defend Cassandra a lot (I'm afraid people from the server can confirm that) I would be lying if I said I can defend her bullying. Nothing against bully characters, I have a tendency to enjoy them (which is kinda weird given how I was bullied myself literally all my life and everywhere I go 💀) I genuinely don't like that part of Cassandra's character, I like her so much more outside the main story, like, don't get me started on how much I believe Y3 did her absolutely dirty and somewhat mischaracterized her (in my opinion that is) for sake of antagonizing her. And especially as someone who, unfortunately, happens to enjoy DanCass a lot, I do feel pretty iffy about that part of their canon dynamic.
I feel like Cass, as a bully, specifically in Y3, feels a bit overpowered. I understand why she wasn't punished in Y1, bc like, she almost got killed, but in Y3? I genuinely believe she'd work a lot better as a rival character, someone on equal grounds with the main cast, who just messes with us rather than bully, because her being a bully who gets away with pretty much everything creates a very unhealthy power dynamic and I'm not really a fan of that, especially given how it's clear our mc and Cassandra are friends or just enjoy each other's company enough, somewhat.
Which is kinda how I personally rewrote her dynamic with the cast and specifically Daniel: a rival character, who sometimes gets along with the main cast but often messes with them because she sees them as competition (which is how I feel they're portrayed in sidequests, Cass rarely, if ever, bullies the main gang, she's just mean to them or sometimes even actually kinda nice, in her own way, these sidequests being the main reason I love her sm). Yet because of her arrogance, she still judges people based on their family background, because for her, it's safe to assume you're going to be similar to those who raises you. And she just kinda takes things a bit too far in Y3 and the moment Daniel attacks her and McGonagall gives her a speech she's like "... Oh shit." and the realization that she really crossed the line for some petty rivalry hits her like a truck, which would initiate the whole redemption arc of hers.
But it's just my rewrite ig hehe
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