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Spirit Tracks my beloved
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Linktober day 11 -music/dance
The sacred duet is like one out of three things I know about st lol,,, friends gave the okay on lazy background so life is good
I lovvveeee these two
#linktober 2024#linktober#october challenge#art#drawing#legend of zelda#link#zelda fanart#digital art#fanart#zelda#link fanart#my art#spirit tracks zelda#zelda spirit tracks#spirit tracks#Loz st#st#tloz spirit tracks#loz spirit tracks#st link#spirit tracks link#sacred duet#Zelink#st zelink#spirit tracks Zelink#spirit tracks fanart
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I had a dream the other night that i can't stop thinking about, where a new LOZ game was released in a similar vein to TOTK, except instead of collecting sages like in that game, there was a series of dungeons/temples that were directly tied to other LOZ games, and at the end, you gained the ability to summon the avatar/ghost of the hero from said game -like the TOTK sages- to help on your quest (and get a fun power up). All of the links would have stilted dialogue with you at first, but as the game goes on they get more friendly and at the end of the game theres a cutscene where they all "move on" and it's super emotional cuz by this point they're all brothers (player-link actually emotes during this cutscene, the only time he does so, for an extra punch in the gut). I don't remember all of the details, but what I do remember was:
A Palace of the Four Sword dungeon where you gained the Link(s) from FSA. FSA Link was the simplest in terms of abilities, the avatar would split into 4 and distract enemies/fight alongside you. Pretty sure this was the first one/tutorial temple. Later on this link gives you a sidequest after which you gain the Four Sword as a weapon (its the second strongest in the game behind the master sword).
A Tower of Winds dungeon where you got Minish Cap Link to tag along. He allows you to shrink for short periods of time to get through locked doors/escape danger. Don't remember much about this dungeon except that there's a timer to get through it before yiu have to start over.
Forest temple/great deku tree/kokiri forest type place where Oot/MM link joins up with you. He allows you to rewind time for a little bit (basically the recall ability but on everything including you). Later on He gives a sidequest that results in obtaining the Fierce Deity Mask (best armor in the game).
Arbiter grounds dungeon where you get TP link. He's basically a glorified horse; you ride him around.
Tower of the Gods dungeon where you get WW/PH Link to tag along. He's like Revali's Gale and Tulin's gust in one.
The dungeon to get the Master Sword is like the Skyview Temple, and to be allowed to draw it you must beat SS Link as the final boss of the temple, After which he joins you on your quest. He allows you to do skyward strikes with any one handed weapon.
A secret, optional dungeon that you only unlock by falling asleep on this random island. It's kohohlit. The only avatars/ghosts that you can access here are OoT/MM Link and WW/PH Link (because PH was a dream and MM was an alternate reality). By the end, You get Alttp/albw/LA link who can put enemies to sleep for a time. Later he gives you a sidequest to get ravio's bracelet, which opens up a few easter eggs and secret loot.
Other links/games were included as easter eggs but they don't stick around. BOTW/TOTK Link is a recurring ghostly NPC who you can find in all the weirdest places, offering seemingly nonsensical trades that change every time you see him (10 frogs for 13 bombs, a ruby for an apple pie, 35 monster parts for a single ancient arrow, etc). There's a few places around hyrule where you see two-bit LOZ1/LOZ2 Link just vibing. ST Link takes the place of Purah or Robbie as the eccentric scientist/engineer who will upgrade your stuff if you bring him materials, and he can also upgrade your ghost-Link-friend's abilities as well since he's -y'know- Hero of Spirits.
There's murals in the castle from Cadence of Hyrule, and there's "ancient history books" about HW and AoC. Throughout Hyrule you'll meet various NPCs claiming to be from different countries here to see "the birthplace of the hero of Holodrum/Labrynnia/Calatia."
Various Zelda's would show up too. You get a sidequest where you have to sneak aboard a ghost pirate ship. It's Tetra's. There's a mysterious sheikah warrior who repeatedly accosts you on your travels to loredump and test if you're ready to fight the big bad. She only ever brings you down to half heart, at which point she makes a disappponted comment and leaves. you aren't able to beat her until near endgame, at which point she reveals herself as sheik, has a brief conversation with Oot/MM Link, gives you some cryptic foreshadowing advice and a few fairies, and dips. BOTW/TOTK zelda is similar to her link since she can be found all over the place, but she deals exclusively in ancient materials and dragon parts. TP Zelda gives lore/exposition when you finally make it to the castle, right before the big bad fight.
Big bad is an amalgamation of all ganons/ganondorfs/big bads across the timelines. He telegraphs attacks via shifting forms to look like various bad guys (forms tentacles like bellum and Majora (at the same time) before slam attack, gets blue pig face before charge attack, long purple vaati hair and bat wings before AOE gust attack, scales up his arm and X on face before big AOE lightning blast, and big fuck-all sword and gerudo features before slashing. 2nd phase has it split into like 5 separate beings to fight you and all your friends at once (each one has different features: one is similar to bellum/majora, one is more beast-ganon, one more demise, one Vaati-esque one, and one Ganondorf-like one). The music is harsh and disjointed, cobbled together from many other games, and the noises that the beast makes are screeching and painful.
By the end of the game, there's a big deal made by SS link that you are the final Link in the cycle, that it's over, that you finished what he couldn't. There's a sense of hope, but also of sorrow, since all your new friends are leaving now. They're ghosts, they're dead, they've done their duty and it's time for them to rest. Before they go, though, each one gives you one last gift (the ability they've been helping you with this whole time) and one last sidequest (one for each of them) for you to accomplish: find their treasures, keep them safe.
Post game is you running around without the ghosts (FSA Link's ability duplicates you now, giving you 3 buddies to fight with, but they can't give dialogue and they last like 30 seconds so it's not the samel), doing mini-dungeons and fetch-quests in order to obtain major key items (all old and unusable anymore) from the Links' adventures, (the Beetle, goddess harp, spinner, shards of the fused shadow, deku/goron/Zora masks, gnat hat, various kinstones, pictobox, deku leaf, LA instruments, Ocarina of Time, wind waker, etc) and some from games not mentioned previously or not from your gaggle of links, (Harp of ages, rod of seasons, silver arrows, a doppel, ST panpipes, a revival doll, Cadence of Hyrule Lute, HW blue Scarf, old and broken Terrako, champion's tunic, BOTW champion's picture, trirod, etc). In post-game, there are new NPCs to replace the links/zeldas that used to fill those niches, but it's not the same. They're gone. It's a bittersweet feeling.
After you finish all the post game and get all the treasures (basically 100%ing the game), you get an achievement called "archive of the ages" and a special cutscene where Player Link sets the Master sword down on the side of his bed, looks out the window of his house at the brilliantly setting sun, smiles, and falls asleep. You may no longer play on that save file anymore. The adventure is over.
Basically I dreamt up a game that was a love letter to the entire series, and I'm sad it was just a dream. Logically i know this will never happen because that would mean tying up LOZ and it's too much of a cash cow for Nintendo to ever stop making, but it was a wonderful dream to have for a little while.
#legend of zelda#loz breath of the wild#loz#loz albw#loz link#loz botw#loz mm#loz majoras mask#loz oot#loz ocarina of time#loz minish cap#loz mc#loz four swords#loz fsa#loz skyward sword#loz ss#loz sksw#loz st#loz spirit tracks#loz la#loz links awakening#loz tp#loz totk#loz tears of the kingdom#loz twilight princess#loz hw#loz aoc
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my dark link thoughts coalesced into wonderful headcanons and crazy amounts of forced perspectives and dutch angles
also sorry HW i would have included your dark link(s) but i do not have passion for your game <3 maybe next time
Some thoughts below
I have thoughts about dark link that boil down to basically two things: 1. it's always the same dark link, and 2. dark link has a very difficult time changing.
No matter how many times dark link is brought into existence, he is formed from the shadow of link usually to test link's will. that shadow can be duplicated (as seen in HW) but generally speaking it's the same guy, sharing the thought space, you know how it is. In terms of sentience/thinking for himself, I don't think there's all that much of it. He is a dark reflection/shadow of link, so shares his abilities and thought patterns (for combat) with added aggression and. evil. i guess.
As said by navi, "conquer yourself", and all that. He's a challenge to the inner will power.
That being said!!! he can have a little bit of individuality, as a treat. Just in the form of being mean and sadistic <3 he's got thoughts, he's not just a combat doll (tho in times of low power, or a greater power having the reins, he reverts to that), so he can be frustrated, vindicated, happy, etc etc. though when your thoughts are mainly "evilevilevilevilevil" your idea of these emotions are a bit skewed.
When he's summoned for each different link, i hc that it's all the same magic, so the same dark link every time. he "remembers" in an abstract sense of his role in the same way a link or zelda "remembers" their own reincarnation. tho his is less of a reincarnation and more being used over and over again. a persistence.
The iteration that's summoned reflects the current link at the time, the part of link that needs testing/defeating, so it's not an existence that he himself can change to match the present. he's locked to that first copy/shadow only. So if he were to have a second encounter with an older link, he'd look like the first time they fought, unless he was specifically re-summoned. i hc he's got limited magic, so this is not something he can do himself.
in a links-meet scenario, his form would be limited to those specific forms of the links, and it would always be the points in time in which he first encountered them, unless there's other magic either he or someone else has access to to allow him to change forms to match.
now you might be saying at this point "wouldn't he be a weaker match if he was put up against an older link?" yeah probably lol. but also!!! i like the idea that with the limited magic he has, he's able to change juuuust enough to stay relatively evenly matched. being able to play to different strengths and all that. but the base stuff is still the same, so he is decently easy enough to read if link remembers the kind of stuff he was pulling back when he originally fought dark link.
dark link also knows about all this so while limited to the particular skillset, is able to adapt slightly.
but yeah been thinking a lot about a links-meet au where dark link is there choosing a different link to be every time he appears to the party.
though there are a couple links that he never impersonates in their games!!! so can't change into those guys unless he gets a new round of copycat magic.
Anyways goodbye guy standing there with standard camera angle, i have dutch angles and forced perspective
#Spirit Tracks#Zelda 2#The Adventure of Link#Ocarina of Time#Legend of Zelda#loz#zelda 2 the adventure of link#loz aol#loz oot#loz st#Legend of Zelda Spirit Tracks#Legend of Zelda Ocarina of Time#Dark Link#dink#link#teehee thinking about this was fun#hope yall enjoy some of my thoughts :0#ofc this all hcs so be nice<3#tho i would love to discuss yalls thoughts!!!!!!!!!!!!!!!#and yalls own hcs!!!!!!!!!!!!! if you have them!!!!!!!!!!!!#shout out to the zelda 2 official art that's where i got the AoL link design#i kinda want to take the top left one and make it into a full piece#it was a lot of fun to do#such a fun camera angle and perspective <333#man i need to play spirit tracks#there's probably several hacks out there i just need to get my hands on one#also technically the dark link in st is wearing the green tunic but i wanted to draw the conductor outfit cuz that's THE fit!!!!!!!!!!#also he doesn't blink/close his eyes when you defeat him <3#also yes you can tell i have a favorite#peace and love on planet earth <3
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#gaming#video games#nintendo#loz#anniversary#legend of zelda#the legend of zelda#zelda#retro gaming#spirit tracks#loz st#loz spirit tracks
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some spirit tracks doodles!! :D i love them <3
#my art#loz#tloz#legend of zelda#the legend of zelda#spirit tracks#loz spirit tracks#st#art#loz st#digital art#artists on tumblr#fanart#artwork#zelink#link#zelda
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so uh. this is what ive been working on (for apparently 17 hours. woah)
yeah I need to get back to my other art pieces (which are mostly contests this is literally a personal thing FUCK-)
also this is a redraw from last years linktober (have I improved?)
#legend of zelda#spirit tracks#loz st#spirit tracks link#spirit tracks zelda#old art redraw#art improvement#?? maybe#shadowed art
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I finally caved. I did it.
I bought two DS games from my childhood - one I always wanted and which was corrupted and unwinnable.
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Linktober 2024 Day 15: Sword
Lokomo Sword (Spirit Tracks)
I absolutely love the design of the Lokomo Sword and Spirit Tracks is a big favourite of mine so drawing this for the prompt was bound to happen.
We're about half way through now - wow! Definitely surprised I've made it at least this far, but let's hope I can still keep it up.
#linktober#linktober 2024#loz link#the legend of zelda#legend of zelda#loz st#spirit tracks#illustration#digital illustration#digital art
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SsSPIRIT TRACKS IS AN UNDERRATED GAME AND I WILL DIE ON THIS HILL
It’s so so SO cute and actually really fun and it’s expands WW lore tetra has a GRANDDAUGHTER FFS! This Zelda whom I’ve been calling Spirit is ADORABLE and her and Link (Tracks!) are THE CUTEST zelink
Non blue Zelda under the cut
#the spirit train is traced im not drawing a train#it’s not important anyways#so play spirit tracks#Zelda? trains? my loves#loz spirit tracks#spirit tracks#zelink#link#Zelda#loz st#st link#st Zelda
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THE LITTLE LEGENDS
This is a blog for sharing and spreading love for the smaller Zelda games in the fandom!
For everyone crying over Spirit Tracks being forgotten, to people who wish someone else remembered the struggle to find a fourth player for Four Swords or sobbing at the end of online co-op for Tri Force Heroes – this is a home to join others in that love. Mainline and third-party Zelda games are all included!
The criteria for which Zelda games count as “small” is hard to quantify. To make things easier, we went by the numbers posted to Archive of Our Own, which has the option to disambiguate which game you’re writing for and is the current best-known fanfiction site. From there, we removed some things to try and narrow it down to core game fics and picked everything that was under 1000 works.
The resulting list of Zelda games is as follows:
CDI games = 14
Zelda cartoon = 29
Cadence of Hyrule = 50
Tri Force Heroes = 51
Oracle of Seasons = 76
Oracle of Ages = 85
Zelda II: Adventure of Link = 93
Zelda (1986) = 180
Spirit Tracks = 183
Phantom Hourglass = 191
Link’s Awakening = 256
Link to the Past = 260
Minish Cap = 290
Four Swords = 359
Four Swords Adventures = 423
A Link Between Worlds = 587
Wind Waker = 739
Some of this will be a case of poor tagging, and things winding up in the wrong place. (eg. Four Swords has 1200 entries, but upon removing all Four Swords Adventures or Manga story tags it reduces to 359.) Others may not be here at all because nobody has posted it under it’s own name vs a related game or “& Related Fandoms.”
While this means these numbers are not absolute, they still represent the problem: it’s hard to find content for your favourite games if it's in the list above, and we want to fix that!
WHAT DOES THAT ENTAIL?
The event we’re planning is very chill, very low-stakes way of building up interest and knowledge, and then collecting and sharing fanworks produced.
The event month will be AUGUST, 2024.
Every few days in August we’ll make a post for each game on the list (and any bonus games that were highlighted alongside the main ones), which people can reblog with a link to the fanwork they created! You can also make your own posts and tag the blog plus the game of the day but we cannot promise to see and reblog everything.
In the lead-up to August, we will be doing round-up posts for each of the above games.
Some will be doubled up and treated as “bonuses” due to their small pool of fans (CDI, the Cartoon), and if there are some we don’t know about we may take them on as suggestions!
Each of these initial game posts will include basic stats about the game: when they were released, on what hardware, where you can find them now, and what their story was. It will also include links to a walkthrough or two, for those without access to the necessary hardware.
The purpose of these posts is to be shared!
Reblog them with your favourite artwork, current fanworks you love and adore, your favourite AU they’re featured in! Share the lore you wish everyone knew, and the characters who get forgotten!
Share prompts you’ve never gotten around to using, or ones you don’t feel competent to handle!
Do not feel bad about doing this! Every exchange or event I’ve been in, people desperately wanted prompts and ideas to spark their own imagination!
The goal is for people to learn more about games that they may have never heard of before, or not had the time or ability to engage with in full on their own. And from there we can push up those numbers on AO3 for everyone to enjoy!
The scheduled games to be “main” features of this event, and their respective introductory dates, are as follows:
May 5th = Minish Cap
May 12th = Zelda II: AoL
May 19th = Oracle of Ages / Oracle of Seasons
May 26th = Cadence of Hyrule
June 2nd = Phantom Hourglass
June 9th = Four Swords Adventures / Four Swords [Game]
June 16th = Link’s Awakening
June 23rd = Zelda (1986)
June 30th = Link to the Past
July 7th = Tri Force Heroes
July 14th = Spirit Tracks
July 21st = Link Between Worlds
July 28th = Wind Waker
Exact dates for the posting schedule of new fanworks in August will be released soon!
#the legend of zelda#tloz#minish cap#lozmc#adventure of link#zelda 2#oracles games#oracle of ages#oracle of seasons#ooa#oos#cadence of hyrule#coh#phantom hourglass#lozph#four swords adventures#four swords#fsa#loz fs#link's awakening#loz la#loz 1#classic loz#tloz 1986#a link to the past#alttp#tri force heroes#loz tfh#spirit tracks#loz st
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they're soooo funny i miss them
#way funnier in my head. please enjoy these images.#loz st#the legend of zelda#spirit tracks#link#zelda#sharkysherbetz-art#btw i got tired and just color picked Zeldas colors from the game. the gradient i put over her looks really weird but just roll with it okay#my art
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Been drawing a lot of loz ships the last few days so here’s some late teens ST Zelink YAYYY (they’re ~19)
Pose on the left and background inspired by this drawing lolol
#art#legend of zelda#drawing#link#zelda fanart#digital art#fanart#zelda#link fanart#my art#st zelink#Zelink#tloz spirit tracks#spirit tracks zelda#st zelda#st link#loz#the legend of zelda#loz st#zelda spirit tracks#spirit tracks#tloz#Zelink st#zelda x link#Zelda st#tloz st
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LOZ art dump! (Not shown: Thousands of scratched out notes of me trying to shove these games into a single timeline as opposed to whatever the hell the hyrule historia one is)
#my art#legend of zelda#loz#link#zelda#albw ravio#minish vaati#shadow link#four swords#loz fsa#loz mm#loz ss#loz oot#loz botw#loz fs#loz st#loz ww#loz alttp#loz albw#loz mc#loz tp#1tau#one timeline au
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[1. cartoony character designs for Link and Zelda from Spirit Tracks. Zelda is tall and lanky, with Tetra's darker skin. she is holding her hands up like raptor hands or perhaps a cartoon ghost in both her "living" and "spirit" version, which is tinted blue. Link is short with freckles and dark blonde hair. in the first, he is in his blue engineer uniform with a red hat and scarf, in the second he is wearing an oversized green coat and hat. 2. four drawings of scenes from Spirit Tracks: 1. Link and Zelda in her room. She says, thinking hard, "...so I think something is wrong". 2. Link gets the spirit pipes and holds them up. Zelda smiles behind him. 3. Link distracts a guard while Zelda sneaks behind a hedge. 4. Link looks at spirit Zelda in alarm while she floats up by the ceiling of her room]
Spiritracks the railway cat
#loz#the legend of zelda#spirit tracks#loz spirit tracks#loz st#zelda#link#character design#i keep pushing the design further every time i redesign them lol#screenshot redraw#redraw#<- some of them#in my mind zeldy is the descendant of tetra but link is an unrelated new guy as per ushe#what else uhhh zeldas hair is like tetras lightning bolts but she has more curves in her design cause shes a softer princess and also its#meant to look a bit like a ghost tail#links neckerchief is taken from tetras design#and i really like that his green tunic in this game is a guard uniform he borrowed#2023#legend of zelda#anyway spirit tracks [handshake] skimbleshanks using percussion as train noises
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