#human warlock archfey patron
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spooky-activity ยท 1 year ago
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Animated this for my dnd group.
Audio is tom cardy's Perception Check
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hanas-hues ยท 1 year ago
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I designed a new outfit for Marigold again to go with her dragonscale breastplate
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spacebarbarianweird ยท 1 year ago
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Astarion Headcanons
Masterlist
Inbox is open for requests.
General Headcanons
Settling Down together after the game events
Bigger Tav x Astarion
Nightmares
Astarion makes a wedding dress for Tav
Astarion having sensitive ears
Dancing Headcanon
Ressurected Astarion Part 1
Ressurected Astarion Part 2
Astarion's twin brother
Widower Astarion
Tav is a cat owner
Astarion Can Purr Headcanons
Astarion x Big-Breasted Tav
Astarion and you are going to the Lliira's Night Festival
Astarion Pre-vampirism HCs
Astariox x Big\Soft tummied Tav
Taking care of their sick partner
Unromanced Astarion
SA victim Tav
M!Tav CSA victim
Dadstarion Headcanons
Boy Dad Astarion
Pregnant Tav
Astarion has a kid with Gnome!Tav
Astarion's half-elf daughter
Batstarion Headcanons
Batstarion
Batstarion is learning how to fly
Giving bath to Batstarion
NSFW Headcanons
Astarion x Big-Breasted Tav NSFW
Astarion x Small-Breasted Tav NSFW
Bigger Tav x Astarion NSFW
Batstarion Naughty Headcanons
Astarion x Tiefling!Tav (NSFW)
Astarion x Wizard!Tav NSFW
Astarion x Rogue!Tav NSFW
Astarion x Drow!Tav NSFW
Astarion x Changeling!Tav NSFW
Astarion x f!Gnome!Tav NSFW
Astarion x Tav With Health Related Conditions
Astarion x Autistic!Tav
Astarion x Blind!Tav
Astarion x Chronic Pain!Tav
Astarion x Mute Tav
Astarion x Tav Who Has to Cover Her Face
Astarion x Depressed!Tav
Astarion x Anxiety Disorder!Tav
Astarion x Chronically ill !Tav
Astarion x Deaf!Tav
Tiefling Tav with Ehlers-Danlos syndrome Astarion x Tav with Raunaud Syndrome
Astarion x Tav with Auditory Processing Disorder
Astarion x Custom Race!Tav Headcanons
Astarion x Tiefling!Tav
Astarion x Mephistopheles!Tiefling!Tav
Astarion x Dragonborn!Tav
Astarion x High Elf! Tav
Astarion x Gnome!Tav
Astarion x Dhampir!Tav
Astarion x f!Drow!Tav
Astarion x m!Drow!Tav
Astarion x Drider!Tav
Astarion x Half-Orc!Tav
Astarion x Wood Elf!Tav
Astarion x Curvy F!Human Tav
Astarion x Werewolf!Tav
Astarion x Changeling!Tav p.1
Astarion x Changeling!Tav p.2
Astarion x Changeling!Tav p.3
Astarion x Protector Aasimar!Tav
Astarion x Scourge Aasiamar!Tav
Astarion x Fallen Aasimar!Tav
Astarion x Eladrin!Tav
Astarion x Gur!Tav
Astarion x Fire Genasi Tav
Astarion x Gith!Tav
Astarion x Custom Class!Tav Headcanons
Astarion x Barbarian!Tav
Astarion x Wizard!Tav
Astarion x Bard!Tav
Astarion x Druid!Tav
Astarion x Spore Circle Druid!Tav
Astarion x Ranger!Tav
Astarion x Drakewarden!Tav (Ranger subclass)
Astarion x Cleric of Selรปne! Tav
Astarion x Cleric of Latander!Tav
Astarion x Cleric of Bahamuth!Tav
Astarion x Rogue!Tav
Astarion x Monk!Tav
Astarion x Draconic Bloodline Sorcerer!Tav
Astarion x Shadow Sorcerer!Tav
Astarion x Blood Hunter!Tav
Astarion x Archfey Warlock!Tav (Patron Niitra Siotta)
Astarion x The Great Old One Warlock!Tav (Patron Zargon)
Astarion x Fighter!Tav
Astarion x Paladin of Ilmater!Tav
Astarion x Artificer!Tav
Astarion x Custom Background!Tav Headcanons
Astarion x Noble!Tav
Astarion x Noble Elf!Tav
Astarion x Pirate!Tav
Astarion x Feylost!Tav
Astarion x Durge
Astarion x Redeemed Durge
Astarion x Evil Durge
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kirain ยท 8 months ago
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Question. How do you handle the age differences and life spans of your tavs/romances in bg3?
Are you asking if I've made my Tavs age-equal to the romances I've picked for them? If so, then I've actually been very careful about that. Lore-wise, I can't stand the thought of my character dying hundreds of years sooner or living hundreds of years longer than their partner. So I adhered to D&D 5E lore. If you're interested, I've explained most of the lifespans below.
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Serena, my canon character, is human and romanced Gale. In D&D, the average lifespan of a human is 120 years, but since she and Gale are both wizards, they could potentially live for thousands of years. It all depends on the magic they wield. Elminster, for example, is nearly 1,300 years old. Otherwise, they'll age alongside each other as equals.
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Saska is a Seldarine drow. On average they last between 400-750 years, depending on if they survive and leave the Underdark. Saska has indeed left the Underdark, works as a bard, and romanced Karlach. Tieflings typically live to 150; however, Karlach has the potential to live longer since her body has been so drastically altered. Upon finding a permanent upgrade for her engine, it's possible she could live just as long as a drow, if not longer, as she's been touched by infernal technology.
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Ez'ria is a githyanki fighter/storm sorcerer. This one was easy, since she romanced Lae'zel. With any luck, they'll both live to a nice, healthy 120 years old; the average lifespan of a gith.
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Eilonwy is my redeemed Dark Urge half-elf. On average they last about 180 years. This one's a bit more complicated because I partnered her with Astarion, who's a pure high elf and a vampire. High elves live to an average of 750 years, and vampires/spawn are of course immortal. But I've given this a lot of thought. Eilonwy, for example, is a druid, and because of their connection to nature/magic, their aging slows to 10% of what they would normally age. This means Eilonwy has the potential to reach 1,800. I should also mention that there are cures to vampirism in D&D 5E, so I like to think they find one at some point during their travels.
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Bakara is a tiefling sorcerer of the draconic bloodline. Another semi-easy one, since I partnered her with Wyll. As I mentioned before, tieflings typically live to 150, whereas humans live to 120. I headcanon that my tiefling was already 50 when she met Wyll; who, according to Larian, is 24 during the events of BG3. To clarify, tieflings are considered young adults by the age of 20 and full adults when they reach the age of 60. So despite being 50, she's mentally around the same age as Wyll.
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Thalias is a high half-elf Selรปnite cleric. Possibly the easiest one, since he romanced Shadowheart, who is also a high half-elf who becomes a Selรปnite cleric (at least in my game). With Selรปne's blessing, they could live however long she desires, but on average they'll both live to be 180.
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I also made an adorable little deep gnome named Mira to sweep Barcus off his feet. I shall wait patiently for Larian or a clever modder to make him romancable. The average lifespan for gnomes is 350 years.
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Halsin is a bit more complicated, since he's a pure wood elf and a druid. This means he could conceivably live to be 7,500 years old, which is wild. I do plan on doing a playthrough where I romance him, and when I do I'll be making a mysterious wood elf named Arawen, a warlock who made a pact with an ancient archfey. So in addition to living to 750; as per the average lifespan of her race, as long as her pact remains in tact, she will live as long as her patron allows.
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sorcerous-caress ยท 1 year ago
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Warlock human who pays their patron back with being free use whenever their patron wants.
An archfey that summons you to the fae realm whenever they want, finding the human smell too intoxicating to resist. The sound of soft bells and windchimes echo with each plunge they push into your core.
A fiend that marks your flesh, a collar to match as they keep reminding you of your place human, between their legs whenever they wish. Sometimes, you're kept tied to their bed on display for all visitors who may look but never touch.
A celestial that gets overbearing and condescending, constantly looking over your shoulder and making inappropriate remarks. Pulling you by holy strings up towards a featherly bed whenever they want to teach you manners.
A great old one that's indifferent to the way you squirm when overstimulated, whose emotions and expressions are too incomprehensible for your human mind. Who curiously pushes you past your limits each time.
A genie that comes from nobility and wealth that showers you in the most expensive equipment and clothes as long as you sit on their lap and thank them for each and every item as their fingers creep between your legs.
The fathomless that plunges you into pits of darkness, making you gasp for air as water shapes itself to plunge into your hole and wrap around your body. Each ocean, river, and lake send shivers up your skin and a feeling of uncontrollable lust.
The hexblade, where darkness means invisible hands, caressing your body, groping and proding against your sensitive areas. Even the simple shade of a tree means the feeling of lips against your neck. Each night brings promise of endless pleasure as the shadows manifest and spreads your legs
An undying who gets you to call them master. Strict and tough with their love as they bend you over their knees, a riding crop in the other hand. Who always makes sure you're on your best behaviour. Perfection is the bare minimum.
An undead who feasts on you each night, revealing in your life essence and the blood that pulses through you. Dead skin and souless eyes drinking up every reaction and moan they can get out of you, making you feed them what your human soul can offer.
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werecreature-addicted ยท 9 months ago
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if you had to defuse a bomb and the way to defuse it was to find something sexualise...able? about every type of warlock patron how would you do it
easies bomb I've ever defused. I'd argue that the power dynamic between a warlock and their patron is inherently sexy. it's a Boss x employee romance but for fantasy dorks and monster fuckers. Anyway something sexy and specific about each patron type (I think I got the main types from 5e at least)
Archfey- oh so the ruler of the Fey wants me as their pawn? say less. I wanna show the king how nasty the common human folk can get
Celestial- ALWAYS sexy fight me about it. Imagine a little angel being shown the pleasures of the mortal world by their devoted warlock
Fathomless- literally your first level spell as a fathomless warlock is called Tentacle of the Deep. need I say more.
Fiend- Again always sexy. I want to grab those horns while I ride
Genie- genies almost always have those wrist cuffs or other elements of bondage in their design. hot.
Great Old One- hello more tentacles in this eldritch horror, also a lot of their spells involve reading thoughts, so the Patron can listen in on all the dirty things I'm thinking
Hexblade- ugh this one is so romantic, bound to the blade that's bound to you, having to guard your sword the thing that's supposed to protect you??? insane concept. I'm kissing the sword. Also edge play go brrr obviously.
Undead/Undying- I'm combining these two YES I KNOW THEY'RE DIFFERENT but they're both sexy because Vampire lords can be in these categories. if you don't know how badly I want to fuck vampires idk what to tell you, look at my blog for a few more seconds and you'll piece it together.
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taki-yaki ยท 10 months ago
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The Chains That Bind Us
Pairing: Astarion x GN!Reader/Tav Word Count:785 Part 2
After refusing the ascendant's gift of immortality, he seeks to keep you bound to him, even if a pact has to be made to do so. (Tw: Minor mention of blood, unwilling one-sided contract?)
As promised here is more in-depth writing about Tav becoming an undead warlock with A!Astarion as the patron.
For the Tav in this, they are already a warlock with an Archfey but you can insert whichever patron you see fit.
After you parted ways from the vampire ascend, after the defeat of the nether-brain, you thought that was the last you'd hear of him. You refused his "gift" of immortality in exchange for keeping your humanity.
Until one day you returned for a reunion party with your companions at Baldur's gate to be hosted by the vampire lord in his palace.ย 
5 years have passed since then, surely he wouldn't have any lingering feelings for you after so long, he said that he already had everything he wanted when you left him.
Upon arriving at the palace, Astarion takes you aside to discuss about some politics with you.
Accepting his offer naively thinking that you were nothing more than old comrades nowadays despite your past.
Entering the small office space, you see a large pile of papers sitting on the centre table, they give off a necrotic aura, and the quick glace makes you think it's a contract with Mephistopheles.
He points towards the papers, an offer, a way to be with him still, staying as a mortal and allowing you to still venture around Faerun. Be finally free from the mischief that your fey patron causes you in day-to-day life. Refuse and it will be the last you ever see of your companions.
A simple offer he's sure that you can't refuse and he knows. Either walk away now and betray your companions or accept being forced to give up your old contract and accept the whims of your new patron.
Frantically flicking through the pages of the contract, looking for any sort of technicality in the binding that can be used to your advantage is useless. Every single possible loophole or trick has been closed off to you.ย 
Devastation fills you, but you shouldn't feel surprised, after all, he was a magistrate over two centuries ago. Such legally binding faults must be accounted for at all costs.
ย Leaving you with only one choice, you sign the contract, your name written in blood upon the rotting paper.
As you feel the last soft fey giggle in the distance fade away from you, the sudden emptiness is felt before the power of necrotic magic wraps around you, in body and soul, bound to your new patron as the contract demands.
He treats you well within his palace, a whole personal suite to yourself and serves only the finest food that the whole of Faerun has to offer. But why would a vampire ascendant want to make a pact with a mortal in the first place?
ย A vampire lord can't start a war with another so easily, besides it just gives them a bad publicity image. So why not send the hero of Baldur's gate to kill them, no one would bother to think twice as much.
Most tasks given by him are either to scout on the local gossip of high nobles in the city or to destroy any minor uprisings against the vampire lord, whether it is a few monster hunters to stray vampire spawn, they must be rid of at any cost, in fear of what the punishment would be for disobeying.
The power that a vampire ascend can offer to a warlock is far greater than that of a lord.
Manifesting the ascendant's dreadful power through your form of dread, not only makes you immune to being frightened so easily but changes slight parts of your physical body undergoes temporary transformation. Once dull canines now sharp enough to bite your tongue out, nails that could claw through any foe, sharp and ready to strike. You swear that your eyes glow in a deep shade of red.
Although this transformation makes you wince in pain the first few times, after a while you adjust to it reluctantly.
As your pact grows stronger with him, you start to notice small changes on your body.ย 
The touch of the sun is no longer a gentle glow that rests on your skin, but now carries a light sting on your flesh. It never leaves a mark but the pain lingers.ย 
The slight of blood makes your mouth water, thoughts running wild of what type of flavour each one would bring, but never giving in to the impulsion.
Glances of your reflection in the mirror would never be solid, always dancing between the fine lines of translucently.
You know keep down that you can't kill him yourself, as the contract stated "Should thou harm thou pact owner, shall be made into spawn". As if the bond isn't having that effect on you already. A slow but manageable pain.
All you can hope is that one day someone will rise up and finally free you from these chains.
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Hope you guys liked this, I still have a few extra ideas that I couldn't put here cause this post would be a lot longer. But if you guys want a part 2, I'll be happy to serve.
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fvngus ยท 7 months ago
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๐—•๐š๐›๐ž๐˜๐˜๐ž ๐€๐๐ž๐ฅ๐ข๐ง๐ž ๐’๐ข๐—ฟ๐จ๐ฆ๐–Ÿ๐˜‚ [ ๐—•๐†3 ๐‚๐จ๐ฆ๐ฉ๐š๐ง๐ข๐จ๐ง ๐Ž๐‚ ]
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ย  An introduction to my hexblood girlfailure daughter. Backstory at the end of this post.
โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
๐•Š๐•‹๐”ธ๐•‹๐•Š
๐๐š๐ฆ๐ž: Babette Adeline Ziromzu ๐๐ข๐œ๐ค๐ง๐š๐ฆ๐ž/๐€๐ฅ๐ข๐š๐˜€: Babs, Babsi, Betty / The Hexed Seamstress ๐€๐ ๐ž: 25 years old ๐ƒ๐š๐˜๐ž ๐จ๐Ÿ ๐—•๐ข๐—ฟ๐˜๐ก: April 24th ๐†๐ž๐ง๐๐ž๐—ฟ & ๐๐—ฟ๐จ๐ง๐จ๐˜‚๐ง๐˜€: female, she/her ๐Ž๐—ฟ๐ข๐ž๐ง๐˜๐š๐˜๐ข๐จ๐ง: bisexual/ biromantic ๐‘๐š๐œ๐ž: hexblood (former human) ๐๐š๐˜๐ข๐จ๐ง๐š๐ฅ๐ข๐˜๐˜†: baldurian
โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
๐”น๐”ธโ„‚๐•‚๐”พโ„๐•†๐•Œโ„•๐”ป
๐๐š๐—ฟ๐ž๐ง๐˜๐˜€: Iris Ziromzu (mother), Bernard Ziromzu (father) ๐’๐ข๐›๐ฅ๐ข๐ง๐ ๐˜€:ย ย Chanelle Ziromzu,ย Ardelle Ziromzu,ย Marion Ziromzu,ย Esther Ziromzu,ย Milly Ziromzu,ย Penelope Ziromzu ๐’๐ข๐ ๐ง๐ข๐Ÿ๐ข๐œ๐š๐ง๐˜ ๐Ž๏ฟฝ๏ฟฝ๏ฟฝ๐ก๐ž๐—ฟ: / ๐Ž๐˜๐ก๐ž๐—ฟ๐˜€: Hora (Patron) ๐๐ž๐˜๐˜€: Button (former) [cat] ๐Ž๐œ๐œ๐˜‚๐ฉ๐š๐˜๐ข๐จ๐ง: seamstress ๐‡๐จ๐ฆ๐ž๐˜๐จ๐˜„๐ง: Baldur's Gate ๐‚๐˜‚๐—ฟ๐—ฟ๐ž๐ง๐˜ ๐‘๐ž๐˜€๐ข๐๐ž๐ง๐œ๐ž: travelling ๐‹๐š๐ง๐ ๐˜‚๐š๐ ๐ž๐˜€: common
โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
โ„™โ„๐•๐•Š๐•€โ„‚๐”ธ๐•ƒ
๐‡๐ž๐ข๐ ๐ก๐˜: 5'1'' / 154 cm ๐–๐ž๐ข๐ ๐ก๐˜: ~48kg ๐‡๐š๐ข๐—ฟ: light lavender ๐„๐˜†๐ž๐˜€: wine-red ๐’๐œ๐š๐—ฟ๐˜€: none / two marks on either temple [good ending] ๐๐ข๐ž๐—ฟ๐œ๐ข๐ง๐ ๐˜€: earrings [rarely wears jewelry] ๐“๐š๐˜๐˜๐จ๐จ๐˜€: hexblood markings on shoulders and back
โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
โ„™๐”ผโ„๐•Š๐•†โ„•๐”ธ๐•ƒ
๐๐จ๐˜€๐ข๐˜๐ข๐˜ƒ๐ž ๐“๐—ฟ๐š๐ข๐˜๐˜€: โ€ข polite โ€ข forgiving โ€ข creative โ€ข compassionate ๐๐ž๐˜‚๐˜๐—ฟ๐š๐ฅ ๐“๐—ฟ๐š๐ข๐˜๐˜€: โ€ข emotional โ€ข soft โ€ข impressionable โ€ข stubborn ๐๐ž๐ ๐š๐˜๐ข๐˜ƒ๐ž ๐“๐—ฟ๐š๐ข๐˜๐˜€: โ€ข aimless โ€ข blue-eyed โ€ข perfectionist โ€ข curious ๐€๐˜€๐˜๐—ฟ๐จ๐ฅ๐จ๐ ๐˜†: taurus ๐Œ๐—•๐“๐ˆ: inFJ ๐„๐ง๐ง๐ž๐ ๐—ฟ๐š๐ฆ: type 7 ๐“๐ž๐ฆ๐ฉ๐ž๐—ฟ๐š๐ฆ๐ž๐ง๐˜: empath
โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
๐•„๐•†โ„๐”ธ๐•ƒ๐•Š
๐€๐ฅ๐ข๐ ๐ง๐ฆ๐ž๐ง๐˜: Lawful Good
๐’๐ข๐ง๐˜€:
Aimless: Babette never really learned to do her own thing besides following orders or occasionally working on own little projects in the past. The first thing she wanted to do after the Nautiloid accident is to go home because she was shit scared of what to do else. Imagine a house cat suddenly dropped off in the wild and having to figure things out. She only knows how to be a seamstress, thus her goal was and is reaching the city. Blue-eyed: Oftentimes, she refuses to believe one would have only ill intentions. She gives chances way too often and wouldn't it be for her companions, this most likely would have cost her her head in the past.ย  Impressionable: You can talk her into almost anything. Refusing commands only led to bad outcomes in her childhood. One example would be when the party arrives at the Gate and meets their first Steel Watcher, Babette was pretty much convinced it was a great idea and a wonderful change to have these machines walking around the city. Even after destroying the facility, she was sure Gortash had good intentions in making the city safer. She is a bit slow . . .
๐•๐ข๐—ฟ๐˜๐˜‚๐ž๐˜€:
Forgiving: The kind of good part of being blue-eyed is that she does not hold a grudge for too long. She can very much be explossive if someone did her wrong but the girl is not one to not accept an apology. Compassionate: Compassion was a huge deal in her childhood. Her sisters had to stick together, a friendship of seven that was even bound by blood. Caring for others and helping them out comes naturally. Polite: Babette comes from a rich family. Politeness is her bread and butter. She even worked at the shopfront for a long time before turning into a hexblood and has exceptional negotiation skills.
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๐•†๐•‹โ„๐”ผโ„
๐‚๐ฅ๐š๐˜€๐˜€:ย Warlock [Archfey] + Bard [College of Glamour]
๐๐จ๐˜„๐ž๐—ฟ๐˜€/ ๐€๐›๐ข๐ฅ๐ข๐˜๐ข๐ž๐˜€:
Darkvision. You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness as shades of gray. โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ Eerie Token. As a bonus action, you can harmlessly remove a lock of your hair, one of your nails, or one of your teeth. This token is imbued with magic until you finish a long rest. While the token is imbued this way, you can take these actions:โ—‹ย Telepathic Message.ย As an action, you can send a telepathic message to the creature holding or carrying the token, as long as you are within 10 miles of it. The message can contain up to twenty-five words.โ—‹ย Remote Viewing.ย If you are within 10 miles of the token, you can enter a trance as an action. The trance lasts for 1 minute, but it ends early if you dismiss it (no action required) or are incapacitated. During this trance, you can see and hear from the token as if you were located where it is. While you are using your senses at the token's location, you are blinded and deafened in regard to your own surroundings. When the trance ends, the token is harmlessly destroyed.Once you create a token using this feature, you can't do so again until you finish a long rest, at which point your missing part regrows. โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ Hex Magic. You can cast the Disguise Self and Hex spells with this trait. Once you cast either of these spells with this trait, you canโ€™t cast that spell with it again until you finish a long rest. You can also cast these spells using any spell slots you have.
โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
๐”น๐”ธโ„‚๐•‚๐•Š๐•‹๐•†โ„๐•
๐๐€๐’๐“[ โœ‚ ] [CW: Child labor]
๐“๐ก๐ž ๐˜†๐จ๐˜‚๐ง๐ ๐ž๐˜€๐˜ ๐จ๐Ÿ ๐˜€๐ž๐˜ƒ๐ž๐ง ๐˜€๐ข๐›๐ฅ๐ข๐ง๐ ๐˜€. Babette was born into a strict family. Playing outside like her peers, getting dirty in puddles on the street after summer rains, nothing that she could afford. It was her own mother, who treated their children like workers, teaching them knitting, crocheting, sewing only to prepare them to โ€™help out the familyโ€™. Both of her parents endured a childhood in poverty. It was their way of keeping the familyโ€™s life standards above average, no matter the cost.
The girl had trouble, picking up the familyโ€™s craft. Never terrible but never perfect either. A wrong stitch here, a forgotten button on a vest, keep your gods damned head together ! Why couldnโ€™t she be as good as her sisters ? Why does mother threaten to send her off, send her to an orphanage, if kind enough ?
No matter how long Babette practiced, time only rewarded her with more bloody pokes in her hands. Clumsy. Slow. Lazy.
A hag got wind from the girlโ€™s troubles and bitter thoughts. Babetteโ€™s fears enlightened, amused the fey. Sweet-talking her way into the childโ€™s heart, feigning compassion, offering solutions, quick ones. One of their circle was killed recently. A replacement was needed. If the young lady would agree to a pact, she would gain impeccable skills in her craft. Everyone would be enticed by her future works, the needle like a brush to the artist. Only a small touch of her own body, a hair, a droplet of blood in her work, would do the trick. In return, the seamstress would comply to turn into a hag, one of the arch feyโ€™s kin, in time.
And the desperation cried louder than the girlโ€™s common sense. The need for admiration, for praise, was too much to bear living without it any longer.
Babette left the forest with a crown.
A token of her pact.
โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
๐๐‘๐„๐’๐„๐๐“
๐€๐˜ ๐Ÿ๐ข๐—ฟ๐˜€๐˜, ๐˜๐ก๐ข๐˜€ ๐›๐š๐—ฟ๐ ๐š๐ข๐ง ๐˜„๐ข๐˜๐ก ๐˜๐ก๐ž ๐š๐—ฟ๐œ๐ก๐Ÿ๐ž๐˜† ๐˜„๐š๐˜€๐ง'๐˜ ๐›๐š๐; ๐ง๐จ๐˜ ๐š๐˜ ๐š๐ฅ๐ฅ. The pact altered the girl's appearance; hair & skin now holding a soft lavender tone, pale and almost sickly. The eldercross around her head now one with her body. Hers, just like the fey blood pumping through her veins. After the first shock settled when returning to her family, it didn't take long for her parents to see the potential of their youngest child. Only by attaching something from Babette, sewing in a hair between fabric, the craft would carry a mesmerizing touch. Clearly, anything would sell now. Obviously, the nestling was a pot of gold.
Did she really have the privilege to argue about it now ? About that exploit, which only got worse because of decisions, made with her own intentions ?
Her work for her family continued, happy to help, happy to be needed at least. It was . . . strangely nice.
โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
๐€๐…๐“๐„๐‘ ๐“๐‡๐„ ๐๐€๐”๐“๐ˆ๐‹๐Ž๐ˆ๐ƒ ๐‚๐‘๐€๐’๐‡
๐“๐ก๐ž ๐˜„๐จ๐ฆ๐š๐ง ๐๐ข๐๐ง'๐˜ ๐—ฟ๐ž๐ฆ๐ž๐ฆ๐›๐ž๐—ฟ ๐˜๐ก๐ž ๐ก๐จ๐˜„๐˜€, ๐˜๐ก๐ž ๐˜„๐ก๐˜†๐˜€, ๐˜๐ก๐ž ๐˜„๐ก๐ž๐—ฟ๐ž๐˜€. Stranded, far away from her hometown, she found herself at shore. The devastating pulsing inside her head, the twirling of her vision, the nausea. Everything was scary. Not only that, but finding herself anywhere else instead of home made her anxious. Her appearance could easily be identified as a hag in the making, her reason why she disguised herself as long as needed.
Following a group of tiefling refugees on their way to the Emerald Grove, Babette blended in marvelously. From there, the hexblood would have to find a way to Baldur's Gate. The thought about . . . returning . . . seemed strange. An awkward stir and turn. It inflicts worry and second thoughts. Maybe This was a sign. Maybe it was just foolish.
Whatever the future brings, it is inevitable anyway.She should stop thinking and start following her instincts.
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turgid-cucumber ยท 4 months ago
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Meet the player characters of Curse of Strahd: The Golden Thread
Toby (she/they) is a half-elf wizard/rogue and a private investigator. Theyโ€™re clever, calculating, and slow to trust, yet they have proven a loyal friend to their companions. An orphan, Tobyโ€™s only family was her gnome mentor, at whose hands they suffered a grave betrayal.
Toby is now trying to rid themselves of a curse placed on them by said mentor, while also attempting to navigate their entanglement with all the mysterious powers in Barovia.
โ€ฆand then there is their slowly blossoming romance with the most dangerous woman in all of Barovia.
Sylenas (he/him) is a bard/warlock half-drow who left his cozy halfling village to pursue his dream of becoming a musician. Unlike the more stereotypical bards, Sylenas is quiet and on the shy side when not on stage, but heโ€™s still as witty as the best of his profession.
The many perils of Barovia have tested the limits of his courage, and in a way, broken and remade him.
Then there is also Sylenasโ€™ patron, an archfey named Fifer, whose attachment to him goes so far beyond the usual patron-warlock relationship, which has caused Sylenas all kinds of issues, both in this life and in the lives that came before.
But hey, what could possibly go wrong when an archfey loves you?
Mirger (she/her) is a happy-go-lucky ranger/rogue half-orc hailing from the mountains. She is kind, courageous, and eager to accept the people around her, but doesnโ€™t shy away from hurting those who deserve it. Having grown up sheltered by her adoptive family, she now seeks adventure, yet Barovia is proving to be a lot more than she bargained for.
Her mysterious connection to a parasitic god, and the ghosts of her ancestors keep on pulling her away from the solid stone she built her understanding of reality on.
Fortunately, Mirger hasnโ€™t just found capable allies in her companions, but also landed herself a girlfriend โ€“ Ezmeralda, the famous Vistani monster hunter.
Galen (he/him) is an aasimar/dhampyr cleric of Pelor. While he is noticeably older than his companions, he has also essentially stopped agingโ€ฆ around 200 years ago. He is idealistic, deeply kind, and patient, proving that not all those who have a craving for blood are out to hurt people.
Coming to Barovia, Galen learned that while his companions were all born, he was created, and his bodyโ€™s essence once belonged to the Barovian demi-god known as the Sun Saint.
Chasing humanity more than divinity, Galen has forged a bond with the Vistani werewolf Arrigal, who knows a thing or two about being mistaken for a monster.
Sylenas belongs to @defilerwyrm
Galen belongs to @obsessivelygalahad
Mirger belongs to @floranna2
Toby belongs to Paige (who isn't on tumblr)
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cannonball5 ยท 4 months ago
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If Dragon Prince characters were D&D builds
With the new season coming out and me being a little bored I came up with this and thought Iโ€™d share.
Callum- Variant Human Order of Scribes Wizard. Most people might think heโ€™s a sorcerer but he isnโ€™t born with a connection to the Arcanums, he learns to tap into their power through study and experience. His starting feat is Lucky. Also he has the Eldritch Adept feat after using Dark Magic gave him a connection to Aaravos, it gives him Eyes of the Rune Keeper to help with his research.
Rayla- A Pallid Elf Assassin Rogueโ€ฆat least at first. I think after the time jump she changed into a Scout Rogue/Fighter with the Magic Initiate feat for a couple of cantrips and The Find Familiar spell (Stella is her Familiar). For her Fighter levels Battle Master seems the most appropriate for the Maneuvers. Also she probably has the Mage Slayer feat to help deal with Claudia and Viren.
Ezran- Variant Human Drakewarden Ranger. His starting feat is Eldritch Adept for Beast Speech (I know technically he canโ€™t get this without spellcasting but Rangers get that at level 2 and if itโ€™s really important starting Ezran with a level in Druid would work). Due to his bond with Zym and him communicating with dragons in the season 3 finale I think Drakewarden suits him best.
Claudia- Variant Human Celestial Pact of the Tome Warlock/Bard. All Dark mages seem to be subservient to Aaravos in some way. Even Callum who only used Dark Magic once. Anyway for her additional spells and I could see some Bard levels to reference her studying magic maybe a Lore Bard or a Whispers bard. Her feat is Metamagic Adept to show her experience.
Soren- V Human Champion Fighter/Oath of the Crown Paladin. Sorenโ€™s pretty straight forward. Heโ€™s good at fighting and the Paladin is to denote his position as a Crown Guard. His feat is either Medium Armor Master (heโ€™s incredibly quiet in all that armor) or Heavy Armor Master, depending on what you think heโ€™s wearing.
Viren- V Human Archfey Pact of the Talisman Warlock/Eloquence Bard. Aaravos is a Patron that can be included in many subclasses of Warlock and for Viren heโ€™s an Archfey Patron. At one point I think he might have been a Lore Bard but changed over to Eloquence when he became Harrowโ€™s primary advisor. His feat is War Caster because of his focus.
I just wanted to focus on the main characters, but Iโ€™m happy to do more if anyone wants me to.
Looking forward to season 6.
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letters-from-dekarios ยท 7 months ago
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(tav post just in case: https://www.tumblr.com/tadpoles-r-us/744342741955297280/lynneira-sylverwind )
[the letter is written on either very old or very intentionally tea-stained paper. The words are written in a shaky hands, as though the author was struggling to hold her writing utensil. There are a few circular wrinkled spots on the page. Some sort of water stain? Enclosed with the letter is a map of Faerรปn with a concerning amount of locations crossed out in red ink. Each x on the map appears to be more scratched in than the last, showing frustration. Along with the map is a small business card with a hand drawn graphic on some plants and potion bottles and the title โ€œElenorโ€™s Eclectic Goodsโ€ printed in a swirly font, the address of the business is printed on the back]
Dear Gale,
I do hope this letter finds you well, as I would hate for such a first introduction to be on a bad day for you. My name is Lynneira Sylverwind. I am an Archfey warlock based just outside of Baldurโ€™s Gate. I am currently making a living running my motherโ€™s apothecary in the city. Perhaps youโ€™ve heard of it? Elenorโ€™s Eclectic Goods? I canโ€™t count how many times I told her the name was silly and that she should change it, but she never listened to me.
But my motherโ€™s poor choices in business names are unfortunately not the point of this letter, as much as I would like them to be, as my actual ask is far moreโ€ฆ shall we say time consuming to deal with? You see, a friend of mine from the city went missing quite some time ago, and I am frankly at my wits end when it comes to finding him. I have searched all over Faerรปn, as you will see in the map Iโ€™ve enclosed, but not a trace of him has come up.
From what I understand based on the source I was given (an underling of my patron informed me of your existence), I understand that you are human, so it seems a bit silly to mention my friend by name, given that we were both born long before your time, both being elves, but on the off chance you have at least heard of him, perhaps it will help. His name is Astarion Ancunin. He was employed as a Magistrate in Baldurโ€™s Gate. He has been missing for 200 years exactly at my time of writing this.
I am writing you this letter in hopes that youโ€™ll be able to help me find him. While my patron has eyes all over Faerรปn, I have hit a point where I must begrudgingly acknowledge that I cannot find Astarion on my own. I dare not go too far into detail about it, but I can assure you I have exhausted all other avenues of search.
I will admit, I have no idea the differences between wizard magic and warlock magic, or if there even is one outside of the obvious inability for wizards to cast eldritch blast and other such warlock specific spells (though truthfully I donโ€™t see whatโ€™s stopping anyone from learning? But thatโ€™s not the point. Moving on.) but Iโ€™m hoping that youโ€™ll know of some sort of tracking spell that will aid me in my search, or that perhaps you could put me in contact with another wizard who does.
Along with the map, I have enclosed a business card with the apothecaryโ€™s address. All mail is to be sent there as I am in every day of the week nowadays and itโ€™s just easier than having a home and work mailing address. I do sincerely apologize if this letter has come off as a bit rambly. Iโ€™m certain you can imagine the kind of stress I am under, although I tried my best not to get too far into it. No stranger needs my worried babbling, thatโ€™s for certain.
I hope to hear from you soon.
Sincerely,
Lynneira Sylverwind
P.S. On the off chance that you happen to be in contact with any clerics/paladins/otherwise worshippers of Lathander, please do NOT mention that you are in contact with me, for everyones safety and sanity.
Dearest Lynneira,
It is not every day that one receives a letter from a known oathbreaker asking for help. Weโ€™re frivolously warned of interacting with those who disregard their gods, but who am I to toss aside an ask for aid?
While I had never met her personally, your mother was known across Waterdeep. Anyone and everyone who needed healing from their (rather disastrous, I might add) wounds would tend to lean towards her shop over other apothecaries in the area. In this sense, I will offer you the knowledge I possess through Mystra herself in exchange for an insignificant price. I shall touch on that soon.
The magistrate you mention does not hold any significance in my mind, as far as my memory is concerned, but I can let you in on information I have heard. Through word of mouth, there has been an awful plague of young men and women disappearing in the streets of Baldurโ€™s Gate. This phenomenon goes back some years, roughly around the time you seem to have lost your friend.
It is only through Mystra that I possess the spell you seek, that I can wield it as I do. I hope that this finds you before you have lost your hope. The spell itself is known as a โ€˜Discern Locationโ€™ spell. I have only used it once.
However, this spell is rather a feat for anyone. Even for myself, a wizard in the name of Mystra since I was a child, this spell is straining. It goes beyond the Weave, crossing through any spells or castings that might prevent you from seeking a person. No matter where the person lay, it can find them.
Given that you are a warlock, it is not likely youโ€™d be able to perform this spell on your own intuition. I would like to offer my services in your time of need in this sense- I can never pass on the opportunity to practice a difficult spell. If youโ€™d be so kind as to send an item that once belonged to Astarion or join me in my tower in Waterdeep, I should- and I say should loosely, as I said this is a rather difficult spell- be able to assist you. If not, perhaps my Goddess could lend her hand in your troubles.
We have all lost a dear friend in this world, Lynneira, believe me. It never gets easier the more that you lose, especially in this day and age. Youโ€™d think someone would have discovered a spell that would allow loved ones to live on together, but perhaps that would be a bitโ€ฆ strong, for the Godsโ€™ liking.
In exchange for my help, I ask for yours as well. I have stumbled into a predicament of my own, that I will not get far into details about. If you possess any knowledge that could help one, say, perhaps remove a curse of higher, Godly sorts, I would much appreciate it.
I shanโ€™t make this letter longer than it needs to. I wish you luck in trying to find your friend, and if you wish to take me up on my offer, please let me know. I am available any time.
Attached is a hand-copied page from a spellbook detailing the aforementioned spell in more depth. There are smaller notes marked in the margins highlighting certain points about difficulty and what is needed to use the spell.
Good luck.
From the desk of,
๐‘ฎ๐’‚๐’๐’† ๐‘ซ๐’†๐’Œ๐’‚๐’“๐’Š๐’๐’”
text reads: gale dekarios
P.S; I will do well to heed your warning. Iโ€™d much rather not get into too much trouble with those sorts of things.
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spooky-activity ยท 9 months ago
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A nicer drawing of Marigoldโ€™s new outfit
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hanas-hues ยท 1 year ago
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Canโ€™t stop drawing my warlock/druid Marigold. She doesnโ€™t even have this armor yet ๐Ÿ˜‚ which means I can still refine the design hehe
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leftboob-enthusiast ยท 6 months ago
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What does your table manners tag mean? Is it a reference to something?
It's my current dnd party's group name! It came about when they attended a very fancy gala and they promised to have proper table manners, it was a whole thing. There's a lot of themes of reincarnation and them finding their way back to each other in every lifetime etc in this campaign, the plan is for them to end up in a big poly relationship, hopefully
The party consists of:
Magda (my character): eladrin warlock, previously great old one patron, currently archfey patron. love of my life.
Tychus: tiefling oathbreaker paladin. malewife. does all the cooking.
Tharion: kalashtar bloodhunter. best ass in the continent.
Cordelia: tiefling wizard. tore out her own heart one time but like, it's fine.
Aeslinn: human druid. ominous, usually.
Geilwyn (Geil for short): harengon ranger. just a little guy (actively stealing anything not nailed down).
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bg3screenshotdump ยท 6 months ago
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Don't know if you have done it on your blog but can you introduce us to your Tavs? Like a Character Profil Template. :)
This has been in my inbox for ages, and if i wait until I have everything perfectly set up like i wanted before answering i believe i'll never answer :'D
so perfection and fear of being cringe and seen be damned i'm doing it it now !
so far the only things i have for my tavs on this blog is their respectives tags you can find in the sidebar of my blog :')
so i'll just list them here and i'll make them more detailed pages later, when i have time and feel confident enough to share more of the backstories i imagined :')
( warning, piss poor writing in coming i suck at writing in my native language and it's even worse in english )
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Delsys - My 1rst Full release Tav, half wood elf orphan, beastmaster ranger who ended up serving as a guardian of the druidic order that found and raised her. she's a big introvert and has piss poor social skills, litteraly her only friends are her owl companion, Verbena and Trilli ( even if she feels disconected from her two very extroverted and playful friends ) she's been following the orders and lead of the druids for most of her life so she's really not confident in her new role as the leader of the bg3 party, ( she's not confident about a lot of things actually, tbh the only thing she's not insecure about is her archery skills ) and unfortunately for everyone she tends to hide those insecurities behind a tough and apathetic mask
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Trilli Bumbleroot - archfey warlock/bard forest gnome - lover of music, dancing, nature and village festivals, she's just a little gal who loves traveling, i'm still not entierly sure of who i want her archfey patron to be, but she took a contract when she left her village in order to have enough power to protect herself on the road. During her travels she eventually came across Delsys ( who wasn't born yet ) and Verbena's druidic order and she's been bestie with Verbena ever since and unfortunately for the other druids when the both of them put their mind together tomfoolery ensues
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Verbena Ferngrass - Wood elf druid - high bimbo of the same druidic order that raised Delsys ( and she kind of sees her as a little sister ) she's a big extrovert, a big flirt, she values her personal freedom and fun above all else, she thinks with her vag and is always pulling Delsys into all kind of situationsโ„ข She considers Trilli to be her best friend ( and they kiss sometimes )
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Vetra - Githyanki war cleric of Vlaakith - soft and curious soul who's been battered and hardened by her training as both a warrior and a priestess, now that she's in faerun she starting to feel a bit more free to be explore and connect back to the parts of her personality she had to hide behind her now no-nonsense tough persona
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Kastyn Firebeard - warrior/maybe paladin ( haven't decided yet) - mercenary coming from a blacksmith family, don't have much of a backstory for her yet :') just that she was disatisfied about her life in the mercenary group she was a part of, mostly because she had no control over the missions they took, and those missions sometimes went agaisnt her moral code
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Healstra Ssiwin - lolth drow Sorceress - Bit on the fence about her story and personality :'x i'm not sure why exactly she chose to go to the surface,i initially made the Astromancer robes mod for her, so i had in mind that she wanted to see and study the stars but idk, i'll think i'll need to document myself on drow a bit more to get better ideas :'D
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Cyn Clarilieu - my EA tav, basic noble human turned paladin ( is now tall and buff thanks to the full release Bodytype 3 โค๏ธ) good aligned, annoyingly too self-righteous at times
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Shani Cotton - Halfling rogue - Street urchin turned criminal in Baldur's gate lower city, magpie brainded if-it-shiny-i-want-it ,quite loose morals so she doesn't care if she has to kill or maim to obtain what she wants
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Oriann Aleviir - my co-op tav, half drow - cringefail 8 dex blew-her-own-face-off-with-fire-spell wild magic sorcerer, terrified for her life 24/7 and will make every bad choices out of fear and gullibleness ( highly manipulable, will probably end up a squid as a result )
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pluralpcs ยท 1 year ago
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Plural Warlocks
Warlocks have got to be our favorite class. Since 3.5e we've absolutely loved playing them. Hell, even the character that was explicitly plural (before we realized we were plural ourselves) in a 4th edition game ended up going warlock. At the time of writing this, two of our headmates are playing a Hexblade Warlock; one plays the human that started with their now shared body, the other plays a sentient high tech sword that takes over from time to time.
So, here are some ways to use warlock to make a plural character!
Base Class Features
Pact Magic: We'll get into how spells can be used to code your character as plural, as well as specific spells that stand out as plural coded already, or that can be reflavored easily. That will all be in its own section below. However Pact Magic is a unique form of spellcasting in 5e that we find especially works for plural characters. Why is your warlock able to refresh their spell slots with an hour of rest? Well it's because each headmate has their own spell slots. It just takes about an hour to switch, or it takes an hour to prepare their spells when they first start fronting.
Otherworldly Patron: Like with spells, we'll cover this in it's own section below. But suffice to say, this class feature can easily be plural coded. At the very least, your plural warlock could share their body with their patron; whether that be the patron itself, a member of the patron's class, category, or organization, or an emissary sent by the patron. We will discuss more specific mechanics that each subclass offers below.
Eldritch Invocation: A lot of these invocations can be used to represent specific headmates doing things (e.g. Beast Speech being used by animal headmates). But here are some specific ones we thought really stood out:
Eldritch Mind: A headmate concentrates on the spell, making it easier for the system to hold onto it.
Gaze of Two Minds: A headmate jumps into someone else's head and reports back to the rest of the system.
Mask of Many Faces: Yup. Probably a dream of most every plural system out there. Cast this whenever your character switches.
Master of Myriad Forms: Second verse, same as the first.
Minions of Chaos: Summoning spells/abilities can be flavored to be less of a summoning an extraplanar creature but rather allowing a headmate to physically manifest themselves.
Misty Visions: With magic, imposition can be a lot cooler!
Voice of the Chain Master: This one feels very plural adjacent. Perhaps one of your character's headmates' can inhabit the familiar.
Whispers of the Grave: This is basically doing mediumship.
Pact Boon: Pact of the Chain works well if you also have Voice of the Chain Master mentioned above. Pact of the Talisman might be used to represent a headmate that inhabits an object (also good for a POSIC character). Said headmate offers assistance, guidance, or moral support. Some of the invocations for the talisman might expand this out (such as having the headmate reach out and slap someone that hits their wearer).
Mystic Arcanum: Like with the spellcasting feature, different headmates can be the ones to cast different spells. Maybe one specific headmate is an archmage, so they're the only one who can access the higher level spells from Mystic Arcanum, and that's why they don't refresh during a short rest.
Eldritch Master: If you've been doing the "switching takes an hour and everyone has their own spell slots" way of handling spells on your plural warlock, then this feature can be a great breakthrough that shows improvement on those switches. Alternatively maybe it's a great meeting in your plural character's headspace where everyone lends their power to the front and that recharges the spells.
Subclasses (Otherworldly Patrons)
The Archfey:
Spells: Many of spells here work well to have delivered by a headmate. Faerie Fire could be the work of a headmate lighting ghostly flames to everything. Sleep and calm emotions might be a headmate reaching out and using passive influence on someone outside of the warlock. Phantasmal force is straight up imposition taken to a magical level. Dominate beast and dominate person can be flavored as a headmate going off to front in another creature's body.
Fey Presence: For a brief moment one of the warlock's headmates shows their true innerworld form.
Beguiling Defenses: This is one of our favorite types of mechanics we code as plural. Instead of being outright immune to being charmed, we flavor it as charms only working on one headmate at a time. When the charm goes off, the warlock switches and a new headmate takes over, completely unfazed by the charm. Alternatively a non-fronting headmate acts like a symptom holder for the charm effect.
Dark Delirium: We like Hurl Through Hell out of the Fiend patron for this type of thing, but Dark Delirium can still be cool and plural as hell. Your warlock opens up their headspace. Their innerworld spills out around them and warps the landscape. The target's mind is drawn into this. There they can only see your warlock, and the inner reaches of your mindscape.
The Celestial:
Spells: Less spells jump out as plural coded beyond the simple "my headmate does it" technique we've been playing with. However, if headmates are different souls for your warlock, Revivify might be a headmate diving into death after a creature to bring their soul back from the brink. Guardian of Faith is an obvious choice for headmate imposition.
Searing Vengeance: This could be one hell of a switch.
The Fathomless:
Spells: Again, mostly spells that we can imagine being delivered or created by headmates. Summon elemental and Bigby's hand are definitely cool ways to have headmates imposed by your warlock.
Tentacle of the Deeps: Like with Bigby's hand, this can be a really cool way for your warlock's non-human giant abyss monster headmate to "leak out" into the world. They are so unfathomable that one warlock body isn't enough to hold them, so they spill out into the world around them.
Guardian Coil: An extension of the above. They're definitely co-con if not co-fronting and they're slapping down attacks.
Grasping Tentacles: Third verse, same as the first. What we really like about this one is that now you can flavor it as the tentacled headmate maintaining the spell entirely themself since damage doesn't break concentration.
Fathomless Plunge: This one can be flavored as a brief jaunt through headspace. Many of your warlock's headspace locations might be connected magically to bodies of water, and with this ability they and their friends can dive through headspace and out of those outerworld locations.
The Fiend:
Spells: Unfortunately most of these fall into our tried and true method of "a wizard did it a headmate cast it".
Dark One's Own Luck: An internal Aid Another action.
Hurl Through Hell: Absolutely one of our most favorite abilities on a plural warlock. Instead of sending them to the lower planes, your warlock sends them to a bad place in their headspace.
The Genie:
Spells: Phantasmal force is again a great way for a headmate to be imposed. Phantasmal killer can likewise be tweaked to do that. Alternatively, it could be through a headmate reaching out into the target's mind to yank something terrifying to the surface. Creation might be something your warlock uses to pull things from their headspace.
Genie's Vessel: If you haven't noticed, we absolutely love it when we can use mechanics to represent headspace on warlock characters. And this one is no exception. Well it does have an exception, kinda. Like with the talisman pact representing a headmate that inhabits an object, this will require your warlock's entire headspace to inhabit an object. Admittedly, the limitation of being able to visit headspace only once per long rest might interfere with a plural character's planned system mechanics though.
Sanctuary Vessel: Extending the above, it's really cool to bring other characters into a plural PC's headspace.
The Great Old One:
Spells: Oh my god the spells! We find psychic stuff to pair really well with plural characters. So the very psychic themed Great Old One patron hits a lot of the right buttons. Even though many of these fall under the "have a headmate cast it" technique, something about them just pops to us. Dissonant whispers comes from a headmate scaring the shit out of somebody. Tasha's Hideous Laughter is some wicked passive influence. Detect thoughts taking the form of a headmate spying on the target's mind. Clairvoyance taking on the form of imposition, but instead of everyone else seeing them like some of the other ideas here, they can see from their imposed location. Telekinesis doing the same but for throwing shit. Sending as system hoping telegrams. And we've already talked about phantasmal force, dominate beast, and dominate person.
Awakened Mind: Like with sending, you can have your warlock use this ability through headmates passing messages back and forth directly into other creature's heads.
Thought Shield: Your warlock's brain has a bouncer of sorts. Or maybe their headspace has really strong walls. Either way, we again love stuff like this on our plural PCs.
Create Thrall: Okay, you can treat this one like straight up possession. When using this ability your warlock sends a headmate into the creature to start fronting in that body.
The Hexblade:
Spells: Aside from phantasmal killer, none of these really pop out at us as especially plural coded. Again though, defaulting to "a headmate cast it" works, especially since a number of the smites are bonus actions.
Hexblade's Curse/Hex Warrior: This has got to be one of our favorite subclasses to get a plural character running, as they literally wield their patron in battle (even though they have little else mechanically that pops out as plural to us). Perhaps the patron is a headmate that was once a great warrior and co-front when cursing a target! Adding Charisma to attack and damage from Hex Warrior can be described with something like a possession state. If you pick up Pact of the Blade, your warlock can pull that headmate out of their headspace directly.
The Undead:
Spells: Phantasmal force and phantom steed work as imposition. Plus, the second one encourages you to give your warlock a non-humanoid headmate, which is cool and doesn't get done enough! Like with revivify mentioned in the Celestial, speak with dead might be something that a headmate can do by going to fetch the mind of the target. Or interestingly enough, perhaps the headmate possesses the body and gives it enough life force to spark up the brain's memories.
Form of Dread: This is some straight up Moon Knight shit right here.
Necrotic Husk: Like with Celestial's Searing Vengeance ability, this can be flavored as one hell of a switch.
Spirit Projection: While it would be cool as hell to be able to have a headmate take over your warlock's body while another goes out in spirit form, the mechanics don't allow this. However, this is still a cool way to get headmates interacting with the world outside of the body.
The Undying:
Spells: Not much here that hasn't been covered already. Legend lore however might be a very cool way to have a headmate drop important exomemories.
Defy Death: A much less flashier version of Searing Vengeance or Necrotic Husk, but still could be a cool way to describe a switch.
Undying Nature: This one is a bit more subtle in how we would code it as plural, but in a magical setting, your plural warlock's headmates might each have their own lifespan that ticks down only while they're fronting. Which in turn leads to a much slower rate of aging.
Spells:
Spells are probably the easiest place to slip some plural coding into a character in 5th edition (or likely any rendition of D&D). As we've stated plenty of times by now, "a headmate cast it" is a perfectly acceptable way of handling a plural spellcaster. A ton of ranged spells work really well as minor magical impositions of headmates (e.g. every ranged attack spell is represented by a headmate imposing themself next to the enemy and giving them a good wack). So we won't be going over every single warlock spell here. Instead, we'll showcase a number of spells that we think really pop.
Mage Hand: Classic minor telekinesis (remember what we said about the Great Old One patron?). This spell allows a headmate to impose themself in the world and move stuff around.
Mind Sliver: System hopping but for mages. A headmate goes into the target's mind and breaks some shit.
Minor Illusion: A lot of illusion spells will be great for imposition. It only works to impose a headmate's voice. But, you can pull in stuff from your character's headspace and have them impose that for objects.
Armor of Agathys: A ghostly headmate surrounds your warlock's body in protective force and slaps anyone that would hurt their vessel.
Arms of Hadar: Imposing a mosh pit of headmates. Hell yes.
Comprehend Languages: Call up a headmate that knows a different language to sit in co-con and translate for the system.
Unseen Servant: An upgraded mage hand. Although it is listed as mindless, we can just say that the headmate imposed is just using the warlock's brain to do their thinking.
Borrowed Knowledge: Another spell for cool switching/co-fronting! This can really give some satisfaction to the phenomenon of different headmates having different skills in the real world without making it feel like each individual headmate has less skills than a given singlet of the same class and Intelligence score.
Crown of Madness: The first possession like spell on the list. Perhaps change up the visual flair to suit a specific headmate that does the possessing. But otherwise this spell can look like sending a headmate into the target to passively influence them into attacking specific creatures.
Mind Spike: An upgraded mind sliver. While your warlock maintains the spell, their headmate stows away in the target's mind, reporting back their location.
Suggestion: Passive influence, but for other creatures!
Hunger of Hadar: Another spell that can be a cool way to bring your warlock's headspace onto the battlefield.
Intellect Fortress: Like the Great Old One's Thought Shield, you can use this to describe a well fortified headspace.
Major Image: A bit more powerful than minor illusion, but this one will let your warlock impose their headmates' bodies. It takes focus to maintain the imposition (like it does for a lot of systems that do imposition in the real world), but since this is fantasy at least everyone else can see them.
Summons: This post will get way longer than it already is if we talk about every single summon spell. So to save on word length, summon spells can be a really cool way to manifest a headmate in D&D, as usually you as the player get to control their actions, so you won't run into any issues with the summon acting in ways that the headmate they represent wouldn't act.
Tongues: An upgraded comprehend languages. With this spell, the headmates that know the obscure languages are all co-fronting.
Banishment: For a bit of flavor and fun, with your DM's permission, you might be able to have the harmless demiplane be your warlock's headspace. If your DM is particularly cool with it, your warlock's non-fronting headmates might get to chat with the target too, creating a fun roleplaying scene.
Hallucinatory Terrain: Useful for imposing your warlock's headspace again.
Raulothim's Psychic Lance: An upgraded mind sliver. This time your warlock can send a headmate hunting for the creature instead of charging directly at them.
Shadow of Moil: Another take on armor of agathys.
Contact Other Plane: Any soulbonders who have internal telephone like connections can probably see how this spell is related to plurality.
Danse Macabre: As the name implies, it is a bit macabre, but your warlock sending out headmates to possess corpses for a rave does sound cool.
Dream: Deam based system hopping.
Create Undead: This one can work for sending headmates out to possess corpses. The limitation of losing control of the ghouls (as a player) after 24 hours without recasting the spell presents a real problem for that though. How to explain that limitation in the fiction will be up to you and your DM. Perhaps they will be cool with the ghouls simply collapsing and the headmates returning to the warlock's body. Perhaps you will be cool with the story made by headmates permanently leaving your warlock's system and being under the control of the DM.
Mass Suggestion: Like suggestion, but your warlock's entire system goes running around passive influencing a crowd.
Soul Cage: Your warlock temporarily gains a new headmate! Okay your warlock does so in a shitty way, but that can be reflavored.
Demiplane: Direct transportation into your warlock's headspace!
Dominate Monster: Another possession like spell for sending headmates to start fronting in other creature's bodies.
Imprisonment: Another spell that you can flavor as sending a creature into your warlock's headspace using the Hedged Prison version of the spell.
Psychic Scream: The final upgrade to mind sliver. Send your warlock's whole system to beat up nearly a dozen creatures.
Weird: The ultimate upgrade to phantasmal killer discussed above.
Final Words
We hope you enjoyed this (much longer than planned) bit of plural joy. This is the class that inspired us to make this side blog. We aren't all that into traditional media, so we don't get to participate in headcannoning plural characters all that often. So instead we headcannon character options in TTRPGs!
Hopefully if you were inspired by our Playing Plural PCs in Literally Any TTRPG post, or you have just been thinking about playing a Plural PC, you'll find this some more inspiration or ideas on how to use the mechanics of 5e's Warlock to represent your character's system.
If this post did inspire anything, we would love to hear! If you have used warlock to play a plural character we would also love to hear! Or if have plural ideas for the warlock class that we didn't cover, let us know and we would be happy to share!!
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