#horror 145
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foxdrawdoodles · 3 months ago
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The Magnus Archives Doodles, MAG 143 - 145 and MAG 147 - 149
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k-i-l-l-e-r-b-e-e-6-9 · 2 years ago
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Unexpected #145 (1973) cover art by Nick Cardy
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phinnsyreads · 3 days ago
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SCP-145 - Man-Absorbing Phone
by Cinder
In the background, the listener will hear sounds of violence and expressions of pain and anguish.
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roguecanoe · 8 months ago
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It's lovely
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notsocheezy · 4 months ago
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Brain Curd #145
Brain Curds are lightly edited flash fiction - practically first drafts - posted daily (haven't missed one yet!) and sometimes written with the express intention of being terrible… but, you know, in an endearing way. Please like and reblog if you enjoy - the notes keep me going!
I awoke one leisurely Saturday morning with a satisfying stretch and a calm breath in my lungs. For once, I had no obligations. Today was my day.
I yawned and folded the covers over with a promise that I'd be right back. I sat up, took a sip of water, and walked over to the door.
Wait. Where did the door go?
I patted the wall where the door should have been. It felt just like any other part of the wall. No door frame, no wet paint, and especially no memory of someone removing my door last night, which I think I'd have noted.
I walked over to the window to open it, but it was painted shut. Just as well - I lived on the fourth floor. No chance I was escaping that way.
I was still feeling a little groggy, so I would have happily just gone back to sleep, but the bathroom was across the hall from the door I no longer had, and I wasn't in a mood to squat in the corner.
I banged on the wall. “Hello? Hello? Anyone know what happened to my bedroom door?”
No response.
“Someone must have taken it! I don't know how you did it, but put my door back! It's not funny!”
Still nothing. I opened the closet, thinking maybe there was something in there I could use, but nothing. I needed to break through this wall somehow. Then I remembered - I always kept a fire extinguisher in the bottom drawer of my nightstand.
I pulled it out and slammed it repeatedly into the wall, denting the sheetrock. This was my ticket out, it must be. I broke through the first layer to see the inside of the wall and pulled off chunks of broken pieces. I slammed into the other side and it reverberated through my bones.
Metal on metal. I couldn't break through. I threw the extinguisher to the ground and fell to my knees. No way out.
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lillazyboithings · 3 months ago
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ya boi is slaving her ass away in speedrunning her research proposal but she got the best news ever which is a perfect 145/145 on her latest chemistry lab work<333
as a celebration gift, yall get one of my most recent wips (which is just a redraw of a 3-month old wip).
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fullscoreshenanigans · 2 months ago
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#gosh how I hate the whole *Norman becomes a CEO so everything turns out fine AGAIN because he can just snap with his fingers #making money appear* #bothers me way more than if he had to work with the Ratris to gain money for their search for Emma and their living expenses #made this a point in my fic. with Norman hating every second smiling for the cameras for the Ratris and telling people how great they are #and how nice it is from the family to take care of the cattle children #everything just for Emma #so everyone else tries to soften the blow. work as hard as they can and Emma - as soon as she's found - working for their sake too (via @officersnickers)
While lamenting how easily this solution arises after the multiple points the potential hurdles of traveling to the human world are brought up here, I also understand it within the constraints Shirai was working. Wanting to salvage his health under WSJ's debilitating schedule while also wanting to provide closure and a happier ending to his audience, it is the quickest way to streamline them acquiring exorbitant amounts of money in under three chapters, and after the cruelty they suffered in the demon world there is some comfort in them having the reach to alleviate as much suffering as possible.
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(Chapter 181.4)
Depending on how that rise comes about and if that profitability is sustained via exploitation at various levels in the global supply chain. It's kind of hard to ascertain with the shift the world took after WWIII and the elimination of borders, but the Ratri family is still treated as being among the elite, so sadly it seems like there's still some social stratification they play into, even if there's only so much they can do in two years when the convenience afforded by murdering the ruling nobility of another species is off the table.
All of that said, if the human world arc was given the same length as other arcs, I think this would be one of the easiest sources of conflict one could dip into, with or without Norman being related to them.
#I still can't let go of my theory of yes Norman having Ratri blood running through his veins #by some former Ratri head having an affair with a Sister in Grace Field Headquarters #so it's no direct lineage to James (sad) and Peter (glad) #but more of a very very distant cousin #could they bother Matilda with this too which I love to headcanon as Norman's mother? yes #do I want to see both of them thrive without any Ratris meddling with them? YES (via @officersnickers)
Over the course of a thousand years, I could see both a dalliance in more recent generations playing out as well as him being a descendant of the female ancestor who's related to Julius in some familial capacity. Lots of possibilities for how the relationship could come about, though being directly related to James or Peter is probably my least favorite since we already have the Isabella-Ray parent-child conflict among the main trio.
#I've never particularly considered Ratris and Norman have a striking resemblance past the fact that they all have blonde adult faces #drawn by the same artist #Norman's facial features are soft and round - cloudy hair and thicker hair/brows #Ratris have thinner hair and leaf shaped eyes - their facial features are somewhat sharp (seems soft on James due to his demeanor) #they have that rich aristocrat vibe but not the 'angelic' 'knight's white horse' allegories that were behind Norman's design #when it comes to parallels - tbh you can create parallels between most characters #I think the only one possibly intended was Geelan and Norman (white theme - initially pure but corrupted after abuse) as hinted in fanbook (via @1000sunnygo)
This is true, along with Emma & Isabella and Emma & Yuugo.
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(Mystic Code Book Chapter 2)
#also the possibilities of Norman (already hates himself and sees himself deserving death) realizes he has ratri blood?? I.. #usually I don't gatekeep characters from HCs but he's a little boy I can't wish his worse 😔 #well I'm not gonna gatekeep him this time either but just sharing my two cents! (via @1000sunnygo)
But the delicious angst that I crave and the triumph of when he rises above it. Chef's kisses. 🤌💞
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(Chapter 127 | Chapter 141 | x)
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unboundprompts · 11 months ago
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Setting Prompts
↳ a masterpost of settings to inspire writing.
↳ (#) is from my collection of random prompts, (list) contains multiple prompts.
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If you like what I do and want to support me, please consider buying me a coffee! I also offer editing services and other writing advice on my Ko-fi! Become a member to receive exclusive content, early access, and prioritized writing prompt requests.
I also have a Patreon! Become a member to gain access to a Member's Only Community where you can chat and message other members and myself. Also gain access to my personal writing, which includes completed short stories, chapters from novels in progress, as well as completed scenes.
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Settings in Nature:
The Tin Can Beneath the Old Tree (#25)
The House in the Forest (#100)
Icy Roads and Snowy Mountains (#136)
Music in the Dark Wood (#138)
Black Cliffs and Dark Waves (#154)
Thunderstorms (list)
The Marsh (#165)
The Campfire in the Forest (#185)
Horror Settings:
The Orchard and The Gate (#2)
The Lighthouse in the Foggy Harbor (#41)
Haunted House/Haunted Motel Descriptions (list)
The Music Under the Theatre Stage (#120)
Old Haunted Playground (#149)
The Library Underground (#181)
Fantasy / Sci-fi Settings:
The Door Behind the Fridge (#99)
Maiden in the Maze (#102)
Sudden Apocalypse (list)
The Portal to Realms Unknown (#168)
Problems that May Occur in a Dystopian/Apocalyptic World
Historical Settings:
The Town Engulfed by Flames (#67)
The Entryway of the Palace (#155)
The Old Clock Tower (#186)
Modern Settings:
The Library (#26)
The Piano in the Storm (#57)
Making the Most of It on the Poor Side of Town (list)
The Antique Shop (#124)
On a Plane (list)
The Antique Shop (list)
Car Collection (#145)
The Performer on Stage (list)
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asexxxualauthor · 3 months ago
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So, my brain did not shut up at all last night, so I’m gonna go ahead and subject you to the horror I created instead of sleeping that is D&D-accurate(-ish) Ruby Rose
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First things first—the caveats. What do I mean by accurate(-ish)? Well, in order to truly build Ruby to be the utter nightmare that she is, we need to accept a few…house rules.
Rule 1) All characters start with a bonus Feat. This is a carry-over from D&D2024, and is to help flesh out the character beyond their basic race and background feats.
Rule 2) All RWBY characters start with an Epic Boon. This is a stand-in for Semblances, as reading through them shows they really are just Semblances codified for D&D.
Rule 3) Weapons and Features can be adjusted for rule of cool. If something isn’t supposed to work that way by the rules as written, but it’s cool as hell, it’s now the rule.
Now, with those three little rules out of the way going forward, let’s talk about our lovely little Red Reaper~
First things first—if we’re going to make Ruby, we have to prioritize speed above all else, because speed is the name of the game with her. Because of this, we’re going to be a little cheaty and make her a Tabaxi—or at the very least, give her the Tabaxi’s Feline Agility so she can double her walking speed. Along with that, we’re going to give her the starting Feat of Mobile, so she gets a +10 to that speed, and then the Epic Boon of Speed, which gives her an additional +30.
Which means at Level 1, Ruby has a base Speed of 70ft, 140 with Feline Agility.
We can get faster, though, because that’s just the base stats—let’s talk about Classes now. After doing a bit of analyzing and planning, I came to the following build: Fighter (11), Monk (2), Rogue (2), Warlock (5). The way I argue this is Fighter/Rogue is Ruby’s base class during Beacon, before getting Warlock when she awakens her Silver Eyes, tapping into that Celestial Patron. She picks up some hand-to-hand training in Haven for Monk, some additional levels in Warlock as she learns to harness her Silver Eyes, and then everything else is Fighter.
So, now that I’ve said my piece, what does this do for Ruby? Well, by taking two levels in Monk, she can get Unarmored Movement, which adds another 10 feet to her speed. And with two in Rogue, she gets access to Cunning Action, which means she can take the Dash action as a Bonus Action on each of her turns. That means, with just those four levels, Ruby would have a base Speed of 80ft, Dash of 160ft, Double-Dash of 320ft, and FA Speed of 640ft. And if she could get her hands on some Boots of Speed? 1,280 feet traveled in only six seconds.
That’s 145 miles an hour.
Suffice to say we’ve got the speed-side of Ruby’s design down, so what’s the rest of this for? Well, the other half of her whole shtick—killing Monsters. As a Celestial Warlock, she’d have access to spells like Sacred Flame, Guiding Bolt, Daylight, and Eldritch Blast—Thunder Step, Misty Step, and Spider Climb for mobility—and Hold Person for Cinder in particular. She would also get Invocations, such as Armor of Shadows, letting her cast Mage Armor at will whenever, so a constant 13 + Dex, and Eldritch Smite, to really pump the damage into her attacks.
But with Warlock (5), you can get an extra nasty feature—and for this, we must remember Rule 3.
Because at Level 5 Warlock, and with the Pact of the Blade, you can get Thirsting Blade, which lets you attack twice, instead of once, on your attack action. Now, according to the rules as written, Extra Attack features do not stack on each other—to which I say bullshit. If the rules didn’t want me to break the game, they shouldn’t left the window open to begin with—and besides, it’s technically not Extra Attack, but something else. Ergo, it’s allowed, at least in this hypothetical bullshit Ruby D&D build world.
So, with Thirsting Blade, you get an Extra Attack. With Fighter (11), you get two Extra Attacks. That means a total of four possible attacks on the Attack action—eight if you pump an Action Surge into it. But that’s not all, because we also have Feats! With Great Weapon Master (and with a scythe that huge of course Ruby is a great weapon master), if you crit or kill on an attack, you can use your bonus action for another Extra Attack. And as Champion, that crit potential goes up from 5% to 10% every roll. So that’s a potential of five attacks a turn—nine if you’re very lucky—and with Polearm Master, you’re guaranteed it with the butt-end attack!
All this, from a girl moving faster than a car on the freeway, and able strike and dash off without provoking any opportunity attacks at all.
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And so there we have her—Ruby Rose, Level 20 Huntress. I will admit to a bit of stat fibbing on my part, but only so much as bumping up stats—it felt wrong to me for her Intelligence to be lower than a +1 considering how gifted she is, and I put Wis at 13…because that’s what you need for Multiclassing into Monk. Also, while Scythes (Glaives) use Str for attack and damage, I did go ahead and override the features so they used her Dex instead…because, honestly—tell me that doesn’t look Dexy as shit!
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…I did keep her Str at 16 as an extra argument for why she’s so Dexy with a heavy weapon if need be.
But that’s Ruby! Any questions?
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irregularincidents · 5 months ago
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During the filming of the 2015 Quentin Tarantino western the Hateful Eight, there called for a scene where Kurt Russell's character snatches a guitar away from Jennifer Jason Leigh's character and smashes it, to her horror.
Now for the sake of authenticity, the shoot had been loaned an extremely rare 1870s-era Martin guitar, with the idea being that it would get swapped out for one of the six prop duplicates when it came time for Russell to smash it.
Unfortunately due to the instructions getting confused somewhere, Russell accidentally snatched away the antique guitar from his co-star prematurely, and proceeded to smash the 145-old old instrument to Jennifer Jason Leigh's horror.
Russell realised immediately afterward his mistake at accidentally destroying an incredibly rare instrument, and has expressed his regret since the incident. Tarantino, meanwhile, loved the shot due to the genuine reaction from Kurt's co-star and kept it in the movie, while a representative from Martin Guitars called the accident "extremely distressing" and would no longer be loaning out any other guitars under any circumstances.
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monstersdownthepath · 5 months ago
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Monster Spotlight: Vexgit
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CR 1
Lawful Evil Tiny Fey
Bestiary 2, pg. 145 (Image from 2nd Edition's Bestiary 2, pg. 134)
Among the most dangerous breed among the Gremlins, the Vexgits are banes and blights in the civilized world, and can quickly spell doom for any structure they manage to infest, to say nothing of everyone inside. Every bit as weak and wimpy as the other CR 1 Gremlins featured on this blog so far, like all of them a Vexgit is not a direct threat to the party that pops out of the walls to battle them, but a background danger to the party's belongings, allies, and homes. They're not threatening the party with their hammer, they're threatening to knock out a support beam, trapping the party in a collapsing home with them!
Vexgit are not combatants, they're worse: saboteurs. They LIVE to rip apart and repurpose existing devices, turning everything from clockwork machines to simple wagon wheels into tools of inconvenience, harm, or even death. Their danger isn't in their attacks--they struggle to deal lethal damage with either their tiny warhammer (1d4-2) or bite (1d3-2)--but what they can do if they're not stopped before they settle in, using their +9 to Disable Device checks to jam locks, loosen wheels, strip nails, and generally make nuisances of themselves. While normally disabling any device is a time-consuming process, Vexgit are Speedy Saboteurs, lowering the time it takes to sabotage any device by one stage.
If you've never looked at the speed chart for Disable Device, take a moment to do so now. See how a 'simple item,' such as a normal lock, mundane hinge, or a rope and pulley, takes 1 round to sabotage? Vexgit can sabotage 'simple' items as a free action once per round as long as it's within their reach, letting them pull off malicious acts mid-combat if they so wish. While this typically boils down to jamming door locks after running through them so the party cannot follow (or becomes trapped), it does also mean they typically have the time to perform more elaborate follow-ups. Since they can perform simple sabotage as a free action, they can then use the rest of their round sabotaging something rated 'tricky,' such as a wheel, a larger item held together with screws or nails, or a simple siege weapon to hamper the party more severely than they would if they simply attacked with their weapon.
Vexgit prefer to lure opponents to them rather than the other way around, as their penchant for recycling disassembled items into traps either via their Craft (Traps) skill of +5 or the Snare spell they can use 1/hour makes any infested areas a death trap that requires extremely careful navigation. They're more likely to simply flee any fight they get into, and they have a good chance of getting away; they can easily scamper up any surface thanks to their 20ft climb speed, protected by their DR 5/Cold Iron, while their 12 Spell Resistance shields them from retributive magic cast by unlucky mages. Their DR is especially hard to pierce thanks to their 1/hour Rusting Grasp dissolving any weapon brought into their reach, so if only one party member has a cold iron cudgel, the group will be in for a... well, not a hard time, but a slightly more annoying time, because like most gremlins the Vexgit have only 8 hitpoints and a moderate 15 AC, going down in just a few swings from any weapon that deals more than 6 damage per round.
Easy for a party, less so for the common man. I've said this before about other gremlins, but their resilience makes them difficult for commoners and low-level guards to clear out, so they're perfect little horrors for a party to be sent after without making the local guards look incompetent. When the little bastards can reach out and turn your equipment to ash while you're dangling upside-down over a latrine, you'd probably be inclined to let mercenaries handle it, too.
Especially if there's a lot of them. Vexgits can form insanely dangerous Wrecking Crews in groups as small as six, bolstering one member's Disable Device checks from +9 to +19 if each of them spends their turn contributing to the sabotage, letting them rip apart almost anything in less than a minute... or swiftly reset any traps that may have already gotten sprung, making the trip out of a gremlin's lair just as painful as the trip in. While on their own a Vexgit is content with causing injuries and humiliation with their pranks, when a whole crew of Vexgits is present, it becomes a race against time to track them down and destroy them all, because full infestations aren't satisfied with anything less than full-blown death and mayhem, driven to destroy greater and greater structures until whole city blocks are crumbling to ruin because of them.
You can read more about them here.
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k-i-l-l-e-r-b-e-e-6-9 · 2 years ago
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babydollcaskets · 6 months ago
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I was t-d at 1600+ Prev damagedcaskets
This blog will contain triggering things. If you're in recovery, block me for your own peace of mind. I'm trying to look for a community of people who understand. I am not pr✪! I fully support recovery, I'm just not there yet
5'3 ★ lgbt ★ old hag (31) ★ 18+ please
HW ➤ 173 → bmi 30.6
SW ➤ 173 (july 2023) → bmi 30.6
CW ➤ 114 (oct 2024) → bmi 20.2
GW1 → 165 GW2 → 155 GW3 → 145 GW4 → 135 GW5 → 125 GW6 → 115 GW7 → 105 GW8 →95 UGW → 90 15.9
I love horror, goth music and cats. I also have MDD, OCD, trichotillomania, agoraphobia, panic disorder and chronic illness.
Unless it's tagged as a b✪dycheck, all the pics I post I found online.
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inkstainsandrosaries · 2 months ago
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What you see here is colorful illusion, an art boasting of beauty and its skill, which in false reasoning of color will pervert the mind in delicate delusion. Here where the flatteries of paint engage to vitiate the horrors of the years, where softening the rust of time appears to triumph over oblivion and age, all is vain, careful disguise of clothing, it is a slender blossom in the gale, it is a futile port for doom reserved, it is a foolish labor that can only fail: it is a wasting zeal and, well observed, is corpse, is dust, is shadow, and is nothing.
—Sonnet 145, Sor Juana Inés de la Cruz (1651 – 1695).
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nicklloydnow · 1 year ago
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Illustration by @steve_fagiano_art
“Chigurh stands up to God with an unflinching, uncompromising belief in predetermination—no free will or human choice, no mercy or sentiment, no giving in or letting go or giving up. Principled in the purity of his work, he defies sentiment and falsehood and betrayal. A pure born-again agent of death, anti-Christ Calvinist Chigurh is a man of his deadly word, a relentless avenger, an implacable killer defying God, no less than the diabolic Judge in Blood Meridian. "How to prevail over that which you refuse to acknowledge the existence of" lago was never so clear-minded, Ahab no more manically fixated, Kurtz no less obsessed with his mission to exterminate losers. "The horror! The horror!" What more can a man say of pure evil?” - Kenneth Lincoln, ‘Cormac McCarthy: American Canticles’ (2010) [p. 144, 145]
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“Chigurh again adopts the Socratic method in his final encounter with his fellow hitman Carson Wells. Although Wells isn't given the privilege of a coin toss, Chigurh nevertheless engages in an incisive dialogue with his victim. While holding Wells at gunpoint, Chigurh asks, "If the rule you followed led you to this of what use was the rule?" When Wells replies, "I don't know what you're talking about," Chigurh elaborates: "I'm talking about your life. In which now everything can be seen at once." Knowing that the moment of death has arrived, Chigurh wants Wells to examine the path that led him here, claiming that the present situation "calls past events into question" (175). Even though Chigurh admits that he and Wells are in the "same line of work," he finds it necessary to distance himself from the other hit-man: "You think I'm like you. That it's just greed. But I'm not like you. I live a simple life" (177). This distinction between the two hired assassins suggests that Chigurh transcends mere criminality. The "simple life" he leads imbues him with the ascetic austerity of a monk pledged to evil, a satanic reversal of traditional, spiritual roles hinted at by other descriptions of Chigurh as a "faith healer" and a "prophet of destruction" (7, 3). In his study of the portrayal of evil in literature and cinema, Paul Oppenheimer points out that evil often "begins in criminality" but then "surpasses criminality, and finally, by comparison with criminality, overwhelms and belittles it, causing it to seem oddly cumbersome and even childish" (21). Chigurh lives by a different "rule," not motivated by the usual spectrum of human desires and thus remaining largely inscrutable.
It is significant that Wells is given a premonition of his own death exactly three days before it takes place. While examining the damage caused by a shootout between Chigurh and Moss at the Eagle Pass motel, Wells notices "two bulletholes in the windowglass" of a "second floor level" apartment across the street. After knocking on the door and receiving no answer, Wells lets himself in and finds the corpse of an old woman: "She'd been shot through the forehead and had tilted forward leaving part of the back of her skull and a good bit of dried brainmatter stuck to the slat of the rocker behind her. . . . A second shot had marked a date on a calendar on the wall behind her that was three days hence" (147). The path of the stray bullet converges with the path of the unsuspecting woman, much as Chigurh's coin converges with the equally unsuspecting gas station owner earlier in the novel. The woman's death reminds Wells of the inexorable machinations of fate: "Not what you had in mind at all, was it darling?" he asks (148). Wells correctly interprets the mark on the calendar as a portent of the day of his own impending death.
During the final encounter, he tells Chigurh, "By the old woman's calendar I've got three more minutes. Well the hell with it. I think I saw all this coming a long time ago. Almost like a dream. Déja vu." Well's words reveal that he had a vision of his own death long before he saw the calendar. Nevertheless, the question posed by Chigurh, namely, "How did you let yourself get in this situation?" suggest that it was still within Wells's power to make different choices, live by a different "rule," and thereby change his fate. Chigurh encourages Wells to engage in a final moment of self-reflection: "I thought you might want to explain yourself. . . . Not to me. To yourself" (178). Chigurh's questions seem to be directing Wells toward something akin to the existentialist concept of authentic existence, which, though "not clearly defined by the existentialists . . . implies an attitude of sincerity and honesty and the absence of self-deception" (de Silva 1). Furthermore, it is a mode of existence based on "a realization that one is what one makes oneself by one's acts" (Manser 20). It is worth mentioning that Sheriff Bell strives for the same realization: "It's a life's work to see yourself for what you really are and even then you might be wrong. And that is somethin I dont want to be wrong about" (295). Despite the fact that Bell and Chigurh are diametrically opposed in a Manichean battle between good and evil, respectively, both men insist on the importance of authentic existence arrived at through knowledge of the self.
Existentialist themes are also apparent in Chigurh's attempts to make his victims come to terms with the inevitability of death. He accuses Wells of believing that he can keep death at bay: "You think that as long as you keep looking at me you can put it off." Wells denies thinking such a thing, but Chigurh insists, "Yes you do. You should admit your situation. There would be more dignity in it. I'm trying to help you" (176). Behind the "existential preoccupation with the theme of death" is the belief that "living authentically is living constantly in its presence, for then alone can we attain 'freedom in the face of death" (Dutt 80). When Wells accuses Chigurh of thinking that he is "outside of everything" and reminds him that he is "not outside of death," Chigurh replies, "It doesnt mean to me what it does to you" (177). The reply can be read in two ways, the surface reading being that Chigurh has adopted an existentialist approach to death. More subtly, however, the words hint at the idea that Chigurh is no ordinary mortal and may perhaps be Death itself, albeit a modern version that carries a pneumatic stun-bolt gun instead of the traditional scythe.
Wells grows weary of the conversation, announcing, "I'm not interested in your opinions. . . . Just do it. You goddamned psychopath. Do it and goddamn you to hell." Despite the verbal command, Wells's body language suggests that he is not quite ready: "He closed his eyes and he turned his head and he raised one hand to fend away what could not be fended away. Chigurh shot him in the face" (177). Although there is some discrepancy between Wells's words and his reaction to the shot, the fact that Wells commands it enables him to reclaim a certain degree of control over his fate, however insignificant it may appear. Furthermore, McCarthy makes a point of informing the reader that the "new day was still a minute away" (178), thereby emphasizing the fact that the old woman's calendar was not entirely accurate. The fact that, by asking Chigurh to shoot him a minute early, Wells refuses to die on the prophesied day suggests that even within a universe ruled by seemingly inexorable forces of fate, minute degrees of free will and personal agency remain.” - Petra Mundik, ‘A Bloody and Barbarous God: The Metaphysics of Cormac McCarthy’ (2016) [p. 268 - 270]
“The Coen brothers built a story of war between two teams: one team represent the human mind wish to understand the world and the second team represent the universe as a chaos. During the first half of the movie the war looks good for the human mind team but then the human mind team lose – a beatiful metaphor for absurdism.
(…)
Result of the war:
Anton kills Carson, Llewelyn is killed by Mexicans, and the sheriff is retired loosing hope in the world.
The Coen brothers message in this film is that they do not think humans mind will ever be able to understand the world and we are doom to internal ignorance. Depressing.”
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ijustwanttobeavoid · 1 year ago
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genuinely i need all of ya'll to read The Salt Grows Heavy by Cassandra Khaw. Holy shit what a story, what a book. its just a little something 145 page novella and i will be forever changed by it. truly a gorgeous gothic horror novel that's seeeping with homoerotism. a fantastic female character that fully encompasses the quote "men should be glad women want equality and not revenge". the plague doctor is immediately established as nonbinary and hot. Do not read while listening to Hoizer's new album Unreal Unearth or dramatic classical music. it also has a lot of body horror so don't read it if you don't like that but jesus christ someone please make fan art of this shit i'm dying over here. i have so many emotions i want to vomit i want to stab someone i want make out with my partner and swear not just my love but my utter devotion to them. HOLY SHIT
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