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#hope he learns from this
epikhightechnology · 2 months
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Ppl will try to cancel idols over the smallest shit but when their fav breaks the law it's suddenly "not that serious"
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contactlessdrivethru · 9 months
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there is something unique and deeply special about monkey d luffy as a protagonist. he’s overwhelmingly ADORED by the fandom. he’s consistently the most or at least top 3 most popular characters in the whole series. peoples takes about him are gushingly positive. and that’s… really uncommon.
a LOT of fandoms i’ve witnessed or been in have a tendency to favor characters other than the main character. especially in anime. the main characters are often written as a blank slate for readers/watchers to project onto, but that makes them not as interesting and so they don’t get the fan attention.
but luffy is so far from that. and he’s ALWAYS been this way. we love him so much. he’s the heart of the story and the heart of the fandom in every single way. and i think that speaks to how well-written he is as a character. he’s fun and charming and complex and interesting and he makes us laugh and cry and cheer and hope and love. he’s able to inspire so much joy in people, both in his world but also in this one. and i think that’s really special. i feel so grateful to have found this story that means so much to me, and i’m so grateful that luffy exists.
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sualne · 5 months
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Modern AU crocodad, having a normal one.
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bacchuschucklefuck · 4 months
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prayer of the day:
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#selfie bee#me telling a coworker who I have been working with for 4 months and whose name I do not know about my toenails#i'm sorry Tobias (?? Paul ??) it was the only topic I could come up with after I already told you about the big bird I saw in 8th grade#FRIENDS how are you!! :) how has the new year been so far!!#did you have a lot of snow on christmas!#we did and it was really fun! I had a very bad cold so I just watched the snow from inside but that was good too c:#do you have any plans for the new year?#i always have lot and most of the time I do not do any of them but planning is fun#this year I REALLY want to watch all of Star Trek ヽ(´∇`)ノ#I would also love to learn how to make a handstand#imagine if you could just make yourself upside down#but it is a far away dream because honestly I am not very good at being usual side up most of the time either#but I will try probably at least 2 times to learn it ( ᐛ )#maybe I'll finally finish that website!#new years are good and fun#it's wild to think about how much daily life has changed since last year but I feel just the same :)#who knows what this year will bring!#I hope I don't hit a pheasant with my car#I almost hit a pheasant with my car last year and the pheasant made direct eye contact#I wonder how he is doing today#since that moment I think about pheasants a lot#I knew they were real but I had never seen one#just to know they are out there is a mystical feeling#right know it is raining so all the pheasants might be wet#get dry soon pheasants!!#I don't think I've ever seen a wet bird either#I don't know what do do with all these birds thoughts#also thank you for the person who asked about my skirt!! ( ˊᵕˋ )♡.°⑅#I've finished it and its really really bad#but I love it
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akans-dead-at-sea · 10 months
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It's alright
30 second timelapse:
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uncanny-tranny · 1 year
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Hey, if you have speech impediments, you are so amazing.
If you stutter or have a lisp or misspeak easily or you have a flat affect or a limited verbal vocabulary or if your voice is AAC or if you just have a difference in your vocality, you are so incredibly important and amazing.
Just know that your voice is yours. Nobody will ever be able to truly take it away. Your voice is part of you, and you deserve to make it as true to you as you deem fit. I hope you have the space to grow with your voice and whatever about it makes it unique.
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poorly-drawn-mdzs · 1 year
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There's nothing he can't do. Yet.
(Thank you to everyone who participated in the poll!)
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flying-cat · 9 days
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people who undermine the importance of izuku and katsuki's relationship throughout bnha because of "annoying shippers" or because they just don't like katsuki are insane because their relationship is literally so? important??? to the entire story???? katsuki is the deuteragonist of bnha. he was one of the first characters to show up. he was the first other person to know about OFA. so much of the manga is spent showing his development. if you deny his character development and relationship development ("relationship" does not always mean romantic relationship) with izuku, you are quite literally denying a massive part of the series. the manga starts with them and ends with them. you're allowed to dislike him but if you dislike him so much that you, in turn, start hating how izuku is a "punching bag" or a "doormat" for the entire series because he doesn't stay angry and vengeful at people even though a massive part of his character is that he's compassionate and kind even to people who aren't to him or used to not be, and you seriously think that that makes him weak, and you just start to dislike the main two characters of the series, i think you should. idk. stop reading, probably. read the revenge fantasy shit that you obviously want to read. there are like seven million manhwa available to you where the character gets the revenge you so desperately want to see.
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eyrieofsynapses · 9 months
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why Aurora's art is genius
It's break for me, and I've been meaning to sit down and read the Aurora webcomic (https://comicaurora.com/, @comicaurora on Tumblr) for quite a bit. So I did that over the last few days.
And… y'know. I can't actually say "I should've read this earlier," because otherwise I would've been up at 2:30-3am when I had responsibilities in the morning and I couldn't have properly enjoyed it, but. Holy shit guys THIS COMIC.
I intended to just do a generalized "hello this is all the things I love about this story," and I wrote a paragraph or two about art style. …and then another. And another. And I realized I needed to actually reference things so I would stop being too vague. I was reading the comic on my tablet or phone, because I wanted to stay curled up in my chair, but I type at a big monitor and so I saw more details… aaaaaand it turned into its own giant-ass post.
SO. Enjoy a few thousand words of me nerding out about this insanely cool art style and how fucking gorgeous this comic is? (There are screenshots, I promise it isn't just a wall of text.) In my defense, I just spent two semesters in graphic design classes focusing on the Adobe Suite, so… I get to be a nerd about pretty things…???
All positive feedback btw! No downers here. <3
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I cannot emphasize enough how much I love the beautiful, simple stylistic method of drawing characters and figures. It is absolutely stunning and effortless and utterly graceful—it is so hard to capture the sheer beauty and fluidity of the human form in such a fashion. Even a simple outline of a character feels dynamic! It's gorgeous!
Though I do have a love-hate relationship with this, because my artistic side looks at that lovely simplicity, goes "I CAN DO THAT!" and then I sit down and go to the paper and realize that no, in fact, I cannot do that yet, because that simplicity is born of a hell of a lot of practice and understanding of bodies and actually is really hard to do. It's a very developed style that only looks simple because the artist knows what they're doing. The human body is hard to pull off, and this comic does so beautifully and makes it look effortless.
Also: line weight line weight line weight. It's especially important in simplified shapes and figures like this, and hoo boy is it used excellently. It's especially apparent the newer the pages get—I love watching that improvement over time—but with simpler figures and lines, you get nice light lines to emphasize both smaller details, like in the draping of clothing and the curls of hair—which, hello, yes—and thicker lines to emphasize bigger and more important details and silhouettes. It's the sort of thing that's essential to most illustrations, but I wanted to make a note of it because it's so vital to this art style.
THE USE OF LAYER BLENDING MODES OH MY GODS. (...uhhh, apologies to the people who don't know what that means, it's a digital art program thing? This article explains it for beginners.)
Bear with me, I just finished my second Photoshop course, I spent months and months working on projects with this shit so I see the genius use of Screen and/or its siblings (of which there are many—if I say "Screen" here, assume I mean the entire umbrella of Screen blending modes and possibly Overlay) and go nuts, but seriously it's so clever and also fucking gorgeous:
Firstly: the use of screened-on sound effect words over an action? A "CRACK" written over a branch and then put on Screen in glowy green so that it's subtle enough that it doesn't disrupt the visual flow, but still sticks out enough to make itself heard? Little "scritches" that are transparent where they're laid on without outlines to emphasize the sound without disrupting the underlying image? FUCK YES. I haven't seen this done literally anywhere else—granted, I haven't read a massive amount of comics, but I've read enough—and it is so clever and I adore it. Examples:
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Secondly: The beautiful lighting effects. The curling leaves, all the magic, the various glowing eyes, the fog, the way it's all so vividly colored but doesn't burn your eyeballs out—a balance that's way harder to achieve than you'd think—and the soft glows around them, eeeee it's so pretty so pretty SO PRETTY. Not sure if some of these are Outer/Inner Glow/Shadow layer effects or if it's entirely hand-drawn, but major kudos either way; I can see the beautiful use of blending modes and I SALUTE YOUR GENIUS.
I keep looking at some of this stuff and go "is that a layer effect or is it done by hand?" Because you can make some similar things with the Satin layer effect in Photoshop (I don't know if other programs have this? I'm gonna have to find out since I won't have access to PS for much longer ;-;) that resembles some of the swirly inner bits on some of the lit effects, but I'm not sure if it is that or not. Or you could mask over textures? There's... many ways to do it.
If done by hand: oh my gods the patience, how. If done with layer effects: really clever work that knows how to stop said effects from looking wonky, because ugh those things get temperamental. If done with a layer of texture that's been masked over: very, very good masking work. No matter the method, pretty shimmers and swirly bits inside the bigger pretty swirls!
Next: The way color contrast is used! I will never be over the glowy green-on-black Primordial Life vibes when Alinua gets dropped into that… unconscious space?? with Life, for example, and the sharp contrast of vines and crack and branches and leaves against pitch black is just visually stunning. The way the roots sink into the ground and the three-dimensional sensation of it is particularly badass here:
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Friggin. How does this imply depth like that. HOW. IT'S SO FREAKING COOL.
A huge point here is also color language and use! Everybody has their own particular shade, generally matching their eyes, magic, and personality, and I adore how this is used to make it clear who's talking or who's doing an action. That was especially apparent to me with Dainix and Falst in the caves—their colors are both fairly warm, but quite distinct, and I love how this clarifies who's doing what in panels with a lot of action from both of them. There is a particular bit that stuck out to me, so I dug up the panels (see this page and the following one https://comicaurora.com/aurora/1-20-30/):
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(Gods it looks even prettier now that I put it against a plain background. Also, appreciation to Falst for managing a bridal-carry midair, damn.)
The way that their colors MERGE here! And the immense attention to detail in doing so—Dainix is higher up than Falst is in the first panel, so Dainix's orange fades into Falst's orange at the base. The next panel has gold up top and orange on bottom; we can't really tell in that panel where each of them are, but that's carried over to the next panel—
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—where we now see that Falst's position is raised above Dainix's due to the way he's carrying him. (Points for continuity!) And, of course, we see the little "huffs" flowing from orange to yellow over their heads (where Dainix's head is higher than Falst's) to merge the sound of their breathing, which is absurdly clever because it emphasizes to the viewer how we hear two sets of huffing overlaying each other, not one. Absolutely brilliant.
(A few other notes of appreciation to that panel: beautiful glows around them, the sparks, the jagged silhouette of the spider legs, the lovely colors that have no right to make the area around a spider corpse that pretty, the excellent texturing on the cave walls plus perspective, the way Falst's movements imply Dainix's hefty weight, the natural posing of the characters, their on-point expressions that convey exactly how fuckin terrifying everything is right now, the slight glows to their eyes, and also they're just handsome boys <3)
Next up: Rain!!!! So well done! It's subtle enough that it never ever disrupts the impact of the focal point, but evident enough you can tell! And more importantly: THE MIST OFF THE CHARACTERS. Rain does this irl, it has that little vapor that comes off you and makes that little misty effect that plays with lighting, it's so cool-looking and here it's used to such pretty effect!
One of the panel captions says something about it blurring out all the injuries on the characters but like THAT AIN'T TOO BIG OF A PROBLEM when it gets across the environmental vibes, and also that'd be how it would look in real life too so like… outside viewer's angle is the same as the characters', mostly? my point is: that's the environment!!! that's the vibes, that's the feel! It gets it across and it does so in the most pretty way possible!
And another thing re: rain, the use of it to establish perspective, particularly in panels like this—
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—where we can tell we're looking down at Tynan due to the perspective on the rain and where it's pointing. Excellent. (Also, kudos for looking down and emphasizing how Tynan's losing his advantage—lovely use of visual storytelling.)
Additionally, the misting here:
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We see it most heavily in the leftmost panel, where it's quite foggy as you would expect in a rainstorm, especially in an environment with a lot of heat, but it's also lightly powdered on in the following two panels and tends to follow light sources, which makes complete sense given how light bounces off particles in the air.
A major point of strength in these too is a thorough understanding of lighting, like rim lighting, the various hues and shades, and an intricate understanding of how light bounces off surfaces even when they're in shadow (we'll see a faint glow in spots where characters are half in shadow, but that's how it would work in real life, because of how light bounces around).
Bringing some of these points together: the fluidity of the lines in magic, and the way simple glowing lines are used to emphasize motion and the magic itself, is deeply clever. I'm basically pulling at random from panels and there's definitely even better examples, but here's one (see this page https://comicaurora.com/aurora/1-16-33/):
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First panel, listed in numbers because these build on each other:
The tension of the lines in Tess's magic here. This works on a couple levels: first, the way she's holding her fists, as if she's pulling a rope taut.
The way there's one primary line, emphasizing the rope feeling, accompanied by smaller ones.
The additional lines starbursting around her hands, to indicate the energy crackling in her hands and how she's doing a good bit more than just holding it. (That combined with the fists suggests some tension to the magic, too.) Also the variations in brightness, a feature you'll find in actual lightning. :D Additional kudos for how the lightning sparks and breaks off the metal of the sword.
A handful of miscellaneous notes on the second panel:
The reflection of the flames in Erin's typically dark blue eyes (which bears a remarkable resemblance to Dainix, incidentally—almost a thematic sort of parallel given Erin's using the same magic Dainix specializes in?)
The flowing of fabric in the wind and associated variation in the lineart
The way Erin's tattoos interact with the fire he's pulling to his hand
The way the rain overlays some of the fainter areas of fire (attention! to! detail! hell yeah!)
I could go on. I won't because this is a lot of writing already.
Third panel gets paragraphs, not bullets:
Erin's giant-ass "FWOOM" of fire there, and the way the outline of the word is puffy-edged and gradated to feel almost three-dimensional, plus once again using Screen or a variation on it so that the stars show up in the background. All this against that stunning plume of fire, which ripples and sparks so gorgeously, and the ending "om" of the onomatopoeia is emphasized incredibly brightly against that, adding to the punch of it and making the plume feel even brighter.
Also, once again, rain helping establish perspective, especially in how it's very angular in the left side of the panel and then slowly becomes more like a point to the right to indicate it's falling directly down on the viewer. Add in the bright, beautiful glow effects, fainter but no less important black lines beneath them to emphasize the sky and smoke and the like, and the stunningly beautiful lighting and gradated glows surrounding Erin plus the lightning jagging up at him from below, and you get one hell of an impactful panel right there. (And there is definitely more in there I could break down, this is just a lot already.)
And in general: The colors in this? Incredible. The blues and purples and oranges and golds compliment so well, and it's all so rich.
Like, seriously, just throughout the whole comic, the use of gradients, blending modes, color balance and hues, all the things, all the things, it makes for the most beautiful effects and glows and such a rich environment. There's a very distinct style to this comic in its simplified backgrounds (which I recognize are done partly because it's way easier and also backgrounds are so time-consuming dear gods but lemme say this) and vivid, smoothly drawn characters; the simplicity lets them come to the front and gives room for those beautiful, richly saturated focal points, letting the stylized designs of the magic and characters shine. The use of distinct silhouettes is insanely good. Honestly, complex backgrounds might run the risk of making everything too visually busy in this case. It's just, augh, so GORGEOUS.
Another bit, take a look at this page (https://comicaurora.com/aurora/1-15-28/):
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It's not quite as evident here as it is in the next page, but this one does some other fun things so I'm grabbing it. Points:
Once again, using different colors to represent different character actions. The "WHAM" of Kendal hitting the ground is caused by Dainix's force, so it's orange (and kudos for doubling the word over to add a shake effect). But we see blue layered underneath, which could be an environmental choice, but might also be because it's Kendal, whose color is blue.
And speaking off, take a look at the right-most panel on top, where Kendal grabs the spear: his motion is, again, illustrated in bright blue, versus the atmospheric screened-on orange lines that point toward him around the whole panel (I'm sure these have a name, I think they might be more of a manga thing though and the only experience I have in manga is reading a bit of Fullmetal Alchemist). Those lines emphasize the weight of the spear being shoved at him, and their color tells us Dainix is responsible for it.
One of my all-time favorite effects in this comic is the way cracks manifest across Dainix's body to represent when he starts to lose control; it is utterly gorgeous and wonderfully thematic. These are more evident in the page before and after this one, but you get a decent idea here. I love the way they glow softly, the way the fire juuuust flickers through at the start and then becomes more evident over time, and the cracks feel so realistic, like his skin is made of pottery. Additional points for how fire begins to creep into his hair.
A small detail that's generally consistent across the comic, but which I want to make note of here because you can see it pretty well: Kendal's eyes glow about the same as the jewel in his sword, mirroring his connection to said sword and calling back to how the jewel became Vash's eye temporarily and thus was once Kendal's eye. You can always see this connection (though there might be some spots where this also changes in a symbolic manner; I went through it quickly on the first time around, so I'll pay more attention when I inevitably reread this), where Kendal's always got that little shine of blue in his eyes the same as the jewel. It's a beautiful visual parallel that encourages the reader to subconsciously link them together, especially since the lines used to illustrate character movements typically mirror their eye color. It's an extension of Kendal.
Did I mention how ABSOLUTELY BEAUTIFUL the colors in this are?
Also, the mythological/legend-type scenes are illustrated in familiar style often used for that type of story, a simple and heavily symbolic two-dimensional cave-painting-like look. They are absolutely beautiful on many levels, employing simple, lovely gradients, slightly rougher and thicker lineart that is nonetheless smoothly beautiful, and working with clear silhouettes (a major strength of this art style, but also a strength in the comic overall). But in particular, I wanted to call attention to a particular thing (see this page https://comicaurora.com/aurora/1-12-4/):
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The flowing symbolic lineart surrounding each character. This is actually quite consistent across characters—see also Life's typical lines and how they curl:
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What's particularly interesting here is how these symbols are often similar, but not the same. Vash's lines are always smooth, clean curls, often playing off each other and echoing one another like ripples in a pond. You'd think they'd look too similar to Life's—but they don't. Life's curl like vines, and they remain connected; where one curve might echo another but exist entirely detached from each other in Vash's, Life's lines still remain wound together, because vines are continuous and don't float around. :P
Tahraim's are less continuous, often breaking up with significantly smaller bits and pieces floating around like—of course—sparks, and come to sharper points. These are also constants: we see the vines repeated over and over in Alinua's dreams of Life, and the echoing ripples of Vash are consistent wherever we encounter him. Kendal's dream of the ghost citizens of the city of Vash in the last few chapters is filled with these rippling, echoing patterns, to beautiful effect (https://comicaurora.com/aurora/1-20-14/):
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They ripple and spiral, often in long, sinuous curves, with smooth elegance. It reminds me a great deal of images of space and sine waves and the like. This establishes a definite feel to these different characters and their magic. And the thing is, that's not something that had to be done—the colors are good at emphasizing who's who. But it was done, and it adds a whole other dimension to the story. Whenever you're in a deity's domain, you know whose it is no matter the color.
Regarding that shape language, I wanted to make another note, too—Vash is sometimes described as chaotic and doing what he likes, which is interesting to me, because smooth, elegant curves and the color blue aren't generally associated with chaos. So while Vash might behave like that on the surface, I'm guessing he's got a lot more going on underneath; he's probably much more intentional in his actions than you'd think at a glance, and he is certainly quite caring with his city. The other thing is that this suits Kendal perfectly. He's a paragon character; he is kind, virtuous, and self-sacrificing, and often we see him aiming to calm others and keep them safe. Blue is such a good color for him. There is… probably more to this, but I'm not deep enough in yet to say.
And here's the thing: I'm only scratching the surface. There is so much more here I'm not covering (color palettes! outfits! character design! environment! the deities! so much more!) and a lot more I can't cover, because I don't have the experience; this is me as a hobbyist artist who happened to take a couple design classes because I wanted to. The art style to this comic is so clever and creative and beautiful, though, I just had to go off about it. <3
...brownie points for getting all the way down here? Have a cookie.
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neversetyoufree · 2 months
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Since we'll hopefully be getting out of the VnC hiatus soon, and this new arc seems to finally be turning the spotlight back to Noé and calling out some of his more troubling traits for the first time, I've been thinking a lot about him recently.
I've talked before on this blog about Noé's inability to recognize or process bad things when they happen to him alone. He bounces back from and idealizes almost any experience as soon as it's over, even when he absolutely shouldn't. It's one of my favorite traits of his, and it's been lampshaded a couple of times in-manga. Louis calls out how weird his attitude toward his kidnapping is during the mémoire 9 flashback, and the "be a little bothered" from Vanitas and co in mémoire 57 has the same effect.
We also recently got a whole extended sequence of Vanitas and Domi complaining about how Noé also never anticipates harm before it might come to him. He waltzes into dangerous situations like it's nothing, almost as if he thinks he's unkillable. Combined with the above, this is just more of his strange brand of optimistic denial. Everything is fine in Noéland! It can't possibly not be fine! He always trusts and thinks the best of people and situations by default, never wanting to expect they may do wrong, and so long as a given event doesn't involve harm to external innocents and/or Noé's loved ones that he can't rationalize away, he compartmentalizes and denies harm once it's done. Thus he carries on in blissful ignorance, his past suffering having no effect on the blithe trust with which he treats the world.
But in addition to all that, Noé is also very notably divorced from the consequences of his own actions. It's not that he's *incapable* of considering his own effect on people, and he certainly tries to be kind and decent, but much of the time, it just doesn't seem to occur to him that people will have reactions to the things he does. He does as he sees fit, and when his deeds impact the people around him, especially if they produce a reaction that could upset him, it bounces off his mind in the same way that potential traumas do.
On the more lighthearted end of the spectrum, this leads to things like Noé never noticing when people are attracted to him. It may also have something to do with his airheaded messiness—the way he's always thoughtlessly making a mess of the hotel room and incurring Vanitas's wrath in bonus materials. On the heavier end of the spectrum, this causes a lot of genuine problems for the people around him. He's largely oblivious to the depth of Dominique's mental health problems until she's pushed to her breaking point at the amusement park, despite the fact that he's inextricably entangled in the cause of them. He also completely loses sight of Vanitas's reactions to him when he gets caught up in his protective rage at the start of the vanoé fight, and it takes an outside reminder from Jeanne and a literal mirror to make him realize that his own actions are part of why Vanitas has devolved to such a state.
This lack of self-perception on Noé's part feeds back into the other problems I laid out at the top of this post, his obliviousness toward his interactions with the rest of the world helping to facilitate his denial. It's part of the happy little insulating bubble that he interacts with the world through. And as the other side of that coin, his automatic, unthinking denial of things that could hurt him is part of what enables him to ignore his own impacts on the people around him. You can't reckon with or worry about harming other people when you live in Noéland where everything must be fine. I think the fact that he wants to be a good person that doesn't harm others actually makes it harder for him to confront the truth of how he impacts the world, because him hurting others is a Bad Thing that would cause him mental harm.
We've seen Noé mess up, understand his mistake, and apologize for it before. He apologizes to Vanitas for making assumptions about him after the bal masqué, he apologizes to Vanitas again at the end of the amusement park fight, and he apologizes to Riche for speaking with ignorance about dhampirs. However, I think the bigger a mistake of his is, the more harm it causes other people (and the more understanding would hurt him as a result), the harder it is for Noé to comprehend his wrongs. He's clearly trying to make things right with Domi, and he's told her that he values her, but I don't know if it's yet occurred to him to conceive of their mess as a situation where he's done her active wrong. He also literally passes out on her mid-conversation, leaving Domi and Vanitas to carry him back to bed when he was supposed to be comforting her.
But I think the most fascinating example, the moment where all this comes together into Noé's most feeble and blatant act of denial yet, is the first time he sees Misha after clawing up his face. The anime actually changes this detail, which is its own can of worms to get into, but in the manga, when Noé sees Misha's injuries in the light of day after attacking him, he immediately fucking turns around.
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At the end of his wits at the amusement park, Noé claws a child across the face in a fit of anger and protectiveness. I'm not interested in condemning Noé for this, especially given that the child in question was actively trying to stab Vanitas at the time, but I will say that his actions are quite extreme. Given Vanitas's response and the way Misha's injuries are portrayed, I think it's clear that the manga wants us to see how Noé hurts Mikhail as something troubling and extreme. He gives that kid a pretty horrible injury, and Misha will likely have scars on his face for the rest of his life.
And regardless of how justified he may or may not have been in hurting Misha in defense of Vanitas, it's clear that Noé himself is upset by the true extent of what he does to Mikhail's face. When he looks at him in the light of day, when he sees a numb-looking child with his face wrapped in still-bloody bandages, though we only get to see a small segment of his face in that moment, he looks sick. He knows that he's done something troubling, and I'm sure he feels all kinds of heavy and unpleasant emotions.
This is one genuinely bad thing he's done that Noé cannot deny. He can't rationalize this one away and make it all copacetic. He can't conveniently forget the emotional reality of suffering and harm, because that reality is standing ten yards away from him. And he can't just apologize for things either, because apologies cannot undo physical harm, and frankly, I'm not sure he'd be able to give an honest apology for his one. Sickness at the results of his actions doesn't mean he fully regrets hurting Misha, at least not at this moment when emotions are still raw.
But Noé, confronted with this undeniable source of guilt and pain, is still ultimately unable to look the pain he's caused in the eye. A problem piercing through the happy veil of Noéland and forcing him to acknowledge it doesn't mean he's capable of reckoning with that problem. Instead he just. turns away from it.
Noé, forced to acknowledge a harm he's done and unable to employ all the many layers of automatic insulation that usually protect him, physically turns around because he cannot bear to look at the person, the child, that he's hurt. He employs the very last possible form of avoidance available to him, even though it's useless in the ways that matter. Not looking at Misha doesn't mean he gets to un-know the fact that he maimed him, but he simply cannot bring himself to look.
Noé is extremely good at playing "I do not see it" with things that hurt him. He's good enough that I think he has genuinely no idea he's doing it a vast majority of the time. Whatever mental shield he has that's protecting him is automatic enough that the badness that could hurt him doesn't ever even seem to cross his conscious mind. But no matter how automatic and subconscious, this tendency of his is still, and the end of the day, nothing more than an unhealthy coping mechanism, and this moment helps to put that to our attention.
What's the difference, really, between him cheerfully acting like Jean-Jacques and Chloé's assaults never upset him and him turning around so he doesn't have to look at the wounds he gave Mikhail? Noé can't look at pain, can't acknowledge the things he finds upsetting (at least not things that cause him alone pain, as others' pain often triggers his savior complex and spurs action). This scene with Misha throws that into the light, forcing Noé to desperately cling to his avoidance in an obvious and physical way.
Even when there's no way to deny the harsh reality of having done something he finds horrific, Noé Archiviste cannot make himself look directly at a painful truth, be it others wronging him or his own wrongdoing. It takes an external hand to step in and force him to turn his head and acknowledge/reckon with a problem. And even then, who knows if intervention can always be successful.
The start of the dham arc so far has drawn a lot of attention to this pattern of behavior, with Vanitas having to sit Noé down and explain to him in detail why his words said in well-meaning ignorance make Dante so upset. This is Noé being forced to look at a harm he caused because he couldn't or wouldn't look at and comprehend the problem (his fellow vampires' racism) in the situation he was in. But upsetting Dante is ultimately a low stakes problem for Noé. He put his foot in his mouth and offended a peer; he didn't shred Vanitas's little brother. He's able to accept his wrongs and feel his discomfort without resorting to physically turning around and avoiding the issue.
I want to know what Noé will do if/when this arc forces him to confront a source of pain he can't handle in a context that's more high stakes than a social faux pas. I want to see what he'll do when something really forces him beyond his ability to believe that everything is fine. How badly would he have to be hurt to lose his ability to filter an event/events through rose colored glasses? How badly would he have to hurt someone else? Or is his instinctive shield good enough that he'll never get out of it on his own? And if so, who else might step in to make Noé own up to reality?
Teacher and the Archivistes are becoming plot-relevant now, and our attention is being drawn to Noé's issues. I think there might be something coming soon that even Noé can't turn away from and cheerfully pretend isn't hurting him. Teacher even ends his appearance at the amusement park with a little speech about having to "wake and face reality," which makes me even more certain that a wake-up call for Noé is imminent.
Either that, or Noé's going to mess up and hurt somebody even worse than he hurt Misha later this arc, and in that case, we might get to see a feat of denial even worse than him literally turning around to avoid looking at the wounds he caused.
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welcometogrouchland · 9 months
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I understand that literature nerd Jason Todd is kind of overblown in fanon compared to it's actual presence in canon (a few issues during his pre (and post?)crisis Robin tenure that highlight it) BUT consider that I think it's hilarious if the unhinged gun toting criminal has strong opinions on poetry
#ramblings of a lunatic#dc comics#Jason Todd#batfamily#it's just a fun quirk! it's a fun lil detail and I simply cannot slight ppl for enjoying and incorporating it into works#like obviously jason isn't the only one. I'm a big believer in the batfam having over lapping interests they refuse to bond over#i know dick canonically used the robin hood stories (which are pretty flowery in their language far as i can tell) as inspo for Robin#and i know babs was a librarian and even tho her area of nerddom is characterized as more computery she probably knows quite a lot-#-about literature as well#duke is a hobbyist writer i believe? i saw a fan mention that- which if so is great and I hope he's also a nerd#(i mean he is canonically. i remember him being a puzzle nerd in his introduction. but i mean specifically a lit nerd)#damian called Shakespeare boring but also took acting classes so i think he's more of a theatre kid.#Tim's a dropout and i don't think he's ever shown distinct interest in english lit and i can't remember for Steph?#I'm ngl my brain hyperfocused on musician Steph i forget some of her other interests I'm sorry (minus softball and gymnastics!)#and then Cass had her whole (non linear but it's whatevs) arc about literacy and learning to read#went from struggling to read in batgirl 00 to memorizing Shakespeare in 'tec and is now an avid read in batgirls!#she's shown reading edgar allen poe but we don't know if it's his short stories or his poems#point to all of the above being: i know Jason's not the only lit nerd in the batfam#but also i do need him to be writing poetry in his spare time and reading and reviewing it#jason at the next dead robins society meeting: evening folks today I'll be assigning all of us poems based on laika the space dog#damian and steph who have been kidnapped and brought to jasons warehouse to hangout: LET US GO BITCH#speaking of^ random poem i think jason would like: space dog by alan shapiro#wake up one morning in an unfamiliar more mature body with a profound sense of abandonment. the last four lines. mmm tasty
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thedemonsurfer · 3 months
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Hey can we talk about how the very recent SAMS stuff has turned out to be a brilliant twist of audience complicity?
With the most recent eps, its become blindingly clear that Dark Sun has been manipulating or influencing Moon's actions to some degree. And looking back over it, it's really fun trying to pick out the point where Moon started going downhill and being like 'oh, that's how he was being pushed'. Folks remembered that Moon was the first person Dark Sun ever grabbed, forcibly scanning him before sending him back home. Dark Sun outright told Eclipse that he wanted to do something to Moon.
Now Moon's reactions make more sense. The yelling, the lashing out at his family in a way he's never done before. The extremes that seem so Out-of-Character.
But at the time it was happening?
No one was talking about manipulation. Everyone was willing to go 'I guess Moon sucks actually'.
Including the audience.
How great is that! We're omniscient, more or less! The audience is exposed to interactions and monologues that the characters never see. We have knowledge like the exact things Moon said to Old Moon, or Dark Sun said to him. We can go back and reference them!
And yet we were led into the exact same trap as the characters-- looking at Moon and going 'you're no better than Old Moon'.
The thing Moon hates the most! That comparison to Old Moon, the fear that he really isn't any better. Haunted by a spectre of a shitty person that was apparently loved anyway. And you'd think we, as the audience, would remember that, but as soon as he slips up the comparisons start flying. I was doing it too!
And that's why I think the recent twist has been brilliant, because they hid it inside what they knew the audience would assume, like a pill inside some shitty cheese. By tying Moon's instability to his grief, it made his actions seem more plausible, and therefore it was seen as a failure of his character. Oh, clearly Moon just sucks as a person I guess.
We the audience failed the guy just as hard as his family did for not stepping back and going 'waaaaaait a minute', and we were manipulated by the writing into that failure (as, y'know, that's how writing works).
And that's fucking brilliant, 10/10
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p4nishers · 1 year
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there's something i need to say and yall can boo me for it but deep in my heart i'll always know i'm correct: crowley already forgave aziraphale. like already would take him back at one flutter of his eyelashes. that's all.
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mechanical-artery · 4 months
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titan.
based on one of jc leyendecker's covers for the saturday evening post, as part of @d2artevents museum zine
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fan-a-tink · 1 month
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Well, fight or flight, I’d rather die than have to cry in front of you
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Fight or flight, I’d rather lie than tell you I’m in love with you
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My eyes are welling up as you admit there’s someone new
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It’s my move, fight or flight?
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