Does time dilation affect you much?
Unrelatedly, how long ago did you take your first hit today?
im ognna be honest idk what that means right now bc my brain has driped out of my head like melted cheese
i took my first hit at like 7AM EST and ive hadd about a million hits since then
420 Ask Game 🌿 1 Ask = 4 Hits
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I'm all gangsta till I see Adivi Sesh
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Got called 'madam' for the first time today which was unexpected but what really got me was that when I looked down at the guy's nametag it was my fucking deadname on there
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going through the hades 2 stuff and im sorry but i just have to ramble a second because look at Hephaestus
he's not just a wheelchair user but also an amputee. an above knee amputee. wheelchair users are already next to nonexistant in video games but amputees exist in this really...disheartening? spot where they're pretty much just reduced to "person with a cybernetic limb" - it's always just somewhere from "just a cool visual design" to flat out "superpower". I can't think of a video game amputee that is actually disabled by their limb differences - I'm all for futuristic worlds where prosthetics and other disability aids are far advanced from what they are now, but that's not really what's implied by these designs. They're just... Cool designs that in no way reflect on the real-world experience of being an amputee.
Look at Hephaestus, though. Look at that prosthetic. Whilst stylised it very much looks like it functions like common mechanical knees - knee bends when thigh is lifted, knee straightens when thigh is lowered. He's a wheelchair user as well as a prosthetic user - every prosthetic user I know is also a wheelchair user as a prosthetic is not usable in every occasion and also cause exhaustion and pain if used constantly.
Whilst we can't see much of his wheelchair the position he's sat in and the wheels very much evoke active wheelchair to me - this carries on to very specifically the thickness of his arms. Whilst a lot of Hades designs are muscular Hephaestus has very noticeably thick arms - which makes sense, as active wheelchairs require a lot of arm strength.
Just overall this design is making me want to cry - he's not just an actual wheelchair user in a video game, he's a realistic depiction of an amputee, a disability usually brushed over in order to give a character a fun design quirk and nothing else. He's fat and he's hot and he's a realistic depiction of an above knee amputee. Oh my god. Oh my god?
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First base is violence second base is convoluted codependence third base is applying pressure to the vulnerable parts of their body to keep their entrails from spilling out
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I don’t think y’all realize that we’ve finally gotten a piece of official artwork depicting Caroline for the first time in 12 years since we saw her portrait in Portal 2 and it’s this
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girl help i can't stop seeing patterns in life and the interconnectedness of everything
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Me watching the HIT 2 trailer: Anasuya ran so HIT 2 could fly
Also me watching HIT 2 trailer: *murder* *hotness* *hey doggie don't give me anxiety* *infodumping* *overwhelmed*
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Pokemon is amazing because it started out being coded with duct tape and prayers by a small team of people. flash forward twenty years and guess what? it's now coded with duct tape and prayers by a medium-sized team of people
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can you feel it? the ferality in the air? that’s michael sheen getting ready to be fully unleashed once sag-aftra gets a deal too and he’s allowed to talk about kissing david tennant on the mouth and how aziraphale and crowley are in love
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