#hes a war cleric<3< /div>
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the-peculiar-rogue · 1 year ago
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I took a look at cotl and went "haha my cleric frfr"
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rexcaliburechoes · 1 year ago
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gale is ambition, so he has both crippling self doubt and debilitating pride in his work.
gale is ambition, so if a character tries to undermine him by one-upping him, he'll think he's not nothing left. more else can the orb destroy that it hasn't already?
gale is ambition, so if a character tries to undermine him by one-upping him, he'll vehemently deny that. he's the wizard of waterdeep. he was mystra's chosen. he was her lover. who could be any better than that?
gale is ambition. it's his greatest flaw and his greatest asset.
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forcedhesitation · 2 years ago
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I'm actually rather surprised that not a single one of the boys made top three. but then again, I suppose the large number of straight men that play this game are not as visible in fan spaces as us lgbt. That is...a fortunate thing, though, I'd argue.
#bg3#thoughts about media#with how much you see of a certain little elf- I figured he'd make the top three. but I see I figured wrong!#the top classes do not surprise me at all.#I take great interest in strategy when it comes to dbd. so I pay the same attention to strategy in bg3.#the top three classes are some of the best classes to choose for combat.#theeeen the choices stray back into RP territory.#rogue has it's uses...but less so than warlock I'd argue.#I'd say wizard and cleric are stronger than rogue too.#hell. I multiclass star into wizard once he's gotten his lvl 3 thief perks. in part for tav lore reasons. in part to maximise his strengths#stealth just isn't consistent enough in this game to pay off. in my opinion.#like the best classes I'd say are sorcerer / paladin / bard / warlock.#fighter is good for multiclassing to gain action surge. and multiclassing into war/tempest cleric can be useful too.#but fully levelling either seems pointless imo.#the race choices are 100% because of RP reasons. the stats do not whatsoever show any influence from min/maxing stats and abilities.#if that were the case. half-orc would be the top. halfing. and drow. I think duegar is good too?#tiefling being up there isn't actually TOO bad either. they are decent for mage classes.#CANNOT believe evoker wizard is the most popular though. other subclasses have better perks imo.#I also think thief is the best subclass of rogue. extra bonus action? and falling damage reduction/cannot fall prone from falling? SO good.#also my sincere congrats to the 464 maniacs who've already destroyed honour mode. you people are bananas.
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quiddling · 2 years ago
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teehee (-;
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mechncheese · 4 months ago
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Damnit, you've inspired me. Here are my personal HCs for Science Continuity D&D night, please correct me bc I'm curious to see how they line up with mine.
Wheeljack: Likes playing characters that can a) schmoove, and b) deal the big damage. Most likely plays barbarian or fighter, though I think it would be immensely entertaining to see him play a rogue. Biggest detailer of plotlines, second only to Brainstorm. Always brings snacks to share, but tends to make a bit of a mess of the table.
Ratchet: Party healer, but in the "I'm a healer, but... *racks shotgun*" way. Plays a war cleric that hits way harder than it probably should. Consistently forgets about his spell slots unless it's time to heal someone. Trades off being the party face with Percy, but probably has the lowest Charisma score in the whole party.
Perceptor: One word - WIZARD. Amazing at managing his spell slots, always has something hidden useful up his sleeve. Just enough good dice luck to do some absolutely bonkers damage when he pulls out the big spells. Took a few levels in warlock purely for the Eldritch Blast + Spell Sniper combo, which Brainstorm refuses to let him live down.
Jetfire: Immediately strikes me as cleric-coded, but I can also see him playing a druid with low emphasis on wildshaping. Horrible dice luck through no fault of his own. (Brainstorm swapped his dice out with weighted ones, and nobody's caught on yet because Jetfire only uses that set as a player, not as a DM.) Usually the DM, but gets anxious when his players start causing problems on purpose.
Brainstorm: Sorcerer, 100%. Scary effective both in and out of combat. Has absolutely TPK'd the party at least once because he "forgot" to double-check the range on Fireball. Would've multiclassed three levels ago but Jetfire's too nervous of what he might do with that kind of power to allow it. Genuinely a great player to have at the table, but nobody's gonna give him the satisfaction of actually telling him that.
Prowl: World's most lawful neutral Paladin player. Absolute stickler for rules as written, gets upset when one of the other bots "Rule of Cool"s something, which is far too often for his liking. Put all of his non-combat skill points into Intimidation. Banned from DMing after trying to arrest the party in-campaign one time too many.
THESE ARE QUITE SPOT ON HONESTLY, I haven't played dnd in so so long so you'll have to forgive me for my lack of knowledge </3
I love Jetfire being the usual DM, BRAINSTORM WEIGHING HIS PLAYER DICE IS SO FUNNY TO ME he can't ever let this guy win </3 He'd catch on eventually.
Wheeljack would absolutely love to play physically powerful characters, he and Brainstorm probably put on funny character voices. Wheeljack's character would probably also be the first to die, he just keeps putting himself in dangerous situations for the fun of it.
Ratchet forgetting that he has his spellslots.. Someone has to remind him every time. He would also forget his character's alignment and default to his own feelings when making decisions.
"Ratchet would your lawful good character really steal from a marketplace?"
"..No but I would like to do it anyway"
PERCEPTOR IS A WIZARD FAN YES, HE LOVES MAGIC AND SPELLS ! I think he gets super into the story of a campaign (especially when Brainstorm is the DM). If Perceptor were a DM he would put the party into the equivalent of an escape room and it would take at least 2-3 sessions to solve. Perceptor probably has a custom dice set.
Brainstorm not being allowed to multi-class omg, the one time Jetfire let him, Brainstorm single-handedly hijacked the campaign and breezed through everything the DM threw at him (but you have to admit it was incredibly funny) I think he also makes a really good DM, crafts narratives so masterful it's probably moved one of them to near tears. He has much more fun as a player though so he doesn't DM too often.
Prowl.. NO FUN ALLOWED.. Things get a little scary with him when he's a player and he decides to just intimidate and sometimes even flat out torture npcs (and by extension the DM) for plot related information. I think he also slips out of character a lot when he's a player and he just defaults to himself.
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justahoax34 · 1 year ago
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Been watching Calvin’s from the fog videos and now I’m obsessed with Minecraft again.
My Lore for herobrine/players:
Ok so my version of players is that they are basically shapeshifters from the void. All the tiny white dots in the void are player stars (the brain) they command their surroundings void to either consume other weaker stars or the End island to create more void.
Physical Players started being allowed on the surface when the God, Creation (Mojang) found potential use with the void stars, that being helping them create new shit for the world ( Modding ). Now this is where herobrine come in, just before the Piglin war Creation decided to put their experiment into motion by pulling out one of the void stars (herobrine) without any accompanying void and as a defense mechanism it shut itself off. Creation spend months try to find a way to reactivate the star or communicate with it but after 4 month with nothing they decided to let the other gods, Knowledge, Foresight and Action to try their luck with it. Unfortunately before they could get any real work done with it the Piglin war started and they had to turn their attention to preparing the ancient hero for the upcoming battle.
At the end of the war right before the Gods returned to the Well of Fate, Action, who still had the dormant star on their person, drop it into the Overworld without realizing, leaving it for one of the ancient hero’s to find. That hero being Steve, one of the first three hero’s to be summoned by the Gods, he was a scientist and researcher of the slow forming civilization of ancient Builders while his older brother Brian and his daughter Alex were warriors, a ‘real’ hero they’d call it but we won’t get into that.
Anyway Steve found the fallen star and since it was the Gods who left it behind he assumed it was a gift, so he took that star deep underground to a newly constructed city/laboratory (the soon to be deep dark). Down there Steve had a team of 7 main researchers to help work on the mysterious star. 3 cleric villagers, 2 witches and 2 members of the newly made mob, Illagers. During their research, tension grew between the villager and Illagers, it got to the point where every Illager and villager interaction ended in an argument. One of these arguments however happened in the testing chambers where the star was held and currently getting a close contact check up by Steve. It started when one young villager, Issac Larmon kept pestering another young Illager named Esmith Hensworth, about her peoples interest with ‘concerning’ new methods of magic. Their petty disagreement quickly turned into a full fledged debate when other villagers/illagers researchers working on golem creation nearby decided to put their two cents in and pick sides.
Steve needing to keep his focus on the star, it being incredibly fragile, wasn’t able to defuse the situation leaving the tension and negativity to rise in the room tricking the star into think it was back in the void therefore reactivating itself while still being held by Steve. The star began to do what it usually would if it were in the void and that is to ‘make more void’ by drain the life from Steve’s had and replace it it with this tar like substance. ( the exp from Steve’s hand floating within it) This caused Steve to immediately let go of the star let it fall and crack a few shards off, this flip a switch in the star now realizing that it is in fact not in the void and is in desperate need of a shell now that it’s hurt, so it buries itself into Steve’s chest and unfortunately for for the both of them Steve’s human body was not made to hold something of the void along with the fact that it was such a sudden transfer that not only did it completely burn out Steve’s insides and light coming out his eyes/mouth it also cause an explosion and right before that explosion happened Steve turn to see his brother Brian coming down to see what all the commotion was all about. That being the last person he saw before he died and the only thing the star grab from Steve’s died conscious was his brother’s name: The hero Brian aka Herobrine.
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utilitycaster · 4 months ago
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Finally had time to watch divergence and the Strife Enperor-> it’s bad folks, and with the C3 ending, it’s hard not to put it together, but it did make me wonder. Between Ludinus’s plan vs what BH did, are parts of Ludinus’s plan better? In terms of consequences?
Because Predathos really wouldn’t have harmed anybody after eating the gods. Except he would’ve eaten the Betrayers too. So the possibility of wars and cults and a new doom era on Exandria wouldn’t happen. And the Primes would die but magic is still existing and champions like Vax would still be around and it’s based on faith so cleric stuff would still happen? If Zerxus could do it and be a paladin, why not the champions?
People losing their gods permanently is awful and I’ve never agreed with the arguments calling for their deaths, but in light of Divergence so far, I can’t help but wonder if Predathos eating all the gods vs. all gods coming to Exandria and the cycle beginning again, what would people at large have chosen if given the choice.
So: in case you did not notice, my "anyone in this fandom know rhetoric" current cause has been a litany against pure hypotheticals/what if the world was made of pudding type arguments. I find most defenses of Bells Hells rely on those in ways I do not find believable (ie, no, I do not think Vasselheim was going to launch a holy war and Groon and Ophera's behavior towards Vord indicate this really wasn't on the table; no I do not think Rudiusborn nor Ruidians were going to be killed; the lack of consequences in the finale in fact destroy the idea that Bells Hells are the poorest meow meows because the most they get is slightly harsh language). So this, which relies entirely on a hypothetical, is tough to answer.
With that said: No, I think people at large would not have chosen this, for the following reasons; if they did it probably would have gone badly; and I think you have a reading of the events of Divergence that are, shall we say, unique.
Piece by piece: "Because Predathos really wouldn’t have harmed anybody after eating the gods."
Probably true, though very poorly portrayed in the campaign, in that Predathos clearly can see Bells Hells well enough to attack them with accuracy and even swallow them, but does leave when there are no gods present (the implication being that mortals provide no sustenance and Predathos is only interested in attacking them when they get in its way...but they do get in its way). I think the better question, and again, hypothetical, is how long it would take to eat the gods, and harm done during that period - Predathos got two before, but was sealed before it got to the others, so this does seem to be a thing that takes time. Presumably either the Primes would have brought down the gate or Predathos would have chewed through it, and during that time, who knows how many mortals would have been collateral damage of the gods or of mortal fighting. Would Predathos have harmed people directly? Probably not, unless, as mentioned, people got in its way, which many probably would.
"Except he would’ve eaten the Betrayers too. So the possibility of wars and cults and a new doom era on Exandria wouldn’t happen."
Objectively false for two reasons: First, it is confirmed by the Campaign 3 finale that Tharizdun does not read to Predathos as the same divinity and presumably would not have been consumed, and therefore one of the main pantheon would have remained: the horrible ravening void, with no gods left to maintain its chains and no Divine Gate behind which it is sealed [assuming that holds it, which, if its divinity is different, does the Divine Gate even do anything here, particularly since iirc it's said that Tharizdun is theorized to be able to break it even if it were intact]. Similarly, the Luxon is still around as are all kinds of lesser but still god-like entities, good, ill, and otherwise (Uk'otoa, Vesh, Artagan, Xalicas, etc). Secondly...I am trying to be kind here, but based on a broad understanding of human nature and how groups of people historically respond in the face of drastic upheaval, and the fact that in our real world with no confirmation of any deities whatsoever, cults are a real problem...is this your first day on this lovely blue marble we call home. And when we put these two things together? I expect Calamity 2 Except This Time It's An Angry Phoenix Who Lost Its Rider. I mean it will probably be shorter and not quite as lethal, but still pretty fucking bad, and that's assuming Tharizdun doesn't get out.
"And the Primes would die but magic is still existing and champions like Vax would still be around and it’s based on faith so cleric stuff would still happen? If Zerxus could do it and be a paladin, why not the champions?"
I think there would still be clerics and paladins in the world; however, many would probably lose their powers, depending on the source. I should also note that if you see clerics and paladins as healthcare providers, the idea of "no don't worry! We're only reducing the clinician workforce by 75%, there's still people" immediately becomes obvious as a moronic statement. I should also note that paladins formerly of a god might have something of a chip on their shoulder. Vengeance is, famously, a paladin oath. What happens when you de-power a bunch of clerics and you now have a bunch of former Betrayer paladins fueled primarily by hatred and rage (and hopefully enough former Prime paladins invested in stopping them and not mad at the populace).
People losing their gods permanently is awful and I’ve never agreed with the arguments calling for their deaths, but in light of Divergence so far, I can’t help but wonder if Predathos eating all the gods vs. all gods coming to Exandria and the cycle beginning again, what would people at large have chosen if given the choice.
I'm keeping this brief but I think the message of the Calamity (in which, to be clear, the Prime Deities' interests were their own survival and the survival of mortaldom, with the understanding that saving everyone is impossible in the face of the Betrayers' desire to kill all mortals, and them if they stand for mortals) and Divergence is "Violence is to be avoided when it can be avoided, but to treat violence as inherently wrong as an option when the alternative is your own or your community's destruction is to doom yourself." I do not think anyone in the context of Divergence is saying "HELL YEAH I LOVE THIS CATACLYSMIC DEGREE OF VIOLENCE" (fans will say this, myself included, because, and I cannot stress this enough, it is pretend and I do not feel as though cheering the demise of a vampire hobgoblin who slaughtered someone in the forced labor prison camp is like, a problem); I think the characters of Divergence are saying, basically, what Brennan did: "Many of them are weak, and it should not be asked of them to be brave. If they are not asked to be brave, it is possible that they will watch the brave quickly die."
I also just think that again, looking at human history and what I know of psychology? Your average person does not like fuss and they often do not like actively choosing real, drastic change. They may find they like that change when it occurs, but many, many people just want to keep going with things as they are. I mean, look at how ignorant Bells Hells are and then look at the world at large; most people probably are like "well there hasn't been a Calamity in 800+ years, the gate seems to be working, I'm done." Whether or not the status quo is good is one thing; but status quos do tend to be, if not popular, frequently supported over the unknown in the general population. It is radical to prefer change - and I don't think that preferring change is bad! But it is a minority verging on fringe position much of the time. I suspect if you'd taken a vote of all Exandrians they'd be like "stop the weird lights in the sky and go back to how it was."
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mooshlovely · 1 month ago
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Nein Again Episode 16
Do we ever learn exactly what secret Caleb told Siff? (28) I saw someone else say it was about killing his parents but do we ever get confirmation?
Jester: "I'm going to cast Sanctuary on -- who's the lowest?" Nott: "You" shes trying to be a good cleric but it's not working. made me laugh (42)
What is this, like the 3rd time the m9 have been forced to attack one another? Someone should start a tracker. Truly remarkable how many times it happens to them, speed running trauma (57)
I love that Matt said that Nott fits into the hole, yet Sam still precedes to make Nott strip and get slathered in oil. Iconic. (1:06)
Nott, out of nowhere: "I'm poisoned!" with the funniest tone of voice. Amazing. Sam continues to be a master of comedic timing (1:18)
The ring distribution was hilarious (1:25)
Beau reading over Caleb's shoulder is great. Empire kids bonding over being nerds (1:26)
Nott: "You can have Fjord's ring." Caleb: "Give her a ring" well if that isn't foreshadowing both the ring of fire and their marriage. Also damn with the way Sam is smirking, you would think he already knows where this is going (1:29)
I would love to know what Matt thought/wanted Fjord to do when he said "Consume." In the Talks Machina episode Matt says it surprised him but what else could he do?? (2:02)
Jesus they are so insensitive lol, just absolutely interrogating Fjord about his tusks (Also Caleb with the brutal insight check). Also carefully sidestepping the orphan backstory. (2:23) I can't believe Molly is the only one who tried to insight check is 'bit my lip' excuse and then he fucked it
Caleb: "Our early days are always with us" oof (2:27)
The Nein's solution to hiding things is just to ramble on about random shit until the other person forgets what they asked. It doesn't quite work here but they did give it their best shot. It is mildly impressive that they got away with keeping the sword and the spellbook (2:47)
Pocket bacon!! (2:51)
Every time they go to this physician's office they get the crownsguard called on them lol (3:06)
Nott wanting to eat lunch as a halfling reads much different now. It's not that she hates herself, but rather that she hates the nightmare she is forced to live (3:23) Also the first hint that Nott has some connection to Felderwin O.O
The parallels between Nott sending money to Yeza and her giving all of the rest of her money to Caleb. She really is trying to be a good mother to 'both' of her children (3:29)
in hindsight, its interesting that Dairon has the same prejudices as everyone else. Like it makes sense but I guess I thought the Cobalt Soul was above it (3:40)
Caleb: "Do you know if it's achievable?" oh fuck sometimes I forget how much there is exactly one thing on Caleb's mind at all times. (3:37) Also Sam's face when Liam says "Father and Mother" hilarious
Sudden bdsm counselor Nott/Sam xD (3:56)
The comment about Avengers: Infinity War at the end was a wild reminder of the passage of time. I still remember watching it in theaters during college
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corruptedmuse · 4 months ago
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Here is my new pathfinder character, Havel!
Ancestry: Unbreakable Goblin Background: Hunter Class: Ranger Age: 20 Height: 3' 5"
Havel was born into the goblin tribe of Oir, outside the trading town Svetlana. He soon established himself as the black sheep of the very large family, as he was unusually solitary for a goblin, and rather disinterested in most of their antics. He latched on to the hunter's way of life, and specialized. Over the course of his adolescence, he developed skills to not only hunt any and all types of prey found around the settlement but learned to haggle and sell whatever he could hunt or find. Eventually, most of his tribe left for Absalom for better work (most of them being craftsmen) but he stayed behind. After their departure, he focused on selling his catches to the Almir family, a well-off rather large merchant family, becoming friends with one of the sons around his age, Ninel.
One day while hunting around some ancient ruins, destroyed in some forgotten war, he came across a strange metal container that was recently uncovered by some heavy rain. Breaking it open, a brilliant and beautiful crystal of light was revealed, which was sure to fetch a high price. He grabbed it immediately, put it in his leather bag which sat on his hip and rode back to town. He sold it quickly to the Almirs, spinning a tale of how he nicked it from some cave monster's lair. After the family passed it around admiring how the air around it shimmered with blue light, Ninel fashioned it into a necklace for his youngest sister, Flora.
Havel's life went on normally for only a few days, before he began to feel sick. Sweating and loss of taste turned into vomiting blood and extreme pain, with some of his flesh near his hip becoming clay-like in malleability. Managing to get to the local clerics before completely collapsing, he underwent an extremely intensive healing session for the next week. While unable to stay conscious for long periods of time, he did recall seeing some of the Almir family in the same ward, seemingly being treated for the same disease. Eventually, he was able to fully wake up, finding himself still sick but able to move with the help of a crutch (for his hip and right arm were, as he later found out, irreversibly scarred). One of the clerics, seeing him up, told him that one of the high clerics from Absalom had summoned him to the Almir manor.
Upon arriving, he was shocked to find the place surrounded by onlookers, protected by clerics he didn't recognize, while the whole manor was alight with fire. Confronting the high cleric who stood at the gate, tossing in Havel's belongings into the blaze, the arrogant high cleric proceeded to berate Havel. The crystal he found was not a simple light source but an old power source for some lost thaumic weapon. Since breaking open its containment shell, Havel had unwittingly spread magical contamination to himself, his belongings, and all the Almirs. In fact, many of the Almir family, having lived with the crystal for several days, were far more warped and damaged than he was, with Flora passing away from her sickness.
Completely overwhelmed with shame and guilt, Havel ran off into the surrounding woods, keeping his back to the surviving Almirs. He hid for several days in a fugue state, weak in both mind and body. Sensing easy prey, a young and abandoned wolf came to Hazel, who didn't bother to resist, but decided against consuming what he smelled as sick. This snapped Hazel out of his haze, and with a surprising amount of anger and frustration, pounced on the wolf. The two tussled for a while, before both were exhausted, calling a draw. Upset with the wolf's lack of strength and survival skills, on a whim, Havel decided to hunt for the wolf. Over the course of the next two weeks, the pair grew in health and companionship, and Havel named his new friend Crocket.
After resolving his physical ills (though never able to walk without pain again), Havel returned to his unaddressed guilt. Realizing he could never undo the damage he had done, he committed himself to doing his best to help the Almirs as repentance. Upon his return however, they refused to receive him, and all he could do was plead at their place of residence. Since then, he has focused on sending them any excess money he makes, and when he can, go searching for some cleric or doctor skilled enough to heal the injuries of the Almir family. His search for money and talent has brought him to Otari, where he has been working for the last two weeks.
Starting out introverted, his experiences has only made him more odd as a goblin, reserved and quiet. He now exercises the utmost care when dealing with the unknown, often to his detriment. However, when he is comfortable and relaxed (often when interacting with crocket) his more wry and witty side becomes more visible. He also returns to his old energy when he needs to haggle, selling his catches or buying supplies for himself. While a rather scary wolf, Crocket acts more like a large lab dog, full of juvenile vigour and lack of care with his large body.
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synergysilhouette · 4 months ago
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10 more BG3 headcanons I have (some thirst)
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Round 2! Hope you'll forgive me for one of these in particular; I know it was kinda wild. And I should warn you; some of these aren't really headcanons, but things I wish we got during the game. Didn't wanna make another "nitpick" post though since I didn't have enough. Make sure to check out my first 10 headcanons!
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Astarion became more faithful if he romanced a cleric/devout Tav--Call me a sap for divine inspiration, but seeing how Astarion mentioned how no god ever answered his prayers throughout the years, I like the idea that a cleric Tav (or at least a Tav with reverence for a god/gods) inspired a bit of religiousness in Astarion; nothing elaborate, but something along the lines of "the god(s) you worship must care about me because they brought you to me, and you saved me"-type thing. I kinda have a similar headcanon for Wyll since he mentioned something similar about gods giving him the cold shoulder, but for some reason, I keep imagining him being more secular, though perhaps he does have a bit more respect for the gods.
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2. Wyll and Tav's first child (after Lily) is named after his father--I remember that if you tell him you want to start a family (kinda sucks he's the only guy I can have the dialogue option with, but I get it), that his father would like someone to carry his name. I'm pretty sure he meant the Ravengard name, but I do find it cute if they just said "screw it, we're gonna give our child your exact name." Ulder can be a unisex name...right?
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3. Omeluum helps us if we rescued him--This is directly contradictory with canon, but I wanted it so bad. It doesn't feel fair that Omeluum is the most helpful mind-flayer, but there's no option to have him be the mind flayer who assists Tav's team. It'd be a nice alternate option to having the Emperor or turning Orpheus or a member of your team into an MF.
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4. Wyll expresses interest in becoming a wizard if Mizora's pact is broken--Perhaps this is due to respecing ALL of my team into wizards based on my gaming style, but I don't put it past Wyll to miss his warlocks abilities, and since he'd wisely not sell his soul to a demon after being free of Mizora and not have the time to go through a whole wizard education, Gale tutors him in their free time, and he eventually becomes an accomplished Bladesinger.
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5. Astarion's fed on everybody and (mostly) no one's picked up on it--When Astarion mentions that he'll visit Tav and be careful not to wake them, it kinda makes me feel like he's made his rounds, but isn't gonna mention that since the team didn't trust him when he was outed as a vampire, and telling them that he's already crossed some boundaries would probably get him killed.
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6. Tav is on frequent baby duty if romancing Lae'zel (unless githyanki)--This is a very selective headcanon dependant on MY Tav, but I do imagine Lae'zel leaves Xan with Tav whenever she has important duties, though she grows concerned that Tav will coddle them too much (unless they're also githyanki and they're helping her in her war against Vlakith). Otherwise, I could imagine Shadowheart's parents or Lord Ravenguard trying to help babysit.
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7. The hyena from the beginning of Act II in the Shadowcursed lands returns and stands by us--I love "Speak with Animals," and I didn't appreciate it until a couple playthroughs in. I love the idea that upon being freed, he joins us in camp and befriends Scratch and the Owlbear cub.
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8. Gale and Lae'zel are especially attracted to those with a lot of junk in the trunk--Random, I know, but it is a headcanon. Of course, this means almost nothing when in my mind, all the characters (particularly the men) are built with Rule 34 proportions, but I do love the idea that Lae'zel has a specific lust for thicc people (perhaps it's just a gith thing due to their skinnier body types), and Gale is easily flustered/seduced by someone of that build. I kinda like the idea that everyone in the camp is drawn to that, but Gale is more obviously distracted and Lae'zel is more obviously attracted; Astarion and Shadowheart keep their desires close to the vest so you don't have power over them, while the others are merely polite not to blatantly devour someone cakked up.
(Side note: Man, I wish we had a glute slider like Veilguard had--but a GOOD one.)
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9. Gale is blissfully unaware of his (physical) allure--No idea why, but Gale always gave me "hot dad" vibes where youngsters are always drawn to him and attracted to him, and he doesn't understand the lust directed at him. He thinks himself handsome, but not really a magnet. As such, whenever people flock to him, he (sometimes) mistakenly assumes it's due to his magical acumin, being a hero of Baldur's Gate, being a chosen of Mystra, etc. When in reality, it may just be that he's the hot wizard. He always has a full classroom as a professor, in any case. (And this as hilariously ironic because I imagine he's very horny. I have a situation I imagine where he sends an astral projection to Tav in public that is accidentally very explicit.)
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10. The Spawn in the Underdark offer a haven from Minthara and the drow--Even if she sides with Tav's good nature, Minthara is evil-leaning, and can go about going to war with one of the biggest drow houses. Given drow ruthlessness and sexism, I do like the idea that if the spawn are sent to the Underdark, whether ruled by Astarion or not, they offer a haven from the horrific nature, and are on the verge of creating a peaceful enclave within the Underdark (and maybe offering a transactional relationship of protection in exchange for blood?)
(Note: Ignore the black coverings; apparently this is a pic from a bug that happened a few years ago.)
Hope you enjoyed these headcanons! Do you have any we share?
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theladyregret · 1 month ago
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Decided to redo the art I did for my first BG3 Tav because my portraits have improved a lot since I drew the first one. I still absolutely hate drawing the Lloth's Embrace markings though I feel I've gotten better at them. I also wanted to give him the ear structure I feel Udadrow would have, with the extra ridges similar to how bat ears are.
This is Divimar Mel'Und, a war cleric of Lloth who absolutely did not ask to be kidnapped by Illithids.
He was devoted to Lloth to the point of having romantic feelings for her...and the culture shock of being thrown onto the surface was not kind to him.
He did do his best to make choices HE thought were kind...even if no one else did haha
He did his best.
His faith didn't survive his adventures but...such is often the way of evil cults when their followers find themselves outside of their structures and in the presence of actual love and kindness.
For more character background you can read it here
I also wrote a fic that features him here.
https://archiveofourown.org/works/49533337/chapters/125015317
For fun, some progress shots
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ae-neon · 5 months ago
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Secrets Sworn by Night are Kept in Death
Day 3 - Night Triumphant & Lady Death
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The Order of the White Blade had been born in the desert during the Merchant Wars of Faran Kithal’s reign and were now commonplace in the plain's six cities.
It was not until their 25th year, however, that they took the God of Night and the Goddess of Death as their official patrons. A blasphemous affront by any other measure, given the known hatred between the two, but many holymen have since speculated that the Order's activities in the preceding years had granted them grace and favour with both deities.
And so, it came to pass that annually the assassin's stayed their death dealing hands for a single night. Of all mysteries - of which the moonless dark held many - the secret rites of the White Blade and their adversarial masters remains the most enigmatic.
From Monarchs, Merchants & Murder: a Brief History of the Sinari by Soruk Lahn
[ Part 1 ]
Fin.
The House of Starlight was one of the largest temples in the city. As home to three Gods - the Lord of Night, Lady Moon and the Bastard Prince of Shadows - it was, naturally, also one of the richest. Tithed to by followers and kin followers of each, this included industry tithes from guilds of assassins, merchants, taverns, sailors, pleasure houses and guards.
The temple's main building was a great tower whose glass dome roof had been built by genius engineers and mystical alchemists. It was designed so that the light and beauty of the stars was magnified when viewed from beneath it.
It was this that made the House a popular haunt among artists, vagabond poets, young nobles, keen philosophers, melancholy musicians and sex workers. Its resident acolytes and clerics did not mind, of course. Not so long as the guests stayed and paid. Entertaining these admirers was not a requirement but their Lord and Lady were fond of such atmospheres. And, in the case of the Knight of Shadows, his spies were ever inclined to use whatever means available to their advantage.
Darthan plucked a grape from a serving bowl as he sauntered through the main hall. He slipped his hand under his mask, careful not to disturb the crown of silver spikes. The black robes he'd been given matched the attire of his fellow Night acolytes as well as those of the Shadow Prince's followers hiding in their midst. Even so, these were much finer than his usual garb: embroidered about the shoulders in silver and gold, and ending in a cape tailored to billow as he walked. All gifts from those he was to serve tonight.
The few spots of bright silks amongst the raven clothed residents signalled the first of the temple’s guests arriving. Tonight, the absence of the Moon and her followers meant the enchanted space would be lit solely by starlight. The occasion always drew in a larger crowd than usual, from street urchins to acolytes of other Gods, all to witness the wonder of the starry night through the dome.
He’d looked forward to this night every year since he’d pledged his life to the House of Starlight and its Lord. But Darthan could not pretend he did not have his own reasons to be excited about missing it this once. He'd long been curious regarding the mystery of the White Blades. A curiosity promised satisfaction when he had been chosen as Vessel for their rite.
He wondered for a moment how the other Vessel might be faring – the House of Death seemed to him such a dour and serious place. Though, given their Mistress’ dominion, that was only natural. He’d entered the temple only once, a few years ago, to lay his own lady mother to rest. At the time the priestesses, dressed in varying shades of blue, had all been either locked in hushed conversation with their bereaved visitors or buried in books and scrolls. It had struck him as oddly peaceful and in that space, the throbbing headache he’d borne from holding back his tears and the knot of grief that plagued his throat had both come undone. And, for the first time in the days since his mother passed, he’d wept.
“You’re looking well. Ready for tonight?” Mezra said from behind him, jerking his mind from the memory. Darthan had learned not to react. The Shadow's acolytes were second only to assassins in their stealth and it was useless to pretend the skinny boy didn't know it was him by gait alone.
“I am. But if you’re fishing for information, you’ll catch nothing here.” It was instinct to glance around. Where Mezra went, Mazan followed. But the boy’s twin, as well as all other followers of the She-Wolf Moon Goddess, had gone to the Niwa Oasis just beyond the city limits to perform their own secret rituals tied to this moonless night. As he soon would. “Run along, Mez, and stay out of trouble.”
Darthan did not waver or hesitate as he strode through the temple and out into the waiting crowd that spilled into the street; those not here for the wonder of the temple itself but to participate in what little of the assassin’s ceremony was open to the public.
Just beyond the crowd a clearing had been made by the masked members of the Order, ominous in their plain robes and masks. They would spill no blood tonight but the death dealers were still feared enough to create a deterrence. Within the clearing a piebald mare stood tall and proud, fitted with gilded reins.
Praise and petals were thrown about as he made his way towards the mount, aimed at the face they imagined behind the mask. A thousand glories, My Lord! Keep me in my journey to Palik, Lord! Bless my son, Lord! The words began to meld into a chorus of devotion, and as the sky to the west darkened, Darthan felt a weight come with it, a reassurance that rang in his bones. The power of his God.
The young woman glanced from her window on the second floor of the temple, across the dusk painted rooftops of the Dasari quarter, to the assassin’s keep. The wave of apprehension she had expected she might feel did not come. In this she was not Zinam the orphan, there could be no room for old fears of inadequacy. All stood equal before her Lady, and she had been chosen as Vessel.
A cool breeze drifted through the wood lattice window and pulled lightly at the white sheet which had been draped over the polished silver of her mirror. It did not move but she could not help but turn to stare at it, as if she might pierce the gauze, curious at whatever might gaze back.
The soft shuffle of feet drew her attention – as was intended, she knew, for the residents of the keep were trained to walk in absolute silence. A figure shrouded in loose white robes and a white mask with only slits for eyes, bowed at the hip, “It is time.”
The Vessel stood, squaring her shoulders. The markings which had been painted onto her nude form vanished from sight as her sister acolytes clothed her in a finely woven, sleeveless slip of a grey dress. A veil of the same material was draped over her chestnut hair, the pearls sewn onto its hem framing her face. She lifted from the table a long golden handle, the end of which held a skull mask which she set over her face before leaving. Two acolytes followed the Vessel, holding the excess of her veil above the ground as she walked out into the balcony that looked over the courtyard at the temple's front.
Down below, more masked figures from the keep had gathered to give their tithe. The large open square was flanked by pillars on which enchanted incense was burnt; soothing scents which sapped the fright and terror from all those who stepped foot into the House of Death. It had been this smell that had first called Ziman to the temple and where, in her Lady’s embrace, she had slept peacefully for the first time since she had lost her home. She did not glance at the contents of the wooden chests which had been laid out on the grey stones when she passed by them. Only nodded a small bow at the assassins before she went ahead of them towards the temple gates.
It was not the practice of this God or Her followers to accept offering from those who wished to cheat fate, such a thing was both futile and risked an insult to the Lady. But those who dealt death – executioners, butchers, and assassins – and those who fell under Her shared dominion – seafarers, witches and warriors – were considered kin followers to Her devotees. It was customary they contribute to the upkeep of the temples.
Of these the assassins – key figures in a city where the noble houses and guilds had blood feuds stretching back two thousand years – were the largest financial contributors. It was more than enough. The Lady did not share many of the other Gods' love for pomp and spectacle. In this She was an odd match for the bestial God of Spring, Lord of the Southern Winds, who too kept a more modest temple. Or so the Vessel had heard from the butchers who gave tithe there and here as kin followers of both. She stepped from the temple, passed the iron-wrought gates and the perimeter of lemon trees, into the cobbled streets.
The shift in scent brought a second of hesitation but she steeled herself once more, whispering behind the mask the familiar meditation: The Silver Star is my guide, my hand She holds, Her blade my shield, Her heart my tomb. She is the End of all. She will shall spare no king, shun no beggar, pardon no priests and condemn no blasphemers. At Her feet even Gods shall fall.
A crowd had gathered though none dared to look upon her even as they murmured prayers. Besides the dozen masked figures, it appeared the procession was to be escorted by a contingent of city watchmen. The guards were not followers of the Lady or Her Husband. The Vessel wondered if they had come on behalf of one of their patrons. She was gently lifted onto a white stallion, careful not to show her face, and from her mount took in the road ahead as the last minutes of sunset stretched over the city in a medley of pink and orange.
For a moment a deep silence fell, so complete it was broken only by the cry of river birds, the huffing of her horse and the distant bustle which told her that across the city, the other Vessel had also just emerged from his House. She waited. Seconds slowed as night descended with a palpable presence. The echoing toll of bells rang out and with it, the Vessel surrendered all she was to the God of Death.
Does it count even if Rhysand or Nesta don't really appear yet? I hope so
@rhystaappreciationweekend
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crazylittlejester · 6 months ago
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JES IMAGINE IF THE MODERN AU BOIS PLAYED DND-
OH THEY SO FUCKING WOULD
i actually have thoughts about this, I play DND and every time i go to meet up with my friends and play ofc i think about my silly ass modern au and what kinda characters I think the boys (and the girls!!) would play
the current DND group is definitely War, Twi, Sky, Athena, Sun, and Midna with Linkle as a BATSHIT DM
War: usually plays a rogue, and I’m honestly torn between him playing an arcane trickster or an assassin because both are right up his alley and i think he’d enjoy either. He just kinda fucks around and he has a GRAND time doing it, causing problems makes him happy. he has hot pink dice
Twi: circle of the shepard druid, his wild shape is a goat because of course it is. there’s definitely been a part of some campaign where someone has grabbed the goat and ran. he has a little goat figure he bought to put on Linkle’s board. his dice are just black with white numbers, sky plans to get him a fancier set because he’s been using those same dice for the past seven years
Sky: Storm sorcerer, he loves chain lightening and fireball. AND MAGIC MISSLE. he’s there to be silly and have a great time and he does both. he definitely buys dice to fit whatever character he plays, so he’s got a couple sets by now
Athena: Grave domain cleric, toll the dead has fucking saved the group’s asses a good few times, it helps that she got good stats when they were making their character sheets. her dice are also pink like War’s, and when they play in a dark room it’s not uncommon for them to accidentally take one or two of each other’s dice because they’re so similar
Sun: Fey wanderer ranger, because she likes rangers but also on the dnd wikidot she saw “fresh, seasonal flowers sprout from your hair each dawn” and was like “THAT ONE.” she got her dice on etsy and they have flowers inside of them, they’re very cool
Midna: Oathbreaker paladin, and she came up with a very mysterious past for her character as to how that oath got broken. sometimes she plays a yapper, but her oathbreaker paladin is much quieter. she has purple sparkly dice, i know it in my heart
and then Linkle as a DM puts them through fucking hell. it takes Sky like five seconds to solve the hard puzzles she comes up with, but then group will get into screaming matches over shit that SHOULD be obvious because they way overthink things, and usually War takes that as an opportunity to open the door anyway and run into another room with Midna while Sky and Twi loose their minds and Sun and Athena have intellectual conversations (about the dungeon)
this is not to say i don’t think the others would play DND, because they’d all love it (TIME would be the biggest fan I think), but this is the group the main 3 play with
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tempestuous-tempest · 5 months ago
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Idk why he's so purple in the video but Semandrus, my War Cleric tav, and Astarion. <3
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good-beans · 1 month ago
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Can you assign the prisoners and Es to Fire Emblem classes?
Aw hell yeah!!! This was so fun to think about, and now I’m yearning for an fe army of just these disasters asdfasdf. I wanted to keep it all focused on Echoes, but there were just so many good classes from Awakening/Fates, sorry 😅 I’m also indecisive so a few of them have multiple options…
Haruka: I think when you recruit him he’d still be a villager, unsure of what he wants to do with his future. He’d promote to a soldier, something that doesn’t need a lot of finesse but can hit pretty damn hard.
Yuno: Mercenary – give her a swoooord :D I think she’d have the finesse to be good with a blade, she reads people well enough to understand her opponents, and, as the name implies, she’s getting paid for it all 😎
Fuuta: Mage, and I’m picturing the awakening/fates systems where he can actually have some firepower hehe. He can stand back from a distance and let his emotions give him power. (Okay but. Also. Completely genuinely, I think he’d make an excellent Dancer. Fairly weak, so he instead encourages others to do the actual attacking for him.)
Muu: Aw, I can see her as a Pegasus Knight! She commands attention and leadership from up in the sky, looks the most beautiful doing it, and also can pull back real quick when things get too scary. 
Shidou: We all know he’s a Cleric adfsdf, but specifically I see him as a Troubadour. He seems skilled enough to ride a horse, and can use things like Nosferatu that heals at the same time it’s dealing damage…
Mahiru: (She’d also make a good nonviolent Cleric,) but I think Dancer suits her the best as someone who’s always cheering others on and encouraging them to do their thing! If we are letting her be violent, I think she should have a whole cupid-archer thing going on 👀 And I never had any of the DLCs but of course I’d make her a bride the second I could ;-;
Kazui: Manakete – something something about hiding his “true self” except that just means he’s a green dragon lmao. He’d also make a good thief, staying under the radar while he makes his way around the map.
Amane: Priestess! She's devout, she can heal, but we also gave her a sword :3 She’s the only other one I can picture being good enough with animals, so I think she could also make a great mounted unit too (horse, pegasus, wyvern)!
Mikoto/John: War Cleric who is just a normal guy who heals people :) Nothing to see here :) …and if he feels threatened he also has an axe 😎👍 I think making him a transformation class that represents his switching would be interesting too: Mikoto is the weaker human form, and John is the dragon/wolf/beast/etc that actually deals the damage to protect them.
Kotoko: Wolfskin. Yeah. Though aside from the easy answer, she’d make a good tank class like Soldier/Knight!
Es: I really do think Lord/Princess would suit them well, but if that’s cheating since they’re the mc, then I’ll keep on cheating and say Tactician :3 Can use both magic and blades, and has an easier time understanding (bonding with) their teammates. 
Jackalope: Version of a transformation class who uses his beaststone to turn into a Jackalope :3 In reality he’d be big enough to pose a threat, but I liked the image of him transforming just to become really tiny 😅
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australianspy · 1 year ago
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what i wouldn't give for bg3 to let durge be a war cleric for one of the dead 3....... bonus points if it's bane. their brain is so goopified to the point that all they remember about themself is their own name, don't even know their profane FATHER. and yet, we see that they remember gortash's name? what if they also remember the freedom he promised, not in so many words but in FEELING, and recognize it in bane? does bhaal exsanguinate them on his altar for worshipping the enemy? does bane laugh the whole time at how easy it was to corrupt the flesh of his sworn rival? sure, but it'd all be worth it for how gortash would be falling over himself when amnesiac durge approaches him for the first time, clothed in the colors of his lord and devout to the last vestiges of his memory.
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