#heck this was a long one
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coffeebanana · 5 days ago
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okay but what if. video game designer marinette...
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obsob · 2 years ago
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happy and proud!!
✷(print shop)✷
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heckitall · 1 year ago
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Same As It Never Will Be
Part 1 - Part 2
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it's been a hot minute since i drew the 2k3 boys. gotta say, it was v refreshing and nostalgic
i'm hoping to have a friday update schedule :)
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screwpinecaprice · 4 months ago
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Some warm up connverse
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poorly-drawn-mdzs · 1 year ago
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Rip & Tear!
[First] Prev <–-> Next
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circusballoon · 24 days ago
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Another one for talking about some games I love over on Bluesky! The Legend of Zelda: Twilight Princess
Probably my favorite childhood game; I wasn't usually allowed this level of fantasy story and it had everything I could ask for: - Sassy companion - Shapeshifting - Woman gets to temporarily be a cool weird monster - Cat friends!! So many cat friends!!!!!!!
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pharawee · 3 months ago
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—THE HIDDEN MOON · เดือนพราง · Episode 06
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tatatale · 1 year ago
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SEASON 3
A L I V E: Part 72.
FIRST - PREVIOUS - NEXT
A L I V E Masterpost / Sunny AU / Ko-fi tips / Twitter / DeviantArt /Commissions
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lavenderprose · 5 months ago
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Izzy Hands is not the kind of guy who would show up to your house on moving day with a pickup truck and three of his burliest friends and only allow you to pay him back with pizza (He is married to that guy tho. That guy being Ed) and he's not the kind of guy who would wake up in the middle of the night the minute he heard his phone ring and drive twenty-seven minutes to sit with you at the emergency vet while your cat got X-rays (He is married to that guy, though. That guy being Stede.) However Izzy Hands IS the kind of guy who, when he finds out you've been unsuccessfully trying to KonMari your house for the last three weeks, gives you a time and a day and shows up with a box of trash bags and fifteen audio books. The rules are 'You are only allowed to say the words yes and no' and he spends seven hours going methodically through every room in your house, pointing at items and saying, "What about that?" When all the trash bags are full, he rearranges your furniture. There's a manic glint in his eyes the whole time.
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phoenixcatch7 · 1 year ago
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Man, I want shapeshifter cap SO BAD.
I want to see a Billy that really leans into the wonder of the world, the million paths a child could take in their life.
I want to see a Billy that wants to try everything, at least once.
A Billy that looks at all the people who spit at him, deride him, pity him, dismiss him, ignore him, because he has no future, no prospects, a child in the gutter and say no. I'm going to grow up to be whoever I want to be.
And a captain marvel that says you're going to be amazing.
Billy taking the premise of captain marvels form - his ideal self, a blank slate for Billy to paint his bright colours, the person he wants to be deep inside - and dialling that freedom up to eleven.
A dancer, a dinosaur, a train conductor, a tiger, an ice cream maker, a butterfly, an astronaut, a shark, a college student, a Tamaranean, a mouse, a scuba diver, an elephant, a doctor, a moose, a race car driver, a dog.
A child wanting to see the world.
If you want to find captain marvel, well first you've got to try his comm, probably a couple times.
Then you've got to go to fawcett, hope he's there and not saving the yetis from a salamander invasion in a different dimension.
You've got to ask around, because it often goes by word of mouth here, no matter what technology you bring. Don't worry, it'll spread very quickly, but if you're in a hurry you can find his commemorative statue and leave an offering. No one knows if it really works, but it's a good way to pass the time and feel productive.
Soon, a face will peel out of the crowd. It's always familiar, but it's never the same one.
Wait for the flash of lightning in a cloudless sky.
And then you will find captain marvel.
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bloobydabloob · 5 months ago
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Any tips on getting better at realism? I've been drawing very cartoony works forever but I really want to branch out and draw more realistically and hone that style but Everytime I try it never feels human 😔
Suuuure. Sorry it’s fairly long, answer under the split thing.
I’d say mainly just practice drawing from reference first. Before I started doing any sort of more abstractive or non referential realism, I spent time practicing with maybe 20 or 30 paintings from reference.
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Here are just some that I made during that time. I think they really really helped me to learn the principles of painting appealing realism, different kinds of people, color, skin, lighting, and anatomy.
In terms of actually drawing realism (whether from reference or not) I think the most important tip I can give, as well as the most overlooked ironally, is stylisation. Most realism that I see doesn’t connect at all with me which I think is maybe what you’re talking about when you say your portraiture doesn’t “feel human”.
Learning to draw realism in my eyes is largely about learning how to shortcut every single thing you can. So instead of drawing everything exactly how it is using an image, learn how to stylise realism in your own way. I find that if you don’t find a way to simplify the process, it can end up being A : Busy and B : hard for you to create more realistic images from imagination or from real life instead of photographs.
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Here is a 40 minute drawing I just drew from a random photo I pulled off Pinterest + small explanation on what helps me to break down an image. I simplify realistic portraiture by adopting somewhat of an angular style, but the best realism / semi realism artists I know of draw realism using their own stylisation methods.
I also personally find that it helps to start by blocking in instead of sketching with lines, but I understand that this is a personal preference and might not work for you.
I also say this for everything but there is no “cheating” in art and anyone who tells you there is fundamentally doesn’t know anything about drawing, especially in the learning process. Cheat if you want. Use grids to plot where things will be, colorpick, trace, liquify, transform, whatever. Although I do also recommend that you only use this as a way to learn and don’t rely on it as a crutch, it helps a lot to be able to draw independently of all of these factors. But I learned to draw partially *by* being a kid who traced and colorpicked and fucked around. Who cares
This applies to everything too but just practice a lot. I’m too embarrassed to show but when I first starting drawing semi realistic art without reference it fucking sucked. Like *really* fucking sucked because I am extremely extremely faceblind and I mean that. It takes me 3 seasons of a show to recognise an actor’s face. But because I’ve drawn hundreds of faces now I know what I’m doing kind of. I also never post any realism art immediately because oftentimes if I don’t look at it for a day or two, I’ll come back to it and notice that something doesn’t look quite right. I would say that definitely helps.
ALSO very important but look at it from far away or a little version. I always look at my drawing in the digital navigator on FA and it helps me to notice when something looks dumb.
Anyways hope this helped at all… lalala. I don’t know man. Don’t take my words as bible I’m just some guy and I am also not a professional and realism is definitely not my strong suit. Tutorials are bullshit and if you think any of this advice sucks for you then don’t take it and forge your own path. Bless
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askblueandviolet · 3 months ago
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Obstacle appears in front of Blue! There are letters on the ground!
"You can pass this way only if you be honest!"
"Did you want to pull macaque? Wanted to cuddle him and sleep together like before?"
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felassan · 1 year ago
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remember that wild Dragon Age theme park ride (Dragon Age: Flight of the Wardens), originally located in Dubai until it randomly turned up years later (now also oddly-rebranded as "[Not Dragon Age We Swears It]: The Guardian") in, of all places, Skegness England? well, I had to satisfy my curiosity and obsession with obscure pieces of Dragon Age media & archival thereof. and so - actually quite some time ago now - I finally got around to going on a pilgrimage there (which was this whole, like.. heinous harrowing in and of itself, that I will not go into), and I rode it
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and to my surprise the original Dragon Age in-ride movie is still part of the ride experience! - complete with references to darkspawn, a Pride demon, dragons, green "rifts", Discount Anders (a Grey Warden[?] mage called 'Eldron'), Discount Yavanna (a Witch of the Wilds called 'Alexia') and Dragon Age: Inquisition soundtrack music. there is also now a new pre-ride movie which replaces the old Dragon Age pre-ride movie as part of the ride's rebranding, and i simply ?¿?
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there are also still quite a lot of identifiable Dragon Age props in the fantasy-themed queue-area of the ride (so these must have been part of the whole purchase between parks), including multiple iconic Inquisitor helmets, Grey Warden shields, a Dragon Age dragon (now with DA-dragon identifiable horns.. sawn off??), and several Dragon Age banners, including the Inquisition hairy eyeball, the templar symbol and the Circle symbol. here's some pictures.
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[^this image is taken from the video linked below]
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I also captured the new pre-ride movie, and you can see it along with the Dragon Age in-ride movie here ⬇️. and so now, with this epilogue to the.. most odyssey of all time, more than two years after the first message about the ride was ever sent to Ghil Dirthalen, this adventure in obscurity and the strange fever-dream meta story of the Dragon Age: Flight of the Wardens era in Dragon Age history is finally complete.
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Ghil Dirthalen: The Guardian??? {Overview. - Spoilers All}
[video source & link: Ghil Dirthalen, posted here w/ permission]
some further notes, thoughts and commentary under the cut -
there's a few seconds missing from this capture of the in-ride movie. for the sake of the curious and completion: in them, you're still in the fort and you see lots of 'Wardens' walking and milling around.
a camera in the ride takes two photos of the riders during the ride, which are displayed on a screen on the way out. you can choose to buy these from the Fantasy Island merchandise store. you know those photos of people on log flume rides? it's like those, only of the four riders in a row in the seats. the photos have Fantasy Island branding on them and fire along the bottom, then in two corners there's a bit of a dragon's head and that's about it. the ride photo is the only Guardian-specific merch available at the park.
some of the queue area props appear to be from random other places. like there was a barrel which had something like "1850 distillery" written on it, which is obviously temporally/thematically and universe-ly out of place (not that that's at all unreasonable given the rest of the rideworld lore, there's totally a way it could have gotten there easily hh, see below), and I guess it's a spare or leftover prop from a Western-themed ride or something? others were generic sword'n'sorcery fantasy props (some of these are from the ride's previous life in Dubai though). there are also some pretty random props, like a dead stuffed roe deer's head on the wall and a.. comically large spoon.
there's music playing in the queue area, but it's not DA music, it's generic ye olde fantasy world music.
some folks there mistakenly thought that the long themed lead-up (it was pretty darn long) queue area with the props was the entrance to or start of something completely different, like a haunted house or maze type thing, or was the ride 'experience' in and of itself.
the ride attendant gives you the option of watching the new pre-ride movie or not. I guess they get sick of putting it on and listening to it 9000 times a day (valid), and also cutting it out reduces queue times as it's about five minutes long. it's screened in a little enclosed room at the end of the queue area. you go in and sit down, they show it to you, then you go through another door to the chair machine.
the in-ride movie is blurry and poor quality. I heard someone else who rode it say that it was so blurry that they had no idea what was going on hhh
Now about the new pre-ride movie. first of all, here's the transcript.
Pre-ride movie transcript "Welcome, my friends, to the gates of our kingdom, and the start of your adventure. I know your journey has been a long and arduous climb to get here, but we are grateful that you are the ones that have stepped forward to help us in our quest. I should probably start at the beginning. My name is King Aethelswyth [sp?] and I am the ruler of Elvia [sp?] - at least, what's left of it. You see, six months ago, our world was invaded by giant demons and creatures from another dimension, which now plunder our lands, and continue to destroy our kingdom piece by piece. They came, through a time-rift, from another world, leaving much destruction in their wake. Ever since they came, our people have defended as best they are able, but, we were once a peaceful race, and sadly no match for the giant demons and dragons. Luckily, a few days ago, help arrived. They came through the rift, human in form but with incredible powers, and the ability to not only fly but transform into dragon-like creatures. That's where you all come in. You see, not only have they brought hope to our lands, but also gifted us with technology, the likes of which we have never seen before. This communication device for example - it enables us to talk to each other from great distances without being in the same room. And there is something else, and the reason why you are here. They provided us with plans to create our own machine, which as we speak is being prepared for your mission. I should explain. The machine, although made of metal and advanced technologies we can't even begin to understand, requires biological matter to function; a very specific amount of oxygen, carbon, hydrogen, nitrogen and calcium, all of which you are made from my friends. Once you are connected to the machine, you will be lifted into the portal and instantly dropped into the outer world. You'll be able to fight alongside the guardians and help close the rift once and for all. I won't lie. The mission will be dangerous, but with your help, we can defeat the giant demons, close the rift and save the kingdom. Hahahaha! [dragon roars] Ah, do not be afraid! This is Mia [sp?], one of the dragon guardians. She will help you on your quest and guide you to the rift. There it will be up to you to find a way to close it. My friends, it is almost time for you to enter the machine, and become the guardians! [inaudible] a safe journey. Save Elvia, become the heroes you're destined to be! The gates will open momentarily, as soon as the machine is ready for you. Good luck my friends, and I'll see you on the other side!"
in the linked video, the start of the new pre-ride movie isn't included in full at normal speed as it seemed to be a compilation of whatever random fantasy-themed stock footage the video creator could find, stitched together. but again for the curious and the sake of completion: it starts out panning randomly around SPACE, like at the solar system and of planets and at the Milky Way. for a sec I wondered if it was made up of random old Mass Effect assets. then it shows dragons (FROM SPACE) invading an Earth-like planet where I suppose the Ferelden-y kindgom (formerly called "Noathen", now called "Elvia" or something) setting in the rideworld is now supposed to be set. these invading dragons invade either from space or.. another dimension?? or maybe from the future or both?? [see below], entering through a big green rift. (and they still have the green coloring for the rifts and call it/them "rifts" like in DA, which was honestly so funny to me for some reason). the whole panning in from space start to the movie reminded me a lot of the Easter eggs in the DA and ME games that, while they're just Easter eggs for fun and I don't subscribe to this theory myself (as DA is its own great, self-contained thing), could light-heartedly imply that the planet with Thedas on it is a planet in the MEverse (like the krogan head in the Winter Palace in DAI or the ogre in that ME dlc).
in the pre-ride movie, the kingdom of "Elvia" might have actually been called "Albion", which is the earliest-known name for the island of Britain. (it was hard to make out exactly what the king was saying there) the new pre-ride movie seems like it was made in England and ofc thats a common fantasy setting, so I could see it, especially since the king character's name was something like Aethylswyth, which sounded very "Old English". for me personally, if it was "Albion", it adds fuel to the fire of Caitie's cracktheory/"trying to make this fit"-headcanon for the ride story/lore (see Caitie's original video on the ride's previous life for this), that it's set somewhere obscure and backwatery in Ferelden, which is kinda England- or Britain-inspired. (dont take these thoughts or other thoughts in this post about the lore/canon etc too srsly pls hh, it's just crack for fun and I know tis just an off-brand themepark ride)
on the whole the new pre-ride movie is pretty random. there's a giant in it, but it doesn't look like a DAI giant. (is it his big spoon??) it shows a fortress in part of it which looks a bit like Skyhold if you squint, with the long bridge approaching it as the entrance. at one point one of the dragons that pops up is a dragon designed more in the style of a dragon as they are sometimes depicted in, for example, Chinese mythology and folklore. the "communication device" the king described had me rolling, it's exactly like a Dragon Age Skype Crystal or a working set of eluvians from Thedas.. I wondered if the video creator was inspired some by DAI promo images and took cues from the Inquisitor's green hand/the Anchor, since the king has a green glowing thing on (or in?) his chest. and when the king started listing the elements humans are made of, I was reminded of Fullmetal Alchemist.
also, "through a time rift".. I mean technically Dorian's involvement in DAI DOES show green space-time magic right? Where is this other dimension? ofc I know it's not literally Dragon Age, but it's funny to think about and to try and make it "fit" skhskdhfjhe. is it the Fade? the Void? from somewhere in-between like Tevinter Nights implies exists? or is it the dimension which has Thedas's mundane world itself in it - like maybe the dragons are invading this poor guy's kingdom dimension from Thedas? if so what tf is going on in Thedas?? did Solas' explosion at the Conclave ripple through spacetime and rip holes in the fabrics of other worlds as well - like is Solas out here accidentally causing interdimensional Space Dragon invasions? like, theoretically.. the new pre-ride move does reference the in-ride movie, and in turn the in-ride movie is still Dragon Age (!), so technically the new pre-ride movie IS.. kind of.. weirdly.. canon.
((the pre-ride movie references an "outerworld", implying that even in THAT dimension there's an outer world and an inner world, definitely more than one at least. and back on the dimensions thing, I'm not clear - are the dragons coming from Thedas dimension? or are they coming to Thedas dimension? "they came through the rift, human in form but with powers, the ability to fly [that's Eldron] and the ability to transform into dragon-like creatures [that's Alexia]" implies that the dimension on the other side of the rift - if the helpers came through the same rift as the invading dragons - is Thedas, because that's Eldron and Alexia from the Dragon Age in-ride movie being referred to, and Noathen where they're from is in Thedas somewhere. so some Thedosians have travelled to another world to save it?? Dragons are escaping out of Thedas? but.. from space? but also - the narration is telling us that Eldron and Alexia and the other Guardians brought with them from where they came from, as a gift, incredible advanced technology that the people of Elvia have never seen before. he then gives the example of "this communication device" which could be read meta-ly as meaning the television screen, and of plans to build a machine made of metal and advanced technology (meaning the ride machine you go sit on, which is a themepark machine irl obviously and in the 'world' of the ride, some kind of flying machine). so like.. are Eldron and Alexia from Future Thedas (think Avatar Aang/Korra, when by Korra's time there's like lots more machinery and a more modern feel), a Thedas which has advanced complex machines like idk, AEROPLANES? is that what they mean by "time-rift"? because they specifically did say "time". is that to try and explain the modern machinery? does that mean the invading dragons also came from the future, not just from space or another dimension? the other option: Eldron and Alexia came from alternate universe Thedas, which has more modern technology in it. but Thedosians Time-Travelling From The Future And Also Space And Another Dimension is so funny to me so lets go with that. my headcanon is that on the way to Elvia they also timetravelled through a Westernthemed time period and thats why theres a recent-modern period whisky barrel)).
in the ride's previous life, the explanatory hook was that Eldron made you a special harness or saddle thing with which to ride a dragon, which was what the ride machine was simulating. however now, the hook to explain the machine is that it's a gift of advanced technology powered by carbon, hydrogen, organic matter (Big Oil lmao?) etc. (I enjoyed that this explanatory hook got wackier between eras of the ride's life, much like the whole meta story of this piece of media itself. it was already weird because riding dragons isn't really part of DA. though I don't understand meta-ly speaking this convoluted explanation for the machine. dragon-riding isn't an identifiable or key part of the Dragon Age franchise, so they could have kept the idea that you're sitting on a dragon's back and flying around on that in instead of having this wacky explanation about a flying machine gifted from magical strangers from Back To The Future and it would have been fine. I love it though bc its so absurd)
And Tiny Dragon Alexia from the original ride experience is kinda referenced (unintentionally?) when the king introduces the dragon "Guardian" "Mia", as when she comes on-screen her size or scaling looks small/kinda off, so maybe Tiny Dragon lives on. so now we have Tiny Dragon Alexia, Tiny Dragon Mia, and Tiny Dragon queue prop. it's a Tiny Dragon Conference.
and like I just have so many questions. in her original video on the ride, Ghil Dirthalen wondered at length where in Ferelden/Thedas Noathen could be. where is Elvia? why does the pov of the pre-ride movie proceed downstairs into the room where the king is - like why does the king have his throne in a basement? is he in an underground bunker for safety because of the Space Dragon invasion? why does he say we "climbed" up when we have just gone down into his dungeon? why is the tiny dragon introduced as "Mia" when the tiny dragon witch lady in the in-ride movie is called "Alexia"? does the king's green glowing chest thing work like the Anchor - does he have a chest Anchor.. a Chanchor? where did they get Discount Gandalf from the queue area and why is he exactly like the Ghil Dirthalen Stock Theatre Wizards in her original video? why did they change the kingdom's name from "Noathen" to "Elvia" in the pre-ride movie when "Noathen" was already non-existent in Dragon Age lore? why did they scrub Dragon Age from or avoid Dragon Age in the pre-ride movie but leave the whole Dragon Age in-ride movie intact? are the "Guardians" Discount Grey Wardens? is the king's whole schpeel secretly an evil plot so he that can use our bodies for like necromancy-alchemy? why does the ride run on your flesh and are we about to be sacrificed in a blood magic ritual? do we end up like the husks in Mass Effect after our organic forms are broken down into compounds to fuel the King of Elvia's flying anti-dragon defense tank? is the actor of the king a park staffer who is into larping, or someone's fun nerd uncle who likes DnD? does Caitie not in fact agree that I am very handsome and smart, indeed the World's Most Interesting Guy? 😤 why go to the trouble of sawing off the dragon's DA-dragon horns when the in-ride movie is still Dragon Age?? why are the dragons invading from space anyway like what do they want??? how can I obtain the king actor guy's autograph? where are EA's lawyers? and why is there a giant spoon?
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driftingballoons · 11 months ago
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They’re pretty lax when it comes to the uniform, huh?
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sysig · 8 months ago
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Wuh oh (Patreon)
Bonus:
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The novel experience of being crushed by a giant rock, a visual metaphor
#Doodles#ISaT#Siffrin#Loop#Yaaaay suffering <3 <3 <3#Lol#Starting with a cute practice Sif to get used to drawing them a bit more they're so cute what the heck#He's so shaped I love that for him and about him#Crisp design very nice#Sif really is the embodiment of ''Ignorance is bliss'' and being so maladjusted about it :'D#His memory issues make the me a sad#Ironically I try not to think about it too hard or else I'll get Really sad lol#Memory is the foundation of individual personhood! It's such a tragedy weh#Him brushing things off by falling back into his issues is just so agh Sif no you deserve better!#Some sillies lol I never know if I should give content warnings for these kinds of jokes - I don't make them often!#Loop's line in the Jello streams is So good I couldn't not lol#Happy Wednesday fr btw lol yes I did do that on purpose#The last one agh the red and like - can we talk about Sif (and Loop's and Odile's) specific portraits where their hands do the spark thing??#I always forget how art can be Whatever and that overlapping/removing lineart to imply shapes and movement and just jfdslafd#It's so cool I love it so much it's very inspiring#The bonus is mostly a joke lol - again while watching the Jello streams Lenti was talking about how much she relates to Sif#And I was privately like ''Haha thank goodness I don't relate to him! Couldn't be me!'' And Then#It's fine lol I'm aware of my overlapping issues - I fall more on the Isa side of ''Sounds fake but okay'' but yeah.....yeahhhh lol#As long as I don't get trapped in a time loop about it! Poor Sif haha
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hulloitsdani · 3 months ago
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i want to know your anna thoughts so bad hi.
Hullo! Sure I can provide some Anna thoughts! I have so god damn many. Some other characters are also going to work their way in here too, if you don’t mind. And buckle up, this is gonna be a long one. I got a whole short story for y’all here.
Without further ado, I present to you: The Commander Anna Post
Let’s have some fun, shall we?
So in the age discussion of the feh main cast from a while back, I mentioned how I accounted for Anna’s bizarre position in Askr’s military by making her a child soldier. She has been fighting since she was a young teenager and has logged a decade of combat experience at this point.
I want there to be some fun consequences for this. For example, Anna is rocking some very serious injuries that will likely be with her for the rest of her life. Most notable being her left shoulder. Just by looking at her in full commander regalia, it’s not obvious that there’s any kind of issue. But Anna can’t lift her left arm all the way anymore. Her armor does an excellent job covering up the inconsistency, as it doesn’t allow for that level of mobility anyway. But take the armor off and you can see her shoulder is an absolute mess. It is, and I quote, “the worst healing job I’ve ever seen” according to Veronica.
It’s a bizarre sight for the kid. It’s not the type of thing she expected to learn about an enemy commander. Perhaps THE enemy commander. But in this situation that hardly matters, as she is the group healer as they all trek deeper into the realm of the dead. And Veronica is tending to her wounds only to find the pitiful scarred skin, warped and uneven from a hastily rushed healing process. It’s from a long time ago, she explains. From when she was still just a foot solider. But that… doesn’t make sense does it? Was Bruno not her ally? He has the capacity to heal— he was the one who taught Veronica the little she knows. Even his worst attempts were leagues better than the work done here.
Anna can only shrug, a motion made mostly with her right shoulder. He didn’t reveal that he was a mage of any kind while he was with them. So, even if he wanted to, there’s a chance he could not afford to. Veronica doesn’t know what to say to that. There’s this… uncomfortable knowing between the two of them. They know now, in retrospect, that swallowing down the truth like that must have ate Bruno alive. Just another reason for his sorry state that they didn’t catch until it was nearly too late. Add that to the pile of tiny behaviors that now make sense, right? The intensity of his expression as he insisted Veronica learn how to heal despite her protests and the daggers he’d stare into the intricate scaring on Anna’s shoulder. Throw them all in. Every last piece.
Commander Anna looks at the princess and unexpectedly breaks the tension with a laugh. You see, it’s funny, because this is exactly how she started to figure out Zacharias was Bruno. Very few know about her shoulder. She’s not exactly brazen about it, nor do the people she interacts with have the medical knowledge to glean how serious it is. She doubts even Kiran knows, to be honest. The only person who knows without a shadow of a doubt is Zacharias, because he was there when it happened. He’s probably the reason why she survived that day at all. So, you must imagine her surprise, when a masked stranger targeted this weakness and forced her to fight left handed. It was the most bizarre fight of her life! Fighting someone who clearly knew her, but she herself could not place!
Veronica was not there, but she can picture the lunacy of it. Bruno fighting his comrade as the commander attempted to fight a stranger. She hasn’t really seen Anna entirely thrown off before, but knowing that her brother managed it brings her satisfaction. She deserves it after all the times her and the rest of these fools have done it to Veronica. Feels like comeuppance. She chuckles. They both do. Gods she’s having a moment with the enemy commander. What has the world come to?
Fjorm has a far less positive reaction to piecing it together. After the events of book 2, she knows her time is short. She… cannot face the remains of her family in this state. It would be a slow painful death to rot away behind castle walls and wheeze into soft silks. No, she would much rather die on her feet. Put her body to good use while it’s still able.
So she trains. She trains until she feels her bones threaten to snap. She must have been at it for hours before the commander offers to spar her. With how busy Anna normally is, it’s a rather rare opportunity to spar one on one. Fjorm instantly leaps for the chance.
So they fight, and Fjorm can see it. The way her left arm lags and the scarring that curls out from beneath her sleeve. Burns maybe? Possible electricity? Clearly an old injury from a mage. A weakness in her defenses that she can exploit, surely.
Anna makes no such thing possible. Maybe she learned since her fight with Bruno or maybe Fjorm isn’t fast enough to take advantage of it, but Anna easily evades any attempt to use this against her. Focusing her left just seems to earn Fjorm a swift jab in return. From there, the fight might already be over. Anna’s left arm might be lacking but her legs and mobility sure aren’t. She takes the opportunity to effortlessly bully her way into Fjorm’s space and renders her lance useless. It’s infuriating, but Fjorm is learning. She can do this— she has to. Ten losses deep is when Anna calls it. They put good work in and it’s time for lunch!
Fjorm is ready to throw her lance into the sun.
She insists she can keep going, but the commander is not budging. Still, she tries to push her luck. But once a look of annoyance makes a home on her features, Fjorm knows that’s it. Another disappointing loss. Damnit. She turns to find someone else to spar, but is very surprised to find Anna will not allow such a thing. They are both going to take a break, or Fjorm might find herself barred from the training grounds. She states that if Fjorm cannot be trusted to keep her own wellbeing in mind, then she cannot be trusted out here at all.
However, Anna provides her with a singular counter offer. This can all be avoided if Fjorm tells her what’s wrong. Because she isn’t stupid, something is clearly amiss. And Fjorm— at wits end and most definitely exhausted, dehydrated, and starving—flips her lid a bit. Begins to go off. She’s angry at Anna, and her stupid backswing with her axe, and her own inability to deal with it despite her inherent disadvantage with a lance, and how she keeps failing in front of the people here, and how weak she must appear, and how even the commander of an army in Askr is outclassing her as a warrior and leader, and how she can’t even hate her for it because Anna is just doing her job, and how that all means that the problem must lie within herself!!!
That’s, uh, wow. That’s more than Anna bargained for. She briefly internally wishes that Kiran or Sharena was here right now, as they’re far better at this type of thing. Maybe… she should just go for the most obvious one, yeah? Yeah! Anna isn’t a leader. Commanding people and leading them are vastly different skills. Complimentary! But different.
Look, on ledger, the order entirely under her name, but in practice it is run by four people. Alfonse, Sharena, Kiran, and herself. And it very much HAS to be. The order operates at such a large scale now that the division of labor was necessary. Anna is not so egotistical to think she could run this whole operation by herself, either.
This includes the actual leadership position of the order. Anna is very good at telling people what to do and when to do it, but actually rallying people to a cause? That’s wayyy above her pay grade. Hardly has the force of personality to pull that off. But the others do, and so does Fjorm. Hell, Fjorm has that is SPADES. Despite having lost just about everything, she managed to rally her broken beaten homeland against Surtr and Muspel through sheer force of will. That’s kind of insane, and it’s a little bizarre to the commander that the savior of Nifil can’t see that.
Besides, she’s not a better fighter than Fjorm either. She quite physically can’t be! Fjorm is angry that she couldn’t defeat her in less than ideal circumstances, but let’s be real, all she needs is a little practice. And maybe a full eight hours of sleep. And some food. And water. Can you see what she’s putting down here? The only real leg up Anna has on Fjorm is that she’s going to ask for help, despite the heavy hit to her ego. It’s why the order exists as it does, after all.
That conversation leaves Fjorm with a lot to think about. Both as a person and of her view of Anna. She apologizes for behavior and swears to do better. As proof of her determination, she takes her up on the offer of lunch, much to Anna’s amusement.
Much later down the line, Sharena learns— PROPERLY learns, within the realm of dreams. She’s not blind though. Over the years she has noticed the scaring and the favoring of her right hand. Soooo, Sharena makes an effort to cover her! Stick by her left! Her massive shield is more than capable of protecting her too! And that’s the routine they fall seamlessly into as they follow Peony through Freyr’s dream land and Freya’s nightmare.
Anna generally deals with the challenges of that place better than the rest, for the aforementioned reasons. She knows her limits, she asks for help, and she talks her problems through. The vulnerability may be uncomfortable for her at times, but it is not enough to prevent her from doing so in order to progress smoothly. It might hurt her pride a little as commander, but Sharena and Alfonse are her friends, no? She can say that now, after walking through literal hell and back with them. So she doesn’t mind if they are the ones to see the child she grew around to protect.
Rather angry kid, if you can believe it! Stubborn too. Getting split and copied throughout time and space as a result of Askr and Embla’s never ending war had that effect. And Sharena gets to see that little girl, stubbornly clinging to her axe, bleeding from a wound on her leg that she knows one day will scar over.
It’s from one of the first battles she was ever in, Anna explains. As a merchant, her dad saw it fit to train her in order to defend herself from bandits. And she had put those skills to use before— but not like this. Never like this. It was the first true fight for her life. Not very pleasant, as you can imagine! She still gets nightmares sometimes, as you can see. Happened a few times in the realm of the dead actually. But, luckily, it no longer haunts her as much as it once did. It’s just a scar on her leg now!
The sentiment doesn’t comfort Sharena much. This is, frankly, awful! She hates how scared she looks! A-and how large the wound on her leg is! She hates how… unaware of it she personally was! Why didn’t Anna tell her about this sooner? To which Anna can only shrug. Nobody asked, and if she’s being honest, she probably wouldn’t have told. Not the whole truth anyway. She can admit when she needs help but… she’s still human. It’s a lot easier to admit she had a nightmare than admit that she finds the very thought of bleeding out a worse death than drowning. Still gets her the help she needs, without being more vulnerable than necessary. Sharena rests her head on her shoulder.
“Are all of your scars like this?”
Anna… blinks. No. They’re not. Not even the one on her leg is all bad. She was saved by this elderly couple and their son, who saw the fighting and began dragging injured soldiers off the battlefield. They made awful puns the whole time they stitched up her leg and gave her the best tea she ever had. Anna has bought a lot of different teas trying to find it, but to this day, she has no clue what it was. Makes it better, to be honest. Sharena looks at her expectantly, waiting for her to continue.
Ah, story time then? Okay. Well. Uh, this line on the inside of her elbow is from a bandit. Rather nasty encounter, but she returned the favor by shoving an entire container of expensive makeup powder into his eyes. Her dad was so mad but god it was so worth it. And this scar on her thumb is from one of her first times cooking in the road. She was pealing a potato but one of her sisters slammed into her and nearly took off her finger. This nick on her clavicle is from the first battle she ever won. When the enemy finally retreated she screamed so loud that her voice was raw for a week. Then there’s this scar underneath her chin, which has to be the most embarrassing ones she has. Zacharias and her had some leftover money one week and decided to treat themselves to a drink or two or five. In trying to make it back to the barracks, they both fell. Hard. She walked away with this, but Zacharias fully fractured his wrist. Explaining what happened to the healers the next morning was dreadful. And… and then there’s the one on her shoulder. Anna was actually recovering from it when she met Alfonse and Sharena.
The princess sits up for that one. Really? Gods she didn’t show it. And it’s because, on some level, she couldn’t. It was from the last battle before the shaky truce was called between Askr and Embla. The one Veronica will inevitably break. And the truce was called for good reason. The battle was hell on earth. Anna… nearly died there. She should have died there, frankly. A point blank strike from a lightning mage with metal armor in the rain should have been the last mistake she ever made. But by some miracle, it wasn’t.
… In retrospect, she thinks it’s because of Zacharias. Things got hazy after she went down, but knowing what they do now, he must have used his own magic to kill the mage and heal her. She didn’t walk out unscathed, but it was enough.
Haha, gods, she will never stop feeling guilty about him, will she?
Anyway, the injury was pretty bad. Her shoulder never moved the same again. But seeing as they were both recently hired to be Sharena and Alfonse’s retainers, they couldn’t exactly let Gustav know how serious it was. Might cost them the job. So a truly comical level of shenanigans went into ensuring it was kept secret. Including this game she created where every time Zacharias accidentally touched her injured shoulder, he would pay up 10 gold. He was not a very touchy guy, but even Sharena knew that this was something he just did. A tiny reassuring shoulder pat to convey that he was listening. So this was, perhaps, the best money making scheme Anna ever came up with. His apologetic look would shift so quickly into one of so much instant regret. And Sharena, upon reflection, remembers this.
WAIT WAIT WAIT SHE REMEMBERS THIS. THATS WHAT THE NOTE PASSING THING WAS!!!! Alfonse had pointed out in one meeting that the new retainers were passing something between each other and Sharena insisted it must have been notes because of how boringgggg it was. BUT NO IT WAS GOLD. ZACHARIAS TOUCHED HER SHOULDER EARLIER IN THAT MEETING AND SHE WINCED. HE THEN WAITED A WHILE BEFORE PAYING UP TO NOT MAKE IT OBVIOUS. THATS HILARIOUS!!!
Anna starts cackling as Sharena begins to line up all the pieces. The nightmare fully dissipating as she shares in this silly secret. There’s a chance she would have died with it. Hell, we know of a world where she probably did. This is not a story she’d even give to her family of merchants, who despite being direct reflections of her, do not share the scars she’s littered with. Never had to be, and thus don’t quite understand. But, Sharena does. All her friends do. And it feels weird to say that because real friends have always been in short supply. But gods this is too good. How absolutely absurd it is, that they are in the realm of dreams trying to find their missing friend and defeat the goddess who took them, and Commander Anna of the Order of Heroes is about to pop a lung laughing as she tells Princess Sharena of Askr about the fallout from the time she nearly died.
It’s dumb! This is dumb! And it’s possibly the happiest she’s ever been.
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