#good for darin de paul
Explore tagged Tumblr posts
the-mechanica · 1 year ago
Text
See I knew Kaleb liked singing
5 notes · View notes
maykrisms · 5 months ago
Text
Tumblr media
Just a for-fun headcanon, but you know how some people say angels can speak through music?
Samuel definitely has an impressive set of pipes on him. He can absolutely pull an excellent singing performance out of nowhere, regardless of the body he currently resides in.
3 notes · View notes
steampoweredwerehog · 8 months ago
Text
Tumblr media Tumblr media
Was inspired to do an inspiration meme! Surprisingly a good exercise in reviewing my OC’s traits & where else I’ve seen them
Featured Characters & template under the cut!
Warren:
Skimbleshanks—Cats
The Narrator—The Stanley Parable
Nikignik—Hello from the Hallowoods
The Doctor—Doctor Who
Darin de Paul
Rose Quartz—Steven Universe
Keirnan:
Catherine Chun—SOMA
Wheatley—Portal 2
Poet—Bicycle Boy
Doug Rattmann—Portal 2
Lalna—Minecraft
Ian—Born Losers Gaming
Tumblr media
160 notes · View notes
intimidating-fettuccine · 1 year ago
Note
Not sure if anyone asked this before, but, what do you think all the creeps voices sound? like categorically; high, medium, deep?
good day <3
I've been asked about this before, but I actually will use this just to update my voice headcanons this time around. I originally made a voice headcanons list with people before, but it didn't have everyone and I wanna change a couple.
Updated Voice Headcanons;
Jeff: Sean Chiplock (Listen here) (Updated*)
BEN: Greg Ayres (Listen Here)
Eyeless Jack: Chris Tergliafera (Listen Here) (Updated*)
Laughing Jack: David Near (Listen Here)
Toby: Kieran Regan (Listen Here) (Updated*)
Tim: Tim Sutton
Brian: Brian Haight
Slender: J Michael Tatum (Listen Here)
Liu: Vic Mignogna (Listen Here)
Jane: Cristina Vee (Listen Here) (Updated*)
Natalie: Krystal LaPorte (Listen Here)
Helen: Trevor Devall (Listen Here)
Dr. Smiley: Brian Hanford (Listen Here)
Sally: Kristen Schaal (Listen Here)
Offender: Yuri Lowenthall (Listen Here) (Updated*)
Trender: Sam Reigel (Listen Here)
Splendor: Dave Trosko (Listen Here)
Jason: Darin De Paul (Listen Here)
Puppeteer: Michael Kovach (Listen Here)
Zalgo: Alan Rickman (Listen Here)
Candy Pop: Mick Wingert (Listen Here) (New*)
Hobo: Niel Newbon (Listen Here) (New*)
Nina: Marieve Herington (Listen Here) (New*)
Kate: Samantha Beart (Listen Here) (New*)
245 notes · View notes
goldammerchen · 11 months ago
Text
Tumblr media Tumblr media
@makwandis, found it: "Prussia was always an unfree state" (Erbe und Erinnerung – Preußen 2001/2002)
Original Language (+ more quotes):
Nicht nur der Toleranzmythos wurde relativiert, auch warfen manche Autoren die Frage nach der geistigen Verwandtschaft zwischen totalitären Systemen des 20. Jahrhunderts und Preußen neu auf. Bemerkenswert war in diesem Zusammenhang ein Essay des Ostberliner Schriftstellers Rolf Schneider in der konservativen Berliner Tageszeitung »Berliner Morgenpost«.[13] Darin schrieb Schneider:
»Der Nationalsozialismus folgte nicht zwingend aus dem Preußentum, doch vieles von dem, was er kultivierte und worauf er fußte, die Aggressivität, der Zentralismus, der Gehorsam, war in Preußen tief verankert. Sofern staatsbürgerliche Freiheit nicht denkbar ist ohne Demokratie, war Preußen stets ein unfreier Staat. Erich Honeckers deutsche Leninisten waren also gut beraten, als sie, spät genug, Preußen für sich entdeckten, um sich seine Überlieferungen nutzbar zu machen.«
Also good quotes from Staat von Blut und Eisen:
Tumblr media
Preußen war schon immer für Mythen und Legenden unterschiedlichster Art gut. Auf den Hohenzollernstaat und seine Traditionen beriefen sich in den letzten 300 Jahren Reformer und Reaktionäre, Monarchisten und Demokraten, Junker und Industrielle, Liberale und Konservative, Nationalsozialisten und Widerstandskämpfer.
Es war die preußische Mischung aus Ost und West, aus Aufklärung und Absolutismus, aus Fortschritt und Rückständigkeit, aus Zivilisation und Barbarei, die so gegensätzliche Lager zu Bewunderern Preußens machte. Die gleiche explosive Mixtur ließ Preußen allerdings auch zum meistgehassten deutschen Staat werden.
Der preußische Adler trug Zeit seines Lebens einen Januskopf.
Tumblr media Tumblr media
Preußen wurde ein Freistaat in der Weimarer Republik, und was jetzt, ohne die Hohenzollern, kam, waren die besten Jahre in der preußischen Geschichte; zum Bestandteil des Preußenmythos zählten sie leider nie. (…)
Das andere, reaktionäre Preußen gab es allerdings auch noch, und als die Weimarer Republik in die Krise geriet, zeigte es seine hässliche Fratze. 1932 ließ sich Reichskanzler Franz von Papen, ein ehemaliger preußischer Kavallerie-Offizier, von Reichspräsident Paul von Hindenburg, einem ehemaligen preußischen Generalfeldmarschall, ermächtigen, per Staatsstreich in Preußen die Macht zu übernehmen.
Papen träumte von einem autoritären Einheitsstaat, doch mit seinem »Preußenschlag« machte er nur den Weg frei für Hitlers Griff nach der Macht.
6 notes · View notes
floralb0t · 1 year ago
Text
HILARIOUS. it really was the absolute WORST render pick from the the thing. how'd you pick such a terrible still when the rest of it looked SO GOOD.
also darin de paul ??? i love you sir
3 notes · View notes
kyndaris · 1 year ago
Text
Mother Knows Best
For someone that plays video games as much as I do, you begin to pick up on a lot of common themes and tropes that are often used in the medium. What took me by surprise was facing Lilith in not one but two games in such quick succession. It's not often that I face the exact same antagonist. After all, both were demonic entities seeking the destruction of the world. Both were referred to as 'Mother' throughout the in-game dialogue and banter. And both had a connection to the playable character.
But while Lilith in Diablo IV gave birth to the Nephalem, the progenitor to humanity in the world of Sanctuary, she could only connect to the playable character due to a ritual involving her blood petals. Lilith in Marvel's Midnight Suns has a much more direct connection to the playable character, known only as The Hunter, as their birth mother. The other major difference here is that in Diablo IV, Lilith is trying to rule over Sanctuary while in Midnight Suns, Lilith serves as the agent of Chthon, a slumbering Elder God hoping to destroy the Earth and recreate it in its image.
Tumblr media
Coincidences aside, Marvel's Midnight Suns was a game that I picked up in December last year and was one of the many tactical role-playing games I'd intended to get through before reaching the meat of the 2023 gaming experience. Alas, travelling and being bombarded left, right and centre with lengthy games distracted me from it until about 8 months later.
And when I finally booted up the game on my PlayStation 5, I found myself asking why I was indulging Firaxis's attempt to recreate what they had with XCOM but with a Marvel skin. What immediately struck me were the character models that I felt were less than stellar. Nor was I that impressed by the voice acting.
True, it was not like the game studio were going to bring back the actors of the MCU films to reprise their roles for the superheroes (or use their likeness), but I wanted something more than the somewhat janky character models that we received. In fact, I almost put down the controller, unsure if I wanted to continue with the game.
But persevere I did.
With time, I grew accustomed to the character models and the voice acting. After all, the cast is pretty stack with the likes of Yuri Lowenthal (reprising his role as Spider-Man from the Marvel's Spider-Man games), Erica Lindbeck, Courtney Taylor, Josh Keaton, Laura Bailey, Steve Blum, Darin de Paul and Matthew Mercer to name but a few.
Once I managed to get over that initial hump in the road, I started to enjoy the time I spent hanging out with a few of Earth's Mightiest Heroes and their more supernatural compatriots, the Midnight Suns.
Tumblr media Tumblr media
Like many Firaxis games, Midnight Suns is a tactical/ strategy game. One that would have been better, in my personal opinion, as a handheld game. However, given that the playable characters are heroes with a multitude of abilities, Firaxis mixed up the traditional tactical/ strategy gameplay with the use of cards to denote special abilities and skills.
Gone were percentages detailing whether or not my character would hit the enemy. Gone, too, were Overwatch abilities that would allow my characters to attack an enemy as they dashed across the screen. Instead, Firaxis introduced a card deck system which was drawn up to a maximum of six at the end of each turn. Cards could comprise of attack, skill or heroic abilities. Many of them also included a variety of status effects to buff or debuff both allies or enemies, bringing with it another layer of strategy as most of these ended within a round of combat.
But the most important ones were those that refunded cardplay like the 'Quick' effect. Other cards allowed you to draw additional cards and these were important especially if you didn't have a good hand. Redraw too, was a resource that could be expended to power up abilities or to replace unwanted cards.
While it sounds complicated in theory, the gameplay of Midnight Suns was simple. You played three cards each turn (occasionally four) and tried to defeat the enemy as quickly as possible.
What was important to note was that while you were limited in the number of cards that could be played each round, your heroes could also deal damage via the environment. Unfortunately, to perhaps balance the use of environmental attacks, such actions were gated behind another resource: heroism (which were also used for heroic cards).
This meant that players had to carefully consider which cards to use when and where to maximise the damage on enemy Hydra agents and Lilin creatures and reach objectives for each mission.
Tumblr media
Firaxis, though, are not content to simply sit on their strategy/tactical gameplay. Like many of their other games, Midnight Suns also included base management. Simpler than their incursions into the XCOM universe, Midnight Suns allowed players to research particular upgrades that could give their heroes an edge for their next battle against the forces of evil.
More importantly, though, Midnight Suns also allowed for team bonding. And as someone that wants to be friends with everyone, I spent many hours trying to boost my friendship levels with each and every hero that was recruited to the cause of stopping the rise of Chthon by giving them gifts or hanging out with them in an activity that they liked.
Heck, I was even looking up a Steam guide to know which dialogue options that each character preferred.
What was most unfortunate, though, was that there was no way to romance any of the superheroes. Why did Blade and Carol Danvers have to get together when I wanted both of them to myself as The Hunter?
Admittedly, I did think the romance between Caretaker and Agatha Harkness was great. The Hunter and their two mums. Who could ask for more except for some more lesbian representation in media please. True, some might argue that it did have a 'bury your gays' trope since Agatha is dead, but she comes back as a ghost and seems to be fine chilling around in the library. Something that Caretaker doesn't really take issue with after the Grey Seneschal ritual that binds Agatha a bit more to the land of the living (though still in spirit form).
Beyond that, I liked being able to explore the Abbey grounds and uncovering the secrets of the past, along with discovering new chests that could present me with another cosmetic for either The Hunter or the other heroes in my roster.
Still, what didn't make sense was that although the Abbey had a Forge and CENTRAL ops, a training yard and pool to lounge by, it had no kitchen or bathrooms. Given that Robbie Reyes had installed a TV to watch movies and play video games on, WHY WERE BASIC AMENITIES MISSING?
The fact that there was no kitchen also made it confusing when an upgrade to The Hunter's bedroom left a plate of bread and fruit on their bedside table.
Why? What? How?
Tumblr media
From a plot standpoint, I felt like much of the conflict came from poor communication skills between Hunter, Sara (Caretaker) and your mother, Lilith. If Lilith could have explained her plan better, maybe she and the Hunter would have stood beside each other from the start instead of fighting against each other.
Caretaker, too, needed to learn to trust the wards under her charge instead of holding grudges.
But without these factors, of course, there would be no central conflict. Which, in turn, wouldn't have brought all of America's Mightiest Heroes (with the occasional Transian witch and Russian mutant) along for the journey. It wouldn't have allowed me to simply chat with these characters and watch them grow. Nor would it present me with an intriguing plot to drive me ever onwards to the end.
And that's another thing that I take issue with. The fact that a majority of Marvel's heroes are Caucasian. True, we have Robbie Reyes's Ghostrider, Eric Brooks and Nico Minoru showing off minority representation but almost all of the other heroes are blue-eyed Caucasians!
And they're all American. Or, at the very least, live in America. With most of the missions revolving around New York and the American South-West with only the final act in the fictional European country of Transia.
Now, this isn't an issue with the game, of course, but rather the state of affairs when it comes to superheroes in general. Yes, I know that there are heroes and villains from all over the world but the vast majority of them are Americans. Which, in all honesty, is likely to stem from the fact that a vast majority of comic book writers are American. And consequently, they write from an America-centric viewpoint.
But I've noticed that in many of the games I play, America also serves as the be-all and end-all for settings as well. Take Horizon: Zero Dawn and its sequel Horizon: Forbidden West. Or even The Last of Us, Grand Theft Auto, Fallout, Days Gone, Saints Row and a myriad of other games.
In any case, Marvel's Might Suns was an interesting take on a mishmash of genres that worked well with its superhero aesthetic. While I feel like it might have been better if they could increase the cardplay usage or the damage the heroes dealt for certain (we are talking about superheroes here, not foot soldiers), I enjoyed trying to figure out how best to place my heroes to deal with the enemies before me so I could put an end to Lilith's plans.
Soon, I'll tackle Fire Emblem: Engage. I promise. Just a few short games and it's the long haul for me.
I swear it won't be for too much longer!
And then I can tackle all the other triple-A video games that released in 2023...
Tumblr media Tumblr media Tumblr media
6 notes · View notes
lostlegacyuniverse · 2 years ago
Photo
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Since I've been dealing with some sort of burnout since Art Fight, I couldn't exactly fill out a Summary of Art for 2022. So, I decided to whip up some insights into my character's designs, evolutions, and inspirations instead.
Figure this would be a good time to share the voices and music playlists for them too.
Voice Claims: Snare / Sirrenius Prime: (Cree Summer) Blightheart: (Neil Kaplan) Ther'in Fen: (Vincent Corazza) CKR: (Darin De Paul) Cedric Coldwell: (Caleb Hyles) Adrik Vasiliev:(JB Blanc) Mannin Moon:(Robin Atkin Downes) Playlists: Snare: [X] Sirrenius Prime: [X] Ther'in Fen: [X] CKR: [X] Cedric Coldwell: [X] Adrik Vasiliev: [X] Mannin Moon: [X]
8 notes · View notes
blightsire · 2 years ago
Text
Vertic Blightsire
Tumblr media
Ⅶ • Species: Great Unclean One (Greater Daemon)
Ⅶ • Patron God: Nurgleth
Ⅶ • Patron God
Ki’litzli the Poxdame (mother)
Methanion (brother)
Dungrut (brother)
Blistrorgal (brother)
Ⅶ • Faction: The Farmhands
Ⅶ • Realm: Mortal World / Realms of Chaos
Domicile: Various (Nomadic)
Ⅶ • Height: 35′1″ / 10.1 meters
Ⅶ • Weight: 14 Tons / 12700.6 kg
Ⅶ • Voice: Darin De Paul (Cyprin the Dragon)
Vertic Blightsire is a Great Unclean One, a Greater Daemon sent upon the mortal world to deliver Grandfather Nurgle’s love onto the various races that live there. While most Great Unclean Ones aim for critical mass, Vertic enjoys tormenting those mortals who live out simple lives on the countryside, tending to their crops and livestock. He calls it “tying up loose ends”, content to catch little fish while his poxbrothers devastate cities and metropolises. The truth is, Vertic enjoys the countryside...and tormenting every creeping creature on it with his maladies.
Blightsire is rather obscure in comparison to famous rotbringers like Ku’gath Plaguefather, though he does have the distinction of being the sire of the Bastard-King of Ice-Horn Peak, Orghotts Daemonspew. The boy has managed to gain notoriety where Vertic prefers the shadows so he can do his own thing. He had little, if anything, to do with the raising of the boy but if asked about him, will respond as any proud father would about their son’s successful exploits.
Vertic is somewhat larger than a normal Great Unclean One, despite being typical rather than exalted. Despite his relative obscurity, he does have some titles, such as The Wandering Blight, Wickmaster, or the more well known Candle-Crown. This due to the Great Unclean Ones rather symmetrical horns bearing candles of green warp-flame. It isn’t clear why he has this accoutrement, aside from it’s aesthetic appeal.
Like most Unclean Ones, Vertic is good natured and easy going, helped along by his accent. He will entertain all comers readily, unless they’re Tzeentchian, then a good portion of his jolly nature melts away into annoyance and snideness. More intelligent than he seems, Vertic is learned in morbidity, disease, and mortal physiology as most of his kin are. He has a particularly robust knowledge on animals...and how to break the species barrier with certain diseases. Vertic was the devious mind behind many zoonotic diseases, the most famous of which being Bovine Frenzy.
Abilities
Appearance
Warhammer Statcard
Headcanons
3 notes · View notes
aspiringsophrosyne · 2 years ago
Text
Episode 6: Spark of Rebellion
This episode gets a much shorter review. While I'm a little conflicted about this one, it manages to get its feet under itself much better than the preceding episode.
Curtain's rising; let's get in our seats.
For those of you who didn't watch Campaign one of Critical Role, they made some interesting choices in this episode. Arguably the biggest one is in the reimagining of Keeper Yennen and Archibald Desnay. Originally, both were older men. Yennen was still a spiritual leader, but Desnay was an older advisor to the de Rolos.
Personally, I don't have a problem with how the show portrayed these characters. Except....I have a little bit of a critique of how one of them was used.
But that's for later.
It's not just Yennen and Desnay, though. This part of the Briarwood arc is arguably the most altered from its original counterpart. On the one hand, it's overall a solid episode. The callback to the stream's old maps made me smile. The prison break has some great action (Keyleth going Minxie!!) and the implementation of the door (the "I fell out of the window" bit is easily one of the funniest of the season). Gina Torres and Dominic Monaghan are delights, and Rory Mccan does an incredible job of giving Vedmire a very brutal, intimidating presence. Darin De Paul, as always, is a treasure. On top of that, Percy's first rampage is chill inducing, and the introduction of Bad News was excellent.
That said, on the other hand, this is another episode where I feel ambivalent about the plot deviations. In the stream there was a lot of the team debating about what to do amongst themselves, and that was not a bad thing to cut. However, I'm honestly not sure what would've been cooler: the prison break, or a variation on the stream's banshee encounter.
In that encounter, Scanlan, Percy and Vax investigated a church of the Dawn Father, looking for a potential ally in Father Reynal, who Percy had previously been familiar with. Upon entering, they found Reynal's body. The Dawn Father's iconography was defaced. And poking around led them to find notes whose author was unclear at the time, but in hindsight, was clearly Anna Ripley.
Cue the banshee fight.
There would've been a lot of potential for scares in this encounter; it could've been on par with the wraith fights in episode 4. (And I, personally, would've loved to see more horror.) To say nothing of the lead up: finding a dead former ally in a church where all the religious symbols are defiled. Now that's a setting for a horror fight.
Even Ripley's notes add another layer to the spookiness. They make it clear that she'd been spying on Percy since he originally escaped Whitestone. And when Sylas told her about Percy after their encounter in Emon, she was eager to meet with "the subject" again. Very creepy. A whole different kind of creepy than what you get from vampires and banshees.
There was also a plot reason to keep Anna's notes, but we'll get more into that once she shows up.
All in all I won't say I didn't like the episode. Or the changes. It's more that I'm not sure what we got from said changes that warranted them.
One thing I'm sure about is, like with the Sun Tree, the revelation that Cassandra was alive deserved more time and weight. Not a huge amount of time, but definitely more than it got. Like with the Sun Tree, a big part of its power was that you start to get what the reveal is going to be before it's said. So when it is, it's both satisfying and gives a sense of catharsis. It's like when that one person in your friend group says the thing out loud that everybody else is just quietly thinking. It's just a relief.
I'll also be super nitpicky and say that Percy's shift upon discovering Stonefell happens so fast it's almost funny. A little more subtlety there would've been welcome. Maybe show Percy following after, and we don't see he's got the mask on until he's facing Stonefell? Just a thought.
That said, Episode 6 is a good one, and it's the start of the roller coaster climb that eventually leads to the screaming, joyful, anxious plummet following the set up of the climax. Not bad at all.
Curtain falls; onto the next episode.
3 notes · View notes
forever-red-and-blue · 2 years ago
Note
dwarf: what is your favorite one-shot
half-elf: who is your favorite guest player
For the CR ask game, please :) 
ahhh thanks so much for the ask!!
dwarf: my favourite one-shot is for sure dalen's closet, i just love that one so much and it's such a good way to tie up some of the loose ends from the campaign (and also perc'ahlia) , but i also love really any of the battle royale's, cause those are just ridiculous and amazing
half-elf: darin de paul, i just absolutely loved him as sprigg, he was so funny and heartbreaking at the same time, and i just loved his interactions with the cast and with vm
4 notes · View notes
revenant-dumpster-fire · 1 year ago
Text
I don't think it was "all in her head".
I legitimately think he sang.
She bursts into song, you can see the "door" hidden in the rocks behind her which opens to reveal Revenant, meaning he probably burst in mid-song.
Revenant interrupts her (which if it was just in her head, her suddenly tapering off would look really weird otherwise).
He has his own set of lyrics to mock hers, which is not only him to a T, but also he mentions his own situation with being reborn which she presumably is not privy to.
We already have working evidence that Revenant (or more specifically Kaleb) is and was a man of the arts. His old diaries mention violins and paintings (not to even mention keeping a diary is a writer move), plus part of the lore comics use his self-written poetry as narration. Singing is NOT far fetched at all.
Revenant's voice is good. Of course, this is basically Darin De Paul's doing, but the tremolo is there, he's on pitch, and despite his raspy voice and modulator he actually sounds trained. Let's say for a second that's canon. Revenant would ABSOLUTELY dunk on someone singing by bursting in and doing a better job of it right in front of them. This isn't out of character as far as I'm concerned. (Also thank you Darin De Paul for your amazing talents, you really are his voice.)
The only evidence we have for it being "in her head" is that the sudden cut to the open door with Revenant giving a deadpan "no." That's sort of floppy, since many people truly can change tone on a dime (myself included). You've never met someone who can burst into a hearty laugh and whiplash into complete silence with the most deadpan, judgemental stare? I sure have.
So there's my case. I rest it.
I love his new sass.
Revenant really just did that, huh?
What a fucking king.
80 notes · View notes
maykrisms · 5 months ago
Note
Human and Robot Samuel feels like one of those "be careful who you make fun of in highschool" meme templates.
Tumblr media Tumblr media
hey at least he kept the same voice between all of his different bodies.
but yeah. definitely the upgrade of the century.
1 note · View note
essustra · 4 years ago
Text
the evolution of my impressions of ardyn:
first playthrough: oh my god how are you EVERYWHERE whenever it’s conveniWAIT DON’T DO THAT how can you stop time suddenl--- wait you can shapeshifPROMPTO NO WHAT IS HAPPENING THIS HAS TO BE A BAD DREAM -- WAIT TEN YEARS WHAT ARE YOU SERIOUS GET THE HELL OUTTA HERE TRASH MAN DAMN IT WHAT IS YOUR PROBLEM why are you pretty I hate it
playing the dlcs: oh no I think I like you. even if your powers are still bullshit and you’re an asshole. you’re just having so much fun. I’m not playing your dlc tho
playing ardyn’s dlc: oh. okay. damn.
second playthrough: there he is. my favorite trash man. have yourself a good time. why is his hair so fluffy. beautiful trash man.
17 notes · View notes
strikecommandher · 6 years ago
Audio
Some edited Ardyn thirst for you thirsty thots. Listen with headphones. 1:45 of lewd Chancellor breaths and moans because Episode Ardyn hurt and I have no self-control or shame. 😩 Enjoy!
1K notes · View notes
mistress-light · 6 years ago
Photo
Tumblr media Tumblr media Tumblr media Tumblr media
Darin De Paul voice actor of Ardyn Izunia, thank you message on the 2nd anniversary of Final Fantasy xv. 
x
2K notes · View notes