#fortnite vendetta
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fortnite-headcanons · 3 months ago
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Kado Thorne, Ronin, AND Vendetta are all brothers, with Ronin being the only to still largely associate with the Order of the Waning Moon.
Their ages, sorted by eldest, are opposite from their release order:
Kado is the oldest, Ronin is the middle child, and Vendetta is the youngest.
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Fortnite Headcanon #1115
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love-toxin · 2 years ago
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https://www.tumblr.com/spongebobssquarepants/713148704681508864
saw leon bussin it down and immediately thought of you 😭
as you should HEHE <3333 it is fascinating how quickly my mood improves upon getting one (1) glimpse of leon's titties and/or watching him do a little kitty rawr <33 the sins of fortnite are forgiven for this single day.
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comfychomps · 2 years ago
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question to fortnite players: do you guys play other battle royale games as well? apex, pubg, ow, etc. also if so which was your first battle royale game?
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iknowthislooksbad · 7 months ago
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House MD 2024 Headcanons
Cuddy implements medical AI to help out with diagnosing patients faster. The whole episode is dedicated to House outsmarting the computer. Obnoxiously. (cue the futility of machine learning.) parallel to House vs God
Chase is a Twitch streamer. He is partial to fortnite. He has 34 devoted viewers, and that is all.
13 is an avid tumblr user, and is popular for her series, "Quotes from my Boss." Wilson follows her, but he never mentions it.
When Cameron gets fully pissed at House, she uploads her POV to Reddit's AITA page. Is it skewed? Absolutely.
Taub plays pickleball a lot.
Foreman discovers slam poetry. No further elaboration.
Wilson kills a man. House helps him evade law enforcement. Season finale?
Kutner gets really good at fortnite so he can humiliate chase on twitch. he regularly antagonizes him, and Chase has a sworn vendetta against the elusive 920NoScope69.
Cuddy closely follows the health gurus online. She gives herself oral flush by trying to make sourdough bread with her own yeast. She deletes Instagram permanently.
Paintball episode
House watches Young Sheldon as a guilty pleasure. He hates it. He loves it.
Cameron and 13 both discover crochet. They make eachother hats every holiday season. Cameron wears her hat every time the weather dips below 55 degrees.
House develops his own hot sauce line. Wilson finds it tasteful. He gifts Cuddy a few sauces for her birthday. She enjoys it with eggs.
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albinoasriel · 11 months ago
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WARNING: FORTNITE NERD SHIT AHEAD
Just needed somewhere to post this because holy fuck Why didnt Epic Games use their new "Find it in Fortnite" push with all these new modes to make Save the World free? Like a PvE RPG Looter Shooter mode would literally perfectly round out their little group of new modes and THEY ALREADY HAVE ALL THE WORK DONE I do not understand what is up with them and this mode its like they literally have a personal vendetta against it when it clearly is fairly popular, it has repeatedly broken its top player record multiple times in the last couple weeks so it is doing the opposite of dying lol.
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kate-bishops-waifu · 8 months ago
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"Ow."
A/N: Uhhhhh I kind of hate it but these cluster headaches have been so bad that I needed to give this to myself. Do not be surprised if I delete it later, as I am already terrified to post it. Very very mild blink and you'll miss it suggestive moment.
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Word count: 1336
Library Date Gone wrong.
Kate whined a little pathetically and swore under her breath. tossing her handheld console on the couch, she dramatically pouted at the girl sitting next to her who was pointedly ignoring her complaints. She leaned over resting her head on one of the pillows and squinted her eyes hoping to garner some kind of attention. This proved unsuccessful.
“It happened again.”
Ophelia didn't make any discernible response, keeping her nose in her book. Kate went on.
“That same kid- every time. I start a match and he's there, messing up my score. You know he was one assist better than me? One! I think I cussed him out the other night. He might be a hacker. Do you think he has some kind of vendetta? Should I kick his ass? I think he's like 12 I told you I talked to him on chat once-”
Ophelia nodded vaguely.
“Babe, how are you still awake right now?”
That earned her a gentle shushing.
“I literally can't stay awake, I read like, one chapter and I'm zonked. How are you still so concentrated?”
“Mmph.” Ophelia mildly grumbled, then shut her book. “Too loud.”
“But- this is the fourth time. You know I got his user-”
“You know I love when you talk about your games but darling we had such a nice quiet little moment there. Can you tell me about Fortnite later?”
Kate huffed. “You kinda sound like that librarian. And I know you know I'm not playing fortnite.”
“She wasn't uptight, you were just being a bit loud.”
Kate smiled smugly. “Well I got you to pay attention to me.”
This was answered with a patient sigh.
Kate plopped her face on Ophelia's shoulder and whined once more. This did earn her a scratch on the head. She turned her head and looked up, running an index finger over ophelia's cheek. “You have dents in your cheeks. They're all sunken in like a corpse.”
“. . . Is that a compliment?”
“Yes.” Kate sat up, scooting even closer and gently ran a hand down Ophelia's side, sliding further until she reached hip and pressed her lips against the shell of her ear. “There's noone around,” hip gave way to thigh, where she bunched a bit of skirt into a fist.
Ophelia couldn't help her face feeling warm, shying away ever so slightly. “M-maybe right now's not the best idea- I'm sorry I just,”
Kate shook her head, a smile on her lips, “you’re good.”
“It's my favorite library is all an-”
“Babygirl you're fine. I'm just gonna stretch my legs ‘kay?”
“Zoomies?” Ophelia asked, hugging her book to her stomach.
“Yup.” Kate beamed and kissed her girl's forehead, hopping off the couch in the same movement and disappearing.
OphelIa settled a little more into the couch, keeping her feet up on the table and reached over for the coat Kate had left. She unfurled it and draped it over her legs like a blanket, pulling the collar up to sniff before picking her book back up again. Absently, she began to play with the fidget necklace around her neck, a gift from Kate.
It was forty five minutes before Kate returned, two single slice pizza boxes in one hand and sipping on a sugary coffee from the other.
For a moment she thought Ophelia had abandoned their stuff on the couch, but then she noticed her coat shift and she giggled to herself.
“Are you hiding there?” She set the food on the table and went to pull the coat off Ophelia’s head but was met with resistance. “You okay?” She pulled again, lifting it all the way off. The girl underneath was curled up as tightly as she could manage in the corner of the couch, the heel of her hand pressed into her right eye. “Woah, okay, not okay. What’s going on?”
Ophelia gave what amounted to a pretty pathetic “Oww.” and shifted to sit up.
“Headache?” Kate pulled Ophelia’s hand away from her face.
She nodded. Her right eye was watering, and slightly red from pressing it too hard.
“Did you bring your meds?”
She shook her head.
“Okay here, drink this. It’s coffee.” Kate handed her drink over, and with eyes closed Ophelia turned the straw towards herself and took a long sip. She pulled away for a moment, pursing her lips. “I know it’s a little sweet,” Kate smiled, her voice low. Ophelia took another sip anyway, and Kate replaced the coat over her head. “Let’s get you home yeah?” Kate gathered their things, slinging both of their bags over her shoulder and helping the beleaguered girl up from the couch.
Ophelia held on to Kate, her arms wrapped so she could hold the cold cup against her temple. She had to press herself against Kate so she didn’t feel like she would fall. It was an awkward trip through the library to Kate’s old purple VW Beetle where Ophelia curled up as tightly as she could in the passenger seat.
The ride home was short, and more painful than she wanted to admit, Ophelia’s head was getting worse by the moment, and every sharp turn or hard rev of the engine made it worse. Kate was such an enthusiastic driver, for want of a better term. She usually found some excuse to drive faster than the speed limit and she had become rather adept at weaving through traffic. Thankfully they made it to their apartment before long and Kate helped her out of the car, “I’ll carry you in?”
Ophelia gave what Kate assumed was a nod, and reached up. Kate maneuvered her arms around her neck and lifted her out of the car, Ophelia’s legs wrapping around her middle. She buried her face in Kate’s neck.
“Atta girl. Hey, I can totally see your petticoats. Cover up slut.” Kate whispered, earning a half hearted kick.
It was a bit tricky getting inside, but Kate managed to get the door unlocked, drop their bags by the front door, and get Ophelia upstairs and into bed without tripping on Lucky who was sniffing excitedly at her legs.
“There you go, let’s get you something more comfortable to wear?”
“Meds?” Ophelia whined from between the pillows.
“Right. Yeah. Where are they?”
She was met only with a shuttered cry, and a sharp point to the bedside table.
Kate did a clumsy half jump half crawl over the bed and tore open the drawer where she sorted through a couple varieties of pills before coming upon the right one. “Here, here, drink some water and take this. It’s gonna taste really bad so I’ll grab you something sour. That helps right?”
Ophelia only writhed in pain, one arm shooting up to pull Kate down with her.
“Okay-okay shh it’s okay.” Kate adjusted them so she was sitting against the pillow with Ophelia’s head tucked into the softest part of her shoulder, tears staining her shirt pretty quickly. “We should really get you into something more comfortable,” A shake of the head. “No, no right. Umm just- oh- hey. Look who's come to check on you.”
There was a dip in the mattress as Lucky hopped up sniffing at Ophelia’s dark curls, and settling down, his muzzle pressed against her back.
“See? It can’t be so bad, Pizza Dog’s here. He’ll, um, heal you with his gourmet pizza and nasty kisses?”
It must have been an hour or more before Ophelia fell asleep, her body exhausted from the pain. Kate couldn’t tell, but she breathed a final sigh of relief that there was no more of that terrifying writhing. She’d been kidnapped, jumped off skyscrapers, even shot at, but at the moment that felt totally mundane. A problem she could shoot at or hit. She didn’t know how to deal with this, as rare as they were. She hoped her heart wasn’t beating hard enough to wake the sleeping girl. She took a long deep breath, gave Lucky a pat on the head and closed her eyes.
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pink-strawberry-kissess · 2 years ago
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we love supporting small streamers ;) so here’s a highlight of katy’s stream with nick as a guest! 
nick might cosplay as re4r leon, he’s too busy right now
he loves doing emotional scenes
nick got to write a lot of his lines in re4r (this kind of tracks that some of the lines may have been different from what was originally written in the script, but he implies that the lines he was allowed to write were more of the one liners)
two of his favourite lines were (that he wrote), “you wanna get ugly, let’s get ugly,” and “tell someone who gives a shit.”
he was in japan recently for 8 days (just for fun)
he does a lot of travelling for fixers tv (to help with villages or towns, there are 30 episodes or so)
he(Nick) was not approached to reprise the role of Leon for Death Island (he thinks it makes sense to get Matt Mercer for Death Island since it’s a sequel to Vendetta and Matt played the role then)
he’s into metal
he is trying to get into a convention in ireland (but it is not confirmed)
he is trying to get into conventions, they (the cast) are not getting invited as much as he thought they would. he thinks that he will be in more cons in 2024 as most of the guests for 2023 were asked back in 2022.
he has a con in a sacramento and maryland coming soon (most cons that are inviting him are anime related so far)
he loves doing motion capture and he gets to see a version of leon when he’s working
nick likes oreos and will eat an oreo whenever he or the person playing dies lol (44 minutes in ish)
he did the hot ones challenge (it was for charity) it took him about a day to recover (he almost went to the hospital that night)
he googled “can you burn a hole into your stomach with hot sauce” “can i die from hot sauce”
he does not want to do another hot wings challenge
he gifts some subs at 51 mins
ronnie shows up and asks a question at around 58 min (the cosplayer) to ask about fine arts
1hr02 while they’re having a nice speech about being true to yourself
nick is not a dancer
nick thinks if leon was a gamer, he would be good at survival horror games lol (he said maybe he would play fortnite but he’s not into it)
(yes they save the dog)
he has slowed down with his art and hasn’t felt inspired in a while. he’s not sure if he would do an art stream because he feels like he draws so slowly
he does struggle with streaming and talking to chat, so that’s why he also has mods and other guests to keep the stream more lively
he might be interested in doing streams with wood work
he likes peanut butter and mint oreos right now
1hr14 he talks about durian lol he says it tastes like a creamy garlic spread
(he really sounds like a foodie which is nice, yes he will try almost everything with food)
nick is a big coffee drinker and he likes dirty martinis and negronis (slightly bitter)
he lives with two cats and he pets them, he would call himself a dog person though
he says for his one year on twitch he will maybe do a 24 hour stream
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cozmiccore · 1 year ago
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The amount of self indulgence in this template I'm making 😂 I've always wanted to try making an oc template that looks like a video game ui, more like call of duty or gta style. And I was having really fun with it. This one's for Breach IF, but I'm torn on what background to use, the first one kinda feels like fortnite's ui with the color bg lol, i don't know if i like that, the second one feels more like the game's aesthetic but I don't know, i was going back and forth with these two.
So to anyone who will see this
I want to make other IFs in this style too, like Vendetta, Project hadea and Zombie Exodus. What do you guys think?
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jcmarchi · 4 months ago
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The Past, Present, And Future Of Hip-Hop In Video Games
New Post has been published on https://thedigitalinsider.com/the-past-present-and-future-of-hip-hop-in-video-games/
The Past, Present, And Future Of Hip-Hop In Video Games
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In December 2023, Epic Games launched the next chapter of Fortnite, one of the most popular games of all time, with a huge virtual performance featuring Eminem, his avatar landing on a stage in front of fans in a far-off world. Who thought hip-hop would take it this far?
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Eminem in Fortnite (2023)
As we celebrated the 50th anniversary of hip-hop last year, it’s now a good time to look back at how ingrained hip-hop music is in gaming, from NBA2K (remember that 2K13 soundtrack curated by Jay-Z?), Mortal Kombat, and Need for Speed, to Cyberpunk 2077 and, of course, Fortnite.
Mortal Kombat 11 came out of the gates in 2018 with a fiery trailer featuring music by 21 Savage, and later Megan Thee Stallion live-streamed an MK11 match on Twitch. The lore of Grand Theft Auto continues to grow, powered by recent GTA Online updates featuring Dr. Dre and Snoop Dogg. Time will tell how hip-hop will be used in Grand Theft Auto VI, which at long last stopped playing hard to get and finally gave us a trailer to chew on in December.
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ToeJam & Earl (1991)
But while rappers might have quickly penetrated into the suburbs with their music in the early 1990s, that wasn’t going to happen as easily with a Genesis cartridge. One of the earliest hip-hop-infused games, ToeJam & Earl (1991), centers on two alien rappers who have crash-landed on Earth, desperate to return to their home planet. Other games followed, with varied success, including 1996’s PaRappa the Rapper. By the early aughts, Def Jam Vendetta, NBA Street, and GTA San Andreas signaled hip hop was here to stay in gaming. Today, while hip-hop is regularly featured in games, we still haven’t seen the genre make its way on a large scale to the RPG, strategy, or sci-fi genres.
Game Informer recently spoke with some of the architects and rappers involved with the hip-hop games of the past few decades, including Josh Holmes, co-creator of NBA Street & Def Jam Fight for NY, ToeJam and Earl creator Greg Johnson, rapper Saigon, and former Rockstar leads. How did these game designers go about fashioning games that incorporated hip-hop at a time when the genre was coming of age? How did they get rappers – sometimes legendary ones – to lend their voices, their likenesses, and their stories? Why did some games fall short? We then asked these hip-hop stars and game developers about the future. What role do they see hip-hop playing in gaming in the coming years? What will it take for hip-hop to be the soundtrack for a sci-fi game as much as it is for an NBA2K game? And how do video game developers make sure the culture remains authentic? This is the story of the past, present, and future of hip-hop in games.
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ToeJam & Earl (1991)
The Early Days
Greg Johnson’s sleeper hit ToeJam and Earl came out the same year the whiny synths of N.W.A.’s opus Alwayz Into Somethin’ were unleashed on the world. Born to a white mother and a Black father, Johnson describes going to an ethnically diverse Los Angeles high school in the mid-1970s and listening to the kind of music that served as a forebear to rap – funk, R&B, and jazz. Specifically, Johnson recalls listening to artists like Stevie Wonder, Parliament, and Herbie Hancock. Johnson initially wanted to get into biolinguistics (“I was going to be the one to talk to the dolphins and the whales”), but in the early 1980s, he tried his hands at games during a time when Tandy, an early computer that could play games, and Space Invaders in bowling alleys were king. “I got really intrigued at the idea of what a game might be. It was wide open. You could do magic,” Johnson says.
Johnson says gaming machines couldn’t really handle complex music in those days, so putting in great music, including hip-hop, wasn’t yet in the cards. But with the Sega Genesis arriving in North America in 1989 and Johnson now consuming the music of rappers like Young MC and Heavy D, he linked up with programmer Mark Voorsanger to start work on ToeJam and Earl. As the story goes, while still working on his first game, Starflight, Johnson, long obsessed with alien life, had a dream about two aliens with hip-hop inclinations.
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ToeJam & Earl (1991)
The offbeat Sega Genesis game definitely leaves an impression. Titular characters ToeJam and Earl, alien teenage rappers from a musical planet dubbed Funkotron, crash land on Earth. In each island world, our two red and orange heroes amble about, avoiding hostile humans while picking up pieces of their ship in the hopes of ditching Earth and getting back to their homeland. “I thought it would be really fun to flip things on its head and do some satire. [ToeJam and Earl are] the sane ones. They’re cool and funky. It’s the Earthlings who are the crazy ones in this insane world,” Johnson says.
Other Early Creators
The early days of hip-hop games were a wild west with no enduring franchises and many one-offs. Not all games are remembered as fondly as others, either. 1995’s Rap Jam: Volume One for SNES features character models of rappers like Coolio, Yo-Yo, and Warren G facing off in games of street basketball. NBA Street it was not. Besides a barebones hip-hop beat in the menu, the actual in-game action is devoid of music entirely, hip-hop or otherwise. Not even a DJ scratch. Then there’s the graphics and perplexing controls.
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Rap Jam: Volume One (1995)
Pascal Jarry, calling in from Bordeaux, France, is well aware of how his game turned out. But the 20-year industry veteran, who has designed games in three languages and on three continents, was just a young game developer back then.
Jarry and his business partner already had a finished game, which focused on street culture, having come up with friends who were into graffiti and skateboarding in France. But the game needed a distributor. One day in the early 1990s, Jarry says he received a call from someone representing “Motown,” offering up the licenses for well-known rappers. Motown Games was a spin-off of the storied Motown Records and had just come off of Bebe’s Kids, an ill-fated video game version of the 1992 film by the same name.
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PaRappa the Rapper (1996)
Soon, Jarry and his partner landed in the United States to promote the game. During a video game show on the west coast, Jarry recalls running into Coolio and inadvertently leaving him hanging after the rapper gave him a high five. “My friend Marco, the guy doing the art, said, ‘Man, you left him hanging!’” Jarry recalls with a laugh. He had half a mind to go back and complete the handshake, but Marco advised him that would be even worse.
Regarding the many critiques of the game, Jarry emphasizes that he definitely wanted to record music and sound from the featured rappers but describes his hands being tied. “At the time, I was just a subcontractor in the corner,” Jarry says. “The game was not the best game we have ever made. I like the journey of finishing that game much more than the game itself.”
Hideyuki Tanaka, character designer and art director of Bust a Groove, a 1998 cult classic hip-hop rhythm game, continues to stay connected to his game today. He has two Instagram accounts full of artwork and merchandise and a website.
Tanaka said he began drawing at a young age, primarily influenced by manga. That work eventually landed him on a kid’s television show, where he designed characters using 3D computer graphics, which caught the attention of a Square Enix producer. “They considered this to be a rhythm game and incorporated elements of fighting games to enhance the entertainment value as a game,” Tanaka explained.
Bust a Groove is not just influenced by hip-hop music but also dance, with different characters drawing from different dancing styles. Piping hot character Heat moves around a subterranean stage with the swagger of Usher as his platform shoes skate across the floor. Tanaka explained that the game’s dance choreography draws inspiration from many sources including Saturday Night Fever (character Hiro), MC Hammer, and even Spike Lee. Bust a Groove was produced with the expectation of being released in Japan, but he is heartened that the game was embraced in the U.S. and Europe as well.
The Big Leagues
The early aughts were big years for hip-hop video games. The Tony Hawk’s Pro Skater series, in addition to punk, also had artists like Nas. And finally, entire video game franchises were being built with hip-hop, including EA’s Def Jam Vendetta, which arrived in 2003 with a roster of fighters including Ludacris, Method Man, and DMX.
Co-creator Josh Holmes says building the roster of hip-hop legends was a collaborative effort, and his team had a quick turnaround – nine months – to pivot from an intergalactic wrestling game to what became Def Jam Vendetta. Holmes personally met with each rapper to pitch them on the game and outline their role.
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NBA Street (2001)
The initial game did not have all the artists the team originally wanted. Some were on tour, while others weren’t sold on the project. But with sequels Def Jam: Fight for NY and Def Jam: Icon, Holmes says rappers really started to trust the franchise’s intentions. “To this day, I continue to receive messages from fans who express how much these games meant to them and how they wish for another sequel,” Holmes says.
Mark Jordan, a.k.a. DJ Pooh, in addition to being a legendary LA-area hip-hop beatmaker for songs like Ice Cube’s “Today Was a Good Day,” joined the Grand Theft Auto franchise as a writer for San Andreas and later provided the cosign that convinced Dr. Dre to feature in GTA Online. Pooh brought a lot of other hip-hop talent to Rockstar, including Julio G (née Julio Gonzalez), the veteran voice of 93.5 KDAY radio in Los Angeles, who has worked with the likes of Eazy-E and Snoop Dogg. Julio G ended up also being the voice of Radio Los Santos, the in-game radio station that plays the same West Coast ’90s hip-hop that Julio G helped beam across SoCal.
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Def Jam Vendetta (2003)
“Myself and DJ Pooh, we’ve known each other since the ’80s,” Julio G tells Game Informer. He clarifies that he’s not even a gamer, but that one day in 2003, he received a call from Pooh asking him to come down to talk about this new video game he was putting together. Julio G agreed without a second thought – and without fully understanding that he was about to be in one of the biggest games ever.
At a Los Angeles studio, Pooh asked Julio G to read from a script. Some Rockstar staff were also present. It was in this setting that Julio G delivered hilarious lines like “We got a shout out from Denise in Ganton for her man. Give her a call, man!” a reference to one of CJ’s girlfriends. And later, when a riot erupts all across Los Santos, Julio G gets on the airwaves to urge calm. He recorded his segments in about two to three hours, with 90 to 95% of those coming on the first take, he says. “I’m just reading and flipping it my way.”
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Grand Theft Auto: San Andreas (2004)
While every other DJ on the game goes by an alias, Julio G says Pooh insisted that Rockstar use the radio veteran’s real name because he wanted it to be authentic to LA and the legacy of West Coast rap.
As far as the range of tracks on Radio Los Santos, including Chicano rapper Frost’s “La Raza,” Julio G clarifies that that was “all DJ Pooh.” Julio G says he didn’t even hear the full recording of all of his work until someone showed him a compilation of his segments on YouTube last year.
He also had some surprising things to say about Eazy-E, who, in addition to being a gangsta rap pioneer, was also working on a video game concept before dying of HIV in 1995. The idea is something Julio G says Eazy would talk a lot about with him. “The whole concept of [his] game was getting your lowrider to a supershow, and in the process, you had to go rob somebody… go hydraulic hopping against this dude in a different neighborhood. It was like a Grand Theft Auto in its own way. He was working on it when he passed in ’95. He was working on it all through ’94,” Julio G says.
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Kobe Bryant in NBA 2K24 (2023)
Rockstar’s Hip Hop Nerds
Several Rockstar brass also had a passion for hip-hop and took the task of weaving the genre into their games very seriously. One of Rockstar co-founder Sam Houser’s idols is Rick Rubin, the founder of Def Jam Recordings. Another is Greg Johnson, longtime Rockstar Games senior researcher, not to be confused with the ToeJam game developer. This Greg Johnson, now at Lightspeed LA, is a veteran hip-hop journalist for publications like Spin, Complex, and XXL. In the early 2000s, Johnson’s editor friend told him about a new opportunity at Rockstar Games, which wanted to build out a dedicated research team to gear up for the development of San Andreas. “Especially for that game, having a potential hip-hop journalist that could make the leap to game design was one thing that they were strongly considering,” Johnson says. Rockstar and Johnson quickly connected during a series of interviews, and he was soon reporting directly to Rockstar co-founder Dan Houser on the job.
Adam Tedman, former Rockstar vice president of new media and global head of digital marketing, who now works at Dan Houser’s new Absurd Ventures, was particularly keen to talk about Rockstar’s use of hip-hop in The Warriors, its 2005 beat ‘em up adapting the 1979 movie of the same name, and in Grand Theft Auto IV. Tedman helped bring producer Statik Selektah to GTA IV’s expansions, where Selektah produced tracks for Talib Kweli and Freeway. Selektah tells Game Informer he met Tedman in 2008 right after GTA IV dropped. “They asked me to come out and produce a couple of records and do the radio station and all that. It was like a dream come true,” Selektah says.
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Grand Theft Auto IV (2008)
Sometimes when hip-hop comes together to create music for games, there are unintended consequences. Rapper Saigon, maybe best known for his recurring role in HBO’s Entourage Season 2, says that when he went over to record “Spit” at Selektah’s house specifically for GTA, the two ended up with an entire album, All in a Days’ Work. “If I didn’t go there to do that song, that album never gets made,” Saigon said.
As a rapper early to moving between television, music, and video games, Saigon is impressed with the current generation of rappers, who are taking things to a whole new level. “They’re making songs solely for Rockstar Games and NBA2K and all those big games,” Saigon says. “It feels good to know I had some kind of influence to the generation who went on to become the most successful generation of the culture ever.”
The Future of Hip-Hop and Gaming
Several of the hip-hop stars who spoke to Game Informer are serious gamers. Saigon has been playing games for decades (“I was the one who learned how to warp [on Mario]”). Selektah speaks about unwinding with Call of Duty and GTA as a single father after his daughter goes to bed.
These days, Johnson thinks the gaming industry is starting to recognize the sheer creative talent in the hip-hop world. “When you get to know them, you find a whole bunch of comic book fans, you find anime nerds, a whole bunch of dudes who used to compete to see who could draw comic book heroes better in the third grade, you know?” Johnson says.
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Cyberpunk 2077 (2020)
For sports games, it’s almost inevitable that hip-hop found itself there because the music made a huge impact on several generations of NBA and NFL athletes. But now the question isn’t just about artists appearing in a game as a one-off but about actually having true equity from a business standpoint. He mentions musician Raphael Saddiq, a cofounder of independent game publisher IllFonic. Johnson expects more stars to think more about the business side of video games down the line.
He’s unsure exactly how hip-hop will be used next and if games will use hip-hop more heavily in sci-fi and other genres. But he calls rap “outlaw” music and thinks it can serve as the sound of many different stories and worlds. This is something game developers should keep in mind. “Whether you’re sampling or replaying, that’s a very hip-hop mentality and sensibility. If you’re interested in representing any outlaw vibe, any rebel culture, it could be rastas, it could be bikers, it could be smugglers, hip-hop is always a good soundtrack for that.”
This article originally appeared in Issue 363 of Game Informer.
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psybrepunk · 11 months ago
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Tysm for the tag @ladysaturnsdust I love these 💙
Last Song: Mr Kitty - After Dark
Favorite Color: 💙🐋🦕
Last Movie/TV Show: Blade Runner 2049/Bob's Burgers
Sweet/Spicy/Savory: I like Asian food so I'm going to go with all 3 at once lol.
Relationship Status: Happily married.
Last Thing I Googled: A bunch of things about getting the new Fortnite quests to work.
Current Obsession: Definitely Haytham for now, and I'm shifting into Revelation Space mode in anticipation for Machine Vendetta's release in January!
9 people I want to get to know better:
@sangheilihoes @theyhaveacavetroll @bastetreawoken @jinglebellrockstars @acesatyr @wyyvernn @tobaccosmain @boldly-ho @haytham-loves-chocolate
Nine people I'd like to get to know better
Tagged by @meghawhopp <33
Last song: Down by the River by Borislav Slavov from the Baldur’s Gate 3 Soundtrack (or more specifically the cover of Down by the River by Nerissa Ravencroft)
Favorite color: Blue and purple!
Last movie/TV show: Seinfeld, I’m currently on season four!
Sweet/spicy/savory?: I have a huge sweet tooth, so sweet things
Relationship status: Single
Last thing I googled: I searched up the show “Arthur” because I was trying to find that one meme where Buster was like “You really think someone would do that, just go on the internet and spread lies?”
Current obsession: Fragaria memories and tears of themis mostly^^
Tag Nine People: @kyaruun @xinieeee @deadmansbistro @florapot @hunita812 @scuffle-with-spirals @rexonalapis @maxellera @manicpixiedoomedgirl
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fortnite-ao3feed · 2 years ago
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The Journal
by starstrucksimp
In the aftermath of the Device, Journey handed off a journal to Skye in the hopes of getting some of the bad feelings out.
Words: 900, Chapters: 1/?, Language: English
Series: Part 2 of Starstruck's Fortnite Universe
Fandoms: Fortnite (Video Game)
Rating: General Audiences
Warnings: Major Character Death
Characters: Skye (Fortnite), Midas (Fortnite), Jules (Fortnite), Chaos Agent (Fortnite), Sig (Fortnite), Journey (Fortnite), Maya (Fortnite), Cameo (Fortnite), Chic (Fortnite), TNTina (Fortnite), Drift (Fortnite), Catalyst (Fortnite), Remedy (Fortnite), Envoy (Fortnite), Rox (Fortnite), Vendetta (Fortnite)
Relationships: Midas & Skye (Fortnite), Jules & Skye (Fortnite)
Additional Tags: Diary/Journal, Implied/Referenced Character Death, Implied/Referenced Self-Harm
source https://archiveofourown.org/works/46546366
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fortnite-headcanons · 2 days ago
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Vendetta still plays 2000s Flash games through Flashpoint Archive. His favorite is Flakboy 2. He also plays Interactive Buddy so he can throw molotov cocktails at Tinky Winky.
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Fortnite Headcanon #1431
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phoenixlegend26 · 4 years ago
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arashikages · 4 years ago
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V 💢
*click for better quality
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triplethreatt · 5 years ago
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Midas × Vendetta
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vendetta4life5 · 4 years ago
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MY UNIVERSE FAMILY TREE
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