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#format shit like this
femmesandhoney · 11 months
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i wish k-12 education did better at helping kids find what they were actually passionate about alongside basic education. like yeah yeah all kids need the basics in math, science, english whatever but there's so little ability to explore new and interesting subjects outside of like the few electives you may be able to squeeze into your high school career at the very least. like the US education system has always needed a revamp, but it needs to include more ways for kids to just explore stuff.
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ithappensoffstage · 6 months
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I am genuinely so worried for all the young horny dykes going into adulthood thinking there's something "problematic" / "wrong" with them for being horny because fucking tiktok lesbians think any horny dyke content is "male gaze fetishistic"
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podcast-hemocytoblast · 10 months
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What if when Michael got Distortioned he/they/it/(?) had just kept showing up to work? Imagine Gertrude comes into the archives and finds a bunch of paperwork filled out in yellow highlighter and folded into impossible shapes, and then Michael-Distortion just walks into the room door-style and sits down at his work computer so it can email Gertrude a phishing scam.
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mangomybeloved · 5 months
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i hate to say it, like i love watcher, but my thoughts on them leaving youtube is this is too much too soon, like the bulk of their fans are probs younger/unable to afford another subscription fee, plus youtube has always been where they've been?? it's just so stark to go from this being the site you put your content on for years and then to go full cold turkey, no more posting on youtube ever
and i'll be honest, they don't have enough content to warrant a separate site/subscription all together. dropout is able to pull it off because they have the full rotation of shows and cast as well (dnd, game changer, etc), whereas for watcher, they only have a few couple really successful shows and those are primarily only focused on ryan and shane.
and tbh, i don't think they have a big enough audience to launch it either, like their marketing team could do better on advertising their shows! like, i haven't been keeping up with their recent shows cause either i don't see it on my youtube algorithm at all or i have to go out of my way to go see it.
and i don't know this just feels like a kick to the face to their fans, like even dropout has shorts on youtube and keeps up all their content on youtube like some episodes and the entirety of season one of fantasy high, and now i'm seeing in the comments, that their international fans outside of the usa won't even able to subscribe cause of how payment works which is :///, so yeah, watcher, it's been nice knowing ya, but i don't know how this move will turn out for you, i'm sorry to say
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falmerbrook · 4 months
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Falmer appearance and attire headcanons
(click on drawings for more details and notes!)
Hair
In Skyrim, we pretty much only see two hair styles to go off of: completely bald and the hair the "shaman" have (which are also the only females we see (a post for another day)).
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In concept art, particularly Adam Adamowicz's, we see more potential hairstyles. He draws it as wispy and messy, as well as containing braids and the ties we see in the shaman in the game. This art is largely what defines my own interpretation of their hair.
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I picture the typical Falmer hair as wavy, thin, wispy, and looking frizzy. Given the high number of hairless Falmer we see, I imagine baldness is common, particularly among males, and sometimes among females. Their hair can be commonly styled into braids or knots to keep it under control.
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The ability to grow long, thick hair is less common, but those who can tend to style it in other unique ways. Especially among females, long hair is commonly styled into large dense locs (akin to a Polish plait) and held into shapes using ropes or leather ties.
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(While I think the intention with the way their hair is drawn and modelled in the game models and concept art was that it was braided and held up with those ties, before looking at it closely I always sorta interpreted it as too stiff to just be braided. As a result, I developed the locs headcanon and have become kinda attached to it even though I have 0 in game or lore support for it)
Materials
The material used in their clothing is obviously dependent on what is accessible to them, and given their unique situation that makes the materials they use and value unique as well. In Skyrim, we see that almost all of their armor (which is mostly what we see them wearing) and homes are made of chaurus chitin (and potentially shellbug chitin), so this is likely the most common resource available to them for non-combative coverings as well. Other materials from their arthropods companions could include their cocoons, unhatched eggs, etc.
Bones from other creatures (draugr, skeevers, trolls, adventurers, bandits, etc.) underground or from aboveground raids could also be used fairly often. These could also provide a source of leather or fur, albeit not a lot of it.
Falmer groups and subcultures inside or in close proximity to Dwemer ruins probably make regular use of the materials present in those ruins as well. With all the metal and machinery present in Dwemer ruins, metal probably makes regular appearances in their clothing (and general decorations) even if they can't manipulate it themselves. Falmer more separated from Dwemer ruins would make much lesser use of these materials, however. Additionally, We see implications of Falmer preparing, cooking, and potentially cultivating fungus in-game, but see nothing indicating they have any plants in their diet, and therefore it is unlikely they regularly make or use textiles or fabrics in their clothing, and if they do they likely come form Dwemer ruins or raided adventurers/bandits/settlements from the surface.
On that note, we know that there have supposedly been incidents of Falmer coming to the surface to attack its inhabitants and travelers, as well as instances of them killing bandits, adventurers, and researchers who venture below, so it's not far fetched to believe that they have access to some materials from the surface. This could give them some access to furs from surface animals, beads, glass, jewelry, textiles, metal objects, etc. they might not otherwise have access to. The rarity of these material among the Falmer would depend on the amount of access any given group of Falmer have to the surface, but among many of them these materials could be seen as more valuable for their rarity and the difficulty to gain them.
While gemstones and ore might be accessible from both natural deposits and underground ruins, unless they had some kind of auditory function or unique texture, they might not have much value to Falmer.
General Attire/Accessories
I like to imagine that the Snow Elves, and by extension the Falmer, have an innate cold resistance in the same way Nords do, and therefore don't require clothes for the purpose of warmth even in the chilly caves of Skyrim. Additionally, their blindness likely means that wouldn't dress for visual aesthetic either. My thoughts are that they are then left with the sense of sound and touch to communicate with each other, and their clothing and accessories could reflect that.
Falmer clothing, decoration, and society in general is very heavily based on touch and texture and little on appearances. They touch each other very often for both communication, movement, and just general day-to-day interactions, and their clothes isn’t very modest, but the tactile patterns and materials used can communicate certain things such as position in society, “wealth”/power, whether they are taken, single, pregnant, with a child, etc., their roles, their age, notable achievements/skills, who is who, etc. on both their clothes and buildings. The more noise one makes, the more attention they draw and the more they drown out other noises, and the more noise making things they can “afford” to have, so the amount of noise one makes in a Falmer settlement is a status symbol. Certain types of noises or noise makers are more coveted than others (chitin beads are common, while furs are less common, and materials only gained from raiding the surface are rare and coveted).
Some noise making accessories could include:
Dangling metal, bones, beads, chitin, etc. that hangs off of their clothing or ears and jingle/clank against each other (in my drawing I show them as pretty uniform in shape and size, but they would probably be much more irregular than I depicted them)
Bells (metal or other materials) that are affixed to or dangle off of their clothing or as earrings.
Hollow bracelets, anklets, necklaces, or other accessories that are filled with rocks or beads.
Rattles tied to the body (made of chitin, dried hollow chaurus eggs, dried chaurus cocoons, beads, etc.) with leather or rope.
Flute or whistle like tubes made of metal, chitin, or dried and treated tube-like fungus that makes a woodwind-esque noise when air passes through it in a certain way. They have been designed to make noise easily from even the slightest movements.
Dried grasses (more temporary) tied to the body that make a swishy noise. More permanently, a similar thing can be achieved with hair. The hair can be sourced from Falmer (either through just cutting hair or through taking it from fallen enemies) or killed humans/mer/draugr. That sort of thing can also act as a kind of trophy.
Necklaces with various materials dangling close together that jingle against each other.
Various materials can be tied into braids or the leather ties in their hair as well.
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Some textural accessories could include:
Beads. Since they wouldn't have the ability to tell the color of the beads, the patterning of beadwork would be based on the roughness, material, size, or shape of the beads. (I'm sorry I suck as drawing beads)
Furs. This wouldn't be as common since the Falmer likely don't have too much interaction with furry mammals, but some they may have access to that are big enough to make clothing/accessories out of include skeevers or trolls (and potentially rarely animals from the surface). A potential meaning of wearing furs could be as hunting trophies, but it could have other meanings as well.
Chaurus chitin would like be the most common material in Falmer attire, and depending on the part of the chaurus body, the size of the chaurus, or the life stage of the chaurus it was sourced from it could have different textures. Some chitin parts could include large spikes and deep groves, while other parts could be smoother and less rough. The use of this chitin in clothing could take advantage of this contrast in textures. Additionally, chitin or shells from shell bugs might be a different texture from the chaurus chitin. (it's unclear to me whether shell bugs are exclusive to the caves around the Forgotten Vale or if we should consider them distributed throughout Skyrim's underground)
The placement of textured components on the body could have their own meaning to it alongside what accessories or textures are being used.
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Specific Falmer Subcultures
While most Falmer settlements we see in Skyrim are just a small-ish collection of huts and chaurus corrals, there are two distinctive settlements that are larger, seemingly more organized, and I like to think have their own distinct subcultures worth mentioning: Blackreach and the Forgotten Vale. The unique scope and environment of these Falmer cities (as I like to think of them) could lend to unique clothing cultures as well.
The Falmer of Blackreach have access to a vast Dwemer settlement and have has the space to spread out throughout it more fully since it seems to be more in tact than other Dwemer ruins we see. These guys would likely have a clothing culture much more heavily based on what the can access from these Dwemer ruins (metal scraps, leftover fabrics, etc.)
The Falmer of the Forgotten Vale would also have access to unique resources, such as Vale deer, Vale sabre cats, and frost giants for fur and leather. Additionally, materials accessed from the Chantry of Auri-El such as textiles from clothing, bedding, tapestries, etc. could give them a greater access to fabrics than other Falmer groups. We don't see many close Dwemer settlements to the Vale, so they would have less Dwemeri influence in their clothing than other Falmer groups.
I like to think that the Falmer's evolution exclusively underground has made them poorly equipped to handle the outdoors during the day and has made them particularly susceptible to sunburn, necessitating the need for covering for those in the Forgotten Vale who have significant settlements outdoors. With greater access to textiles and leather, they could use them as coverings when outdoors.
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Armor
I actually have very few notes on armor, for two reasons. 1) I hate designing and drawing armor. It is the bane of my existence. 2) I really like the armor they have in game! I think they look awesome aesthetically, and I like how clearly they are made from chaurus chitin. Per usual, Adam Adamowicz's designs seem to have been the major inspiration for the Falmer armor, and he did a great jobs (even if it isn't the most functional looking armor ever).
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(off topic but I also just want to add that he draws them with little hairs and tufts on their ears and I love it. ok that is all)
I do have a few thoughts about armor though.
Even attire made of textiles make noise when someone moves in them, and I can imagine moving around in armor, especially armor made of hard, insect shells would make a lot of noise when someone moves around in it. When you're relying on sound to navigate your environment and pinpoint potential threats or targets, wearing something making a lot of noise would not be ideal. On the other hand, getting into a fight unarmored would be a problem.
So here's my solution: heavy armor (see below) would only be worm within the camps/settlements where noise was already high and space is more cramped (and therefore more risky in a fight) as a sort of guard in case they were attacked. Those guarding the settlements along the outside might still wear armor as well, but less of it. Those going out to scout or hunt (if they do hunt) would wear as little armor as possible, and try to wear it strategically so that it wouldn't rub against itself and make noise. This is why most Falmer we encounter in the game are wearing little except for loin cloths and kneepads.
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One more idea I have for armor is a specific armor piece. On the note of guarding or protecting a camp or settlement, I imagine the noises of it all (especially with the noise based headcanons I've laid out here) would make it hard to actually catch any potential threats when you can't see. A large slightly concave piece of armor worn behind the head could block out noises from behind the wearer, as well as a help focus sounds ahead of them.
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That is all! Thank you for reading! A lot of these concepts around the culture of sound I think could also be applied to their buildings and even a culture of music, but those are posts for another time.
All of the concept art I used was taken from here and all of the Skyrim screenshots are from UESP.
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l3viat8an · 4 months
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MC:*walking into the dining room Mother’s Day morning* IF YOU’VE HAD MY TITS IN YOUR MOUTH YOU OWE ME A MOTHERS DAY PRESENT!!!
*All the brothers immediately scramble up from the breakfast table and run for the door* 
MC:*smiles and sits down to eat breakfast in peace.* 
I tried to format this like one of your posts enjoy ♡
Helsohsksjsk nonnie, this is fuckin’ hilarious ‘n absolutely perfect!!!-
MC’s about to have a whole pile of gifts from the brothers trying to outdo each other sksjksj
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24bughours · 1 year
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Doodle page & reference images
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yurucamp · 1 year
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moldering
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leighsartworks216 · 8 months
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> Stopped writing my fic because I got too tired
> Laid down in bed
> Cannot stop thinking about my fic
> Keeps working on it in my notes app
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upsidedog · 1 year
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i was gonna do this meme with the original format then a much better came to mind
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greenglowsgold · 1 year
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The List.
Based on the Cass Apocalyptic Series.
The first part of this has been rumbling around in my brain ever since that Super Sad Scene a month ago, but yesterday’s update gave me the other side of the coin, so to speak, and finally pulled it all together.
@somerandomdudelmao thanks for the fuel, friend
                              -----
                              Donatello’s days have become a series of checklists, as of late.
No, that’s not exactly true. His days have always been about lists: what he’s done, what he can delegate to someone else, what still needs doing. But these days he’s been doing less and listing more, piling tasks from the first category onto the second as fast as he can manage, hoping he has enough time to empty the queue.
The full catalog is written out in a series of files, reorganized for accessibility to the layperson and meticulously up-to-date as of yesterday. He meant to run through it again this morning, ensure all the relevant instruction manuals were attached to each item and double check his protocols, but he wasn’t… he couldn’t…
He’s going to die tonight.
It irritates him, his own miscalculation of the timing more than the stark presence of his oncoming demise. The latter has been inevitable for quite some time, long enough that he’s gotten used to the idea. But he thought he had another week or two, and he doesn’t like being proven wrong. He wonders if his brothers know.
Probably not. They know it’s bad now, obviously, because they’ve piled him with pillows and blankets and surrounded him on all sides, and Leo has finally gone quiet. But they trust him, they’ve always trusted him, even when they shouldn’t, so if he swears he’ll last a few more days, they’ll believe him. He thinks. He’s pretty sure. If they knew it was tonight, he doubts they would choose to sleep through it. Donnie thinks about waking them up, but only for a moment. He’d like to say it’s a noble act, to leave them in peace a little bit longer, but the truth is he’s just too fucking tired to move.
There’s something settled bone-deep in his chest, a heaviness that sits on him like a stone, a peine forte et dure pressing him down and down, stopping his voice and his breath and his heart. He wonders if this is what dying usually feels like, or if it’s unique to the Kraang. Raph would know.
He cranes his neck to the right, to catch Raph’s face out of the corner of his eye. Raph’s working eye is half-open, staring down at the floor. Donnie could ask him. (He won’t. Let him fall asleep.) The movement of his head is so slight it doesn’t even catch Raph’s attention. He’s too tired for anything more. He’s so goddamn tired.
His lists are out of reach at the moment, with his physical interfaces back in the lab and his ninpo locked behind a wall of oh-god-it-sounds-too-exhausting-to-even-try, but he memorized them all long ago.
Raphael: Maintenance (delegated to Casey, who has it well in hand). Plans (tucked away in a dedicated folder, long term, but someday they’ll have the materials, and Raph will have a proper body again, someday). Honey (yes, he passed that along last week).
Raph has access to the tracking programs, so he can keep an eye on everyone himself, even when Donnie can’t pull up locations or vitals for him anymore. He has his own space in the base once more, somewhere to close a door when he needs to (he insists he doesn’t, but Donnie isn’t a fool). He has more excuses to spend time with Casey, who’s taking over his upkeep. Donnie hopes it fills in some gaps for both of them.
He runs through the list, double checks each item. It’s his last chance to make sure he hasn’t forgotten anything important.
He looks down, finds Mikey.
There’s a stockpile of the anti-aging serum in his safe, the formula in his database, plans for the permanent solution clearly labeled. As long as they have his lab, his systems, Mikey will be as young as his years. He’s walked him through the greenhouse, even if most of it is controlled by the computer system. Mikey misses the world being green; it’ll do him good to spend more time around the plants. He has his tea, his candles. He has Draxum, who by now should have received a — mildly — threatening message warning him not to pull any disappearing acts anytime soon. He has their ancestors, just a short call away.
Donnie’s sure Mikey will call on him soon. He doesn’t plan to stray far.
Up a bit. To the left. Leo.
The arm — Leo knows how to take care of it, as does Casey.
The passwords — reset, something even Leo will be able to remember without resorting to blackmail.
The schedule — reshuffled for the next few days, he’ll have a hard enough time sleeping as it is.
The photos — everything they have, even the embarrassing ones. He even managed a couple of prints, and one precious shot from their pre-apocalypse days, something for Leo to tuck into a pouch and carry with him, when they’re not around.
Raph, Mikey, Leo. He doesn’t think he’s missed anything. Donnie lets his head fall back, too exhausted to hold it up any longer.
Is it enough?
His mind stretches further out. He’s unraveling.
What about April? Her prescription is up to date, they just checked a month ago. She has the latest in his combat tech, which has kept her safe in the field this long, so he has no reason to think it will falter now. He’s leaving her a few extra pieces, since he won’t be able to use them anymore. Leo will find the time for a movie night once in a while, he’s certain, even if his taste in Jupiter Jim movies is horrendous. They still have coffee; he’d die before he let that particular supply run out. He will, actually.
Casey. Fuck, Donnie’s gonna miss his birthday. But he did plan for this, his protocols will kick in. The mask is finished, everything is in place. He’s reconfigured his workstations, fit them for a tiny human instead of a seven-foot turtle. Casey has a better head for mechanics than any of his brothers ever did. Kid likes to be useful, so Donnie’s left him as much use as he can. He’s taught him everything Casey can learn and left instructions for more, when he’s a little older and wiser. His family will take care of him, they’ll make sure he gets there.
The base. It has to hold, to give them somewhere safe. The infrastructure is sound, and they have people to manage repair work. Supplies are decent, the most critical items in stock, everything that can be made renewable is. Their allies — Leo handles interpersonal issues and leadership, but Donnie’s checked the list with a pragmatist’s eye, left notes and rankings for priority. Security is the largest concern, but he’s spent nearly half his time with his assistants since his self-diagnosis (he could have spent it with his family), running them through the programs and adjustments, trying to bring them up to somewhere in the realm of his own expertise (a fool’s errand, but still). They’ve been rigorously instructed, they understand that the little things like sleep are secondary concerns. It has to hold.
Is it enough? For them to be okay?
He’s done everything he can. He can’t do any more. So it has to be enough.
Donnie blinks, and for a moment isn’t certain his eyes will open again at the end of it. But they do. At least one more time, they obey him.
Raph. Mikey. Leo. April. Casey. Home. He rolls back through the list. It’s his last chance. He can’t miss anything.
Mikey’s hand tightens unconsciously around his wrist, fingers meeting easily on either side. Donnie feels only the echo of the pressure.
Raph. Mikey. Leo. April. Casey. Home.
Something bright sparks at the edges of his vision before it fades. The last gasps of a dying brain, he supposes. Synapses firing one last time before they’re snuffed out.
Raph.
Mikey.
Leo.
                                                            April.
                                                                                                                        Casey.
                                                                                                                                                                                                                                                   Home.
                                                                                                                                                                                                                                                    Light.
                                                                                                                         There’s light.
                                                            It hurts.
                                                            He thought dying would stop the pain, but it’s risen to a fever pitch instead. His brother’s arms are gone, but the disease wraps around him in their place, consumes him. It rages like a wildfire, burning through his center until pieces start to flake away like ash.
Oh, this is what it does, what it was built for. The Kraang could have killed him in a lot of different ways. He’d wondered why they chose this one.
He hasn’t planned for it. This is something he didn’t even know to fear.
It’s bright and it hurts but it’s quiet as he crumbles, folds in on himself like a black hole in the utter silence of outer space. It’s quiet enough that the voice that breaks through does so clear as a bell.
His head turns to follow the sound, instinct. He’s lost half his field of vision, but what’s left is enough. He looks, and finds Casey.
Casey looks at him, at him, not the body. Donnie opens his mouth to ask a question — What are you doing here? How? Why? — but something else sloughs out instead. Not blood. He doesn’t have that anymore.
Casey calls his name once more and starts running.
Donnie’s questions fold back into his mind. His mouth clicks shut, he swallows back the putrid rot and pushes himself up. His arms are shattered but they’ll have to hold him. They have to. Because Casey is here and he needs something, which means Donnie missed something, which means he isn’t done.
His spirit disagrees with him, doesn’t see the logic. His arms don’t hold.
Casey reaches to catch him as he falls, and the touch ruptures him instead. He scatters. Into the air and the ground and Casey. For a moment, he’s just pieces, fumbling around and latching onto anything that welcomes them, and Casey does that. They flow into him. They’re him. They’re…
He’s…
Casey, he’s…
Donatello pulls himself back together. Most of himself, anyway. The infection hasn’t followed him but the damage persists. He’s run through with cracks and crevices, shaking bits away into infinity with every movement. But there’s more of him here than not.
Unexpectedly, Donnie is not gone. He’s still dead, but that’s fine, he planned for that one.
                                                                                                                         Casey has him now. He wraps himself around Donnie in layers, helps hold him together with a kind of sheer will that makes up for any lack of mystic knowledge in spades. Casey asks him to stay, and Donnie takes up the task like Sisyphus sizing up the hill. This time, this time I’ll do it right.
Even better, Casey has taken him to another time, one where all of Donnie’s long-term plans are now completely-fucking-reasonable plans. Casey’s going to fix it, so Donnie can fix everything else. Whatever else needs it. He hasn’t really asked. And he knows he’s missed something, but he doesn’t think too hard about what, not yet.
First thing’s first: he needs a body.
It’s so simple to accomplish that it seems like the universe is mocking him. Just a quick 1-2-3, ticking off the list. It feels almost stupid, like running back through the early levels of a video game after unlocking all the ultimate weapons and burning through enemies and obstacles, laughing, shit, did I used to think this was hard?
In no time at all, his own face has formed in front of him.
In no time at all, he’s gasping.
It’s only been a few hours since he last breathed air, but he’s missed it.
Another thing he’s missed? Functional musculature. Casey slams into him and Donnie is startled to find that it doesn’t knock him over. His arms and legs look like actual limbs again, not fragile little sticks disguising themselves as such. He stands, dragging Casey along without a second thought. The weight barely registers. It’s amazing.
The power trip is heady, but it only lasts a few minutes before reality kicks it in the ass and pulls him back down to earth.
We lost, Casey says.
They’re dead, Casey says.
It wasn’t enough, Casey does not say, but Donnie hears it just as clearly.
All those plans, the preparations, the precautions and protocols, they only borrowed a year or two before they fell apart. He sees the timeline spiral out before him, tighter and tighter until it collapses in on itself, rendered all the more insignificant from his own point of perception. He was alive yesterday. His family is dead today.
Everything he did, it wasn’t enough. Of course it wasn’t. He was stupid to think otherwise.
(Raph. Mikey. Leo. April. Casey. Casey’s still here. It was enough for him, at least.)
It cuts at him a little, to have been so wrong. But he’s strong again, now. He can take the wound. More importantly, he has another chance to get it right.
Donnie breathes. His chest expands smoothly, easily. The air doesn’t rattle in his lungs. He’s alive, he’s a genius, he can fix anything.
He pulls up a list.
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cuubism · 8 months
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dream: *expresses one genuine desire for himself in a fanfic*
fandom:
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pcktknife · 2 years
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ponies
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curlytsunamiart · 2 years
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lesley
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scatterbrainedbot · 11 months
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the trouble with being the one who survives is you must keep on doing it
inspired directly by @onionninjasstuff 's heart wrenching comic of Future Donnie's death (read it!!)
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