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ahhh we're nearing the end! day 26 of tmaynt!!
i think its probably pretty obvious but 2012 is probably my favorite to draw and it was what started my love for tmnt about a decade ago, but i dont think i can actually choose between 2012, 2003 and rise. i also watched the entirety of 2003 way back when i first got into tmnt and 2012 and 2003 constantly wrestled for my favorite, but now that ive also finished rise its wiggled its way up there and all three are very good and very important to me for very different reasons
tmaynt masterpost
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an interesting lens to analyze pathologic would be through the ways it references commedia dell'arte. part of it is that the conventions of commedia have left a lasting imprint on theatre, puppetry, and performance in general, but i think there are some very specific nods as well.
for an obvious point, farcical character archetypes represented by masks were an essential aspect of the art form. pathologic not only uses that concept in mark immortell's masked plays, it also uses the same two types of masks: a flat mask that covers the face with holes for eyes and mouth (also comparable to ancient greek theatre masks), and a mask featuring an exaggerated, beak-like nose.
i'd say there are also references to the commedia archetypes in the actual characters themselves. for example, i'd be surprised if "vulgar comedies" wasn't an intentional reference:
(i don't have a clear translation of "площадных комедий", the term that clara uses for "vulgar comedies" in russian, but the russian wikipedia page for commedia dell'arte is the first thing to come up when I google it.)
that's not to say i think the game is trying to completely frame dankovsky as il dottore, the laughable caricature of a psuedointellectual. but clara certainly sees him as one! and arguably his characterization is closer to this archetype in her route, as well as in the pathologic 2 haruspex route (mister "i was blessed with a naturally high intelligence", among other hits). these differences are possibly an indication of unreliable narrator.
after all, changeling's route is from the POV of a religiously-fixated teenager who sees the world in terms of stark good and evil, and whose character is bifurcated between pure good and pure evil herself. arguably the NPCs in her route act as elevated, exaggerated versions of themselves due to her perspective. and pathologic 2 leans harder on the "it's all a play" framing device than the original game did, giving the player a role to embody and making NPCs feel more like characters who exist for the purpose of the play (and for artemy as the protagonist) than as fully realized people. hence how in p2!artemy's first and last confrontation with the bachelor, you find him staged dramatically in a room cast in mood lighting as though his sole purpose is to wait there for you to enter. (well, either that or it's just that he's a drama queen.)
at least, that's one interpretation of why he comes off as more of a pompous twit depending on the route. another aspect of commedia dell'arte is that the protagonists often go unmasked, and relatively unexaggerated, compared to the masked villains and comic relief characters. bachelor is the protagonist of his own story, and arguably the deuteragonist of the haruspex route. but in changeling route and p2 his role is more of a bit player among many, cranked up into the role of learned fool.
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so i saw someone on twitter request a devil‘s minion re-enactment of the iconic keanu reeves / carl marotte photoshoot, and that tweet single-handedly reignited my will to draw so here is one fourth of it done.
first one being the original drawing, second one with some nice effect on it, so all you other sickos out there can imagine it‘s like an old photograph daniel finds at the bottom of a box in his home or something.
just a teaser really since, again, this is only one fourth of the whole piece, and there will be numerous revisions of the colours, shading and such in this one too as i‘m going forward, but i felt like already sharing it might both provide you with something to look forward to and me with some more pressure to actually finish this drawing, so here you go :)
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