#doey is a system
Explore tagged Tumblr posts
Text
I mean we all know doey is canonically a system, a did one at that, maybe osdd, but I really don't know if I, as a did system, can say if he is explicitly bad system rep.
Spoilers for Poppy's playtime chapter 4, Danganronpa 1 and the movie split.
Like i can point to a number of representations in media that are bad. Toko from Danganronpa has a homicidal alter. The monster from split. Split at least showed some of the more realistic representation via showing a little and protector and other alters but lost any good faith interpretation when it spread myths about blind bodies gaining sight from sighted alters and the whole .. the monster thing. Hell I can point to a few ambiguous representations that border good and bad like Sunnydrop and moondrop from Fnaf.
But doey is different. Doey is the enigma, litterally. His systemhood isn't explicitly demonized and his alters arnt the reason he attacks you. Even, Kevin, the "bad alter" dosent cause it. Sure his "bad alter" or the more aggressive one who doesn't listen to authority and throws tantrums has a short fuse but the reason he attacks in the end is because your actions killed the people he wanted to protect and didnt even achieve their goal. To an extent, he's justified.
He's more accurate and harsh system rep in the form of the fact most persecutory alters are meant to be or trying to be protectors in their own special ways. Its his voice, not Mathew's or Jack's, that repeats their mantra and warning, that people who speak gently to them often hurt them. Its a defense mechanism. Mathew and Kevin are both orphans in a facility that experiments on children who got sent there either due to having no where to go or being the children of employees who met similar fates. It wouldn't be a stretch to say Kevin was a victim of our broken foster/adoption system, one wrought with physical, verbal, emotional and sexual violence.
Jack is confused, Mathew is trying to hold things together peacefully and Kevin is just trying to keep everyone safe, including themselves. I don't know if I can see doey, even if he turns into a scary monster who tries to kill you in the end, as bad system representation. Because he's justified. You just litterally blew up the one thing he feels he can do right and feels like he can do to redeem himself. He's justified in attacking you. The visual of three people being trapped in the head of a body just trying to get out as they rip at the seems was viseral as a system. When I imagine my alters within my body, especially to defend it, it's similar. Like your head splitting at the seems like that girl from late night with devil and all these people coming out.
I don't think doey is the most sanitized, clear and easy to digest system representation possible. I know some touchy just-realized-they-were systems in teen bodies and "endogenics" who have no business in this space are gonna cry from the roof tops with zero nuance that because he becomes a monster at the end and dies a sad death, he's bad rep. No if, ands or buts. We aren't talking about a well thought out, barely visible background character in some grifter qUeEr Netflix slop that's all fluff and no hard candy.
But. For what he is, it's... Good? Not great. Not the best *tm. But certainly way above the worst. Way above bad. Although I could argue it could be better and your fair to be on the fence, I think he is. I think he's good rep. He's raw. He's real. He's clear and he's justified. Although we could make arguments day and night about wether or not the team at Poppy's playtime intended for doey to be system representation or not, I think it's pretty clear he was and for being made by a group of people without a (outwardly) system amongst them, it's good rep. He's ok.
I think we finally have one. One who shows it's not a death sentence even if he dies at the end and shows it doesn't make you a monster even if he becomes one. He's no bigger, scarier or more ruthless than any other experiment, not by a long shot and I think that's good. I wish he survived, I wish he didnt turn into a monster. I wish he would of simply escaped but I think he's ok. I see the representation and I raise you, maybe let the next one live to the end but keep up the good work? Its clear from the outside you tried and did a fairly good job. We need more casual rep.
*edit: didn't know the persecutory alter had a name, fixed wording.
#levi speaks#doey the doughman#poppy playtime doey#doey ppt#doey is a system#system#system rep#did#did rep#anti endogenic#endos aren't real#just keep transids off my perfectly good post#go rp somewhere else we are talking about an actual mental disability
25 notes
·
View notes
Text
Going into Poppy Playtime Chap. 4 I was not expecting to get halfway decent plural rep but here we are????
Spoilers for the new chapter under the cut, and also cw for all the general Poppy Playtime stuff (child death + experimentation, body horror, if you know the game you get the gist)
SO THIS GUY HUH
![Tumblr media](https://64.media.tumblr.com/58d7d87e335200a4bf6304caa17c000e/c702cd6c1980cb97-54/s540x810/fec23a1bae8a8e71aaff3dbb1e967da29f574cf0.jpg)
Doey the Doughman, the surprise character revealed just days before the chapter dropped and who finally answered the question of the red/orange/yellow hand imagery we’ve been getting teased with for so long
In the chapter himself he’s pretty important to the plot and is an ally to the player, Poppy, and Kissy for (most of) the chapter, and he’s a pretty nice guy just with a bit of a temper, and very overwhelmed by having to keep the Safe Haven together and protected in Poppy’s absence.
But his personal story? How he was created via Playtime Co.’s Bigger Bodies Initiative? Oh god it’s honestly one of the most messed up ones yet other than Yarnaby (and that’s saying something considering this is child experimentation we’re talking about, and Yarnaby lost his entire self and was treated like a straight up animal, isolated so he would love and obey Harley and only Harley)
Where most of the living toys were made from one child, Doey was made from three. Jack, a visitor to the factory that got caught in a freak accident and was taken into Playtime’s care for his medical recovery. Kevin, a problem child in the Playcare known for his anger issues. And Matthew, an extremely kind boy who tried to keep hopes up among all the orphans in the Playcare, and was a sort of leader to them.
And all three of them are still present in some form; at various points in the game you see them switch, speaking and thinking differently, with varying opinions on everything happening. And from the tape of the Jack’s parents seeing what Playtime did to their son, we see that the three have separate memories as well, at least they did when they were first put together.
And this plurality that was forced onto them isn’t played for scary points like you’d expect from a mascot horror game. Yes it is part of Doey’s monstrous design once they get upset, but them being upset is because everything they had worked to protect was destroyed by the Prototype. All of the other kids turned toys that had kept their consciousness and relied on Doey for protection, mercilessly killed. Anybody would be horrifically upset in that situation. And one of the three boys - Kevin - lashes out at the player, the other two trying to calm him down only for all of them to fall into anger and emotion.
![Tumblr media](https://64.media.tumblr.com/878d1a3b71d49139429756232bfa8a0e/c702cd6c1980cb97-87/s540x810/7150e4effe076115686f0aa4e4d9d5783110c380.jpg)
You can clearly see the three kids; one angry, two sad, all of their emotions coming together into a grief induced rage, with physical pain only compounding it. And when you eventually have to kill them and put them out of their misery, their last words?
“I’m sorry.”
They were just kids; three kids forced into a horrible situation and having to learn to live with it. And for a long time it seems that they did, working together rather peacefully until their lives were upheaved by the arrival of the player and Poppy’s reappearance.
Kevin’s anger at everyone and the world is completely justified; I mean he and the other two were experimented on and then kept caged like animals, being practically forced to kill! He wanted to protect them; to avenge the countless others that had been killed by the Playtime scientists and the Prototype! And considering things only went to shit after the player and Poppy showed up? Well it’s no wonder that anger got directed at them
It it a super good depiction of plurality? No, not by a long shot. But it’s definitely way better than I would expect from a game like Poppy Playtime.
I was not expecting this post to get this long whoops fbsnbdns; if anyone else has anything they want to add though we’d love to hear it!
#plurality#actually plural#plural system#multiplicity#poppy playtime#poppy playtime chapter 4#doey the doughman#poppy playtime doey
530 notes
·
View notes
Text
I've seen multiple people frustrated with Doey as "bad DID rep," citing the "evil alter" trope. I, as someone with DID as well, respectfully, disagree, and I would like to explain why. Explanation and spoilers for Chapter 4 below.
My main argument is that Kevin, the "aggressive" alter, is not evil. He is hardly even painted in a bad light.
Kevin is a scared, traumatized, tortured child, and he acts like one. Can anyone blame him for reacting with violence after being turned into a toy monster? After being experimented on? After being abused and parentified? After his home and loved ones were destroyed in an instant, just when things were looking up? I would be more baffled if someone DIDN'T react aggressively to such horrible situations.
Like the other components of Doey, Kevin seems to want to keep the younger children safe. This sometimes involves aggression, which is also a completely natural response to everything he's been through. At no point does he really do anything "evil." Doey is an antagonist, not a villain.
In my opinion, Kevin seems like a rather fair example of a protector role in a system. The job of a protector is to, as the name suggests, protect those in the system and possibly others that system must care for. This can include through PHYSICALLY protecting the system and others. Some pieces of media bastardize protectors particularly by turning them into evil monsters, but Kevin ONLY reacts aggressively when it is completely just to do so.
If you walk away from Chapter 4 thinking he was an evil alter that deliberately ruined everything and not a scared, traumatized, abused child reacting to horrible circumstances, that is missing the point and is reactionary. Not all protectors are perfect. Not all systems are perfect. Especially not ones in this situation. It is not "bad rep" to have an imperfect system rather than one that is perfectly held-together and acts perfectly at all times, never doing something possibly morally disagreeable.
#as someone who HAS had and continues to have alters more susceptible to aggression im very sad people seem to think thats inherently bad#theyre people too. theyre allowed to be angry and impulsive when the situation calls for it.#god forbid a system isnt comprised of perfect angels.#poppy playtime#poppy playtime spoilers#kevin barnes#doey the doughman#what do people want him to do anyways. 'hey its ok you nuked all those orphans i take care of lets talk things out ^^'
299 notes
·
View notes
Text
Doey is love, Doey is Life
#✨⚫️✨ : post#✨⚫️✨ : extra#silent fellowship#the silent fellowship#sys#plural system#system#plural#doey the doughman#poppy playtime doey
210 notes
·
View notes
Text
I need to ramble about this so bad!! Please be aware that this blog contains spoilers to poppy playtime chapter 4.
The way we unironically relate to chapter 4 in a different kind of level? It’s hard to explain but we kinda do. Although I’d like to talk about Doey! He’s such a system coded character and we really like how well written he is. Despite his sad story, they really show the struggle of dealing with identity after scientists basically murged the 3 kids into one dough body. Those kids are Matthew, Kevin and Jack! You can also see that on his body there are hands of different colors. Orange being Matthew, Yellow being Jack, and Red being Kevin. Throughout the game their tone of voice kinda changes and you can SORTA tell who’s talking.
You can also tell the difference in personalities too and how sometimes it feels like they’re fighting themselves. Matthew is the understanding one who’s really protective of his family, Kevin is more angry and cold, Jack is more emotional.
On another part of the game too, it’s almost like a switch front situation where there’s confusion as if one kid came out and is lost about what’s going on. And in a different part when Doey is mad at the player you can tell that the crying part could be Jack (or all of them), the anger is clearly Kevin, and Matthew is trying to remain calm. I do generally love though that again they still show that they are children dealing with this nightmare. Overall we just really relate to the identity struggle and confusion that is present in Doey’s character! Chapter 4 was really good!
Reminder we are aware Doey does not have DID/OSDD, it’s just how his character is that feels system coded but we don’t think he has either disorders.
-K9
#k9bark#osdd system#osddid#traumagenic system#actually dissociative#actually osdd#ramcoa system#programming survivor#poppy playtime#playtime co#poppy playtime doey#doey the doughman#poppy playtime chapter 4#poppy playtime chapter four#poppy playtime safe haven#poppy playtime spoilers#sysblr#video games
52 notes
·
View notes
Note
system here !! i definitely thought doey was system coded at least in my eyes, esp bc theyre young children and the combination is caused by a very traumatic event, DID being caused by trauma. he just felt very system-y to me !
:DDDD !!!! @brokerplushsg question answered bru
#doey the doughman#poppy playtime doey#poppy playtime chapter four#poppy playtime chapter 4#ask reply#reply#anon ask#ask me anything#ask#anonymous#did system
11 notes
·
View notes
Text
I decided to get myself one of those fursonas that all the cool kids are talking about. I had a general idea in my head of what I wanted, so I commissioned the amazingly talented @Juneaupaws to create her from my description. I'm really happy with how she turned out!
Like the picture says, Felezz is a nerdy, slightly socially awkward shark girl, who works as a librarian and likes to eat candy (especially the Swedish candy bar "Kexchoklad").
And yes, I'm really proud of coming up with the title "Doey Decimal System" (a pun on Dewey Decimal System) for the book she's reading.
#Felezz#furry#fursona#furry oc#furry art#JuneauPaws#commission#reference sheet#ref sheet#shark#shark girl#shark oc#anthro shark#Kexchoklad#candy#librarian#Doey Decimal System
13 notes
·
View notes
Text
As a system with OSDD1 Doey hit close to home. Not amazing representation but what can you expect from Mob Entertainment
Doey the Doughman fanart with the kids
#poppy playtime#fanart#poppy playtime fanart#poppy playtime chapter 4#poppy playtime 4#doey the doughman#poppy playtime doey#not my art#did system#did osdd#osdd system
5K notes
·
View notes
Note
(Answer this after watching Chapter 4)
I NEED an X Reader where Reader comforts Doey after he's first frozen, or maybe one where Reader literally smacks some sense into Doey after the Safe Haven blows up(and we need the refugees to escape PLEASE-)
"Oh, it's you! Is the Doctor...?"
"No. Not yet. I'm working on it." You shook your head, looking apologetically at the doughy toy that had recently become one of your allies.
Even though you were just halfway through your trip through "No Man's Land", you're relieved that you didn't have to worry about Yarnaby following you around. You could have certainly used Doey's help beforehand, but he did save you from Pianosaurus at a critical moment where you thought it was truly the end for you.
Besides that, you were used to dealing with things on your own.
You sent Huggy into a pitfall, killed Mommy Long Legs, and set Catnap and Yarnaby ablaze without really anyone's assistance.
Killing the Doctor, on the other hand, was going to be a very different challenge. He wasn't some Bigger Body with flaws you could exploit--he was cruel, calculating, and wanted to prey on your fear and reasons for coming back to this factory.
Not to mention the Prototype, who was working with the mastermind behind the experiments for reasons still unclear to you. But the "why" wasn't important to you right now--letting this place burn down is what mattered most.
Doey was rather opposed to the idea of setting explosives in the foundation, although after everything you've seen (and knowing him and Poppy have probably seen things ten times worse), you were on board with the plan.
Because what was the alternative?
Letting all these toys starve and cannibalize each other? Waiting for some other poor soul like yourself to come here and die? Allowing the Prototype to have his way?
Absolutely not.
First things first..you had to find the omni hand for your grabpack, knowing it would give you greater access to the facility's systems. Apparently the Doctor had it under lock and key, meaning you had to take him out of commission before you could reach it.
At some point in your mission, you came across Doey again, who was inspecting a pipe. You felt a little bad for disappointing him when you said the Doctor wasn't dead yet, although he must have known it was going to take you some time.
But who could blame him? Him and the others have waited years and years for an opportunity like this. For someone like you to come along and save them.
He couldn't be at fault for being so eager.
"I figured as much." He sighed, smiling at you as he turned away from the pipe. "I've been here gathering parts for the generator."
"Really? Where's all the.....oh." You stopped yourself upon seeing him holding his stomach and giggling. "Right."
"Yup! LOTS of--ah!"
Without any warning, the pipe burst open with loud hiss and began spraying a cloud of cold gas directly onto him. Upon contact with his body, he became frozen solid.
You stood there in shock for a moment, before remembering that dough didn't mix well with the cold, and you panicked as you looked for a way to stop the flow of gas.
Then you looked up to see a switch, using one of your grabpack hands to turn the handle. Fortunately that seemed to do the trick, as the cloud dissipated almost instantly, allowing Doey to thaw out rather fast.
Despite your quick actions, he seemed thoroughly shaken, his eyes wide and his yellow arm stretched out, dragging it behind him as he quickly huddled into the nearest corner of the rooms.
"Hurts, hurts, hurts, hurts, HURTS!!!" He cried out, his arm morphing back into its usual shape as he tries taking deep breaths to calm himself down.
You frowned slightly and approached him, ignoring the opening doors for the moment. "Doey, are you okay?"
"N-No. He's made it impossible for me to get around here!" He snapped at you. "Traps like this are everywhere!"
His voice sounded different--with a lot more aggression to it, and so you kept your distance, feeling yourself growing tense.
You had to remember that no matter how innocent or kind these toys appeared to be...they were traumatized and obviously not of sound mind. They could turn on you at the drop of a hat.
Either that, or they're simply animals with unpredictable behaviors.
But you knew Doey wasn't some animal. He was an ally, someone you had learned to trust.
Your gut says that you seriously shouldn't, considering how trusting Mommy almost got you eaten alive, and trusting Poppy led to her redirecting the train and dragging you further into this mess.
But once you saw things from her point of view, you've come to realize that this wasn't something you could just walk away from.
How could you go on with life knowing all of this was happening beneath your feet? Especially now that she believes you were the only person who could help everyone who's suffered here--or at least whoever's left.
She put a lot of faith in you, and you couldn't let her down.
Although she definitely wanted you to hurry, you had to at least take the time to make sure Doey was okay after that trap was set off.
"It's the cold that hurts....th-the big mean Doctor knows that.." He sniffled, now sounding on the verge of tears as he hugged himself.
"And that's why I'm gonna stop him." You promised. "I'm gonna find whatever's left of that prick and destroy him. Once and for all."
"...I-I know. You can go on ahead. I'll..I'll be okay...I'll be okay..."
Despite what he says, you knew he very much wasn't okay just yet.
Then you had an idea.
"I know you will be. But first..."
The clay creature looked at you, seeing you open your arms up, the grabpack's mechanisms down at your sides. "Can I get a hug for the road, big guy?"
Doey sniffled again, at first hesitant to respond, but seeing your sweet attitude and the hope written on your face brought a smile back to his own features.
He nodded and hugged you tightly, squishing you against him and lifting you off the ground a few feet.
The smells of clay and dough were overwhelming, but they're a lot better than the other...ghastly scents you've somehow grown desensitized to.
"Of course you can, buddy!" He laughed. "You'll need it!" After a few moments, he set you down and checked to make sure he didn't leave any residue on you or your grabpack. "Thank you. That...made me feel a lot better."
"I'm glad. I feel better, too." You chuckled, adjusting the straps before making your way further into No Man's Land, praying that you'd make it to the Doctor's hideout and back to the Safe Haven alive.
They were all counting on you.
You couldn't fail.
Not after everything you've been through.
#clanask#poppy playtime x reader#ppt x reader#poppy playtime ch 4#doey the doughman#doey the doughman x reader#platonic#hurt/comfort
932 notes
·
View notes
Text
Untitled Doey X Reader Ch 1
So uh. Decided to do this. I'll put it up on ao3 eventually (with slightly more editing maybe), probably sometime after I get chapter 2 written. And after I figure out a title.
Summary: After the destruction of the Playtime Co factory, Doey finds what little remains of himself falling through the cave systems and into a river, where he's brought practically to your door.
----
Doey had been so sure he’d been killed.
He’s died three times after all. It’s a familiar feeling.
Darkness. Numbness. A chilling cold that reaches through his body and wraps around his very consciousness, pulling him down…down…down……
Surely this time he won’t be pulled back. Who’s left to even try? The Doctor’s dead, Doey’s family at Safe Haven are all dead…whatever few remain alive in the factory’s underbelly are probably close behind, if Poppy has anything to say about it.
Doey’s not sure how much time passes between that thought and the explosion. A minute? An hour? A week? A year?
He’s not formed enough to see, nor to hear. But he feels the depths of the factory, of the very caves themselves, shudder and then quake as a fierce explosion rips through the labs. Fire and smoke rush through the lab, then the prison, then Playcare, and finally the factory proper, leaving a trail of destruction in their wake.
Not everything is burned. Much of the lower levels are made of steel and rock, after all. The heat that does pass over the puddle of dough that had once been Doey is intense, and would probably leave humans and plush toys singed, but it only serves to dry Doey out ever so slightly. Not enough to make much difference though. He’s still too weak and liquified to pull himself together, assuming he could even care to try such a thing.
Silence settles over the factory and the caverns below. Once again Doey is not sure how much time passes before the peace, if it can be called that, is broken.
Something, some support or load bearing wall, finally gives way somewhere in depths, starting a chain reaction, and the whole wretched place begins collapsing in on itself, just as Poppy had wanted. What the fire had spared the collapse does not, and the floor below Doey slants, causing him to slide along it as gravity takes hold.
He doesn’t even try to stop himself from spilling down through the caverns, the bits of dough that still contain hints of who he used to be rolling and tumbling down the crevices. Even the unpleasant sensation of sliding into a frigid underground river can’t motivate him to try and re-form his body.
Doey fades in and out of consciousness, each time wondering if he’s fading in and out of existence. The water eventually warms, and Doey’s aware of occasional glimpses of light as the river carries him out of the underground.
After awhile, the rushing river fades into a shallow, trickling creek. Doey’s dough bumps numbly along the smooth pebbles of the creek bed for a time until getting caught on a fallen log.
He can almost muster the strength to be surprised that he’s made it out of the factory. Almost. But he can’t imagine he’s meant to survive much longer.
So he waits. Waits to sink just a little bit further into the cold, to sink far enough that he won’t be pulled back ever again.
Time continues to pass. Several days, maybe even several weeks. He still can’t bring himself to stay conscious long enough to mark time, but it goes from dark to light and back again more times than he can count.
He lets the days pass, feeling the creek wash over him. He begins to hear again, just a bit. It’s muted from where he is beneath the water, but he can still make out some noises. So he contents himself with listening to the babbling of the creek, the chirping of birds, and the wind through the leaves. He thinks he’s in some kind of forest. How far from the factory he is, how far away from anything he is, he can only guess.
Maybe this is what death is. A drifting, vague awareness…barely aware of his own body, his own senses, but just feeling the world pass by around him.
It’s not terrible. Certainly not the worst thing he’s been through.
Doey has just enough time to adjust to his new existence when he hears something he hasn’t heard in a long, long time.
Voices.
*
Hiking through nature is always the first thing people seem to want to recommend to you when they sense you’re dealing with some kind of struggle. Especially those who realize you live on a few acres of mostly forested land.
To be fair, they aren’t entirely wrong…though admittedly you do find it a bit tedious to be recommended the same thing over and over when it’s already been a habit of yours for a few years.
Especially when you hadn’t asked.
But what are you to do when your main source of stress actively--physically--follows you on said hikes?
Ethan Barlowe, who owns the acreage just to the west of yours. You’re not sure how long he’s owned it, but it’s at least a few years more than your family’s owned your plot of land.
He’s roughly middle-aged, a bit older than your parents would have been, you think. He’s taller than you and decently fit, usually wearing some combination of flannel and denim. His face has the slightly weathered look of one who’s spent most of their life outdoors.
“They can even divide up the plot so you can keep your house right where it is,” he’s saying. “You don’t even have to move!”
A sales pitch you’ve heard dozens of times before…and it’s no more compelling today than it had been six months ago.
“Ethan, I said no,” you say for what feels like the millionth time.
“Oh come on! It’s not good for a kid your age to be living alone, without even any neighbors,” he protests.
You give him a deadpan look. Do you point out that, at twenty-four, you’re not exactly a “kid” anymore? Or tell him he’s currently doing a terrible job of selling you on the idea of neighbors in general?
“Look, I’m sure your dad would have rather the house itself stayed with you, even if the land doesn’t.”
That’s a new one.
You stop so abruptly he almost crashes into you. “I think I knew him better than you, Ethan,” you say tightly.
“In some ways, but--”
“In every way!” you shout, actually causing his eyes to widen for a brief second as he takes a step back.
It’s that shout that attracts Doey’s attention. He’s so used to intervening in fights in the Playcare as Matthew, then in Safe Haven as Doey, that it doesn’t even occur to him to do differently now. He immediately begins re-forming his body, listening closely to the conversation as he does.
You suck in a shaky breath. “Get off my property. Don’t ever come here again,” you say coldly.
Ethan stares at you in stunned silence for a moment before scoffing and shaking his head. “You can’t do that. Your dad and I had an agreement about the pond--”
“Yeah, and that’s done,” you say tersely. “Now leave, or I’ll be calling the cops.”
Ethan scoffs. “Right, because you have such a great track record with them,” he sneers.
Doey’s body reforms, and he realizes with a surge of dread that there’s not nearly as much left of him as he’d been assuming.
He’s barely six inches tall!
He’s not sure what he’s going to do now…although, in retrospect, he’s also not sure what he would have done before. You and Ethan would have been too shocked by the nine-hundred pound dough creature for Doey to have done anything in the way of mediating or intervention.
…Though it definitely would have ended the argument.
You and Ethan are a few feet away, on some kind of dirt path. The type that seems to be formed from repeated hikes rather than a deliberate attempt at making a pathway. The path runs alongside the creek, and Doey currently stands hidden in some tall grass and reeds that grow at the edges of the water.
The surrounding area is dominated by the rusty browns of late autumn, the yellows and oranges have faded away as the leaves begin to fall.
Doey’d been down in the factory for so long he’d nearly forgotten that seasons even exist.
“Th-That doesn’t matter!” you protest, though the uncertainty in your tone is clear.
“Doesn’t it? You really think they’ll believe some hooligan kid over me? I got a clean slate, kid,” Ethan smirks, stepping towards you.
Your eyes widen at his menacing tone, and now it’s your turn to step back.
Doey can’t help but glower at the implied threat. He generally tries to not pick sides, but if he were to pick a side, it certainly wouldn’t be Ethan’s.
Ethan grabs your wrist, pulling you towards himself as he glares down at you, and you’re suddenly very aware that you’re out in the woods alone. The only nearby houses are yours and Ethan’s, and you left your cellphone at home.
It’s all Doey can do to keep silent as he tries to come up with a plan. If he were his proper size, he wouldn’t be able to stop himself rushing forward and putting himself between you and Ethan.
“Now listen, kid. There’s no way you’re making enough to keep this place. You think you’re fine to coast along on that little nest egg your dad left, but it’ll be gone before you know it. Trust me. I know how the world works. I’m doing you a favor.”
“L-Let go…” you finally manage to utter a meek protest.
Ethan’s gaze hardens, his grip only tightening when you try to pull away.
Doey’s eyes narrow as he resists the urge to let a low, angry growl at how this man’s treating you. If he thought running at the man only to be effortlessly kicked back into the creek would somehow help you, he’d certainly do it, but…he’s not convinced such a gesture would help.
In a split second, the solution comes to him. Well, a solution, anyway.
He steps back into the tall grass, hiding himself.
“Hey, what was that?” he calls out. He pitches his voice up slightly, hoping it sounds convincing as a second person, and answers, “Dunno, sounded like yelling?”
Ethan blanches and quickly drops your hand, taking a few hasty steps back.
Doey grins. The plan’s working! Switching back to his normal voice, he calls out, “Hey, everyone okay over there?”
“Perfectly fine!” Ethan quickly calls out. He clears his throat awkwardly, his eyes darting to you. His brow lowers in a warning glare. “Think about it, kid,” he says quietly.
With that, he turns on his heel and leaves, heading down the dirt path while you stare after him.
Doey pumps his fist in a silent cheer. That went perfectly! Better than he thought it would, in fact. He’d been hoping Ethan would simply cool it with the intimidation if he’d thought there could be witnesses. Him leaving entirely had been but a distant hope.
Once Ethan rounds the corner and disappears from view among the trees, your gaze snaps towards the voices. They’d sounded close…so close you’re surprised you don’t see any sign of the ones who’d spoken.
“Hello?” you call out, walking towards the creek.
Doey’s smile vanishes and he tenses. He hadn’t considered the possibility that you or Ethan would try to find the source of the voices.
“Who’s there?” you call. You walk forward, the edge of the shallow creek lapping at your boots as you stand only inches from Doey’s hiding spot. “N-Not that it’s…a big deal, but…whoever you are, you…you do know this is private property?” you call out timidly, only to wince at how meek you sound. You’re not exactly feeling confident about protecting your land from intruders at the moment…
Doey flinches. Shoot. Maybe tricking you into thinking there were two more people wandering your property without your knowledge or permission hadn’t been the greatest idea.
“Um, we um, won’t be staying long!” he calls out hastily.
You frown. Why did they sound so much more nervous now? Are they up to something? Or just fretting over their (presumably accidental) trespassing?
And why did their voice sound so close…and so low to the ground? Sound can carry oddly in the forest sometimes, but usually people sound further than they are, not closer…
“You’re not…lost or something, are you…?” you ask.
Something about the simple question tugs at his heart--or whatever mass of clay in his chest serves as such.
Because, he realizes, he is lost. In every sense of the word. More than he’s ever been in his entire life.
He lifts his gaze to you, watching as you continue to glance around for the source of the voice, your brow knit in worry. Worry for yourself, at the prospect of unknown strangers wandering around on your property? Or worry for said strangers, lost in the woods?
Doey could show himself and ease both worries, but that might just cause a whole new set of problems. Not for Doey, of course…unless you have some freezing gas on you, it isn’t as if you can really hurt him. So whatever your reaction, he’ll be no worse off than he already is.
He doesn’t want to frighten you…Many children in the factory, and even adults sometimes, had been frightened of him, especially at first glance. While his height is about average as far as Bigger Bodies go, he’s one of the more stoutly build ones, and his lack of fluff and fur make him a bit less approachable than many of the other Bigger Bodies.
There’s a reason Doey the Doughman was usually portrayed as tiny in the commercials.
…Actually, that’s about the height he is now. So maybe the sight of him won’t be that startling to you after all.
“H-Hello?” you call out, pulling Doey from his thoughts as he realizes he’s been silent for several moments.
“Yeah! I-I’m here!” he says quickly.
“Where?” you ask, still glancing around, clearly looking for someone closer to your own height.
Well. Time to see if he’s going to be punted into the creek. “D-Down here.”
You glance down, seeing the tall grass part. A small blue figure peeks out. You don’t for a minute assume this little thing is the owner of the deep, resonant voice you’d been hearing. You don’t think the figure itself has any sort of voice…it just looks like a little toy made of colored dough. It looks familiar, but you can’t quite place it.
You crouch down for a closer look and Doey scoots back nervously. He’s…really not used to being towered over like this. But he forces a small, awkward smile, lifting a hand in the wave. “H-Hiya!”
You hadn’t expected the figure to move so fluidly. Even his face and eyes change shape as he speaks, and there’s a slight wobble to his round belly and big arms as he moves that a mere remote-controlled toy wouldn’t have.
He’s REAL.
The abrupt realization causes you to squeak in surprise, stumbling back. Your boot catches on a rock and you fall sideways into the creek. As you try to catch yourself, your hand hits the pebbly creek bed, causing a bolt of pain in your wrist.
The creek’s only about four inches deep, but falling onto your side and then thrashing about as you try to scramble away from the creature has left you completely soaked.
Doey winces. Evidently the sight of him is still shocking, even at this size.
But…he supposes you’d’ve never seen anything like him. Unless maybe you’d gone on a tour of the Playtime Co factory as a kid, but even then…grownups almost always dismissed the living toys as some kind of animatronics, sophisticated puppetry, or other such illusion.
Did anyone outside of the factory even realize that living toys had been in existence for…decades now?
“S-Sorry, pal…didn’t mean to scare ya,” he says, holding up his hands. He slowly approaches you, much the way he would have a frightened child in Playcare…despite you being well over ten times his size. Not to mention an adult.
“Wh-What…a-are you?” you manage to stammer out. Your eyes are locked onto him as he moves towards you, but manage to resist the urge to scramble back any further.
“The name’s Doey!” he says, puffing his chest out slightly. He reaches up to remove his hat, only to find it missing. Of course, there’s no way it would have stayed with him on his involuntary journey. Pity…he liked that hat.
But the problem is easily remedied.
He forms a new hat in his hand, this one the same light blue clay as his upper body instead of the darker blue plastic of his old accessory. Hat in hand, he brightens and takes a bow. “Doey the Doughman!” he finishes, placing the clay hat atop his head.
Doey grins up at you, watching your look of fear fade to curiosity. He can almost see the tension--some of it, at least--leave your shoulders as you relax ever so slightly. You clutch your injured wrist to your chest, canting your head as you regard him.
His kind tone and jovial nature seem to be winning you over, just as they’ve won over so many orphans and factory visitors (and even a few staff) before.
“Doey the Doughman…?” you repeat. You suddenly double take, blinking rapidly as you finally place both the name and his appearance. “A-As in…Doey-Dough?”
“Yep! That’s me!” he says proudly. “And what’s your name?” he asks in the gentle yet exaggeratedly eager tone of an adult trying to get an answer from a very shy child.
“Um.” You’re still reeling from being in the presence of some kind of…talking clay creature, so it actually takes a moment to process and answer the question. But, after a moment, you manage to speak your own name, mostly without fumbling. Mostly.
“That’s a nice name!” he says kindly, his eyes closing into happy crescents as beams up at you. His smile fades slightly, his expression growing concerned. “But that looked like a nasty fall. You alright?” he asks gently.
“Y-Yeah, I um…just tweaked my wrist a bit…” you say distantly.
“Can I see?”
You hesitate. He’s so small…not to mention being made of sculpting clay. It’s hard to imagine such a creature is even capable of doing you harm, and he’s certainly not acting like he wants to.
You’re just about to extend your arm to him when he lets out an embarrassed laugh, shaking his head. “Oh, but you’d probably wanna get out of that creek first, huh?”
Despite your shock, you manage a small laugh at the quip. Not only because you’d managed to forget you were even sitting in a creek, but…well, Doey’s laugh is more than a little infectious.
“R-Right…” you manage. You pull yourself out the creek, taking a few steps to find one of the larger, flat rocks beside the creek to sit on. You don’t take your eyes off Doey for even a second. Not because you think he’d do anything, but…this whole thing feels so surreal, you can’t help but wonder if he’d disappear entirely if he left your line of sight.
You’re debating if you should offer him a hand up, but to your surprise he stretches his arms high above his head (nearly a whole two feet) and grabs onto the edge of the rock, pulling himself up effortlessly.
“Now, let’s have a look, huh?” he asks, holding out his hands.
“I-I think it’s just a sprain…and not even a very bad one…” you say, holding out your wrist to let him examine it.
“Well that’s good!” he says earnestly, taking your wrist in his hands. Holding a human wrist that’s almost as big around as him is a bit jarring, but he doesn’t let that show as he checks over your injury.
You’re surprised that his hands actually give off a bit of warmth. Not much, but more than you’d expect from clay that’s been sitting out in the autumn chill. It also has a bit more give than you’d expected. Not quite as soft as human hands, but just slightly squishy, similar to putty or clay that’s been worked for awhile.
He holds your wrist in one hand, using the other to carefully move your hand up and down, watching you closely for any signs of pain.
“S-So um, where’s the other one?” you finally ask.
He glances up at you blankly. “Other? Oh!” He laughs, shaking his head. “Just me,” he says. “Figured one witness might not be enough to drive the guy off, but two probably would be.” He releases your wrist, giving your hand a light pat. “You’re all set! Just be careful with it for a couple days.”
You’d been too surprised at just the existence of this creature that you hadn’t had time to ponder the reasoning for what he’d been doing. But as you do, you cant your head in confusion. “Why’d you want to drive him off?”
Doey seems surprised at the question, mimicking your head tilt as he looks up at you. “Because he was bothering you.” He pauses, wondering if perhaps he’d misread the situation. “...Wasn’t he?”
You grip your sore wrist, lightly rubbing at it. “Well…yeah, but…you just…decided to help me? A stranger? For no reason?”
Once again he meets your confusion with his own. “It’s not for no reason…I don’t like seeing people get picked on…”
“But isn’t it dangerous for you? What if he’d seen you?”
He blinks, momentarily surprised at your concern, but then grins up at you playfully. “Worried about me? A stranger?”
You pause a moment, then give a slightly sheepish laugh. “Heh…point taken…”
“Besides…I’m pretty durable,” he says, placing a hand on each side of his head and briefly squishing it like a bouncy ball.
You don’t find the action as amusing as Doey’d hoped you would. You blanch slightly, giving a slight shake of your head that looks more like a shudder. “This…This is impossible…” you say in a small voice.
His grin falters a bit. Maybe he shouldn’t be surprised that the wonder and whimsy of a living toy is easy to accept as a kid in a toy factory…less so as an adult out in the woods.
“Where did you come from? And why are you just…out in the woods like this?” you ask. Despite the situation, there’s a note of concern in your voice at the thought of the little guy out here alone. Even if he does insist he’s quite durable.
Some fragments of Kevin and Jack stir unpleasantly at the questioning, but Doey manages to quickly still them. He’s not sure how much he should tell you…how much he could even stand to tell you. But he’s not partial to lying, and some amount of explanation would probably put you at ease.
The slight pause before he speaks is barely noticeable. “I’m from the Playtime Co factory, of course!” he announces cheerfully.
You frown. “The one that was demolished?”
His face falls. “...Demolished?”
Not demolished! Lies. Destroyed. By mean Poppy, mean Doctor, mean employee…HURTS. HURTS US.
Doey shudders, staggering back and wrapping his arms around himself. “We’re okay…you’re okay…” he mumbles to himself. To all the pieces of himself.
His pained expression pulls at your heart, pushing aside the impossibility of the situation. You suddenly realize that whatever journey he’d taken from the now-demolished factory to way out here was probably not a pleasant one.
“I-I’m sorry!” you say quickly. You reach forward, cupping a hand beside him to steady him, though not touching him. “I…I shouldn’t pry…you don’t have to tell me if…it’s painful…”
To your surprise, he slumps against your hand, a dejected look on his face. He’d seemed so bright and cheerful a moment ago…you guess you’d bumped up against quite the wound to have his mood do such a turn.
Well…you can certainly relate to that.
Doey’s not even looking at you as he stays slouched against your hand, hugging himself and occasionally muttering things you can’t quite hear.
He’d managed to slip into his old role of protector and caretaker when he’d stepped in to help you. Calming you down and easing your apprehension had been much like his time before the Hour of Joy, when he’d play with the kids of Playcare. He’d always been good at making kids feel safe…and he’d been relieved to see those techniques could work on you, even if you’re an adult.
He could almost pretend it was the old days. The setting had changed a bit…and you may not be a child, but you still needed protection from bullies and comfort for only minor, very manageable injuries.
Nothing perilous.
Nothing life threatening.
He could still be the protector, the caretaker…just as he had back when the crown had been lighter.
“Um…Doey?” you prompt gently, pulling him out of his spiral and causing him to blink up at you in confusion.
He pulls away from your hand, his own hands fidgeting awkwardly as a halfhearted smile returns to his face. “Yes?”
“You don’t have to answer if you’d rather not, but…is…is there somewhere you’re going? Somewhere I can help you get to?”
Doey’s eyes widen slightly as he’s caught off guard at the question. He laughs, waving a hand. “Oh, no no, pal, you…you don’t gotta do anything for me!”
“You didn’t have to do anything for me,” you counter. “Besides, maybe it’s…none of my business, but…the woods doesn’t seem like a great place for a little guy like you…” As you speak, a poorly-timed (or well-timed, perhaps) gust of wind cuts through the trees, making your already chilled, wet clothes positively frigid. You shiver, puffing warm air on your hands and rubbing them together. “And I think it’s going to be cold tonight…they say it’ll snow this weekend…”
Doey’s not technically capable of changing color, but you swear the blue clay of his face gets a couple shades paler as a look of pure dread crosses his face. “Well I’m…I’m not…heading anywhere…” he finally says.
“Then…would you like to come with me?” you ask, holding out your hand again.
“With you? To where?”
You laugh awkwardly. Maybe you could have phrased your offer a bit more directly. “My house,” you say.
Doey sputters in surprise, at a loss for words. “Y-Your…house?” he finally manages. “I…you’d…take me in? Just like that?”
“You did help me,” you say. “And I wouldn’t feel right leaving you out here all alone…” you add, your expression softening.
His hands fidget nervously as he glances at your open palm beside him. “If it’s…really not too much trouble…” he says, resting his hand atop one of your fingers.
You smile, shaking your head. “It’s really not,” you say kindly.
He hesitates once more, then finally climbs onto your hand. “Th-Thank you…” he says softly…almost somberly, in fact.
You slowly lift your hand, cupping your free hand near him protectively. You carefully slide off the rock and begin the walk home.
Doey’s a bit of an enigma--in more ways than one. You should be reeling from his mere existence. Maybe you’re just in shock or something, and the staggering reality of a living clay toy will hit you like a brick wall later on.
You suppose you’ll just have to hope it’s a bit gentler than that.
But what’s mainly on your mind at the moment is his behavior. He’d seemed so at ease when you’d first encountered him. Almost more concerned about you than himself. But mentioning the demolition of the factory had shattered that.
You reach the same conclusion you had earlier--whatever circumstances had led a lone, sapient toy to be lost in the woods--so lost and alone he can’t even suggest a place for you to take him--can’t be good.
You keep the hand he’s seated in close to your body, cupping the other hand near it to keep him from falling. Not that you’re walking anywhere near quick enough for that to be a real concern. He’s actually a little surprised at just how carefully you hold him, even after being told he can’t be hurt.
“So um,” he begins hesitantly, wanting to fill the silence. “Does that guy bother you…often?”
“Ethan?” you ask. “It uh…depends on your definition of ‘often’, I guess, but more often than I’d like. He’s my neighbor. He’s been coming by during my walks to try to talk me into selling my land…I guess I’ll just have to change what time I go for walks.”
You’ve already tried that three times now. The first time had brought you a couple weeks of peace. The second had brought one week. The third had brought even less.
“He wants to buy your land?”
You shake your head. “Not exactly. He has some…housing developer or something that he’s in touch with. He wants us both to sell our properties together for a subdivision. I guess they’ll pay more if they know they can get both properties? I don’t…really know all the details,” you admit. “I haven’t been interested in finding out. I just know that I want to keep this place.”
“Is there anyone you can ask for help? A parent or a counselor, maybe?”
You quirk a brow at the “counselor” suggestion…but if he was in the factory, maybe he’s just more used to talking to children? He probably just doesn’t know what options adults out in the real world have at their disposal.
“Well, I don’t have a counselor, and both my parents passed away,” you say simply.
“Oh…you’re an orphan?” he asks, looking up at you sadly, gently resting a hand against one of your fingers in what you assume must be meant as a comforting gesture.
“Er, not exactly? Dad only died a few years ago…I was an adult,” you clarify. “People usually only say ‘orphan’ if you’re still a kid.”
“Do they? I…I hadn’t realized…” he admits thoughtfully. “Still, though…” he adds, looking up at you worriedly, an unspoken question hanging in the air.
It’s the same unspoken question that always seems to hang after you tell people your parents are dead. A question you usually brush off with some platitude about being fine and just trying to live a life that would make them proud before steering the conversation away.
But…Doey’s sadness seems so genuine. Not that you think other people fake it per se, but a lot of them seem more awkward about the potential landmines they might step on or just at a loss for words, but…Doey seems like he’s actually more concerned about you rather than any sort of social etiquette.
He’s probably worked with orphans before, you realize. There was some sort of adoption program or orphanage associated with Playtime Co. You don’t know all the details, but maybe Doey had worked with those kids?
You smile sadly. “I’m alright. They’re at peace. And I’m um…getting there,” you say. Usually you just say you are at peace, but something about his earnest sympathy invites honesty. “I just um…try to do right by their memories, y’know?” you add.
Doey’s smile doesn’t quite reach his eyes. “They’d be very proud of you. You’re very brave, you know,” he says. It’s a line he’d repeated hundreds of times to hundreds of orphans in the Playcare, and then in Safe Haven. And he’s meant it every time, including now.
You, though, are not used to being spoken to so warmly, so soothingly about the matter. Even your grief counselor had been…well, not cold but…she’d had a job to do, you suppose, so her tone and manner had seemed more…distant, than the way Doey’s been speaking to you.
It catches you off guard, to put it mildly.
You glance away, clearing your throat and pretending to scratch at a spot on your cheek so you could wipe away a stray tear without Doey noticing. “R-Right, th-thanks…” you mumble hoarsely.
It’s been years since you’ve gone to pieces in front of anyone, and you’re not going to break that streak now.
Doey frowns at your reaction. It hadn’t been quite the one he’d hoped for.
You force a smile at him, not wanting him to think you’re upset with him. “Sorry. It’s just…been a busy day. I’m a bit…um…tense right now, I guess,” you say in a flimsy attempt waving off your reaction.
“You don’t gotta apologize, pal!” he says easily, patting your hand.
You emerge from the forest and begin crossing the small patch of grass that surrounds your house, serving as the lawn. You tilt your head towards your home and Doey follows your gaze.
“We’re just about here,” you say.
Doey peeks over your fingers, following your gaze towards the house. It’s one story tall, and…well, it’s hard for Doey to guess much more of that. He thinks it’s slightly bigger than Matthew’s old home but slightly smaller than Jack’s, but between his new size and how hazy those old memories are, even that rough guess is hard to put much stock in.
You enter through a small side door that opens into a mudroom. You kick off your boots and step onto the kitchen. “Do you mind waiting here while I change? I can show you around a bit more once I get into some dry clothes,” you say.
“Of course!” he says easily.
You make as if to set him on the counter, only to pause. “Um, would you rather be on the counter or the floor?” you ask.
He looks amused at the question, chuckling. “Eh, you can just toss me wherever,” he says playfully, waving a hand.
You laugh, shaking your head as you set him carefully on the countertop. “I’m not going to toss you, Doey!”
Once again, something in him warms as you take far more care with him than you need to.
“I’ll be back in a minute,” you say, heading to your room on the other side of the house. You lift your hand in a small wave, which Doey returns with his usual large grin.
Once you’re gone, he glances around the kitchen. It doesn’t look much different from any of the kitchens Matthew, Jack, and Kevin had glimpsed in their time before coming to Playcare. Off-white laminate countertops and floors, brown wooden cabinets, flowery wallpaper that’s peeling in a couple places, and the usual assortment of appliances.
You change quickly, not wanting to leave Doey alone for too long. You’re still pulling on your hoodie when you re-enter the kitchen. “Are you cold at all?” you ask. “Do you need like…a blanket or anything? Something to eat?” You pause. “Erm, do you eat?”
Doey’s expression goes slack for a moment and you’re not sure what to make of the reaction, but clearly the question has struck something in him.
“I um! YES--NO!!” He cuts himself off so abruptly it almost sounds like he’s being silenced by someone else. ���YES--SOMETIMES!!” He clutches at his head, clenching his eyes shut. After a moment he seems to relax, running his hands down his face to reveal an utterly exhausted expression. Somehow it even looks like he has bags under his eyes.
“Hey, it’s alright…just relax…” you say gently. You reach out to put a hand against him, only to pull back without touching him. You’re not sure if being patted by a hand nearly as long as him would really help with the whole relaxing thing.
“S-Sorry…” he mumbles, looking away shamefully at his outburst. “I um. I…I forgot how hungry I am. I…I usually just…try not to think about it.”
“So you do eat…” you say. “And it sounds like you haven’t in awhile…?”
“I…don’t have to. I’ve gone months without eating. It doesn’t seem to matter. The hunger is…it’s just a feeling. I can tune it out most of the time,” he says, not meeting your eye as he wrings his hands.
You pull back in surprise. “Doey, I’m…I’m not going to make you go hungry!” you protest, aghast.
“But…it’s just…food’s not free, right?” he asks hesitantly, finally lifting his gaze to you.
“Well, no…” you admit. “But it’s not gold bars and diamonds, either.” You smile gently. “Besides, you’re six inches tall…I doubt you eat more than I do,” you say lightly.
He gives a sheepish smile and nervous laugh, which you chalk up to general nervousness. “Heh…right…”
“I was about to make dinner…I usually make enough for a couple meals, so it’d be no trouble to fix you a plate. Whatever you don’t finish can be breakfast tomorrow. Anything in particular you like?”
Doey briefly pulls a face as if he’s literally biting his tongue to keep from speaking…though you’re not sure if he actually has a tongue. “Um. Wh-Whatever you’re eating is fine. Doesn’t have to be anything special, I…I can eat just about anything…”
He hasn’t liked any of the “food” he’s had in years. Not since Hoppy found that last box of candy up in Playcare…and even then, it had expired years before she’d found it. But easing the hunger, even for a moment, had always been such a relief that he’d actually started to forget that flavor is even a factor in food.
You rest against the counter, debating whether to press the issue. After a moment you decide not to. “Mac and cheese?” you offer.
He gives a sigh of longing that sounds halfway like a sob. “Y-Yes. That…that sounds wonderful.”
“Then mac and cheese it is,” you say warmly.
You begin the prep work, letting the conversation lapse as you wonder at your strange new guest. You’ve barely scratched the surface of who and what he is, but it still breaks your heart how reluctant he is to accept any sort of hospitality from you…especially with how readily he’d stepped in to help with Ethan.
It’s possible he just naturally has a very giving and self-sufficient personality, but you can’t help but wonder if someone, or several someones, in his past had made him feel just…undeserving.
The boxed mac and cheese you make is a family-sized meal, so even scooping out two full portions for yourself and Doey leaves plenty for tomorrow’s leftovers.
Doey’s eyes widen at the sight of the full bowl. He tries to utter a protest--you don’t need to give him that much, that just half a bowl would be more than enough, but fragments of Kevin and Jack bubble to the surface, silencing him as their hunger roars within him.
You take the bowls to the table before returning for the silverware. You’re not completely oblivious to Doey’s inner turmoil, but you don’t even come close to guessing the extent of it, assuming he’s just a bit shy about accepting your hospitality.
As you’re reaching for forks, you pause. The forks are longer than Doey himself…would he be able to use one? You open the other drawer, grabbing the smallest measuring spoon you have. It’s still a bit big--but trying to eat mac and cheese with a garden trowel is still easier than eating it with a pitchfork, you suppose.
You set the silverware on the table and return to the counter to get Doey. Before you can, however, he leaps from the countertop, causing you to let out a wordless cry of protest, scrambling to catch him.
He lands with a splat, his lower body flattening against the floor. But before you can even wonder if such an act is painful, he bounces back up, his lower body rounding back out so quickly his feet actually leave the floor for a second.
Doey gives a sheepish giggle at your fretful look. “Eheh…sorry pal, didn’t mean to scare you.” He winks, waggling a finger at you playfully. “I did tell you I’m durable, though,” he reminds you in a slightly teasing tone.
You feel your cheeks warming with embarrassment. “R-Right…it’s um…just a bit jarring to see, is all…”
“Well, I’ll be sure to warn ya next time then,” he chuckles.
You hold out a hand, assuming he’ll still need help getting onto the table. He laughs again, shaking his head as he walks past you. “You don’t need to carry me around either, much as I appreciate the offer,” he says.
Not that he’d minded being held, but…well, it’s probably not something you’d choose to do if you were aware of just how mobile Doey is, even at his smaller size.
You get to your feet as he walks past you. “Oh um, alright…” you say, figuring he knows what he’s talking about.
And indeed he does, for he stretches his arms upward, gripping the side of the table. He then lifts himself so quickly that his momentum carries him over the edge. He rolls as he lands, ending up sitting atop the table facing you. He grins widely, giving you a thumbs up.
“Heh,” you laugh weakly, returning the thumbs up before taking your seat. He’s more physically adept than you’d initially assumed…maybe his time in the forest hadn’t been as harrowing as you’d thought.
Doey manages to keep the more impulsive fragments within him in check. It’s incredibly difficult to pick up the little measuring spoon and eat with anything resembling decorum, but Doey manages to convince Jack and even Kevin that good manners will get them more meals. You’re not going to want to keep making him food if he splatters it all over the table and walls, or even if he just grosses you out with poor mealtime etiquette.
Jack is pretty easily swayed by this argument, as it matches up with his childhood memories from home. Kevin is less convinced--he wants to take all he can before you change your mind, but he’s overruled, and even he can’t completely discount how readily you offered the meal even knowing Doey doesn’t technically need it.
Still, while his manners are far more polite than not, he doesn’t even come close to hiding how much he’s relishing the meal. Each bite causes him to emit a happy little hum at the delicious flavor--oh how he’s missed flavor--and occasionally do a little bounce or kick his feet as he savors the taste.
You try not to react at first, not wanting to make him self-conscious, but eventually a small giggle escapes you, causing him to flinch sheepishly, giving you an apologetic smile.
“S-Sorry, it’s…it’s just very good!” he says with an awkward giggle.
“No sorries!” you say quickly, waving a hand. “I’ve just never had anyone enjoy my cooking nearly that much. If anything, it’s flattering!” you assure him lightly.
Well, that’s a relief, though Doey’s still not convinced flattery would be the first thing on your mind if he allowed himself to eat as greedily as he wants to.
He only eats a little more than half his portion. Not quite enough to fully quiet his long hunger, but enough to appease the fragments of Kevin and Jack. He doesn’t want to appear greedy, and despite your earlier comments, he can’t help but feel he’ll quickly wear out his welcome if he eats as much as a human, especially at his small size.
It’s still a far better meal than he’s had in over a decade, though.
“Mmm…that hit the spot,” he sighs contentedly, laying back on the table. His belly is noticeably distended, to a degree that would be concerning for a human. You debate asking him about it, but decide against it. He seems happy and content, and despite how jovial and even playful he seems a lot of the time, you’ve also seen how quickly that can turn.
Again, you can relate.
“Thank you, by the way,” he says in a more somber tone as he lays back, staring up at the kitchen ceiling. “F-For dinner, and…e-everything…”
“Thank you for helping with Ethan.”
He gives a vague hum of affirmation. “Didn’t do much…Should help with…the dishes…” he mumbles.
You quickly stash the leftovers in the fridge and return to the table. “Doey? Are you alright?” you ask, letting a bit of urgency slip into your tone.
His eyes are closed, his hands folded atop his belly. “Hmm?” he mumbles tiredly.
“You’re…um, you’re just falling asleep, right? Do you…need anything?”
“Mm-mm,” he mumbles. “Just sleepy. Haven’t really…slept in awhile…”
Your brow knits at the statement. Does he mean that literally? Or just that he hasn’t had a good night’s sleep in awhile? Or is sleep “optional” for him the same way food seems to be?
“Well, why don’t we get you somewhere more comfortable, then?” you offer.
He doesn’t answer, but you faintly hear the sound of the slow, steady breathing of someone fast asleep.
You don’t want to leave him on the table. You’re not sure how much ergonomics matter to a little dough man, but…surely a bed would be more comfortable? If only mentally.
You gently scoop him up, cradling him in both hands. He stirs slightly, but gives no indication he’s really awake or aware of what you’re doing.
He feels slightly heavier than he did before. Or maybe your mind is playing tricks on you, and you just expect him to feel heavier after that meal.
You carry him to the rarely-used guest room, gently setting him down on one of the pillows. You pull the blanket up slightly, covering him up to his waist. Covered enough that if he gets cold at night he can find the blanket and tuck himself in more, but not so covered that he’s liable to get lost in the (to him) huge blanket.
You lean against the wall beside the bed, watching him for a moment. You can barely believe he’s even real. Part of you thinks you’ll just wake up tomorrow and realize it was all some silly dream.
But…you hope not.
“Goodnight, Doey,” you say softly, finally heading out of the room, turning off the light on your way out.
You wonder if taking him in like this, letting yourself get attached, is really a good idea. You don’t know much about who he is, and you probably know even less about what he is. You don’t know what he might want or need, or what he might do. What he could do.
Then again…he’s a six inch toy made of dough. How much trouble could he really cause?
#poppy playtime#doey the doughman#ppt doey#ppt doey the doughman#poppy playtime doey#poppy playtime doey the doughman#doey x reader#doughey the doughman x reader#canon x reader#x reader#my writing#i am cringe but i am free
260 notes
·
View notes
Text
HARLEY SAWYER X PSYCHOLOGIST READER
After Harley being turned into the system of Playtime co
After the hour of Joy, both Sawyer and you got separated and while he was secured to a system and manage to strike a deal with the prototype, you were still human and very much in danger.
After what happened Sawyer became more obsessive, more paranoid. Searching for you through every camera and sending Yarnaby to expeditions to try and find you.
Harley and you were basically the only ones who had interacted with Yarnaby so far so the yarn lion knew you pretty well and was happy to search for you.
But really, the doctor searched for your presence in every camera, every sensor detector. Hell he even started setting traps for Doey because he though he would know were you are.
Of course, you were hiding in places with no camera because of the less amount of toys that lived in that areas. Therefore, much safer.
You would try to go upstairs again to search for food and for Harley, or at least of what happened to him. Of course you found nothing since there was not really that much time for paperwork after your stunt.
You only found a black tape with the title "the doctor" in it but so far you haven't found any system to plug it in so you can watch it.
And Harley, well, unlike you he has all the information of Playtime Co at his very whim.
When he is not searching for you or trying to hunt the remaining of Doeys group, he look at your files. Your photos before entering the company in your curriculum vitae; the ones when you were working in the company, some of which you are accompanied by him and other researchers; and the ones of the recent days before the hour of joy.
Talking about Doey, he also searched for you, scared for your well being. He knew you would go alone and even if he doubt the doctor would purposely harm you, he knew others will.
The children are just worried for their adoptive parent friend
You weren't aware yet of what Sawyer had been turned into. But you were aware that whatever living creature in this factory was a potential threat to you. That's the reason you tried to save every bullet of the only gun you had.
You would sometimes remember some of Harley's habits. Like for example his insistence of not eating sweet pickles. You remembered how, one day you went to get food for the food of you per his request and picked to burgers.
When you came back to the office to eat your dinner and started to bite in the food Harley made a unpleased look.
Do they have pickles in it?- he asked disgusted- I swear I cannot stand this things. So horribly disgusting...
Oh, yeah sorry, I didn't know. You can give them to me if you don't like them. I love them so theres no problem.- you responded, playing down the pickle problem
He loocked at you, frowning. With the plastic fork that was next to him he withdrew the remaining pickles on his burger and gave them to you.
Of course now that Harley knew you in fact like those pickles then he would ask for them in your food when it was his turn to go upstairs and pick your lunches.
Members of the stuff were absolutely amused when they saw Dr Harley Sawyer up on the cafeteria, he almost never ventured to the upper levels. And they were even more amused when he asked not for one but two lunches and one of them with pickles.
After a former assistant of his was fired for adding sweet pickles in his lunch almost everyone in the company new for his aversion for that food.
You didn't knew that then but most of the stuff at Playtime Co just guessed that the second lunch was for you so they assumed you both were dating or seeing each other.
Other thing you didn't know was how, after being turned into a computer system, Harley wouldn't stop asking the other employees for you. What had they done to you, if you had been relocated or if you had been "taken care off"
The only one who responded to him was Leith, who wasted no time bragging about your new relocation and how you were growing in your new job.
Also, Leith made sure to tell the rest of the employees to not tell Sawyer about you asking about him. And of course not to say a word to you about the new "AI" assistant.
Sometimes you felt a little bit dumb, remembering all of this now. Most possible situation was that Harley was already dead. And surely it would be your fault.
But Harley also thought the same thing of the memories he was holding on to. So yeah basically mutual pinning over each other. This is my definition of a long distance relationship.
And addressing the hour of joy... Poppy doesn't really know what yo think about you. Sure you have freed them but why? She doesn't know if to trust you but believes you are a better option than the doctor so if the situations ever comes she could be able to work with you.
When the doctor got himself a body (those robots with TV heads) he felt nude in some way. Even though he was only metal and cables.
To solve this he took some old lab coats to make himself a cover. The only lab coat he kept intact was yours. He found a way to incorporate it on his new coat. The pin with your name still on it.
And strangely you have done something similar. You found Harley's old lab coat while exploring the company searching for food. Resting in his old office chair. You put it on and took it with you. It was bigger than you but hey, long coats never get old. Sure,.you had to roll up the sleeves but nothing that can't be solved.
This one is shorter than usual but I'm working on chap 3 so I wanted to drop this off first. Thanks for the support. All of you are amazing and deserve the best. 🥰😭
-Unedited head cannons-
I made some updates in chap 2 because I wanted reader to spend some time wondering were Sawyer might be
#x reader#harley sawyer x reader#harley sawyer#poppy playtime doey#poppy playtime the doctor#poppy playtime chapter 4#poppy playtime#poppy poppy playtime#fanfic#headcannons
247 notes
·
View notes
Text
Thoughts on Chapter 4 of Poppy Playtime
This isn't a drawing like I usually do but since I managed to play Chapter 4 blind without any spoilers, I felt inclined to share my thoughts about Chapter 4.
Right after I first played it, I, of course, a fan of the game, thought it was the best chapter in the series. But after the excitement died down a little, I put some more thought into it and read others' reviews on Chapter 4.
So here are my totally serious opinions you should absolutely think are facts as I am never wrong.
Insane Spoiler Alert for Chapter 4!
Pretty much the Chapter:
The Doctor bullies you and everyone else throughout the whole chapter.
Doey, the ally turned enemy as he tweaks out after we might've caused the Save Haven to blow up.
Every Smiling/Nightmare Critter watched JJK apparently because all they do is JUMP YOU.
We continue the trend of almost every toy we've encountered dying indirectly or directly by the player.
Prototype makes fun of everyone as he pulls the most epic prank and reveals he's been Ollie for presumingly a long time now(who would've guessed) so every plan Poppy discussed should be thrown out the window because he already knows about it.
Huggy is back to give us a warm reunion hug after we kind of unintentionally dropped him fifty stories.
Now starting with the central characters:
Player Character:
At this point, they are without a doubt, questioning their existence as all they came for(presumingly, I'll get to later) was to see if their coworkers were still in the factory by an unknown, vague note. Now, they're tied up in a conflict between the toys and they're helping out Poppy(semi-forcefully as there weren't many options) by killing the Prototype and freeing the..."still alive" human Orphans(X to Doubt) kept asleep by the Prototype.
Their name is still unofficial, where they worked in the factory is still not confirmed though hinted to be one with the lab coats, and even Dr. Sawyer is questioning why they even returned.
I do like how the Doctor questions the player's morals and reasons for coming back since these questions have been lingering in some people's heads as well. It's also been explicitly clear that there's something different about the capabilities of this unknown employee as the Doctor states that he was trying to figure out what made the player so different.
Speaking of the Doctor, Harley Sawyer.
I liked him.
He was a really cool villain with interesting dialogue and his views on the Player as he constantly tests them. His voice, the TVs, his behavior, it all made him terrifying and strangely attractive to certain people in the fanbase.
However, I do agree that there could've been a little more done with the Doctor and the concept they went with. The TVs could function like cameras alerting Yarnaby if we get spotted such as the trailer of Yarnaby implied, we can have optional dialogue from Harley depending on our actions throughout the game(or just more of it), or we could have one main controlled TV robot that Harley uses to defend the system holding his consciousness.
I also do agree that his death was a little sudden and underwhelming compared to the chase leading up to it. You just press a button after running a bit and he screams. Then no more.
But overall, a nice addition.
Yarnaby:
I like Yarnaby as well, it was a shame he died halfway through the game as I would've liked to see Yarnaby try to defend Harley when we tried to shut him down rather than him getting caught/stuck/bit on some chains and randomly combusting into fire...I think we may need some more visual clarity on how that happened unless I wasn't looking closely enough.
But the way he moved and functioned always put me on edge and it fit well to what he was described in the ARG.
Is it bad that I wished the Doctor killed Yarnaby instead to mirror the Prototype killing Catnap?
Pianosaurus:
Dude got cheated so hard.
Like actually, it's kind of funny.
I can see why people were disappointed when his one shot in the trailer was literally his whole screen time before Doey killed him a second later. I think most, myself included, would've preferred if Pianosaurus, someone they've hyped up to be an antagonist for Chapter 4, had an area where we have to survive from him and when he backs us up in a corner, then Doey would've saved us from death. Similar to Miss Delight except Doey is the executioner instead of the player.
Doey:
He was decent.
I have to admit, I don't often get attached to characters such as allies like Dogday, Kissy, Poppy(absolutely not), and Doey is no exception. In other words, I didn't care much when he died.
His story was objectively tragic and he was overall a cool character with cool concepts. The fact that he became hostile to the Player by snapping after the Save Haven was wiped out was also an interesting and yet another tragic twist where the only option now is to kill Doey.
Not surprised he died. I did notice that like Dogday, a lot of the fanbase wished to save Doey as well and some may have been angry about this turn out on him. My response to that would be...it's a horror game, killing characters you like would be the go-to move to ensure it is tragic, disturbing, and scary. It would also show that you can't hope for the best in anything because the game can kill anybody.
Advice: If you like a character in a game like this, just expect them to die...or make a fanfic of saving them as coping.
Baba Chops and the Nightmare Critters:
Clearly, they have a vendetta against the Player if they're this. Fucking. Hostile.
There are hardly any moments with them when they're not just jumping you. But I think a nice edition since you have to use the flare gun more. I had a neat idea where they climb on top of each other into a large mass like a hivemind to make a big monster made up of mini critters but that could still work with Chapter 5, we'll just have to see.
Kissy Missy:
I was kind of surprised she was alive but I do like how despite her survival, she was still badly injured and couldn't help much...not that she helped much in the previous chapters without injuries. But she did try to help the player proving her to be generally a good person trying to help us.
Then again, that also relates to how good of a person the Player is and/or something we don’t know about her.
I'm expecting her to die in Chapter 5.
But first, I was to see a fight between an injured Huggy and an injured Kissy.
Poppy:
So....she wasn't that helpful. She pretty much told us what to do, we did it, then we get blamed for it by Doey because someone(Prototype) screwed over the explosives, he tried to kill us, and we killed him, Poppy then blames us for things we both did and didn't do, Prototype call, and she runs off.
I think in one of the VHS tapes(there are two about Poppy), we see a conversation between her and Ollie which shows us directly that she isn't exactly a cunning, evil betrayer but more of a scared experiment like the rest of the orphans with a very... tunnel-visioned plan and mindset. Or very, very desperate to blow stuff up.
She does run off and abandons the player and Kissy because the case must've sucked that badly which is weird because I would rather prefer being asleep in the case than being anywhere outside of it where toys could rip me to shreds. But hey, it's her opinion I suppose.
I am surprised not a single character had not mentioned or tried to drop-kick her. Killing her shouldn't be that hard...right?
Right...I'm guessing the reason why is because she doesn't stick around enough near the player to even encounter any of the big villains.
Ollie/Prototype:
Let's face it. We all knew it. The only person who was surprised was Poppy herself.
I actually enjoyed the reveal though, I think it was intense but very funny on how it was done.
Poppy blames us and then Ollie calls, the first thing he does is do the Playtime Equivalent of doxxing our location. Dude might as well just said our address over a COD lobby.
Then he pretty much makes fun of Poppy by telling her she needs to stop pretending to be stronger than she actually is(which is true).
Then he makes fun of the player by saying, "I got the bombs, thanks for getting them for me BTW!" as we hear beeping sounds below us.
Does a whole speech before Poppy bolts, abandoning us and he proceeds to make fun of that.
Then the floor explodes and we're in the Labs now.
Either the Prototype is a (10/10) funny character or maybe my humor is broken.
Long Story Short:
It's an improvement in many ways from previous chapters but I, like many others, think there could've been just a couple of additions to make it Peak but there were some good moments. Some good lore drops and information that may or may not have screwed over a couple of Au's(depending on who's in it) but it could be worked around.
They dived way deeper into how terrible Playtime Co. in the inside from both the perspectives of the workers as well as the toys. I love that.
I will still say that Chapter 3 is my favorite even with all of this considered(Because I love Catnap) but I do hope that they truly take their complete time on Chapter 5 to make it the best possible.
Anyhow, I can't wait for Chapter 5 to bring back Catnap(yes, I AM coping), totally bring him back, if Huggy could survive a fifty-story fall, Catnap could either be shocked back alive and/or survive a stab to the head. These toys were able to tank bullets in tapes, they could survive a bit of brain damage(or piercing) and burns.
Man...the Player might not be an "angel”.
#poppy playtime#ppt chapter 4#ppt 4#ppt#poppy playtime 4#poppy playtime chapter 4#ollie poppy playtime#ollie#opinion#poppy playtime fandom#poppy poppy playtime#poppy#kissy missy#the doctor#harley sawyer#poppy playtime yarnaby#yarnaby#pianosaurus#nightmare critters#baba chops#poppy playtime prototype#prototype#poppy playtime doey#doey the doughman#poppy playtime angel
112 notes
·
View notes
Text
Doodle of our persona as a smiling critter and Doey… Becuase mental health
#✨⚫️✨ : post#✨⚫️✨ : extra#silent fellowship#the silent fellowship#sys#plural system#system#plural#doey the doughman#poppy playtime doey
121 notes
·
View notes
Text
Super fixated on Poppy Playtime after chapter 4! You guys should totally fill my comments with theories, headcanons, etc after seeing the new chapter !!
I will say I do wish we saw a little more of Yarnaby and the Doctor but I still enjoyed it regardless. Seeing all the secrets were also crazy but also sad for sure.
-K9
#k9bark#osdd system#osddid#traumagenic system#actually osdd#ramcoa system#poppy playtime#playtime co#poppy playtime spoilers#poppy playtime chapter four#poppy playtime chapter 4#poppy poppy playtime#doey the doughman#huggy wuggy#kissy missy#mommy long legs#yarnaby#the doctor#smiling critters#nightmare critters#dogday#catnap
18 notes
·
View notes
Text
How the different sides of Doey's being would see The Player
This is about a version I have of the Player, but can be interpreted as a reader or any OC you have since I keep them gender neutral and as POC friendly as possible.
I'm more into the theory that Doey is more like a Gem fusion from SU than a system. He's his own person but still has traits from each kid that become more prominent the more agitated he becomes. Seems like each side of him representing each child has their own opinion.
Jack: young and innocent the second he's presented with a caring and doting figure he latches immediately, reminising of his own parents. He adores them and wants to keep them by his side forever, he's the side of Doey that goofs around and is overly affectionate.
Matthew: more level headed and mature. Truly cares about them, actually got to meet the Player and exchanged a few courteous words with them, they were the closest in age. He's the side of Doey that's gentle and protective towards the Player and views them as a True Companion.
Kevin: Kevin is a though cookie to crack given his past experiences and trauma, it's the side of Doey that doesn't fully trust them and is the main reason why Doey sometimes snaps at them despite their supposed closedeness. Yet, if anybody lays their hands on The Player, Doey will paint the walls red with their blood. It's a tolerance-animosity relationship towards Player.
71 notes
·
View notes
Text
sys LITTLE + sys CG ! doey doughman headcanons !! ☆ *
( part 2 )
Before you read, I'm making a few rules / disclaimers. I am not a part of a system. I made this as both a req and a way of beginning to learn how to write hcs for systems. Any and all (gentle) criticism is welcomed! I headcanon Doey to be a part of a system with the 3 kids in his body. Finally, I will not tolerate discourse, I have no interest in listening to fights about who is and who isn't valid. I don't care about your views. Do not discuss them here.
Req by anon :)
![Tumblr media](https://64.media.tumblr.com/9351c6df83901e5f74448c5d62a80119/63449fb6d4c17b6c-b2/s250x250_c1/ec6b83025352d15b71fd9a56b4633c63008333b9.webp)
• Doey's system originates from the young children combined in their body, as well as the traumatic event that involved such.
• Doey experiences bad dissociative episodes. They got especially bad when Poppy left. Matthew, who is the systems caregiver, was able to regress around her, so her leaving was very triggering.
• Their episodes are disabling and disorientating, but they try to push them down so as not to scare the little toys.
• Their collective name is, of course, Doey the Doughman, and their connection to their human names has disappeared with time.
• They don't exactly have a "host," they share a body made for them and have equal amounts of identity amongst it.
• Jack is their systems little, being the first body in Doey, his trauma and fear can easily affect the others in their system. Usually agitating Kevin or making Matthew anxious.
• Kevin took the form as a protector to cope with the abuse and trauma all 3 experienced. He tends to front mostly when they collectively are all upset. He is extremely moody and aggressive, as well as impulsive.
• Matthew fronts the most, as he is the most mature. He acts as the systems caregiver, proving comfort to the others during times of pain. Both in his system and the toys around him.
• Kevin and Matthew are very protective and brotherly to Jack.
• They have a few other alters, but those were not once physical human beings such as the 3 boys.
• On nights where Jack is fussy, Matthew will care for him, reassuring him he's safe and they'll have dinner in the morning. And one day, he'll be home to mommy and daddy.
• Kevin has ADHD, which ended up spreading to their entire new body. Doey spends time stimming by singing and humming their old theme song. as well as clapping, wiggling, and stretching their limbs
• These are also grounding techniques for when they feel somewhat switchy.
• Kevin tries not to regress, not wanting to be seen as weak, however occasionally he does slip.
• He's an impure regressor, much more violent and cranky than Jack is. But Matthew knows how to handle him.
![Tumblr media](https://64.media.tumblr.com/40913a21a099972f6ae0fdd214f38b85/63449fb6d4c17b6c-00/s540x810/55a7e7902ec8d9fc26039169e27b5e0f90d346c9.jpg)
#age regression#sfw agere#agere#sfw littlespace#sfw#sfw age regression#age regressor#sfw interaction only#agere blog#koala scribbles#poppy playtime doey#doey the doughman#doey#doey ppt#poppy playtime chapter 4#ppt 4#did community#agere headcanons#doey the doughman x reader#doey x reader
66 notes
·
View notes