#dnd thoughts
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storyboard-sketch · 6 months ago
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Repair as a DnD power word
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You guys ever think about how the "Repair" skill in games has the potential to be so overpowered that it can be used for an isakai anime? Like...hear me out
"Repair" on its own is an extremely flexible term, isn't it? It means to fix something that's damaged or not working correctly. The latter of which can be up to a person's own tastes.
"Repair" as a power word could be used to:
turn a rusted and/or broken weapon to brand new
restore shattered artifacts or ruins
fix up a run down shelter to something even kings could stay in
take spoiled or poisoned food and make it edible again
clean water systems of all pollutants or toxins
heal wounds from small cuts to broken bones or even damaged organs
take a broken egg and restore it entirely (I'm sure there's a dragon mother out there that would be VERY grateful if you saved her unborn babies)
If your DM allows it...you could even "Repair" undead back to life. Making for a VERY confused new NPC or party member.
Take a cursed weapon and make it safe without losing the benefits if you roll high enough.
Obviously you need junk stock piled in your bag of holding to make it work (wood, meat, metal, bone etc) but it's SO fun to think about the potential.
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awkward-fink · 8 months ago
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Because its time to build a new character for the new coming DnD campaign, my mind went out to think, what classes would Tf141 be? Well.... I am open for other suggestions, but: Price - Barbarian, Totem of Bear or a Paladin, Oath of the Crown (double meaning here and I am loving it!) Gaz - Sorcerer, Lunar (because holy shite, those are awesome) Ghost - Cleric of the Death Domain / or Blood Hunter Soap - Artificer, Arteillerist (duh.)
Alejandro - Rogue, Soulknife (he guards what is HIS with a drive I dont see in any other class.) Rudy - Fighter, Banneret (he is the backbone, a rally point, Alejandros rock to lean on, always there)
König - Fighter, Champion (those muscles.... please...) Horangi - Warlock, Pact of the Archfey or a Monk, Way of Shadow (And then there is me, just staring at all of them, foaming at the mouth. Help.)
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lunian · 1 year ago
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did some litol research on Sorcerers in dnd/forgotten realms lore out of nothing and like
so Blackstaff Academy also has Sorcerer apprentices, alongside with Wizards, HUH. So they also have Sorcerer academics and teachers.
I suppose, they have different and separate kinds of training but I'm just remembering all beef these two classes have between each other so I'm having a very big serious question
How many times sorcerer students wanted to beat up Gale when he was a kid?
Because I can PRETTY MUCH TELL HE WAS INSUFFERABLE
"You are not versed in magic, are you" MISTER, YOU WAS TAUGHT IN MAGIC ALONGSIDE WITH OTHER SORCERERS *pushes him into the locker*
(c) this post was made by Gale enjoyer and doesn't support bullying
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primordialsneeze · 2 years ago
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I can't find much on the timeline of Steeplechase other than Carmine built the first layer in 2030, but I have a theory? Was Montrose an Old Kidedelphia kid? Did he get left to grow up in a daycare and that's why he knows so much about the park? And has a strange attachment to animatronics? What if Dentonic raises the daycare kids as future employees? Did Montrose become obsessed with Ephemera bc he wanted to know what was so amazing that his parents would leave him in the care of animatronic daycare workers?
Also if Old Kidadelphia was closed off 4-7 years ago (Gooch was dropped off around 9 years old and is now 13), why weren't the daycare workers hardlight? They had hardlight at that point, so why have human workers that leave? Or even if they WERE hard light, why would Dentonic pull the hardlight workers out of the layer rather than just brick them up alongside the kids??
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drowsylock · 6 months ago
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Small dnd/worldbuilding thought today: why don’t more people play around with “flat earth” type worlds?
Obviously no world is flat, but it’s such a fantastical idea that it’s a shame not more people play around with it. The OG is clearly “Discworld” by the late and great Terry Pratchett (I think his estate has a Discworld TTRPG set to release soon). But my goal is that by 2026 I have a unique flatworld setting.
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thetealhummingbird · 11 months ago
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Just a thought.... What if the more warlocks a patron has, the stronger they become, raising them to eventual god-like status.
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indiecrowarts · 1 year ago
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Since I started playing dnd years ago I’ve started to enter the mentality of:
“How can I turn this failure into lore?”
And I think that says something about ttrpgs teaching you new ways of thinking
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samuel-the-blonde22 · 6 months ago
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Me having Dnd Character thoughts:
A Clockwork Soul sorcerer sound fun to play, basically playing Blue from MTG in dnd, and I really like the spell Tasha's Overworldly Guise, so they can be an angel of some sort, maybe an Aasimar, maybe a bit of Order cleric, maybe? Catholic angel is such a vibe.
Me, realizing I've just made Sunday from Honkai: Star Rail...
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dcotommy · 1 year ago
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So my main dnd character is canonically adopted by a level 26 magic idk my DM refuses to drop more lore about powerful wizard dude
Anyways in the lore my dnd character also has a mom, there is no broken relationship or hurt
Just a completely loving family
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The larger art of the mom was the last time my character saw his mom
She’s a Fey
This is in progress lore. Now my character is currently trying free his dad from purgatory after the unknown amount of war crimes against the gods? Dm said he tried deleting the weave god
One of moms goals is they wanted to be an archery but didn’t get to that point
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smorp-a-dorp · 1 year ago
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A friend and I were having a discussion about the fanon versus canon interpretations of firbolgs. He revealed to me today that all the fanon firbolgs inspired by Critical Role are actually cows. I spent this whole time thinking they were goats for some reason.
That being said, I have a proposal: bovid firbolgs. Cows, goats, sheep, yaks, buffalo, wildebeest, antelopes, hell even dik-dik. Tell me a gazelle or a bison firbolg wouldn’t be sick as fuck.
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ninawolv3rina · 8 months ago
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The moment in the game: [mostly comedic banter]
Me, thinking about it hours after the fact: But what if it was like. Heartbreaking?
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cassiartblog · 2 years ago
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Also uhhh I’m the anon who spoke about Graz’zt, Belial and who doesn’t shut up about Neverwinter Nights. My brain’s like super mega fixed on Baator , devils and archfiends atm (less so the Abyss even though I find Graz’zt interesting with his relationship with Tasha)
Hi :D
I love it so much that I'm not the only one who is super fixated on the nine hells atm! And I'm always happy to see another question in my ask box :D
Baator is so an interesting place, I try to learn everything interesting about it. And your questions really got me thinking. Atm I am working on my own interpretation of Belial and draw it, I hope i will finish it soon (as long as I don't draw Mephi instead again lmao)
I'm also working on Asmo, Levistus and soon Dispater.
Oh and the tip with neverwinter nights was awesome! I have the game now (but I'm still at the beginning, still didn't finish Bg3) and I listen to the Mephistopheles lines on YouTube often. His voice is very good and how he developers in the game and with the choices you make is awesome. Some lines really got me laughing. Poor Mephi.
And Graz'zt... Tbh the only demon I find interesting atm but I'm not deep into abyss lore, is a very interesting character as well. And Abyssal Tieflings are fascinating too. I love their design.
So don't hesitate to ask me whenever you have a new thought, you really gave me a few good ideas :D
Thank you for your questions so far and I wish you a hellish good day and rest-weekend, greetings from Cania XD
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mauricemylittlemeowmeow · 11 months ago
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dnd thoughts under read more again bc the only time my brain works is for dnd
im considering DMing??? and the prep work is a lot and there's big anxiety around it but also ????? im recognizing it and realising i feel the same way as a player anyways???? 😭😭😭
it's kind of wild bc in theory i love dnd. but the anticipation of a session, not knowing what's going to happen, and the personal standard i set to perform well just compounds into anxiety lol. because i love the game so much, i want to give out my best for everyone to have an enjoyable game, whether as a player or a dm (on the former, i want to make sure the dm enjoys too!!) it's a huge point of pride when someone feels my character's emotions deeply to the point of them being moved to tears!!
currently, i got invited by a friend into a group of mostly newbies with little to no experience. the one who was supposed to DM came in late so I ended up volunteering since they were MIA, i was the only one w/ hefty experience, and fuck it i REALLY want to play CoS since I've never gotten to.
Originally, of course, the CoS longing was as a player but I cracked open the book and holy shit!!! I can't imagine playing this as anything but a DM. It's so fun!!! And also I already spoiled myself because I read the module so there's that 😭
mia DM finally showed up and i asked if hed be chill if i tried dming instead. yet to answer but we shall see. i can still back out ig bc being a good player is lightyears from being a good DM (god the prep work involved man) but !!! i wanna try!!! and also i havent played a proper campaign that's up to my standards in YEARS so i should probably just take the reins into my own hands at this point.
++ i was the one who brought up the idea of playing dnd to my friend anyways and he was the one who gathered the ppl. and i rlly want him to have a good first time experience of the game i love so much bc that's what my first DM/friend did for me!!!
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drowsylock · 5 months ago
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DUNGEONS
Hellooooooooo everyone it's Drowsy and I have not post nearly as much as I wanted to on here (or anywhere TBH) and I wanted to start off today by reinstating a favorite of mine-- what's that? You have no clue what I'm talking about. Oh, how sorry I am, let me backup, because today is--
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Every(ish) Wednesday I like to try and do a thingy thing-- a worldbuilding thingy thing. And I haven't been doing that, which is so very sad. Which is also why I'm bringing it back!
Now for today I'm gonna be talking about something who is, I'd say, very past the cultural zeitgeist now (by a couple months) which is Dungeon Meshi, why? Because I only recently finished the series and it pertains to today's topic-- DUNGEONS.
Why Dungeons? Well 1.) because I feel like they can still serve a purpose in modern D&D/other TTRPGs, 2.) they don't get enough love (in my opinion), and 3.) I plan to use Dungeons (or rather one honkin' huge one) in my own project. Sound good? Awesome.
First what is a Dungeon? Merriam-Webster describes them as "a dark usually underground prison or vault." Which I like but we can do better.
For simplicity sake we are going to describe a dungeon as "an obscured, usually maze-like, structure which gives host to a particular adventure or set of adventures." Vague, but pointedly vague.
Now the thing about my style of game, whether or not it's D&D, is it's always always roleplay based, I've never been a big "Dungeon-Crawler" GM, but I used to be a big "Dungeon-Crawler" player, which comes with I think just the crowds I was playing with when I was first introduced to the game and the community (y'know, way back when). But there isn't anything wrong with playing dungeon crawls, I just like my game a bit more grounded in reality. That was until I discovered a world, or rather series that tackles that dungeon crawling in such a unique and interesting way, I am of course referring to--
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Delicious in Dungeons otherwise known by it's far more popular name, Dungeon Meshi. This series has a real nostalgic vibe for me, like an old school game but played by a serious GM and party who want to push the boundaries of their game. That is of course thanks to the creator Ryoko Kui and her deep love of all things fantasy.
Well what makes it so fresh and new in the staple of an already heavy and preexisting genre of fantasy, well for starters, and the most obvious, is the cooking element. Each monster has its own unique worldbuilding, flavor, and unique ways to be vital to a single episode of the series. There is also the subtle worldbuilding and lore of the dungeon itself which defines the dungeon and gives it its own personality. There is also the use of fantasy staples (Halfling rogue, Human fighter, Elf who's good at magic, big strong Dwarf) and turning those tropes on their head (Halfling who's in his 40s, Human leader who isn't charismatic, Elf who isn't always good at magic, Dwarf who likes cooking). All of this combines to make a setting which feels uniquely its own.
Now, of course Dungeon Meshi is just one fine example of this worldbuilding but there are many more, each with their own unique styles, lore, creatures, treasures, etc. But how can we make *YOUR* dungeons more interesting?
The Flavor: well for any good Dungeon it should take on a sort of character of its own, you can make your dungeons unique by giving them their own character traits.
Think of unique descriptors or traits that would flavor your dungeon to have a specific pizzazz. For one of my settings "Carved from Ruin" dungeon delving is a key role in the story, so to distinguish them they each have their own flavors: one of them is buried deep in the dessert, washed away under a mountain of sand and acts more like a pyramid lost beneath the sands. Another one could be a necromancer's laboratory with a keen sense for undeath. Yet another could be trapped between dimensions and splits between the different realms of existence between layers.
Either way you go about it, each dungeon should feel uniquely its own. Think of different places, reasons, and types of dungeons that would be built.
The Monsters: now I don't suggest spending time developing what each and every monster tastes like (unless you're into that kind of thing) but give the dungeon unique monsters, not just your run of the mill goblins, ghouls, and other g-starting-words. Make them feel varied and like a orchestra of different beings.
I for one don't subscribe to the idea of "evil races" in any TTRPG, there are evil people who do evil things, but not every one of a group is evil. Goblins might rob you because they need money for their desolate villages to trade with their Dwarven neighbors, and skeletons might be able to reconnect to their souls from when they were alive. However, some animals or creatures may act on instinct, such as slimes may detect you as a food source and they need more nutrients than rat dung and bones. A pack of roaming basilisks may have set up nests in the depths of a dungeon for protection.
Each monster/animal/creature should have purpose, and purpose more than just "I'm evil!" Good storytelling comes when stories cross and blend into one or many different stories.
And finally, we have play with the status quo. The norm of the dungeon should not be the norm of the surface world, things get weird down here. I almost use Dungeons as the Wild Wests of my settings, where nearly everything is legal and laws go out the window.
Perhaps the nearby dungeon serves as the home of the town's Black Market, or rather its been taken over by turncoat Adventurers who have become more like poachers. Either way these Dungeons don't work well with the "status quo" of the above world.
Aaaaand yeah! I hope all those were helpful, and let me know if this is something you're interested in seeing in the future! I worked hard on this one and maybe later I'll talk about my own project. Any ways I hope to see you all again very very soon. And with that... *yawn* I'm... uh... Zzzz... Zzz... Drowsy... Zzzz...
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feral-and-chaotic · 9 months ago
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So. I have studied zoology and too much time on my hands rn.
I wanna answer the essential question of "Why do Elves have pointy ears?"
So I have multiple hypotheses for this question.
Hunting hypothesis
1. Across nature we see a positive correlation between larger pointy ears and the ability to hear and accurately pin point prey. So the first hypothesis would be around the idea that elves are naturally more predatory than humans in a DND setting and once evolved their pointy ears to hunt
This would also suggest that maybe drow have larger ears in combination with their better dark vision for hunting in the under dark.
Potentially across the subraces of elf, we may see variation in elven ear size and length in correspondence to hunting with high elves having the least large ears due to their increased magical element replacing the need for ears to work for perception.
Social Hypothesis
2. A secondary use for elven ear size and pointyness is social communication. Elves, like humans, are an incredibly social species. So a secondary characteristic could be that larger elven ears can move and this is often used to indicate their mood within their social group. This could improve their social bonds and increase their likelihood to survive
Bigger ears = Sexier elf hypothesis
3. My final hypothesis is that elven ears did not evolve from natural selection however from Sexual selection instead.
Elves could have evolved large pointy ears the same way peacocks evolve their tails.
Bigger ears could be considered more attractive as the larger the ears. The greater the cost and therefore the fitter an individual is.
Or a combination of all three
Therefore I either propose: elves with bigger canine teeth, elves with moveable ears and/or hot elves having ridiculously big ears
Ps I'm being silly, and very bored. Feel free to add thoughts tho
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ladymayflower · 2 years ago
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Sometimes a really cool character might just not be suited for a specific campaign setting.
Story time: After 10 hrs of gameplay I realised that my DnD character, the way she was, was making me miserable.
For context, this is a sort of prison slavery kind of setting, where PCs have to serve a prison sentence as a Suicide Squad, going on missions for the Church. I was not aware of this beforehand, and created Devia - a free traveler air genasi, completely unsuitable for being chill in captivity. This was not a healthy headspace to be in. Plus, my stats were bad, and I wasn't vibing with ranger class.
After some emotional agony, I admitted this to the DM. I was very prepared - I created an entirely new character, with a biography based on what I knew now about the world.
Ultimately, this might not go anywhere, and Devia herself might be hijacked to become a dhampir monk, in that case, some of this design might be reused.
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