#datv fandom critical
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qwainte · 4 months ago
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"I'm glad Veilguard didn't show any slavery in Tevinter or significantly incorporate anti-Elvish discrimination into the setting. These things are too upsetting and I play games to escape the horrors of the real--"
Go play Animal Crossing
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visceralcoma · 5 months ago
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Why is every elf rook I see in the tags just thin as fuck? What happened to the outrage of prior games not letting us have chubby or thicker characters. And now that we have the options… why is every elf rook I see just a burst of wind away from being knocked out - that’s how skinny they are.
Oh right I know why.
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sha-brytols · 3 months ago
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i'm sorry but the "da fandom is a little racist BUT veilguard holds most of the blame for making davrin so irrelevent in the game" excuse is the weakest shit i've ever heard. no actually i genuinely think this is almost exclusively a fandom issue. like i won't argue that the "davrin vs harding choice is reliant on assan" shit john epler pushed was unbelievably racist and i won't argue that there's merit to the fact that it was tone deaf at Best to have the black man's character arc so reliant on his animal companion but i'm sorry you cannot fucking convince me that the "knight in shining armor with a gentle heart and a cute animal companion that takes you out on picnic dates and carves you little wooden trinkets" character is not almost Perfectly Engineered to be the most popular romance option in any game ever and yes i fully believe the only reason he isn't is entirely hinged on the fact that he's black and no amount of whataboutism towards the devs can convince me otherwise
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postcardsfromheapside · 4 months ago
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Enjoy my low effort, benedryl fueled meme commentary
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sha-lyuzar · 5 months ago
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"You're just mad it's not like origins"
Yeah, how dare i be disappointed in a game series that has followed a certain tone and theme for three games, and has always been narratively complex, and about navigating hard decisions and moral dilemmas, structual injustices, deep characterisations, beauty and tragedy in tandem, rich worldstates and character arcs and thin lines between heros and villains... it's almost as if my disappointment stems from care and passion for dragon age, and not from an unwillingness to accept change, or a misplaced sense of nostalgia. It's almost as if people are allowed to criticise a thing and discuss its flaws, while also enjoying other aspects of it, and voicing their opinions on the world's most unprofitable social network to a handfull of followers and mutuals, isn't going to make any meaningful dent in the game's success
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fangharel · 3 months ago
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we need to talk about The Silence and The Song
[PLEASE READ] edit to add: i realise that this post has been reblogged far and wide and that there is not a lot i can do about it now, but this is me trying anyway.
posting examples from the fic about my issues with its repetitive structure was careless of me, and i apologise to those of you who read it and became insecure about your own writing style. as someone who has worked with ai in academic settings, it's incredibly difficult for me to explain to you how the tone and structure of ai-generated fiction works and how, after reading enough of it, you can simply just tell. i do also realise that this is an incredibly weak argument, which is why i didn't include it when i originally wrote this post.
all that to say: there is an enormous difference between "beginner's writing" and ai writing. being repetitive as a new writer (or a seasoned one who just likes using repetition) is so normal. as is flowery/purple language. i've read hundreds of books and fics and the difference between these traits in ai-text and actual works is starkly clear. please don't feel anxious over the examples i've used in this post.
again, i apologise for any distress i have caused.
as per my last post, i have received a lot of encouragement to go public with this, and the more disappointed people i have in my dms, the angrier i get. so i will.
the silence and the song is an ancient arlathan au DA fic on ao3 by luxannaslut, and it is partly, if not entirely, written by an ai. i have no wish to be involved in any kind of fandom drama or witch hunting or bullying, but as a writer myself there are few things that piss me off more than watching people steal the work of others because they can't be fucked to write. it's disrespectful to your fellow writers, it's disrespectful to your readers, and it's disrespectful to the authors of the works the ai is stealing from.
ai is a plague that has no business being in creative spaces and you must do better.
the writing pattern
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there was something very odd and monotone about the sentence structure of tsats that i couldn't quite place, so i fed chatgpt a prompt along the lines of "two people in a fantasy novel hate each other, but they secretly desire one another, and they kiss", and the screenshots above are the results. the third one is an excerpt from chapter 40 of tsats. the writing pattern is identical and it doesn't seem like the "writer" has even bothered to pretend they wrote it. if you're going to use ai, at least be sneaky about it. you know, paraphrase a little.
nonsense descriptions
"her nimble fingers worked with quiet precision" (ct. 1), "his grip firm but tender" (ct. 33), "her gown pooling around her like embers" (ct. 1).
fingers don't make sound, so what does quiet precision mean? as opposed to what? her joints cracking with every movement? how is a grip firm but tender? what does that mean? since when do embers pool?
the entire fic is littered with these adjectives that contradict each other or just straight up do not make sense, because all an ai does is generate descriptive language with no understanding of what the words it's spitting out actually mean. i could spend hours picking out examples from the seven billion pages worth of text, but i quite frankly have better things to do and would simply challenge you to try getting through a chapter or two without noticing the pattern.
repetition at structure-level
all the scenes in this fic are described in pretty much the same way. they open with purple prose vomit of the surroundings; solas is standing somewhere looking "unreadable as ever"; ellana's fiery golden molten fire copper ember ginger red hair is flowing this and that way; there's some dialogue with whoever is present and it leaves ellana feeling different variations of "something she couldn't name". this is, once again, a blatantly obvious sign of ai. below is the result of me feeding chatgpt the line "write me a scene from a fantasy novel where a woman with red hair is sitting on the ground in a magical garden at night", and side by side with that is the opening scene of the fic. make your own judgement.
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repetition at word-level
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this one speaks for itself. we fucking get it. her dress is orange, her hair is red, mythal's presence is heavy in the room, solas looks unreadable, compassion is sitting on her head like a crown, solas' ears are betraying him and ellana's move with every thought she thinks. we get it. the issue here is that an ai remembers the info you feed it, but not necessarily the info it shits out. if it's being told to write scene after scene of an elven woman with a gown that looks like fire doing xyz, it's going to do so with no regard for how many times the reader has already been informed of these details.
lastly: the breakneck speed
359,6k words in four weeks by a person who allegedly is employed and married and hasn't pre-written anything? no. any writer will tell you that this simply isn't possible. it absolutely infuriates me to see how much praise this "writer" gets for posting up to three full chapters in a day without anyone calling bullshit. i am pulling out my hair, you guys.
why i'm not going to live and let live this one
perhaps i would be less angry if the fic was some silly bullshit court intrigue Y/A stuff, but this is a text that handles very heavy and triggering topics such as SA, coercion, domestic abuse, and other things of the same vein. to sit back and put your feet up while having a robot write these extremely sensitive and very real human experiences with words it has stolen from texts written by actual persons is fucking heinous. the "writer" should be deeply ashamed of themselves and i'm sick and tired of watching people eat up their bs.
and on that note: the amount of people in my dm's telling me that they feel stupid and naive for not clocking this has infuriated me more than anything else. you're not foolish for this. being fed ai-generated bullshit is not what is supposed to happen on any creative platform and much less a fandom-centred one, so of course no one approaches a fic through that lens. fandom and fic writing is supposed to be about passion and the only person in this situation who needs to do better and change their behaviour is luxannaslut. polluting our creative spaces, wasting the time of your readers, and minimising the effort of actual writers who are working hard to provide content for us all to share and enjoy is vile and so, so lazy. i beg of you: do better.
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invinciblerodent · 23 days ago
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Ngl, some people's "I wasn't allowed to be an irredeemably evil shitbird, ergo Veilguard is not an RPG" argument is extra funny to me, because I don't actually think there is a conceivable narrative in which, if your Rook did something as objectively amoral as selling people into slavery, they wouldn't wake up the next morning floating untethered in the raw Fade with Neve's bootprint on their ass, and the Lighthouse no more than a distant blip on the edge of their vision.
Like there is a lot to get into here that I just don't have the time or the spoons to go through, but I'd argue that one of the biggest strengths of Veilguard's writing is that the main cast are all very well-defined characters with their own sets of morals, ethics, and goals, and they collectively have more than enough of a backbone that if Rook did something that proved them incapable of leading the team to the story's climax and/or proved them to be of no benefit to them, they wouldn't fail their quest: they would just swiftly and efficiently get rid of Rook.
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thevulturesquadron · 4 months ago
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Dropping this as an example and leaving out any names - so please don’t go and start an argument with these people or harass anyone. It’s not why I'm writing this, it gives them more attention, and there is no room for an actual conversation.
But, to my point! I am starting to believe that people online aren’t always shitheads on purpose. They are seriously lacking reading comprehension and that is absolutely terrifying.
In this one example the dev has not said any of the things they are being accused of. Let me break this down a bit.
Starting with the Bellara statement - the answer literally says Bellara is the most knowledgeable when it comes to elven magic EXCEPT compared to the elven gods. And even then, it’s prefaced by two things: 1. PROBABLY, which is used to show that it’s not a certainty and that there's a high chance there are others around the world (let’s saaay... people like Merrill), but they are not within reach so it's inconsequential. And 2. ‘Bellara ASSUMES’, which implies she doesn’t actually hold the totality of knowledge. The game shows again and again that she is in the process of learning through experimenting and nothing in this answer contradicts that. Additionally, literally during the game, Bellara has access to Solas’s ancient library at the Lighthouse AND an ancient archive of knowledge. Basically she has MANUALS on ancient magic from the very people that practiced it.
2. ‘Evanuris don’t understand magic’ - again the answer never said that. What it conveyed was that the Evanuris had access to magic and found ways to make it work for them. It was a tool, much like electricity: we didn’t invent it, it is a phenomenon we learnt to turn into power and use. The game kept reminding everyone again and again that the Evanuris weren’t gods, just powerful mages and Epler’s answer just reaffirmed that. (Plus this is something previous games have also hinted at repeatedly). The Elven Gods didn’t invent magic, and much like everyone else in Thedas, after they tapped into that force they started applying it in ways they were able to understand. Solas himself (the voice the devs created to tell a story) said that in so many ways throughout the game, so why are people acting like this is the first time they're hearing about it??
Anyway, this is just me taking the time to analyze one of the many absolutely mind-boggling takes that exist out there, and there’s… a lot of them. These people should just put the phone down and open a book.
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mortalitasiquyen · 21 hours ago
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That AI art of emmrich smoking a bong makes me so mad for one very specific reason. I have seen SEVERAL requests for art within the DA fandom get fulfilled just by asking. Like people asking “Hey artists of tumblr, can someone render Lucanis in this exact pose?” Or “Hey can someone draw Illario wearing -this-?” And both times several artists step up to the plate and make that art for free, for fun, because that is what community is all about in fandom.
You have a world of artists willing to draw at your disposal (you don’t even have to commission them) and yet STILL you chose to disrespect artists and use a machine that steals art, hours of hard work.
Had you asked “hey can someone draw emmrich with a bong and a skull smoke cloud coming out”, I guarantee you would’ve gotten several works of art in return, from actual artists.
You don’t have to steal from them. You don’t have to use technology that steals from them. You can go straight to them and ask.
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samsincerely · 2 months ago
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There’s this one streamer who keeps talking about how veilguard has the “cringiest dialogue” and ngl it pisses me off. Idk who she is but she pops up on insta a lot for me and I just get so sick of this idea of pretentiously calling things cringe to discredit it but especially in this context for a few reasons.
I think a better word is perhaps awkward but this implies that it was written awkwardly but I think the writing is very intentional.
The only companions I would say sound awkward at times are Bellara, Taash, and Harding.
Emmrich always sounds composed and well spoken. Makes sense with his experience and confidence.
Davrin sounds a bit harsh at times but purposeful and passionate. He’s also very sure of himself and a man of action.
Neve also sounds thoughtful, intelligent, and sure of herself. She’s a questioner but analytical.
Lucanis is actually quieter but he’s intentional and most of his dialogue reflects his sharp focus on his hyper fixation job.
So why do the other three sometimes come off awkward? Well I think it’s very intentional in the characterization.
Harding is pretty unsure where she fits in with everything. She’s used to being a background character to Inky, Varric, and co but now she’s at the forefront of stopping the apocalypse and she’s got this new dwarf magic that shouldn’t even exist. And she’s a surface dwarf raised around humans. She doesn’t really come into her own until you resolve her personal quest where she really decides who she wants to be and how to honor what got her there.
Taash comes off brutish and rude in some cases. It’s clear that they’re so divided in their identity and insecure about themselves that they lash out at others. Taash says they want to join the team but the decision was made for them by their mother so they act out. Taash has been simultaneously babied and unsupported. Figuring themselves out also shows immense growth in how they interact with people.
And sweet Bellara. Girl lives in the woods and hyper fixates on ancient elven magic and works for at least a week at a time, alone. She doesn’t get much social interaction so while she’s not necessarily insecure she doesn’t second guess herself a lot in social situations because it’s not her expertise like magic and elven culture is. So yeah she should be awkward.
I just think the writing and voice acting of Veilguard shows so much love and respect for different kinds of people. It takes such a positive stance in such a scary time. I love it and haters should just say it’s not for them and move on instead of disparaging.
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butchvamp · 5 months ago
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okay i've played a bit more and i have a lot of thoughts about Taash and the way gender is being handled overall in this game...
first i will say the positives which is that i do really appreciate the attempt at incorporating trans characters both in the world as companions and allowing us to make those options in the cc. and as someone who also writes dark fantasy stories with trans characters i do understand how difficult it can be to incorporate these identities into a world that doesn't necessarily have the same language as we do; but overall the way they've approached this feels very... i've seen some people call it unpolished but i actually feel the opposite. it's almost clinical (therapy-speak in general has been a main criticism of this game) and it's way too polished, in my opinion, which is what makes it so jarring to see.
there has been a trans character established in game previously, there is already a precedent for these identities to exist in this world, and they have never used this language before. the way Iron Bull talked about Krem felt far more realistic and integrated into the world of Thedas comparatively. was it perfect? no, of course not, but i chafe at the idea that it needs to be perfect, anyways. this is another problem the game has; past characters have had their flaws completely ironed out (Isabela is now a paragon of friendship and returns cultural artifacts instead of looting them, Dorian has multiple codex entries wallowing about how he used to defend slavery, the Crows have suddenly become a big found family-- on and on and on) and while i have my criticisms of some of these flaws (Dorian's pro-slavery rant in inqusition still makes my eyes roll) i dislike the way they're handling these changes and just expecting us to ignore all of the lore and worldbuilding from previous games. and all of this "political correctness" only for the game to still be so racist.
which brings me back to Taash.... Taash is very strange character, lacking agency around both their gender and their culture. they are simply a mouthpiece for the writer. while yes, it should always be made undeniable that your character is trans or gay or xyz, Taash really does only exist to be nonbinary. and to be clear, a nonbinary character like them could be very interesting, if their writing wasnt so... white. we know that the Qun has different ideas about gender than Rivain (and elsewhere) and this could have been a very interesting exploration of that; however, it is obvious that the Qun (and Taash's mother) are meant to be depicted negatively, and ultimately it ends with the player (not Taash) choosing between their two cultures. their gender is clearly far more important to the writer and the only facet of their identity they seemed willing to explore, which makes me question why even make this character qunari to begin with...
Neve and Rook are also the two that spur Taash into exploring their gender. this, on the surface, is not a problem for me. i'm playing as a trans Rook and while the dialogue was again very overpolished and clunky i found it kind of endearing. but the way Neve is used as this "foil" for Taash really rubbed me the wrong way. this assumption that Neve has no complicated feelings about her gender or being a woman (which i highly doubt considering the world she lives in & how misogynistic it is) and the implication from Taash that she only dresses the way she does for her mother/other people (which Neve doesn't even get to challenge) is extremely narrow-minded. Taash is the Only character that acknowledges gender; so far, even when flirting with other characters, it's only been Taash that i've been allowed to specify with that my rook is trans, despite Taash already knowing that from our previous conversation (i hope that this changes once i lock in with a specific character so feel free to correct me if it does).
but no one else really seems to have an opinion except that Neve drags Taash around to meet Maevaris, and we get the very goofy note that's just a list of modern gender identities and their definitions. i do partly sympathize with the writers here; again i've had to find a way to incorporate lgbt identities in my own writing and it can be difficult depending on your audience. i understand wanting to be very clear and concise. but this is... just goofy. and this desperation to be so correct around gender while simultaneously writing such an offensively racist narrative is really frustrating.
there's also an inconsistency that comes from this with Taash's character-- they are portrayed as this rough but awkward character that is bossed around by their mother, they are bashful with flirting early on and are almost child-like in comparison to the other characters. and then suddenly you get a scene with them where they very directly ask if you want to have sex and suddenly pin you against the wall. this scene was so jarring to me i referred to it as a jumpscare because WHERE has this character been this entire time? i want to see more of this, more of this character who takes what they want and knows exactly who they are (which they even say multiple times when you first meet them... but then need Neve and Rook to hold their hand about it?)
i do really like Taash, i like the idea of them, of this very self-assured and almost cocky character who is also a little silly, this person who is so sure of who they are but has to deal with their mother undermining them while also navigating a culture they feel disconnected from, and i also like that the player can help them through it... but the execution is awful, shallow, and racist. the idea that someone can only choose One culture is so offensive and also a laughable conclusion when compared to their coming out as nonbinary. the writer clearly understands that people don't exist within these little boxes when it comes to gender, but can't wrap their head around it when it comes to someone's culture-- which is also a very important part of a person's identity and often contributes directly to their gender and how they feel about it. all of these different characters have different experiences, come from different places, Davrin and Bellara are Dalish and even have differing opinions on what that means for themselves, but the game doesn't touch on any of it. all we get is a lecture from the writer that is completely removed from the world it's presented in.
i wish i could understand what it was this character was meant to convey. i stand by saying that it doesn't need to be perfect; i know there are people that had problems with Krem in inquisition, but at least Krem was his own person. Taash doesn't even get that here... i harp a lot about character agency when i give writing advice on my other blog but it really is so so so important for marginalized characters-- both gay, trans, and especially characters of color-- to have their own agency around their identities that is completely separate from the player & player choice, that allows them to exist as their own person within the world you've created, and i think Taash's character and story is an unfortunate example of exactly what not to do.
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postcardsfromheapside · 21 days ago
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Okay. Listen. I'm only going to engage with this in good faith once.
Veilguard was never going to be like BG3.
BG3 is a great game for what it is, but no DA game allows you to pick the evil ending, thus there is no reason to allow you to get rid of companions in VG like in BG3 or in previous DA games.
In prior games, you may have been able to eliminate other companions from your team, or not recruit them altogether, because they were not crucial to the overall goal, and all you would miss is story/lore. Nothing breaks in the story/game if those companions leave/are killed/don't get recruited, it merely pivots.
This is completely different in Veilguard, where Varric has taken knowledge and insight and started to develop a specific strike team to take down Solas.
Hold my hand.
There is not a world where the Veil comes down and things "continue". I know a lot of Solas fans think there is...but there isn't. A robust explanation of why the Veil should NOT come down can be found here.
If the Veil comes down, everything ends. Ignoring the real world happenings at EA, if your end worldstate in VG is "world drowned in demons," there's nothing to move on to. No reason to play another DA game, were we to ever have another. Your world state is "game over."
Rook therefore *must* be the cooperative kind of person who is ultimately working toward keeping the Veil up, whatever the cost. It would really help a LOT of you to stop thinking about Rook as a "hero", and start thinking of them more as a project manager.
Remember, Varric already had the goal of "stop Solas" and specifically recruited Rook because they had qualities best suited to help with that, and Rook agreed because "world drowned in demons" is bad. So when Rook inherits the management position from Varric, they come pre-loaded with 1) a goal, and 2) the mindset to get it the fuck done (because there really is no other option, it's succeed or die, a fact mentioned more than once in dialogue with NPC's).
What Rook builds by bringing on team members is a strike force in order to achieve this goal. And here's my point: if you do not have these necessary companions, you do not make it to end game. The way the story is set up, removing any of the companions before Tearstone Island effectively sets the team up to fail horribly. The story doesn't move forward. The world is blighted. End series. Rook is highly motivated to be cooperative with these companions and their factions.
This is why it's a poor excuse to say that it would "add narrative tension" if Rook were able to be mean to their companions and risk losing them. Nothing is added narratively by a companion leaving. If they leave, at some point shortly after The Leaving, the story will end abruptly in Blight.
Rook is therefore not going to do things to cause the companions to leave, because their goal is "stop Solas/stop the gods/stop the blight" and to do that, Rook needs these people. Now, you can make the choice not to do the faction or personal quests along the way toward that goal, and ultimately those companions might fall in the final battle, but the story is not going to let you remove those companions before then. Because the story is not about a choice between "Veil-falling/World-blighted, or Rook being a hero." The story is many things ON THE WAY to stopping the the Veil from falling, one way or another.
Now, I know a lot of these "I wish we could be meaner" comments 99.9% of the time come about because people do not like particular companions, so this was all probably a waste of typing. And my answer to "I just don't like this person" is "too fucking bad, I don't like all my coworkers either, try growing up" or "maybe you should try not being a bigot," depending on the way the "I don't like this person" is phrased. But I also think some of you just really do not understand how story/games structure works, and you're familiar with very specific kinds of media, and it's upsetting you to have to wrap your mind around something new.
If you REALLY want to explore a blighted world, that's what fanfiction is for. Go bug nuts. I don't think it's going to be a compelling story, but you might surprise me.
Also, while we're talking about "tension":
I'm begging you to consider that one of the greater sources of tension can arise because you, the player, are literally watching a tragedy unfold. You cannot stop it, you know what's going to happen, you know what choices you're going to have to make, and you have to make them anyway, and they're going to hurt you in some way or another, and you, the player/reader, know what the characters do not. The tension comes from watching the different permutations of grief unfold across the screen and inside of you. None of the companions have to be in conflict with each other in order for this to happen.
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blandsample · 1 month ago
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ok.
so. once again i have seen something on twt that has... frustrated me.
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now, this was in response to someone lamenting the loss of lesbian or gay characters in dragon age. but the inherent issue with this is that... BISEXUAL PEOPLE ARE ALWAYS QUEER. and this was specifically about the datv character being bi/pan... even though ALL of the characters mention past interest in people of the same and opposite gender.
like the datv characters are EXPLICITLY queer.
just the amount of people I see getting up in arms about bi (or as they prefer to call them "playersexual") characters for not being queer enough is... rather upsetting as a bi person in the da fandom because this directly mimics struggles ill face in other online and sometimes public spaces due to not being perceived as quuer enough to belong.
and the amount of people I see rallying behind this thought or defending it when bi/pan people get upset about it is... frustrating.
but all in all, the datv cast is all explicitly queer and i think people who headcanon them as different sexualitys are weird because they are all canonically bi/pan... like are bi/pan people not queer enough for you?
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sacredashes · 1 month ago
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Male characters don’t seem to inspire this kind of public venting and vitriol.
Mythal (& Solas) // Anna Gunn's I Have a Character Issue
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cherchezlafatfemme · 3 months ago
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Ok so we all realize this isn't *new* right? My Warden was using blood magic right in front of the Denerim Chantry, and my apostate Hawke was summoning lightning in Hightown. This sort of hand waving has been common in the series from jump, just look at the Origins quest to either escape or be rescued from Fort Drakon. It's very much rule of cool, and you can like it or not that's fine but let's not pretend the other games were any different.
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thevulturesquadron · 4 months ago
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Today has proven, yet again, that Fans(TM) shouldn't have access to direct communication with the creatives behind the media they consume, unless it's in moderated spaces.
I'd say that a good chunk of the online active fanbase does not know how to interact with someone who provides them with a creative work and doesn't know how to offer constructive criticism. I am not even going to touch on the fact that these people have basically no comprehension skills or media literacy. It's a festering culture of entitlement, and the only way in which they can express themselves is by complaining and demanding.
I wish this wasn't the case, but that's the reality we live in and it has just gotten worse in the past few years. Fans should not have the means of speaking directly to creatives by tagging them in posts or reaching out to them on platforms that only allow for a couple of sentences and raw emotions.
You want to talk to the people that spend years of their lives building something with love in a crazy stressful environment? You need to work for it! Genuinely, these people should have to go through the challenge of writing a structured essay where they stop and think and wonder why something was created that way, every time they want their opinions read/listened to.
And in this particular case (following the Dragon Age AMA), the way some Solas/Lavellan shippers (I know most fans out there are decent people that mind their own business) behaved was beyond belief and excuse. You should really take a step back and look at how you've been treating other, real people, for slights, perceived or otherwise, aimed at a fictional character. Regardless of how you feel, you absolutely do not have the right to treat strangers like that. Talk in your friends groups, vent and rant and let out whatever emotions you need to, but when you interact with people outside of your sphere, talk as you would to a person you just met.
The only mistake the devs made in that AMA was to expect a mature exchange, which was clearly something that people who love stripping their favourite characters and narratives of any complex layers are not capable of.
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