#create your own infrastructure
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hayanahed · 7 months ago
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Emergency: Help Evacuate My Family From GAZA WAR
Dear Humanity,
I'm Haya from Gaza , from a family of 8 people: my parents, two sons, and four daughters (two of them suffer from allergies).
I've witnessed the evidence of the tragedy that has struck our lives in Gaza, where my family and I have survived amidst numerous previous wars. But today, we face the most dangerous and fierce battle in the current war. The urgent need intensifies for us, as we have nothing left and are unable to secure our basic needs such as food, water, and safe shelter.
Here is our story - On October 7th, our lives changed forever, my family and I evacuated from northern Gaza to southern Gaza, hoping to return soon, but it wasn't meant to be. Our home was surrounded, burned, and then completely destroyed, Our home, once a fortress of hope, now lay in ruins, a stark reminder of our shattered dreams.
The night before we left from the north to the south was terrifying. Shelling sounds were everywhere, making a loud noise that felt like it went through our souls. Every explosions shook the ground like earthquakes, sending shockwaves of fear through our trembling bodies. filling us with fear. The air smelled of destruction and blood, making it hard to breathe. When dawn came, we saw the devastation around us, realizing our home was now a symbol of loss and despair.
We ran into the streets and with each step we took into the unknown streets, we felt as if we were plunging deeper into the abyss of our shattered existence, leaving behind everything we own in our home: Clothes, important official documents, the car, and literally it's almost everything - the enormity of our loss weighed heavily upon us.
Our home it was where we found hope, safety, and made precious memories. Losing it felt like losing years of our lives, leaving us adrift amidst the wreckage of our shattered existence.
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A brief video depicting the devastation that struck our home and our entire neighborhood in Gaza.
Desperate Plea: Escaping Gaza's Allergy Nightmare
I, Haya, suffer from severe allergy to penicillin-derived medications, and my sister, Amal, also suffers from severe allergies to medications from my family such as Paracetamol and Ibuprofen.
These allergies create a deep sense of fear and anxiety for us, as we live in a constant state of tension and fear of anything that may require a visit to the hospital. We fear being given inappropriate medications due to the unavailability of suitable treatments in Gaza because of war or lack of awareness and not informing the doctor of our allergies, which could lead to serious consequences threatening our lives.
MY Father Income
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Our dreams are heading towards oblivion in the labyrinth of an uncertain future
My story, along with my siblings, represents a united team of four individuals, three of whom are skilled programmers and one graphic designer. We work as freelancers in the world of freelancing.
As for my younger sister, she is a student studying at the College of Architecture. She has always carried a big dream in her heart, a dream of being part of changing Gaza, of making it more beautiful and better. She looked forward to the day when she would receive her degree and start building this dream. But the beginning of the war changed everything. The destruction of infrastructure and universities cast shadows of despair over her dreams.
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When I think of my brother in Belgium, I can't help but feel deep sadness. He has been suffering from unbearable anxiety and insomnia since the outbreak of the war. Sleep eludes him at night, and his physical and mental health collapses under the weight of these heavy burdens, negatively affecting his performance at work. Problems and challenges pile up in front of him without the slightest opportunity for rest.
We all feel psychological pressure and extreme anxiety. The war hasn't been limited to external attacks but has deeply infiltrated our daily lives. We search among the rubble for a little safety and the basic resources for survival. Every day comes with a new challenge that we must overcome.
As we sway amidst the rubble of shattered dreams, our souls wrestle and our hearts beat strongly challenging the ravages of war.
Our parents earnestly seek a way to rescue us from this hell, feeling the heavy responsibility for every moment we spend under the shadows of fear and destruction. They dream of a safe place where they can build for us a better future, filled with security and hope, for we deserve life in all its meanings of comfort and peace.
Perhaps this fundraising campaign represents a light in the midst of darkness, it is indeed the only hope we cling to firmly.
I appeal to the world as a whole to hear my cry and the mournful cry of my family in Gaza. We need the helping hand that reaches out to wipe our tears and build a bridge to safety.
Your donation is not just a donation; it's an opportunity to rebuild life and brighten a better tomorrow. Be part of our hopeful story, for we need your hand to start anew.
The purpose of the fundraising campaign
The goal of this fundraising campaign is to rescue my family - my parents, my siblings, and me - through the Rafah Crossing to Egypt, which currently requires $5000 per person. This campaign is our only chance to stay alive, and I humbly request your assistance at this critical time. I will provide you with a comprehensive breakdown of the expenses, committing to transparency and clarity.
All of our important links are here https://linktr.ee/hayanahed
Verified by :
⭐️ operation olive branch, number 26 on their spreadsheet. (On Master list)
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⭐️ Project watermelon,line 249 on their spreadsheet. Or you could see it as number 212 here is the photo for more clear proof
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Thank you for your kindness and support.
.جزاكم الله خيراً
yours sincerely;
Haya Alshawish.
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peanutpinet · 5 months ago
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Protection - Sylus x Fem Hunter Reader
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Prompt: When you were taking a stroll around the N109 zone, thinking that the brooch Sylus gave you would keep everyone out, but some men just couldn’t take a hint
A/N: We don’t really have much idea regarding the infrastructure of the N109 zone but I decided to keep it simple and make it somewhat like an actual city but ruthless yet lavish at the same time. Consider it more like Isle of the Lost from Descendants but more lavish in the sense that a lot of the rich corrupted people live here.
Warning: some cursing, degrading names (not from Sylus), protective yet aggressive Sylus (not aggressive towards MC), some other LADS characters mentioned (briefly), ending on a slight suggestive scene, not proofread
Disclaimer: I do not own the images nor the characters or you (the MC). All images were taken from Pinterest.
You were bored. Sylus was out for a business meeting whereas the twins were out cleaning up some mess that some of Sylus’ other henchmen created. Even Mephisto was nowhere to be seen. You’ve read the books you wanted to read in the library Sylus made for you. You even cleaned up the master bedroom, did laundry, and even updated your logbook regarding your findings on the aether core and about the N109, of course, you left out any significant details regarding Sylus and the twins in your logbook.
Sighing, you decided to walk through the penthouse that you were in until you noticed Sylus’ black card on his desk with a note attached next to it. “Did Mephisto come here just to deliver this card and note?” you thought to yourself as you opened the note
“I’m sorry that I might have to be back later than expected, sweetie. As compensation, here’s my card. Feel free to use any of the cars and buy anything you’d like. All charges on my card, of course. Wouldn’t want you to take out even a cent of your hunters’ savings. I’ll be back soon, sweetie. Mephisto will keep an eye on you but if anything happens, you call me and I’ll be there the second you ask me to”
At first, you thought that Sylus was teasing you because he has unlimited access to anything but then you decided to play along and use his card. You first used his card to pay for your rent, bills, and maybe decided to buy some gifts for your friends in Linkon, especially Tara.
As the day goes on, you finally decide to take one of Sylus’ cars and head out to grab some groceries, maybe head to a nearby restaurant or shop for something else. You first headed to the grocery store that was ridiculously priced. Well, what do you expect at a place that was exiled from everywhere else.
You were paying when one of the shopkeepers noticed your brooch and decided to give you a significant amount of discount. “S-sorry? Discount?” you questioned, as you were about to hand Sylus’ card which didn’t go unnoticed by the shopkeeper
“Yes. That brooch. It belongs to Onychinus and the card, it has Sylus’ name” the shopkeeper mentioned, making you even more confused
“O-okay, what does Sylus have to do with this? Did he threaten you?” you asked and the shopkeeper instead shook their head
“Oh dear no. It’s quite the opposite. Sylus actually helped us a long time ago. It was during his early days in the N109 zone, when he started to make a name for himself. He was quite the sweet boy. Despite not looking like it, he would always help the elders around. That’s why we would give discounts for him or anyone who wears that brooch which from what I remember, there were only 2 others, supposedly twins?” the shopkeeper mentioned while you just nod
After buying groceries, you decided to head to a nearby restaurant/bar. As you entered the place, you were again caught off guard by Sylus's influence in the N109 zone. Right as the receptionist was about to ask you about any reservation you’ve made until their eyes landed on the brooch you were wearing. Without saying anything else, they immediately directed you to a secluded area where along the way, you could feel everyone eyeing you; unsubtle whispering about the brooch that you were wearing.
“Isn’t that the Onychinus’ brooch?”
“Why is she wearing that brooch? No one has been able to get that brooch from Sylus at all”
“She’s probably his personal assistant or his personal whore”
You didn’t care about what they were saying about you but you were now more than intrigued about how valuable and influential Sylus truly was in this zone since he only needed the twins to clean up his mess. You didn’t realise that you had already been brought to your table until the waiter mentioned it to you. “Miss? Here’s your table. Please don’t hesitate to order anything or call us for anything at all. We’ll immediately charge it under Mr. Sylus’ name”
Before you could ask what the waiter meant with his second half of the sentence, he already left and you were all alone in a room upstairs of the restaurant where you could see the entirety of the place. Sighing, you decided to order some simple meals and while you were waiting, you decided to scroll on your phone where you got messages from Tara who asked how you were doing.
As your dinner came, you received another text message, this time was from Sylus. For once, you were actually excited despite seeing him practically every day.
“It seems you’ve gotten my message, kitten. I’ve also gotten several messages regarding your spending of the day. Though am a little disappointed that it’s nowhere near the amount I was expecting but we can change that overtime. I’m done with my business for the day and I’ll be seeing you soon. Sit tight, sweetie”
You then started to eat your dinner, just replying to some of your other colleagues when suddenly the waiter brought you a glass of wine. “I’m sorry, but I didn’t order this” you mentioned but instead, another voice came through the room you were in which confused you because you thought that only Sylus was allowed in here.
“I ordered for you. I saw you came into the restaurant and never have I seen anyone wearing that brooch other than Sylus or two of his minions come into here. You must be very special or have done something special to have gotten that brooch” the man came into the room as the waiter closed the door
You were about to call the waiter when the man stopped you. “Don’t bother. I owned the place. Now, what’s a pretty thing like you wearing that brooch doing here? Are you planning to have a meeting with someone? Or perhaps do business?”
“Is it wrong for a woman to be out on her own at a restaurant just to have time for herself and not be bothered by anyone?” you cuss back but instead of getting angry, the man only chuckled as he scoot closer to you while you were preparing for what he was going to do
“Of course not, there’s completely nothing wrong with that but you should know” the man came even closer, basically trapping you between the cushion and his slightly bigger figure. “Woman in the N109 zone are just pawns for us to get closer to a certain treasure. So, why not leave Sylus and just…”
He didn’t even get to utter any other word before you kicked his crotch, making him whine in pain. “You bitch” the man launch himself onto you but because you were a hunter, you were able to defend yourself and knock him down until he suddenly caught you off guard by swiping your leg and immediately got up to choke you onto the table.
Even as a hunter, you still struggle to find an opening, especially with your heart problems, you were gasping for air and even almost passed out had someone not removed the man off of you.
“It seems that the brooch isn’t enough message, is it, Max?” you heard Sylus’ voice as you felt a warm large hand wrapped around your waist comforting you; in contrast to the sharp tone Sylus was speaking with
You managed to take a quick glance and saw the man who you now know as Max was being choked by Sylus’ evol as the man of the hour seemed unfazed.
Within the few seconds you were in Sylus’ arm, you passed out from lack of air due to the choking and Sylus was internally trying to calm himself from what could have happened.
“S-sylus…you should know that killing me won’t give you the satisfaction you’re looking for” Max choked out. “Plus, you won’t be able to find a place for you to do personal business as you please”
Chuckling, Sylus turned to look at Max, his right eye was glowing to a brighter red hue. “You’re right. Killing you is too easy. It’s not satisfying at all. As for personal business, you don’t know me. I suggest you not make any assumptions regarding my business. But since you touched someone with the brooch, I think I should make myself clear to the entire zone, don’t you think this has become my business? So why don’t we continue this in my terms, hmm?”
Within a blink of an eye, Sylus teleported the three of you into this home and used his evol to chain Max. “Why don’t you hang around for a bit? I’ll be back. Don’t miss me too much, Max” Sylus chuckled to himself as he used his evol to tighten the chains around Max, especially around his neck
“B-boss? Miss hunter?” the twins were shocked to see you unconscious in Sylus’ arm while Sylus looks more annoyed with a hint of worry in his eyes
“She’ll be fine. Some sweat fucker touched her” Sylus mentioned, making the twins gasp in shock. “Even when she’s wearing the brooch?!” Luke questioned and Sylus nodded
“You two know what to do. Safe some fun for me though” Sylus smirked as the twins nodded. “Sure thing boss!!” with that, the twins went off to where Sylus imprisoned
Going into the master bedroom, Sylus laid you on the bed, helping you to take off your boots then going to take off his own coat before going to the bathroom to get a cold cloth for you.
Despite using his hands to harm and even take lives, you’re the only person he has ever been this gentle with. It’s as if one wrong touch and he could’ve done more harm instead of helping you. As Sylus was softly wiping your face, you slowly fluttered your eyes open and saw Sylus caressing your cheek. You slowly bring your hand to his hand that was on your cheek, calling out to him in a coarse voice.
“S-sylus?” you managed to call out to the man that’s in front of you
Sighing, Sylus was about to let go of your hand but you managed to hold his hand firmly in yours. “Sweetie, I’m just getting you water. I promise I’m not going anywhere” Sylus mentioned and only then did you slowly let go of his hand
Sylus took the glass of water he prepared for you and with his free hand gently snaked around your neck and pulled you up slowly, he brought the water to your mouth. “Drink. You need it” Sylus mentioned and you obliged
“Feeling better, sweetheart?” Sylus asked, placing the glass of water down but his other hand still holding your neck now also caressing it, making you hum. “Yeah, I’m okay. M’sorry for getting you tangled up in just a simple issue that I should’ve been able to handle” you apologised
“Why are you apologising?” Sylus questioned. “Sure, you’re a hunter but that doesn’t mean you're invincible and don’t need help. Needing help doesn’t mean you’re weak or unworthy of being a hunter, sweetie. There’s a reason why you need a partner” Sylus consoled you
“What about you then?” you asked back. “What about me, sweetheart?”
“Even if you can’t die, that doesn’t mean that you’re invincible either. Don’t you get hurt? Even if it’s not physically?” you questioned, making Sylus chuckle as he ruffled your hair
“Well, you mean like just now? Seeing you getting hurt and pinned down like that, gasping for air like your life depends on it. You might be physically hurt, but I’m also in pain. It pains me to see you in that state. In a state where you’re so vulnerable and unable to do anything, I almost burned the entire place down at that moment until I actually felt you in my arms and heard your heart slowly beating back at a normal pace” Sylus admitted, now cupping your face in his large hands
“I’m sorry for making you worried. I thought that the brooch would keep people away but it looks like some people just can’t take a hint” you sighed, trying to look away but instead, Sylus forced you to look at him. “Look at me, sweetheart” you turned to see Sylus whose eyes weren’t cold like they usually are. For once, it looked like his eyes were smiling
“It wasn’t your fault. What happened back there was out of your control. You’re right, some fuckers just can’t take a hint. So, instead of sulking about what happened in the past, why don’t we look past that and do other things?” Sylus smiled, brushing his nose against yours as he pressed his forehead on yours as well
“What other things would you do to help me get that image out of my mind, Mr Sylus?” you teased, wrapping your arms around his neck, making Sylus hold the back of your head with one of his hands while the other one was supporting his weight so he doesn’t crash onto you.
“Ooh? I can think of several ways to help ease your mind, kitten. Starting by giving you a different kind of mark that will ensure no one has the balls to even so much look at you” Sylus smirked, leaning to close the gap between the two of you
A/N: OMG thank you so so much to the LADS community for liking my first LADS/Sylus fic, I'm new to the game and community and am already fangirling hard T^T well, here's to a better mental health with the LADS men despite their tragic backstories :')
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mostlysignssomeportents · 2 months ago
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Tech’s benevolent-dictator-for-life to authoritarian pipeline
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If you'd like an essay-formatted version of this post to read or share, here's a link to it on pluralistic.net, my surveillance-free, ad-free, tracker-free blog:
https://pluralistic.net/2024/12/10/bdfl/#high-on-your-own-supply
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Silicon Valley's "authoritarian turn" is hard to miss: tech bosses have come out for autocrats like Trump, Orban, Milei, Bolsonaro, et al, and want to turn San Francisco into a militia-patrolled apartheid state operated for the benefit of tech bros:
https://newrepublic.com/article/180487/balaji-srinivasan-network-state-plutocrat
Smart people have written well about what this means, and have gotten me thinking, too:
https://www.programmablemutter.com/p/why-did-silicon-valley-turn-right
Regular readers will know that I make a kind of hobby of collecting definitions of right-wing thought:
https://pluralistic.net/2021/09/29/jubilance/#tolerable-racism
One of these – a hoary old cliche – is that "a conservative is a liberal who's been mugged." I don't give this one much credence, but it takes on an interesting sheen when combined with this anonymous gem: "Conservatives say they long for the simpler times of their childhood, but what they miss is that the reason they lived simpler lives back then wasn't that the times were simpler; rather, it's because they were children."
If you're a tech founder who once lived in a world where your workers were also your pals and didn't shout at you about labor relations, perhaps that's not because workers got "woke," but rather, because when you were all scrapping at a startup, you were all on an equal footing and there weren't any labor relations to speak of. And if you're a once-right-on tech founder who used to abstractly favor "social justice" but now find yourself beset by people demanding that you confront your privilege, perhaps what's changed isn't those people, but rather the amount of privilege you have.
In other words, "a reactionary tech boss is a liberal tech boss who hired a bunch of pals only to have them turn around and start a union." And also: "Tech founders say things were simpler when they were running startups, but what they miss is that the reason no one asked their startup to seriously engage with the social harms it caused is the because the startup was largely irrelevant to society, while the large company it turned into is destroying millions of peoples' lives today."
The oft-repeated reactionary excuse that "I didn't leave the progressive movement, they left me," can be both technically true and also profoundly wrong: if progressives in your circle never bothered you about your commercial affairs, perhaps that's because those affairs didn't matter when you were grinding out code in your hacker house, but they matter a lot now that you have millions of users and thousands of employees.
I've been in tech circles since before the dawn of the dotcoms; I was part of a movement of people who would come over to your house with a stack of floppies and install TCP/IP and PPP networking software on your computer and show you how to connect to a BBS or ISP, because we wanted everyone to have as much fun as we were having.
Some of us channeled that excitement into starting companies that let people get online, create digital presences of their own, and connect with other people. Some of us were more .ORG than .COM and gave our lives over to activism and nonprofits, missing out on the stock options and big paydays. But even though we ended up in different places, we mostly started in the same place, as spittle-flecked, excited kids talking a mile a minute about how cool this internet thing would be and helping you, a normie, jump into it.
Many of my peers from the .ORG and .COM worlds went on to set up institutions – both companies and nonprofits – that have since grown to be critical pieces of internet infrastructure: classified ad platforms, online encyclopedias, CMSes and personal publishing services, critical free/open source projects, standards bodies, server-to-server utilities, and more.
These all started out as benevolent autocracies: personal projects started by people who pitched in to help their virtual neighbors with the new, digital problems we were all facing. These good people, with good impulses, did good: their projects filled an important need, and grew, and grew, and became structurally important to the digital world. What started off as "Our pal's project that we all pitch in on," became, "Our pal's important mission that we help with, but that also has paid staff and important stakeholders, which they oversee as 'benevolent dictator for life.'"
Which was fine. The people who kicked off these projects had nurtured them all the way from a napkin doodle to infrastructure. They understood them better than anyone else, had sacrificed much for them, and it made sense for them to be installed as stewards.
But what they did next, how they used their powers as "BFDLs," made a huge difference. Because we are all imperfect, we are all capable of rationalizing our way into bad choices, we are all riven with insecurities that can push us to do things we later regret. When our actions are checked – by our peers' social approval or approbation; by the need to keep our volunteers happy; by the possibility of a mass exodus of our users or a fork of our code – these imperfections are balanced by consequences.
Dictators aren't necessarily any more prone to these lapses in judgment than anyone else. Benevolent dictators actually exist, people who only retain power because they genuinely want to use that power for good. Those people aren't more likely to fly off the handle or talk themselves into bad places than you or me – but to be a dictator (benevolent or otherwise) is to exist without the consequences that prevent you from giving in to those impulses. Worse: if you are the dictator – again, benevolent or otherwise – of a big, structurally important company or nonprofit that millions of people rely on, the consequences of these lapses are extremely consequential.
This is how BDFL arrangements turn sour: by removing themselves from formal constraint, the people whose screwups matter the most end up with the fewest guardrails to prevent themselves from screwing up.
No wonder people who set out to do good, to help others find safe and satisfying digital homes online, find themselves feeling furious and beset. Given those feelings, can we really be surprised when "benevolent" dictators discover that they have sympathy for real-world autocrats whose core ethos is, "I know what needs to be done and I could do it, if only the rest of you would stop nagging me about petty bullshit that you just made up 10 minutes ago but now insist is the most important thing in the world?"
That all said, it's interesting to look at the process by which some BDFLs transitioned to community-run projects with checks and balances. I often think about how Wikipedia's BDFL, the self-avowed libertarian Jimmy Wales, decided (correctly, and to his everlasting credit), that the project he raised from a weird idea into a world-historic phenomenon should not be ruled over by one guy, not even him.
(Jimmy is one of those libertarians who believes that we don't need governments to make us be kind and take care of one another because he is kind and takes care of other people – see also John Gilmore and Penn Jillette:)
https://www.cracked.com/article_40871_penn-jillette-wants-to-talk-it-all-out.html
Jimmy's handover to the Wikimedia Foundation gives me hope for our other BDFLs. He's proof that you can find yourself in the hotseat without being so overwhelmed with personal grievance that you find yourself in sympathy with actual fascists, but rather, have the maturity and self-awareness to know that the reason people are demanding so much of you is that you have – deliberately and with great effort – created a situation in which you owe the world a superhuman degree of care and attention, and the only way to resolve that situation equitably and secure your own posterity is to share that power around, not demand that you be allowed to wield it without reproach.
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togglesbloggle · 12 days ago
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We're in the early hype cycle for Civ 7, which is all well and good- Civ is Civ, it's gonna be amazing and completely destroy large chunks of global productivity for a while. They're doing an unusually good job of targeting me in particular this time- the "build something you believe in" ad copy is one of those sentiments that has root access to my brain.
But anyway, sifting through the pre-release details has me thinking again about the... I guess you'd call it a 4x game still, but the game that part of me always wishes Civ was. I think a lot of people probably have a sort of personal 'Civ Prime' in their heads, actually, the secret changes they'd make if it was 'their' game. My own Civ Prime goes like this:
Actually-existing Civ always takes the stance that cultures create persons; you build a settler, send it off to some promising river valley, and plonk down a town. The glorious leader then directs the citizens to harvest and cultivate the fertile land around them, and surpluses of food allow the population to grow.
As a corollary, the map in actually-existing Civ starts out nearly empty; aside from a few barbarian camps and city states (or in Civ 7, the 'independent settlements'), the area outside your borders is in a pristine state of nature. And that's all well and good for game purposes, but in "my" Civ I'd reverse this entirely: civilization, not as some supra-human entity that creates and defines humans, but as a narrative that structures their identities and guides their values.
Consider a hex map of the usual sort, but the yields per tile are the local surplus, that is, the amount that tax collectors can extract from the people indigenous to that location without killing them. You begin play at the dawn of agriculture, as a leader/stationary bandit with enough military support and personal legitimacy to enforce those taxes, funnel the surplus towards a centralized urban center, and direct it towards military, priest, or artisan classes. Every hex is a conquest in miniature; at least at first, the size of your territory is directly downstream of your military strength.
That strength is tracked as "Might" or some such civ-wide stat, initially a strict function of how much wealth (that is, grain) that you feed in to it. This represents loosely organized, loyal bravi who are in your employ; they go to hexes you designate, dominate the locals, and render a tile 'productive'. In times of crisis, you can- very temporarily- initiate a levy to make these become traditional army units (and indeed this is the only source of such units, at first). As long as these exist, they are tremendously destructive to any hex they're on, friendly or otherwise, acting as a natural disaster that damages future tile yields for several turns; if every tile around them is already so damaged, they disband automatically. And of course these 'crystalized' forms of Might reduce the 'liquid' Might you have to control tiles, so lengthy wars will also see borders destabilize because you can no longer enforce order in the outer hexes.
But of course military strength isn't the only priority; grain (and later, currency, etc.) sent to the Artisan class allows you to slowly build permanent structures, which have their own bonuses as you'd expect. It's a time-horizon question; investment in Might is a larger immediate bonus, including higher revenues, but wealth spent on infrastructure accumulates.
This is also how you seed new urban areas: Artisans can build things like fortresses, temples, etc. (depending on the initial bonuses that you want) on rural hexes that are distant from existing cities, with tribute from hexes always flowing to the nearest such seed. That wealth in turn supports the new military, industrial, and cultural classes centered on that hex. This can also happen automatically in neutral territories; wherever there are large volumes of unclaimed surplus, NPC urban centers are liable to form at random and begin acting as your opponents.
You can also invest in "Culture," which in the early days generally means a priest caste. And this is where I get a bit clever.
Culture is an umbrella for anything that counts as "an idea", everything from religious formation, to technology, to philosophical ideas and organizing ideologies. There's a base track, mostly 'pure idea' stuff like mysticism and foundational concepts like writing and lawmaking; throw in a few unique ones for your chosen Civ identity (Egyptians get something about handling river flooding, whatever). And every point invested in Might and Artisan classes also helps unlock new ideas to be researched here; once you open those up, they can be researched here with Culture points. All contain some kind of advantage; new types of army units to levvy, new structures to build, higher yields or new types of resources to extract from the map- the usual.
The trick with culture unlocks is, they're not bonuses for you only. Ideas appear in the urban hex where they're researched, but they spread to adjacent hexes at some fixed rate, hopping from tile to tile and stopped only by uninhabited regions like mountain ranges or extreme deserts that don't have a high enough population- and following trade networks from city to city especially quickly. For example, "irrigation" would be an idea that greatly increases grain surpluses in every hex near a river, both for your territory and for neutral or even enemy hexes as it spreads.
As compensation, whenever your ideas spread to a hex, you gain a slowly-decaying bonus on that space called authority, which means that you require less military force to extract its surplus, and it's easier for you to contest the tile against another sovereign. This attenuates with distance from the originating point, but if you're investing in Culture at a good clip, the hexes immediately around your urban centers will be very cheap or even free to extract wealth from. If you're really booking it, hexes will spontaneously submit to you without ever being formally dominated. This creates an "imperial core" dynamic as the game matures, with your military might being concentrated in the provinces, and allows you to extend your reach much further than you otherwise would, extract wealth accordingly, and push yourself in to a virtuous feedback loop / golden age where you snowball outwards with both territorial gains and rapid intellectual progress.
The double-secret trick here is that authority decays; spreading ideas to a tile can only secure its loyalty for so long before they become the 'new normal'. With proper tuning, every civ's "golden age" period would last for a while, but then when it inevitably reached natural barriers or other obstacles, this would reverse into a death spiral. Absent further expansion, authority would begin decaying faster than it was gained, first in the outer provinces; military expansion would give way to managing a cascade of discontent and rebellions, which would further weaken the imperial core- and so on, unto dissolution.
The triple-secret trick is this: rural hexes are just hexes, but when a fully fledged city rebels against the sovereign empire, the player can declare the rebel city to be the 'true inheritor' of their legacy, and jump ship. In other words, you can take either side in a civil war. This switch triggers the legacy empire to become a more passive computer-controlled entity, and gives the emergent civilization a slew of cheap new ideas to promote, rapidly building their own authority- which of course has particular bonuses against their former overlords. Humankind and Civ 7 both implement an "Ages" system to simulate the rise and fall of civilizations over time, but this has the virtue of being a more organic/emergent property. Instead of artificially converting every Roman city in to the HRE in one fell swoop, the HRE emerges from the rotting carcass of Rome at a single point and carves out its own sovereignty by the sword.
And now you face an interesting dilemma while you play: authoritarian social policies like suppressing foreign ideas can secure the longevity of your empire for centuries longer than it might otherwise last, but you know that sooner or later, the empire you're now controlling will be your immediate opponent during a new phase of expansion. Permissive social policies and liberal attitudes to trade and ideas will make that rebirth go further, faster, than it otherwise would. So do you defend the power you have now? Or do you make yourself vulnerable to your own future?
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northgazaupdates · 9 months ago
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Alaa’s family’s home was destroyed by occupation bombing. After suffering homelessness, hunger, and danger from IOF troops and bombs, Alaa and her son were able to evacuate Gaza to Egypt.
However, Alaa’s ailing mother is still in Gaza. She is homeless after the destruction of her house, malnourished due to the occupation’s famine, sickly due to the destruction of waste treatment infrastructure, and exhausted from a life in displacement. You can find photos and more information about Alaa and her mother’s living conditions on Alaa’s blog @alaaalkhateeb and on her campaign page.
Alaa’s mother has had to flee various shelters on several occasions due to IOF bombing. Each time, she is forced to carry her few intact possessions and what little food and water she can find. When she is not fleeing for her life, she is forced to search for food and water, and if she is fortunate enough to find any at all, she has to haul it back to her shelter on her own.
These living conditions would be exhausting for anyone, but are especially so for an elderly woman who is sick and starving. The burdens she is forced to bear in order to survive are weighing very heavily on her, and her condition is deteriorating rapidly.
Alaa is trying to evacuate her mother from Gaza before it is too late. She only needs to pay the evacuation processing fees for one person, which means her fundraiser goal is relatively small. I am hopeful that we can share Alaa’s campaign and achieve the goal quickly, so that Alaa can evacuate her mother as soon as possible. If you cannot donate, please reblog this post, reblog the posts on Alaa’s blog @alaaalkhateeb, and repost this link to your own blogs and across all of your social media accounts.
Thank you❤️
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teh-tj · 4 months ago
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Greenbelt Maryland. Or, how America almost solved housing only to abandon it.
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**I AM NOT AN EXPERT! I AM JUST AN ENTHUSIST! DO NOT TREAT MY OPINIONS/SPECULATION AS EDUCATION!**
During the Depression America faced a housing crisis that rhymes with but differs from our own. It’s different in that there wasn’t a supply issue, there were loads of houses in very desirable areas, but they were still unaffordable as people’s incomes collapsed causing a deflationary spiral. While the housing supply subtly grew and succeeded demand, people simply couldn’t pay the meager rents and mortgages. Herbert Hoover failed to manage the Depression, while his inaction is greatly exaggerated, his policy of boosting the economy with works projects and protecting banks from runs failed and the depression only got more pronounced in his term. In comes Franklin Roosevelt, a progressive liberal much like his distant and popular cousin/uncle-in-law Teddy. Franklin’s plan was to create a large safety net for people to be able to be economically viable even if they’re otherwise poor. These reforms are called the New Deal and they did many controversial things like giving disabled and retired people welfare, giving farmers conditioned subsidies to manipulate the price of food, a works program to build/rebuild vital infrastructure, etc. One of these programs was the USHA (a predecessor of America’s HUD), an agency created to build and maintain public housing projects with the goal of creating neighborhoods with artificially affordable rents so people who work low-wage jobs or rely on welfare can be housed.
In this spirit, the agency started experimenting with new and hopefully efficient housing blueprints and layouts. If you ever see very large apartment towers or antiquated brick low-rise townhouses in America, they might be these. The USHA bought land in many large and medium-sized cities to build “house-in-park” style apartments, which is what they sound like. Putting apartment buildings inside green spaces so residents can be surrounded by greenery and ideally peacefully coexist. Three entire towns were built with these ideas outside three medium-sized cities that were hit hard by the depression; Greenbelt outside DC, Greenhills outside Cincinnati, and Greendale outside Milwaukee. The idea was to move people out of these crowded cities into these more sustainable and idyllic towns. There were many catches though, the USHA planned for these towns to be all-white, they used to inspect the houses for cleanliness, they required residents to be employed or on Social Security (which basically meant retired or disabled), they also had an income limit and if your income exceeded that limit you were given a two-month eviction notice, and you were expected to attend town meetings at least monthly. While the towns didn’t have religious requirements they did only build protestant churches. Which is an example of discrimination by omission. While a Catholic, Jew, Muslim, etc could in theory move into town they also couldn’t go to a Catholic church, synagogue, or Islamic center without having to extensively travel. Things planned communities leave out might indicate what kind of people planned communities want to leave out. Basically, the whole thing was an experiment in moving Americans into small direct-democracy suburbs as opposed to the then-current system of crowded cities and isolated farm/mine towns. This type of design wasn’t without precedent, there were famously company towns like Gary and Pullman which both existed outside Chicago. But those lacked the autonomy and democracy some USHA apparatchiks desired.
The green cities were a series of low-rise apartments housing over a hundred people each, they were short walks from a parking lot and roads, and walking paths directly and conveniently led residents to the town center which had amenities and a shopping district. Greenbelt in particular is famous for its art deco shopping complex, basically an early mall where business owners would open stores for the townspeople. These businesses were stuck being small, given the income requirements, but it was encouraged for locals to open a business to prove their entrepreneurial spirit. Because city affairs were elected at town meetings the city was able to pull resources to eventually build their own amenities the USHA didn’t originally plan for like a public swimming pool or better negotiated garbage collection.
These three cities were regarded as a success by the USHA until World War II happened and suddenly they showed flaws given the shift in focus. These towns housed poor people who barely if at all could afford a car, so semi-isolated towns outside the city became redundant and pointless. The USHA also had to keep raising the income requirement since the war saw a spike in well-paying jobs which made the town unsustainable otherwise. During the war and subsequent welfare programs to help veterans, these green cities became de facto retirement and single-mother communities for a few years as most able-bodied men were drafted or volunteered. Eventually, the USDA would make the towns independent, after the war they raised the income limit yet again and slowly the towns repopulated. As cars became more common and suburbanization became a wider trend these towns would be less noticeably burdensome and were eventually interpreted as just three out of hundreds of small suburban towns that grew out of major cities. They were still all-white and the town maintained cleanliness requirements; after all they lived in apartments it just takes one guy’s stink-ass clogged toilet to ruin everyone’s day.
By the 1950’s these towns were fully independent. Greendale and Greenhills voted to privatize their homes and get rid of the income limit all together so the towns can become more normal. Greenhills, Ohio still has many of these USHA-era houses and apartments, all owned by a series of corporations and private owners. Greendale, Wisconsin property owners have demolished most of these old houses and restructured their town government so most traces of its founding are lost. But Greenbelt, Maryland still maintains a lot of its structure to this day. Greenbelt has privatized some land and buildings, but most of the original USHA apartments are owned by the Greenbelt Homes, Inc cooperative which gives residents co-ownership of the building they live in and their payments mostly go to maintenance. Because Greenbelt was collectively owned the House Un-American Activities Committee would blacklist and put on trial most of Greenbelt’s residents and officials. Though they didn’t find much evidence of communist influence, the town was a target of the red scare by the DMV area, residents were discriminated, blacklisted, and pressured into selling their assets. While Greenbelt did commodify some of the town, the still existing co-ownership shows the town’s democratic initiative to maintain its heritage. The green cities desegregated in the 50’s and 60’s depending on state law, Greenbelt was the last to desegregate under the Civil Rights Act of 1964, while discrimination persisted for years by the 1980’s the town would become half non-white, today the town is 47% black and 10% Asian.
Though these towns largely integrated with a privatized and suburbanized America, they do stand as a memorial to an idea of American urbanism that died. They were designed for walkability and were planned to be more democratic and egalitarian towns, with the conditions that came with segregation and government oversight. You can’t ignore the strict standards and racism in their history, but you can say that about many towns. How do you think America would be different if more cities had green suburbs that were more interconnected and designed for community gatherings?
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dailyadventureprompts · 1 year ago
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Monsters Reimagined: Bandits
As a game of heroic fantasy that centers so primarily on combat, D&D  is more often than not a game about righteous violence, which is why I spend so much time thinking about the targets of that violence. Every piece of media made by humans is a thing created from conscious or unconscious design, it’s saying something whether or not its creators intended it to do so. 
Tolkien made his characters peaceloving and pastoral, and coded his embodiment of evil as powerhungry, warlike, and industrial. When d&d directly cribbed from Tolkien's work it purposely changed those enemies to be primitive tribespeople who were resentful of the riches the “civilized” races possessed. Was this intentional? None can say, but as a text d&d says something decidedly different than Tolkien. 
That's why today I want to talk about bandits, the historical concept of being an “outlaw”, and how media uses crime to “un-person” certain classes of people in order to give heroes a target to beat up. 
Tldr: despite presenting bandits as a generic threat, most d&d scenarios never go into detail about what causes bandits to exist, merely presuming the existence of outlaws up to no good that the heroes should feel no qualms about slaughtering. If your story is going to stand up to the scrutiny of your players however, you need to be aware of WHY these individuals have been driven to banditry, rather than defaulting to “they broke the law so they deserve what’s coming to them.”
I got to thinking about writing this post when playing a modded version of fallout 4, an npc offhndedly mentioned to me that raiders (the postapoc bandit rebrand) were too lazy to do any farming and it was good that I’d offed them by the dozens so that they wouldn’t make trouble for those that did. 
That gave me pause, fallout takes place in an irradiated wasteland where folks struggle to survive but this mod was specifically about rebuilding infrastructure like farms and ensuring people had enough to get by. Lack of resources to go around was a specific justification for why raiders existed in the first place, but as the setting became more arable the mod-author had to create an excuse why the bandit’s didn’t give up their violent ways and start a nice little coop, settling on them being inherently lazy , dumb, and psychopathic.   
This is exactly how d&d has historically painted most of its “monstrous humanoid” enemies. Because the game is ostensibly about combat the authors need to give you reasons why a peaceful solution is impossible, why the orcs, goblins, gnolls (and yes, bandits), can’t just integrate with the local town or find a nice stretch of wilderness to build their own settlement on and manage in accordance with their needs. They go so far in this justification that they end up (accidently or not) recreating a lot of IRL arguments for persecution and genocide.
Bandits are interesting because much like cultists, it’s a descriptor that’s used to unperson groups of characters who would traditionally be inside the “not ontologically evil” bubble that’s applied to d&d’s protagonists.   Break the law or worship the wrong god says d&d and you’re just as worth killing as the mindless minions of darkness, your only purpose to serve as a target of the protagonist’s righteous violence.  
The way we get around this self-justification pitfall and get back to our cool fantasy action game is to relentlessly question authority, not only inside the game but the authors too. We have to interrogate anyone who'd show us evil and direct our outrage a certain way because if we don't we end up with crusades, pogroms, and Qanon.
With that ethical pill out of the way, I thought I’d dive into a listing of different historical groups that we might call “Bandits” at one time or another and what worldbuilding conceits their existence necessitates. 
Brigands: By and large the most common sort of “bandit” you’re going to see are former soldiers left over from wars, often with a social gap between them and the people they’re raiding that prevents reintegration ( IE: They’re from a foreign land and can’t speak the local tongue, their side lost and now they’re considered outlaws, they’re mercenaries who have been stiffed on their contract).  Justifying why brigands are out brigading is as easy as asking yourself “What were the most recent conflicts in this region and who was fighting them?”. There’s also something to say about how a life of trauma and violence can be hard to leave even after the battle is over, which is why you historically tend to see lots of gangs and paramilitary groups pop up in the wake of conflict. 
Raiders:  fundamentally the thing that has caused cultures to raid eachother since the dawn of time is sacristy. When the threat of starvation looms it’s far easier to justify potentially throwing your life away if it means securing enough food to last you and those close to you through the next year/season/day. Raider cultures develop in biomes that don’t support steady agriculture, or in times where famine, war, climate change, or disease make the harvests unreliable. They tend to target neighboring cultures that DO have reliable harvests which is why you frequently see raiders emerging from “the barbaric frontier” to raid “civilization” that just so happens to occupy the space of a reliably fertile river valley. When thinking about including raiders in your story, consider what environmental forces have caused this most recent and previous raids, as well as consider how frequent raiding has shaped the targeted society. Frequent attacks by raiders is how we get walled palaces and warrior classes after all, so this shit is important. 
Slavers: Just like raiding, most cultures have engaged in slavery at one point or another, which is a matter I get into here. While raiders taking captives is not uncommon, actively attacking people for slaves is something that starts occurring once you have a built up slave market, necessitating the existence of at least one or more hierarchical societies that need more disposable workers than then their lower class is capable of providing. The roman legion and its constant campaigns was the apparatus by which the imperium fed its insatiable need for cheap slave labor. Subsistence raiders generally don’t take slaves en masse unless they know somewhere to sell them, because if you’re having trouble feeding your own people you’re not going to capture more ( this is what d&d gets wrong about monstrous humanoids most of the time). 
Tax Farmers: special mention to this underused classic, where gangs of toughs would bid to see who could collect money for government officials, and then proceed to ransack the realm looking to squeeze as much money out of the people as possible. This tends to happen in areas where the state apparatus is stretched too thin or is too lighthanded to have established enduring means of funding.  Tax farmers are a great one-two punch for campaigns where you want your party to be set up against a corrupt authority: our heroes defeat the marauding bandits and then oh-no, turns out they were not only sanctioned by the government but backed by an influential political figure who you’ve just punched in the coinpurse.  If tax farming exists it means the government is strong enough to need a yearly budget but not so established (at least in the local region) that it’s developed a reliably peaceful method of maintaining it.  
Robber Baron: Though the term is now synonymous with ruthless industrialists, it originated from the practice of shortmidned petty gentry (barons and knights and counts and the like) going out to extort and even rob THEIR OWN LANDS out of a desire for personal enrichment/boredom. Schemes can range from using their troops to shake down those who pass through their domain to outright murdering their own peasants for sport because you haven’t gotten to fight in a war for a while.  Just as any greed or violence minded noble can be a robber baron so it doesn’t take that much of a storytelling leap but I encourage you to channel all your landlord hate into this one. 
Rebels: More than just simple outlaws, rebels have a particular cause they’re a part of (just or otherwise) that puts them at odds with the reigning authority. They could violently support a disfavoured political faction, be acting out against a law they think is unjust, or hoping to break away from the authority entirely. Though attacks against those figures of authority are to be expected, it’s all too common for rebels to go onto praying on common folk for the sake of the cause.  To make a group of rebels worth having in your campaign pinpoint an issue that two groups of people with their own distinct interests could disagree on, and then ratchet up the tension. Rebels have to be able to beleive in a cause, so they have to have an argument that supports them.
Remnants: Like a hybrid of brigands, rebels, and taxfarmers, Remnants represent a previously legitimate system of authority that has since been replaced but not yet fully disappeared. This can happen either because the local authority has been replaced by something new (feudal nobles left out after a monarchy toppling revolution) or because it has faded entirely ( Colonial forces of an empire left to their own devices after the empire collapses). Remnants often sat at the top of social structures that had endured for generations and so still hold onto the ghost of power ( and the violence it can command) and the traditions that support it.  Think about big changes that have happened in your world of late, are the remnants looking to overturn it? Win new privilege for themselves? Go overlooked by their new overlords?
Art
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olis-inkwell-symposium · 4 months ago
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How do you make your fantasy world feel lived-in?
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Making a world feel lived-in requires more than just describing the landscape or architecture—it’s about creating the sense that the world has a history, a heartbeat, and its own rhythms of life. Here’s how I approach it:
Layered History: Every city, village, and ruin in my world has a past. I try to tie in subtle references to historical events, old conflicts, and forgotten legends that shape how people live today. By letting the remnants of the past—such as crumbling statues, faded murals, or cultural taboos—linger in the background, I create the impression that the world has been evolving long before the story begins.
Daily Life and Rituals: I focus on the small details of everyday life—what people eat, the music they listen to, how they celebrate and mourn. By showing the rhythm of daily activities, from bustling marketplaces to quiet moments in a temple, I give readers a glimpse into the culture and traditions of the world. These details make it feel like people are living their everyday lives outside the main plot, even if the protagonist isn’t there to see it.
Architecture and Geography: The physical layout of the world matters—how cities are built around rivers, mountains, or deserts, and how architecture reflects the culture and resources available. I like to create buildings and cities that tell stories themselves, with intricate designs, magical defenses, or decaying remnants of a once-glorious era. The way people interact with their environment adds depth to the world.
Senses: I try to engage all the senses when describing a setting—the smell of the sea, the taste of the air before a storm, the grit underfoot on a well-worn path. These sensory details make the world tangible, giving readers something they can feel, not just visualize.
The Mundane and the Magical: In a fantasy world, magic and the supernatural are often present, but I balance that by showing how the mundane aspects of life coexist with the extraordinary. Maybe magic is used casually, like enchanted brooms sweeping the streets, or it’s feared and tightly controlled. Either way, showing how the mystical fits into the everyday helps make the world feel more real.
Economy and Trade: Who trades with whom? What resources are valuable, and how do people get by in different regions? By grounding the world in economics—whether through thriving markets or resource scarcity—I give the setting a practical edge. These systems help define the way people interact, where power resides, and what drives the tensions in the world.
Flawed Systems: No world is perfect, and by including corrupt governments, failing infrastructures, or struggling populations, I show that this world isn’t static—it’s evolving, sometimes deteriorating. Conflict isn’t always about the grand battles; it’s also about the slow decay of a once-great city or the quiet resistance of a village against an oppressive regime.
By combining these elements, I make my worlds feel like places that exist beyond the plot—places with their own stories, lives, and rhythms that readers can immerse themselves in fully.
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blackpilljesus · 8 months ago
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The rise in popularity of single childfree women should signal that we need to start preparing. I've spoken about this before but want to address a common concern of safety regarding maIe retaliation. At this point some women may think they'll be safer trying to get a maIe but the statistics show otherwise. There's a reason women fought for rights in the first place, we all know that maIes as a collective are horrible beings. If maIes were pleasant to be around & reproduce with, they wouldn't need to force women into it.
Now I dont have all the answers in terms of what to do in the face of maIe retaliation but where to start:
1 - Move in silence. MaIes dont need to know our every move. MaIes have enough power as is, them knowing our strategy on top of that wont help. Hell, play dumb sometimes. This also applies to other women, if they push marriage & kids bs be measured in your response, in the end you know your truth. At the end of the day most of these women are also aware of the danger maIes pose.
2 - Organise. This is tough, extremely tough i can't lie. For one we're scattered all over the world & people in our real lives wouldn't have the committment to this nor believe in deviating from the nuclear structure but it is something needed. Even if it's just online, find or build networks with likeminded women. I say this as a lone wolf but infrastructure & network is needed because the government will make it harder to survive alone so some would need to be able to lean on each other for support even if it's just verbal. Disassociate from maIes as far as you can. Take up learning how to defend yourself. If you're serious about this; be prepared to break the rules at some point because playing nice & by the law wont work. These things are set up by men for men and it wont help us. I'm not saying go out there & purposefuly break the law or put yourself in harms way, just saying prepare. It sounds far out now but the current system cant be counted on, blind eyes are turned when maIes abuse women, women are punished for defending themselves under the system. Even if you dont want to go down the route of community, learn to take care of yourself & hold your own down.
3 - Stop arguing with maIes. This doesnt mean that xys are right, I say this a lot but maIes are fully aware of everything. Arguing with maIes online is a waste of time, time that can go to building for yourself or likeminded women. MaIes denying female oppression is part of the game to keep you wasting your energy on them as opposed to working on yourself. It's to keep you in their hands; doesn't matter whether you're right or not, how many statistics you throw at them, you're still biting their bait.
4 - Stack up on resources & money. If you have resources & money and the priviledge to save then start now. If/when things go downhill it wont be a snap thing but a transition so this window needs to be used to the best of our advantage. Take advantage of the privileges you have now to set yourself for the future because that could very well be gone.
I doubt we'd win tbh but I'd rather die trying than live submitting. I will mention that I know it's scary but we have to think forward. Bear in mind the system has never worked for women, some will say things like "but when women leave maIes get more violent" but there is no safety in the first place. Women are sexually harrassed & assaulted any where at any time with no protection already. Women are constantly told of all the things they should or shouldn't do to avoid maIe violence and it doesnt work anyways, maIes will continue to abuse women & girls. No amount of listening & obeying has helped women because it doesn't matter what the reason for maIe violence is, if they cant find a reason they'll create a reason because their motive is to make women suffer in addition to reproduction & having labour.
Now I know many will speak about the violence of maIe retaliation which I'll address in part 3. This is part 2 of 'the rise in single childfree women' group of posts.
Part 1
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mesetacadre · 5 months ago
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Hiya! Quick q, you mentioned UBI was an unstable solution to capitalism in the west. I fully agree that it is a half-measure that, on its own, also ignores the violence the imperial core perpetuates onto the third world. Though I wanted to ask for clarity, what makes UBI unstable? Ty for your time!
No matter how kind and "social" a welfare state is (or how much it exploits the global south), it cannot escape the logic of the capitalist infrastructure underneath it all. Giving every citizen an income high enough to support themselves without working is unfeasable in the long run without significant control over the prices of basic commodities. Capital still needs to be accumulated, workers still need to be exploited, and the cyclical crises of over-production will inevitably crash even the sturdiest economy that imperialist superprofits can support. And, if that isn't enough, when these unavoidable crises incites a reactionary shift among the working class and the state administration itself, the first thing that's getting cut is the insanely expensive UBI. Social-democracy or any other management method for capitalism can't last forever, and the capitalist world economy can't keep growing forever. We're already seeing this process happening in the US, with the EU close behind it. The need to destroy some of the productive forces which the falling tendency of the rate of profit creates also incentivices wars, and a war economy is also pretty incompatible with the vast welfare system that UBI requires.
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sdmsims · 7 months ago
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YOU KNOW LIKE NYAH :3?
This mod adds CAS-based animated tails to sims! Well... sort of? You'll have to download and add the tails to sims separately, this mod just adds the infrastructure for it! Since its initial release, the mod has been almost completely reworked to appear smoother, have less points for conflict, and have more potential to be expanded in the future!
Huge huge huge thank you to Lumpinou for helping out with the script portion!
Unfortunately, because it hijacks the tailoverlay system used for cats and dogs and adds it to humans, this mod now requires the Cats & Dogs Expansion. Sorry! It's so much less jank this way so it was worth it, prommy.
If you use a particular adult mod with the initials of 'WW', you MUST download [sdm] ANIMATED TAIL MOD FOR WW.zip. If you do NOT use this mod, download [sdm] ANIMATED TAIL MOD.zip. ONLY DOWNLOAD ONE VERSION!
Place the .package file and .ts4script file that are inside the .zip directly in your mods folder, do not put them in subfolders! This is to ensure that the rig override loads before other rig overrides.
If you want a basic selection of tails, you can download [sdm] all-age tails for tailmod.zip. These, along with other actual tails, are no different than normal CC and may be placed wherever you wish. For younger sims and werewolves, you must also have the CASunlocks mod, as they use the lower back tattoo slot!
If you want materials to assist in creation of your own animated tails, you can download [sdm] animated tail mod DIY stuff.zip! If you are not intending to create CC that uses tailmod's rig, you don't need this. Pre-redux tails will still be compatible!
This post is already long enough - known issues and download below the readmore! Free as always, ily all (❁´◡`❁)
SFS || PATREON
CONFLICTS AND KNOWN ISSUES 
Tails will appear T-posed in CAS now - this is expected! This is to allow compatibility with stand still in CAS mods, until I have the time to create tailmod-specific versions.
If a werewolf sim shifts into a wolf form that has a tail attached and does NOT change emotion, their tail will look like it got run over by a car. It will fix itself when the sim changes emotion, or if resetsim cheat is used.
This mod WILL conflict with any mod that modifies the rigs of sims. In the case of a certain adult-rated mod, there is a version provided that is compatible with it.
Tails will clip with furniture, the floor, etc depending on pose. Suspend your disbelief for this one.
FUTURE PLANS, MOD SUPPORT, AND FEEDBACK 
If you need mod support or have feedback, feel free to reach out to me in the comments of this post! If Patreon won't let you be a free member for whatever reason, my Tumblr askbox is always open :} I currently do not offer mod support via live chat apps like Discord or Telegram.
Current long-term plans:
Animations for specific postures, i.e. sitting vs standing
Different animation 'styles', i.e. low, mid, high, curled, etc.
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justpoliteconversations · 10 months ago
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Apple Merchant [BOTW!Link x Isekai!Reader] (Part 6)
Plans are being made. And Link is facing his demons as well as he can.
Still taking time to inch my way back to full speed. Things are getting better though and I can feel my fingers itching to write more and more. Still riding the joy of pure indulgence with a feel good favorite. I can never stop myself from rambling in this one.
Part 1 / 2 / 3 / 4 / 5 / 6
Alternate Extras: Embrace
Masterlist
TW: Choosing not to display warnings. Read at your own discretion.
Disclaimer: Don't own The Legend of Zelda franchise.
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Finally back in Hateno after several weeks of long, uncomfortable (sand infested. lizalfos infested) travel along the coast (doing your standard business. gathering what supplies you could for Link), and you were ready to just slip into bed for the rest of your life. Maybe even retire early. Ensure you never have to see another damned lizalfos for as long as you live (you won't, but the thought is there).
But it was simply not to be. You'd barely crossed the gates into Hateno proper and already you were planning (reluctantly) an even longer trip into territories you'd never (well. not never. but not for long) thought to venture to. And honestly, you weren't looking forward to it.
And by the look on Skim's and Adino's faces, neither were they.
Not even a day after returning to your home village you'd broken the news to your guards that you were planning a trip towards Goron territory. Though, if you were lucky and utilized your resources wisely, you might never even have to set foot in that brimstone hellscape of a volcano (you hoped).
You'd thought once (some years ago), that maybe it would be a place you should visit. The Gorons were known to be friendly to travelers. The paths were littered with unclaimed mineral and gemstone deposits. And the infrastructure for travel was there thanks to the thriving tourism industry in the area.
It'd seemed like a wonderful idea when you'd started planning such a venture in your early days of merchanting. Back when you were still riding high from making your first small fortune and were still relatively unaware of the world at large. Of its challenges. Of its dangers.
That was until you started gathering information on the hazards in the area, and your opinion of the region took an immediate and drastic turn.
The high death rates associated with heatstroke, dehydration and smoke inhalation were concerning enough. But learning that the volcano occasionally erupted (killing dozens, even hundreds of travelers when it did), and was infested with talus' (over 40 confirmed sightings. nearly 20 unconfirmed). It was enough to put you off.
Skims and Adino knew this. You'd made it a point to explain to them why you wouldn't be heading that direction ever (but apparently not ever, because here you were. planning). No matter how much money could be made harvesting minerals or trading with the locals.
Not the produce trade though, despite what one would think coming from a land known for its lava lakes and frequent wildfires.
The volcanic soil was actually an excellent source of fertilizer (which you wanted. in bulk. as much as you could shove in your mindslate). Making the region around the volcano one of the more prosperous lands for growing crops and herbs. Even when compared to the more central settlements of Hyrule, right on the bread-belt of the land (if you were willing to risk the guardians, that is).
It was a region a farmer (and merchant) could make a fortune, if they were lucky enough to hit brown gold. And if one was willing to take staggering losses everytime the volcano blew its top. And there would be losses. There always was when mother nature got involved with the lives of mortals.
No. You had been eager to get into the fish and cloth (and sand) trade. So close to the volcano, magma deposits were unusually close to the surface in the surrounding lands. And while this created the most beautiful hotspring (entire lakes worth) tourist attractions, it also limited the amount of life-sustaining (and fish-sustaining) water sources in the area. Which, in turn, limited the number of local fisheries and livestock flocks the land could sustain.
The constant presence of ash and volcanic runoff also poisoned much of the water sources in the immediate areas around the mountian. Further adding to the lack of available water sources for fish and livestock (and people too, for that matter. Hence, the sand. A natural filtering agent for locals in the area) to live off of.
So. Fish and cloth (and sand). Those had been your plan a couple years ago. Until the reality of the territory's dangers made you reconsider. And later, dismiss the idea all together.
Knowing this, of course Skims questioned your sudden interest in the northeastern part of Hyrule. A territory you had said yourself was not worth the risk of death and revenue loss to expand your business ventures into.
You had been honest with them, of course (you were always honest with your most trusted guardsmen. when confronted, at least). Though not necessarily forthcoming with the details. Which, frankly, was par for the course as far as your more private dealings were concerned.
"I'm looking to acquire localized goods for an important client." You offered in way of an explanation, letting the things you hadn't said speak volumes. And, of course, Skims merely nodded. Still looking doubtful, but willing to accept your reasoning as your own without contest.
That was another thing you liked about him, other then his fierce loyalty and care. Easy going at the best of times, accepting at the worst. You never had to worry too much about Skims poking holes in your reasonings or explanations. You just needed to pay him, and he was willing to turn a blind eye to your eccentricities.
Adino, on the other hand.
"It's a waste of damned time no matter how important this so-called client of yours is. Just use the stable system instead of draggin' us along to that Goddess forsaken hellhole." Adino snapped, irritable still so soon after the previous trip (the bite a lizalfos nearly took out of his rear near Highland Stable not having helped his already sour attitude). Narrowing his eyes at you with suspicion.
Which was fair, honestly. In any other situation, letting the stable system deliver your desired product would have been the most efficient (and cheapest) way for such a limited and precise order. What would take several months of travel for a merchant (yourself included), the system could get delivered several weeks earlier. Maybe the same amount of time, or slightly longer than originally calculated, if the weather turned unfavorable or a blood moon cluttered up previously clear roads with monsters.
Without knowledge of your mindslate or the connection you have with Link (the previously mentioned client), it does sound like a bullshit reason to undertake such a dangerous journey out of the blue. Especially when there are safer and more cost efficient methods to achieve the same results (sort of). But the fact of the matter is that the system would not be quick enough to deliver your order before Link begun his journey towards Death Mountain.
(And it would be soon. Already there were rumors of the Zora Domain's endless rains easing at the boarders.)
Tally up the timeables, and getting the merchandise yourself was the only feasible way to get ahold of what you needed when you needed it. Where the stable system would require a two way trip to acquire your goods, you needed only one way to get it yourself (and add the slate's instant delivery to Link, and you're set). It was the only way to guarantee you'd meet the rapidly approaching deadline.
Also, you didn't trust the stable system to be as discerning as yourself when choosing suitable product. While you didn't doubt they would put forth their best efforts, you acknowledged that a delivery guild probably had limited knowledge of advanced spell craft and their associated counterfeits.
You couldn't afford to make any mistakes when it was The Hero of Hyrule's life you were working to secure.
Only the very best would do for Link, after all. Even if you had to put in the footwork to ensure it.
You smiled tiredly at Adino, noting how his thin brows were pulled into a deep frow. How his eyes flickered over your road-weary face and sagging posture with veiled intent. Searching and prying and worried. Lips pulled down in displeasure.
He was worried for you. Keeping secrets (something you'd seldom done so openly before. something you'd rarely done, period). Taking seemingly unnecessary risks (something you'd never done at all before this little proposal). All behaviors that were definite red flags. All behaviors that were concerning. Especially coming from someone like you (who you'd become).
And you loved that about Adino. How quietly observant and caring he was when he cared enough to try. Even if he acted like a prickly little cactus most of the time.
"Trust me. I wish I could just let the stables handle this." You'd begun, meeting Adino's (and Skims) gazes as you continued. Sighing. "But this is something I have to do myself. It's important to me."
Skims nodded, having already accepted your reasonings regardless. And slowly, reluctantly, Adino nodded too. Still looking as surly as ever, but willing to back down quietly so long as you were in possession enough of your thoughts to acknowledge the strangeness of your current plans.
"Thank you." And you meant that. Even as the next words hurt your very soul. Perhaps even more than the damned sand (yeah right). "I'll pay you triple if you agree to accompany me as my bodyguards." Skims' and Adino's eyes lit up at that, and you could practically see the rupee signs swimming within them. The bastards.
And somehow Red was suddenly there as well, looking just as bright-eyed and eager as she nodded along with the boys.
Your brow twitched. And Red grinned. Far too many teeth caged within blood red lips.
You sighed.
'Damnit, Link. Why do you cost me so much money.'
---
Sitting on the edge of the Zora Capital's Central Reservoir, Link held the slate in his cold-numbed hands. Looking out over the misty landscape laid out far below, cushioning the shining zora city in its translucent shroud.
The divine beast calmed at his back, as was the spirit still trapped within its confines (patient. kind. understanding. even in the face of death and heartbreak).
His fingers tightened on the slate's smooth edges at the reminder. Knuckles turning white from the pressure of his grip. The chilled ache of his bones a painful burn against his exposed flesh and skin.
His shoulders begun to shake. He wanted to sleep in his own bed, with his own pillow and his own blankets. He wanted to bathe in his shiny round bowl of a bath with his nice smelling soaps and hair cleansers.
He wanted to go home.
He was afraid to go home.
But no. That wasn't true. Not really. It wasn't that he was afraid to go home (to his home. to your home).
It was that he was ashamed. Ashamed of what he had lost. Ashamed of how he had failed.
Seeing Mipha's face (and that was her name. Mipha. the zora woman he may have once loved. not some nameless face peering out of her tomb with sad, accepting eyes) had finally made him understand the weight he carried upon his shoulders now. The burden of his past failings.
And he didn't know how to reconcile these feelings. Of who he was, and the pain he'd left in the wake of his death.
And who he was now, and his inability to grieve these people who had once meant so much to him. And who, in some ways, still did. Even if he couldn't remember why he felt as such. Even as the guilt tore him apart at the seams.
Far below, in the dark waters of the Domain's endless web of rivers. The flashing white of paper slips beneath a rising current. The ink fading into the darkness of the depths.
---
AM,
Thank you for everything you've done for me. Without you, I don't know if I'd have the strength to continue on. Knowing so much has been lost because of my failure.
I'm afraid of what I'll find if I remember who I used to be. I don't think I can be the man so many remember.
I don't want to be him. He's dead. I'm not him anymore. I'm me.
Is it selfish of me to just want to be the man I am now?
I'm sorry I couldn't be stronger for you and everyone who ever believed in me. I'm sorry I don't want to remember how to be strong.
I hope one day you can forgive me.
-Link
---
Back to the shadows to rest.
I forgot the tags before sleeping! Sorry Babies, I know you already found it, but I'll still tag you regardless!
Tagging: @littlepanda7 @2000babies
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mostlysignssomeportents · 7 months ago
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Unpersoned
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Support me this summer on the Clarion Write-A-Thon and help raise money for the Clarion Science Fiction and Fantasy Writers' Workshop!
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My latest Locus Magazine column is "Unpersoned." It's about the implications of putting critical infrastructure into the private, unaccountable hands of tech giants:
https://locusmag.com/2024/07/cory-doctorow-unpersoned/
The column opens with the story of romance writer K Renee, as reported by Madeline Ashby for Wired:
https://www.wired.com/story/what-happens-when-a-romance-author-gets-locked-out-of-google-docs/
Renee is a prolific writer who used Google Docs to compose her books, and share them among early readers for feedback and revisions. Last March, Renee's Google account was locked, and she was no longer able to access ten manuscripts for her unfinished books, totaling over 220,000 words. Google's famously opaque customer service – a mix of indifferently monitored forums, AI chatbots, and buck-passing subcontractors – would not explain to her what rule she had violated, merely that her work had been deemed "inappropriate."
Renee discovered that she wasn't being singled out. Many of her peers had also seen their accounts frozen and their documents locked, and none of them were able to get an explanation out of Google. Renee and her similarly situated victims of Google lockouts were reduced to developing folk-theories of what they had done to be expelled from Google's walled garden; Renee came to believe that she had tripped an anti-spam system by inviting her community of early readers to access the books she was working on.
There's a normal way that these stories resolve themselves: a reporter like Ashby, writing for a widely read publication like Wired, contacts the company and triggers a review by one of the vanishingly small number of people with the authority to undo the determinations of the Kafka-as-a-service systems that underpin the big platforms. The system's victim gets their data back and the company mouths a few empty phrases about how they take something-or-other "very seriously" and so forth.
But in this case, Google broke the script. When Ashby contacted Google about Renee's situation, Google spokesperson Jenny Thomson insisted that the policies for Google accounts were "clear": "we may review and take action on any content that violates our policies." If Renee believed that she'd been wrongly flagged, she could "request an appeal."
But Renee didn't even know what policy she was meant to have broken, and the "appeals" went nowhere.
This is an underappreciated aspect of "software as a service" and "the cloud." As companies from Microsoft to Adobe to Google withdraw the option to use software that runs on your own computer to create files that live on that computer, control over our own lives is quietly slipping away. Sure, it's great to have all your legal documents scanned, encrypted and hosted on GDrive, where they can't be burned up in a house-fire. But if a Google subcontractor decides you've broken some unwritten rule, you can lose access to those docs forever, without appeal or recourse.
That's what happened to "Mark," a San Francisco tech workers whose toddler developed a UTI during the early covid lockdowns. The pediatrician's office told Mark to take a picture of his son's infected penis and transmit it to the practice using a secure medical app. However, Mark's phone was also set up to synch all his pictures to Google Photos (this is a default setting), and when the picture of Mark's son's penis hit Google's cloud, it was automatically scanned and flagged as Child Sex Abuse Material (CSAM, better known as "child porn"):
https://pluralistic.net/2022/08/22/allopathic-risk/#snitches-get-stitches
Without contacting Mark, Google sent a copy of all of his data – searches, emails, photos, cloud files, location history and more – to the SFPD, and then terminated his account. Mark lost his phone number (he was a Google Fi customer), his email archives, all the household and professional files he kept on GDrive, his stored passwords, his two-factor authentication via Google Authenticator, and every photo he'd ever taken of his young son.
The SFPD concluded that Mark hadn't done anything wrong, but it was too late. Google had permanently deleted all of Mark's data. The SFPD had to mail a physical letter to Mark telling him he wasn't in trouble, because he had no email and no phone.
Mark's not the only person this happened to. Writing about Mark for the New York Times, Kashmir Hill described other parents, like a Houston father identified as "Cassio," who also lost their accounts and found themselves blocked from fundamental participation in modern life:
https://www.nytimes.com/2022/08/21/technology/google-surveillance-toddler-photo.html
Note that in none of these cases did the problem arise from the fact that Google services are advertising-supported, and because these people weren't paying for the product, they were the product. Buying a $800 Pixel phone or paying more than $100/year for a Google Drive account means that you're definitely paying for the product, and you're still the product.
What do we do about this? One answer would be to force the platforms to provide service to users who, in their judgment, might be engaged in fraud, or trafficking in CSAM, or arranging terrorist attacks. This is not my preferred solution, for reasons that I hope are obvious!
We can try to improve the decision-making processes at these giant platforms so that they catch fewer dolphins in their tuna-nets. The "first wave" of content moderation appeals focused on the establishment of oversight and review boards that wronged users could appeal their cases to. The idea was to establish these "paradigm cases" that would clarify the tricky aspects of content moderation decisions, like whether uploading a Nazi atrocity video in order to criticize it violated a rule against showing gore, Nazi paraphernalia, etc.
This hasn't worked very well. A proposal for "second wave" moderation oversight based on arms-length semi-employees at the platforms who gather and report statistics on moderation calls and complaints hasn't gelled either:
https://pluralistic.net/2022/03/12/move-slow-and-fix-things/#second-wave
Both the EU and California have privacy rules that allow users to demand their data back from platforms, but neither has proven very useful (yet) in situations where users have their accounts terminated because they are accused of committing gross violations of platform policy. You can see why this would be: if someone is accused of trafficking in child porn or running a pig-butchering scam, it would be perverse to shut down their account but give them all the data they need to go one committing these crimes elsewhere.
But even where you can invoke the EU's GDPR or California's CCPA to get your data, the platforms deliver that data in the most useless, complex blobs imaginable. For example, I recently used the CCPA to force Mailchimp to give me all the data they held on me. Mailchimp – a division of the monopolist and serial fraudster Intuit – is a favored platform for spammers, and I have been added to thousands of Mailchimp lists that bombard me with unsolicited press pitches and come-ons for scam products.
Mailchimp has spent a decade ignoring calls to allow users to see what mailing lists they've been added to, as a prelude to mass unsubscribing from those lists (for Mailchimp, the fact that spammers can pay it to send spam that users can't easily opt out of is a feature, not a bug). I thought that the CCPA might finally let me see the lists I'm on, but instead, Mailchimp sent me more than 5900 files, scattered through which were the internal serial numbers of the lists my name had been added to – but without the names of those lists any contact information for their owners. I can see that I'm on more than 1,000 mailing lists, but I can't do anything about it.
Mailchimp shows how a rule requiring platforms to furnish data-dumps can be easily subverted, and its conduct goes a long way to explaining why a decade of EU policy requiring these dumps has failed to make a dent in the market power of the Big Tech platforms.
The EU has a new solution to this problem. With its 2024 Digital Markets Act, the EU is requiring platforms to furnish APIs – programmatic ways for rivals to connect to their services. With the DMA, we might finally get something parallel to the cellular industry's "number portability" for other kinds of platforms.
If you've ever changed cellular platforms, you know how smooth this can be. When you get sick of your carrier, you set up an account with a new one and get a one-time code. Then you call your old carrier, endure their pathetic begging not to switch, give them that number and within a short time (sometimes only minutes), your phone is now on the new carrier's network, with your old phone-number intact.
This is a much better answer than forcing platforms to provide service to users whom they judge to be criminals or otherwise undesirable, but the platforms hate it. They say they hate it because it makes them complicit in crimes ("if we have to let an accused fraudster transfer their address book to a rival service, we abet the fraud"), but it's obvious that their objection is really about being forced to reduce the pain of switching to a rival.
There's a superficial reasonableness to the platforms' position, but only until you think about Mark, or K Renee, or the other people who've been "unpersonned" by the platforms with no explanation or appeal.
The platforms have rigged things so that you must have an account with them in order to function, but they also want to have the unilateral right to kick people off their systems. The combination of these demands represents more power than any company should have, and Big Tech has repeatedly demonstrated its unfitness to wield this kind of power.
This week, I lost an argument with my accountants about this. They provide me with my tax forms as links to a Microsoft Cloud file, and I need to have a Microsoft login in order to retrieve these files. This policy – and a prohibition on sending customer files as email attachments – came from their IT team, and it was in response to a requirement imposed by their insurer.
The problem here isn't merely that I must now enter into a contractual arrangement with Microsoft in order to do my taxes. It isn't just that Microsoft's terms of service are ghastly. It's not even that they could change those terms at any time, for example, to ingest my sensitive tax documents in order to train a large language model.
It's that Microsoft – like Google, Apple, Facebook and the other giants – routinely disconnects users for reasons it refuses to explain, and offers no meaningful appeal. Microsoft tells its business customers, "force your clients to get a Microsoft account in order to maintain communications security" but also reserves the right to unilaterally ban those clients from having a Microsoft account.
There are examples of this all over. Google recently flipped a switch so that you can't complete a Google Form without being logged into a Google account. Now, my ability to purse all kinds of matters both consequential and trivial turn on Google's good graces, which can change suddenly and arbitrarily. If I was like Mark, permanently banned from Google, I wouldn't have been able to complete Google Forms this week telling a conference organizer what sized t-shirt I wear, but also telling a friend that I could attend their wedding.
Now, perhaps some people really should be locked out of digital life. Maybe people who traffick in CSAM should be locked out of the cloud. But the entity that should make that determination is a court, not a Big Tech content moderator. It's fine for a platform to decide it doesn't want your business – but it shouldn't be up to the platform to decide that no one should be able to provide you with service.
This is especially salient in light of the chaos caused by Crowdstrike's catastrophic software update last week. Crowdstrike demonstrated what happens to users when a cloud provider accidentally terminates their account, but while we're thinking about reducing the likelihood of such accidents, we should really be thinking about what happens when you get Crowdstruck on purpose.
The wholesale chaos that Windows users and their clients, employees, users and stakeholders underwent last week could have been pieced out retail. It could have come as a court order (either by a US court or a foreign court) to disconnect a user and/or brick their computer. It could have come as an insider attack, undertaken by a vengeful employee, or one who was on the take from criminals or a foreign government. The ability to give anyone in the world a Blue Screen of Death could be a feature and not a bug.
It's not that companies are sadistic. When they mistreat us, it's nothing personal. They've just calculated that it would cost them more to run a good process than our business is worth to them. If they know we can't leave for a competitor, if they know we can't sue them, if they know that a tech rival can't give us a tool to get our data out of their silos, then the expected cost of mistreating us goes down. That makes it economically rational to seek out ever-more trivial sources of income that impose ever-more miserable conditions on us. When we can't leave without paying a very steep price, there's practically a fiduciary duty to find ways to upcharge, downgrade, scam, screw and enshittify us, right up to the point where we're so pissed that we quit.
Google could pay competent decision-makers to review every complaint about an account disconnection, but the cost of employing that large, skilled workforce vastly exceeds their expected lifetime revenue from a user like Mark. The fact that this results in the ruination of Mark's life isn't Google's problem – it's Mark's problem.
The cloud is many things, but most of all, it's a trap. When software is delivered as a service, when your data and the programs you use to read and write it live on computers that you don't control, your switching costs skyrocket. Think of Adobe, which no longer lets you buy programs at all, but instead insists that you run its software via the cloud. Adobe used the fact that you no longer own the tools you rely upon to cancel its Pantone color-matching license. One day, every Adobe customer in the world woke up to discover that the colors in their career-spanning file collections had all turned black, and would remain black until they paid an upcharge:
https://pluralistic.net/2022/10/28/fade-to-black/#trust-the-process
The cloud allows the companies whose products you rely on to alter the functioning and cost of those products unilaterally. Like mobile apps – which can't be reverse-engineered and modified without risking legal liability – cloud apps are built for enshittification. They are designed to shift power away from users to software companies. An app is just a web-page wrapped in enough IP to make it a felony to add an ad-blocker to it. A cloud app is some Javascript wrapped in enough terms of service clickthroughs to make it a felony to restore old features that the company now wants to upcharge you for.
Google's defenstration of K Renee, Mark and Cassio may have been accidental, but Google's capacity to defenstrate all of us, and the enormous cost we all bear if Google does so, has been carefully engineered into the system. Same goes for Apple, Microsoft, Adobe and anyone else who traps us in their silos. The lesson of the Crowdstrike catastrophe isn't merely that our IT systems are brittle and riddled with single points of failure: it's that these failure-points can be tripped deliberately, and that doing so could be in a company's best interests, no matter how devastating it would be to you or me.
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If you'd like an e ssay-formatted version of this post to read or share, here's a link to it on pluralistic.net, my surveillance-free, ad-free, tracker-free blog:
https://pluralistic.net/2024/07/22/degoogled/#kafka-as-a-service
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Image: Cryteria (modified) https://commons.wikimedia.org/wiki/File:HAL9000.svg
CC BY 3.0 https://creativecommons.org/licenses/by/3.0/deed.en
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grainjew · 11 months ago
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Nikaposting Pt 1: Crypto-Religion
This is the first of a series of posts about Nika & associated religious practice in the One Piece world. As I write and post the rest of the series, I’ll add links to this header.
Pt 2: Symbology & Syncretism | Pt 3: Joyboy was Shandian | Pt 4: Sun God Tropes
Enormous credit to @oriigami for being my discussion partner through all of this and having a substantial influence on the final product. Check out our ao3 series Joyful for a narrative rather than analytical take on the Nika tradition, and definitely go read her OP blog @kaizokuou-ni-naru for meta and translation fun facts.
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The Nika Cult is a Crypto-Religion
Terminology note: I will be using cult in these posts in the sense of “cult of worship,” rather than in the modern pejorative sense. Additionally, I tend to use “tradition” rather than “religion” as a general term, because “religion” is a messy and difficult to define concept, while “tradition” is much more inclusive of traditional practices, folk beliefs, and cults of worship that may not be considered religions by Western scholarship.
Raise your hand if you saw Kuma’s church and Bible, concluded “oh, the Nika stuff is basically One Piece Christianity,” and moved on with your life.
It’s an easy assumption to make, and for all I know authorial intent may well stop there. I’m not Oda. I’ll never be able to guess what goes on behind those fish eyes of his. But a second look at the worldbuilding around both Nika and Christianity in One Piece brought me to a very different conclusion: that the Nika cult is a crypto-religion and is, in Kuma’s case, using the outward appearance of Christianity as camouflage.
First of all: We have ample evidence that Christianity (or some variation of it- I’m fascinated by the implied existence of such things as One Piece Jerusalem and the One Piece Council of Nicea) does exist in the One Piece world, and is both fairly widespread and quite legal. Flevance was pretty explicitly Catholic (Law went to church as a kid), Miss Monday and Mother Carmel masqueraded as nuns to imply harmlessness, many if not most of the graves shown in the series are crosses, whatever Usopp was on about with that exorcism equipment, and, yes, Kuma’s church and Bible.
Even mentioning the Nika cult, on the other hand, is grounds for the government to assassinate you with extreme prejudice.
A crypto-religion is what happens when a religion is suppressed to the point that its practice is grounds for exile, torture, and/or execution: Some people will convert. Some people will flee into exile. Some people will die. And some people will outwardly adopt the dominant religion, but will continue to practice their own traditions in secret; ie, they’ll create a crypto-religion.
One of the more famous examples of this is the post-Spanish Inquisition crypto-Jews of Spain and Portugal, who converted to Christianity in public but kept what Jewish traditions and rituals they could in private. To this day, descendants of these conversos whose families have been Catholic for centuries are discovering that their family tradition of lighting two candles on Friday or not eating pork on Saturday are in fact the legacy of a violently suppressed heritage. There are countless other examples of crypto-religions throughout history, both among Jews (my own personal field of knowledge) and among other traditions (for an example that would be known to Oda, the crypto-Christians of Japan).
There’s no way the Nika cult could have survived except in cryptic form. If it ever had physical infrastructure in the form of temples or pilgrimage sites, the government would have sought them out and demolished them long ago if they were not adequately disguised, especially in World Government member states like the Sorbet Kingdom. Likewise, anyone foolish enough to speak publicly about Nika will be summarily assassinated.
In fact, I have doubts that the Nika cult ever existed outside cryptic form, at least in a significant or long-lasting manner. It was specifically introduced as a slave tradition, likely nigh-exclusively oral, practiced in secret either from its inception—if Nika was a figure created by slaves, including the buccaneers—or for a very long time—if it was the cultural or ethnic tradition of the buccaneers, which spread from enslaved buccaneers to non-buccaneer slaves because Nika was a figure that resonated with them. I tend the favor the second option, but either has merit.
As @oriigami said when we were talking about this, Kuma has a church. Kuma has a bible. Kuma worships a god about whom absolutely nothing is written except in the oldest texts.
Additionally, I’ll expand on this more in pt 2 of this series, but the pendant Kuma leaves for Bonney, a large circular sapphire surrounded by eight smaller circular sapphires, matches the circular symbol inset into the crosses of his church. Bonney immediately identifies the pendant as a sun even though it really doesn’t look like one, and it can be surmised therefore that it’s a Nika amulet, and the sun with disconnected rays a Nika symbol. Following this read, and especially because this symbol occurs across the world in other contexts (see pt 2 for my thoughts on that), its presence in the church is a very careful bit of architectural sleight of hand on the part of whichever of Kuma’s ancestors built the place- echoing a very common practice of real-world crypto-religion adherents to mark the true nature of their allegiances and houses of worship in ways only those in the know might recognize.
And on a storytelling level, Kuma’s entire presence in the narrative and in the world has been a tragic saga of appearing to be one way until he’s revealed, again and again, to be the opposite. It makes thematic sense for him to be fooling the world about his faith as well!
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homunculus-argument · 1 year ago
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Honestly as a worldbuilding thing, one thing that's massively liberating is to just let yourself create a crapsack world. Don't try to go out of your way to think of the Bleakest And Shittiest Dystopia You Can Think Of if that's not fun for you, but just allow yourself to create whatever's coming and if some part of it sucks, just nod in agreement and go "yeah, that's shitty for those people/that feature of the world is awful for everyone involved" and carry on. Don't try to force yourself into creating a perfect utopia where nobody suffers, because that'll limit your creativity and make you turn defensive when someone points out that the world you created has flaws. It will have some, no matter what you do.
Let yourself create a nuanced world with both light and darkness in them. You can write an impressive empire that gave birth to massive leaps in technology and infrastructure, but they were also shitty imperialists whose machine was oiled with the blood of slavery. You can write monarchies with fun court intrigue and nobility who commission artists and poets to create breathtaking beauty while aknowledging that their funds to do so were wrung from the labour of serfs. All social systems are shitty in their own, unique ways, and aknowledging that there's both injustice and suffering and beauty and sparks of joy in any society doesn't make you an apologist or a hypocrite, it just makes your world more real.
You're not obligated to only create something perfect, flawless and entirely justified. As a matter of fact you literally cannot do that. Just let the worlds you create have some parts of them that reek like shit.
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chainmail-butch · 9 months ago
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A Speech For the Colonist.
It is my opinion that communist movements within the US fail because they refuse to address decolonization.
It is my further opinion that the contradiction between colonizer and colonized supercedes the contradiction of class. The Native American Nations are colonized, Black people are colonized, Hispanic people are colonized. Colonization is the key to white supremacy and white supremacy is the key to class within the United States and Canada.
If you talk to most white communists about decolonization within the United States you'll get things like, "Well, decolonization will come with the revolution because we'll give the people the autonomy and resources they need to care for their communities." This is the exact same rhetoric that alienated black revolutionaries from the American Communist Party in the 60s. "Under communism every worker will have what he needs and be able to give according to his means, so we don't need to worry about race."
Comrade, we do. We do need to worry about race. We cannot simply wish a reality away because in our minds Everyone Will Be White in a communist society.
We need to acknowledge the fact that every single White Person within the United States, and the rest of the Americas for that matter, is a colonist. Our institutions are colonial. Our industry is colonial. Our cities are colonial. Our infrastructure is colonial. Our lawns are colonial. Every single aspect of our lives has its roots in colonization.
We still plunder the earth like we're sending silver and timber back to England and Spain.
By pretending that we are not colonists we make it impossible to address the ways in which we colonize. By ignoring the ways in which we colonize we fail to address the ways in which we are imperialist. By failing to address our imperialism we fail address capitalism.
We are colonists. Pretending that this isn't the case doesn't make it any less reality.
You'll acknowledge the fact that we live on stolen land but would you hand Seattle back to the Duwamish? Would you cede Delaware back to the Lenape? Would you take up arms, and then lay them down to a nation of people that are unlike you? Would you take up arms and lay them down again for a nation of people that you might not agree with politically? Have you confronted your fear that they would treat you just like we treat them?
For that matter, how have you addressed your conception of Black Nationalism? Any white communist will tell you that Nationalism as a concept is counter-revolutionary but how do you address the fact that there is an entire race of people who were ripped from their homes and forced to colonize another land? The solution certainly isn't Liberia, which is itself a colonial exercise.
How do you address the fact that any black person will tell you that a nation created for and by black americans would be a pretty good deal in their book? How do address the fact that our colonial nation isn't their nation and they know it? What do you do? Do you call them reactionary? Do you tell them that their desire for a home of their own is because we orphaned their ancestors and that they need to get over it?
Comrade, these are the questions you need to answer. You need to listen to the people we have colonized and you need to really observe our material conditions.
We live with the unique situation that, as a result of a vicious and often ignored genocide, the colonizers are the majority ethnic group within the colonized land. White people make up 57% of this country. And unlike other colonized regions, there's no France for us to return to. There's no England, there's no Belgium, there's no Netherlands, there's no Spain. The working class white is stuck here. It's up to us to address our own reality and to understand that, ultimately, no way and no how can we be the face of revolution within the united states.
No white led communist movement will prosper because, even now, we still have too much to lose. Our people will never start the fight as we are now. Understand that.
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