#but pointless deaths are pointless and bad storytelling
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actually full fucking shade to OP after looking at their acct bc theyre a misogynist and lesbophobe who very obviously just hates imogen/imodna and are mad that Imogen got a happy ending.
"oh I just love death and grief as a theme!!" yea specifically when it pertains to punishing one character in the campaign.
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no hate to OP, this is just my own rambling thoughts, but I feel like it would've been more narratively satisfying for Orym to have permanently died after Otohan killed him over than it would be for Laudna. His death would have been bittersweet, allowing him to be with Will again while giving BH more of a push to continue onto the mission and complete it for Orym.
Laudna dying would have just been... bad. An abused woman who is still under the control of her abuser dies, and even in her brief re-death she was STILL under the control of her abuser. Even in the scenario that she died and is freed from Delilah, but stays dead as a plot device for other characters.
Plus... both Marisha and Matt have been very open about how the Laudna/Delilah storyline is an allegory towards battling addiction. Having her die and then making the other characters pick up the pieces (dealing with Delilah) would've been insensitive, if not downright offensive.
Narratively, it's so much more satisfying that Laudna was able to not only escape her abuser and defeat her addiction, with the help of the people who genuinely cared for her, but to survive and have a happy ending.
"And so, the woman dies. The woman dies so the man can be sad about it. The woman dies so the man can suffer. She dies to give him a destiny. Dies so he can fall to the dark side. Dies so he can lament her death. As he stands there, brimming with grief, brimming with life, the woman lies there in silence. The woman dies for him. We watch it happen. We read about it happening. We come to know it well."
One thing I find funny about arguments that people who are unsatisfied with how Campaign 3 ended because it feels like it lacks consequences just want characters to die is that, aside from the obvious fact that narrative consequences just means actions have clear follow through and results, is that at least for me, it's like, yeah, I DO like it when characters die in stories.
One my favourite moments in C3 is FCG's final sacrifice and how in the moment of their death they became truly alive because of the connections of love and friendship he had made with the other characters. The first meta I ever wrote for CR (and I stand by the idea of it if not how I conveyed it) was about Laudna and how it actually made an interesting and resonant ending to her narrative for her to have been permanently killed by Otohan in Bassaras. My favourite meta I've ever written for anything is a 6 paragraph rundown of all the character deaths in Midst and how well they're integrated into the overall narrative. One my favourite anime I've ever watched is one which is (in)famous for systematically killing off most of its main cast (Bokurano for the curious). I, personally, love death in narratives and love analyzing how it can be used as a narrative device to add tension, capstone a character's personal arc, influence and redirect the arcs of other characters, and work to create and enhance themes of grief, loss, and trauma. My personal favourite theme that can come out of death in narratives isn't even about the dead character, it's about those left behind and how living can feel not like a blessing but a condemnation after a deep loss but you have to keep going, because you have been condemned to live.
I would have loved to see a version of Campaign 3 where Laudna did permanently die and Imogen had to deal with that. Perhaps the resurrection ritual they attempted with Pike could have failed, and she and the rest of the Hells had to deal with the fact that they couldn't bring her back, but they did free her from Delilah so she'll have peace in her death and they have to be okay with that. Perhaps Imogen could even realize posthumously that she loved her. I would have loved to see the aftermath of FCG's sacrifice more fully explored, with the Hells sitting in their grief even as the world continues to fall apart (though I understand the real world circumstances of Sam's absence are likely what made the cast reticent to do that). I would have loved to see a version of the endgame where Ludinus was successful in fully siphoning Liliana and Imogen has to grapple with her inability to fully trust her mother ultimately killing her (though at least she has a Ludinus-shaped outlet to take things out on).
All that being said though, my issue with how Campaign 3 ended isn't the lack of deaths, it's that everything ended in a way that was nice and pleasant and neat without any real weight, with a few things that DID have weight when they initially happened being completely de-fanged so that they could be nice and pleasant and neat. I can deal with and even greatly enjoy no deaths or even negative deaths if it's handled with narrative weight and care, and I don't feel that C3's ending was.
#cr discourse#also dont come at me abt bias bc of my handle#ive been following cr since early c2#and have watched all 3 campaigns#i love the exploration of death in narratives and all that comes with it#but pointless deaths are pointless and bad storytelling
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MAN I'm seriously so sad about season 2. Bc I wish act 2 had the same emotional impact on me as it appears to have on so many others. But rn I'm just somewhere between unable to care and actively annoyed by some of those writing decisions. Seriously the more I think about it the less I like it.
#act 3 come through please 🙏#I don't think it can salvage some of the things I have contentions with but still... please...#don't ask me about the silco vander flashback with jinxs + vis mom#or the bizzare choice to do so much of the storytelling through this weird music video format they've got going on#completely stripping it of the weight these plot beats could've had if they were... normal scenes#and also missing the point of how the music was used in season 1 and what made it so effective#bc it was complementary to instead of replacing the storytelling#seriously don't ask me about these things I will spontaneously implode on the spot#whyyyyy would they recontextualize season 1 like this with that flashback#to me it kind of ruins the character dynamics and themes in s1. it just makes me so sad you have no idea#also what even are they doing with Jinx rn for real#aaarghhhh just... so many things that are making me scratch my head#also I'm so terribly sorry but I could not care less about Isha sorry lol#like i get that its sad conceptually but she was such a non-character that i struggle to feel impacted at all#same with sky tbh. i thought her role in s1 was alright but there is so much emotional weight put on her now#in terms of her relationship to Viktor but that was barely established so it's weird to have her around#and clearly you're supposed to care but they haven't given me much reason to#isha and sky were non-characters just there to die to further the development of other characters#they didn't really have anything going on on their own and that's just a type of character and plot device that does nothing for me#also i thought the war between zaun and piltover + internal struggles in zaun bc silcos gone would be the main focus#but that stuff seems so sidetracked rn#also sorry i dont like what they did with vander and warwick either. that man should've stayed dead lol#it honestly just makes his death feel less impactful and i dont know what this is supposed to do for the story or the themes???#that just feels like a pointless plotline that is taking up time that could've been spent on other things#i just... i could go on like this for a while like there are so many things that just puzzle me#it's so weird considering how tight and thematically consistent season 1 was#let's see where act 3 goes but... i kinda have a bad feeling about it ngl#obv im glad others are enjoying it and this is just my opinion! also a lot of this are probs just my personal tastes anyway#arcane spoilers
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Every "Nu Trek" (2017- ) Series Ranked from Worst to Best:
Very Short Treks (2023): There's really no words for just how terrible this series is. I mean, I know that it only barely counts because it's explicitly not canon and has a total combined run time of about 15 minutes, but *my god* is it bad! Only one of its episodes is remotely funny, and even that manages to feel like it's driven its main joke into the ground by the end of its 2-minute runtime. The only thing that I can say for it is that is that it gives me an easy, uncontroversial choice for worst Star Trek series, not only of the last 7 years, but of all time.
Picard (2020-2023): Listen; I know that this series is unpopular with the Tumblr Trek fandom, but it actually breaks my heart to have to put it so low on the list. It has, in my own opinion, the best dramatic acting of any Trek series and among the best directing, and almost every individual scene, in isolation, is compellingly watchable. More than that, it has fascinating worldbuilding choices, you can really *see* the passion of the writers for what they're creating (at least in the first and third seasons), and Agnes in particular is among my favourite characters in anything ever. It's got a lot of great moments, too! Picard and Seven bonding over shared Borg trauma; Soji uncovering the truth of her identity; Jurati hacking the Borg Queen's brain; Picard's final farewell to Q; Shaw's Wolf 359 monologue; Geordi's reunion with Data...I could go on. And yet, it just feels like so much *less* than the sum of its parts! Incredible ideas are introduced and then just shrugged off to pursue much more boring ones. Story arcs feel pointless if not actively offensive. Absolutely baffling writing choices are made throughout, with no indication as to why. And the nostalgia baiting , particularly in the final season, becomes so intense that it just chokes the plot to death. One comes away haunted by the feeling that this series should be so much better than it is.
Discovery (2017-2024): Really, this is two separate series: a twisty, grimdark, sci-fi war drama and a gentle queer coffeeshop AU about scientists who talk about their feelings. Both of them have their moments, but they each fall down in the same way: a focus on epic, high-stakes mystery box storytelling that undermines one's ability to really get invested in the characters, or even know who they are when they aren't off saving the universe. Without that, while I liked many of the characters and loved seeing them science the shit out of things using teamwork and the power of math, it's kind of difficult to get invested in this series one way or another. In spite of its absolutely gorgeous visuals, it comes off feeling weirdly...flat.
Short Treks (2018-2020): Not a lot to talk about here; just kind of an anthology series of short films adjacent to Discovery, Picard, and Strange New Worlds. Mostly they're varying shades of mediocre, but a few of them are as brilliant as any episode of Star Trek ever made, so the series gets to be relatively high on the list.
Strange New Worlds (2022- ): This is the first entry on this list that, in my opinion, belongs on the top shelf with some of the best of the older series. And it achieves it basically by adopting the same formula as the original series or the next generation--socially conscious planet-of-the-week adventures with enough wit, cleverness and joie-de-vivre to keep it interesting. I remember in 2017, there was plenty of discussion of how it's possible to update Star Trek's formula for prestige television; how funny that the solution turned out to be "don't change it at all, just give it modern special effects and actual character arcs." That said, the series is a bit *too* beholden to the original, with focus primarily on a bunch of characters who aren't allowed to grow or change too much because we already know how they'll turn out. It would be even better if it were about a new ship and a new crew full of nobodies who we can come to love. Which brings us to...
Lower Decks (2020-2024): Above, I said that Picard felt like it should have been so much better than it was. Lower Decks, frankly, should have been so much worse. How is an adult animated sitcom with Rick and Morty style animation and constant memberberries this freaking good!?! Every episode is a master class in efficient storytelling, with 22 minute runtimes often feeling like they contain as much story and character work as episodes twice as long. And the characters are incredible--like TOS and TNG, they feel almost archetypal, and even though you've never seen them before, they slide so seamlessly into the Star Trek universe that it's hard to believe that they weren't just *always* there; that there was ever a time when you could imagine the Star Trek universe without just intrinsically knowing that Tendi and Shaxs and Mariner were off somewhere in the background. It's greatest success though, the reason why it's comedy works when it really shouldn't, is that it's only *slightly* sillier than the serious series. What we end up with a fantastic series with an ethos that is pure Star Trek, and in fact, if I had written this list a month ago, it would certainly be in the #1 spot. However...
Prodigy (2021-2024?): The first season of Prodigy is...charming. It's got some fun characters, some spectacular visuals, some interesting premises. And if the plots tend to be a little too simplistic to be engaging to an adult, hey, it's a kids' show. It's good. Solid. Above average. And if I had only the first season to go on, it would probably be in third position on this list. But then, a few weeks ago, it went ahead and dropped the best season of Star Trek in a quarter-century, and I really...I just cannot recommend this series highly enough. The sheer, ambitious scope of the narrative; the arcs it puts its character through; the cleverness of the writing; the fricking GORGEOUSNESS of it! And it does all this while redeeming deeply unpopular characters and plot points from other series, in a way that never feels forced or pandering. Not only is it the best Star Trek series of the 21st century, it's one of the best children's animated series since AtLA. Go. Go! Watch it! Watch it now!
#long post#star trek discovery#star trek picard#star trek lower decks#star trek prodigy#star trek strange new worlds#short treks#very short treks
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There's so much negativity around Izzy's death so I wanted to address some of the points I keep seeing thrown around.
"Izzy's death was pointless"
No, he just had his big speech about how basically they can kill him but they cannot kill the movement. That is a clear paraller to a lot of real life protestors of unjustice. He died protecting the community, he died so the community could go on.
"Izzy's death made his healing pointless"
No it didn't. Healing is always good, feeling happiness and belonging are ALWAYS worth it. We never know how long we've got, doesn't mean we gotta stop trying to be better or happier. His healing was still real. It still mattered.
"Izzy's character arc was left unfinished, it's bad writing"
Oh my god. If you open any writing guide about how to write impactful deaths, and the first thing that comes up is to leave some part of their arc unfinished. And his arc did go through quite a beautiful line, sure there could've been more but his story didn't end like, mid arc. As a writer, of course you want to make the audience sad when a character dies. It's good storytelling. Good stories are supposed to make us feel.
"Izzy died on the arms of his abuser"
Where the hell did this idea come from? Ed and Izzy have been in a toxic codependent relationship way before this show started. You could argue that Izzy was Ed's abuser, but that is not the argument I want to make here. Yes, we saw Ed driven to madness shoot Izzy on screen, but we know Izzy's the one that forced him to be Blackbeart when he didn't want it anymore. There's turmoil all around them. But the final moment is them finally meeting as people, not as components of Blackbeard.
"Izzy's death was unnecessarily awful"
His death was sad, yes, but it was quite beautiful as far as deaths go. He was surrounded by family who cared for him. He was loved, and accepted as he is. He knew his legacy will be carried on.
"They killed off the only character that showed us healing is never too late"
Did we watch the same show? That begins with then unhappy 40+ year old Stede deciding it's finally time to reach for his dreams? Where we see Blackbeard slowly gaining back his humanity? Where Black Pete starts off as toxically masculine dude but ends up in a soft gay marriage? Where most of the crew wanted to mutiny but then they realized being soft is good, actually. Jim's whole purpose in life being revenge but them learning to let that go and instead concentrate on love and fun and family. And so on. Izzy's arc is beautiful, but he's not the only person healing who thought it was too late already.
"Izzy's death was bury your gays trope"
No, what, no. In a pirate show where everyobody is queer some queer people will die. Bury your gays is about only having one or few queer characters and killing them off while the straights get their happily ever afters. This is so far from that.
Also, I want people to be aware of the phenomenon, where creators of diverse shows are subjected to more critism than those of non diverse shows. If this intrests you, Sarah Z on Youtube made a great video on it called Double standards and diverse media. Our flag means death has given us so much, queer love story with a happily ever after, finding community, nonbinary character. And the creators have always been so kind to fans, so let's show them tht kindness back. Because critizicing this one aspect can easily turn to seeming like the whole story is just unwanted. That stories like Ed and Stede's aren't worth telling. And I'm so aftraid that will happen, when just now for the first time in years we are finally getting queer stories.
Also, I understand people are sad. I am sad too - Izzy was an amazing character and his death was sad but that's just. Good writing. You can grieve, but trying to turn it into a moral or dramaturgy issue is just not a good look. And attacking the creators of this wonderful show is just horrible.
Remember - this fandom is a safe space ship 🏴☠️🏳️🌈
#ofmd s2#ofmd season 2#ofmd#ofmd spoilers#izzy hands#our flag means death#ofmd meta#ofmd izzy#blackbonnet#gentlebeard
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Friendly reminder. Bruce Wayne hung up the suit and retired after THREATENING someone with a gun and this was his reaction.
And then his immediate reaction is to shut down and close the Batcave and his only words were. "Never again"
A truly tragic, but fitting way for Bruce’s career to end. Powerful stuff. Batman's career ended the same way it began: with a desperate man wielding a gun
Batman choosing not to be weak like Joe Chill >>>> Batman going on a killing spree because fighting crime is hard.
And by the way, since Zack Snyder says his inspiration was Dark Knight Returns, I got news for you, TDKR Batman doesn't kill either.
![Tumblr media](https://64.media.tumblr.com/a0741afb64bbfabcc67f481f85ea79f6/7d1cb62c0dd6bd7f-e2/s400x600/1efb1c1adb0ac10cc9b3e22472895b4f38c86405.webp)
Zack Snyder is a complete blithering fucking idiot.
his statement on Batman just lines up with what I’ve seen from all of his work. He likes the idea of the comics he makes movies out of but he doesn’t actually understand their themes. A Batman that kills is pointless. An edgy Superman is not only the most boring way to write him, but doesn’t make any sense without the wholesome one. That’s why injustice Superman/brightburn/Plutonian/omniman/homelander kind of make sense in their own ways because the original exists to compare them to.(mostly also boring though) His take on watchmen was pretty much devoid of any of the actual commentary from the graphic novel, but instead was just a dark justice league that were pretty bad at their jobs. Rorschach was just framed as a kind of unhinged Batman, but still a badass that does good, which is wildly generous compared to the way he’s originally written. I can understand turning your brain off and coasting through an action movie, but his fans are delusional if they think he does any of these stories justice. I wouldn’t take any of his comments seriously if they would stop letting him make these mediocre movies.
Zack Snyder is all flash and no substance. His films are visually stunning but utterly lacking in compelling storytelling.
The point of Batman is he cannot 'stoop to their level'. He HAS to be better, he HAS to believe these criminals can be rehabilitated, because if he kills them, he becomes just like them. With his wit, his intellect, he could future proof the city against crime ever happening by just killing the criminals before they commit crimes based on probable statistics and similar themes. But a Batman who refuses to kill is a murderer by inaction. Every time he chooses not to put Joker in the ground, he's allowed him to slaughter dozens, hundreds more, just for a laugh. Batman is equally guilty for every one of those deaths, because he could simply kill the Joker, and stop him from ever killing again. But he doesn't. Snyder saying Batman can kill, Batman SHOULD kill, is to say that without batman doing so, or being able to, he is just as bad as the villians. Except dipshit doesn't even have his Batman kill The Joker. "Oopsie daisy, Joker got out and bombed a hospital full of people, sowwwwyyyy, I put him back in jail again dunt worry TeeHeee :3". And then next week we do it all over again. OR. You kill the Joker, and he never hurts another person again. Which is why Jason Todd works so well as a counter to batman, and SHOULD be what Snyder is looking into. The reason why Zod works so well as a villain is because Humans are flawed apes who cant be trusted to govern themselves and should be conquered, and Superman, a literal God, could fix all that, but doesn't, because of Hope. Its foolish, childish even, to consider that a solution. And when placed in the vacuum of a comic book it works because you have to suspend disbelief, and forget that Superman let a city full of people die while he punched Zod through skyscrapers.
If you want Batman to kill people, just go and read one of his 1784956th copies that kill people. Go read Midnighter. Go read Punisher. Go read Moon Knight. Go read Peacemaker. Go read Nighthawk. What is stopping you?
I'm sure all those characters have brought about the peace and prosperity and the crime-free society that a "killer Batman" was supposed to. "Punisher would clean Gotham in under a week", right, just like he cleaned Marvel's New York, didn't he?
It has to be Batman specifically the one doing the killing? The number of superheroes that kill is nowadays much higher than the number of heroes who don't. Remember how Hawkeye spent the better part of his existence being the most anti-killing Avenger? Nowadays he is known as a super-assassin that "never had a non-kill rule". Should heroes who don't kill go extinct?
I like that Batman doesn't kill people. I feel no need to turn him into something he isn't like it was done to Hawkeye. If I wanted a Batman that kills, I would go and read one of the thousand "Batman who kills" out there.
Batman should not kill and should never kill.
"Gotham would be better off if Batman just killed The Joker"
You. Miss. The. Entire. Point.
Bruce Wayne lost his parents to crime and Bruce Wayne is a child who died alongside his parents and was reborn as a creature dedicated to insuring it never happened to any other child. He made a vow never to reduce himself to the criminal scum’s level or to Joe Chill’s level. He never kills for a reason.
Batman not killing is what makes him so compelling, if he kills criminals, there is no moral conflict, he is no better than the Punisher, Wolverine or any other dark edgy hero. Hell, if he starts to take a life, Batman is no better than Ra’s Al Ghul.
In the Daredevil Netflix show, Frank Castle told Daredevil this “That’s not how this works. You cross over to my side of the line, you don’t get to come back from that. Not ever.” That alone is why Batman should not kill, not even The Joker. Bruce Wayne is not Frank Castle, stop trying to make him Frank Castle. I mean…Stan Lee was absolutely disgusted when someone called The Punisher a hero, Frank Castle is a murderer, not a hero. How is this so hard for people to understand?
I don’t want to hear that Batman killed in the old comics and I don’t want to hear Elseworld stories. It’s an established fact that Batman does not kill and it’s a big part of his character.
Guess what? We already got a Bruce who killed The Joker, it happened in the Burtonverse/Schumacherverse and he was disgusted with himself. “So, you're willing to take a life.” “Long as it's Two-Face.” “Then it will happen this way: You make the kill, but your pain doesn't die with Harvey, it grows. So you run out into the night to find another face, and another, and another, until one terrible morning you wake up and realize that revenge has become your whole life. And you won't know why.”
A huge part of Bruce’s character is that he doesn’t kill, no matter what. Same with Clark. But edgelord writers from the New 52, DCEU and the Injustice abominations think it’s cool to make heroes kill. Heroes should not kill. You can’t be a hero and a killer. IT DOESN’T WORK THAT WAY!
Guess what would happen if Batman kills The Joker? The Joker wins. The Joker and Batman are each trying to prove a point to society - and really to us, the readers. The Joker wants Batman to kill him because he perfectly embodies chaos and anarchy and wants to prove a point to everyone that people are basically more chaotic than orderly. This is why he is so scary: we are worried he may be right. If the Joker is right, then civilization is a ruse and we are all truly monsters inside. If the Joker can prove that Batman - the most orderly and logical and self-controlled of all of us - is a monster inside, then we are all monsters inside, and that is terrifying. The Joker is terrifying because we fear that we are like him deep down - that he is us. Batman is what we (any average person) could be at our absolute best, and the Joker is what we could be at our absolute worst. The Joker’s claim is that we are all terrible deep down, and it is only the law and our misplaced sense of justice that keeps us in line. Since Batman isn’t confined by the law, he is a perfect test case to try to get him to "break.” The Joker wants Batman to kill a person, any person, but knows that the only person Batman might ever even remotely consider killing would have to be a terrible monster, so is willing to do this himself and sacrifice himself to prove this macabre point. Batman needs to prove that it is not just laws that keep us in line, but basic human decency and our natural instinct NOT to kill. If Batman can prove this, then others will be inspired by his example (the citizens of Gotham, but again, also the readers), just as we are all inspired every day to keep civilization running smoothly and not descend into violence, anarchy, and chaos. This ability to be decent in the face of the horrors and temptations present all around us is humanity’s superpower, the superpower of each of us. The struggle of Batman and the Joker is the internal struggle of each of us. But we are inspired by Batman’s example, not the Joker’s, because Batman always wins the argument, because he has not killed the Joker.
Batman not killing matters. Batman stories to me are the ultimate tale of turning pain and suffering into something positive. That is a story that everyone can relate to because let's be honest here. The world can suck. I've experienced and probably will always experience feelings of fear of depression of anger of angst. It's in my nature as a human being to experience those things. It's in all our nature it is what we choose to do with that pain that we all feel that defines us. Batman chose to turn all those negative emotions, he feels into a symbol that can bring people. Hope that Batman will save us from pain but more importantly hope that we can all be Batman. Why do we fall? And Batman Begins explains this best “Why do we fall sir? So that we can learn to pick ourselves up.”
Yes, Bruce Wayne is a flawed crazy person. He is at times mean stubborn and even abusive but he is still good. He is still someone we can aspire to be. We can try our hardest to be Superman but no human being can fly, but we can still try to be Batman We can all try to turn our pain into something good when I see Batman killing people or fans saying he killed before and he should kill The Joker, It pains me. It actually hurts my soul. Batman is not about finding a way to kill evil. But try to redeem it. His mission is an impossible task. Maybe he should kill people. Maybe he should kill The Joker, but what makes him fascinating what makes him a hero Is the fact that he has that moral code and stopped himself from crossing that line That's why I always looked up to Batman even as a kid despite all the adult subtext or mature themes superheroes are for kids. And killing is not Batman and it is not Bruce Wayne. This is why I hated the portrayal in the DCEU and the Burtonverse and why I really hated the implication that Batman killed The Joker in Batwoman. A Batman who kills is certainly not Bruce Wayne, that is an interpretation of Bruce Wayne that completely misses the point of Batman. It's easy to kill. Batman does not make the easy choice… Batman does not kill.
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While I do love this show I think its kinda disappointing how the writers would just give major injuries to people and not actually explore it at all.
( I just wanna be clear right off the bat I am a fan of this show this isn't a hate post or anything but these certain writing choices did kinda leave a bad taste in my mouth hence why I made this post )
I'm mainly talking about Eda Hunter and Raine
Eda loses an arm and it isn't really explored at all and Hunter and Raine end up with severe scarring over the faces and bodies yet this is only used for cheap in the moment types of storytelling rather than anything that actually gets explored
maybe to help dive into how the characters feel over these traumatic events but no they are basically just used for different character designs and that's it, which is disappointing tbh and feels pretty shallow of the writers.
also there's Luz's tiny eyebrow scar which kinda baffles me tbh as its there its a design change the animators had to remember
but its so tiny and meaningless it may as well not be there and again it doesn't serve a purpose
I could understand if Luz had a more noticeable scar that maybe served to remind her of helping Belos and tied into her depression at the start of season 3 but eventually she learned to not see it as a shameful reminder of her guilt over belos.
or something like that but that isn't really what happened so well its pretty pointless as well.
like I said it just feels a little cheap giving your characters major injuries that could effect you for life realistically both physically and psychologically only to not actually have them mean anything
Not using them to explore your characters feelings more in depth or something like that, like Hunter's scars could have been used to represent some sorta ptsd over flapjacks death in the episodes afterwards or something
maybe if he kept getting reminded of belos and his control over him or that dreadful night due to the scars triggering flashbacks and it could have tied in to him learning to move past it
and Eda was literally given a life changing disability they could have explored this even a tiny bit in season 3
maybe had her have some sorta arc around wondering if she'd still be able to be the same carefree living life on the edge type of person who she was before and eventually realising it doesn't really matter to who she is or how she sees herself overall
but not doing anything with these things and just having them for cheap shock value and character design changes just rubs me the wrong way tbh
and it kinda bugs me how this fandom lets the writers off the hook for these writing choices so easily.
as these things are kinda the definition of badly done angst in my opinion since they exist solely to get a sad or shocked reaction out of the viewers in the moment
but they don't actually serve a purpose in exploring the characters more and helping their overall arcs like I said I love this show but this aspect I find very disappointing tbh.
#the owl house#toh#toh criticism#toh critical#the owl house criticism#the owl house critical#toh hunter#toh eda#toh raine#toh luz#the owl house hunter#the owl house eda#the owl house raine#the owl house luz#toh season 3
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if you generalize act 6/the retcon arc as "the worst part/narrative decision of homestuck" or genuinely say things like "it ruined the story" or "it ruined x character" or "it only happened to make x ship canon/because hussie likes vriska", you HAVE to smell my farts. obviously its valid to dislike it, and to question behind the motivation behind such a drastic story moment, but it's in bad faith and a huge waste not to even try to understand how it fits with the story's themes.
EVERYTHING matters. even the failures, even the wasted successes, even the things that don't "really" happen. because really, they DID happen. both the readers and the characters can see with their own eyes the ghosts of those lost timelines. "this version of the character is the REAL character." "this event happens in the REAL timeline." repeatedly and deliberately, the classification "real" is called into question; even to the point of tying into subjects like fandom and reader interpretation. characters in homestuck wave off this topic, but the structure of the story demonstrates the idea of "canonicity" to have very little meaning in the first place. there is a possibility of something happening, and the very fact of that possibility harbors its own strength.
the entire purpose of the multitimeline storytelling in homestuck is to frame the story as a single possibility of victory built upon countless failures. in the alpha timeline, an infinitude of bad possibilities are dodged, but there is an equally infinite loss of growth and personal potential.
the characters are trapped inside a story, and they suffer for it. skaia is an unfeeling god with unfathomable plans for its players. it exacts pointless cruelty, but also rewards handsomely: with the gift of existence. there's no throughline in its actions. there's no messaging. a lot of the time, the point of sburb appears to be "personal growth." but for whom? certainly not the billions of innocents wiped out on whatever planet the game appears on. and at what cost? contradictorily, at the cost of many players' lives. if the real purpose was to nurture all players to their personal potential, then surely with its inexplicable omniscience and infinite powers of creation, things would end up this way.
i view homestuck as a very hopeful and pro-human story, but also nihilistic, in a way. deaths are callous, happen casually and quickly (even comedically!), and often have no significance. success doesn't end with everyone happy, or becoming the best version of themselves. outcome is arbitrary and without real meaning. the kids enter this story traumatized, get re-traumatized a billion times over, get chewed up, spat out, and wind up depressed or misguided. the line blurs between existence as a "reward" and as a "burden." it simply is, and no matter what happens next, the characters are stuck with it. after all, it's what they worked so hard for. and after they scrape and claw their way towards survival, once they end up on the other side, they are forced to look back, stunned at the amount of fight and determination that has completely left their spirit, wondering where it came from in the first place, and what it was really all for, in the end.
the retcon comes from the sheer force of will to create a better future. to keep fighting for an outcome where you and your friends are happy, painstakingly continuing to build upon a foundation of infinite failures. accepting that there is always another alternative, that sometimes things go wrong because you trap yourself into a binary way of thinking. and taking in stride that those mistakes, and the hindsight that comes with them, are essential in making the right decisions going forward.
the retcon is epic and it ties together a lot of big ideas of the story in a fascinating way. i am so sick of people casually treating it like this massive evil that has no redeeming qualities. HUFF my shorts
#also there are a lot of cool things that happen in that part of homestuck like hello?!!???!#people gotta respect this fucking story more like jesus christ#why else are you devoting this much time to it#my freaking lord#neotxt
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i think arcane isn't copaganda, i think it says ACAB too.
i think the show itself has many layers, and that the acting, writing, and storytelling do a lot to tell different angles of different stories.
i think arcane acknowledges police brutality and the struggles of systemic oppression. i think it says ACAB, but it asks you to seperate from a moment, and asks you to look at it through the lens of understanding. not for forgiveness, but so you can maybe try and see why people do bad things, even if they're bad, and even if they're good. the show asks you to set aside your biases, to look at this world for what it is. parallels and all.
and i understand that caitlyn's role and ending make it swem glorifying cops in a way. even when it's something she actively disagreed against, even when in the first season she was trying for a middle ground and was the only one trying for a middle ground.
and not to be too woke, but the triple K caitlyn jokes were never that funny to me. nor were the ideas that she was racist. arcane is a beautiful show that does not burden it's characters with racism and oppression in that way- and you should definitely not erase caitlyn's asian ethnicity. between her and jinx, jinx is the white woman. its so irresponsible to read into the racial aspect of this side of the arcane storyline, the story is making it clear that is not something these characters face, and they shouldn't have to face to justify things like oppressive militia. caitlyn isn't fully white. do not dilute her.
kind of related to that thought, too, is the fact that no one living in america is a zaunite. most americans will remain as pilties, because systemic oppression will sometimes really just be how you were born.
back to it, i also just think arcane shows police brutality for what it is. that type of oppression. it invites you to dislike caitlyn's actions, because caitlyn dislikes her actions, and all this type of oppression leads to is to pointless, senseless, and violent war. a war they should've lost. a war they would've lost.
the scene where steb takes off his hat in respect to zaunites is him respecting that they decide to help, when if it were the other way, it would be unlikely. piltover would never help zaun, and he knows that, and everyone knows that. no one wins in war. no one wins via violence. the show knows this, and when it shows the side characters who we know had so much more life left ahead of them is when it acknowledges that systemic brutality has led to deaths of innocent people. that in a search for power, or for revenge, that they will eat themselves alive by their hubris. an eye for an eye, in caitlyn's case, who tipped the scales too far.
and the show asks you to look at this and the show makes caitlyn face this. the show does not agree with caitlyn once. but the show asks you to never defend her actions, but to look at her and understand why.
i think it asks you to look at the system, but to understand the characters. the people. because we often, in many stages of analysis, forget about people. in the broadest sense, these people are wrong, but it makes you deconstruct the complicated nature of why, and asks you not to dilute them in fear that you'd smudge the intricacies that make them up.
ACAB, even if they're sorry about it, and even if they've got a family. ACAB is systemic.
but good stories include layers, and ACAB is not without possibilties for something different. not critique, but in the same vein. ACAB is true, but it does not mean by exploring the complicated nature of why's, how's, etc that they are copaganda.
putting aside those ideas for the sake of looking at why their flaws can encompass them, and for the sake of understanding the type of world this is is important to. maybe for the sake of love, people do these kinds of things, and there isn't making up mistakes. just living with them.
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ofc this is just my opinion and something that's been bugging me for a bit... i genuinely dont hate anyone in arcane. i hate that in terms of discrouse, we've diluted these characters down to our preconceived biases. i hate that we seem to be arguing over morality.
maybe its just obvious though that i spend a lot of time on arcane twt. curious about people's thoughts... if anyone even sees this...
#arcane#arcane season 2#caitlyn kiramman#ekko arcane#violet arcane#arcane jinx#analysis#arcane analysis#character study#idk#idk how to tag this#what am i doing
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Having shared my RINGS OF POWER s2 eulogy, and while assuring you all that I am also mourning the loss of one of the best things about the show, I would also like to take a moment to defend the decisions being made by the showrunners and writers here.
Before I get started, I just want to acknowledge the members of my writers' group. This post owes much to our discussions. Anyway, when it comes to Adar's death, there are three reasons why I'm not calling his death pointless, or blaming the showrunners for bad writing. The overall reason is this: Adar represents the show's efforts to treat Orcs like people. In this sense, his character was a blazing success. Look at us all, with a hopeless crush on an Orc? Success.
But let's go a bit deeper.
SIMON TOLKIEN'S EXECUTIVE MEDDLING
The fact that Simon Tolkien made an EXCELLENT call in asking the showrunners to keep Adar around for an extra season...still doesn't stop what he did from being executive meddling, or from causing tricky ramifications in the second season. Adar was a first-season antagonist, brilliantly well-written, but ultimately only intended to be a supporting character. The decision to keep him on, suddenly made him more charismatic, more mysterious, and more sympathetic. Given how he'd been set up as a warm-up baddie...season 2 suddenly turned around and made us think he was here to stay. The writers had cornered themselves: on the Tolkien Estate's behest, they had a dark horse who was about to run away with the show. I'm not going to fault them for going ahead with their original plan, because they would have had to retool subsequent seasons massively in order to fit in an Adar redemption arc, and you can't necessarily do that when the whole arc of your story is already planned.
JRR TOLKIEN'S LEGACY
All of us have written things we're not proud of. JRR Tolkien wrote a story world with something problematic hard-baked into the foundations: an entire race of beings for whom genetics determined ethics. Can you even imagine what it must have taken for him to get to the end of a long life spent in the dedicated pursuit of this story world, and to have the courage to admit that he might have been wrong? That really isn't something most authors are capable of. When Peter Jackson went to make LOTR and HOBBIT into movies, he did nothing to scrutinise this issue. His Orcs are flat: monstrous, comic, but never people.
TROP challenged that, and exercised significant skill, care, and wisdom in doing so. But they are still attempting a faithful adaptation of Tolkien's source material. We know where this story is going. Galadriel will end up in Lorien with her elf wifeguy. The Orcs will fall under Sauron's dominion and become his tools, enslaved to his will with the Ring. I did fantasise about Adar being Celeborn, and possibly some of his "children" getting to nope out of Sauron's dominion or even be turned into Elves. But we now know that was never on the table. The Orcs were always meant to fall to the Enemy. But here's the point: for the first time in the history of Tolkien works and adaptations, TROP allowed them the dignity of a fall. Going forward in the show, the Orcs won't be monstrous cannon fodder: they'll be people we knew, people we were pulling for, people whose deaths matter. They are, not a waste, but a tragedy.
TOLKIENIAN TRAGEDY
Look...there's nothing more Tolkienian than a beautiful disaster of a man who dies far too early.
And yes, I know that it's something we've seen before and wish storytellers would move away from - the Moment of Grace that never becomes anything more than a Moment. The villain who has a five minute redemption, then dies conveniently so that the heroes never have to work through the messy business of forgiveness and accountability (although I always did wonder how it would play to see a redeemed Adar, possibly Celeborn, living the rest of his life as a redeemed Uruk among people who hold an undying enmity with his children). It's happened so often that when I, Suzannah Rowntree, sit down to write a six book series where the irredeemable villain has to live and build a new and more accountable life for himself, there's startlingly little template for it, at least in Western media. We live in times that are starved for happy endings and genuine redemption arcs. I wanted so badly for Adar and his "children" to be blessed, and not cursed, by this narrative. So I get the rage. I get the grief.
But tragedy is still a valid art form. Again, all this is a function of the show successfully making the Orcs matter. And the reason the Orcs needed to matter is because they are about to be enslaved to Sauron. They were so close. They genuinely could have been good. Adar could have led them into an alliance with the Elves against their enemy - but instead, just like Celebrimbor, just like Galadriel, they are deceived by him. They turn to him out of fear that their father figure is treating them like cannon fodder, and now they have no one to advocate for them. And that's the tragedy of their situation.
We might all be a little tired of tragedy, but it's still valid, especially insofar as it never, ever forgets to treat its characters like people. Did the writers have to choose tragedy? No. Adar might have lived and undergone a redemption arc.
But the writers didn't have to give Adar a redemption arc, either. Any more than they had to so deeply humanise the Orcs and their father. It's not perfect writing, but it's not bad writing, either. Indeed, for a Tolkien adaptation trying to both honour the author's work and scrutinise his failings, in my opinion it's doing brilliantly.
And...honestly, I'm kind of happy that they left me wanting more, and better, for Adar. Because now I get to write that story myself.
#the rings of power#jrr tolkien#trop spoilers#trop#trop positivity#pro trop#the rings of power spoilers#adar#adariel#galadriel#trop season 2
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What if Lou accidentally came to Uglyville before the uglydolls came to the Institute of Perfection?
Not sure exactly when you sent me this, but @subwhizz has a comic/graphic novel that they are working on called "Lou in Wonderland AU" and it is exactly what you're asking.
HOWEVER, I'm never gonna pass an opportunity to write out some ideas that sprung into my head. I do suggest reading the "Lou in Wonderland" story though. Sub is an amazing artist and an even better storyteller!
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The machines weren't perfect themselves by any means. Come to think of it, it would be pointless for Lou to even exist if the machines didn't intentionally create flawed dolls to a certain extent. But when Nolan popped into the Institute, Lou realized maybe the humans had let the factory go. There hadn't been that bad of a mess up since...
Lou shook the memories away, focusing on the never-ending tunnel in front of him as he walked. The flashlight flickered and the bulb made a static noise as it tried to warn Lou that the batteries were dying. He ignored it. Besides, the pipes only led to Perfection, so realistically he could just turn around and get back home easily.
It flickered again and Lou slammed the heel of his hand against it. "Stupid light..." He looked up, coming to a halt. "What in the world...?" The hole that normally led to the incinerator was blocked up with splintered wood and poorly driven in nails. No wonder he had mistakes like Nolan ending up in Perfection...
But that didn't entirely make sense either. The machines would realistically pop out a faulty doll out of every 100 or so made. He'd checked the math himself. That's what made Ox such a spectacle was that it was the first doll in years since the company started that hadn't been sorted correctly. But Nolan would still be recognized as a Pretty Doll. Despite his...differences, Nolan didn't have enough faults to him for the machine to deem him as a mistake.
So, if Lou hadn't seen any other faulty dolls...and the incinerator was blocked up...then where were mistakes going?
Lou blinked as the flashlight flickered one last time before dying unceremoniously. He sighed. This was a mystery for another day. Or whenever he could manage to steal the batteries from one of the robots again.
"Good thing the pipes all lead to--OHMYDOLL!" Lou screamed and felt his heart practically leap into his throat as he freefell into...well, it had looked like darkness before but now this was just liquid darkness he was slipping through. He desperately tried to reach his arms out in hope to grab onto something, but it felt like more pipe. But why was it going down!?
He screamed the whole way down, opting in closing his eyes despite not being able to see anything regardless, and praying that death would meet him quickly.
Light soon blinded him and he hardly had time to adjust his eyes before his whole body ached from crashing onto something hard. Luckily he landed on his back.
He groaned, eyes squinting in pain and still blinded by how much light there suddenly was. Some of it was blocked out suddenly by a weird, red figure. A wing-like appendage moved across his vision a few times and then he realized there was a voice connected to it.
Lou grimaced from the pain all through his back and head. "Please tell me I'm dead..."
The head of the figure tilted curiously. "I...w-well no...um...w-would you like to be?"
Lou put a heavy hand to his forehead. "Kind of. Are you gonna kill me?"
"No, but I do offer therapy sessions."
Who or whatever this voice belonged to had a lot more personality than the mindless dolls he trained on the daily. It didn't sound like such manufactured dialogue.
Something poked his side and Lou coughed as pain and a tickling sensation bubbled through him. "We have tons of food here too. You're awfully scrawny."
Lou waved the...it felt like an actual wing. What the heck. He opened his eyes blearily and finally got them to focus on...
A...bat? A red bat.
Lou scrambled back quickly. "What in the world are you?"
The bat looked surprised and a little put off by the reaction, but he spoke calmly. "My name is LuckyBat and I'm an UglyDoll, just like you!" He smiled with sharp fangs poking out of his lips.
"Excuse me?" Lou narrowed his eyes at the creature.
"Welcome to Uglyville! We never got an announcement of a new arrival. Did you get here through the flower?" LuckyBat paced a few circles around Lou, inspecting every inch of him.
Lou would lean a little ways opposite of wherever Lucky was as he revolved. "Flower?" The bat simply gestured upward. Lou followed up to the weird sunflower-looking thing jutting out of the cliff. "Yeah, I came out of that I think." Lou shook his head. "Where did you say this was?"
"Uglyville," Lucky straightened with a smile.
"Right..." Lou winced and forced himself to stand up. He rubbed the back of his head.
"I think this belongs to you. It fell out of the flower too." Lou squinted down. Lucky held up a dented flashlight to him.
Lou took it, already knowing it really wouldn't work anymore despite getting new batteries. "Thanks...What's your name again?"
"Luckybat." Boy, this newcomer sure had a bad memory.
"Why are you called that?"
"I'm usually very lucky. Lucky to have great friends, a great home, to be alive--"
Lou snorted. If this creature was here only because the incinerator was blocked, then yeah, he was lucky to be alive.
"What's so funny?" Lucky looked genuinely interested.
Lou shook his head quickly, going back to tinkering with the flashlight. "Nothing. I have another question."
"You're full of those, huh?" Lucky smiled.
The blond rolled his eyes. "Yeah. How do I get back up into the pi--flower?"
Lucky tilted his head. "You...want to leave?"
"Yes, very much so."
The bat seemed nervous now for some reason. "W-Well, I'm not so sure, but...I think I know someone who could help! She talks a lot about the flower and going through it. I'm sure she's got a million different ways to get up there!" Lucky bounded off ahead of Lou, not bothering to see if he was following.
Lou sighed, looking at the flashlight in his hand once before tossing it behind him and following the bat toward wherever.
The flashlight flickered back on behind them.
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I'll probably leave this right here for now and if you want a continuation I'll make the next parts longer.
Spoiler, I think I plan on continuing it anyway, but STILL.
It's also currently 1:40 in the morning where I am and I need to go to bed...
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My... Kinda controversial takes on Alien Stage Round 7 (+ Some silly theories)
(I was disappointed ☹️ Don't get me wrong, the visual storytelling, and just visuals overall were gorgeous! The song was amazing as always, too. But it just... Didn't feel like a satisfying Round at all.)
(By the way if you are genuinely angered by my take, just block me, do not interact with me)
I'm not generally a fan of stories that build up an insanely intricate world, with insanely intricate character arcs, get your hopes up, get you attached to said characters and get you rooting for them, and then the story just... Never delivers??? There's no satisfying conclusion for the characters, they just?? Die?? Like... Really? 😐
Like... What's even gonna be next?
Hyuna is back on that stage, everything she has built was for nothing,
Mizi and her are probably going to be put against one another by force.
And what are they even supposed to do? Surrender and die? Of course not, they're going to fight, and I assume Hyuna is going to die (Which would be a completely pointless death, in my honest opinion), and then Mizi is gonna have to "carry on her legacy" or some bullcrap like that 💀
Or, Mizi dies (Which would also be another pointless death), and then Hyuna is put back on the show by force, and has to fight Luka. Which I honestly feel isn't that far fetched of a theory?
The fact that Till never gave a single flying fuck about Ivan, while he died trying to keep him alive, only to just become a bad memory to Till while he continues thinking of Mizi who he has idolized to hell and back, never once getting to realize just how much she has changed since the last time he saw her.
Till died delusional. He never got to meet the real Mizi, he never got to see how this place has truly affected her. And Mizi, on the other hand, saw Till die, never once learning just how deep his borderline obsession with her was.
Alien Stage is brilliant, but seeing the direction it has taken with the latest round, it no longer feels fit for me personally.
I would've preferred an alternative ending, in which Till is able to turn things around at the sight of Mizi, and instead, Luka gets to be the one who's afraid.
I feel that would've been more satisfying than just having Luka win because... Idk because Till just had to die I guess lmaooo??
This might just be me being pessimistic, but I can't really,,, think of a way for this series to wrap up in a way that's satisfying and not just sad for the sake of being sad? Unless they truly somehow bring Till (And maybe Ivan) back like some people have been theorizing, which... I honestly doubt will happen.
The idea that Till was heavily drugged during Round 6-7, and that he was actually just being used as a pawn to bring out the rebels during Round 7, with said alleged drugs being what will somehow keep him alive does sound cool in theory, but I feel that's just the Fandom being optimistic like with the "Ivan is alive" theories.
I feel Hyuna will be forced to have the long lost ROUND 4 with Luka, after having to battle Mizi.
I truly, truly hope that you are all by some miracle right about Till (And maybe Ivan, but I genuinely doubt it) being alive, and that somehow, Alien Stage will manage to subvert my expectations.
Hopefully, when the series concludes I'll be able to look back on this and laugh due to how wrong I was, and I'll say that Alien Stage is truly peak
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Bad Batch Finale Analysis
Spoilers for TBB Season 2
Tagging some people who want to see some longer analyses: @saturn-sends-hugs @phis-writing @eriexplosion @heyclickadee @questforgalas @panther-os
So... that was a lot. We all have many feelings about things and I'm not sure anyone really knows how to express them. I'm not entirely sure where I stand on some things, so I don't totally know how I feel about these episodes overall, but I can say that I liked them. They're not my favourite of the season, but I did still enjoy them (as painful as they were).
I'm going to try and break down some of my thoughts about bits of the episode, but I don't know how coherent this is going to be. I've been jotting things down in my phone when they come to me, so I'm going to attempt putting them in a slightly more organised order, but no promises.
Probably best to get the heavy bit out of the way first.
Is Tech dead?
No. At least, I don't think so and there are a few reasons for this. The first is that we don't see a body and if we've learnt anything from Star Wars, is that no body = don't trust that they're dead. And even if we do see a body, we can't always trust it! (Looking at you Maul). The second is that he was found by Hemlock. Seems a bit suspicious that he happened to be found by the guy who likes experimenting on clones is it not? I'm sure he'd be happy to scoop Tech up and take him to do whatever awful experiments he has planned. Sorry, but the goggles aren't proof that Tech is dead. Hemlock is probably just throwing them out to break the Batch's resolve and put them in a more vulnerable state.
And the final reason is that if he is dead, it's really cheap. We've already discussed how members of the Batch dying this season wouldn't work particularly well narratively. For a death like Kanan's, it happened near the end of the show, where it made sense for his story to end. It doesn't make sense for Tech's to end here. And yes, an argument can be made that death is unforgiving and that so many people die before their time (in fiction and reality) but from a narrative standpoint it doesn't work. It doesn't hold the emotional gut-punch that it should. Yes, we all cried in the moment (and are still crying now) but how many people are angry? How many people find this "death" pointless and inconsequential? How many people think that it fell flat? I said months ago that I wouldn't be happy if all of this development that Tech was getting was just leading to him dying at the end of the season. It's weak storytelling imo. And that's why I think he's not dead. We may not always agree with the direction that writers choose to take characters, but I think that killing Tech here would completely miss the mark and I trust that they wouldn't do that.
Parallels to Echo's "death"
Coming off that point and characters not really being dead, this whole situation with Tech feels very reminiscent of what happens to Echo. A character that sacrificed themselves and was left behind, believed to be dead? If he has been taken by Hemlock and is going to be experimented on, then it really parallels what happened with Echo. And if I'm completely honest, I don't totally know how I feel about this. Yes, I'm happy that it means that there is a good chance that Tech is alive, but I also worry that that narrative is going to start feeling very repetitive.
We've touched on the idea of Crosshair's story paralleling Echo's and how that could lead to some interesting character dynamics. I have always been really interested in exploring that and how it could create an interesting understanding between those to characters. But now having the same happen with Tech? I don't know. Part of me worries that they are at risk of just telling the same story over and over again. It removes the idea of this unique dynamic between Crosshair and Echo. Don't get me wrong, I would love to see Tech and Crosshair having something as personal as this to bond over, but we don't know much about their past yet. I feel like it would've been interesting to explore a connection between those two from their past and let Echo keep this story beat as a way of becoming even more entangled with the Batch. I guess I'm just worried that they are going to make this a connection point between Tech and Crosshair and Echo is going to get sidelined again.
Also, three members (aka 50% of the Bad Batch) having very similar story arcs involving being left, experimented on and then rescued? I don't hate it, but it could get a bit too repetitive for my liking.
Wrecker
Time for some character breakdowns! Oh, Wrecker... I wanna give him a big hug, I really do. Back in TCW, Wrecker was shown to be really close to Crosshair. With the competitions that they had going on, you could tell that there was a strong bond there. And even at the beginning of TBB season 1 when he's hitting Cross with Lula, you can see that close brotherly dynamic. And then all the stuff with Crosshair happened and Wrecker lost that. It would've been a massive blow to suddenly no longer have that presence there. We've seen Wrecker say that he misses Cross, you can hear the heartbreak when he confronts Cross about not trying to come back, and you can hear the hope in his voice when he finds out that Crosshair might have betrayed the Empire. Losing Crosshair was a massive blow, especially for someone who is as emotionally in-tune as Wrecker.
And then season 2. Crosshair isn't there, so we really get to see one his deep connections with another brother: Tech. Him helping Tech at the riot race, him helping Tech during 2x9 even though they had been bickering the whole time, and then him teasing Tech in 2x13. We really got to see the bond between those two this season, which makes it all the more heartbreaking. Wrecker lost Crosshair and then he lost Tech.
And then he lost Omega. We know how close he was with her. He had one of the most prominent connections to her in S1 and even some really sweet moments in season 2. They were incredibly close and now she has been taken as well. Wrecker is having everyone taken away from him and it hurts so much to watch, especially for someone who is as open about their emotions as he is. I just want to give him the biggest hug.
"Yeah. Me too."
And you know what, he probably blames himself as well. He was going to go to grab Tech but it was too unsafe. Tech knew this, that's why he sacrificed himself. But Wrecker was the one to try and grab him and instead he just had to watch his brother fall into the clouds. And then he couldn't protect Omega either. He lost two members of his family in quick succession and he probably blames himself for both of their losses. Everyone does, but with Wrecker especially, he probably believes that he didn't do enough to protect Tech.
Echo
(Fun fact I actually started full on crying while writing this section)
*Deep sigh* Okay. Time to mentally prepare myself for this bit.
Anyone who knows this page will know that I love Echo so much. He is hands down my favourite Batcher and one of my favourite Star Wars characters of all time (along with Rex), so anything sad to do with him is painful to watch. I'm not gonna lie, I think I might actually be handling Tech's "death" better than the scene of Echo alone in the cockpit. I can think of Tech falling and just about hold myself together, but I think about that scene with Echo and it breaks me (although that may also be the denial I am in about Tech).
But enough about my personal feelings on this bit, let's break that scene down.
"I don't enjoy solitude."
Yeah... that somehow hurts even more than it did. He hates being alone and yet instead of going to be with one of the Batchers (e.g. sitting with Wrecker), he chose to go and sit alone on the Marauder. That deep sigh and the despondent look over at the empty chair next to him is one of the hardest things that I have had to watch in this show.
This man has already lost his entire squad. He was there when Droidbait, Cutup and Hevy died. He came back from Skako Minor only to find out that Fives was gone too. He lost the brothers closest to him and now that he's found this second family, he's losing them also. We know how close Echo was with Tech especially. Those two were in sync a lot of the time. We didn't see them together as much this season as we did in season 1, but we have moments like in 2x8 when they are working together to get the information off the Venator. Tech was Echo's partner in crime, much like Fives used to be, and now he's gone as well. As much as I don't want Echo to die, I don't want him to be the last one standing and this is why. Just thinking about how much this must hurt Echo is beyond heartbreaking.
And just because this wasn't sad enough, I'm going to throw another thought out there: Echo feels guilty for not spending more time with the Batch. We don't know for certain, but I definitely wouldn't be surprised if he felt this way. I've spoken before about relating to Echo and seeing a lot of my own feelings reflected in him and this would be one of those moments. I've lost people before who I wish that I had spoken to more. All you can think about is every time that you wish you had just stayed on the phone longer, or said hi when you could, rather than being distracted by other things. Echo probably feels the same way. He spent what was probably over a month with Rex and while we know that it was the right thing for him and the right choice to make, he probably regrets not spending more time with the Batch and with Tech. In that moment, I imagine that he's thinking about many things: Crosshair, Domino Squad, whether he would've been able to spend more time with or even save Fives if he hadn't blown up, and all the time that he spent with Rex that he could've spent with Tech.
Even if you make the right decisions in life, it can still be hard to look back and not regret things. I think that this is one of those things for Echo. He made the right choice in joining the Rebellion but now he's lost Tech and he will never get to spend that time with him again.
Hunter
This is where things might start getting controversial because I seem to disagree with a lot of people about Hunter's reaction to things and by that, I mean that I understand why he reacted the way he did. Now, I want to preface this by saying that me understanding his response doesn't mean that I'm not angry at him on some level ("Understanding you does not mean that I agree with you" *gets sad thinking about tech again*).
I've seen some people saying that Hunter's response was apathetic and out of character for him and I've got to say this... no it wasn't. I find it interesting that a lot of the people that I've seen defending him are (like me) not particularly big Hunter fans. A lot of Hunter stans are going off about how this response doesn't make sense but to me it does. Now this is just speculation, but I wonder how much people's headcanons and perceptions of Hunter started to cloud their idea of who he is as a character. As much as I don't love Hunter, I do recognise the fact that he is a man with a lot of those flaws and those flaws can make him interesting, but I think that some people miss them because they look at him with rose-tinted glasses and see him as the perfect dad. But let's break down why I think Hunter's response makes sense.
I'm not going to lie, when I first heard Hunter say that they were going to get Omega back, my first response was "where was this energy with Crosshair?" and its that response that opens this up for analysis. Hunter wasn't sure if Crosshair needing help was a trap (which I've already said in another post was a valid response), so he was never going to react to Crosshair needing help in the same way as Omega needing it. Yes, it's harsh, but that doubt would've always been there. And Hunter's just lost one of his brothers trying to go back for Crosshair. They have no idea where Hemlock is, they don't actually know what is happening to Crosshair, Hunter has never been 100% certain that the whole situation isn't a trap and now Tech has just died because of it.
Yes, Tech sacrificed himself to not just help the others, but to also help Crosshair, but all that means nothing if they're all dead. Hunter, Omega, Wrecker and Echo just about escaped with their lives and with no information, it didn't seem reasonable to carry on with the mission. They couldn't do it with five of them, how would they manage with four? And you also have to remember that Hunter has a child to worry about. Yes, they could get Crosshair back but that's a very big ask. What happens if another one of them dies? Omega is left alone? All of this needs to be taken into consideration. Making the decision to settle on Pabu was a reasonable choice, even if it hurts to know that Crosshair is going to stay trapped with the Empire.
You can disagree with it, you can be angry at it, you can list all the reasons why Hunter is wrong but you can't ignore all the reasons why Hunter is right either. Like I said, I am also angry at it. But tbf, I think I'm more angry at the situation than I am at Hunter. It took me a few hours to work that out, but I get why Hunter chose what he did. I wanted them to carry on fighting for Crosshair but I also understand why he chose to stay on Pabu. And I also get why he chose to go back for Omega. Yes, she's a child, but he also knows for certain that she is actually in trouble. He could never be sure of that with Crosshair, he knows that Omega is in a situation she didn't choose. It's frustrating, but it makes sense.
And going back to people's perceptions of Hunter, I think some people fail to see that actually, a lot of what Hunter does is with selfish intentions. A lot of it is disguised as things that are for the greater good, and I think he believes that as well, but a lot of his decisions are based on what he feels. Yes, he's the one that is in charge of the squad, but his decisions tend to be more self-centred than some people realise. I think that's why Echo is an interesting addition the the squad. He's not only second in command, but he's also not afraid to push back against Hunter and his decisions; he's more willing to question the sergeant's choices. And I think part of that is from Echo's own stubbornness as well. (Side note: Echo's choices can also be a little self-centred (like when he agrees to going to Coruscant without much discussion) and I acknowledge that). We know that Hunter's choices aren't always what the squad thinks because we see them choosing to vote against his decision in 2x1.
I think that if you really look at Hunter and realise just how flawed he is, and how many of his choices are selfish, it makes sense why he said what he said in this episode. It isn't out of character for him.
However, that's not to say that you can't get angry about it. Hunter's devotion to Omega has caused him to make some weird decisions and at points it can feel like he cares more about her than his brothers. I think a lot of that may be down to the fact that he's never been in this position before and isn't use to what it's like to be a father. Parents can make some odd sacrifices for their children and we may not always agree with them. So while I think it's perfectly reasonable to not like Hunter that much here, I don't think that it's necessarily strange behaviour for him. It's exactly what I'd expect given what we've seen from him up until this point.
Random additional point that I somehow missed: Hunter has now lost half of his squad. Do you realise how much stress that man must be under? He probably feels like a failure, so it makes sense for his initial response to be "let's go and find somewhere safe" and then hitting a breaking point that leads to "we're not losing anyone else" (although that breaking point is also heavily influenced by his selfish thoughts).
Emerie Clone Reveal
Honestly, I don't have a whole lot to say about this bit, just that it kind of fell a bit flat? I have two reasons for why this might be.
We predicted that it would happen. That's not to say that twists like that can't be satisfying, but rather than ending on a shock revelation, it ended on more of a "we know" moment.
I was in such an emotional state over the rest of it that I just didn't care. I had greater concerns at this point so it didn't really hit that hard.
But those are my opinions. I don't know how this scene was for other people, but for me, I don't think it had quite the gravity that they were going for.
Feelings now vs 2x8
This is less of an analysis of the episode itself, but more of a reflection of my own feelings. What surprised me is that even though this episode destroyed me in the moment, I'm weirdly not going through the same "crying every time I think about this episode" moment that I did after episode 8. I really struggle after 2x8. Every time I thought about that final scene I just cried (which led to me trying to pull myself together on the way to lectures before I started sobbing in public). But with the finale... I'm sad but I don't cry about everything? Or at least not the parts that I expected to be in bits over. I can think about Tech falling without bursting into tears, but I think about that 20 second moment with Echo and have to grab the nearest box of tissues.
I think it's because of a mixture of things. One is that I am in denial over Tech's death. I don't believe that he's actually dead and even if I did, then I'd just be more annoyed at weak storytelling than actually being sad about it. Another is that as much as I love Tech, Echo will always mean so much more to me. I connect with Echo on a level that I don't with Tech, so I'm always going to have a stronger emotional reaction to content with him in. I cried so hard when Tech "died" but now I'm having more of a breakdown over Wrecker and Echo's reactions. It's strange, but there are a lot of complicated feelings over this episode.
Summary
...I don't know. There are a lot of thoughts and emotions swirling around with this episode. I do have some criticisms and worries, but I don't think that they're bad episodes. I preferred this season over the last (despite having gripes over the lack of Crosshair and Echo) and I think that the entire team did a really great job.
The ending was always going to be controversial. People have ideas of what they think is going to happen and when that doesn't happen, the default reaction can be "this is bad". I think everyone is just a little bit lost atm, but I'll be interested to see what the consensus is a little bit further down the line. Feelings are very much a mess right now.
But I guess that these are my thoughts for now. Turns out that a lot of my predictions were way off the mark but I'm not mad about it. I'm glad that it didn't go exactly how I expected. I'm a little bit cautious about some story elements moving forward (as mentioned in the rest of the post) but I'm looking forward to where they take this show (preferably more Echo and Cross content).
I've just realised that I didn't say anything about Omega's feelings. Oops. Clearly that's not where my head is at right now.
#feeling many things right now#just in case that wasn't evident from the damn essay that I've just written on the entire thing#I'll probably have more thoughts down the line#and I'll share them when I do#this was a bit rough to get through#mainly because I kept crying over echo#but here are some more in depth thoughts#let me know what you think#especially about some of the more controversial bits of the episodes#we can just all cry together#the bad batch#the bad batch season 2 spoilers#tbb spoilers#the bad batch spoilers#tech#echo#hunter#wrecker#omega
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The Veilguard Dev team heard our criticism that DAI didn't have enough consequences and said, "a'ight bet" and made the Veilguard nothing BUT consequences and honestly, I respect the hell outta that choice.
Major spoilers for Dragon Age the Veilguard under the cut! Read at your own risk!
You can't kill gods and expect to get away unscathed.
All choices have consequences, whether we intend them to or not. And these consequences can hurt!! Varric knew when he went to confront Solas during the ritual that he was putting himself at risk. He died as a consequence. Solas's entire life is consequence after consequence after consequence as a result of his actions. Personally, I think the choice between Harding and Davrin is the most difficult choice in the game. It's certainly the one that hurts the most, and not just because I love these characters so much.
Just like with the choice you have to make where you can choose to help Minrathous or Treviso, there is no "right" choice. There's only the best choice you as a player can make with the information you have.
Both Harding's and Davrin's personal arcs have to do with hope for the future. One of them will never see that future when they both deserve to, and that's a punch straight to the gut, but at the same time, it's their sacrifice that makes that future even possible because of how it happens. Harding/Davrin go down fighting Ghilan'nain, drawing her attention long enough for Lucanis to strike the killing blow and taking her out forever. It's a major win, but has a cost, as it should. This death didn't feel pointless or like it was included solely for shock value. Sure, there was an element of shock, but there's a big difference between killing a character to drive the story forward or to reenforce consequence as a key theme of the story, and killing a character pointlessly to make the audience upset. If there's one theme I hate, it's the "nobody is safe in this world so we're gonna kill these characters at our own whimsy with no other plot purpose behind it." It's lazy, it's overdone, and it's just bad writing. (Looking at you, David and Dan, I will forever be bitter about GoT.)
I cannot say that about this death. I would argue that from a storytelling perspective, it needed to happen. Regardless of who you choose to lead the second team, their resulting death is a tragedy, but it serves a purpose both thematically and plot wise. As much as it hurt, I'm so glad it was included thought it was executed very well.
#dragon age the veilguard spoilers#Dragon Age the Veilguard#DAtV Spoilers#Dragon Age#Dragon Age spoilers#There's so much more I could say but I'll leave it there#every post I've tried to make about the storytelling and lore implications has ended up being pages long#and nowhere near complete because I am not a brief woman
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I finished season 5 of Game of Thrones in my rewatch, which now brings me exactly up to the point where I stopped watching last time.
And boy do I see why.
Everything to do with Stannis has led to fucking nowhere, they killed that whole storyline as dead as they possibly could. I haven't read the books, but I've read online that no part of this whole disaster was supposed to happen.
What the fuck happened to Sansa and Theon.... Like, in universe I absolutely support them choosing death over Ramsay, but from a storytelling perspective I think ending Sansa's story like this would be just an abysmal decision. Who does that. Like what the fuck did she even come to Winterfell for if this is it. (And what did Littlefinger get out of it anyway... well but that's a completely different question.)
I don't even want to know what's gonna happen to Daenerys
(To be fair I didn't want to know a lot of things that already happened and I sat through them regardless. But idk, maybe I'm finally reaching my limit.)
I'm glad I got spoilered about Jon coming back, because the first time around I was SO PISSED to see him murdered before we'd even learned who his true parents were (another spoiler I suppose, or just a theory that I'm 1000% convinced is true).
I mean I don't know. Killing off characters for shock value is bad enough, but doing it to characters whose stories weren't even properly over is just-- it makes telling the story in the first place kind of pointless.
Parallel to my rewatch I've been consulting a fan wiki page about the differences between the books and the tv series, and the entry about episode 05x10 starts with a whole list of people who by the way are not actually supposed to be dead at this point. So is this about budget cuts? Got too many actors?
Well anyway. This time I'm gonna power through and watch the rest. I'm sure there's gonna be something worth my time in it. The acting has been consistently phenomenal after all. And I suppose Tyrion's still there, and Brienne, and Arya. Oh and Bran, even though we haven't seen him for ages. Margaery has to be somewhere too. And Littlefinger, that evil little weasel... but he's the closest thing to a villain crush I have in this franchise, so I still want to know what the hell his endgame really is.
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The Good of Penacony
I said I wanted to make a blog about the positive elements of Penacony and I meant it, especially since I really enjoyed the new content pretty much until after the first new boss. Some of what came after makes it hard for me to still enjoy what came before but there is plenty of good still, even in this main content.
So, of course, Star Rail 2.0 Spoilers ahead.
So a LOT of what's good is centered around Firefly. For as much as in my original blog I railed against her death, she is this bad trope done EXCEPTIONALLY well. Her scene on the rooftop is the best in all of Star Rail, hands down. Not only that but she doesn't feel like a cinnamon meant to die. She has a real personality, can be distrusting, isn't a complete airhead, still had her own secrets until she died and her own motives and desires. As far as Star Rail characters go, she is genuinely one of the best.
It's why her death hurts so much. I see people trying to joke about it and it causes twinges in my chest. I see people celebrating her and feel joy about it. She is a character who I'm really unhappy to have gone. If the writing was truly just bad, this wouldn't have happened.
A large part of what helps in all of this is that during the time you spend with her, the game drops the mysteries, mostly, and drops its pretensions to genuinely be fun. Instead, it is enthusiastic about its setting in a way we haven't been before. Firefly truly, genuinely loves the dream of Penacony and has a good reason to since it's the only place she can truly live now. She makes the biggest argument anyone could for why the dream must stay. Why it would be such a tragedy for it all to collapse.
I think the time with Sampo is really the only lull with the time with her. 'Sampo' isn't bad mind you. Sparkle may be no fun, part of why I don't like her, but while pretending to be a fun character she gives some good chances to snark and some good jokes. She also introduces neat mechanics and while the Tatalov stuff is entirely pointless, it's a fine distraction. It helps sell the absurdity of dreams.
The dungeons help in this regard too. The dreamscape that's being worked on is majestic and the bird's eye view you have to take to traverse it only helps you drink in the grandeur to this new addition to Penacony. The shooting stars like streaming fireworks are awe inspiring and Firefly is just the cutest little thing with each and every one that you do with her. It's honestly the first time that our party has truly helped add to the atmosphere of a dungeon.
This isn't as true for the Child Dreamscape but that's okay as now we descend into the uncertainty and horror of dreams. This is also part of Penacony's strength from a design perspective. I never felt like the Loufu really supported its own themes too well, nor enhanced its storytelling, with its dungeons. You go through too bland, faceless of environments for that. Penacony is entirely different. The enemies, world design and even how you traverse are genuinely trying to work in parallel with what they're trying to go with for the concept of the planet.
And man... Something Unto Death is a masterfully designed boss. My brother and I were assuming that if Sam was the boss that made sustainers shine (which kind of is true. Sam is awkward as far as a boss fight goes and I'm curious what consensus on him will be) then Unto Death would be the boss for multi-DPS teams. That it was anti-hyper carry.
Which, arguably, it still is. It still wants you rocking at least two DPSes but specifically MULTI target DPSes. Erudition isn't completely the king here though. Because they're starting to acknowledge DoTs as still dealing damage, it's really the Nihility boss and I like that there is one in main content that is specifically weakest to that group. DoT teams struggle after all in the current DPS test focused end game content and having a boss that makes them feel more relevant is a great addition.
Also, I will shout out that despite the fandom thinking the era of Hunt is over, Sam currently appears to be best fought against with Hunt characters. Their speed helps them keep up with Sam, their ults chunking so much weakness off of him is extremely useful if you don't want to have to burn down your own health to get him out of his super state and their overall extremely high damage even outside of ults against this single target mean they can make him suffer the hardest. For as much as I think the Sam fight currently feels like a giant slog, and I worry what a phase 2 and 3 will look like with him, I still respect what they're trying to do with him. If arguably Argenti is a better version of the Yanqing fight though, I'm excited to see what the better Sam fight is.
And there's still plenty of other characters I do like. Gallagher was great in his brief appearance. Misha is adorable and I'm sad we're not getting a companion quest with him. Black Swan might be an idiot right at the end but she is the most competent manipulator amongst the cast of manipulators and at least when she tells me that she's doing it for good reasons, I actually believe her. Heck, I even liked when I first met Aventurine. It's genuinely a problem for me that he's being built up to be the super cool hero of this story next to us that makes me dislike him so much because nothing about his previous appearances sold him that way. An idiot who has gotten too much power, too quickly, and is used to relying on his status getting shut down because he's finally having to deal with people with real power and skills though? I was excited for that with his first couple appearances.
I genuinely really want to like Penacony. The fact that so many things took a step up (I didn't even mention how while the elites might be easy, I think their gameplay and visual designs are amazing) is a really great thing that helped add to the possibility space to the writing. It even started trying to ape Shakespeare by trying to tell us how the story would go from the beginning.
It's just... Nothing about the patch has me excited for where it goes except for the potential for Firefly to come back. Not from the main story at least. That's just a real shame, especially after I actually did manage to get on the hype train for Penacony. I don't usually get to do that.
The last note I'll leave on is my theory for Acheron: If she is an emanator, she is the Emanator of Nihility. She brings things to an end but more importantly for this: She herself is constantly being emptied out. Her lack of memory? Her ability to get lost so easily? Those come from parts of her mind literally being consumed by her nature. It would also explain why she potentially might not know she's an emanator (that's speculation) but also be why she reacts to you the way she does. Not enough of HER is there to not be affected and changed by how you treat her and the emotions you put out. Hence the red text that changes for different players.
And I'll admit that I am excited to see if I'm right. Acheron is probably my favorite Penacony character currently who is still alive and I'll still be pulling on her banner (after it took 160 pulls for Black Swan *sobs*). I just hope Penacony improves, leans more into the dream rather than the mystery and honestly that for a while, Star Rail just stops trying to do mysteries because I don't think they're good at it. Ratio's continuance sucked for it and the thin veneer of it here is dragging everything down.
And that's a shame when so much of it is so high.
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For those who want to see me being angrier about it, and talking about how terrible both Firefly and Robin's deaths are, you can find that blog over here. That was admittedly done with a lot more emotion than this blog was but I still stand by it for the most part.
I have a public Discord for any and all who want to join!
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I feel like the issue with comparing the QSMP to DnD is that the islanders would all be different levels, but the writers have to handle everything as if they are the same level. BBH was able to take on 3 eye works and even kill one solo, meanwhile the morning crew got their behinds handed to them by a group of lesser ratio. How do you balance combat for BBH the level 10 Warlock alongside Fit the level 3 Paladin?
yess youre definitely right! ive been thinking about this too, cause i think the dnd approach is necessary for the storytelling (i.e the idea of a loose plot map that the players stitch together), but combat is a different matter. also now im just going to start thinking out loud so please dont take any of what i say below seriously LOL you gave me an excuse to ramble!
overall i also dont really think its the actual combat that needs tweaking. its really more that the players need ground rules of what commands/godmodding the admins can do, or whether or not egg admins are teleporting themselves back ooc. there just needs to be communication about whether or not these fights are winnable, cause players need to have some agency and not feel demotivated, especially seeing some of the reactions from fit/bagi/tubbo. i want players to feel regret, i dont want them to chalk it all up to "oh the admins are just op". there shouldnt be a meta explanation like that, yknow? but ill also talk about fight balancing cause now im curious and want to brainstorm :D
to be fair, bad was only able to take down the eye workers because he started throwing mines, and thats something he's only able to do solo. if mines are out, then it just comes down to him tanking all the hits, because no weapon of his can do enough damage to kill them. qsmp already is doing some type of balancing with the enchanted stick: in that case, the worker who deals the most could focus on bad and burn through his totems while the rest deal with weaker islanders. i also think confusion is a really useful tool, which is why the mobs during code attacks were so scary with the blindness/weakness effects. the best "choreographed" code fights happened when there were waves of mobs, and the code attacked intermittently. this gives weaker players something killable to focus on and giving stronger players a bigger enemy (the npc) if need be, while also automatically hindering their fighting because of crossfire and effects. bad is a lot more cautious with his hits in group battles too.
i think the bigger issue is that armor is so strong on the server that you need crazy good weapons to make a dent. but no one has crazy good weapons except for the admins and etoiles. to get anywhere, the islanders need really creative ways to deal damage while not contributing to crossfire. and this stacks up the odds against all the islanders, whether theyre strong fighters or not. if its doable, the players need to know that its doable, cause rn even bad's idea with reinforced cobwebs was shot down when bagi told him they could just break it in creative mode. which brings me back to my first point. COMMUNICATE SOME GROUND RULES!
but anyways everything im saying is pointless cause i dont know what the lore reasons are 😭. i dont know what the story goals are rn so i cant offer up any good ideas. i really hope that the goal isn't to kill eggs, because i honestly think the qsmp has proven pre-purgatory that we don't need egg-centric storylines to keep the plot rolling. i think a lot of fun fights (and even deaths) can still happen without it feeling forced on the player and viewer end.
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